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Wikipedia

Team17

Team17 Group plc is a British video game developer and publisher based in Wakefield, England. The venture was created in December 1990 through the merger of British publisher 17-Bit Software and Swedish developer Team 7. At the time, the two companies consisted of and were led by Michael Robinson, Martyn Brown and Debbie Bestwick, and Andreas Tadic, Rico Holmes and Peter Tuleby, respectively. Bestwick later became Team17's chief executive officer until 1 January 2024. After their first game, Full Contact (1991) for the Amiga, the studio followed up with multiple number-one releases on that platform and saw major success with Andy Davidson's Worms in 1995, the resulting franchise of which still remains as the company's primary development output, having developed over 20 entries in it.

Team17 Group plc
Company typePublic
LSE: TM17
ISINGB00BYVX2X20
IndustryVideo games
Predecessors
  • 17-Bit Software
  • Team 7
Founded7 December 1990; 33 years ago (1990-12-07)
Founders
  • Michael Robinson
  • Martyn Brown
  • Debbie Bestwick
  • Andreas Tadic
  • Rico Holmes
  • Peter Tuleby
Headquarters,
England
Number of locations
2 offices (2018)
Key people
Owners
Number of employees
392[1] (2022)
Subsidiaries
  • Astragon
  • Mouldy Toof Studios
  • Yippee Entertainment
  • Team17 USA
  • TouchPress
  • Cover 6 Studios
Websiteteam17.com

Through a management buyout performed by Bestwick, both Robinson and Brown departed from Team17 in 2010, leaving Bestwick as the sole manager. In 2013, Team17 initiated a publishing venture focusing on indie games, which since occupies its own office in Nottingham. The first game to release of this venture was Light (2013). Following a large investment from Lloyds Development Capital in September 2016, Team17 sought corporate expansion through various actions, including the acquisition of Mouldy Toof Studios, the developer behind Team17-published The Escapists (2015), and the hiring of multiple new key staff. In May 2018, the company published their initial public offering and became a public company listed on the Alternative Investment Market, valued around £230 million. As of 2019, Team17 employs 200 people in its two offices.

History edit

Early history (1990–1995) edit

 
Debbie Bestwick (pictured in 2018) co-founded in the company in 1990 and led it as CEO until 1 January 2024.

In 1990, Wakefield-based entrepreneur Michael Robinson was the manager of Microbyte, a United Kingdom-wide computer retail chain, and 17-Bit Software, a video game publisher.[2] Robinson had created 17-Bit Software as part of Microbyte in 1987 specifically to seek young, independent video game developers whose games he could publish through this label and distribute through his Microbyte stores.[2][3] One of those developers was Andreas Tadic (a nineteen-year-old hobbyist programmer from Olofström, Sweden), who at the time was developing HalfBright, a shoot 'em up for Amiga systems.[2] According to Tadic, the game was "technically impressive, but shite-looking".[2] Martyn Brown, a Microbyte employee, called up Tadic to introduce him to artist Rico Holmes; Tadic and Holmes subsequently became friends and, alongside another Swedish programmer, Peter Tuleby, founded a development team known as Team 7.[2]

Team 7's first game was Miami Chase, a Miami Vice-inspired racing game that was published by Codemasters in 1990, as a budget title for Amiga systems, and received an 82% review score from British Amiga-centric magazine Amiga Power.[2] Brown had followed the game's development closely, because of which he suggested to Robinson that they should not only publish but also develop games at 17-Bit Software, using Team 7 as their internal development team and himself as project manager.[2] Robinson agreed to undergo the venture and moved Debbie Bestwick from her position as sales manager of Microbyte to commercial support for 17-Bit Software.[2] Eventually, 17-Bit Software and Team 7 agreed to formally merge into one team, amalgamating the two teams' names as "Team17".[2] Team17 was officially created on 7 December 1990.[4]

Using Microbyte's experience in game retailing, Team17 was able to easily determine game genres that would sell well, while Team 7's expertise in game development enabled Team17 to also develop games in those genres.[2] Their first game was 1991's Full Contact, a fighting game that, upon release, reached the top spot on British game sales charts.[4] Further Team17 games followed Full Contact's success; by 1993, 90% of the studio's games, including Alien Breed (1991), Project-X (1992) and Superfrog (1993), reached the top spot on sales charts, while all Team17 products combined generated half of all Amiga game sales.[2] At the 1993 Golden Joystick Awards, Team17 and Electronic Arts jointly received the "Software House of the Year" award.[2]

Starting in 1992, Future Publishing-owned Amiga Power started criticising Team17's products more harshly than other gaming magazines.[2] According to Stuart Campbell, deputy editor for the magazine at the time, Overdrive, Project-X, F17 Challenge and Superfrog were among the games that received negative reception from Amiga Power between 1992 and 1993.[2] As a response to their reviews, Team17 began implementing derogatory Easter eggs into their games, which included the cheat code "AMIGAPOWER" unlocking a critical statement regarding the magazine's review policy in Alien Breed II: The Horror Continues (1993) and the easiest-difficulty bot opponents in Arcade Pool (1994) being named after Amiga Power staff.[2] However, when the magazine awarded Team17's ATR: All Terrain Racing and Kingpin: Arcade Sports Bowling scores of 38% and 47%, respectively, in 1995, Team17 issued a lawsuit against the magazine, demanding the reviews to be retracted and the issue withdrawn from sale.[2] The lawsuit was not successful for the studio, and it instead turned to not sending review copies of their games to Amiga Power and making other Future Publishing-owned magazines not lend their review copies to Amiga Power.[2]

Worms (1994–2010) edit

In 1994, programmer Andy Davidson created Artillery, a game in the artillery game genre, for Amiga systems.[2][3] He entered the game, under the title Wormage or Total Wormage, into a contest held by the Amiga Format magazine.[2][3] The game failed to make an impact, wherefore Davidson instead opted to take it to the 1994 European Computer Trade Show (ECTS) in London, where he presented it to people at Team17's booth, where the game was signed for development as a commercial title.[2] Bestwick stated they could not stop playing the game and as such realised that the game had potential, although that potential's dimensions were yet unknown.[2] Following the deal struck between the two parties, Team17 promptly lost Davidson's contact details and were forced to call Amiga Format to retrieve them.[2] Once they had retrieved his details, Team17 and Davidson started to jointly develop a commercial version of his game, though retitled Worms, a title that appeared more straightforward.[2]

At the time, Team17 had the strong feeling that the games market for Amiga was dying, therefore they decided to develop Worms across as many platforms as possible.[2] However, the company had no publishing experience outside the Amiga market and needed to seek a third-party publisher; given the choice between Ocean Software and Virgin Interactive, they chose to go with Ocean Software.[2] Worms was released in 1995 for Amiga and later ported to Sega Mega Drive, Super Nintendo Entertainment System, MS-DOS, PlayStation, among various other platforms.[2] Out of the 60,000 total sales estimated by Ocean Software before the game's release, the game shipped millions of copies within its first year.[2] Bestwick considered the game to have saved Team17.[2] However, following the game's success, Team17 became obsessed with replicating it: Between 1995 and 2010, the studio released a total of sixteen new Worms games.[2] With Team17 turning into a "single intellectual property company", many developers felt fatigue and "creative stagnation".[2]

Restructuring and expansion (2010–2018) edit

In August 2010, Team17 announced that they had turned away from third-party publishers in favour of releasing their games themselves via digital distribution.[5] The company hired Paul Bray and Alan Perrie to act as finance and operations director, and head of global marketing, respectively.[6] Later that year, Team17 underwent a large internal restructuring, which included the management buyout of co-founders Brown and Robinson, making Bestwick, as chief executive officer, the company's sole manager.[7] Bestwick stated that this move had "placed the company in a secure position for the future".[2] Brown announced his departure in February 2011, stating that he would join handheld game developer Double Eleven.[8]

In December 2011, Team17 acquired Iguana Entertainment (no relation to Iguana Entertainment, a company founded by Jason Falcus and Darren Falcus in 2009.[9] All Iguana staff, including its founders, were effectively absorbed into Team17's Wakefield offices.[10] In 2013, Bestwick and Bray sparked the idea of returning Team17 to its roots by adding an indie game publishing component to the company.[2] An incubation programme was run that tasked two studios to co-develop what would later become Beyond Eyes (2015) and Sheltered (2016).[2] Light by Brighton-based Just a Pixel became the first game to be announced and released through Team17's new venture.[11] The activity was broadened to mobile game publishing in March 2014, with Hay Ewe by Rocket Rainbow announced to have been slated for a release on iOS in the second quarter of that year.[12] To accommodate the publishing label's growth, Team17 opened a separate publishing office in Nottingham in May 2014.[13] Bestwick stated that she despised the term "publisher" and preferred "label", as "[t]he term 'publisher' represents a way of doing business that's completely at odds with the new world of digital distribution".[14] Team17 won the "Publishing Hero" award at 2015's Develop Awards.[15]

One of the label's most successful titles was The Escapists: The game, designed by Chris Davis, a former roofer and founder of Derby-based Mouldy Toof Studios, sold over a million copies within one year of release.[2] On 1 September 2016, Lloyds Development Capital (LDC), the private equity division of Lloyds Banking Group, announced that they had invested £16.5 million into the development of Team17.[16] In return, LDC was awarded a 33% stake in Team17.[17] Using the investment, Team17 acquired Mouldy Toof Studios and The Escapists franchise for an undisclosed sum.[18] In response to LDC's investment, Chris van der Kuyl of 4J Studios joined Team17 as non-executive chairman.[19][20] As means of further corporate expansion, Team17 hired multiple new management staff by January 2017, including Justin Berenbaum as head of publishing and business development for Asia and the Americas, Matt Benson as business development manager and Ste Stanley as marketing and sales coordinator.[21]

IPO and management troubles (2018–present) edit

In March 2018, Team17 tasked stockbrokers from Berenberg and GCA Altium to prepare an initial public offering (IPO) valuing Team17 at £200 million.[22] The company confirmed their intents to become a public company on 8 May 2018, announcing that a 50% stake in Team17 would be sold over the Alternative Investment Market (AIM), a sub-market of the London Stock Exchange.[23] The flotation was expected to value Team17 between £200 million and 230 million.[17] Bestwick and LDC would each sell half of their shareholdings in the process, wherein Bestwick was expected to receive £50 million in windfall profit.[17] Chris Bell, formerly chief executive of Ladbrokes Coral, was appointed chairman of Team17 to aid the IPO process.[17] At this time, the company employed 120 people in the Wakefield development studio and another 20 in the Nottingham publishing offices.[24] Team17 was expected to gain £107.5 million in gross profits based on 27,325,482 new shares and 37,849,200 existing shares.[25] The shares became available for purchase via the AIM on 23 May 2018.[25][26] Following the sale of shareholdings by Bestwick and LDC, they retained 22.2% and 16.6% stake ownerships in the company, respectively.[25]

Through the first half of 2019, Team17's revenue rose significantly; 83% of its revenue was attributed to its publishing activities, of which 80% stemmed from games Team17 had co-developed internally.[27] Notably successful were Hell Let Loose and My Time at Portia, which were the best-performing games for the company in that time frame.[27] Team17 announced that, with this funding, it would be looking into acquiring more development studios.[27] The company's headcount also increased from 154 to 182 in that period, because of which Team17 moved its headquarters to new offices within Wakefield in November 2019.[27][28] The number of staff further increased to 200 by the end of the year.[28] In September 2019, Martin Hellawell was appointed non-executive director of Team17.[29]

In January 2020, Team17 acquired Manchester-based developer Yippee Entertainment for £1.4 million, a combination of £922,407 in cash and 114,000 consideration shares, worth £433,200.[30] The company bought out Golf with Your Friends, which it had published, from developers Blacklight Interactive in January 2021, planning to release further downloadable content (DLC) for it.[31] In July 2021, Team17 acquired TouchPress, the parent company of StoryToys, a developer of edutainment apps, for $26.5 million.[32] In January 2022, Team17 acquired Astragon, a German game publisher focused on simulation video games, for £83 million.[33] In the same month, they also acquired The Label, a San-Francisco based video game publisher focusing on video game subscriptions and known for publishing What The Golf; the company would be renamed Team17 USA Limited sometime later.[34][35] In June 2023, Team17 bought the rights for Hell Let Loose from the original developers Black Matter and founded a new studio named Cover 6 Studios to develop the game alongside Manchester-based Expression Games.[36]

In early 2022, Team17 announced MetaWorms, a non-fungible token (NFT) project to sell procedurally generated images of characters from Worms as digitally owned objects on a blockchain.[37] The reaction to this project was swift and negative; the company cancelled it after multiple game development studios it had partnered with in the past, including Ghost Town Games, Playtonic and Aggro Crab, condemned the project and vowed not to work with the publisher again.[37] Eurogamer reported that many employees were unaware of the project and were blindsided by its announcement, including the social media team which suffered online abuse and harassment from the public. Others who had knowledge of the project voiced their opposition to NFTs but were ignored by upper management which went forward anyway.[38]

The conflict between management and employees over MetaWorms also revealed long-term complaints over low pay, long overtime hours, and increasing workloads since the company's 2018 IPO. Under pressure to sign and clear more publishing deals, various teams including quality assurance (QA) and user research felt that products were being shipped in an incomplete, rushed, or buggy state due to the time crunch.[38] Staff felt underpaid relative to the salaries of equivalent roles at other studios and some complained of unpaid overtime work. They also pointed to their year-end bonus being cut in 2021, despite the company announcing a record profit that year. Another source of conflict was the human resources (HR) department, which was accused of covering for sexual harassers and manipulating the company's reviews on Glassdoor, a job search website. They likewise took issue with Bestwick's management as CEO, for being a major source of overtime pressure and for turning a blind eye to harassment in the company.[38] Fanbyte corroborated these testimonies in its own reporting.[39]

Michael Pattison, who took over as CEO of the publishing company in October 2021, acknowledged the reports and committed to addressing the issues with underpay, overtime, and harassment in a company-wide meeting in February 2022.[40] In March 2023, Team17 announced a realignment that resulted in the redundancy of employees from the art and design teams as part of the company's focus on publishing and third-party development.[41] Later that month, Bestwick announced that she intended to step down as CEO once a replacement is found. She would transition to a non-executive role while remaining on the board of directors.[42] Steve Bell, the former CEO of the marketing agency Iris, joined the board in September 2023 and replaced Bestwick as the CEO on 1 January 2024.[43]

In October 2023, Team17 announced it would undergo restructuring that would eliminate 50 jobs from the company's QA, usability, programming, and marketing teams.[44] Pattinson also left the company.[45]

Games developed edit

Year Title Publisher(s) Platform(s)
1991 Full Contact Team17 Amiga
Alien Breed Team17, MicroLeague Amiga, Amiga CD32, Android, iOS, MS-DOS, PlayStation 3, PlayStation Vita
1992 Project-X Team17 Amiga, Amiga CD32, MS-DOS
1993 Alien Breed II: The Horror Continues Amiga, Amiga CD32
Superfrog Amiga, Amiga CD32, MS-DOS
Body Blows Amiga, MS-DOS
1994 Arcade Pool Amiga, Amiga CD32, MS-DOS
Body Blows Galactic Amiga
Apache
Alien Breed: Tower Assault Amiga, Amiga CD32, MS-DOS
Ultimate Body Blows
1995 Kingpin: Arcade Sports Bowling
Worms Ocean Software Amiga, Amiga CD32, Atari Jaguar, Classic Mac OS, Game Boy, MS-DOS, PlayStation, Sega Mega Drive, Sega Saturn, Super Nintendo Entertainment System
Alien Breed 3D Amiga, Amiga CD32
1996 Alien Breed 3D II: The Killing Grounds Amiga
World Rally Fever MS-DOS
X2 PlayStation
1997 Worms: The Director's Cut Amiga
Worms 2 Team17, MicroProse Microsoft Windows
1998 Addiction Pinball MicroProse, Infogrames Microsoft Windows, PlayStation
1999 Arcade Pool II MicroProse Microsoft Windows
Phoenix Hasbro Interactive, Team17
Worms Armageddon Dreamcast, Microsoft Windows, PlayStation
Worms Pinball Infogrames Microsoft Windows
2001 Worms World Party Titus Interactive, Team17 Dreamcast, Gizmondo, Microsoft Windows, PlayStation
Stunt GP Eon Digital Entertainment, Titus Interactive Dreamcast. Microsoft Windows, PlayStation 2
2002 Worms Blast Ubi Soft, Feral Interactive GameCube, macOS, Microsoft Windows, PlayStation 2
2003 Worms 3D Sega, Acclaim Entertainment, Feral Interactive
2004 Worms Forts: Under Siege Sega Microsoft Windows, PlayStation 2, Xbox
2005 Worms 4: Mayhem Codemasters, Majesco Entertainment
2006 Worms: Open Warfare THQ Nintendo DS, PlayStation Portable
Lemmings Sony Computer Entertainment PlayStation 2, PlayStation 3, PlayStation Portable
Army Men: Major Malfunction Global Star Software PlayStation 2, Xbox
2007 Worms Microsoft Game Studios, Sony Computer Entertainment, Team17 iOS, PlayStation 3, Xbox 360
Worms: Open Warfare 2 THQ Nintendo DS, PlayStation Portable
2008 Worms: A Space Oddity Wii
2009 Worms 2: Armageddon Team17 Android, iOS, PlayStation 3, Xbox 360
Leisure Suit Larry: Box Office Bust Funsta Microsoft Windows, PlayStation 3, Xbox 360
Alien Breed Evolution Team17 Xbox 360
2010 Worms Reloaded Linux, macOS, Microsoft Windows
Alien Breed: Impact Microsoft Windows, PlayStation 3
Alien Breed 2: Assault Microsoft Windows, PlayStation 3, Xbox 360
Alien Breed 3: Descent
Worms: Battle Islands Team17, THQ PlayStation Portable, Wii
2011 Worms Ultimate Mayhem Team17 Microsoft Windows, PlayStation 3, Xbox 360
Worms Crazy Golf iOS, macOS, Microsoft Windows, PlayStation 3
2012 Worms Revolution Microsoft Windows, PlayStation 3, Xbox 360
2013 Superfrog HD Android, iOS, Linux, macOS, Microsoft Windows, PlayStation 3, PlayStation Vita
Worms Clan Wars Linux, macOS, Microsoft Windows
Worms 3 Android, iOS, macOS
2014 Worms Battlegrounds PlayStation 4, Xbox One
(R)evolve iOS
Flockers Android, iOS, Linux, macOS, Microsoft Windows, PlayStation 4, Xbox One
2015 Worms World Party Remastered Microsoft Windows
Worms 4 Android, iOS
The Escapists: The Walking Dead Linux, macOS, Microsoft Windows
2016 10 Minute Tower Sega Microsoft Windows
Worms W.M.D Team17 Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
2017 The Escapists 2
2018 Overcooked 2 Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S
2020 The Survivalists Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, Apple Arcade (iOS, macOS, tvOS, iPadOS)
Worms Rumble Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S
2023 Killer Frequency Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S

Games published edit

Year Title Developer(s) Platform(s)
1992 Assassin Psionic Systems Amiga
1993 F17 Challenge Holodream Software
Qwak Jamie Woodhouse
Overdrive Psionic Systems Amiga, MS-DOS
Silverball Digital Extremes, Epic MegaGames MS-DOS
1994 Super Stardust Bloodhouse Amiga, Amiga CD32
1995 ATR: All Terrain Racing Jamie Woodhouse
1996 The Speris Legacy Binary Emotions
1997 Profits Warning Bubball Systems MS-DOS
1998 Nightlong: Union City Conspiracy Trecision Amiga, Microsoft Windows
2013 Light Just a Pixel Linux, macOS, Microsoft Windows
2014 Hay Ewe Rocket Rainbow iOS
Schrödinger's Cat and the Raiders of the Lost Quark Italic Pig Linux, macOS, Microsoft Windows, PlayStation 4, Xbox One
2015 The Escapists Mouldy Toof Studios Android, iOS, Linux, macOS, Microsoft Windows, PlayStation 4, Xbox 360, Xbox One
LA Cops Modern Dream Linux, macOS, Microsoft Windows, PlayStation 4, Xbox One
Beyond Eyes Tiger & Squid
Overruled! Dlala Studios
Penarium Self Made Miracle
2016 Sheltered Unicube
Not a Hero: Super Snazzy Edition Roll7 Xbox One
OlliOlli2: XL Edition
Overcooked Ghost Town Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S
Lethal VR Three Fields Entertainment Microsoft Windows, PlayStation 4
2017 Yooka-Laylee Playtonic Games Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Aven Colony Mothership Entertainment Microsoft Windows, PlayStation 4, Xbox One
Interplanetary: Enhanced Edition Team Jolly Roger Microsoft Windows
2018 Raging Justice MakinGames macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Yoku's Island Express Villa Gorilla Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Mugsters Reinkout Games macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Sword Legacy: Omen Firecast Studio, Fableware Narrative Design Microsoft Windows
Forged Battalion Petroglyph Games
Planet Alpha Planet Alpha ApS Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
2019 Genesis Alpha One Radiation Blue Microsoft Windows, PlayStation 4, Xbox One
My Time at Portia Pathea Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Automachef Hermes Interactive Microsoft Windows, Nintendo Switch
Yooka-Laylee and the Impossible Lair Playtonic Games Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Blasphemous The Game Kitchen Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
2020 Moving Out SMG Studio, DEVM Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Golf with Your Friends Blacklight Interactive macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Ageless One More Dream Studios Microsoft Windows, Nintendo Switch
Neon Abyss Veewo Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Crown Trick NExT Studios Microsoft Windows, Nintendo Switch
Going Under Aggro Crab Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Monster Sanctuary Moi Rai Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
2021 Rogue Heroes: Ruins of Tasos Heliocentric Studios Microsoft Windows, Nintendo Switch
Narita Boy Studio Koba Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Super Magbot Astral Pixel Microsoft Windows
King of Seas 3DClouds Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
The Unliving RocketBrush Studio Microsoft Windows
Greak: Memories of Azur Navegante Entertainment Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Age of Darkness: Final Stand Playside Microsoft Windows
Hell Let Loose Black Matter Microsoft Windows, PlayStation 5, Xbox Series X/S
Before We Leave[46] Balancing Monkey Games Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
2022 Thymesia OverBorder Studio Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Amazon Luna
The Serpent Rogue Sengi Games Microsoft Windows
Batora: Lost Haven Stormind Games Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Sweet Transit Ernestas Norvaišas Microsoft Windows
Hokko Life Wonderscope Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Sunday Gold BKOM Studios Microsoft Windows
Honey, I Joined a Cult Sole Survivor Games Microsoft Windows
Bravery & Greed Rekka Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Ship of Fools Fika Productions Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Marauders (Early Access)[47] Small Impact Games Microsoft Windows
The Knight Witch Super Mega Team Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
2023 King of the Castle[48] Tributary Games PC (with mobile and web integration)
Dredge Black Salt Games Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Trepang2[49] Trepang Studios Microsoft Windows
Moving Out 2[50] SMG Studio, Devm Games Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Blasphemous 2 The Game Kitchen Microsoft Windows, Nintendo Switch, PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One
Headbangers: Rhythm Royale[51] Glee Cheese Studio Microsoft Windows, Nintendo Switch, PlayStation 5, Xbox Series X/S
TBA Way to the Woods Studio Happy Bee Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Amber Isle[52] Ambertail Games Microsoft Windows, Nintendo Switch
TBA Lichthund Microsoft Windows, consoles

Cancelled games edit

  • Witchwood (circa 1994): An action-adventure game in the style of The Legend of Zelda or Al-Qadim: The Genie's Curse about a young hero's quest to destroy an evil witch.[53][54]
  • Allegiance (circa 1995): A first-person shooter game with integrated multiplayer features, later transformed into a third-person shooter before being cancelled.[55]
  • Rollcage (circa 1995): An off-road racing game with different types of rally vehicles and aggressive AI opponents, and is unrelated to the 1999 racing game also titled Rollcage.[55]
  • P.I.G. (circa 1996): A 3D platformer in the style of Super Mario 64 that featured different outfits for the main character and various minigames.[56]

References edit

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External links edit

  • Official website

team17, group, british, video, game, developer, publisher, based, wakefield, england, venture, created, december, 1990, through, merger, british, publisher, software, swedish, developer, team, time, companies, consisted, were, michael, robinson, martyn, brown,. Team17 Group plc is a British video game developer and publisher based in Wakefield England The venture was created in December 1990 through the merger of British publisher 17 Bit Software and Swedish developer Team 7 At the time the two companies consisted of and were led by Michael Robinson Martyn Brown and Debbie Bestwick and Andreas Tadic Rico Holmes and Peter Tuleby respectively Bestwick later became Team17 s chief executive officer until 1 January 2024 After their first game Full Contact 1991 for the Amiga the studio followed up with multiple number one releases on that platform and saw major success with Andy Davidson s Worms in 1995 the resulting franchise of which still remains as the company s primary development output having developed over 20 entries in it Team17 Group plcCompany typePublicTraded asLSE TM17ISINGB00BYVX2X20IndustryVideo gamesPredecessors17 Bit SoftwareTeam 7Founded7 December 1990 33 years ago 1990 12 07 FoundersMichael RobinsonMartyn BrownDebbie BestwickAndreas TadicRico HolmesPeter TulebyHeadquartersWakefield EnglandNumber of locations2 offices 2018 Key peopleSteve Bell CEO Chris Bell non executive chairman OwnersDebbie Bestwick 22 2 Lloyds Development Capital 16 6 Number of employees392 1 2022 SubsidiariesAstragonMouldy Toof StudiosYippee EntertainmentTeam17 USATouchPressCover 6 StudiosWebsiteteam17 com Through a management buyout performed by Bestwick both Robinson and Brown departed from Team17 in 2010 leaving Bestwick as the sole manager In 2013 Team17 initiated a publishing venture focusing on indie games which since occupies its own office in Nottingham The first game to release of this venture was Light 2013 Following a large investment from Lloyds Development Capital in September 2016 Team17 sought corporate expansion through various actions including the acquisition of Mouldy Toof Studios the developer behind Team17 published The Escapists 2015 and the hiring of multiple new key staff In May 2018 the company published their initial public offering and became a public company listed on the Alternative Investment Market valued around 230 million As of 2019 Team17 employs 200 people in its two offices Contents 1 History 1 1 Early history 1990 1995 1 2 Worms 1994 2010 1 3 Restructuring and expansion 2010 2018 1 4 IPO and management troubles 2018 present 2 Games developed 3 Games published 3 1 Cancelled games 4 References 5 External linksHistory editEarly history 1990 1995 edit nbsp Debbie Bestwick pictured in 2018 co founded in the company in 1990 and led it as CEO until 1 January 2024 In 1990 Wakefield based entrepreneur Michael Robinson was the manager of Microbyte a United Kingdom wide computer retail chain and 17 Bit Software a video game publisher 2 Robinson had created 17 Bit Software as part of Microbyte in 1987 specifically to seek young independent video game developers whose games he could publish through this label and distribute through his Microbyte stores 2 3 One of those developers was Andreas Tadic a nineteen year old hobbyist programmer from Olofstrom Sweden who at the time was developing HalfBright a shoot em up for Amiga systems 2 According to Tadic the game was technically impressive but shite looking 2 Martyn Brown a Microbyte employee called up Tadic to introduce him to artist Rico Holmes Tadic and Holmes subsequently became friends and alongside another Swedish programmer Peter Tuleby founded a development team known as Team 7 2 Team 7 s first game was Miami Chase a Miami Vice inspired racing game that was published by Codemasters in 1990 as a budget title for Amiga systems and received an 82 review score from British Amiga centric magazine Amiga Power 2 Brown had followed the game s development closely because of which he suggested to Robinson that they should not only publish but also develop games at 17 Bit Software using Team 7 as their internal development team and himself as project manager 2 Robinson agreed to undergo the venture and moved Debbie Bestwick from her position as sales manager of Microbyte to commercial support for 17 Bit Software 2 Eventually 17 Bit Software and Team 7 agreed to formally merge into one team amalgamating the two teams names as Team17 2 Team17 was officially created on 7 December 1990 4 Using Microbyte s experience in game retailing Team17 was able to easily determine game genres that would sell well while Team 7 s expertise in game development enabled Team17 to also develop games in those genres 2 Their first game was 1991 s Full Contact a fighting game that upon release reached the top spot on British game sales charts 4 Further Team17 games followed Full Contact s success by 1993 90 of the studio s games including Alien Breed 1991 Project X 1992 and Superfrog 1993 reached the top spot on sales charts while all Team17 products combined generated half of all Amiga game sales 2 At the 1993 Golden Joystick Awards Team17 and Electronic Arts jointly received the Software House of the Year award 2 Starting in 1992 Future Publishing owned Amiga Power started criticising Team17 s products more harshly than other gaming magazines 2 According to Stuart Campbell deputy editor for the magazine at the time Overdrive Project X F17 Challenge and Superfrog were among the games that received negative reception from Amiga Power between 1992 and 1993 2 As a response to their reviews Team17 began implementing derogatory Easter eggs into their games which included the cheat code AMIGAPOWER unlocking a critical statement regarding the magazine s review policy in Alien Breed II The Horror Continues 1993 and the easiest difficulty bot opponents in Arcade Pool 1994 being named after Amiga Power staff 2 However when the magazine awarded Team17 s ATR All Terrain Racing and Kingpin Arcade Sports Bowling scores of 38 and 47 respectively in 1995 Team17 issued a lawsuit against the magazine demanding the reviews to be retracted and the issue withdrawn from sale 2 The lawsuit was not successful for the studio and it instead turned to not sending review copies of their games to Amiga Power and making other Future Publishing owned magazines not lend their review copies to Amiga Power 2 Worms 1994 2010 edit In 1994 programmer Andy Davidson created Artillery a game in the artillery game genre for Amiga systems 2 3 He entered the game under the title Wormage or Total Wormage into a contest held by the Amiga Format magazine 2 3 The game failed to make an impact wherefore Davidson instead opted to take it to the 1994 European Computer Trade Show ECTS in London where he presented it to people at Team17 s booth where the game was signed for development as a commercial title 2 Bestwick stated they could not stop playing the game and as such realised that the game had potential although that potential s dimensions were yet unknown 2 Following the deal struck between the two parties Team17 promptly lost Davidson s contact details and were forced to call Amiga Format to retrieve them 2 Once they had retrieved his details Team17 and Davidson started to jointly develop a commercial version of his game though retitled Worms a title that appeared more straightforward 2 At the time Team17 had the strong feeling that the games market for Amiga was dying therefore they decided to develop Worms across as many platforms as possible 2 However the company had no publishing experience outside the Amiga market and needed to seek a third party publisher given the choice between Ocean Software and Virgin Interactive they chose to go with Ocean Software 2 Worms was released in 1995 for Amiga and later ported to Sega Mega Drive Super Nintendo Entertainment System MS DOS PlayStation among various other platforms 2 Out of the 60 000 total sales estimated by Ocean Software before the game s release the game shipped millions of copies within its first year 2 Bestwick considered the game to have saved Team17 2 However following the game s success Team17 became obsessed with replicating it Between 1995 and 2010 the studio released a total of sixteen new Worms games 2 With Team17 turning into a single intellectual property company many developers felt fatigue and creative stagnation 2 Restructuring and expansion 2010 2018 edit In August 2010 Team17 announced that they had turned away from third party publishers in favour of releasing their games themselves via digital distribution 5 The company hired Paul Bray and Alan Perrie to act as finance and operations director and head of global marketing respectively 6 Later that year Team17 underwent a large internal restructuring which included the management buyout of co founders Brown and Robinson making Bestwick as chief executive officer the company s sole manager 7 Bestwick stated that this move had placed the company in a secure position for the future 2 Brown announced his departure in February 2011 stating that he would join handheld game developer Double Eleven 8 In December 2011 Team17 acquired Iguana Entertainment no relation to Iguana Entertainment a company founded by Jason Falcus and Darren Falcus in 2009 9 All Iguana staff including its founders were effectively absorbed into Team17 s Wakefield offices 10 In 2013 Bestwick and Bray sparked the idea of returning Team17 to its roots by adding an indie game publishing component to the company 2 An incubation programme was run that tasked two studios to co develop what would later become Beyond Eyes 2015 and Sheltered 2016 2 Light by Brighton based Just a Pixel became the first game to be announced and released through Team17 s new venture 11 The activity was broadened to mobile game publishing in March 2014 with Hay Ewe by Rocket Rainbow announced to have been slated for a release on iOS in the second quarter of that year 12 To accommodate the publishing label s growth Team17 opened a separate publishing office in Nottingham in May 2014 13 Bestwick stated that she despised the term publisher and preferred label as t he term publisher represents a way of doing business that s completely at odds with the new world of digital distribution 14 Team17 won the Publishing Hero award at 2015 s Develop Awards 15 One of the label s most successful titles was The Escapists The game designed by Chris Davis a former roofer and founder of Derby based Mouldy Toof Studios sold over a million copies within one year of release 2 On 1 September 2016 Lloyds Development Capital LDC the private equity division of Lloyds Banking Group announced that they had invested 16 5 million into the development of Team17 16 In return LDC was awarded a 33 stake in Team17 17 Using the investment Team17 acquired Mouldy Toof Studios and The Escapists franchise for an undisclosed sum 18 In response to LDC s investment Chris van der Kuyl of 4J Studios joined Team17 as non executive chairman 19 20 As means of further corporate expansion Team17 hired multiple new management staff by January 2017 including Justin Berenbaum as head of publishing and business development for Asia and the Americas Matt Benson as business development manager and Ste Stanley as marketing and sales coordinator 21 IPO and management troubles 2018 present edit In March 2018 Team17 tasked stockbrokers from Berenberg and GCA Altium to prepare an initial public offering IPO valuing Team17 at 200 million 22 The company confirmed their intents to become a public company on 8 May 2018 announcing that a 50 stake in Team17 would be sold over the Alternative Investment Market AIM a sub market of the London Stock Exchange 23 The flotation was expected to value Team17 between 200 million and 230 million 17 Bestwick and LDC would each sell half of their shareholdings in the process wherein Bestwick was expected to receive 50 million in windfall profit 17 Chris Bell formerly chief executive of Ladbrokes Coral was appointed chairman of Team17 to aid the IPO process 17 At this time the company employed 120 people in the Wakefield development studio and another 20 in the Nottingham publishing offices 24 Team17 was expected to gain 107 5 million in gross profits based on 27 325 482 new shares and 37 849 200 existing shares 25 The shares became available for purchase via the AIM on 23 May 2018 25 26 Following the sale of shareholdings by Bestwick and LDC they retained 22 2 and 16 6 stake ownerships in the company respectively 25 Through the first half of 2019 Team17 s revenue rose significantly 83 of its revenue was attributed to its publishing activities of which 80 stemmed from games Team17 had co developed internally 27 Notably successful were Hell Let Loose and My Time at Portia which were the best performing games for the company in that time frame 27 Team17 announced that with this funding it would be looking into acquiring more development studios 27 The company s headcount also increased from 154 to 182 in that period because of which Team17 moved its headquarters to new offices within Wakefield in November 2019 27 28 The number of staff further increased to 200 by the end of the year 28 In September 2019 Martin Hellawell was appointed non executive director of Team17 29 In January 2020 Team17 acquired Manchester based developer Yippee Entertainment for 1 4 million a combination of 922 407 in cash and 114 000 consideration shares worth 433 200 30 The company bought out Golf with Your Friends which it had published from developers Blacklight Interactive in January 2021 planning to release further downloadable content DLC for it 31 In July 2021 Team17 acquired TouchPress the parent company of StoryToys a developer of edutainment apps for 26 5 million 32 In January 2022 Team17 acquired Astragon a German game publisher focused on simulation video games for 83 million 33 In the same month they also acquired The Label a San Francisco based video game publisher focusing on video game subscriptions and known for publishing What The Golf the company would be renamed Team17 USA Limited sometime later 34 35 In June 2023 Team17 bought the rights for Hell Let Loose from the original developers Black Matter and founded a new studio named Cover 6 Studios to develop the game alongside Manchester based Expression Games 36 In early 2022 Team17 announced MetaWorms a non fungible token NFT project to sell procedurally generated images of characters from Worms as digitally owned objects on a blockchain 37 The reaction to this project was swift and negative the company cancelled it after multiple game development studios it had partnered with in the past including Ghost Town Games Playtonic and Aggro Crab condemned the project and vowed not to work with the publisher again 37 Eurogamer reported that many employees were unaware of the project and were blindsided by its announcement including the social media team which suffered online abuse and harassment from the public Others who had knowledge of the project voiced their opposition to NFTs but were ignored by upper management which went forward anyway 38 The conflict between management and employees over MetaWorms also revealed long term complaints over low pay long overtime hours and increasing workloads since the company s 2018 IPO Under pressure to sign and clear more publishing deals various teams including quality assurance QA and user research felt that products were being shipped in an incomplete rushed or buggy state due to the time crunch 38 Staff felt underpaid relative to the salaries of equivalent roles at other studios and some complained of unpaid overtime work They also pointed to their year end bonus being cut in 2021 despite the company announcing a record profit that year Another source of conflict was the human resources HR department which was accused of covering for sexual harassers and manipulating the company s reviews on Glassdoor a job search website They likewise took issue with Bestwick s management as CEO for being a major source of overtime pressure and for turning a blind eye to harassment in the company 38 Fanbyte corroborated these testimonies in its own reporting 39 Michael Pattison who took over as CEO of the publishing company in October 2021 acknowledged the reports and committed to addressing the issues with underpay overtime and harassment in a company wide meeting in February 2022 40 In March 2023 Team17 announced a realignment that resulted in the redundancy of employees from the art and design teams as part of the company s focus on publishing and third party development 41 Later that month Bestwick announced that she intended to step down as CEO once a replacement is found She would transition to a non executive role while remaining on the board of directors 42 Steve Bell the former CEO of the marketing agency Iris joined the board in September 2023 and replaced Bestwick as the CEO on 1 January 2024 43 In October 2023 Team17 announced it would undergo restructuring that would eliminate 50 jobs from the company s QA usability programming and marketing teams 44 Pattinson also left the company 45 Games developed editYear Title Publisher s Platform s 1991 Full Contact Team17 Amiga Alien Breed Team17 MicroLeague Amiga Amiga CD32 Android iOS MS DOS PlayStation 3 PlayStation Vita 1992 Project X Team17 Amiga Amiga CD32 MS DOS 1993 Alien Breed II The Horror Continues Amiga Amiga CD32 Superfrog Amiga Amiga CD32 MS DOS Body Blows Amiga MS DOS 1994 Arcade Pool Amiga Amiga CD32 MS DOS Body Blows Galactic Amiga Apache Alien Breed Tower Assault Amiga Amiga CD32 MS DOS Ultimate Body Blows 1995 Kingpin Arcade Sports Bowling Worms Ocean Software Amiga Amiga CD32 Atari Jaguar Classic Mac OS Game Boy MS DOS PlayStation Sega Mega Drive Sega Saturn Super Nintendo Entertainment System Alien Breed 3D Amiga Amiga CD32 1996 Alien Breed 3D II The Killing Grounds Amiga World Rally Fever MS DOS X2 PlayStation 1997 Worms The Director s Cut Amiga Worms 2 Team17 MicroProse Microsoft Windows 1998 Addiction Pinball MicroProse Infogrames Microsoft Windows PlayStation 1999 Arcade Pool II MicroProse Microsoft Windows Phoenix Hasbro Interactive Team17 Worms Armageddon Dreamcast Microsoft Windows PlayStation Worms Pinball Infogrames Microsoft Windows 2001 Worms World Party Titus Interactive Team17 Dreamcast Gizmondo Microsoft Windows PlayStation Stunt GP Eon Digital Entertainment Titus Interactive Dreamcast Microsoft Windows PlayStation 2 2002 Worms Blast Ubi Soft Feral Interactive GameCube macOS Microsoft Windows PlayStation 2 2003 Worms 3D Sega Acclaim Entertainment Feral Interactive 2004 Worms Forts Under Siege Sega Microsoft Windows PlayStation 2 Xbox 2005 Worms 4 Mayhem Codemasters Majesco Entertainment 2006 Worms Open Warfare THQ Nintendo DS PlayStation Portable Lemmings Sony Computer Entertainment PlayStation 2 PlayStation 3 PlayStation Portable Army Men Major Malfunction Global Star Software PlayStation 2 Xbox 2007 Worms Microsoft Game Studios Sony Computer Entertainment Team17 iOS PlayStation 3 Xbox 360 Worms Open Warfare 2 THQ Nintendo DS PlayStation Portable 2008 Worms A Space Oddity Wii 2009 Worms 2 Armageddon Team17 Android iOS PlayStation 3 Xbox 360 Leisure Suit Larry Box Office Bust Funsta Microsoft Windows PlayStation 3 Xbox 360 Alien Breed Evolution Team17 Xbox 360 2010 Worms Reloaded Linux macOS Microsoft Windows Alien Breed Impact Microsoft Windows PlayStation 3 Alien Breed 2 Assault Microsoft Windows PlayStation 3 Xbox 360 Alien Breed 3 Descent Worms Battle Islands Team17 THQ PlayStation Portable Wii 2011 Worms Ultimate Mayhem Team17 Microsoft Windows PlayStation 3 Xbox 360 Worms Crazy Golf iOS macOS Microsoft Windows PlayStation 3 2012 Worms Revolution Microsoft Windows PlayStation 3 Xbox 360 2013 Superfrog HD Android iOS Linux macOS Microsoft Windows PlayStation 3 PlayStation Vita Worms Clan Wars Linux macOS Microsoft Windows Worms 3 Android iOS macOS 2014 Worms Battlegrounds PlayStation 4 Xbox One R evolve iOS Flockers Android iOS Linux macOS Microsoft Windows PlayStation 4 Xbox One 2015 Worms World Party Remastered Microsoft Windows Worms 4 Android iOS The Escapists The Walking Dead Linux macOS Microsoft Windows 2016 10 Minute Tower Sega Microsoft Windows Worms W M D Team17 Linux macOS Microsoft Windows Nintendo Switch PlayStation 4 Xbox One 2017 The Escapists 2 2018 Overcooked 2 Microsoft Windows Nintendo Switch PlayStation 4 Xbox One PlayStation 5 Xbox Series X S 2020 The Survivalists Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Apple Arcade iOS macOS tvOS iPadOS Worms Rumble Microsoft Windows Nintendo Switch PlayStation 4 Xbox One PlayStation 5 Xbox Series X S 2023 Killer Frequency Microsoft Windows Nintendo Switch PlayStation 4 Xbox One PlayStation 5 Xbox Series X SGames published editYear Title Developer s Platform s 1992 Assassin Psionic Systems Amiga 1993 F17 Challenge Holodream Software Qwak Jamie Woodhouse Overdrive Psionic Systems Amiga MS DOS Silverball Digital Extremes Epic MegaGames MS DOS 1994 Super Stardust Bloodhouse Amiga Amiga CD32 1995 ATR All Terrain Racing Jamie Woodhouse 1996 The Speris Legacy Binary Emotions 1997 Profits Warning Bubball Systems MS DOS 1998 Nightlong Union City Conspiracy Trecision Amiga Microsoft Windows 2013 Light Just a Pixel Linux macOS Microsoft Windows 2014 Hay Ewe Rocket Rainbow iOS Schrodinger s Cat and the Raiders of the Lost Quark Italic Pig Linux macOS Microsoft Windows PlayStation 4 Xbox One 2015 The Escapists Mouldy Toof Studios Android iOS Linux macOS Microsoft Windows PlayStation 4 Xbox 360 Xbox One LA Cops Modern Dream Linux macOS Microsoft Windows PlayStation 4 Xbox One Beyond Eyes Tiger amp Squid Overruled Dlala Studios Penarium Self Made Miracle 2016 Sheltered Unicube Not a Hero Super Snazzy Edition Roll7 Xbox One OlliOlli2 XL Edition Overcooked Ghost Town Games Microsoft Windows Nintendo Switch PlayStation 4 Xbox One PlayStation 5 Xbox Series X S Lethal VR Three Fields Entertainment Microsoft Windows PlayStation 4 2017 Yooka Laylee Playtonic Games Linux macOS Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Aven Colony Mothership Entertainment Microsoft Windows PlayStation 4 Xbox One Interplanetary Enhanced Edition Team Jolly Roger Microsoft Windows 2018 Raging Justice MakinGames macOS Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Yoku s Island Express Villa Gorilla Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Mugsters Reinkout Games macOS Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Sword Legacy Omen Firecast Studio Fableware Narrative Design Microsoft Windows Forged Battalion Petroglyph Games Planet Alpha Planet Alpha ApS Microsoft Windows Nintendo Switch PlayStation 4 Xbox One 2019 Genesis Alpha One Radiation Blue Microsoft Windows PlayStation 4 Xbox One My Time at Portia Pathea Games Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Automachef Hermes Interactive Microsoft Windows Nintendo Switch Yooka Laylee and the Impossible Lair Playtonic Games Linux macOS Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Blasphemous The Game Kitchen Microsoft Windows Nintendo Switch PlayStation 4 Xbox One 2020 Moving Out SMG Studio DEVM Games Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Golf with Your Friends Blacklight Interactive macOS Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Ageless One More Dream Studios Microsoft Windows Nintendo Switch Neon Abyss Veewo Games Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Crown Trick NExT Studios Microsoft Windows Nintendo Switch Going Under Aggro Crab Games Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Monster Sanctuary Moi Rai Games Microsoft Windows Nintendo Switch PlayStation 4 Xbox One 2021 Rogue Heroes Ruins of Tasos Heliocentric Studios Microsoft Windows Nintendo Switch Narita Boy Studio Koba Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Super Magbot Astral Pixel Microsoft Windows King of Seas 3DClouds Microsoft Windows Nintendo Switch PlayStation 4 Xbox One The Unliving RocketBrush Studio Microsoft Windows Greak Memories of Azur Navegante Entertainment Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Age of Darkness Final Stand Playside Microsoft Windows Hell Let Loose Black Matter Microsoft Windows PlayStation 5 Xbox Series X S Before We Leave 46 Balancing Monkey Games Microsoft Windows PlayStation 4 PlayStation 5 Xbox One Xbox Series X S 2022 Thymesia OverBorder Studio Microsoft Windows Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X S Amazon Luna The Serpent Rogue Sengi Games Microsoft Windows Batora Lost Haven Stormind Games Microsoft Windows Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X S Sweet Transit Ernestas Norvaisas Microsoft Windows Hokko Life Wonderscope Games Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Sunday Gold BKOM Studios Microsoft Windows Honey I Joined a Cult Sole Survivor Games Microsoft Windows Bravery amp Greed Rekka Games Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Ship of Fools Fika Productions Microsoft Windows Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X S Marauders Early Access 47 Small Impact Games Microsoft Windows The Knight Witch Super Mega Team Microsoft Windows Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X S 2023 King of the Castle 48 Tributary Games PC with mobile and web integration Dredge Black Salt Games Microsoft Windows Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X S Trepang2 49 Trepang Studios Microsoft Windows Moving Out 2 50 SMG Studio Devm Games Microsoft Windows Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X S Blasphemous 2 The Game Kitchen Microsoft Windows Nintendo Switch PlayStation 5 Xbox Series X S PlayStation 4 Xbox One Headbangers Rhythm Royale 51 Glee Cheese Studio Microsoft Windows Nintendo Switch PlayStation 5 Xbox Series X S TBA Way to the Woods Studio Happy Bee Microsoft Windows Nintendo Switch PlayStation 4 Xbox One Amber Isle 52 Ambertail Games Microsoft Windows Nintendo Switch TBA Lichthund Microsoft Windows consoles Cancelled games edit Witchwood circa 1994 An action adventure game in the style of The Legend of Zelda or Al Qadim The Genie s Curse about a young hero s quest to destroy an evil witch 53 54 Allegiance circa 1995 A first person shooter game with integrated multiplayer features later transformed into a third person shooter before being cancelled 55 Rollcage circa 1995 An off road racing game with different types of rally vehicles and aggressive AI opponents and is unrelated to the 1999 racing game also titled Rollcage 55 P I G circa 1996 A 3D platformer in the style of Super Mario 64 that featured different outfits for the main character and various minigames 56 References edit https polaris brighterir com public team17 news rns widget story w1lyzer bare URL a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah Parkin Simon 12 June 2016 Worms or bust The story of Britain s most tenacious indie games company Ars Technica Archived from the original on 11 May 2018 Retrieved 10 May 2018 a b c IP Profile Worms MCV 29 September 2008 Archived from the original on 16 June 2018 Retrieved 10 May 2018 a b Aston Bethany 1 December 2015 Industry Veteran Team17 Turns 25 Gamasutra Archived from the original on 11 May 2018 Retrieved 10 May 2018 Parfitt Ben 30 August 2010 Team 17 breaks ties with publishers MCV Archived from the original on 16 June 2018 Retrieved 10 May 2018 Nunneley Stephany 31 August 2010 Team 17 shifts focus to digital instead of boxed products VG247 Archived from the original on 11 May 2018 Retrieved 10 May 2018 McKeand Kirk 20 September 2016 How Worms studio head Debbie Bestwick went from retail to MBE interview The Telegraph Archived from the original on 11 May 2018 Retrieved 10 May 2018 Purchese Robert 17 February 2011 What Team17 founder Brown did next Eurogamer Archived from the original on 11 May 2018 Retrieved 10 May 2018 Weber Rachel 13 December 2011 Team17 hires Iguana Entertainment founders GamesIndustry biz Archived from the original on 5 August 2018 Retrieved 5 August 2018 Caoili Eric 13 December 2011 Worms Studio Team17 Amps Up Social Strategy With Iguana Acquisition Gamasutra Archived from the original on 5 August 2018 Retrieved 5 August 2018 Purchese Robert 13 November 2013 Worms house Team17 to be a publisher again Eurogamer Archived from the original on 11 May 2018 Retrieved 10 May 2018 Sinclair Brendan 5 March 2014 Team 17 gets into mobile publishing GamesIndustry biz Archived from the original on 11 May 2018 Retrieved 10 May 2018 Batchelor James 9 May 2014 Team17 opens European publishing office MCV Archived from the original on 16 June 2018 Retrieved 10 May 2018 Jarvis Matthew 19 May 2015 How a 25 year old studio is reshaping the games industry MCV Archived from the original on 16 June 2018 Retrieved 10 May 2018 Batchelor James 16 July 2015 Develop Awards 2015 Team17 wins Publishing Hero MCV Archived from the original on 16 June 2018 Retrieved 10 May 2018 Kerr Chris 1 September 2016 Worms creator nets 21 9 million acquires Escapists dev Gamasutra Archived from the original on 11 May 2018 Retrieved 10 May 2018 a b c d Sweney Mark 8 May 2018 Founder of Worms maker Team17 in line for 50m windfall The Guardian Archived from the original on 9 May 2018 Retrieved 10 May 2018 Handrahan Matthew 2 September 2016 Team17 secures 16 5m investment buys Mouldy Toof GamesIndustry biz Archived from the original on 11 May 2018 Retrieved 10 May 2018 Dring Christopher 23 September 2016 Developer of Minecraft console editions joins Team17 board MCV Archived from the original on 16 June 2018 Retrieved 10 May 2018 Mackie Gareth 20 September 2016 Minecraft s Chris van der Kuyl to chair games firm Team17 The Scotsman Archived from the original on 1 July 2018 Retrieved 1 July 2018 Dring Christopher 12 January 2017 Team17 targets US developers with major hires GamesIndustry biz Archived from the original on 11 May 2018 Retrieved 10 May 2018 Kerr Chris 26 March 2018 Report Worms creator Team 17 could go public in 280M deal Gamasutra Archived from the original on 11 May 2018 Retrieved 10 May 2018 Kerr Chris 8 May 2018 Worms creator Team 17 confirms plans to go public Gamasutra Archived from the original on 10 May 2018 Retrieved 10 May 2018 Bounds Andy 8 May 2018 Worms video game developer set to float on Aim Financial Times Archived from the original on 11 May 2018 Retrieved 10 May 2018 a b c Handrahan Matthew 18 May 2018 Team17 expects gross proceeds of IPO to hit 107 5 million GamesIndustry biz Archived from the original on 18 May 2018 Retrieved 20 May 2018 Team 17 floats and then soars on its AIM debut The Yorkshire Post 23 May 2018 Archived from the original on 23 May 2018 Retrieved 16 September 2019 a b c d Dring Christopher 10 September 2019 Team17 draws up acquisition hit list as revenue jumps 97 GamesIndustry biz Archived from the original on 13 September 2019 Retrieved 16 September 2019 a b Batchelor James 10 March 2020 Team17 s full year profits rise to 30m GamesIndustry biz Archived from the original on 20 March 2020 Retrieved 10 March 2020 GamesIndustry Staff 24 September 2019 Jobs roundup Daniel Clough appointed general studio manager at Bossa GamesIndustry biz Archived from the original on 24 September 2019 Retrieved 24 September 2019 Batchelor James 2 January 2020 Team17 acquires Yippee Entertainment for 1 4m GamesIndustry biz Archived from the original on 21 January 2021 Retrieved 2 January 2020 Dealessandri Marie 21 January 2021 Team17 acquires Golf With Your Friends for 12m GamesIndustry biz Archived from the original on 21 January 2021 Retrieved 21 January 2021 Dealessandri Marie 2 July 2021 Team17 acquires educational games studio StoryToys for 26 5m GamesIndustry biz Archived from the original on 2 July 2021 Retrieved 3 July 2021 Team17 to Acquire Astragon Entertainment for Up to EUR100 Mln MarketWatch Retrieved 13 January 2022 Newman Lucy 23 February 2022 Team17 acquires leading mobile games publisher The Label Team17 Retrieved 21 December 2023 Farmside Sprouts Up in Apple Arcade CNET Retrieved 21 December 2023 Batchelor James 12 June 2023 Team17 opens Cover 6 Studios to co develop Hell Let Loose GamesIndustry biz Retrieved 14 January 2024 a b Stanton Rich 10 February 2022 Staff turn on Team17 in the wake of its calamitous NFT u turn PC Gamer Retrieved 16 March 2022 a b c Phillips Tom 10 February 2022 Inside Team17 following the Worms NFT firestorm Eurogamer Retrieved 16 March 2022 Yarwood Jack 15 February 2022 At Team17 Rapid Expansion Has Staff Stretched to the Breaking Point Fanbyte Retrieved 16 March 2022 Phillips Tom 14 February 2022 Team17 exec promises change following last week s report Eurogamer Retrieved 16 March 2022 Phillips Tom 17 March 2023 Layoffs reported at Worms maker Team17 Eurogamer net Retrieved 3 March 2024 Dealessandri Marie 28 March 2023 Team17 CEO Debbie Bestwick to step down GamesIndustry biz Archived from the original on 28 March 2023 Retrieved 28 March 2023 Dealessandri Marie 6 June 2023 Team17 names new CEO GamesIndustry biz Archived from the original on 6 June 2023 Retrieved 6 June 2023 Phillips Tom 2 October 2023 Significant job losses likely at Worms publisher Team17 sources Eurogamer net Retrieved 3 March 2024 Batchelor James 2 October 2023 Team17 s Michael Pattison leaves amidst company restructure GamesIndustry biz Retrieved 3 March 2024 Before We Leave Team17 Retrieved 5 April 2022 Marauders Team17 Retrieved 3 October 2022 King of the Castle Medieval Multiplayer Game King of the Castle Retrieved 3 October 2023 Trepang2 Gamepressure Retrieved 25 June 2023 Romano Sal 16 June 2023 Moving Out 2 launches August 15 Gematsu Retrieved 16 August 2023 Headbangers Team17 Retrieved 1 November 2023 Amber Isle Team17 Retrieved 9 April 2024 Team 17 Secret Service No 24 ProScript Sp z o o May 1995 p 9 Archived from the original on 25 March 2016 Retrieved 17 November 2014 Witchwood Legend of Zelda fur PC PC Games No 29 Computec February 1995 p 12 Archived from the original on 18 March 2016 Retrieved 17 November 2014 a b Bulletin PDF PC Zone No 28 Future plc July 1995 p 10 Retrieved 8 October 2021 Happy 25th Birthday Team 17 MCVUK BizMedia 22 December 2015 Retrieved 8 October 2021 External links editOfficial website Retrieved from https en wikipedia org w index php title Team17 amp oldid 1218486709 History, wikipedia, wiki, book, books, library,

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