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List of programming languages by type

This is a list of notable programming languages, grouped by type.

There is no overarching classification scheme for programming languages. Thus, in many cases, a language is listed under multiple headings (in this regard, see "Multiparadigm languages" below).

Array languages edit

Array programming (also termed vector or multidimensional) languages generalize operations on scalars to apply transparently to vectors, matrices, and higher-dimensional arrays.

Agent-oriented programming languages edit

Agent-oriented programming allows the developer to build, extend and use software agents, which are abstractions of objects that can message other agents.

Aspect-oriented programming languages edit

Aspect-oriented programming enables developers to add new functionality to code, known as "advice", without modifying that code itself; rather, it uses a pointcut to implement the advice into code blocks.

Assembly languages edit

Assembly languages directly correspond to a machine language (see below), so machine code instructions appear in a form understandable by humans, although there may not be a one-to-one mapping between an individual statement and an individual instruction. Assembly languages let programmers use symbolic addresses, which the assembler converts to absolute or relocatable addresses. Most assemblers also support macros and symbolic constants.

Authoring languages edit

An authoring language is a programming language designed for use by a non-computer expert to easily create tutorials, websites, and other interactive computer programs.

Concatenative programming languages edit

A concatenative programming language is a point-free computer programming language in which all expressions denote functions, and the juxtaposition of expressions denotes function composition.[1] Concatenative programming replaces function application, which is common in other programming styles, with function composition as the default way to build subroutines.

Constraint programming languages edit

A constraint programming language is a declarative programming language where relationships between variables are expressed as constraints. Execution proceeds by attempting to find values for the variables which satisfy all declared constraints.

Command-line interface languages edit

Command-line interface (CLI) languages are also called batch languages or job control languages. Examples:

Compiled languages edit

These are languages typically processed by compilers, though theoretically any language can be compiled or interpreted.

Concurrent languages edit

Message passing languages provide language constructs for concurrency. The predominant paradigm for concurrency in mainstream languages such as Java is shared memory concurrency. Concurrent languages that make use of message passing have generally been inspired by process calculi such as communicating sequential processes (CSP) or the π-calculus.

Curly-bracket languages edit

Curly-bracket or curly-brace programming languages have a syntax that defines statement blocks using the curly bracket or brace characters { and }. This syntax originated with BCPL (1966), and was popularized by C. Many curly-bracket languages descend from or are strongly influenced by C. Examples of curly-bracket languages include:

Dataflow languages edit

Dataflow programming languages rely on a (usually visual) representation of the flow of data to specify the program. Frequently used for reacting to discrete events or for processing streams of data. Examples of dataflow languages include:

Data-oriented languages edit

Data-oriented languages provide powerful ways of searching and manipulating the relations that have been described as entity relationship tables which map one set of things into other sets.[citation needed] Examples of data-oriented languages include:

Decision table languages edit

Decision tables can be used as an aid to clarifying the logic before writing a program in any language, but in the 1960s a number of languages were developed where the main logic is expressed directly in the form of a decision table, including:

Declarative languages edit

Declarative languages express the logic of a computation without describing its control flow in detail. Declarative programming stands in contrast to imperative programming via imperative programming languages, where control flow is specified by serial orders (imperatives). (Pure) functional and logic-based programming languages are also declarative, and constitute the major subcategories of the declarative category. This section lists additional examples not in those subcategories.

Embeddable languages edit

In source code edit

Source embeddable languages embed small pieces of executable code inside a piece of free-form text, often a web page.

Client-side embedded languages are limited by the abilities of the browser or intended client. They aim to provide dynamism to web pages without the need to recontact the server.

Server-side embedded languages are much more flexible, since almost any language can be built into a server. The aim of having fragments of server-side code embedded in a web page is to generate additional markup dynamically; the code itself disappears when the page is served, to be replaced by its output.

Server side edit

  • PHP
  • VBScript
  • Tcl – server-side in NaviServer and an essential component in electronics industry systems
  • WebDNA – dedicated to database-driven websites

The above examples are particularly dedicated to this purpose. A large number of other languages, such as Erlang, Scala, Perl, Ring and Ruby can be adapted (for instance, by being made into Apache modules).

Client side edit

In object code edit

A wide variety of dynamic or scripting languages can be embedded in compiled executable code. Basically, object code for the language's interpreter needs to be linked into the executable. Source code fragments for the embedded language can then be passed to an evaluation function as strings. Application control languages can be implemented this way, if the source code is input by the user. Languages with small interpreters are preferred.

Educational programming languages edit

Languages developed primarily for the purpose of teaching and learning of programming.

Esoteric languages edit

An esoteric programming language is a programming language designed as a test of the boundaries of computer programming language design, as a proof of concept, or as a joke.

Extension languages edit

Extension programming languages are languages embedded into another program and used to harness its features in extension scripts.

Fourth-generation languages edit

Fourth-generation programming languages are high-level languages built around database systems. They are generally used in commercial environments.

Functional languages edit

Functional programming languages define programs and subroutines as mathematical functions and treat them as first-class. Many so-called functional languages are "impure", containing imperative features. Many functional languages are tied to mathematical calculation tools. Functional languages include:

Pure edit

Impure edit

Hardware description languages edit

In electronics, a hardware description language (HDL) is a specialized computer language used to describe the structure, design, and operation of electronic circuits, and most commonly, digital logic circuits. The two most widely used and well-supported HDL varieties used in industry are Verilog and VHDL. Hardware description languages include:

HDLs for analog circuit design edit

  • Verilog-AMS (Verilog for Analog and Mixed-Signal)
  • VHDL-AMS (VHDL with Analog/Mixed-Signal extension)

HDLs for digital circuit design edit

Imperative languages edit

Imperative programming languages may be multi-paradigm and appear in other classifications. Here is a list of programming languages that follow the imperative paradigm:

Interactive mode languages edit

Interactive mode languages act as a kind of shell: expressions or statements can be entered one at a time, and the result of their evaluation is seen immediately. The interactive mode is also termed a read–eval–print loop (REPL).

Interpreted languages edit

Interpreted languages are programming languages in which programs may be executed from source code form, by an interpreter. Theoretically, any language can be compiled or interpreted, so the term interpreted language generally refers to languages that are usually interpreted rather than compiled.

Iterative languages edit

Iterative languages are built around or offering generators.

Languages by memory management type edit

Garbage collected languages edit

Garbage Collection (GC) is a form of automatic memory management. The garbage collector attempts to reclaim memory that was allocated by the program but is no longer used.

Languages with manual memory management edit

Languages with partial manual memory management edit

  • eC normally uses reference counting to manage the memory largely automatically. However, the programmer must still deallocate memory themselves if it is allocated with the keyword new, using the keyword delete. Reference count increments and decrements are also left to the user.[6]

Languages with optional manual memory management edit

  • Ada implementations are not required to offer garbage collection, but the language semantics support it, and many implementations include it.
  • Blitz BASIC (also known as BlitzMax) is usually reference-counted,[7] and also supports a garbage collector. However, it also ships with optional utilities for using pointers[8] and for directly allocating and freeing memory.[9]
  • COBOL supports pointers[10] and heap allocation[11] as of COBOL 2002, along with a garbage collector.[12]
  • Cython provides optional manual memory management by letting the user import malloc, realloc, and free from C, which they can then use in Python code.[13]
  • D provides programmers with full control over its own garbage collector, including the ability to disable it outright.[14]
  • Nim is usually garbage-collected or reference-counted by default, depending on its configuration, but the programmer may use the switch --mm:none to deallocate memory manually.[15]
  • Objective-C and Objective-C++ support optional reference counting and garbage collection as alternatives to manual memory management (Apple deprecated the garbage collector).
  • PostScript originally required developers to manually reclaim memory using the save and restore operators. PostScript Level 2 introduced a garbage collector, but its usage is optional.[16]
  • Rust supports optional reference counting, but manual memory management is preferred.
  • Scala normally manages the memory automatically in its JVM and JavaScript targets. However, the LLVM-based Scala Native compiler supports the use of pointers, as well as C-style heap allocation (e.g. malloc, realloc, free) and stack allocation (stackalloc).[17]
  • Swift normally uses reference counting, but also allows the user to manually manage the memory using malloc and free. On Apple platforms, these functions are imported from the C standard library (which is imported from Foundation, AppKit or UIKit); on Linux, the developer needs to import Glibc, and ucrt on Windows.
  • Vala uses reference counting by default, but the user is free to manage the memory manually if they wish.[18]

Languages with deterministic memory management edit

Languages with automatic reference counting (ARC) edit

List-based languages – LISPs edit

List-based languages are a type of data-structured language that are based on the list data structure.

Little languages edit

Little languages[21] serve a specialized problem domain.

  • awk – used for text file manipulation.
  • Comet – used to solve complex combinatorial optimization problems in areas such as resource allocation and scheduling
  • sed – parses and transforms text
  • SQL – has only a few keywords and not all the constructs needed for a full programming language[a] – many database management systems extend SQL with additional constructs as a stored procedure language

Logic-based languages edit

Logic-based languages specify a set of attributes that a solution must-have, rather than a set of steps to obtain a solution.

Notable languages following this programming paradigm include:

Machine languages edit

Machine languages are directly executable by a computer's CPU. They are typically formulated as bit patterns, usually represented in octal or hexadecimal. Each bit pattern causes the circuits in the CPU to execute one of the fundamental operations of the hardware. The activation of specific electrical inputs (e.g., CPU package pins for microprocessors), and logical settings for CPU state values, control the processor's computation. Individual machine languages are specific to a family of processors; machine-language code for one family of processors cannot run directly on processors in another family unless the processors in question have additional hardware to support it (for example, DEC VAX processors included a PDP-11 compatibility mode). They are (essentially) always defined by the CPU developer, not by 3rd parties.[b] The symbolic version, the processor's assembly language, is also defined by the developer, in most cases. Some commonly used machine code instruction sets are:

Macro languages edit

Textual substitution macro languages edit

Macro languages transform one source code file into another. A "macro" is essentially a short piece of text that expands into a longer one (not to be confused with hygienic macros), possibly with parameter substitution. They are often used to preprocess source code. Preprocessors can also supply facilities like file inclusion.

Macro languages may be restricted to acting on specially labeled code regions (pre-fixed with a # in the case of the C preprocessor). Alternatively, they may not, but in this case it is still often undesirable to (for instance) expand a macro embedded in a string literal, so they still need a rudimentary awareness of syntax. That being the case, they are often still applicable to more than one language. Contrast with source-embeddable languages like PHP, which are fully featured.

  • cpp (the C preprocessor)
  • m4 (originally from AT&T, bundled with Unix)
  • ML/I (general-purpose macro processor)

Application macro languages edit

Scripting languages such as Tcl and ECMAScript (ActionScript, ECMAScript for XML, JavaScript, JScript) have been embedded into applications. These are sometimes called "macro languages", although in a somewhat different sense to textual-substitution macros like m4.

Metaprogramming languages edit

Metaprogramming is the writing of programs that write or manipulate other programs, including themselves, as their data or that do part of the work that is otherwise done at run time during compile time. In many cases, this allows programmers to get more done in the same amount of time as they would take to write all the code manually.

Multiparadigm languages edit

Multiparadigm languages support more than one programming paradigm. They allow a program to use more than one programming style. The goal is to allow programmers to use the best tool for a job, admitting that no one paradigm solves all problems in the easiest or most efficient way.

  • 1C:Enterprise programming language (generic, imperative, object-oriented, prototype-based, functional)
  • Ada (concurrent, distributed, generic (template metaprogramming), imperative, object-oriented (class-based))
  • ALF (functional, logic)
  • Alma-0 (constraint, imperative, logic)
  • APL (functional, imperative, object-oriented (class-based))
  • BETA (functional, imperative, object-oriented (class-based))
  • C++ (generic, imperative, object-oriented (class-based), functional, metaprogramming)
  • C# (generic, imperative, object-oriented (class-based), functional, declarative)
  • Ceylon (generic, imperative, object-oriented (class-based), functional, declarative)
  • ChucK (imperative, object-oriented, time-based, concurrent, on-the-fly)
  • Cobra (generic, imperative, object-oriented (class-based), functional, contractual)
  • Common Lisp (functional, imperative, object-oriented (class-based), aspect-oriented (user may add further paradigms, e.g., logic))
  • Curl (functional, imperative, object-oriented (class-based), metaprogramming)
  • Curry (concurrent, functional, logic)
  • D (generic, imperative, functional, object-oriented (class-based), metaprogramming)
  • Dart (generic, imperative, functional, object-oriented (class-based))
  • Delphi Object Pascal (generic, imperative, object-oriented (class-based), metaprogramming)
  • Dylan (functional, object-oriented (class-based))
  • eC (generic, imperative, object-oriented (class-based))
  • ECMAScript (functional, imperative, object-oriented (prototype-based))
  • Eiffel (imperative, object-oriented (class-based), generic, functional (agents), concurrent (SCOOP))
  • F# (functional, generic, object-oriented (class-based), language-oriented)
  • Fantom (functional, object-oriented (class-based))
  • Go, Golang (imperative, procedural),
  • Groovy (functional, object-oriented (class-based), imperative, procedural)
  • Harbour
  • Hop
  • J (functional, imperative, object-oriented (class-based))
  • Julia (imperative, multiple dispatch ("object-oriented"), functional, metaprogramming)
  • LabVIEW (visual, dataflow, concurrent, modular, functional, object-oriented, scripting)
  • Lava (object-oriented (class-based), visual)
  • Lua (functional, imperative, object-oriented (prototype-based))
  • Mathematica (Wolfram language)
  • Mercury (functional, logical, object-oriented)
  • Metaobject protocols (object-oriented (class-based, prototype-based))
  • Nemerle (functional, object-oriented (class-based), imperative, metaprogramming)
  • Objective-C (imperative, object-oriented (class-based), reflective)
  • OCaml (functional, imperative, object-oriented (class-based), modular)
  • Oz (functional (evaluation: eager, lazy), logic, constraint, imperative, object-oriented (class-based), concurrent, distributed), and Mozart Programming System cross-platform Oz
  • Object Pascal (imperative, object-oriented (class-based))
  • Perl (imperative, functional (can't be purely functional), object-oriented, class-oriented, aspect-oriented (through modules))
  • PHP (imperative, object-oriented, functional (can't be purely functional))
  • Pike (interpreted, general-purpose, high-level, cross-platform, dynamic programming language )
  • Prograph (dataflow, object-oriented (class-based), visual)
  • Python (functional, compiled, interpreted, object-oriented (class-based), imperative, metaprogramming, extension, impure, interactive mode, iterative, reflective, scripting)
  • R (array, interpreted, impure, interactive mode, list-based, object-oriented prototype-based, scripting)
  • Racket (functional, imperative, object-oriented (class-based) and can be extended by the user)
  • REBOL (functional, imperative, object-oriented (prototype-based), metaprogramming (dialected))
  • Red (functional, imperative, object-oriented (prototype-based), metaprogramming (dialected))
  • ROOP (imperative, logic, object-oriented (class-based), rule-based)
  • Ring (imperative, functional, object-oriented (class-based), metaprogramming, declarative, natural)
  • Ruby (imperative, functional, object-oriented (class-based), metaprogramming)
  • Rust (concurrent, functional, imperative, object-oriented, generic, metaprogramming, compiled)
  • Scala (functional, object-oriented)
  • Seed7 (imperative, object-oriented, generic)
  • SISAL (concurrent, dataflow, functional)
  • Spreadsheets (functional, visual)
  • Swift (protocol-oriented, object-oriented, functional, imperative, block-structured)
  • Tcl (functional, imperative, object-oriented (class-based))
    • Tea (functional, imperative, object-oriented (class-based))
  • Windows PowerShell (functional, imperative, pipeline, object-oriented (class-based))

Numerical analysis edit

Several general-purpose programming languages, such as C and Python, are also used for technical computing, this list focuses on languages almost exclusively used for technical computing.

Non-English-based languages edit

Object-oriented class-based languages edit

Class-based object-oriented programming languages support objects defined by their class. Class definitions include member data. Message passing is a key concept, if not the main concept, in object-oriented languages.

Polymorphic functions parameterized by the class of some of their arguments are typically called methods. In languages with single dispatch, classes typically also include method definitions. In languages with multiple dispatch, methods are defined by generic functions. There are exceptions where single dispatch methods are generic functions (e.g. Bigloo's object system).

Multiple dispatch edit

Single dispatch edit

Object-oriented prototype-based languages edit

Prototype-based languages are object-oriented languages where the distinction between classes and instances has been removed:

Off-side rule languages edit

Off-side rule languages denote blocks of code by their indentation.

Procedural languages edit

Procedural programming languages are based on the concept of the unit and scope (the data viewing range) of an executable code statement. A procedural program is composed of one or more units or modules, either user coded or provided in a code library; each module is composed of one or more procedures, also called a function, routine, subroutine, or method, depending on the language. Examples of procedural languages include:

Query languages edit

Reflective languages edit

Reflective languages let programs examine and possibly modify their high-level structure at runtime or compile-time. This is most common in high-level virtual machine programming languages like Smalltalk, and less common in lower-level programming languages like C. Languages and platforms supporting reflection:

Rule-based languages edit

Rule-based languages instantiate rules when activated by conditions in a set of data. Of all possible activations, some set is selected and the statements belonging to those rules execute. Rule-based languages include:[citation needed]

Scripting languages edit

"Scripting language" has two apparently different, but in fact similar, meanings. In a traditional sense, scripting languages are designed to automate frequently used tasks that usually involve calling or passing commands to external programs. Many complex application programs provide built-in languages that let users automate tasks. Those that are interpretive are often called scripting languages.

Recently, many applications have built-in traditional scripting languages, such as Perl or Visual Basic, but there are quite a few native scripting languages still in use. Many scripting languages are compiled to bytecode and then this (usually) platform-independent bytecode is run through a virtual machine (compare to Java virtual machine).

Stack-based languages edit

Stack-based languages are a type of data-structured language that are based on the stack data structure.

Synchronous languages edit

Synchronous programming languages are optimized for programming reactive systems, systems that are often interrupted and must respond quickly. Many such systems are also called realtime systems, and are used often in embedded systems.

Examples:

Shading languages edit

A shading language is a graphics programming language adapted to programming shader effects. Such language forms usually consist of special data types, like "color" and "normal". Due to the variety of target markets for 3D computer graphics.

Real-time rendering edit

They provide both higher hardware abstraction and a more flexible programming model than previous paradigms which hardcoded transformation and shading equations. This gives the programmer greater control over the rendering process and delivers richer content at lower overhead.

Offline rendering edit

Shading languages used in offline rendering produce maximum image quality. Processing such shaders is time-consuming. The computational power required can be expensive because of their ability to produce photorealistic results.

Syntax-handling languages edit

These languages assist with generating lexical analyzers and parsers for context-free grammars.

System languages edit

The system programming languages are for low-level tasks like memory management or task management. A system programming language usually refers to a programming language used for system programming; such languages are designed for writing system software, which usually requires different development approaches when compared with application software.

System software is computer software designed to operate and control the computer hardware, and to provide a platform for running application software. System software includes software categories such as operating systems, utility software, device drivers, compilers, and linkers. Examples of system languages include:

Language Originator First appeared Influenced by Used for
ESPOL Burroughs Corporation 1961 ALGOL 60 MCP
PL/I IBM, SHARE 1964 ALGOL 60, FORTRAN, some COBOL Multics
PL360 Niklaus Wirth 1968 ALGOL 60 ALGOL W
C Dennis Ritchie 1969 BCPL Most operating system kernels, including Windows NT and most Unix-like systems
PL/S IBM 196x PL/I OS/360
BLISS Carnegie Mellon University 1970 ALGOL-PL/I[24] VMS (portions)
PL/8 IBM 197x PL/I AIX
PL/MP and PL/MI IBM 197x PL/I CPF, OS/400
PL-6 Honeywell, Inc. 197x PL/I CP-6
SYMPL CDC 197x JOVIAL NOS subsystems, most compilers, FSE editor
C++ Bjarne Stroustrup 1979 C, Simula See C++ Applications[25]
Ada Jean Ichbiah, S. Tucker Taft 1983 ALGOL 68, Pascal, C++, Java, Eiffel Embedded systems, OS kernels, compilers, games, simulations, CubeSat, air traffic control, and avionics
D Digital Mars 2001 C++ Multiple domains[26]
Nim Andreas Rumpf 2008 Ada, Modula-3, Lisp, C++, Object Pascal, Python, Oberon OS kernels, compilers, games
Rust Mozilla Research[27] 2010 C++, Haskell, Erlang, Ruby Servo layout engine, Redox OS
Swift Apple Inc. 2014 C, Objective-C, Rust macOS, iOS app development[e]
Zig Andrew Kelley 2016 C, C++, LLVM IR, Go, Rust, JavaScript As a replacement for C

Transformation languages edit

Transformation languages serve the purpose of transforming (translating) source code specified in a certain formal language into a defined destination format code. It is most commonly used in intermediate components of more complex super-systems in order to adopt internal results for input into a succeeding processing routine.

Visual languages edit

Visual programming languages let users specify programs in a two-(or more)-dimensional way, instead of as one-dimensional text strings, via graphic layouts of various types. Some dataflow programming languages are also visual languages.

Wirth languages edit

Computer scientist Niklaus Wirth designed and implemented several influential languages.

XML-based languages edit

These are languages based on or that operate on XML.

See also edit

Notes edit

  1. ^ The objects of SQL are collections of database records, called tables. A full programming language can specify algorithms, irrespective of runtime. Thus an algorithm can be considered to generate usable results. In contrast, SQL can only select records that are limited to the current collection, the data at hand in the system, rather than produce a statement of the correctness of the result.
  2. ^ A notable exception would be the Soviet/Russian 1801 series CPU, which originally used their own domestic ISA, but were later redesigned to be PDP-11 compatible as a policy decision.
  3. ^ a b Submodels are not listed, only base models.
  4. ^ The concept of object with the traditional single-dispatch OO semantics is not present in Julia, instead with the more general multiple dispatch on different types at runtime.
  5. ^ Swift uses automatic reference counting.

References edit

  1. ^ "Christopher Diggins: What is a concatenative language". Drdobbs.com. 2008-12-31. Retrieved 2013-07-01.
  2. ^ Documentation » The Python Standard Library » Concurrent Execution
  3. ^ a b "Indentation based syntax · rsdn/nemerle Wiki". GitHub. Retrieved 2022-03-18.
  4. ^ "Solidity: Solidity 0.8.11 documentation".
  5. ^ "Beef Programming Language". Retrieved 2022-03-18.
  6. ^ "eC - Overview". Retrieved 2023-07-14.
  7. ^ "Memory Management · BlitzMax". Retrieved 2023-07-14.
  8. ^ "Pointers · BlitzMax". Retrieved 2023-07-14.
  9. ^ "BRL.Blitz · BlitzMax". Retrieved 2023-07-14.
  10. ^ "Using Pointers in an ILE COBOL Program - IBM Documentation". IBM. Retrieved 2023-07-14.
  11. ^ "HEAP - IBM Documentation". IBM. Retrieved 2023-07-14.
  12. ^ "SOM-based OO COBOL language elements that are changed - IBM Documentation". IBM. Retrieved 2023-07-14.
  13. ^ "Memory Allocation — Cython 3.0.0.dev0 documentation". Retrieved 2023-07-14.
  14. ^ "Garbage Collection". D Programming Language. Retrieved 2022-03-18.
  15. ^ "Nim's Memory Management". Retrieved 2022-03-18.
  16. ^ Adobe (February 1999). PostScript Language Reference, third edition (PDF). Addison-Wesley Publishing Company. pp. 56–65.
  17. ^ "Native code interoperability – Scala Native 0.4.14 documentation". Retrieved 2023-07-05.
  18. ^ "Projects/Vala/ReferenceHandling - GNOME Wiki!". Retrieved 2022-03-21.
  19. ^ "Understanding Ownership - The Rust Programming Language". doc.rust-lang.org.
  20. ^ "Smart Pointers - The Rust Programming Language". doc.rust-lang.org.
  21. ^ Jon Bentley (AT&T) August 1986 CACM 29 (8) "Little Languages", pp 711-721 from his Programming Pearls column
  22. ^ "Procedural Macros for Generating Code from Attributes". doc.rust-lang.org.
  23. ^ Scabia, Marco. "What is AGAL". Adobe Developer Connection. Adobe. Retrieved 8 May 2018.
  24. ^ Wulf, W.A.; Russell, D.B.; Haberman, A.N. (December 1971). "BLISS: A Language for Systems Programming". Communications of the ACM. 14 (12): 780–790. CiteSeerX 10.1.1.691.9765. doi:10.1145/362919.362936. S2CID 9564255.
  25. ^ "C++ Applications".
  26. ^ "Organizations using the D Language". D Programming Language.
  27. ^ "Mozilla Research". 1 January 2014.

list, programming, languages, type, this, list, notable, programming, languages, grouped, type, there, overarching, classification, scheme, programming, languages, thus, many, cases, language, listed, under, multiple, headings, this, regard, multiparadigm, lan. This is a list of notable programming languages grouped by type There is no overarching classification scheme for programming languages Thus in many cases a language is listed under multiple headings in this regard see Multiparadigm languages below Contents 1 Array languages 2 Agent oriented programming languages 3 Aspect oriented programming languages 4 Assembly languages 5 Authoring languages 6 Concatenative programming languages 7 Constraint programming languages 8 Command line interface languages 9 Compiled languages 10 Concurrent languages 11 Curly bracket languages 12 Dataflow languages 13 Data oriented languages 14 Decision table languages 15 Declarative languages 16 Embeddable languages 16 1 In source code 16 1 1 Server side 16 1 2 Client side 16 2 In object code 17 Educational programming languages 18 Esoteric languages 19 Extension languages 20 Fourth generation languages 21 Functional languages 21 1 Pure 21 2 Impure 22 Hardware description languages 22 1 HDLs for analog circuit design 22 2 HDLs for digital circuit design 23 Imperative languages 24 Interactive mode languages 25 Interpreted languages 26 Iterative languages 27 Languages by memory management type 27 1 Garbage collected languages 27 2 Languages with manual memory management 27 3 Languages with partial manual memory management 27 4 Languages with optional manual memory management 27 5 Languages with deterministic memory management 27 6 Languages with automatic reference counting ARC 28 List based languages LISPs 29 Little languages 30 Logic based languages 31 Machine languages 32 Macro languages 32 1 Textual substitution macro languages 32 2 Application macro languages 33 Metaprogramming languages 34 Multiparadigm languages 35 Numerical analysis 36 Non English based languages 37 Object oriented class based languages 37 1 Multiple dispatch 37 2 Single dispatch 38 Object oriented prototype based languages 39 Off side rule languages 40 Procedural languages 41 Query languages 42 Reflective languages 43 Rule based languages 44 Scripting languages 45 Stack based languages 46 Synchronous languages 47 Shading languages 47 1 Real time rendering 47 2 Offline rendering 48 Syntax handling languages 49 System languages 50 Transformation languages 51 Visual languages 52 Wirth languages 53 XML based languages 54 See also 55 Notes 56 ReferencesArray languages editMain category Array programming languages Array programming also termed vector or multidimensional languages generalize operations on scalars to apply transparently to vectors matrices and higher dimensional arrays A Ada Analytica APL Chapel Dartmouth BASIC Fortran As of Fortran 90 FreeMat GAUSS Interactive Data Language IDL J Julia K Mathematica Wolfram language MATLAB Octave Q R S Scilab S Lang SequenceL Speakeasy X10 ZPLAgent oriented programming languages editMain article Agent oriented programming Agent oriented programming allows the developer to build extend and use software agents which are abstractions of objects that can message other agents Clojure F GOAL SARLAspect oriented programming languages editMain article Aspect oriented programming Aspect oriented programming enables developers to add new functionality to code known as advice without modifying that code itself rather it uses a pointcut to implement the advice into code blocks Ada AspectJ Groovy NemerleAssembly languages editMain article Assembly language Assembly languages directly correspond to a machine language see below so machine code instructions appear in a form understandable by humans although there may not be a one to one mapping between an individual statement and an individual instruction Assembly languages let programmers use symbolic addresses which the assembler converts to absolute or relocatable addresses Most assemblers also support macros and symbolic constants Authoring languages editMain article Authoring language An authoring language is a programming language designed for use by a non computer expert to easily create tutorials websites and other interactive computer programs Darwin Information Typing Architecture DITA Lasso PILOT TUTOR AuthorwareConcatenative programming languages editMain article Concatenative programming language A concatenative programming language is a point free computer programming language in which all expressions denote functions and the juxtaposition of expressions denotes function composition 1 Concatenative programming replaces function application which is common in other programming styles with function composition as the default way to build subroutines Factor Forth jq function application is also supported Joy PostScriptConstraint programming languages editMain article Constraint programming A constraint programming language is a declarative programming language where relationships between variables are expressed as constraints Execution proceeds by attempting to find values for the variables which satisfy all declared constraints Claire Constraint Handling Rules CHIP ECLiPSe KaleidoscopeCommand line interface languages editCommand line interface CLI languages are also called batch languages or job control languages Examples 4DOS shell for IBM PCs 4OS2 shell for IBM PCs bash the Bourne Again shell from GNU Free Software Foundation CLIST MVS Command List CMS EXEC csh and tcsh by Bill Joy UC Berkeley DIGITAL Command Language CLI for VMS DEC Compaq HP DOS batch language for IBM PC DOS pre Windows EXEC 2 Expect a Unix automation and test tool fish a Unix shell Hamilton C shell a C shell for Windows ksh a standard Unix shell written by David Korn PowerShell NET based CLI Rc shell for Plan 9 Rexx sh standard Unix shell by Stephen R Bourne TACL Tandem Advanced Command Language Windows batch language input for COMMAND COM or CMD EXE zsh a Unix shell Compiled languages editMain article Compiled language These are languages typically processed by compilers though theoretically any language can be compiled or interpreted ActionScript Ada multi purpose language ALGOL 58 JOVIAL NELIAC ALGOL 60 influential design SMALL a Machine ALGOL Ballerina bytecode runtime BASIC including the first version of Dartmouth BASIC BCPL C widely used procedural language C multiparadigm language derived from C C into CIL runtime Ceylon into JVM bytecode CHILL CLIPPER 5 3 DOS based CLEO for Leo computers Clojure into JVM bytecode COBOL Cobra Common Lisp Crystal Curl D from a reengineering of C DASL Java JS JSP Flex war Delphi Borland s Object Pascal development system DIBOL a Digital COBOL Dylan eC Eiffel developed by Bertrand Meyer Sather Ubercode Elm Emacs Lisp Emerald Erlang Factor Fortran first compiled by IBM s John Backus GAUSS Genie Go Golang Gosu into JVM bytecode Groovy into JVM bytecode Haskell Harbour HolyC Inform usually story files for Glulx or Z code Java usually JVM bytecode to machine code JOVIAL Julia on the fly to machine code Kotlin Kotlin Native uses LLVM to produce binaries LabVIEW Mercury Mesa Nemerle into intermediate language bytecode Nim Objective C P Pascal most implementations PL I originally for IBM mainframes Plus Python to intermediate VM bytecode RPG Report Program Generator Rust Scala into JVM bytecode Scheme e g Gambit SequenceL purely functional parallelizing and race free Simula object oriented superset of ALGOL 60 Smalltalk platform independent VM bytecode Swift ML Standard ML SML Alice OCaml F into CIL generates runtime Turing Vala GObject type system Visual Basic CIL JIT runtime Visual FoxPro Visual Prolog Xojo ZigConcurrent languages editMain category Concurrent programming languages For a more comprehensive list see List of concurrent and parallel programming languages Message passing languages provide language constructs for concurrency The predominant paradigm for concurrency in mainstream languages such as Java is shared memory concurrency Concurrent languages that make use of message passing have generally been inspired by process calculi such as communicating sequential processes CSP or the p calculus Ada multi purpose language Alef concurrent language with threads and message passing used for systems programming in early versions of Plan 9 from Bell Labs Ateji PX an extension of the Java language for parallelism Ballerina a language designed for implementing and orchestrating micro services Provides a message based parallel first concurrency model ChucK domain specific programming language for audio precise control over concurrency and timing Cilk a concurrent C Cw C Omega a research language extending C uses asynchronous communication Clojure a dialect of Lisp for the Java virtual machine Chapel Co array Fortran Concurrent Pascal by Brinch Hansen Curry E uses promises ensures deadlocks cannot occur Eiffel through the SCOOP mechanism Simple Concurrent Object Oriented Computation Elixir runs on the Erlang VM Emerald uses threads and monitors Erlang uses asynchronous message passing with nothing shared Gambit Scheme using the Termite library Go Golang Haskell supports concurrent distributed and parallel programming across multiple machines Java Join Java concurrent language based on Java X10 Julia Joule dataflow language communicates by message passing LabVIEW Limbo relative of Alef used for systems programming in Inferno operating system MultiLisp Scheme variant extended to support parallelism OCaml occam influenced heavily by Communicating Sequential Processes CSP occam p a modern variant of occam which incorporates ideas from Milner s p calculus Orc Oz multiparadigm language supports shared state and message passing concurrency and futures and Mozart Programming System cross platform Oz P Pict essentially an executable implementation of Milner s p calculus Python uses thread based parallelism and process based parallelism 2 Rust Scala implements Erlang style actors on the JVM SequenceL purely functional automatically parallelizing and race free SR research language Unified Parallel C XProc XML processing language enabling concurrencyCurly bracket languages editCurly bracket or curly brace programming languages have a syntax that defines statement blocks using the curly bracket or brace characters and This syntax originated with BCPL 1966 and was popularized by C Many curly bracket languages descend from or are strongly influenced by C Examples of curly bracket languages include ABCL c Alef AWK B bc BCPL Ballerina C developed circa 1970 at Bell Labs C C Ceylon ChucK audio programming language Cilk concurrent C for multithreaded parallel programming Cyclone a safer C variant D Dart DASL based on Java E eC ECMAScript ActionScript ECMAScript for XML JavaScript JScript TypeScript GLSL Go Golang HLSL Java Processing Groovy Join Java Kotlin Tea X10 Limbo LPC MEL Nemerle curly braces optional 3 Objective C PCASTL Perl PHP Pico Pike PowerShell R Rust S Lang Scala curly braces optional sed Solidity 4 SuperCollider Swift UnrealScript Yorick YASSDataflow languages editDataflow programming languages rely on a usually visual representation of the flow of data to specify the program Frequently used for reacting to discrete events or for processing streams of data Examples of dataflow languages include Analytica Ballerina BMDFM Hartmann pipelines G used in LabVIEW Lucid Max Oz Prograph Pure Data Reaktor StreamBase StreamSQL EventFlow Swift parallel scripting language VEE VHDL VisSim Vvvv WebMethods FlowData oriented languages editData oriented languages provide powerful ways of searching and manipulating the relations that have been described as entity relationship tables which map one set of things into other sets citation needed Examples of data oriented languages include Clarion Clipper dBase a relational database access language Gremlin Mathematica Wolfram language MUMPS an ANSI standard general purpose language with specializations for database work Cache ObjectScript a proprietary superset of MUMPS RDQL SPARQL SQL Visual FoxPro a native RDBMS engine object oriented RAD WebDNADecision table languages editDecision tables can be used as an aid to clarifying the logic before writing a program in any language but in the 1960s a number of languages were developed where the main logic is expressed directly in the form of a decision table including FiletabDeclarative languages editMain category Declarative programming languages Declarative languages express the logic of a computation without describing its control flow in detail Declarative programming stands in contrast to imperative programming via imperative programming languages where control flow is specified by serial orders imperatives Pure functional and logic based programming languages are also declarative and constitute the major subcategories of the declarative category This section lists additional examples not in those subcategories Analytica Ant combine declarative programming and imperative programming Curry Cypher Datalog Distributed Application Specification Language DASL combine declarative programming and imperative programming ECL Gremlin Inform combine declarative programming and imperative programming Lustre Mathematica Wolfram language Mercury MetaPost Modelica Prolog QML Oz RDQL SequenceL purely functional automatically parallelizing and race free SPARQL SQL Only DQL not DDL DCL and DML Souffle xBase XSL TransformationsEmbeddable languages editIn source code edit Source embeddable languages embed small pieces of executable code inside a piece of free form text often a web page Client side embedded languages are limited by the abilities of the browser or intended client They aim to provide dynamism to web pages without the need to recontact the server Server side embedded languages are much more flexible since almost any language can be built into a server The aim of having fragments of server side code embedded in a web page is to generate additional markup dynamically the code itself disappears when the page is served to be replaced by its output Server side edit PHP VBScript Tcl server side in NaviServer and an essential component in electronics industry systems WebDNA dedicated to database driven websitesThe above examples are particularly dedicated to this purpose A large number of other languages such as Erlang Scala Perl Ring and Ruby can be adapted for instance by being made into Apache modules Client side edit ActionScript JavaScript aka ECMAScript or JScript VBScript Windows only In object code edit A wide variety of dynamic or scripting languages can be embedded in compiled executable code Basically object code for the language s interpreter needs to be linked into the executable Source code fragments for the embedded language can then be passed to an evaluation function as strings Application control languages can be implemented this way if the source code is input by the user Languages with small interpreters are preferred AngelScript Ch EEL Io jq C and Go Julia Lua Python Ring Ruby via mruby Squirrel TclEducational programming languages editFor a more comprehensive list see List of educational programming languages Languages developed primarily for the purpose of teaching and learning of programming Alice Blockly Catrobat COMAL Elan Emerald Ezhil Logo Mathematica Wolfram language Modula 2 Pascal Racket Scheme Scratch Snap TuringEsoteric languages editMain category Esoteric programming languages An esoteric programming language is a programming language designed as a test of the boundaries of computer programming language design as a proof of concept or as a joke Beatnik Befunge Brainfuck Chef INTERCAL LOLCODE Malbolge Piet Shakespeare Thue WhitespaceExtension languages editExtension programming languages are languages embedded into another program and used to harness its features in extension scripts AutoLISP specific to AutoCAD BeanShell CAL C AL C SIDE Guile Emacs Lisp JavaScript and some dialects e g JScript Lua embedded in many games OpenCL extension of C and C to use the GPU and parallel extensions of the CPU OptimJ extension of Java with language support for writing optimization models and powerful abstractions for bulk data processing Perl Pike PowerShell Python embedded in Maya Blender and other 3 D animation packages Rexx Ring Ruby Google SketchUp S Lang SQL Squirrel Tcl Vim script vim Visual Basic for Applications VBA Fourth generation languages editMain category Fourth generation programming languages Fourth generation programming languages are high level languages built around database systems They are generally used in commercial environments 1C Enterprise programming language ABAP CorVision CSC s GraphTalk CA IDEAL Interactive Development Environment for an Application Life for use with CA DATACOM DB Easytrieve report generator now CA Easytrieve Plus FOCUS IBM Informix 4GL LINC 4GL MAPPER Unisys Sperry now part of BIS MARK IV Sterling Informatics now VISION BUILDER of CA NATURAL Progress 4GL PV Wave LiveCode Not based on a database still the goal is to work at a higher level of abstraction than 3GLs SAS SQL Ubercode VHLL or Very High Level Language Uniface Visual DataFlex Visual FoxPro xBaseFunctional languages editMain category Functional languages Functional programming languages define programs and subroutines as mathematical functions and treat them as first class Many so called functional languages are impure containing imperative features Many functional languages are tied to mathematical calculation tools Functional languages include Pure edit Agda Clean Coq Gallina Cuneiform Curry Elm Futhark Haskell Hope Idris Joy jq but functions are 2nd class Lean Mercury Miranda PureScript Ur KRC SAC SASL SequenceL Impure edit APL ATS CAL C since C 11 C VB NET Ceylon Curl D Dart ECMAScript ActionScript ECMAScript for XML JavaScript JScript Source Erlang Elixir LFE Fexl Flix G used in LabVIEW Groovy Hop J Java since version 8 Julia Kotlin Lisp Clojure Common Lisp Dylan Emacs Lisp LFE Little b Logo Racket Scheme Guile Tea Mathematica Wolfram language ML Standard ML SML Alice OCaml F Nemerle Nim Opal OPS5 Perl PHP Python Q equational programming language Q programming language from Kx Systems R Raku REBOL Red Ring Ruby REFAL Rust Scala Swift Spreadsheets TclHardware description languages editFor a more comprehensive list see List of hardware description languages In electronics a hardware description language HDL is a specialized computer language used to describe the structure design and operation of electronic circuits and most commonly digital logic circuits The two most widely used and well supported HDL varieties used in industry are Verilog and VHDL Hardware description languages include HDLs for analog circuit design edit Verilog AMS Verilog for Analog and Mixed Signal VHDL AMS VHDL with Analog Mixed Signal extension HDLs for digital circuit design edit Advanced Boolean Expression Language Altera Hardware Description Language Bluespec Confluence ELLA Handel C Impulse C Lava Lola MyHDL PALASM Ruby hardware description language SystemC SystemVerilog Verilog VHDL VHSIC HDL Imperative languages editImperative programming languages may be multi paradigm and appear in other classifications Here is a list of programming languages that follow the imperative paradigm Ada ALGOL 58 JOVIAL NELIAC ALGOL 60 very influential language design BASIC C C C Ceylon CHILL COBOL D Dart ECMAScript ActionScript ECMAScript for XML JavaScript JScript Source FORTRAN GAUSS Go Groovy Icon Java Julia Lua Mathematica Wolfram language MATLAB Machine languages Modula 2 Modula 3 MUMPS Nim OCaml Oberon Object Pascal Open Object Rexx ooRexx Open Programming Language OPL OpenEdge Advanced Business Language ABL Pascal Perl PHP PL I PL S PowerShell PROSE Python Rexx Ring Ruby Rust SETL Speakeasy Swift TclInteractive mode languages editInteractive mode languages act as a kind of shell expressions or statements can be entered one at a time and the result of their evaluation is seen immediately The interactive mode is also termed a read eval print loop REPL APL BASIC some dialects Clojure Common Lisp Dart with Observatory or Dartium s developer tools ECMAScript ActionScript ECMAScript for XML JavaScript JScript Source Erlang Elixir with iex F Fril GAUSS Groovy Guile Haskell with the GHCi or Hugs interpreter IDL J Java since version 9 Julia Lua MUMPS an ANSI standard general purpose language Maple Mathematica Wolfram language MATLAB ML OCaml Perl PHP Pike PostScript PowerShell NET based CLI Prolog Python PROSE R REBOL Rexx Ring Ruby with IRB Scala Scheme Smalltalk anywhere in a Smalltalk environment S Lang with the S Lang shell slsh Speakeasy Swift Tcl with the Tcl shell tclsh Unix shell Visual FoxProInterpreted languages editInterpreted languages are programming languages in which programs may be executed from source code form by an interpreter Theoretically any language can be compiled or interpreted so the term interpreted language generally refers to languages that are usually interpreted rather than compiled Ant APL AutoHotkey scripting language AutoIt scripting language BASIC some dialects Programming Language for Business PL B formerly DATABUS later versions added optional compiling Eiffel via Melting Ice Technology in EiffelStudio Emacs Lisp FOCAL GameMaker Language Groovy J jq Julia compiled on the fly to machine code by default interpreting also available JavaScript Lisp early versions pre 1962 and some experimental ones production Lisp systems are compilers but many of them still provide an interpreter if needed LPC Lua MUMPS an ANSI standard general purpose language Maple Mathematica Wolfram language MATLAB OCaml Pascal early implementations PCASTL Perl PHP PostScript PowerShell PROSE Python Rexx R REBOL Ring Ruby S Lang Speakeasy Standard ML SML Spin Tcl Tea TorqueScript thinBasic scripting language VBScript Windows PowerShell NET based CLI Some scripting languages belowIterative languages editIterative languages are built around or offering generators Aldor Alphard C C CLU Cobra Eiffel through agents Icon IPL v jq Julia Lua Nim PHP Python SatherLanguages by memory management type editGarbage collected languages editGarbage Collection GC is a form of automatic memory management The garbage collector attempts to reclaim memory that was allocated by the program but is no longer used Main article Garbage collection computer science APL C Clean Crystal Dart ECMAScript ActionScript ECMAScript for XML JavaScript JScript Source Emerald Erlang Go Groovy Haskell Java Julia Kotlin LabVIEW Lisp originator Arc Clojure Common Lisp Dylan Emacs Lisp Guile Racket Scheme Logo Lua ML Standard ML SML Alice OCaml Modula 3 Perl PHP PowerShell Python Ring Ruby Smalltalk Speakeasy Languages with manual memory management edit This section needs expansion You can help by adding to it November 2016 Beef 5 C C Component Pascal Forth Fortran Modula 2 Oberon Pascal PL I ZigLanguages with partial manual memory management edit eC normally uses reference counting to manage the memory largely automatically However the programmer must still deallocate memory themselves if it is allocated with the keyword new using the keyword delete Reference count increments and decrements are also left to the user 6 Languages with optional manual memory management edit Ada implementations are not required to offer garbage collection but the language semantics support it and many implementations include it Blitz BASIC also known as BlitzMax is usually reference counted 7 and also supports a garbage collector However it also ships with optional utilities for using pointers 8 and for directly allocating and freeing memory 9 COBOL supports pointers 10 and heap allocation 11 as of COBOL 2002 along with a garbage collector 12 Cython provides optional manual memory management by letting the user import malloc realloc and free from C which they can then use in Python code 13 D provides programmers with full control over its own garbage collector including the ability to disable it outright 14 Nim is usually garbage collected or reference counted by default depending on its configuration but the programmer may use the switch mm none to deallocate memory manually 15 Objective C and Objective C support optional reference counting and garbage collection as alternatives to manual memory management Apple deprecated the garbage collector PostScript originally required developers to manually reclaim memory using the save and restore operators PostScript Level 2 introduced a garbage collector but its usage is optional 16 Rust supports optional reference counting but manual memory management is preferred Scala normally manages the memory automatically in its JVM and JavaScript targets However the LLVM based Scala Native compiler supports the use of pointers as well as C style heap allocation e g malloc realloc free and stack allocation stackalloc 17 Swift normally uses reference counting but also allows the user to manually manage the memory using malloc and free On Apple platforms these functions are imported from the C standard library which is imported from Foundation AppKit or UIKit on Linux the developer needs to import Glibc and ucrt on Windows Vala uses reference counting by default but the user is free to manage the memory manually if they wish 18 Languages with deterministic memory management edit This section needs expansion You can help by adding to it April 2018 Ada C C Fortran Pascal Rust 19 20 Objective C ZigLanguages with automatic reference counting ARC edit This section needs expansion You can help by adding to it September 2018 Objective C Perl Swift Visual Basic XojoList based languages LISPs editList based languages are a type of data structured language that are based on the list data structure Lisp Arc Clojure Common Lisp Dylan Emacs Lisp Guile Racket Scheme LogoJoy R Source Tcl Tea TRACLittle languages editLittle languages 21 serve a specialized problem domain awk used for text file manipulation Comet used to solve complex combinatorial optimization problems in areas such as resource allocation and scheduling sed parses and transforms text SQL has only a few keywords and not all the constructs needed for a full programming language a many database management systems extend SQL with additional constructs as a stored procedure languageLogic based languages editMain category Logic programming languages Logic based languages specify a set of attributes that a solution must have rather than a set of steps to obtain a solution Notable languages following this programming paradigm include ALF Alma 0 Curry Datalog Fril Flix a functional programming language with first class Datalog constraints Janus lProlog a logic programming language featuring polymorphic typing modular programming and higher order programming Oz and Mozart Programming System cross platform Oz Prolog formulates data and the program evaluation mechanism as a special form of mathematical logic called Horn logic and a general proving mechanism called logical resolution Mercury based on Prolog Visual Prolog object oriented Prolog extension ROOP SouffleMachine languages editMachine languages are directly executable by a computer s CPU They are typically formulated as bit patterns usually represented in octal or hexadecimal Each bit pattern causes the circuits in the CPU to execute one of the fundamental operations of the hardware The activation of specific electrical inputs e g CPU package pins for microprocessors and logical settings for CPU state values control the processor s computation Individual machine languages are specific to a family of processors machine language code for one family of processors cannot run directly on processors in another family unless the processors in question have additional hardware to support it for example DEC VAX processors included a PDP 11 compatibility mode They are essentially always defined by the CPU developer not by 3rd parties b The symbolic version the processor s assembly language is also defined by the developer in most cases Some commonly used machine code instruction sets are ARM Original 32 bit 16 bit Thumb instructions subset of registers used 64 bit major architecture change DEC 18 bit PDP 1 PDP 4 PDP 7 PDP 9 PDP 15 12 bit PDP 5 PDP 8 LINC 8 PDP 12 36 bit PDP 6 PDP 10 DECSYSTEM 20 16 bit PDP 11 influenced VAX and M68000 32 bit VAX 64 bit Alpha Intel 8008 8080 and 8085 Zilog Z80 x86 16 bit x86 first used in the Intel 8086 Intel 8086 and 8088 the latter was used in the first and early IBM PC Intel 80186 Intel 80286 the first x86 processor with protected mode used in the IBM PC AT IA 32 introduced in the 80386 x86 64 The original specification was created by AMD There are vendor variants but they re essentially the same AMD s AMD64 Intel s Intel 64 IBM c 305 650 701 702 705 and 7080 704 709 7040 7044 7090 7094 1400 series 7010 7030 7070 System 360 and successors including z Architecture MIPS Motorola 6800 8 bit Motorola 68000 series CPUs used in early Macintosh and early Sun computers MOS Technology 65xx 8 bit 6502 CPU for VIC 20 BBC Micro Apple II and Atari 8 bit family 6510 CPU for Commodore 64 Western Design Center 65816 65802 CPU for Apple IIGS and variant Super Nintendo Entertainment System National Semiconductor NS320xx POWER first used in the IBM RS 6000 PowerPC used in Power Macintosh and in many game consoles particularly of the seventh generation Power ISA an evolution of PowerPC Sun Microsystems now Oracle SPARC UNIVAC c 30 bit computers 490 492 494 1230 36 bit computers 1101 1103 1105 1100 2200 series MCST Elbrus 2000Macro languages editMain category Macro programming languages Textual substitution macro languages edit Macro languages transform one source code file into another A macro is essentially a short piece of text that expands into a longer one not to be confused with hygienic macros possibly with parameter substitution They are often used to preprocess source code Preprocessors can also supply facilities like file inclusion Macro languages may be restricted to acting on specially labeled code regions pre fixed with a in the case of the C preprocessor Alternatively they may not but in this case it is still often undesirable to for instance expand a macro embedded in a string literal so they still need a rudimentary awareness of syntax That being the case they are often still applicable to more than one language Contrast with source embeddable languages like PHP which are fully featured cpp the C preprocessor m4 originally from AT amp T bundled with Unix ML I general purpose macro processor Application macro languages edit Scripting languages such as Tcl and ECMAScript ActionScript ECMAScript for XML JavaScript JScript have been embedded into applications These are sometimes called macro languages although in a somewhat different sense to textual substitution macros like m4 Metaprogramming languages editMetaprogramming is the writing of programs that write or manipulate other programs including themselves as their data or that do part of the work that is otherwise done at run time during compile time In many cases this allows programmers to get more done in the same amount of time as they would take to write all the code manually C CWIC Curl D eC Emacs Lisp Elixir F Groovy Haskell Julia Lisp Lua Maude system Mathematica Wolfram language META II and META I a subset MetaOCaml Nemerle Nim Perl Python Ring Ruby Rust 22 Scheme SequenceL Smalltalk Source TREEMETAMultiparadigm languages editMain article Comparison of multi paradigm programming languages Multiparadigm languages support more than one programming paradigm They allow a program to use more than one programming style The goal is to allow programmers to use the best tool for a job admitting that no one paradigm solves all problems in the easiest or most efficient way 1C Enterprise programming language generic imperative object oriented prototype based functional Ada concurrent distributed generic template metaprogramming imperative object oriented class based ALF functional logic Alma 0 constraint imperative logic APL functional imperative object oriented class based BETA functional imperative object oriented class based C generic imperative object oriented class based functional metaprogramming C generic imperative object oriented class based functional declarative Ceylon generic imperative object oriented class based functional declarative ChucK imperative object oriented time based concurrent on the fly Cobra generic imperative object oriented class based functional contractual Common Lisp functional imperative object oriented class based aspect oriented user may add further paradigms e g logic Curl functional imperative object oriented class based metaprogramming Curry concurrent functional logic D generic imperative functional object oriented class based metaprogramming Dart generic imperative functional object oriented class based Delphi Object Pascal generic imperative object oriented class based metaprogramming Dylan functional object oriented class based eC generic imperative object oriented class based ECMAScript functional imperative object oriented prototype based ActionScript ECMAScript for XML JavaScript JScript Eiffel imperative object oriented class based generic functional agents concurrent SCOOP F functional generic object oriented class based language oriented Fantom functional object oriented class based Go Golang imperative procedural Groovy functional object oriented class based imperative procedural Harbour Hop J functional imperative object oriented class based Julia imperative multiple dispatch object oriented functional metaprogramming LabVIEW visual dataflow concurrent modular functional object oriented scripting Lava object oriented class based visual Lua functional imperative object oriented prototype based Mathematica Wolfram language Mercury functional logical object oriented Metaobject protocols object oriented class based prototype based Nemerle functional object oriented class based imperative metaprogramming Objective C imperative object oriented class based reflective OCaml functional imperative object oriented class based modular Oz functional evaluation eager lazy logic constraint imperative object oriented class based concurrent distributed and Mozart Programming System cross platform Oz Object Pascal imperative object oriented class based Perl imperative functional can t be purely functional object oriented class oriented aspect oriented through modules PHP imperative object oriented functional can t be purely functional Pike interpreted general purpose high level cross platform dynamic programming language Prograph dataflow object oriented class based visual Python functional compiled interpreted object oriented class based imperative metaprogramming extension impure interactive mode iterative reflective scripting R array interpreted impure interactive mode list based object oriented prototype based scripting Racket functional imperative object oriented class based and can be extended by the user REBOL functional imperative object oriented prototype based metaprogramming dialected Red functional imperative object oriented prototype based metaprogramming dialected ROOP imperative logic object oriented class based rule based Ring imperative functional object oriented class based metaprogramming declarative natural Ruby imperative functional object oriented class based metaprogramming Rust concurrent functional imperative object oriented generic metaprogramming compiled Scala functional object oriented Seed7 imperative object oriented generic SISAL concurrent dataflow functional Spreadsheets functional visual Swift protocol oriented object oriented functional imperative block structured Tcl functional imperative object oriented class based Tea functional imperative object oriented class based Windows PowerShell functional imperative pipeline object oriented class based Numerical analysis editSeveral general purpose programming languages such as C and Python are also used for technical computing this list focuses on languages almost exclusively used for technical computing AIMMS AMPL Analytica Fortran FreeMat GAUSS GAMS GNU Octave Julia Klerer May System Mathematica Wolfram language MATLAB PROSE R Seneca an Oberon variant Scilab SpeakeasyNon English based languages editMain article Non English based programming languages Chinese BASIC Chinese Fjolnir Icelandic Language Symbolique d Enseignement French Rapira Russian ezhil Tamil Object oriented class based languages editClass based object oriented programming languages support objects defined by their class Class definitions include member data Message passing is a key concept if not the main concept in object oriented languages Polymorphic functions parameterized by the class of some of their arguments are typically called methods In languages with single dispatch classes typically also include method definitions In languages with multiple dispatch methods are defined by generic functions There are exceptions where single dispatch methods are generic functions e g Bigloo s object system Multiple dispatch edit Common Lisp Cecil Dylan Julia d Single dispatch edit ActionScript 3 0 Actor Ada 95 and Ada 2005 multi purpose language APL BETA C C Ceylon Dart Oxygene formerly named Chrome ChucK Cobra ColdFusion Curl D Distributed Application Specification Language DASL Delphi Object Pascal E GNU E eC Eiffel Sather Ubercode F Script Fortran 2003 Fortress Gambas Game Maker Language Harbour J Java Processing Groovy Join Java Tea X10 LabVIEW Lava Lua Modula 2 data abstraction information hiding strong typing full modularity Modula 3 added more object oriented features to Modula 2 Nemerle NetRexx Oberon 2 full object orientation equivalence in an original strongly typed Wirthian manner Object Pascal Object REXX Objective C a superset of C adding a Smalltalk derived object model and message passing syntax OCaml OpenEdge Advanced Business Language ABL Oz Mozart Programming System Perl 5 PHP Pike Prograph Python interpretive language optionally object oriented Revolution programmer does not get to pick the objects Ring Ruby Scala Speakeasy Simula first object oriented language developed by Ole Johan Dahl and Kristen Nygaard Smalltalk pure object orientation developed at Xerox PARC F Script Little Smalltalk Pharo Squeak Scratch IBM VisualAge VisualWorks SPIN SuperCollider VBScript Microsoft Office macro scripting language Visual DataFlex Visual FoxPro Visual Prolog X Xojo XOTclObject oriented prototype based languages editPrototype based languages are object oriented languages where the distinction between classes and instances has been removed 1C Enterprise programming language Actor Based Concurrent Language ABCL ABCL 1 ABCL R ABCL R2 ABCL c Agora Cecil ECMAScript ActionScript ECMAScript for XML JavaScript first named Mocha then LiveScript JScript Etoys in Squeak Io Lua MOO NewtonScript Obliq R REBOL Red Self first prototype based language derived from Smalltalk TADSOff side rule languages editMain article Off side rule Off side rule languages Off side rule languages denote blocks of code by their indentation ISWIM the abstract language that introduced the rule ABC Python s parent Python Cobra Boo Genie Miranda Haskell s parent Orwell Haskell Curry Elixir do blocks F Nemerle off side optional 3 Nim Occam SPIN Scala off side optional Procedural languages editProcedural programming languages are based on the concept of the unit and scope the data viewing range of an executable code statement A procedural program is composed of one or more units or modules either user coded or provided in a code library each module is composed of one or more procedures also called a function routine subroutine or method depending on the language Examples of procedural languages include Ada multi purpose language ALGOL 58 JOVIAL NELIAC ALGOL 60 very influential language design SMALL Machine ALGOL Like Language Alma 0 BASIC these lack most modularity in especially versions before about 1990 BCPL BLISS C C C similar to Java C Ceylon CHILL ChucK C Java like syntax with new syntax elements for time and parallelism COBOL Cobra ColdFusion CPL Combined Programming Language Curl D Distributed Application Specification Language DASL combine declarative programming and imperative programming eC ECMAScript ActionScript ECMAScript for XML JavaScript first named Mocha then LiveScript JScript Source Eiffel Forth Fortran better modularity in later Standards F GAUSS Go Harbour HyperTalk Java Groovy Join Java Tea JOVIAL Julia Language H Lasso Modula 2 fundamentally based on modules Mathematica Wolfram language MATLAB Mesa MUMPS first release was more modular than other languages of the time the standard has become even more modular since then Nemerle Nim Oberon Oberon 2 improved smaller faster safer follow ons for Modula 2 Component Pascal Seneca OCaml Occam Oriel Pascal successor to ALGOL 60 predecessor of Modula 2 Free Pascal FPC Object Pascal Delphi PCASTL Perl Pike PL C PL I large general purpose language originally for IBM mainframes Plus PowerShell PROSE Python R Rapira RPG Rust S Lang VBScript Visual Basic Visual FoxPro Microsoft Dynamics AX X Query languages editMain article Query languageReflective languages editReflective languages let programs examine and possibly modify their high level structure at runtime or compile time This is most common in high level virtual machine programming languages like Smalltalk and less common in lower level programming languages like C Languages and platforms supporting reflection See also Aspect oriented programming Befunge Ceylon Charm ChucK CLI C Cobra Component Pascal BlackBox Component Builder Curl Cypher Delphi Object Pascal eC ECMAScript ActionScript ECMAScript for XML JavaScript JScript Emacs Lisp Eiffel Harbour Julia JVM Java Groovy Join Java X10 Lisp Clojure Common Lisp Dylan Logo Scheme Lua Mathematica Wolfram language Maude system Oberon 2 ETH Oberon System Objective C PCASTL Perl PHP Pico Poplog POP 11 PowerShell Prolog Python REBOL Red Ring Ruby Smalltalk pure object orientation originally from Xerox PARC F Script Little Smalltalk Self Squeak IBM VisualAge VisualWorks Snobol Tcl XOTcl X XojoRule based languages editRule based languages instantiate rules when activated by conditions in a set of data Of all possible activations some set is selected and the statements belonging to those rules execute Rule based languages include citation needed awk CLIPS Claire Constraint Handling Rules Drools GOAL agent programming language Jess Mathematica Wolfram language OPS5 Prolog ToonTalk robots are rules XSLT citation needed Scripting languages edit Scripting language has two apparently different but in fact similar meanings In a traditional sense scripting languages are designed to automate frequently used tasks that usually involve calling or passing commands to external programs Many complex application programs provide built in languages that let users automate tasks Those that are interpretive are often called scripting languages Recently many applications have built in traditional scripting languages such as Perl or Visual Basic but there are quite a few native scripting languages still in use Many scripting languages are compiled to bytecode and then this usually platform independent bytecode is run through a virtual machine compare to Java virtual machine AngelScript AppleScript AutoHotKey AutoIt AWK bc BeanShell Bash Ch Embeddable C C interpreter CLI C compiled to bytecode and running JIT inside VM CLIST ColdFusion ECMAScript ActionScript ECMAScript for XML JavaScript first named Mocha then LiveScript JScript Source Emacs Lisp CMS EXEC EXEC 2 F Script Game Maker Language GML GDScript Io JASS Julia compiled on the fly to machine code by default interpreting also available JVM Groovy Join Java Ksh Lasso Lua MAXScript MEL Object REXX OREXX OOREXX Oriel Pascal Script Perl PHP intended for Web servers PowerShell Python R REBOL Red Rexx Revolution Ring Ruby S Lang sed Sh Smalltalk Squirrel Tea Tcl TorqueScript VBScript WebDNA dedicated to database driven websites Windows PowerShell NET based CLI Many shell command languages such as Unix shell or DIGITAL Command Language DCL on VMS have powerful scripting abilities Stack based languages editMain category Stack oriented programming languages Stack based languages are a type of data structured language that are based on the stack data structure Beatnik Befunge Factor Forth Joy all functions work on parameter stacks instead of named parameters Piet Poplog via its implementation language POP 11 PostScript RPL S LangSynchronous languages editMain category Synchronous programming languages Synchronous programming languages are optimized for programming reactive systems systems that are often interrupted and must respond quickly Many such systems are also called realtime systems and are used often in embedded systems Examples Argus Averest Esterel Lustre Signal Ceu programming language Shading languages editSee also Category Shading languages A shading language is a graphics programming language adapted to programming shader effects Such language forms usually consist of special data types like color and normal Due to the variety of target markets for 3D computer graphics Real time rendering edit They provide both higher hardware abstraction and a more flexible programming model than previous paradigms which hardcoded transformation and shading equations This gives the programmer greater control over the rendering process and delivers richer content at lower overhead Adobe Graphics Assembly Language AGAL 23 ARB assembly language ARB assembly OpenGL Shading Language GLSL or glslang High Level Shading Language HLSL or DirectX Shader Assembly Language PlayStation Shader Language PSSL Metal Shading Language MSL Cg Offline rendering edit Shading languages used in offline rendering produce maximum image quality Processing such shaders is time consuming The computational power required can be expensive because of their ability to produce photorealistic results RenderMan Shading Language RSL Open Shading Language OSL Syntax handling languages editThese languages assist with generating lexical analyzers and parsers for context free grammars ANTLR Coco R EBNF with semantics GNU bison FSF s version of Yacc GNU Flex FSF version of Lex lex Lexical Analysis from Bell Labs M4 Parsing expression grammar PEG Prolog Emacs Lisp Lisp SableCC Scheme yacc yet another compiler compiler from Bell Labs JavaCCSystem languages editThe system programming languages are for low level tasks like memory management or task management A system programming language usually refers to a programming language used for system programming such languages are designed for writing system software which usually requires different development approaches when compared with application software System software is computer software designed to operate and control the computer hardware and to provide a platform for running application software System software includes software categories such as operating systems utility software device drivers compilers and linkers Examples of system languages include Language Originator First appeared Influenced by Used forESPOL Burroughs Corporation 1961 ALGOL 60 MCPPL I IBM SHARE 1964 ALGOL 60 FORTRAN some COBOL MulticsPL360 Niklaus Wirth 1968 ALGOL 60 ALGOL WC Dennis Ritchie 1969 BCPL Most operating system kernels including Windows NT and most Unix like systemsPL S IBM 196x PL I OS 360BLISS Carnegie Mellon University 1970 ALGOL PL I 24 VMS portions PL 8 IBM 197x PL I AIXPL MP and PL MI IBM 197x PL I CPF OS 400PL 6 Honeywell Inc 197x PL I CP 6SYMPL CDC 197x JOVIAL NOS subsystems most compilers FSE editorC Bjarne Stroustrup 1979 C Simula See C Applications 25 Ada Jean Ichbiah S Tucker Taft 1983 ALGOL 68 Pascal C Java Eiffel Embedded systems OS kernels compilers games simulations CubeSat air traffic control and avionicsD Digital Mars 2001 C Multiple domains 26 Nim Andreas Rumpf 2008 Ada Modula 3 Lisp C Object Pascal Python Oberon OS kernels compilers gamesRust Mozilla Research 27 2010 C Haskell Erlang Ruby Servo layout engine Redox OSSwift Apple Inc 2014 C Objective C Rust macOS iOS app development e Zig Andrew Kelley 2016 C C LLVM IR Go Rust JavaScript As a replacement for CTransformation languages editMain article Transformation language Transformation languages serve the purpose of transforming translating source code specified in a certain formal language into a defined destination format code It is most commonly used in intermediate components of more complex super systems in order to adopt internal results for input into a succeeding processing routine ATL AWK MOFM2T QVT XSLT is the best known XML transformation languageVisual languages editMain category Visual programming languages Visual programming languages let users specify programs in a two or more dimensional way instead of as one dimensional text strings via graphic layouts of various types Some dataflow programming languages are also visual languages Analytica Blockly Clickteam Fusion DRAKON Fabrik Grasshopper Lava Max NXT G Pict Prograph Pure Data Quartz Composer Scratch written in and based on Squeak a version of Smalltalk Snap Simulink Spreadsheets Stateflow Subtext ToonTalk VEE VisSim Vvvv XODWirth languages editComputer scientist Niklaus Wirth designed and implemented several influential languages ALGOL W Euler Modula Modula 2 Modula 3 variants Obliq Modula 3 variant Oberon Oberon Oberon 07 Oberon 2 Component Pascal Oberon 2 Pascal Object Pascal umbrella name for Delphi Free Pascal Oxygene others XML based languages editThese are languages based on or that operate on XML Ant Cw ECMAScript for XML MXML LZX XAML XPath XQuery XProc eXtensible Stylesheet Language Transformations XSLT See also editProgramming paradigm IEC 61131 3 a standard for programmable logic controller PLC languages List of educational programming languages Esoteric programming languageNotes edit The objects of SQL are collections of database records called tables A full programming language can specify algorithms irrespective of runtime Thus an algorithm can be considered to generate usable results In contrast SQL can only select records that are limited to the current collection the data at hand in the system rather than produce a statement of the correctness of the result A notable exception would be the Soviet Russian 1801 series CPU which originally used their own domestic ISA but were later redesigned to be PDP 11 compatible as a policy decision a b Submodels are not listed only base models The concept of object with the traditional single dispatch OO semantics is not present in Julia instead with the more general multiple dispatch on different types at runtime Swift uses automatic reference counting References edit Christopher Diggins What is a concatenative language Drdobbs com 2008 12 31 Retrieved 2013 07 01 Documentation The Python Standard Library Concurrent Execution a b Indentation based syntax rsdn nemerle Wiki GitHub Retrieved 2022 03 18 Solidity Solidity 0 8 11 documentation Beef Programming Language Retrieved 2022 03 18 eC Overview Retrieved 2023 07 14 Memory Management BlitzMax Retrieved 2023 07 14 Pointers BlitzMax Retrieved 2023 07 14 BRL Blitz BlitzMax Retrieved 2023 07 14 Using Pointers in an ILE COBOL Program IBM Documentation IBM Retrieved 2023 07 14 HEAP IBM Documentation IBM Retrieved 2023 07 14 SOM based OO COBOL language elements that are changed IBM Documentation IBM Retrieved 2023 07 14 Memory Allocation Cython 3 0 0 dev0 documentation Retrieved 2023 07 14 Garbage Collection D Programming Language Retrieved 2022 03 18 Nim s Memory Management Retrieved 2022 03 18 Adobe February 1999 PostScript Language Reference third edition PDF Addison Wesley Publishing Company pp 56 65 Native code interoperability Scala Native 0 4 14 documentation Retrieved 2023 07 05 Projects Vala ReferenceHandling GNOME Wiki Retrieved 2022 03 21 Understanding Ownership The Rust Programming Language doc rust lang org Smart Pointers The Rust Programming Language doc rust lang org Jon Bentley AT amp T August 1986 CACM 29 8 Little Languages pp 711 721 from his Programming Pearls column Procedural Macros for Generating Code from Attributes doc rust lang org Scabia Marco What is AGAL Adobe Developer Connection Adobe Retrieved 8 May 2018 Wulf W A Russell D B Haberman A N December 1971 BLISS A Language for Systems Programming Communications of the ACM 14 12 780 790 CiteSeerX 10 1 1 691 9765 doi 10 1145 362919 362936 S2CID 9564255 C Applications Organizations using the D Language D Programming Language Mozilla Research 1 January 2014 Retrieved from https en wikipedia org w index php title List of programming languages by type amp oldid 1182177105 Scripting languages, wikipedia, wiki, book, books, library,

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