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Wikipedia

UTF-8

UTF-8 is a variable-length character encoding used for electronic communication. Defined by the Unicode Standard, the name is derived from Unicode (or Universal Coded Character Set) Transformation Format – 8-bit.[1]

UTF-8
StandardUnicode Standard
ClassificationUnicode Transformation Format, extended ASCII, variable-length encoding
ExtendsUS-ASCII
Transforms / EncodesISO/IEC 10646 (Unicode)
Preceded byUTF-1

UTF-8 is capable of encoding all 1,112,064[a] valid character code points in Unicode using one to four one-byte (8-bit) code units. Code points with lower numerical values, which tend to occur more frequently, are encoded using fewer bytes. It was designed for backward compatibility with ASCII: the first 128 characters of Unicode, which correspond one-to-one with ASCII, are encoded using a single byte with the same binary value as ASCII, so that valid ASCII text is valid UTF-8-encoded Unicode as well.

UTF-8 was designed as a superior alternative to UTF-1, a proposed variable-length encoding with partial ASCII compatibility which lacked some features including self-synchronization and fully ASCII-compatible handling of characters such as slashes. Ken Thompson and Rob Pike produced the first implementation for the Plan 9 operating system in September 1992.[2][3] This led to its adoption by X/Open as its specification for FSS-UTF,[4] which would first be officially presented at USENIX in January 1993[5] and subsequently adopted by the Internet Engineering Task Force (IETF) in RFC 2277 (BCP 18)[6] for future internet standards work, replacing Single Byte Character Sets such as Latin-1 in older RFCs.

UTF-8 is the dominant encoding for the World Wide Web (and internet technologies), accounting for 98.0% of all web pages, and up to 100.0% for many languages, as of 2022.[7]

Naming

The official Internet Assigned Numbers Authority (IANA) code for the encoding is "UTF-8".[8] All letters are upper-case, and the name is hyphenated. This spelling is used in all the Unicode Consortium documents relating to the encoding. However, the name "utf-8" may be used by all standards conforming to the IANA list (which include CSS, HTML, XML, and HTTP headers),[9] as the declaration is case-insensitive.[8]

Other variants, such as those that omit the hyphen or replace it with a space, i.e. "utf8" or "UTF 8", are not accepted as correct by the governing standards.[10] Despite this, most web browsers can understand them, and so standards intended to describe existing practice (such as HTML5) may effectively require their recognition.[11]

"UTF-8-BOM" and "UTF-8-NOBOM" are sometimes used for text files which contain or don't contain a byte order mark (BOM), respectively.[citation needed] In Japan especially, UTF-8 encoding without a BOM is sometimes called "UTF-8N".[12][13]

In Windows UTF-8 is codepage 65001[14] (i.e. CP_UTF8 in source code).

In HP PCL, UTF-8 is called Symbol-ID "18N".[15]

Encoding

UTF-8 encodes code points in one to four bytes, depending on the value of the code point. The x characters are replaced by the bits of the code point:

Code point ↔ UTF-8 conversion
First code point Last code point Byte 1 Byte 2 Byte 3 Byte 4 Code points
U+0000 U+007F 0xxxxxxx 128
U+0080 U+07FF 110xxxxx 10xxxxxx 1920
U+0800 U+FFFF 1110xxxx 10xxxxxx 10xxxxxx [a]61440
U+10000 [b]U+10FFFF 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx 1048576

The first 128 code points (ASCII) need one byte. The next 1,920 code points need two bytes to encode, which covers the remainder of almost all Latin-script alphabets, and also IPA extensions, Greek, Cyrillic, Coptic, Armenian, Hebrew, Arabic, Syriac, Thaana and N'Ko alphabets, as well as Combining Diacritical Marks. Three bytes are needed for the rest of the Basic Multilingual Plane, which contains virtually all code points in common use,[16] including most Chinese, Japanese and Korean characters. Four bytes are needed for code points in the other planes of Unicode, which include less common CJK characters, various historic scripts, mathematical symbols, and emoji (pictographic symbols).

A "character" can take more than 4 bytes because it is made of more than one code point. For instance a national flag character takes 8 bytes since it's "constructed from a pair of Unicode scalar values" both from outside the BMP.[17][c]

Examples

Consider the encoding of the euro sign, €:

  1. The Unicode code point for € is U+20AC.
  2. As this code point lies between U+0800 and U+FFFF, this will take three bytes to encode.
  3. Hexadecimal 20AC is binary 0010 0000 1010 1100. The two leading zeros are added because a three-byte encoding needs exactly sixteen bits from the code point.
  4. Because the encoding will be three bytes long, its leading byte starts with three 1s, then a 0 (1110...)
  5. The four most significant bits of the code point are stored in the remaining low order four bits of this byte (11100010), leaving 12 bits of the code point yet to be encoded (...0000 1010 1100).
  6. All continuation bytes contain exactly six bits from the code point. So the next six bits of the code point are stored in the low order six bits of the next byte, and 10 is stored in the high order two bits to mark it as a continuation byte (so 10000010).
  7. Finally the last six bits of the code point are stored in the low order six bits of the final byte, and again 10 is stored in the high order two bits (10101100).

The three bytes 11100010 10000010 10101100 can be more concisely written in hexadecimal, as E2 82 AC.

The following table summarizes this conversion, as well as others with different lengths in UTF-8. The colors indicate how bits from the code point are distributed among the UTF-8 bytes. Additional bits added by the UTF-8 encoding process are shown in black.

Examples of UTF-8 encoding
Character Binary code point Binary UTF-8 Hex UTF-8
$ U+0024 010 0100 00100100 24
£ U+00A3 000 1010 0011 11000010 10100011 C2 A3
U+0939 0000 1001 0011 1001 11100000 10100100 10111001 E0 A4 B9
U+20AC 0010 0000 1010 1100 11100010 10000010 10101100 E2 82 AC
U+D55C 1101 0101 0101 1100 11101101 10010101 10011100 ED 95 9C
𐍈 U+10348 0 0001 0000 0011 0100 1000 11110000 10010000 10001101 10001000 F0 90 8D 88

Octal

UTF-8's use of six bits per byte to represent the actual characters being encoded means that octal notation (which uses 3-bit groups) can aid in the comparison of UTF-8 sequences with one another and in manual conversion.[18]

Octal code point ↔ Octal UTF-8 conversion
First code point Last code point Code point Byte 1 Byte 2 Byte 3 Byte 4
000 0177 xxx xxx
0200 03777 xxyy 3xx 2yy
04000 077777 xyyzz 34x 2yy 2zz
0100000 0177777 1xyyzz 35x 2yy 2zz
0200000 04177777 xyyzzww 36x 2yy 2zz 2ww

With octal notation, the arbitrary octal digits, marked with x, y, z or w in the table, will remain unchanged when converting to or from UTF-8.

Example: Á = U+00C1 = 0301 (in octal) is encoded as 303 201 in UTF-8 (C3 81 in hex).
Example: € = U+20AC = 020254 is encoded as 342 202 254 in UTF-8 (E2 82 AC in hex).

Codepage layout

The following table summarizes usage of UTF-8 code units (individual bytes or octets) in a code page format. The upper half is for bytes used only in single-byte codes, so it looks like a normal code page; the lower half is for continuation bytes and leading bytes and is explained further in the legend below.

UTF-8
0 1 2 3 4 5 6 7 8 9 A B C D E F
0x NUL SOH STX ETX EOT ENQ ACK BEL BS HT LF VT FF CR SO SI
1x DLE DC1 DC2 DC3 DC4 NAK SYN ETB CAN EM SUB ESC FS GS RS US
2x  SP  ! " # $ % & ' ( ) * + , - . /
3x 0 1 2 3 4 5 6 7 8 9 : ; < = > ?
4x @ A B C D E F G H I J K L M N O
5x P Q R S T U V W X Y Z [ \ ] ^ _
6x ` a b c d e f g h i j k l m n o
7x p q r s t u v w x y z { | } ~ DEL
8x
9x
Ax
Bx
Cx 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2
Dx 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2
Ex 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
Fx 4 4 4 4 4 4 4 4 5 5 5 5 6 6
0 1 2 3 4 5 6 7 8 9 A B C D E F
  7-bit (single-byte) code points. They must not be followed by a continuation byte.[19]
  Continuation bytes.[20] The tooltip shows in hex the value of the 6 bits they add.[d]
  Leading bytes for a sequence of multiple bytes, must be followed by exactly N−1 continuation bytes.[21] The tooltip shows the code point range and the Unicode blocks encoded by sequences starting with this byte.
  Leading bytes where not all arrangements of continuation bytes are valid. E0 and F0 could start overlong encodings. F4 can start code points greater than U+10FFFF. ED can start code points in the range U+D800–U+DFFF, which are invalid UTF-16 surrogate halves.[22]
  Do not appear in a valid UTF-8 sequence. C0 and C1 could be used only for an "overlong" encoding of a 1-byte character.[23] F5 to FD are leading bytes of 4-byte or longer sequences that can only encode code points larger than U+10FFFF.[24] FE and FF were never assigned any meaning.[25]

Overlong encodings

In principle, it would be possible to inflate the number of bytes in an encoding by padding the code point with leading 0s. To encode the euro sign € from the above example in four bytes instead of three, it could be padded with leading 0s until it was 21 bits long – 000 000010 000010 101100, and encoded as 11110000 10000010 10000010 10101100 (or F0 82 82 AC in hexadecimal). This is called an overlong encoding.

The standard specifies that the correct encoding of a code point uses only the minimum number of bytes required to hold the significant bits of the code point. Longer encodings are called overlong and are not valid UTF-8 representations of the code point. This rule maintains a one-to-one correspondence between code points and their valid encodings, so that there is a unique valid encoding for each code point. This ensures that string comparisons and searches are well-defined.

Invalid sequences and error handling

Not all sequences of bytes are valid UTF-8. A UTF-8 decoder should be prepared for:

  • invalid bytes
  • an unexpected continuation byte
  • a non-continuation byte before the end of the character
  • the string ending before the end of the character (which can happen in simple string truncation)
  • an overlong encoding
  • a sequence that decodes to an invalid code point

Many of the first UTF-8 decoders would decode these, ignoring incorrect bits and accepting overlong results. Carefully crafted invalid UTF-8 could make them either skip or create ASCII characters such as NUL, slash, or quotes. Invalid UTF-8 has been used to bypass security validations in high-profile products including Microsoft's IIS web server[26] and Apache's Tomcat servlet container.[27] RFC 3629 states "Implementations of the decoding algorithm MUST protect against decoding invalid sequences."[10] The Unicode Standard requires decoders to "...treat any ill-formed code unit sequence as an error condition. This guarantees that it will neither interpret nor emit an ill-formed code unit sequence."

Since RFC 3629 (November 2003), the high and low surrogate halves used by UTF-16 (U+D800 through U+DFFF) and code points not encodable by UTF-16 (those after U+10FFFF) are not legal Unicode values, and their UTF-8 encoding must be treated as an invalid byte sequence. Not decoding unpaired surrogate halves makes it impossible to store invalid UTF-16 (such as Windows filenames or UTF-16 that has been split between the surrogates) as UTF-8,[28] while it is possible with WTF-8.

Some implementations of decoders throw exceptions on errors.[29] This has the disadvantage that it can turn what would otherwise be harmless errors (such as a "no such file" error) into a denial of service. For instance early versions of Python 3.0 would exit immediately if the command line or environment variables contained invalid UTF-8.[30] An alternative practice is to replace errors with a replacement character. Since Unicode 6[31] (October 2010), the standard (chapter 3) has recommended a "best practice" where the error ends as soon as a disallowed byte is encountered. In these decoders E1,A0,C0 is two errors (2 bytes in the first one). This means an error is no more than three bytes long and never contains the start of a valid character, and there are 21,952 different possible errors.[32] The standard also recommends replacing each error with the replacement character "�" (U+FFFD).

Byte order mark

If the Unicode byte order mark (BOM, U+FEFF) character is at the start of a UTF-8 file, the first three bytes will be 0xEF, 0xBB, 0xBF.

The Unicode Standard neither requires nor recommends the use of the BOM for UTF-8, but warns that it may be encountered at the start of a file trans-coded from another encoding.[33] While ASCII text encoded using UTF-8 is backward compatible with ASCII, this is not true when Unicode Standard recommendations are ignored and a BOM is added. A BOM can confuse software that isn't prepared for it but can otherwise accept UTF-8, e.g. programming languages that permit non-ASCII bytes in string literals but not at the start of the file. Nevertheless, there was and still is software that always inserts a BOM when writing UTF-8, and refuses to correctly interpret UTF-8 unless the first character is a BOM (or the file only contains ASCII).[34]

Adoption

 
Declared character set for the 10 million most popular websites since 2010
 
Use of the main encodings on the web from 2001–2012 as recorded by Google,[35] with UTF-8 overtaking all others in 2008 and over 60% of the web in 2012 (since then approaching 100%). The ASCII-only figure includes all web pages that only contain ASCII characters, regardless of the declared header. Other encodings of Unicode such as GB2312 are added to "others".

Many standards only support UTF-8, e.g. open JSON exchange requires it (without a byte order mark (BOM)).[36] UTF-8 is also the recommendation from the WHATWG for HTML and DOM specifications,[37] and the Internet Mail Consortium recommends that all e‑mail programs be able to display and create mail using UTF-8.[38][39] The World Wide Web Consortium recommends UTF-8 as the default encoding in XML and HTML (and not just using UTF-8, also declaring it in metadata), "even when all characters are in the ASCII range ... Using non-UTF-8 encodings can have unexpected results".[40]

Lots of software has the ability to read / write UTF-8, and for some functions UTF-8 is the only option. In some cases it may though require the user to change options from the normal settings, or may require a BOM (byte order mark) as the first character to read the file. Examples of software supporting UTF-8 include Google Drive and LibreOffice, most databases support UTF-8.[41]

UTF-8 has been the most common encoding for the World Wide Web since 2008.[42] As of November 2022, UTF-8 accounts for on average 98.0% of all web pages (and 990 of the top 1,000 highest ranked web pages).[7] Although many pages only use ASCII characters to display content, few websites now declare their encoding to only be ASCII instead of UTF-8.[43] Over a third of the languages tracked have 100% UTF-8 use.

For local text files UTF-8 usage is less prevalent, where a few legacy single-byte (and a few CJK multi-byte) encodings remain in use to some degree. The primary cause for this is a few text editors that refuse to use UTF-8 when processing files, unless the first bytes of the file encode a byte order mark character (BOM). However, as most text editors correctly do not require a BOM, they often do not insert a BOM at the start of files they save, causing compatibility issues with such editors. To support editors that expect a BOM, a BOM must be added manually to the start of the file.[44] Many other text editors simply assume a UTF-8 encoding for all files due to its nigh-ubiquity.[45] As of Windows 10, Windows Notepad defaults to writing UTF-8 without a BOM (a change since Windows 7), bringing it into line with most other text editors.[46] With regard to system files, some system files on Windows 11 require UTF-8[47] with no requirement for a BOM, and almost all files on macOS and Linux are required to be UTF-8 without a BOM.[citation needed] Java 18 defaults to reading and writing files as UTF-8,[48] and in older versions (e.g. LTS versions) only the NIO API was changed to do so. Many other programming languages default to UTF-8 for I/O, including Ruby 3.0[49][50] and R 4.2.2.[51] All currently supported versions of Python support UTF-8 for I/O, even on Windows (where it is opt-in for the open() function[52]), and plans exist to make UTF-8 I/O the default in Python 3.15 on all platforms.[53]

Usage of UTF-8 within software is also lower than in other areas as UTF-16 is often used instead. This occurs particularly in Windows, but also in JavaScript, Python[e], Qt, and many other cross-platform software libraries. Compatibility with the Windows API is the primary reason for this, though the belief that direct indexing of the BMP improves speed was also a factor. More recent software has started to use UTF-8 almost exclusively: The default string primitive in Go,[55] Julia, Rust, Swift 5,[56] and PyPy[57] uses UTF-8; a future version of Python is planned to store strings as UTF-8;[58] and modern versions of Microsoft Visual Studio use UTF-8 internally[59] (though still requiring a command-line switch to read or write UTF-8[60]). UTF-8 is the "only text encoding mandated to be supported by the C++ standard" in C++20.[61] All currently supported Windows versions support UTF-8 in some way (including Xbox[62]); partial support has existed since at least Windows XP. As of May 2019, Microsoft has reversed its previous position of only recommending UTF-16; the capability to set UTF-8 as the encoding[f] for the Windows API was introduced. As of 2020, Microsoft recommends programmers use UTF-8.[63]

History

The International Organization for Standardization (ISO) set out to compose a universal multi-byte character set in 1989. The draft ISO 10646 standard contained a non-required annex called UTF-1 that provided a byte stream encoding of its 32-bit code points. This encoding was not satisfactory on performance grounds, among other problems, and the biggest problem was probably that it did not have a clear separation between ASCII and non-ASCII: new UTF-1 tools would be backward compatible with ASCII-encoded text, but UTF-1-encoded text could confuse existing code expecting ASCII (or extended ASCII), because it could contain continuation bytes in the range 0x21–0x7E that meant something else in ASCII, e.g., 0x2F for '/', the Unix path directory separator, and this example is reflected in the name and introductory text of its replacement. The table below was derived from a textual description in the annex.

UTF-1
Number
of bytes
First
code point
Last
code point
Byte 1 Byte 2 Byte 3 Byte 4 Byte 5
1 U+0000 U+009F 00–9F
2 U+00A0 U+00FF A0 A0–FF
2 U+0100 U+4015 A1–F5 21–7E, A0–FF
3 U+4016 U+38E2D F6–FB 21–7E, A0–FF 21–7E, A0–FF
5 U+38E2E U+7FFFFFFF FC–FF 21–7E, A0–FF 21–7E, A0–FF 21–7E, A0–FF 21–7E, A0–FF

In July 1992, the X/Open committee XoJIG was looking for a better encoding. Dave Prosser of Unix System Laboratories submitted a proposal for one that had faster implementation characteristics and introduced the improvement that 7-bit ASCII characters would only represent themselves; all multi-byte sequences would include only bytes where the high bit was set. The name File System Safe UCS Transformation Format (FSS-UTF) and most of the text of this proposal were later preserved in the final specification.[64][65][66][67]

FSS-UTF

FSS-UTF proposal (1992)
Number
of bytes
First
code point
Last
code point
Byte 1 Byte 2 Byte 3 Byte 4 Byte 5
1 U+0000 U+007F 0xxxxxxx
2 U+0080 U+207F 10xxxxxx 1xxxxxxx
3 U+2080 U+8207F 110xxxxx 1xxxxxxx 1xxxxxxx
4 U+82080 U+208207F 1110xxxx 1xxxxxxx 1xxxxxxx 1xxxxxxx
5 U+2082080 U+7FFFFFFF 11110xxx 1xxxxxxx 1xxxxxxx 1xxxxxxx 1xxxxxxx

In August 1992, this proposal was circulated by an IBM X/Open representative to interested parties. A modification by Ken Thompson of the Plan 9 operating system group at Bell Labs made it self-synchronizing, letting a reader start anywhere and immediately detect character boundaries, at the cost of being somewhat less bit-efficient than the previous proposal. It also abandoned the use of biases and instead added the rule that only the shortest possible encoding is allowed; the additional loss in compactness is relatively insignificant, but readers now have to look out for invalid encodings to avoid reliability and especially security issues. Thompson's design was outlined on September 2, 1992, on a placemat in a New Jersey diner with Rob Pike. In the following days, Pike and Thompson implemented it and updated Plan 9 to use it throughout, and then communicated their success back to X/Open, which accepted it as the specification for FSS-UTF.[66]

FSS-UTF (1992) / UTF-8 (1993)[2]
Number
of bytes
First
code point
Last
code point
Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 6
1 U+0000 U+007F 0xxxxxxx
2 U+0080 U+07FF 110xxxxx 10xxxxxx
3 U+0800 U+FFFF 1110xxxx 10xxxxxx 10xxxxxx
4 U+10000 U+1FFFFF 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
5 U+200000 U+3FFFFFF 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
6 U+4000000 U+7FFFFFFF 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx

UTF-8 was first officially presented at the USENIX conference in San Diego, from January 25 to 29, 1993. The Internet Engineering Task Force adopted UTF-8 in its Policy on Character Sets and Languages in RFC 2277 (BCP 18) for future internet standards work, replacing Single Byte Character Sets such as Latin-1 in older RFCs.[68]

In November 2003, UTF-8 was restricted by RFC 3629 to match the constraints of the UTF-16 character encoding: explicitly prohibiting code points corresponding to the high and low surrogate characters removed more than 3% of the three-byte sequences, and ending at U+10FFFF removed more than 48% of the four-byte sequences and all five- and six-byte sequences.

Standards

There are several current definitions of UTF-8 in various standards documents:

  • RFC 3629 / STD 63 (2003), which establishes UTF-8 as a standard internet protocol element
  • RFC 5198 defines UTF-8 NFC for Network Interchange (2008)
  • ISO/IEC 10646:2014 §9.1 (2014)[69]
  • The Unicode Standard, Version 14.0.0 (2021)[70]

They supersede the definitions given in the following obsolete works:

  • The Unicode Standard, Version 2.0, Appendix A (1996)
  • ISO/IEC 10646-1:1993 Amendment 2 / Annex R (1996)
  • RFC 2044 (1996)
  • RFC 2279 (1998)
  • The Unicode Standard, Version 3.0, §2.3 (2000) plus Corrigendum #1 : UTF-8 Shortest Form (2000)
  • Unicode Standard Annex #27: Unicode 3.1 (2001)[71]
  • The Unicode Standard, Version 5.0 (2006)[72]
  • The Unicode Standard, Version 6.0 (2010)[73]

They are all the same in their general mechanics, with the main differences being on issues such as allowed range of code point values and safe handling of invalid input.

Comparison with other encodings

Some of the important features of this encoding are as follows:

  • Backward compatibility: Backward compatibility with ASCII and the enormous amount of software designed to process ASCII-encoded text was the main driving force behind the design of UTF-8. In UTF-8, single bytes with values in the range of 0 to 127 map directly to Unicode code points in the ASCII range. Single bytes in this range represent characters, as they do in ASCII. Moreover, 7-bit bytes (bytes where the most significant bit is 0) never appear in a multi-byte sequence, and no valid multi-byte sequence decodes to an ASCII code-point. A sequence of 7-bit bytes is both valid ASCII and valid UTF-8, and under either interpretation represents the same sequence of characters. Therefore, the 7-bit bytes in a UTF-8 stream represent all and only the ASCII characters in the stream. Thus, many text processors, parsers, protocols, file formats, text display programs, etc., which use ASCII characters for formatting and control purposes, will continue to work as intended by treating the UTF-8 byte stream as a sequence of single-byte characters, without decoding the multi-byte sequences. ASCII characters on which the processing turns, such as punctuation, whitespace, and control characters will never be encoded as multi-byte sequences. It is therefore safe for such processors to simply ignore or pass-through the multi-byte sequences, without decoding them. For example, ASCII whitespace may be used to tokenize a UTF-8 stream into words; ASCII line-feeds may be used to split a UTF-8 stream into lines; and ASCII NUL characters can be used to split UTF-8-encoded data into null-terminated strings. Similarly, many format strings used by library functions like "printf" will correctly handle UTF-8-encoded input arguments.
  • Fallback and auto-detection: Only a small subset of possible byte strings are a valid UTF-8 string: several bytes cannot appear; a byte with the high bit set cannot be alone; and further requirements mean that it is extremely unlikely that a readable text in any extended ASCII is valid UTF-8. Part of the popularity of UTF-8 is due to it providing a form of backward compatibility for these as well. A UTF-8 processor which erroneously receives extended ASCII as input can thus "auto-detect" this with very high reliability. A UTF-8 stream may simply contain errors, resulting in the auto-detection scheme producing false positives; but auto-detection is successful in the vast majority of cases, especially with longer texts, and is widely used. It also works to "fall back" or replace 8-bit bytes using the appropriate code-point for a legacy encoding when errors in the UTF-8 are detected, allowing recovery even if UTF-8 and legacy encoding is concatenated in the same file.
  • Prefix code: The first byte indicates the number of bytes in the sequence. Reading from a stream can instantaneously decode each individual fully received sequence, without first having to wait for either the first byte of a next sequence or an end-of-stream indication. The length of multi-byte sequences is easily determined by humans as it is simply the number of high-order 1s in the leading byte. An incorrect character will not be decoded if a stream ends mid-sequence.
  • Self-synchronization: The leading bytes and the continuation bytes do not share values (continuation bytes start with the bits 10 while single bytes start with 0 and longer lead bytes start with 11). This means a search will not accidentally find the sequence for one character starting in the middle of another character. It also means the start of a character can be found from a random position by backing up at most 3 bytes to find the leading byte. An incorrect character will not be decoded if a stream starts mid-sequence, and a shorter sequence will never appear inside a longer one.
  • Sorting order: The chosen values of the leading bytes means that a list of UTF-8 strings can be sorted in code point order by sorting the corresponding byte sequences.

Single-byte

  • UTF-8 can encode any Unicode character, avoiding the need to figure out and set a "code page" or otherwise indicate what character set is in use, and allowing output in multiple scripts at the same time. For many scripts there have been more than one single-byte encoding in usage, so even knowing the script was insufficient information to display it correctly.
  • The bytes 0xFE and 0xFF do not appear, so a valid UTF-8 stream never matches the UTF-16 byte order mark and thus cannot be confused with it. The absence of 0xFF (0377) also eliminates the need to escape this byte in Telnet (and FTP control connection).
  • UTF-8 encoded text is larger than specialized single-byte encodings except for plain ASCII characters. In the case of scripts which used 8-bit character sets with non-Latin characters encoded in the upper half (such as most Cyrillic and Greek alphabet code pages), characters in UTF-8 will be double the size. For some scripts, such as Thai and Devanagari (which is used by various South Asian languages), characters will triple in size. There are even examples where a single byte turns into a composite character in Unicode and is thus six times larger in UTF-8. This has caused objections in India and other countries.
  • It is possible in UTF-8 (or any other multi-byte encoding) to split or truncate a string in the middle of a character. If the two pieces are not re-appended later before interpretation as characters, this can introduce an invalid sequence at both the end of the previous section and the start of the next, and some decoders will not preserve these bytes and result in data loss. Because UTF-8 is self-synchronizing this will however never introduce a different valid character, and it is also fairly easy to move the truncation point backward to the start of a character.
  • If the code points are all the same size, measurements of a fixed number of them is easy. Due to ASCII-era documentation where "character" is used as a synonym for "byte" this is often considered important. However, by measuring string positions using bytes instead of "characters" most algorithms can be easily and efficiently adapted for UTF-8. Searching for a string within a long string can for example be done byte by byte; the self-synchronization property prevents false positives.

Other multi-byte

  • UTF-8 can encode any Unicode character. Files in different scripts can be displayed correctly without having to choose the correct code page or font. For instance, Chinese and Arabic can be written in the same file without specialized markup or manual settings that specify an encoding.
  • UTF-8 is self-synchronizing: character boundaries are easily identified by scanning for well-defined bit patterns in either direction. If bytes are lost due to error or corruption, one can always locate the next valid character and resume processing. If there is a need to shorten a string to fit a specified field, the previous valid character can easily be found. Many multi-byte encodings such as Shift JIS are much harder to resynchronize. This also means that byte-oriented string-searching algorithms can be used with UTF-8 (as a character is the same as a "word" made up of that many bytes), optimized versions of byte searches can be much faster due to hardware support and lookup tables that have only 256 entries. Self-synchronization does however require that bits be reserved for these markers in every byte, increasing the size.
  • Efficient to encode using simple bitwise operations. UTF-8 does not require slower mathematical operations such as multiplication or division (unlike Shift JIS, GB 2312 and other encodings).
  • UTF-8 will take more space than a multi-byte encoding designed for a specific script. East Asian legacy encodings generally used two bytes per character yet take three bytes per character in UTF-8.

UTF-16

  • Byte encodings and UTF-8 are represented by byte arrays in programs, and often nothing needs to be done to a function when converting source code from a byte encoding to UTF-8. UTF-16 is represented by 16-bit word arrays, and converting to UTF-16 while maintaining compatibility with existing ASCII-based programs (such as was done with Windows) requires every API and data structure that takes a string to be duplicated, one version accepting byte strings and another version accepting UTF-16. If backward compatibility is not needed, all string handling still must be modified.
  • Text encoded in UTF-8 will be smaller than the same text encoded in UTF-16 if there are more code points below U+0080 than in the range U+0800..U+FFFF. This is true for all modern European languages. It is often true even for languages like Chinese, due to the large number of spaces, newlines, digits, and HTML markup in typical files.
  • Most communication (e.g. HTML and IP) and storage (e.g. for Unix) was designed for a stream of bytes. A UTF-16 string must use a pair of bytes for each code unit:
    • The order of those two bytes becomes an issue and must be specified in the UTF-16 protocol, such as with a byte order mark.
    • If an odd number of bytes is missing from UTF-16, the whole rest of the string will be meaningless text. Any bytes missing from UTF-8 will still allow the text to be recovered accurately starting with the next character after the missing bytes.

Derivatives

The following implementations show slight differences from the UTF-8 specification. They are incompatible with the UTF-8 specification and may be rejected by conforming UTF-8 applications.

CESU-8

Unicode Technical Report #26[74] assigns the name CESU-8 to a nonstandard variant of UTF-8, in which Unicode characters in supplementary planes are encoded using six bytes, rather than the four bytes required by UTF-8. CESU-8 encoding treats each half of a four-byte UTF-16 surrogate pair as a two-byte UCS-2 character, yielding two three-byte UTF-8 characters, which together represent the original supplementary character. Unicode characters within the Basic Multilingual Plane appear as they would normally in UTF-8. The Report was written to acknowledge and formalize the existence of data encoded as CESU-8, despite the Unicode Consortium discouraging its use, and notes that a possible intentional reason for CESU-8 encoding is preservation of UTF-16 binary collation.

CESU-8 encoding can result from converting UTF-16 data with supplementary characters to UTF-8, using conversion methods that assume UCS-2 data, meaning they are unaware of four-byte UTF-16 supplementary characters. It is primarily an issue on operating systems which extensively use UTF-16 internally, such as Microsoft Windows.[citation needed]

In Oracle Database, the UTF8 character set uses CESU-8 encoding, and is deprecated. The AL32UTF8 character set uses standards-compliant UTF-8 encoding, and is preferred.[75][76]

CESU-8 is prohibited for use in HTML5 documents.[77][78][79]

MySQL utf8mb3

In MySQL, the utf8mb3 character set is defined to be UTF-8 encoded data with a maximum of three bytes per character, meaning only Unicode characters in the Basic Multilingual Plane (i.e. from UCS-2) are supported. Unicode characters in supplementary planes are explicitly not supported. utf8mb3 is deprecated in favor of the utf8mb4 character set, which uses standards-compliant UTF-8 encoding. utf8 is an alias for utf8mb3, but is intended to become an alias to utf8mb4 in a future release of MySQL.[80] It is possible, though unsupported, to store CESU-8 encoded data in utf8mb3, by handling UTF-16 data with supplementary characters as though it is UCS-2.

Modified UTF-8

Modified UTF-8 (MUTF-8) originated in the Java programming language. In Modified UTF-8, the null character (U+0000) uses the two-byte overlong encoding 11000000 10000000 (hexadecimal C0 80), instead of 00000000 (hexadecimal 00).[81] Modified UTF-8 strings never contain any actual null bytes but can contain all Unicode code points including U+0000,[82] which allows such strings (with a null byte appended) to be processed by traditional null-terminated string functions. All known Modified UTF-8 implementations also treat the surrogate pairs as in CESU-8.

In normal usage, the language supports standard UTF-8 when reading and writing strings through InputStreamReader and OutputStreamWriter (if it is the platform's default character set or as requested by the program). However it uses Modified UTF-8 for object serialization[83] among other applications of DataInput and DataOutput, for the Java Native Interface,[84] and for embedding constant strings in class files.[85]

The dex format defined by Dalvik also uses the same modified UTF-8 to represent string values.[86] Tcl also uses the same modified UTF-8[87] as Java for internal representation of Unicode data, but uses strict CESU-8 for external data.

WTF-8

In WTF-8 (Wobbly Transformation Format, 8-bit) unpaired surrogate halves (U+D800 through U+DFFF) are allowed.[88] This is necessary to store possibly-invalid UTF-16, such as Windows filenames. Many systems that deal with UTF-8 work this way without considering it a different encoding, as it is simpler.[89]

(The term "WTF-8" has also been used humorously to refer to erroneously doubly-encoded UTF-8[90][91] sometimes with the implication that CP1252 bytes are the only ones encoded.)[92]

PEP 383

Version 3 of the Python programming language treats each byte of an invalid UTF-8 bytestream as an error (see also changes with new UTF-8 mode in Python 3.7[93]); this gives 128 different possible errors. Extensions have been created to allow any byte sequence that is assumed to be UTF-8 to be losslessly transformed to UTF-16 or UTF-32, by translating the 128 possible error bytes to reserved code points, and transforming those code points back to error bytes to output UTF-8. The most common approach is to translate the codes to U+DC80...U+DCFF which are low (trailing) surrogate values and thus "invalid" UTF-16, as used by Python's PEP 383 (or "surrogateescape") approach.[94] Another encoding called MirBSD OPTU-8/16 converts them to U+EF80...U+EFFF in a Private Use Area.[95] In either approach, the byte value is encoded in the low eight bits of the output code point.

These encodings are very useful because they avoid the need to deal with "invalid" byte strings until much later, if at all, and allow "text" and "data" byte arrays to be the same object. If a program wants to use UTF-16 internally these are required to preserve and use filenames that can use invalid UTF-8;[96] as the Windows filesystem API uses UTF-16, the need to support invalid UTF-8 is less there.[94]

For the encoding to be reversible, the standard UTF-8 encodings of the code points used for erroneous bytes must be considered invalid. This makes the encoding incompatible with WTF-8 or CESU-8 (though only for 128 code points). When re-encoding it is necessary to be careful of sequences of error code points which convert back to valid UTF-8, which may be used by malicious software to get unexpected characters in the output, though this cannot produce ASCII characters so it is considered comparatively safe, since malicious sequences (such as cross-site scripting) usually rely on ASCII characters.[96]

See also

Notes

  1. ^ a b 17 planes times 216 code points per plane, minus 211 technically-invalid surrogates.
  2. ^ There are enough x bits to encode up to 0x1FFFFF, but the current RFC 3629 §3 limits UTF-8 encoding to code point U+10FFFF, to match the limits of UTF-16. The obsolete RFC 2279 allowed UTF-8 encoding up to (then legal) code point U+7FFFFFF.
  3. ^ Some complex emoji characters can take even more than this; the transgender flag emoji (🏳️‍⚧️), which consists of the five-codepoint sequence U+1F3F3 U+FE0F U+200D U+26A7 U+FE0F, requires sixteen bytes to encode, while that for the flag of Scotland (🏴󠁧󠁢󠁳󠁣󠁴󠁿) requires a total of twenty-eight bytes for the seven-codepoint sequence U+1F3F4 U+E0067 U+E0062 U+E0073 U+E0063 U+E0074 U+E007F.
  4. ^ For example, cell 9D says +1D. The hexadecimal number 9D in binary is 10011101, and since the 2 highest bits (10) are reserved for marking this as a continuation byte, the remaining 6 bits (011101) have a hexadecimal value of 1D.
  5. ^ Python uses a number of encodings for what it calls "Unicode", however none of these encodings are UTF-8. Python 2 and early version 3 used UTF-16 on Windows and UTF-32 on Unix. More recent implementations of Python 3 use three fixed-length encodings: ISO-8859-1, UCS-2, and UTF-32, depending on the maximum code point needed.[54]
  6. ^ Referred to as 'code page' in Windows contexts

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External links

  • Original UTF-8 paper () for Plan 9 from Bell Labs
  • History of UTF-8 by Rob Pike
  • UTF-8 test pages:
    • Andreas Prilop 2017-11-30 at the Wayback Machine
    • Jost Gippert
    • World Wide Web Consortium
  • Unix/Linux: UTF-8/Unicode FAQ, Linux Unicode HOWTO, UTF-8 and Gentoo
  • Characters, Symbols and the Unicode Miracle on YouTube

variable, length, character, encoding, used, electronic, communication, defined, unicode, standard, name, derived, from, unicode, universal, coded, character, transformation, format, standardunicode, standardclassificationunicode, transformation, format, exten. UTF 8 is a variable length character encoding used for electronic communication Defined by the Unicode Standard the name is derived from Unicode or Universal Coded Character Set Transformation Format 8 bit 1 UTF 8StandardUnicode StandardClassificationUnicode Transformation Format extended ASCII variable length encodingExtendsUS ASCIITransforms EncodesISO IEC 10646 Unicode Preceded byUTF 1vteUTF 8 is capable of encoding all 1 112 064 a valid character code points in Unicode using one to four one byte 8 bit code units Code points with lower numerical values which tend to occur more frequently are encoded using fewer bytes It was designed for backward compatibility with ASCII the first 128 characters of Unicode which correspond one to one with ASCII are encoded using a single byte with the same binary value as ASCII so that valid ASCII text is valid UTF 8 encoded Unicode as well UTF 8 was designed as a superior alternative to UTF 1 a proposed variable length encoding with partial ASCII compatibility which lacked some features including self synchronization and fully ASCII compatible handling of characters such as slashes Ken Thompson and Rob Pike produced the first implementation for the Plan 9 operating system in September 1992 2 3 This led to its adoption by X Open as its specification for FSS UTF 4 which would first be officially presented at USENIX in January 1993 5 and subsequently adopted by the Internet Engineering Task Force IETF in RFC 2277 BCP 18 6 for future internet standards work replacing Single Byte Character Sets such as Latin 1 in older RFCs UTF 8 is the dominant encoding for the World Wide Web and internet technologies accounting for 98 0 of all web pages and up to 100 0 for many languages as of 2022 7 Contents 1 Naming 2 Encoding 2 1 Examples 2 2 Octal 2 3 Codepage layout 2 4 Overlong encodings 2 5 Invalid sequences and error handling 2 6 Byte order mark 3 Adoption 4 History 4 1 FSS UTF 5 Standards 6 Comparison with other encodings 6 1 Single byte 6 2 Other multi byte 6 3 UTF 16 7 Derivatives 7 1 CESU 8 7 2 MySQL utf8mb3 7 3 Modified UTF 8 7 4 WTF 8 7 5 PEP 383 8 See also 9 Notes 10 References 11 External linksNaming EditThe official Internet Assigned Numbers Authority IANA code for the encoding is UTF 8 8 All letters are upper case and the name is hyphenated This spelling is used in all the Unicode Consortium documents relating to the encoding However the name utf 8 may be used by all standards conforming to the IANA list which include CSS HTML XML and HTTP headers 9 as the declaration is case insensitive 8 Other variants such as those that omit the hyphen or replace it with a space i e utf8 or UTF 8 are not accepted as correct by the governing standards 10 Despite this most web browsers can understand them and so standards intended to describe existing practice such as HTML5 may effectively require their recognition 11 UTF 8 BOM and UTF 8 NOBOM are sometimes used for text files which contain or don t contain a byte order mark BOM respectively citation needed In Japan especially UTF 8 encoding without a BOM is sometimes called UTF 8N 12 13 In Windows UTF 8 is codepage 65001 14 i e CP UTF8 in source code In HP PCL UTF 8 is called Symbol ID 18N 15 Encoding EditUTF 8 encodes code points in one to four bytes depending on the value of the code point The x characters are replaced by the bits of the code point Code point UTF 8 conversion First code point Last code point Byte 1 Byte 2 Byte 3 Byte 4 Code pointsU 0000 U 007F 0xxxxxxx 128U 0080 U 07FF 110xxxxx 10xxxxxx 1920U 0800 U FFFF 1110xxxx 10xxxxxx 10xxxxxx a 61440U 10000 b U 10FFFF 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx 1048576The first 128 code points ASCII need one byte The next 1 920 code points need two bytes to encode which covers the remainder of almost all Latin script alphabets and also IPA extensions Greek Cyrillic Coptic Armenian Hebrew Arabic Syriac Thaana and N Ko alphabets as well as Combining Diacritical Marks Three bytes are needed for the rest of the Basic Multilingual Plane which contains virtually all code points in common use 16 including most Chinese Japanese and Korean characters Four bytes are needed for code points in the other planes of Unicode which include less common CJK characters various historic scripts mathematical symbols and emoji pictographic symbols A character can take more than 4 bytes because it is made of more than one code point For instance a national flag character takes 8 bytes since it s constructed from a pair of Unicode scalar values both from outside the BMP 17 c Examples Edit Consider the encoding of the euro sign The Unicode code point for is U 20AC As this code point lies between U 0800 and U FFFF this will take three bytes to encode Hexadecimal 20AC is binary 0010 0000 10 10 1100 The two leading zeros are added because a three byte encoding needs exactly sixteen bits from the code point Because the encoding will be three bytes long its leading byte starts with three 1s then a 0 1110 The four most significant bits of the code point are stored in the remaining low order four bits of this byte 11100010 leaving 12 bits of the code point yet to be encoded 0000 10 10 1100 All continuation bytes contain exactly six bits from the code point So the next six bits of the code point are stored in the low order six bits of the next byte and 10 is stored in the high order two bits to mark it as a continuation byte so 10000010 Finally the last six bits of the code point are stored in the low order six bits of the final byte and again 10 is stored in the high order two bits 10101100 The three bytes 11100010 10000010 10101100 can be more concisely written in hexadecimal as E2 82 AC The following table summarizes this conversion as well as others with different lengths in UTF 8 The colors indicate how bits from the code point are distributed among the UTF 8 bytes Additional bits added by the UTF 8 encoding process are shown in black Examples of UTF 8 encoding Character Binary code point Binary UTF 8 Hex UTF 8 U 0024 010 0100 00100100 24 U 00A3 000 10 10 0011 11000010 10100011 C2 A3ह U 0939 0000 1001 00 11 1001 11100000 10100100 10111001 E0 A4 B9 U 20AC 0010 0000 10 10 1100 11100010 10000010 10101100 E2 82 AC한 U D55C 1101 0101 01 01 1100 11101101 10010101 10011100 ED 95 9C𐍈 U 10348 0 00 01 0000 0011 01 00 1000 11110000 10010000 10001101 10001000 F0 90 8D 88Octal Edit UTF 8 s use of six bits per byte to represent the actual characters being encoded means that octal notation which uses 3 bit groups can aid in the comparison of UTF 8 sequences with one another and in manual conversion 18 Octal code point Octal UTF 8 conversion First code point Last code point Code point Byte 1 Byte 2 Byte 3 Byte 4000 0177 xxx xxx0200 03777 xxyy 3xx 2yy04000 077777 xyyzz 34x 2yy 2zz0100000 0177777 1xyyzz 35x 2yy 2zz0200000 04177777 xyyzzww 36x 2yy 2zz 2wwWith octal notation the arbitrary octal digits marked with x y z or w in the table will remain unchanged when converting to or from UTF 8 Example A U 00C1 0301 in octal is encoded as 303 201 in UTF 8 C3 81 in hex Example U 20AC 020254 is encoded as 342 202 254 in UTF 8 E2 82 AC in hex Codepage layout Edit The following table summarizes usage of UTF 8 code units individual bytes or octets in a code page format The upper half is for bytes used only in single byte codes so it looks like a normal code page the lower half is for continuation bytes and leading bytes and is explained further in the legend below UTF 80 1 2 3 4 5 6 7 8 9 A B C D E F0x NUL SOH STX ETX EOT ENQ ACK BEL BS HT LF VT FF CR SO SI1x DLE DC1 DC2 DC3 DC4 NAK SYN ETB CAN EM SUB ESC FS GS RS US2x SP amp 3x 0 1 2 3 4 5 6 7 8 9 lt gt 4x A B C D E F G H I J K L M N O5x P Q R S T U V W X Y Z 6x a b c d e f g h i j k l m n o7x p q r s t u v w x y z DEL8x 9x Ax Bx Cx 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2Dx 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2Ex 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3Fx 4 4 4 4 4 4 4 4 5 5 5 5 6 60 1 2 3 4 5 6 7 8 9 A B C D E F 7 bit single byte code points They must not be followed by a continuation byte 19 Continuation bytes 20 The tooltip shows in hex the value of the 6 bits they add d Leading bytes for a sequence of multiple bytes must be followed by exactly N 1 continuation bytes 21 The tooltip shows the code point range and the Unicode blocks encoded by sequences starting with this byte Leading bytes where not all arrangements of continuation bytes are valid E0 and F0 could start overlong encodings F4 can start code points greater than U 10FFFF ED can start code points in the range U D800 U DFFF which are invalid UTF 16 surrogate halves 22 Do not appear in a valid UTF 8 sequence C0 and C1 could be used only for an overlong encoding of a 1 byte character 23 F5 to FD are leading bytes of 4 byte or longer sequences that can only encode code points larger than U 10FFFF 24 FE and FF were never assigned any meaning 25 Overlong encodings Edit In principle it would be possible to inflate the number of bytes in an encoding by padding the code point with leading 0s To encode the euro sign from the above example in four bytes instead of three it could be padded with leading 0s until it was 21 bits long 000 000010 000010 101100 and encoded as 11110000 10000010 10000010 10101100 or F0 82 82 AC in hexadecimal This is called an overlong encoding The standard specifies that the correct encoding of a code point uses only the minimum number of bytes required to hold the significant bits of the code point Longer encodings are called overlong and are not valid UTF 8 representations of the code point This rule maintains a one to one correspondence between code points and their valid encodings so that there is a unique valid encoding for each code point This ensures that string comparisons and searches are well defined Invalid sequences and error handling Edit Not all sequences of bytes are valid UTF 8 A UTF 8 decoder should be prepared for invalid bytes an unexpected continuation byte a non continuation byte before the end of the character the string ending before the end of the character which can happen in simple string truncation an overlong encoding a sequence that decodes to an invalid code pointMany of the first UTF 8 decoders would decode these ignoring incorrect bits and accepting overlong results Carefully crafted invalid UTF 8 could make them either skip or create ASCII characters such as NUL slash or quotes Invalid UTF 8 has been used to bypass security validations in high profile products including Microsoft s IIS web server 26 and Apache s Tomcat servlet container 27 RFC 3629 states Implementations of the decoding algorithm MUST protect against decoding invalid sequences 10 The Unicode Standard requires decoders to treat any ill formed code unit sequence as an error condition This guarantees that it will neither interpret nor emit an ill formed code unit sequence Since RFC 3629 November 2003 the high and low surrogate halves used by UTF 16 U D800 through U DFFF and code points not encodable by UTF 16 those after U 10FFFF are not legal Unicode values and their UTF 8 encoding must be treated as an invalid byte sequence Not decoding unpaired surrogate halves makes it impossible to store invalid UTF 16 such as Windows filenames or UTF 16 that has been split between the surrogates as UTF 8 28 while it is possible with WTF 8 Some implementations of decoders throw exceptions on errors 29 This has the disadvantage that it can turn what would otherwise be harmless errors such as a no such file error into a denial of service For instance early versions of Python 3 0 would exit immediately if the command line or environment variables contained invalid UTF 8 30 An alternative practice is to replace errors with a replacement character Since Unicode 6 31 October 2010 the standard chapter 3 has recommended a best practice where the error ends as soon as a disallowed byte is encountered In these decoders E1 A0 C0 is two errors 2 bytes in the first one This means an error is no more than three bytes long and never contains the start of a valid character and there are 21 952 different possible errors 32 The standard also recommends replacing each error with the replacement character U FFFD Byte order mark Edit If the Unicode byte order mark BOM U FEFF character is at the start of a UTF 8 file the first three bytes will be 0xEF 0xBB 0xBF The Unicode Standard neither requires nor recommends the use of the BOM for UTF 8 but warns that it may be encountered at the start of a file trans coded from another encoding 33 While ASCII text encoded using UTF 8 is backward compatible with ASCII this is not true when Unicode Standard recommendations are ignored and a BOM is added A BOM can confuse software that isn t prepared for it but can otherwise accept UTF 8 e g programming languages that permit non ASCII bytes in string literals but not at the start of the file Nevertheless there was and still is software that always inserts a BOM when writing UTF 8 and refuses to correctly interpret UTF 8 unless the first character is a BOM or the file only contains ASCII 34 Adoption EditSee also Popularity of text encodings Declared character set for the 10 million most popular websites since 2010 Use of the main encodings on the web from 2001 2012 as recorded by Google 35 with UTF 8 overtaking all others in 2008 and over 60 of the web in 2012 since then approaching 100 The ASCII only figure includes all web pages that only contain ASCII characters regardless of the declared header Other encodings of Unicode such as GB2312 are added to others Many standards only support UTF 8 e g open JSON exchange requires it without a byte order mark BOM 36 UTF 8 is also the recommendation from the WHATWG for HTML and DOM specifications 37 and the Internet Mail Consortium recommends that all e mail programs be able to display and create mail using UTF 8 38 39 The World Wide Web Consortium recommends UTF 8 as the default encoding in XML and HTML and not just using UTF 8 also declaring it in metadata even when all characters are in the ASCII range Using non UTF 8 encodings can have unexpected results 40 Lots of software has the ability to read write UTF 8 and for some functions UTF 8 is the only option In some cases it may though require the user to change options from the normal settings or may require a BOM byte order mark as the first character to read the file Examples of software supporting UTF 8 include Google Drive and LibreOffice most databases support UTF 8 41 UTF 8 has been the most common encoding for the World Wide Web since 2008 42 As of November 2022 update UTF 8 accounts for on average 98 0 of all web pages and 990 of the top 1 000 highest ranked web pages 7 Although many pages only use ASCII characters to display content few websites now declare their encoding to only be ASCII instead of UTF 8 43 Over a third of the languages tracked have 100 UTF 8 use For local text files UTF 8 usage is less prevalent where a few legacy single byte and a few CJK multi byte encodings remain in use to some degree The primary cause for this is a few text editors that refuse to use UTF 8 when processing files unless the first bytes of the file encode a byte order mark character BOM However as most text editors correctly do not require a BOM they often do not insert a BOM at the start of files they save causing compatibility issues with such editors To support editors that expect a BOM a BOM must be added manually to the start of the file 44 Many other text editors simply assume a UTF 8 encoding for all files due to its nigh ubiquity 45 As of Windows 10 Windows Notepad defaults to writing UTF 8 without a BOM a change since Windows 7 bringing it into line with most other text editors 46 With regard to system files some system files on Windows 11 require UTF 8 47 with no requirement for a BOM and almost all files on macOS and Linux are required to be UTF 8 without a BOM citation needed Java 18 defaults to reading and writing files as UTF 8 48 and in older versions e g LTS versions only the NIO API was changed to do so Many other programming languages default to UTF 8 for I O including Ruby 3 0 49 50 and R 4 2 2 51 All currently supported versions of Python support UTF 8 for I O even on Windows where it is opt in for the open function 52 and plans exist to make UTF 8 I O the default in Python 3 15 on all platforms 53 Usage of UTF 8 within software is also lower than in other areas as UTF 16 is often used instead This occurs particularly in Windows but also in JavaScript Python e Qt and many other cross platform software libraries Compatibility with the Windows API is the primary reason for this though the belief that direct indexing of the BMP improves speed was also a factor More recent software has started to use UTF 8 almost exclusively The default string primitive in Go 55 Julia Rust Swift 5 56 and PyPy 57 uses UTF 8 a future version of Python is planned to store strings as UTF 8 58 and modern versions of Microsoft Visual Studio use UTF 8 internally 59 though still requiring a command line switch to read or write UTF 8 60 UTF 8 is the only text encoding mandated to be supported by the C standard in C 20 61 All currently supported Windows versions support UTF 8 in some way including Xbox 62 partial support has existed since at least Windows XP As of May 2019 Microsoft has reversed its previous position of only recommending UTF 16 the capability to set UTF 8 as the encoding f for the Windows API was introduced As of 2020 Microsoft recommends programmers use UTF 8 63 History EditSee also Universal Coded Character Set History The International Organization for Standardization ISO set out to compose a universal multi byte character set in 1989 The draft ISO 10646 standard contained a non required annex called UTF 1 that provided a byte stream encoding of its 32 bit code points This encoding was not satisfactory on performance grounds among other problems and the biggest problem was probably that it did not have a clear separation between ASCII and non ASCII new UTF 1 tools would be backward compatible with ASCII encoded text but UTF 1 encoded text could confuse existing code expecting ASCII or extended ASCII because it could contain continuation bytes in the range 0x21 0x7E that meant something else in ASCII e g 0x2F for the Unix path directory separator and this example is reflected in the name and introductory text of its replacement The table below was derived from a textual description in the annex UTF 1 Numberof bytes Firstcode point Lastcode point Byte 1 Byte 2 Byte 3 Byte 4 Byte 51 U 0000 U 009F 00 9F2 U 00A0 U 00FF A0 A0 FF2 U 0100 U 4015 A1 F5 21 7E A0 FF3 U 4016 U 38E2D F6 FB 21 7E A0 FF 21 7E A0 FF5 U 38E2E U 7FFFFFFF FC FF 21 7E A0 FF 21 7E A0 FF 21 7E A0 FF 21 7E A0 FFIn July 1992 the X Open committee XoJIG was looking for a better encoding Dave Prosser of Unix System Laboratories submitted a proposal for one that had faster implementation characteristics and introduced the improvement that 7 bit ASCII characters would only represent themselves all multi byte sequences would include only bytes where the high bit was set The name File System Safe UCS Transformation Format FSS UTF and most of the text of this proposal were later preserved in the final specification 64 65 66 67 FSS UTF Edit FSS UTF proposal 1992 Numberof bytes Firstcode point Lastcode point Byte 1 Byte 2 Byte 3 Byte 4 Byte 51 U 0000 U 007F 0xxxxxxx2 U 0080 U 207F 10xxxxxx 1xxxxxxx3 U 2080 U 8207F 110xxxxx 1xxxxxxx 1xxxxxxx4 U 82080 U 208207F 1110xxxx 1xxxxxxx 1xxxxxxx 1xxxxxxx5 U 2082080 U 7FFFFFFF 11110xxx 1xxxxxxx 1xxxxxxx 1xxxxxxx 1xxxxxxxIn August 1992 this proposal was circulated by an IBM X Open representative to interested parties A modification by Ken Thompson of the Plan 9 operating system group at Bell Labs made it self synchronizing letting a reader start anywhere and immediately detect character boundaries at the cost of being somewhat less bit efficient than the previous proposal It also abandoned the use of biases and instead added the rule that only the shortest possible encoding is allowed the additional loss in compactness is relatively insignificant but readers now have to look out for invalid encodings to avoid reliability and especially security issues Thompson s design was outlined on September 2 1992 on a placemat in a New Jersey diner with Rob Pike In the following days Pike and Thompson implemented it and updated Plan 9 to use it throughout and then communicated their success back to X Open which accepted it as the specification for FSS UTF 66 FSS UTF 1992 UTF 8 1993 2 Numberof bytes Firstcode point Lastcode point Byte 1 Byte 2 Byte 3 Byte 4 Byte 5 Byte 61 U 0000 U 007F 0xxxxxxx2 U 0080 U 07FF 110xxxxx 10xxxxxx3 U 0800 U FFFF 1110xxxx 10xxxxxx 10xxxxxx4 U 10000 U 1FFFFF 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx5 U 200000 U 3FFFFFF 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx6 U 4000000 U 7FFFFFFF 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxxUTF 8 was first officially presented at the USENIX conference in San Diego from January 25 to 29 1993 The Internet Engineering Task Force adopted UTF 8 in its Policy on Character Sets and Languages in RFC 2277 BCP 18 for future internet standards work replacing Single Byte Character Sets such as Latin 1 in older RFCs 68 In November 2003 UTF 8 was restricted by RFC 3629 to match the constraints of the UTF 16 character encoding explicitly prohibiting code points corresponding to the high and low surrogate characters removed more than 3 of the three byte sequences and ending at U 10FFFF removed more than 48 of the four byte sequences and all five and six byte sequences Standards EditThere are several current definitions of UTF 8 in various standards documents RFC 3629 STD 63 2003 which establishes UTF 8 as a standard internet protocol element RFC 5198 defines UTF 8 NFC for Network Interchange 2008 ISO IEC 10646 2014 9 1 2014 69 The Unicode Standard Version 14 0 0 2021 70 They supersede the definitions given in the following obsolete works The Unicode Standard Version 2 0 Appendix A 1996 ISO IEC 10646 1 1993 Amendment 2 Annex R 1996 RFC 2044 1996 RFC 2279 1998 The Unicode Standard Version 3 0 2 3 2000 plus Corrigendum 1 UTF 8 Shortest Form 2000 Unicode Standard Annex 27 Unicode 3 1 2001 71 The Unicode Standard Version 5 0 2006 72 The Unicode Standard Version 6 0 2010 73 They are all the same in their general mechanics with the main differences being on issues such as allowed range of code point values and safe handling of invalid input Comparison with other encodings EditSee also Comparison of Unicode encodings Some of the important features of this encoding are as follows Backward compatibility Backward compatibility with ASCII and the enormous amount of software designed to process ASCII encoded text was the main driving force behind the design of UTF 8 In UTF 8 single bytes with values in the range of 0 to 127 map directly to Unicode code points in the ASCII range Single bytes in this range represent characters as they do in ASCII Moreover 7 bit bytes bytes where the most significant bit is 0 never appear in a multi byte sequence and no valid multi byte sequence decodes to an ASCII code point A sequence of 7 bit bytes is both valid ASCII and valid UTF 8 and under either interpretation represents the same sequence of characters Therefore the 7 bit bytes in a UTF 8 stream represent all and only the ASCII characters in the stream Thus many text processors parsers protocols file formats text display programs etc which use ASCII characters for formatting and control purposes will continue to work as intended by treating the UTF 8 byte stream as a sequence of single byte characters without decoding the multi byte sequences ASCII characters on which the processing turns such as punctuation whitespace and control characters will never be encoded as multi byte sequences It is therefore safe for such processors to simply ignore or pass through the multi byte sequences without decoding them For example ASCII whitespace may be used to tokenize a UTF 8 stream into words ASCII line feeds may be used to split a UTF 8 stream into lines and ASCII NUL characters can be used to split UTF 8 encoded data into null terminated strings Similarly many format strings used by library functions like printf will correctly handle UTF 8 encoded input arguments Fallback and auto detection Only a small subset of possible byte strings are a valid UTF 8 string several bytes cannot appear a byte with the high bit set cannot be alone and further requirements mean that it is extremely unlikely that a readable text in any extended ASCII is valid UTF 8 Part of the popularity of UTF 8 is due to it providing a form of backward compatibility for these as well A UTF 8 processor which erroneously receives extended ASCII as input can thus auto detect this with very high reliability A UTF 8 stream may simply contain errors resulting in the auto detection scheme producing false positives but auto detection is successful in the vast majority of cases especially with longer texts and is widely used It also works to fall back or replace 8 bit bytes using the appropriate code point for a legacy encoding when errors in the UTF 8 are detected allowing recovery even if UTF 8 and legacy encoding is concatenated in the same file Prefix code The first byte indicates the number of bytes in the sequence Reading from a stream can instantaneously decode each individual fully received sequence without first having to wait for either the first byte of a next sequence or an end of stream indication The length of multi byte sequences is easily determined by humans as it is simply the number of high order 1s in the leading byte An incorrect character will not be decoded if a stream ends mid sequence Self synchronization The leading bytes and the continuation bytes do not share values continuation bytes start with the bits 10 while single bytes start with 0 and longer lead bytes start with 11 This means a search will not accidentally find the sequence for one character starting in the middle of another character It also means the start of a character can be found from a random position by backing up at most 3 bytes to find the leading byte An incorrect character will not be decoded if a stream starts mid sequence and a shorter sequence will never appear inside a longer one Sorting order The chosen values of the leading bytes means that a list of UTF 8 strings can be sorted in code point order by sorting the corresponding byte sequences Single byte Edit UTF 8 can encode any Unicode character avoiding the need to figure out and set a code page or otherwise indicate what character set is in use and allowing output in multiple scripts at the same time For many scripts there have been more than one single byte encoding in usage so even knowing the script was insufficient information to display it correctly The bytes 0xFE and 0xFF do not appear so a valid UTF 8 stream never matches the UTF 16 byte order mark and thus cannot be confused with it The absence of 0xFF 0377 also eliminates the need to escape this byte in Telnet and FTP control connection UTF 8 encoded text is larger than specialized single byte encodings except for plain ASCII characters In the case of scripts which used 8 bit character sets with non Latin characters encoded in the upper half such as most Cyrillic and Greek alphabet code pages characters in UTF 8 will be double the size For some scripts such as Thai and Devanagari which is used by various South Asian languages characters will triple in size There are even examples where a single byte turns into a composite character in Unicode and is thus six times larger in UTF 8 This has caused objections in India and other countries It is possible in UTF 8 or any other multi byte encoding to split or truncate a string in the middle of a character If the two pieces are not re appended later before interpretation as characters this can introduce an invalid sequence at both the end of the previous section and the start of the next and some decoders will not preserve these bytes and result in data loss Because UTF 8 is self synchronizing this will however never introduce a different valid character and it is also fairly easy to move the truncation point backward to the start of a character If the code points are all the same size measurements of a fixed number of them is easy Due to ASCII era documentation where character is used as a synonym for byte this is often considered important However by measuring string positions using bytes instead of characters most algorithms can be easily and efficiently adapted for UTF 8 Searching for a string within a long string can for example be done byte by byte the self synchronization property prevents false positives Other multi byte Edit UTF 8 can encode any Unicode character Files in different scripts can be displayed correctly without having to choose the correct code page or font For instance Chinese and Arabic can be written in the same file without specialized markup or manual settings that specify an encoding UTF 8 is self synchronizing character boundaries are easily identified by scanning for well defined bit patterns in either direction If bytes are lost due to error or corruption one can always locate the next valid character and resume processing If there is a need to shorten a string to fit a specified field the previous valid character can easily be found Many multi byte encodings such as Shift JIS are much harder to resynchronize This also means that byte oriented string searching algorithms can be used with UTF 8 as a character is the same as a word made up of that many bytes optimized versions of byte searches can be much faster due to hardware support and lookup tables that have only 256 entries Self synchronization does however require that bits be reserved for these markers in every byte increasing the size Efficient to encode using simple bitwise operations UTF 8 does not require slower mathematical operations such as multiplication or division unlike Shift JIS GB 2312 and other encodings UTF 8 will take more space than a multi byte encoding designed for a specific script East Asian legacy encodings generally used two bytes per character yet take three bytes per character in UTF 8 UTF 16 Edit Main article UTF 16 Byte encodings and UTF 8 are represented by byte arrays in programs and often nothing needs to be done to a function when converting source code from a byte encoding to UTF 8 UTF 16 is represented by 16 bit word arrays and converting to UTF 16 while maintaining compatibility with existing ASCII based programs such as was done with Windows requires every API and data structure that takes a string to be duplicated one version accepting byte strings and another version accepting UTF 16 If backward compatibility is not needed all string handling still must be modified Text encoded in UTF 8 will be smaller than the same text encoded in UTF 16 if there are more code points below U 0080 than in the range U 0800 U FFFF This is true for all modern European languages It is often true even for languages like Chinese due to the large number of spaces newlines digits and HTML markup in typical files Most communication e g HTML and IP and storage e g for Unix was designed for a stream of bytes A UTF 16 string must use a pair of bytes for each code unit The order of those two bytes becomes an issue and must be specified in the UTF 16 protocol such as with a byte order mark If an odd number of bytes is missing from UTF 16 the whole rest of the string will be meaningless text Any bytes missing from UTF 8 will still allow the text to be recovered accurately starting with the next character after the missing bytes Derivatives EditThe following implementations show slight differences from the UTF 8 specification They are incompatible with the UTF 8 specification and may be rejected by conforming UTF 8 applications CESU 8 Edit Main article CESU 8 Unicode Technical Report 26 74 assigns the name CESU 8 to a nonstandard variant of UTF 8 in which Unicode characters in supplementary planes are encoded using six bytes rather than the four bytes required by UTF 8 CESU 8 encoding treats each half of a four byte UTF 16 surrogate pair as a two byte UCS 2 character yielding two three byte UTF 8 characters which together represent the original supplementary character Unicode characters within the Basic Multilingual Plane appear as they would normally in UTF 8 The Report was written to acknowledge and formalize the existence of data encoded as CESU 8 despite the Unicode Consortium discouraging its use and notes that a possible intentional reason for CESU 8 encoding is preservation of UTF 16 binary collation CESU 8 encoding can result from converting UTF 16 data with supplementary characters to UTF 8 using conversion methods that assume UCS 2 data meaning they are unaware of four byte UTF 16 supplementary characters It is primarily an issue on operating systems which extensively use UTF 16 internally such as Microsoft Windows citation needed In Oracle Database the UTF8 character set uses CESU 8 encoding and is deprecated The AL32UTF8 character set uses standards compliant UTF 8 encoding and is preferred 75 76 CESU 8 is prohibited for use in HTML5 documents 77 78 79 MySQL utf8mb3 Edit In MySQL the utf8mb3 character set is defined to be UTF 8 encoded data with a maximum of three bytes per character meaning only Unicode characters in the Basic Multilingual Plane i e from UCS 2 are supported Unicode characters in supplementary planes are explicitly not supported utf8mb3 is deprecated in favor of the utf8mb4 character set which uses standards compliant UTF 8 encoding utf8 is an alias for utf8mb3 but is intended to become an alias to utf8mb4 in a future release of MySQL 80 It is possible though unsupported to store CESU 8 encoded data in utf8mb3 by handling UTF 16 data with supplementary characters as though it is UCS 2 Modified UTF 8 Edit Modified UTF 8 MUTF 8 originated in the Java programming language In Modified UTF 8 the null character U 0000 uses the two byte overlong encoding 11000000 10000000 hexadecimal C0 80 instead of 00000000 hexadecimal 00 81 Modified UTF 8 strings never contain any actual null bytes but can contain all Unicode code points including U 0000 82 which allows such strings with a null byte appended to be processed by traditional null terminated string functions All known Modified UTF 8 implementations also treat the surrogate pairs as in CESU 8 In normal usage the language supports standard UTF 8 when reading and writing strings through InputStreamReader and OutputStreamWriter if it is the platform s default character set or as requested by the program However it uses Modified UTF 8 for object serialization 83 among other applications of DataInput and DataOutput for the Java Native Interface 84 and for embedding constant strings in class files 85 The dex format defined by Dalvik also uses the same modified UTF 8 to represent string values 86 Tcl also uses the same modified UTF 8 87 as Java for internal representation of Unicode data but uses strict CESU 8 for external data WTF 8 Edit This section contains a list of miscellaneous information Please relocate any relevant information into other sections or articles August 2020 In WTF 8 Wobbly Transformation Format 8 bit unpaired surrogate halves U D800 through U DFFF are allowed 88 This is necessary to store possibly invalid UTF 16 such as Windows filenames Many systems that deal with UTF 8 work this way without considering it a different encoding as it is simpler 89 The term WTF 8 has also been used humorously to refer to erroneously doubly encoded UTF 8 90 91 sometimes with the implication that CP1252 bytes are the only ones encoded 92 PEP 383 Edit Version 3 of the Python programming language treats each byte of an invalid UTF 8 bytestream as an error see also changes with new UTF 8 mode in Python 3 7 93 this gives 128 different possible errors Extensions have been created to allow any byte sequence that is assumed to be UTF 8 to be losslessly transformed to UTF 16 or UTF 32 by translating the 128 possible error bytes to reserved code points and transforming those code points back to error bytes to output UTF 8 The most common approach is to translate the codes to U DC80 U DCFF which are low trailing surrogate values and thus invalid UTF 16 as used by Python s PEP 383 or surrogateescape approach 94 Another encoding called MirBSD OPTU 8 16 converts them to U EF80 U EFFF in a Private Use Area 95 In either approach the byte value is encoded in the low eight bits of the output code point These encodings are very useful because they avoid the need to deal with invalid byte strings until much later if at all and allow text and data byte arrays to be the same object If a program wants to use UTF 16 internally these are required to preserve and use filenames that can use invalid UTF 8 96 as the Windows filesystem API uses UTF 16 the need to support invalid UTF 8 is less there 94 For the encoding to be reversible the standard UTF 8 encodings of the code points used for erroneous bytes must be considered invalid This makes the encoding incompatible with WTF 8 or CESU 8 though only for 128 code points When re encoding it is necessary to be careful of sequences of error code points which convert back to valid UTF 8 which may be used by malicious software to get unexpected characters in the output though this cannot produce ASCII characters so it is considered comparatively safe since malicious sequences such as cross site scripting usually rely on ASCII characters 96 See also EditAlt code Comparison of email clients Features Comparison of Unicode encodings GB 18030 UTF EBCDIC Iconv Percent encoding Current standard Specials Unicode block Unicode and email Unicode and HTML Character encodings in HTMLNotes Edit a b 17 planes times 216 code points per plane minus 211 technically invalid surrogates There are enough x bits to encode up to 0x1FFFFF but the current RFC 3629 3 limits UTF 8 encoding to code point U 10FFFF to match the limits of UTF 16 The obsolete RFC 2279 allowed UTF 8 encoding up to then legal code point U 7FFFFFF Some complex emoji characters can take even more than this the transgender flag emoji which consists of the five codepoint sequence U 1F3F3 U FE0F U 200D U 26A7 U FE0F requires sixteen bytes to encode while that for the flag of Scotland requires a total of twenty eight bytes for the seven codepoint sequence U 1F3F4 U E0067 U E0062 U E0073 U E0063 U E0074 U E007F For example cell 9D says 1D The hexadecimal number 9D in binary is 10011101 and since the 2 highest bits 10 are reserved for marking this as a continuation byte the remaining 6 bits 011101 have a hexadecimal value of 1D Python uses a number of encodings for what it calls Unicode however none of these encodings are UTF 8 Python 2 and early version 3 used UTF 16 on Windows and UTF 32 on Unix More recent implementations of Python 3 use three fixed length encodings ISO 8859 1 UCS 2 and UTF 32 depending on the maximum code point needed 54 Referred to as code page in Windows contextsReferences Edit Chapter 2 General Structure The Unicode Standard 6 0 ed Mountain View California US The Unicode Consortium ISBN 978 1 936213 01 6 a b Pike Rob 30 April 2003 UTF 8 history Pike Rob Thompson Ken 1993 Hello World or Kalhmera kosme or こんにちは 世界 PDF Proceedings of the Winter 1993 USENIX Conference File System Safe UCS Transformation Format FSS UTF X Open Preliminary Specification PDF unicode org USENIX Winter 1993 Conference Proceedings usenix org RFC 2277 IETF Policy on Character Sets and Languages datatracker ietf org January 1998 a b Usage survey of character encodings broken down by ranking w3techs com Retrieved 2022 11 01 a b Character Sets Internet Assigned Numbers Authority 2013 01 23 Retrieved 2013 02 08 Durst Martin Setting the HTTP charset parameter W3C Retrieved 2013 02 08 a b Yergeau F 2003 UTF 8 a transformation format of ISO 10646 Internet Engineering Task Force doi 10 17487 RFC3629 RFC 3629 Retrieved 2015 02 03 Encoding Standard 4 2 Names and labels WHATWG Retrieved 2018 04 29 BOM suikawiki in Japanese Retrieved 2013 04 26 Davis Mark Forms of Unicode IBM Archived from the original on 2005 05 06 Retrieved 2013 09 18 Liviu 2014 02 07 UTF 8 codepage 65001 in Windows 7 part I Retrieved 2018 01 30 Previously under XP and unverified but probably Vista too for loops simply did not work while codepage 65001 was active HP PCL Symbol Sets Printer Control Language PCL amp PXL Support Blog 2015 02 19 Archived from the original on 2015 02 19 Retrieved 2018 01 30 Allen Julie D Anderson Deborah Becker Joe Cook Richard eds 2012 The Unicode Standard Version 6 1 Mountain View California Unicode Consortium Apple Developer Documentation developer apple com Retrieved 2021 03 15 BinaryString flink 1 9 SNAPSHOT API ci apache org Retrieved 2021 03 24 Chapter 3 PDF The Unicode Standard p 54 Chapter 3 PDF The Unicode Standard p 55 Chapter 3 PDF The Unicode Standard p 55 Yergeau F November 2003 UTF 8 a transformation format of ISO 10646 IETF doi 10 17487 RFC3629 STD 63 RFC 3629 Retrieved August 20 2020 Chapter 3 PDF The Unicode Standard p 54 Yergeau F November 2003 UTF 8 a transformation format of ISO 10646 IETF doi 10 17487 RFC3629 STD 63 RFC 3629 Retrieved August 20 2020 Chapter 3 PDF The Unicode Standard p 55 Marin Marvin 2000 10 17 Web Server Folder Traversal MS00 078 Summary for CVE 2008 2938 National Vulnerability Database PEP 529 Change Windows filesystem encoding to UTF 8 Python org Retrieved 2022 05 10 This PEP proposes changing the default filesystem encoding on Windows to utf 8 and changing all filesystem functions to use the Unicode APIs for filesystem paths can correctly round trip all characters used in paths on POSIX with surrogateescape handling on Windows because str maps to the native representation On Windows bytes cannot round trip all characters used in paths DataInput Java Platform SE 8 docs oracle com Retrieved 2021 03 24 Non decodable Bytes in System Character Interfaces python org 2009 04 22 Retrieved 2014 08 13 Unicode 6 0 0 128 1 byte 16 5 64 2 byte and 5 64 64 3 byte There may be somewhat fewer if more precise tests are done for each continuation byte Chapter 2 PDF The Unicode Standard Version 6 0 p 30 UTF 8 and Unicode FAQ for Unix Linux Davis Mark 2012 02 03 Unicode over 60 percent of the web Official Google blog Archived from the original on 2018 08 09 Retrieved 2020 07 24 Bray Tim December 2017 The JavaScript Object Notation JSON Data Interchange Format Report IETF doi 10 17487 RFC8259 Retrieved 16 February 2018 Encoding Standard encoding spec whatwg org Retrieved 2020 04 15 Usage of Internet mail in the world characters washingtonindependent com 1998 08 01 Retrieved 2007 11 08 Encoding Standard encoding spec whatwg org Retrieved 2018 11 15 Specifying the document s character encoding HTML 5 2 Report World Wide Web Consortium 14 December 2017 Retrieved 2018 06 03 Hillmer Bri 2022 08 26 Encode an Excel file to UTF 8 or UTF 16 Alchemer Retrieved 2022 12 10 Davis Mark 2008 05 05 Moving to Unicode 5 1 Official Google blog Retrieved 2021 02 19 Usage statistics and market share of ASCII for websites October 2021 w3techs com Retrieved 2020 11 01 How can I make Notepad to save text in UTF 8 without the BOM Stack Overflow Retrieved 2021 03 24 Galloway Matt October 2012 Character encoding for iOS developers Or UTF 8 what now www galloway me uk Retrieved 2021 01 02 in reality you usually just assume UTF 8 since that is by far the most common encoding Windows 10 Notepad is getting better UTF 8 encoding support BleepingComputer Retrieved 2021 03 24 Microsoft is now defaulting to saving new text files as UTF 8 without BOM as shown below Customize the Windows 11 Start menu docs microsoft com Retrieved 2021 06 29 Make sure your LayoutModification json uses UTF 8 encoding JEP 400 UTF 8 by default openjdk java net Retrieved 2022 03 30 Feature 16604 Set default for Encoding default external to UTF 8 on Windows bugs ruby lang org Ruby master Ruby Issue Tracking System Retrieved 2022 08 01 Feature 12650 Use UTF 8 encoding for ENV on Windows bugs ruby lang org Ruby master Ruby Issue Tracking System Retrieved 2022 08 01 New features in R 4 2 0 The Jumping Rivers Blog R bloggers 2022 04 01 Retrieved 2022 08 01 PEP 540 add a new UTF 8 mode peps python org Retrieved 2022 09 23 PEP 597 add optional EncodingWarning Python org Retrieved 2021 08 24 PEP 393 flexible string representation Python org Retrieved 2022 05 18 Source code representation The Go Programming Language Specification golang org Report Retrieved 2021 02 10 Tsai Michael J 21 March 2019 UTF 8 string in Swift 5 blog Retrieved 2021 03 15 Switching to UTF 8 fulfills one of string s long term goals to enable high performance processing also lays the groundwork for providing even more performant APIs in the future PyPy v7 1 released now uses UTF 8 internally for Unicode strings Mattip PyPy status blog 2019 03 24 Retrieved 2020 11 21 PEP 623 remove wstr from Unicode Python org Retrieved 2020 11 21 Until we drop the legacy Unicode object it is very hard to try other Unicode implementation s like UTF 8 based implementation in PyPy validate charset validate for compatible characters docs microsoft com Retrieved 2021 07 19 Visual Studio uses UTF 8 as the internal character encoding during conversion between the source character set and the execution character set utf 8 set Source and Executable character sets to UTF 8 docs microsoft com Retrieved 2021 07 18 Absent std u8string in C 11 NewbeDEV Retrieved 2021 11 01 Stahl M UTF 8 support in the Microsoft Game Development Kit GDK learn microsoft com Microsoft Game Development Kit Retrieved 2022 10 24 UTF 8 is the default and only code page on console so we recommend A APIs to take full advantage of that Use the Windows UTF 8 code page UWP applications docs microsoft com Retrieved 2020 06 06 As of Windows version 1903 May 2019 update you can use the ActiveCodePage property in the appxmanifest for packaged apps or the fusion manifest for unpackaged apps to force a process to use UTF 8 as the process code page CP ACP equates to CP UTF8 only if running on Windows version 1903 May 2019 update or above and the ActiveCodePage property described above is set to UTF 8 Otherwise it honors the legacy system code page We recommend using CP UTF8 explicitly Appendix F FSS UTF File System Safe UCS Transformation format PDF The Unicode Standard 1 1 Archived PDF from the original on 2016 06 07 Retrieved 2016 06 07 Whistler Kenneth 2001 06 12 FSS UTF UTF 2 UTF 8 and UTF 16 Archived from the original on 2016 06 07 Retrieved 2006 06 07 a b Pike Rob 2003 04 30 UTF 8 history Retrieved 2012 09 07 Pike Rob 2012 09 06 UTF 8 turned 20 years old yesterday Retrieved 2012 09 07 Alvestrand Harald January 1998 IETF Policy on Character Sets and Languages doi 10 17487 RFC2277 BCP 18 ISO IEC 10646 2014 9 1 2014 The Unicode Standard Version 14 0 3 9 D92 3 10 D95 2021 Unicode Standard Annex 27 Unicode 3 1 2001 The Unicode Standard Version 5 0 3 9 3 10 ch 3 2006 The Unicode Standard Version 6 0 3 9 D92 3 10 D95 2010 McGowan Rick 2011 12 19 Compatibility Encoding Scheme for UTF 16 8 Bit CESU 8 Unicode Consortium Unicode Technical Report 26 Character Set Support Oracle Database 19c Documentation SQL Language Reference Oracle Corporation Supporting Multilingual Databases with Unicode Support for the Unicode Standard in Oracle Database Database Globalization Support Guide Oracle Corporation 8 2 2 3 Character encodings HTML 5 1 Standard W3C 8 2 2 3 Character encodings HTML 5 Standard W3C 12 2 3 3 Character encodings HTML Living Standard WHATWG The utf8mb3 Character Set 3 Byte UTF 8 Unicode Encoding MySQL 8 0 Reference Manual Oracle Corporation Java SE documentation for Interface java io DataInput subsection on Modified UTF 8 Oracle Corporation 2015 Retrieved 2015 10 16 The Java Virtual Machine Specification section 4 4 7 The CONSTANT Utf8 info Structure Oracle Corporation 2015 Retrieved 2015 10 16 Java Object Serialization Specification chapter 6 Object Serialization Stream Protocol section 2 Stream Elements Oracle Corporation 2010 Retrieved 2015 10 16 Java Native Interface Specification chapter 3 JNI Types and Data Structures section Modified UTF 8 Strings Oracle Corporation 2015 Retrieved 2015 10 16 The Java Virtual Machine Specification section 4 4 7 The CONSTANT Utf8 info Structure Oracle Corporation 2015 Retrieved 2015 10 16 ART and Dalvik Android Open Source Project Archived from the original on 2013 04 26 Retrieved 2013 04 09 UTF 8 bit by bit Tcler s Wiki 2001 02 28 Retrieved 2022 09 03 Sapin Simon 2016 03 11 2014 09 25 The WTF 8 encoding Archived from the original on 2016 05 24 Retrieved 2016 05 24 Sapin Simon 2015 03 25 2014 09 25 The WTF 8 encoding Motivation Archived from the original on 2020 08 16 Retrieved 2020 08 26 a href Template Cite web html title Template Cite web cite web a CS1 maint bot original URL status unknown link WTF 8 com 2006 05 18 Retrieved 2016 06 21 Speer Robyn 2015 05 21 ftfy fixes text for you 4 0 changing less and fixing more Archived from the original on 2015 05 30 Retrieved 2016 06 21 WTF 8 a transformation format of code page 1252 Archived from the original on 2016 10 13 Retrieved 2016 10 12 PEP 540 Add a new UTF 8 Mode Python org Retrieved 2021 03 24 a b von Lowis Martin 2009 04 22 Non decodable Bytes in System Character Interfaces Python Software Foundation PEP 383 RTFM optu8to16 3 optu8to16vis 3 www mirbsd org a b Davis Mark Suignard Michel 2014 3 7 Enabling Lossless Conversion Unicode Security Considerations Unicode Technical Report 36 External links EditOriginal UTF 8 paper or pdf for Plan 9 from Bell Labs History of UTF 8 by Rob Pike UTF 8 test pages Andreas Prilop Archived 2017 11 30 at the Wayback Machine Jost Gippert World Wide Web Consortium Unix Linux UTF 8 Unicode FAQ Linux Unicode HOWTO UTF 8 and Gentoo Characters Symbols and the Unicode Miracle on YouTube Retrieved from https en wikipedia org w index php title UTF 8 amp oldid 1129998100, wikipedia, wiki, book, books, library,

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