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Strider (1989 arcade game)

Strider, released in Japan as Strider Hiryū,[b] is a hack-and-slash platform game released in arcades in 1989 by Capcom. Strider is set in a dystopian future with a wide range of settings that affect gameplay. The game resulted from cooperation between Capcom and manga publisher Moto Kikaku. It marked the video game debut of Strider Hiryu, after the character was introduced in the 1988 manga Strider Hiryu.

Strider
Arcade flyer
Developer(s)
  • Capcom (arcade)
    Sega (Master System and Genesis only)
Publisher(s)
Director(s)Kouichi Yotsui
Designer(s)Kouichi Yotsui
Tokuro Fujiwara
Shinichi Yoshimoto
Composer(s)Junko Tamiya[10]
Platform(s)Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, PC (MS-DOS), PlayStation, Mega Drive/Genesis, Master System, X68000, PC Engine CD, ZX Spectrum
ReleaseArcade
Amiga, Atari ST
Amstrad CPC
PC
Mega Drive/Genesis
  • JP: September 29, 1990[7]
  • NA: November 5, 1990
Master System
1991[8]
PC Engine CD
  • JP: September 22, 1994[9]
PlayStation
  • JP: October 24, 2006
Genre(s)Platformer
Hack and slash[11][12]
Mode(s)Single-player, 2-player alternating
Arcade systemCP System

The game debuted on Capcom's CP System arcade board. Various home computer ports were developed by Tiertex and published by U.S. Gold in 1989. The NES version has a different plot than the original. Sega released Strider for its own Genesis console in 1990. Of all home versions, the Genesis adaptation is considered the most successful, winning the Game of the Year and Best Graphics in a Video Game awards from Electronic Gaming Monthly in 1990.

Strider's gameplay is cited as a major influence on the video game franchises Ninja Gaiden, Devil May Cry, and God of War. It became one of Capcom's early hits, praised for its innovative gameplay, diverse and unique music, and multilingual voice samples.

Gameplay

 
The Kazakh SSR stage

The controls of Strider consist of an eight-way joystick and two action buttons for attacking and jumping. The player controls the protagonist Strider Hiryu, a ninja whose main weapon is a tonfa-like plasma sword known as a "Cypher". He can perform numerous acrobatic feats depending on the joystick/button combination used. Pressing the jump button while Hiryu is standing still will cause him to do a regular vertical jump, while pressing the jump button while pushing the joystick left or right will enable him to do a cartwheel jump. Hiryu can also slide under or through certain obstacles and enemies by first crouching down and then pressing the jump button. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryu is able to latch onto certain platforms, and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryu can gain enough momentum to allow him to do a longer cartwheel jump than usual.

Numerous power-ups can be obtained from item boxes carried by certain enemies. These include an extension to Hiryu's attack range that lasts for one hundred slashes, two types of health aids (represented by the kanji used to write Hiryu's name: 飛 and 飛竜), a max health extension (represented by the kanji 竜, the second character in Hiryu's name), an extra life, and a power-up that not only makes Hiryu invulnerable to attack but also increases his own attack abilities via shadow images of himself for 15 seconds.[13] Hiryu can also summon robotic companions known collectively as "options" that help him fight enemies. These consist of up to two mushroom-like droids, a saber-toothed robo tiger and a robot hawk, known individually as Options A, B and C respectively.[14]

The game has five stages: the Kazakh Soviet Socialist Republic (called "St. Petersburg" during the arcade game's attract sequence), the Siberian Wilderness, the Aerial Battleship Balrog, the Amazonian Jungle, and the Grandmaster's lair itself, the Third Moon. Each of the stages is divided into a number of smaller sections, each with their own time limit and checkpoint location. The player has a three-point health gauge (which can be increased to five points with the health extensions). Hiryu will lose a life when either his health gauge is fully depleted, by moving him off the screen entirely (like falling into a bottomless pit) or when the game's timer reaches zero. It is Game Over when all of Hiryu's lives are lost, but the player can be given the opportunity to continue.

Plot

Strider is set in a dystopian future in the year 2048, where a mysterious dictator known as the "Grandmaster" rules over the world. Hiryu, the youngest ever Super A Ranked[15] member of an organization of high-tech ninja agents known as the "Striders", is alone tasked with the Grandmaster's assassination. Hiryu begins his mission by infiltrating the Grandmaster's capital at the Kazakh Soviet Socialist Republic, a Federation referred to as Eastern European which became the Imperial Capital of the Russian Empire by the year 2048.[16] The game features multilingual voice clips during cutscenes (presented in English, Japanese, Mandarin, Spanish, Russian and Swahili).

Development

The arcade version of Strider was part of a three-way project conceived in a collaboration between Capcom and Hiroshi Motomiya's manga studio Moto Kikaku, which also included the Strider Hiryu manga by Moto Kikaku's Tatsumi Wada that was published in Kodansha's Comic Computique anthology in Japan, as well as the NES version of Strider. Kouichi Yotsui, director of the coin-op Strider (who is credited as Isuke in the game), was chosen for his experience with the CP System hardware while working as a background designer on Ghouls 'n Ghosts. The three projects were developed independently of each other.[17]

The original arcade game soundtrack was composed entirely by female video game music composer Junko Tamiya, who was not credited for her work in the arcade version but was mentioned as part of the original arcade staff in some console adaptations. Early revisions of the arcade game were missing the unique music for the Aerial Battleship and Third Moon stages. In this version the music from the first stage of the game was repeated here instead.[10]

Strider contains many different styles of themes that change dynamically throughout the game according to the stages and the situations on screen. These range from experimental and progressive futuristic sci-fi action themes to baroque, tribal and classical music pieces. Elements from the soundtrack have also been used in other Capcom games where Hiryu has appeared. These include the Marvel vs. Capcom series as well as other Strider related games.[10]

Ports

Ports of Strider for the Amiga, Amstrad CPC, Atari ST, Commodore 64, IBM PC compatibles, and ZX Spectrum were published by U.S. Gold and developed by Tiertex in 1989. The U.S. Gold versions have the order of the third and fourth stages swapped (the order of the cut-scenes were kept the same, causing a continuity error), and the final battle with the Grandmaster missing (the last stages end with the battle against the giant robot gorilla Mecha Pong). As a result, the ending was changed to reveal that the events of the game were a simulation that the player was going through. All five versions featured downgraded graphics, less music and missing enemies compared to the arcade version. Additionally, the controls were modified so that the game would be compatible with one-button joystick controllers. Despite these changes, all of the U.S. Gold releases received high review scores by computer game magazines of the time. Later, in 1992, the assets of the Amiga versions were used for the conversion on the Sega Master System, also made by Tiertex. A final fight with the Grandmaster was added in this version, but the ending credits continue to say that all was just a simulation.

Sega produced their home version of Strider for the Mega Drive/Genesis, which was released in Japan on September 29, 1990, with subsequent releases in North America and the PAL region. It was advertised as one of the first 8-Megabit cartridges for the system, and went on to be a bestseller.[18] This version was also re-released for the Wii Virtual Console in Japan on November 15, 2011 and in North America on February 16, 2012. It was re-released again on the Nintendo Switch Online + Expansion Pack service on October 25, 2021.[19] The Genesis/Mega Drive version contains a different ending from the arcade game. This ending shows the destruction of the final stage as the game's protagonist makes his escape. This is then followed by the main credit sequence that sees Hiryu flying his glider in space and reminiscing about the various encounters he had during his mission as he heads back to earth. The ending theme was an edited combination of two separate pieces of music planned for the arcade game, but replaced with a repeat of the first level music.[20] Computer magazine ACE considered the previous Amiga conversion to be "as good as this one".[21]

Capcom separately produced a version for the Sharp X68000 computer in 1991, releasing it exclusively in Japan. It is a very close reproduction of the arcade original, with minimal changes.

A version for the Capcom Power System Changer was planned and previewed but never released.[22]

NEC Avenue produced a PC Engine CD version of Strider Hiryu, which was released exclusively in Japan on September 22, 1994 as a CD-ROM² title which requires the Arcade Card expansion. It features an all-new desert stage that was not in the arcade version, as well as newly recorded cut-scenes, music and dialogue, with Japanese voice actor Kaneto Shiozawa as the voice of Hiryu and Kōji Totani as the Grand Master. The PC Engine CD version had a long development process, having been planned in various formats, including the SuperGrafx at one point.[23]

The PlayStation version of Strider was first released by Capcom in 2000 as a second disc which came packaged with the PlayStation version of Strider 2. The North American release has the Strider and Strider 2 game code pressed onto the wrong disc. This version was reissued separately in Japan on October 24, 2006 as part of the Capcom Game Books series, which included an extended manual and strategy guide for the game.[24] This makes this standalone version technically the last original PlayStation game ever made, released after the system's discontinuation in March 2006.

The original arcade version was included in the 2006 video game compilations Capcom Classics Collection: Remixed for the PlayStation Portable and Capcom Classics Collection Vol. 2 for the PlayStation 2 and Xbox. A Japanese mobile phone version was released in 2010.[25]

Reception

In the United Kingdom, Strider was the best-selling arcade game for three months during early 1989 (between February and April).[54] In Japan, Game Machine listed Strider on their April 1, 1989 issue as being the third most-successful table arcade unit of the month, outperforming titles like Ninja Gaiden.[55]

Reviews

Strider opened to critical acclaim, particularly for its gameplay, graphics, diverse music, and voice samples. The original arcade game received positive reviews from critics upon release. The Games Machine called it "THE platform and ladders game to be seen playing at the moment."[54] Your Sinclair called it "brilliant" and "a real epic" with "some imaginative stuff" in the game.[41] Commodore User praised the "high definition graphics, brilliant movements and good old-fashioned blasting action" along with a "bit of tongue-in-cheek political" content.[45]

The Genesis version was praised for its accurate and detailed faithfulness to the original. Upon release, GamePro called the Genesis port "a faithful translation of the arcade hit", and praised its "gorgeous graphics, non-stop arcade-style action, and ... captivating and unusual sound track."[34] EGM awarded the Genesis port best video game of the year in 1990 and winner of their best graphics category.[52]

Strider has spawned numerous fansites and retrospectives.[56][57][58]

According to Retro Gamer's Darran Jones, "everything about Strider was epic. Its backgrounds were brilliantly designed and featured an array of exotic locations, while its sprite design was superb. There was a uniqueness to Strider art design that gave it a distinctive look back in 1989 and still makes it stand out brilliantly today. It's a mysterious mish-mash of different cultures that ensured it stood out from its arcade peers." Jones also praised the game's "stunning animation", gameplay, and controls, as well as its "superbly atmospheric" soundtrack.[59]

Mark Caswell of Crash magazine referred to the game's graphics as detailed and incredible, the scrolling and action as smooth and called the gameplay "some of the most demanding gameplay ever invented".[60]

Accolades

At Japan's 3rd Gamest Awards in 1989, the arcade version of Strider received the awards for Best Production and Best Action Game.[53] Strider ranked in 5 different categories in Gamest's annual video game awards, the Gamest Grand Prix: 4th in the overall "Gamest Grand Prix", 5th in "Best Graphics", 3rd in "Best VGM" and 1st in "Best Action" and "Best Direction".[61] The game also ranked 22nd in "Best 100 games of the Year", and several characters from the game also placed well in the "Best Characters" category: Hiryu at the lead in 3rd place, followed by Tong Pooh (13th), the Option A robot (21st), Grandmaster Meio (25th), Ouroboros (30th) and Strobaya (39th)[61] In a 1991 Gamest reader poll, Strider was voted the ninth best arcade game of all time;[62] they ranked Strider 9th in the "Top 30 Readers' Choice" from their special issue "The Best Game".[63]

In 1990, Your Sinclair included the arcade game in its "Top of the Slots '89" list at third place.[64]

In the 1990 Electronic Gaming Monthly awards, the Sega Genesis version of Strider received the awards for Best Game of the Year and Best Graphics in a Video Game.[52] In 1992, Mega placed Strider at 31st spot in their list of top Mega Drive games of all time.[65]

In 1997 EGM ranked the Genesis version the 42nd best console video game of all time, remarking that "any game where you can crawl on walls and do all kinds of cool flips is pretty awesome."[66] In 2010, UGO.com included Strider in their list of the 25 video games that need sequels,[67] and Game Informer included it on the list of ten gaming franchises that should be revived: "Imagine the sidescrolling insanity of the Metal Slug series, but replace grizzled soldiers with a badass ninja. That's Strider, and it's awesome."[68] That same year, the game was also included as one of the titles in the book 1001 Video Games You Must Play Before You Die.[69] ScrewAttack named it as the best Genesis game ever made,[70][71] and Retro Gamer included it among the top ten Mega Drive games.[72] In 2017, Gamesradar ranked Strider 33rd on its "Best Sega Genesis/Mega Drive games of all time."[73]

Legacy

NES game

Strider was released for the NES exclusively in North America a few months after the arcade version's release. This version was produced alongside the arcade game but follows the plot of Moto Kikaku's tie-in manga. A Famicom version of the same game was planned for release in Japan, but never made it to the shelves.

Sequels

Under license from Capcom U.S.A., U.S. Gold and Tiertex produced a Strider sequel in Europe titled Strider II (released in North America as Journey From Darkness: Strider Returns) for various computer platforms, as well as the Sega Genesis/Mega Drive, Game Gear, and Master System home consoles. This European-produced sequel was not released in Japan. Like the previous conversions of the original game, the quality of this one was very low. Capcom later produced another sequel, unrelated to the Tiertex-produced Strider Returns, titled Strider 2, which was released for the arcades and the PlayStation in 2000.

Reboot

An untitled Strider reboot game was being developed by Grin in 2009, before being canceled by Capcom, soon after Bionic Commando was released.[74] An all-new Strider remake was developed by Double Helix Games and released on PlayStation Network for the PlayStation 3 and PlayStation 4, Xbox Live Arcade for the Xbox 360 and Xbox One, and Steam in 2014.[75][76]

Other appearances

Strider Hiryu also appears as a playable character in the 1998 fighting game Marvel vs. Capcom: Clash of Super Heroes, which was followed by Marvel vs. Capcom 2: New Age of Heroes in 2000. Hiryu has also made minor appearances in other Capcom-related games such as SNK vs. Capcom: Card Fighters Clash, Namco × Capcom, Project X Zone 2 and Adventure Quiz: Capcom World 2, including a small cameo appearance in Ken's stage in Street Fighter Alpha 2. Hiryu was one of the characters intended to appear in the unreleased 3D fighting game Capcom Fighting All-Stars.[77] Hiryu's latest guest appearance was in the 2011 fighting game Ultimate Marvel vs. Capcom 3 which marked his character's official 3D debut; this game is also notable as being the first where he is voiced in English. He returned in the sequel, Marvel vs. Capcom Infinite.

Related games

Strider director Kouichi Yotsui left Capcom soon after its release. He later designed an unofficial, coin-operated sequel for Mitchell Corporation in 1996. Yotsui considers that game, titled Cannon-Dancer in Japan and Osman in the West, a "self-parody" of his work on Strider.[17] Moon Diver is a 2011 Square Enix game that shares some of the same gameplay elements and was also created by Yotsui.[78] The game Run Saber, released by Atlus in 1993 for the Super NES, is often compared to Strider due to them being similar in play mechanics.

Influence

According to Eurogamer, Strider was a vital influence on video game franchises such as Devil May Cry, Ninja Gaiden and God of War.[79] According to Retro Gamer, the over-the-top action of future Capcom franchises, such as Devil May Cry and Viewtiful Joe, draws from Strider, particularly in their inclusion of the "boss rush".[80]

British rapper Tinchy Stryder named himself partially after Strider, which he often played as a boy.[81] In October 2012, Brazilian guitarist Pedro Pimentel released a tribute theme to this game series - also named "Strider" and included in his debut solo album (self-titled). As published in the Brazilian edition of Guitar Player magazine (March 2013), "'Strider' is a composition with a very modern theme and great guitar solos. Good quality recording and very tasteful tones."[82]

Strider was also influential among European developers: platform games including Assassin, Zool: Ninja of the Nth Dimension[83] and Wolfchild[84] were influenced in either gameplay or aesthetics from the original arcade coin-op game.

In later years various indie developers have published platform games featuring the gameplay style of Strider, with titles such as Oniken,[85] Cataegis: The White Wind,[86] Tänzer,[87] Blazing Chrome[88] and Bushiden.[89]

The game and its world has also served as a point of inspiration for Keiji Inafune, the co-creator of Mega Man. Inafune has stated that he has always liked the "world view" of Strider and modeled the name of Mega Man X co-protagonist Zero after one of its characters (reportedly, Solo).[90] Capcom has also stated that one of the game's villains, Tong Pooh, served as inspiration for Street Fighter character, Chun-Li.[91]

Notes

  1. ^ Debuted at London's 1989 Amusement Trades Exhibition International (ATEI) show,[2] held in January 1989.[3]
  2. ^ Japanese: ストライダー飛竜, Hepburn: Sutoraidā Hiryū

Further reading

  • "The making of... Strider" in Retro Gamer No. 76 p. 42–47 (April 2010)

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  90. ^ November 18, 2007. Capcom, Holding of the Rockman 20th Anniversary Event. Keiji Inafune, New "Rockman" in Production (Japanese). GameWatch.
  91. ^ Capcom. Official Marvel vs. Capcom website (Japanese). . Retrieved from Archive.org. Accessed July 31, 2020.

External links

strider, 1989, arcade, game, strider, released, japan, strider, hiryū, hack, slash, platform, game, released, arcades, 1989, capcom, strider, dystopian, future, with, wide, range, settings, that, affect, gameplay, game, resulted, from, cooperation, between, ca. Strider released in Japan as Strider Hiryu b is a hack and slash platform game released in arcades in 1989 by Capcom Strider is set in a dystopian future with a wide range of settings that affect gameplay The game resulted from cooperation between Capcom and manga publisher Moto Kikaku It marked the video game debut of Strider Hiryu after the character was introduced in the 1988 manga Strider Hiryu StriderArcade flyerDeveloper s Capcom Capcom arcade Sega Master System and Genesis only Publisher s Capcom Capcom arcade Sega Master System and Genesis only U S Gold computers Director s Kouichi YotsuiDesigner s Kouichi YotsuiTokuro FujiwaraShinichi YoshimotoComposer s Junko Tamiya 10 Platform s Arcade Amiga Amstrad CPC Atari ST Commodore 64 PC MS DOS PlayStation Mega Drive Genesis Master System X68000 PC Engine CD ZX SpectrumReleaseArcade EU January 1989 a JP March 7 1989 1 NA April 1989 4 Amiga Atari ST EU August 1989 5 Amstrad CPC EU September 1989 6 PC EU October 1989 5 Mega Drive Genesis JP September 29 1990 7 NA November 5 1990 Master System 1991 8 PC Engine CD JP September 22 1994 9 PlayStation JP October 24 2006Genre s Platformer Hack and slash 11 12 Mode s Single player 2 player alternatingArcade systemCP SystemThe game debuted on Capcom s CP System arcade board Various home computer ports were developed by Tiertex and published by U S Gold in 1989 The NES version has a different plot than the original Sega released Strider for its own Genesis console in 1990 Of all home versions the Genesis adaptation is considered the most successful winning the Game of the Year and Best Graphics in a Video Game awards from Electronic Gaming Monthly in 1990 Strider s gameplay is cited as a major influence on the video game franchises Ninja Gaiden Devil May Cry and God of War It became one of Capcom s early hits praised for its innovative gameplay diverse and unique music and multilingual voice samples Contents 1 Gameplay 2 Plot 3 Development 4 Ports 5 Reception 5 1 Reviews 5 2 Accolades 6 Legacy 6 1 NES game 6 2 Sequels 6 3 Reboot 6 4 Other appearances 6 5 Related games 6 6 Influence 7 Notes 8 Further reading 9 References 10 External linksGameplay Edit The Kazakh SSR stage The controls of Strider consist of an eight way joystick and two action buttons for attacking and jumping The player controls the protagonist Strider Hiryu a ninja whose main weapon is a tonfa like plasma sword known as a Cypher He can perform numerous acrobatic feats depending on the joystick button combination used Pressing the jump button while Hiryu is standing still will cause him to do a regular vertical jump while pressing the jump button while pushing the joystick left or right will enable him to do a cartwheel jump Hiryu can also slide under or through certain obstacles and enemies by first crouching down and then pressing the jump button As well as his sliding move both jumps can also be used to destroy weaker opponents Hiryu is able to latch onto certain platforms and climb across walls and ceilings using a metallic hook While running down a sloped surface Hiryu can gain enough momentum to allow him to do a longer cartwheel jump than usual Numerous power ups can be obtained from item boxes carried by certain enemies These include an extension to Hiryu s attack range that lasts for one hundred slashes two types of health aids represented by the kanji used to write Hiryu s name 飛 and 飛竜 a max health extension represented by the kanji 竜 the second character in Hiryu s name an extra life and a power up that not only makes Hiryu invulnerable to attack but also increases his own attack abilities via shadow images of himself for 15 seconds 13 Hiryu can also summon robotic companions known collectively as options that help him fight enemies These consist of up to two mushroom like droids a saber toothed robo tiger and a robot hawk known individually as Options A B and C respectively 14 The game has five stages the Kazakh Soviet Socialist Republic called St Petersburg during the arcade game s attract sequence the Siberian Wilderness the Aerial Battleship Balrog the Amazonian Jungle and the Grandmaster s lair itself the Third Moon Each of the stages is divided into a number of smaller sections each with their own time limit and checkpoint location The player has a three point health gauge which can be increased to five points with the health extensions Hiryu will lose a life when either his health gauge is fully depleted by moving him off the screen entirely like falling into a bottomless pit or when the game s timer reaches zero It is Game Over when all of Hiryu s lives are lost but the player can be given the opportunity to continue Plot EditThis article needs an improved plot summary You can provide one by editing this article April 2015 Learn how and when to remove this template message Strider is set in a dystopian future in the year 2048 where a mysterious dictator known as the Grandmaster rules over the world Hiryu the youngest ever Super A Ranked 15 member of an organization of high tech ninja agents known as the Striders is alone tasked with the Grandmaster s assassination Hiryu begins his mission by infiltrating the Grandmaster s capital at the Kazakh Soviet Socialist Republic a Federation referred to as Eastern European which became the Imperial Capital of the Russian Empire by the year 2048 16 The game features multilingual voice clips during cutscenes presented in English Japanese Mandarin Spanish Russian and Swahili Development EditThe arcade version of Strider was part of a three way project conceived in a collaboration between Capcom and Hiroshi Motomiya s manga studio Moto Kikaku which also included the Strider Hiryu manga by Moto Kikaku s Tatsumi Wada that was published in Kodansha s Comic Computique anthology in Japan as well as the NES version of Strider Kouichi Yotsui director of the coin op Strider who is credited as Isuke in the game was chosen for his experience with the CP System hardware while working as a background designer on Ghouls n Ghosts The three projects were developed independently of each other 17 The original arcade game soundtrack was composed entirely by female video game music composer Junko Tamiya who was not credited for her work in the arcade version but was mentioned as part of the original arcade staff in some console adaptations Early revisions of the arcade game were missing the unique music for the Aerial Battleship and Third Moon stages In this version the music from the first stage of the game was repeated here instead 10 Strider contains many different styles of themes that change dynamically throughout the game according to the stages and the situations on screen These range from experimental and progressive futuristic sci fi action themes to baroque tribal and classical music pieces Elements from the soundtrack have also been used in other Capcom games where Hiryu has appeared These include the Marvel vs Capcom series as well as other Strider related games 10 Ports EditPorts of Strider for the Amiga Amstrad CPC Atari ST Commodore 64 IBM PC compatibles and ZX Spectrum were published by U S Gold and developed by Tiertex in 1989 The U S Gold versions have the order of the third and fourth stages swapped the order of the cut scenes were kept the same causing a continuity error and the final battle with the Grandmaster missing the last stages end with the battle against the giant robot gorilla Mecha Pong As a result the ending was changed to reveal that the events of the game were a simulation that the player was going through All five versions featured downgraded graphics less music and missing enemies compared to the arcade version Additionally the controls were modified so that the game would be compatible with one button joystick controllers Despite these changes all of the U S Gold releases received high review scores by computer game magazines of the time Later in 1992 the assets of the Amiga versions were used for the conversion on the Sega Master System also made by Tiertex A final fight with the Grandmaster was added in this version but the ending credits continue to say that all was just a simulation Sega produced their home version of Strider for the Mega Drive Genesis which was released in Japan on September 29 1990 with subsequent releases in North America and the PAL region It was advertised as one of the first 8 Megabit cartridges for the system and went on to be a bestseller 18 This version was also re released for the Wii Virtual Console in Japan on November 15 2011 and in North America on February 16 2012 It was re released again on the Nintendo Switch Online Expansion Pack service on October 25 2021 19 The Genesis Mega Drive version contains a different ending from the arcade game This ending shows the destruction of the final stage as the game s protagonist makes his escape This is then followed by the main credit sequence that sees Hiryu flying his glider in space and reminiscing about the various encounters he had during his mission as he heads back to earth The ending theme was an edited combination of two separate pieces of music planned for the arcade game but replaced with a repeat of the first level music 20 Computer magazine ACE considered the previous Amiga conversion to be as good as this one 21 Capcom separately produced a version for the Sharp X68000 computer in 1991 releasing it exclusively in Japan It is a very close reproduction of the arcade original with minimal changes A version for the Capcom Power System Changer was planned and previewed but never released 22 NEC Avenue produced a PC Engine CD version of Strider Hiryu which was released exclusively in Japan on September 22 1994 as a CD ROM title which requires the Arcade Card expansion It features an all new desert stage that was not in the arcade version as well as newly recorded cut scenes music and dialogue with Japanese voice actor Kaneto Shiozawa as the voice of Hiryu and Kōji Totani as the Grand Master The PC Engine CD version had a long development process having been planned in various formats including the SuperGrafx at one point 23 The PlayStation version of Strider was first released by Capcom in 2000 as a second disc which came packaged with the PlayStation version of Strider 2 The North American release has the Strider and Strider 2 game code pressed onto the wrong disc This version was reissued separately in Japan on October 24 2006 as part of the Capcom Game Books series which included an extended manual and strategy guide for the game 24 This makes this standalone version technically the last original PlayStation game ever made released after the system s discontinuation in March 2006 The original arcade version was included in the 2006 video game compilations Capcom Classics Collection Remixed for the PlayStation Portable and Capcom Classics Collection Vol 2 for the PlayStation 2 and Xbox A Japanese mobile phone version was released in 2010 25 Reception EditReceptionReview scoresPublicationScoreAmigaArcadeAtari STMaster SystemPCSega GenesisTurboGrafx 16WiiACE910 6 910 6 876 CPC 6 919 21 AllGame 26 28 27 29 Computer and Video Games92 31 88 CPC 31 95 30 Electronic Gaming Monthly36 40 32 Famitsu30 40 33 20 40 9 GamePro22 25 34 GameSpy9 10 35 Joystick80 37 96 36 Nintendo Life9 10 38 ST Format92 39 The Games Machine UK 94 40 Positive 2 93 40 93 CPC 40 Your Sinclair89 41 Zero81 43 84 43 Atari ST User8 10 44 Commodore User8 10 45 Mean Machines67 47 92 46 Mega89 48 MegaTech91 49 Sega Power74 51 10 10 50 The One80 5 80 5 AwardsPublicationAwardElectronic Gaming MonthlyBest Game of the Year Best Graphics in a Video Game 52 GamestBest Production Best Action Game 53 In the United Kingdom Strider was the best selling arcade game for three months during early 1989 between February and April 54 In Japan Game Machine listed Strider on their April 1 1989 issue as being the third most successful table arcade unit of the month outperforming titles like Ninja Gaiden 55 Reviews Edit Strider opened to critical acclaim particularly for its gameplay graphics diverse music and voice samples The original arcade game received positive reviews from critics upon release The Games Machine called it THE platform and ladders game to be seen playing at the moment 54 Your Sinclair called it brilliant and a real epic with some imaginative stuff in the game 41 Commodore User praised the high definition graphics brilliant movements and good old fashioned blasting action along with a bit of tongue in cheek political content 45 The Genesis version was praised for its accurate and detailed faithfulness to the original Upon release GamePro called the Genesis port a faithful translation of the arcade hit and praised its gorgeous graphics non stop arcade style action and captivating and unusual sound track 34 EGM awarded the Genesis port best video game of the year in 1990 and winner of their best graphics category 52 Strider has spawned numerous fansites and retrospectives 56 57 58 According to Retro Gamer s Darran Jones everything about Strider was epic Its backgrounds were brilliantly designed and featured an array of exotic locations while its sprite design was superb There was a uniqueness to Strider art design that gave it a distinctive look back in 1989 and still makes it stand out brilliantly today It s a mysterious mish mash of different cultures that ensured it stood out from its arcade peers Jones also praised the game s stunning animation gameplay and controls as well as its superbly atmospheric soundtrack 59 Mark Caswell of Crash magazine referred to the game s graphics as detailed and incredible the scrolling and action as smooth and called the gameplay some of the most demanding gameplay ever invented 60 Accolades Edit At Japan s 3rd Gamest Awards in 1989 the arcade version of Strider received the awards for Best Production and Best Action Game 53 Strider ranked in 5 different categories in Gamest s annual video game awards the Gamest Grand Prix 4th in the overall Gamest Grand Prix 5th in Best Graphics 3rd in Best VGM and 1st in Best Action and Best Direction 61 The game also ranked 22nd in Best 100 games of the Year and several characters from the game also placed well in the Best Characters category Hiryu at the lead in 3rd place followed by Tong Pooh 13th the Option A robot 21st Grandmaster Meio 25th Ouroboros 30th and Strobaya 39th 61 In a 1991 Gamest reader poll Strider was voted the ninth best arcade game of all time 62 they ranked Strider 9th in the Top 30 Readers Choice from their special issue The Best Game 63 In 1990 Your Sinclair included the arcade game in its Top of the Slots 89 list at third place 64 In the 1990 Electronic Gaming Monthly awards the Sega Genesis version of Strider received the awards for Best Game of the Year and Best Graphics in a Video Game 52 In 1992 Mega placed Strider at 31st spot in their list of top Mega Drive games of all time 65 In 1997 EGM ranked the Genesis version the 42nd best console video game of all time remarking that any game where you can crawl on walls and do all kinds of cool flips is pretty awesome 66 In 2010 UGO com included Strider in their list of the 25 video games that need sequels 67 and Game Informer included it on the list of ten gaming franchises that should be revived Imagine the sidescrolling insanity of the Metal Slug series but replace grizzled soldiers with a badass ninja That s Strider and it s awesome 68 That same year the game was also included as one of the titles in the book 1001 Video Games You Must Play Before You Die 69 ScrewAttack named it as the best Genesis game ever made 70 71 and Retro Gamer included it among the top ten Mega Drive games 72 In 2017 Gamesradar ranked Strider 33rd on its Best Sega Genesis Mega Drive games of all time 73 Legacy EditNES game Edit Main article Strider 1989 NES video game Strider was released for the NES exclusively in North America a few months after the arcade version s release This version was produced alongside the arcade game but follows the plot of Moto Kikaku s tie in manga A Famicom version of the same game was planned for release in Japan but never made it to the shelves Sequels Edit Main articles Strider II 1990 video game and Strider 2 1999 video game Under license from Capcom U S A U S Gold and Tiertex produced a Strider sequel in Europe titled Strider II released in North America as Journey From Darkness Strider Returns for various computer platforms as well as the Sega Genesis Mega Drive Game Gear and Master System home consoles This European produced sequel was not released in Japan Like the previous conversions of the original game the quality of this one was very low Capcom later produced another sequel unrelated to the Tiertex produced Strider Returns titled Strider 2 which was released for the arcades and the PlayStation in 2000 Reboot Edit Main article Strider 2014 video game An untitled Strider reboot game was being developed by Grin in 2009 before being canceled by Capcom soon after Bionic Commando was released 74 An all new Strider remake was developed by Double Helix Games and released on PlayStation Network for the PlayStation 3 and PlayStation 4 Xbox Live Arcade for the Xbox 360 and Xbox One and Steam in 2014 75 76 Other appearances Edit Main article Strider Hiryu Strider Hiryu also appears as a playable character in the 1998 fighting game Marvel vs Capcom Clash of Super Heroes which was followed by Marvel vs Capcom 2 New Age of Heroes in 2000 Hiryu has also made minor appearances in other Capcom related games such as SNK vs Capcom Card Fighters Clash Namco Capcom Project X Zone 2 and Adventure Quiz Capcom World 2 including a small cameo appearance in Ken s stage in Street Fighter Alpha 2 Hiryu was one of the characters intended to appear in the unreleased 3D fighting game Capcom Fighting All Stars 77 Hiryu s latest guest appearance was in the 2011 fighting game Ultimate Marvel vs Capcom 3 which marked his character s official 3D debut this game is also notable as being the first where he is voiced in English He returned in the sequel Marvel vs Capcom Infinite Related games Edit Main articles Osman video game Moon Diver and Run Saber Strider director Kouichi Yotsui left Capcom soon after its release He later designed an unofficial coin operated sequel for Mitchell Corporation in 1996 Yotsui considers that game titled Cannon Dancer in Japan and Osman in the West a self parody of his work on Strider 17 Moon Diver is a 2011 Square Enix game that shares some of the same gameplay elements and was also created by Yotsui 78 The game Run Saber released by Atlus in 1993 for the Super NES is often compared to Strider due to them being similar in play mechanics Influence Edit According to Eurogamer Strider was a vital influence on video game franchises such as Devil May Cry Ninja Gaiden and God of War 79 According to Retro Gamer the over the top action of future Capcom franchises such as Devil May Cry and Viewtiful Joe draws from Strider particularly in their inclusion of the boss rush 80 British rapper Tinchy Stryder named himself partially after Strider which he often played as a boy 81 In October 2012 Brazilian guitarist Pedro Pimentel released a tribute theme to this game series also named Strider and included in his debut solo album self titled As published in the Brazilian edition of Guitar Player magazine March 2013 Strider is a composition with a very modern theme and great guitar solos Good quality recording and very tasteful tones 82 Strider was also influential among European developers platform games including Assassin Zool Ninja of the Nth Dimension 83 and Wolfchild 84 were influenced in either gameplay or aesthetics from the original arcade coin op game In later years various indie developers have published platform games featuring the gameplay style of Strider with titles such as Oniken 85 Cataegis The White Wind 86 Tanzer 87 Blazing Chrome 88 and Bushiden 89 The game and its world has also served as a point of inspiration for Keiji Inafune the co creator of Mega Man Inafune has stated that he has always liked the world view of Strider and modeled the name of Mega Man X co protagonist Zero after one of its characters reportedly Solo 90 Capcom has also stated that one of the game s villains Tong Pooh served as inspiration for Street Fighter character Chun Li 91 Notes Edit Debuted at London s 1989 Amusement Trades Exhibition International ATEI show 2 held in January 1989 3 Japanese ストライダー飛竜 Hepburn Sutoraida HiryuFurther reading Edit The making of Strider in Retro Gamer No 76 p 42 47 April 2010 References Edit PA0000416481 US Copyright Office Capcom Company Ltd Strider issued 22 June 1989 a b Hogg Robin 16 February 1989 Confrontation Coin Op The Games Machine No 16 March 1989 pp 68 71 Cook John 7 September 1989 Mean Mother Advanced Computer Entertainment ACE No 25 October 1989 Akagi Masumi October 13 2006 アーケードTVゲームリスト国内 海外編 1971 2005 Arcade TV Game List Domestic Overseas Edition 1971 2005 in Japanese Japan Amusement News Agency p 112 ISBN 978 4990251215 a b c d Gary Whitta August 1989 Strider The One No 12 September 1989 a b c d Mark Patterson 7 September 1989 Strider Advanced Computer Entertainment No 25 October 1989 Retrieved 2013 02 28 ストライダー飛竜 まとめ メガドライブ ファミ通 com Famitsu com 2014 02 22 Retrieved 2016 03 11 Strider Games SMS Power Retrieved 2016 03 11 a b ストライダー飛竜 まとめ PCエンジン ファミ通 com Famitsu com 2014 02 22 Retrieved 2016 03 11 a b c Junko Tamiya Interview Creating Capcom s Incredible NES Scores Video Game Music Online 2014 05 19 Retrieved 2016 02 13 Weiss Brett 9 July 2018 Classic Home Video Games 1989 1990 A Complete Guide to Sega Genesis Neo Geo and TurboGrafx 16 Games McFarland amp Company p 206 ISBN 978 0 7864 9231 2 First Samurai Computer and Video Games No 121 December 1991 15 November 1991 pp 28 30 Capcom Strider 2 PlayStation Level area Instruction manual page 17 Capcom Strider 2 PlayStation Level area Instruction manual page 18 Strider Archived from the original on May 17 2013 Retrieved February 28 2013 Strider Hiryu Japanese Instruction manual Megadrive Sega September 1990 p 18 a b Tane Kiyofume Gaijin Punch translation February 2009 The Father of Strider Who Made the Game World Explode Kouichi Yotsui Discography Gameside 16 Archived from the original on 2014 12 22 Retrieved 30 Dec 2009 Welcome to nginx www worldofspectrum org Archived from the original on 15 June 2014 Retrieved 3 February 2022 Stedman Alex September 30 2021 Nintendo Switch Online Expanding With N64 and Sega Genesis Games in New Membership IGN Retrieved December 24 2021 Capcom Game Syndrome Laserdisc YouTube com Retrieved 2015 04 09 a b Haynes Rik December 1990 Strider console screentest Advanced Computer Entertainment ACE No 40 January 1991 p 103 カプコン アーケードオリジナルボード CPSシリーズ CPSチェンジャー 限定販売決定 Club Capcom in Japanese Vol 2 Capcom Spring 1994 pp 90 91 The Rumored SuperGrafx Conversion LSCM 4 0 Archived from the original on July 23 2011 Retrieved 21 Dec 2009 カプコン ゲームブックス ストライダー飛竜 in Japanese Archived from the original on 2008 10 17 Retrieved 2015 04 09 Spencer 2009 02 01 Strider Arcade Game Swoops On To Cell Phones Siliconera com Retrieved 2015 04 09 Strider Overview allgame 2014 12 10 Archived from the original on December 10 2014 Retrieved 2016 03 11 Alan Brett 2014 12 11 Strider Review allgame Archived from the original on December 11 2014 Retrieved 2016 03 11 Strider Overview allgame 2014 12 10 Archived from the original on December 10 2014 Retrieved 2016 03 11 Strider Virtual Console Overview AllGame Archived from the original on 2014 11 14 Retrieved 12 August 2021 Archive Magazine viewer World of Spectrum Retrieved 2013 02 28 a b Julian Rignall September 1989 Strider Computer amp Video Games Retrieved 2016 03 11 Electronic Gaming Monthly issue 16 November 1990 page 20 プレイステーション ストライダー飛竜1 amp 2 Weekly Famitsu No 915 Pt 2 Pg 23 30 June 2006 a b Andromeda December 1990 Genesis ProView Strider PDF GamePro No 27 pp 122 123 Classic Review Archive Strider 2008 08 26 Archived from the original on August 26 2008 Retrieved 2016 03 11 Joystick issue 10 page 108 Joystick issue 21 page 169 McFerran Damien 2012 02 17 Strider Review MD Nintendo Life Retrieved 2016 03 11 Mark Higham October 1989 Strider ST Format a b c Strider The Games Machine October 1989 a b Strider arcade game review Solvalou com Retrieved 2016 03 11 Strider Ysrnry co uk Archived from the original on 2013 07 31 Retrieved 2013 02 28 a b Strider Zero November 1989 Janice Murray October 1989 Carry on hacking Atari ST User a b Commodore User Magazine Issue 67 April 1989 Retrieved 2013 02 28 Out of Print Archive Mega Drive Genesis reviews Strider Outofprintarchive com Retrieved 2013 02 28 Strider Sega Master System Mean Machines review Meanmachinesmag co uk 2008 12 04 Retrieved 2016 03 11 Mega issue 9 page 23 Future Publishing June 1993 MegaTech issue 5 EMAP page 78 May 1992 Sega Power issue 23 page 54 Sega Power issue 26 pages 24 25 a b c The 1991 Video Game Buyer s Guide Electronic Gaming Monthly No 15 October 1990 pp 14 20 a b Gamest 0041 第3回 ゲーメスト大賞 3rd Gamest Awards Gamest in Japanese Vol 41 February 1990 December 27 1989 pp 49 79 alternate url a b Capcom A Captive Audience The Games Machine No 19 June 1989 United Kingdom Newsfield 18 May 1989 pp 24 5 Game Machine s Best Hit Games 25 テーブル型TVゲーム機 Table Videos Game Machine in Japanese No 353 Amusement Press Inc 1 April 1989 p 25 Plasket Michael Strider Hardcore Gaming 101 Retrieved 21 Dec 2009 Horowitz Ken 31 May 2005 History of The Strider Series Sega 16 com Archived from the original on 2010 01 14 Retrieved 21 Dec 2009 Fahs Travis 20 Aug 2008 The Shrouded Past of Strider Hiryu IGN Retrieved 21 Dec 2009 Ultimate Guide Strider in Retro Gamer 121 Caswell Mark May 1989 Arcade Action Crash 64 Pg 63 a b Staff December 27 1989 3RD Gamest Grand Prix Gamest 41 Pg 68 79 最も愛されたゲームたち 読者が選んだベスト30 Gamest in Japanese Vol 6 no 7 1991 07 01 pp 2 3 ASIN B00BHEECW0 alternate url Staff June 19 1991 Top 30 Readers Choice 30 Gamest Extra The Best Game 60 Pg 18 Bielby Matt March 1990 Slots of Fun Your Sinclair 51 Pg 85 Mega magazine issue 1 page 76 Future Publishing October 1992 100 Best Games of All Time Electronic Gaming Monthly No 100 Ziff Davis November 1997 p 130 Note Contrary to the title the intro to the article explicitly states that the list covers console video games only meaning PC games and arcade games were not eligible 25 Games That Need Sequels Archived 2010 11 27 at the Wayback Machine UGO com November 23 2010 One The 2010 06 30 Ten Franchises That Deserve A Revival Features www GameInformer com Retrieved 2013 02 28 Mott Tony 2010 1001 Video Games You Must Play Before You Die London Quintessence Editions Ltd p 362 ISBN 978 1 74173 076 0 ScrewAttack s Top Ten Video Top 20 Genesis Games 10 1 ScrewAttack s Top 10 GameTrailers Retrieved 2013 07 31 ScrewAttack s Video Game Vault Strider Genesis Youtube com 2006 07 20 Retrieved 2013 07 31 Top Ten Mega Drive Games Retrogamer com 2014 01 07 Retrieved 2015 04 09 GamesRadar Staff 2017 06 21 Best Sega Genesis Mega Drive games of all time gamesradar Retrieved 2022 02 24 Yin Wesley 2012 02 21 Bionic Commando dev Grin worked on Strider reboot Streets of Rage remake News Eurogamer net Retrieved 2013 02 28 New Strider Game Announced The Thoughtful Gamers Magx01 blogspot ca 2013 07 18 Retrieved 2013 07 31 Capcom reveals new Strider game at Comic Con developed by Double Helix Gamefreaks 2013 07 19 Archived from the original on 2014 01 13 Retrieved 2013 07 31 JAMMAショーに先がけて公開 CAPCOM新作対戦格闘 仮称 in Japanese Game watch impress co jp Retrieved 2015 04 09 Yin Wesley 2011 03 30 Father of Strider talks Moon Diver Eurogamer net Retrieved 2015 04 09 Fahey Rob 2007 01 01 Strider 1 2 Eurogamer net Retrieved 2016 03 11 Jones Darran 24 Apr 2010 The Making of Strider Retro Gamer 76 pp 48 53 Simon Hattenstone 24 March 2012 The Saturday interview Tinchy Stryder Music Theguardian com Retrieved 2015 04 10 Ciro Visconti Destaques da Web guitarplayer com br Retrieved 2013 01 03 Habgood Jacob Nielsen Nana Rijks Martin October 18 2010 The Game Maker s Companion English Chapter 6 pg 159 ISBN 1 43022 826 1 Wolfchild entry in creator Simon Phipps official website Accessed July 31 2020 Pinsof Allistair July 06 2012 Review Oniken destructoid com Accessed July 31 2020 Acido Cinza September 25 2015 Cataegis The White Wind press release Retrieved from gamasutra com Accessed July 31 2020 Battison Jamie April 13 2018 RVG Interviews Mikael Tillander Retro Video Gamer Zaps Media Archived from the original on 2020 03 29 Retrieved 2020 09 07 Kohaku Wolfie July 19 2019 Blazing Chrome Steam Review Contra in everything but name queuetimes com Accessed July 31 2020 Devore Jordan September 28 2018 Bushiden looks like a slick ninja action game destructoid com Accessed July 31 2020 November 18 2007 Capcom Holding of the Rockman 20th Anniversary Event Keiji Inafune New Rockman in Production Japanese GameWatch Capcom Official Marvel vs Capcom website Japanese Support Characters Introduction Retrieved from Archive org Accessed July 31 2020 External links EditStrider at the Killer List of Videogames Strider at MobyGames Hardcore Gaming 101 Strider Retrieved from https en wikipedia org w index php title Strider 1989 arcade game amp oldid 1138616060, wikipedia, wiki, book, books, library,

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