fbpx
Wikipedia

God of War (franchise)

God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio. It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms. Based on ancient mythologies, the series' plot follows Kratos, a Spartan warrior who becomes the God of War and comes into conflict with various mythological pantheons. The earlier games in the series are based on Greek mythology and see Kratos follow a path of vengeance against the Olympian gods; the later games are based on Norse mythology and see Kratos go on a path of redemption while also introducing his son Atreus as a secondary protagonist.

God of War
The Norse-based logo of the franchise introduced in 2016; 2022's Ragnarök and its related merchandise uses blue for the Omega symbol instead of red
Genre(s)
Developer(s)PrimaryPorts
Publisher(s)
Creator(s)David Jaffe
Artist(s)Charlie Wen
Writer(s)
  • Marianne Krawczyk (Greek games)
  • Matt Sophos (Norse games)
  • Richard Gaubert (Norse games)
Platform(s)
First releaseGod of War
March 22, 2005
Latest releaseGod of War Ragnarök: Valhalla
December 12, 2023

Santa Monica Studio has developed all main entries, while Ready at Dawn and Javaground/Sony Online Entertainment-Los Angeles (SOE-LA) developed the three side games. Sony Interactive Entertainment (SIE) has published all games except the mobile phone installment, which was published by Sony Pictures Digital. The first seven games make up the Greek era of the franchise. God of War (2005), God of War II (2007) and God of War III (2010) comprise its main trilogy; the first two were released on the PS2 with the third on the PlayStation 3 (PS3). A prequel, Ascension (2013), was also released for the PS3. Other games include Chains of Olympus (2008) and Ghost of Sparta (2010) for the PlayStation Portable (PSP) and Betrayal (2007) for mobile phones that supported the Java Platform, Micro Edition (Java ME). The Norse era began with the 2018 game God of War, which was released for the PlayStation 4 (PS4) and later Windows in January 2022. It was accompanied by a short prequel, A Call from the Wilds (2018), a text-based game through Facebook Messenger. A sequel, Ragnarök, was released in November 2022 for the PS4 and PlayStation 5 (PS5) and concluded the Norse era, which received an epilogue in the form of an expansion pack titled Valhalla in December 2023.

Games in the series have been praised as some of the best action games of all time. The series has received numerous awards, including several Game of the Year recognitions for the 2005 and 2018 installments. Some games have also been remastered for newer PlayStation platforms. As of November 2023, the franchise has sold an estimated 66+ million games worldwide, and is PlayStation's most profitable first-party brand. Strong sales and support of the series led to the franchise's expansion into other media, such as three comic book series and three novels. A film adaptation of the original installment had been in development but was ultimately canceled; however, a television series adaptation of the Norse era is in development for Amazon Prime Video. Merchandise includes artwork, clothing, toys, and prop replicas, as well as the games' soundtracks, including a heavy metal album, Blood & Metal (2010), featuring original music by various bands who were inspired by the series.

Games edit

Release timeline
           Greek mythology            Norse mythology
Main installments in bold text
*Asterisks are re-releases
2005God of War
2006
2007God of War II
God of War: Betrayal
2008God of War: Chains of Olympus
2009*God of War Collection (PS3)
2010God of War III
God of War: Ghost of Sparta
2011*God of War: Origins Collection
2012*God of War Saga
2013God of War: Ascension
2014*God of War Collection (Vita)
2015*God of War III Remastered
2016
2017
2018God of War: A Call from the Wilds
God of War
2019
2020
2021
2022God of War Ragnarök
2023God of War Ragnarök: Valhalla

First era (Greek mythology) edit

God of War was first released in North America on March 22, 2005, for the PlayStation 2. After ten years in the service of the Olympian gods, Spartan soldier Kratos is tasked by Athena to find Pandora's box, the key to defeating Ares, the God of War, who is running amok through Athens. A series of flashbacks reveals that Kratos was once the servant of Ares, who saved Kratos and his army from annihilation in battle, but tricked him into killing his family, which forced his metamorphosis into the "Ghost of Sparta". Kratos eventually finds Pandora's Box, and after finally killing Ares, he ascends to Mount Olympus to become the new God of War.[1]

God of War II was first released in North America on March 13, 2007, for the PlayStation 2. Angry at his fellow gods, Kratos runs amok across the city of Rhodes. Zeus intervenes and betrays Kratos, who is saved by the Titan Gaia. She tells him he must now find the Sisters of Fate, who can change his fate and prevent his death at the hands of Zeus. Kratos is ultimately successful and as he is about to kill the god, Athena sacrifices herself to save Zeus and preserve Olympus, and tells Kratos that he is Zeus' son and that he betrayed Kratos out of fear. Kratos then joins forces with Gaia and the Titans to attack Olympus.[2]

God of War: Betrayal was released on June 20, 2007, for mobile phones supporting the Java Platform, Micro Edition. It is the only game in the series to be released as a two-dimensional (2D) side-scroller and the first that was released on a non-PlayStation platform. The narrative of the game takes place between the events of Ghost of Sparta and God of War II. Kratos is framed for murder, and rampages across Greece seeking the true assassin. Kratos succumbs to bloodlust and kills Ceryx, the son of the god Hermes—an act that alienates him from his fellow gods.[3][4]

God of War: Chains of Olympus was first released in North America on March 4, 2008, for the PlayStation Portable. Its narrative takes place sometime between Ascension and God of War during Kratos' ten years of service to the gods. Kratos halts a Persian invasion of the Greek city of Attica, and learns that the world has been plunged into darkness by the god Morpheus. Kratos investigates the abduction of the sun god Helios, and prevents the Machiavellian plan of the goddess Persephone to use the Titan Atlas to destroy the world.[5]

God of War III was first released in North America on March 16, 2010, for the PlayStation 3. Reigniting the Great War, Kratos is soon abandoned by the Titans, who were only using him to exact their own revenge. Now seeking revenge against both the Titans and Olympian gods, he is helped by the spirit of Athena, who was elevated to a new level of understanding and instructs him to seek the Flame of Olympus in order to defeat Zeus. Kratos engages the gods and the Titans in a series of battles across the Underworld and Olympus and learns that Pandora's Box is within the Flame. He discovers that Pandora herself is the key to pacifying the Flame and allowing him to open the Box, at the expense of her life. After finally killing Zeus and with Olympus destroyed, Kratos refuses to help Athena assume the role of new patron of mankind and disappears.[6]

God of War: Ghost of Sparta was first released in North America on November 2, 2010, for the PlayStation Portable. Set between the events of God of War and Betrayal, the God of War Kratos is still haunted by visions of his mortal past and embarks on a quest to discover his origins by finding his mother, Callisto. He learns that his brother Deimos was taken by the gods and imprisoned by the God of Death, Thanatos, and decides to find and save his sibling. Although successful, Thanatos engages the brothers in combat, and kills Deimos. Kratos then kills Thanatos and returns to Olympus, further enraged at the gods.[7]

God of War: Ascension[8] was first released in North America on March 12, 2013, for the PlayStation 3.[9] It is the only game in the series to feature multiplayer, which is online-only for both competitive and cooperative play.[10][11] Predating Chains of Olympus, the game is set roughly six months after Kratos was tricked into killing his wife and daughter, and sees him imprisoned by the three Furies for breaking his blood oath to Ares. With the help of the oath keeper and Ares' estranged son Orkos, Kratos learns that the God of War and the Furies plan to overthrow Mount Olympus and that Ares chose Kratos as his servant to help him for that very purpose. The Spartan escapes his imprisonment and eventually kills the Furies, as well as Orkos, who begs for release. Although free of Ares' bond, Kratos begins to suffer the nightmares that plague him for years.[12]

Second era (Norse mythology) edit

God of War: A Call from the Wilds is a short text-based game, released through Facebook Messenger on February 1, 2018. The game serves as a prequel story to 2018's God of War, and follows Atreus on his first adventure in the Norse wilds.[13] Additionally, a smartphone companion app called Mimir's Vision released on April 17, 2018, and provides some background for the Norse setting.[14]

God of War was released worldwide on April 20, 2018, for the PlayStation 4, and for Windows (PC) through Steam on January 14, 2022, which marked the first main installment released on a non-PlayStation platform.[15] The game was a new direction for the series, not only by its new mythological setting, but also by its gameplay. Many years after the events of God of War III, Kratos has ended up in the world of Norse mythology in ancient Norway in the realm of Midgard, and has a son named Atreus. After Kratos' second wife—Atreus' mother—Faye passes away, the two set out on a journey to fulfill her final wish of spreading her ashes at the highest peak of the nine realms, later revealed to be in Jötunheim by new ally Mímir. Along their journey, they are attacked by the Æsir god Baldur, who was sent by the Allfather Odin to get to Faye in order to prevent Ragnarök, unaware she had died. After Kratos eventually kills Baldur, the three-year-long Fimbulwinter begins, with Ragnarök soon to follow. While Baldur's mother, the Vanir goddess Freya, swears revenge on Kratos, he and Atreus complete their journey and discover that Faye was a Giant who had foreseen the future and that Atreus was originally named Loki.[16]

God of War Ragnarök was released worldwide on November 9, 2022, for the PlayStation 4 and the PlayStation 5, marking the first cross-gen release in the series.[17][18] At the end of the three-year Fimbulwinter, Kratos, Atreus, and Mímir are confronted by Odin and the God of Thunder Thor. After dueling Thor, the three set out on a journey across the nine realms in hopes of finding a way to prevent the world-ending event, Ragnarök. Along the way, they are confronted by a vengeful Freya, but they eventually make amends. Unable to prevent Ragnarök—which is discovered to only destroy Asgard, the home of the Æsir—Kratos, Atreus, and their allies unite the realms in a war against the Æsir gods in their home realm. Kratos battles Thor once again, but Thor is killed by Odin for refusing to kill Kratos. Kratos, Atreus, Mímir, and Freya then engage Odin in battle and defeat the Allfather as Asgard is destroyed. Returning home to Midgard, Atreus, as Loki, decides that he needs to go and find any remaining Giants and bids a heartfelt farewell while Kratos learns that he is destined to become a revered god. Along with Freya and Mímir, they begin to rebuild the realms and restore peace.[19][20] A free downloadable content pack titled Valhalla was released on December 12, 2023, and serves as an epilogue to Ragnarök, following Kratos and Mímir in a series of trials in Valhalla. Through the trials, Kratos comes to terms with his past life in Greece and takes the mantle as the Norse God of War.[21]

Collections and remasters edit

God of War Collection was first released in North America on November 17, 2009, for the PlayStation 3—the franchise's first appearance on the platform. It is a remastered port of the original God of War and God of War II.[22] The games were ported by Bluepoint Games and feature high-definition 1080p anti-aliased graphics at 60 frames per second and trophies.[23] Sanzaru Games later ported the collection to the PlayStation Vita and it was released in May 2014—the franchise's only appearance on this platform.[24]

God of War: Origins Collection was first released in North America on September 13, 2011, for the PlayStation 3. It is a remastered port of the two PlayStation Portable installments in the series—Chains of Olympus and Ghost of Sparta. God of War Origins was ported by Ready at Dawn and features 1080p high-definition video, anti-aliased graphics at 60 frames per second, DualShock 3 rumble features, trophies,[25] and it is the only God of War release to feature Stereoscopic 3D.[26]

God of War Saga was released in North America on August 28, 2012. It is a collection of five of the God of War games for the PlayStation 3, released as part of Sony's PlayStation Collections line. The collection includes the original God of War, God of War II, God of War III, Chains of Olympus, and Ghost of Sparta. It features two Blu-ray Discs—God of War I and II on the first and III on the second—and a voucher to download Chains of Olympus and Ghost of Sparta. The games retain the same features as their first PS3 releases.[27][28]

God of War III Remastered was first released in North America on July 14, 2015, for the PlayStation 4—the franchise's first appearance on the platform. It is a remastered version of God of War III, and features full 1080p support targeted at 60 frames per second, a photo mode, and all downloadable content of the original. The game's announcement and release was in celebration of the franchise's tenth anniversary.[29] It was ported by Wholesale Algorithms.[30]

Gameplay edit

The series consists of eight single-player-only games, and one that includes multiplayer. Throughout the first era, the games featured a third-person, fixed cinematic camera with the exception of Betrayal, which is the only installment to feature a 2D side-scrolling view.[31] For 2018's God of War and Ragnarök, the camera was switched from being fixed and became an over-the-shoulder free camera.[32] A first-person camera is featured in God of War III[33] and Ascension[34] during certain scripted sequences. Throughout the series, the player controls the character Kratos in a combination of hack and slash combat, platforming, and puzzle game elements to achieve goals and complete the story (platforming elements were removed from the second era games due to the camera change).[35][36] The 2018 installment added Kratos' son Atreus, and although the game is played entirely as Kratos, there are times when the player may choose to passively control Atreus (a button is dedicated to Atreus, and he will fire an arrow from his bow depending on where the camera is pointed).[37] While Atreus is still an accompanying character in Ragnarök (in addition to a couple of other characters), there are some story missions where the player takes full control of Atreus; his combat is similar to Kratos' but he uses a bow.[38]

Throughout the Greek games, Kratos' main weapon is a pair of double-chained blades that appear in three iterations: the Blades of Chaos, the Blades of Athena (or Athena's Blades), and the Blades of Exile. They each perform similarly, but differ in the types of combos and amount of damage each yields, as well as cosmetic differences. Other weapons are also obtained during the games and vary in gameplay.[39] Magic is also used, and four abilities are typically acquired.[40] God of War III differs in that instead of separate abilities, there are four primary weapons that possess their own respective magic offensive. The game also features "Items"—additional secondary weapons with limited usage, such as the Bow of Apollo.[33] With each new game, most weapons and magic are lost via a plot device, and a new arsenal of weapons and abilities are acquired during gameplay.[41] Ascension differs from the previous games in that instead of acquiring new weapons that are kept throughout the entire game, the player collects up to five World Weapons (such as a sword or a javelin) that have limited usage. When there is not a World Weapon equipped, the player can punch or kick foes as part of a new mechanic added to the game.[42] In the Norse games, Kratos' primary weapon is a magical battle axe called the Leviathan Axe. It can be thrown and summoned back to his hand, similar to Thor's hammer Mjölnir. Later on in 2018's God of War, he recovers the Blades of Chaos, which is retained in Ragnarök. They perform similarly as they did during the Greek games, but with different abilities. Both the Leviathan Axe and Blades of Chaos, as well as the Draupnir Spear introduced in Ragnarök, can be upgraded to use special magical attacks called runic attacks. Each weapon has a light and heavy runic attack, and the player can choose which runic attacks to equip on the weapons.[43]

The series offers combo-based combat, and includes a quick time event (QTE) feature, also called context sensitive attacks, which is initiated when the player has weakened a foe or to perform a defensive maneuver. It allows limited control of Kratos during the QTE cinematic sequence; success ends the battle, while failure usually results in damage to the player.[33][44] As well as the QTE system, Ascension features a prompt-less free-form system, allowing players the choice of when to attack or dodge based on the enemy's actions.[45] A grab maneuver can be used on minor foes.[46] The Norse games changed this up; after an enemy has been weakened enough, a prompt will appear above its head, and depending on the enemy, Kratos may rip it in half or grab them and throw them into other enemies, among other possible outcomes. He will also jump on top of and ride large enemies, such as ogres, causing them to attack other enemies, similar to the cyclopes in the Greek games.[47]

 
A cropped gameplay screenshot from the original God of War (2005): weakening foes allows the use of controller buttons for greater damage or finishing moves. This gameplay mechanic has been utilized throughout the series.

Relics, which the player can use in successive games (such as Poseidon's Trident obtained in the original God of War allowing Kratos to swim underwater for extended periods) are also found and necessary for game progression.[35] Kratos often has a special ability, which provides temporary invulnerability and increased attack damage. This ability has become an ongoing feature of gameplay throughout the series—Rage of the Gods in the original God of War and Ascension, Rage of the Titans in God of War II, Rage of Sparta in God of War III, and Thera's Bane in Ghost of Sparta.[33] This ability can be recharged by building hits on foes in combat, and gaining game-specific orbs. Thera's Bane, however, is recharged automatically.[33][35][46] While Kratos does not retain any relics from the Greek era in 2018's God of War, he does have a rage ability, called Spartan Rage, and with this ability, Kratos uses powerful bare-handed attacks, as opposed to weapons, to greatly damage enemies.[32][48] Ragnarök enhanced the Spartan Rage ability, giving two other variants, one providing health and another delivering a powerful weapon attack depending on the weapon equipped.[49]

Gorgon Eyes and Phoenix Feathers, found throughout the Greek games in unmarked chests (white chests in Ascension), increase the maximum amount of health and magic, respectively.[35][50] Minotaur Horns, which increase the Items and Fire meter's maximum length, are available in God of War III and Ghost of Sparta, respectively. The Items meter allows the use of secondary weapons, called Items, and the Fire meter allows the use of the Thera's Bane ability. The meters are increased in increments and reach their maximum once a certain number of Eyes, Feathers, and Horns are found. Other chests contain green, blue, or red orbs.[51] Green orbs replenish the player's health, blue orbs replenish magic allowing further usage, and red orbs provide experience points (XP) for upgrading weapons and magic for new, more powerful attacks, and replenish the Rage meter in the original God of War. Gold orbs found in God of War II and Ascension, and white orbs in God of War III, replenish the Rage meter instead of red orbs; the Rage meter in Ascension is also refilled by landing attacks on foes. Chests with changing colors, which allow players to choose which meter to replenish, have also been available.[52] Red orbs can also be collected by killing foes and destroying certain inanimate objects. Bosses and more powerful opponents release a combination of colored orbs when killed via the quick-time feature.[35] For the Norse games, Apples of Iðunn replaced the Gorgon Eyes to increase the maximum length of the health meter, while Horns of Blood Mead increase the maximum length of the rage meter. The Norse games change the green and red orbs to stones, which need to be stomped in order to replenish the health and rage meters. Magic is also done differently. Instead of collecting blue orbs to replenish magic, there is a cool down time on magical runic attacks, and once that cool down time is up, the magical runic attack can be used again. Furthermore, players accumulate different crafting resources, primarily Hacksilver, to create and purchase new items, such as new armor or upgrading existing armor and weapons, and XP is used for learning new combat skills. Chests in the Norse games provide a variety of different items.[53][54]

With the exception of Ascension, each installment offers a challenge mode, which yields extra red orbs (or XP), secret costumes, and behind-the-scenes videos.[55] Bonus content can also be unlocked by defeating the game's difficulty levels.[56] The Norse games also include a challenge mode, located in the realm Muspelheim, which rewards various items upon completion. Battle arenas, which allow players to set difficulty levels and choose their own opponents, are included in God of War II, God of War III, and Ghost of Sparta.[57] Excluding Betrayal, the Greek games were known for including a quick-time sex minigame in each installment until Ascension, which dropped the mini-game.[58]

Ascension is the only installment in the series to feature multiplayer, which is online-only for both competitive and cooperative play. Up to eight players on two teams of two to four players (or a four to eight player deathmatch) battle for control of a map in order to earn rewards from the gods. Players can also fight each other in one-on-one matches. Players must sell their champion's soul to either Zeus, Hades, Ares, or Poseidon, which allows players to try different weapons, armor sets, and powers inspired by the god of their choice, and extras can be unlocked.[10][59]

Development edit

Main series edit

 
Cory Barlog, one of the main contributors to the God of War series; to date, he has worked on six games, with his most notable roles being game director of 2007's God of War II and 2018's God of War

PlayStation 2 edit

After the success of their first game Kinetica (2001), Santa Monica Studio began development of the original God of War in 2002, and unveiled it two years later at SCEA Santa Monica Gamers' Day 2004.[60] Game director and creator David Jaffe said that although the idea for God of War was his own, the concept owed a debt to Capcom because he had played Onimusha and said "let's do that with Greek mythology".[61] He was inspired in part by the 1981 feature film, Clash of the Titans, saying, "the real high concept for me was ... merging it with Heavy Metal magazine".[61] He said he liked both "the kids stuff ... with Greek mythology" and the idea of adding more adult themes such as sex and violence.[61] He was also inspired by the 1981 film Raiders of the Lost Ark.[62] Although the game is based on Greek mythology, the development team gave themselves "lots of freedom" to modify the myths, and Jaffe said they took the "coolest aspects of the subject" and created art and story using those elements.[63] Director of visual development and lead concept artist, Charlie Wen, drew inspiration from these films as well as more contemporary films such as Gladiator (2000) for tonal inspiration to lead the visual design of Kratos, other characters, and the world of God of War.[63] The gameplay of the Strider arcade franchise was also a vital influence on God of War,[64] and the developers described the gameplay "as merging the action of Devil May Cry with the puzzle-solving of Ico" and noted that players would be able to "sunder enemies with a single move, such as by ripping them in half".[65] The game uses Santa Monica's Kinetica engine, which they developed for Kinetica.[66]

A sequel to God of War was first teased at the end of its credits, which stated, "Kratos Will Return".[67] God of War II was officially announced at the 2006 Game Developers Conference (GDC).[68] David Jaffe stepped down and became the creative director of its sequel and God of War's lead animator Cory Barlog assumed the role of game director.[69] Barlog said that in the game, players would see "a larger view of Kratos' role within the mythological world."[70] Like God of War, the game uses Santa Monica's Kinetica engine. Magic attacks became an integral part of the combat system and it was more refined. New creatures and heroes from the mythology, and more boss battles were added.[71] Both Jaffe and Barlog said that they did not view God of War II as a sequel, but rather a continuation of the previous game. Jaffe said that they did not want to include the Roman numeral number two (II) in the title for this reason, but they did not want the title to convey the impression it was an expansion pack.[72] Both Jaffe and Barlog said that the reason God of War II appeared on the PlayStation 2 instead of the PlayStation 3—which was released four months prior to God of War II—was because "there's a 100 million people out there that will be able to play God of War II as soon as it launches."[73][74] Barlog assured that the game would be playable on the newer platform, which originally had PlayStation 2 backwards compatibility.[73][74]

PlayStation 3 edit

God of War III was first mentioned by Cory Barlog at a God of War II launch event,[75] and it was officially announced at the 2008 Electronic Entertainment Expo (E3).[76] After serving as game director during the first eight months of development, Barlog left Santa Monica for other opportunities and Stig Asmussen took on the role, having previously been the lead environment artist and art director on God of War and God of War II, respectively. Asmussen said that one of the greatest challenges in developing God of War III for the PlayStation 3 was the "complexity of everything"; individual tasks, such as designing Helios' decapitation, could take a year because the "level of detail [that was] expected [was] so high and intricate, it [crossed] multiple departments."[77][78] He said that the PlayStation 3's hardware capabilities allowed more flexibility in character creation and interaction with the environment.[77][78] The engine for God of War III was ported from the first two installments to the PlayStation 3. As the game was being developed, the code department swapped out PlayStation 2 components with PlayStation 3 components. They replaced the renderer, the particle system, and the collision system.[79] Although they were re-using the engine from God of War II, the core engine for God of War III was brand new.[80] Between E3 2009 and the time the game shipped, morphological anti-aliasing (MLAA) was added, which graphics engineer Ben Diamand said "improved edges dramatically and saved substantial amounts of frame-rate."[81] Diamand also said that "depth-of-field, motion blur, crepuscular 'God' rays and refraction were either added or improved in quality and speed" during that same time period.[81]

On April 12, 2012, Sony released a teaser image for Ascension on its official PlayStation Facebook page,[82] which was followed by the game's announcement on April 19 on PlayStation.Blog.[83] Todd Papy, who had previously worked as a designer on God of War and God of War II and as design director on God of War III, assumed the role of game director; God of War III director Stig Asmussen was busy with another project at Santa Monica and did not work on Ascension.[84] The announcement officially confirmed the game's title and Papy said it was not titled God of War IV to avoid confusion because it is a prequel, rather than a sequel, to the trilogy.[10][85] The game features a retooled God of War III engine, enabling online multiplayer battles for up to eight players.[10] The decision to add multiplayer came about from curiosity, according to lead combat designer Jason McDonald. The multiplayer was first tested using Kratos, and McDonald said the testers had "a lot of fun".[86] Seeing their reaction made the team feel that the multiplayer had value and they then began to put the "God of War spin on it".[86] In the developmental transition from God of War III to Ascension, one of the graphics engineers, Cedric Perthuis, noted that the limits of the God of War III engine restricted artist creativity, so they "tried to remove or push those limits as far as possible without losing any performance."[81] Ascension did not have a graphical leap over its predecessor like God of War III did. Dynamic lighting was added, which allowed for development of the Life Cycle gameplay mechanic. Particle effects were also greatly improved upon from God of War III.[81]

PlayStation 4 and PlayStation 5 edit

Santa Monica began work on the fifth main installment in 2014, which was confirmed by the returning Cory Barlog at the first annual PlayStation Experience on December 6 that year.[87] The official announcement came at the 2016 Electronic Entertainment Expo (E3) with a gameplay demo,[32] which also confirmed that Barlog had returned to the series as game director.[37] The game was deliberately titled God of War with no numeral or subtitle because although it is a continuation of the series, "we [reimagined] everything."[88][89] Other mythologies were also considered for the new setting, but Norse was picked to keep the focus on Kratos;[90] there was also consideration to use a different protagonist, but it was decided to keep Kratos as he "is intrinsically tied" to the series.[37] In adapting the Norse myths, Barlog said there were so many different translations and interpretations, and just like they did with Greek mythology in the previous games, they found ways to parallel path things from the myths to fit their story.[91] Most of the development team that worked on the original God of War worked on the new installment.[88] They claimed that they matched the new gameplay with the same level of accessibility as the previous installments.[54] Some gameplay characteristics found in the previous installments were cut, such as jumping, swimming, and instant-death platforming challenges; these were cut due to the camera being closer to Kratos.[92] Although Ascension had introduced multiplayer to the series, the team dropped the mode to focus on the single-player experience.[93] The Leviathan Axe was chosen as Kratos' new main weapon because the developers wanted a more grounded direction for the game.[94] Although the game never reaches this number, the enemy count was increased to be able to support up to 100 enemies on-screen; God of War III and Ascension could do up to 50.[88] Although the game was built for the standard PlayStation 4,[95] Barlog confirmed that it would "benefit from the power" of the PlayStation 4 Pro; an updated version of the PlayStation 4 that can render games in 4K resolution and was released a few months after God of War was announced.[96] The game's story was estimated to take 25–35 hours to complete, which is significantly more than the previous four main installments, which each took an average of 10 hours to complete.[97] As part of Sony's larger efforts to port their first-party exclusive games to Windows, Santa Monica Studio announced in October 2021 that God of War would be released for Windows on January 14, 2022, with support for graphics options. This in turn marked the first main entry in the series to release on a non-PlayStation platform.[98]

Following the announcement of the 2018 installment in June 2016, Cory Barlog confirmed that the 2018 game would not be Kratos' last.[99] The ending of the 2018 installment also teased a sequel; it ended with Ragnarök looming, as well as a secret ending that showed a vision of the Æsir god Thor confronting Kratos and Atreus at the end of Fimbulwinter.[100][101] During the 2020 PlayStation 5 (PS5) Showcase event on September 16, a new God of War was officially announced for a 2021 release on the newer console.[102][103] When the game was first announced, it was only announced as a PS5 title; however, in June 2021, it was confirmed that the game would release on both the PS4 and PS5, marking the first cross-gen release in the series.[104] Development was partly impacted by the COVID-19 pandemic, resulting in the game being delayed to 2022.[105] In September 2021, the game's title was confirmed as God of War Ragnarök.[106][18] During the 2021 PlayStation Showcase event, Eric Williams, who worked on every previous installment, was confirmed as the game's director, continuing the previous era's tradition of having a different director for each game; Barlog served as a producer on Ragnarök.[107] It was also during this event that it was confirmed that Ragnarök would be the finale to the Norse era of the series. The main reason Santa Monica decided to end the Norse era with Ragnarök was due to the game's size and scale. The 2018 installment and Ragnarök each respectively took five years to develop, and they did not want to take another five years, totaling 15 years, to tell one story.[108] The game supports options for players to run the game in either higher resolution or better performance, including 4K at 30 frames per second (fps), 1080p resolution at 60fps, a high frame resolution mode in 4K at 40fps, and a high frame performance mode that syncs to 120 hertz. The latter two high frame options are only available for the PS5 version of the game and require monitors with HDMI 2.1.[109] Due to the game also being on PS4, it does not fully utilize the capabilities of the PS5. The PS4 version is a visual improvement over the 2018 installment while the PS5 version "is essentially an enhancement of what's already possible [on the PS4]". The game does, however, include several features exclusive to the PS5 hardware, such as 3D audio, haptic feedback, higher frame rate, and overall better graphics.[110]

On December 7, 2023 during The Game Awards 2023 event, Santa Monica Studio revealed a free roguelite DLC expansion to Ragnarök titled Valhalla. This expansion was released five days later on December 12. The expansion acts as an epilogue to Ragnarök and sees Kratos and companion Mimir complete various trials in Valhalla in order for the former to come to terms with his past in Greece. [111]

Future edit

Prior to the release of the 2018 installment, Cory Barlog confirmed that after the Norse era, future games could see the series tackling either Egyptian, Hindu, or Maya mythology.[112] He also said that although the 2018 installment (and subsequently Ragnarök) focused on Norse, it alluded to the fact that there are other mythologies co-existing in the world.[113] Barlog also said that he liked the idea of having different directors for each game and although he may not direct another God of War, he would still be at Santa Monica to work on future games.[114]

Side games edit

PlayStation Portable edit

Game developer Ready at Dawn pitched the idea of a God of War game for the PlayStation Portable to Santa Monica Studio soon after the original God of War launched.[115] Cory Barlog officially confirmed the development of Chains of Olympus at a God of War II launch event, stating "It is its own story that connects to the overall story."[116] Chains of Olympus uses a proprietary, in-house engine referred to as the Ready at Dawn engine, which expanded on the engine created for their previous game, Daxter (2006).[117] Originally designed for the PlayStation Portable's restricted 222-megahertz (MHz) processor,[118] Ready at Dawn convinced Sony to increase the clock speed of the PSP to 333-MHz, which they did in a firmware upgrade. The faster processor allowed for more realistic blood effects, lighting effects, and shadows as well as improved enemy intelligence, but noticeably decreased battery life.[118][119] After the game's completion, game director Ru Weerasuriya stated multiplayer options and other puzzles, characters, and dialogue had to be removed due to time constraints.[117]

Ghost of Sparta was announced on May 4, 2010, on PlayStation.Blog.[120] According to Sony, Ready at Dawn utilized "state-of-the-art visual technologies" that allowed "higher quality environments and characters."[121] Ghost of Sparta offers "over 25% more gameplay" than Chains of Olympus, while adding more enemies on screen and more boss encounters.[121] Development of Ghost of Sparta took 23 months to complete.[121] Due to Weerasuriya's schedule at Ready at Dawn, he could not return to direct; Dana Jan, the lead level designer for Chains of Olympus, became director for Ghost of Sparta. At Comic-Con 2010, Jan noted that when development began in 2008, the goal was to make the game bigger than Chains of Olympus, which had apparently pushed the PSP to its functional limits. Jan stated that Ghost of Sparta took the PSP to its "absolute capacity", with another feature being more on-screen foes.[122] The game concept was originally used as a teaser for players who obtained the platinum trophy from God of War III. The trophy revealed a site called spartansstandtall.com, which became the official site for Ghost of Sparta on May 4.[123] Jan stated the reason they chose to have the game take place between God of War and God of War II was because "It seemed to make a lot of sense to fill in that void."[121]

Mobile edit

Betrayal was announced by Sony Online Entertainment at a press conference in Los Angeles in May 2007. The game utilizes a total of 110 different animations and features a 2D rendition of the series' three-dimensional (3D) graphics.[124][125] Game director Phil Cohen said that although the game was enjoyable to develop, the greatest challenge was creating a single tileset and palette swapping scheme that was diverse enough to portray multiple environments with only several hundred kilobytes, and that met Santa Monica Studio's high standards.[126] Cohen wrote the initial design document between September and October 2005, and revisited it in August 2006, the month development started. The versions for high-end handsets were completed in April 2007, with final versions for low-end handsets completed by June 2007. The porting team adapted the game to over 200 handsets in a matter of weeks. Both David Jaffe and Cory Barlog ensured that the Betrayal development team captured the feel of the combat and visual style, and were "helpful with feedback and positive support".[126]

Adaptations edit

Live action edit

Unproduced feature film edit

A film adaptation of the first game was announced in 2005.[127] Creator David Jaffe confirmed that a completed script had been written by David Self and would be sent to an unspecified director. He said that Universal Studios was behind the making of the God of War movie, but was unaware of its status,[128] and eventually said, "it's doubtful that the film will even be made."[129] In September 2010, Jaffe said that the "script went out a year and a half ago to Daniel Craig who plays [James] Bond, but he turned it down."[130] He also said that another actor had since been cast as Kratos; he said, "this new person is pretty good, if that ends up true."[130] In July 2012, The Hollywood Reporter said that writers Patrick Melton and Marcus Dunstan had been hired to adapt the God of War film.[131] The writers told IGN that they intended to "humanize" Kratos and explore his past. Melton said that they were emotionally invested and it could become a series of films, and that Ares "[would] become a more proactive villain."[132][133] A script had been "turned in"[134] and the film had a budget of US$150 million.[132] Following the release of 2018's God of War, with no updates on the original game's film, rumors about a potential adaptation of the 2018 game began circulating. Pacific Rim: Uprising's (2018) director Steven S. DeKnight stated he would like to direct an adaptation of that game and talked with Sony about making it R-rated.[135] In May 2021, however, a Sony spokesperson confirmed that there was no God of War film adaptation in development.[136]

Amazon Prime Video series edit

On March 7, 2022, Deadline reported that a live action television series was said to be in negotiations at Amazon Prime Video by Mark Fergus and Hawk Ostby, creators of The Expanse, and Rafe Judkins, the showrunner for The Wheel of Time.[137] During an investor briefing on May 26, 2022, Sony Interactive Entertainment president Jim Ryan confirmed that a God of War television series was in development for Amazon Prime Video.[138] The series was officially ordered on December 14, 2022. The adaptation is being produced by Sony Pictures Television and Amazon Studios in association with PlayStation Productions, and it will premiere on Prime Video in more than 240 countries and territories worldwide. It is being written by Fergus and Ostby, with Judkins serving as showrunner, who will all also be executive producers. Other executive producers include Santa Monica Studio's Creative Director Cory Barlog, PlayStation Productions' Asad Qizilbash and Carter Swan, Santa Monica Studio's Yumi Yang, and Vertigo Entertainment's Roy Lee. Santa Monica Studio's Jeff Ketcham will serve as a co-executive producer. It was also confirmed that the Prime Video series would adapt the Norse era, beginning with the events of the 2018 installment.[139] By January 2024, writing was underway on the series.[140]

Documentaries edit

God of War: Unearthing the Legend (75 minutes, 2010)[141] is a documentary about the God of War franchise and is hosted by Peter Weller. The production discusses the relationship between the God of War games and Greek mythology, and features members of the God of War III development team and professional historians. It was included as part of the God of War III Ultimate Edition (North America) and Ultimate Trilogy Edition (Europe, Australia, and New Zealand) packages. On March 25, 2010, it was released on the PlayStation Store in North America to purchase.[142]

God of War – Game Directors Live (80 minutes, 2010)[143] is a documentary featuring five game directors of the God of War series: David Jaffe (original God of War), Cory Barlog (just God of War II at the time), Ru Weerasuriya (Chains of Olympus), Stig Asmussen (God of War III), and Dana Jan (Ghost of Sparta). The documentary takes the form of an interview panel hosted by G4's Alison Haislip, with the five game directors, 150 members of PlayStation.Blog, and members of GodofWar.com and SpartansStandTall.com. It was filmed at the El Portal theater in Los Angeles on September 1, 2010, and was released as a pre-order bonus for Ghost of Sparta in North America on November 2, 2010, and was included with the Origins Collection and later released on the PlayStation Store.[144]

Raising Kratos is a YouTube documentary of Santa Monica Studio's five-year process in making 2018's God of War, showing the "herculean effort" that went into reviving the franchise. The documentary was announced on April 20, 2019, the one year anniversary of the game's launch, and was released the following month on May 10.[145][146]

Comic series and novels edit

A six-issue comic book series titled God of War, written by Marv Wolfman with art by Andrea Sorrentino, was published by WildStorm and DC Comics on a bi-monthly schedule from March 2010 to January 2011.[147] Taking place during the Greek era, the narrative switches between Kratos' past and present; it occurs while he is a soldier of Sparta and involves his search for the Ambrosia of Asclepius, which has legendary healing properties and eventually saved his plague-ridden daughter, Calliope. Kratos also embarks upon a quest to destroy the same elixir to deny it to the worshippers of the slain god Ares, who wish to resurrect him.[148] The series was collected into a trade paperback in March 2011.[149]

In the lead up to Ascension's release, Santa Monica released a graphic novel titled God of War: Rise of the Warrior on the God of War website that featured a social experience from October 2012 until March 2013. The graphic novel was a prequel story that tied into the single-player of Ascension, and was the backstory of the player's multiplayer character.[150]

A two-volume comic series was published by Dark Horse Comics and follows Kratos' journey between the events of God of War III and the 2018 installment. It was written by Chris Roberson with art by Tony Parker. The first volume, also titled God of War, was published monthly from November 2018 to February 2019; Issue #0 was included digitally with the three different special editions of the 2018 game and the four-issue volume serves as a direct prequel story to the game.[151][152] The second volume, also four issues and subtitled Fallen God, was published monthly from March to June 2021; it was originally to begin publication in June 2020, but was delayed due to the COVID-19 pandemic. Taking place before the first volume, Fallen God covers the timespan from God of War III to that first volume.[153][154] Both series were collected as trade paperbacks in May 2019 (Volume 1) and December 2021 (Volume 2), respectively.[155]

The God of War novels recount the events of the games and offer deeper insights into their stories. God of War, the official novelization of the first game, was written by Matthew Stover and Robert E. Vardeman. It was published on May 25, 2010, by Del Rey Books.[156] God of War II, the second novelization of the series, was written by Vardeman alone and was published by Del Rey Books on February 12, 2013.[157] The third novelization in the series, titled God of War – The Official Novelization, is of 2018's God of War, skipping a novelization of God of War III. It was released on August 28, 2018, by Titan Books and was written by Cory Barlog's father, James Barlog.[158]

Tabletop card game edit

An official tabletop card game titled God of War: The Card Game was released by CMON Limited on October 25, 2019. Created by Alexandru Olteanu and Fel Barros, the card game adapts the events of the 2018 installment. Players take on the role of the Norns, the Fates of Norse mythology, as they try to prevent Ragnarök with a different combination of characters and events from the game, providing many variations to completing the card game.[159][160][161]

Music edit

Seven God of War soundtracks have been commercially released and have featured several composers, including Gerard K. Marino, Ron Fish, Winifred Phillips, Mike Reagan, Cris Velasco, Winnie Waldron, Marcello De Francisci, Jeff Rona, Tyler Bates, and Bear McCreary. On March 1, 2005, God of War: Original Soundtrack from the Video Game was released on CD by SIE as an exclusive product for the Sony Connect Music Store. It was praised for its well-developed orchestral themes, and the creative use of ancient and ethnic instrumentation. The composers were also praised for avoiding the production of never-ending action themes.[162] God of War II: Original Soundtrack from the Video Game was released on CD by SIE on April 10, 2007. Praised as strong, the album features ominous orchestral pieces, and each composer's contributions are slightly more distinctive than the previous soundtrack.[163] God of War III: Original Soundtrack from the Video Game was released on CD by SIE and Sumthing Else on March 30, 2010.[164] It was also included as downloadable content in the God of War III Ultimate Edition and Ultimate Trilogy Edition collections.[165] The soundtrack was praised as an orchestral success and the best score in the series at the time.[166]

The original scores for God of War, God of War II, and God of War III were nominated for Best Original Score at the 2005,[167] 2007,[168] and 2010[169] Spike Video Game Awards, respectively. The God of War Trilogy Soundtrack was included with the God of War III Ultimate Edition and Ultimate Trilogy Edition collections as downloadable content. The Trilogy Soundtrack consists of the original scores for God of War, God of War II, and God of War III. It was praised by critics as the best way to experience the series' musical development, and allows the listener to note the development of the composers during the series.[170]

On October 18, 2010, God of War: Ghost of Sparta – Original Soundtrack from the Video Game was released on the iTunes Store by SIE. It was also included as downloadable content as part of the Ghost of Sparta pre-order package and includes three previously unreleased tracks from Chains of Olympus.[171][172] Several tracks were cited as being intended for purely contextual purposes, and the remaining tracks rated well in comparison to the soundtracks of the main installments in the series.[173] God of War: Ascension (Original Soundtrack) differed from the previously released soundtracks as it was composed by Tyler Bates alone, and is the only God of War score that he has worked on. It was released on March 5, 2013, on iTunes by SIE and La-La Land Records.[174] It was included as downloadable content in the God of War: Ascension–Collector's Edition and Special Edition.[175] Reviewers praised it for being powerful, rich, and pulsing, though felt it was repetitive at times.[176]

For both God of War (2018) and God of War Ragnarök, famed TV series composer Bear McCreary was employed to compose the music.[177] God of War (PlayStation Soundtrack) was released on April 20, 2018, by Sony Classical Records. McCreary composed completely new music for the game, not reusing any music from the Greek era. However, he was inspired by their sounds, such as "deep choirs, pounding drums, and shrieking brass", and reinvented them for the Nordic setting using Nordic ethnic instruments.[178] The soundtrack was well received, receiving various nominations at award shows as well as winning the award for Outstanding Achievement in Original Music Composition at the 22nd Annual D.I.C.E. Awards.[179] God of War Ragnarök (Original Soundtrack) was released on November 9, 2022, by Sony Classical Records. Faroese singer Eivør was brought back to contribute to the soundtrack.[180] Irish folk artist Hozier was also featured on the song, "Blood Upon the Snow".[181]

God of War: Blood & Metal edit

God of War: Blood & Metal
EP by
various artists
ReleasedMarch 2, 2010 (2010-03-02)
GenreHeavy metal
Length29:24 (6-track version)
36:56 (7-track version)
LabelRoadrunner Records

God of War: Blood & Metal is a heavy metal homage by various bands on the Roadrunner Records label, and features original music inspired by the God of War video game series. The EP was released for purchase on March 2, 2010, and is available from ShockHound[182] and the iTunes Store.[183] It was also included as downloadable content in the God of War III Ultimate Edition and Ultimate Trilogy Edition collections, which included a bonus track.[165][184] The second track, "Shattering the Skies Above" by Trivium,[182] and the bonus track, "Even Gods Cry" by The Turtlenecks,[185] were made into music videos. 1UP.com (2.5/5) said, "it's not offensive to [the] ears" and "mainstream listeners may enjoy [the album]".[186] Square Enix Music Online (8/10) stated the album is a "good selection of metal music" and listeners will be "surprised with the variety of music".[187]

Track listing

No.TitleLength
1."My Obsession" (Killswitch Engage)3:45
2."Shattering the Skies Above" (Trivium)4:42
3."Raw Dog" (Dream Theater)7:34
4."This is Madness" (Taking Dawn)4:16
5."The Throat of Winter" (Opeth)5:46
6."The End" (Mutiny Within)3:19
Total length:29:24
Bonus track
No.TitleLength
7."Even Gods Cry" (The Turtlenecks)7.32
Total length:36:56

Critical reception edit

With physical and digital copies combined, the God of War franchise has sold an estimated 66+ million games worldwide (as of November 2023).[203][211] According to former Santa Monica employee Aaron Kaufman, the God of War franchise is Sony's most profitable brand.[209] God of War (2005), God of War II, Chains of Olympus, God of War Collection, God of War III, God of War (2018), and Ragnarök each received critical acclaim from several reviewers as compiled by review aggregator Metacritic,[212] with the 2005, 2018, and Ragnarök titles being tied for the highest score in the franchise at 94/100.[188][200][202] Betrayal and Ghost of Sparta only received generally favorable reception.[4][195] Ascension also only had a generally favorable reception and, not including the PlayStation Vita port of God of War Collection, it has the lowest score in the series from Metacritic (80/100).[198]

At the time of its release, Raymond Padilla of GameSpy wrote that the original God of War was the "best action game ever to grace the PS2".[213] Other critics similarly said that it was one of the best action games of all time; it received over a dozen "Game of the Year" awards,[214] including "Overall Game of the Year" at the 9th Annual Interactive Achievement Awards.[215] In 2009, it was named the "seventh-best" PlayStation 2 game of all time on IGN's "Top 25 PS2 Games of All Time" list.[216] God of War II was also on IGN's list, and was named the "second-best" PlayStation 2 game of all time.[217] God of War II was similarly called one of the best action games of all time and is considered the swan song of the PlayStation 2 era.[218] In November 2012, Complex.com named God of War II the best PlayStation 2 game of all time—where God of War was named the 11th best—and consider it better than its successor, God of War III.[219] Betrayal was acclaimed for its fidelity to the series in terms of gameplay, art style, and graphics.[4]

Chains of Olympus was praised for "fantastic" graphics and "tight and responsive" controls for the PSP at the time.[220] In 2008, IGN awarded Chains of Olympus the "Best PSP Action Game",[221] the Academy of Interactive Arts & Sciences awarded it with "Hand-Held Game of the Year" during the 12th Annual Interactive Achievement Awards,[222] and was listed as the best PSP game by GamePro in September 2010.[223] God of War III received praise for its graphics, in particular of Kratos; at the time, IGN stated that Kratos was "perhaps the single most impressive-looking character ever in videogames."[224] IGN also said that, at the time, God of War III "redefines what the word 'scale' means with regards to videogames, as it throws you into scenes with Titans that are larger than entire levels in some other games."[224] God of War III received awards for "Most Anticipated Game of 2010" and "Best PS3 Game" at the 2009 and 2010 Spike Video Game Awards, respectively.[225] The game also won the "Artistic Achievement" award at the 2011 BAFTA awards.[226] Ghost of Sparta was praised for its graphics and story, with Chris Pereira of 1UP saying that it was "a more personal story than the [previous] GOW games."[227] It received several awards at E3 2010, including "Best Handheld Game", "Best PSP Game", and "PSP Game of Show",[228] and won "Best Handheld Game" at the 2010 Spike Video Game Awards,[225] as well as "Portable Game of the Year" at the 14th Annual Interactive Achievement Awards.[229] 2018's God of War received particular praise for its art direction, graphics, combat system, music, story, use of Norse mythology, characters, and cinematic feeling. Many also felt that it had successfully revitalized the series without losing the core identity of its predecessors.[230] It won several awards, among which were "Game of the Year" and "Best Game Direction" at The Game Awards 2018, "Best Storytelling" and "PlayStation Game of the Year" at the 2018 Golden Joystick Awards, and "Game of the Year" and "Outstanding Achievement in Game Direction" at the 22nd Annual D.I.C.E. Awards.[231][232][233]

The series has also received criticism because of problems with puzzles, weapons, and technical issues. Chains of Olympus was criticized by G4, who stated that the game "occasionally suffers from screen tearing and framerate drops", and that some of the puzzles "are so maddeningly difficult to solve".[234] The game was also criticized for its lack of variety in enemies, its continued use of puzzles that require players to move boxes,[220] and its relatively short story.[235] God of War III also received some criticism. GameFront's Phil Hornshaw said it had an overly cruel protagonist, and the game assumed that the players reveled in the misery and violence as much as Kratos did.[236] IGN complained about the game's weapons, and said "that two of the three additional weapons that you'll earn are extremely similar to your blades. They have unique powers and slightly different moves, but by and large, they're more of the same."[224] Ghost of Sparta received criticism from Eurogamer, which said that the "game's primary problem ... is in its in-built focus" and that "there is a sense that Ghost of Sparta is a step back for the series if you've played [God of War III]."[237] Some reviewers stated that Ascension's story was not as compelling as previous installments, with IGN stating that in comparison to Zeus and Ares, "the Furies don't quite cut it".[238] The multiplayer received a mixed response. Although reviewers claimed gameplay translated well into the multiplayer, they were critical of the balance and depth of combat. Edge magazine approved of the multiplayer, stating it was an "evolutionary step" with "some fine ideas ... that [would] form part of this genre's future template."[239] 2018's God of War received some criticism, for example, a couple of reviewers disliked that the fast travel option unlocked very late into the game.[240][241]

The collections have also received praise. IGN (9.4/10) awarded God of War Collection (PS3) the "Editor's Choice" Award and praised the enhanced resolutions, lower price point and smoother frame rates, and stated it was the "definitive way to play the game[s]".[242] Due to the success of God of War Collection, Sony announced that further titles would receive similar treatment for release under its new "Classics HD" brand.[22] The Origins Collection was similarly well received. IGN (9/10) stated "Sony succeeded at making good games better",[243] although GamePro criticized it for its lack of new bonus content.[244] God of War Saga also received praise. Ryan Fleming of Digital Trends wrote that the collection "is perhaps the best value buy for any console available," although the collection is not likely for fans of the series, but rather inexperienced players or newcomers.[245] God of War III Remastered was met with generally favorable reception. Praise was given to the smoother textures and improved frame rate, though because the original already had remarkable graphics, the changes were not major, and reviewers said these changes were not a strong enough argument to rebuy the game for US$40.[246]

See also edit

Notes edit

  1. ^ Main installments: God of War (2005), God of War II, God of War III, Ascension, God of War (2018), and Ragnarök
  2. ^ PSP installments: Chains of Olympus and Ghost of Sparta
  3. ^ Mobile installment: Betrayal
  4. ^ God of War Collection for PS3
  5. ^ God of War: Origins Collection for PS3
  6. ^ God of War Collection for PS Vita
  7. ^ God of War III Remastered for PS4
  8. ^ God of War (2018) for Windows
  9. ^ Formerly Sony Computer Entertainment. Published all installments except Betrayal.
  10. ^ Published Betrayal for mobile phones

References edit

Citations edit

  1. ^ "God of War – PlayStation 2". IGN. Ziff Davis Media. from the original on May 19, 2012. Retrieved July 5, 2012.
  2. ^ "God of War II – PlayStation 2". IGN. Ziff Davis Media. from the original on July 1, 2013. Retrieved July 5, 2012.
  3. ^ "God of War: Betrayal – Wireless". IGN. Ziff Davis Media. from the original on March 25, 2016. Retrieved July 5, 2012.
  4. ^ a b c Buchanan, Levi (June 27, 2007). . IGN. Ziff Davis Media. Archived from the original on October 31, 2012. Retrieved July 28, 2012.
  5. ^ "God of War: Chains of Olympus – PlayStation Portable". IGN. Ziff Davis Media. from the original on March 28, 2015. Retrieved July 5, 2012.
  6. ^ "God of War III – PlayStation 3". IGN. Ziff Davis Media. from the original on May 15, 2012. Retrieved July 5, 2012.
  7. ^ "God of War: Ghost of Sparta – PlayStation Portable". IGN. Ziff Davis Media. from the original on May 17, 2012. Retrieved July 5, 2012.
  8. ^ "God of War: Ascension – PlayStation 3". IGN. Ziff Davis Media. from the original on May 11, 2012. Retrieved July 5, 2012.
  9. ^ Pappy, Todd (April 19, 2012). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on November 6, 2012. Retrieved April 19, 2012.
  10. ^ a b c d Matos, Xav de (April 30, 2012). . Joystiq. AOL. Archived from the original on October 28, 2012. Retrieved May 1, 2012.
  11. ^ Papy, Todd (June 4, 2012). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on November 9, 2012. Retrieved March 12, 2013.
  12. ^ Gaskill, Jake (August 31, 2012). . G4tv.com. G4 Media. Archived from the original on January 14, 2013. Retrieved September 1, 2012.
  13. ^ Gilyadov, Alex (February 1, 2018). "God of War Facebook Text Adventure Explores Atreus' Past". IGN. Ziff Davis. from the original on April 13, 2018. Retrieved February 11, 2018.
  14. ^ "God of War | Mimir's Vision – Apps on Google Play". play.google.com. from the original on September 10, 2021. Retrieved October 20, 2021.
  15. ^ "PCGamesN - God of War PC release time confirmed - Steam News". www.pcgamesn.com. January 12, 2022. Retrieved January 21, 2022.
  16. ^ Juba, Joe (January 23, 2018). "God Of War Releases On April 20". Game Informer. GameStop. from the original on April 13, 2018. Retrieved January 23, 2018.
  17. ^ Shuman, Sid (June 2, 2021). "Hermen Hulst Q&A: What's Next for PlayStation Studios". PlayStation.Blog. Sony Interactive Entertainment. from the original on June 3, 2021. Retrieved June 2, 2021.
  18. ^ a b Orlady, Grace (July 6, 2022). "God of War Ragnarök launches November 9, new CG trailer revealed". PlayStation.Blog. Sony Interactive Entertainment. Retrieved July 6, 2022.
  19. ^ PlayStation (September 9, 2021), "PlayStation Showcase 2021 [ENGLISH]", YouTube, from the original on October 20, 2021, retrieved September 9, 2021
  20. ^ "God Of War Ragnarök: Who Kratos & Atreus Are Looking For". ScreenRant. September 10, 2021. Retrieved April 15, 2022.
  21. ^ Cripe, Michael (December 7, 2023). "God of War Ragnarok Valhalla Is Free Roguelike DLC That Launches Next Week | Game Awards 2023". IGN. Ziff Davis. Retrieved December 7, 2023.
  22. ^ a b Sliwinski, Alexander (June 28, 2010). . Joystiq. AOL. Archived from the original on October 28, 2012. Retrieved July 5, 2011.
  23. ^ Caiazzo, Anthony (October 27, 2009). "God of War Collection Ships November 17th, Plan Your Trophy Hunt Now!". PlayStation.Blog. Sony Computer Entertainment America. from the original on September 25, 2012. Retrieved November 3, 2009.
  24. ^ Barlog, Cory (February 10, 2014). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on February 5, 2016. Retrieved February 11, 2014.
  25. ^ Josh (September 13, 2011). . Video Games Blogger. Archived from the original on December 28, 2011. Retrieved May 2, 2012.
  26. ^ Turndorf, Marc (June 7, 2011). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on November 25, 2012. Retrieved June 9, 2011.
  27. ^ Cardona, Christian (August 6, 2012). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on November 5, 2012. Retrieved August 6, 2012.
  28. ^ Cardona, Cristian (August 28, 2012). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on December 18, 2012. Retrieved August 29, 2012.
  29. ^ Barlog, Cory (March 20, 2015). "God of War III Remastered Coming to PS4 on July 14th". PlayStation.Blog. Sony Computer Entertainment America. from the original on April 2, 2015. Retrieved March 20, 2015.
  30. ^ Velasquez, Bruno (July 14, 2015). "God of War III Remastered Out Today on PS4". PlayStation.Blog. Sony Computer Entertainment America. from the original on March 4, 2016. Retrieved July 15, 2015.
  31. ^ Nelson, Jeffrey (June 20, 2007). "Sony Pictures Television Launches God Of War: Betrayal For Verizon Wireless Subscribers". Verizon Wireless News Center (Press release). Verizon Communications. Archived from the original on June 15, 2013. Retrieved May 30, 2013.
  32. ^ a b c Newhouse, Alex; Crossley, Rob (June 13, 2016). . GameSpot. CBS Interactive. Archived from the original on April 13, 2018. Retrieved June 14, 2016.
  33. ^ a b c d e Santa Monica Studio, ed. & (2010), pp. 6–7
  34. ^ Santa Monica Studio. God of War: Ascension (PlayStation 3). Sony Computer Entertainment. Scene: Castor and Pollux.
  35. ^ a b c d e Santa Monica Studio, ed. & (2009), pp. 6–7
  36. ^ Santa Monica Studio, ed. & (2009), pp. 9–10
  37. ^ a b c Hussain, Tamoor (June 15, 2016). . GameSpot. CBS Interactive. Archived from the original on April 13, 2018. Retrieved June 17, 2016.
  38. ^ Tassi, Paul (November 12, 2022). "God Of War Ragnarok: What I Couldn't Talk About In My Review". Forbes. Integrated Whale Media Investments. Retrieved November 12, 2022.
  39. ^ Santa Monica Studio, ed. & (2009), pp. 12–13
  40. ^ Ready at Dawn, ed. & (2008), p. 12
  41. ^ Ready at Dawn & (2010), pp. 7
  42. ^ Shuman, Sid (February 7, 2013). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on February 10, 2013. Retrieved February 7, 2013.
  43. ^ Henges, Elizabeth (December 13, 2017). . PlayStation LifeStyle. CraveOnline. Archived from the original on April 13, 2018. Retrieved December 14, 2017.
  44. ^ Ready at Dawn, ed. & (2008), pp. 4 & 10–12
  45. ^ Dyer, Mitch (June 4, 2012). . IGN. Ziff Davis Media. Archived from the original on June 17, 2012. Retrieved July 9, 2012.
  46. ^ a b Ready at Dawn, ed. & (2010), pp. 2 & 7
  47. ^ Juba 2018, p. 42
  48. ^ Juba 2018, p. 41
  49. ^ Barker, Sammy (November 8, 2022). "God of War Ragnarok: All Spartan Rages Locations and Upgrades". Push Square. Gamer Network. Retrieved November 14, 2022.
  50. ^ Ready at Dawn, ed. & (2008), p. 8
  51. ^ Santa Monica Studio, ed. & (2010), p. 10
  52. ^ Ready at Dawn, ed. & (2010), p. 6
  53. ^ Sliva, Marty (June 14, 2016). . IGN. Ziff Davis. Archived from the original on April 13, 2018. Retrieved June 14, 2016.
  54. ^ a b Paget, Mat (June 14, 2016). . GameSpot. CBS Interactive. Archived from the original on April 13, 2018. Retrieved June 15, 2016.
  55. ^ Ready at Dawn, ed. & (2008), p. 5
  56. ^ Ready at Dawn, ed. & (2010), p. 3
  57. ^ Santa Monica Studio, ed. & (2010), p. 11
  58. ^ Gaudiosi, John (October 7, 2011). . Maxim.com. Alpha Media Group. Archived from the original on September 2, 2012. Retrieved July 27, 2012.
  59. ^ Santa Monica Studio, ed. & (2013), pp. 4, 6–10, & 18–25
  60. ^ Dunham, Jeremy (February 19, 2004). . IGN. Ziff Davis Media. Archived from the original on February 19, 2014. Retrieved June 11, 2012.
  61. ^ a b c Reed, Krisan (July 11, 2005). . Eurogamer. Eurogamer Network. Archived from the original on November 8, 2012. Retrieved June 11, 2012.
  62. ^ Cifaldi, Frank (February 10, 2006). . Gamasutra. Think Services. Archived from the original on November 9, 2012. Retrieved November 13, 2012.
  63. ^ a b Lewis, Ed (June 10, 2004). . IGN. Ziff Davis Media. Archived from the original on November 14, 2012. Retrieved June 11, 2012.
  64. ^ Fahey, Rob (January 1, 2007). "Strider 1/2 •". Eurogamer. Gamer Network. from the original on January 27, 2021. Retrieved September 7, 2020.
  65. ^ Shoemaker, Brad (May 12, 2004). "God of War E3 2004 Hands-On Impressions". GameSpot. CBS Interactive. Archived from the original on January 24, 2013. Retrieved November 6, 2012.
  66. ^ Moriarty, Colin (March 21, 2012). . IGN. Ziff Davis. Archived from the original on April 2, 2015. Retrieved March 10, 2015.
  67. ^ Croshaw, Ben (April 13, 2010). . The Escapist. Themis Group. Archived from the original on May 15, 2013. Retrieved June 22, 2012.
  68. ^ Nix (March 22, 2006). "GDC 06: God of War II Announced". IGN. Ziff Davis Media. from the original on October 27, 2013. Retrieved June 16, 2012.
  69. ^ Houlihan, John (June 21, 2006). "God of War II". Computer and Video Games. Future plc. p. 1. from the original on December 9, 2014. Retrieved December 11, 2012.
  70. ^ Houlihan, John (June 21, 2006). "God of War II". Computer and Video Games. Future plc. p. 2. from the original on December 2, 2014. Retrieved December 11, 2012.
  71. ^ Houlihan, John (June 21, 2006). "God of War II". Computer and Video Games. Future plc. p. 3. from the original on December 2, 2014. Retrieved December 11, 2012.
  72. ^ "God of War II PlayStation 2 Interview – David Jaffe and Cory Barlog". IGN YouTube channel. IGN Entertainment. May 21, 2011. from the original on January 23, 2012. Retrieved June 11, 2012.
  73. ^ a b Leigh, Chris (July 26, 2006). . PALGN. Archived from the original on October 16, 2012. Retrieved June 11, 2012.
  74. ^ a b . Spike.com. Viacom. May 5, 2006. Archived from the original on June 11, 2016. Retrieved August 6, 2012.
  75. ^ Leone, Matt (November 6, 2007). . 1UP. Ziff Davis Media. Archived from the original on November 2, 2012. Retrieved January 31, 2009.
  76. ^ Whiting, Mark (July 15, 2008). . 1UP. Ziff Davis Media. Archived from the original on April 4, 2013. Retrieved January 31, 2009.
  77. ^ a b Roper, Chris (December 8, 2009). "God of War III Q&A". IGN. Ziff Davis Media. from the original on March 1, 2014. Retrieved December 15, 2009.
  78. ^ a b Shaw, Patrick (November 4, 2009). "God of War 3 director reveals plans for future DLC and why multiplayer won't work – Page 1". GamePro. IDG. from the original on October 25, 2009. Retrieved November 27, 2009.
  79. ^ Graft, Kris (March 17, 2010). "Interview: The Shape of God of War III". Gamasutra. UBM TechWeb. from the original on March 3, 2016. Retrieved February 10, 2015.
  80. ^ Kelly, Kevin (February 13, 2009). "Joystiq interview: God of War 3's Ken Feldman, art director". Engadget. AOL. from the original on April 2, 2015. Retrieved March 17, 2015.
  81. ^ a b c d Morgan, Thomas (May 4, 2013). . Eurogamer. Eurogamer Network. Archived from the original on March 6, 2015. Retrieved January 27, 2015.
  82. ^ PlayStation (April 12, 2012). "Cover Photos". Facebook. Sony Computer Entertainment America. from the original on March 29, 2016. Retrieved January 21, 2013.
  83. ^ Papy, Todd (April 19, 2012). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on November 6, 2012. Retrieved April 19, 2012.
  84. ^ Moss, Sebastian (April 19, 2012). . PlayStation LifeStyle. AtomicOnline. Archived from the original on January 7, 2013. Retrieved June 12, 2012.
  85. ^ Papy, Todd (April 30, 2012). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on December 14, 2012. Retrieved May 13, 2012.
  86. ^ a b Dutton, Fred (March 8, 2013). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on May 12, 2015. Retrieved February 24, 2015.
  87. ^ Maiberg, Emanuel (December 6, 2014). "New God of War in Development at Sony Santa Monica". GameSpot. CBS Interactive. from the original on February 19, 2015. Retrieved December 7, 2014.
  88. ^ a b c De Meo, Francesco (June 24, 2016). . WCCF Tech. Archived from the original on April 13, 2018. Retrieved July 5, 2016.
  89. ^ Lillah, Sarmad (June 13, 2016). . SegmentNext.com. Archived from the original on April 13, 2018. Retrieved June 14, 2016.
  90. ^ Bratt, Chris (June 15, 2016). . Eurogamer. Gamer Network. Archived from the original on April 13, 2018. Retrieved June 15, 2016.
  91. ^ Barlog, Cory (March 5, 2018). God of War - Behind the Myths: An Interview with Cory Barlog | PS4 (YouTube). PlayStation, Sony Interactive Entertainment. Retrieved November 5, 2022.
  92. ^ Juba 2018, p. 38
  93. ^ Seeto, Damian (June 18, 2016). . Attack of the Fanboy. Modern Media Group. Archived from the original on April 13, 2018. Retrieved February 5, 2018.
  94. ^ Sarkar, Samit (January 15, 2018). . Polygon. Vox Media. Archived from the original on April 13, 2018. Retrieved February 5, 2018.
  95. ^ Treese, Tyler (October 13, 2016). . PlayStation LifeStyle. CraveOnline. Archived from the original on April 13, 2018. Retrieved February 1, 2017.
  96. ^ Barlog, Cory [@corybarlog] (October 15, 2016). "oh we will benefit from the power of the Pro, for sure. You just dont need a pro to getthe experience we intend" (Tweet). Archived from the original on April 13, 2018 – via Twitter.
  97. ^ Newhouse, Alex (December 8, 2017). . GameSpot. CBS Interactive. Archived from the original on April 13, 2018. Retrieved December 9, 2017.
  98. ^ Orlady, Grace (October 20, 2021). "God of War (2018) is coming to PC". PlayStation Blog. Retrieved October 20, 2021.
  99. ^ Paget, Mat (June 21, 2016). . GameSpot. CBS Interactive. Archived from the original on April 13, 2018. Retrieved June 21, 2016.
  100. ^ Hurley, Leon (November 20, 2020). "God of War ending - what does it mean? Spoiler Warning!". GamesRadar+. Future US. Retrieved February 5, 2021.
  101. ^ Stead, Chris (April 8, 2018). "Sony confirms God of War 5 will also be set in Norse mythology". Finder. Retrieved April 9, 2018.
  102. ^ Ryan, Jim (September 16, 2020). "PlayStation 5 launches in November, starting at $399 for PS5 Digital Edition and $499 for PS5 with Ultra HD Blu-Ray Disc Drive". PlayStation.Blog. Sony Interactive Entertainment. Retrieved September 20, 2020.
  103. ^ Kim, Matt T. M. (September 16, 2020). "God of War Ragnarok Announced for PS5". IGN. Ziff Davis. Retrieved September 16, 2020.
  104. ^ Shuman, Sid (June 2, 2021). "Hermen Hulst Q&A: What's Next for PlayStation Studios". PlayStation.Blog. Sony Interactive Entertainment. Retrieved June 2, 2021.
  105. ^ Weber, Rachel. "God of War 2: Everything we know so far about Ragnarok on PS5". GamesRadar+. Future US. Retrieved June 1, 2021.
  106. ^ Lima, Diego (September 9, 2021). "God of War Ragnarok: Primeiro trailer confirma título" [God of War Ragnarok: First trailer confirms title]. The Enemy (in Brazilian Portuguese). Retrieved September 9, 2021.
  107. ^ "First look at 'God of War Ragnarök' shows a war with Asgard". Engadget. Retrieved September 9, 2021.
  108. ^ Makuch, Eddie (September 16, 2021). "God Of War Ragnarok Ending The Norse Saga After Two Games Is Like The Lord Of The Rings Box Set, Barlog Says". GameSpot. Red Ventures. Retrieved December 13, 2021.
  109. ^ Plant, Logan (October 21, 2022). "God of War Ragnarok Has a 120hz Performance Mode on PS5". IGN. Ziff Davis. Retrieved October 24, 2022.
  110. ^ Bari, Muhammad Ali (November 1, 2022). "Dev Confirms God Of War Ragnarok Is Unable To Fully Utilize PS5 Capabilities". Twisted Voxel. Retrieved November 2, 2022.
  111. ^ Cripe, Michael (December 8, 2023). "God of War Ragnarok Valhalla Is Free Roguelike DLC That Launches Next Week | Game Awards 2023". IGN. Retrieved January 29, 2024.
  112. ^ Juba 2018, p. 45
  113. ^ Barlog, Cory; Studstill, Shannon (January 9, 2018). (YouTube). Game Informer, GameStop. Archived from the original on May 18, 2019. Retrieved February 1, 2018.
  114. ^ Barlog, Cory; Hanson, Ben (February 2, 2018). (YouTube). Game Informer, GameStop. Archived from the original on April 13, 2018. Retrieved February 4, 2018.
  115. ^ Leone, Matt (May 11, 2007). . 1UP. Ziff Davis Media. p. 5. Archived from the original on October 17, 2012. Retrieved October 2, 2007.
  116. ^ Leone, Matt (March 12, 2007). . 1UP. Ziff Davis Media. Archived from the original on October 17, 2012. Retrieved March 6, 2008.
  117. ^ a b Edge Staff (March 4, 2008). "Interview: Taking God of War to PSP". EDGE. Future plc. from the original on June 9, 2012. Retrieved March 8, 2008.
  118. ^ a b Leone, Matt (December 10, 2007). . 1UP. Ziff Davis Media. Archived from the original on November 7, 2012. Retrieved March 27, 2008.
  119. ^ doublespy (December 11, 2007). . 1UP. Ziff Davis Media. Archived from the original on July 22, 2012. Retrieved March 8, 2008.
  120. ^ Levine, Eric (May 4, 2010). "God of War: Ghost of Sparta Announced for PSP!". PlayStation.Blog. Sony Computer Entertainment America. from the original on February 17, 2015. Retrieved February 16, 2015.
  121. ^ a b c d Cacho, Gieson (November 4, 2010). . San Jose Mercury News. MediaNews Group. Archived from the original on December 27, 2010. Retrieved August 9, 2012.
  122. ^ Magrino, Tom (July 24, 2010). . GameSpot. CBS Interactive. Archived from the original on January 31, 2013. Retrieved July 25, 2010.
  123. ^ Totilo, Stephen (March 19, 2010). "God of War III Mystery Website Promises Nothing". Kotaku. Gawker Media. from the original on October 13, 2012. Retrieved May 4, 2010.
  124. ^ Adams, Dan (May 10, 2007). . IGN. Ziff Davis Media. Archived from the original on October 29, 2012. Retrieved January 16, 2010.
  125. ^ Summa, Robert (May 9, 2007). . Destructoid. Archived from the original on April 26, 2013. Retrieved May 30, 2013.
  126. ^ a b Yoon, Andrew (August 29, 2007). . Joystiq. AOL. Archived from the original on January 28, 2015. Retrieved May 4, 2012.
  127. ^ Davidson, Paul (July 27, 2005). . IGN. Ziff Davis Media. Archived from the original on March 10, 2014. Retrieved July 10, 2012.
  128. ^ fdemarco (August 11, 2007). . Kotaku. Gawker Media. Archived from the original on March 27, 2010. Retrieved August 4, 2012. archive link is also dead. try here February 24, 2019, at the Wayback Machine
  129. ^ John, Tracey (March 4, 2010). . UGO Entertainment. IGN Entertainment. Archived from the original on March 20, 2013. Retrieved April 28, 2010.
  130. ^ a b God of War – Game Directors Live (documentary). North Hollywood, Los Angeles: Sony Computer Entertainment. 2010. Event occurs at 80 minutes.
  131. ^ Kit, Borys (July 10, 2012). "'Pacific Rim' Writers Tapped for 'God of War' Adaptation (Exclusive)". The Hollywood Reporter. Prometheus Global Media. from the original on October 25, 2012. Retrieved July 11, 2012.
  132. ^ a b Nicholson, Max (August 30, 2012). . IGN. Ziff Davis Media. Archived from the original on October 17, 2012. Retrieved September 1, 2012.
  133. ^ Parker, Laura (November 12, 2012). . GameSpot. CBS Interactive. Archived from the original on June 27, 2013. Retrieved July 11, 2013.
  134. ^ Bibbiani, William (March 26, 2013). . CraveOnline. AtomicMedia. Archived from the original on April 2, 2015. Retrieved March 10, 2015.
  135. ^ Davis, Brandon (June 6, 2018). "Steven DeKnight Has Talked To Sony About An R-Rated 'God of War' Movie". ComicBook.com. from the original on June 18, 2019. Retrieved June 17, 2019.
  136. ^ Ankers, Adele (May 24, 2021). "Sony Denies It's Working on a God of War Movie". IGN. Ziff Davis. from the original on June 7, 2021. Retrieved June 7, 2021.
  137. ^ Andreeva, Nellie (March 7, 2022). "'God of War' TV Series Adaptation Eyed By Prime Video". Deadline Hollywood. Retrieved March 7, 2022.
  138. ^ Dinsdale, Ryan (May 26, 2022). "Sony Announces Horizon Series for Netflix, God of War Series for Amazon, and a Gran Turismo Show". IGN. Ziff Davis Media. Retrieved May 26, 2022.
  139. ^ Andreeva, Nellie (December 14, 2022). "'God Of War' Adaptation Of PlayStation Video Game Gets Prime Video Series Order". Deadline Hollywood. Retrieved December 14, 2022.
  140. ^ Barnhardt, Adam (January 8, 2024). "Sony Shows Gravity Rush Movie, Updates on God of War and Horizon Shows". IGN. from the original on January 9, 2024. Retrieved January 8, 2024.
  141. ^ Chan, Ken (January 15, 2010). "God of War: Unearthing the Legend for the Ultimate Fan!". PlayStation.Blog. Sony Computer Entertainment America. from the original on March 27, 2010. Retrieved November 28, 2012.
  142. ^ Chen, Grace (March 25, 2010). "PlayStation Store Update". PlayStation.Blog. Sony Computer Entertainment America. from the original on September 29, 2012. Retrieved July 5, 2012.
  143. ^ Chan, Ken (November 1, 2010). "Reason #6 to Pre-Order God of War: Ghost of Sparta – God of War Game Directors Live". PlayStation.Blog. Sony Computer Entertainment America. from the original on October 3, 2012. Retrieved November 4, 2010.
  144. ^ Chen, Grace (September 13, 2011). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on October 12, 2012. Retrieved July 5, 2012.
  145. ^ Rhode, Scott (April 20, 2019). "Announcing Raising Kratos, a God of War Documentary". PlayStation.Blog. from the original on May 18, 2019. Retrieved May 10, 2019.
  146. ^ Kent, Emma (May 10, 2019). "God of War's feature length behind-the-scenes documentary is here". Eurogamer. from the original on May 10, 2019. Retrieved May 10, 2019.
  147. ^ . DC Comics. Archived from the original on April 14, 2016. Retrieved January 4, 2010.
  148. ^ "God of War Comics". IGN. Ziff Davis Media. from the original on May 4, 2016. Retrieved September 23, 2012.
  149. ^ Wolfman, Marv (March 22, 2011). God of War. DC Comics. p. 144. ISBN 978-1-4012-2972-6. Retrieved October 17, 2012.
  150. ^ Papy, Todd (October 22, 2012). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on November 25, 2012. Retrieved October 23, 2012.
  151. ^ Barlog, Cory (January 23, 2018). "God of War Out April 20 on PS4". PlayStation.Blog. Sony Interactive Entertainment. from the original on April 13, 2018. Retrieved January 23, 2018.
  152. ^ Zachary, Brandon (August 14, 2018). "Dark Horse Comics Announces God of War Prequel Series". Comic Book Resources. from the original on November 10, 2018. Retrieved November 9, 2018.
  153. ^ Patterson, Adreon (March 22, 2020). "Dark Horse Announces New God of War Comic Series". Comic Book Resources. Valnet Inc. Retrieved December 15, 2022.
  154. ^ Dastoor, Vaspaan (January 4, 2021). "God Of War: Fallen God Comic Gets New 2021 Release Date". TheGamer. Retrieved December 15, 2022.
  155. ^ "God of War TPB (2019-2021 Dark Horse) By Chris Roberson comic books". mycomicshop.com. Lone Star Comics. Retrieved December 26, 2022.
  156. ^ Alexander, Jem (June 13, 2009). . Joystiq. AOL. Archived from the original on August 29, 2012. Retrieved January 4, 2010.
  157. ^ . Random House. Archived from the original on May 18, 2013. Retrieved February 13, 2013.
  158. ^ Wood, Chandler (May 29, 2018). "God of War Novelization Written by Cory Barlog's Father, Available to Pre-Order". PlayStation LifeStyle. CraveOnline. from the original on August 3, 2018. Retrieved August 21, 2018.
  159. ^ "CMON Announces God of War: The Card Game". CMON Limited. April 16, 2019. Retrieved January 8, 2023.
  160. ^ "God of War: The Card Game Developer Q&A". CMON Limited. May 9, 2019. Retrieved January 8, 2023.
  161. ^ Polar_Bear (October 28, 2019). "God of War: The Card Game Now Available". Tabletop Gaming News. BV Software. Retrieved January 8, 2023.
  162. ^ Valentine, Dave. . Square Enix Music Online. Archived from the original on May 21, 2013. Retrieved July 15, 2012.
  163. ^ Dave. . SquareEnixMusic.com. Archived from the original on May 18, 2013. Retrieved July 15, 2012.
  164. ^ "God of War III: Original Soundtrack From The Video Game". Game-OST. from the original on March 11, 2016. Retrieved May 5, 2015.
  165. ^ a b Caiazzo, Anthony (October 30, 2009). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on October 19, 2012. Retrieved November 3, 2009.
  166. ^ Dave. "God of War III Original Soundtrack :: Review by Dave". SquareEnixMusic.com. from the original on May 15, 2013. Retrieved July 15, 2012.
  167. ^ Sinclair, Brendan (November 19, 2005). . GameSpot. CBS Interactive. Archived from the original on October 22, 2012. Retrieved July 6, 2012.
  168. ^ Dormer, Dan (November 9, 2007). . Joystiq. AOL. Archived from the original on October 28, 2012. Retrieved July 6, 2012.
  169. ^ McElroy, Griffin (November 17, 2010). "2010 Spike VGA nominations are in, appropriately preposterous". Joystiq. AOL. from the original on October 28, 2012. Retrieved July 6, 2012.
  170. ^ Dave. "God of War Trilogy Soundtrack :: Review by Dave". SquareEnixMusic.com. from the original on April 9, 2012. Retrieved July 15, 2012.
  171. ^ "God of War: Ghost of Sparta (Original Soundtrack from the Video Game)". iTunes Store. Apple Inc. from the original on March 12, 2016. Retrieved July 15, 2012.
  172. ^ Chan, Ken (September 23, 2010). . PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on October 3, 2012. Retrieved October 25, 2010.
  173. ^ Dave. . SquareEnixMusic.com. Archived from the original on May 16, 2013. Retrieved July 15, 2012.
  174. ^ "God of War: Ascension (Original Soundtrack)". iTunes Store. Apple Inc. from the original on June 28, 2013. Retrieved March 6, 2013.
  175. ^ Gilbert, Ben (June 5, 2012). "Composer confirms work on 'God of War IV' [update]". Joystiq. AOL. from the original on October 28, 2012. Retrieved June 5, 2012.
  176. ^ McMillan, Emily (September 2, 2014). . Game Music Online. Archived from the original on March 29, 2015. Retrieved February 24, 2015.
  177. ^ Davis, Justin (June 14, 2016). "E3 2016: New God of War Announced". IGN. Ziff Davis Media. from the original on April 13, 2018. Retrieved June 14, 2016.
  178. ^ McCreary, Bear (April 13, 2018). "How Bear McCreary Composed God of War's Soundtrack, Out Today on Spotify". PlayStation.Blog. Sony Interactive Entertainment. from the original on January 12, 2019. Retrieved November 2, 2018.
  179. ^ Makuch, Eddie (January 10, 2019). "God Of War, Spider-Man Lead DICE Awards; Here's All The Nominees". GameSpot. CBS Interactive. Archived from the original on January 12, 2019. Retrieved January 11, 2019.
  180. ^ "God of War Ragnarök Soundtrack (2022)". Soundtrack.Net. Autotelics, LLC. November 9, 2022. Retrieved November 9, 2022.
  181. ^ Ragusa, Paolo (November 8, 2022). "Hozier on His New Song for God of War: Ragnarök, "Blood Upon the Snow": Exclusive". Consequence. Consequence Media. Retrieved November 9, 2022.
  182. ^ a b Brown, Chris (March 2, 2010). "God of War III Blood & Metal EP Out Now". PlayStation.Blog. Sony Computer Entertainment America. from the original on October 19, 2012. Retrieved February 2, 2011.
  183. ^ "God of War: Blood & Metal". iTunes Store. Apple Inc. March 2010. from the original on October 8, 2013. Retrieved May 13, 2013.
  184. ^ Records, Roadrunner (December 21, 2009). "Roadrunner Announces God of War EP". Roadrunner Records. from the original on October 23, 2012. Retrieved January 25, 2010.
  185. ^ Weissbaum, William (April 6, 2010). "God of War III Exclusive: "Even Gods Cry" Music Video and Interview!". PlayStation.Blog. Sony Computer Entertainment America. from the original on April 2, 2015. Retrieved February 2, 2012.
  186. ^ Riff (February 28, 2010). . 1UP. Ziff Davis. Archived from the original on May 5, 2015. Retrieved July 15, 2012.
  187. ^ Dave. "God of War Blood & Metal :: Review by Dave". SquareEnixMusic.com. from the original on April 9, 2012. Retrieved July 15, 2012.
  188. ^ a b c "God of War (ps2: 2005)". Metacritic. CBS Interactive. from the original on February 15, 2010. Retrieved July 4, 2012.
  189. ^ a b "God of War II". Metacritic. CBS Interactive. from the original on December 24, 2016. Retrieved July 4, 2012.
  190. ^ . Metacritic. CBS Interactive. Archived from the original on April 27, 2014. Retrieved July 6, 2012.
  191. ^ a b "God of War: Chains of Olympus (psp: 2008): Reviews". Metacritic. CBS Interactive. from the original on August 16, 2010. Retrieved July 4, 2012.
  192. ^ a b "God of War Collection". Metacritic. CBS Interactive. from the original on December 28, 2016. Retrieved November 20, 2012.
  193. ^ "God of War Collection for PlayStation Vita Reviews". Metacritic. CBS Interactive. from the original on October 8, 2016. Retrieved March 3, 2015.
  194. ^ a b "God of War III (ps3) reviews at Metacritic.com". Metacritic. CBS Interactive. from the original on February 13, 2010. Retrieved July 4, 2012.
  195. ^ a b "God of War: Ghost of Sparta". Metacritic. CBS Interactive. from the original on March 1, 2021. Retrieved October 25, 2010.
  196. ^ "God of War Origins Collection". Metacritic. CBS Interactive. from the original on August 29, 2016. Retrieved November 20, 2012.
  197. ^ "God of War Saga". Metacritic. CBS Interactive. from the original on November 6, 2012. Retrieved November 20, 2012.
  198. ^ a b "God of War: Ascension at Metacritic". Metacritic. CBS Interactive. from the original on March 17, 2013. Retrieved March 19, 2013.
  199. ^ "God of War III Remastered for PlayStation 4 Reviews". Metacritic. CBS Interactive. from the original on August 20, 2015. Retrieved July 15, 2015.
  200. ^ a b c "God of War for Playstation 4 Reviews – Metacritic". Metacritic. CBS Interactive. from the original on April 13, 2018. Retrieved April 12, 2018.
  201. ^ "God of War for PC Reviews". Metacritic. CBS Interactive. from the original on January 12, 2022. Retrieved January 12, 2022.
  202. ^ a b c "God of War: Ragnarok for PlayStation 5 Reviews". Metacritic. Retrieved November 3, 2022.
  203. ^ Schiesel, Seth (November 11, 2020). "PlayStation 5: The Next Step in Sony's Rebound". The New York Times. from the original on March 9, 2021. Retrieved November 12, 2012.
  204. ^ Yin-Poole, Wesley (June 5, 2012). . Eurogamer. Eurogamer Network. Archived from the original on November 8, 2012. Retrieved January 5, 2019.
  205. ^ Barker, Sammy (June 5, 2012). "God of War Series Surpasses 21 Million Sales". Push Square. from the original on March 26, 2015. Retrieved January 5, 2019.
  206. ^ Hillier, Brenna (April 20, 2013). . VG247. Videogaming 247 Ltd. Archived from the original on May 2, 2013. Retrieved January 5, 2019.
  207. ^ Arif, Shabana (May 25, 2018). "God of War Sales Top 5 Million in the First Month". from the original on January 12, 2019. Retrieved January 5, 2019.
  208. ^ Bankhurst, Adam (May 21, 2019). "God of War Sales Have Passed 10 Million – IGN". IGN. from the original on October 20, 2021. Retrieved May 21, 2019.
  209. ^ a b Khan, Zarmena (June 5, 2023). "God of War Is PlayStation's Most Profitable Merchandise Brand". PlayStation Lifestyle. Evolve Media. Retrieved June 5, 2023.
  210. ^ Orlady, Grace (December 7, 2023). "God of War Ragnarök: Valhalla DLC revealed, coming December 12". PlayStation.Blog. Sony Interactive Entertainment. Retrieved December 7, 2023. As of November 19, God of War Ragnarök has sold through more than 15 million units worldwide across PS4 and PS5.
  211. ^ [204][205][206][207][208][209][210]
  212. ^ [188][189][191][192][194][200][202]
  213. ^ Padilla, Raymond M. (March 22, 2005). . GameSpy. IGN Entertainment. Archived from the original on November 8, 2012. Retrieved March 31, 2008.
  214. ^ (Press release). Sony Computer Entertainment America. February 26, 2008. Archived from the original on October 29, 2012. Retrieved March 18, 2008.
  215. ^ "2006 Awards Category Details Overall Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved February 2, 2024.
  216. ^ IGN PlayStation Team (August 10, 2009). . IGN. Ziff Davis Media. Archived from the original on June 29, 2011. Retrieved July 1, 2012.
  217. ^ IGN PlayStation Team (August 10, 2009). . IGN. Ziff Davis Media. Archived from the original on June 29, 2011. Retrieved July 1, 2012.
  218. ^ Roper, Chris (February 12, 2007). . IGN. Ziff Davis Media. Archived from the original on November 6, 2012. Retrieved March 12, 2007.
  219. ^ Knight, Rich (November 19, 2012). . Complex.com. Complex Media. Archived from the original on November 27, 2012. Retrieved November 21, 2012.
  220. ^ a b . GamePro. February 20, 2008. Archived from the original on February 25, 2008. Retrieved July 1, 2012.
  221. ^ "IGN Best of 2008: Best Action Game (PSP)". IGN. Ziff Davis Media. 2008. Archived from the original on July 28, 2012. Retrieved July 1, 2012.
  222. ^ "2009 Awards Category Details Hand-Held Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved February 2, 2024.
  223. ^ Noble, McKinley (September 23, 2010). . GamePro. Archived from the original on October 1, 2010. Retrieved July 1, 2012.
  224. ^ a b c Roper, Chris (March 8, 2010). "God of War III Review". IGN. Ziff Davis Media. from the original on November 4, 2012. Retrieved July 1, 2012.
  225. ^ a b Video Game Awards (December 13, 2011). "Every VGA Winner From Years Past". Spike.com. Viacom. from the original on March 4, 2016. Retrieved August 4, 2012.
  226. ^ Gallagher, James (March 17, 2011). "Heavy Rain And God Of War III Celebrated By BAFTA". PlayStation.Blog. Sony Computer Entertainment Europe. from the original on January 5, 2012. Retrieved July 1, 2012.
  227. ^ Pereira, Chris (October 25, 2010). . 1UP. Ziff Davis. Archived from the original on November 7, 2012. Retrieved October 25, 2010.
  228. ^ Levine, Eric (July 8, 2010). "God of War: Ghost of Sparta Picks Up 9 Awards, 4 Nominations at E3". PlayStation.Blog. Sony Computer Entertainment America. from the original on October 3, 2012. Retrieved July 1, 2012.
  229. ^ "2011 Awards Category Details Portable Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved February 2, 2024.
  230. ^ "God of War PS4 Review Roundup [Updated]: Here's What Critics Are Saying". from the original on April 16, 2018. Retrieved April 15, 2018.
  231. ^ Grant, Christopher (December 6, 2018). "The Game Awards 2018: Here are all the winners". Polygon. from the original on December 7, 2018. Retrieved December 7, 2018.
  232. ^ Sheridan, Connor (November 16, 2018). "Golden Joystick Awards 2018 winners: God of War wins big but Fortnite gets Victory Royale". GamesRadar+. from the original on November 16, 2018. Retrieved November 16, 2018.
  233. ^ "D.I.C.E. Awards By Video Game Details God of War". interactive.org. Academy of Interactive Arts & Sciences. Retrieved February 2, 2024.
  234. ^ Hunt, Jonathan (February 26, 2008). . G4. G4 Media. Archived from the original on October 16, 2012. Retrieved July 1, 2012.
  235. ^ Roper, Chris (February 18, 2008). . IGN. Ziff Davis Media. Archived from the original on October 21, 2012. Retrieved February 21, 2008.
  236. ^ Hornshaw, Phil (January 15, 2013). "Kratos Revels in Cruelty, and God of War 3 Assumes You Do Too". GameFront. Break Media. from the original on June 26, 2015. Retrieved July 26, 2013.
  237. ^ Parkin, Simon (October 24, 2010). "God of War: Ghost of Sparta". Eurogamer. Eurogamer Network. from the original on October 24, 2012. Retrieved July 1, 2012.
  238. ^ Simmons, Alex (March 14, 2013). . IGN. Ziff Davis Media. Archived from the original on March 16, 2013. Retrieved March 19, 2013.
  239. ^ Edge Staff (March 7, 2013). "God of War: Ascension review". Edge. Future plc. from the original on March 10, 2013. Retrieved March 19, 2013.
  240. ^ Juba, Joe (April 12, 2018). . Game Informer. GameStop. Archived from the original on April 12, 2018. Retrieved April 12, 2018.
  241. ^ Faulkner, Jason (April 12, 2018). . Game Revolution. CraveOnline. Archived from the original on April 13, 2018. Retrieved April 12, 2018.
  242. ^ Roper, Chris (November 13, 2009). "God of War Collection Review". IGN. Ziff Davis Media. from the original on November 5, 2012. Retrieved November 16, 2009.
  243. ^ Miller, Greg (August 31, 2011). "God of War Origins Review". IGN. Ziff Davis Media. from the original on November 7, 2012. Retrieved September 11, 2011.
  244. ^ Shaw, Patrick (August 29, 2011). . GamePro. Archived from the original on November 1, 2011. Retrieved September 11, 2011.
  245. ^ Fleming, Ryan (September 26, 2012). . Digital Trends. Archived from the original on October 7, 2012. Retrieved November 1, 2012.
  246. ^ VanOrd, Kevin (July 14, 2015). "God of War 3 Remastered Review". GameSpot. CBS Interactive. from the original on July 16, 2015. Retrieved July 17, 2015.

Works cited edit

External links edit

  • Official website  

franchise, action, adventure, game, franchise, created, david, jaffe, developed, sony, santa, monica, studio, began, 2005, playstation, video, game, console, become, flagship, series, playstation, consisting, nine, installments, across, multiple, platforms, ba. God of War is an action adventure game franchise created by David Jaffe and developed by Sony s Santa Monica Studio It began in 2005 on the PlayStation 2 PS2 video game console and has become a flagship series for PlayStation consisting of nine installments across multiple platforms Based on ancient mythologies the series plot follows Kratos a Spartan warrior who becomes the God of War and comes into conflict with various mythological pantheons The earlier games in the series are based on Greek mythology and see Kratos follow a path of vengeance against the Olympian gods the later games are based on Norse mythology and see Kratos go on a path of redemption while also introducing his son Atreus as a secondary protagonist God of WarThe Norse based logo of the franchise introduced in 2016 2022 s Ragnarok and its related merchandise uses blue for the Omega symbol instead of redGenre s Action adventure Hack and slashDeveloper s PrimarySanta Monica Studio a Ready at Dawn b Javaground SOE LA c PortsBluepoint Games d Ready at Dawn e Sanzaru Games f Wholesale Algorithms g Jetpack Interactive h Publisher s Sony Interactive Entertainment i Sony Pictures Digital j Creator s David JaffeArtist s Charlie WenWriter s Marianne Krawczyk Greek games Matt Sophos Norse games Richard Gaubert Norse games Platform s PlayStation 2 Java ME PlayStation Portable PlayStation 3 PlayStation Vita PlayStation 4 PlayStation 5 WindowsFirst releaseGod of WarMarch 22 2005Latest releaseGod of War Ragnarok ValhallaDecember 12 2023 Santa Monica Studio has developed all main entries while Ready at Dawn and Javaground Sony Online Entertainment Los Angeles SOE LA developed the three side games Sony Interactive Entertainment SIE has published all games except the mobile phone installment which was published by Sony Pictures Digital The first seven games make up the Greek era of the franchise God of War 2005 God of War II 2007 and God of War III 2010 comprise its main trilogy the first two were released on the PS2 with the third on the PlayStation 3 PS3 A prequel Ascension 2013 was also released for the PS3 Other games include Chains of Olympus 2008 and Ghost of Sparta 2010 for the PlayStation Portable PSP and Betrayal 2007 for mobile phones that supported the Java Platform Micro Edition Java ME The Norse era began with the 2018 game God of War which was released for the PlayStation 4 PS4 and later Windows in January 2022 It was accompanied by a short prequel A Call from the Wilds 2018 a text based game through Facebook Messenger A sequel Ragnarok was released in November 2022 for the PS4 and PlayStation 5 PS5 and concluded the Norse era which received an epilogue in the form of an expansion pack titled Valhalla in December 2023 Games in the series have been praised as some of the best action games of all time The series has received numerous awards including several Game of the Year recognitions for the 2005 and 2018 installments Some games have also been remastered for newer PlayStation platforms As of November 2023 the franchise has sold an estimated 66 million games worldwide and is PlayStation s most profitable first party brand Strong sales and support of the series led to the franchise s expansion into other media such as three comic book series and three novels A film adaptation of the original installment had been in development but was ultimately canceled however a television series adaptation of the Norse era is in development for Amazon Prime Video Merchandise includes artwork clothing toys and prop replicas as well as the games soundtracks including a heavy metal album Blood amp Metal 2010 featuring original music by various bands who were inspired by the series Contents 1 Games 1 1 First era Greek mythology 1 2 Second era Norse mythology 1 3 Collections and remasters 2 Gameplay 3 Development 3 1 Main series 3 1 1 PlayStation 2 3 1 2 PlayStation 3 3 1 3 PlayStation 4 and PlayStation 5 3 1 4 Future 3 2 Side games 3 2 1 PlayStation Portable 3 2 2 Mobile 4 Adaptations 4 1 Live action 4 1 1 Unproduced feature film 4 1 2 Amazon Prime Video series 4 2 Documentaries 4 3 Comic series and novels 4 4 Tabletop card game 5 Music 5 1 God of War Blood amp Metal 6 Critical reception 7 See also 8 Notes 9 References 9 1 Citations 9 2 Works cited 10 External linksGames editRelease timeline Greek mythology Norse mythologyMain installments in bold text Asterisks are re releases2005God of War20062007God of War IIGod of War Betrayal2008God of War Chains of Olympus2009 God of War Collection PS3 2010God of War IIIGod of War Ghost of Sparta2011 God of War Origins Collection2012 God of War Saga2013God of War Ascension2014 God of War Collection Vita 2015 God of War III Remastered201620172018God of War A Call from the WildsGod of War2019202020212022God of War Ragnarok2023God of War Ragnarok Valhalla First era Greek mythology edit God of War was first released in North America on March 22 2005 for the PlayStation 2 After ten years in the service of the Olympian gods Spartan soldier Kratos is tasked by Athena to find Pandora s box the key to defeating Ares the God of War who is running amok through Athens A series of flashbacks reveals that Kratos was once the servant of Ares who saved Kratos and his army from annihilation in battle but tricked him into killing his family which forced his metamorphosis into the Ghost of Sparta Kratos eventually finds Pandora s Box and after finally killing Ares he ascends to Mount Olympus to become the new God of War 1 God of War II was first released in North America on March 13 2007 for the PlayStation 2 Angry at his fellow gods Kratos runs amok across the city of Rhodes Zeus intervenes and betrays Kratos who is saved by the Titan Gaia She tells him he must now find the Sisters of Fate who can change his fate and prevent his death at the hands of Zeus Kratos is ultimately successful and as he is about to kill the god Athena sacrifices herself to save Zeus and preserve Olympus and tells Kratos that he is Zeus son and that he betrayed Kratos out of fear Kratos then joins forces with Gaia and the Titans to attack Olympus 2 God of War Betrayal was released on June 20 2007 for mobile phones supporting the Java Platform Micro Edition It is the only game in the series to be released as a two dimensional 2D side scroller and the first that was released on a non PlayStation platform The narrative of the game takes place between the events of Ghost of Sparta and God of War II Kratos is framed for murder and rampages across Greece seeking the true assassin Kratos succumbs to bloodlust and kills Ceryx the son of the god Hermes an act that alienates him from his fellow gods 3 4 God of War Chains of Olympus was first released in North America on March 4 2008 for the PlayStation Portable Its narrative takes place sometime between Ascension and God of War during Kratos ten years of service to the gods Kratos halts a Persian invasion of the Greek city of Attica and learns that the world has been plunged into darkness by the god Morpheus Kratos investigates the abduction of the sun god Helios and prevents the Machiavellian plan of the goddess Persephone to use the Titan Atlas to destroy the world 5 God of War III was first released in North America on March 16 2010 for the PlayStation 3 Reigniting the Great War Kratos is soon abandoned by the Titans who were only using him to exact their own revenge Now seeking revenge against both the Titans and Olympian gods he is helped by the spirit of Athena who was elevated to a new level of understanding and instructs him to seek the Flame of Olympus in order to defeat Zeus Kratos engages the gods and the Titans in a series of battles across the Underworld and Olympus and learns that Pandora s Box is within the Flame He discovers that Pandora herself is the key to pacifying the Flame and allowing him to open the Box at the expense of her life After finally killing Zeus and with Olympus destroyed Kratos refuses to help Athena assume the role of new patron of mankind and disappears 6 God of War Ghost of Sparta was first released in North America on November 2 2010 for the PlayStation Portable Set between the events of God of War and Betrayal the God of War Kratos is still haunted by visions of his mortal past and embarks on a quest to discover his origins by finding his mother Callisto He learns that his brother Deimos was taken by the gods and imprisoned by the God of Death Thanatos and decides to find and save his sibling Although successful Thanatos engages the brothers in combat and kills Deimos Kratos then kills Thanatos and returns to Olympus further enraged at the gods 7 God of War Ascension 8 was first released in North America on March 12 2013 for the PlayStation 3 9 It is the only game in the series to feature multiplayer which is online only for both competitive and cooperative play 10 11 Predating Chains of Olympus the game is set roughly six months after Kratos was tricked into killing his wife and daughter and sees him imprisoned by the three Furies for breaking his blood oath to Ares With the help of the oath keeper and Ares estranged son Orkos Kratos learns that the God of War and the Furies plan to overthrow Mount Olympus and that Ares chose Kratos as his servant to help him for that very purpose The Spartan escapes his imprisonment and eventually kills the Furies as well as Orkos who begs for release Although free of Ares bond Kratos begins to suffer the nightmares that plague him for years 12 Second era Norse mythology edit God of War A Call from the Wilds is a short text based game released through Facebook Messenger on February 1 2018 The game serves as a prequel story to 2018 s God of War and follows Atreus on his first adventure in the Norse wilds 13 Additionally a smartphone companion app called Mimir s Vision released on April 17 2018 and provides some background for the Norse setting 14 God of War was released worldwide on April 20 2018 for the PlayStation 4 and for Windows PC through Steam on January 14 2022 which marked the first main installment released on a non PlayStation platform 15 The game was a new direction for the series not only by its new mythological setting but also by its gameplay Many years after the events of God of War III Kratos has ended up in the world of Norse mythology in ancient Norway in the realm of Midgard and has a son named Atreus After Kratos second wife Atreus mother Faye passes away the two set out on a journey to fulfill her final wish of spreading her ashes at the highest peak of the nine realms later revealed to be in Jotunheim by new ally Mimir Along their journey they are attacked by the AEsir god Baldur who was sent by the Allfather Odin to get to Faye in order to prevent Ragnarok unaware she had died After Kratos eventually kills Baldur the three year long Fimbulwinter begins with Ragnarok soon to follow While Baldur s mother the Vanir goddess Freya swears revenge on Kratos he and Atreus complete their journey and discover that Faye was a Giant who had foreseen the future and that Atreus was originally named Loki 16 God of War Ragnarok was released worldwide on November 9 2022 for the PlayStation 4 and the PlayStation 5 marking the first cross gen release in the series 17 18 At the end of the three year Fimbulwinter Kratos Atreus and Mimir are confronted by Odin and the God of Thunder Thor After dueling Thor the three set out on a journey across the nine realms in hopes of finding a way to prevent the world ending event Ragnarok Along the way they are confronted by a vengeful Freya but they eventually make amends Unable to prevent Ragnarok which is discovered to only destroy Asgard the home of the AEsir Kratos Atreus and their allies unite the realms in a war against the AEsir gods in their home realm Kratos battles Thor once again but Thor is killed by Odin for refusing to kill Kratos Kratos Atreus Mimir and Freya then engage Odin in battle and defeat the Allfather as Asgard is destroyed Returning home to Midgard Atreus as Loki decides that he needs to go and find any remaining Giants and bids a heartfelt farewell while Kratos learns that he is destined to become a revered god Along with Freya and Mimir they begin to rebuild the realms and restore peace 19 20 A free downloadable content pack titled Valhalla was released on December 12 2023 and serves as an epilogue to Ragnarok following Kratos and Mimir in a series of trials in Valhalla Through the trials Kratos comes to terms with his past life in Greece and takes the mantle as the Norse God of War 21 Collections and remasters edit Main article God of War video game collections God of War Collection was first released in North America on November 17 2009 for the PlayStation 3 the franchise s first appearance on the platform It is a remastered port of the original God of Warand God of War II 22 The games were ported by Bluepoint Games and feature high definition 1080p anti aliased graphics at 60 frames per second and trophies 23 Sanzaru Games later ported the collection to the PlayStation Vita and it was released in May 2014 the franchise s only appearance on this platform 24 God of War Origins Collection was first released in North America on September 13 2011 for the PlayStation 3 It is a remastered port of the two PlayStation Portable installments in the series Chains of Olympus and Ghost of Sparta God of War Origins was ported by Ready at Dawn and features 1080p high definition video anti aliased graphics at 60 frames per second DualShock 3 rumble features trophies 25 and it is the only God of War release to feature Stereoscopic 3D 26 God of War Saga was released in North America on August 28 2012 It is a collection of five of the God of War games for the PlayStation 3 released as part of Sony s PlayStation Collections line The collection includes the original God of War God of War II God of War III Chains of Olympus and Ghost of Sparta It features two Blu ray Discs God of War I and II on the first and III on the second and a voucher to download Chains of Olympus and Ghost of Sparta The games retain the same features as their first PS3 releases 27 28 God of War III Remastered was first released in North America on July 14 2015 for the PlayStation 4 the franchise s first appearance on the platform It is a remastered version of God of War III and features full 1080p support targeted at 60 frames per second a photo mode and all downloadable content of the original The game s announcement and release was in celebration of the franchise s tenth anniversary 29 It was ported by Wholesale Algorithms 30 Gameplay editThe series consists of eight single player only games and one that includes multiplayer Throughout the first era the games featured a third person fixed cinematic camera with the exception of Betrayal which is the only installment to feature a 2D side scrolling view 31 For 2018 s God of War and Ragnarok the camera was switched from being fixed and became an over the shoulder free camera 32 A first person camera is featured in God of War III 33 and Ascension 34 during certain scripted sequences Throughout the series the player controls the character Kratos in a combination of hack and slash combat platforming and puzzle game elements to achieve goals and complete the story platforming elements were removed from the second era games due to the camera change 35 36 The 2018 installment added Kratos son Atreus and although the game is played entirely as Kratos there are times when the player may choose to passively control Atreus a button is dedicated to Atreus and he will fire an arrow from his bow depending on where the camera is pointed 37 While Atreus is still an accompanying character in Ragnarok in addition to a couple of other characters there are some story missions where the player takes full control of Atreus his combat is similar to Kratos but he uses a bow 38 Throughout the Greek games Kratos main weapon is a pair of double chained blades that appear in three iterations the Blades of Chaos the Blades of Athena or Athena s Blades and the Blades of Exile They each perform similarly but differ in the types of combos and amount of damage each yields as well as cosmetic differences Other weapons are also obtained during the games and vary in gameplay 39 Magic is also used and four abilities are typically acquired 40 God of War III differs in that instead of separate abilities there are four primary weapons that possess their own respective magic offensive The game also features Items additional secondary weapons with limited usage such as the Bow of Apollo 33 With each new game most weapons and magic are lost via a plot device and a new arsenal of weapons and abilities are acquired during gameplay 41 Ascension differs from the previous games in that instead of acquiring new weapons that are kept throughout the entire game the player collects up to five World Weapons such as a sword or a javelin that have limited usage When there is not a World Weapon equipped the player can punch or kick foes as part of a new mechanic added to the game 42 In the Norse games Kratos primary weapon is a magical battle axe called the Leviathan Axe It can be thrown and summoned back to his hand similar to Thor s hammer Mjolnir Later on in 2018 s God of War he recovers the Blades of Chaos which is retained in Ragnarok They perform similarly as they did during the Greek games but with different abilities Both the Leviathan Axe and Blades of Chaos as well as the Draupnir Spear introduced in Ragnarok can be upgraded to use special magical attacks called runic attacks Each weapon has a light and heavy runic attack and the player can choose which runic attacks to equip on the weapons 43 The series offers combo based combat and includes a quick time event QTE feature also called context sensitive attacks which is initiated when the player has weakened a foe or to perform a defensive maneuver It allows limited control of Kratos during the QTE cinematic sequence success ends the battle while failure usually results in damage to the player 33 44 As well as the QTE system Ascension features a prompt less free form system allowing players the choice of when to attack or dodge based on the enemy s actions 45 A grab maneuver can be used on minor foes 46 The Norse games changed this up after an enemy has been weakened enough a prompt will appear above its head and depending on the enemy Kratos may rip it in half or grab them and throw them into other enemies among other possible outcomes He will also jump on top of and ride large enemies such as ogres causing them to attack other enemies similar to the cyclopes in the Greek games 47 nbsp A cropped gameplay screenshot from the original God of War 2005 weakening foes allows the use of controller buttons for greater damage or finishing moves This gameplay mechanic has been utilized throughout the series Relics which the player can use in successive games such as Poseidon s Trident obtained in the original God of War allowing Kratos to swim underwater for extended periods are also found and necessary for game progression 35 Kratos often has a special ability which provides temporary invulnerability and increased attack damage This ability has become an ongoing feature of gameplay throughout the series Rage of the Gods in the original God of War and Ascension Rage of the Titans in God of War II Rage of Sparta in God of War III and Thera s Bane in Ghost of Sparta 33 This ability can be recharged by building hits on foes in combat and gaining game specific orbs Thera s Bane however is recharged automatically 33 35 46 While Kratos does not retain any relics from the Greek era in 2018 s God of War he does have a rage ability called Spartan Rage and with this ability Kratos uses powerful bare handed attacks as opposed to weapons to greatly damage enemies 32 48 Ragnarok enhanced the Spartan Rage ability giving two other variants one providing health and another delivering a powerful weapon attack depending on the weapon equipped 49 Gorgon Eyes and Phoenix Feathers found throughout the Greek games in unmarked chests white chests in Ascension increase the maximum amount of health and magic respectively 35 50 Minotaur Horns which increase the Items and Fire meter s maximum length are available in God of War III and Ghost of Sparta respectively The Items meter allows the use of secondary weapons called Items and the Fire meter allows the use of the Thera s Bane ability The meters are increased in increments and reach their maximum once a certain number of Eyes Feathers and Horns are found Other chests contain green blue or red orbs 51 Green orbs replenish the player s health blue orbs replenish magic allowing further usage and red orbs provide experience points XP for upgrading weapons and magic for new more powerful attacks and replenish the Rage meter in the original God of War Gold orbs found in God of War II and Ascension and white orbs in God of War III replenish the Rage meter instead of red orbs the Rage meter in Ascension is also refilled by landing attacks on foes Chests with changing colors which allow players to choose which meter to replenish have also been available 52 Red orbs can also be collected by killing foes and destroying certain inanimate objects Bosses and more powerful opponents release a combination of colored orbs when killed via the quick time feature 35 For the Norse games Apples of Idunn replaced the Gorgon Eyes to increase the maximum length of the health meter while Horns of Blood Mead increase the maximum length of the rage meter The Norse games change the green and red orbs to stones which need to be stomped in order to replenish the health and rage meters Magic is also done differently Instead of collecting blue orbs to replenish magic there is a cool down time on magical runic attacks and once that cool down time is up the magical runic attack can be used again Furthermore players accumulate different crafting resources primarily Hacksilver to create and purchase new items such as new armor or upgrading existing armor and weapons and XP is used for learning new combat skills Chests in the Norse games provide a variety of different items 53 54 With the exception of Ascension each installment offers a challenge mode which yields extra red orbs or XP secret costumes and behind the scenes videos 55 Bonus content can also be unlocked by defeating the game s difficulty levels 56 The Norse games also include a challenge mode located in the realm Muspelheim which rewards various items upon completion Battle arenas which allow players to set difficulty levels and choose their own opponents are included in God of War II God of War III and Ghost of Sparta 57 Excluding Betrayal the Greek games were known for including a quick time sex minigame in each installment until Ascension which dropped the mini game 58 Ascension is the only installment in the series to feature multiplayer which is online only for both competitive and cooperative play Up to eight players on two teams of two to four players or a four to eight player deathmatch battle for control of a map in order to earn rewards from the gods Players can also fight each other in one on one matches Players must sell their champion s soul to either Zeus Hades Ares or Poseidon which allows players to try different weapons armor sets and powers inspired by the god of their choice and extras can be unlocked 10 59 Development editMain series edit nbsp Cory Barlog one of the main contributors to the God of War series to date he has worked on six games with his most notable roles being game director of 2007 s God of War II and 2018 s God of War PlayStation 2 edit After the success of their first game Kinetica 2001 Santa Monica Studio began development of the original God of War in 2002 and unveiled it two years later at SCEA Santa Monica Gamers Day 2004 60 Game director and creator David Jaffe said that although the idea for God of War was his own the concept owed a debt to Capcom because he had played Onimusha and said let s do that with Greek mythology 61 He was inspired in part by the 1981 feature film Clash of the Titans saying the real high concept for me was merging it with Heavy Metal magazine 61 He said he liked both the kids stuff with Greek mythology and the idea of adding more adult themes such as sex and violence 61 He was also inspired by the 1981 film Raiders of the Lost Ark 62 Although the game is based on Greek mythology the development team gave themselves lots of freedom to modify the myths and Jaffe said they took the coolest aspects of the subject and created art and story using those elements 63 Director of visual development and lead concept artist Charlie Wen drew inspiration from these films as well as more contemporary films such as Gladiator 2000 for tonal inspiration to lead the visual design of Kratos other characters and the world of God of War 63 The gameplay of the Strider arcade franchise was also a vital influence on God of War 64 and the developers described the gameplay as merging the action of Devil May Cry with the puzzle solving of Ico and noted that players would be able to sunder enemies with a single move such as by ripping them in half 65 The game uses Santa Monica s Kinetica engine which they developed for Kinetica 66 A sequel to God of War was first teased at the end of its credits which stated Kratos Will Return 67 God of War II was officially announced at the 2006 Game Developers Conference GDC 68 David Jaffe stepped down and became the creative director of its sequel and God of War s lead animator Cory Barlog assumed the role of game director 69 Barlog said that in the game players would see a larger view of Kratos role within the mythological world 70 Like God of War the game uses Santa Monica s Kinetica engine Magic attacks became an integral part of the combat system and it was more refined New creatures and heroes from the mythology and more boss battles were added 71 Both Jaffe and Barlog said that they did not view God of War II as a sequel but rather a continuation of the previous game Jaffe said that they did not want to include the Roman numeral number two II in the title for this reason but they did not want the title to convey the impression it was an expansion pack 72 Both Jaffe and Barlog said that the reason God of War II appeared on the PlayStation 2 instead of the PlayStation 3 which was released four months prior to God of War II was because there s a 100 million people out there that will be able to play God of War II as soon as it launches 73 74 Barlog assured that the game would be playable on the newer platform which originally had PlayStation 2 backwards compatibility 73 74 PlayStation 3 edit God of War III was first mentioned by Cory Barlog at a God of War II launch event 75 and it was officially announced at the 2008 Electronic Entertainment Expo E3 76 After serving as game director during the first eight months of development Barlog left Santa Monica for other opportunities and Stig Asmussen took on the role having previously been the lead environment artist and art director on God of War and God of War II respectively Asmussen said that one of the greatest challenges in developing God of War III for the PlayStation 3 was the complexity of everything individual tasks such as designing Helios decapitation could take a year because the level of detail that was expected was so high and intricate it crossed multiple departments 77 78 He said that the PlayStation 3 s hardware capabilities allowed more flexibility in character creation and interaction with the environment 77 78 The engine for God of War III was ported from the first two installments to the PlayStation 3 As the game was being developed the code department swapped out PlayStation 2 components with PlayStation 3 components They replaced the renderer the particle system and the collision system 79 Although they were re using the engine from God of War II the core engine for God of War III was brand new 80 Between E3 2009 and the time the game shipped morphological anti aliasing MLAA was added which graphics engineer Ben Diamand said improved edges dramatically and saved substantial amounts of frame rate 81 Diamand also said that depth of field motion blur crepuscular God rays and refraction were either added or improved in quality and speed during that same time period 81 On April 12 2012 Sony released a teaser image for Ascension on its official PlayStation Facebook page 82 which was followed by the game s announcement on April 19 on PlayStation Blog 83 Todd Papy who had previously worked as a designer on God of War and God of War II and as design director on God of War III assumed the role of game director God of War III director Stig Asmussen was busy with another project at Santa Monica and did not work on Ascension 84 The announcement officially confirmed the game s title and Papy said it was not titled God of War IV to avoid confusion because it is a prequel rather than a sequel to the trilogy 10 85 The game features a retooled God of War III engine enabling online multiplayer battles for up to eight players 10 The decision to add multiplayer came about from curiosity according to lead combat designer Jason McDonald The multiplayer was first tested using Kratos and McDonald said the testers had a lot of fun 86 Seeing their reaction made the team feel that the multiplayer had value and they then began to put the God of War spin on it 86 In the developmental transition from God of War III to Ascension one of the graphics engineers Cedric Perthuis noted that the limits of the God of War III engine restricted artist creativity so they tried to remove or push those limits as far as possible without losing any performance 81 Ascension did not have a graphical leap over its predecessor like God of War III did Dynamic lighting was added which allowed for development of the Life Cycle gameplay mechanic Particle effects were also greatly improved upon from God of War III 81 PlayStation 4 and PlayStation 5 edit Santa Monica began work on the fifth main installment in 2014 which was confirmed by the returning Cory Barlog at the first annual PlayStation Experience on December 6 that year 87 The official announcement came at the 2016 Electronic Entertainment Expo E3 with a gameplay demo 32 which also confirmed that Barlog had returned to the series as game director 37 The game was deliberately titled God of War with no numeral or subtitle because although it is a continuation of the series we reimagined everything 88 89 Other mythologies were also considered for the new setting but Norse was picked to keep the focus on Kratos 90 there was also consideration to use a different protagonist but it was decided to keep Kratos as he is intrinsically tied to the series 37 In adapting the Norse myths Barlog said there were so many different translations and interpretations and just like they did with Greek mythology in the previous games they found ways to parallel path things from the myths to fit their story 91 Most of the development team that worked on the original God of War worked on the new installment 88 They claimed that they matched the new gameplay with the same level of accessibility as the previous installments 54 Some gameplay characteristics found in the previous installments were cut such as jumping swimming and instant death platforming challenges these were cut due to the camera being closer to Kratos 92 Although Ascension had introduced multiplayer to the series the team dropped the mode to focus on the single player experience 93 The Leviathan Axe was chosen as Kratos new main weapon because the developers wanted a more grounded direction for the game 94 Although the game never reaches this number the enemy count was increased to be able to support up to 100 enemies on screen God of War III and Ascension could do up to 50 88 Although the game was built for the standard PlayStation 4 95 Barlog confirmed that it would benefit from the power of the PlayStation 4 Pro an updated version of the PlayStation 4 that can render games in 4K resolution and was released a few months after God of War was announced 96 The game s story was estimated to take 25 35 hours to complete which is significantly more than the previous four main installments which each took an average of 10 hours to complete 97 As part of Sony s larger efforts to port their first party exclusive games to Windows Santa Monica Studio announced in October 2021 that God of War would be released for Windows on January 14 2022 with support for graphics options This in turn marked the first main entry in the series to release on a non PlayStation platform 98 Following the announcement of the 2018 installment in June 2016 Cory Barlog confirmed that the 2018 game would not be Kratos last 99 The ending of the 2018 installment also teased a sequel it ended with Ragnarok looming as well as a secret ending that showed a vision of the AEsir god Thor confronting Kratos and Atreus at the end of Fimbulwinter 100 101 During the 2020 PlayStation 5 PS5 Showcase event on September 16 a new God of War was officially announced for a 2021 release on the newer console 102 103 When the game was first announced it was only announced as a PS5 title however in June 2021 it was confirmed that the game would release on both the PS4 and PS5 marking the first cross gen release in the series 104 Development was partly impacted by the COVID 19 pandemic resulting in the game being delayed to 2022 105 In September 2021 the game s title was confirmed as God of War Ragnarok 106 18 During the 2021 PlayStation Showcase event Eric Williams who worked on every previous installment was confirmed as the game s director continuing the previous era s tradition of having a different director for each game Barlog served as a producer on Ragnarok 107 It was also during this event that it was confirmed that Ragnarok would be the finale to the Norse era of the series The main reason Santa Monica decided to end the Norse era with Ragnarok was due to the game s size and scale The 2018 installment and Ragnarok each respectively took five years to develop and they did not want to take another five years totaling 15 years to tell one story 108 The game supports options for players to run the game in either higher resolution or better performance including 4K at 30 frames per second fps 1080p resolution at 60fps a high frame resolution mode in 4K at 40fps and a high frame performance mode that syncs to 120 hertz The latter two high frame options are only available for the PS5 version of the game and require monitors with HDMI 2 1 109 Due to the game also being on PS4 it does not fully utilize the capabilities of the PS5 The PS4 version is a visual improvement over the 2018 installment while the PS5 version is essentially an enhancement of what s already possible on the PS4 The game does however include several features exclusive to the PS5 hardware such as 3D audio haptic feedback higher frame rate and overall better graphics 110 On December 7 2023 during The Game Awards 2023 event Santa Monica Studio revealed a free roguelite DLC expansion to Ragnarok titled Valhalla This expansion was released five days later on December 12 The expansion acts as an epilogue to Ragnarok and sees Kratos and companion Mimir complete various trials in Valhalla in order for the former to come to terms with his past in Greece 111 Future edit Prior to the release of the 2018 installment Cory Barlog confirmed that after the Norse era future games could see the series tackling either Egyptian Hindu or Maya mythology 112 He also said that although the 2018 installment and subsequently Ragnarok focused on Norse it alluded to the fact that there are other mythologies co existing in the world 113 Barlog also said that he liked the idea of having different directors for each game and although he may not direct another God of War he would still be at Santa Monica to work on future games 114 Side games edit PlayStation Portable edit Game developer Ready at Dawn pitched the idea of a God of War game for the PlayStation Portable to Santa Monica Studio soon after the original God of War launched 115 Cory Barlog officially confirmed the development of Chains of Olympus at a God of War II launch event stating It is its own story that connects to the overall story 116 Chains of Olympus uses a proprietary in house engine referred to as the Ready at Dawn engine which expanded on the engine created for their previous game Daxter 2006 117 Originally designed for the PlayStation Portable s restricted 222 megahertz MHz processor 118 Ready at Dawn convinced Sony to increase the clock speed of the PSP to 333 MHz which they did in a firmware upgrade The faster processor allowed for more realistic blood effects lighting effects and shadows as well as improved enemy intelligence but noticeably decreased battery life 118 119 After the game s completion game director Ru Weerasuriya stated multiplayer options and other puzzles characters and dialogue had to be removed due to time constraints 117 Ghost of Sparta was announced on May 4 2010 on PlayStation Blog 120 According to Sony Ready at Dawn utilized state of the art visual technologies that allowed higher quality environments and characters 121 Ghost of Sparta offers over 25 more gameplay than Chains of Olympus while adding more enemies on screen and more boss encounters 121 Development of Ghost of Sparta took 23 months to complete 121 Due to Weerasuriya s schedule at Ready at Dawn he could not return to direct Dana Jan the lead level designer for Chains of Olympus became director for Ghost of Sparta At Comic Con 2010 Jan noted that when development began in 2008 the goal was to make the game bigger than Chains of Olympus which had apparently pushed the PSP to its functional limits Jan stated that Ghost of Sparta took the PSP to its absolute capacity with another feature being more on screen foes 122 The game concept was originally used as a teaser for players who obtained the platinum trophy from God of War III The trophy revealed a site called spartansstandtall com which became the official site for Ghost of Sparta on May 4 123 Jan stated the reason they chose to have the game take place between God of War and God of War II was because It seemed to make a lot of sense to fill in that void 121 Mobile edit Betrayal was announced by Sony Online Entertainment at a press conference in Los Angeles in May 2007 The game utilizes a total of 110 different animations and features a 2D rendition of the series three dimensional 3D graphics 124 125 Game director Phil Cohen said that although the game was enjoyable to develop the greatest challenge was creating a single tileset and palette swapping scheme that was diverse enough to portray multiple environments with only several hundred kilobytes and that met Santa Monica Studio s high standards 126 Cohen wrote the initial design document between September and October 2005 and revisited it in August 2006 the month development started The versions for high end handsets were completed in April 2007 with final versions for low end handsets completed by June 2007 The porting team adapted the game to over 200 handsets in a matter of weeks Both David Jaffe and Cory Barlog ensured that the Betrayal development team captured the feel of the combat and visual style and were helpful with feedback and positive support 126 Adaptations editLive action edit Unproduced feature film edit A film adaptation of the first game was announced in 2005 127 Creator David Jaffe confirmed that a completed script had been written by David Self and would be sent to an unspecified director He said that Universal Studios was behind the making of the God of War movie but was unaware of its status 128 and eventually said it s doubtful that the film will even be made 129 In September 2010 Jaffe said that the script went out a year and a half ago to Daniel Craig who plays James Bond but he turned it down 130 He also said that another actor had since been cast as Kratos he said this new person is pretty good if that ends up true 130 In July 2012 The Hollywood Reporter said that writers Patrick Melton and Marcus Dunstan had been hired to adapt the God of War film 131 The writers told IGN that they intended to humanize Kratos and explore his past Melton said that they were emotionally invested and it could become a series of films and that Ares would become a more proactive villain 132 133 A script had been turned in 134 and the film had a budget of US 150 million 132 Following the release of 2018 s God of War with no updates on the original game s film rumors about a potential adaptation of the 2018 game began circulating Pacific Rim Uprising s 2018 director Steven S DeKnight stated he would like to direct an adaptation of that game and talked with Sony about making it R rated 135 In May 2021 however a Sony spokesperson confirmed that there was no God of War film adaptation in development 136 Amazon Prime Video series edit On March 7 2022 Deadline reported that a live action television series was said to be in negotiations at Amazon Prime Video by Mark Fergus and Hawk Ostby creators of The Expanse and Rafe Judkins the showrunner for The Wheel of Time 137 During an investor briefing on May 26 2022 Sony Interactive Entertainment president Jim Ryan confirmed that a God of War television series was in development for Amazon Prime Video 138 The series was officially ordered on December 14 2022 The adaptation is being produced by Sony Pictures Television and Amazon Studios in association with PlayStation Productions and it will premiere on Prime Video in more than 240 countries and territories worldwide It is being written by Fergus and Ostby with Judkins serving as showrunner who will all also be executive producers Other executive producers include Santa Monica Studio s Creative Director Cory Barlog PlayStation Productions Asad Qizilbash and Carter Swan Santa Monica Studio s Yumi Yang and Vertigo Entertainment s Roy Lee Santa Monica Studio s Jeff Ketcham will serve as a co executive producer It was also confirmed that the Prime Video series would adapt the Norse era beginning with the events of the 2018 installment 139 By January 2024 writing was underway on the series 140 Documentaries edit God of War Unearthing the Legend 75 minutes 2010 141 is a documentary about the God of War franchise and is hosted by Peter Weller The production discusses the relationship between the God of War games and Greek mythology and features members of the God of War III development team and professional historians It was included as part of the God of War III Ultimate Edition North America and Ultimate Trilogy Edition Europe Australia and New Zealand packages On March 25 2010 it was released on the PlayStation Store in North America to purchase 142 God of War Game Directors Live 80 minutes 2010 143 is a documentary featuring five game directors of the God of War series David Jaffe original God of War Cory Barlog just God of War II at the time Ru Weerasuriya Chains of Olympus Stig Asmussen God of War III and Dana Jan Ghost of Sparta The documentary takes the form of an interview panel hosted by G4 s Alison Haislip with the five game directors 150 members of PlayStation Blog and members of GodofWar com and SpartansStandTall com It was filmed at the El Portal theater in Los Angeles on September 1 2010 and was released as a pre order bonus for Ghost of Sparta in North America on November 2 2010 and was included with the Origins Collection and later released on the PlayStation Store 144 Raising Kratos is a YouTube documentary of Santa Monica Studio s five year process in making 2018 s God of War showing the herculean effort that went into reviving the franchise The documentary was announced on April 20 2019 the one year anniversary of the game s launch and was released the following month on May 10 145 146 Comic series and novels edit Main articles God of War DC Comics and God of War Dark Horse Comics A six issue comic book series titled God of War written by Marv Wolfman with art by Andrea Sorrentino was published by WildStorm and DC Comics on a bi monthly schedule from March 2010 to January 2011 147 Taking place during the Greek era the narrative switches between Kratos past and present it occurs while he is a soldier of Sparta and involves his search for the Ambrosia of Asclepius which has legendary healing properties and eventually saved his plague ridden daughter Calliope Kratos also embarks upon a quest to destroy the same elixir to deny it to the worshippers of the slain god Ares who wish to resurrect him 148 The series was collected into a trade paperback in March 2011 149 In the lead up to Ascension s release Santa Monica released a graphic novel titled God of War Rise of the Warrior on the God of War website that featured a social experience from October 2012 until March 2013 The graphic novel was a prequel story that tied into the single player of Ascension and was the backstory of the player s multiplayer character 150 A two volume comic series was published by Dark Horse Comics and follows Kratos journey between the events of God of War III and the 2018 installment It was written by Chris Roberson with art by Tony Parker The first volume also titled God of War was published monthly from November 2018 to February 2019 Issue 0 was included digitally with the three different special editions of the 2018 game and the four issue volume serves as a direct prequel story to the game 151 152 The second volume also four issues and subtitled Fallen God was published monthly from March to June 2021 it was originally to begin publication in June 2020 but was delayed due to the COVID 19 pandemic Taking place before the first volume Fallen God covers the timespan from God of War III to that first volume 153 154 Both series were collected as trade paperbacks in May 2019 Volume 1 and December 2021 Volume 2 respectively 155 The God of War novels recount the events of the games and offer deeper insights into their stories God of War the official novelization of the first game was written by Matthew Stover and Robert E Vardeman It was published on May 25 2010 by Del Rey Books 156 God of War II the second novelization of the series was written by Vardeman alone and was published by Del Rey Books on February 12 2013 157 The third novelization in the series titled God of War The Official Novelization is of 2018 s God of War skipping a novelization of God of War III It was released on August 28 2018 by Titan Books and was written by Cory Barlog s father James Barlog 158 Tabletop card game edit An official tabletop card game titled God of War The Card Game was released by CMON Limited on October 25 2019 Created by Alexandru Olteanu and Fel Barros the card game adapts the events of the 2018 installment Players take on the role of the Norns the Fates of Norse mythology as they try to prevent Ragnarok with a different combination of characters and events from the game providing many variations to completing the card game 159 160 161 Music editSeven God of War soundtracks have been commercially released and have featured several composers including Gerard K Marino Ron Fish Winifred Phillips Mike Reagan Cris Velasco Winnie Waldron Marcello De Francisci Jeff Rona Tyler Bates and Bear McCreary On March 1 2005 God of War Original Soundtrack from the Video Game was released on CD by SIE as an exclusive product for the Sony Connect Music Store It was praised for its well developed orchestral themes and the creative use of ancient and ethnic instrumentation The composers were also praised for avoiding the production of never ending action themes 162 God of War II Original Soundtrack from the Video Game was released on CD by SIE on April 10 2007 Praised as strong the album features ominous orchestral pieces and each composer s contributions are slightly more distinctive than the previous soundtrack 163 God of War III Original Soundtrack from the Video Game was released on CD by SIE and Sumthing Else on March 30 2010 164 It was also included as downloadable content in the God of War III Ultimate Edition and Ultimate Trilogy Edition collections 165 The soundtrack was praised as an orchestral success and the best score in the series at the time 166 The original scores for God of War God of War II and God of War III were nominated for Best Original Score at the 2005 167 2007 168 and 2010 169 Spike Video Game Awards respectively The God of War Trilogy Soundtrack was included with the God of War III Ultimate Edition and Ultimate Trilogy Edition collections as downloadable content The Trilogy Soundtrack consists of the original scores for God of War God of War II and God of War III It was praised by critics as the best way to experience the series musical development and allows the listener to note the development of the composers during the series 170 On October 18 2010 God of War Ghost of Sparta Original Soundtrack from the Video Game was released on the iTunes Store by SIE It was also included as downloadable content as part of the Ghost of Sparta pre order package and includes three previously unreleased tracks from Chains of Olympus 171 172 Several tracks were cited as being intended for purely contextual purposes and the remaining tracks rated well in comparison to the soundtracks of the main installments in the series 173 God of War Ascension Original Soundtrack differed from the previously released soundtracks as it was composed by Tyler Bates alone and is the only God of War score that he has worked on It was released on March 5 2013 on iTunes by SIE and La La Land Records 174 It was included as downloadable content in the God of War Ascension Collector s Edition and Special Edition 175 Reviewers praised it for being powerful rich and pulsing though felt it was repetitive at times 176 For both God of War 2018 and God of War Ragnarok famed TV series composer Bear McCreary was employed to compose the music 177 God of War PlayStation Soundtrack was released on April 20 2018 by Sony Classical Records McCreary composed completely new music for the game not reusing any music from the Greek era However he was inspired by their sounds such as deep choirs pounding drums and shrieking brass and reinvented them for the Nordic setting using Nordic ethnic instruments 178 The soundtrack was well received receiving various nominations at award shows as well as winning the award for Outstanding Achievement in Original Music Composition at the 22nd Annual D I C E Awards 179 God of War Ragnarok Original Soundtrack was released on November 9 2022 by Sony Classical Records Faroese singer Eivor was brought back to contribute to the soundtrack 180 Irish folk artist Hozier was also featured on the song Blood Upon the Snow 181 God of War Blood amp Metal edit God of War Blood amp MetalEP by various artistsReleasedMarch 2 2010 2010 03 02 GenreHeavy metalLength29 24 6 track version 36 56 7 track version LabelRoadrunner Records God of War Blood amp Metal is a heavy metal homage by various bands on the Roadrunner Records label and features original music inspired by the God of War video game series The EP was released for purchase on March 2 2010 and is available from ShockHound 182 and the iTunes Store 183 It was also included as downloadable content in the God of War III Ultimate Edition and Ultimate Trilogy Edition collections which included a bonus track 165 184 The second track Shattering the Skies Above by Trivium 182 and the bonus track Even Gods Cry by The Turtlenecks 185 were made into music videos 1UP com 2 5 5 said it s not offensive to the ears and mainstream listeners may enjoy the album 186 Square Enix Music Online 8 10 stated the album is a good selection of metal music and listeners will be surprised with the variety of music 187 Track listing No TitleLength1 My Obsession Killswitch Engage 3 452 Shattering the Skies Above Trivium 4 423 Raw Dog Dream Theater 7 344 This is Madness Taking Dawn 4 165 The Throat of Winter Opeth 5 466 The End Mutiny Within 3 19Total length 29 24 Bonus trackNo TitleLength7 Even Gods Cry The Turtlenecks 7 32Total length 36 56Critical reception editAggregate review scoresAs of November 4 2022 Game Metacritic God of War 94 100 188 God of War II 93 100 189 God of War Betrayal 90 100 190 God of War Chains of Olympus 91 100 191 God of War Collection 91 100 PS3 192 73 100 Vita 193 God of War III 92 100 194 God of War Ghost of Sparta 86 100 195 God of War Origins Collection 84 100 196 God of War Saga N A 197 God of War Ascension 80 100 198 God of War III Remastered 81 100 199 God of War 94 100 PS4 200 93 100 PC 201 God of War Ragnarok 94 100 PS5 202 With physical and digital copies combined the God of War franchise has sold an estimated 66 million games worldwide as of November 2023 203 211 According to former Santa Monica employee Aaron Kaufman the God of War franchise is Sony s most profitable brand 209 God of War 2005 God of War II Chains of Olympus God of War Collection God of War III God of War 2018 and Ragnarok each received critical acclaim from several reviewers as compiled by review aggregator Metacritic 212 with the 2005 2018 and Ragnarok titles being tied for the highest score in the franchise at 94 100 188 200 202 Betrayal and Ghost of Sparta only received generally favorable reception 4 195 Ascension also only had a generally favorable reception and not including the PlayStation Vita port of God of War Collection it has the lowest score in the series from Metacritic 80 100 198 At the time of its release Raymond Padilla of GameSpy wrote that the original God of War was the best action game ever to grace the PS2 213 Other critics similarly said that it was one of the best action games of all time it received over a dozen Game of the Year awards 214 including Overall Game of the Year at the 9th Annual Interactive Achievement Awards 215 In 2009 it was named the seventh best PlayStation 2 game of all time on IGN s Top 25 PS2 Games of All Time list 216 God of War II was also on IGN s list and was named the second best PlayStation 2 game of all time 217 God of War II was similarly called one of the best action games of all time and is considered the swan song of the PlayStation 2 era 218 In November 2012 Complex com named God of War II the best PlayStation 2 game of all time where God of War was named the 11th best and consider it better than its successor God of War III 219 Betrayal was acclaimed for its fidelity to the series in terms of gameplay art style and graphics 4 Chains of Olympus was praised for fantastic graphics and tight and responsive controls for the PSP at the time 220 In 2008 IGN awarded Chains of Olympus the Best PSP Action Game 221 the Academy of Interactive Arts amp Sciences awarded it with Hand Held Game of the Year during the 12th Annual Interactive Achievement Awards 222 and was listed as the best PSP game by GamePro in September 2010 223 God of War III received praise for its graphics in particular of Kratos at the time IGN stated that Kratos was perhaps the single most impressive looking character ever in videogames 224 IGN also said that at the time God of War III redefines what the word scale means with regards to videogames as it throws you into scenes with Titans that are larger than entire levels in some other games 224 God of War III received awards for Most Anticipated Game of 2010 and Best PS3 Game at the 2009 and 2010 Spike Video Game Awards respectively 225 The game also won the Artistic Achievement award at the 2011 BAFTA awards 226 Ghost of Sparta was praised for its graphics and story with Chris Pereira of 1UP saying that it was a more personal story than the previous GOW games 227 It received several awards at E3 2010 including Best Handheld Game Best PSP Game and PSP Game of Show 228 and won Best Handheld Game at the 2010 Spike Video Game Awards 225 as well as Portable Game of the Year at the 14th Annual Interactive Achievement Awards 229 2018 s God of War received particular praise for its art direction graphics combat system music story use of Norse mythology characters and cinematic feeling Many also felt that it had successfully revitalized the series without losing the core identity of its predecessors 230 It won several awards among which were Game of the Year and Best Game Direction at The Game Awards 2018 Best Storytelling and PlayStation Game of the Year at the 2018 Golden Joystick Awards and Game of the Year and Outstanding Achievement in Game Direction at the 22nd Annual D I C E Awards 231 232 233 The series has also received criticism because of problems with puzzles weapons and technical issues Chains of Olympus was criticized by G4 who stated that the game occasionally suffers from screen tearing and framerate drops and that some of the puzzles are so maddeningly difficult to solve 234 The game was also criticized for its lack of variety in enemies its continued use of puzzles that require players to move boxes 220 and its relatively short story 235 God of War III also received some criticism GameFront s Phil Hornshaw said it had an overly cruel protagonist and the game assumed that the players reveled in the misery and violence as much as Kratos did 236 IGN complained about the game s weapons and said that two of the three additional weapons that you ll earn are extremely similar to your blades They have unique powers and slightly different moves but by and large they re more of the same 224 Ghost of Sparta received criticism from Eurogamer which said that the game s primary problem is in its in built focus and that there is a sense that Ghost of Sparta is a step back for the series if you ve played God of War III 237 Some reviewers stated that Ascension s story was not as compelling as previous installments with IGN stating that in comparison to Zeus and Ares the Furies don t quite cut it 238 The multiplayer received a mixed response Although reviewers claimed gameplay translated well into the multiplayer they were critical of the balance and depth of combat Edge magazine approved of the multiplayer stating it was an evolutionary step with some fine ideas that would form part of this genre s future template 239 2018 s God of War received some criticism for example a couple of reviewers disliked that the fast travel option unlocked very late into the game 240 241 The collections have also received praise IGN 9 4 10 awarded God of War Collection PS3 the Editor s Choice Award and praised the enhanced resolutions lower price point and smoother frame rates and stated it was the definitive way to play the game s 242 Due to the success of God of War Collection Sony announced that further titles would receive similar treatment for release under its new Classics HD brand 22 The Origins Collection was similarly well received IGN 9 10 stated Sony succeeded at making good games better 243 although GamePro criticized it for its lack of new bonus content 244 God of War Saga also received praise Ryan Fleming of Digital Trends wrote that the collection is perhaps the best value buy for any console available although the collection is not likely for fans of the series but rather inexperienced players or newcomers 245 God of War III Remastered was met with generally favorable reception Praise was given to the smoother textures and improved frame rate though because the original already had remarkable graphics the changes were not major and reviewers said these changes were not a strong enough argument to rebuy the game for US 40 246 See also editCharacters of God of War Kratos God of War Notes edit Main installments God of War 2005 God of War II God of War III Ascension God of War 2018 and Ragnarok PSP installments Chains of Olympus and Ghost of Sparta Mobile installment Betrayal God of War Collection for PS3 God of War Origins Collection for PS3 God of War Collection for PS Vita God of War III Remastered for PS4 God of War 2018 for Windows Formerly Sony Computer Entertainment Published all installments except Betrayal Published Betrayal for mobile phonesReferences editCitations edit God of War PlayStation 2 IGN Ziff Davis Media Archived from the original on May 19 2012 Retrieved July 5 2012 God of War II PlayStation 2 IGN Ziff Davis Media Archived from the original on July 1 2013 Retrieved July 5 2012 God of War Betrayal Wireless IGN Ziff Davis Media Archived from the original on March 25 2016 Retrieved July 5 2012 a b c Buchanan Levi June 27 2007 God of War Betrayal Review IGN Ziff Davis Media Archived from the original on October 31 2012 Retrieved July 28 2012 God of War Chains of Olympus PlayStation Portable IGN Ziff Davis Media Archived from the original on March 28 2015 Retrieved July 5 2012 God of War III PlayStation 3 IGN Ziff Davis Media Archived from the original on May 15 2012 Retrieved July 5 2012 God of War Ghost of Sparta PlayStation Portable IGN Ziff Davis Media Archived from the original on May 17 2012 Retrieved July 5 2012 God of War Ascension PlayStation 3 IGN Ziff Davis Media Archived from the original on May 11 2012 Retrieved July 5 2012 Pappy Todd April 19 2012 God of War Ascension is Coming to PS3 PlayStation Blog Sony Computer Entertainment America Archived from the original on November 6 2012 Retrieved April 19 2012 a b c d Matos Xav de April 30 2012 God of War Ascension takes godslaying online with multiplayer focus Joystiq AOL Archived from the original on October 28 2012 Retrieved May 1 2012 Papy Todd June 4 2012 E3 2012 God of War Ascension Unleashes on PS3 Next March PlayStation Blog Sony Computer Entertainment America Archived from the original on November 9 2012 Retrieved March 12 2013 Gaskill Jake August 31 2012 God of War Ascension Enemies Revealed Meet the Furies G4tv com G4 Media Archived from the original on January 14 2013 Retrieved September 1 2012 Gilyadov Alex February 1 2018 God of War Facebook Text Adventure Explores Atreus Past IGN Ziff Davis Archived from the original on April 13 2018 Retrieved February 11 2018 God of War Mimir s Vision Apps on Google Play play google com Archived from the original on September 10 2021 Retrieved October 20 2021 PCGamesN God of War PC release time confirmed Steam News www pcgamesn com January 12 2022 Retrieved January 21 2022 Juba Joe January 23 2018 God Of War Releases On April 20 Game Informer GameStop Archived from the original on April 13 2018 Retrieved January 23 2018 Shuman Sid June 2 2021 Hermen Hulst Q amp A What s Next for PlayStation Studios PlayStation Blog Sony Interactive Entertainment Archived from the original on June 3 2021 Retrieved June 2 2021 a b Orlady Grace July 6 2022 God of War Ragnarok launches November 9 new CG trailer revealed PlayStation Blog Sony Interactive Entertainment Retrieved July 6 2022 PlayStation September 9 2021 PlayStation Showcase 2021 ENGLISH YouTube archived from the original on October 20 2021 retrieved September 9 2021 God Of War Ragnarok Who Kratos amp Atreus Are Looking For ScreenRant September 10 2021 Retrieved April 15 2022 Cripe Michael December 7 2023 God of War Ragnarok Valhalla Is Free Roguelike DLC That Launches Next Week Game Awards 2023 IGN Ziff Davis Retrieved December 7 2023 a b Sliwinski Alexander June 28 2010 Classics HD line for PS3 in Europe starting with Sly Collection and God of War Joystiq AOL Archived from the original on October 28 2012 Retrieved July 5 2011 Caiazzo Anthony October 27 2009 God of War Collection Ships November 17th Plan Your Trophy Hunt Now PlayStation Blog Sony Computer Entertainment America Archived from the original on September 25 2012 Retrieved November 3 2009 Barlog Cory February 10 2014 God of War Collection Coming to PS Vita May 6th PlayStation Blog Sony Computer Entertainment America Archived from the original on February 5 2016 Retrieved February 11 2014 Josh September 13 2011 God of War Origins Collection Trophies Guide PS3 Video Games Blogger Archived from the original on December 28 2011 Retrieved May 2 2012 Turndorf Marc June 7 2011 God of War Origins Collection Coming in 3D Watch the Trailer PlayStation Blog Sony Computer Entertainment America Archived from the original on November 25 2012 Retrieved June 9 2011 Cardona Christian August 6 2012 Never Stop Playing With PlayStation Collections PlayStation Blog Sony Computer Entertainment America Archived from the original on November 5 2012 Retrieved August 6 2012 Cardona Cristian August 28 2012 PlayStation Collections Available at Retail Today God of War inFAMOUS Ratchet amp Clank PlayStation Blog Sony Computer Entertainment America Archived from the original on December 18 2012 Retrieved August 29 2012 Barlog Cory March 20 2015 God of War III Remastered Coming to PS4 on July 14th PlayStation Blog Sony Computer Entertainment America Archived from the original on April 2 2015 Retrieved March 20 2015 Velasquez Bruno July 14 2015 God of War III Remastered Out Today on PS4 PlayStation Blog Sony Computer Entertainment America Archived from the original on March 4 2016 Retrieved July 15 2015 Nelson Jeffrey June 20 2007 Sony Pictures Television Launches God Of War Betrayal For Verizon Wireless Subscribers Verizon Wireless News Center Press release Verizon Communications Archived from the original on June 15 2013 Retrieved May 30 2013 a b c Newhouse Alex Crossley Rob June 13 2016 God of War Revealed for PS4 at E3 2016 GameSpot CBS Interactive Archived from the original on April 13 2018 Retrieved June 14 2016 a b c d e Santa Monica Studio ed amp 2010 pp 6 7 Santa Monica Studio God of War Ascension PlayStation 3 Sony Computer Entertainment Scene Castor and Pollux a b c d e Santa Monica Studio ed amp 2009 pp 6 7 Santa Monica Studio ed amp 2009 pp 9 10 a b c Hussain Tamoor June 15 2016 God of War PS4 Director on the Challenge of Making People Take Kratos Seriously GameSpot CBS Interactive Archived from the original on April 13 2018 Retrieved June 17 2016 Tassi Paul November 12 2022 God Of War Ragnarok What I Couldn t Talk About In My Review Forbes Integrated Whale Media Investments Retrieved November 12 2022 Santa Monica Studio ed amp 2009 pp 12 13 Ready at Dawn ed amp 2008 p 12 Ready at Dawn amp 2010 pp 7 Shuman Sid February 7 2013 Hands On with God of War Ascension PlayStation Blog Sony Computer Entertainment America Archived from the original on February 10 2013 Retrieved February 7 2013 Henges Elizabeth December 13 2017 Latest God of War Podcast Episode Details the Origin of the Leviathan Axe PlayStation LifeStyle CraveOnline Archived from the original on April 13 2018 Retrieved December 14 2017 Ready at Dawn ed amp 2008 pp 4 amp 10 12 Dyer Mitch June 4 2012 E3 2012 God of War Ascension Single Player Revealed Releasing March 2013 IGN Ziff Davis Media Archived from the original on June 17 2012 Retrieved July 9 2012 a b Ready at Dawn ed amp 2010 pp 2 amp 7 Juba 2018 p 42 Juba 2018 p 41 Barker Sammy November 8 2022 God of War Ragnarok All Spartan Rages Locations and Upgrades Push Square Gamer Network Retrieved November 14 2022 Ready at Dawn ed amp 2008 p 8 Santa Monica Studio ed amp 2010 p 10 Ready at Dawn ed amp 2010 p 6 Sliva Marty June 14 2016 E3 2016 God of War Made Me Care About The Series For The First Time IGN Ziff Davis Archived from the original on April 13 2018 Retrieved June 14 2016 a b Paget Mat June 14 2016 New God of War Set After Third Game Won t Be Open World GameSpot CBS Interactive Archived from the original on April 13 2018 Retrieved June 15 2016 Ready at Dawn ed amp 2008 p 5 Ready at Dawn ed amp 2010 p 3 Santa Monica Studio ed amp 2010 p 11 Gaudiosi John October 7 2011 The 10 Most Important Sex Scenes in Recent Video Games Maxim com Alpha Media Group Archived from the original on September 2 2012 Retrieved July 27 2012 Santa Monica Studio ed amp 2013 pp 4 6 10 amp 18 25 Dunham Jeremy February 19 2004 SCEA Santa Monica Gamers Day Sony Announces God of War IGN Ziff Davis Media Archived from the original on February 19 2014 Retrieved June 11 2012 a b c Reed Krisan July 11 2005 Godlike Eurogamer Eurogamer Network Archived from the original on November 8 2012 Retrieved June 11 2012 Cifaldi Frank February 10 2006 DICE Feature The Search For Perfection David Jaffe Goes To War Gamasutra Think Services Archived from the original on November 9 2012 Retrieved November 13 2012 a b Lewis Ed June 10 2004 God of War Interview IGN Ziff Davis Media Archived from the original on November 14 2012 Retrieved June 11 2012 Fahey Rob January 1 2007 Strider 1 2 Eurogamer Gamer Network Archived from the original on January 27 2021 Retrieved September 7 2020 Shoemaker Brad May 12 2004 God of War E3 2004 Hands On Impressions GameSpot CBS Interactive Archived from the original on January 24 2013 Retrieved November 6 2012 Moriarty Colin March 21 2012 The House That God of War Built Sony Santa Monica IGN Ziff Davis Archived from the original on April 2 2015 Retrieved March 10 2015 Croshaw Ben April 13 2010 Kratos The Escapist Themis Group Archived from the original on May 15 2013 Retrieved June 22 2012 Nix March 22 2006 GDC 06 God of War II Announced IGN Ziff Davis Media Archived from the original on October 27 2013 Retrieved June 16 2012 Houlihan John June 21 2006 God of War II Computer and Video Games Future plc p 1 Archived from the original on December 9 2014 Retrieved December 11 2012 Houlihan John June 21 2006 God of War II Computer and Video Games Future plc p 2 Archived from the original on December 2 2014 Retrieved December 11 2012 Houlihan John June 21 2006 God of War II Computer and Video Games Future plc p 3 Archived from the original on December 2 2014 Retrieved December 11 2012 God of War II PlayStation 2 Interview David Jaffe and Cory Barlog IGN YouTube channel IGN Entertainment May 21 2011 Archived from the original on January 23 2012 Retrieved June 11 2012 a b Leigh Chris July 26 2006 God of War II interview PALGN Archived from the original on October 16 2012 Retrieved June 11 2012 a b God of War II GameTrailers Interview with David Jaffe Spike com Viacom May 5 2006 Archived from the original on June 11 2016 Retrieved August 6 2012 Leone Matt November 6 2007 Cory Barlog Leaving SCEA 1UP Ziff Davis Media Archived from the original on November 2 2012 Retrieved January 31 2009 Whiting Mark July 15 2008 E3 2008 God of War 3 Teaser Trailer 1UP Ziff Davis Media Archived from the original on April 4 2013 Retrieved January 31 2009 a b Roper Chris December 8 2009 God of War III Q amp A IGN Ziff Davis Media Archived from the original on March 1 2014 Retrieved December 15 2009 a b Shaw Patrick November 4 2009 God of War 3 director reveals plans for future DLC and why multiplayer won t work Page 1 GamePro IDG Archived from the original on October 25 2009 Retrieved November 27 2009 Graft Kris March 17 2010 Interview The Shape of God of War III Gamasutra UBM TechWeb Archived from the original on March 3 2016 Retrieved February 10 2015 Kelly Kevin February 13 2009 Joystiq interview God of War 3 s Ken Feldman art director Engadget AOL Archived from the original on April 2 2015 Retrieved March 17 2015 a b c d Morgan Thomas May 4 2013 How Sony Santa Monica mastered PlayStation 3 Eurogamer Eurogamer Network Archived from the original on March 6 2015 Retrieved January 27 2015 PlayStation April 12 2012 Cover Photos Facebook Sony Computer Entertainment America Archived from the original on March 29 2016 Retrieved January 21 2013 Papy Todd April 19 2012 God of War Ascension is Coming to PS3 PlayStation Blog Sony Computer Entertainment America Archived from the original on November 6 2012 Retrieved April 19 2012 Moss Sebastian April 19 2012 Game Director Stig Asmussen Doing Cool Stuff at Sony Santa Monica Not God Of War Ascension PlayStation LifeStyle AtomicOnline Archived from the original on January 7 2013 Retrieved June 12 2012 Papy Todd April 30 2012 God of War Ascension Multiplayer Announcement Live From Santa Monica Studio PlayStation Blog Sony Computer Entertainment America Archived from the original on December 14 2012 Retrieved May 13 2012 a b Dutton Fred March 8 2013 God of War Ascension Q amp A Taking Kratos to the Next Level PlayStation Blog Sony Computer Entertainment America Archived from the original on May 12 2015 Retrieved February 24 2015 Maiberg Emanuel December 6 2014 New God of War in Development at Sony Santa Monica GameSpot CBS Interactive Archived from the original on February 19 2015 Retrieved December 7 2014 a b c De Meo Francesco June 24 2016 God Of War Original Team Is Working On New Game 100 Enemies On Screen Confirmed And More WCCF Tech Archived from the original on April 13 2018 Retrieved July 5 2016 Lillah Sarmad June 13 2016 First Details on God of War PS4 Game Same Storyline But New Gameplay SegmentNext com Archived from the original on April 13 2018 Retrieved June 14 2016 Bratt Chris June 15 2016 God of War team considered setting the new game in Egypt Eurogamer Gamer Network Archived from the original on April 13 2018 Retrieved June 15 2016 Barlog Cory March 5 2018 God of War Behind the Myths An Interview with Cory Barlog PS4 YouTube PlayStation Sony Interactive Entertainment Retrieved November 5 2022 Juba 2018 p 38 Seeto Damian June 18 2016 E3 2016 God of War PS4 Won t Have A Multiplayer Mode Attack of the Fanboy Modern Media Group Archived from the original on April 13 2018 Retrieved February 5 2018 Sarkar Samit January 15 2018 Here s how God of War is different with Kratos ax Polygon Vox Media Archived from the original on April 13 2018 Retrieved February 5 2018 Treese Tyler October 13 2016 God of War Designed for Standard PS4 Won t Have a Demo PlayStation LifeStyle CraveOnline Archived from the original on April 13 2018 Retrieved February 1 2017 Barlog Cory corybarlog October 15 2016 oh we will benefit from the power of the Pro for sure You just dont need a pro to getthe experience we intend Tweet Archived from the original on April 13 2018 via Twitter Newhouse Alex December 8 2017 God Of War PS4 Will Take 25 35 Hours To Complete GameSpot CBS Interactive Archived from the original on April 13 2018 Retrieved December 9 2017 Orlady Grace October 20 2021 God of War 2018 is coming to PC PlayStation Blog Retrieved October 20 2021 Paget Mat June 21 2016 God of War PS4 Doesn t Include Multiplayer Won t Be Kratos s Last Game GameSpot CBS Interactive Archived from the original on April 13 2018 Retrieved June 21 2016 Hurley Leon November 20 2020 God of War ending what does it mean Spoiler Warning GamesRadar Future US Retrieved February 5 2021 Stead Chris April 8 2018 Sony confirms God of War 5 will also be set in Norse mythology Finder Retrieved April 9 2018 Ryan Jim September 16 2020 PlayStation 5 launches in November starting at 399 for PS5 Digital Edition and 499 for PS5 with Ultra HD Blu Ray Disc Drive PlayStation Blog Sony Interactive Entertainment Retrieved September 20 2020 Kim Matt T M September 16 2020 God of War Ragnarok Announced for PS5 IGN Ziff Davis Retrieved September 16 2020 Shuman Sid June 2 2021 Hermen Hulst Q amp A What s Next for PlayStation Studios PlayStation Blog Sony Interactive Entertainment Retrieved June 2 2021 Weber Rachel God of War 2 Everything we know so far about Ragnarok on PS5 GamesRadar Future US Retrieved June 1 2021 Lima Diego September 9 2021 God of War Ragnarok Primeiro trailer confirma titulo God of War Ragnarok First trailer confirms title The Enemy in Brazilian Portuguese Retrieved September 9 2021 First look at God of War Ragnarok shows a war with Asgard Engadget Retrieved September 9 2021 Makuch Eddie September 16 2021 God Of War Ragnarok Ending The Norse Saga After Two Games Is Like The Lord Of The Rings Box Set Barlog Says GameSpot Red Ventures Retrieved December 13 2021 Plant Logan October 21 2022 God of War Ragnarok Has a 120hz Performance Mode on PS5 IGN Ziff Davis Retrieved October 24 2022 Bari Muhammad Ali November 1 2022 Dev Confirms God Of War Ragnarok Is Unable To Fully Utilize PS5 Capabilities Twisted Voxel Retrieved November 2 2022 Cripe Michael December 8 2023 God of War Ragnarok Valhalla Is Free Roguelike DLC That Launches Next Week Game Awards 2023 IGN Retrieved January 29 2024 Juba 2018 p 45 Barlog Cory Studstill Shannon January 9 2018 Norse and Beyond Expanding God of War s History YouTube Game Informer GameStop Archived from the original on May 18 2019 Retrieved February 1 2018 Barlog Cory Hanson Ben February 2 2018 Answering God Of War s Lingering Questions YouTube Game Informer GameStop Archived from the original on April 13 2018 Retrieved February 4 2018 Leone Matt May 11 2007 Previews God of War PSP 1UP Ziff Davis Media p 5 Archived from the original on October 17 2012 Retrieved October 2 2007 Leone Matt March 12 2007 God of War II launch event PSP coming out party Liveblog 1UP Ziff Davis Media Archived from the original on October 17 2012 Retrieved March 6 2008 a b Edge Staff March 4 2008 Interview Taking God of War to PSP EDGE Future plc Archived from the original on June 9 2012 Retrieved March 8 2008 a b Leone Matt December 10 2007 1UP Previews God of War PSP 1UP Ziff Davis Media Archived from the original on November 7 2012 Retrieved March 27 2008 doublespy December 11 2007 God of War Chains of Olympus Comparison 1UP Ziff Davis Media Archived from the original on July 22 2012 Retrieved March 8 2008 Levine Eric May 4 2010 God of War Ghost of Sparta Announced for PSP PlayStation Blog Sony Computer Entertainment America Archived from the original on February 17 2015 Retrieved February 16 2015 a b c d Cacho Gieson November 4 2010 Digger deeper into God of War Ghost of Sparta with game director Dana Jan San Jose Mercury News MediaNews Group Archived from the original on December 27 2010 Retrieved August 9 2012 Magrino Tom July 24 2010 Ghost of Sparta spooks Sand Diego GameSpot CBS Interactive Archived from the original on January 31 2013 Retrieved July 25 2010 Totilo Stephen March 19 2010 God of War III Mystery Website Promises Nothing Kotaku Gawker Media Archived from the original on October 13 2012 Retrieved May 4 2010 Adams Dan May 10 2007 God of War Mobile IGN Ziff Davis Media Archived from the original on October 29 2012 Retrieved January 16 2010 Summa Robert May 9 2007 Hands on God of War Betrayal Destructoid Archived from the original on April 26 2013 Retrieved May 30 2013 a b Yoon Andrew August 29 2007 Phil Cohen talks up God of War Betrayal Joystiq AOL Archived from the original on January 28 2015 Retrieved May 4 2012 Davidson Paul July 27 2005 Games to Film God of War IGN Ziff Davis Media Archived from the original on March 10 2014 Retrieved July 10 2012 fdemarco August 11 2007 Game Head David Jaffe Meets Uwe Boll Kotaku Gawker Media Archived from the original on March 27 2010 Retrieved August 4 2012 archive link is also dead try here Archived February 24 2019 at the Wayback Machine John Tracey March 4 2010 God of War Movie Update Designers Have No Creative Control UGO Entertainment IGN Entertainment Archived from the original on March 20 2013 Retrieved April 28 2010 a b God of War Game Directors Live documentary North Hollywood Los Angeles Sony Computer Entertainment 2010 Event occurs at 80 minutes Kit Borys July 10 2012 Pacific Rim Writers Tapped for God of War Adaptation Exclusive The Hollywood Reporter Prometheus Global Media Archived from the original on October 25 2012 Retrieved July 11 2012 a b Nicholson Max August 30 2012 What s in Store for the God of War Movie IGN Ziff Davis Media Archived from the original on October 17 2012 Retrieved September 1 2012 Parker Laura November 12 2012 God of War movie a step in bold new direction Report GameSpot CBS Interactive Archived from the original on June 27 2013 Retrieved July 11 2013 Bibbiani William March 26 2013 Exclusive Marcus Dunstan on The Collection and God of War Page 2 CraveOnline AtomicMedia Archived from the original on April 2 2015 Retrieved March 10 2015 Davis Brandon June 6 2018 Steven DeKnight Has Talked To Sony About An R Rated God of War Movie ComicBook com Archived from the original on June 18 2019 Retrieved June 17 2019 Ankers Adele May 24 2021 Sony Denies It s Working on a God of War Movie IGN Ziff Davis Archived from the original on June 7 2021 Retrieved June 7 2021 Andreeva Nellie March 7 2022 God of War TV Series Adaptation Eyed By Prime Video Deadline Hollywood Retrieved March 7 2022 Dinsdale Ryan May 26 2022 Sony Announces Horizon Series for Netflix God of War Series for Amazon and a Gran Turismo Show IGN Ziff Davis Media Retrieved May 26 2022 Andreeva Nellie December 14 2022 God Of War Adaptation Of PlayStation Video Game Gets Prime Video Series Order Deadline Hollywood Retrieved December 14 2022 Barnhardt Adam January 8 2024 Sony Shows Gravity Rush Movie Updates on God of War and Horizon Shows IGN Archived from the original on January 9 2024 Retrieved January 8 2024 Chan Ken January 15 2010 God of War Unearthing the Legend for the Ultimate Fan PlayStation Blog Sony Computer Entertainment America Archived from the original on March 27 2010 Retrieved November 28 2012 Chen Grace March 25 2010 PlayStation Store Update PlayStation Blog Sony Computer Entertainment America Archived from the original on September 29 2012 Retrieved July 5 2012 Chan Ken November 1 2010 Reason 6 to Pre Order God of War Ghost of Sparta God of War Game Directors Live PlayStation Blog Sony Computer Entertainment America Archived from the original on October 3 2012 Retrieved November 4 2010 Chen Grace September 13 2011 PlayStation Store Update PlayStation Blog Sony Computer Entertainment America Archived from the original on October 12 2012 Retrieved July 5 2012 Rhode Scott April 20 2019 Announcing Raising Kratos a God of War Documentary PlayStation Blog Archived from the original on May 18 2019 Retrieved May 10 2019 Kent Emma May 10 2019 God of War s feature length behind the scenes documentary is here Eurogamer Archived from the original on May 10 2019 Retrieved May 10 2019 God of War 1 Solicitation DC Comics Archived from the original on April 14 2016 Retrieved January 4 2010 God of War Comics IGN Ziff Davis Media Archived from the original on May 4 2016 Retrieved September 23 2012 Wolfman Marv March 22 2011 God of War DC Comics p 144 ISBN 978 1 4012 2972 6 Retrieved October 17 2012 Papy Todd October 22 2012 God of War Ascension New Trailer Rise of the Warrior Early Beta Access PlayStation Blog Sony Computer Entertainment America Archived from the original on November 25 2012 Retrieved October 23 2012 Barlog Cory January 23 2018 God of War Out April 20 on PS4 PlayStation Blog Sony Interactive Entertainment Archived from the original on April 13 2018 Retrieved January 23 2018 Zachary Brandon August 14 2018 Dark Horse Comics Announces God of War Prequel Series Comic Book Resources Archived from the original on November 10 2018 Retrieved November 9 2018 Patterson Adreon March 22 2020 Dark Horse Announces New God of War Comic Series Comic Book Resources Valnet Inc Retrieved December 15 2022 Dastoor Vaspaan January 4 2021 God Of War Fallen God Comic Gets New 2021 Release Date TheGamer Retrieved December 15 2022 God of War TPB 2019 2021 Dark Horse By Chris Roberson comic books mycomicshop com Lone Star Comics Retrieved December 26 2022 Alexander Jem June 13 2009 Del Ray announces first God of War novel for March 2010 Joystiq AOL Archived from the original on August 29 2012 Retrieved January 4 2010 God of War II by Robert E Vardeman Random House Archived from the original on May 18 2013 Retrieved February 13 2013 Wood Chandler May 29 2018 God of War Novelization Written by Cory Barlog s Father Available to Pre Order PlayStation LifeStyle CraveOnline Archived from the original on August 3 2018 Retrieved August 21 2018 CMON Announces God of War The Card Game CMON Limited April 16 2019 Retrieved January 8 2023 God of War The Card Game Developer Q amp A CMON Limited May 9 2019 Retrieved January 8 2023 Polar Bear October 28 2019 God of War The Card Game Now Available Tabletop Gaming News BV Software Retrieved January 8 2023 Valentine Dave God of War Soundtrack Review by Dave Square Enix Music Online Archived from the original on May 21 2013 Retrieved July 15 2012 Dave God of War II Official Soundtrack Review by Dave SquareEnixMusic com Archived from the original on May 18 2013 Retrieved July 15 2012 God of War III Original Soundtrack From The Video Game Game OST Archived from the original on March 11 2016 Retrieved May 5 2015 a b Caiazzo Anthony October 30 2009 God of War III Ultimate Edition and Pre Order Items Announced PlayStation Blog Sony Computer Entertainment America Archived from the original on October 19 2012 Retrieved November 3 2009 Dave God of War III Original Soundtrack Review by Dave SquareEnixMusic com Archived from the original on May 15 2013 Retrieved July 15 2012 Sinclair Brendan November 19 2005 RE4 named Game of Year at Spike Awards GameSpot CBS Interactive Archived from the original on October 22 2012 Retrieved July 6 2012 Dormer Dan November 9 2007 Nominees for Spike TV s Video Game Awards 2007 revealed Joystiq AOL Archived from the original on October 28 2012 Retrieved July 6 2012 McElroy Griffin November 17 2010 2010 Spike VGA nominations are in appropriately preposterous Joystiq AOL Archived from the original on October 28 2012 Retrieved July 6 2012 Dave God of War Trilogy Soundtrack Review by Dave SquareEnixMusic com Archived from the original on April 9 2012 Retrieved July 15 2012 God of War Ghost of Sparta Original Soundtrack from the Video Game iTunes Store Apple Inc Archived from the original on March 12 2016 Retrieved July 15 2012 Chan Ken September 23 2010 Reason 2 to Pre Order God of War Ghost of Sparta Official Soundtrack Revealed PlayStation Blog Sony Computer Entertainment America Archived from the original on October 3 2012 Retrieved October 25 2010 Dave God of War Ghost of Sparta Original Soundtrack Review by Dave SquareEnixMusic com Archived from the original on May 16 2013 Retrieved July 15 2012 God of War Ascension Original Soundtrack iTunes Store Apple Inc Archived from the original on June 28 2013 Retrieved March 6 2013 Gilbert Ben June 5 2012 Composer confirms work on God of War IV update Joystiq AOL Archived from the original on October 28 2012 Retrieved June 5 2012 McMillan Emily September 2 2014 God of War Ascension Original Soundtrack Game Music Online Archived from the original on March 29 2015 Retrieved February 24 2015 Davis Justin June 14 2016 E3 2016 New God of War Announced IGN Ziff Davis Media Archived from the original on April 13 2018 Retrieved June 14 2016 McCreary Bear April 13 2018 How Bear McCreary Composed God of War s Soundtrack Out Today on Spotify PlayStation Blog Sony Interactive Entertainment Archived from the original on January 12 2019 Retrieved November 2 2018 Makuch Eddie January 10 2019 God Of War Spider Man Lead DICE Awards Here s All The Nominees GameSpot CBS Interactive Archived from the original on January 12 2019 Retrieved January 11 2019 God of War Ragnarok Soundtrack 2022 Soundtrack Net Autotelics LLC November 9 2022 Retrieved November 9 2022 Ragusa Paolo November 8 2022 Hozier on His New Song for God of War Ragnarok Blood Upon the Snow Exclusive Consequence Consequence Media Retrieved November 9 2022 a b Brown Chris March 2 2010 God of War III Blood amp Metal EP Out Now PlayStation Blog Sony Computer Entertainment America Archived from the original on October 19 2012 Retrieved February 2 2011 God of War Blood amp Metal iTunes Store Apple Inc March 2010 Archived from the original on October 8 2013 Retrieved May 13 2013 Records Roadrunner December 21 2009 Roadrunner Announces God of War EP Roadrunner Records Archived from the original on October 23 2012 Retrieved January 25 2010 Weissbaum William April 6 2010 God of War III Exclusive Even Gods Cry Music Video and Interview PlayStation Blog Sony Computer Entertainment America Archived from the original on April 2 2015 Retrieved February 2 2012 Riff February 28 2010 Blood and Metal The God of War III EP Review 1UP Ziff Davis Archived from the original on May 5 2015 Retrieved July 15 2012 Dave God of War Blood amp Metal Review by Dave SquareEnixMusic com Archived from the original on April 9 2012 Retrieved July 15 2012 a b c God of War ps2 2005 Metacritic CBS Interactive Archived from the original on February 15 2010 Retrieved July 4 2012 a b God of War II Metacritic CBS Interactive Archived from the original on December 24 2016 Retrieved July 4 2012 God of War Betrayal Metacritic CBS Interactive Archived from the original on April 27 2014 Retrieved July 6 2012 a b God of War Chains of Olympus psp 2008 Reviews Metacritic CBS Interactive Archived from the original on August 16 2010 Retrieved July 4 2012 a b God of War Collection Metacritic CBS Interactive Archived from the original on December 28 2016 Retrieved November 20 2012 God of War Collection for PlayStation Vita Reviews Metacritic CBS Interactive Archived from the original on October 8 2016 Retrieved March 3 2015 a b God of War III ps3 reviews at Metacritic com Metacritic CBS Interactive Archived from the original on February 13 2010 Retrieved July 4 2012 a b God of War Ghost of Sparta Metacritic CBS Interactive Archived from the original on March 1 2021 Retrieved October 25 2010 God of War Origins Collection Metacritic CBS Interactive Archived from the original on August 29 2016 Retrieved November 20 2012 God of War Saga Metacritic CBS Interactive Archived from the original on November 6 2012 Retrieved November 20 2012 a b God of War Ascension at Metacritic Metacritic CBS Interactive Archived from the original on March 17 2013 Retrieved March 19 2013 God of War III Remastered for PlayStation 4 Reviews Metacritic CBS Interactive Archived from the original on August 20 2015 Retrieved July 15 2015 a b c God of War for Playstation 4 Reviews Metacritic Metacritic CBS Interactive Archived from the original on April 13 2018 Retrieved April 12 2018 God of War for PC Reviews Metacritic CBS Interactive Archived from the original on January 12 2022 Retrieved January 12 2022 a b c God of War Ragnarok for PlayStation 5 Reviews Metacritic Retrieved November 3 2022 Schiesel Seth November 11 2020 PlayStation 5 The Next Step in Sony s Rebound The New York Times Archived from the original on March 9 2021 Retrieved November 12 2012 Yin Poole Wesley June 5 2012 God of War series has sold over 21 million copies Eurogamer Eurogamer Network Archived from the original on November 8 2012 Retrieved January 5 2019 Barker Sammy June 5 2012 God of War Series Surpasses 21 Million Sales Push Square Archived from the original on March 26 2015 Retrieved January 5 2019 Hillier Brenna April 20 2013 NPD March BioShock Infinite tops US retail charts with 878K Update VG247 Videogaming 247 Ltd Archived from the original on May 2 2013 Retrieved January 5 2019 Arif Shabana May 25 2018 God of War Sales Top 5 Million in the First Month Archived from the original on January 12 2019 Retrieved January 5 2019 Bankhurst Adam May 21 2019 God of War Sales Have Passed 10 Million IGN IGN Archived from the original on October 20 2021 Retrieved May 21 2019 a b Khan Zarmena June 5 2023 God of War Is PlayStation s Most Profitable Merchandise Brand PlayStation Lifestyle Evolve Media Retrieved June 5 2023 Orlady Grace December 7 2023 God of War Ragnarok Valhalla DLC revealed coming December 12 PlayStation Blog Sony Interactive Entertainment Retrieved December 7 2023 As of November 19 God of War Ragnarok has sold through more than 15 million units worldwide across PS4 and PS5 204 205 206 207 208 209 210 188 189 191 192 194 200 202 Padilla Raymond M March 22 2005 God of War PS2 GameSpy IGN Entertainment Archived from the original on November 8 2012 Retrieved March 31 2008 Sony Computer Entertainment America to Unleash Kratos in Limited Edition God of War PSP Entertainment Pack Press release Sony Computer Entertainment America February 26 2008 Archived from the original on October 29 2012 Retrieved March 18 2008 2006 Awards Category Details Overall Game of the Year interactive org Academy of Interactive Arts amp Sciences Retrieved February 2 2024 IGN PlayStation Team August 10 2009 The Top 25 PS2 Games of All Time IGN Ziff Davis Media Archived from the original on June 29 2011 Retrieved July 1 2012 IGN PlayStation Team August 10 2009 The Top 25 PS2 Games of All Time IGN Ziff Davis Media Archived from the original on June 29 2011 Retrieved July 1 2012 Roper Chris February 12 2007 God of War II Review IGN Ziff Davis Media Archived from the original on November 6 2012 Retrieved March 12 2007 Knight Rich November 19 2012 The 50 Best PS2 Games Ever Complex com Complex Media Archived from the original on November 27 2012 Retrieved November 21 2012 a b Review God of War Chains of Olympus for PSP on GamePro com GamePro February 20 2008 Archived from the original on February 25 2008 Retrieved July 1 2012 IGN Best of 2008 Best Action Game PSP IGN Ziff Davis Media 2008 Archived from the original on July 28 2012 Retrieved July 1 2012 2009 Awards Category Details Hand Held Game of the Year interactive org Academy of Interactive Arts amp Sciences Retrieved February 2 2024 Noble McKinley September 23 2010 The 10 Best PSP Games GamePro Archived from the original on October 1 2010 Retrieved July 1 2012 a b c Roper Chris March 8 2010 God of War III Review IGN Ziff Davis Media Archived from the original on November 4 2012 Retrieved July 1 2012 a b Video Game Awards December 13 2011 Every VGA Winner From Years Past Spike com Viacom Archived from the original on March 4 2016 Retrieved August 4 2012 Gallagher James March 17 2011 Heavy Rain And God Of War III Celebrated By BAFTA PlayStation Blog Sony Computer Entertainment Europe Archived from the original on January 5 2012 Retrieved July 1 2012 Pereira Chris October 25 2010 God of War Ghost of Sparta Review 1UP Ziff Davis Archived from the original on November 7 2012 Retrieved October 25 2010 Levine Eric July 8 2010 God of War Ghost of Sparta Picks Up 9 Awards 4 Nominations at E3 PlayStation Blog Sony Computer Entertainment America Archived from the original on October 3 2012 Retrieved July 1 2012 2011 Awards Category Details Portable Game of the Year interactive org Academy of Interactive Arts amp Sciences Retrieved February 2 2024 God of War PS4 Review Roundup Updated Here s What Critics Are Saying Archived from the original on April 16 2018 Retrieved April 15 2018 Grant Christopher December 6 2018 The Game Awards 2018 Here are all the winners Polygon Archived from the original on December 7 2018 Retrieved December 7 2018 Sheridan Connor November 16 2018 Golden Joystick Awards 2018 winners God of War wins big but Fortnite gets Victory Royale GamesRadar Archived from the original on November 16 2018 Retrieved November 16 2018 D I C E Awards By Video Game Details God of War interactive org Academy of Interactive Arts amp Sciences Retrieved February 2 2024 Hunt Jonathan February 26 2008 God of War Chains of Olympus G4 G4 Media Archived from the original on October 16 2012 Retrieved July 1 2012 Roper Chris February 18 2008 IGN God of War Chains of Olympus Review IGN Ziff Davis Media Archived from the original on October 21 2012 Retrieved February 21 2008 Hornshaw Phil January 15 2013 Kratos Revels in Cruelty and God of War 3 Assumes You Do Too GameFront Break Media Archived from the original on June 26 2015 Retrieved July 26 2013 Parkin Simon October 24 2010 God of War Ghost of Sparta Eurogamer Eurogamer Network Archived from the original on October 24 2012 Retrieved July 1 2012 Simmons Alex March 14 2013 God of War Ascension Review IGN Ziff Davis Media Archived from the original on March 16 2013 Retrieved March 19 2013 Edge Staff March 7 2013 God of War Ascension review Edge Future plc Archived from the original on March 10 2013 Retrieved March 19 2013 Juba Joe April 12 2018 Reaching A Higher Summit God Of War PlayStation 4 Game Informer GameStop Archived from the original on April 12 2018 Retrieved April 12 2018 Faulkner Jason April 12 2018 God of War Review An Olympian Feat Game Revolution CraveOnline Archived from the original on April 13 2018 Retrieved April 12 2018 Roper Chris November 13 2009 God of War Collection Review IGN Ziff Davis Media Archived from the original on November 5 2012 Retrieved November 16 2009 Miller Greg August 31 2011 God of War Origins Review IGN Ziff Davis Media Archived from the original on November 7 2012 Retrieved September 11 2011 Shaw Patrick August 29 2011 Review God of War Origins Collection PS3 GamePro Archived from the original on November 1 2011 Retrieved September 11 2011 Fleming Ryan September 26 2012 God of War Saga review All the God of War you can possibly handle Digital Trends Archived from the original on October 7 2012 Retrieved November 1 2012 VanOrd Kevin July 14 2015 God of War 3 Remastered Review GameSpot CBS Interactive Archived from the original on July 16 2015 Retrieved July 17 2015 Works cited edit Juba Joe February 2018 Worshipping at New Altars How Sony is Reinventing God of War Game Informer No 298 Minneapolis Minnesota GameStop pp 34 45 Santa Monica Studio ed 2005 God of War Instruction manual Sony Computer Entertainment Santa Monica Studio ed 2007 God of War II Instruction manual Sony Computer Entertainment Ready at Dawn ed 2008 God of War Chains of Olympus Instruction manual Sony Computer Entertainment Santa Monica Studio ed 2009 God of War Collection Instruction manual Sony Computer Entertainment Santa Monica Studio ed 2010 God of War III Instruction manual Sony Computer Entertainment Ready at Dawn ed 2010 God of War Ghost of Sparta Instruction manual Sony Computer Entertainment Santa Monica Studio ed 2013 God of War Ascension digital Instruction manual Sony Computer Entertainment Archived from the original digital on March 4 2016 Retrieved April 18 2016 External links editOfficial website nbsp Retrieved from https en wikipedia org w index php title God of War franchise amp oldid 1224049190, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.