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Chocobo's Dungeon 2

Chocobo's Dungeon 2[a] is the 1998 role-playing video game by Square for the PlayStation. It is the sequel to 1997's Chocobo's Mysterious Dungeon.

Chocobo's Dungeon 2
North American version cover art
Developer(s)Square
Publisher(s)Square
Director(s)Kazuhiko Aoki
Producer(s)Hironobu Sakaguchi
Designer(s)Nobuaki Komoto
Hiroshi Takahashi
Programmer(s)Shin Kimura
Composer(s)Kenji Ito
Yasuhiro Kawakami
Tsuyoshi Sekito
Kumi Tanioka
SeriesChocobo
Mystery Dungeon
Platform(s)PlayStation
Release
  • JP: December 23, 1998
  • NA: December 17, 1999[1]
Genre(s)Role-playing game
Mode(s)Single-player, multiplayer

Gameplay edit

The player plays as Chocobo, navigating randomly-generated levels of mysterious dungeons to progress the story. Each time the player enters the same dungeon, the path through the maze will be different, although the same set of monsters will be encountered.[2] Chocobo may have a partner character assisting him throughout the dungeon, which typically resolves in a boss fight. There are several partner characters, most of which will be recognizable to Final Fantasy veterans, including Cid; a young white mage girl, Shiroma; and Mog, a moogle. Though the game is an isometric 2D adventure, there are occasionally 3D cutscenes.[2]

In the beginning of the game, Chocobo can only carry a few items in his inventory. If he dies in the dungeon, all items in the inventory are lost. As the game progresses, the player will be able to rent storage space in town and send extra items there. Items in storage are not lost if Chocobo dies. Deeper dungeons become more difficult and more powerful items are obtainable.[2]

Combat is conducted in a turn-based manner, with player and enemy alternating their actions. Chocobo and his partner can attack in any of eight different directions.[3] Aside from attacking, characters may also use items, spells, or character-specific abilities.[2] These actions may be augmented by feathers, which provides special abilities such as kicking items through wall, unlocking area of effect spells, and substituting the partner with powerful summon characters.

Chocobo can also equip various claws as weapons and saddles as armors. Claws and saddles may be combined in stoves to improve its statistics and with the correct combination, produce powerful effects such as the ability to attack in multiple directions or resistance to multiple status effects. Chocobo and his partner can also temporarily assume the form of some of the creatures from the game through the use of morph tonic or traps, gaining unique abilities such as flying over traps or turning enemies into toads.

After the credits run at the end of the game, the player is offered a new mode where it is possible to revisit any of the dungeons as one of Chocobo's partners. This second playthrough also has a secret dungeon with 30 levels.

Story edit

Characters edit

There are many characters in Chocobo's Dungeon 2, and each of them helps Chocobo in a different way at one point in the game. For example, Mrs. Bomb lets Chocobo stay at her house.

Some characters join Chocobo and can be controlled by a second player or the AI. These include Mog, Shiroma, and Cid. There are also characters that Chocobo can summon by collecting feathers, such as Titan, Sylph, Ramuh and Bahamut.

Setting edit

Chocobo's Dungeon 2 is mostly based in a village. There is a beach near the village and a vast sea. Towering over the village is a large tower covered in ivy, Cid's Tower. North of the village is a huge forest, a swamp and a looming mountain, Snow Mountain. When progressing through the game, the overworld changes a few times.

Plot edit

At the start of the game, Mog takes Chocobo treasure hunting. They enter a monster-filled dungeon and Mog flicks a switch that separates him from Chocobo. Chocobo then meets the white mage Shiroma. She claims she has important work to do in the dungeon and leaves. Then Chocobo enters the dungeon again and finds Shiroma again.

Shiroma decides to help Chocobo find his friend Mog. They succeed, but due to Mog's greed he ends up sinking the dungeon into the sea and destroying Shiroma's home, forcing them to go to a nearby village where Shiroma's "Aunt Bomb" lets Mog and Chocobo stay. However, Shiroma is then kidnapped and it is up to Chocobo to save her. Chocobo gets the help of the local inventor Cid after helping him clear out the imps taking over his tower.

Development and release edit

Squaresoft announced Chocobo's Dungeon 2 in July 1998, alongside plans to release the game that December. Chocobo's Mysterious Dungeon, the game's predecessor, had been released the previous year.[4] Chocobo's Dungeon 2 became the first Mystery Dungeon title released outside Japan.[5] IGN was surprised that the word "mysterious" was removed from the title, and wondered why the game was being released in America as the previous title had moderate sales in Japan, and the original had never been released at all outside Japan.[6] They also noted that it seemed to generate the least amount of "fanfare" or press attention of Square's announcements at the 1999 Tokyo Game Show.[6]

Longtime Chocobo character designer Toshiyuki Itahana made designs and models for the protagonist of Chocobo's Dungeon 2.[7] The music was composed by Kenji Ito, and was well reviewed by RPGFan, saying the music was lighthearted, enjoyable, and no tracks were "skippable".[8]

The game was released in Japan on December 23, 1998,[9] and was supposed to be released in North America on January 12, 2000,[2] before the date was pushed earlier to December 17, 1999.[10] On release, the game came packed with demos of game such as Parasite Eve or Bushido Blade 2.[11] A version of the game was planned for the WonderSwan Color, but was never released.[12]

Reception edit

The game received average reviews. Chris Charla of NextGen was generally positive to the game, despite noting that the game does not bring anything new to the genre.[23] In Japan, Famitsu gave it a score of 33 out of 40.[17]

David Zdyrko of IGN called the game "boring", and said that "it lacks just about every feature that is important in a masterful role-playing experience".[3] Andrew Vestal of GameSpot praised the Japanese import's graphical design, calling it endearing, and praising said import's replayability.[22] George Ngo of GameFan called the game "slow-paced, drab and gloomy", saying the gameplay is repetitive and boring, and describing the dungeons as mono-colored.[19] E. Coli of GamePro said that Chocobo's Dungeon 2 is primarily aimed at younger audience due to its cuteness in the game, also saying that the seasoned players would not find anything new in it.[26][d]

Famitsu rated the game as the 53rd best PlayStation game in November 2000.[27]

Legacy edit

Square Enix designers considered basing Chocobo's Mystery Dungeon Every Buddy!, a 2019 remaster of the Wii game Final Fantasy Fables: Chocobo's Dungeon, around Chocobo's Dungeon 2, as it was cited as one of the more popular Chocobo Dungeon games in the series.[28] The enemy creature Skull Hammer was incorporated into that port.[29]

Notes edit

  1. ^ Known in Japan as Chocobo no Fushigina Dungeon 2 (Japanese: チョコボの不思議なダンジョン2, Hepburn: Chokobo no Fushigina Danjon 2, lit. Chocobo's Mysterious Dungeon 2).
  2. ^ Four critics of Electronic Gaming Monthly gave the game each a score of 7/10, 6/10, 7.5/10, and 3.5/10.
  3. ^ In GameFan's viewpoint of the game, three critics gave it each a score of 58, 67, and 71.
  4. ^ GamePro gave the game 4.5/5 for graphics, 2.5/5 for sound, 4/5 for control, and 3/5 for fun factor.

References edit

  1. ^ Kennedy, Sam (December 17, 1999). "Chocobo's Dungeon 2 Released". GameSpot. Fandom. from the original on March 2, 2000. Retrieved October 8, 2023.
  2. ^ a b c d e Perry, Douglass C. (December 14, 1999). "Chocobo's Dungeon 2 (Preview)". IGN. Ziff Davis. from the original on October 8, 2023. Retrieved October 8, 2023.
  3. ^ a b c Zdyrko, David (January 24, 2000). "Chocobo's Dungeon 2". IGN. Ziff Davis. from the original on January 31, 2023. Retrieved October 8, 2023.
  4. ^ Ohbuchi, Yutaka (July 15, 1998). "Square Revives Chocobo". GameSpot. Fandom. from the original on March 7, 2000. Retrieved October 8, 2023.
  5. ^ "History Lesson #45: Shiren the Wanderer". NGamer. No. 48. April 2020. p. 99.
  6. ^ a b Kaufmann, Andrew (September 9, 1999). "What's in the Cards for Square?". IGN. Ziff Davis. from the original on June 9, 2019. Retrieved October 8, 2023.
  7. ^ Ding, Lowey (March 20, 2019). "Chocobo's Mystery Dungeon Every Buddy! Out Today, Character Designer Art Showcase". PlayStation Blog. Sony Interactive Entertainment. from the original on September 3, 2023. Retrieved October 8, 2023.
  8. ^ Gann, Patrick (October 15, 2000). "Chocobo's Mysterious Dungeon 2 Original Soundtrack". RPGFan. Emerald Shield Media LLC. from the original on January 16, 2013. Retrieved October 8, 2023.
  9. ^ IGN staff (December 11, 1998). "Chocobo Brings Surprise Extras". IGN. Ziff Davis. from the original on March 26, 2023. Retrieved October 8, 2023.
  10. ^ IGN staff (December 17, 1999). "Chocobo's Dungeon 2 Ships Early". IGN. Ziff Davis. from the original on March 26, 2023. Retrieved October 8, 2023.
  11. ^ "Pero Quien Es Este Pequeno Chocobo?". Revisita Loading (in Spanish). August 1999. pp. 56–57.
  12. ^ Sato, Yukiyoshi Ike (December 1, 1999). "Square WonderSwan games update". GameSpot. Fandom. from the original on March 4, 2000. Retrieved October 8, 2023.
  13. ^ . GameRankings. CBS Interactive. Archived from the original on December 5, 2019.
  14. ^ Ottoson, Joe. . AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved October 8, 2023.
  15. ^ Chou, Che; Smith, Shawn; Johnston, Chris; Hsu, Dan "Shoe" (February 2000). "Chocobo's Dungeon 2" (PDF). Electronic Gaming Monthly. No. 127. Ziff Davis. p. 180. (PDF) from the original on March 16, 2023. Retrieved October 9, 2023.
  16. ^ Lopez, Miguel (February 16, 2000). . The Electric Playground. Greedy Productions Ltd. Archived from the original on March 30, 2003. Retrieved October 9, 2023.
  17. ^ a b "チョコボの不思議なダンジョン2". Famitsu (in Japanese). Enterbrain. from the original on October 29, 2015. Retrieved October 8, 2023.
  18. ^ Reppen, Erik (January 2000). . Game Informer. No. 81. FuncoLand. Archived from the original on May 22, 2000. Retrieved October 8, 2023.
  19. ^ a b Ngo, George "Eggo" (February 2000). "Chocobo's Dungeon 2". GameFan. Vol. 8, no. 2. Shinno Media. p. 31. Retrieved October 8, 2023.
  20. ^ Mylonas, Eric "ECM"; Weitzner, Jason "Fury"; Rodriguez, Tyrone "Cerberus" (February 2000). "Chocobo's Dungeon 2". GameFan. Vol. 8, no. 2. Shinno Media. p. 12. Retrieved October 8, 2023.
  21. ^ Liu, Johnny (January 2000). "Chocobo's Dungeon 2 Review". GameRevolution. CraveOnline. from the original on September 30, 2015. Retrieved October 9, 2023.
  22. ^ a b Vestal, Andrew (February 11, 1999). "Chocobo's Dungeon 2 Review [JP Import]". GameSpot. Fandom. from the original on August 21, 2015. Retrieved October 8, 2023.
  23. ^ a b Charla, Chris (February 2000). "Chocobo's Mysterious Dungeon 2 [sic]". NextGen. No. 62. Imagine Media. p. 96. Retrieved October 8, 2023.
  24. ^ MacDonald, Mark (February 2000). "Chocobo's Dungeon 2". Official U.S. PlayStation Magazine. Vol. 3, no. 5. Ziff Davis. p. 96. Retrieved October 8, 2023.
  25. ^ Tan, Jeremy (December 25, 1999). "Chocobo's Dungeon 2". RPGFan. Emerald Shield Media LLC. from the original on October 8, 2023. Retrieved October 8, 2023.
  26. ^ E. Coli (February 2000). "Chocobo's Dungeon 2" (PDF). GamePro. No. 137. IDG. p. 122. from the original on December 20, 2004. Retrieved October 9, 2023.
  27. ^ IGN staff (November 20, 2000). "Famitsu Weekly PlayStation Top 100". IGN. Ziff Davis. from the original on January 27, 2001. Retrieved October 8, 2023.
  28. ^ Wong, Alastair (February 23, 2019). "Chocobo's Mystery Dungeon: Every Buddy Removes Pop-Up Duels, Romantic Phrases". Siliconera. Gamurs. from the original on September 3, 2023. Retrieved October 8, 2023.
  29. ^ Ding, Lowey (March 20, 2019). "Celebrate the PS4 launch of Chocobo's Mystery Dungeon Every Buddy! with these stunning pieces of art". PlayStation Blog. Sony Interactive Entertainment. from the original on September 3, 2023. Retrieved October 8, 2023.

External links edit

chocobo, dungeon, 1998, role, playing, video, game, square, playstation, sequel, 1997, chocobo, mysterious, dungeon, north, american, version, cover, artdeveloper, squarepublisher, squaredirector, kazuhiko, aokiproducer, hironobu, sakaguchidesigner, nobuaki, k. Chocobo s Dungeon 2 a is the 1998 role playing video game by Square for the PlayStation It is the sequel to 1997 s Chocobo s Mysterious Dungeon Chocobo s Dungeon 2North American version cover artDeveloper s SquarePublisher s SquareDirector s Kazuhiko AokiProducer s Hironobu SakaguchiDesigner s Nobuaki KomotoHiroshi TakahashiProgrammer s Shin KimuraComposer s Kenji ItoYasuhiro KawakamiTsuyoshi SekitoKumi TaniokaSeriesChocoboMystery DungeonPlatform s PlayStationReleaseJP December 23 1998NA December 17 1999 1 Genre s Role playing gameMode s Single player multiplayer Contents 1 Gameplay 2 Story 2 1 Characters 2 2 Setting 2 3 Plot 3 Development and release 4 Reception 4 1 Legacy 5 Notes 6 References 7 External linksGameplay editThe player plays as Chocobo navigating randomly generated levels of mysterious dungeons to progress the story Each time the player enters the same dungeon the path through the maze will be different although the same set of monsters will be encountered 2 Chocobo may have a partner character assisting him throughout the dungeon which typically resolves in a boss fight There are several partner characters most of which will be recognizable to Final Fantasy veterans including Cid a young white mage girl Shiroma and Mog a moogle Though the game is an isometric 2D adventure there are occasionally 3D cutscenes 2 In the beginning of the game Chocobo can only carry a few items in his inventory If he dies in the dungeon all items in the inventory are lost As the game progresses the player will be able to rent storage space in town and send extra items there Items in storage are not lost if Chocobo dies Deeper dungeons become more difficult and more powerful items are obtainable 2 Combat is conducted in a turn based manner with player and enemy alternating their actions Chocobo and his partner can attack in any of eight different directions 3 Aside from attacking characters may also use items spells or character specific abilities 2 These actions may be augmented by feathers which provides special abilities such as kicking items through wall unlocking area of effect spells and substituting the partner with powerful summon characters Chocobo can also equip various claws as weapons and saddles as armors Claws and saddles may be combined in stoves to improve its statistics and with the correct combination produce powerful effects such as the ability to attack in multiple directions or resistance to multiple status effects Chocobo and his partner can also temporarily assume the form of some of the creatures from the game through the use of morph tonic or traps gaining unique abilities such as flying over traps or turning enemies into toads After the credits run at the end of the game the player is offered a new mode where it is possible to revisit any of the dungeons as one of Chocobo s partners This second playthrough also has a secret dungeon with 30 levels Story editCharacters edit There are many characters in Chocobo s Dungeon 2 and each of them helps Chocobo in a different way at one point in the game For example Mrs Bomb lets Chocobo stay at her house Some characters join Chocobo and can be controlled by a second player or the AI These include Mog Shiroma and Cid There are also characters that Chocobo can summon by collecting feathers such as Titan Sylph Ramuh and Bahamut Setting edit Chocobo s Dungeon 2 is mostly based in a village There is a beach near the village and a vast sea Towering over the village is a large tower covered in ivy Cid s Tower North of the village is a huge forest a swamp and a looming mountain Snow Mountain When progressing through the game the overworld changes a few times Plot edit At the start of the game Mog takes Chocobo treasure hunting They enter a monster filled dungeon and Mog flicks a switch that separates him from Chocobo Chocobo then meets the white mage Shiroma She claims she has important work to do in the dungeon and leaves Then Chocobo enters the dungeon again and finds Shiroma again Shiroma decides to help Chocobo find his friend Mog They succeed but due to Mog s greed he ends up sinking the dungeon into the sea and destroying Shiroma s home forcing them to go to a nearby village where Shiroma s Aunt Bomb lets Mog and Chocobo stay However Shiroma is then kidnapped and it is up to Chocobo to save her Chocobo gets the help of the local inventor Cid after helping him clear out the imps taking over his tower Development and release editSquaresoft announced Chocobo s Dungeon 2 in July 1998 alongside plans to release the game that December Chocobo s Mysterious Dungeon the game s predecessor had been released the previous year 4 Chocobo s Dungeon 2 became the first Mystery Dungeon title released outside Japan 5 IGN was surprised that the word mysterious was removed from the title and wondered why the game was being released in America as the previous title had moderate sales in Japan and the original had never been released at all outside Japan 6 They also noted that it seemed to generate the least amount of fanfare or press attention of Square s announcements at the 1999 Tokyo Game Show 6 Longtime Chocobo character designer Toshiyuki Itahana made designs and models for the protagonist of Chocobo s Dungeon 2 7 The music was composed by Kenji Ito and was well reviewed by RPGFan saying the music was lighthearted enjoyable and no tracks were skippable 8 The game was released in Japan on December 23 1998 9 and was supposed to be released in North America on January 12 2000 2 before the date was pushed earlier to December 17 1999 10 On release the game came packed with demos of game such as Parasite Eve or Bushido Blade 2 11 A version of the game was planned for the WonderSwan Color but was never released 12 Reception editReceptionAggregate scoreAggregatorScoreGameRankings68 13 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 14 Electronic Gaming Monthly6 of 10 15 b EP Daily6 5 of 10 16 Famitsu33 of 40 17 Game Informer6 75 of 10 18 GameFan G N 73 19 65 20 c GameRevolutionC 21 GameSpot6 1 of 10 22 IGN6 5 of 10 3 Next Generation nbsp nbsp nbsp nbsp nbsp 23 Official U S PlayStation Magazine nbsp nbsp nbsp nbsp nbsp 24 RPGFan85 25 The game received average reviews Chris Charla of NextGen was generally positive to the game despite noting that the game does not bring anything new to the genre 23 In Japan Famitsu gave it a score of 33 out of 40 17 David Zdyrko of IGN called the game boring and said that it lacks just about every feature that is important in a masterful role playing experience 3 Andrew Vestal of GameSpot praised the Japanese import s graphical design calling it endearing and praising said import s replayability 22 George Ngo of GameFan called the game slow paced drab and gloomy saying the gameplay is repetitive and boring and describing the dungeons as mono colored 19 E Coli of GamePro said that Chocobo s Dungeon 2 is primarily aimed at younger audience due to its cuteness in the game also saying that the seasoned players would not find anything new in it 26 d Famitsu rated the game as the 53rd best PlayStation game in November 2000 27 Legacy edit Square Enix designers considered basing Chocobo s Mystery Dungeon Every Buddy a 2019 remaster of the Wii game Final Fantasy Fables Chocobo s Dungeon around Chocobo s Dungeon 2 as it was cited as one of the more popular Chocobo Dungeon games in the series 28 The enemy creature Skull Hammer was incorporated into that port 29 Notes edit Known in Japan as Chocobo no Fushigina Dungeon 2 Japanese チョコボの不思議なダンジョン2 Hepburn Chokobo no Fushigina Danjon 2 lit Chocobo s Mysterious Dungeon 2 Four critics of Electronic Gaming Monthly gave the game each a score of 7 10 6 10 7 5 10 and 3 5 10 In GameFan s viewpoint of the game three critics gave it each a score of 58 67 and 71 GamePro gave the game 4 5 5 for graphics 2 5 5 for sound 4 5 for control and 3 5 for fun factor References edit Kennedy Sam December 17 1999 Chocobo s Dungeon 2 Released GameSpot Fandom Archived from the original on March 2 2000 Retrieved October 8 2023 a b c d e Perry Douglass C December 14 1999 Chocobo s Dungeon 2 Preview IGN Ziff Davis Archived from the original on October 8 2023 Retrieved October 8 2023 a b c Zdyrko David January 24 2000 Chocobo s Dungeon 2 IGN Ziff Davis Archived from the original on January 31 2023 Retrieved October 8 2023 Ohbuchi Yutaka July 15 1998 Square Revives Chocobo GameSpot Fandom Archived from the original on March 7 2000 Retrieved October 8 2023 History Lesson 45 Shiren the Wanderer NGamer No 48 April 2020 p 99 a b Kaufmann Andrew September 9 1999 What s in the Cards for Square IGN Ziff Davis Archived from the original on June 9 2019 Retrieved October 8 2023 Ding Lowey March 20 2019 Chocobo s Mystery Dungeon Every Buddy Out Today Character Designer Art Showcase PlayStation Blog Sony Interactive Entertainment Archived from the original on September 3 2023 Retrieved October 8 2023 Gann Patrick October 15 2000 Chocobo s Mysterious Dungeon 2 Original Soundtrack RPGFan Emerald Shield Media LLC Archived from the original on January 16 2013 Retrieved October 8 2023 IGN staff December 11 1998 Chocobo Brings Surprise Extras IGN Ziff Davis Archived from the original on March 26 2023 Retrieved October 8 2023 IGN staff December 17 1999 Chocobo s Dungeon 2 Ships Early IGN Ziff Davis Archived from the original on March 26 2023 Retrieved October 8 2023 Pero Quien Es Este Pequeno Chocobo Revisita Loading in Spanish August 1999 pp 56 57 Sato Yukiyoshi Ike December 1 1999 Square WonderSwan games update GameSpot Fandom Archived from the original on March 4 2000 Retrieved October 8 2023 Chocobo s Dungeon 2 for PlayStation GameRankings CBS Interactive Archived from the original on December 5 2019 Ottoson Joe Chocobo s Dungeon 2 Review AllGame All Media Network Archived from the original on November 15 2014 Retrieved October 8 2023 Chou Che Smith Shawn Johnston Chris Hsu Dan Shoe February 2000 Chocobo s Dungeon 2 PDF Electronic Gaming Monthly No 127 Ziff Davis p 180 Archived PDF from the original on March 16 2023 Retrieved October 9 2023 Lopez Miguel February 16 2000 Chocobo s Dungeon 2 The Electric Playground Greedy Productions Ltd Archived from the original on March 30 2003 Retrieved October 9 2023 a b チョコボの不思議なダンジョン2 Famitsu in Japanese Enterbrain Archived from the original on October 29 2015 Retrieved October 8 2023 Reppen Erik January 2000 Chocobo s Dungeon 2 Game Informer No 81 FuncoLand Archived from the original on May 22 2000 Retrieved October 8 2023 a b Ngo George Eggo February 2000 Chocobo s Dungeon 2 GameFan Vol 8 no 2 Shinno Media p 31 Retrieved October 8 2023 Mylonas Eric ECM Weitzner Jason Fury Rodriguez Tyrone Cerberus February 2000 Chocobo s Dungeon 2 GameFan Vol 8 no 2 Shinno Media p 12 Retrieved October 8 2023 Liu Johnny January 2000 Chocobo s Dungeon 2 Review GameRevolution CraveOnline Archived from the original on September 30 2015 Retrieved October 9 2023 a b Vestal Andrew February 11 1999 Chocobo s Dungeon 2 Review JP Import GameSpot Fandom Archived from the original on August 21 2015 Retrieved October 8 2023 a b Charla Chris February 2000 Chocobo s Mysterious Dungeon 2 sic NextGen No 62 Imagine Media p 96 Retrieved October 8 2023 MacDonald Mark February 2000 Chocobo s Dungeon 2 Official U S PlayStation Magazine Vol 3 no 5 Ziff Davis p 96 Retrieved October 8 2023 Tan Jeremy December 25 1999 Chocobo s Dungeon 2 RPGFan Emerald Shield Media LLC Archived from the original on October 8 2023 Retrieved October 8 2023 E Coli February 2000 Chocobo s Dungeon 2 PDF GamePro No 137 IDG p 122 Archived from the original on December 20 2004 Retrieved October 9 2023 IGN staff November 20 2000 Famitsu Weekly PlayStation Top 100 IGN Ziff Davis Archived from the original on January 27 2001 Retrieved October 8 2023 Wong Alastair February 23 2019 Chocobo s Mystery Dungeon Every Buddy Removes Pop Up Duels Romantic Phrases Siliconera Gamurs Archived from the original on September 3 2023 Retrieved October 8 2023 Ding Lowey March 20 2019 Celebrate the PS4 launch of Chocobo s Mystery Dungeon Every Buddy with these stunning pieces of art PlayStation Blog Sony Interactive Entertainment Archived from the original on September 3 2023 Retrieved October 8 2023 External links editChocobo s Dungeon 2 at MobyGames Retrieved from https en wikipedia org w index php title Chocobo 27s Dungeon 2 amp oldid 1194997659, wikipedia, wiki, book, books, library,

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