fbpx
Wikipedia

Duke Nukem 3D

Duke Nukem 3D is a first-person shooter video game developed by 3D Realms. It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms.

Duke Nukem 3D
Developer(s)
Publisher(s)
Producer(s)Greg Malone
Designer(s)
Programmer(s)Todd Replogle
Composer(s)
SeriesDuke Nukem
EngineBuild
Platform(s)
Release
January 29, 1996
  • MS-DOS
    • NA: January 29, 1996 (Shareware Version)
    • NA: April 19, 1996 (Full Version)
    • NA: December 11, 1996 (Atomic Edition)
    • EU: May 17, 1996[1][2]
    Game.com
    Mac OS
    • NA: June 6, 1997
    Sega Saturn
    • NA: October 29, 1997
    • EU: October 30, 1997
    Nintendo 64
    • WW: November 14, 1997
    PlayStation
    • NA: December 2, 1997
    • EU: December 1997
    Mega Drive/Genesis
    • BR: October 12, 1998
    • WW: October 16, 2015
    Xbox 360
    • WW: September 24, 2008
    iOS
    • WW: August 11, 2009
    Android
    • WW: November 1, 2011
    Megaton Edition
  • Microsoft Windows, OS X
    • WW: March 20, 2013
    Linux
    • WW: September 4, 2013
    PlayStation 3, PlayStation Vita
    • NA: January 6, 2015
    • EU: January 7, 2015
    20th Anniversary World Tour
  • Microsoft Windows, PlayStation 4, Xbox One
    • WW: October 11, 2016
  • Nintendo Switch
    • WW: June 23, 2020
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Duke Nukem 3D features the adventures of the titular Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth. Along with Wolfenstein 3D, Doom, Doom II, and Marathon, Duke Nukem 3D is considered to be one of the many titles responsible for popularizing first-person shooters, and was released to major acclaim. Reviewers praised the interactivity of the environments, gameplay, level design, and unique risqué humor, a mix of pop-culture satire and lampooning of over-the-top Hollywood action heroes. However, it also incited controversy due to its violence, erotic elements, and portrayal of women.

The shareware version of the game was originally released on January 29, 1996 as version 1.0 (later, the shareware version got re-released as version 1.1 on February 20, 1996 and re-released once again as version 1.3D on April 24, 1996), while the full version of the game was released on April 19, 1996, as version 1.3D. The Plutonium PAK, an expansion pack which updated the game to version 1.4 and added a fourth eleven-level episode, was released on October 21, 1996. The Atomic Edition, a standalone version of the game that included the content from the Plutonium PAK and updated the game to version 1.5, was later released on December 11, 1996; it is only available digitally for PC on ZOOM-Platform.com[3] and on console for the Xbox 360. An official fifth episode was released on October 11, 2016, with 20th Anniversary World Tour published by Gearbox Software. A direct sequel titled Duke Nukem Forever was released in 2011, after fifteen years in development hell.

Gameplay edit

 
Duke Nukem 3D gameplay at the beginning of the first level ("Hollywood Holocaust")

As a first-person shooter whose gameplay is similar to Doom, the gameplay of Duke Nukem 3D involves moving through levels presented from the protagonist's point of view, shooting enemies on the way. The environments in Duke Nukem 3D are highly destructible and interactive; most props can be destroyed by the player.[4][5]

Levels were designed in a fairly non-linear manner such that players can advantageously use air ducts, back doors, and sewers to avoid enemies or find hidden caches. These locations are also filled with objects the player can interact with. Some confer gameplay benefits to the player; light switches make it easier to see, while water fountains and broken fire hydrants provide some health points. Others are simply there as a diversion. Tipping strippers provokes a quote from Duke, and a provocative reveal from the dancer.

Duke's arsenal consists of the "Mighty Foot" (a basic kick attack), a pistol, a shotgun, a triple-barrelled chain gun, a rocket-propelled grenade launcher, pipe bombs, freeze and shrink rays, laser land mines, and the rapid-fire "Devastator" rocket launcher. There is also an extra weapon known as the "Expander", the opposite of the shrink-ray weapon, which is only available in the Atomic Edition version of the game.

Various items can be picked up during gameplay. The portable medkit allows players to heal Duke at will. Steroids speed up Duke's movement, as well as instantly reversing the effects of the shrink-ray weapon and increasing the strength of Duke's Mighty Foot for a short period. Night vision goggles allow players to see enemies in the dark. The "HoloDuke" device projects a hologram of Duke, which can be used to distract enemies. Protective boots allow Duke to cross dangerously hot or toxic terrain. In sections where progress requires more aquatic legwork, an aqua-lung allows Duke to take longer trips underwater. Duke's jet pack allows the player to move vertically and gain access to otherwise inaccessible areas.

The game features a wide variety of enemies; some of which are aliens and other mutated humans. The LAPD have been turned into "Pig Cops", a play on the derogatory term "pig" for police officers, with LARD emblazoned on their uniforms. As is usual for a first-person shooter, Duke Nukem encounters a large number of lesser foes, as well as bosses, usually at the end of episodes. Like Duke, these enemies have access to a wide range of weapons and equipment, and some weaker enemies have jet packs.

Plot edit

Setting edit

Duke Nukem 3D is set on Earth "sometime in the early 21st century".[6] The levels of Duke Nukem 3D take players outdoors and indoors through rendered street scenes, military bases, deserts, a flooded city, space stations, Moon bases, and a Japanese restaurant.

The game contains several humorous references to pop culture. Some of Duke's lines are drawn from movies such as Aliens, Dirty Harry, Evil Dead II,[7] Full Metal Jacket,[8] Jaws, Pulp Fiction, and They Live;[8] the captured women saying "Kill me" is a reference to Aliens. Players will encounter corpses of famous characters such as Luke Skywalker, Indiana Jones, Snake Plissken, the protagonist of Doom, and a smashed T-800. In the first episode, players navigate a tunnel in the wall of a prison cell hidden behind a poster, just like in The Shawshank Redemption. During the second episode, players can see a Monolith (from 2001: A Space Odyssey) on the Moon.

Story edit

There is little narrative in the game, only a brief text prelude located under "Help" in the Main Menu, and a few cutscenes after the completion of an episode. The game picks up right after the events of Duke Nukem II, with Duke returning to Earth in his space cruiser. As Duke descends on Los Angeles in hopes of taking a vacation, his ship is shot down by unknown hostiles. While sending a distress signal, Duke learns that aliens are attacking Los Angeles and have mutated the LAPD. With his vacation plans now ruined, Duke hits the "eject" button, and vows to do whatever it takes to stop the alien invasion.

In "Episode One: L.A. Meltdown", Duke fights his way through a dystopian Los Angeles. At a strip club, he is captured by pig-cops, but escapes the alien-controlled penitentiary and tracks down the alien cruiser responsible for the invasion in the San Andreas Fault. Duke confronts and kills an Alien Battlelord in the final level. Duke discovers that the aliens were capturing women, and detonates the ship. Levels in this episode include a movie theater, a red-light district, a prison, and a nuclear-waste disposal facility.

In "Episode Two: Lunar Apocalypse", Duke journeys to space, where he finds many of the captured women held in various incubators throughout space stations that had been conquered by the aliens. Duke reaches the alien mother ship on the Moon and kills an alien Overlord. As Duke inspects the ship's computer, it is revealed that the plot to capture women was merely a ruse to distract him. The aliens have already begun their attack on Earth.

In "Episode Three: Shrapnel City", Duke battles the massive alien presence through Los Angeles once again, and kills the leader of the alien menace: the Cycloid Emperor. The game ends as Duke promises that after some "R&R", he will be "...ready for more action!", as an anonymous woman calls him back to bed. Levels in this episode include a sushi bar, a movie set, a subway, and a hotel.

The story continues in the Atomic Edition. In "Episode Four: The Birth", it is revealed that the aliens used a captured woman to give birth to the Alien Queen, a creature which can quickly spawn deadly alien protector drones. Duke is dispatched back to Los Angeles to fight hordes of aliens, including the protector drones. Eventually, Duke finds the lair of the Alien Queen, and kills her, thus thwarting the alien plot. Levels in this episode include a fast-food restaurant ("Duke Burger"), a supermarket, a Disneyland parody called "Babe Land", a police station, the oil tanker Exxon Valdez, and Area 51.

With the release of 20th Anniversary World Tour, the story progresses further. In "Episode Five: Alien World Order", Duke finds out that the aliens initiated a world-scale invasion, so he sets out to repel their attack on various countries. Duke proceeds to clear out aliens from Amsterdam, Moscow, London, San Francisco, Paris, the Giza pyramid complex, and Rome, with the final showdown with the returning alien threat taking place in Los Angeles, taking the game full circle. There, he defeats the Cycloid Incinerator, the current alien leader, stopping their threat for good.

Development edit

Duke Nukem 3D was developed on a budget of roughly $300,000.[9] The development team consisted of 8 people for most of the development cycle, increasing to 12 or 13 people near the end.[9] At one point, the game was being programmed to allow the player to switch between first-person view, third-person view, and fixed camera angles.[10] Scott Miller of 3D Realms recalled that "with Duke 3D, unlike every shooter that came before, we wanted to have sort of real life locations like a cinema theatre, you know, strip club, bookstores..."[9]

LameDuke is a beta version of Duke Nukem 3D, which was released by 3D Realms as a "bonus" one year after the release of the official version. It has been released as is, with no support.[11] LameDuke features four episodes: Mr. Caliber, Mission Cockroach, Suck Hole, and Hard Landing. Certain weapons were altered from the original versions and/or removed.

Lee Jackson's theme song "Grabbag" has elicited many covers and remixes over the years by both fans and professional musicians, including an officially sanctioned studio version by thrash metal band Megadeth. Another version of the song was recorded by Chris Kline in August 2005. 3D Realms featured it on the front page of their website and contracted with Kline to use it to promote their Xbox Live release of Duke Nukem 3D.[12]

The original official website was created by Jeffrey D. Erb and Mark Farish of Intersphere Communications Ltd.[13]

Release edit

PC versions edit

  • Shareware Version: The shareware version, released on January 29, 1996, contained only the first episode. This version uses 3D Realms's shareware distribution model, which means that it can be distributed for free.
  • Full Version: 3D Realms started shipping the full registered version to customers on May 5, 1996.[14] The company streamed the process of packing and shipping the first copies using a webcam. The full version contains the original three episodes, and includes the full versions of Duke Nukem and Duke Nukem II as bonus content.
  • Plutonium PAK/Atomic Edition: The Atomic Edition of Duke Nukem 3D was released in November 1996 as a standalone game. It contained the original three episodes, as well as a new eleven-level fourth episode, bringing the level total to 41 as opposed to 30 in the original Duke Nukem 3D. The Plutonium PAK was released as an upgrade package to convert the original release of Duke Nukem 3D (v1.3d) to the Atomic Edition (v1.4, later updated to v1.5 with the standalone Atomic Edition release and via a free download patch for the Plutonium PAK version on 3D Realms' website). It introduced two new enemies, the Protector Drone and the Pig Cop Tank, a new final boss, the Alien Queen, and a new weapon, the Expander. Changes to the script made the game easier to mod, and players could set up a multiplayer session against CPU bots. This is the only official add-on for the game developed by 3D Realms. Unlike the original release of Duke Nukem 3D, however, the Atomic Edition does not include Duke Nukem and Duke Nukem II.
  • Macintosh Version: The Macintosh release was ported by Lion Entertainment Inc.[15] and released on June 6, 1997, in Minneapolis, being shipped by MacSoft.[16]
  • East Meets West: Released in 1998, includes Duke Nukem 3D: Atomic Edition and the full version of Shadow Warrior.[17]
  • Duke: The Apocalypse contains Duke!ZONE II, Duke Xtreme, and a T-shirt.
  • Duke: The Apocalypse 2 contains Duke!ZONE, Duke It Out In D.C., a strategy guide, and a T-shirt.
  • Kill-A-Ton Collection: The Kill-A-Ton Collection was released in 1998 and includes: Duke Nukem I (Duke Nukum), Duke Nukem II, Duke Nukem 3D (both v1.3d and v1.5), Duke It Out In D.C., Duke!ZONE II, Duke Xtreme, and various editing utilities.
  • GOG Version: The Atomic Edition was released on GOG.com along with Duke Nukem 1, 2 and Manhattan Project in 2009. The entire catalog was removed from the website on December 31, 2015, due to a licensing agreement with Gearbox Software.[18]
  •  
    Duke Nukem 3D: Megaton Edition. Note the higher-resolution HUD and OpenGL graphics.
    Megaton Edition: Developed by General Arcade and published by Devolver Digital, it was released through Steam on March 20, 2013. The Megaton Edition includes Duke Nukem 3D: Atomic Edition, Duke It Out In D.C., Duke Caribbean: Life's a Beach, and Duke: Nuclear Winter all running on OpenGL, as well as the original MS-DOS version of Duke Nukem 3D: Atomic Edition. It supports SteamPlay for Windows, Mac OS X, and Linux, and is based on the code of the JFDuke3D source port by Jonathon Fowler. Online multiplayer was added to the game in January 2014.[19] However, about a year later, the Megaton Edition was removed from all digital distribution as Devolver Digital's agreement with Gearbox Software has ended now that the latter company currently owns the intellectual property. In 2016, Gearbox informed TechRaptor that they have plans to "bring the game back this year,"[20] and that game became the 20th Anniversary World Tour.
  • Kill-a-Ton 2015 Collection: Released in May 2015 on Steam, includes everything that Kill-a-Ton Collection contained (with exception of Duke Nukem 3D v1.3D and Duke Xtreme), plus two other expansions, Duke Caribbean: Life's a Beach, and Duke: Nuclear Winter, as well as Duke Nukem: Manhattan Project and the Balls of Steel game. Like with the GOG.com release and Megaton Edition, it was removed from Steam at the end of 2015.
  • 20th Anniversary World Tour: Developed by Nerve Software and Gearbox Software and published by Gearbox Publishing. It was announced by Gearbox Software on September 2, 2016, at PAX East, and it's a re-release for the Xbox One, PlayStation 4, and PC via Steam. World Tour includes an all-new 5th episode by the original episode designers, new music by composer Lee Jackson, re-recorded voice lines by Jon St. John, new enemies and new lighting effects.[21] However, it does not contain the expansions from Kill-A-Ton Collection and Megaton Edition. World Tour was released on October 11, 2016.

Expansion packs edit

  • Nuke It: This is an expansion pack developed by Micro Star in 1996, consisting of 300 custom made levels.[22] Although it was made with the Build Editor, Micro Star was charged by FormGen and 3D Realms of copyright infringement for unauthorized sales of the pack. Ultimately Micro Star lost their case.[23]
  • Duke It Out In D.C.: This is an authorized add-on developed by Sunstorm Interactive and published by WizardWorks; it was released in March 1997. President Bill Clinton is captured by alien forces, and Duke must save him. This expansion pack featured 10 new levels that were based on real-world locations, such as: the White House, the FBI headquarters, the Smithsonian museum, the Washington Monument, and other areas in Washington, D.C. The add-on was also included as part of an official compilation called Duke Nukem: Kill-A-Ton Collection through business deals with 3D Realms. Charlie Wiederhold created levels for this add-on.
  • Duke Caribbean: Life's a Beach: This is an authorized add-on developed by Sunstorm Interactive and published by WizardWorks; it was released in January 1998.[24] Duke is relaxing on a tropical island when he discovers that the aliens are having their own "vacation". This add-on includes a sunny Caribbean theme with 12 new levels that take place on beaches and vacation hotels. The add-on also reskins Duke's weapons with a summer theme, such as water guns. Charlie Wiederhold created several levels for this add-on. Wiederhold was later hired by 3D Realms to work on the sequel Duke Nukem Forever.
  • Duke: Nuclear Winter: This is an authorized add-on developed by Simply Silly Software and published by WizardWorks; it was released in January 1998.[24] Santa Claus is being mind-controlled by aliens into causing trouble on Earth. Several of the levels take place in Alaska and the North Pole.
  • Duke!ZONE: An authorized add-on released in 1996, published by WizardWorks, which includes 500 fan-made levels and various editing utilities.
  • Duke!ZONE II: An authorized follow-up add-on to Duke!ZONE, published by WizardWorks and released in 1997. Duke!ZONE II contains three new episodes, each containing seven levels, created by Simply Silly Software and the same 500 fan-made levels from the original Duke!ZONE.
  • Duke Xtreme: An authorized add-on released in 1997 and developed by Sunstorm Interactive, containing 50 levels (25 for single player and 25 for multiplayer) and various editing utilities.
  • Duke Assault: An add-on released in 1997 containing over 1,500 levels for Duke Nukem 3D. It was published by WizardWorks and created by fans in the Duke Nukem 3D modding community.[25]
  • Duke Nukem's Penthouse Paradise: This is an official add-on for Duke Nukem 3D, created by Jeffrey D. Erb and Mark Farish of Intersphere Communications Ltd. and available exclusively from GT Interactive and Penthouse Magazine in May 1997.[26][27][28] Taking place between Duke Nukem 3D and the Atomic Edition, aliens interrupt Duke's R&R and a couple of Penthouse photo shoots. Duke has to fight his way through a hotel, clubs, and, finally, the Penthouse offices. The level features music from the industrial rock band Needle.
  • Duke - It's Zero Hour: An add-on developed by ZeroHour Software and released in November 1997. It was originally slated to be a retail product via WizardWorks, but the developers ended up releasing it for free. It has 11 new levels that feature 12 all-new monsters, five new weapons, music, and sound effects.

Console versions and add-ons edit

Duke Nukem 3D was ported to many consoles of the time. All of the ports featured some sort of new content.

  • Duke Nukem 3D (Game.com) was released in 1997 in the USA only. Unlike every other version of the game, Duke Nukem cannot turn; he can only move forward, backward, and strafe to the left or right. Due to the Game.com's monochrome screen, it is also the only version to lack color. It only includes four levels from each of the original three episodes for a total of 12 levels. These levels were modified to accommodate Duke Nukem's inability to turn.
  • Duke Nukem 3D (Sega Saturn) was ported by Lobotomy Software and published by Sega in 1997. It retains the original name and uses Lobotomy Software's own fully 3D SlaveDriver engine.[29] This version uses the Sega NetLink for online gaming, and has built-in support for the Saturn's analog pad. It also includes a hidden multiplayer mini-game called Death Tank Zwei, and an exclusive bonus level called Urea 51, accessed through the level "Fahrenheit". It was the final game branded by Sega of America under the Deep Water label, employed for games featuring adult content such as Eternal Champions: Challenge from the Dark Side.
  • Duke Nukem: Total Meltdown (titled simply Duke Nukem in Europe), the PlayStation port released on December 2, 1997, was developed by Aardvark Software.[30][31] It contains all three original episodes, plus an exclusive fourth episode, Plug 'n' Pray,[32] which includes six new levels and a secret level. The secret level was also included in the PC version of Duke Nukem 3D. The new episode features several new enemies, including three new types of Pig Cops, and a new final boss, the CyberKeef. This version also features remixed music, some rearranged from the PC version, and some original, in streaming XA-Audio made by Mark Knight.[33] It includes support for analog pads and the PlayStation Link Cable.[34]
 
Nintendo 64 port. Note its level design changes and that some sprites were replaced with polygonal models.
  • Duke Nukem 64 is a port released on November 14, 1997 for the Nintendo 64 and features a split screen 4-player mode.[35][36] It was developed by Eurocom.[37] In-game music was removed due to limited storage capacity, many items were renamed to avoid drug and sex references, and new lines of dialogue were recorded specifically for this version to remove profanity. Several levels were altered to include areas from the Atomic Edition, such as a Duke Burger outlet in the second level which was not in the original PC version. Levels are played sequentially instead of as separate episodes. Other changes include the addition of Rumble Pak support,[37] four new weapons, dual sub-machine guns, a grenade launcher, a missile launcher, and the Plasma Cannon, alternative ammo types for the pistol, shotgun, and missile launcher, and a fully 3D model for the Cycloid Emperor boss. The Protector Drone, an enemy from the Atomic Edition, also appears a few times in the standard levels. Originally, the weapons and end bosses were going to be polygonal.[38]
 
Mega Drive/Genesis port
  • Duke Nukem 3D (Mega Drive/Genesis) was released in 1998 by Tec Toy. The visuals were drastically simplified, being closer to early shooters like Wolfenstein 3D. It consisted solely of Lunar Apocalypse, the second from the original game's three episodes, which was heavily modified to suit the game engine. This version was released in South America only.[39] In 2015, Piko Interactive acquired the rights to the port from Tec Toy and released it worldwide in cartridge form on October 16, 2015.[40]
  • Duke Nukem 3D (Xbox 360) was released on September 24, 2008. This version features: the ability to "rewind" the game to any prior point upon dying, save clips of gameplay, and play cooperatively online, as well as the standard "Dukematch" online multiplayer mode. The music received a slight quality upgrade with modern MIDI tools.[41]
  • Duke Nukem 3D (iPhone/iPod Touch) was released on August 11, 2009, and ported by MachineWorks Northwest. The game employs a new engine, which uses a trademarked touch-screen system called TapShoot to allow players to lock onto and dispatch foes.[42] An update in September 2009 made the game compatible with the first and second-generation iPod Touch. It also added a new control scheme which lets players control Duke by dragging their finger around the screen.[43]
  • Duke Nukem 3D (Nokia N900) was released on December 29, 2009.[44] As shown in a MaemoWorld's video,[45] Duke is controlled using the Qwerty keypad and touchscreen.
  • Duke Nukem 3D: Megaton Edition (PlayStation 3, PlayStation Vita) was released on January 6, 2015, in North America, and January 7, 2015, in Europe.[46][47] It is a port of the Megaton Edition released on Steam for Windows, Mac, and Linux. It was developed by General Arcade for the PC, ported to consoles by Abstraction Games, and published by Devolver Digital. It features cross-buy and Cross-Play between both platforms.[48] As of February 2016, the game is no longer available for purchase in North America due to publishing rights returning to Gearbox Software. Previously purchased copies can still be downloaded and played.[49]
  • Duke Nukem 3D: 20th Anniversary World Tour (PlayStation 4, Xbox One, Nintendo Switch): Released on October 11, 2016. Includes a new 5th episode, made by the original designers and new music by Lee Jackson, the original composer.[50] The Nintendo Switch version released on June 23, 2020.[51][52]

Sales edit

Duke Nukem 3D was a commercial hit, selling about 3.5 million copies.[53][54] In the United States alone, it was the 12th best-selling computer game in the period from 1993 to 1999, with 950,000 units sold.[55] NPD Techworld, a firm that tracked sales in the United States,[56] reported 1.25 million units sold of Duke Nukem 3D by December 2002.[57]

Source ports edit

Following the release of the Doom source code in 1997, players wanted a similar source code release from 3D Realms. The last major game to make use of the Duke Nukem 3D source code was TNT Team's World War II GI in 1999. Its programmer, Matthew Saettler, obtained permission from 3D Realms to expand the gameplay enhancements done on WWII GI to Duke Nukem 3D.

EDuke was a semi-official branch of Duke Nukem 3D that was released as a patch as Duke Nukem 3D v2.0 for Atomic Edition users on July 28, 2000. It included a demo mod made by several beta testers.[58][59] It focused primarily on enhancing the CON scripting language in ways which allowed those modifying the game to do much more with the system than originally possible. Though a further version was planned, it never made it out of beta. It was eventually cancelled due to programmer time constraints. About a month after the release of the Duke Nukem 3D source code, Blood project manager Matt Saettler released the source code for both EDuke v2.0 and EDuke v2.1, the test version of which would have eventually become the next EDuke release, under the GPL.[citation needed]

The source code to the Duke Nukem 3D v1.5 executable, which uses the Build engine, was released as free software under the GPL-2.0-or-later license on April 1, 2003.[60] The game content remains under a proprietary license. The game was quickly ported by enthusiasts to modern operating systems.

The first Duke Nukem 3D port was from icculus.org. It is a cross-platform project that allows the game to be played on AmigaOS, AmigaOS 4, AROS, BeOS, FreeBSD, Linux, Mac OS X, MorphOS, Solaris, and Windows rather than MS-DOS. The icculus.org codebase would later be used as the base for several other ports, including Duke3d_32.[61]

Another popular early project was Jonathon Fowler's JFDuke3D, which, in December 2003, received backing from the original author of Build, programmer Ken Silverman.[62] Fowler, in cooperation with Silverman, released a new version of JFDuke3D using Polymost, an OpenGL-enhanced renderer for Build which allows hardware acceleration and 3D model support along with 32-bit color high resolution textures. Another project based on JFDuke3D called xDuke, unrelated to the xDuke project based on Duke3d_w32, runs on the Xbox. Silverman has since helped Fowler with a large portion of other engine work, including updating the network code, and helping to maintain various other aspects of the engine.[citation needed] Development appears to have stopped; as of January 2015, there have been no new versions since October 9, 2005.

While a few short-lived DOS-based EDuke projects emerged, it was not until the release of EDuke32, an extended version of Duke3D incorporating variants of both Fowler's Microsoft Windows JFDuke3D code, and Saettler's EDuke code, by one of 3D Realms' forum moderators in late 2004, that EDuke's scripting extensions received community focus.[63] Among the various enhancements, support for advanced shader model 3.0 based graphics was added to EDuke32 during late 2008-early 2009. In June 2008, thanks to significant porting contributions from the DOSBox team, EDuke32 became the only Duke Nukem 3D source port to compile and run natively on 64-bit Linux systems without the use of a 32-bit compatibility environment.

On April 1, 2009, an OpenGL Shader Model 3.0 renderer was revealed to have been developed for EDuke32, named Polymer to distinguish from Ken Silverman's Polymost.[citation needed] It allows for much more modern effects such as dynamic lighting and normal mapping. Although Polymer is fully functional, it is technically incomplete and unoptimized, and is still in development. As of the fifth installment of the High Resolution Pack, released in 2011, the Polymer renderer is mandatory. In 2011, another significant development of EDuke32 was the introduction of true room over room (TROR), where sectors can be placed over other sectors, and can be seen at the same time. In practice, this allows for true three-dimensional level design that was previously impossible, although the base engine is still 2D.

On December 18, 2012, Chocolate Duke3D[64] port was released. Inspired by Chocolate Doom,[65] the primary goal was to refactor the code so developers would easily read and learn from it.

In February 2013, a source code review article was published that described the internal working of the code.[66]

Reception edit

All versions of the game have earned a positive aggregate score on GameRankings and Metacritic. The original release on MS-DOS holds an aggregate score of 89% on GameRankings and a score of 89/100 on Metacritic.[67][71] The version released on Nintendo 64 holds an aggregate score of 74% on GameRankings and a score of 73/100 on Metacritic.[68][72] The version released on Xbox 360 holds an aggregate score of 81% on GameRankings while it holds a score of 80/100 on Metacritic.[69][73] The iOS version holds an aggregate score of 64% on GameRankings.[70]

Daniel Jevons of Maximum gave it five out of five stars, calling it "absolutely perfect in every respect." He particularly cited the game's speed and fluidity even on low-end PCs, imaginative weapons, varied and identifiable environments, true 3D level designs, and strong multiplayer mode.[92] A Next Generation critic summarized: "Duke Nukem 3D has everything Doom doesn't, but it also doesn't leave out the stuff that made Doom a classic." He praised the imaginative weapons, long and complex single-player campaign, competitive multiplayer, built-in level editor, and parental lock.[89] Reviewers paid a lot of attention to the sexual content within the game. Reception of this element varied: Tim Soete of GameSpot felt that it was "morally questionable",[5] while the Game Revolution reviewer noted that it was "done in a tongue-in-cheek manner," and he was "not personally offended".[95] GamingOnLinux reviewer Hamish Paul Wilson commented in a later retrospective how the game's "dark dystopian atmosphere filled with pornography and consumerist decadence" in his view helped to ground "the game's more outlandish and obscene moments in context", concluding that "in a world as perverse as this, someone like Duke becoming its hero seems almost inevitable."[96]

Next Generation reviewed the Macintosh version of the game and stated that "Though it took a year, the Mac port of Duke Nukem 3D is an impressive feat, both for the game's own features, and the quality of the port."[90]

The Saturn version also received generally positive reviews, with critics particularly praising the use of real-world settings for the levels[80][93][97] and Duke's numerous one-liners.[80][93] Reviewers were also generally impressed with how accurately it replicates the PC version.[80][93][97] AllGame editor Colin Williamson highly praised the Sega Saturn port, referring to it as "one of the best versions" and that it was "probably one of the best console ports ever released."[79] GamePro summarized that "All the gore, vulgarity, go-go dancers, and ultra-intense 3D combat action that made Duke Nukem [3D] excel on the PC are firmly intact in the Saturn version, making it one of the premier corridor shooters on the system."[97] However, some complained at the limitations of this version's multiplayer. Dan Hsu of Electronic Gaming Monthly said it was unfortunate that it supports only two players instead of four,[80] while Sega Saturn Magazine editor Rich Leadbetter complained at the multiplayer being only supported through the Sega NetLink and not the Saturn link cable, since the NetLink was not being released in Europe, effectively making the Saturn version single-player only to Europeans.[93]

The Nintendo 64 version was likewise positively received, with critics almost overwhelming praising the new weapons[81][84][86][91] and polygonal explosions,[81][86][98] though some said that the use of sprites for most enemies and objects makes the game look outdated.[84][91] While commenting that the deathmatch gameplay is less impressive than that of GoldenEye 007, critics also overwhelmingly applauded the port's multiplayer features.[81][84][86][91] Next Generation stated that "The sound effects and music are solid, the levels are still interactive as heck, and it's never quite felt so good blasting enemies with a shotgun or blowing them to chunks with pipe bombs."[91] GamePro opined that the censoring of sexual content from the port stripped the game of all uniqueness,[98] but the vast majority of critics held that the censorship, though unfortunate, was not extensive enough to eliminate or even reduce Duke's distinctive personality.[81][84][86][91] Peer Schneider of IGN called it "a better and much more intense shooter than Hexen and Doom 64, and currently the best N64 game with a two-player co-op mode. If you don't already own the PC or Saturn version of Duke, do yourself a favor and get it."[86] Crispin Boyer of Electronic Gaming Monthly, while complaining that the large weapons obscure too much of the player's view in four-player mode, assessed that "You're not gonna find a better console version of Duke."[81]

The PlayStation console port met with more mixed reviews. GamePro and Tim Soete of GameSpot both found this conversion technically inferior, particularly the frame rate.[85][99] Both also complained that the control configuration only provides three presets, with no option for custom configuration.[85][99] Soete also found the game had become dated by the time this version was released, though he still recommended it for those who do not own a PC.[85] IGN's Jay Boor gave it a more enthusiastic recommendation, saying it "plays exactly like its PC predecessor" and praising the PlayStation-exclusive levels and link cable support.[87]

Duke Nukem 3D was a finalist for CNET Gamecenter's 1996 "Best Action Game" award, which ultimately went to Quake.[100] In 1996, Next Generation ranked it as the 35th top game of all time, called "for many, the game Quake should have been."[101] In 1996 Computer Gaming World named Duke Nukem 3D #37 overall among the best games of all time[102] and #13 among the "best ways to die in computer gaming".[103] It won a 1996 Spotlight Award for Best Action Game.[104] In 1998, PC Gamer declared it the 29th-best computer game ever released, and the editors called it "a gaming icon" and "an absolute blast".[105]

PC Gamer magazine's readers' voted it #13 on its all-time top games poll.[106] The editors of PC Game ranked it as the 12th top game of all time in 2001 citing the game's humor and pop-culture references,[107] and as the 15th best games of all time in 2005.[108] GamePro included it among the most important video games of all time.[109] In 2009, IGN's Cam Shea ranked it as the ninth top 10 Xbox Live Arcade game, stating that it was as fun as it was in its initial release, and praised the ability to rewind to any point before the player died.[110]

Controversy edit

Duke Nukem 3D was attacked by some critics, who alleged that it promoted pornography and murder. In response to the criticism encountered, censored versions of the game were released in certain countries in order to avoid it being banned altogether. A similar censored version was carried at Wal-Mart retail stores in the United States.[111]

In Australia, the game was originally refused classification on release.[112] 3D Realms repackaged the game with the parental lock feature permanently enabled, although a patch available on the 3D Realms website allowed the user to revert the game back into its uncensored U.S. version.[113] The OFLC then attempted to have the game pulled from the shelves, but it was discovered that the distributor had notified them of this fact and the rating could not be surrendered; six months later, the game was reclassified and released uncensored with an MA15+ rating.[114] In Germany, the BPjM placed the game on their "List B" ("List of Media Harmful to Young People") of videos games, thus prohibiting its advertisement in the public. However, it was not fully confiscated, meaning that an adult could still request to see the game and buy it.[115] In 1999, Duke Nukem 3D was banned in Brazil, along with Doom and several other first-person shooters after a rampage in and around a movie theater was supposedly inspired by the first level in the game.[116]

Despite such concerns from critics, legislators, and publishers, Scott Miller later recounted that 3D Realms saw very little negative feedback to the game's controversial elements from actual gamers or their parents.[9] He pointed out that Duke Nukem 3D was appropriately rated "M" and had no real nudity, and speculated that that was enough to make it inoffensive to the general public.[9]

Notes edit

  1. ^ Released under the Deep Water brand name in North America

References edit

  1. ^ "The Latest All-Formats Charts". Leicester Mercury. April 27, 1996. p. 16. Retrieved November 30, 2023. Release Dates...//May 17//Afterlife (PC CD ROM)//Duke Nukem 3D (PC CD ROM)//StreetFighter: Alpha (Playstation/Saturn)
  2. ^ "Dixons New Games Releases". Daily Mirror. May 17, 1996. p. 4. Retrieved November 30, 2023. Latest Release for PlayStation//Ridge Racer Revolution//Dixons Deal £44.99
  3. ^ "Duke Nukem 3D: Atomic Edition".
  4. ^ . GameSpot. Archived from the original on August 28, 2009. Retrieved July 1, 2009.
  5. ^ a b Tim Soete (May 1, 1996). "Duke Nukem 3D Review for PC". GameSpot. from the original on July 3, 2009. Retrieved July 1, 2009.
  6. ^ "3D Realms Site: Duke Nukem 3D Atomic Edition". 3D Realms. from the original on November 10, 2014. Retrieved July 1, 2009.
  7. ^ "Dukespeak". Electronic Gaming Monthly. No. 103. Ziff Davis. February 1998. p. 12.
  8. ^ a b "Gaming Greats – Duke Nukem 3D (1996)". stuff.tv. Stuff. April 7, 2011. from the original on June 12, 2011. Retrieved January 30, 2012. "I'm gonna rip off your head and excrete down your neck" [...] "It's time to kick ass and chew bubble gum... and I'm all outta gum." [...] That bubblegum line first appeared in the 1988 film They Live. The head-ripping quote was, of course, courtesy of Gunnery Sergeant Hartman from Kubrick's Full Metal Jacket.
  9. ^ a b c d e Barton, Matt (April 22, 2011). Matt Chat 99: Duke Nukem with Scott Miller April 6, 2017, at the Wayback Machine, YouTube.
  10. ^ "3D Realms". Next Generation (10). Imagine Media: 101. October 1995.
  11. ^ "3D Realms Site: Master Download Page". 3D Realms. from the original on November 10, 2014. Retrieved December 13, 2013.
  12. ^ "Official Duke Nukem 3D Xbox LIVE Arcade Trailer". 3D Realms. September 16, 2008. from the original on September 29, 2008. Retrieved August 4, 2009.
  13. ^ . www.thefreelibrary.com. Archived from the original on April 1, 2016. Retrieved May 12, 2016.
  14. ^ "3D Realms Commemorative Duke Nukem 3D Shipping Post". Facebook. May 5, 2021. Archived from the original on February 25, 2022.
  15. ^ House, Michael L. . AllGame. Archived from the original on November 14, 2014. Retrieved July 19, 2023.
  16. ^ . 3drealms.com. June 6, 1997. Archived from the original on January 11, 1998. Retrieved February 20, 2020.
  17. ^ "3D Realms News: East Meets West Released". 3drealms.com. March 16, 1998. from the original on November 10, 2014. Retrieved December 21, 2009.
  18. ^ GOG.com. "FAREWELL FOR NOW, DUKE". GOG.com. from the original on September 13, 2016. Retrieved August 30, 2016.
  19. ^ Mejia, Ozzie (January 28, 2014). "Duke Nukem 3D: Megaton Edition gets free multiplayer update". Shacknews. GameFly. from the original on February 3, 2014. Retrieved January 28, 2014.
  20. ^ Ruhland, Perry (February 15, 2016). "[UPDATED] Duke Nukem 3D: Megaton Edition Removed From Stores". TechRaptor. from the original on May 18, 2016. Retrieved May 11, 2016.
  21. ^ "The King Is Back! Duke Nukem 3D: 20th Anniversary World Tour Arrives October 11th!". Gearbox Software. from the original on October 14, 2016. Retrieved October 15, 2016.
  22. ^ Rowe, Garrett (October 5, 1996). "Nuke It". The Irish Times.
  23. ^ Kozinski (September 11, 1998). "Micro Star v. FormGen Inc" (PDF). Berkman Klein Center. (PDF) from the original on May 12, 2018.
  24. ^ a b Staff (January 5, 1998). . PC Gamer. Archived from the original on February 18, 1998. Retrieved December 6, 2019.
  25. ^ . Uk.gamespot.com. June 2, 2009. Archived from the original on May 14, 2009. Retrieved December 21, 2009.
  26. ^ "Firm puts game hero Duke Nukem in a Penthouse paradise - Philadelphia Business Journal". Philadelphia Business Journal. from the original on June 1, 2016. Retrieved May 6, 2016.
  27. ^ "Duke Lives Out Penthouse Fantasy". GameSpot. Retrieved May 6, 2016.
  28. ^ "Duke Nukem 3D Mods". www.nitro404.com. Retrieved May 6, 2016.
  29. ^ Leadbetter, Rich (April 1997). "Lobotomy Interviewed! Duke Nukem Plans Revealed!". Sega Saturn Magazine. No. 18. Emap International Limited. p. 17.
  30. ^ I. G. N. Staff (December 2, 1997). "Duke Nukem: Total Meltdown". IGN. Retrieved April 30, 2023.
  31. ^ "Duke Nukem: Total Meltdown". Electronic Gaming Monthly. No. 102. Ziff Davis. January 1998. p. 69.
  32. ^ Major Mike (December 1997). "Duke Nukem: Total Meltdown". GamePro. No. 111. IDG. p. 86.
  33. ^ "IGN: Duke Nukem: Total Meltdown". Psx.ign.com. from the original on February 12, 2009. Retrieved December 21, 2009.
  34. ^ "Duke Nukem: Total Meltdown". Electronic Gaming Monthly. No. 100. Ziff Davis. November 1997. p. 70.
  35. ^ I. G. N. Staff (October 23, 1997). "The Duke of Silence". IGN. Retrieved April 30, 2023.
  36. ^ "E3 Unleashed!". GamePro. No. 106. IDG. July 1997. p. 34.
  37. ^ a b Dan Elektro (October 1997). "Duke Nukem 64". GamePro. No. 109. IDG. p. 71.
  38. ^ Staff. . N64.com. Archived from the original on June 5, 1997.
  39. ^ "Review: Duke Nukem 3D". Sega-16.com. from the original on December 3, 2013. Retrieved November 24, 2013.
  40. ^ Matulef, Jeffrey (October 16, 2015). "Duke Nukem 3D finally gets a Sega Mega Drive release". Eurogamer. Gamer Network. from the original on October 17, 2015. Retrieved October 17, 2015.
  41. ^ "Duke Nukem 3D Xbox Live Arcade". Microsoft Xbox 360. September 2008. from the original on October 24, 2010. Retrieved September 16, 2008.
  42. ^ Thor Thorensen (August 11, 2009). "Civilization Revolution, Duke Nukem 3D land on iPhone". GameSpot. CBS Interactive. from the original on January 10, 2014. Retrieved February 11, 2015.
  43. ^ Levi Buchanan (September 16, 2009). "Duke Nukem 3d updated". IGN. j2 Global. from the original on February 11, 2015. Retrieved February 11, 2015.
  44. ^ . recombu. December 29, 2009. Archived from the original on January 2, 2010. Retrieved December 30, 2009.
  45. ^ . maemoworld. December 29, 2009. Archived from the original on January 2, 2010. Retrieved December 30, 2009.
  46. ^ Brenna Hillier (January 6, 2015). "Duke Nukem 3D Megaton Edition". VG247. Videogaming 247 Ltd. from the original on January 9, 2015. Retrieved January 24, 2015.
  47. ^ Crystal Baltimore (January 6, 2015). "Duke Nukem 3D Megaton Edition available on PS3 and PS Vita". Operation Rainfall. from the original on April 5, 2015. Retrieved January 24, 2015.
  48. ^ Kevin Chieng (December 10, 2013). "Duke Nukem 3D: Megaton Edition PS3/Vita is "nearly finished"". GameTrailers. from the original on March 31, 2014. Retrieved March 31, 2014.
  49. ^ Jason Dunning (February 16, 2016). "Duke Nukem 3D: Megaton Edition on PS3 & PS Vita Removed From North American PlayStation Store". Playstation Lifestyle. Retrieved January 24, 2018.
  50. ^ "Duke Nukem 3D Anniversary Edition Coming to PS4, Xbox One, and PC; Features Brand New Levels". from the original on September 4, 2016. Retrieved September 3, 2016.
  51. ^ "Duke Nukem 3D: 20th Anniversary World Tour coming to Switch on June 23". Gematsu. June 16, 2020. Retrieved June 17, 2020.
  52. ^ "Duke Nukem 3D: 20th Anniversary World Tour". Nintendo Japan. Retrieved June 17, 2020.
  53. ^ Clive Thompson (December 21, 2009). "Learn to Let Go: How Success Killed Duke Nukem". Wired. from the original on February 15, 2014.
  54. ^ Edwards, Benj (August 21, 2009). "20 Years Of Evolution: Scott Miller And 3D Realms". Gamasutra. UBM. Retrieved November 30, 2017.
  55. ^ Dunnigan, James F. (January 3, 2000). Wargames Handbook, Third Edition: How to Play and Design Commercial and Professional Wargames. Writers Club Press. pp. xiv–xv.
  56. ^ Spooner, John G. (June 13, 2003). "Gateway notebook goes for ratings". ZDNet. Retrieved September 20, 2019.
  57. ^ Staff (May 2003). "The 10 Most Controversial PC Games of All Time". PC Gamer US. 10 (5): 50, 51.
  58. ^ "Enhanced Duke Nukem 3D". Saettler.com. from the original on May 30, 2013. Retrieved August 15, 2013.
  59. ^ "3D Realms News: EDuke Patch Released!". 3drealms.com. July 28, 2000. from the original on November 10, 2014. Retrieved December 21, 2009.
  60. ^ Siegler, Joe (April 1, 2003). "3D Realms News: Duke Nukem 3D Source Code Released". 3D Realms. from the original on November 10, 2014. Retrieved January 14, 2015.
  61. ^ "Duke3d_w32". Rancidmeat.com. from the original on January 12, 2015. Retrieved January 14, 2015.
  62. ^ "JonoF's Duke Nukem 3D Port (JFDuke3D)". Jonathon Fowler. October 9, 2005. from the original on September 8, 2012. Retrieved September 16, 2012.
  63. ^ "EDuke32 - Duke3D for Windows, Linux and OS X". Richard "TerminX" Gobeille. from the original on September 22, 2012. Retrieved September 16, 2012.
  64. ^ "Chocolate Duke3D - Duke3D for Windows, Linux and OS X". Fabien Sanglard. from the original on June 1, 2014. Retrieved September 16, 2012.
  65. ^ "Doom - Duke3D". Retrieved September 16, 2012.
  66. ^ "Duke Nukem 3D Code Review". Fabien Sanglard's Website. February 14, 2013. from the original on December 31, 2014. Retrieved January 14, 2015.
  67. ^ a b "Duke Nukem 3D for PC". GameRankings. CBS Interactive. from the original on August 8, 2014. Retrieved August 6, 2014.
  68. ^ a b "Duke Nukem 64 for Nintendo 64". GameRankings. CBS Interactive. Retrieved December 23, 2018.
  69. ^ a b "Duke Nukem 3D for Xbox 360". GameRankings. CBS Interactive. from the original on December 31, 2014. Retrieved February 12, 2015.
  70. ^ a b "Duke Nukem 3D for iOS (iPhone/iPad)". GameRankings. CBS Interactive. from the original on December 31, 2014. Retrieved February 12, 2015.
  71. ^ a b "Duke Nukem 3D for PC Reviews". Metacritic. CBS Interactive. from the original on August 8, 2014. Retrieved August 6, 2014.
  72. ^ a b "Duke Nukem 64 for Nintendo 64 Reviews". Metacritic. CBS Interactive. Retrieved December 23, 2018.
  73. ^ a b "Duke Nukem 3D for Xbox 360 Reviews". Metacritic. CBS Interactive. from the original on September 30, 2014. Retrieved February 12, 2015.
  74. ^ "Duke Nukem 3D: Megaton Edition for PlayStation 3 Reviews". Metacritic. CBS Interactive. Retrieved December 23, 2018.
  75. ^ "Duke Nukem 3D: Megaton Edition for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved December 23, 2018.
  76. ^ "Duke Nukem 3D: 20th Anniversary World Tour for PC Reviews". Metacritic. CBS Interactive. Retrieved December 23, 2018.
  77. ^ "Duke Nukem 3D: 20th Anniversary World Tour for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved December 23, 2018.
  78. ^ "Duke Nukem 3D: 20th Anniversary World Tour for Xbox Onne Reviews". Metacritic. CBS Interactive. Retrieved December 23, 2018.
  79. ^ a b Williamson, Colin L. . AllGame. Archived from the original on November 14, 2014. Retrieved January 27, 2022.
  80. ^ a b c d e "Review Crew: Duke Nukem 3D". Electronic Gaming Monthly. No. 101. Ziff Davis. December 1997. p. 205.
  81. ^ a b c d e f "Review Crew: Duke Nukem 64". Electronic Gaming Monthly. No. 102. Ziff Davis. January 1998. p. 154.
  82. ^ "デュークニューケム 〜トータル メルトダウン〜 [PS] / ファミ通.com". www.famitsu.com. Retrieved July 26, 2018.
  83. ^ Soete, Tim. "Duke Nukem 3D Review". GameSpot. from the original on July 10, 2016. Retrieved August 18, 2016.
  84. ^ a b c d e "Duke Nukem 64 Review". GameSpot. January 6, 1998. from the original on May 11, 2015. Retrieved June 11, 2020.
  85. ^ a b c d Soete, Tim. "Duke Nukem: Total Meltdown Review". GameSpot. Retrieved July 16, 2022.
  86. ^ a b c d e f Schneider, Peer (November 14, 1997). "Duke Nukem 64 Review". IGN. Retrieved June 11, 2020.
  87. ^ a b Boor, Jay (December 2, 1997). "Duke Nukem: Total Meltdown". IGN. Retrieved July 16, 2022.
  88. ^ Ashton, James (Christmas 1997). "Duke Nukem 64". N64 Magazine. No. 10. Future Publishing. pp. 60–64.
  89. ^ a b "Doom to Dust?". Next Generation. No. 20. Imagine Media. August 1996. p. 96.
  90. ^ a b "Finals". Next Generation. No. 33. Imagine Media. September 1997. p. 144.
  91. ^ a b c d e f "Finals". Next Generation. No. 37. Imagine Media. January 1998. p. 142.
  92. ^ a b Jevons, Daniel (June 1996). "Maximum Reviews: Duke Nukem 3D". Maximum: The Video Game Magazine (7). Emap International Limited: 128–9.
  93. ^ a b c d e Leadbetter, Rich (October 1997). "Review: Duke Nukem 3D". Sega Saturn Magazine. No. 24. Emap International Limited. pp. 66–67. Retrieved November 12, 2019.
  94. ^ Snyder, Frank (June 1996). . Computer Game Review. Archived from the original on December 21, 1996.
  95. ^ "Duke Nukem 3D review for the PC". Game Revolution. June 5, 1996. Retrieved July 1, 2009.
  96. ^ Wilson, Hamish (June 23, 2015). "The Big Three Build Engine Games On GOG". GamingOnLinux. Retrieved June 23, 2015.
  97. ^ a b c Special K (December 1997). "Saturn ProReview: Duke Nukem 3D". GamePro. No. 111. IDG. p. 174.
  98. ^ a b Scary Larry (December 1997). "Nintendo 64 ProReview: Duke Nukem 64". GamePro. No. 111. IDG. p. 134.
  99. ^ a b Major Mike (March 1998). "PlayStation ProReview: Duke Nukem: Total Meltdown". GamePro. No. 114. IDG. p. 94.
  100. ^ . CNET Gamecenter. Archived from the original on February 5, 1997. Retrieved July 30, 2019.
  101. ^ Next Generation 21 (September 1996), p.59.
  102. ^ "150 Best Games of All Time". Computer Gaming World. November 1996. pp. 64–80. from the original on April 8, 2016. Retrieved March 25, 2016.
  103. ^ "The 15 Best Ways To Die In Computer Gaming". Computer Gaming World. November 1996. p. 107. from the original on April 8, 2016. Retrieved March 25, 2016.
  104. ^ "Spotlight Award Winners". Next Generation. No. 31. Imagine Media. July 1997. p. 21.
  105. ^ "The 50 Best Games Ever". PC Gamer US. Vol. 5, no. 10. October 1998. pp. 86, 87, 89, 90, 92, 98, 101, 102, 109, 110, 113, 114, 117, 118, 125, 126, 129, 130.
  106. ^ April 2000 issue
  107. ^ October 2001 issue
  108. ^ April 2005 issue
  109. ^ . GamePro. Archived from the original on May 20, 2007. Retrieved December 6, 2011.
  110. ^ "IGN's Top 10 Xbox Live Arcade Games". IGN. May 7, 2009. from the original on April 13, 2012. Retrieved August 7, 2009.
  111. ^ Brundage, Sandy (December 2, 2002). "The Games Wal-Mart Doesn't Play". Wired. from the original on October 7, 2017. Retrieved January 5, 2019.
  112. ^ "Australia's video game censorship 'the laughing stock of the world'". 9News.com.au. August 24, 2019.
  113. ^ "Duke Nukem 3D Patch Guide". Build RCTM. from the original on April 26, 2015. Retrieved January 14, 2015.
  114. ^ Chiappini, Dan (April 8, 2009). "Censory Overload: An in-depth look at Australian video game classification". GameSpot.
  115. ^ "Duke Nukem 3D for DOS". MobyGames. from the original on January 2, 2015. Retrieved January 14, 2015.
  116. ^ Micheal Mullen. . GameSpot. Archived from the original on December 3, 2010.

External links edit

  • (archived)

duke, nukem, first, person, shooter, video, game, developed, realms, sequel, platform, games, duke, nukem, duke, nukem, published, realms, developer, realms, general, arcade, megaton, edition, gearbox, software, nerve, software, 20th, anniversary, world, tour,. Duke Nukem 3D is a first person shooter video game developed by 3D Realms It is a sequel to the platform games Duke Nukem and Duke Nukem II published by 3D Realms Duke Nukem 3DDeveloper s 3D Realms General Arcade Megaton Edition Gearbox Software Nerve Software 20th Anniversary World Tour Publisher s FormGen MacSoft Mac OS U S Gold MS DOS Europe Eidos Interactive Atomic Edition Kill A Ton Collection Europe GT Interactive PS N64 King Records PS Japan Sega a SS TecToy SG original Piko Interactive SG reissue Microsoft Game Studios X360 MachineWorks Northwest iOS Android Devolver Digital Megaton Edition ZOOM Platform com Atomic Edition Gearbox Publishing 20th Anniversary World Tour Producer s Greg MaloneDesigner s Allen H Blum IIIRichard GrayProgrammer s Todd ReplogleComposer s Lee JacksonRobert PrinceSeriesDuke NukemEngineBuildPlatform s MS DOS AndroidGame comiOSClassic Mac OSMicrosoft WindowsNintendo 64macOSPlayStationPlayStation 3PlayStation VitaMega Drive GenesisSega SaturnXbox 360PlayStation 4Xbox OneNintendo SwitchReleaseJanuary 29 1996 MS DOSNA January 29 1996 Shareware Version NA April 19 1996 Full Version NA December 11 1996 Atomic Edition EU May 17 1996 1 2 Game comNA 1997Mac OSNA June 6 1997Sega SaturnNA October 29 1997EU October 30 1997Nintendo 64WW November 14 1997PlayStationNA December 2 1997EU December 1997Mega Drive GenesisBR October 12 1998WW October 16 2015Xbox 360WW September 24 2008iOSWW August 11 2009AndroidWW November 1 2011Megaton EditionMicrosoft Windows OS XWW March 20 2013LinuxWW September 4 2013PlayStation 3 PlayStation VitaNA January 6 2015EU January 7 201520th Anniversary World TourMicrosoft Windows PlayStation 4 Xbox OneWW October 11 2016Nintendo SwitchWW June 23 2020Genre s First person shooterMode s Single player multiplayer Duke Nukem 3D features the adventures of the titular Duke Nukem voiced by Jon St John who fights against an alien invasion on Earth Along with Wolfenstein 3D Doom Doom II and Marathon Duke Nukem 3D is considered to be one of the many titles responsible for popularizing first person shooters and was released to major acclaim Reviewers praised the interactivity of the environments gameplay level design and unique risque humor a mix of pop culture satire and lampooning of over the top Hollywood action heroes However it also incited controversy due to its violence erotic elements and portrayal of women The shareware version of the game was originally released on January 29 1996 as version 1 0 later the shareware version got re released as version 1 1 on February 20 1996 and re released once again as version 1 3D on April 24 1996 while the full version of the game was released on April 19 1996 as version 1 3D The Plutonium PAK an expansion pack which updated the game to version 1 4 and added a fourth eleven level episode was released on October 21 1996 The Atomic Edition a standalone version of the game that included the content from the Plutonium PAK and updated the game to version 1 5 was later released on December 11 1996 it is only available digitally for PC on ZOOM Platform com 3 and on console for the Xbox 360 An official fifth episode was released on October 11 2016 with 20th Anniversary World Tour published by Gearbox Software A direct sequel titled Duke Nukem Forever was released in 2011 after fifteen years in development hell Contents 1 Gameplay 2 Plot 2 1 Setting 2 2 Story 3 Development 4 Release 4 1 PC versions 4 2 Expansion packs 4 3 Console versions and add ons 5 Sales 6 Source ports 7 Reception 7 1 Controversy 8 Notes 9 References 10 External linksGameplay edit nbsp Duke Nukem 3D gameplay at the beginning of the first level Hollywood Holocaust As a first person shooter whose gameplay is similar to Doom the gameplay of Duke Nukem 3D involves moving through levels presented from the protagonist s point of view shooting enemies on the way The environments in Duke Nukem 3D are highly destructible and interactive most props can be destroyed by the player 4 5 Levels were designed in a fairly non linear manner such that players can advantageously use air ducts back doors and sewers to avoid enemies or find hidden caches These locations are also filled with objects the player can interact with Some confer gameplay benefits to the player light switches make it easier to see while water fountains and broken fire hydrants provide some health points Others are simply there as a diversion Tipping strippers provokes a quote from Duke and a provocative reveal from the dancer Duke s arsenal consists of the Mighty Foot a basic kick attack a pistol a shotgun a triple barrelled chain gun a rocket propelled grenade launcher pipe bombs freeze and shrink rays laser land mines and the rapid fire Devastator rocket launcher There is also an extra weapon known as the Expander the opposite of the shrink ray weapon which is only available in the Atomic Edition version of the game Various items can be picked up during gameplay The portable medkit allows players to heal Duke at will Steroids speed up Duke s movement as well as instantly reversing the effects of the shrink ray weapon and increasing the strength of Duke s Mighty Foot for a short period Night vision goggles allow players to see enemies in the dark The HoloDuke device projects a hologram of Duke which can be used to distract enemies Protective boots allow Duke to cross dangerously hot or toxic terrain In sections where progress requires more aquatic legwork an aqua lung allows Duke to take longer trips underwater Duke s jet pack allows the player to move vertically and gain access to otherwise inaccessible areas The game features a wide variety of enemies some of which are aliens and other mutated humans The LAPD have been turned into Pig Cops a play on the derogatory term pig for police officers with LARD emblazoned on their uniforms As is usual for a first person shooter Duke Nukem encounters a large number of lesser foes as well as bosses usually at the end of episodes Like Duke these enemies have access to a wide range of weapons and equipment and some weaker enemies have jet packs Plot editSetting edit Duke Nukem 3D is set on Earth sometime in the early 21st century 6 The levels of Duke Nukem 3D take players outdoors and indoors through rendered street scenes military bases deserts a flooded city space stations Moon bases and a Japanese restaurant The game contains several humorous references to pop culture Some of Duke s lines are drawn from movies such as Aliens Dirty Harry Evil Dead II 7 Full Metal Jacket 8 Jaws Pulp Fiction and They Live 8 the captured women saying Kill me is a reference to Aliens Players will encounter corpses of famous characters such as Luke Skywalker Indiana Jones Snake Plissken the protagonist of Doom and a smashed T 800 In the first episode players navigate a tunnel in the wall of a prison cell hidden behind a poster just like in The Shawshank Redemption During the second episode players can see a Monolith from 2001 A Space Odyssey on the Moon Story edit There is little narrative in the game only a brief text prelude located under Help in the Main Menu and a few cutscenes after the completion of an episode The game picks up right after the events of Duke Nukem II with Duke returning to Earth in his space cruiser As Duke descends on Los Angeles in hopes of taking a vacation his ship is shot down by unknown hostiles While sending a distress signal Duke learns that aliens are attacking Los Angeles and have mutated the LAPD With his vacation plans now ruined Duke hits the eject button and vows to do whatever it takes to stop the alien invasion In Episode One L A Meltdown Duke fights his way through a dystopian Los Angeles At a strip club he is captured by pig cops but escapes the alien controlled penitentiary and tracks down the alien cruiser responsible for the invasion in the San Andreas Fault Duke confronts and kills an Alien Battlelord in the final level Duke discovers that the aliens were capturing women and detonates the ship Levels in this episode include a movie theater a red light district a prison and a nuclear waste disposal facility In Episode Two Lunar Apocalypse Duke journeys to space where he finds many of the captured women held in various incubators throughout space stations that had been conquered by the aliens Duke reaches the alien mother ship on the Moon and kills an alien Overlord As Duke inspects the ship s computer it is revealed that the plot to capture women was merely a ruse to distract him The aliens have already begun their attack on Earth In Episode Three Shrapnel City Duke battles the massive alien presence through Los Angeles once again and kills the leader of the alien menace the Cycloid Emperor The game ends as Duke promises that after some R amp R he will be ready for more action as an anonymous woman calls him back to bed Levels in this episode include a sushi bar a movie set a subway and a hotel The story continues in the Atomic Edition In Episode Four The Birth it is revealed that the aliens used a captured woman to give birth to the Alien Queen a creature which can quickly spawn deadly alien protector drones Duke is dispatched back to Los Angeles to fight hordes of aliens including the protector drones Eventually Duke finds the lair of the Alien Queen and kills her thus thwarting the alien plot Levels in this episode include a fast food restaurant Duke Burger a supermarket a Disneyland parody called Babe Land a police station the oil tanker Exxon Valdez and Area 51 With the release of 20th Anniversary World Tour the story progresses further In Episode Five Alien World Order Duke finds out that the aliens initiated a world scale invasion so he sets out to repel their attack on various countries Duke proceeds to clear out aliens from Amsterdam Moscow London San Francisco Paris the Giza pyramid complex and Rome with the final showdown with the returning alien threat taking place in Los Angeles taking the game full circle There he defeats the Cycloid Incinerator the current alien leader stopping their threat for good Development editDuke Nukem 3D was developed on a budget of roughly 300 000 9 The development team consisted of 8 people for most of the development cycle increasing to 12 or 13 people near the end 9 At one point the game was being programmed to allow the player to switch between first person view third person view and fixed camera angles 10 Scott Miller of 3D Realms recalled that with Duke 3D unlike every shooter that came before we wanted to have sort of real life locations like a cinema theatre you know strip club bookstores 9 LameDuke is a beta version of Duke Nukem 3D which was released by 3D Realms as a bonus one year after the release of the official version It has been released as is with no support 11 LameDuke features four episodes Mr Caliber Mission Cockroach Suck Hole and Hard Landing Certain weapons were altered from the original versions and or removed Lee Jackson s theme song Grabbag has elicited many covers and remixes over the years by both fans and professional musicians including an officially sanctioned studio version by thrash metal band Megadeth Another version of the song was recorded by Chris Kline in August 2005 3D Realms featured it on the front page of their website and contracted with Kline to use it to promote their Xbox Live release of Duke Nukem 3D 12 The original official website was created by Jeffrey D Erb and Mark Farish of Intersphere Communications Ltd 13 Release editPC versions edit Shareware Version The shareware version released on January 29 1996 contained only the first episode This version uses 3D Realms s shareware distribution model which means that it can be distributed for free Full Version 3D Realms started shipping the full registered version to customers on May 5 1996 14 The company streamed the process of packing and shipping the first copies using a webcam The full version contains the original three episodes and includes the full versions of Duke Nukem and Duke Nukem II as bonus content Plutonium PAK Atomic Edition The Atomic Edition of Duke Nukem 3D was released in November 1996 as a standalone game It contained the original three episodes as well as a new eleven level fourth episode bringing the level total to 41 as opposed to 30 in the original Duke Nukem 3D The Plutonium PAK was released as an upgrade package to convert the original release of Duke Nukem 3D v1 3d to the Atomic Edition v1 4 later updated to v1 5 with the standalone Atomic Edition release and via a free download patch for the Plutonium PAK version on 3D Realms website It introduced two new enemies the Protector Drone and the Pig Cop Tank a new final boss the Alien Queen and a new weapon the Expander Changes to the script made the game easier to mod and players could set up a multiplayer session against CPU bots This is the only official add on for the game developed by 3D Realms Unlike the original release of Duke Nukem 3D however the Atomic Edition does not include Duke Nukem and Duke Nukem II Macintosh Version The Macintosh release was ported by Lion Entertainment Inc 15 and released on June 6 1997 in Minneapolis being shipped by MacSoft 16 East Meets West Released in 1998 includes Duke Nukem 3D Atomic Edition and the full version of Shadow Warrior 17 Duke The Apocalypse contains Duke ZONE II Duke Xtreme and a T shirt Duke The Apocalypse 2 contains Duke ZONE Duke It Out In D C a strategy guide and a T shirt Kill A Ton Collection The Kill A Ton Collection was released in 1998 and includes Duke Nukem I Duke Nukum Duke Nukem II Duke Nukem 3D both v1 3d and v1 5 Duke It Out In D C Duke ZONE II Duke Xtreme and various editing utilities GOG Version The Atomic Edition was released on GOG com along with Duke Nukem 1 2 and Manhattan Project in 2009 The entire catalog was removed from the website on December 31 2015 due to a licensing agreement with Gearbox Software 18 nbsp Duke Nukem 3D Megaton Edition Note the higher resolution HUD and OpenGL graphics Megaton Edition Developed by General Arcade and published by Devolver Digital it was released through Steam on March 20 2013 The Megaton Edition includes Duke Nukem 3D Atomic Edition Duke It Out In D C Duke Caribbean Life s a Beach and Duke Nuclear Winter all running on OpenGL as well as the original MS DOS version of Duke Nukem 3D Atomic Edition It supports SteamPlay for Windows Mac OS X and Linux and is based on the code of the JFDuke3D source port by Jonathon Fowler Online multiplayer was added to the game in January 2014 19 However about a year later the Megaton Edition was removed from all digital distribution as Devolver Digital s agreement with Gearbox Software has ended now that the latter company currently owns the intellectual property In 2016 Gearbox informed TechRaptor that they have plans to bring the game back this year 20 and that game became the 20th Anniversary World Tour Kill a Ton 2015 Collection Released in May 2015 on Steam includes everything that Kill a Ton Collection contained with exception of Duke Nukem 3D v1 3D and Duke Xtreme plus two other expansions Duke Caribbean Life s a Beach and Duke Nuclear Winter as well as Duke Nukem Manhattan Project and the Balls of Steel game Like with the GOG com release and Megaton Edition it was removed from Steam at the end of 2015 20th Anniversary World Tour Developed by Nerve Software and Gearbox Software and published by Gearbox Publishing It was announced by Gearbox Software on September 2 2016 at PAX East and it s a re release for the Xbox One PlayStation 4 and PC via Steam World Tour includes an all new 5th episode by the original episode designers new music by composer Lee Jackson re recorded voice lines by Jon St John new enemies and new lighting effects 21 However it does not contain the expansions from Kill A Ton Collection and Megaton Edition World Tour was released on October 11 2016 Expansion packs edit Nuke It This is an expansion pack developed by Micro Star in 1996 consisting of 300 custom made levels 22 Although it was made with the Build Editor Micro Star was charged by FormGen and 3D Realms of copyright infringement for unauthorized sales of the pack Ultimately Micro Star lost their case 23 Duke It Out In D C This is an authorized add on developed by Sunstorm Interactive and published by WizardWorks it was released in March 1997 President Bill Clinton is captured by alien forces and Duke must save him This expansion pack featured 10 new levels that were based on real world locations such as the White House the FBI headquarters the Smithsonian museum the Washington Monument and other areas in Washington D C The add on was also included as part of an official compilation called Duke Nukem Kill A Ton Collection through business deals with 3D Realms Charlie Wiederhold created levels for this add on Duke Caribbean Life s a Beach This is an authorized add on developed by Sunstorm Interactive and published by WizardWorks it was released in January 1998 24 Duke is relaxing on a tropical island when he discovers that the aliens are having their own vacation This add on includes a sunny Caribbean theme with 12 new levels that take place on beaches and vacation hotels The add on also reskins Duke s weapons with a summer theme such as water guns Charlie Wiederhold created several levels for this add on Wiederhold was later hired by 3D Realms to work on the sequel Duke Nukem Forever Duke Nuclear Winter This is an authorized add on developed by Simply Silly Software and published by WizardWorks it was released in January 1998 24 Santa Claus is being mind controlled by aliens into causing trouble on Earth Several of the levels take place in Alaska and the North Pole Duke ZONE An authorized add on released in 1996 published by WizardWorks which includes 500 fan made levels and various editing utilities Duke ZONE II An authorized follow up add on to Duke ZONE published by WizardWorks and released in 1997 Duke ZONE II contains three new episodes each containing seven levels created by Simply Silly Software and the same 500 fan made levels from the original Duke ZONE Duke Xtreme An authorized add on released in 1997 and developed by Sunstorm Interactive containing 50 levels 25 for single player and 25 for multiplayer and various editing utilities Duke Assault An add on released in 1997 containing over 1 500 levels for Duke Nukem 3D It was published by WizardWorks and created by fans in the Duke Nukem 3D modding community 25 Duke Nukem s Penthouse Paradise This is an official add on for Duke Nukem 3D created by Jeffrey D Erb and Mark Farish of Intersphere Communications Ltd and available exclusively from GT Interactive and Penthouse Magazine in May 1997 26 27 28 Taking place between Duke Nukem 3D and the Atomic Edition aliens interrupt Duke s R amp R and a couple of Penthouse photo shoots Duke has to fight his way through a hotel clubs and finally the Penthouse offices The level features music from the industrial rock band Needle Duke It s Zero Hour An add on developed by ZeroHour Software and released in November 1997 It was originally slated to be a retail product via WizardWorks but the developers ended up releasing it for free It has 11 new levels that feature 12 all new monsters five new weapons music and sound effects Console versions and add ons edit Duke Nukem 3D was ported to many consoles of the time All of the ports featured some sort of new content Duke Nukem 3D Game com was released in 1997 in the USA only Unlike every other version of the game Duke Nukem cannot turn he can only move forward backward and strafe to the left or right Due to the Game com s monochrome screen it is also the only version to lack color It only includes four levels from each of the original three episodes for a total of 12 levels These levels were modified to accommodate Duke Nukem s inability to turn Duke Nukem 3D Sega Saturn was ported by Lobotomy Software and published by Sega in 1997 It retains the original name and uses Lobotomy Software s own fully 3D SlaveDriver engine 29 This version uses the Sega NetLink for online gaming and has built in support for the Saturn s analog pad It also includes a hidden multiplayer mini game called Death Tank Zwei and an exclusive bonus level called Urea 51 accessed through the level Fahrenheit It was the final game branded by Sega of America under the Deep Water label employed for games featuring adult content such as Eternal Champions Challenge from the Dark Side Duke Nukem Total Meltdown titled simply Duke Nukem in Europe the PlayStation port released on December 2 1997 was developed by Aardvark Software 30 31 It contains all three original episodes plus an exclusive fourth episode Plug n Pray 32 which includes six new levels and a secret level The secret level was also included in the PC version of Duke Nukem 3D The new episode features several new enemies including three new types of Pig Cops and a new final boss the CyberKeef This version also features remixed music some rearranged from the PC version and some original in streaming XA Audio made by Mark Knight 33 It includes support for analog pads and the PlayStation Link Cable 34 nbsp Nintendo 64 port Note its level design changes and that some sprites were replaced with polygonal models Duke Nukem 64 is a port released on November 14 1997 for the Nintendo 64 and features a split screen 4 player mode 35 36 It was developed by Eurocom 37 In game music was removed due to limited storage capacity many items were renamed to avoid drug and sex references and new lines of dialogue were recorded specifically for this version to remove profanity Several levels were altered to include areas from the Atomic Edition such as a Duke Burger outlet in the second level which was not in the original PC version Levels are played sequentially instead of as separate episodes Other changes include the addition of Rumble Pak support 37 four new weapons dual sub machine guns a grenade launcher a missile launcher and the Plasma Cannon alternative ammo types for the pistol shotgun and missile launcher and a fully 3D model for the Cycloid Emperor boss The Protector Drone an enemy from the Atomic Edition also appears a few times in the standard levels Originally the weapons and end bosses were going to be polygonal 38 nbsp Mega Drive Genesis port Duke Nukem 3D Mega Drive Genesis was released in 1998 by Tec Toy The visuals were drastically simplified being closer to early shooters like Wolfenstein 3D It consisted solely of Lunar Apocalypse the second from the original game s three episodes which was heavily modified to suit the game engine This version was released in South America only 39 In 2015 Piko Interactive acquired the rights to the port from Tec Toy and released it worldwide in cartridge form on October 16 2015 40 Duke Nukem 3D Xbox 360 was released on September 24 2008 This version features the ability to rewind the game to any prior point upon dying save clips of gameplay and play cooperatively online as well as the standard Dukematch online multiplayer mode The music received a slight quality upgrade with modern MIDI tools 41 Duke Nukem 3D iPhone iPod Touch was released on August 11 2009 and ported by MachineWorks Northwest The game employs a new engine which uses a trademarked touch screen system called TapShoot to allow players to lock onto and dispatch foes 42 An update in September 2009 made the game compatible with the first and second generation iPod Touch It also added a new control scheme which lets players control Duke by dragging their finger around the screen 43 Duke Nukem 3D Nokia N900 was released on December 29 2009 44 As shown in a MaemoWorld s video 45 Duke is controlled using the Qwerty keypad and touchscreen Duke Nukem 3D Megaton Edition PlayStation 3 PlayStation Vita was released on January 6 2015 in North America and January 7 2015 in Europe 46 47 It is a port of the Megaton Edition released on Steam for Windows Mac and Linux It was developed by General Arcade for the PC ported to consoles by Abstraction Games and published by Devolver Digital It features cross buy and Cross Play between both platforms 48 As of February 2016 the game is no longer available for purchase in North America due to publishing rights returning to Gearbox Software Previously purchased copies can still be downloaded and played 49 Duke Nukem 3D 20th Anniversary World Tour PlayStation 4 Xbox One Nintendo Switch Released on October 11 2016 Includes a new 5th episode made by the original designers and new music by Lee Jackson the original composer 50 The Nintendo Switch version released on June 23 2020 51 52 Sales editDuke Nukem 3D was a commercial hit selling about 3 5 million copies 53 54 In the United States alone it was the 12th best selling computer game in the period from 1993 to 1999 with 950 000 units sold 55 NPD Techworld a firm that tracked sales in the United States 56 reported 1 25 million units sold of Duke Nukem 3D by December 2002 57 Source ports editFollowing the release of the Doom source code in 1997 players wanted a similar source code release from 3D Realms The last major game to make use of the Duke Nukem 3D source code was TNT Team s World War II GI in 1999 Its programmer Matthew Saettler obtained permission from 3D Realms to expand the gameplay enhancements done on WWII GI to Duke Nukem 3D EDuke was a semi official branch of Duke Nukem 3D that was released as a patch as Duke Nukem 3D v2 0 for Atomic Edition users on July 28 2000 It included a demo mod made by several beta testers 58 59 It focused primarily on enhancing the CON scripting language in ways which allowed those modifying the game to do much more with the system than originally possible Though a further version was planned it never made it out of beta It was eventually cancelled due to programmer time constraints About a month after the release of the Duke Nukem 3D source code Blood project manager Matt Saettler released the source code for both EDuke v2 0 and EDuke v2 1 the test version of which would have eventually become the next EDuke release under the GPL citation needed The source code to the Duke Nukem 3D v1 5 executable which uses the Build engine was released as free software under the GPL 2 0 or later license on April 1 2003 60 The game content remains under a proprietary license The game was quickly ported by enthusiasts to modern operating systems The first Duke Nukem 3D port was from icculus org It is a cross platform project that allows the game to be played on AmigaOS AmigaOS 4 AROS BeOS FreeBSD Linux Mac OS X MorphOS Solaris and Windows rather than MS DOS The icculus org codebase would later be used as the base for several other ports including Duke3d 32 61 Another popular early project was Jonathon Fowler s JFDuke3D which in December 2003 received backing from the original author of Build programmer Ken Silverman 62 Fowler in cooperation with Silverman released a new version of JFDuke3D using Polymost an OpenGL enhanced renderer for Build which allows hardware acceleration and 3D model support along with 32 bit color high resolution textures Another project based on JFDuke3D called xDuke unrelated to the xDuke project based on Duke3d w32 runs on the Xbox Silverman has since helped Fowler with a large portion of other engine work including updating the network code and helping to maintain various other aspects of the engine citation needed Development appears to have stopped as of January 2015 there have been no new versions since October 9 2005 While a few short lived DOS based EDuke projects emerged it was not until the release of EDuke32 an extended version of Duke3D incorporating variants of both Fowler s Microsoft Windows JFDuke3D code and Saettler s EDuke code by one of 3D Realms forum moderators in late 2004 that EDuke s scripting extensions received community focus 63 Among the various enhancements support for advanced shader model 3 0 based graphics was added to EDuke32 during late 2008 early 2009 In June 2008 thanks to significant porting contributions from the DOSBox team EDuke32 became the only Duke Nukem 3D source port to compile and run natively on 64 bit Linux systems without the use of a 32 bit compatibility environment On April 1 2009 an OpenGL Shader Model 3 0 renderer was revealed to have been developed for EDuke32 named Polymer to distinguish from Ken Silverman s Polymost citation needed It allows for much more modern effects such as dynamic lighting and normal mapping Although Polymer is fully functional it is technically incomplete and unoptimized and is still in development As of the fifth installment of the High Resolution Pack released in 2011 the Polymer renderer is mandatory In 2011 another significant development of EDuke32 was the introduction of true room over room TROR where sectors can be placed over other sectors and can be seen at the same time In practice this allows for true three dimensional level design that was previously impossible although the base engine is still 2D On December 18 2012 Chocolate Duke3D 64 port was released Inspired by Chocolate Doom 65 the primary goal was to refactor the code so developers would easily read and learn from it In February 2013 a source code review article was published that described the internal working of the code 66 Reception editReceptionAggregate scoresAggregatorScoreGameRankingsPC 89 67 N64 74 68 X360 81 69 iOS 64 70 MetacriticPC 89 100 71 N64 73 100 72 X360 80 100 73 PS3 70 100 74 VITA 69 100 75 20th Anniversary World TourPC 72 100 76 PS4 77 100 77 XONE 70 100 78 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp SAT 79 Electronic Gaming Monthly7 5 10 SAT 80 8 0 10 N64 81 Famitsu21 40 PS1 82 GameSpot8 8 10 PC 83 7 3 10 N64 84 4 8 10 PS1 85 IGN8 10 N64 86 7 10 PS1 87 N64 Magazine86 N64 88 Next Generation nbsp nbsp nbsp nbsp nbsp PC MAC 89 90 nbsp nbsp nbsp nbsp nbsp N64 91 Maximum nbsp nbsp nbsp nbsp nbsp PC 92 Sega Saturn Magazine97 SAT 93 Computer Game Review94 100 94 All versions of the game have earned a positive aggregate score on GameRankings and Metacritic The original release on MS DOS holds an aggregate score of 89 on GameRankings and a score of 89 100 on Metacritic 67 71 The version released on Nintendo 64 holds an aggregate score of 74 on GameRankings and a score of 73 100 on Metacritic 68 72 The version released on Xbox 360 holds an aggregate score of 81 on GameRankings while it holds a score of 80 100 on Metacritic 69 73 The iOS version holds an aggregate score of 64 on GameRankings 70 Daniel Jevons of Maximum gave it five out of five stars calling it absolutely perfect in every respect He particularly cited the game s speed and fluidity even on low end PCs imaginative weapons varied and identifiable environments true 3D level designs and strong multiplayer mode 92 A Next Generation critic summarized Duke Nukem 3D has everything Doom doesn t but it also doesn t leave out the stuff that made Doom a classic He praised the imaginative weapons long and complex single player campaign competitive multiplayer built in level editor and parental lock 89 Reviewers paid a lot of attention to the sexual content within the game Reception of this element varied Tim Soete of GameSpot felt that it was morally questionable 5 while the Game Revolution reviewer noted that it was done in a tongue in cheek manner and he was not personally offended 95 GamingOnLinux reviewer Hamish Paul Wilson commented in a later retrospective how the game s dark dystopian atmosphere filled with pornography and consumerist decadence in his view helped to ground the game s more outlandish and obscene moments in context concluding that in a world as perverse as this someone like Duke becoming its hero seems almost inevitable 96 Next Generation reviewed the Macintosh version of the game and stated that Though it took a year the Mac port of Duke Nukem 3D is an impressive feat both for the game s own features and the quality of the port 90 The Saturn version also received generally positive reviews with critics particularly praising the use of real world settings for the levels 80 93 97 and Duke s numerous one liners 80 93 Reviewers were also generally impressed with how accurately it replicates the PC version 80 93 97 AllGame editor Colin Williamson highly praised the Sega Saturn port referring to it as one of the best versions and that it was probably one of the best console ports ever released 79 GamePro summarized that All the gore vulgarity go go dancers and ultra intense 3D combat action that made Duke Nukem 3D excel on the PC are firmly intact in the Saturn version making it one of the premier corridor shooters on the system 97 However some complained at the limitations of this version s multiplayer Dan Hsu of Electronic Gaming Monthly said it was unfortunate that it supports only two players instead of four 80 while Sega Saturn Magazine editor Rich Leadbetter complained at the multiplayer being only supported through the Sega NetLink and not the Saturn link cable since the NetLink was not being released in Europe effectively making the Saturn version single player only to Europeans 93 The Nintendo 64 version was likewise positively received with critics almost overwhelming praising the new weapons 81 84 86 91 and polygonal explosions 81 86 98 though some said that the use of sprites for most enemies and objects makes the game look outdated 84 91 While commenting that the deathmatch gameplay is less impressive than that of GoldenEye 007 critics also overwhelmingly applauded the port s multiplayer features 81 84 86 91 Next Generation stated that The sound effects and music are solid the levels are still interactive as heck and it s never quite felt so good blasting enemies with a shotgun or blowing them to chunks with pipe bombs 91 GamePro opined that the censoring of sexual content from the port stripped the game of all uniqueness 98 but the vast majority of critics held that the censorship though unfortunate was not extensive enough to eliminate or even reduce Duke s distinctive personality 81 84 86 91 Peer Schneider of IGN called it a better and much more intense shooter than Hexen and Doom 64 and currently the best N64 game with a two player co op mode If you don t already own the PC or Saturn version of Duke do yourself a favor and get it 86 Crispin Boyer of Electronic Gaming Monthly while complaining that the large weapons obscure too much of the player s view in four player mode assessed that You re not gonna find a better console version of Duke 81 The PlayStation console port met with more mixed reviews GamePro and Tim Soete of GameSpot both found this conversion technically inferior particularly the frame rate 85 99 Both also complained that the control configuration only provides three presets with no option for custom configuration 85 99 Soete also found the game had become dated by the time this version was released though he still recommended it for those who do not own a PC 85 IGN s Jay Boor gave it a more enthusiastic recommendation saying it plays exactly like its PC predecessor and praising the PlayStation exclusive levels and link cable support 87 Duke Nukem 3D was a finalist for CNET Gamecenter s 1996 Best Action Game award which ultimately went to Quake 100 In 1996 Next Generation ranked it as the 35th top game of all time called for many the game Quake should have been 101 In 1996 Computer Gaming World named Duke Nukem 3D 37 overall among the best games of all time 102 and 13 among the best ways to die in computer gaming 103 It won a 1996 Spotlight Award for Best Action Game 104 In 1998 PC Gamer declared it the 29th best computer game ever released and the editors called it a gaming icon and an absolute blast 105 PC Gamer magazine s readers voted it 13 on its all time top games poll 106 The editors of PC Game ranked it as the 12th top game of all time in 2001 citing the game s humor and pop culture references 107 and as the 15th best games of all time in 2005 108 GamePro included it among the most important video games of all time 109 In 2009 IGN s Cam Shea ranked it as the ninth top 10 Xbox Live Arcade game stating that it was as fun as it was in its initial release and praised the ability to rewind to any point before the player died 110 Controversy edit Duke Nukem 3D was attacked by some critics who alleged that it promoted pornography and murder In response to the criticism encountered censored versions of the game were released in certain countries in order to avoid it being banned altogether A similar censored version was carried at Wal Mart retail stores in the United States 111 In Australia the game was originally refused classification on release 112 3D Realms repackaged the game with the parental lock feature permanently enabled although a patch available on the 3D Realms website allowed the user to revert the game back into its uncensored U S version 113 The OFLC then attempted to have the game pulled from the shelves but it was discovered that the distributor had notified them of this fact and the rating could not be surrendered six months later the game was reclassified and released uncensored with an MA15 rating 114 In Germany the BPjM placed the game on their List B List of Media Harmful to Young People of videos games thus prohibiting its advertisement in the public However it was not fully confiscated meaning that an adult could still request to see the game and buy it 115 In 1999 Duke Nukem 3D was banned in Brazil along with Doom and several other first person shooters after a rampage in and around a movie theater was supposedly inspired by the first level in the game 116 Despite such concerns from critics legislators and publishers Scott Miller later recounted that 3D Realms saw very little negative feedback to the game s controversial elements from actual gamers or their parents 9 He pointed out that Duke Nukem 3D was appropriately rated M and had no real nudity and speculated that that was enough to make it inoffensive to the general public 9 Notes edit Released under the Deep Water brand name in North AmericaReferences edit The Latest All Formats Charts Leicester Mercury April 27 1996 p 16 Retrieved November 30 2023 Release Dates May 17 Afterlife PC CD ROM Duke Nukem 3D PC CD ROM StreetFighter Alpha Playstation Saturn Dixons New Games Releases Daily Mirror May 17 1996 p 4 Retrieved November 30 2023 Latest Release for PlayStation Ridge Racer Revolution Dixons Deal 44 99 Duke Nukem 3D Atomic Edition The History of Duke Nukem Duke Enters The Third Dimension GameSpot Archived from the original on August 28 2009 Retrieved July 1 2009 a b Tim Soete May 1 1996 Duke Nukem 3D Review for PC GameSpot Archived from the original on July 3 2009 Retrieved July 1 2009 3D Realms Site Duke Nukem 3D Atomic Edition 3D Realms Archived from the original on November 10 2014 Retrieved July 1 2009 Dukespeak Electronic Gaming Monthly No 103 Ziff Davis February 1998 p 12 a b Gaming Greats Duke Nukem 3D 1996 stuff tv Stuff April 7 2011 Archived from the original on June 12 2011 Retrieved January 30 2012 I m gonna rip off your head and excrete down your neck It s time to kick ass and chew bubble gum and I m all outta gum That bubblegum line first appeared in the 1988 film They Live The head ripping quote was of course courtesy of Gunnery Sergeant Hartman from Kubrick s Full Metal Jacket a b c d e Barton Matt April 22 2011 Matt Chat 99 Duke Nukem with Scott Miller Archived April 6 2017 at the Wayback Machine YouTube 3D Realms Next Generation 10 Imagine Media 101 October 1995 3D Realms Site Master Download Page 3D Realms Archived from the original on November 10 2014 Retrieved December 13 2013 Official Duke Nukem 3D Xbox LIVE Arcade Trailer 3D Realms September 16 2008 Archived from the original on September 29 2008 Retrieved August 4 2009 Intersphere Communications Ltd creates GT Interactive s Duke Nukem 3D official website Free Online Library www thefreelibrary com Archived from the original on April 1 2016 Retrieved May 12 2016 3D Realms Commemorative Duke Nukem 3D Shipping Post Facebook May 5 2021 Archived from the original on February 25 2022 House Michael L Duke Nukem 3D Macintosh Overview AllGame Archived from the original on November 14 2014 Retrieved July 19 2023 MacSoft Releases Duke Nukem 3D for the Macintosh 3drealms com June 6 1997 Archived from the original on January 11 1998 Retrieved February 20 2020 3D Realms News East Meets West Released 3drealms com March 16 1998 Archived from the original on November 10 2014 Retrieved December 21 2009 GOG com FAREWELL FOR NOW DUKE GOG com Archived from the original on September 13 2016 Retrieved August 30 2016 Mejia Ozzie January 28 2014 Duke Nukem 3D Megaton Edition gets free multiplayer update Shacknews GameFly Archived from the original on February 3 2014 Retrieved January 28 2014 Ruhland Perry February 15 2016 UPDATED Duke Nukem 3D Megaton Edition Removed From Stores TechRaptor Archived from the original on May 18 2016 Retrieved May 11 2016 The King Is Back Duke Nukem 3D 20th Anniversary World Tour Arrives October 11th Gearbox Software Archived from the original on October 14 2016 Retrieved October 15 2016 Rowe Garrett October 5 1996 Nuke It The Irish Times Kozinski September 11 1998 Micro Star v FormGen Inc PDF Berkman Klein Center Archived PDF from the original on May 12 2018 a b Staff January 5 1998 Now Shipping PC Gamer Archived from the original on February 18 1998 Retrieved December 6 2019 GameSpot features vgs universal duke hist p4 03 html Uk gamespot com June 2 2009 Archived from the original on May 14 2009 Retrieved December 21 2009 Firm puts game hero Duke Nukem in a Penthouse paradise Philadelphia Business Journal Philadelphia Business Journal Archived from the original on June 1 2016 Retrieved May 6 2016 Duke Lives Out Penthouse Fantasy GameSpot Retrieved May 6 2016 Duke Nukem 3D Mods www nitro404 com Retrieved May 6 2016 Leadbetter Rich April 1997 Lobotomy Interviewed Duke Nukem Plans Revealed Sega Saturn Magazine No 18 Emap International Limited p 17 I G N Staff December 2 1997 Duke Nukem Total Meltdown IGN Retrieved April 30 2023 Duke Nukem Total Meltdown Electronic Gaming Monthly No 102 Ziff Davis January 1998 p 69 Major Mike December 1997 Duke Nukem Total Meltdown GamePro No 111 IDG p 86 IGN Duke Nukem Total Meltdown Psx ign com Archived from the original on February 12 2009 Retrieved December 21 2009 Duke Nukem Total Meltdown Electronic Gaming Monthly No 100 Ziff Davis November 1997 p 70 I G N Staff October 23 1997 The Duke of Silence IGN Retrieved April 30 2023 E3 Unleashed GamePro No 106 IDG July 1997 p 34 a b Dan Elektro October 1997 Duke Nukem 64 GamePro No 109 IDG p 71 Staff The president of 3D Realms speaks about future titles and N64 ports N64 com Archived from the original on June 5 1997 Review Duke Nukem 3D Sega 16 com Archived from the original on December 3 2013 Retrieved November 24 2013 Matulef Jeffrey October 16 2015 Duke Nukem 3D finally gets a Sega Mega Drive release Eurogamer Gamer Network Archived from the original on October 17 2015 Retrieved October 17 2015 Duke Nukem 3D Xbox Live Arcade Microsoft Xbox 360 September 2008 Archived from the original on October 24 2010 Retrieved September 16 2008 Thor Thorensen August 11 2009 Civilization Revolution Duke Nukem 3D land on iPhone GameSpot CBS Interactive Archived from the original on January 10 2014 Retrieved February 11 2015 Levi Buchanan September 16 2009 Duke Nukem 3d updated IGN j2 Global Archived from the original on February 11 2015 Retrieved February 11 2015 Duke Nukem 3D running on a Nokia N900 recombu December 29 2009 Archived from the original on January 2 2010 Retrieved December 30 2009 Duke Nukem 3D for the Nokia N900 maemoworld December 29 2009 Archived from the original on January 2 2010 Retrieved December 30 2009 Brenna Hillier January 6 2015 Duke Nukem 3D Megaton Edition VG247 Videogaming 247 Ltd Archived from the original on January 9 2015 Retrieved January 24 2015 Crystal Baltimore January 6 2015 Duke Nukem 3D Megaton Edition available on PS3 and PS Vita Operation Rainfall Archived from the original on April 5 2015 Retrieved January 24 2015 Kevin Chieng December 10 2013 Duke Nukem 3D Megaton Edition PS3 Vita is nearly finished GameTrailers Archived from the original on March 31 2014 Retrieved March 31 2014 Jason Dunning February 16 2016 Duke Nukem 3D Megaton Edition on PS3 amp PS Vita Removed From North American PlayStation Store Playstation Lifestyle Retrieved January 24 2018 Duke Nukem 3D Anniversary Edition Coming to PS4 Xbox One and PC Features Brand New Levels Archived from the original on September 4 2016 Retrieved September 3 2016 Duke Nukem 3D 20th Anniversary World Tour coming to Switch on June 23 Gematsu June 16 2020 Retrieved June 17 2020 Duke Nukem 3D 20th Anniversary World Tour Nintendo Japan Retrieved June 17 2020 Clive Thompson December 21 2009 Learn to Let Go How Success Killed Duke Nukem Wired Archived from the original on February 15 2014 Edwards Benj August 21 2009 20 Years Of Evolution Scott Miller And 3D Realms Gamasutra UBM Retrieved November 30 2017 Dunnigan James F January 3 2000 Wargames Handbook Third Edition How to Play and Design Commercial and Professional Wargames Writers Club Press pp xiv xv Spooner John G June 13 2003 Gateway notebook goes for ratings ZDNet Retrieved September 20 2019 Staff May 2003 The 10 Most Controversial PC Games of All Time PC Gamer US 10 5 50 51 Enhanced Duke Nukem 3D Saettler com Archived from the original on May 30 2013 Retrieved August 15 2013 3D Realms News EDuke Patch Released 3drealms com July 28 2000 Archived from the original on November 10 2014 Retrieved December 21 2009 Siegler Joe April 1 2003 3D Realms News Duke Nukem 3D Source Code Released 3D Realms Archived from the original on November 10 2014 Retrieved January 14 2015 Duke3d w32 Rancidmeat com Archived from the original on January 12 2015 Retrieved January 14 2015 JonoF s Duke Nukem 3D Port JFDuke3D Jonathon Fowler October 9 2005 Archived from the original on September 8 2012 Retrieved September 16 2012 EDuke32 Duke3D for Windows Linux and OS X Richard TerminX Gobeille Archived from the original on September 22 2012 Retrieved September 16 2012 Chocolate Duke3D Duke3D for Windows Linux and OS X Fabien Sanglard Archived from the original on June 1 2014 Retrieved September 16 2012 Doom Duke3D Retrieved September 16 2012 Duke Nukem 3D Code Review Fabien Sanglard s Website February 14 2013 Archived from the original on December 31 2014 Retrieved January 14 2015 a b Duke Nukem 3D for PC GameRankings CBS Interactive Archived from the original on August 8 2014 Retrieved August 6 2014 a b Duke Nukem 64 for Nintendo 64 GameRankings CBS Interactive Retrieved December 23 2018 a b Duke Nukem 3D for Xbox 360 GameRankings CBS Interactive Archived from the original on December 31 2014 Retrieved February 12 2015 a b Duke Nukem 3D for iOS iPhone iPad GameRankings CBS Interactive Archived from the original on December 31 2014 Retrieved February 12 2015 a b Duke Nukem 3D for PC Reviews Metacritic CBS Interactive Archived from the original on August 8 2014 Retrieved August 6 2014 a b Duke Nukem 64 for Nintendo 64 Reviews Metacritic CBS Interactive Retrieved December 23 2018 a b Duke Nukem 3D for Xbox 360 Reviews Metacritic CBS Interactive Archived from the original on September 30 2014 Retrieved February 12 2015 Duke Nukem 3D Megaton Edition for PlayStation 3 Reviews Metacritic CBS Interactive Retrieved December 23 2018 Duke Nukem 3D Megaton Edition for PlayStation Vita Reviews Metacritic CBS Interactive Retrieved December 23 2018 Duke Nukem 3D 20th Anniversary World Tour for PC Reviews Metacritic CBS Interactive Retrieved December 23 2018 Duke Nukem 3D 20th Anniversary World Tour for PlayStation 4 Reviews Metacritic CBS Interactive Retrieved December 23 2018 Duke Nukem 3D 20th Anniversary World Tour for Xbox Onne Reviews Metacritic CBS Interactive Retrieved December 23 2018 a b Williamson Colin L Duke Nukem 3D Sega Saturn Review AllGame Archived from the original on November 14 2014 Retrieved January 27 2022 a b c d e Review Crew Duke Nukem 3D Electronic Gaming Monthly No 101 Ziff Davis December 1997 p 205 a b c d e f Review Crew Duke Nukem 64 Electronic Gaming Monthly No 102 Ziff Davis January 1998 p 154 デュークニューケム トータル メルトダウン PS ファミ通 com www famitsu com Retrieved July 26 2018 Soete Tim Duke Nukem 3D Review GameSpot Archived from the original on July 10 2016 Retrieved August 18 2016 a b c d e Duke Nukem 64 Review GameSpot January 6 1998 Archived from the original on May 11 2015 Retrieved June 11 2020 a b c d Soete Tim Duke Nukem Total Meltdown Review GameSpot Retrieved July 16 2022 a b c d e f Schneider Peer November 14 1997 Duke Nukem 64 Review IGN Retrieved June 11 2020 a b Boor Jay December 2 1997 Duke Nukem Total Meltdown IGN Retrieved July 16 2022 Ashton James Christmas 1997 Duke Nukem 64 N64 Magazine No 10 Future Publishing pp 60 64 a b Doom to Dust Next Generation No 20 Imagine Media August 1996 p 96 a b Finals Next Generation No 33 Imagine Media September 1997 p 144 a b c d e f Finals Next Generation No 37 Imagine Media January 1998 p 142 a b Jevons Daniel June 1996 Maximum Reviews Duke Nukem 3D Maximum The Video Game Magazine 7 Emap International Limited 128 9 a b c d e Leadbetter Rich October 1997 Review Duke Nukem 3D Sega Saturn Magazine No 24 Emap International Limited pp 66 67 Retrieved November 12 2019 Snyder Frank June 1996 Duking it out Computer Game Review Archived from the original on December 21 1996 Duke Nukem 3D review for the PC Game Revolution June 5 1996 Retrieved July 1 2009 Wilson Hamish June 23 2015 The Big Three Build Engine Games On GOG GamingOnLinux Retrieved June 23 2015 a b c Special K December 1997 Saturn ProReview Duke Nukem 3D GamePro No 111 IDG p 174 a b Scary Larry December 1997 Nintendo 64 ProReview Duke Nukem 64 GamePro No 111 IDG p 134 a b Major Mike March 1998 PlayStation ProReview Duke Nukem Total Meltdown GamePro No 114 IDG p 94 The Gamecenter Awards for 96 CNET Gamecenter Archived from the original on February 5 1997 Retrieved July 30 2019 Next Generation 21 September 1996 p 59 150 Best Games of All Time Computer Gaming World November 1996 pp 64 80 Archived from the original on April 8 2016 Retrieved March 25 2016 The 15 Best Ways To Die In Computer Gaming Computer Gaming World November 1996 p 107 Archived from the original on April 8 2016 Retrieved March 25 2016 Spotlight Award Winners Next Generation No 31 Imagine Media July 1997 p 21 The 50 Best Games Ever PC Gamer US Vol 5 no 10 October 1998 pp 86 87 89 90 92 98 101 102 109 110 113 114 117 118 125 126 129 130 April 2000 issue October 2001 issue April 2005 issue The 52 Most Important Video Games of All Time GamePro Archived from the original on May 20 2007 Retrieved December 6 2011 IGN s Top 10 Xbox Live Arcade Games IGN May 7 2009 Archived from the original on April 13 2012 Retrieved August 7 2009 Brundage Sandy December 2 2002 The Games Wal Mart Doesn t Play Wired Archived from the original on October 7 2017 Retrieved January 5 2019 Australia s video game censorship the laughing stock of the world 9News com au August 24 2019 Duke Nukem 3D Patch Guide Build RCTM Archived from the original on April 26 2015 Retrieved January 14 2015 Chiappini Dan April 8 2009 Censory Overload An in depth look at Australian video game classification GameSpot Duke Nukem 3D for DOS MobyGames Archived from the original on January 2 2015 Retrieved January 14 2015 Micheal Mullen Brazil Bans More Games GameSpot Archived from the original on December 3 2010 External links editOfficial website archived Retrieved from https en wikipedia org w index php title Duke Nukem 3D amp oldid 1225472819 Expansion packs, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.