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Wikipedia

Assembly language

In computer programming, assembly language (or assembler language,[1] or symbolic machine code[2][3][4]), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions.[5] Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives,[6] symbolic labels of, e.g., memory locations, registers, and macros[7][1] are generally also supported.

Assembly language
Typical secondary output from an assembler—showing original assembly language (right) for the Motorola MC6800 and the assembled form
ParadigmImperative, unstructured, often metaprogramming (through macros), certain assemblers are object-oriented and/or structured
First appeared1947; 76 years ago (1947)
Typing disciplineNone
Filename extensions.asm, .s, .inc, .wla, .SRC and several others depending on the assembler

The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, Coding for A.R.C..[8] Assembly code is converted into executable machine code by a utility program referred to as an assembler. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book The Preparation of Programs for an Electronic Digital Computer,[9] who, however, used the term to mean "a program that assembles another program consisting of several sections into a single program".[10] The conversion process is referred to as assembly, as in assembling the source code. The computational step when an assembler is processing a program is called assembly time.

Because assembly depends on the machine code instructions, each assembly language[nb 1] is specific to a particular computer architecture.[11][12][13]

Sometimes there is more than one assembler for the same architecture, and sometimes an assembler is specific to an operating system or to particular operating systems. Most assembly languages do not provide specific syntax for operating system calls, and most assembly languages can be used universally with any operating system,[nb 2] as the language provides access to all the real capabilities of the processor, upon which all system call mechanisms ultimately rest. In contrast to assembly languages, most high-level programming languages are generally portable across multiple architectures but require interpreting or compiling, much more complicated tasks than assembling.

In the first decades of computing, it was commonplace for both systems programming and application programming to take place entirely in assembly language. While still irreplaceable for some purposes, the majority of programming is now conducted in higher-level interpreted and compiled languages. In "No Silver Bullet", Fred Brooks summarised the effects of the switch away from assembly language programming: "Surely the most powerful stroke for software productivity, reliability, and simplicity has been the progressive use of high-level languages for programming. Most observers credit that development with at least a factor of five in productivity, and with concomitant gains in reliability, simplicity, and comprehensibility."[14]

Today, it is typical to use small amounts of assembly language code within larger systems implemented in a higher-level language, for performance reasons or to interact directly with hardware in ways unsupported by the higher-level language. For instance, just under 2% of version 4.9 of the Linux kernel source code is written in assembly; more than 97% is written in C.[15]

Assembly language syntax

Assembly language uses a mnemonic to represent, e.g., each low-level machine instruction or opcode, each directive, typically also each architectural register, flag, etc. Some of the mnemonics may be built in and some user defined. Many operations require one or more operands in order to form a complete instruction. Most assemblers permit named constants, registers, and labels for program and memory locations, and can calculate expressions for operands. Thus, programmers are freed from tedious repetitive calculations and assembler programs are much more readable than machine code. Depending on the architecture, these elements may also be combined for specific instructions or addressing modes using offsets or other data as well as fixed addresses. Many assemblers offer additional mechanisms to facilitate program development, to control the assembly process, and to aid debugging.

Some are column oriented, with specific fields in specific columns; this was very common for machines using punched cards in the 1950s and early 1960s. Some assemblers have free-form syntax, with fields separated by delimiters, e.g., punctuation, white space. Some assemblers are hybrid, with, e.g., labels, in a specific column and other fields separated by delimiters; this became more common than column oriented syntax in the 1960s.

IBM System/360

All of the IBM assemblers for System/360, by default, have a label in column 1, fields separated by delimiters in columns 2-71, a continuation indicator in column 72 and a sequence number in columns 73-80. The delimiter for label, opcode, operands and comments is spaces, while individual operands are separated by commas and parentheses.

Terminology

  • A macro assembler is an assembler that includes a macroinstruction facility so that (parameterized) assembly language text can be represented by a name, and that name can be used to insert the expanded text into other code.
    • Open code refers to any assembler input outside of a macro definition.
  • A cross assembler (see also cross compiler) is an assembler that is run on a computer or operating system (the host system) of a different type from the system on which the resulting code is to run (the target system). Cross-assembling facilitates the development of programs for systems that do not have the resources to support software development, such as an embedded system or a microcontroller. In such a case, the resulting object code must be transferred to the target system, via read-only memory (ROM, EPROM, etc.), a programmer (when the read-only memory is integrated in the device, as in microcontrollers), or a data link using either an exact bit-by-bit copy of the object code or a text-based representation of that code (such as Intel hex or Motorola S-record).
  • A high-level assembler is a program that provides language abstractions more often associated with high-level languages, such as advanced control structures (IF/THEN/ELSE, DO CASE, etc.) and high-level abstract data types, including structures/records, unions, classes, and sets.
  • A microassembler is a program that helps prepare a microprogram, called firmware, to control the low level operation of a computer.
  • A meta-assembler is "a program that accepts the syntactic and semantic description of an assembly language, and generates an assembler for that language",[16] or that accepts an assembler source file along with such a description and assembles the source file in accordance with that description. "Meta-Symbol" assemblers for the SDS 9 Series and SDS Sigma series of computers are meta-assemblers.[17][nb 3] Sperry Univac also provided a Meta-Assembler for the UNIVAC 1100/2200 series.[18]
  • inline assembler (or embedded assembler) is assembler code contained within a high-level language program.[19] This is most often used in systems programs which need direct access to the hardware.

Key concepts

Assembler

An assembler program creates object code by translating combinations of mnemonics and syntax for operations and addressing modes into their numerical equivalents. This representation typically includes an operation code ("opcode") as well as other control bits and data. The assembler also calculates constant expressions and resolves symbolic names for memory locations and other entities.[20] The use of symbolic references is a key feature of assemblers, saving tedious calculations and manual address updates after program modifications. Most assemblers also include macro facilities for performing textual substitution – e.g., to generate common short sequences of instructions as inline, instead of called subroutines.

Some assemblers may also be able to perform some simple types of instruction set-specific optimizations. One concrete example of this may be the ubiquitous x86 assemblers from various vendors. Called jump-sizing,[20] most of them are able to perform jump-instruction replacements (long jumps replaced by short or relative jumps) in any number of passes, on request. Others may even do simple rearrangement or insertion of instructions, such as some assemblers for RISC architectures that can help optimize a sensible instruction scheduling to exploit the CPU pipeline as efficiently as possible.[21]

Assemblers have been available since the 1950s, as the first step above machine language and before high-level programming languages such as Fortran, Algol, COBOL and Lisp. There have also been several classes of translators and semi-automatic code generators with properties similar to both assembly and high-level languages, with Speedcode as perhaps one of the better-known examples.

There may be several assemblers with different syntax for a particular CPU or instruction set architecture. For instance, an instruction to add memory data to a register in a x86-family processor might be add eax,[ebx], in original Intel syntax, whereas this would be written addl (%ebx),%eax in the AT&T syntax used by the GNU Assembler. Despite different appearances, different syntactic forms generally generate the same numeric machine code. A single assembler may also have different modes in order to support variations in syntactic forms as well as their exact semantic interpretations (such as FASM-syntax, TASM-syntax, ideal mode, etc., in the special case of x86 assembly programming).

Number of passes

There are two types of assemblers based on how many passes through the source are needed (how many times the assembler reads the source) to produce the object file.

  • One-pass assemblers process the source code once. For symbols used before they are defined, the assembler will emit "errata" after the eventual definition, telling the linker or the loader to patch the locations where the as yet undefined symbols had been used.
  • Multi-pass assemblers create a table with all symbols and their values in the first passes, then use the table in later passes to generate code.

In both cases, the assembler must be able to determine the size of each instruction on the initial passes in order to calculate the addresses of subsequent symbols. This means that if the size of an operation referring to an operand defined later depends on the type or distance of the operand, the assembler will make a pessimistic estimate when first encountering the operation, and if necessary, pad it with one or more "no-operation" instructions in a later pass or the errata. In an assembler with peephole optimization, addresses may be recalculated between passes to allow replacing pessimistic code with code tailored to the exact distance from the target.

The original reason for the use of one-pass assemblers was memory size and speed of assembly – often a second pass would require storing the symbol table in memory (to handle forward references), rewinding and rereading the program source on tape, or rereading a deck of cards or punched paper tape. Later computers with much larger memories (especially disc storage), had the space to perform all necessary processing without such re-reading. The advantage of the multi-pass assembler is that the absence of errata makes the linking process (or the program load if the assembler directly produces executable code) faster.[22]

Example: in the following code snippet, a one-pass assembler would be able to determine the address of the backward reference BKWD when assembling statement S2, but would not be able to determine the address of the forward reference FWD when assembling the branch statement S1; indeed, FWD may be undefined. A two-pass assembler would determine both addresses in pass 1, so they would be known when generating code in pass 2.

S1 B FWD ... FWD EQU * ... BKWD EQU * ... S2 B BKWD 

High-level assemblers

More sophisticated high-level assemblers provide language abstractions such as:

See Language design below for more details.

Assembly language

A program written in assembly language consists of a series of mnemonic processor instructions and meta-statements (known variously as declarative operations, directives, pseudo-instructions, pseudo-operations and pseudo-ops), comments and data. Assembly language instructions usually consist of an opcode mnemonic followed by an operand, which might be a list of data, arguments or parameters.[24] Some instructions may be "implied," which means the data upon which the instruction operates is implicitly defined by the instruction itself—such an instruction does not take an operand. The resulting statement is translated by an assembler into machine language instructions that can be loaded into memory and executed.

For example, the instruction below tells an x86/IA-32 processor to move an immediate 8-bit value into a register. The binary code for this instruction is 10110 followed by a 3-bit identifier for which register to use. The identifier for the AL register is 000, so the following machine code loads the AL register with the data 01100001.[24]

10110000 01100001 

This binary computer code can be made more human-readable by expressing it in hexadecimal as follows.

B0 61 

Here, B0 means 'Move a copy of the following value into AL, and 61 is a hexadecimal representation of the value 01100001, which is 97 in decimal. Assembly language for the 8086 family provides the mnemonic MOV (an abbreviation of move) for instructions such as this, so the machine code above can be written as follows in assembly language, complete with an explanatory comment if required, after the semicolon. This is much easier to read and to remember.

MOV AL, 61h ; Load AL with 97 decimal (61 hex) 

In some assembly languages (including this one) the same mnemonic, such as MOV, may be used for a family of related instructions for loading, copying and moving data, whether these are immediate values, values in registers, or memory locations pointed to by values in registers or by immediate (a.k.a. direct) addresses. Other assemblers may use separate opcode mnemonics such as L for "move memory to register", ST for "move register to memory", LR for "move register to register", MVI for "move immediate operand to memory", etc.

If the same mnemonic is used for different instructions, that means that the mnemonic corresponds to several different binary instruction codes, excluding data (e.g. the 61h in this example), depending on the operands that follow the mnemonic. For example, for the x86/IA-32 CPUs, the Intel assembly language syntax MOV AL, AH represents an instruction that moves the contents of register AH into register AL. The[nb 4] hexadecimal form of this instruction is:

88 E0 

The first byte, 88h, identifies a move between a byte-sized register and either another register or memory, and the second byte, E0h, is encoded (with three bit-fields) to specify that both operands are registers, the source is AH, and the destination is AL.

In a case like this where the same mnemonic can represent more than one binary instruction, the assembler determines which instruction to generate by examining the operands. In the first example, the operand 61h is a valid hexadecimal numeric constant and is not a valid register name, so only the B0 instruction can be applicable. In the second example, the operand AH is a valid register name and not a valid numeric constant (hexadecimal, decimal, octal, or binary), so only the 88 instruction can be applicable.

Assembly languages are always designed so that this sort of unambiguousness is universally enforced by their syntax. For example, in the Intel x86 assembly language, a hexadecimal constant must start with a numeral digit, so that the hexadecimal number 'A' (equal to decimal ten) would be written as 0Ah or 0AH, not AH, specifically so that it cannot appear to be the name of register AH. (The same rule also prevents ambiguity with the names of registers BH, CH, and DH, as well as with any user-defined symbol that ends with the letter H and otherwise contains only characters that are hexadecimal digits, such as the word "BEACH".)

Returning to the original example, while the x86 opcode 10110000 (B0) copies an 8-bit value into the AL register, 10110001 (B1) moves it into CL and 10110010 (B2) does so into DL. Assembly language examples for these follow.[24]

MOV AL, 1h ; Load AL with immediate value 1 MOV CL, 2h ; Load CL with immediate value 2 MOV DL, 3h ; Load DL with immediate value 3 

The syntax of MOV can also be more complex as the following examples show.[25]

MOV EAX, [EBX] ; Move the 4 bytes in memory at the address contained in EBX into EAX MOV [ESI+EAX], CL ; Move the contents of CL into the byte at address ESI+EAX MOV DS, DX ; Move the contents of DX into segment register DS 

In each case, the MOV mnemonic is translated directly into one of the opcodes 88-8C, 8E, A0-A3, B0-BF, C6 or C7 by an assembler, and the programmer normally does not have to know or remember which.[24]

Transforming assembly language into machine code is the job of an assembler, and the reverse can at least partially be achieved by a disassembler. Unlike high-level languages, there is a one-to-one correspondence between many simple assembly statements and machine language instructions. However, in some cases, an assembler may provide pseudoinstructions (essentially macros) which expand into several machine language instructions to provide commonly needed functionality. For example, for a machine that lacks a "branch if greater or equal" instruction, an assembler may provide a pseudoinstruction that expands to the machine's "set if less than" and "branch if zero (on the result of the set instruction)". Most full-featured assemblers also provide a rich macro language (discussed below) which is used by vendors and programmers to generate more complex code and data sequences. Since the information about pseudoinstructions and macros defined in the assembler environment is not present in the object program, a disassembler cannot reconstruct the macro and pseudoinstruction invocations but can only disassemble the actual machine instructions that the assembler generated from those abstract assembly-language entities. Likewise, since comments in the assembly language source file are ignored by the assembler and have no effect on the object code it generates, a disassembler is always completely unable to recover source comments.

Each computer architecture has its own machine language. Computers differ in the number and type of operations they support, in the different sizes and numbers of registers, and in the representations of data in storage. While most general-purpose computers are able to carry out essentially the same functionality, the ways they do so differ; the corresponding assembly languages reflect these differences.

Multiple sets of mnemonics or assembly-language syntax may exist for a single instruction set, typically instantiated in different assembler programs. In these cases, the most popular one is usually that supplied by the CPU manufacturer and used in its documentation.

Two examples of CPUs that have two different sets of mnemonics are the Intel 8080 family and the Intel 8086/8088. Because Intel claimed copyright on its assembly language mnemonics (on each page of their documentation published in the 1970s and early 1980s, at least), some companies that independently produced CPUs compatible with Intel instruction sets invented their own mnemonics. The Zilog Z80 CPU, an enhancement of the Intel 8080A, supports all the 8080A instructions plus many more; Zilog invented an entirely new assembly language, not only for the new instructions but also for all of the 8080A instructions. For example, where Intel uses the mnemonics MOV, MVI, LDA, STA, LXI, LDAX, STAX, LHLD, and SHLD for various data transfer instructions, the Z80 assembly language uses the mnemonic LD for all of them. A similar case is the NEC V20 and V30 CPUs, enhanced copies of the Intel 8086 and 8088, respectively. Like Zilog with the Z80, NEC invented new mnemonics for all of the 8086 and 8088 instructions, to avoid accusations of infringement of Intel's copyright. (It is questionable whether such copyrights can be valid, and later CPU companies such as AMD[nb 5] and Cyrix republished Intel's x86/IA-32 instruction mnemonics exactly with neither permission nor legal penalty.) It is doubtful whether in practice many people who programmed the V20 and V30 actually wrote in NEC's assembly language rather than Intel's; since any two assembly languages for the same instruction set architecture are isomorphic (somewhat like English and Pig Latin), there is no requirement to use a manufacturer's own published assembly language with that manufacturer's products.

Language design

Basic elements

There is a large degree of diversity in the way the authors of assemblers categorize statements and in the nomenclature that they use. In particular, some describe anything other than a machine mnemonic or extended mnemonic as a pseudo-operation (pseudo-op). A typical assembly language consists of 3 types of instruction statements that are used to define program operations:

  • Opcode mnemonics
  • Data definitions
  • Assembly directives

Opcode mnemonics and extended mnemonics

Instructions (statements) in assembly language are generally very simple, unlike those in high-level languages. Generally, a mnemonic is a symbolic name for a single executable machine language instruction (an opcode), and there is at least one opcode mnemonic defined for each machine language instruction. Each instruction typically consists of an operation or opcode plus zero or more operands. Most instructions refer to a single value or a pair of values. Operands can be immediate (value coded in the instruction itself), registers specified in the instruction or implied, or the addresses of data located elsewhere in storage. This is determined by the underlying processor architecture: the assembler merely reflects how this architecture works. Extended mnemonics are often used to specify a combination of an opcode with a specific operand, e.g., the System/360 assemblers use B as an extended mnemonic for BC with a mask of 15 and NOP ("NO OPeration" – do nothing for one step) for BC with a mask of 0.

Extended mnemonics are often used to support specialized uses of instructions, often for purposes not obvious from the instruction name. For example, many CPU's do not have an explicit NOP instruction, but do have instructions that can be used for the purpose. In 8086 CPUs the instruction xchg ax,ax is used for nop, with nop being a pseudo-opcode to encode the instruction xchg ax,ax. Some disassemblers recognize this and will decode the xchg ax,ax instruction as nop. Similarly, IBM assemblers for System/360 and System/370 use the extended mnemonics NOP and NOPR for BC and BCR with zero masks. For the SPARC architecture, these are known as synthetic instructions.[26]

Some assemblers also support simple built-in macro-instructions that generate two or more machine instructions. For instance, with some Z80 assemblers the instruction ld hl,bc is recognized to generate ld l,c followed by ld h,b.[27] These are sometimes known as pseudo-opcodes.

Mnemonics are arbitrary symbols; in 1985 the IEEE published Standard 694 for a uniform set of mnemonics to be used by all assemblers. The standard has since been withdrawn.

Data directives

There are instructions used to define data elements to hold data and variables. They define the type of data, the length and the alignment of data. These instructions can also define whether the data is available to outside programs (programs assembled separately) or only to the program in which the data section is defined. Some assemblers classify these as pseudo-ops.

Assembly directives

Assembly directives, also called pseudo-opcodes, pseudo-operations or pseudo-ops, are commands given to an assembler "directing it to perform operations other than assembling instructions".[20] Directives affect how the assembler operates and "may affect the object code, the symbol table, the listing file, and the values of internal assembler parameters". Sometimes the term pseudo-opcode is reserved for directives that generate object code, such as those that generate data.[28]

The names of pseudo-ops often start with a dot to distinguish them from machine instructions. Pseudo-ops can make the assembly of the program dependent on parameters input by a programmer, so that one program can be assembled in different ways, perhaps for different applications. Or, a pseudo-op can be used to manipulate presentation of a program to make it easier to read and maintain. Another common use of pseudo-ops is to reserve storage areas for run-time data and optionally initialize their contents to known values.

Symbolic assemblers let programmers associate arbitrary names (labels or symbols) with memory locations and various constants. Usually, every constant and variable is given a name so instructions can reference those locations by name, thus promoting self-documenting code. In executable code, the name of each subroutine is associated with its entry point, so any calls to a subroutine can use its name. Inside subroutines, GOTO destinations are given labels. Some assemblers support local symbols which are often lexically distinct from normal symbols (e.g., the use of "10$" as a GOTO destination).

Some assemblers, such as NASM, provide flexible symbol management, letting programmers manage different namespaces, automatically calculate offsets within data structures, and assign labels that refer to literal values or the result of simple computations performed by the assembler. Labels can also be used to initialize constants and variables with relocatable addresses.

Assembly languages, like most other computer languages, allow comments to be added to program source code that will be ignored during assembly. Judicious commenting is essential in assembly language programs, as the meaning and purpose of a sequence of binary machine instructions can be difficult to determine. The "raw" (uncommented) assembly language generated by compilers or disassemblers is quite difficult to read when changes must be made.

Macros

Many assemblers support predefined macros, and others support programmer-defined (and repeatedly re-definable) macros involving sequences of text lines in which variables and constants are embedded. The macro definition is most commonly[nb 6] a mixture of assembler statements, e.g., directives, symbolic machine instructions, and templates for assembler statements. This sequence of text lines may include opcodes or directives. Once a macro has been defined its name may be used in place of a mnemonic. When the assembler processes such a statement, it replaces the statement with the text lines associated with that macro, then processes them as if they existed in the source code file (including, in some assemblers, expansion of any macros existing in the replacement text). Macros in this sense date to IBM autocoders of the 1950s.[29][nb 7]

Macro assemblers typically have directives to, e.g., define macros, define variables, set variables to the result of an arithmetic, logical or string expression, iterate, conditionally generate code. Some of those directives may be restricted to use within a macro definition, e.g., MEXIT in HLASM, while others may be permitted within open code (outside macro definitions), e.g., AIF and COPY in HLASM.

In assembly language, the term "macro" represents a more comprehensive concept than it does in some other contexts, such as the pre-processor in the C programming language, where its #define directive typically is used to create short single line macros. Assembler macro instructions, like macros in PL/I and some other languages, can be lengthy "programs" by themselves, executed by interpretation by the assembler during assembly.

Since macros can have 'short' names but expand to several or indeed many lines of code, they can be used to make assembly language programs appear to be far shorter, requiring fewer lines of source code, as with higher level languages. They can also be used to add higher levels of structure to assembly programs, optionally introduce embedded debugging code via parameters and other similar features.

Macro assemblers often allow macros to take parameters. Some assemblers include quite sophisticated macro languages, incorporating such high-level language elements as optional parameters, symbolic variables, conditionals, string manipulation, and arithmetic operations, all usable during the execution of a given macro, and allowing macros to save context or exchange information. Thus a macro might generate numerous assembly language instructions or data definitions, based on the macro arguments. This could be used to generate record-style data structures or "unrolled" loops, for example, or could generate entire algorithms based on complex parameters. For instance, a "sort" macro could accept the specification of a complex sort key and generate code crafted for that specific key, not needing the run-time tests that would be required for a general procedure interpreting the specification. An organization using assembly language that has been heavily extended using such a macro suite can be considered to be working in a higher-level language since such programmers are not working with a computer's lowest-level conceptual elements. Underlining this point, macros were used to implement an early virtual machine in SNOBOL4 (1967), which was written in the SNOBOL Implementation Language (SIL), an assembly language for a virtual machine. The target machine would translate this to its native code using a macro assembler.[30] This allowed a high degree of portability for the time.

Macros were used to customize large scale software systems for specific customers in the mainframe era and were also used by customer personnel to satisfy their employers' needs by making specific versions of manufacturer operating systems. This was done, for example, by systems programmers working with IBM's Conversational Monitor System / Virtual Machine (VM/CMS) and with IBM's "real time transaction processing" add-ons, Customer Information Control System CICS, and ACP/TPF, the airline/financial system that began in the 1970s and still runs many large computer reservation systems (CRS) and credit card systems today.

It is also possible to use solely the macro processing abilities of an assembler to generate code written in completely different languages, for example, to generate a version of a program in COBOL using a pure macro assembler program containing lines of COBOL code inside assembly time operators instructing the assembler to generate arbitrary code. IBM OS/360 uses macros to perform system generation. The user specifies options by coding a series of assembler macros. Assembling these macros generates a job stream to build the system, including job control language and utility control statements.

This is because, as was realized in the 1960s, the concept of "macro processing" is independent of the concept of "assembly", the former being in modern terms more word processing, text processing, than generating object code. The concept of macro processing appeared, and appears, in the C programming language, which supports "preprocessor instructions" to set variables, and make conditional tests on their values. Unlike certain previous macro processors inside assemblers, the C preprocessor is not Turing-complete because it lacks the ability to either loop or "go to", the latter allowing programs to loop.

Despite the power of macro processing, it fell into disuse in many high level languages (major exceptions being C, C++ and PL/I) while remaining a perennial for assemblers.

Macro parameter substitution is strictly by name: at macro processing time, the value of a parameter is textually substituted for its name. The most famous class of bugs resulting was the use of a parameter that itself was an expression and not a simple name when the macro writer expected a name. In the macro:

foo: macro a load a*b 

the intention was that the caller would provide the name of a variable, and the "global" variable or constant b would be used to multiply "a". If foo is called with the parameter a-c, the macro expansion of load a-c*b occurs. To avoid any possible ambiguity, users of macro processors can parenthesize formal parameters inside macro definitions, or callers can parenthesize the input parameters.[31]

Support for structured programming

Packages of macros have been written providing structured programming elements to encode execution flow. The earliest example of this approach was in the Concept-14 macro set,[32] originally proposed by Harlan Mills (March 1970), and implemented by Marvin Kessler at IBM's Federal Systems Division, which provided IF/ELSE/ENDIF and similar control flow blocks for OS/360 assembler programs. This was a way to reduce or eliminate the use of GOTO operations in assembly code, one of the main factors causing spaghetti code in assembly language. This approach was widely accepted in the early 1980s (the latter days of large-scale assembly language use). IBM's High Level Assembler Toolkit[33] includes such a macro package.

A curious design was A-Natural, a "stream-oriented" assembler for 8080/Z80, processors[34] from Whitesmiths Ltd. (developers of the Unix-like Idris operating system, and what was reported to be the first commercial C compiler). The language was classified as an assembler because it worked with raw machine elements such as opcodes, registers, and memory references; but it incorporated an expression syntax to indicate execution order. Parentheses and other special symbols, along with block-oriented structured programming constructs, controlled the sequence of the generated instructions. A-natural was built as the object language of a C compiler, rather than for hand-coding, but its logical syntax won some fans.

There has been little apparent demand for more sophisticated assemblers since the decline of large-scale assembly language development.[35] In spite of that, they are still being developed and applied in cases where resource constraints or peculiarities in the target system's architecture prevent the effective use of higher-level languages.[36]

Assemblers with a strong macro engine allow structured programming via macros, such as the switch macro provided with the Masm32 package (this code is a complete program):

include \masm32\include\masm32rt.inc ; use the Masm32 library .code demomain:  REPEAT 20  switch rv(nrandom, 9) ; generate a number between 0 and 8  mov ecx, 7  case 0  print "case 0"  case ecx ; in contrast to most other programming languages,  print "case 7" ; the Masm32 switch allows "variable cases"  case 1 .. 3  .if eax==1  print "case 1"  .elseif eax==2  print "case 2"  .else  print "cases 1 to 3: other"  .endif  case 4, 6, 8  print "cases 4, 6 or 8"  default  mov ebx, 19 ; print 20 stars  .Repeat  print "*"  dec ebx  .Until Sign? ; loop until the sign flag is set  endsw  print chr$(13, 10)  ENDM  exit end demomain 

Use of assembly language

Historical perspective

Assembly languages were not available at the time when the stored-program computer was introduced. Kathleen Booth "is credited with inventing assembly language"[37][38] based on theoretical work she began in 1947, while working on the ARC2 at Birkbeck, University of London following consultation by Andrew Booth (later her husband) with mathematician John von Neumann and physicist Herman Goldstine at the Institute for Advanced Study.[38][39]

In late 1948, the Electronic Delay Storage Automatic Calculator (EDSAC) had an assembler (named "initial orders") integrated into its bootstrap program. It used one-letter mnemonics developed by David Wheeler, who is credited by the IEEE Computer Society as the creator of the first "assembler".[20][40][41] Reports on the EDSAC introduced the term "assembly" for the process of combining fields into an instruction word.[42] SOAP (Symbolic Optimal Assembly Program) was an assembly language for the IBM 650 computer written by Stan Poley in 1955.[43]

Assembly languages eliminate much of the error-prone, tedious, and time-consuming first-generation programming needed with the earliest computers, freeing programmers from tedium such as remembering numeric codes and calculating addresses. They were once widely used for all sorts of programming. However, by the late 1950s,[citation needed] their use had largely been supplanted by higher-level languages, in the search for improved programming productivity. Today, assembly language is still used for direct hardware manipulation, access to specialized processor instructions, or to address critical performance issues.[44] Typical uses are device drivers, low-level embedded systems, and real-time systems (see § Current usage).

Numerous programs have been written entirely in assembly language. The Burroughs MCP (1961) was the first computer for which an operating system was not developed entirely in assembly language; it was written in Executive Systems Problem Oriented Language (ESPOL), an Algol dialect. Many commercial applications were written in assembly language as well, including a large amount of the IBM mainframe software written by large corporations. COBOL, FORTRAN and some PL/I eventually displaced much of this work, although a number of large organizations retained assembly-language application infrastructures well into the 1990s.

Assembly language has long been the primary development language for 8-bit home computers such Atari 8-bit family, Apple II, MSX, ZX Spectrum, and Commodore 64. Interpreted BASIC dialects on these systems offer insufficient execution speed and insufficient facilities to take full advantage of the available hardware. These systems have severe resource constraints, idiosyncratic memory and display architectures, and provide limited system services. There are also few high-level language compilers suitable for microcomputer use. Similarly, assembly language is the default choice for 8-bit consoles such as the Atari 2600 and Nintendo Entertainment System.

Key software for IBM PC compatibles was written in assembly language, such as MS-DOS, Turbo Pascal, and the Lotus 1-2-3 spreadsheet. As computer speed grew exponentially, assembly language became a tool for speeding up parts of programs, such as the rendering of Doom, rather than a dominant development language. In the 1990s, assembly language was used to get performance out of systems such as the Sega Saturn[45] and as the primary language for arcade hardware based on the TMS34010 integrated CPU/GPU such as Mortal Kombat and NBA Jam.

Current usage

There has been debate over the usefulness and performance of assembly language relative to high-level languages.[46]

Although assembly language has specific niche uses where it is important (see below), there are other tools for optimization.[47]

As of July 2017, the TIOBE index of programming language popularity ranks assembly language at 11, ahead of Visual Basic, for example.[48] Assembler can be used to optimize for speed or optimize for size. In the case of speed optimization, modern optimizing compilers are claimed[49] to render high-level languages into code that can run as fast as hand-written assembly, despite the counter-examples that can be found.[50][51][52] The complexity of modern processors and memory sub-systems makes effective optimization increasingly difficult for compilers, as well as for assembly programmers.[53][54] Moreover, increasing processor performance has meant that most CPUs sit idle most of the time,[55] with delays caused by predictable bottlenecks such as cache misses, I/O operations and paging. This has made raw code execution speed a non-issue for many programmers.

There are some situations in which developers might choose to use assembly language:

  • Writing code for systems with older processors[clarification needed] that have limited high-level language options such as the Atari 2600, Commodore 64, and graphing calculators.[56] Programs for these computers of the 1970s and 1980s are often written in the context of demoscene or retrogaming subcultures.
  • Code that must interact directly with the hardware, for example in device drivers and interrupt handlers.
  • In an embedded processor or DSP, high-repetition interrupts require the shortest number of cycles per interrupt, such as an interrupt that occurs 1000 or 10000 times a second.
  • Programs that need to use processor-specific instructions not implemented in a compiler. A common example is the bitwise rotation instruction at the core of many encryption algorithms, as well as querying the parity of a byte or the 4-bit carry of an addition.
  • A stand-alone executable of compact size is required that must execute without recourse to the run-time components or libraries associated with a high-level language. Examples have included firmware for telephones, automobile fuel and ignition systems, air-conditioning control systems, security systems, and sensors.
  • Programs with performance-sensitive inner loops, where assembly language provides optimization opportunities that are difficult to achieve in a high-level language. For example, linear algebra with BLAS[50][57] or discrete cosine transformation (e.g. SIMD assembly version from x264[58]).
  • Programs that create vectorized functions for programs in higher-level languages such as C. In the higher-level language this is sometimes aided by compiler intrinsic functions which map directly to SIMD mnemonics, but nevertheless result in a one-to-one assembly conversion specific for the given vector processor.
  • Real-time programs such as simulations, flight navigation systems, and medical equipment. For example, in a fly-by-wire system, telemetry must be interpreted and acted upon within strict time constraints. Such systems must eliminate sources of unpredictable delays, which may be created by (some) interpreted languages, automatic garbage collection, paging operations, or preemptive multitasking. However, some higher-level languages incorporate run-time components and operating system interfaces that can introduce such delays. Choosing assembly or lower level languages for such systems gives programmers greater visibility and control over processing details.
  • Cryptographic algorithms that must always take strictly the same time to execute, preventing timing attacks.
  • Video encoders and decoders such as rav1e (an encoder for AV1)[59] and dav1d (the reference decoder for AV1)[60] contain assembly to leverage AVX2 and ARM Neon instructions when available.
  • Modify and extend legacy code written for IBM mainframe computers.[61][62]
  • Situations where complete control over the environment is required, in extremely high-security situations where nothing can be taken for granted.
  • Computer viruses, bootloaders, certain device drivers, or other items very close to the hardware or low-level operating system.
  • Instruction set simulators for monitoring, tracing and debugging where additional overhead is kept to a minimum.
  • Situations where no high-level language exists, on a new or specialized processor for which no cross compiler is available.
  • Reverse-engineering and modifying program files such as:
    • existing binaries that may or may not have originally been written in a high-level language, for example when trying to recreate programs for which source code is not available or has been lost, or cracking copy protection of proprietary software.
    • Video games (also termed ROM hacking), which is possible via several methods. The most widely employed method is altering program code at the assembly language level.

Assembly language is still taught in most computer science and electronic engineering programs. Although few programmers today regularly work with assembly language as a tool, the underlying concepts remain important. Such fundamental topics as binary arithmetic, memory allocation, stack processing, character set encoding, interrupt processing, and compiler design would be hard to study in detail without a grasp of how a computer operates at the hardware level. Since a computer's behavior is fundamentally defined by its instruction set, the logical way to learn such concepts is to study an assembly language. Most modern computers have similar instruction sets. Therefore, studying a single assembly language is sufficient to learn: I) the basic concepts; II) to recognize situations where the use of assembly language might be appropriate; and III) to see how efficient executable code can be created from high-level languages.[23]

Typical applications

  • Assembly language is typically used in a system's boot code, the low-level code that initializes and tests the system hardware prior to booting the operating system and is often stored in ROM. (BIOS on IBM-compatible PC systems and CP/M is an example.)
  • Assembly language is often used for low-level code, for instance for operating system kernels, which cannot rely on the availability of pre-existing system calls and must indeed implement them for the particular processor architecture on which the system will be running.
  • Some compilers translate high-level languages into assembly first before fully compiling, allowing the assembly code to be viewed for debugging and optimization purposes.
  • Some compilers for relatively low-level languages, such as Pascal or C, allow the programmer to embed assembly language directly in the source code (so called inline assembly). Programs using such facilities can then construct abstractions using different assembly language on each hardware platform. The system's portable code can then use these processor-specific components through a uniform interface.
  • Assembly language is useful in reverse engineering. Many programs are distributed only in machine code form which is straightforward to translate into assembly language by a disassembler, but more difficult to translate into a higher-level language through a decompiler. Tools such as the Interactive Disassembler make extensive use of disassembly for such a purpose. This technique is used by hackers to crack commercial software, and competitors to produce software with similar results from competing companies.
  • Assembly language is used to enhance speed of execution, especially in early personal computers with limited processing power and RAM.
  • Assemblers can be used to generate blocks of data, with no high-level language overhead, from formatted and commented source code, to be used by other code.[63][64]


See also

Notes

  1. ^ Other than meta-assemblers
  2. ^ However, that does not mean that the assembler programs implementing those languages are universal.
  3. ^ "Used as a meta-assembler, it enables the user to design his own programming languages and to generate processors for such languages with a minimum of effort."
  4. ^ This is one of two redundant forms of this instruction that operate identically. The 8086 and several other CPUs from the late 1970s/early 1980s have redundancies in their instruction sets, because it was simpler for engineers to design these CPUs (to fit on silicon chips of limited sizes) with the redundant codes than to eliminate them (see don't-care terms). Each assembler will typically generate only one of two or more redundant instruction encodings, but a disassembler will usually recognize any of them.
  5. ^ AMD manufactured second-source Intel 8086, 8088, and 80286 CPUs, and perhaps 8080A and/or 8085A CPUs, under license from Intel, but starting with the 80386, Intel refused to share their x86 CPU designs with anyone—AMD sued about this for breach of contract—and AMD designed, made, and sold 32-bit and 64-bit x86-family CPUs without Intel's help or endorsement.
  6. ^ In 7070 Autocoder, a macro definition is a 7070 macro generator program that the assembler calls; Autocoder provides special macros for macro generators to use.
  7. ^ "The following minor restriction or limitation is in effect with regard to the use of 1401 Autocoder when coding macro instructions ..."

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Further reading

  • Bartlett, Jonathan (2004). Programming from the Ground Up - An introduction to programming using linux assembly language. Bartlett Publishing. ISBN 0-9752838-4-7. from the original on 2020-03-24. Retrieved 2020-03-24.
  • Britton, Robert (2003). MIPS Assembly Language Programming. Prentice Hall. ISBN 0-13-142044-5.
  • Calingaert, Peter (1979) [1978-11-05]. Written at University of North Carolina at Chapel Hill. Horowitz, Ellis (ed.). Assemblers, Compilers, and Program Translation. Computer software engineering series (1st printing, 1st ed.). Potomac, Maryland, USA: Computer Science Press, Inc. ISBN 0-914894-23-4. ISSN 0888-2088. LCCN 78-21905. Retrieved 2020-03-20. (2+xiv+270+6 pages)
  • Duntemann, Jeff (2000). Assembly Language Step-by-Step. Wiley. ISBN 0-471-37523-3.
  • Kann, Charles W. (2015). "Introduction to MIPS Assembly Language Programming". from the original on 2020-03-24. Retrieved 2020-03-24.
  • Kann, Charles W. (2021). "Introduction to Assembly Language Programming: From Soup to Nuts: ARM Edition"
  • Norton, Peter; Socha, John (1986). Peter Norton's Assembly Language Book for the IBM PC. New York, USA: Brady Books.
  • Singer, Michael (1980). PDP-11. Assembler Language Programming and Machine Organization. New York, USA: John Wiley & Sons.
  • Sweetman, Dominic (1999). See MIPS Run. Morgan Kaufmann Publishers. ISBN 1-55860-410-3.
  • Waldron, John (1998). Introduction to RISC Assembly Language Programming. Addison Wesley. ISBN 0-201-39828-1.
  • Yurichev, Dennis (2020-03-04) [2013]. "Understanding Assembly Language (Reverse Engineering for Beginners)" (PDF). (PDF) from the original on 2020-03-24. Retrieved 2020-03-24.
  • . 2009. Archived from the original on 2013-05-30. Retrieved 2013-05-30. ("An online book full of helpful ASM info, tutorials and code examples" by the ASM Community, archived at the internet archive.)

External links

  • Assembly language at Curlie
  • Unix Assembly Language Programming
  • Linux Assembly
  • PPR: Learning Assembly Language
  • NASM – The Netwide Assembler (a popular assembly language)
  • Assembly Language Programming Examples
  • Assembly Optimization Tips by Mark Larson
  • The table for assembly language to machine code

assembly, language, computer, programming, assembly, language, assembler, language, symbolic, machine, code, often, referred, simply, assembly, commonly, abbreviated, level, programming, language, with, very, strong, correspondence, between, instructions, lang. In computer programming assembly language or assembler language 1 or symbolic machine code 2 3 4 often referred to simply as Assembly and commonly abbreviated as ASM or asm is any low level programming language with a very strong correspondence between the instructions in the language and the architecture s machine code instructions 5 Assembly language usually has one statement per machine instruction 1 1 but constants comments assembler directives 6 symbolic labels of e g memory locations registers and macros 7 1 are generally also supported Assembly languageTypical secondary output from an assembler showing original assembly language right for the Motorola MC6800 and the assembled formParadigmImperative unstructured often metaprogramming through macros certain assemblers are object oriented and or structuredFirst appeared1947 76 years ago 1947 Typing disciplineNoneFilename extensions asm s inc wla SRC and several others depending on the assemblerThe first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth s 1947 work Coding for A R C 8 Assembly code is converted into executable machine code by a utility program referred to as an assembler The term assembler is generally attributed to Wilkes Wheeler and Gill in their 1951 book The Preparation of Programs for an Electronic Digital Computer 9 who however used the term to mean a program that assembles another program consisting of several sections into a single program 10 The conversion process is referred to as assembly as in assembling the source code The computational step when an assembler is processing a program is called assembly time Because assembly depends on the machine code instructions each assembly language nb 1 is specific to a particular computer architecture 11 12 13 Sometimes there is more than one assembler for the same architecture and sometimes an assembler is specific to an operating system or to particular operating systems Most assembly languages do not provide specific syntax for operating system calls and most assembly languages can be used universally with any operating system nb 2 as the language provides access to all the real capabilities of the processor upon which all system call mechanisms ultimately rest In contrast to assembly languages most high level programming languages are generally portable across multiple architectures but require interpreting or compiling much more complicated tasks than assembling In the first decades of computing it was commonplace for both systems programming and application programming to take place entirely in assembly language While still irreplaceable for some purposes the majority of programming is now conducted in higher level interpreted and compiled languages In No Silver Bullet Fred Brooks summarised the effects of the switch away from assembly language programming Surely the most powerful stroke for software productivity reliability and simplicity has been the progressive use of high level languages for programming Most observers credit that development with at least a factor of five in productivity and with concomitant gains in reliability simplicity and comprehensibility 14 Today it is typical to use small amounts of assembly language code within larger systems implemented in a higher level language for performance reasons or to interact directly with hardware in ways unsupported by the higher level language For instance just under 2 of version 4 9 of the Linux kernel source code is written in assembly more than 97 is written in C 15 Contents 1 Assembly language syntax 1 1 IBM System 360 2 Terminology 3 Key concepts 3 1 Assembler 3 1 1 Number of passes 3 1 2 High level assemblers 3 2 Assembly language 4 Language design 4 1 Basic elements 4 1 1 Opcode mnemonics and extended mnemonics 4 1 2 Data directives 4 1 3 Assembly directives 4 2 Macros 4 3 Support for structured programming 5 Use of assembly language 5 1 Historical perspective 5 2 Current usage 5 3 Typical applications 6 See also 7 Notes 8 References 9 Further reading 10 External linksAssembly language syntax EditAssembly language uses a mnemonic to represent e g each low level machine instruction or opcode each directive typically also each architectural register flag etc Some of the mnemonics may be built in and some user defined Many operations require one or more operands in order to form a complete instruction Most assemblers permit named constants registers and labels for program and memory locations and can calculate expressions for operands Thus programmers are freed from tedious repetitive calculations and assembler programs are much more readable than machine code Depending on the architecture these elements may also be combined for specific instructions or addressing modes using offsets or other data as well as fixed addresses Many assemblers offer additional mechanisms to facilitate program development to control the assembly process and to aid debugging Some are column oriented with specific fields in specific columns this was very common for machines using punched cards in the 1950s and early 1960s Some assemblers have free form syntax with fields separated by delimiters e g punctuation white space Some assemblers are hybrid with e g labels in a specific column and other fields separated by delimiters this became more common than column oriented syntax in the 1960s IBM System 360 Edit All of the IBM assemblers for System 360 by default have a label in column 1 fields separated by delimiters in columns 2 71 a continuation indicator in column 72 and a sequence number in columns 73 80 The delimiter for label opcode operands and comments is spaces while individual operands are separated by commas and parentheses Terminology EditA macro assembler is an assembler that includes a macroinstruction facility so that parameterized assembly language text can be represented by a name and that name can be used to insert the expanded text into other code Open code refers to any assembler input outside of a macro definition A cross assembler see also cross compiler is an assembler that is run on a computer or operating system the host system of a different type from the system on which the resulting code is to run the target system Cross assembling facilitates the development of programs for systems that do not have the resources to support software development such as an embedded system or a microcontroller In such a case the resulting object code must be transferred to the target system via read only memory ROM EPROM etc a programmer when the read only memory is integrated in the device as in microcontrollers or a data link using either an exact bit by bit copy of the object code or a text based representation of that code such as Intel hex or Motorola S record A high level assembler is a program that provides language abstractions more often associated with high level languages such as advanced control structures IF THEN ELSE DO CASE etc and high level abstract data types including structures records unions classes and sets A microassembler is a program that helps prepare a microprogram called firmware to control the low level operation of a computer A meta assembler is a program that accepts the syntactic and semantic description of an assembly language and generates an assembler for that language 16 or that accepts an assembler source file along with such a description and assembles the source file in accordance with that description Meta Symbol assemblers for the SDS 9 Series and SDS Sigma series of computers are meta assemblers 17 nb 3 Sperry Univac also provided a Meta Assembler for the UNIVAC 1100 2200 series 18 inline assembler or embedded assembler is assembler code contained within a high level language program 19 This is most often used in systems programs which need direct access to the hardware Key concepts EditAssembler Edit An assembler program creates object code by translating combinations of mnemonics and syntax for operations and addressing modes into their numerical equivalents This representation typically includes an operation code opcode as well as other control bits and data The assembler also calculates constant expressions and resolves symbolic names for memory locations and other entities 20 The use of symbolic references is a key feature of assemblers saving tedious calculations and manual address updates after program modifications Most assemblers also include macro facilities for performing textual substitution e g to generate common short sequences of instructions as inline instead of called subroutines Some assemblers may also be able to perform some simple types of instruction set specific optimizations One concrete example of this may be the ubiquitous x86 assemblers from various vendors Called jump sizing 20 most of them are able to perform jump instruction replacements long jumps replaced by short or relative jumps in any number of passes on request Others may even do simple rearrangement or insertion of instructions such as some assemblers for RISC architectures that can help optimize a sensible instruction scheduling to exploit the CPU pipeline as efficiently as possible 21 Assemblers have been available since the 1950s as the first step above machine language and before high level programming languages such as Fortran Algol COBOL and Lisp There have also been several classes of translators and semi automatic code generators with properties similar to both assembly and high level languages with Speedcode as perhaps one of the better known examples There may be several assemblers with different syntax for a particular CPU or instruction set architecture For instance an instruction to add memory data to a register in a x86 family processor might be add eax ebx in original Intel syntax whereas this would be written addl ebx eax in the AT amp T syntax used by the GNU Assembler Despite different appearances different syntactic forms generally generate the same numeric machine code A single assembler may also have different modes in order to support variations in syntactic forms as well as their exact semantic interpretations such as FASM syntax TASM syntax ideal mode etc in the special case of x86 assembly programming Number of passes Edit There are two types of assemblers based on how many passes through the source are needed how many times the assembler reads the source to produce the object file One pass assemblers process the source code once For symbols used before they are defined the assembler will emit errata after the eventual definition telling the linker or the loader to patch the locations where the as yet undefined symbols had been used Multi pass assemblers create a table with all symbols and their values in the first passes then use the table in later passes to generate code In both cases the assembler must be able to determine the size of each instruction on the initial passes in order to calculate the addresses of subsequent symbols This means that if the size of an operation referring to an operand defined later depends on the type or distance of the operand the assembler will make a pessimistic estimate when first encountering the operation and if necessary pad it with one or more no operation instructions in a later pass or the errata In an assembler with peephole optimization addresses may be recalculated between passes to allow replacing pessimistic code with code tailored to the exact distance from the target The original reason for the use of one pass assemblers was memory size and speed of assembly often a second pass would require storing the symbol table in memory to handle forward references rewinding and rereading the program source on tape or rereading a deck of cards or punched paper tape Later computers with much larger memories especially disc storage had the space to perform all necessary processing without such re reading The advantage of the multi pass assembler is that the absence of errata makes the linking process or the program load if the assembler directly produces executable code faster 22 Example in the following code snippet a one pass assembler would be able to determine the address of the backward reference BKWD when assembling statement S2 but would not be able to determine the address of the forward reference FWD when assembling the branch statement S1 indeed FWD may be undefined A two pass assembler would determine both addresses in pass 1 so they would be known when generating code in pass 2 S1 B FWD FWD EQU BKWD EQU S2 B BKWD High level assemblers Edit More sophisticated high level assemblers provide language abstractions such as High level procedure function declarations and invocations Advanced control structures IF THEN ELSE SWITCH High level abstract data types including structures records unions classes and sets Sophisticated macro processing although available on ordinary assemblers since the late 1950s for e g the IBM 700 series and IBM 7000 series and since the 1960s for IBM System 360 S 360 amongst other machines Object oriented programming features such as classes objects abstraction polymorphism and inheritance 23 See Language design below for more details Assembly language Edit A program written in assembly language consists of a series of mnemonic processor instructions and meta statements known variously as declarative operations directives pseudo instructions pseudo operations and pseudo ops comments and data Assembly language instructions usually consist of an opcode mnemonic followed by an operand which might be a list of data arguments or parameters 24 Some instructions may be implied which means the data upon which the instruction operates is implicitly defined by the instruction itself such an instruction does not take an operand The resulting statement is translated by an assembler into machine language instructions that can be loaded into memory and executed For example the instruction below tells an x86 IA 32 processor to move an immediate 8 bit value into a register The binary code for this instruction is 10110 followed by a 3 bit identifier for which register to use The identifier for the AL register is 000 so the following machine code loads the AL register with the data 01100001 24 10110000 01100001 This binary computer code can be made more human readable by expressing it in hexadecimal as follows B0 61 Here B0 means Move a copy of the following value into AL and 61 is a hexadecimal representation of the value 01100001 which is 97 in decimal Assembly language for the 8086 family provides the mnemonic MOV an abbreviation of move for instructions such as this so the machine code above can be written as follows in assembly language complete with an explanatory comment if required after the semicolon This is much easier to read and to remember MOV AL 61h Load AL with 97 decimal 61 hex In some assembly languages including this one the same mnemonic such as MOV may be used for a family of related instructions for loading copying and moving data whether these are immediate values values in registers or memory locations pointed to by values in registers or by immediate a k a direct addresses Other assemblers may use separate opcode mnemonics such as L for move memory to register ST for move register to memory LR for move register to register MVI for move immediate operand to memory etc If the same mnemonic is used for different instructions that means that the mnemonic corresponds to several different binary instruction codes excluding data e g the 61h in this example depending on the operands that follow the mnemonic For example for the x86 IA 32 CPUs the Intel assembly language syntax MOV AL AH represents an instruction that moves the contents of register AH into register AL The nb 4 hexadecimal form of this instruction is 88 E0 The first byte 88h identifies a move between a byte sized register and either another register or memory and the second byte E0h is encoded with three bit fields to specify that both operands are registers the source is AH and the destination is AL In a case like this where the same mnemonic can represent more than one binary instruction the assembler determines which instruction to generate by examining the operands In the first example the operand 61h is a valid hexadecimal numeric constant and is not a valid register name so only the B0 instruction can be applicable In the second example the operand AH is a valid register name and not a valid numeric constant hexadecimal decimal octal or binary so only the 88 instruction can be applicable Assembly languages are always designed so that this sort of unambiguousness is universally enforced by their syntax For example in the Intel x86 assembly language a hexadecimal constant must start with a numeral digit so that the hexadecimal number A equal to decimal ten would be written as 0Ah or 0AH not AH specifically so that it cannot appear to be the name of register AH The same rule also prevents ambiguity with the names of registers BH CH and DH as well as with any user defined symbol that ends with the letter H and otherwise contains only characters that are hexadecimal digits such as the word BEACH Returning to the original example while the x86 opcode 10110000 B0 copies an 8 bit value into the AL register 10110001 B1 moves it into CL and 10110010 B2 does so into DL Assembly language examples for these follow 24 MOV AL 1h Load AL with immediate value 1 MOV CL 2h Load CL with immediate value 2 MOV DL 3h Load DL with immediate value 3 The syntax of MOV can also be more complex as the following examples show 25 MOV EAX EBX Move the 4 bytes in memory at the address contained in EBX into EAX MOV ESI EAX CL Move the contents of CL into the byte at address ESI EAX MOV DS DX Move the contents of DX into segment register DS In each case the MOV mnemonic is translated directly into one of the opcodes 88 8C 8E A0 A3 B0 BF C6 or C7 by an assembler and the programmer normally does not have to know or remember which 24 Transforming assembly language into machine code is the job of an assembler and the reverse can at least partially be achieved by a disassembler Unlike high level languages there is a one to one correspondence between many simple assembly statements and machine language instructions However in some cases an assembler may provide pseudoinstructions essentially macros which expand into several machine language instructions to provide commonly needed functionality For example for a machine that lacks a branch if greater or equal instruction an assembler may provide a pseudoinstruction that expands to the machine s set if less than and branch if zero on the result of the set instruction Most full featured assemblers also provide a rich macro language discussed below which is used by vendors and programmers to generate more complex code and data sequences Since the information about pseudoinstructions and macros defined in the assembler environment is not present in the object program a disassembler cannot reconstruct the macro and pseudoinstruction invocations but can only disassemble the actual machine instructions that the assembler generated from those abstract assembly language entities Likewise since comments in the assembly language source file are ignored by the assembler and have no effect on the object code it generates a disassembler is always completely unable to recover source comments Each computer architecture has its own machine language Computers differ in the number and type of operations they support in the different sizes and numbers of registers and in the representations of data in storage While most general purpose computers are able to carry out essentially the same functionality the ways they do so differ the corresponding assembly languages reflect these differences Multiple sets of mnemonics or assembly language syntax may exist for a single instruction set typically instantiated in different assembler programs In these cases the most popular one is usually that supplied by the CPU manufacturer and used in its documentation Two examples of CPUs that have two different sets of mnemonics are the Intel 8080 family and the Intel 8086 8088 Because Intel claimed copyright on its assembly language mnemonics on each page of their documentation published in the 1970s and early 1980s at least some companies that independently produced CPUs compatible with Intel instruction sets invented their own mnemonics The Zilog Z80 CPU an enhancement of the Intel 8080A supports all the 8080A instructions plus many more Zilog invented an entirely new assembly language not only for the new instructions but also for all of the 8080A instructions For example where Intel uses the mnemonics MOV MVI LDA STA LXI LDAX STAX LHLD and SHLD for various data transfer instructions the Z80 assembly language uses the mnemonic LD for all of them A similar case is the NEC V20 and V30 CPUs enhanced copies of the Intel 8086 and 8088 respectively Like Zilog with the Z80 NEC invented new mnemonics for all of the 8086 and 8088 instructions to avoid accusations of infringement of Intel s copyright It is questionable whether such copyrights can be valid and later CPU companies such as AMD nb 5 and Cyrix republished Intel s x86 IA 32 instruction mnemonics exactly with neither permission nor legal penalty It is doubtful whether in practice many people who programmed the V20 and V30 actually wrote in NEC s assembly language rather than Intel s since any two assembly languages for the same instruction set architecture are isomorphic somewhat like English and Pig Latin there is no requirement to use a manufacturer s own published assembly language with that manufacturer s products Language design EditBasic elements Edit There is a large degree of diversity in the way the authors of assemblers categorize statements and in the nomenclature that they use In particular some describe anything other than a machine mnemonic or extended mnemonic as a pseudo operation pseudo op A typical assembly language consists of 3 types of instruction statements that are used to define program operations Opcode mnemonics Data definitions Assembly directivesOpcode mnemonics and extended mnemonics Edit Instructions statements in assembly language are generally very simple unlike those in high level languages Generally a mnemonic is a symbolic name for a single executable machine language instruction an opcode and there is at least one opcode mnemonic defined for each machine language instruction Each instruction typically consists of an operation or opcode plus zero or more operands Most instructions refer to a single value or a pair of values Operands can be immediate value coded in the instruction itself registers specified in the instruction or implied or the addresses of data located elsewhere in storage This is determined by the underlying processor architecture the assembler merely reflects how this architecture works Extended mnemonics are often used to specify a combination of an opcode with a specific operand e g the System 360 assemblers use B as an extended mnemonic for BC with a mask of 15 and NOP NO OPeration do nothing for one step for BC with a mask of 0 Extended mnemonics are often used to support specialized uses of instructions often for purposes not obvious from the instruction name For example many CPU s do not have an explicit NOP instruction but do have instructions that can be used for the purpose In 8086 CPUs the instruction span class nf xchg span span class w span span class no ax span span class p span span class no ax span span class w span is used for nop with nop being a pseudo opcode to encode the instruction span class nf xchg span span class w span span class no ax span span class p span span class no ax span span class w span Some disassemblers recognize this and will decode the span class nf xchg span span class w span span class no ax span span class p span span class no ax span span class w span instruction as nop Similarly IBM assemblers for System 360 and System 370 use the extended mnemonics NOP and NOPR for BC and BCR with zero masks For the SPARC architecture these are known as synthetic instructions 26 Some assemblers also support simple built in macro instructions that generate two or more machine instructions For instance with some Z80 assemblers the instruction ld hl bc is recognized to generate ld l c followed by ld h b 27 These are sometimes known as pseudo opcodes Mnemonics are arbitrary symbols in 1985 the IEEE published Standard 694 for a uniform set of mnemonics to be used by all assemblers The standard has since been withdrawn Data directives Edit There are instructions used to define data elements to hold data and variables They define the type of data the length and the alignment of data These instructions can also define whether the data is available to outside programs programs assembled separately or only to the program in which the data section is defined Some assemblers classify these as pseudo ops Assembly directives Edit Assembly directives also called pseudo opcodes pseudo operations or pseudo ops are commands given to an assembler directing it to perform operations other than assembling instructions 20 Directives affect how the assembler operates and may affect the object code the symbol table the listing file and the values of internal assembler parameters Sometimes the term pseudo opcode is reserved for directives that generate object code such as those that generate data 28 The names of pseudo ops often start with a dot to distinguish them from machine instructions Pseudo ops can make the assembly of the program dependent on parameters input by a programmer so that one program can be assembled in different ways perhaps for different applications Or a pseudo op can be used to manipulate presentation of a program to make it easier to read and maintain Another common use of pseudo ops is to reserve storage areas for run time data and optionally initialize their contents to known values Symbolic assemblers let programmers associate arbitrary names labels or symbols with memory locations and various constants Usually every constant and variable is given a name so instructions can reference those locations by name thus promoting self documenting code In executable code the name of each subroutine is associated with its entry point so any calls to a subroutine can use its name Inside subroutines GOTO destinations are given labels Some assemblers support local symbols which are often lexically distinct from normal symbols e g the use of 10 as a GOTO destination Some assemblers such as NASM provide flexible symbol management letting programmers manage different namespaces automatically calculate offsets within data structures and assign labels that refer to literal values or the result of simple computations performed by the assembler Labels can also be used to initialize constants and variables with relocatable addresses Assembly languages like most other computer languages allow comments to be added to program source code that will be ignored during assembly Judicious commenting is essential in assembly language programs as the meaning and purpose of a sequence of binary machine instructions can be difficult to determine The raw uncommented assembly language generated by compilers or disassemblers is quite difficult to read when changes must be made Macros Edit Many assemblers support predefined macros and others support programmer defined and repeatedly re definable macros involving sequences of text lines in which variables and constants are embedded The macro definition is most commonly nb 6 a mixture of assembler statements e g directives symbolic machine instructions and templates for assembler statements This sequence of text lines may include opcodes or directives Once a macro has been defined its name may be used in place of a mnemonic When the assembler processes such a statement it replaces the statement with the text lines associated with that macro then processes them as if they existed in the source code file including in some assemblers expansion of any macros existing in the replacement text Macros in this sense date to IBM autocoders of the 1950s 29 nb 7 Macro assemblers typically have directives to e g define macros define variables set variables to the result of an arithmetic logical or string expression iterate conditionally generate code Some of those directives may be restricted to use within a macro definition e g MEXIT in HLASM while others may be permitted within open code outside macro definitions e g AIF and COPY in HLASM In assembly language the term macro represents a more comprehensive concept than it does in some other contexts such as the pre processor in the C programming language where its define directive typically is used to create short single line macros Assembler macro instructions like macros in PL I and some other languages can be lengthy programs by themselves executed by interpretation by the assembler during assembly Since macros can have short names but expand to several or indeed many lines of code they can be used to make assembly language programs appear to be far shorter requiring fewer lines of source code as with higher level languages They can also be used to add higher levels of structure to assembly programs optionally introduce embedded debugging code via parameters and other similar features Macro assemblers often allow macros to take parameters Some assemblers include quite sophisticated macro languages incorporating such high level language elements as optional parameters symbolic variables conditionals string manipulation and arithmetic operations all usable during the execution of a given macro and allowing macros to save context or exchange information Thus a macro might generate numerous assembly language instructions or data definitions based on the macro arguments This could be used to generate record style data structures or unrolled loops for example or could generate entire algorithms based on complex parameters For instance a sort macro could accept the specification of a complex sort key and generate code crafted for that specific key not needing the run time tests that would be required for a general procedure interpreting the specification An organization using assembly language that has been heavily extended using such a macro suite can be considered to be working in a higher level language since such programmers are not working with a computer s lowest level conceptual elements Underlining this point macros were used to implement an early virtual machine in SNOBOL4 1967 which was written in the SNOBOL Implementation Language SIL an assembly language for a virtual machine The target machine would translate this to its native code using a macro assembler 30 This allowed a high degree of portability for the time Macros were used to customize large scale software systems for specific customers in the mainframe era and were also used by customer personnel to satisfy their employers needs by making specific versions of manufacturer operating systems This was done for example by systems programmers working with IBM s Conversational Monitor System Virtual Machine VM CMS and with IBM s real time transaction processing add ons Customer Information Control System CICS and ACP TPF the airline financial system that began in the 1970s and still runs many large computer reservation systems CRS and credit card systems today It is also possible to use solely the macro processing abilities of an assembler to generate code written in completely different languages for example to generate a version of a program in COBOL using a pure macro assembler program containing lines of COBOL code inside assembly time operators instructing the assembler to generate arbitrary code IBM OS 360 uses macros to perform system generation The user specifies options by coding a series of assembler macros Assembling these macros generates a job stream to build the system including job control language and utility control statements This is because as was realized in the 1960s the concept of macro processing is independent of the concept of assembly the former being in modern terms more word processing text processing than generating object code The concept of macro processing appeared and appears in the C programming language which supports preprocessor instructions to set variables and make conditional tests on their values Unlike certain previous macro processors inside assemblers the C preprocessor is not Turing complete because it lacks the ability to either loop or go to the latter allowing programs to loop Despite the power of macro processing it fell into disuse in many high level languages major exceptions being C C and PL I while remaining a perennial for assemblers Macro parameter substitution is strictly by name at macro processing time the value of a parameter is textually substituted for its name The most famous class of bugs resulting was the use of a parameter that itself was an expression and not a simple name when the macro writer expected a name In the macro foo macro a load a b the intention was that the caller would provide the name of a variable and the global variable or constant b would be used to multiply a If foo is called with the parameter a c the macro expansion of load a c b occurs To avoid any possible ambiguity users of macro processors can parenthesize formal parameters inside macro definitions or callers can parenthesize the input parameters 31 Support for structured programming Edit Packages of macros have been written providing structured programming elements to encode execution flow The earliest example of this approach was in the Concept 14 macro set 32 originally proposed by Harlan Mills March 1970 and implemented by Marvin Kessler at IBM s Federal Systems Division which provided IF ELSE ENDIF and similar control flow blocks for OS 360 assembler programs This was a way to reduce or eliminate the use of GOTO operations in assembly code one of the main factors causing spaghetti code in assembly language This approach was widely accepted in the early 1980s the latter days of large scale assembly language use IBM s High Level Assembler Toolkit 33 includes such a macro package A curious design was A Natural a stream oriented assembler for 8080 Z80 processors 34 from Whitesmiths Ltd developers of the Unix like Idris operating system and what was reported to be the first commercial C compiler The language was classified as an assembler because it worked with raw machine elements such as opcodes registers and memory references but it incorporated an expression syntax to indicate execution order Parentheses and other special symbols along with block oriented structured programming constructs controlled the sequence of the generated instructions A natural was built as the object language of a C compiler rather than for hand coding but its logical syntax won some fans There has been little apparent demand for more sophisticated assemblers since the decline of large scale assembly language development 35 In spite of that they are still being developed and applied in cases where resource constraints or peculiarities in the target system s architecture prevent the effective use of higher level languages 36 Assemblers with a strong macro engine allow structured programming via macros such as the switch macro provided with the Masm32 package this code is a complete program include masm32 include masm32rt inc use the Masm32 library code demomain REPEAT 20 switch rv nrandom 9 generate a number between 0 and 8 mov ecx 7 case 0 print case 0 case ecx in contrast to most other programming languages print case 7 the Masm32 switch allows variable cases case 1 3 if eax 1 print case 1 elseif eax 2 print case 2 else print cases 1 to 3 other endif case 4 6 8 print cases 4 6 or 8 default mov ebx 19 print 20 stars Repeat print dec ebx Until Sign loop until the sign flag is set endsw print chr 13 10 ENDM exit end demomainUse of assembly language EditHistorical perspective Edit Assembly languages were not available at the time when the stored program computer was introduced Kathleen Booth is credited with inventing assembly language 37 38 based on theoretical work she began in 1947 while working on the ARC2 at Birkbeck University of London following consultation by Andrew Booth later her husband with mathematician John von Neumann and physicist Herman Goldstine at the Institute for Advanced Study 38 39 In late 1948 the Electronic Delay Storage Automatic Calculator EDSAC had an assembler named initial orders integrated into its bootstrap program It used one letter mnemonics developed by David Wheeler who is credited by the IEEE Computer Society as the creator of the first assembler 20 40 41 Reports on the EDSAC introduced the term assembly for the process of combining fields into an instruction word 42 SOAP Symbolic Optimal Assembly Program was an assembly language for the IBM 650 computer written by Stan Poley in 1955 43 Assembly languages eliminate much of the error prone tedious and time consuming first generation programming needed with the earliest computers freeing programmers from tedium such as remembering numeric codes and calculating addresses They were once widely used for all sorts of programming However by the late 1950s citation needed their use had largely been supplanted by higher level languages in the search for improved programming productivity Today assembly language is still used for direct hardware manipulation access to specialized processor instructions or to address critical performance issues 44 Typical uses are device drivers low level embedded systems and real time systems see Current usage Numerous programs have been written entirely in assembly language The Burroughs MCP 1961 was the first computer for which an operating system was not developed entirely in assembly language it was written in Executive Systems Problem Oriented Language ESPOL an Algol dialect Many commercial applications were written in assembly language as well including a large amount of the IBM mainframe software written by large corporations COBOL FORTRAN and some PL I eventually displaced much of this work although a number of large organizations retained assembly language application infrastructures well into the 1990s Assembly language has long been the primary development language for 8 bit home computers such Atari 8 bit family Apple II MSX ZX Spectrum and Commodore 64 Interpreted BASIC dialects on these systems offer insufficient execution speed and insufficient facilities to take full advantage of the available hardware These systems have severe resource constraints idiosyncratic memory and display architectures and provide limited system services There are also few high level language compilers suitable for microcomputer use Similarly assembly language is the default choice for 8 bit consoles such as the Atari 2600 and Nintendo Entertainment System Key software for IBM PC compatibles was written in assembly language such as MS DOS Turbo Pascal and the Lotus 1 2 3 spreadsheet As computer speed grew exponentially assembly language became a tool for speeding up parts of programs such as the rendering of Doom rather than a dominant development language In the 1990s assembly language was used to get performance out of systems such as the Sega Saturn 45 and as the primary language for arcade hardware based on the TMS34010 integrated CPU GPU such as Mortal Kombat and NBA Jam Current usage Edit There has been debate over the usefulness and performance of assembly language relative to high level languages 46 Although assembly language has specific niche uses where it is important see below there are other tools for optimization 47 As of July 2017 update the TIOBE index of programming language popularity ranks assembly language at 11 ahead of Visual Basic for example 48 Assembler can be used to optimize for speed or optimize for size In the case of speed optimization modern optimizing compilers are claimed 49 to render high level languages into code that can run as fast as hand written assembly despite the counter examples that can be found 50 51 52 The complexity of modern processors and memory sub systems makes effective optimization increasingly difficult for compilers as well as for assembly programmers 53 54 Moreover increasing processor performance has meant that most CPUs sit idle most of the time 55 with delays caused by predictable bottlenecks such as cache misses I O operations and paging This has made raw code execution speed a non issue for many programmers There are some situations in which developers might choose to use assembly language Writing code for systems with older processors clarification needed that have limited high level language options such as the Atari 2600 Commodore 64 and graphing calculators 56 Programs for these computers of the 1970s and 1980s are often written in the context of demoscene or retrogaming subcultures Code that must interact directly with the hardware for example in device drivers and interrupt handlers In an embedded processor or DSP high repetition interrupts require the shortest number of cycles per interrupt such as an interrupt that occurs 1000 or 10000 times a second Programs that need to use processor specific instructions not implemented in a compiler A common example is the bitwise rotation instruction at the core of many encryption algorithms as well as querying the parity of a byte or the 4 bit carry of an addition A stand alone executable of compact size is required that must execute without recourse to the run time components or libraries associated with a high level language Examples have included firmware for telephones automobile fuel and ignition systems air conditioning control systems security systems and sensors Programs with performance sensitive inner loops where assembly language provides optimization opportunities that are difficult to achieve in a high level language For example linear algebra with BLAS 50 57 or discrete cosine transformation e g SIMD assembly version from x264 58 Programs that create vectorized functions for programs in higher level languages such as C In the higher level language this is sometimes aided by compiler intrinsic functions which map directly to SIMD mnemonics but nevertheless result in a one to one assembly conversion specific for the given vector processor Real time programs such as simulations flight navigation systems and medical equipment For example in a fly by wire system telemetry must be interpreted and acted upon within strict time constraints Such systems must eliminate sources of unpredictable delays which may be created by some interpreted languages automatic garbage collection paging operations or preemptive multitasking However some higher level languages incorporate run time components and operating system interfaces that can introduce such delays Choosing assembly or lower level languages for such systems gives programmers greater visibility and control over processing details Cryptographic algorithms that must always take strictly the same time to execute preventing timing attacks Video encoders and decoders such as rav1e an encoder for AV1 59 and dav1d the reference decoder for AV1 60 contain assembly to leverage AVX2 and ARM Neon instructions when available Modify and extend legacy code written for IBM mainframe computers 61 62 Situations where complete control over the environment is required in extremely high security situations where nothing can be taken for granted Computer viruses bootloaders certain device drivers or other items very close to the hardware or low level operating system Instruction set simulators for monitoring tracing and debugging where additional overhead is kept to a minimum Situations where no high level language exists on a new or specialized processor for which no cross compiler is available Reverse engineering and modifying program files such as existing binaries that may or may not have originally been written in a high level language for example when trying to recreate programs for which source code is not available or has been lost or cracking copy protection of proprietary software Video games also termed ROM hacking which is possible via several methods The most widely employed method is altering program code at the assembly language level Assembly language is still taught in most computer science and electronic engineering programs Although few programmers today regularly work with assembly language as a tool the underlying concepts remain important Such fundamental topics as binary arithmetic memory allocation stack processing character set encoding interrupt processing and compiler design would be hard to study in detail without a grasp of how a computer operates at the hardware level Since a computer s behavior is fundamentally defined by its instruction set the logical way to learn such concepts is to study an assembly language Most modern computers have similar instruction sets Therefore studying a single assembly language is sufficient to learn I the basic concepts II to recognize situations where the use of assembly language might be appropriate and III to see how efficient executable code can be created from high level languages 23 Typical applications Edit Assembly language is typically used in a system s boot code the low level code that initializes and tests the system hardware prior to booting the operating system and is often stored in ROM BIOS on IBM compatible PC systems and CP M is an example Assembly language is often used for low level code for instance for operating system kernels which cannot rely on the availability of pre existing system calls and must indeed implement them for the particular processor architecture on which the system will be running Some compilers translate high level languages into assembly first before fully compiling allowing the assembly code to be viewed for debugging and optimization purposes Some compilers for relatively low level languages such as Pascal or C allow the programmer to embed assembly language directly in the source code so called inline assembly Programs using such facilities can then construct abstractions using different assembly language on each hardware platform The system s portable code can then use these processor specific components through a uniform interface Assembly language is useful in reverse engineering Many programs are distributed only in machine code form which is straightforward to translate into assembly language by a disassembler but more difficult to translate into a higher level language through a decompiler Tools such as the Interactive Disassembler make extensive use of disassembly for such a purpose This technique is used by hackers to crack commercial software and competitors to produce software with similar results from competing companies Assembly language is used to enhance speed of execution especially in early personal computers with limited processing power and RAM Assemblers can be used to generate blocks of data with no high level language overhead from formatted and commented source code to be used by other code 63 64 See also Edit Computer programming portalCompiler Comparison of assemblers Disassembler Hexadecimal Instruction set architecture Little man computer an educational computer model with a base 10 assembly language Nibble Typed assembly languageNotes Edit Other than meta assemblers However that does not mean that the assembler programs implementing those languages are universal Used as a meta assembler it enables the user to design his own programming languages and to generate processors for such languages with a minimum of effort This is one of two redundant forms of this instruction that operate identically The 8086 and several other CPUs from the late 1970s early 1980s have redundancies in their instruction sets because it was simpler for engineers to design these CPUs to fit on silicon chips of limited sizes with the redundant codes than to eliminate them see don t care terms Each assembler will typically generate only one of two or more redundant instruction encodings but a disassembler will usually recognize any of them AMD manufactured second source Intel 8086 8088 and 80286 CPUs and perhaps 8080A and or 8085A CPUs under license from Intel but starting with the 80386 Intel refused to share their x86 CPU designs with anyone AMD sued about this for breach of contract and AMD designed made and sold 32 bit and 64 bit x86 family CPUs without Intel s help or endorsement In 7070 Autocoder a macro definition is a 7070 macro generator program that the assembler calls Autocoder provides special macros for macro generators to use The following minor restriction or limitation is in effect with regard to the use of 1401 Autocoder when coding macro instructions References Edit a b Assembler language High Level Assembler for z OS amp z VM amp z VSE Language Reference Version 1 Release 6 IBM 2014 1990 SC26 4940 06 Assembly Review PDF Computer Science and Engineering College of Engineering Ohio State University 2016 Archived PDF from the original on 2020 03 24 Retrieved 2020 03 24 Archer Benjamin November 2016 Assembly Language For Students North Charleston South Carolina USA CreateSpace Independent Publishing ISBN 978 1 5403 7071 6 Assembly language may also be called symbolic machine code Streib James T 2020 Guide to Assembly Language Undergraduate Topics in Computer Science Cham Springer International Publishing doi 10 1007 978 3 030 35639 2 ISBN 978 3 030 35638 5 ISSN 1863 7310 S2CID 195930813 Programming in assembly language has the same benefits as programming in machine language except it is easier Saxon James A Plette William S 1962 Programming the IBM 1401 a self instructional programmed manual Englewood Cliffs New Jersey USA Prentice Hall LCCN 62 20615 NB Use of the term assembly program Kornelis A F 2010 2003 High Level Assembler Opcodes overview Assembler Directives Archived from the original on 2020 03 24 Retrieved 2020 03 24 Macro instructions High Level Assembler for z OS amp z VM amp z VSE Language Reference Version 1 Release 6 IBM 2014 1990 SC26 4940 06 Booth Andrew D Britten Kathleen HV 1947 Coding for A R C PDF Institute for Advanced Study Princeton Retrieved 2022 11 04 Wilkes Maurice Vincent Wheeler David John Gill Stanley J 1951 The preparation of programs for an electronic digital computer Reprint 1982 ed Tomash Publishers ISBN 978 0 93822803 5 OCLC 313593586 Fairhead Harry 2017 11 16 History of Computer Languages The Classical Decade 1950s I Programmer Archived from the original on 2020 01 02 Retrieved 2020 03 06 How do assembly languages depend on operating systems Stack Exchange Stack Exchange Inc 2011 07 28 Archived from the original on 2020 03 24 Retrieved 2020 03 24 NB System calls often vary e g for MVS vs VSE vs VM CMS the binary executable formats for different operating systems may also vary Austerlitz Howard 2003 Computer Programming Languages Data Acquisition Techniques Using PCs Elsevier pp 326 360 doi 10 1016 b978 012068377 2 50013 9 ISBN 9780120683772 Assembly language or Assembler is a compiled low level computer language It is processor dependent since it basically translates the Assembler s mnemonics directly into the commands a particular CPU understands on a one to one basis These Assembler mnemonics are the instruction set for that processor Carnes Beau 2022 04 27 Learn Assembly Language Programming with ARM freeCodeCamp org Retrieved 2022 06 21 Assembly language is often specific to a particular computer architecture so there are multiple types of assembly languages ARM is an increasingly popular assembly language Brooks Frederick P 1986 No Silver Bullet Essence and Accident in Software Engineering Proceedings of the IFIP Tenth World Computing Conference 1069 1076 Anguiano Ricardo linux kernel mainline 4 9 sloccount txt Gist Retrieved 2022 05 04 Daintith John ed 2019 meta assembler A Dictionary of Computing Archived from the original on 2020 03 24 Retrieved 2020 03 24 Xerox Data Systems Oct 1975 Xerox Meta Symbol Sigma 5 9 Computers Language and Operations Reference Manual PDF p vi Archived PDF from the original on 2022 10 09 Retrieved 2020 06 07 Sperry Univac Computer Systems 1977 Sperry Univac Computer Systems Meta Assembler MASM Programmer Reference PDF Archived PDF from the original on 2022 10 09 Retrieved 2020 06 07 How to Use Inline Assembly Language in C Code gnu org Retrieved 2020 11 05 a b c d Salomon David February 1993 1992 Written at 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the original on 2010 05 06 Retrieved 2020 06 22 Errata 1 928 pages 2 3 a b c d Intel Architecture Software Developer s Manual Volume 2 Instruction Set Reference PDF Vol 2 Intel Corporation 1999 Archived from the original PDF on 2009 06 11 Retrieved 2010 11 18 Ferrari Adam Batson Alan Lack Mike Jones Anita 2018 11 19 Spring 2006 Evans David ed x86 Assembly Guide Computer Science CS216 Program and Data Representation University of Virginia Archived from the original on 2020 03 24 Retrieved 2010 11 18 The SPARC Architecture Manual Version 8 PDF SPARC International 1992 Archived from the original PDF on 2011 12 10 Retrieved 2011 12 10 Moxham James 1996 ZINT Z80 Interpreter Z80 Op Codes for ZINT Archived from the original on 2020 03 24 Retrieved 2013 07 21 Hyde Randall Chapter 8 MASM Directives amp Pseudo Opcodes PDF The Art of Computer Programming Archived PDF from the original on 2020 03 24 Retrieved 2011 03 19 Users of 1401 Autocoder Archived from the original on 2020 03 24 Retrieved 2020 03 24 Griswold Ralph E 1972 Chapter 1 The Macro Implementation of SNOBOL4 San Francisco California USA W H Freeman and Company ISBN 0 7167 0447 1 Macros C C MSDN Library for Visual Studio 2008 Microsoft Corp 2012 11 16 Archived from the original on 2020 03 24 Retrieved 2010 06 22 Kessler Marvin M 1970 12 18 Concept Report 14 Implementation of Macros To Permit Structured Programming in OS 360 MVS Software Concept 14 Macros Gaithersburg Maryland USA International Business Machines Corporation Archived from the original on 2020 03 24 Retrieved 2009 05 25 High Level Assembler Toolkit Feature Increases Programmer Productivity IBM 1995 12 12 Announcement Letter Number A95 1432 Whitesmiths Ltd 1980 07 15 A Natural Language Reference Manual assembly language Definition and Much More from Answers com answers com Archived from the original on 2009 06 08 Retrieved 2008 06 19 Provinciano Brian 2005 04 17 NESHLA The High Level Open Source 6502 Assembler for the Nintendo Entertainment System Archived from the original on 2020 03 24 Retrieved 2020 03 24 Dufresne Steven 2018 08 21 Kathleen Booth Assembling Early Computers While Inventing Assembly Archived from the original on 2020 03 24 Retrieved 2019 02 10 a b Booth Andrew Donald Britten Kathleen Hylda Valerie September 1947 August 1947 General considerations in the design of an all purpose electronic digital computer PDF 2 ed The Institute for Advanced Study Princeton New Jersey USA Birkbeck College London Archived PDF from the original on 2020 03 24 Retrieved 2019 02 10 The non original ideas contained in the following text have been derived from a number of sources It is felt however that acknowledgement should be made to Prof John von Neumann and to Dr Herman Goldstein for many fruitful discussions Campbell Kelly Martin April 1982 The Development of Computer Programming in Britain 1945 to 1955 IEEE Annals of the History of Computing 4 2 121 139 doi 10 1109 MAHC 1982 10016 S2CID 14861159 Campbell Kelly Martin 1980 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Retrieved 2020 03 24 Always the debate rages about the applicability of assembly language in our modern programming world Hsieh Paul 2020 03 24 2016 1996 Programming Optimization Archived from the original on 2020 03 24 Retrieved 2020 03 24 design changes tend to affect performance more than one should not skip straight to assembly language until TIOBE Index TIOBE Software Archived from the original on 2020 03 24 Retrieved 2020 03 24 Rusling David A 1999 1996 Chapter 2 Software Basics The Linux Kernel Archived from the original on 2020 03 24 Retrieved 2012 03 11 a b Markoff John Gregory 2005 11 28 Writing the Fastest Code by Hand for Fun A Human Computer Keeps Speeding Up Chips The New York Times Seattle Washington USA Archived from the original on 2020 03 23 Retrieved 2010 03 04 Bit field badness hardwarebug org 2010 01 30 Archived from the original on 2010 02 05 Retrieved 2010 03 04 GCC makes a mess hardwarebug org 2009 05 13 Archived from the original on 2010 03 16 Retrieved 2010 03 04 Hyde Randall The Great Debate Archived from the original on 2008 06 16 Retrieved 2008 07 03 Code sourcery fails again hardwarebug org 2010 01 30 Archived from the original on 2010 04 02 Retrieved 2010 03 04 Click Cliff Goetz Brian A Crash Course in Modern Hardware Archived from the original on 2020 03 24 Retrieved 2014 05 01 68K Programming in Fargo II Archived from the original on 2008 07 02 Retrieved 2008 07 03 BLAS Benchmark August2008 eigen tuxfamily org 2008 08 01 Archived from the original on 2020 03 24 Retrieved 2010 03 04 x264 git common x86 dct 32 asm git videolan org 2010 09 29 Archived from the original on 2012 03 04 Retrieved 2010 09 29 rav1e README md at v0 6 3 Archived from the original on 2023 02 21 Retrieved 2023 02 21 README md 1 1 0 VideoLAN dav1d Archived from the original on 2023 02 21 Retrieved 2023 02 21 Bosworth Edward 2016 Chapter 1 Why Study Assembly Language www edwardbosworth com Archived from the original on 2020 03 24 Retrieved 2016 06 01 z OS Version 2 Release 3 DFSMS Macro Instructions for Data Sets PDF IBM 2019 02 15 Archived PDF from the original on 2021 06 25 Retrieved 2021 09 14 Paul Matthias R 2001 1996 Specification and reference documentation for NECPINW NECPINW CPI DOS code page switching driver for NEC Pinwriters 2 08 ed FILESPEC TXT NECPINW ASM EUROFONT INC from NECPI208 ZIP archived from the original on 2017 09 10 retrieved 2013 04 22 Paul Matthias R 2002 05 13 fd dev mkeyb freedos dev Archived from the original on 2018 09 10 Retrieved 2018 09 10 Further reading EditBartlett Jonathan 2004 Programming from the Ground Up An introduction to programming using linux assembly language Bartlett Publishing ISBN 0 9752838 4 7 Archived from the original on 2020 03 24 Retrieved 2020 03 24 4 Britton Robert 2003 MIPS Assembly Language Programming Prentice Hall ISBN 0 13 142044 5 Calingaert Peter 1979 1978 11 05 Written at University of North Carolina at Chapel Hill Horowitz Ellis ed Assemblers Compilers and Program Translation Computer software engineering series 1st printing 1st ed Potomac Maryland USA Computer Science Press Inc ISBN 0 914894 23 4 ISSN 0888 2088 LCCN 78 21905 Retrieved 2020 03 20 2 xiv 270 6 pages Duntemann Jeff 2000 Assembly Language Step by Step Wiley ISBN 0 471 37523 3 Kann Charles W 2015 Introduction to MIPS Assembly Language Programming Archived from the original on 2020 03 24 Retrieved 2020 03 24 Kann Charles W 2021 Introduction to Assembly Language Programming From Soup to Nuts ARM Edition Norton Peter Socha John 1986 Peter Norton s Assembly Language Book for the IBM PC New York USA Brady Books Singer Michael 1980 PDP 11 Assembler Language Programming and Machine Organization New York USA John Wiley amp Sons Sweetman Dominic 1999 See MIPS Run Morgan Kaufmann Publishers ISBN 1 55860 410 3 Waldron John 1998 Introduction to RISC Assembly Language Programming Addison Wesley ISBN 0 201 39828 1 Yurichev Dennis 2020 03 04 2013 Understanding Assembly Language Reverse Engineering for Beginners PDF Archived PDF from the original on 2020 03 24 Retrieved 2020 03 24 ASM Community Book 2009 Archived from the original on 2013 05 30 Retrieved 2013 05 30 An online book full of helpful ASM info tutorials and code examples by the ASM Community archived at the internet archive External links EditAssembly language at Wikipedia s sister projects Definitions from Wiktionary Media from Commons News from Wikinews Textbooks from Wikibooks Resources from Wikiversity Assembly language at Curlie Unix Assembly Language Programming Linux Assembly PPR Learning Assembly Language NASM The Netwide Assembler a popular assembly language Assembly Language Programming Examples Authoring Windows Applications In Assembly Language Assembly Optimization Tips by Mark Larson The table for assembly language to machine code Portal Computer programming Retrieved from https en wikipedia org w index php title Assembly language amp oldid 1140867795, wikipedia, wiki, book, books, library,

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