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Mystery Dungeon

Mystery Dungeon, known in Japan as Fushigi no Dungeon[a], is a series of roguelike role-playing video games. Most were developed by Chunsoft, now Spike Chunsoft since the merging in 2012, and select games were developed by other companies with Chunsoft's permission. The series began when co–creator of Dragon Quest, Koichi Nakamura, was inspired by Seiichiro Nagahata's experience with Rogue, who is also a fellow developer from the company, and a desire to create an original series. It began on the Super Famicom, progressing to almost all of Nintendo's and Sony's home and handheld consoles, WonderSwan, Dreamcast, Windows, and mobile devices.

Mystery Dungeon
The Mystery Dungeon logo used in Pokémon Mystery Dungeon
Genre(s)Roguelike, Role-playing
Developer(s)Spike Chunsoft (formerly Chunsoft)
Publisher(s)Spike Chunsoft (formerly Chunsoft)
Creator(s)Koichi Nakamura
Platform(s)
First releaseTorneko's Great Adventure: Mystery Dungeon
September 19, 1993
Latest releaseShiren the Wanderer: The Tower of Fortune and the Dice of Fate
December 2, 2020
Parent seriesDragon Quest
Spin-offs

The series has inspired other entries in Japan and has moderate popularity, mostly from crossover entries with the Torneko's Great Adventure series in Japan, the Pokémon Mystery Dungeon series worldwide, and lesser with the Chocobo games based on the creatures from the Final Fantasy series. Despite the moderate popularity of the franchise, there have been numerous manga, anime, and novels published under it, whether they are coming from the company's original series, Shiren the Wanderer, or across many crossovers.

The premise of most Mystery Dungeon games is to play a silent protagonist who travels across the world to discover mysterious dungeons that have randomly generated rooms and never have the same patterns upon entering into it more than once, with the protagonist sometimes accompanied by a group of party members or going alone. Though it is relatively inspired of older roguelike games, like NetHack, the franchise had a few unique gameplay elements that would appear in future titles; one such is rescuing other players online via a generated password.

Games

Release timeline
1993Torneko's Great Adventure
1994
1995Mystery Dungeon 2: Shiren the Wanderer
1996BS Shiren the Wanderer
Shiren the Wanderer GB: Monster of Moonlight Village
1997Chocobo's Mysterious Dungeon
1998Chocobo's Dungeon 2
1999Torneko: The Last Hope
2000Shiren the Wanderer 2: Shiren's Castle and the Oni Invasion
2001Shiren the Wanderer GB2: Magic Castle of the Desert
2002Torneko's Great Adventure 3
Shiren the Wanderer Gaiden: Asuka the Swordswoman
2003
2004The Nightmare of Druaga: Fushigi no Dungeon
2005Pokémon Mystery Dungeon: Red and Blue Rescue Team
2006Young Yangus and the Mysterious Dungeon
2007Pokémon Mystery Dungeon: Explorers of Time and Darkness
Final Fantasy Fables: Chocobo's Dungeon
2008Shiren the Wanderer
2009Pokémon Mystery Dungeon: Explorers of Sky
Pokémon Mystery Dungeon: Adventure Team
2010Shiren the Wanderer 4: The Eye of God and the Devil's Navel
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate
2011
2012Pokémon Mystery Dungeon: Gates to Infinity
2013–2014
2015Etrian Mystery Dungeon
Mystery Chronicle: One Way Heroics
Pokémon Super Mystery Dungeon
2016
2017Etrian Mystery Dungeon 2
2018
2019Chocobo's Mystery Dungeon Every Buddy!
2020Pokémon Mystery Dungeon: Rescue Team DX
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate

Although all games in the series bear the Fushigi no Dungeon moniker somewhere in their Japanese titles, only the Shiren the Wanderer games contain original characters; all other license their characters from other role-playing game franchises. The first game, Torneko no Daibōken: Fushigi no Dungeon stars Torneko, a shopkeeper character from the same developer's Dragon Quest IV. Mystery Dungeon games are among the few console games in the roguelike genre. Chunsoft has also started several lines of branded Mystery Dungeon games, starting with one features the Chocobo from SquareSoft's Final Fantasy series in 1997, then Bandai's Gundam,[1] Konami's TwinBee and Namco's Tower of Druaga series in 2004, Game Freak's Pokémon series in 2005, and Atlus's Etrian Odyssey series in 2015. Currently, One Way Heroics is the latest crossover with the series. Other games who are not developed or published by the company but uses the same moniker would also appear throughout the years, namely the Touhou Project series with its spin-offs titled Fushigi no Gensokyo.

Spin-offs

The franchise had its first spin-off game in 2004, titled Shiren Monsters: Netsal. It is only one game based on the monsters from the Shiren the Wanderer series.[2] Its gameplay was notably changed to the sport genre, specifically towards association football, compared to the main series' roguelike genre.

Pokémon Mystery Dungeon is part of the franchise since 2005 and serves as a crossover between Pokémon and Mystery Dungeon. It was turned into its own spin-off series due to its worldwide popularity.

Gameplay

Most Mystery Dungeon games center around exploring a dungeon with randomly generated layouts and fights. These are in a turn-based manner, where the player's every action such as attacking or walking, is met by the opponents' action.[3] Chunsoft described the gameplay as being like chess.[3] Escape from the dungeon is usually only allowed in certain places, or through the use of certain items. When the player loses the game, the player loses all money and half the items in the more forgiving variants, or loses everything and has to start from scratch in others. An effort has also been made to expand the series' gameplay features, such as adding job systems to some games, and giving each dungeon a different feel and goal.[4][5] Features distinct to the Shiren the Wanderer series include the "Melding Jar" which allows players to synthesize items and weapons into more powerful ones.[6] The Chocobo games further simplify the genre's difficulty to appeal to a wider and younger audience.[7]

Nakamura explained that the appeal of the Mystery Dungeon series is that every game is different and that players skills are constantly being challenged, which helps the player feel deeply involved.[8] Seiichiro Nagahata, who supervised and planned the development of Shiren the Wanderer DS, explained that the Mystery Dungeon series is all about "tension" and "reasoning".[9]

Development

During the 1990's, the computer role-playing game genre became famous in Japan due to the successful hit of the Dragon Quest series. However, most of the roguelike games that were published for PC used to not have a Japanese translation; the genre's recognition remained low in result. While following the basic game system of roguelike games, other companies tried to bring the genre into a home console. Two of the earliest-known attempts were Sega's Fatal Labyrinth and Dragon Crystal, both games released in 1990, but which lacked the depth of a typical computer-based roguelike. Neither proved to be successful games.[10]

Dragon Quest

After the launch of the Super Famicom and finishing development for Dragon Quest V, the company ceased working on the Dragon Quest series and began working on the Mystery Dungeon series.[8] The series was based on the 1980's game Rogue, which has spawned its own genre called roguelike.[8] For a week Koichi Nakamura, founder of Chunsoft and co-creator of the Dragon Quest series, played Rogue at the recommendation of a colleague, Seiichiro Nagahata, trying to understand the game's appeal, and concluded the high degree of challenge made the game very rewarding. While working on a roguelike game for the Super Famicom, the team decided to use characters from a recognizable franchise in Japan. Koichi Nakamura has asked Yuji Horii, scenarist and creator of the Dragon Quest series, about the possibility to add characters and items from the franchise, including Torneko, the merchant appearing in Chunsoft's previous work Dragon Quest IV, only to have the permission accepted soon after.[11][8] Torneko no Daibōken: Fushigi no Dungeon was published in 1993 and became the first video game to bear the "Mystery Dungeon" moniker.[12] Even if it sold less than the series' main titles, the game has sold over 800,000 copies. Koichi Nakamura conceived the series as Chunsoft's first original work.[8] The game spawned two sequels starring Torneko, Torneko: The Last Hope in 1999 and Dragon Quest Characters: Torneko no Daibōken 3 in 2002, and a follow-up, Dragon Quest: Shōnen Yangus to Fushigi no Dungeon in 2006, where Torneko would appear as a cameo instead of the protagonist. And indeed, the game became the first of the over thirty Mystery Dungeon rogue-like series.[13]

Shiren the Wanderer

The company wanted to work on the new features and gameplay mechanics added in NetHack, a variant of Rogue, one of them was being able to steal items from a shopkeeper. However, it was not possible to translate the new content from NetHack with characters from the Dragon Quest series; one such with Torneko who is a merchant. Two years after the release of Torneko no Daibōken, Mystery Dungeon 2: Shiren the Wanderer was released as the company's second work for the Mystery Dungeon series, with a new world setting and unique characters.[11] Many titles from this series were developed simultaneously throughout the years, where one title was focused on creating original features in its gameplay than the other for which they were forced to focus on "traditional dungeon types" due to the limitations on the other hardware; Mystery Dungeon 2: Shiren the Wanderer on Super Famicom and Shiren the Wanderer GB: Monster of Moonlight Village on Game Boy, and Shiren the Wanderer 2: Shiren's Castle and the Oni Invasion on Nintendo 64 and Shiren the Wanderer GB2: Magic Castle of the Desert on Game Boy Color.[14] The success of the first game in Japan helped key employees that participated in the aforementioned game's development return to work on the series' future titles throughout the years, such as character artist Kaoru Hasegawa,[15] supervisor Seiichiro Nagahata,[9] and scenarist Shin-ichiro Tomie.[16] A unique gameplay element that first appeared in Magic Castle of the Desert and would appear later in the Mystery Dungeon franchise and its crossovers is rescuing other players via passwords. They went with this idea instead of using the Game Boy's Game Link Cable because there were not many owners of the cable.[17] This idea was expanded in Shiren the Wanderer Gaiden: Asuka the Swordswoman with the addition of online support. Within the online support, players would receive new dungeons, called either "Weekly Dungeon"; a dungeon that can be played online on a weekly basis, or "Challenge Dungeon"; the dungeon's difficulty would be increased and useful items would appear less frequently.

Chocobo

The Chocobo's Mystery Dungeon series is fully developed and published by Square Enix, then SquareSoft before the merging with Enix. However, Nakamura has supervised the first two games and was the producer for Chocobo's Mystery Dungeon, before Hironobu Sakaguchi took the place for Chocobo's Dungeon 2.[18] Chocobo's Mystery Dungeon would become the first title to be released in the Chocobo sub-series, while Chocobo's Dungeon 2 became the first Mystery Dungeon title to be released outside of Japan.[19] Starting in Final Fantasy Fables: Chocobo's Dungeon, some of the more difficult game elements were removed so that it would appeal to "small children and female" players.[20]

Pokémon

Tsunekazu Ishihara has worked previously with Chunsoft with Tetris 2 + Bombliss as the producer, and met Nakamura, who was the game's director. Prior to the development of Pokémon Mystery Dungeon: Red and Blue Rescue Team, Ishihara has played a few games from the Mystery Dungeon series, namely Torneko no Daibōken: Fushigi no Dungeon, and was impressed with the genre's depth and quality. The game's development started after Nagahata and Tomie approached Ishihara and agreed with working on an easier version of the genre for the mainline Pokémon fans.[21] During the development of Red and Blue Rescue Team, Kouji Maruta, one of the programmer for these two games, and contributed previously on EarthBound and Shiren the Wanderer 2, stated the company went through bad business performance, as employees from Chunsoft would leave the company progressively due to this issue. The game's success not only helped giving more popularity in the franchise, it also helped Chunsoft avoiding bankruptcy.[22] The widespread success of the first game helped creating a spin-off series, with it selling over 10 million copies four years after its first titles were released in Japan.[23] Unlike the Dragon Quest branch, it does not have a linear timeline between the mainline Pokémon franchise and this series so newcomers would be introduced easily into the series and the genre.[24]

Etrian Odyssey

The game was developed by Spike Chunsoft and Atlus, the latter being the developers of the Etrian Odyssey series, with most of the actual development done at Spike Chunsoft, while Atlus acted as supervisors. During development, both the companies would continuously share their most recent data on a shared server, and discuss details of the game direction using an instant messaging program; additionally, they would hold weekly meetings during which they made various arrangements for the game, and every month during development, Spike Chunsoft would send their latest playable build to Atlus, who would check the direction the game was going in.[25]

Music

Though the franchise is divided with numerous crossovers, the majority of its soundtracks were composed by late Koichi Sugiyama, and Hayato Matsuo for the Dragon Quest crossovers and Shiren the Wanderer series.[26][27] Sugiyama made use of East Asian elements for the Shiren the Wanderer series, compared to his more European-styled Dragon Quest compositions, using instruments such as a shakuhachi flute.[28] This theme would remain for the series' next titles. Other composers such as Yuzo Koshiro for the Etrian Odyssey crossover or Keisuke Ito and Arata Iiyoshi for the Pokémon crossover have frequently contributed in the franchise.[29][30] In addition to new compositions, tracks from previous mainline titles would also be featured in some of the crossover's titles, one example being the Dragon Quest crossover with tracks from the mainline games playing in these titles, in majority being from Dragon Quest IV or Dragon Quest VIII.[31][32] Etrian Mystery Dungeon would includes arranged music from previous Etrian Odyssey games.[33] Joe Down Studio developed the music for Final Fantasy Fables: Chocobo's Dungeon and featured extensive remixing of music from various Final Fantasy games due to the positive reception of remixed Final Fantasy music in the game Final Fantasy Fables: Chocobo Tales, and requested that they be allowed to use music from the early Final Fantasy titles as it would be appropriate to the theme of forgotten time.[34][35]

Other media

Books

One the few novels that were related to this franchise was an adaptation of Mystery Dungeon 2: Shiren the Wanderer's story, with a title that translates to Shiren the Wanderer: Flowers Dancing in the Golden Town Amteca, released in December 2004.[36] However, many manga were released for many crossovers of the franchise, ranging from Dragon Quest to Pokémon. One such is a manga titled Pokémon Mystery Dungeon: Ginji's Rescue Team, a 6-part manga based on the video games Pokémon Mystery Dungeon: Red and Blue Rescue Team that first appeared in Japan's CoroCoro Comic in December 2005.

Anime

There exist anime adaptation of the Pokémon Mystery Dungeon series since its debut. The first anime adaptation was titled Pokémon Mystery Dungeon: Team Go-Getters Out Of The Gate!. It is based of Pokémon Mystery Dungeon: Red and Blue Rescue Team, and was aired in Japan on September 8, 2006. This episode follows the beginning of the game's main story.[37] Another special episode, this time based of Pokémon Mystery Dungeon: Explorers of Time and Darkness, was first broadcast in Japan on September 9, 2007, as part of Pokémon Sunday.[38] A sequel episode, Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness was first broadcast in Japan later on April 12, 2009, also as part of Pokémon Sunday.[39] Both adaptation follow the beginning and the next-to-last chapters of the game's main story.[37]

Reception

The Mystery Dungeon series can be seen as moderately popular in Japan, whereas the overseas community has a smaller following of dedicated fans. The Shiren the Wanderer series has been both praised and criticized for its difficulty, and generally noted for the uneven quality of the randomly generated levels, or "floors", the games produce.[4] The series, along with its main protagonist Shiren, appeared in video games that were developed or published by Spike Chunsoft, with games like Crypt of the NecroDancer, Terraria, or 428: Shibuya Scramble.[40][41] Passionate fans of the Shiren the Wanderer series are commonly called "Shi-Ranger" in Japan.[42]

Other Japanese role-playing games would incorporate random dungeon generation as part of their design, mimicking part of the nature of roguelikes, and were considered roguelike titles when published in Western markets. Such titles include Vagrant Story, Shining Soul, and Baroque.[43][44] The massively multiplayer online role playing game Final Fantasy XIV added a randomly-generated Deep Dungeon that was inspired by the procedural generation of roguelikes.[45]

Ratings

The Shiren the Wanderer series has generally favorable ratings in Japan and throughout the world. Famitsu awarded a 36/40 to Shiren's Castle and the Oni Invasion and a 38/40 to the original release of Magic Castle of the Desert, the highest score the publication had given to a Game Boy Color game.[46][47]

Sales

As of 2023, a grand total of 24.35 million copies across the franchise have been sold, the majority of which are in the Pokémon Mystery Dungeon series.[n 6]

The Pokémon Mystery Dungeon series is known to have high sale rates among the franchise, surpassing one million copies for most of its games, and more than two million for titles like Blue Rescue Team and Red Rescue Team, and Explorers of Time, Darkness and Sky alone.[3][77][78] Combined worldwide sales for the three Explorers games passed over 6.37 million copies according to Computer Entertainment Supplier's Association; 4.88 million for Explorers of Time and Explorers of Darkness and 1.49 million for Explorers of Sky.[69] They are currently the best-selling games in the Pokémon Mystery Dungeon series, surpassing their predecessors. They are also the best-selling games in the Mystery Dungeon franchise in general; surpassing Squaresoft's Chocobo's Mysterious Dungeon and Enix's Torneko: The Last Hope, both accumulating 1.34 million and 759,000 copies respectfully.[64][49][50] Pokémon Mystery Dungeon: Gates to Infinity was the 18th best selling game in Japan in 2012, with more than 373,000 copies sold.[79] The Chocobo series is thought to have had middling success, with strong launch sales but not a huge popular response.[80]

Notes

  1. ^ Japanese: 不思議(ふしぎ)のダンジョン, Hepburn: Fushigi no Danjon, lit. "Mystery Dungeon"
  1. ^ Torneko's Great Adventure series:
    • Torneko's Great Adventure: Mystery Dungeon: 0.8 million[48]
    • World of Dragon Warrior: Torneko: The Last Hope: 0.76 million
      • Torneko: The Last Hope: 0.58 million (Japan)[49]
      • Torneko's Great Adventure 2 Advance: 0.18 million[50]
    • Dragon Quest Characters: Torneko's Great Adventure 3: Mystery Dungeon: 0.65 million
      • Torneko's Great Adventure 3: 0.51 million[51]
      • Torneko's Great Adventure 3 Advance: 0.14 million[52]
    Other:
    • Dragon Quest: Young Yangus and the Mysterious Dungeon: 0.34 million[53]
  2. ^ Shiren the Wanderer series:
    • Mystery Dungeon: Shiren the Wanderer: 0.52 million
      • Mystery Dungeon 2: Shiren the Wanderer: 0.23 million[54]
      • Shiren the Wanderer DS: 0.2 million (Japan)[55]
      • Shiren the Wanderer (iOS/Android): 0.1 million[56]
    • Shiren the Wanderer GB: Monster of Moonlight Village: 0.1 million[54]
    • Shiren the Wanderer 2: Shiren's Castle and the Oni Invasion: 0.28 million[57]
    • Shiren the Wanderer: Magic Castle of the Desert: 0.28 million
      • Shiren the Wanderer GB2: 0.17 million[57]
      • Shiren the Wanderer DS2: 0.1 million[58]
    • Shiren the Wanderer Gaiden: Asuka the Swordswoman: 0.05 million[50]
    • Shiren Monsters: Netsal: 0.03 million[59]
    • Shiren the Wanderer 3: The Sleeping Princess and the Karakuri Mansion: 0.14 million
      • Shiren the Wanderer 3: 0.11 million (Japan)[58]
      • Shiren the Wanderer 3 Portable: 0.03 million[60]
    • Shiren the Wanderer 4: The Eye of God and the Devil's Navel: 0.11 million
      • Shiren the Wanderer 4: 0.1 million[61]
      • Shiren the Wanderer 4 Plus: 0.02 million[62]
    • Shiren the Wanderer: The Tower of Fortune and the Dice of Fate: 0.5 million[63]
  3. ^ Chocobo's Mystery Dungeon series:
    • Chocobo's Mysterious Dungeon: 1.34 million
      • Chocobo's Mysterious Dungeon: 1.17 million[64]
      • Chocobo's Mysterious Dungeon for WonderSwan: 0.18 million[49]
    • Chocobo's Dungeon 2: 0.59 million (Japan)[49]
    • Chocobo's Dungeon 3: 0.31 million
      • Final Fantasy Fables: Chocobo's Dungeon: 0.17 million
        • Japan sales: 0.1 million[65]
        • US sales: 0.07 million[66]
      • Cid and Chocobo's Mysterious Dungeon: Labyrinth of Forgotten Time DS+: 0.07 million[67]
      • Chocobo's Mystery Dungeon Every Buddy!: 0.07 million
        • Nintendo Switch: 0.04 million (Japan)[68]
        • PlayStation 4: 0.03 million (Japan)[68]
  4. ^ Pokémon Mystery Dungeon series:
    • Pokémon Mystery Dungeon: Red and Blue Rescue Team: 5.85 million
      • Red Rescue Team: 2.36 million[69]
      • Blue Rescue Team: 3.49 million[69]
    • Pokémon Mystery Dungeon: Explorers of Time and Darkness and Explorers of Sky: 6.37 million
      • Explorers of Time and Darkness: 4.88 million[69]
      • Explorers of Sky: 1.49 million[69]
    • Pokémon Mystery Dungeon: Gates to Infinity: 1.38 million[70]
    • Pokémon Super Mystery Dungeon: 1.67 million[71]
    • Pokémon Mystery Dungeon: Rescue Team DX: 1.99 million[71]
  5. ^ Etrian Mystery Dungeon series:
    • Etrian Mystery Dungeon: 0.1 million (Japan)[72]
    • Etrian Mystery Dungeon 2: 0.04 million[73]
    Individual series:
    • The Nightmare of Druaga: Fushigi no Dungeon: 0.07 million (Japan)[59]
    • Mystery Chronicle: One Way Heroics: 0.07 million
      • PlayStation Vita: 0.01 million
        • Japan sales: 5,059[74]
        • US Sales: 5,000[75]
      • PlayStation 4: 5,000 (North America)[75]
      • Steam: 0.05 million[76]
  6. ^ Mystery Dungeon series:
    • Dragon Quest Mystery Dungeon series: 2.55 million[n 1]
    • Shiren the Wanderer series: 2.02 million[n 2]
    • Chocobo's Mystery Dungeon series: 2.25 million[n 3]
    • Pokémon Mystery Dungeon series: 17.26 million[n 4]
    • Smaller and individual series: 0.27 million[n 5]

References

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  2. ^ "NETSAL" (in Japanese). Spike Chunsoft. Retrieved 2020-10-20.
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External links

mystery, dungeon, this, article, about, video, game, series, adventure, time, episode, adventure, time, season, pokémon, game, series, pokémon, known, japan, fushigi, dungeon, series, roguelike, role, playing, video, games, most, were, developed, chunsoft, spi. This article is about the video game series For the Adventure Time episode see Adventure Time season 5 For the Pokemon game series see Pokemon Mystery Dungeon Mystery Dungeon known in Japan as Fushigi no Dungeon a is a series of roguelike role playing video games Most were developed by Chunsoft now Spike Chunsoft since the merging in 2012 and select games were developed by other companies with Chunsoft s permission The series began when co creator of Dragon Quest Koichi Nakamura was inspired by Seiichiro Nagahata s experience with Rogue who is also a fellow developer from the company and a desire to create an original series It began on the Super Famicom progressing to almost all of Nintendo s and Sony s home and handheld consoles WonderSwan Dreamcast Windows and mobile devices Mystery DungeonThe Mystery Dungeon logo used in Pokemon Mystery DungeonGenre s Roguelike Role playingDeveloper s Spike Chunsoft formerly Chunsoft Publisher s Spike Chunsoft formerly Chunsoft Creator s Koichi NakamuraPlatform s Super FamicomNintendo 64WiiGame BoyGame Boy ColorGame Boy AdvanceNintendo DSNintendo 3DSNintendo SwitchPlayStationPlayStation 2PlayStation PortablePlayStation VitaPlayStation 4WonderSwanDreamcastmobile devicesWindowsFirst releaseTorneko s Great Adventure Mystery DungeonSeptember 19 1993Latest releaseShiren the Wanderer The Tower of Fortune and the Dice of FateDecember 2 2020Parent seriesDragon QuestSpin offsShiren MonstersPokemon Mystery DungeonThe series has inspired other entries in Japan and has moderate popularity mostly from crossover entries with the Torneko s Great Adventure series in Japan the Pokemon Mystery Dungeon series worldwide and lesser with the Chocobo games based on the creatures from the Final Fantasy series Despite the moderate popularity of the franchise there have been numerous manga anime and novels published under it whether they are coming from the company s original series Shiren the Wanderer or across many crossovers The premise of most Mystery Dungeon games is to play a silent protagonist who travels across the world to discover mysterious dungeons that have randomly generated rooms and never have the same patterns upon entering into it more than once with the protagonist sometimes accompanied by a group of party members or going alone Though it is relatively inspired of older roguelike games like NetHack the franchise had a few unique gameplay elements that would appear in future titles one such is rescuing other players online via a generated password Contents 1 Games 1 1 Spin offs 2 Gameplay 3 Development 3 1 Dragon Quest 3 2 Shiren the Wanderer 3 3 Chocobo 3 4 Pokemon 3 5 Etrian Odyssey 4 Music 5 Other media 5 1 Books 5 2 Anime 6 Reception 6 1 Ratings 6 2 Sales 7 Notes 8 References 9 External linksGames EditMain article List of Mystery Dungeon video games Release timeline1993Torneko s Great Adventure19941995Mystery Dungeon 2 Shiren the Wanderer1996BS Shiren the WandererShiren the Wanderer GB Monster of Moonlight Village1997Chocobo s Mysterious Dungeon1998Chocobo s Dungeon 21999Torneko The Last Hope2000Shiren the Wanderer 2 Shiren s Castle and the Oni Invasion2001Shiren the Wanderer GB2 Magic Castle of the Desert2002Torneko s Great Adventure 3Shiren the Wanderer Gaiden Asuka the Swordswoman20032004The Nightmare of Druaga Fushigi no Dungeon2005Pokemon Mystery Dungeon Red and Blue Rescue Team2006Young Yangus and the Mysterious Dungeon2007Pokemon Mystery Dungeon Explorers of Time and DarknessFinal Fantasy Fables Chocobo s Dungeon2008Shiren the Wanderer2009Pokemon Mystery Dungeon Explorers of SkyPokemon Mystery Dungeon Adventure Team2010Shiren the Wanderer 4 The Eye of God and the Devil s NavelShiren the Wanderer The Tower of Fortune and the Dice of Fate20112012Pokemon Mystery Dungeon Gates to Infinity2013 20142015Etrian Mystery DungeonMystery Chronicle One Way HeroicsPokemon Super Mystery Dungeon20162017Etrian Mystery Dungeon 220182019Chocobo s Mystery Dungeon Every Buddy 2020Pokemon Mystery Dungeon Rescue Team DXShiren the Wanderer The Tower of Fortune and the Dice of FateAlthough all games in the series bear the Fushigi no Dungeon moniker somewhere in their Japanese titles only the Shiren the Wanderer games contain original characters all other license their characters from other role playing game franchises The first game Torneko no Daibōken Fushigi no Dungeon stars Torneko a shopkeeper character from the same developer s Dragon Quest IV Mystery Dungeon games are among the few console games in the roguelike genre Chunsoft has also started several lines of branded Mystery Dungeon games starting with one features the Chocobo from SquareSoft s Final Fantasy series in 1997 then Bandai s Gundam 1 Konami s TwinBee and Namco s Tower of Druaga series in 2004 Game Freak s Pokemon series in 2005 and Atlus s Etrian Odyssey series in 2015 Currently One Way Heroics is the latest crossover with the series Other games who are not developed or published by the company but uses the same moniker would also appear throughout the years namely the Touhou Project series with its spin offs titled Fushigi no Gensokyo Spin offs Edit The franchise had its first spin off game in 2004 titled Shiren Monsters Netsal It is only one game based on the monsters from the Shiren the Wanderer series 2 Its gameplay was notably changed to the sport genre specifically towards association football compared to the main series roguelike genre Pokemon Mystery Dungeon is part of the franchise since 2005 and serves as a crossover between Pokemon and Mystery Dungeon It was turned into its own spin off series due to its worldwide popularity Gameplay EditMost Mystery Dungeon games center around exploring a dungeon with randomly generated layouts and fights These are in a turn based manner where the player s every action such as attacking or walking is met by the opponents action 3 Chunsoft described the gameplay as being like chess 3 Escape from the dungeon is usually only allowed in certain places or through the use of certain items When the player loses the game the player loses all money and half the items in the more forgiving variants or loses everything and has to start from scratch in others An effort has also been made to expand the series gameplay features such as adding job systems to some games and giving each dungeon a different feel and goal 4 5 Features distinct to the Shiren the Wanderer series include the Melding Jar which allows players to synthesize items and weapons into more powerful ones 6 The Chocobo games further simplify the genre s difficulty to appeal to a wider and younger audience 7 Nakamura explained that the appeal of the Mystery Dungeon series is that every game is different and that players skills are constantly being challenged which helps the player feel deeply involved 8 Seiichiro Nagahata who supervised and planned the development of Shiren the Wanderer DS explained that the Mystery Dungeon series is all about tension and reasoning 9 Development EditSee also Roguelike Mystery Dungeon games 1993 onward During the 1990 s the computer role playing game genre became famous in Japan due to the successful hit of the Dragon Quest series However most of the roguelike games that were published for PC used to not have a Japanese translation the genre s recognition remained low in result While following the basic game system of roguelike games other companies tried to bring the genre into a home console Two of the earliest known attempts were Sega s Fatal Labyrinth and Dragon Crystal both games released in 1990 but which lacked the depth of a typical computer based roguelike Neither proved to be successful games 10 Dragon Quest Edit After the launch of the Super Famicom and finishing development for Dragon Quest V the company ceased working on the Dragon Quest series and began working on the Mystery Dungeon series 8 The series was based on the 1980 s game Rogue which has spawned its own genre called roguelike 8 For a week Koichi Nakamura founder of Chunsoft and co creator of the Dragon Quest series played Rogue at the recommendation of a colleague Seiichiro Nagahata trying to understand the game s appeal and concluded the high degree of challenge made the game very rewarding While working on a roguelike game for the Super Famicom the team decided to use characters from a recognizable franchise in Japan Koichi Nakamura has asked Yuji Horii scenarist and creator of the Dragon Quest series about the possibility to add characters and items from the franchise including Torneko the merchant appearing in Chunsoft s previous work Dragon Quest IV only to have the permission accepted soon after 11 8 Torneko no Daibōken Fushigi no Dungeon was published in 1993 and became the first video game to bear the Mystery Dungeon moniker 12 Even if it sold less than the series main titles the game has sold over 800 000 copies Koichi Nakamura conceived the series as Chunsoft s first original work 8 The game spawned two sequels starring Torneko Torneko The Last Hope in 1999 and Dragon Quest Characters Torneko no Daibōken 3 in 2002 and a follow up Dragon Quest Shōnen Yangus to Fushigi no Dungeon in 2006 where Torneko would appear as a cameo instead of the protagonist And indeed the game became the first of the over thirty Mystery Dungeon rogue like series 13 Shiren the Wanderer Edit Main article Shiren the Wanderer The company wanted to work on the new features and gameplay mechanics added in NetHack a variant of Rogue one of them was being able to steal items from a shopkeeper However it was not possible to translate the new content from NetHack with characters from the Dragon Quest series one such with Torneko who is a merchant Two years after the release of Torneko no Daibōken Mystery Dungeon 2 Shiren the Wanderer was released as the company s second work for the Mystery Dungeon series with a new world setting and unique characters 11 Many titles from this series were developed simultaneously throughout the years where one title was focused on creating original features in its gameplay than the other for which they were forced to focus on traditional dungeon types due to the limitations on the other hardware Mystery Dungeon 2 Shiren the Wanderer on Super Famicom and Shiren the Wanderer GB Monster of Moonlight Village on Game Boy and Shiren the Wanderer 2 Shiren s Castle and the Oni Invasion on Nintendo 64 and Shiren the Wanderer GB2 Magic Castle of the Desert on Game Boy Color 14 The success of the first game in Japan helped key employees that participated in the aforementioned game s development return to work on the series future titles throughout the years such as character artist Kaoru Hasegawa 15 supervisor Seiichiro Nagahata 9 and scenarist Shin ichiro Tomie 16 A unique gameplay element that first appeared in Magic Castle of the Desert and would appear later in the Mystery Dungeon franchise and its crossovers is rescuing other players via passwords They went with this idea instead of using the Game Boy s Game Link Cable because there were not many owners of the cable 17 This idea was expanded in Shiren the Wanderer Gaiden Asuka the Swordswoman with the addition of online support Within the online support players would receive new dungeons called either Weekly Dungeon a dungeon that can be played online on a weekly basis or Challenge Dungeon the dungeon s difficulty would be increased and useful items would appear less frequently Chocobo Edit The Chocobo s Mystery Dungeon series is fully developed and published by Square Enix then SquareSoft before the merging with Enix However Nakamura has supervised the first two games and was the producer for Chocobo s Mystery Dungeon before Hironobu Sakaguchi took the place for Chocobo s Dungeon 2 18 Chocobo s Mystery Dungeon would become the first title to be released in the Chocobo sub series while Chocobo s Dungeon 2 became the first Mystery Dungeon title to be released outside of Japan 19 Starting in Final Fantasy Fables Chocobo s Dungeon some of the more difficult game elements were removed so that it would appeal to small children and female players 20 Pokemon Edit Main article Pokemon Mystery Dungeon Tsunekazu Ishihara has worked previously with Chunsoft with Tetris 2 Bombliss as the producer and met Nakamura who was the game s director Prior to the development of Pokemon Mystery Dungeon Red and Blue Rescue Team Ishihara has played a few games from the Mystery Dungeon series namely Torneko no Daibōken Fushigi no Dungeon and was impressed with the genre s depth and quality The game s development started after Nagahata and Tomie approached Ishihara and agreed with working on an easier version of the genre for the mainline Pokemon fans 21 During the development of Red and Blue Rescue Team Kouji Maruta one of the programmer for these two games and contributed previously on EarthBound and Shiren the Wanderer 2 stated the company went through bad business performance as employees from Chunsoft would leave the company progressively due to this issue The game s success not only helped giving more popularity in the franchise it also helped Chunsoft avoiding bankruptcy 22 The widespread success of the first game helped creating a spin off series with it selling over 10 million copies four years after its first titles were released in Japan 23 Unlike the Dragon Quest branch it does not have a linear timeline between the mainline Pokemon franchise and this series so newcomers would be introduced easily into the series and the genre 24 Etrian Odyssey Edit The game was developed by Spike Chunsoft and Atlus the latter being the developers of the Etrian Odyssey series with most of the actual development done at Spike Chunsoft while Atlus acted as supervisors During development both the companies would continuously share their most recent data on a shared server and discuss details of the game direction using an instant messaging program additionally they would hold weekly meetings during which they made various arrangements for the game and every month during development Spike Chunsoft would send their latest playable build to Atlus who would check the direction the game was going in 25 Music EditThough the franchise is divided with numerous crossovers the majority of its soundtracks were composed by late Koichi Sugiyama and Hayato Matsuo for the Dragon Quest crossovers and Shiren the Wanderer series 26 27 Sugiyama made use of East Asian elements for the Shiren the Wanderer series compared to his more European styled Dragon Quest compositions using instruments such as a shakuhachi flute 28 This theme would remain for the series next titles Other composers such as Yuzo Koshiro for the Etrian Odyssey crossover or Keisuke Ito and Arata Iiyoshi for the Pokemon crossover have frequently contributed in the franchise 29 30 In addition to new compositions tracks from previous mainline titles would also be featured in some of the crossover s titles one example being the Dragon Quest crossover with tracks from the mainline games playing in these titles in majority being from Dragon Quest IV or Dragon Quest VIII 31 32 Etrian Mystery Dungeon would includes arranged music from previous Etrian Odyssey games 33 Joe Down Studio developed the music for Final Fantasy Fables Chocobo s Dungeon and featured extensive remixing of music from various Final Fantasy games due to the positive reception of remixed Final Fantasy music in the game Final Fantasy Fables Chocobo Tales and requested that they be allowed to use music from the early Final Fantasy titles as it would be appropriate to the theme of forgotten time 34 35 Other media EditBooks Edit One the few novels that were related to this franchise was an adaptation of Mystery Dungeon 2 Shiren the Wanderer s story with a title that translates to Shiren the Wanderer Flowers Dancing in the Golden Town Amteca released in December 2004 36 However many manga were released for many crossovers of the franchise ranging from Dragon Quest to Pokemon One such is a manga titled Pokemon Mystery Dungeon Ginji s Rescue Team a 6 part manga based on the video games Pokemon Mystery Dungeon Red and Blue Rescue Team that first appeared in Japan s CoroCoro Comic in December 2005 Anime Edit There exist anime adaptation of the Pokemon Mystery Dungeon series since its debut The first anime adaptation was titled Pokemon Mystery Dungeon Team Go Getters Out Of The Gate It is based of Pokemon Mystery Dungeon Red and Blue Rescue Team and was aired in Japan on September 8 2006 This episode follows the beginning of the game s main story 37 Another special episode this time based of Pokemon Mystery Dungeon Explorers of Time and Darkness was first broadcast in Japan on September 9 2007 as part of Pokemon Sunday 38 A sequel episode Pokemon Mystery Dungeon Explorers of Sky Beyond Time amp Darkness was first broadcast in Japan later on April 12 2009 also as part of Pokemon Sunday 39 Both adaptation follow the beginning and the next to last chapters of the game s main story 37 Reception EditThe Mystery Dungeon series can be seen as moderately popular in Japan whereas the overseas community has a smaller following of dedicated fans The Shiren the Wanderer series has been both praised and criticized for its difficulty and generally noted for the uneven quality of the randomly generated levels or floors the games produce 4 The series along with its main protagonist Shiren appeared in video games that were developed or published by Spike Chunsoft with games like Crypt of the NecroDancer Terraria or 428 Shibuya Scramble 40 41 Passionate fans of the Shiren the Wanderer series are commonly called Shi Ranger in Japan 42 Other Japanese role playing games would incorporate random dungeon generation as part of their design mimicking part of the nature of roguelikes and were considered roguelike titles when published in Western markets Such titles include Vagrant Story Shining Soul and Baroque 43 44 The massively multiplayer online role playing game Final Fantasy XIV added a randomly generated Deep Dungeon that was inspired by the procedural generation of roguelikes 45 Ratings Edit The Shiren the Wanderer series has generally favorable ratings in Japan and throughout the world Famitsu awarded a 36 40 to Shiren s Castle and the Oni Invasion and a 38 40 to the original release of Magic Castle of the Desert the highest score the publication had given to a Game Boy Color game 46 47 Sales Edit As of 2023 a grand total of 24 35 million copies across the franchise have been sold the majority of which are in the Pokemon Mystery Dungeon series n 6 The Pokemon Mystery Dungeon series is known to have high sale rates among the franchise surpassing one million copies for most of its games and more than two million for titles like Blue Rescue Team and Red Rescue Team and Explorers of Time Darkness and Sky alone 3 77 78 Combined worldwide sales for the three Explorers games passed over 6 37 million copies according to Computer Entertainment Supplier s Association 4 88 million for Explorers of Time and Explorers of Darkness and 1 49 million for Explorers of Sky 69 They are currently the best selling games in the Pokemon Mystery Dungeon series surpassing their predecessors They are also the best selling games in the Mystery Dungeon franchise in general surpassing Squaresoft s Chocobo s Mysterious Dungeon and Enix s Torneko The Last Hope both accumulating 1 34 million and 759 000 copies respectfully 64 49 50 Pokemon Mystery Dungeon Gates to Infinity was the 18th best selling game in Japan in 2012 with more than 373 000 copies sold 79 The Chocobo series is thought to have had middling success with strong launch sales but not a huge popular response 80 Notes Edit Japanese 不思議 ふしぎ のダンジョン Hepburn Fushigi no Danjon lit Mystery Dungeon Torneko s Great Adventure series Torneko s Great Adventure Mystery Dungeon 0 8 million 48 World of Dragon Warrior Torneko The Last Hope 0 76 million Torneko The Last Hope 0 58 million Japan 49 Torneko s Great Adventure 2 Advance 0 18 million 50 Dragon Quest Characters Torneko s Great Adventure 3 Mystery Dungeon 0 65 million Torneko s Great Adventure 3 0 51 million 51 Torneko s Great Adventure 3 Advance 0 14 million 52 Other Dragon Quest Young Yangus and the Mysterious Dungeon 0 34 million 53 Shiren the Wanderer series Mystery Dungeon Shiren the Wanderer 0 52 million Mystery Dungeon 2 Shiren the Wanderer 0 23 million 54 Shiren the Wanderer DS 0 2 million Japan 55 Shiren the Wanderer iOS Android 0 1 million 56 Shiren the Wanderer GB Monster of Moonlight Village 0 1 million 54 Shiren the Wanderer 2 Shiren s Castle and the Oni Invasion 0 28 million 57 Shiren the Wanderer Magic Castle of the Desert 0 28 million Shiren the Wanderer GB2 0 17 million 57 Shiren the Wanderer DS2 0 1 million 58 Shiren the Wanderer Gaiden Asuka the Swordswoman 0 05 million 50 Shiren Monsters Netsal 0 03 million 59 Shiren the Wanderer 3 The Sleeping Princess and the Karakuri Mansion 0 14 million Shiren the Wanderer 3 0 11 million Japan 58 Shiren the Wanderer 3 Portable 0 03 million 60 Shiren the Wanderer 4 The Eye of God and the Devil s Navel 0 11 million Shiren the Wanderer 4 0 1 million 61 Shiren the Wanderer 4 Plus 0 02 million 62 Shiren the Wanderer The Tower of Fortune and the Dice of Fate 0 5 million 63 Chocobo s Mystery Dungeon series Chocobo s Mysterious Dungeon 1 34 million Chocobo s Mysterious Dungeon 1 17 million 64 Chocobo s Mysterious Dungeon for WonderSwan 0 18 million 49 Chocobo s Dungeon 2 0 59 million Japan 49 Chocobo s Dungeon 3 0 31 million Final Fantasy Fables Chocobo s Dungeon 0 17 million Japan sales 0 1 million 65 US sales 0 07 million 66 Cid and Chocobo s Mysterious Dungeon Labyrinth of Forgotten Time DS 0 07 million 67 Chocobo s Mystery Dungeon Every Buddy 0 07 million Nintendo Switch 0 04 million Japan 68 PlayStation 4 0 03 million Japan 68 Pokemon Mystery Dungeon series Pokemon Mystery Dungeon Red and Blue Rescue Team 5 85 million Red Rescue Team 2 36 million 69 Blue Rescue Team 3 49 million 69 Pokemon Mystery Dungeon Explorers of Time and Darkness and Explorers of Sky 6 37 million Explorers of Time and Darkness 4 88 million 69 Explorers of Sky 1 49 million 69 Pokemon Mystery Dungeon Gates to Infinity 1 38 million 70 Pokemon Super Mystery Dungeon 1 67 million 71 Pokemon Mystery Dungeon Rescue Team DX 1 99 million 71 Etrian Mystery Dungeon series Etrian Mystery Dungeon 0 1 million Japan 72 Etrian Mystery Dungeon 2 0 04 million 73 Individual series The Nightmare of Druaga Fushigi no Dungeon 0 07 million Japan 59 Mystery Chronicle One Way Heroics 0 07 million PlayStation Vita 0 01 million Japan sales 5 059 74 US Sales 5 000 75 PlayStation 4 5 000 North America 75 Steam 0 05 million 76 Mystery Dungeon series Dragon Quest Mystery Dungeon series 2 55 million n 1 Shiren the Wanderer series 2 02 million n 2 Chocobo s Mystery Dungeon series 2 25 million n 3 Pokemon Mystery Dungeon series 17 26 million n 4 Smaller and individual series 0 27 million n 5 References Edit 機動戦士ガンダム 不思議のダンジョン in Japanese SOFTBANK GAMES MOBILE April 19 2004 Retrieved March 18 2021 NETSAL in Japanese Spike Chunsoft Retrieved 2020 10 20 a b c Jack DeVries March 4 2008 Mystery Dungeon Shiren the Wanderer Review IGN Archived from the original on March 4 2016 Retrieved April 4 2013 a b Jack DeVries February 9 2010 Shiren the Wanderer Review IGN Archived from the original on 2017 08 09 Retrieved April 4 2013 Spencer February 8 2008 Localization mysteries revealed in our Mystery Dungeon Shiren the Wanderer interview Siliconera Archived from the original on 2008 07 06 Retrieved April 4 2013 Eric Caoili March 3 2008 DS Fanboy interview Shiren the Wanderer joystiq Archived from the original on November 16 2018 Retrieved April 4 2013 Colette Bennett March 26 2008 Interview with Chocobo Mystery Dungeon developer h a n d Destructoid Archived from the original on 2011 11 04 Retrieved April 4 2013 a b c d e Parish Jeremy August 6 2012 Koichi Nakamura Interview On the Birth of the Console RPG 1UP com Archived from the original on 2013 05 12 Retrieved April 4 2013 a b Ramon Aranda February 27 2008 Chunsoft Developer Speaks on the newest Pokemon Adventure 411mania com Archived from the original on 2011 09 25 Retrieved April 4 2013 Parish Jeremy January 17 2019 Roguelikes How a Niche PC RPG Genre Went Mainstream USGamer Retrieved January 17 2019 a b 世界三大三代川 編集部 June 8 2014 すべては ドアドア から始まった チュンソフト30周年のすべてを中村光一氏と振り返るロングインタビュー 前編 in Japanese Famitsu Retrieved August 2 2021 不思議のダンジョン の絶妙なゲームバランスは たった一枚のエクセルから生み出されている スパイク チュンソフト中村光一氏と長畑成一郎氏が語るゲームの 編集 in Japanese denfaminicogamer March 7 2016 Retrieved April 30 2021 Fahey Mike July 26 2016 Shiren The Wanderer is a Mystery Dungeon Game Without Pokemon or Chocobos That s All Kotaku UK Retrieved April 22 2020 Lee WooJin 1999 10 04 Interview with Chunsoft Over Development of New N64 Action RPG RPGFan Archived from the original on 2016 02 24 Retrieved 2016 03 07 風来のシレン の制作陣が語る 新世代ローグライクゲーム 世紀末デイズ の魅力とは Famitsu in Japanese July 9 2018 Retrieved December 20 2022 風来のシレン の制作陣が語る 新世代ローグライクゲーム 世紀末デイズ の魅力とは Famitsu in Japanese July 19 2018 Retrieved December 20 2022 長谷川 いえ 最初はぜんぜん決まっていなくて トルネコの大冒険 に引き続き 西洋の世界観をイメージしていました 風来のシレン が和風になったのは シナリオを担当していた冨江 慎一郎氏 というスタッフの提案がきっかけです Kohama Dai November 2007 Interview with Koichi Nakamura Director Shiren the Wanderer 3 play p 98 Retrieved September 24 2020 Ricciardi John November 1997 New Square RPGs Electronic Gaming Monthly No 100 Ziff Davis p 28 History Lesson 45 Shiren the Wanderer NGamer No 48 April 2020 p 99 Adam Riley 2008 03 25 Interview hand Talks Chocobo Mystery Dungeon on Nintendo s Wii C3 News Archived from the original on February 24 2012 Retrieved March 31 2008 Satoru Iwata Iwata Asks Pokemon Mystery Dungeon Gates to Infinity An Impossible Combination Nintendo p 1 Retrieved August 2 2021 ほぼ日の学生採用企画 in Japanese 1101 com January 31 2020 Retrieved July 14 2020 ポケモン不思議のダンジョン とかも作りかけていたけど おそらくこれも売れないだろうし 先行きの見通しがない状況だったと思うんです でも なんとその後 その ポケモン不思議のダンジョン が大ヒット あんなにたくさんの人が辞める必要はなかったんじゃないかな と思いますけど で ぼくも他の人と同じように別の開発会社に転職してテレビゲームの開発を続けるかどうかを考えはじめました でも その前にそうとう泣きましたよ 新エピソードを収録 主人公 パートナーポケモンが増えた ポケモン不思議のダンジョン 空の探検隊 が2009年春に発売 4gamer in Japanese January 20 2009 Retrieved December 20 2022 Redaction July 9 2008 Pokemon Donjon Mystere interview Kunimi Kawamura amp Shinichiro Tomie JeuxVideo com in French Retrieved December 20 2022 Shinichiro Tomie Il n y a pas de references specifiques ou d indices caches dans Donjon Mystere Au contraire le jeu a ete concu comme un titre independant afin qu une personne qui n aurait jamais touche a un jeu Pokemon precedemment puisse se lancer sans probleme Parish Jeremy March 17 2015 Finding Balance in Etrian Mystery Dungeon USGamer Retrieved March 31 2015 カワチ ライター December 1 2020 不思議のダンジョン2 風来のシレン 発売25周年 トルネコの大冒険 から進化したシステムや一新された和風の世界観が人気に 今日は何の日 Famitsu in Japanese Retrieved March 18 2021 チュンソフト DS 風来のシレン5 発売日決定 Game Watch in Japanese 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External links EditFushigi no Dungeon series at MobyGames Retrieved from https en wikipedia org w index php title Mystery Dungeon amp oldid 1169070078, wikipedia, wiki, book, books, library,

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