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Wikipedia

Fallout 76

Fallout 76 is a 2018 online action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is an installment in the Fallout series and a prequel to previous entries.[b] Fallout 76 is Bethesda Game Studios's first multiplayer game; players explore the open world, which has been torn apart by nuclear war, with others. Bethesda developed the game using a modified version of its Creation Engine, which allowed the accommodation of multiplayer gameplay and a more detailed game world than in previous games.

Fallout 76
Developer(s)Bethesda Game Studios[a]
Publisher(s)Bethesda Softworks
Director(s)Jeff Gardiner
Producer(s)Scott Malone
Designer(s)
Programmer(s)
  • Brian Baird
  • Guy Carver
  • Patrick Labrie
Artist(s)
Composer(s)Inon Zur
SeriesFallout
EngineCreation Engine
Platform(s)
ReleaseNovember 14, 2018
Genre(s)Action role-playing
Mode(s)Multiplayer

Fallout 76 was released to generally mixed reviews, with criticism for the game's numerous technical issues, overall design, lack of gameplay purpose, and initial absence of human non-playable characters. The game was the subject of several controversies, chiefly with regard to the quality of physical content. A number of Bethesda's responses and attempts to provide ongoing support for Fallout 76 in the months following its launch were met with criticism. The game sold 1.4 million copies by the end of 2018. Wastelanders, an update that reintroduces non-playable characters in the series, launched in April 2020.

Gameplay

Fallout 76 is Bethesda Game Studios' first online multiplayer game.[3][4][c] Players may play individually or with a party of up to three others.[6][7] The servers for the game are public dedicated servers, with the player automatically allocated to one of them.[4] While the game was expected to launch with public servers only, executive producer Todd Howard revealed plans for private servers to be introduced some time after the game's launch. These private servers allow players to invite friends and to prevent undesirable aspects of player versus player gameplay such as griefing from affecting an individual player's experience of the game. Howard described the delay as being necessary to allow Bethesda time to assure the stability of public servers.[8] Elements of previous Fallout games are present and are modified to work with the real-time game. The V.A.T.S. system—a mechanic in the series that allows players to target specific locations on an enemy's body to attack, which previously paused the game temporarily—is used in Fallout 76 as a real-time system.[9]

The game features an open world four times the size of that of Fallout 4.[10] The game world is called "Appalachia" and is a representation of West Virginia. It features recreations of real locations in the region, including the West Virginia State Capitol, The Greenbrier, Woodburn Circle, New River Gorge Bridge, and Camden Park.[11][12][13][14] The game features numerous new mutated monsters, several of which—such as the Mothman and the Flatwoods monster—were inspired by West Virginian folklore.[14][15][16]

The game includes revisions to the SPECIAL progression system. Character attributes fall into one of seven categories: strength, perception, endurance, charisma, intelligence, agility and luck. As the player levels up, they are able to spend skill points to boost their attributes on a scale of one to fifteen. Players are able to choose perks, or passive abilities that offer gameplay bonuses. These perks fall into each of the SPECIAL categories and take the form of trading cards. Each card has a value and the player can adopt perks equal to their respective value; for example, if the player has a strength rating of five, then they may equip strength perks worth five points. The player can merge similar cards together to create more powerful—albeit more expensive—perks. The system is designed to encourage the player to recognise the situation they are in and choose perks that aid them rather than passively selecting them and having them for the duration of the game.[17]

Upon release Fallout 76 did not feature any human non-player characters (NPCs) as all surviving humans are other players.[18][19] This required Bethesda to change their approach to storytelling as previous games in the series relied on NPCs to assign quests, engage the player in dialog and advance the overall narrative. Fallout 76 instead uses a combination of NPCs in the form of robots, recordings such as collectible holotapes, terminals throughout the game world, and environmental storytelling where the player uncovers fragments of a narrative by exploring locations that they piece together themselves.[20] Each of these elements had previously been used in the series, often to provide backstory for characters and the world of the game while remaining separate from the main narrative. According to Howard, this system allows Bethesda to tell a story while giving players a greater ability to create their own narratives.[21] In June 2019, Bethesda announced a major update, which introduces human NPCs,[22] however the update was delayed. Wastelanders was released on April 14, 2020, as well as being released on Steam at the same.[23] Owners of the game through Bethesda.net were able to get a free Steam key until April 12, 2020.[24]

The game expands on Fallout 4's settlements by allowing the player the ability to build bases at many locations of the map.[25] These creations are assigned to the player's profile and are removed from the game world when the player is offline to prevent progress from being lost.[26] While other players are able to attack player settlements while they are online, the game preserves player creations using "blueprints" to prevent players from having to start over if their creations and progress are destroyed.[27]

Players are able to use nuclear weapons to temporarily change the areas of game world. After acquiring launch codes, the player can access missile silos and fire a missile at almost any point on the map. This irradiates the area, which the player can explore to find rare weapons, gear and items. However, it also attracts powerful enemies and the player needs to be sufficiently strong to survive.[25] The game includes a photo mode; the player has the ability to pose their character and choose from a variety of facial expressions and filters.[28]

Game modes

When Fallout 76 was first released, only one game mode was available - the base game described above, subsequently termed "Adventure Mode". From March 2019 to October 2019, a second mode, Survival Mode, was available to players, which mirrored the map and gameplay of the base game, but featured always-on player-versus-player functionality and player-kill leaderboards.[29]

In June 2019, a battle royale game mode, called Nuclear Winter, was added in a beta form open to all players.[30] In Nuclear Winter, the players were set in Vault 51, a fallout shelter whose denizens are forced into a fight to the death by an artificially intelligent overlord. Players (playing solo or in teams of up to four) started off matches in Vault 51, which was set on a timer or until a maximum player count was achieved, which prompted an on-screen map (one of two foreshortened versions of the main Adventure map) to appear where teams could choose where they spawn. Nuclear Winter featured parts from the base game such as building using collected blueprints and the ability to launch nuclear payloads via collecting multiple launch codes and a briefcase.[31][32] Over the course of the match, the playable area would shrink, forcing players to get closer to one another and hasten the end of the match; the last remaining player or team alive was declared the winner. Nuclear Winter was discontinued in September 2021[33] upon release of a new set of modes collectively called Fallout Worlds.[34]

In October 2019, after the launch of the premium-pay service Fallout 1st, subscribing members could access another game mode, Private Worlds, which allowed players to host a private version of the Adventure map to explore for themselves and their companions.[35] In September 2021, this mode was rolled into the new Fallout Worlds update, which allows players to make private worlds with customized settings relating to creatures, damage, weather, building capabilities, and other game parameters.[36] As of 2021, Fallout Worlds adds two game modes: Public Worlds (a rotating, publicly-accessible mode with altered parameters set by the developers) and Custom Worlds (a privately-accessible mode with altered parameters set by a player-designer who must be a paying subscriber).[36]

Premise

Fallout 76 is a narrative prequel to previous Fallout games. It is set in an alternate history,[37] and takes place in 2102, twenty-five years after a nuclear war that devastated the Earth. The player character is a resident of Vault 76, a fallout shelter that was built in West Virginia to house America's best and brightest minds. The player character exits the Vault on "Reclamation Day" as part of a plan to re-colonize the Wasteland.[38]

Plot

Fallout 76

Twenty-five years after the Great War, Vault 76 is opened up and its residents given the task of repopulating the Wasteland. Shortly after they emerge from the Vault, the player character is contacted by the Vault Overseer. She reveals that Vault 76 was given a secret mandate to secure an arsenal of nuclear weapons deployed throughout Appalachia in three still-functioning nuclear missile silos: Site Alpha, Site Bravo, and Site Charlie. The player character is directed to contact the Responders, a faction of emergency services personnel who tried to aid the residents of Appalachia during the war; however, they discover that the Responders evacuated after they came under attack from the Scorched. Further investigation reveals that the Scorched are human beings infected by the "Scorched Plague", and are led by the Scorchbeasts; massive mutated bats that came into contact with an Enclave bioweapon kept in an old mining facility, causing exponential growth and a symbiotic control over the plague that created them. This relationship with the plague elevates a single Scorchbeast to the role of Queen, making it far larger and more dangerous, and allowing it to lead the legions of humans and animals in Appalachia through the use of a hivemind.

As the Scorched represent a threat to the Wasteland beyond Appalachia, the player character decides to secure a nuclear weapon and use it to destroy a Scorchbeast nest. In order to achieve this, they start searching the bunkers of survivalists calling themselves the Free States who were working on the means to detect the Scorched until the Scorched overran them. The player character is able to build a radar system that detects the viral signature of the Scorched, but its limited range makes it ineffective. The player attempts to boost the signal first by gaining the friendship of Rose, a Miss Nanny robot trying to rebuild the local Raider gangs that lived in Appalachia before being scared off by the Scorched; and then by investigating research done by the local Brotherhood of Steel into the Scorchbeast as they had tried to stop it spreading from its main lair. The player hacks into a government network and draw the attention of the Enclave, the remnants of the United States government. The Enclave are led by MODUS, a centralized artificial intelligence system located in a secure nuclear fallout bunker beneath the Whitespring Resort. MODUS asks the player character to help connect them to a series of isolated computer networks across Appalachia through the Sugar Grove SIGINT base and reestablish contact with the Kovac-Muldoon orbital platform, and in return offers to connect to the radar system to detect Scorched across the region.

Once MODUS is connected, they are able to identify the Scorchbeast nest at a location called Fissure Site Prime, close to where the Brotherhood of Steel had made their ultimate attempt to stop the Scorchbeast threat themselves and failed. The player character is directed to one of the three nuclear silos and they launch a missile at the nest. Venturing into the irradiated area, they uncover a laboratory at the center of the nest that was also found by the Brotherhood of Steel, implying that the Scorchbeasts were man-made. The explosion awakens a Scorchbeast Queen, and the player is forced to fight her. With the Queen defeated, the Scorchbeasts' hive mind is broken, and the threat to the wasteland beyond Appalachia is halted. The player character rejoins the other residents of Vault 76 in rebuilding the Wasteland.

Wastelanders

In 2103, one year after Vault 76 opened, people have begun returning to Appalachia. They have been drawn to the region by rumors of safety, and of treasure hidden in the mountains. The Vault 76 Overseer grows concerned for their welfare as the Scorched and Scorchbeasts remain a problem in Appalachia. She has the surviving residents of Vault 76 befriend the new arrivals, all while trying to find the source of the rumors.

Two major factions emerge among the new arrivals: the Settlers, led by Paige; and the returning Raiders, led by Meg. After the player reunites with the Overseer, they then assist the Overseer in mass-producing a vaccine at the defunct Nuka-Cola plant, which is then distributed to the population in the form of Nuka-Cola soft drinks, albeit after having to convince the faction leaders of the severity of the threat. With the Settlers and Raiders protected, the Overseer and Vault 76 resident then turn their attention to the rumors of treasure. According to the Overseer, Vault-Tec University housed a secret area where top executives would meet to discuss Top Secret corporate information. She and the resident travel to Vault-Tec University in Morgantown to learn more. They discover that Vault 79 holds the entirety of the United States' gold reserve, transferred there from Fort Knox for safe-keeping in the event of nuclear war, and is well-protected by a series of security defenses. The resident must choose between an alliance with the Settlers or the Raiders when venturing into Vault 79 to acquire the gold. After a series of quests related to "assembling a crew", the time comes to raid the vault, wherein it is discovered that remnants of the Secret Service garrison is trapped. After deliberation with the agent in charge, the resident and their crew can agree to save the remaining agents in exchange for 1000 gold bars worth of bullion, inaccessible to the agents, and stuck in the processing room. After acquiring the bars, and lifting the accidental lockdown, the resident can divide the gold however they see fit, either keeping every bar, keeping half and giving the other half to the faction they raided with, or keeping half and giving both factions a quarter. This bullion is to be used to re-establish a gold backed currency all across America, though depending on the player's choices and greed, it could spell immense recession and strife across the region, pitting the Settlers and Raiders against each other in a battle for total conquest, and returning Appalachia to the turmoil it just broke free from.

Steel Dawn

Several months after people began returning to Appalachia, Elder Maxson has sent the Brotherhood First Expeditionary Force from New California to Appalachia to not only find out what happened to Paladin Taggerdy's Brotherhood, but reestablish the Brotherhood of Steel's presence in the region as well. However, despite losing most of the initial group to Raider attacks on the way across the devastated United States, Paladin Rahmani, Scribe Valdez, and Knight Shin make it to Appalachia, and using the fortified ATLAS Observatory as their new base of operations, renaming it Fort Atlas, they begin to rebuild the Brotherhood's presence in the region, all while dealing with gaining the alliance and friendship of the Settlers of Foundation, and the hostility of the Raiders at the Crater, with being supported by the residents of Vault 76 with securing munitions and other resources to help protect everyone in the region from the continued threat of the Scorched and Scorchbeasts.

Steel Reign

By the year 2104, things have been going well in the Appalachian Wasteland thanks to the residents of Vault 76 and their continued support of both the Settlers in Foundation, and the Raiders in Crater, but the Brotherhood of Steel First Expeditionary Force that arrived some time ago is still splintered because of hostilities between Paladin Rahmani and Knight Shin over their primary objective, not helped by the continued attacks by Super Mutants and other threats that were released by the Enclave before they were wiped out in the years before Vault 76 opened. The residents have to make a tough choice with deciding what the primary objective for Rahmani's Brotherhood will be from this point onward: Support and protect the people of the Appalachian Wasteland, or continue the Brotherhood's duty of securing all manner of weapons from the pre-War world to ensure they don't fall into the wrong hands. Without contact with Maxson and Lost Hills anymore, the Brotherhood's future may depend on the residents of Vault 76.

Development

Fallout 76 uses a modified version of Bethesda's Creation Engine designed to accommodate multiplayer gameplay.[2] Work on modifying the engine was carried out by Bethesda Game Studios Austin.[2] The modified engine allowed the development team to incorporate new lighting models, rendering processes and more accurate terrain mapping. These allowed the development team to create a world with sixteen times more detail than was possible with previous iterations of the Creation Engine. The game includes a dynamic weather system that allows for localized climatic conditions and greater draw distances mean that these weather events can be observed by the player from far away.[39] As with many previous games in the series, its musical score was composed by Inon Zur.[40]

Pre-release

 
Promotion at Gamescom 2018

The game was announced on May 30, 2018; the announcement was preceded by a twenty-four hour live stream on Twitch showing a Vault Boy bobblehead toy in front of a monitor with a "Please Stand By" test pattern screen, a signature image of the series. This stream was watched by a total of over two million people, with more than one hundred thousand people watching at any time.[41]

Details of the game were announced by Bethesda Executive Producer Todd Howard during Bethesda's press conference at E3 2018 on June 10, 2018, including its anticipated release date of November 14, 2018. As it is Bethesda Game Studio's first experience with a fully online game, Howard confirmed that there would be an open beta phase, beginning on October 23, 2018 for Xbox One, and October 30, 2018 for PlayStation 4 and PC.[6]

In response to the announcement that Fallout 76 would feature only multiplayer, a petition was created by fans of the series which called for the game to include a single-player mode. The petition received thousands of signatures within a day.[42][43] Following the game's announcement, there was a burst of interest in tourism in West Virginia. The website "West Virginia Explorer" reported an increase of fifteen times the visitors to the site in the days after the announcement, while management of the Camden Park amusement park said there was an increase in people looking to purchase park merchandise.[44]

The teaser trailer shown at E3 2018 featured a cover version of John Denver's song "Take Me Home, Country Roads".[45][46][47] Fans of the series expressed interest in the song, prompting Bethesda to announce plans to release the song on digital musical services, with all proceeds from it being donated to Habitat for Humanity, assuring a minimum US$100,000 donation.[48] In Australia, a free Fallout 76 vinyl containing the cover of "Take Me Home, Country Roads" was included as a promotion with the December 2018 issue of Stack magazine, available at retailer JB Hi-Fi.[49][self-published source]

Post-release

Beyond the launch of Fallout 76, the game continued to receive further development support from Bethesda to improve or alter its design, combat technical issues, and take action against users seen as cheating. However, many of the decisions undertaken by the publisher to implement these aims garnered disgruntlement and criticism from players and gaming journalists.[50]

In December 2018, the prices of Fallout 76's in-game cosmetics received increasingly negative attention from players for being too expensive, particularly in regards to items added for the 2018 holiday season. Eurogamer noted how a set of Santa Claus outfits and a large sign cost $20 and $14 worth of in-game currency (called Atoms), respectively, with players arguing similar pricing was enough to buy Fallout 4's season pass with all add-ons.[51] In the spring and summer of 2019, the game also introduced items that managed a player's surplus inventory and improved the quality of their weapons, both of which could be acquired through spending Atoms. However, the implementation drew criticism from players, who felt that it favored those that paid for Atoms with real money instead of gaining them through hours of playtime.[52][53] Additional items released later that also provided gameplay advantages and were buyable with Atoms drew similar criticism. Polygon wrote the in-game store had "slowly warped over time", particularly as it had initially only offered cosmetic items for sale.[54]

In the weeks following release, Bethesda banned numerous players from the game for using mods and exploiting technical issues for various purposes. Such examples included duplicating in-game items, and gaining access to the game's developer room, an off-limits area created for testing purposes which contained copies of every item. Many of these players found that their accounts had been closed without warning, and were emailed by Bethesda asking them to write an essay explaining why cheating and using mod software was damaging to online video games. Bethesda's reaction received backlash from users as many felt they had been unfairly targeted for using mods to fix graphical or technical issues with the game, rather than with the intention to gain unfair advantages.[55][56][57] Fallout 76's in-game currency also became affected by hackers due to the mass duplication of items, much of which were sold using unofficial methods outside of the game.[58] Various players took it upon themselves to combat item duplication by hunting down and killing any player-characters suspected of using them, despite a number being in fact innocent.[59] Other examples of hacking were achieved in Fallout 76; for example, in December 2019 alone, users succeeded in incorporating numerous NPCs and objects into the game, some of which had been taken from Fallout 4. Later that same month, hackers managed to open other online players' inventories and steal hundreds of their items. While Bethesda took action to combat these, many users called on the publisher to implement more rigorous anti-cheat protection for the game and to be more forceful in banning the accounts of those caught hacking.[60][61]

On October 23, 2019, Bethesda announced it would be selling a premium subscription service for Fallout 76, titled "Fallout 1st", priced at $12.99 per month or $99.99 per year. The subscription allows payees to play the game in a private online server (either alone or in a group of up to seven people, who do not have to be subscribers). It also introduces new content such as a box allowing unlimited storage for crafting materials, a placeable fast travel system with supplementary supplies, 1650 atoms per month, and exclusive cosmetic items. The choice to release a subscription model for the game drew criticism and was considered an audacious move from Bethesda,[62][63] particularity as content like private worlds had been requested before the game's launch by players but was instead now included behind a paywall. Some noted that subscription services for exclusive content in full-priced games were being shunned in favor of other models.[64][self-published source] Kotaku contested the high price, writing how the base game, while having improved in time through new content following its poor launch, still suffered from various problems, and additionally was continuing to be sold for a discounted price at most retailers.[65]

Reception

Critical response

According to review aggregator Metacritic, the PC and PlayStation 4 versions received "mixed or average" reviews, while the Xbox One version received "generally unfavorable" reviews.[76][78][77] The numerous negative reviews from critics led Forbes to describe the release of Fallout 76 as a "historically bad launch" and to question if Bethesda would consider the property "worth saving" moving forward.[79][self-published source]

The Guardian called the game "a pointless walk in the post-apocalypse" featuring "half-baked conflict and witless quests to unearth the dead".[72] According to Forbes, Fallout 76 was a "huge, rare, total miss" by Bethesda.[80][self-published source] Eurogamer described the game as a "bizarre, boring, broken mess", adding that, shortly after its launch, it should be considered as a "failed experiment".[81] Business Insider described Fallout 76 as "a jumble of disparate video game elements set loose in an online world, held together by a string of pointless fetch quests and experience points".[82] Newsweek said that moments of the enjoyment during their review were "outweighed by the near-constant performance issues and poorly executed game systems", adding that they were disappointed in the game despite being fans of the series.[83]

PCWorld ended their review early due to their frustration with the game's technical performance, and said that it still would not be a great game to them even if it "functioned properly".[84] GameSpot said that the game "can look and feel like its illustrious predecessors at times, but it's a soulless husk of an experience."[67] According to IGN, "The rich wasteland map of Fallout 76 is wasted on a mess of bugs, conflicting ideas, and monotony."[69] Giant Bomb has said they will not publish a full review due to lack of interest of the staff to play it enough to reach a final verdict. Editor and co-founder Jeff Gerstmann stated on their podcast "No one on staff wants to play any more of this video game."[85]

The game was also criticized for its initial complete absence of interactive human NPCs. GameSpot said that "without having any of those people present to tell their stories personally, [Fallout 76]'s world is limited to being little more than just an environmental exhibit with things to kill", and that "there are no strong emotional anchors to help you become truly invested...". They also wrote that quests simply exist of "long monologues and one-way directives from a person who no longer exists and you can't interact with [...] your actions ultimately won't affect anyone, or the rest of the world for that matter".[67] PC World similarly took issue, writing "robots aren't really NPCs as much as quest dispensers [...] they don't talk with you, they talk at you". Additionally, they disliked the readable terminals and holotapes: "none of it feels important or even particularly interesting" as they were "no substitute for an actual conversation".[84]

Many reviewers noted a large number of bugs and glitches present in Fallout 76, affecting numerous aspects of the game, as well as stability, performance and graphical issues.[86][87][88] In response, Bethesda issued several patches, the size of the first being 50GB, which nearly eclipsed the size of the game itself.[89][90] However, many of the attempted fixes garnered player disgruntlement for failing to resolve some of the more notable technical issues, removing features previously thought intentional, and inadvertently resulting in further bugs, some of which had been fixed previously.[91][92][93][94] A number of fans subsequently expressed their desire for Bethesda to use a public test server for new patches before their release.[95][52][53] The game's controversial subscription service also received further negative attention upon its launch in October 2019 due to a range of issues. In particular, players reported that private servers used to present a newly created version of the game's world contained dead NPCs and looted areas, implying that the servers were recycled instances that people had already used. Additionally, players found that they were not able to go "invisible" and restrict their private server to a few select friends; instead, anyone on their friends list could see and join the server. Another technical issue with the subscription model concerned a box that allowed for an unlimited depositing of crafting materials, with players storing their items accordingly and then returning later to find that the contents of the box had disappeared.[96][self-published source][97][98]

On December 22, 2018, as a way of apology for the criticism surrounding Fallout 76, Bethesda announced that they would give all players of Fallout 76 a free copy of the Fallout Classic Collection, available on PC, which consists of Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel.[99] In an interview with IGN on June 2, 2019, Todd Howard addressed the launch of Fallout 76 and that the negative reactions had been anticipated by Bethesda, saying, "We knew we were going to have a lot of bumps. That's a difficult development; a lot of new systems and things like that [...] a lot of those difficulties ended up on the screen. We knew, hey look, this is not the type of game that people are used to from us and we're going to get some criticism on it. A lot of that—very well-deserved criticism [...] This is not gonna be a high Metacritic game. This is not what this is." Howard also expressed regret at not releasing a beta version of the game several months before release to gain feedback. Despite this, he believed that Fallout 76's reception would improve over time from ongoing support, and that this mattered more for a game than how it started out: "It's not how you launch, it's what it becomes [...] It's [Fallout 76] really turned around. It's a fabulous game with an incredible community."[100][101]

Wastelanders

With the release of the Wastelanders expansion, the game saw improved reception from critics. On Metacritic, the Wastelanders expansion had an aggregate score of 68/100 for Windows,[102] and 63/100 for PlayStation 4 based on updated reviews.[103] IGN David Jagneaux's review of Wastelanders scored the update a 6 of 10, but stated that Wastelanders "is a dramatic overhaul of Appalachia from top to bottom it desperately needed. It finally introduces mostly interesting human NPCs, an abundance of fun new quests, and satisfying alterations to existing areas. As a result, Fallout 76 is starting to feel like a true Fallout game – even if it’s still not as consistently enjoyable as its predecessors."[104] PCWorld said "It's still not as good as a proper offline Fallout sequel, but Fallout 76's Wastelanders expansion injects some much-needed personality into post-apocalyptic West Virginia."[105] GameSpot wrote that "Wastelanders introduces some of the best Fallout sequences in recent years, but you'll have to dig through a lot of Fallout 76's enduring issues to experience them."[106] Nate Crowley of Rock, Paper, Shotgun said of the improvements, "The mood of the game, for want of a better word, is transformed: what was once hollow now feels fleshed out, and what was lifeless now feels at least intermittently busy. I’ve still got a lot of issues with Fallout 76, but they’re starting to feel fixable, or at least easier to overlook."[107]

When the game, with the new Wastelanders expansion, was released on Steam in April 2020, it was initially review bombed by users generally upset over the game's original state when it was first released. However, other users on Steam and other community sites have worked to try to counter that perception of the game to newer players or interested buyers, pointing out that, like Final Fantasy XIV: A Realm Reborn and No Man's Sky, the updates since launch, particularly with the Wastelanders update included with the Steam release, had significantly improved the game, and that those interested in trying it should ignore the negative reviews.[108][109]

Sales

Upon launch, Fallout 76 debuted at third place in the UK's all-format sales charts, behind Spyro Reignited Trilogy and Red Dead Redemption 2,[110] and fifth place in the Switzerland all-format sales charts.[111] According to the NPD Group, the game had lower launch sales than either Fallout 4 or Fallout: New Vegas.[112] The game saw a price drop in North America less than one week after its initial release, with some pundits listing poor sales as a reason for the cut in price.[79][self-published source] In their respective opening months, the game's physical sales were less than one fifth of Fallout 4 (down 82%).[113] In Japan, the PlayStation 4 version sold 73,489 copies within its debut week, which made it the second bestselling retail game of the week in the country.[114]

SuperData estimated that, as of the end of 2018, the game had sold 1.4 million digital copies.[115] In November 2021, Todd Howard revealed the game had 11 million players in total.[116]

Accolades

Despite the mixed reviews, the game was nominated for "Fan Favorite Fall Release" at the Gamers' Choice Awards,[117] for "Game of the Year" at the Australian Games Awards,[118] and for the Tin Pan Alley Award for Best Music in a Game at the New York Game Awards.[119]

Controversies

Fallout 76's Power Armor special edition drew controversy upon release. Bethesda advertised that the edition would include a canvas duffel bag, but a nylon one was included instead. Responding to customer complaints, Bethesda claimed that the bag had to be changed due to unavailability of materials, and initially stated the intention to take no action. The publisher received criticism for not making the change known beforehand, with Eurogamer pointing out that the bag's description on Bethesda's website had only changed to read "nylon" after complaints had been submitted. Bethesda later offered affected customers free in-game currency of 500 atoms as compensation, equivalent to US$5.00 (equivalent to $5.4 in 2021).[120][121] Critics pointed out this amount of currency was not enough to purchase the in-game postman uniform (700 atoms), which includes a canvas bag.[122] Additionally, it was discovered that Bethesda had produced a different Fallout 76–themed canvas bag and given them for free to online influencers, further adding to the fan outrage.[123] Bethesda announced on December 3, 2018, that they would be producing canvas bags for all owners of the Power Armor special edition,[124] which were ultimately said to be shipping "in four to six months."[125] In June 2019, the bags were delivered to customers.[126][127]

A data breach occurred on December 5, 2018, when a glitch in Bethesda's support system revealed personal information of approximately 65 Fallout 76 customers who had submitted a support ticket to receive the canvas bag.[128][self-published source] Users were able to open and close tickets of other customers and view personal information, including names, addresses, emails and partial credit card information.[129][130][self-published source][131] In a statement given to Ars Technica, Bethesda said that the breach occurred via "an error with our customer support website" and that they are "investigating the incident and will provide additional updates as we learn more". The publisher clarified that the only information leaked were details that the support site would have requested, rather than credit card numbers or passwords, and that they would notify all affected customers.[132]

In 2018, Bethesda partnered with the Silver Screen Bottling Company to create "Nuka Dark Rum", an alcoholic beverage based on the in-game "Nuka-Cola Dark" introduced in the Fallout 4: Nuka-World add-on. The rum was available to be pre-ordered in August 2018 for $80 (equivalent to $86.33 in 2021).[133][134] While its release was expected to coincide with the launch of Fallout 76, the rum was delayed and was shipped instead in late December 2018. Upon receiving it, fans criticized the fact that the rum bottle advertised, previously expected to be a bottle in the missile-like shape of the in-game Nuka-Cola item, had turned out to be a standard glass bottle encased in a large plastic cover. The rum's asking price of $80 was subsequently condemned from expectations that the design would be of high quality, since none of the marketing had stated what the bottles would be made of.[135][self-published source][136][137]

In September 2019, collectible "Nuka Cola"-themed Fallout helmets produced by Chronicle Collectibles, of which only 32 of the 20,000 manufactured were sold, were recalled by the U.S. Consumer Product Safety Commission due to containing high levels of mold and posing a health risk. No incidents or injuries were reported. GameStop, which sold the helmets, notified all customers who had purchased a helmet and offered them a full refund.[138][139]

In June 2022, a Kotaku article published reports from ten anonymous former employees of Bethesda and its parent company ZeniMax Media of severe mismanagement during Fallout 76's development. The reports claimed that crunch had been enforced, leading to an "exodus" of senior developers from the company. The loss of staff led to Bethesda borrowing developers working on Arkane Studios' Redfall and Bethesda's Starfield to assist with Fallout 76. Other alleged issues included technical problems with the game's design and engine, as well as these concerns being ignored by senior management. The sources expressed cynicism towards an improvement of working conditions at Bethesda (following their acquisition by Microsoft), saying "It would be great if something like ABetterABK existed for Bethesda [...] But everyone is terrified...because [Bethesda] HR is super cutthroat."[140][141][142]

Notes

  1. ^ Additional work by Bethesda Game Studios Austin as well as Arkane Studios, id Software, ZeniMax Online Studios, Iron Galaxy and Double Eleven.[1][2]
  2. ^ The opening chapter of Fallout 4 takes place twenty-five years prior to Fallout 76, but the remainder of the game takes place two hundred years later.
  3. ^ In 2006, Interplay Entertainment and Masthead Studios started development of Fallout Online, a massively multiplayer online game set in the Fallout world. The game was canceled in 2012 after a legal dispute between Interplay and Bethesda Softworks that saw Bethesda purchase the rights to the game in an out-of-court settlement.[5]

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External links

  • Fallout official website

fallout, 2018, online, action, role, playing, video, game, developed, bethesda, game, studios, published, bethesda, softworks, installment, fallout, series, prequel, previous, entries, bethesda, game, studios, first, multiplayer, game, players, explore, open, . Fallout 76 is a 2018 online action role playing video game developed by Bethesda Game Studios and published by Bethesda Softworks It is an installment in the Fallout series and a prequel to previous entries b Fallout 76 is Bethesda Game Studios s first multiplayer game players explore the open world which has been torn apart by nuclear war with others Bethesda developed the game using a modified version of its Creation Engine which allowed the accommodation of multiplayer gameplay and a more detailed game world than in previous games Fallout 76Developer s Bethesda Game Studios a Publisher s Bethesda SoftworksDirector s Jeff GardinerProducer s Scott MaloneDesigner s Emil PagliaruloMark TuckerProgrammer s Brian BairdGuy CarverPatrick LabrieArtist s Istvan PelyJonathan RushNathan PurkeypileComposer s Inon ZurSeriesFalloutEngineCreation EnginePlatform s PlayStation 4WindowsXbox OneReleaseNovember 14 2018Genre s Action role playingMode s MultiplayerFallout 76 was released to generally mixed reviews with criticism for the game s numerous technical issues overall design lack of gameplay purpose and initial absence of human non playable characters The game was the subject of several controversies chiefly with regard to the quality of physical content A number of Bethesda s responses and attempts to provide ongoing support for Fallout 76 in the months following its launch were met with criticism The game sold 1 4 million copies by the end of 2018 Wastelanders an update that reintroduces non playable characters in the series launched in April 2020 Contents 1 Gameplay 1 1 Game modes 2 Premise 2 1 Plot 2 1 1 Fallout 76 2 1 2 Wastelanders 2 1 3 Steel Dawn 2 1 4 Steel Reign 3 Development 3 1 Pre release 3 2 Post release 4 Reception 4 1 Critical response 4 1 1 Wastelanders 4 2 Sales 4 3 Accolades 5 Controversies 6 Notes 7 References 8 External linksGameplayFallout 76 is Bethesda Game Studios first online multiplayer game 3 4 c Players may play individually or with a party of up to three others 6 7 The servers for the game are public dedicated servers with the player automatically allocated to one of them 4 While the game was expected to launch with public servers only executive producer Todd Howard revealed plans for private servers to be introduced some time after the game s launch These private servers allow players to invite friends and to prevent undesirable aspects of player versus player gameplay such as griefing from affecting an individual player s experience of the game Howard described the delay as being necessary to allow Bethesda time to assure the stability of public servers 8 Elements of previous Fallout games are present and are modified to work with the real time game The V A T S system a mechanic in the series that allows players to target specific locations on an enemy s body to attack which previously paused the game temporarily is used in Fallout 76 as a real time system 9 The game features an open world four times the size of that of Fallout 4 10 The game world is called Appalachia and is a representation of West Virginia It features recreations of real locations in the region including the West Virginia State Capitol The Greenbrier Woodburn Circle New River Gorge Bridge and Camden Park 11 12 13 14 The game features numerous new mutated monsters several of which such as the Mothman and the Flatwoods monster were inspired by West Virginian folklore 14 15 16 The game includes revisions to the SPECIAL progression system Character attributes fall into one of seven categories strength perception endurance charisma intelligence agility and luck As the player levels up they are able to spend skill points to boost their attributes on a scale of one to fifteen Players are able to choose perks or passive abilities that offer gameplay bonuses These perks fall into each of the SPECIAL categories and take the form of trading cards Each card has a value and the player can adopt perks equal to their respective value for example if the player has a strength rating of five then they may equip strength perks worth five points The player can merge similar cards together to create more powerful albeit more expensive perks The system is designed to encourage the player to recognise the situation they are in and choose perks that aid them rather than passively selecting them and having them for the duration of the game 17 Upon release Fallout 76 did not feature any human non player characters NPCs as all surviving humans are other players 18 19 This required Bethesda to change their approach to storytelling as previous games in the series relied on NPCs to assign quests engage the player in dialog and advance the overall narrative Fallout 76 instead uses a combination of NPCs in the form of robots recordings such as collectible holotapes terminals throughout the game world and environmental storytelling where the player uncovers fragments of a narrative by exploring locations that they piece together themselves 20 Each of these elements had previously been used in the series often to provide backstory for characters and the world of the game while remaining separate from the main narrative According to Howard this system allows Bethesda to tell a story while giving players a greater ability to create their own narratives 21 In June 2019 Bethesda announced a major update which introduces human NPCs 22 however the update was delayed Wastelanders was released on April 14 2020 as well as being released on Steam at the same 23 Owners of the game through Bethesda net were able to get a free Steam key until April 12 2020 24 The game expands on Fallout 4 s settlements by allowing the player the ability to build bases at many locations of the map 25 These creations are assigned to the player s profile and are removed from the game world when the player is offline to prevent progress from being lost 26 While other players are able to attack player settlements while they are online the game preserves player creations using blueprints to prevent players from having to start over if their creations and progress are destroyed 27 Players are able to use nuclear weapons to temporarily change the areas of game world After acquiring launch codes the player can access missile silos and fire a missile at almost any point on the map This irradiates the area which the player can explore to find rare weapons gear and items However it also attracts powerful enemies and the player needs to be sufficiently strong to survive 25 The game includes a photo mode the player has the ability to pose their character and choose from a variety of facial expressions and filters 28 Game modes When Fallout 76 was first released only one game mode was available the base game described above subsequently termed Adventure Mode From March 2019 to October 2019 a second mode Survival Mode was available to players which mirrored the map and gameplay of the base game but featured always on player versus player functionality and player kill leaderboards 29 In June 2019 a battle royale game mode called Nuclear Winter was added in a beta form open to all players 30 In Nuclear Winter the players were set in Vault 51 a fallout shelter whose denizens are forced into a fight to the death by an artificially intelligent overlord Players playing solo or in teams of up to four started off matches in Vault 51 which was set on a timer or until a maximum player count was achieved which prompted an on screen map one of two foreshortened versions of the main Adventure map to appear where teams could choose where they spawn Nuclear Winter featured parts from the base game such as building using collected blueprints and the ability to launch nuclear payloads via collecting multiple launch codes and a briefcase 31 32 Over the course of the match the playable area would shrink forcing players to get closer to one another and hasten the end of the match the last remaining player or team alive was declared the winner Nuclear Winter was discontinued in September 2021 33 upon release of a new set of modes collectively called Fallout Worlds 34 In October 2019 after the launch of the premium pay service Fallout 1st subscribing members could access another game mode Private Worlds which allowed players to host a private version of the Adventure map to explore for themselves and their companions 35 In September 2021 this mode was rolled into the new Fallout Worlds update which allows players to make private worlds with customized settings relating to creatures damage weather building capabilities and other game parameters 36 As of 2021 update Fallout Worlds adds two game modes Public Worlds a rotating publicly accessible mode with altered parameters set by the developers and Custom Worlds a privately accessible mode with altered parameters set by a player designer who must be a paying subscriber 36 PremiseFurther information Fallout series Setting Fallout 76 is a narrative prequel to previous Fallout games It is set in an alternate history 37 and takes place in 2102 twenty five years after a nuclear war that devastated the Earth The player character is a resident of Vault 76 a fallout shelter that was built in West Virginia to house America s best and brightest minds The player character exits the Vault on Reclamation Day as part of a plan to re colonize the Wasteland 38 Plot Fallout 76 Twenty five years after the Great War Vault 76 is opened up and its residents given the task of repopulating the Wasteland Shortly after they emerge from the Vault the player character is contacted by the Vault Overseer She reveals that Vault 76 was given a secret mandate to secure an arsenal of nuclear weapons deployed throughout Appalachia in three still functioning nuclear missile silos Site Alpha Site Bravo and Site Charlie The player character is directed to contact the Responders a faction of emergency services personnel who tried to aid the residents of Appalachia during the war however they discover that the Responders evacuated after they came under attack from the Scorched Further investigation reveals that the Scorched are human beings infected by the Scorched Plague and are led by the Scorchbeasts massive mutated bats that came into contact with an Enclave bioweapon kept in an old mining facility causing exponential growth and a symbiotic control over the plague that created them This relationship with the plague elevates a single Scorchbeast to the role of Queen making it far larger and more dangerous and allowing it to lead the legions of humans and animals in Appalachia through the use of a hivemind As the Scorched represent a threat to the Wasteland beyond Appalachia the player character decides to secure a nuclear weapon and use it to destroy a Scorchbeast nest In order to achieve this they start searching the bunkers of survivalists calling themselves the Free States who were working on the means to detect the Scorched until the Scorched overran them The player character is able to build a radar system that detects the viral signature of the Scorched but its limited range makes it ineffective The player attempts to boost the signal first by gaining the friendship of Rose a Miss Nanny robot trying to rebuild the local Raider gangs that lived in Appalachia before being scared off by the Scorched and then by investigating research done by the local Brotherhood of Steel into the Scorchbeast as they had tried to stop it spreading from its main lair The player hacks into a government network and draw the attention of the Enclave the remnants of the United States government The Enclave are led by MODUS a centralized artificial intelligence system located in a secure nuclear fallout bunker beneath the Whitespring Resort MODUS asks the player character to help connect them to a series of isolated computer networks across Appalachia through the Sugar Grove SIGINT base and reestablish contact with the Kovac Muldoon orbital platform and in return offers to connect to the radar system to detect Scorched across the region Once MODUS is connected they are able to identify the Scorchbeast nest at a location called Fissure Site Prime close to where the Brotherhood of Steel had made their ultimate attempt to stop the Scorchbeast threat themselves and failed The player character is directed to one of the three nuclear silos and they launch a missile at the nest Venturing into the irradiated area they uncover a laboratory at the center of the nest that was also found by the Brotherhood of Steel implying that the Scorchbeasts were man made The explosion awakens a Scorchbeast Queen and the player is forced to fight her With the Queen defeated the Scorchbeasts hive mind is broken and the threat to the wasteland beyond Appalachia is halted The player character rejoins the other residents of Vault 76 in rebuilding the Wasteland Wastelanders In 2103 one year after Vault 76 opened people have begun returning to Appalachia They have been drawn to the region by rumors of safety and of treasure hidden in the mountains The Vault 76 Overseer grows concerned for their welfare as the Scorched and Scorchbeasts remain a problem in Appalachia She has the surviving residents of Vault 76 befriend the new arrivals all while trying to find the source of the rumors Two major factions emerge among the new arrivals the Settlers led by Paige and the returning Raiders led by Meg After the player reunites with the Overseer they then assist the Overseer in mass producing a vaccine at the defunct Nuka Cola plant which is then distributed to the population in the form of Nuka Cola soft drinks albeit after having to convince the faction leaders of the severity of the threat With the Settlers and Raiders protected the Overseer and Vault 76 resident then turn their attention to the rumors of treasure According to the Overseer Vault Tec University housed a secret area where top executives would meet to discuss Top Secret corporate information She and the resident travel to Vault Tec University in Morgantown to learn more They discover that Vault 79 holds the entirety of the United States gold reserve transferred there from Fort Knox for safe keeping in the event of nuclear war and is well protected by a series of security defenses The resident must choose between an alliance with the Settlers or the Raiders when venturing into Vault 79 to acquire the gold After a series of quests related to assembling a crew the time comes to raid the vault wherein it is discovered that remnants of the Secret Service garrison is trapped After deliberation with the agent in charge the resident and their crew can agree to save the remaining agents in exchange for 1000 gold bars worth of bullion inaccessible to the agents and stuck in the processing room After acquiring the bars and lifting the accidental lockdown the resident can divide the gold however they see fit either keeping every bar keeping half and giving the other half to the faction they raided with or keeping half and giving both factions a quarter This bullion is to be used to re establish a gold backed currency all across America though depending on the player s choices and greed it could spell immense recession and strife across the region pitting the Settlers and Raiders against each other in a battle for total conquest and returning Appalachia to the turmoil it just broke free from Steel Dawn Several months after people began returning to Appalachia Elder Maxson has sent the Brotherhood First Expeditionary Force from New California to Appalachia to not only find out what happened to Paladin Taggerdy s Brotherhood but reestablish the Brotherhood of Steel s presence in the region as well However despite losing most of the initial group to Raider attacks on the way across the devastated United States Paladin Rahmani Scribe Valdez and Knight Shin make it to Appalachia and using the fortified ATLAS Observatory as their new base of operations renaming it Fort Atlas they begin to rebuild the Brotherhood s presence in the region all while dealing with gaining the alliance and friendship of the Settlers of Foundation and the hostility of the Raiders at the Crater with being supported by the residents of Vault 76 with securing munitions and other resources to help protect everyone in the region from the continued threat of the Scorched and Scorchbeasts Steel Reign By the year 2104 things have been going well in the Appalachian Wasteland thanks to the residents of Vault 76 and their continued support of both the Settlers in Foundation and the Raiders in Crater but the Brotherhood of Steel First Expeditionary Force that arrived some time ago is still splintered because of hostilities between Paladin Rahmani and Knight Shin over their primary objective not helped by the continued attacks by Super Mutants and other threats that were released by the Enclave before they were wiped out in the years before Vault 76 opened The residents have to make a tough choice with deciding what the primary objective for Rahmani s Brotherhood will be from this point onward Support and protect the people of the Appalachian Wasteland or continue the Brotherhood s duty of securing all manner of weapons from the pre War world to ensure they don t fall into the wrong hands Without contact with Maxson and Lost Hills anymore the Brotherhood s future may depend on the residents of Vault 76 DevelopmentFallout 76 uses a modified version of Bethesda s Creation Engine designed to accommodate multiplayer gameplay 2 Work on modifying the engine was carried out by Bethesda Game Studios Austin 2 The modified engine allowed the development team to incorporate new lighting models rendering processes and more accurate terrain mapping These allowed the development team to create a world with sixteen times more detail than was possible with previous iterations of the Creation Engine The game includes a dynamic weather system that allows for localized climatic conditions and greater draw distances mean that these weather events can be observed by the player from far away 39 As with many previous games in the series its musical score was composed by Inon Zur 40 Pre release Promotion at Gamescom 2018 The game was announced on May 30 2018 the announcement was preceded by a twenty four hour live stream on Twitch showing a Vault Boy bobblehead toy in front of a monitor with a Please Stand By test pattern screen a signature image of the series This stream was watched by a total of over two million people with more than one hundred thousand people watching at any time 41 Details of the game were announced by Bethesda Executive Producer Todd Howard during Bethesda s press conference at E3 2018 on June 10 2018 including its anticipated release date of November 14 2018 As it is Bethesda Game Studio s first experience with a fully online game Howard confirmed that there would be an open beta phase beginning on October 23 2018 for Xbox One and October 30 2018 for PlayStation 4 and PC 6 In response to the announcement that Fallout 76 would feature only multiplayer a petition was created by fans of the series which called for the game to include a single player mode The petition received thousands of signatures within a day 42 43 Following the game s announcement there was a burst of interest in tourism in West Virginia The website West Virginia Explorer reported an increase of fifteen times the visitors to the site in the days after the announcement while management of the Camden Park amusement park said there was an increase in people looking to purchase park merchandise 44 The teaser trailer shown at E3 2018 featured a cover version of John Denver s song Take Me Home Country Roads 45 46 47 Fans of the series expressed interest in the song prompting Bethesda to announce plans to release the song on digital musical services with all proceeds from it being donated to Habitat for Humanity assuring a minimum US 100 000 donation 48 In Australia a free Fallout 76 vinyl containing the cover of Take Me Home Country Roads was included as a promotion with the December 2018 issue of Stack magazine available at retailer JB Hi Fi 49 self published source Post release Beyond the launch of Fallout 76 the game continued to receive further development support from Bethesda to improve or alter its design combat technical issues and take action against users seen as cheating However many of the decisions undertaken by the publisher to implement these aims garnered disgruntlement and criticism from players and gaming journalists 50 In December 2018 the prices of Fallout 76 s in game cosmetics received increasingly negative attention from players for being too expensive particularly in regards to items added for the 2018 holiday season Eurogamer noted how a set of Santa Claus outfits and a large sign cost 20 and 14 worth of in game currency called Atoms respectively with players arguing similar pricing was enough to buy Fallout 4 s season pass with all add ons 51 In the spring and summer of 2019 the game also introduced items that managed a player s surplus inventory and improved the quality of their weapons both of which could be acquired through spending Atoms However the implementation drew criticism from players who felt that it favored those that paid for Atoms with real money instead of gaining them through hours of playtime 52 53 Additional items released later that also provided gameplay advantages and were buyable with Atoms drew similar criticism Polygon wrote the in game store had slowly warped over time particularly as it had initially only offered cosmetic items for sale 54 In the weeks following release Bethesda banned numerous players from the game for using mods and exploiting technical issues for various purposes Such examples included duplicating in game items and gaining access to the game s developer room an off limits area created for testing purposes which contained copies of every item Many of these players found that their accounts had been closed without warning and were emailed by Bethesda asking them to write an essay explaining why cheating and using mod software was damaging to online video games Bethesda s reaction received backlash from users as many felt they had been unfairly targeted for using mods to fix graphical or technical issues with the game rather than with the intention to gain unfair advantages 55 56 57 Fallout 76 s in game currency also became affected by hackers due to the mass duplication of items much of which were sold using unofficial methods outside of the game 58 Various players took it upon themselves to combat item duplication by hunting down and killing any player characters suspected of using them despite a number being in fact innocent 59 Other examples of hacking were achieved in Fallout 76 for example in December 2019 alone users succeeded in incorporating numerous NPCs and objects into the game some of which had been taken from Fallout 4 Later that same month hackers managed to open other online players inventories and steal hundreds of their items While Bethesda took action to combat these many users called on the publisher to implement more rigorous anti cheat protection for the game and to be more forceful in banning the accounts of those caught hacking 60 61 On October 23 2019 Bethesda announced it would be selling a premium subscription service for Fallout 76 titled Fallout 1st priced at 12 99 per month or 99 99 per year The subscription allows payees to play the game in a private online server either alone or in a group of up to seven people who do not have to be subscribers It also introduces new content such as a box allowing unlimited storage for crafting materials a placeable fast travel system with supplementary supplies 1650 atoms per month and exclusive cosmetic items The choice to release a subscription model for the game drew criticism and was considered an audacious move from Bethesda 62 63 particularity as content like private worlds had been requested before the game s launch by players but was instead now included behind a paywall Some noted that subscription services for exclusive content in full priced games were being shunned in favor of other models 64 self published source Kotaku contested the high price writing how the base game while having improved in time through new content following its poor launch still suffered from various problems and additionally was continuing to be sold for a discounted price at most retailers 65 ReceptionCritical response ReceptionAggregate scoreAggregatorScoreMetacriticPC 52 100 76 PS4 53 100 77 XONE 49 100 78 Review scoresPublicationScoreEurogamerAvoid 75 Game Informer6 10 66 GameSpot4 10 67 GamesRadar 68 IGN5 10 69 PC Gamer US 60 100 70 PCGamesN5 10 71 The Guardian 72 USgamer 73 VideoGamer com4 10 74 Edit on Wikidata According to review aggregator Metacritic the PC and PlayStation 4 versions received mixed or average reviews while the Xbox One version received generally unfavorable reviews 76 78 77 The numerous negative reviews from critics led Forbes to describe the release of Fallout 76 as a historically bad launch and to question if Bethesda would consider the property worth saving moving forward 79 self published source The Guardian called the game a pointless walk in the post apocalypse featuring half baked conflict and witless quests to unearth the dead 72 According to Forbes Fallout 76 was a huge rare total miss by Bethesda 80 self published source Eurogamer described the game as a bizarre boring broken mess adding that shortly after its launch it should be considered as a failed experiment 81 Business Insider described Fallout 76 as a jumble of disparate video game elements set loose in an online world held together by a string of pointless fetch quests and experience points 82 Newsweek said that moments of the enjoyment during their review were outweighed by the near constant performance issues and poorly executed game systems adding that they were disappointed in the game despite being fans of the series 83 PCWorld ended their review early due to their frustration with the game s technical performance and said that it still would not be a great game to them even if it functioned properly 84 GameSpot said that the game can look and feel like its illustrious predecessors at times but it s a soulless husk of an experience 67 According to IGN The rich wasteland map of Fallout 76 is wasted on a mess of bugs conflicting ideas and monotony 69 Giant Bomb has said they will not publish a full review due to lack of interest of the staff to play it enough to reach a final verdict Editor and co founder Jeff Gerstmann stated on their podcast No one on staff wants to play any more of this video game 85 The game was also criticized for its initial complete absence of interactive human NPCs GameSpot said that without having any of those people present to tell their stories personally Fallout 76 s world is limited to being little more than just an environmental exhibit with things to kill and that there are no strong emotional anchors to help you become truly invested They also wrote that quests simply exist of long monologues and one way directives from a person who no longer exists and you can t interact with your actions ultimately won t affect anyone or the rest of the world for that matter 67 PC World similarly took issue writing robots aren t really NPCs as much as quest dispensers they don t talk with you they talk at you Additionally they disliked the readable terminals and holotapes none of it feels important or even particularly interesting as they were no substitute for an actual conversation 84 Many reviewers noted a large number of bugs and glitches present in Fallout 76 affecting numerous aspects of the game as well as stability performance and graphical issues 86 87 88 In response Bethesda issued several patches the size of the first being 50GB which nearly eclipsed the size of the game itself 89 90 However many of the attempted fixes garnered player disgruntlement for failing to resolve some of the more notable technical issues removing features previously thought intentional and inadvertently resulting in further bugs some of which had been fixed previously 91 92 93 94 A number of fans subsequently expressed their desire for Bethesda to use a public test server for new patches before their release 95 52 53 The game s controversial subscription service also received further negative attention upon its launch in October 2019 due to a range of issues In particular players reported that private servers used to present a newly created version of the game s world contained dead NPCs and looted areas implying that the servers were recycled instances that people had already used Additionally players found that they were not able to go invisible and restrict their private server to a few select friends instead anyone on their friends list could see and join the server Another technical issue with the subscription model concerned a box that allowed for an unlimited depositing of crafting materials with players storing their items accordingly and then returning later to find that the contents of the box had disappeared 96 self published source 97 98 On December 22 2018 as a way of apology for the criticism surrounding Fallout 76 Bethesda announced that they would give all players of Fallout 76 a free copy of the Fallout Classic Collection available on PC which consists of Fallout Fallout 2 and Fallout Tactics Brotherhood of Steel 99 In an interview with IGN on June 2 2019 Todd Howard addressed the launch of Fallout 76 and that the negative reactions had been anticipated by Bethesda saying We knew we were going to have a lot of bumps That s a difficult development a lot of new systems and things like that a lot of those difficulties ended up on the screen We knew hey look this is not the type of game that people are used to from us and we re going to get some criticism on it A lot of that very well deserved criticism This is not gonna be a high Metacritic game This is not what this is Howard also expressed regret at not releasing a beta version of the game several months before release to gain feedback Despite this he believed that Fallout 76 s reception would improve over time from ongoing support and that this mattered more for a game than how it started out It s not how you launch it s what it becomes It s Fallout 76 really turned around It s a fabulous game with an incredible community 100 101 Wastelanders With the release of the Wastelanders expansion the game saw improved reception from critics On Metacritic the Wastelanders expansion had an aggregate score of 68 100 for Windows 102 and 63 100 for PlayStation 4 based on updated reviews 103 IGN David Jagneaux s review of Wastelanders scored the update a 6 of 10 but stated that Wastelanders is a dramatic overhaul of Appalachia from top to bottom it desperately needed It finally introduces mostly interesting human NPCs an abundance of fun new quests and satisfying alterations to existing areas As a result Fallout 76 is starting to feel like a true Fallout game even if it s still not as consistently enjoyable as its predecessors 104 PCWorld said It s still not as good as a proper offline Fallout sequel but Fallout 76 s Wastelanders expansion injects some much needed personality into post apocalyptic West Virginia 105 GameSpot wrote that Wastelanders introduces some of the best Fallout sequences in recent years but you ll have to dig through a lot of Fallout 76 s enduring issues to experience them 106 Nate Crowley of Rock Paper Shotgun said of the improvements The mood of the game for want of a better word is transformed what was once hollow now feels fleshed out and what was lifeless now feels at least intermittently busy I ve still got a lot of issues with Fallout 76 but they re starting to feel fixable or at least easier to overlook 107 When the game with the new Wastelanders expansion was released on Steam in April 2020 it was initially review bombed by users generally upset over the game s original state when it was first released However other users on Steam and other community sites have worked to try to counter that perception of the game to newer players or interested buyers pointing out that like Final Fantasy XIV A Realm Reborn and No Man s Sky the updates since launch particularly with the Wastelanders update included with the Steam release had significantly improved the game and that those interested in trying it should ignore the negative reviews 108 109 Sales Upon launch Fallout 76 debuted at third place in the UK s all format sales charts behind Spyro Reignited Trilogy and Red Dead Redemption 2 110 and fifth place in the Switzerland all format sales charts 111 According to the NPD Group the game had lower launch sales than either Fallout 4 or Fallout New Vegas 112 The game saw a price drop in North America less than one week after its initial release with some pundits listing poor sales as a reason for the cut in price 79 self published source In their respective opening months the game s physical sales were less than one fifth of Fallout 4 down 82 113 In Japan the PlayStation 4 version sold 73 489 copies within its debut week which made it the second bestselling retail game of the week in the country 114 SuperData estimated that as of the end of 2018 the game had sold 1 4 million digital copies 115 In November 2021 Todd Howard revealed the game had 11 million players in total 116 Accolades Despite the mixed reviews the game was nominated for Fan Favorite Fall Release at the Gamers Choice Awards 117 for Game of the Year at the Australian Games Awards 118 and for the Tin Pan Alley Award for Best Music in a Game at the New York Game Awards 119 ControversiesSee also List of video games notable for negative reception Fallout 76 2018 Fallout 76 s Power Armor special edition drew controversy upon release Bethesda advertised that the edition would include a canvas duffel bag but a nylon one was included instead Responding to customer complaints Bethesda claimed that the bag had to be changed due to unavailability of materials and initially stated the intention to take no action The publisher received criticism for not making the change known beforehand with Eurogamer pointing out that the bag s description on Bethesda s website had only changed to read nylon after complaints had been submitted Bethesda later offered affected customers free in game currency of 500 atoms as compensation equivalent to US 5 00 equivalent to 5 4 in 2021 120 121 Critics pointed out this amount of currency was not enough to purchase the in game postman uniform 700 atoms which includes a canvas bag 122 Additionally it was discovered that Bethesda had produced a different Fallout 76 themed canvas bag and given them for free to online influencers further adding to the fan outrage 123 Bethesda announced on December 3 2018 that they would be producing canvas bags for all owners of the Power Armor special edition 124 which were ultimately said to be shipping in four to six months 125 In June 2019 the bags were delivered to customers 126 127 A data breach occurred on December 5 2018 when a glitch in Bethesda s support system revealed personal information of approximately 65 Fallout 76 customers who had submitted a support ticket to receive the canvas bag 128 self published source Users were able to open and close tickets of other customers and view personal information including names addresses emails and partial credit card information 129 130 self published source 131 In a statement given to Ars Technica Bethesda said that the breach occurred via an error with our customer support website and that they are investigating the incident and will provide additional updates as we learn more The publisher clarified that the only information leaked were details that the support site would have requested rather than credit card numbers or passwords and that they would notify all affected customers 132 In 2018 Bethesda partnered with the Silver Screen Bottling Company to create Nuka Dark Rum an alcoholic beverage based on the in game Nuka Cola Dark introduced in the Fallout 4 Nuka World add on The rum was available to be pre ordered in August 2018 for 80 equivalent to 86 33 in 2021 133 134 While its release was expected to coincide with the launch of Fallout 76 the rum was delayed and was shipped instead in late December 2018 Upon receiving it fans criticized the fact that the rum bottle advertised previously expected to be a bottle in the missile like shape of the in game Nuka Cola item had turned out to be a standard glass bottle encased in a large plastic cover The rum s asking price of 80 was subsequently condemned from expectations that the design would be of high quality since none of the marketing had stated what the bottles would be made of 135 self published source 136 137 In September 2019 collectible Nuka Cola themed Fallout helmets produced by Chronicle Collectibles of which only 32 of the 20 000 manufactured were sold were recalled by the U S Consumer Product Safety Commission due to containing high levels of mold and posing a health risk No incidents or injuries were reported GameStop which sold the helmets notified all customers who had purchased a helmet and offered them a full refund 138 139 In June 2022 a Kotaku article published reports from ten anonymous former employees of Bethesda and its parent company ZeniMax Media of severe mismanagement during Fallout 76 s development The reports claimed that crunch had been enforced leading to an exodus of senior developers from the company The loss of staff led to Bethesda borrowing developers working on Arkane Studios Redfall and Bethesda s Starfield to assist with Fallout 76 Other alleged issues included technical problems with the game s design and engine as well as these concerns being ignored by senior management The sources expressed cynicism towards an improvement of working conditions at Bethesda following their acquisition by Microsoft saying It would be great if something like ABetterABK existed for Bethesda But everyone is terrified because Bethesda HR is super cutthroat 140 141 142 Notes Additional work by Bethesda Game Studios Austin as well as Arkane Studios id Software ZeniMax Online Studios Iron Galaxy and Double Eleven 1 2 The opening chapter of Fallout 4 takes place twenty five years prior to Fallout 76 but the remainder of the game takes place two hundred years later In 2006 Interplay Entertainment and Masthead Studios started development of Fallout Online a massively multiplayer online game set in the Fallout world The game was canceled in 2012 after a legal dispute between Interplay and Bethesda Softworks that saw Bethesda purchase the rights to the game in an out of court settlement 5 References Todd Howard nous parle de Fallout 76 YouTube October 1 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Guide TheGamer March 14 2021 Marshall Cass June 11 2021 Bethesda cancels Fallout 76 s battle royale mode Polygon Fallout 76 Update Shuts Down Nuclear Winter Game Mode ComicBook com September 11 2021 Fallout 76 adds private worlds but it ll cost ya CNET October 24 2019 a b Fallout 76 will get custom worlds this September Polygon July 20 2021 Macgregor Jody July 28 2018 Major events in the Fallout timeline PC Gamer Archived from the original on August 15 2018 Retrieved August 14 2018 Marks Tom May 31 2018 Fallout 76 The History Of Vault 76 And What It Means For Fallout 76 IGN Archived from the original on June 11 2018 Retrieved June 11 2018 Bethesda Game Studios E3 2018 Showcase YouTube Bethesda Softworks June 12 2018 Archived from the original on June 14 2018 Retrieved June 17 2018 Fogel Stefanie August 9 2018 Fallout Dragon Age Series Composer Inon Zur to Score Fallout 76 Variety Archived from the original on August 20 2018 Retrieved August 20 2018 Two million people tuned into 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Jeremy June 14 2018 Fallout 76 s Country Roads cover is going on sale for charity PCGamesN Archived from the original on June 19 2018 Retrieved June 18 2018 Kolbe Alesha December 3 2018 Grab a FREE Fallout 76 vinyl with this month s STACK Magazine stack com au Archived from the original on December 5 2018 Retrieved December 4 2018 Gach Ethan November 15 2019 Fallout 76 One Year Later Kotaku Retrieved November 18 2019 Yin Poole Wesley December 17 2018 Fallout 76 players say the Atom shop prices are getting out of hand Eurogamer Retrieved December 28 2018 a b Hernandez Patricia July 17 2019 Fallout 76 players say big new patch is a mess Polygon Retrieved July 22 2019 a b Gach Ethan July 17 2019 Bug Riddled Update Shows Why Fallout 76 Needs A Public Test Server Kotaku Retrieved July 22 2019 Marshall Cass September 11 2019 Fallout 76 fans are furious over the newest cash shop items Polygon Retrieved October 24 2019 Webb Kevin It s insulting Players barred for cheating in Fallout 76 are being told to write an essay to reclaim their account Business Insider Retrieved March 8 2019 Gach Ethan January 15 2019 Fallout 76 Players Are Punishing People They Suspect Of Duplicating Rare Items Kotaku Retrieved March 8 2019 Galitski Kirk November 15 2019 Fallout 76 Data Miner Banned Despite Efforts To Help Bethesda The Gamer Retrieved November 18 2019 Marshall Cass January 2 2019 Fallout 76 getting new PvP mode player vending but the economy is broken Polygon Marshall Cass January 14 2019 Fallout 76 players are taking vigilante action against in game dupers Polygon Gach Ethan December 16 2019 Hackers Find Way To Add NPCs To Fallout 76 Kotaku Retrieved December 29 2019 Gach Ethan December 26 2019 Bethesda Patches Fallout 76 Cheat After Hacker Uses It To Steal Players Items Kotaku Retrieved December 29 2019 Yin Poole Wesley October 23 2019 Fallout 76 gets a 12 a month subscription called Fallout 1st Eurogamer Retrieved October 24 2019 Skrebels Joe October 23 2019 Fallout 76 Now Has a 100 a Year Subscription Service Fallout 1st IGN Retrieved October 24 2019 Tassi Paul Fallout 76 Now Has A Premium Monthly Subscription Fee No Seriously Forbes Retrieved October 24 2019 Totilo Stephen October 23 2019 Bethesda Is Now Selling 100 Annual Subscriptions For Exclusive Fallout 76 Features Kotaku Retrieved October 24 2019 Reiner Andrew November 21 2018 Fallout 76 Review Over Encumbered Game Informer Retrieved November 22 2018 a b c Tran Edmond November 25 2018 Fallout 76 Review No Humans Allowed GameSpot Retrieved January 7 2019 Delahunty Light Zoe November 19 2018 Fallout 76 review Just as worn as the world it depicts without any of the warmth GamesRadar Retrieved November 19 2018 a b Tyrrel Brandin November 21 2018 Fallout 76 Review IGN Retrieved November 22 2018 Livingston Christopher November 21 2018 Fallout 76 review PC Gamer Retrieved November 21 2018 Benson Julian November 22 2018 Fallout 76 PC review an encumbered yet empty spin off PCGamesN Retrieved November 28 2018 a b Nielsen Holly November 19 2018 Fallout 76 review a pointless walk in the post apocalypse The Guardian Archived from the original on November 19 2018 Retrieved November 19 2018 Williams Mike November 21 2018 Fallout 76 Review USgamer Retrieved November 24 2018 Wise Josh November 19 2018 Fallout 76 review Videogamer com Retrieved November 19 2018 Yin Poole Wesley November 20 2018 Fallout 76 review a bizarre boring broken mess Eurogamer Retrieved October 3 2021 a b Fallout 76 for PC Reviews Metacritic Retrieved December 7 2018 a b Fallout 76 for PlayStation 4 Reviews Metacritic Retrieved November 29 2018 a b Fallout 76 for Xbox One Reviews Metacritic Retrieved November 25 2018 a b Tassi Paul November 23 2018 After A Historically Bad Launch Is Fallout 76 Worth Saving Forbes Archived from the original on November 23 2018 Retrieved November 23 2018 Tassi Paul November 20 2018 Fallout 76 Review Xbox One X Look Upon My Works And Despair Forbes Retrieved November 20 2018 Yin Poole Wesley November 20 2018 Fallout 76 review a bizarre boring broken mess Eurogamer Retrieved November 20 2018 Gilbert Ben November 20 2018 The new Fallout game is a boring mess that you shouldn t play here s why Business Insider Retrieved November 20 2018 Mozuch Mo November 20 2018 THE BROKEN PROMISE OF FALLOUT 76 REVIEW Newsweek Retrieved November 20 2018 a b Dingman Hayman November 21 2018 Fallout 76 review Almost hell West Virginia PCWorld Retrieved November 21 2018 Gerstmann Jeff November 20 2018 Giant Bombcast 559 Chocolate Upgrade Giant Bomb Kim Matt November 16 2018 Best Bugs We ve Found in Fallout 76 So Far US Gamer Retrieved February 1 2019 Gach Ethan November 21 2018 Fallout 76 s Multiplayer The Promise Vs The Reality Kotaku Retrieved February 1 2019 Abent Eric January 2 2019 Fallout 76 kicks off 2019 with a game breaking bug Slashgear Retrieved March 13 2019 Wood Austin November 19 2018 Latest Fallout 76 patch is almost 50GB and includes a Bureau of Tourism bug fix GamesRadar Retrieved February 1 2019 Makedonski Brett November 19 2018 Today s Fallout 76 patch better do a lot because it s nearly 50GB Destructoid Retrieved February 1 2019 Fallout 76 players want Bethesda to bring back an event quest bug vg247 December 12 2018 Retrieved March 13 2019 Gach Ethan January 30 2019 Fallout 76 Players Throw Up Their Hands At The Return Of Heavy Bobby Pins Kotaku Retrieved February 1 2019 Sirani Jordan January 31 2019 FALLOUT 76 TEMPORARILY TAKEN OFFLINE AFTER PATCH REINTRODUCES OLD BUGS IGN Retrieved February 1 2019 Chalk Andy December 11 2019 A weird Fallout 76 bug breaks your armor when you reload your weapon PC Gamer Retrieved December 19 2019 Morton Lauren July 17 2019 Fallout 76 players are begging Bethesda for a test server after a buggy patch PC Gamer Retrieved July 22 2019 Tassi Paul Fallout 76 s Premium Private Servers Are Not Private Its Scrap Box Is Deleting Scrap Forbes Retrieved October 25 2019 Plunkett Luke October 24 2019 Fallout 76 s Paid Subscription Service Has Not Had A Good Launch Kotaku Retrieved October 25 2019 Good Owen October 24 2019 Players say Fallout 76 s subscription service is busted Bethesda responds Polygon Retrieved October 25 2019 McWhertor Michael December 23 2018 Fallout 76 players will get free Fallout games on PC Polygon Retrieved December 31 2018 Makuch Eddie Bethesda s Todd Howard On Fallout 76 s Poor Launch What He Would Have Done Differently GameSpot Retrieved October 25 2019 O Connor James June 3 2019 Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch but it s about what the game becomes VG24 7 Retrieved October 25 2019 Fallout 76 Wastelanders for PC Reviews Metacritic Retrieved April 29 2020 Fallout 76 Wastelanders for PlayStation 4 Reviews Metacritic Retrieved July 17 2020 Jagneaux David April 27 2020 Fallout 76 Wastelanders Review IGN Retrieved April 29 2020 Dingman Hayden April 18 2020 Fallout 76 re review The free Wastelanders expansion deserves a second trip into West Virginia PC World Retrieved November 14 2020 Barbosa Alessandro April 29 2020 Fallout 76 Wastelanders Review A Disappointing Return GameSpot Retrieved November 14 2020 Crowley Nate April 17 2020 Wot I Think Fallout 76 Wastelanders Rock Paper Shotgun Retrieved April 17 2020 Marshall Cass April 16 2020 Fallout 76 fans are ignoring review bombs laying out the welcome mat Polygon Retrieved April 17 2020 Beckhelling Imogen April 16 2020 Steam users tried to review bomb Fallout 76 but some of its fans are having none of it Rock Paper Shotgun Retrieved April 17 2020 Phillips Tom November 19 2018 Spyro sold more physical copies at launch than Fallout 76 Eurogamer Archived from the original on November 19 2018 Retrieved November 19 2018 PLATTFORMUBERGREIFEND GameChartz ch Archived from the original on April 13 2021 Retrieved April 13 2021 Fogel Stefanie December 19 2018 NPD Early Call of Duty Launch Led to Flat November Sales Moore Ewan Fallout 76 Sales Down 82 Percent From Fallout 4 Unilad Accessed February 1 2019 Romano Sal November 21 2018 Media Create Sales 11 12 18 11 18 18 Gematsu Retrieved October 4 2019 Battlefield 5 and Fallout 76 have failed to meet franchise benchmarks according to Superdata DSOGaming December 24 2018 Retrieved May 17 2019 Maki Jonas November 11 2021 Todd Howard Fallout 76 is one of our most played games with 11 million players gamereactor eu Retrieved December 31 2021 2018 Gamers Choice Awards Gaming Nominees Gamers Choice Awards November 19 2018 Archived from the original on December 30 2018 Retrieved January 7 2019 Your 2018 Winners Australian Games Awards December 19 2018 Retrieved January 7 2019 Keyes Rob January 3 2019 2018 New York Game Awards Nominees Revealed Screen Rant Retrieved January 7 2019 Kent Emma November 29 2018 Bethesda offers 500 Atoms to customers affected by Fallout 76 bag gate Eurogamer Retrieved November 30 2018 Plunkett Luke November 28 2018 200 Fallout 76 Edition Promised Fancy Bag Delivers Nylon Trash Instead Update Bethesda Responds Kotaku Retrieved November 30 2018 Kent Emma November 29 2018 Bethesda offers 500 Atoms to customers affected by Fallout 76 bag gate Eurogamer Turns out Bethesda did make Fallout 76 canvas bags and gave them out to influencers Eurogamer December 2018 Makuch Eddie December 3 2018 Fallout 76 s Canvas Bag Flub Update Bethesda Is Doing Right By Purchasers GameSpot Retrieved December 3 2018 Dedmon Tanner December 18 2018 Fallout 76 Replacement Bags Will Ship in 4 6 Months ComicBook com Retrieved December 18 2018 Macgregor Jody June 16 2019 Fallout 76 players finally got their canvas bags from Bethesda PC Gamer Retrieved June 20 2019 Moyse Chris June 17 2019 Bag gate comes to a close as Fallout 76 canvas bags finally delivered Destructoid Retrieved June 20 2019 Kain Erik December 7 2018 Bethesda Responds To The Fallout 76 Support Glitch That Exposed Customer Data Forbes Bankhurst Adam December 5 2018 Bethesda Support Glitch Revealed Personal Information Of Fallout 76 Customers IGN Retrieved December 6 2018 Kain Erik December 5 2018 A Fallout 76 Support Ticket Glitch Gave Players Access To Everyone s Personal Information Forbes Retrieved December 6 2018 Bailey Dustin December 5 2018 A Bethesda web glitch revealed everyone s support tickets including personal info PCGamesN Retrieved December 6 2018 Machkovech Sam December 5 2018 Bethesda s attempt to fix a Fallout 76 blunder leaks angry shoppers PID Updated Ars Technica Retrieved December 6 2018 Morgans Matt September 5 2018 Fallout 76 Nuka Dark Rum is Now Available to Preorder VGR Retrieved January 7 2019 Dedmon Tanner This Fallout Nuka Dark Rum Is Now Available to Pre Order Comic Book Retrieved January 7 2019 Kain Erik Fallout 76 Fans Have Every Right To Be Upset Over 80 Plastic Nuka Rum Bottles Forbes Retrieved January 7 2019 Ruppert Liana Fallout 76 Fans Are Upset That Bethesda s 80 Fallout Rum Bottles Are Made of Plastic Comic Book Retrieved January 7 2019 Burns Chris December 31 2018 Fallout 76 Nuka Dark Rum The Truth About Glass Slashdot Retrieved March 13 2019 Hall Charlie September 24 2019 Fallout 76 wearable helmet recalled because of dangerous mold Polygon Alexander Julia September 25 2019 A collectible Fallout 76 helmet was recalled due to dangerous levels of mold The Verge Vox Media Jiang Sisi June 8 2022 The Human Toll Of Fallout 76 s Disastrous Launch Kotaku Retrieved June 14 2022 Wales Matt June 8 2022 New report says Fallout 76 development blighted by poor management and mandatory crunch Eurogamer Retrieved June 14 2022 Bailey Dustin June 8 2022 Report calls Fallout 76 a crunch nightmare that drained staff and pulled devs from Starfield and Redfall GamesRadar Retrieved June 14 2022 External links Wikimedia Commons has media related to Fallout 76 Fallout official website Retrieved from https en wikipedia org w index php title Fallout 76 amp oldid 1125457235, wikipedia, wiki, book, books, library,

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