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Hack and slash

Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up,[1][2] refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as guns) as secondary weapons. It is a sub-genre of beat 'em up games, which focuses on melee combat usually with swords. Hack-and-slash action games are sometimes known as character action games.

The term "hack and slash" was originally used to describe a play style in tabletop role-playing games, carrying over from there to MUDs, MMORPGs, and role-playing video games. In arcade and console style action video games, the term has an entirely different usage, specifically referring to action games with a focus on real-time combat with hand-to-hand weapons as opposed to guns or fists. The two types of hack-and-slash games are largely unrelated, though action role-playing games may combine elements of both.

Types of hack-and-slash games

Action video games

In the context of action video games, the terms "hack and slash" or "slash 'em up"[1][2] refer to melee weapon-based action games that are a sub-genre of beat 'em ups. Traditional 2D side-scrolling examples include Taito's The Legend of Kage (1985)[2] and Rastan (1987),[1][3] Sega's arcade video game series Shinobi (1987 debut)[1][4] and Golden Axe (1989 debut),[5][6] Data East's arcade game Captain Silver (1987),[1] Tecmo's early Ninja Gaiden (Shadow Warriors) 2D games (1988 debut),[1] Capcom's Strider (1989),[2][7] the Sega Master System game Danan: The Jungle Fighter (1990),[1] Taito's Saint Sword (1991),[1] Vivid Image's home computer game First Samurai (1991),[2] and Vanillaware's Dragon's Crown (2013).[4] The term "hack-and-slash" in reference to action-adventure games dates back to 1987, when Computer Entertainer reviewed The Legend of Zelda and said it had "more to offer than the typical hack-and-slash" epics.[8]

In the early 21st century, journalists covering the video game industry often use the term "hack and slash" to refer to a distinct genre of 3D, third-person, weapon-based, melee action games. Examples include Capcom's Devil May Cry, Onimusha, and Sengoku Basara[9] franchises, Koei Tecmo's Dynasty Warriors and 3D Ninja Gaiden games, Sony's Genji: Dawn of the Samurai and God of War, as well as Bayonetta, Darksiders, Dante's Inferno,[10][11][12] and No More Heroes. The genre is sometimes known as "character action" games, and represent a modern evolution of traditional arcade action games. This subgenre of games was largely defined by Hideki Kamiya, creator of Devil May Cry and Bayonetta.[13] In turn, Devil May Cry (2001) was influenced by earlier hack-and-slash games including Onimusha: Warlords (2001)[14] and Strider.[15][16]

Role-playing games

The term "hack and slash" itself has roots in "pen and paper" RPGs such as Dungeons & Dragons, denoting campaigns of violence with no other plot elements or significant goal. The term itself dates at least as far back as 1980, as shown in a Dragon article by Jean Wells and Kim Mohan which includes the following statement: "There is great potential for more than hacking and slashing in D&D or AD&D; there is the possibility of intrigue, mystery and romance involving both sexes, to the benefit of all characters in a campaign."[17]

Hack and slash made the transition from the tabletop to role-playing video games, usually starting in D&D-like worlds.[18] This form of gameplay influenced a wide range of action role-playing games, including games such as Xanadu[19] and Diablo.[20][21]

See also

References

  1. ^ a b c d e f g h "Complete Games Guide". Mean Machines. No. 20 (28 April 1992). May 1992. pp. 6, 14, 18, 20, 22, 26.
  2. ^ a b c d e "First Samurai". Computer and Video Games. No. 121 (December 1991). 15 November 1991. pp. 28–30.
  3. ^ Reed, Kristan (4 January 2007). "Taito Legends Power-Up". Eurogamer. Retrieved 11 April 2021.
  4. ^ a b Gass, Zach (11 May 2020). "10 Awesome Hack and Slash Games That Aren't God of War". Screen Rant. Retrieved 11 April 2021.
  5. ^ Greg Kasavin (2006-11-30). . GameSpot. Archived from the original on 2009-02-04. Retrieved 2008-10-07.
  6. ^ Patrick Shaw (2008-05-16). . GamePro. Archived from the original on 2008-10-17. Retrieved 2008-10-07.
  7. ^ Weiss, Brett (9 July 2018). Classic Home Video Games, 1989-1990: A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games. McFarland & Company. p. 206. ISBN 978-0-7864-9231-2.
  8. ^ "Nintendo Software" (PDF). Computer Entertainer. Vol. 6, no. 5. August 1987. p. 12. (PDF) from the original on November 23, 2019.
  9. ^ "The Story behind Development of "Sengoku BASARA"". Capcom. December 24, 2015.
  10. ^ , UGO Networks, February 9, 2010
  11. ^ Heavenly Sword Review, VideoGamer.com, 04/09/2007
  12. ^ Pementel, Michael (7 January 2019). "A Timeless Hack And Slash Historical Adventure: Remembering 'Onimusha: Warlords'". Bloody Disgusting. Retrieved 11 August 2021.
  13. ^ Hovermale, Chris (2019-03-10). "How Devil May Cry's arcade inspirations shaped character action games". Destructoid. Retrieved 30 April 2021.
  14. ^ Electronic Gaming Monthly, December 2001 issue, p. 56.
  15. ^ Fahey, Rob (2007-01-01). "Strider 1/2 •". Eurogamer.net. Retrieved 2020-08-09.
  16. ^ Jones, Darran (24 Apr 2010). "The Making of... Strider". Retro Gamer (76). pp. 48-53.
  17. ^ Wells, Jean; Mohan, Kim (July 1980). "Women want equality - and why not?". Dragon #39. TSR Hobbies, Inc. V (1): 16.
  18. ^ David Myers. (PDF). Archived from the original (PDF) on 2008-12-01.
  19. ^ "Hack and Slash: What Makes a Good Action RPG?". 1UP.com. May 18, 2010. Archived from the original on June 29, 2011. Retrieved 2011-03-02.
  20. ^ "Games Like Diablo". Games Finder. 2013-01-06. Retrieved 2017-02-03.
  21. ^ Cord Kruse (2008-09-05). "Diablo III: Timeline, Expanded RPG Elements, iTunes D3 Music". Retrieved 2008-10-07.

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This article is about a video game genre For 2014 video game see Hack n Slash For the comic see Hack Slash For the fictional characters in ReBoot see List of ReBoot characters Hack and Slash Hack and slash also known as hack and slay H amp S or HnS or slash em up 1 2 refers to a type of gameplay that emphasizes combat with melee based weapons such as swords or blades They may also feature projectile based weapons as well such as guns as secondary weapons It is a sub genre of beat em up games which focuses on melee combat usually with swords Hack and slash action games are sometimes known as character action games The term hack and slash was originally used to describe a play style in tabletop role playing games carrying over from there to MUDs MMORPGs and role playing video games In arcade and console style action video games the term has an entirely different usage specifically referring to action games with a focus on real time combat with hand to hand weapons as opposed to guns or fists The two types of hack and slash games are largely unrelated though action role playing games may combine elements of both Contents 1 Types of hack and slash games 1 1 Action video games 1 2 Role playing games 2 See also 3 ReferencesTypes of hack and slash games EditAction video games Edit In the context of action video games the terms hack and slash or slash em up 1 2 refer to melee weapon based action games that are a sub genre of beat em ups Traditional 2D side scrolling examples include Taito s The Legend of Kage 1985 2 and Rastan 1987 1 3 Sega s arcade video game series Shinobi 1987 debut 1 4 and Golden Axe 1989 debut 5 6 Data East s arcade game Captain Silver 1987 1 Tecmo s early Ninja Gaiden Shadow Warriors 2D games 1988 debut 1 Capcom s Strider 1989 2 7 the Sega Master System game Danan The Jungle Fighter 1990 1 Taito s Saint Sword 1991 1 Vivid Image s home computer game First Samurai 1991 2 and Vanillaware s Dragon s Crown 2013 4 The term hack and slash in reference to action adventure games dates back to 1987 when Computer Entertainer reviewed The Legend of Zelda and said it had more to offer than the typical hack and slash epics 8 In the early 21st century journalists covering the video game industry often use the term hack and slash to refer to a distinct genre of 3D third person weapon based melee action games Examples include Capcom s Devil May Cry Onimusha and Sengoku Basara 9 franchises Koei Tecmo s Dynasty Warriors and 3D Ninja Gaiden games Sony s Genji Dawn of the Samurai and God of War as well as Bayonetta Darksiders Dante s Inferno 10 11 12 and No More Heroes The genre is sometimes known as character action games and represent a modern evolution of traditional arcade action games This subgenre of games was largely defined by Hideki Kamiya creator of Devil May Cry and Bayonetta 13 In turn Devil May Cry 2001 was influenced by earlier hack and slash games including Onimusha Warlords 2001 14 and Strider 15 16 Role playing games Edit The term hack and slash itself has roots in pen and paper RPGs such as Dungeons amp Dragons denoting campaigns of violence with no other plot elements or significant goal The term itself dates at least as far back as 1980 as shown in a Dragon article by Jean Wells and Kim Mohan which includes the following statement There is great potential for more than hacking and slashing in D amp D or AD amp D there is the possibility of intrigue mystery and romance involving both sexes to the benefit of all characters in a campaign 17 Hack and slash made the transition from the tabletop to role playing video games usually starting in D amp D like worlds 18 This form of gameplay influenced a wide range of action role playing games including games such as Xanadu 19 and Diablo 20 21 See also Edit Video games portalAction role playing game Beat em up Dungeon crawl List of beat em ups including hack and slash games Powergaming Roguelike Slasher filmReferences Edit a b c d e f g h Complete Games Guide Mean Machines No 20 28 April 1992 May 1992 pp 6 14 18 20 22 26 a b c d e First Samurai Computer and Video Games No 121 December 1991 15 November 1991 pp 28 30 Reed Kristan 4 January 2007 Taito Legends Power Up Eurogamer Retrieved 11 April 2021 a b Gass Zach 11 May 2020 10 Awesome Hack and Slash Games That Aren t God of War Screen Rant Retrieved 11 April 2021 Greg Kasavin 2006 11 30 Golden Axe Review GameSpot Archived from the original on 2009 02 04 Retrieved 2008 10 07 Patrick Shaw 2008 05 16 Golden Axe Beast Rider GamePro Archived from the original on 2008 10 17 Retrieved 2008 10 07 Weiss Brett 9 July 2018 Classic Home Video Games 1989 1990 A Complete Guide to Sega Genesis Neo Geo and TurboGrafx 16 Games McFarland amp Company p 206 ISBN 978 0 7864 9231 2 Nintendo Software PDF Computer Entertainer Vol 6 no 5 August 1987 p 12 Archived PDF from the original on November 23 2019 The Story behind Development of Sengoku BASARA Capcom December 24 2015 Is Dante s Inferno Divine or a Comedy of Errors UGO Networks February 9 2010 Heavenly Sword Review VideoGamer com 04 09 2007 Pementel Michael 7 January 2019 A Timeless Hack And Slash Historical Adventure Remembering Onimusha Warlords Bloody Disgusting Retrieved 11 August 2021 Hovermale Chris 2019 03 10 How Devil May Cry s arcade inspirations shaped character action games Destructoid Retrieved 30 April 2021 Electronic Gaming Monthly December 2001 issue p 56 Fahey Rob 2007 01 01 Strider 1 2 Eurogamer net Retrieved 2020 08 09 Jones Darran 24 Apr 2010 The Making of Strider Retro Gamer 76 pp 48 53 Wells Jean Mohan Kim July 1980 Women want equality and why not Dragon 39 TSR Hobbies Inc V 1 16 David Myers The attack of the backstories and why they won t win PDF Archived from the original PDF on 2008 12 01 Hack and Slash What Makes a Good Action RPG 1UP com May 18 2010 Archived from the original on June 29 2011 Retrieved 2011 03 02 Games Like Diablo Games Finder 2013 01 06 Retrieved 2017 02 03 Cord Kruse 2008 09 05 Diablo III Timeline Expanded RPG Elements iTunes D3 Music Retrieved 2008 10 07 Retrieved from https en wikipedia org w index php title Hack and slash amp oldid 1131385486, wikipedia, wiki, book, books, library,

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