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Resident Evil

Resident Evil, or Biohazard[a] in Japan and Southeast Asia, is a Japanese horror game media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other frightening creatures. The franchise has expanded into other media, including a live-action film series, animated films, television series, comic books, novels, audio dramas and merchandise. Resident Evil is the highest-grossing horror franchise.

Resident Evil

Created byShinji Mikami
Tokuro Fujiwara
Original workResident Evil (1996)
OwnerCapcom
Years1996–present
Print publications
Novel(s)Novel list
ComicsComic list
Films and television
Film(s)
Television seriesTelevision list
Games
Video game(s)Game list
Official website
game.capcom.com/residentevil/

The first Resident Evil was created by Shinji Mikami and Tokuro Fujiwara and released for the PlayStation in 1996.[1][2] It is credited for defining the survival horror genre and returning zombies to popular culture. With Resident Evil 4 (2005), the franchise shifted to more dynamic shooting action, achieved acclaim and influenced the evolution of the survival horror and third-person genres, popularizing the "over-the-shoulder" third-person view.[3]

The franchise returned to survival horror with Resident Evil 7: Biohazard (2017) and Resident Evil Village (2021), which used a first-person perspective. Capcom has released four Resident Evil remakes: Resident Evil (2002), Resident Evil 2 (2019), Resident Evil 3 (2020) and Resident Evil 4 (2023). Resident Evil is Capcom's best-selling franchise and the best-selling horror game series, with 146 million copies sold worldwide as of July 2023.[4]

The first Resident Evil film was released in 2002, followed by five sequels and a 2021 reboot, Welcome to Raccoon City. The films have received mostly negative reviews for Rotten Tomatoes and some for Metacritic, whereas some other films received mixed reviews on Metacritic, but have grossed more than $1.2 billion, making Resident Evil the third-highest-grossing video game film series.

History Edit

Release timeline
1996Resident Evil
1997
1998Resident Evil 2
1999Resident Evil 3: Nemesis
2000Resident Evil Survivor
Resident Evil – Code: Veronica
2001Resident Evil Survivor 2 – Code: Veronica
Resident Evil Gaiden
2002Resident Evil (remake)
Resident Evil Zero
2003Resident Evil: Dead Aim
Resident Evil Outbreak
2004Resident Evil Outbreak: File #2
2005Resident Evil 4
2006Resident Evil: Deadly Silence
2007Resident Evil: The Umbrella Chronicles
2008
2009Resident Evil 5
Resident Evil: The Darkside Chronicles
2010
2011Resident Evil: The Mercenaries 3D
2012Resident Evil: Revelations
Resident Evil: Operation Raccoon City
Resident Evil 6
2013
2014
2015Resident Evil: Revelations 2
2016Umbrella Corps
2017Resident Evil 7: Biohazard
2018
2019Resident Evil 2 (remake)
2020Resident Evil 3 (remake)
Resident Evil: Resistance
2021Resident Evil Village
2022Resident Evil Re:Verse
2023Resident Evil 4 (remake)

The development of the first Resident Evil, released as Biohazard in Japan, began in 1993 when Capcom's Tokuro Fujiwara told Shinji Mikami and other co-workers to create a game using elements from Fujiwara's 1989 game Sweet Home on the Super Nintendo Entertainment System (SNES).[5][6] When in late 1994 marketing executives were setting up to release Biohazard in the United States, it was pointed out that securing the rights to the name Biohazard would be very difficult as a DOS game had been registered under that name, as well as a New York hardcore punk band called Biohazard. A contest was held among company personnel to choose a new name; this competition turned up Resident Evil, the name under which it was released in the west.[7] Resident Evil made its debut on the PlayStation in 1996 and was later ported to the Sega Saturn.

The first entry in the series was the first game to be dubbed a "survival horror", a term coined for the new genre it initiated,[8] and its critical and commercial success[9] led to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Windows. The fourth game in the series, Resident Evil – Code: Veronica, was developed for the Dreamcast and released in 2000, followed by ports of Resident Evil 2 and Resident Evil 3: Nemesis. Resident Evil – Code: Veronica was later re-released for Dreamcast in Japan in an updated form as Code: Veronica Complete, which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to the PlayStation 2 and GameCube under the title Code: Veronica X.

Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled Devil May Cry, series' creator and producer Shinji Mikami decided to make the series exclusively for the GameCube.[10] The next three games in the series—a remake of the original Resident Evil and the prequel Resident Evil Zero, both released in 2002, as well as Resident Evil 4 (2005)—were all released initially as GameCube exclusives. Resident Evil 4 was later released for Windows, PlayStation 2, and Wii.

A trilogy of GunCon-compatible light gun games known as the Gun Survivor series featured first-person gameplay. The first, Resident Evil Survivor, was released in 2000 for the PlayStation and PC but received mediocre reviews.[11] The subsequent games, Resident Evil Survivor 2 – Code: Veronica and Resident Evil: Dead Aim, fared somewhat better.[12] Dead Aim is the fourth Gun Survivor game in Japan, with Gun Survivor 3 being the Dino Crisis spin-off Dino Stalker. In a similar vein, the Chronicles series features first-person gameplay, albeit on an on-rails path. Resident Evil: The Umbrella Chronicles was released in 2007 for the Wii, with a sequel, Resident Evil: The Darkside Chronicles released in 2009 (both were later ported to the PlayStation 3 in 2012).[13] Also in 2009, Resident Evil 5 was released for PlayStation 3, Windows and Xbox 360, becoming the best selling game of the franchise despite mixed fan reception.

Resident Evil Outbreak is an online game for the PlayStation 2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same period as Resident Evil 2 and Resident Evil 3: Nemesis. It was the first in the series and the first survival horror title to feature cooperative gameplay.[14] It was followed by a sequel, Resident Evil Outbreak: File #2. Raccoon City is a metropolis located in the Arklay Mountains of the Midwestern United States that succumbed to the deadly T-virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served as a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall and the entry point for some of the series' most notable characters.

Resident Evil Gaiden is an action-adventure game for the Game Boy Color featuring a role-playing-style combat system. There have been several downloadable mobile games based on the Resident Evil series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile. At the Sony press conference during E3 2009, Resident Evil Portable was announced for the PlayStation Portable,[15][16][17] described as an all-new title being developed with "the PSP Go in mind" and "totally different for a Resident Evil game". No further announcements have been made, and the game is considered to have been canceled.[18][19]

Capcom revealed the third-person shooter Resident Evil: Operation Raccoon City, which was developed by Slant Six Games for the PlayStation 3, Xbox 360 and Windows and released in March 2012. A survival horror game for the Nintendo 3DS, Resident Evil: Revelations, was released in February 2012.[20] In October of the same year, the next numbered entry in the main series, Resident Evil 6, was released to mixed reviews,[21] but enthusiastic pre-order sales.[22]

In 2013, producer Masachika Kawata said the Resident Evil franchise would return to focus on elements of horror and suspense over action, adding that "survival horror as a genre is never going to be on the same level, financially, as shooters and much more popular, mainstream games. At the same time, I think we need to have the confidence to put money behind these projects, and it doesn't mean we can't focus on what we need to do as a survival horror game to meet fan's needs."[23] Resident Evil: Revelations 2, an episodic game set between Resident Evil 5 and Resident Evil 6, was released in March 2015. A series of team-based multiplayer games were developed beginning with the poorly received Umbrella Corps, which was released in June 2016.[24] Resident Evil: Resistance was released in April 2020, followed by Resident Evil Re:Verse in October 2022, with both being available for free to those who bought Resident Evil 3 and Village respectively.[25][26]

Using the new RE Engine, which would develop the next generation of Resident Evil games, the series continued to shift back towards more horror elements. The next mainline game, Resident Evil 7: Biohazard was released for Windows, PlayStation 4 and Xbox One in January 2017.[27][28] Set in a dilapidated mansion in Louisiana, the game uses a first-person perspective and emphasizes horror and exploration over action, unlike previous installments.[29][30][31][32] The first-person perspective continued in the eighth mainline game Resident Evil Village. Released in May 2021, the game, set in a mysterious European village, is a direct sequel to Resident Evil 7: Biohazard although it incorporates more action elements inspired from Resident Evil 4.[33][34] The game also marked the franchise's debut on PlayStation 5 and Xbox Series X/S[35]

A new generation of remakes of older entries began in 2019 with a remake of Resident Evil 2, being released for the PlayStation 4, Windows, and Xbox One. The remake outsold the original game within a year, selling over five million copies.[36] Following in the success of the Resident Evil 2 remake, Capcom revealed a remake of Resident Evil 3: Nemesis in December 2019, known as Resident Evil 3. It was released in April 2020.[37] In June 2022, a remake of Resident Evil 4 was announced and released on March 24, 2023 for PlayStation 4, PlayStation 5, Xbox Series X/S, and PC.[38]

Story overview Edit

 
Logo for Umbrella Corporation, a prominent antagonistic faction in the franchise

The early Resident Evil games focused on the Umbrella Corporation, an international pharmaceutical company that secretly develops mutagenic viruses to further their "bio-organic weapons" (BOW) research. The company's viruses can transform humans into mindless zombies while also mutating plants and animals into horrifying monstrosities. The Umbrella Corporation uses its vast resources to effectively control Raccoon City, a fictional midwestern American city. In the original Resident Evil, members of an elite police task force, Special Tactics and Rescue Service (STARS), are lured to a derelict mansion on the outskirts of Raccoon City. The STARS team is mostly decimated by zombies and other BOWs, leaving only a handful of survivors, including Chris Redfield, Jill Valentine, and Albert Wesker. Chris and Jill explore the zombie-infested mansion and uncover a secret underground Umbrella research facility. Wesker reveals himself to be a double agent for Umbrella and betrays his comrades. However, Wesker is seemingly murdered by a Tyrant, a special BOW that is the culmination of the Umbrella Corporation's research.[39][40]

Chris and Jill escape the mansion, but their testimony is ridiculed by Raccoon City's officials due to Umbrella's influence. Meanwhile, a separate viral outbreak occurs in another Umbrella research facility underneath Raccoon City. Most of the city's residents are infected and become zombies. Resident Evil 2 introduces two new protagonists, Leon S. Kennedy, a rookie police officer and Claire Redfield, the younger sister of Chris. Leon and Claire arrive in Raccoon City amidst the chaos of the viral outbreak. Leon is aided by Ada Wong, a corporate spy posing as an FBI agent, while Claire rescues Sherry Birkin, the daughter of two prominent Umbrella researchers. At the same time, Jill makes her escape from the city in Resident Evil 3: Nemesis. She is relentlessly pursued by a new Tyrant, Nemesis, who is deployed by Umbrella to eliminate all surviving STARS members. The U.S. Government destroys Raccoon City with a missile strike to sterilize the viral outbreak.[41] Leon, Claire, Sherry, Ada, and Jill escape the city before its eradication. Claire continues to look for Chris, whereas Leon is recruited to work for the U.S. Government. Resident Evil – Code: Veronica follows Claire as she escapes from a prison camp in the Southern Ocean and later reunites with Chris at an Umbrella research facility in Antarctica. Resident Evil 4 is set six years after the Raccoon City incident and focuses on Leon as he tries to rescue the U.S. President's daughter from a cult in Spain.[39][40]

A government investigation into the Umbrella Corporation reveals its involvement in the Raccoon City disaster and leads to the company's dissolution. Despite the downfall of the Umbrella Corporation, the company's research and BOWs proliferate across the black market and lead to the rise of bioterrorism. Chris and Jill establish the Bioterrorism Security Assessment Alliance (BSAA) to combat these ever-growing threats on a global scale. Wesker is revealed to be alive and involved in the development of new potent viral agents and BOWs. In Resident Evil 5, Wesker seeks to unleash a highly mutagenic virus that will infect all of humanity. Chris and the BSAA confront and kill Wesker in Africa before he can fulfill his mission.[42] Resident Evil 6 features Leon and Chris meeting for the first time in the video game series.[43] The two work separately to triage bioterrorist attacks in the United States, Eastern Europe, and China. They are assisted by Sherry, Wesker's illegitimate son Jake Muller, Ada, and many members of the BSAA and U.S. government. Resident Evil 7: Biohazard and Resident Evil Village introduce a new protagonist, Ethan Winters, who becomes entangled in a bioterrorism incident while searching for his missing wife. He encounters Chris and the BSAA, who help him rescue his wife and defeat Eveline, a powerful BOW. Ethan, Mia, and their newborn daughter, Rosemary, are relocated to Eastern Europe but are abducted by a cult. Ethan ultimately sacrifices himself to destroy a fungal colony being weaponized by bioterrorists and save his family.[39][40][44]

Gameplay Edit

The Resident Evil franchise has had a variety of control schemes and gameplay mechanics throughout its history. Puzzle-solving has figured prominently throughout the series.[45]

Tank controls Edit

The first game introduced a control scheme that the player community has come to refer to as "tank controls" to the series. In a game with tank controls, players control movement relative to the position of the player character, rather than relative to the fixed virtual camera from which the player views the current scene.[46] Pressing up (for example on a D-pad, analog stick, or cursor movement keys) on the game controller moves the character in the direction being faced, pressing down backpedals, and left and right rotates the character.[46] This can feel counter-intuitive when the character is facing the camera, as the controls are essentially reversed in this state. This differs from many 3D games, in which characters move in the direction the player pushes the controls from the perspective of the camera.[46] Some critics have posited that the control scheme is intentionally clumsy, meant to enhance stress and exacerbate difficulty.[47]

While the first three entries in the series featured this control scheme, the third, Resident Evil 3: Nemesis, saw some action-oriented additions. These included a 180 degree turn and dodge command that, according to GameSpot, "hinted at a new direction that the series would go in." Later games in the series, like Resident Evil 4, would feature a more fluid over-the-shoulder third-person camera instead of a fixed camera for each room, while Resident Evil 7 and Resident Evil Village are played from the first-person perspective.

Third-person shooter gameplay Edit

Resident Evil 4 saw significant changes to the established gameplay, including switching from fixed camera perspectives to a tracking camera, and more action-oriented gameplay and mechanics. This was complemented by an abundance of ammunition and revised aiming and melee mechanics. Some critics claimed that this overhauled control scheme "made the game less scary."[47] The next two games in the franchise furthered the action-oriented mechanics: Resident Evil 5 featured cooperative play and added strafing, while Resident Evil 6 allowed players to move while aiming and shooting for the first time, fully abandoning the series' signature tank controls.[47]

First-person shooter gameplay and VR Edit

Resident Evil 7 is the first main Resident Evil game to use the first-person perspective and to use virtual reality. It drew comparisons to modern survival horror games such as Outlast and PT.[47] The eighth main-series game, Resident Evil Village, also features a first-person perspective.[48] A VR version of Resident Evil 4 was released on the Oculus Quest 2 on October 21, 2021.[49]

Other media Edit

The Resident Evil franchise features video games and tie-in merchandise and products, including various live-action and animated films, comic books, and novels.

Films Edit

Live-action films Edit

 
The live-action film series logo

From 2002 to 2016, six live-action Resident Evil films were produced, all written and produced by Paul W. S. Anderson. The films do not follow the games' premise but feature some game characters. The series' protagonist is Alice, an original character created for the films portrayed by Milla Jovovich. Despite a negative reaction from critics, the live-action film series has made over $1 billion worldwide.[50] They are, to date, the only video game adaptations to increase the amount of money made with each successive film.[51] The series holds the record for the "Most Live-Action Film Adaptations of a Video Game" in the 2012 Guinness World Records Gamer's Edition, which also described it as "the most successful movie series to be based on a video game."[14]

A reboot, Resident Evil: Welcome to Raccoon City, was released on November 24, 2021, with Johannes Roberts as writer/director.[52]

Animated films Edit

The first computer animated film for the franchise was Biohazard 4D-Executer. It was a short 3D film produced for Japanese theme parks and did not feature any characters from the game.[53]

Starting in 2008, a series of feature-length computer-animated films have been released. These films take place in the same continuity with the games of the series, and feature characters such as Leon Kennedy, Claire Redfield, Ada Wong, Chris Redfield, Jill Valentine and Rebecca Chambers.[54][55][56]

Television Edit

Resident Evil: Infinite Darkness, a four-part CG anime series, premiered on July 8, 2021, on Netflix. Starring the Resident Evil 2 protagonists Leon S. Kennedy and Claire Redfield, the series features both uncovering a worldwide plot. The series released on July 8, 2021[57] on Netflix.[58]

Resident Evil premiered on July 14, 2022, on Netflix. An eight episode live-action series, two plotlines set in 2022 and 2036 follow Albert Wesker and his daughters navigating Umbrella's experiments in New Raccoon City.[59][60]

Merchandise Edit

 
Resident Evil theme restaurant

Over the years, various toy companies have acquired the Resident Evil license, with each producing their own unique line of Resident Evil action figures or models.[61] These include, but are not limited to, Toy Biz,[62][63] Palisades Toys, NECA, and Hot Toys.

Tokyo Marui also produced replicas of the guns used in the Resident Evil series in the form of gas blow-back airsoft guns. Some models included the STARS Beretta featured in Resident Evil 3, and the Desert Eagle in a limited edition that came with other memorabilia in a wooden case, along with the Gold Lugers from Code: Veronica and the "Samurai Edge" pistol from the Resident Evil remake. Other merchandise includes an energy drink called "T-virus Antidote".

Resident Evil Archives is a reference guide of the Resident Evil series written by staff members of Capcom. It was translated into English and published by BradyGames. The guide describes and summarizes all of the key events that occur in Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3: Nemesis, and Code: Veronica. The main plot analysis also contains character relationship charts, artwork, item descriptions, and file transcripts for all five games. A second Archives book was later released in December 2011 and covers Resident Evil 4, Resident Evil 5, the new scenarios detailed in Resident Evil: The Umbrella Chronicles and Resident Evil: The Darkside Chronicles, and the 2008 CGI movie, Resident Evil: Degeneration. The second Archives volume was also translated by Capcom and published by BradyGames.

A Resident Evil theme restaurant called Biohazard Cafe & Grill S.T.A.R.S. opened in Tokyo in 2012.[64] Halloween Horror Nights 2013, held at Universal Orlando, featured a haunted house titled Resident Evil: Escape from Raccoon City, based on Resident Evil 2 and Resident Evil 3: Nemesis.[65]

Novels Edit

The first Resident Evil novel was Hiroyuki Ariga's novella Biohazard: The Beginning, published in 1997 as a portion of the book The True Story of Biohazard, which was given away as a pre-order bonus with the Sega Saturn version of Biohazard. The story serves as a prelude to the original Resident Evil, in which Chris investigates the disappearance of his missing friend, Billy Rabbitson.

S. D. Perry has written novelizations of the first five games, as well as two original novels taking place between games. The novels often take liberties with the games' plot by exploring events occurring outside and beyond the games. This often meant that the games would later contradict the books on a few occasions.[66] One notable addition from the novels is the original character Trent, who often served as a mysterious behind-the-scenes string-puller who aided the main characters. Perry's novels were translated and released in Japan with new cover arts by Wolfina.[67] Perry's novels, particularly The Umbrella Conspiracy, also alluded to events in Biohazard: The Beginning, such as the disappearance of Billy Rabbitson and Brian Irons' bid to run for Mayor. A reprinting of Perry's novels with new cover artwork began in 2012 to coincide with the release of Resident Evil: Retribution and its respective novelization.

There are a trilogy of original Biohazard novels in Japan. Hokkai no Yōjū (北海の妖獣, lit. "The Strange Beast of the North Sea") was published in 1998 and was written by Kyū Asakura and the staff of Flagship. Two additional novels were published in 2002, To the Liberty by Sudan Kimura and Rose Blank by Tadashi Aizawa. While no official English translation of these novels has been published yet, the last two books were translated into German and published in 2006.

Novelizations of the films Genesis, Apocalypse, and Extinction were written by Keith DeCandido. Afterlife did not receive a novelization due to Capcom's decision to discontinue working with Pocket Books, who had been their primary source of publishing books up to that point, Capcom would later make Titan Books their primary publisher going forth. Retribution was written by John Shirley, while The Final Chapter was written by Tim Waggoner. Genesis was published over two years after that film's release and coincided with the publication of Apocalypse, Genesis being marketed as a prequel to Apocalypse, while the Extinction novel was released in late July 2007, two months before the film's release. The Final Chapter was published in December 2016 alongside the film's theatrical release. There was also a Japanese novelization of the first film, unrelated to DeCandido's version, written by Osamu Makino. Makino also wrote two novels based on the game Resident Evil: The Umbrella Chronicles. The books are a two-part direct novelization of the game and are published in Japanese and German only. The first novel, titled Biohazard: The Umbrella Chronicles Side A in Japan and Resident Evil: The Umbrella Chronicles 1 in Germany, was released on December 22, 2007. The second novel, titled Biohazard: The Umbrella Chronicles Side B in Japan and Resident Evil: The Umbrella Chronicles 2 in Germany, was published in January 2008.

Comics Edit

In 1997, Marvel Comics published a single-issue prologue comic based on the original Resident Evil, released through a promotional giveaway alongside the original PlayStation game.

In 1998, WildStorm began producing a monthly comic book series based on the first two games, titled Resident Evil: The Official Comic Magazine, which lasted five issues. The first four issues were published by Image, while Wildstorm themselves published the fifth and final issue. Each issue was a compilation of short stories that were both adaptations of events from the games and related side stories. Like the Perry novels, the comics also explored events occurring beyond Resident Evil 2 (the latest game during the series' publication) and thus were contradicted by later games. Wildstorm also published a four-issue miniseries titled Resident Evil: Fire & Ice, which depicted the ordeal of Charlie Team, a third STARS team created specifically for the comic. In 2009, Wildstorm reprinted Fire & Ice in a trade paperback collection.[68]

In Hong Kong, there has been officially licensed Biohazard manhua adaptations of Biohazard 0 by publisher Yulang Group, Biohazard 2 by Kings Fountain, Biohazard 3 Supplemental Edition by Cao Zhihao and, Biohazard 3 The Last Escape, and Biohazard Code: Veronica by Lee Chung Hing published by Tinhangse Publishing. The Code: Veronica manhua was translated into English, formatted to look like an American comic and distributed by WildStorm as a series of four graphic novel collections.

In 2009, Wildstorm began publishing a comic book prequel to Resident Evil 5, titled Resident Evil, which centers around two original members of the BSAA named Mina Gere and Holiday Sugarman. Written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark, the first issue was published on March 11, 2009. On November 11, 2009, the third issue was released, and the fourth was released March 24, 2010. The sixth and final book was finally published in February 2011.[69]

Plays Edit

In the summer of 2000, Bioroid: Year Zero was performed in Japan. It was a musical horror-comedy but took the perspective of the infected. Super Eccentric Theater put on the production under the direction of Osamu Yagihashi. The stage play was performed from early July to late August.[70]

Biohazard The Stage was released in Japan in 2015. The play focused on iconic characters, Chris Redfield and Rebecca Chambers, as Philosophy University in Australia is experiencing a bioterrorist attack. The production was handled by Avex Live Creative and Ace Crew Entertainment, under supervision from Capcom.[71]

The following year, Musical Biohazard ~Voice of Gaia~ was released in September. It was produced by Umeda Arts Theater by director G2 and composer, Shunsuke Wada.[72]

Biohazard the Experience was the second Resident Evil play produced by Avex Live Creative and Ace Crew Entertainment. The story is set in 2015 and follows a cast of thirteen survivors who were abducted and woke up in a mansion during an outbreak.[73]

Reception and legacy Edit

Most of the games in the prominent Resident Evil series have been released to positive reviews. Some of the games, most notably Resident Evil, Resident Evil 2 and Resident Evil 4, have been bestowed with multiple Game of the Year honors and often placed on lists of the best video games ever made.

In 1999, Next Generation listed the Resident Evil series as number 13 on their "Top 50 Games of All Time", commenting that, "Flawless graphics, excellent music, and a top-notch storyline all combined to make a game of unparalleled atmosphere and suspense."[74] In 2012, Complex ranked Resident Evil at number 22 on the list of the best video game franchises.[75] That same year, G4tv called it "one of the most successful series in gaming history."[76]

Commercial performance Edit

By December 2022, around 135 million Resident Evil games had been sold.[77] The first two Resident Evil games had collectively sold approximately 11 million units worldwide by March 1999.[78] By early 2001, the series had sold 17 million units worldwide, earning more than $600 million.[79] By 2011, it had sold about 46 million copies and was estimated to have grossed at least $1.3 billion.[80][81] It is recognized by Guinness World Records as the best-selling survival horror series, with Resident Evil 2 remake being the best-selling survival horror game as of 2023.[82][83] Seven of the top ten best-selling horror games in North America are Resident Evil games.[84]

The 2023 Resident Evil 4 remake sold more than three million copies in its first two days of release.[85] It sold four million copies in its first two weeks, making it one of the fastest-selling Resident Evil games.[77] In Japan, it was the best-selling retail game in its first week, selling 89,662 copies on PlayStation 5 and 85,371 on PlayStation 4.[86]

The Resident Evil film series was the highest-grossing film series based on video games by 2012.[87] By 2011, the films had grossed over $600 million at the box office, bringing the franchise's estimated revenue to at least more than $1.9 billion in combined video game sales and box office gross up until then.[80][81] As of 2020, the films have grossed more than $1.3 billion in box office and home video sales.[88] The success of the video games and films have made Resident Evil the highest-grossing franchise in the horror[89] and zombie genres.[80][81]

Cultural impact Edit

GameSpot listed the original Resident Evil as one of the fifteen most influential video games of all time. It is credited with defining and popularizing the survival horror genre of games. It is also credited with taking video games in a cinematic direction with its B-movie style cut-scenes, including live-action full-motion video (FMV) footage. Its live-action opening, however, was controversial; it became one of the first action games to receive the "Mature 17+" (M) rating from the Entertainment Software Rating Board (ESRB), despite the opening cutscene being censored in North America.[90]

The Resident Evil franchise is credited with sparking a revival of the zombie genre in popular culture, leading to a renewed interest in zombie films during the 2000s.[91][92] Resident Evil also helped redefine the zombie genre,[93] playing an important role in its shift from supernatural themes to scientific themes by using science to explain the origins of zombies.[94] According to Kim Newman in the book Nightmare Movies (2011), "the zombie revival began in the Far East" mainly due to the 1996 Japanese zombie games Resident Evil and The House of the Dead.[95] George Romero, in 2013, said it was the video games Resident Evil and House of the Dead "more than anything else" that popularised his zombie concept in early 21st-century popular culture.[96][97] In a 2015 interview with Huffington Post, screenwriter-director Alex Garland credited the Resident Evil series as a primary influence on his script for the horror film 28 Days Later (2002), and credited the first Resident Evil game for revitalizing the zombie genre.[92] Screenwriter Edgar Wright cited Resident Evil 2 as a primary influence on his zombie comedy film Shaun of the Dead (2004),[98] with the film's star and co-writer Simon Pegg also crediting the first game with starting the zombie revival in popular culture.[91] The Walking Dead comic book creator Robert Kirkman cited Resident Evil as his favorite zombie game,[99] while The Walking Dead television series director Greg Nicotero credited Resident Evil and The House of the Dead with introducing the zombie genre "to a whole generation of younger people who didn't grow up watching Night of the Living Dead and Dawn of the Dead."[100]

The Resident Evil Apocalypse zombies were conceptualized and choreographed by Sharon B. Moore and Derek Aasland. Through script analysis and movement research a "scientific logic" was devised for the T-virus accounting for each Zombie behaviour envisioned in Paul W. S. Anderson's script. Sharon B. Moore and Derek Aasland then wrote the so-called Undead Bible - a Handbook for the Undead - used as the guide for the nearly 1000 cast under the choreographic department (stunt performers, actors, dancers, extras) to ensure the Undead physicality was performed in a unified way across the picture.  The Stunt and Core teams participated in the "Undead Bootcamp".  See also 2007 Documentary Undead Bootcamp starring producer Jeremy Bolt, director Alexander Witt, and choreographers Sharon B. Moore and Derek Aasland.

On the DVD Featurette 'Resident Evil; Game Over' Apocalypse director Alexander Witt said the zombies needed to be "more aggressive and more dangerous" than the original film, so they were created by the film's choreographers Sharon B. Moore and Derek Aasland as "liquid zombie[s]' in terms of their relentless forward motion: unstoppable, flowing around any kind of resistance, and then rushing in on the final attack. This is also detailed in the University of Liverpool book Biopunk Dystopias Genetic Engineering, Society, and Science Fiction (Lars Schmeink, 2016, p.214)[101] 

Additionally, the first Resident Evil film adaptation also contributed to the revival of zombie films, with the success of the film and the games resulting in zombies achieving greater mainstream prominence and several zombie films being greenlit, such as the video game film adaptation House of the Dead (2003), the remake Dawn of the Dead (2004) and Romero's Land of the Dead (2005).[102] The Resident Evil films, 28 Days Later and the Dawn of the Dead remake all set box office records for the zombie genre, reaching levels of commercial success not seen since the original Dawn of the Dead (1978).[103] They were followed by other zombie films such as 28 Weeks Later (2007), Zombieland (2009), Cockneys vs Zombies (2012), and World War Z (2013), as well as zombie-themed graphic novels and television shows such as The Walking Dead and The Returned,[91] and books such as World War Z (2006), Pride and Prejudice and Zombies (2009) and Warm Bodies (2010).[104] The zombie revival trend was popular across different media up until the mid-2010s.[91] Since then, zombie films have declined in popularity during the late 2010s,[104] but zombie video games have remained popular, as seen with the commercial success of the Resident Evil 2 remake and Days Gone in 2019.[105]

See also Edit

Notes Edit

  1. ^ Japanese: バイオハザード, Hepburn: Baiohazādo

References Edit

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External links Edit

  • Official website
  • BioHazard / Resident Evil series at MobyGames
  • Undead Bootcamp - Resident Evil Apocalypse - (2007 - Documentary)

resident, evil, this, article, about, media, franchise, other, uses, disambiguation, biohazard, japan, southeast, asia, japanese, horror, game, media, franchise, created, capcom, consists, survival, horror, third, person, shooter, first, person, shooter, games. This article is about the media franchise For other uses see Resident Evil disambiguation Resident Evil or Biohazard a in Japan and Southeast Asia is a Japanese horror game media franchise created by Capcom It consists of survival horror third person shooter and first person shooter games with players typically surviving in environments inhabited by zombies and other frightening creatures The franchise has expanded into other media including a live action film series animated films television series comic books novels audio dramas and merchandise Resident Evil is the highest grossing horror franchise Resident EvilCreated byShinji Mikami Tokuro FujiwaraOriginal workResident Evil 1996 OwnerCapcomYears1996 presentPrint publicationsNovel s Novel listComicsComic listFilms and televisionFilm s Live action seriesAnimated film listTelevision seriesTelevision listGamesVideo game s Game listOfficial websitegame wbr capcom wbr com wbr residentevil wbr The first Resident Evil was created by Shinji Mikami and Tokuro Fujiwara and released for the PlayStation in 1996 1 2 It is credited for defining the survival horror genre and returning zombies to popular culture With Resident Evil 4 2005 the franchise shifted to more dynamic shooting action achieved acclaim and influenced the evolution of the survival horror and third person genres popularizing the over the shoulder third person view 3 The franchise returned to survival horror with Resident Evil 7 Biohazard 2017 and Resident Evil Village 2021 which used a first person perspective Capcom has released four Resident Evil remakes Resident Evil 2002 Resident Evil 2 2019 Resident Evil 3 2020 and Resident Evil 4 2023 Resident Evil is Capcom s best selling franchise and the best selling horror game series with 146 million copies sold worldwide as of July 2023 4 The first Resident Evil film was released in 2002 followed by five sequels and a 2021 reboot Welcome to Raccoon City The films have received mostly negative reviews for Rotten Tomatoes and some for Metacritic whereas some other films received mixed reviews on Metacritic but have grossed more than 1 2 billion making Resident Evil the third highest grossing video game film series Contents 1 History 2 Story overview 3 Gameplay 3 1 Tank controls 3 2 Third person shooter gameplay 3 3 First person shooter gameplay and VR 4 Other media 4 1 Films 4 1 1 Live action films 4 1 2 Animated films 4 2 Television 4 3 Merchandise 4 4 Novels 4 5 Comics 4 6 Plays 5 Reception and legacy 5 1 Commercial performance 5 2 Cultural impact 6 See also 7 Notes 8 References 9 External linksHistory EditRelease timeline1996Resident Evil19971998Resident Evil 21999Resident Evil 3 Nemesis2000Resident Evil SurvivorResident Evil Code Veronica2001Resident Evil Survivor 2 Code VeronicaResident Evil Gaiden2002Resident Evil remake Resident Evil Zero2003Resident Evil Dead AimResident Evil Outbreak2004Resident Evil Outbreak File 22005Resident Evil 42006Resident Evil Deadly Silence2007Resident Evil The Umbrella Chronicles20082009Resident Evil 5Resident Evil The Darkside Chronicles20102011Resident Evil The Mercenaries 3D2012Resident Evil RevelationsResident Evil Operation Raccoon CityResident Evil 6201320142015Resident Evil Revelations 22016Umbrella Corps2017Resident Evil 7 Biohazard20182019Resident Evil 2 remake 2020Resident Evil 3 remake Resident Evil Resistance2021Resident Evil Village2022Resident Evil Re Verse2023Resident Evil 4 remake The development of the first Resident Evil released as Biohazard in Japan began in 1993 when Capcom s Tokuro Fujiwara told Shinji Mikami and other co workers to create a game using elements from Fujiwara s 1989 game Sweet Home on the Super Nintendo Entertainment System SNES 5 6 When in late 1994 marketing executives were setting up to release Biohazard in the United States it was pointed out that securing the rights to the name Biohazard would be very difficult as a DOS game had been registered under that name as well as a New York hardcore punk band called Biohazard A contest was held among company personnel to choose a new name this competition turned up Resident Evil the name under which it was released in the west 7 Resident Evil made its debut on the PlayStation in 1996 and was later ported to the Sega Saturn The first entry in the series was the first game to be dubbed a survival horror a term coined for the new genre it initiated 8 and its critical and commercial success 9 led to the production of two sequels Resident Evil 2 in 1998 and Resident Evil 3 Nemesis in 1999 both for the PlayStation A port of Resident Evil 2 was released for the Nintendo 64 In addition ports of all three were released for Windows The fourth game in the series Resident Evil Code Veronica was developed for the Dreamcast and released in 2000 followed by ports of Resident Evil 2 and Resident Evil 3 Nemesis Resident Evil Code Veronica was later re released for Dreamcast in Japan in an updated form as Code Veronica Complete which included slight changes many of which revolved around story cutscenes This updated version was later ported to the PlayStation 2 and GameCube under the title Code Veronica X Despite earlier announcements that the next game in the series would be released for the PlayStation 2 which resulted in the creation of an unrelated game titled Devil May Cry series creator and producer Shinji Mikami decided to make the series exclusively for the GameCube 10 The next three games in the series a remake of the original Resident Evil and the prequel Resident Evil Zero both released in 2002 as well as Resident Evil 4 2005 were all released initially as GameCube exclusives Resident Evil 4 was later released for Windows PlayStation 2 and Wii A trilogy of GunCon compatible light gun games known as the Gun Survivor series featured first person gameplay The first Resident Evil Survivor was released in 2000 for the PlayStation and PC but received mediocre reviews 11 The subsequent games Resident Evil Survivor 2 Code Veronica and Resident Evil Dead Aim fared somewhat better 12 Dead Aim is the fourth Gun Survivor game in Japan with Gun Survivor 3 being the Dino Crisis spin off Dino Stalker In a similar vein the Chronicles series features first person gameplay albeit on an on rails path Resident Evil The Umbrella Chronicles was released in 2007 for the Wii with a sequel Resident Evil The Darkside Chronicles released in 2009 both were later ported to the PlayStation 3 in 2012 13 Also in 2009 Resident Evil 5 was released for PlayStation 3 Windows and Xbox 360 becoming the best selling game of the franchise despite mixed fan reception Resident Evil Outbreak is an online game for the PlayStation 2 released in 2003 depicting a series of episodic storylines in Raccoon City set during the same period as Resident Evil 2 and Resident Evil 3 Nemesis It was the first in the series and the first survival horror title to feature cooperative gameplay 14 It was followed by a sequel Resident Evil Outbreak File 2 Raccoon City is a metropolis located in the Arklay Mountains of the Midwestern United States that succumbed to the deadly T virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government The town served as a critical junction for the series progression as one of the main catalysts to Umbrella s downfall and the entry point for some of the series most notable characters Resident Evil Gaiden is an action adventure game for the Game Boy Color featuring a role playing style combat system There have been several downloadable mobile games based on the Resident Evil series in Japan Some of these mobile games have been released in North America and Europe through T Mobile At the Sony press conference during E3 2009 Resident Evil Portable was announced for the PlayStation Portable 15 16 17 described as an all new title being developed with the PSP Go in mind and totally different for a Resident Evil game No further announcements have been made and the game is considered to have been canceled 18 19 Capcom revealed the third person shooter Resident Evil Operation Raccoon City which was developed by Slant Six Games for the PlayStation 3 Xbox 360 and Windows and released in March 2012 A survival horror game for the Nintendo 3DS Resident Evil Revelations was released in February 2012 20 In October of the same year the next numbered entry in the main series Resident Evil 6 was released to mixed reviews 21 but enthusiastic pre order sales 22 In 2013 producer Masachika Kawata said the Resident Evil franchise would return to focus on elements of horror and suspense over action adding that survival horror as a genre is never going to be on the same level financially as shooters and much more popular mainstream games At the same time I think we need to have the confidence to put money behind these projects and it doesn t mean we can t focus on what we need to do as a survival horror game to meet fan s needs 23 Resident Evil Revelations 2 an episodic game set between Resident Evil 5 and Resident Evil 6 was released in March 2015 A series of team based multiplayer games were developed beginning with the poorly received Umbrella Corps which was released in June 2016 24 Resident Evil Resistance was released in April 2020 followed by Resident Evil Re Verse in October 2022 with both being available for free to those who bought Resident Evil 3 and Village respectively 25 26 Using the new RE Engine which would develop the next generation of Resident Evil games the series continued to shift back towards more horror elements The next mainline game Resident Evil 7 Biohazard was released for Windows PlayStation 4 and Xbox One in January 2017 27 28 Set in a dilapidated mansion in Louisiana the game uses a first person perspective and emphasizes horror and exploration over action unlike previous installments 29 30 31 32 The first person perspective continued in the eighth mainline game Resident Evil Village Released in May 2021 the game set in a mysterious European village is a direct sequel to Resident Evil 7 Biohazard although it incorporates more action elements inspired from Resident Evil 4 33 34 The game also marked the franchise s debut on PlayStation 5 and Xbox Series X S 35 A new generation of remakes of older entries began in 2019 with a remake of Resident Evil 2 being released for the PlayStation 4 Windows and Xbox One The remake outsold the original game within a year selling over five million copies 36 Following in the success of the Resident Evil 2 remake Capcom revealed a remake of Resident Evil 3 Nemesis in December 2019 known as Resident Evil 3 It was released in April 2020 37 In June 2022 a remake of Resident Evil 4 was announced and released on March 24 2023 for PlayStation 4 PlayStation 5 Xbox Series X S and PC 38 Story overview EditSee also List of Resident Evil characters nbsp Logo for Umbrella Corporation a prominent antagonistic faction in the franchiseThe early Resident Evil games focused on the Umbrella Corporation an international pharmaceutical company that secretly develops mutagenic viruses to further their bio organic weapons BOW research The company s viruses can transform humans into mindless zombies while also mutating plants and animals into horrifying monstrosities The Umbrella Corporation uses its vast resources to effectively control Raccoon City a fictional midwestern American city In the original Resident Evil members of an elite police task force Special Tactics and Rescue Service STARS are lured to a derelict mansion on the outskirts of Raccoon City The STARS team is mostly decimated by zombies and other BOWs leaving only a handful of survivors including Chris Redfield Jill Valentine and Albert Wesker Chris and Jill explore the zombie infested mansion and uncover a secret underground Umbrella research facility Wesker reveals himself to be a double agent for Umbrella and betrays his comrades However Wesker is seemingly murdered by a Tyrant a special BOW that is the culmination of the Umbrella Corporation s research 39 40 Chris and Jill escape the mansion but their testimony is ridiculed by Raccoon City s officials due to Umbrella s influence Meanwhile a separate viral outbreak occurs in another Umbrella research facility underneath Raccoon City Most of the city s residents are infected and become zombies Resident Evil 2 introduces two new protagonists Leon S Kennedy a rookie police officer and Claire Redfield the younger sister of Chris Leon and Claire arrive in Raccoon City amidst the chaos of the viral outbreak Leon is aided by Ada Wong a corporate spy posing as an FBI agent while Claire rescues Sherry Birkin the daughter of two prominent Umbrella researchers At the same time Jill makes her escape from the city in Resident Evil 3 Nemesis She is relentlessly pursued by a new Tyrant Nemesis who is deployed by Umbrella to eliminate all surviving STARS members The U S Government destroys Raccoon City with a missile strike to sterilize the viral outbreak 41 Leon Claire Sherry Ada and Jill escape the city before its eradication Claire continues to look for Chris whereas Leon is recruited to work for the U S Government Resident Evil Code Veronica follows Claire as she escapes from a prison camp in the Southern Ocean and later reunites with Chris at an Umbrella research facility in Antarctica Resident Evil 4 is set six years after the Raccoon City incident and focuses on Leon as he tries to rescue the U S President s daughter from a cult in Spain 39 40 A government investigation into the Umbrella Corporation reveals its involvement in the Raccoon City disaster and leads to the company s dissolution Despite the downfall of the Umbrella Corporation the company s research and BOWs proliferate across the black market and lead to the rise of bioterrorism Chris and Jill establish the Bioterrorism Security Assessment Alliance BSAA to combat these ever growing threats on a global scale Wesker is revealed to be alive and involved in the development of new potent viral agents and BOWs In Resident Evil 5 Wesker seeks to unleash a highly mutagenic virus that will infect all of humanity Chris and the BSAA confront and kill Wesker in Africa before he can fulfill his mission 42 Resident Evil 6 features Leon and Chris meeting for the first time in the video game series 43 The two work separately to triage bioterrorist attacks in the United States Eastern Europe and China They are assisted by Sherry Wesker s illegitimate son Jake Muller Ada and many members of the BSAA and U S government Resident Evil 7 Biohazard and Resident Evil Village introduce a new protagonist Ethan Winters who becomes entangled in a bioterrorism incident while searching for his missing wife He encounters Chris and the BSAA who help him rescue his wife and defeat Eveline a powerful BOW Ethan Mia and their newborn daughter Rosemary are relocated to Eastern Europe but are abducted by a cult Ethan ultimately sacrifices himself to destroy a fungal colony being weaponized by bioterrorists and save his family 39 40 44 Gameplay EditThe Resident Evil franchise has had a variety of control schemes and gameplay mechanics throughout its history Puzzle solving has figured prominently throughout the series 45 Tank controls Edit The first game introduced a control scheme that the player community has come to refer to as tank controls to the series In a game with tank controls players control movement relative to the position of the player character rather than relative to the fixed virtual camera from which the player views the current scene 46 Pressing up for example on a D pad analog stick or cursor movement keys on the game controller moves the character in the direction being faced pressing down backpedals and left and right rotates the character 46 This can feel counter intuitive when the character is facing the camera as the controls are essentially reversed in this state This differs from many 3D games in which characters move in the direction the player pushes the controls from the perspective of the camera 46 Some critics have posited that the control scheme is intentionally clumsy meant to enhance stress and exacerbate difficulty 47 While the first three entries in the series featured this control scheme the third Resident Evil 3 Nemesis saw some action oriented additions These included a 180 degree turn and dodge command that according to GameSpot hinted at a new direction that the series would go in Later games in the series like Resident Evil 4 would feature a more fluid over the shoulder third person camera instead of a fixed camera for each room while Resident Evil 7 and Resident Evil Village are played from the first person perspective Third person shooter gameplay Edit Resident Evil 4 saw significant changes to the established gameplay including switching from fixed camera perspectives to a tracking camera and more action oriented gameplay and mechanics This was complemented by an abundance of ammunition and revised aiming and melee mechanics Some critics claimed that this overhauled control scheme made the game less scary 47 The next two games in the franchise furthered the action oriented mechanics Resident Evil 5 featured cooperative play and added strafing while Resident Evil 6 allowed players to move while aiming and shooting for the first time fully abandoning the series signature tank controls 47 First person shooter gameplay and VR Edit Resident Evil 7 is the first main Resident Evil game to use the first person perspective and to use virtual reality It drew comparisons to modern survival horror games such as Outlast and PT 47 The eighth main series game Resident Evil Village also features a first person perspective 48 A VR version of Resident Evil 4 was released on the Oculus Quest 2 on October 21 2021 49 Other media EditSee also List of Resident Evil media The Resident Evil franchise features video games and tie in merchandise and products including various live action and animated films comic books and novels Films Edit Live action films Edit Main article Resident Evil film series nbsp The live action film series logoFrom 2002 to 2016 six live action Resident Evil films were produced all written and produced by Paul W S Anderson The films do not follow the games premise but feature some game characters The series protagonist is Alice an original character created for the films portrayed by Milla Jovovich Despite a negative reaction from critics the live action film series has made over 1 billion worldwide 50 They are to date the only video game adaptations to increase the amount of money made with each successive film 51 The series holds the record for the Most Live Action Film Adaptations of a Video Game in the 2012 Guinness World Records Gamer s Edition which also described it as the most successful movie series to be based on a video game 14 A reboot Resident Evil Welcome to Raccoon City was released on November 24 2021 with Johannes Roberts as writer director 52 Animated films Edit Main articles Resident Evil Degeneration Resident Evil Damnation Resident Evil Vendetta and Resident Evil Death Island The first computer animated film for the franchise was Biohazard 4D Executer It was a short 3D film produced for Japanese theme parks and did not feature any characters from the game 53 Starting in 2008 a series of feature length computer animated films have been released These films take place in the same continuity with the games of the series and feature characters such as Leon Kennedy Claire Redfield Ada Wong Chris Redfield Jill Valentine and Rebecca Chambers 54 55 56 Television Edit Main articles Resident Evil Infinite Darkness and Resident Evil TV series Resident Evil Infinite Darkness a four part CG anime series premiered on July 8 2021 on Netflix Starring the Resident Evil 2 protagonists Leon S Kennedy and Claire Redfield the series features both uncovering a worldwide plot The series released on July 8 2021 57 on Netflix 58 Resident Evil premiered on July 14 2022 on Netflix An eight episode live action series two plotlines set in 2022 and 2036 follow Albert Wesker and his daughters navigating Umbrella s experiments in New Raccoon City 59 60 Merchandise Edit nbsp Resident Evil theme restaurantOver the years various toy companies have acquired the Resident Evil license with each producing their own unique line of Resident Evil action figures or models 61 These include but are not limited to Toy Biz 62 63 Palisades Toys NECA and Hot Toys Tokyo Marui also produced replicas of the guns used in the Resident Evil series in the form of gas blow back airsoft guns Some models included the STARS Beretta featured in Resident Evil 3 and the Desert Eagle in a limited edition that came with other memorabilia in a wooden case along with the Gold Lugers from Code Veronica and the Samurai Edge pistol from the Resident Evil remake Other merchandise includes an energy drink called T virus Antidote Resident Evil Archives is a reference guide of the Resident Evil series written by staff members of Capcom It was translated into English and published by BradyGames The guide describes and summarizes all of the key events that occur in Resident Evil Zero Resident Evil Resident Evil 2 Resident Evil 3 Nemesis and Code Veronica The main plot analysis also contains character relationship charts artwork item descriptions and file transcripts for all five games A second Archives book was later released in December 2011 and covers Resident Evil 4 Resident Evil 5 the new scenarios detailed in Resident Evil The Umbrella Chronicles and Resident Evil The Darkside Chronicles and the 2008 CGI movie Resident Evil Degeneration The second Archives volume was also translated by Capcom and published by BradyGames A Resident Evil theme restaurant called Biohazard Cafe amp Grill S T A R S opened in Tokyo in 2012 64 Halloween Horror Nights 2013 held at Universal Orlando featured a haunted house titled Resident Evil Escape from Raccoon City based on Resident Evil 2 and Resident Evil 3 Nemesis 65 Novels Edit The first Resident Evil novel was Hiroyuki Ariga s novella Biohazard The Beginning published in 1997 as a portion of the book The True Story of Biohazard which was given away as a pre order bonus with the Sega Saturn version of Biohazard The story serves as a prelude to the original Resident Evil in which Chris investigates the disappearance of his missing friend Billy Rabbitson S D Perry has written novelizations of the first five games as well as two original novels taking place between games The novels often take liberties with the games plot by exploring events occurring outside and beyond the games This often meant that the games would later contradict the books on a few occasions 66 One notable addition from the novels is the original character Trent who often served as a mysterious behind the scenes string puller who aided the main characters Perry s novels were translated and released in Japan with new cover arts by Wolfina 67 Perry s novels particularly The Umbrella Conspiracy also alluded to events in Biohazard The Beginning such as the disappearance of Billy Rabbitson and Brian Irons bid to run for Mayor A reprinting of Perry s novels with new cover artwork began in 2012 to coincide with the release of Resident Evil Retribution and its respective novelization There are a trilogy of original Biohazard novels in Japan Hokkai no Yōju 北海の妖獣 lit The Strange Beast of the North Sea was published in 1998 and was written by Kyu Asakura and the staff of Flagship Two additional novels were published in 2002 To the Liberty by Sudan Kimura and Rose Blank by Tadashi Aizawa While no official English translation of these novels has been published yet the last two books were translated into German and published in 2006 Novelizations of the films Genesis Apocalypse and Extinction were written by Keith DeCandido Afterlife did not receive a novelization due to Capcom s decision to discontinue working with Pocket Books who had been their primary source of publishing books up to that point Capcom would later make Titan Books their primary publisher going forth Retribution was written by John Shirley while The Final Chapter was written by Tim Waggoner Genesis was published over two years after that film s release and coincided with the publication of Apocalypse Genesis being marketed as a prequel to Apocalypse while the Extinction novel was released in late July 2007 two months before the film s release The Final Chapter was published in December 2016 alongside the film s theatrical release There was also a Japanese novelization of the first film unrelated to DeCandido s version written by Osamu Makino Makino also wrote two novels based on the game Resident Evil The Umbrella Chronicles The books are a two part direct novelization of the game and are published in Japanese and German only The first novel titled Biohazard The Umbrella Chronicles Side A in Japan and Resident Evil The Umbrella Chronicles 1 in Germany was released on December 22 2007 The second novel titled Biohazard The Umbrella Chronicles Side B in Japan and Resident Evil The Umbrella Chronicles 2 in Germany was published in January 2008 Comics Edit In 1997 Marvel Comics published a single issue prologue comic based on the original Resident Evil released through a promotional giveaway alongside the original PlayStation game In 1998 WildStorm began producing a monthly comic book series based on the first two games titled Resident Evil The Official Comic Magazine which lasted five issues The first four issues were published by Image while Wildstorm themselves published the fifth and final issue Each issue was a compilation of short stories that were both adaptations of events from the games and related side stories Like the Perry novels the comics also explored events occurring beyond Resident Evil 2 the latest game during the series publication and thus were contradicted by later games Wildstorm also published a four issue miniseries titled Resident Evil Fire amp Ice which depicted the ordeal of Charlie Team a third STARS team created specifically for the comic In 2009 Wildstorm reprinted Fire amp Ice in a trade paperback collection 68 In Hong Kong there has been officially licensed Biohazard manhua adaptations of Biohazard 0 by publisher Yulang Group Biohazard 2 by Kings Fountain Biohazard 3 Supplemental Edition by Cao Zhihao and Biohazard 3 The Last Escape and Biohazard Code Veronica by Lee Chung Hing published by Tinhangse Publishing The Code Veronica manhua was translated into English formatted to look like an American comic and distributed by WildStorm as a series of four graphic novel collections In 2009 Wildstorm began publishing a comic book prequel to Resident Evil 5 titled Resident Evil which centers around two original members of the BSAA named Mina Gere and Holiday Sugarman Written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark the first issue was published on March 11 2009 On November 11 2009 the third issue was released and the fourth was released March 24 2010 The sixth and final book was finally published in February 2011 69 Plays Edit In the summer of 2000 Bioroid Year Zero was performed in Japan It was a musical horror comedy but took the perspective of the infected Super Eccentric Theater put on the production under the direction of Osamu Yagihashi The stage play was performed from early July to late August 70 Biohazard The Stage was released in Japan in 2015 The play focused on iconic characters Chris Redfield and Rebecca Chambers as Philosophy University in Australia is experiencing a bioterrorist attack The production was handled by Avex Live Creative and Ace Crew Entertainment under supervision from Capcom 71 The following year Musical Biohazard Voice of Gaia was released in September It was produced by Umeda Arts Theater by director G2 and composer Shunsuke Wada 72 Biohazard the Experience was the second Resident Evil play produced by Avex Live Creative and Ace Crew Entertainment The story is set in 2015 and follows a cast of thirteen survivors who were abducted and woke up in a mansion during an outbreak 73 Reception and legacy EditMost of the games in the prominent Resident Evil series have been released to positive reviews Some of the games most notably Resident Evil Resident Evil 2 and Resident Evil 4 have been bestowed with multiple Game of the Year honors and often placed on lists of the best video games ever made In 1999 Next Generation listed the Resident Evil series as number 13 on their Top 50 Games of All Time commenting that Flawless graphics excellent music and a top notch storyline all combined to make a game of unparalleled atmosphere and suspense 74 In 2012 Complex ranked Resident Evil at number 22 on the list of the best video game franchises 75 That same year G4tv called it one of the most successful series in gaming history 76 Commercial performance Edit By December 2022 around 135 million Resident Evil games had been sold 77 The first two Resident Evil games had collectively sold approximately 11 million units worldwide by March 1999 78 By early 2001 the series had sold 17 million units worldwide earning more than 600 million 79 By 2011 it had sold about 46 million copies and was estimated to have grossed at least 1 3 billion 80 81 It is recognized by Guinness World Records as the best selling survival horror series with Resident Evil 2 remake being the best selling survival horror game as of 2023 update 82 83 Seven of the top ten best selling horror games in North America are Resident Evil games 84 The 2023 Resident Evil 4 remake sold more than three million copies in its first two days of release 85 It sold four million copies in its first two weeks making it one of the fastest selling Resident Evil games 77 In Japan it was the best selling retail game in its first week selling 89 662 copies on PlayStation 5 and 85 371 on PlayStation 4 86 The Resident Evil film series was the highest grossing film series based on video games by 2012 87 By 2011 the films had grossed over 600 million at the box office bringing the franchise s estimated revenue to at least more than 1 9 billion in combined video game sales and box office gross up until then 80 81 As of 2020 update the films have grossed more than 1 3 billion in box office and home video sales 88 The success of the video games and films have made Resident Evil the highest grossing franchise in the horror 89 and zombie genres 80 81 Cultural impact Edit GameSpot listed the original Resident Evil as one of the fifteen most influential video games of all time It is credited with defining and popularizing the survival horror genre of games It is also credited with taking video games in a cinematic direction with its B movie style cut scenes including live action full motion video FMV footage Its live action opening however was controversial it became one of the first action games to receive the Mature 17 M rating from the Entertainment Software Rating Board ESRB despite the opening cutscene being censored in North America 90 The Resident Evil franchise is credited with sparking a revival of the zombie genre in popular culture leading to a renewed interest in zombie films during the 2000s 91 92 Resident Evil also helped redefine the zombie genre 93 playing an important role in its shift from supernatural themes to scientific themes by using science to explain the origins of zombies 94 According to Kim Newman in the book Nightmare Movies 2011 the zombie revival began in the Far East mainly due to the 1996 Japanese zombie games Resident Evil and The House of the Dead 95 George Romero in 2013 said it was the video games Resident Evil and House of the Dead more than anything else that popularised his zombie concept in early 21st century popular culture 96 97 In a 2015 interview with Huffington Post screenwriter director Alex Garland credited the Resident Evil series as a primary influence on his script for the horror film 28 Days Later 2002 and credited the first Resident Evil game for revitalizing the zombie genre 92 Screenwriter Edgar Wright cited Resident Evil 2 as a primary influence on his zombie comedy film Shaun of the Dead 2004 98 with the film s star and co writer Simon Pegg also crediting the first game with starting the zombie revival in popular culture 91 The Walking Dead comic book creator Robert Kirkman cited Resident Evil as his favorite zombie game 99 while The Walking Dead television series director Greg Nicotero credited Resident Evil and The House of the Dead with introducing the zombie genre to a whole generation of younger people who didn t grow up watching Night of the Living Dead and Dawn of the Dead 100 The Resident Evil Apocalypse zombies were conceptualized and choreographed by Sharon B Moore and Derek Aasland Through script analysis and movement research a scientific logic was devised for the T virus accounting for each Zombie behaviour envisioned in Paul W S Anderson s script Sharon B Moore and Derek Aasland then wrote the so called Undead Bible a Handbook for the Undead used as the guide for the nearly 1000 cast under the choreographic department stunt performers actors dancers extras to ensure the Undead physicality was performed in a unified way across the picture The Stunt and Core teams participated in the Undead Bootcamp See also 2007 Documentary Undead Bootcamp starring producer Jeremy Bolt director Alexander Witt and choreographers Sharon B Moore and Derek Aasland On the DVD Featurette Resident Evil Game Over Apocalypse director Alexander Witt said the zombies needed to be more aggressive and more dangerous than the original film so they were created by the film s choreographers Sharon B Moore and Derek Aasland as liquid zombie s in terms of their relentless forward motion unstoppable flowing around any kind of resistance and then rushing in on the final attack This is also detailed in the University of Liverpool book Biopunk Dystopias Genetic Engineering Society and Science Fiction Lars Schmeink 2016 p 214 101 Additionally the first Resident Evil film adaptation also contributed to the revival of zombie films with the success of the film and the games resulting in zombies achieving greater mainstream prominence and several zombie films being greenlit such as the video game film adaptation House of the Dead 2003 the remake Dawn of the Dead 2004 and Romero s Land of the Dead 2005 102 The Resident Evil films 28 Days Later and the Dawn of the Dead remake all set box office records for the zombie genre reaching levels of commercial success not seen since the original Dawn of the Dead 1978 103 They were followed by other zombie films such as 28 Weeks Later 2007 Zombieland 2009 Cockneys vs Zombies 2012 and World War Z 2013 as well as zombie themed graphic novels and television shows such as The Walking Dead and The Returned 91 and books such as World War Z 2006 Pride and Prejudice and Zombies 2009 and Warm Bodies 2010 104 The zombie revival trend was popular across different media up until the mid 2010s 91 Since then zombie films have declined in popularity during the late 2010s 104 but zombie video games have remained popular as seen with the commercial success of the Resident Evil 2 remake and Days Gone in 2019 105 See also Edit nbsp Video games portal nbsp Horror portalGenetic engineering in fiction List of fictional diseases List of zombie video games Dino Crisis another horror series by Capcom Devil May Cry another series by Capcom initially conceived as the fourth title in the series Onimusha another series by Capcom with similar gameplay initially conceived as a spin off The Evil Within other horror game made by Shinji MikamiNotes Edit Japanese バイオハザード Hepburn BaiohazadoReferences Edit The Man Who Made Ghosts n Goblins Tokuro Fujiwara Interview Continue Vol 12 2003 Archived from the original on March 7 2018 Retrieved August 4 2016 Shinji Mikami Resident Evil et la source du jeu d horreur Le Monde in French October 10 2014 Kaszor Daniel December 30 2009 Decade in Review The most influential video games since Y2K National Post Canada Archived from the original on June 9 2010 Retrieved January 24 2010 Capcom financial report PDF Capcom May 10 2023 Reeves Ben December 4 2017 Resident Evil Was Originally In Development For The SNES Game Informer Retrieved April 16 2023 Resident Evil Creator Shinji Mikami Reflects on the Series Roots GameSpot March 22 2016 GR Asks Why was Biohazard renamed Resident Evil GamesRadar April 8 2009 Justin Speer and Cliff O Neill The History of Resident Evil GameSpot Archived from the original on September 6 2008 Retrieved April 17 2009 Enter The Survival Horror A Resident Evil Retrospective Game Informer No 174 October 2007 p 132 The multi million dollar franchise Evil Capcom s largest and the original Resident Evil is one of the most important games of all time Resident Evil for GameCube Review GameSpot April 29 2002 Resident Evil Survivor Review IGN September 14 2000 Archived from the original on December 1 2011 Retrieved January 27 2006 Resident Evil Dead Aim Review GameSpot June 16 2003 Archived from the original on February 8 2005 Resident Evil Chronicles HD Collection metacritic com a b Reeves Ben December 30 2011 Guinness World Records 2012 Gamer s Edition Preview Game Informer Retrieved December 31 2011 Thomas Lucas M June 2 2009 E3 2009 Resident Evil PSP Announced IGN Archived from the original on January 23 2012 Retrieved July 23 2011 PSP Gets Resident Evil Portable in 2010 1up com June 2 2009 Archived from the original on November 5 2015 Retrieved April 7 2010 Zombies infecting PSP in Resident Evil Portable Joystiq June 2 2009 Retrieved April 7 2010 Reilly Jim June 9 2009 New Resident Evil PSP Details Emerge IGN com Archived from the original on March 16 2010 Retrieved April 7 2010 Spencer June 8 2009 Resident Evil Portable Totally Different For A Resident Evil Game Siliconera com Retrieved April 7 2010 Jackson Mike April 3 2011 Resident Evil Revelations out 2012 new concept art ComputerAndVideoGames com Future Publishing Limited Retrieved April 21 2011 Richard George October 1 2012 IGN Review Resident Evil 6 IGN Retrieved October 1 2012 Resident Evil 6 Ships 4 5 Million Copies Worldwide Siliconera October 3 2012 Retrieved October 4 2012 Krupa Daniel January 31 2013 Resident Evil Will Return To Its Roots ign com IGN Retrieved July 10 2013 Mejia Ozzie September 15 2015 TGS 2015 Resident Evil Umbrella Corps will help usher in series 20th anniversary Shacknews Retrieved September 20 2015 Chalk Andy September 16 2019 Capcom producer says Project Resistance is survival horror at its core PC Gamer Retrieved September 29 2019 Fox Tanner October 21 2022 Resident Evil Re Verse Teases Ambitious Post Launch Plans Game Rant Retrieved October 28 2022 Romano Sal October 13 2016 Capcom begins The World of Resident Evil 7 short video series Gematsu Archived from the original on October 16 2016 FEAR COMES HOME AS CAPCOM ANNOUNCES RESIDENT EVIL 7 biohazard Turn Left Distribution June 14 2016 Archived from the original on April 21 2018 Retrieved May 15 2018 McWhertor Michael June 15 2016 Resident Evil 7 s demo content won t be in the main game but a new hero will Polygon Vox Media Archived from the original on June 15 2016 Nunneley Stephany March 23 2017 Resident Evil 7 cut content zombies who reacted to breathing the Baker s pet dog Diane VG247 Archived from the original on May 31 2017 Phillips Tom June 15 2016 If you like lots of guns in Resident Evil 7 isn t for you Eurogamer Gamer Network Archived from the original on June 16 2016 Osborn Alex June 15 2016 E3 2016 Resident Evil 7 Teaser Demo Not Part of the Main Game IGN Ziff Davis Archived from the original on June 15 2016 McWhertor Michael June 11 2020 Resident Evil 8 announced at PS5 reveal event Polygon Mercante Alyssa June 11 2020 Resident Evil 8 Village revealed and we re screaming GamesRadar Webb Kevin May 5 2021 Resident Evil Village is the most visually stunning game of the PlayStation 5 era so far Business Insider Retrieved December 19 2021 Kerr Chris December 11 2019 Resident Evil 2 remake has passed 5 million sales Gamasutra Retrieved December 11 2019 McWhertor Michael December 10 2019 Resident Evil 3 remake announced watch the first trailer Polygon Retrieved September 10 2019 Resident Evil 4 Remake Revealed Releases In March 2023 GameSpot Retrieved June 2 2022 a b c Resident Evil The Story So Far IGN June 23 2021 Retrieved February 11 2023 a b c Hashimoto Kazuma May 22 2021 Resident Evil s most unsettling theme isn t zombies it s eugenics Polygon Retrieved February 11 2023 Damien Waples November 13 2007 Resident Evil The Umbrella Chronicles Official Game Guide California United States Prima Games pp 58 73 ISBN 978 0 761 55845 3 Goldstein Hilary July 23 2009 S DCC 09 Resident Evil s Wesker gone for good IGN Archived from the original on May 8 2016 Retrieved February 11 2023 Pitts Russ April 10 2012 Resident Evil 6 preview Leon and Chris together at last Polygon Retrieved February 18 2023 Gonzalez Oscar Keane Sean May 11 2021 Resident Evil Village synopsis ending post credit scene explained CNET Retrieved February 18 2023 Dodd Adam February 24 2015 What s the Most Memorable Resident Evil Puzzle Bloody Disgusting Retrieved December 19 2018 a b c A eulogy for tank controls PC Gamer February 20 2015 Retrieved March 5 2018 a b c d The History of Resident Evil GameSpot August 13 2016 Archived from the original on December 11 2021 Retrieved December 6 2018 McWhertor Michael January 21 2021 Resident Evil Village has a Resident Evil 4 style inventory and merchant TheVerge com The Verge Retrieved January 22 2021 Robertson Adi September 27 2021 Resident Evil 4 VR is launching October 21st but only on Oculus Quest 2 The Verge Retrieved November 5 2021 Box Office History for Resident Evil Movies The Numbers Retrieved October 25 2010 Resident Evil Box Office Mojo Retrieved August 15 2013 Rubin Rebecca March 31 2021 Sony Delays Resident Evil Release Date Variety Retrieved March 31 2021 バイオハザードの映像アトラクションがお披露目 GameSpot Japan in Japanese Softbank Publishing Inc October 19 2000 Archived from the original on February 12 2003 How Resident Evil Degeneration Movie Connects to Resident Evil 5 MTV January 23 2009 Retrieved May 5 2020 Resident Evil Damnation Takes Place Right Before Resident Evil 6 Siliconera August 3 2012 Retrieved May 5 2020 Mansion monsters thirst for blood in operatic new Resident Evil Vendetta trailer SyFy Wire September 20 2016 Archived from the original on November 25 2020 Retrieved May 5 2020 Grobar Matt May 19 2021 Netflix Debuts New Trailer For Resident Evil Infinite Darkness Animated Series Premiering This Summer Deadline Retrieved June 21 2021 Doolan Liam September 27 2020 Capcom Reveals Resident Evil Infinite Darkness A New Netflix Series Arriving In 2021 Nintendo Life Retrieved September 27 2020 Patches Matt August 27 2020 Resident Evil live action series confirmed by Netflix with first details Polygon Retrieved August 27 2020 Phillips Tom August 27 2020 Netflix s Resident Evil series will star the Wesker kids Eurogamer Retrieved August 27 2020 Enter The Survival Horror A Resident Evil Retrospective Game Informer No 174 October 2007 pp 132 133 Go Figure GamePro No 111 IDG December 1997 p 30 Toy Biz will also see its Resident Evil toys slither into stores around March The first assortment will feature two packs of a hero or a villain and one of the game s creepy creatures It s Never Too Late Electronic Gaming Monthly No 106 Ziff Davis May 1998 p 114 Brian Ashcraft Japan s Resident Evil Restaurant Has More Hot Pants Than Zombies Kotaku July 13 2012 Capcom And Universal Studios Talk Real Life Resident Evil www GameInformer com For example the novel Underworld suggested that Raccoon City was destroyed during an accidental fire after the events of City of the Dead whereas in Resident Evil 3 it is revealed that the city was destroyed by a nuclear missile launched by the government Snake Heart in Japanese Archived from the original on February 15 2013 Retrieved July 2 2009 NYCC 09 Wildstorm Panel with Jim Lee Newsarama February 7 2009 Resident Evil solicitations at DC Comics website Archived from the original on July 22 2013 Retrieved June 9 2009 BIOHAZARD対策室 BIOHAZARD S E Tバイオロイド零年 www biohazard gr jp Retrieved June 25 2021 Yoriko Jun October 22 2015 Biohazard the Stage Thriller Rin Asuka Shin ichi Chiba Atsushi Kimura Yuji Kishi Capcom Company retrieved June 25 2021 CAST amp STAFF ミュージカル バイオハザード ヴォイス オブ ガイア 特設サイト 梅田芸術劇場 October 14 2018 Archived from the original on October 14 2018 Retrieved June 25 2021 バイオハザード ザ エクスペリエンス 公式ホームページ チケット情報や出演キャスト紹介など 2017年公演 www biohazard stage com Retrieved June 25 2021 Top 50 Games of All Time Next Generation No 50 February 1999 p 79 Elton Jones Resident Evil The 50 Best Video Game Franchises Complex Complex Top 100 Video Games of All Time 81 Resident Evil G4tv com June 11 2012 Retrieved August 15 2013 a b Yaden Joseph April 7 2023 Resident Evil 4 surpasses 4 million copies sold in two weeks GameSpot Retrieved April 7 2023 Annual Report 1999 PDF Capcom 1999 p 8 Archived PDF from the original on March 10 2013 Retrieved February 13 2021 Dunkley Cathy May 9 2001 Col TriStar giving Evil the eye Variety Retrieved February 15 2021 a b c Ogg Jon October 30 2011 Zombies worth over 5 billion to economy NBC News Retrieved September 17 2023 a b c America s 5 billion zombie industry By the numbers The Week October 27 2011 Retrieved January 30 2021 Resident Evil Best selling survival horror series Guinness World Records Gamer s Edition 2016 Guinness World Records September 10 2015 p 138 ISBN 978 1 910561 10 2 Wood Anthony August 3 2023 Resident Evil 2 Remake Now the Best Selling Resident Evil Game Ever IGN Retrieved September 17 2023 Wright Landon August 2 2019 Resident Evil Franchise Dominates Top 10 Best Selling Horror Games Via NPD GamingBolt Retrieved February 1 2021 Nightingale Ed March 29 2023 Resident Evil 4 Remake has already sold over 3m copies Eurogamer Retrieved March 29 2023 Romano Sal March 30 2023 Famitsu Sales 3 20 23 3 26 23 Gematsu Retrieved March 30 2023 Reeves Ben December 30 2011 Guinness World Records 2012 Gamer s Edition Preview Game Informer Retrieved December 31 2011 Resident Evil Franchise Box Office History The Numbers Retrieved February 15 2021 Mendelson Scott January 23 2017 How Resident Evil Became The Most Successful Video Game Based Franchise Ever Forbes Retrieved February 1 2021 15 Most Influential Video Games of All Time GameSpot April 14 2010 Archived from the original on April 14 2010 Retrieved August 11 2013 a b c d Barber Nicholas October 21 2014 Why are zombies still so popular BBC Retrieved May 31 2019 a b Hasan Zaki April 10 2015 INTERVIEW Director Alex Garland on Ex Machina Huffington Post Retrieved June 21 2018 Stewart Kevin Spring 2007 The Zombie Aesthetics and the Post Apocalyptic Franchise Kinema A Journal for Film and Audiovisual Media University of Waterloo doi 10 15353 kinema vi 1170 Retrieved February 15 2021 Jones Tanya Carinae Pell April 15 2014 From Necromancy to the Necrotrophic Resident Evil s Influence on the Zombie Origin Shift from Supernatural to Science In Farghaly Nadine ed Unraveling Resident Evil Essays on the Complex Universe of the Games and Films McFarland amp Company pp 7 18 ISBN 978 0 7864 7291 8 Newman Kim 2011 Nightmare Movies Horror on Screen Since the 1960s A amp C Black p 559 ISBN 9781408805039 Weedon Paul July 17 2017 George A Romero interview Paul Weedon Archived from the original on June 2 2019 Retrieved June 2 2019 Diver Mike July 17 2017 Gaming s Greatest Romero Worthy Zombies Vice Retrieved June 2 2019 12 Killer Facts About Shaun of the Dead Mental Floss January 23 2016 Retrieved May 31 2019 Shuman Sid January 13 2009 Robert Kirkman speaks The Walking Dead creator talks video games and zombies PC World Archived from the original on October 20 2021 Retrieved March 14 2022 Hocking Scott September 24 2018 Interview with Greg Nicotero The Walking Dead STACK Retrieved March 14 2022 Schmeink Lars 2016 Biopunk dystopias genetic engineering society and science fiction Liverpool ISBN 978 1 78138 332 2 OCLC 1256592985 a href Template Cite book html title Template Cite book cite book a CS1 maint location missing publisher link Russell Jamie 2005 The Resident Evil Effect Book of the Dead The Complete History of Zombie Cinema FAB Press Titan Books pp 171 178 178 ISBN 978 1 903254 33 2 Whatever criticism one might want to level against the first Resident Evil movie it had an undeniably positive effect on the zombie s fortunes Dragged into the mainstream by the videogame franchise and Anderson s blockbuster the living dead suddenly achieved a degree of respectability they d never had before It was as if after seventy odd years of being ignored they d finally received their invite to the Hollywood party Within mere weeks of Resident Evil s opening came a series of press releases and announcements suggesting that the zombie had finally broken free of its marginal roots a remake of Dawn of the Dead had received the greenlight a big screen adaptation of arcade game The House of the Dead was going into production and perhaps most exciting of all George Romero announced at Fangoria s Weekend of Horrors Convention in August 2002 that he was in serious talks with Twentieth Century Fox to complete the fourth and final installment of his trilogy provisionally dubbed Land of the Dead with a 10 million budget and a planned R rated release Booker M Keith 2010 Encyclopedia of Comic Books and Graphic Novels 2 volumes Two Volumes ABC CLIO p 662 ISBN 9780313357473 a b How 28 Days Later Changed the Horror Genre The Hollywood Reporter June 29 2018 Retrieved May 31 2019 A Discussion of Zombies and the Apocalypse in Video Games The Hollywood Reporter April 27 2019 Retrieved May 31 2019 External links Edit nbsp Wikimedia Commons has media related to Resident Evil Official website BioHazard Resident Evil series at MobyGames Undead Bootcamp Resident Evil Apocalypse 2007 Documentary Retrieved from https en wikipedia org w index php title Resident Evil amp oldid 1176947737, wikipedia, wiki, book, books, library,

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