fbpx
Wikipedia

Electronic Gaming Monthly

Electronic Gaming Monthly (often abbreviated to EGM) is a monthly American video game magazine.[2][3][4] It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.

Electronic Gaming Monthly
Spring 2010 cover, featuring Mass Effect 2
Editorial DirectorJosh Harmon[1]
CategoriesVideo game journalism
FrequencyMonthly
PublisherEGM Media, LLC
FounderSteve Harris
Founded1988
First issueMarch 31, 1989; 34 years ago (1989-03-31)
CountryUnited States
Based inLombard, Illinois
LanguageEnglish
Websitewww.egmnow.com
ISSN1058-918X

History

The magazine was founded in 1988 as U.S. National Video Game Team's Electronic Gaming Monthly under Sendai Publications.[5][6] In 1994, EGM spun off EGM², which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became Expert Gamer and finally the defunct GameNOW. After 83 issues (up to June 1996), EGM switched publishers from Sendai Publishing to Ziff Davis.[7] Until January 2009, EGM only covered gaming on console hardware and software.

In 2002, the magazine's subscription increased by more than 25 percent.[8]

The magazine was discontinued by Ziff Davis in January 2009, following the sale of 1UP.com to UGO Networks.[9] The magazine's February 2009 issue was already completed, but was not published.[10]

In May 2009, EGM founder Steve Harris purchased the magazine and its assets from Ziff Davis.[11] The magazine was relaunched in April 2010 by Harris's new company EGM Media, LLC, widening its coverage to the PC and mobile gaming markets.[12][13]

Notable contributors to Electronic Gaming Monthly have included Martin Alessi, Ken Williams (as Sushi-X), Jim Allee, "Trickman" Terry Minnich, Andrew "Cyber-Boy" Baran, Danyon Carpenter, Marc Camron (later Director of Operations), Mark "Candyman" LeFebvre, Todd Rogers, Mike Weigand A.K.A. Major Mike (now Managing Editor at GamePro Magazine), Al Manuel, Howard Grossman, Arcade Editor Mark "Mo" Hain, Mike "Virus" Vallas, Jason Streetz, Tim Davis, Ken Badziak, Scott Augustyn, Chris Johnston, Che Chou, Dave Ruchala, Crispin Boyer, Greg Sewart, Jeanne Trais, Jennifer Tsao, artist Jeremy Norm Scott, Game Scholar Leonard Herman, Shawn "Shawnimal" Smith, West Coast Editor Kelly Rickards, Kraig Kujawa, Dean Hager, Jeremy Parish and Mark Macdonald (who later went on to become director of Gamevideos.com before leaving Ziff-Davis). Writers who also served stints as editor-in chief include Ed Semrad, Joe Funk, John Davison, James Mielke,[14] artist Jeremy "Norm" Scott, Dan "Shoe" Hsu and Seanbaby. In addition, writers of EGM's various sister publications – including GameNow, Computer Gaming World/Games for Windows: The Official Magazine, Official U.S. PlayStation Magazine – would regularly contribute to EGM and vice versa.

The magazine is known for making April Fools jokes.[15] Its April 1992 issue was the source of the Sheng Long hoax in Street Fighter II: The World Warrior.[16][17]

Web-only relaunch (2019–present)

In March 2019, EGM announced that it was going to relaunch "later this year" into an outfit that will have "a new look and a focus on long-form features, original reporting, and intelligent critique." It enters under the backronym "Enjoy Games More".[18]

In a letter in April 2020, editor Josh Harmon announced that the site would no longer publish long-form articles, prompting speculation that the publication had shut down.[19] Harmon edited the announcement shortly afterwards to confirm that the site would continue "some form of daily news coverage".[20]

Game of the Year

Year Game Genre Developer(s)
1988 Double Dragon[21] Beat 'em up Technōs Japan
1989 Ghouls 'n Ghosts[22] Platform Capcom
1990 Strider[23] Platform Capcom
1991 Sonic the Hedgehog[24] Platformer Sonic Team
1992 Street Fighter II[25] Fighting Capcom
1993 Samurai Shodown[26] Fighting SNK
1994 Donkey Kong Country[27] Platformer Rare
1995 Twisted Metal[28][29] Vehicular combat SingleTrac
1996 Super Mario 64[30] Platformer Nintendo EAD
1997 GoldenEye 007[27] First-person shooter Rare
1998 The Legend of Zelda: Ocarina of Time[31] Action-adventure Nintendo EAD
1999 Soulcalibur[32] Fighting Namco
2000 Tony Hawk's Pro Skater 2[27] Sports Neversoft
2001 Halo: Combat Evolved[27] First-person shooter Bungie
2002 Metroid Prime[33] Action-adventure Retro Studios
2003 Prince of Persia: The Sands of Time[34] Action-adventure Ubisoft Montreal
2004 Halo 2[27] First-person shooter Bungie
2005 Resident Evil 4[27] Survival horror Capcom
2006 The Legend of Zelda: Twilight Princess[27] Action-adventure Nintendo EAD
2007 BioShock[27] First-person shooter Irrational Games
2008 Grand Theft Auto IV[27] Action-adventure Rockstar North
2009 Uncharted 2: Among Thieves[27] Action-adventure Naughty Dog
2010 Red Dead Redemption Action-adventure Rockstar San Diego
2011 The Elder Scrolls V: Skyrim[35] Action role-playing Bethesda Game Studios
2012 Far Cry 3[36] First-person shooter Ubisoft Montreal
2013 BioShock Infinite[37] First-person shooter Irrational Games
2014 Dragon Age: Inquisition[38] Action role-playing BioWare
2015 The Witcher 3: Wild Hunt[39] Action role-playing CD Projekt Red
2016 Overwatch[40] First-person shooter Blizzard Entertainment
2017 The Legend of Zelda: Breath of the Wild[41] Action-adventure Nintendo EPD
2018 Red Dead Redemption 2[42] Action-adventure Rockstar Studios
2019 Control[43] Action-adventure Remedy Entertainment
2020 The Last of Us Part II[44] Action-adventure Naughty Dog
2021 Psychonauts 2[45] Platform Double Fine
2022 Elden Ring[46] Action role-playing FromSoftware

Magazine structure

 
Second revision of the EGM logo
 
Fifth revision of the EGM logo

The magazine includes the following sections:

  • Insert Coin
    • Letter from the editor – the editorial
    • Login – Letters from readers and replies by the magazine
  • Press Start
    • This section contains a general article about video gaming
    • EGM RoundTable – discussions around video games
    • The Buzz – industry rumors
    • The EGM Hot List – background information about a critically acclaimed game
  • Features – feature articles
    • The EGM Interview – interview with a person from the gaming industry
    • Cover Story – preview of the game featured on the magazine cover
    • Next Wave – previews of upcoming games
    • Launch Point – short previews of upcoming games
  • Review Crew – review section
    • Review Recap – recapitulation of the review scores from the preceding issue
  • Game Over – Commentary articles on video gaming related topics

The Review Crew

EGM's current review scale is based on a letter grade system in which each game receives a grade based on its perceived quality. Games are reviewed by one member (originally a team of four until the year 2000, then a team of three, and finally knocked down to one in 2008), except for "the big games", which were reviewed by one of a pool of editors known as "The Review Crew." They each assign a grade to the game and write a few paragraphs about their opinion of the game. The magazine makes a strong stance that a grade of C is average. Towards the top of the scale, awards are given to games that average a B− or higher from the three individual grade: "Silver" awards for games averaging a grade of B− to B+; "Gold" awards for games averaging a grade of A− or A; and "Platinum" awards for games with three A+ grades. The current letter grade system replaced a long-standing 0–10 scale in the April 2008 issue. In that system, Silver went to a game with an average rating from 8 to 9, Gold to a game reviewed at 9 to 10 and Platinum to a game that received nothing but 10 ratings. Until 1998, as a matter of editorial policy, the reviewers rarely gave scores of 10 and never gave a Platinum Award. That policy changed when the reviewers gave Metal Gear Solid four 10 ratings in 1998, with an editorial announcing the shift.

In addition, they gave the game (or multiple games in the event of a tie, as with Grand Theft Auto: San Andreas for Xbox and NCAA Football 2006) with the highest average score for that issue a "Game of the Month" award. If a "Game of the Month" title receives a port to another console, that version is disqualified from that month's award, such as with Resident Evil 4, which won the award for the Nintendo GameCube version and subsequently received the highest scores for the PlayStation 2 port months later and Tony Hawk's Pro Skater 2, which won the Platinum award for two separate versions of the game.

In 2002, EGM began giving games that earned unanimously bad scores a "Shame of the Month" award. As there is not always such a game in each issue, this award is only given out when a game qualifies.

Originally, a team of four editors reviewed all the games. This process was eventually dropped in favor of a system that added more reviewers to the staff so that no one person reviewed all the games for the month.

Though the scores ranged from 0–10 on the previous numerical scale, the score of zero was almost never utilized, with exceptions being Mortal Kombat Advance, The Guy Game and Ping Pals.

At the very end of every single magazine made during the Hsu period there is a funny/random message after the absolute last text (copyright/disclaimer text) on the last page.

International expansion

EGM en Español was released in Mexico in November 2002. It was published by Editorial Televisa and is edited by a different staff. Sometimes the content was more focused to the Latin American gaming crowd (e.g. soccer games were paid more attention than NASCAR or American football games), as well as the humor and other features. Sometimes it featured jokes among the Mexican community and sometimes supported the production with a poster. Adrián Carbajal “Carqui”, with a long experience in Mexican gaming magazines (prior to EGM en Español, he worked in now competitor publications Club Nintendo and Atomix), was the editor-in-chief through the entire run. There was a weekly official podcast called "Playtime!" hosted by most of the editorial staff. EGM en Español has been cancelled as of December 2008 due to Ziff Davis Media's economical problems.

EGM was also published in Brazil as EGM Brasil by Conrad Editora since April 2002. Since the last quarter of 2005, EGM Brasil was being published by Futuro Comunicação. With the suspension of U.S. sales of the EGM, the Brazilian EGM was rebranded to EGW (Entertainment + Game World).

In 2006 three other editions of EGM were published around the world. EGM Thailand is published by Future Gamer Company Ltd., EGM Singapore is published by MediaCorp Publishing and EGM Turkey is published by Merkez Dergi.

EGM Turkey got closed in January 2009 for financial crisis.

Internet presence

In 1995, EGM's first online website was nuke.com. It merged with GameSpot in 1996 after Ziff-Davis purchased Sendai Media Group. In 2003, EGM created a new website, 1UP.com, after GameSpot was sold to CNET Networks. Since the magazine's relaunch in 2010, the affiliated website has been egmnow.com

EGM Live* was a podcast hosted every Monday by the editors of EGM on 1UP.com. The podcast was available for download at 1UP.com or the iTunes music store. Much like other podcasts on the 1UP network, the program could include discussion of various message board topics, an analysis of new games being reviewed, a mailbag section, a deeper look into the most recent issue of the magazine, or interviews with special guests such as Marcus Henderson and Ted Lange from Harmonix and Cliff Bleszinski from Epic Games. The "*" at the end of the name was to denote that the podcast was not actually "live" in the general media sense. It was later replaced by 1UPFM, another weekly Monday podcast where 1UP crew members Nick Suttner and Phil Kollar hosted the show, along with other 1UP members.

EGM2

EGM2
 
Cover of the first issue of EGM2 (July 1994): Super Street Fighter II vs. Mortal Kombat II
PublisherSendai
First issueJuly 1994; 28 years ago (1994-07)
Final issueJuly 1998 (1998-07)
CountryU.S.
LanguageEnglish

EGM2 (stylized as EGM2) was a video game magazine published by Sendai Publishing from July 1994 to July 1998 as a spin-off of Electronic Gaming Monthly. Unlike EGM, however, EGM2 lacked a reviews section and had a greater emphasis on import games.

Starting in August 1998, EGM2 became Expert Gamer (often abbreviated as XG). Although with a different name, XG continued EGM2's numbering system. XG lasted for 39 issues until October 2001 (with the last issue being XG #88).

History

The first issue of EGM2 was in July 1994. The magazine lasted 49 issues with the last issue under the original name coming out in July 1998. The change of name prompted a cleaner looking redesign although the content of the magazine would remain the same.

Reception

In a 2014 retrospective, Polygon said: "For two decades, EGM maintained a focal position in the games media landscape. In the time before the internet, the periodical was a vital conduit for American readers interested in the hobby."[47]

References

  1. ^ "Site - Masthead".
  2. ^ Sliwinski, Alexander (June 22, 2009). . Joystiq. Archived from the original on December 13, 2013. Retrieved January 6, 2014.
  3. ^ Kohler, Chris (January 6, 2009). "1up Sold to Hearst Publications, EGM Closing Doors". Wired. from the original on October 28, 2013. Retrieved January 6, 2014.
  4. ^ Brice, Kath (December 22, 2009). "Electronic Gaming Monthly to relaunch in March". GamesIndustry.biz. from the original on December 13, 2013. Retrieved January 6, 2014.
  5. ^ "Lombard Publishers Acquired". Chicago Tribune. May 9, 1996. from the original on December 22, 2015. Retrieved December 17, 2015.
  6. ^ "Steve Harris". Giant Bomb. from the original on January 16, 2015. Retrieved March 8, 2015.
  7. ^ EGM #83, June 1996; EGM #84, July 1996
  8. ^ (Press release). Ziff Davis Media Game Group. March 25, 2016. Archived from the original on March 25, 2016. Retrieved May 3, 2018 – via PR Newswire.
  9. ^ Klepek, Patrick (January 6, 2009). "EGM shuts down, more than 30 Ziff Davis employees laid off". MTV News. from the original on June 13, 2016. Retrieved July 4, 2016.
  10. ^ Plunkett, Luke (January 8, 2009). "The Final Copy Of EGM That (Almost) Never Was". Kotaku. from the original on August 12, 2016. Retrieved July 4, 2016.
  11. ^ Barnholt, Ray (May 29, 2009). . 1Up.com. Archived from the original on August 16, 2016. Retrieved July 4, 2016.
  12. ^ Gilbert, Ben (February 7, 2010). . Joystiq. Archived from the original on December 16, 2013. Retrieved January 6, 2014.
  13. ^ Remo, Chris (December 21, 2009). "EGM Announces March Return For Magazine". Gamasutra. from the original on December 18, 2014. Retrieved January 6, 2014.
  14. ^ Allan, Patrick (August 8, 2013). "A love Letter to EGM". Kinja. from the original on November 21, 2015. Retrieved August 8, 2013.
  15. ^ McElroy, Griffin (March 1, 2008). "April issue of EGM reveals Bungie's next project: Lego Halo". Engadget. from the original on April 11, 2016. Retrieved April 15, 2016.
  16. ^ EGM Staff (April 1992). "Tricks of the Trade". Electronic Gaming Monthly. No. 33. Ziff Davis. p. 60. Retrieved March 15, 2020.
  17. ^ . GameSpot. Archived from the original on April 4, 2009. Retrieved December 23, 2008.
  18. ^ . EGMNOW.com. Archived from the original on July 24, 2019. Retrieved July 16, 2019.
  19. ^ "EGM Shuts Down". gamesindustry.biz. Retrieved April 14, 2020.[permanent dead link]
  20. ^ "Turning The Page". egmnow.com. April 14, 2020. Retrieved April 14, 2020.
  21. ^ Electronic Gaming Monthly: 1989 Buyer's Guide, page 18
  22. ^ "Old Game Mags – EGM Magazine Issue #5, Best And Worst of 1989!". tumblr.com. January 8, 2013. from the original on March 4, 2016. Retrieved March 29, 2017.
  23. ^ Electronic Gaming Monthly Presents The 1991 Video Game Buyer's Guide, pages 14-16
  24. ^ Electronic Gaming Monthly's 1992 Video Game Buyer's Guide, pages 60-61
  25. ^ "Electronic Gaming Monthly's Buyer's Guide". Electronic Gaming Monthly. 1993. pp. 13–24.
  26. ^ Electronic Gaming Monthly's Buyer's Guide, 1994
  27. ^ a b c d e f g h i j "EGM Awards". from the original on December 30, 2017. Retrieved December 29, 2017.
  28. ^ Electronic Gaming Monthly's Buyer's Guide, 1996
  29. ^ Business Wire staff (December 5, 1995). "Interactive games developed by SingleTrac take top industry honors; "Twisted Metal" named Game of the Year". Business Wire. TheFreeLibrary.com. from the original on December 23, 2014. Retrieved December 23, 2014. {{cite web}}: |author= has generic name (help)
  30. ^ Electronic Gaming Monthly, issue 92 (March 1997), pages 82-90
  31. ^ "1998 Gamers' Choice Awards". Electronic Gaming Monthly. No. 117. April 1999. pp. 107–114 [114].
  32. ^ Electronic Gaming Monthly, issue 128, March 2000, page 139
  33. ^ Group, Ziff Davis Media Game. . prnewswire.com. Archived from the original on May 6, 2015. Retrieved March 29, 2017.
  34. ^ . PR Newswire. February 2, 2004. Archived from the original on June 22, 2013. Retrieved February 8, 2012.
  35. ^ . Electronic Gaming Monthly. December 23, 2011. Archived from the original on January 18, 2017. Retrieved January 14, 2017.
  36. ^ . Electronic Gaming Monthly. December 30, 2012. Archived from the original on May 30, 2013. Retrieved January 14, 2017.
  37. ^ . Electronic Gaming Monthly. December 29, 2013. Archived from the original on April 4, 2015. Retrieved January 14, 2017.
  38. ^ . Electronic Gaming Monthly. December 30, 2014. Archived from the original on January 1, 2015. Retrieved January 7, 2014.
  39. ^ . Electronic Gaming Monthly. December 31, 2015. Archived from the original on January 4, 2017. Retrieved January 3, 2017.
  40. ^ . Electronic Gaming Monthly. December 29, 2016. Archived from the original on January 8, 2017. Retrieved January 3, 2017.
  41. ^ "EGM's Best of 2017: Part Five". Electronic Gaming Monthly. December 31, 2017. Archived from the original on January 14, 2018. Retrieved January 1, 2018.
  42. ^ "EGM's Best of 2018". January 1, 2019. Archived from the original on January 30, 2019. Retrieved January 9, 2019.
  43. ^ "EGM's Game of the Year 2019". January 1, 2020. from the original on January 2, 2020. Retrieved January 2, 2020.
  44. ^ Harmon, Josh (January 2021). "EGM's Best of 2020: #1 The Last of Us Part II". EGMnow.com. Retrieved January 2, 2021.
  45. ^ Goroff, Michael (December 31, 2021). "Our Top 10 – Game of the Year". EGMNow.com.
  46. ^ Goroff, Michael. "Our Top 10 – Game of the Year". EGMnow.com. Retrieved December 31, 2022.
  47. ^ Hall, Charlie (September 29, 2014). "Old gaming magazines tell the awkward tale of an industry growing up". Polygon. Vox Media, Inc. from the original on March 15, 2015. Retrieved March 8, 2015.

External links

  • EGM Now – official site of the revised magazine.
  • EGM History Page on VideoGameObsesion – Contains information and covers for both runs of EGM.
  • Archived EGM magazines at the Internet Archive
  • Electronic Gaming Monthly PDF scans on Retro CDN

electronic, gaming, monthly, often, abbreviated, monthly, american, video, game, magazine, offers, video, game, news, coverage, industry, events, interviews, with, gaming, figures, editorial, content, product, reviews, spring, 2010, cover, featuring, mass, eff. Electronic Gaming Monthly often abbreviated to EGM is a monthly American video game magazine 2 3 4 It offers video game news coverage of industry events interviews with gaming figures editorial content and product reviews Electronic Gaming MonthlySpring 2010 cover featuring Mass Effect 2Editorial DirectorJosh Harmon 1 CategoriesVideo game journalismFrequencyMonthlyPublisherEGM Media LLCFounderSteve HarrisFounded1988First issueMarch 31 1989 34 years ago 1989 03 31 CountryUnited StatesBased inLombard IllinoisLanguageEnglishWebsitewww wbr egmnow wbr comISSN1058 918X Contents 1 History 1 1 Web only relaunch 2019 present 1 2 Game of the Year 2 Magazine structure 2 1 The Review Crew 3 International expansion 4 Internet presence 5 EGM2 5 1 History 6 Reception 7 References 8 External linksHistory EditThe magazine was founded in 1988 as U S National Video Game Team s Electronic Gaming Monthly under Sendai Publications 5 6 In 1994 EGM spun off EGM which focused on expanded cheats and tricks i e with maps and guides It eventually became Expert Gamer and finally the defunct GameNOW After 83 issues up to June 1996 EGM switched publishers from Sendai Publishing to Ziff Davis 7 Until January 2009 EGM only covered gaming on console hardware and software In 2002 the magazine s subscription increased by more than 25 percent 8 The magazine was discontinued by Ziff Davis in January 2009 following the sale of 1UP com to UGO Networks 9 The magazine s February 2009 issue was already completed but was not published 10 In May 2009 EGM founder Steve Harris purchased the magazine and its assets from Ziff Davis 11 The magazine was relaunched in April 2010 by Harris s new company EGM Media LLC widening its coverage to the PC and mobile gaming markets 12 13 Notable contributors to Electronic Gaming Monthly have included Martin Alessi Ken Williams as Sushi X Jim Allee Trickman Terry Minnich Andrew Cyber Boy Baran Danyon Carpenter Marc Camron later Director of Operations Mark Candyman LeFebvre Todd Rogers Mike Weigand A K A Major Mike now Managing Editor at GamePro Magazine Al Manuel Howard Grossman Arcade Editor Mark Mo Hain Mike Virus Vallas Jason Streetz Tim Davis Ken Badziak Scott Augustyn Chris Johnston Che Chou Dave Ruchala Crispin Boyer Greg Sewart Jeanne Trais Jennifer Tsao artist Jeremy Norm Scott Game Scholar Leonard Herman Shawn Shawnimal Smith West Coast Editor Kelly Rickards Kraig Kujawa Dean Hager Jeremy Parish and Mark Macdonald who later went on to become director of Gamevideos com before leaving Ziff Davis Writers who also served stints as editor in chief include Ed Semrad Joe Funk John Davison James Mielke 14 artist Jeremy Norm Scott Dan Shoe Hsu and Seanbaby In addition writers of EGM s various sister publications including GameNow Computer Gaming World Games for Windows The Official Magazine Official U S PlayStation Magazine would regularly contribute to EGM and vice versa The magazine is known for making April Fools jokes 15 Its April 1992 issue was the source of the Sheng Long hoax in Street Fighter II The World Warrior 16 17 Web only relaunch 2019 present Edit This section has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This section needs to be updated Please help update this article to reflect recent events or newly available information July 2019 This section needs expansion You can help by adding to it July 2019 Learn how and when to remove this template message In March 2019 EGM announced that it was going to relaunch later this year into an outfit that will have a new look and a focus on long form features original reporting and intelligent critique It enters under the backronym Enjoy Games More 18 In a letter in April 2020 editor Josh Harmon announced that the site would no longer publish long form articles prompting speculation that the publication had shut down 19 Harmon edited the announcement shortly afterwards to confirm that the site would continue some form of daily news coverage 20 Game of the Year Edit Year Game Genre Developer s 1988 Double Dragon 21 Beat em up Technōs Japan1989 Ghouls n Ghosts 22 Platform Capcom1990 Strider 23 Platform Capcom1991 Sonic the Hedgehog 24 Platformer Sonic Team1992 Street Fighter II 25 Fighting Capcom1993 Samurai Shodown 26 Fighting SNK1994 Donkey Kong Country 27 Platformer Rare1995 Twisted Metal 28 29 Vehicular combat SingleTrac1996 Super Mario 64 30 Platformer Nintendo EAD1997 GoldenEye 007 27 First person shooter Rare1998 The Legend of Zelda Ocarina of Time 31 Action adventure Nintendo EAD1999 Soulcalibur 32 Fighting Namco2000 Tony Hawk s Pro Skater 2 27 Sports Neversoft2001 Halo Combat Evolved 27 First person shooter Bungie2002 Metroid Prime 33 Action adventure Retro Studios2003 Prince of Persia The Sands of Time 34 Action adventure Ubisoft Montreal2004 Halo 2 27 First person shooter Bungie2005 Resident Evil 4 27 Survival horror Capcom2006 The Legend of Zelda Twilight Princess 27 Action adventure Nintendo EAD2007 BioShock 27 First person shooter Irrational Games2008 Grand Theft Auto IV 27 Action adventure Rockstar North2009 Uncharted 2 Among Thieves 27 Action adventure Naughty Dog2010 Red Dead Redemption Action adventure Rockstar San Diego2011 The Elder Scrolls V Skyrim 35 Action role playing Bethesda Game Studios2012 Far Cry 3 36 First person shooter Ubisoft Montreal2013 BioShock Infinite 37 First person shooter Irrational Games2014 Dragon Age Inquisition 38 Action role playing BioWare2015 The Witcher 3 Wild Hunt 39 Action role playing CD Projekt Red2016 Overwatch 40 First person shooter Blizzard Entertainment2017 The Legend of Zelda Breath of the Wild 41 Action adventure Nintendo EPD2018 Red Dead Redemption 2 42 Action adventure Rockstar Studios2019 Control 43 Action adventure Remedy Entertainment2020 The Last of Us Part II 44 Action adventure Naughty Dog2021 Psychonauts 2 45 Platform Double Fine2022 Elden Ring 46 Action role playing FromSoftwareMagazine structure EditThis section does not cite any sources Please help improve this section by adding citations to reliable sources Unsourced material may be challenged and removed July 2020 Learn how and when to remove this template message Second revision of the EGM logo Fifth revision of the EGM logo The magazine includes the following sections Insert Coin Letter from the editor the editorial Login Letters from readers and replies by the magazine Press Start This section contains a general article about video gaming EGM RoundTable discussions around video games The Buzz industry rumors The EGM Hot List background information about a critically acclaimed game Features feature articles The EGM Interview interview with a person from the gaming industry Cover Story preview of the game featured on the magazine cover Next Wave previews of upcoming games Launch Point short previews of upcoming games Review Crew review section Review Recap recapitulation of the review scores from the preceding issue Game Over Commentary articles on video gaming related topicsThe Review Crew Edit EGM s current review scale is based on a letter grade system in which each game receives a grade based on its perceived quality Games are reviewed by one member originally a team of four until the year 2000 then a team of three and finally knocked down to one in 2008 except for the big games which were reviewed by one of a pool of editors known as The Review Crew They each assign a grade to the game and write a few paragraphs about their opinion of the game The magazine makes a strong stance that a grade of C is average Towards the top of the scale awards are given to games that average a B or higher from the three individual grade Silver awards for games averaging a grade of B to B Gold awards for games averaging a grade of A or A and Platinum awards for games with three A grades The current letter grade system replaced a long standing 0 10 scale in the April 2008 issue In that system Silver went to a game with an average rating from 8 to 9 Gold to a game reviewed at 9 to 10 and Platinum to a game that received nothing but 10 ratings Until 1998 as a matter of editorial policy the reviewers rarely gave scores of 10 and never gave a Platinum Award That policy changed when the reviewers gave Metal Gear Solid four 10 ratings in 1998 with an editorial announcing the shift In addition they gave the game or multiple games in the event of a tie as with Grand Theft Auto San Andreas for Xbox and NCAA Football 2006 with the highest average score for that issue a Game of the Month award If a Game of the Month title receives a port to another console that version is disqualified from that month s award such as with Resident Evil 4 which won the award for the Nintendo GameCube version and subsequently received the highest scores for the PlayStation 2 port months later and Tony Hawk s Pro Skater 2 which won the Platinum award for two separate versions of the game In 2002 EGM began giving games that earned unanimously bad scores a Shame of the Month award As there is not always such a game in each issue this award is only given out when a game qualifies Originally a team of four editors reviewed all the games This process was eventually dropped in favor of a system that added more reviewers to the staff so that no one person reviewed all the games for the month Though the scores ranged from 0 10 on the previous numerical scale the score of zero was almost never utilized with exceptions being Mortal Kombat Advance The Guy Game and Ping Pals At the very end of every single magazine made during the Hsu period there is a funny random message after the absolute last text copyright disclaimer text on the last page International expansion EditEGM en Espanol was released in Mexico in November 2002 It was published by Editorial Televisa and is edited by a different staff Sometimes the content was more focused to the Latin American gaming crowd e g soccer games were paid more attention than NASCAR or American football games as well as the humor and other features Sometimes it featured jokes among the Mexican community and sometimes supported the production with a poster Adrian Carbajal Carqui with a long experience in Mexican gaming magazines prior to EGM en Espanol he worked in now competitor publications Club Nintendo and Atomix was the editor in chief through the entire run There was a weekly official podcast called Playtime hosted by most of the editorial staff EGM en Espanol has been cancelled as of December 2008 due to Ziff Davis Media s economical problems EGM was also published in Brazil as EGM Brasil by Conrad Editora since April 2002 Since the last quarter of 2005 EGM Brasil was being published by Futuro Comunicacao With the suspension of U S sales of the EGM the Brazilian EGM was rebranded to EGW Entertainment Game World In 2006 three other editions of EGM were published around the world EGM Thailand is published by Future Gamer Company Ltd EGM Singapore is published by MediaCorp Publishing and EGM Turkey is published by Merkez Dergi EGM Turkey got closed in January 2009 for financial crisis Internet presence EditIn 1995 EGM s first online website was nuke com It merged with GameSpot in 1996 after Ziff Davis purchased Sendai Media Group In 2003 EGM created a new website 1UP com after GameSpot was sold to CNET Networks Since the magazine s relaunch in 2010 the affiliated website has been egmnow comEGM Live was a podcast hosted every Monday by the editors of EGM on 1UP com The podcast was available for download at 1UP com or the iTunes music store Much like other podcasts on the 1UP network the program could include discussion of various message board topics an analysis of new games being reviewed a mailbag section a deeper look into the most recent issue of the magazine or interviews with special guests such as Marcus Henderson and Ted Lange from Harmonix and Cliff Bleszinski from Epic Games The at the end of the name was to denote that the podcast was not actually live in the general media sense It was later replaced by 1UPFM another weekly Monday podcast where 1UP crew members Nick Suttner and Phil Kollar hosted the show along with other 1UP members EGM2 EditEGM2 Cover of the first issue of EGM2 July 1994 Super Street Fighter II vs Mortal Kombat IIPublisherSendaiFirst issueJuly 1994 28 years ago 1994 07 Final issueJuly 1998 1998 07 CountryU S LanguageEnglishEGM2 stylized as EGM2 was a video game magazine published by Sendai Publishing from July 1994 to July 1998 as a spin off of Electronic Gaming Monthly Unlike EGM however EGM2 lacked a reviews section and had a greater emphasis on import games Starting in August 1998 EGM2 became Expert Gamer often abbreviated as XG Although with a different name XG continued EGM2 s numbering system XG lasted for 39 issues until October 2001 with the last issue being XG 88 History Edit The first issue of EGM2 was in July 1994 The magazine lasted 49 issues with the last issue under the original name coming out in July 1998 The change of name prompted a cleaner looking redesign although the content of the magazine would remain the same Reception EditIn a 2014 retrospective Polygon said For two decades EGM maintained a focal position in the games media landscape In the time before the internet the periodical was a vital conduit for American readers interested in the hobby 47 References Edit Site Masthead Sliwinski Alexander June 22 2009 Here s your new issue of EGM It s called Maxim Joystiq Archived from the original on December 13 2013 Retrieved January 6 2014 Kohler Chris January 6 2009 1up Sold to Hearst Publications EGM Closing Doors Wired Archived from the original on October 28 2013 Retrieved January 6 2014 Brice Kath December 22 2009 Electronic Gaming Monthly to relaunch in March GamesIndustry biz Archived from the original on December 13 2013 Retrieved January 6 2014 Lombard Publishers Acquired Chicago Tribune May 9 1996 Archived from the original on December 22 2015 Retrieved December 17 2015 Steve Harris Giant Bomb Archived from the original on January 16 2015 Retrieved March 8 2015 EGM 83 June 1996 EGM 84 July 1996 Electronic Gaming Monthly Circulation Soars 25 7 Percent in 2002 to 536 610 Press release Ziff Davis Media Game Group March 25 2016 Archived from the original on March 25 2016 Retrieved May 3 2018 via PR Newswire Klepek Patrick January 6 2009 EGM shuts down more than 30 Ziff Davis employees laid off MTV News Archived from the original on June 13 2016 Retrieved July 4 2016 Plunkett Luke January 8 2009 The Final Copy Of EGM That Almost Never Was Kotaku Archived from the original on August 12 2016 Retrieved July 4 2016 Barnholt Ray May 29 2009 Electronic Gaming Monthly Coming Back News from 1UP com 1Up com Archived from the original on August 16 2016 Retrieved July 4 2016 Gilbert Ben February 7 2010 Relaunched EGM subscriptions now available magazine details remain hazy Joystiq Archived from the original on December 16 2013 Retrieved January 6 2014 Remo Chris December 21 2009 EGM Announces March Return For Magazine Gamasutra Archived from the original on December 18 2014 Retrieved January 6 2014 Allan Patrick August 8 2013 A love Letter to EGM Kinja Archived from the original on November 21 2015 Retrieved August 8 2013 McElroy Griffin March 1 2008 April issue of EGM reveals Bungie s next project Lego Halo Engadget Archived from the original on April 11 2016 Retrieved April 15 2016 EGM Staff April 1992 Tricks of the Trade Electronic Gaming Monthly No 33 Ziff Davis p 60 Retrieved March 15 2020 The History of Street Fighter Sheng Long GameSpot Archived from the original on April 4 2009 Retrieved December 23 2008 What EGM is evolving EGMNOW com Archived from the original on July 24 2019 Retrieved July 16 2019 EGM Shuts Down gamesindustry biz Retrieved April 14 2020 permanent dead link Turning The Page egmnow com April 14 2020 Retrieved April 14 2020 Electronic Gaming Monthly 1989 Buyer s Guide page 18 Old Game Mags EGM Magazine Issue 5 Best And Worst of 1989 tumblr com January 8 2013 Archived from the original on March 4 2016 Retrieved March 29 2017 Electronic Gaming Monthly Presents The 1991 Video Game Buyer s Guide pages 14 16 Electronic Gaming Monthly s 1992 Video Game Buyer s Guide pages 60 61 Electronic Gaming Monthly s Buyer s Guide Electronic Gaming Monthly 1993 pp 13 24 Electronic Gaming Monthly s Buyer s Guide 1994 a b c d e f g h i j EGM Awards Archived from the original on December 30 2017 Retrieved December 29 2017 Electronic Gaming Monthly s Buyer s Guide 1996 Business Wire staff December 5 1995 Interactive games developed by SingleTrac take top industry honors Twisted Metal named Game of the Year Business Wire TheFreeLibrary com Archived from the original on December 23 2014 Retrieved December 23 2014 a href Template Cite web html title Template Cite web cite web a author has generic name help Electronic Gaming Monthly issue 92 March 1997 pages 82 90 1998 Gamers Choice Awards Electronic Gaming Monthly No 117 April 1999 pp 107 114 114 Electronic Gaming Monthly issue 128 March 2000 page 139 Group Ziff Davis Media Game Metroid Prime Topples Grand Theft Auto Vice City For Electronic Gaming Monthly s Game of the Year Award prnewswire com Archived from the original on May 6 2015 Retrieved March 29 2017 Electronic Gaming Monthly Reveals Winners for 2003 Gamers Choice Awards PR Newswire February 2 2004 Archived from the original on June 22 2013 Retrieved February 8 2012 EGM s Top 25 of 2011 Part 5 Electronic Gaming Monthly December 23 2011 Archived from the original on January 18 2017 Retrieved January 14 2017 EGM s Best of 2012 Part Five Electronic Gaming Monthly December 30 2012 Archived from the original on May 30 2013 Retrieved January 14 2017 EGM s Best of 2013 Part Five Electronic Gaming Monthly December 29 2013 Archived from the original on April 4 2015 Retrieved January 14 2017 EGM s Top Twenty Five Games for 2014 Part Five Electronic Gaming Monthly December 30 2014 Archived from the original on January 1 2015 Retrieved January 7 2014 EGM s Best of 2015 Part Five Electronic Gaming Monthly December 31 2015 Archived from the original on January 4 2017 Retrieved January 3 2017 EGM s Best of 2016 Part Five Electronic Gaming Monthly December 29 2016 Archived from the original on January 8 2017 Retrieved January 3 2017 EGM s Best of 2017 Part Five Electronic Gaming Monthly December 31 2017 Archived from the original on January 14 2018 Retrieved January 1 2018 EGM s Best of 2018 January 1 2019 Archived from the original on January 30 2019 Retrieved January 9 2019 EGM s Game of the Year 2019 January 1 2020 Archived from the original on January 2 2020 Retrieved January 2 2020 Harmon Josh January 2021 EGM s Best of 2020 1 The Last of Us Part II EGMnow com Retrieved January 2 2021 Goroff Michael December 31 2021 Our Top 10 Game of the Year EGMNow com Goroff Michael Our Top 10 Game of the Year EGMnow com Retrieved December 31 2022 Hall Charlie September 29 2014 Old gaming magazines tell the awkward tale of an industry growing up Polygon Vox Media Inc Archived from the original on March 15 2015 Retrieved March 8 2015 External links EditEGM Now official site of the revised magazine EGM History Page on VideoGameObsesion Contains information and covers for both runs of EGM Archived EGM magazines at the Internet Archive Electronic Gaming Monthly PDF scans on Retro CDN Portal Video games Retrieved from https en wikipedia org w index php title Electronic Gaming Monthly amp oldid 1149255538, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.