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ZeniMax Media

ZeniMax Media Inc. is an American video game holding company based in Rockville, Maryland, and founded in 1999.

ZeniMax Media Inc.
TypeSubsidiary
IndustryVideo games
PredecessorMedia Technology Limited
Founded1999; 24 years ago (1999)
Founders
Headquarters,
US
Key people
Total equityUS$2.5 billion (2016)
Number of employees
2,300+ (2020)
ParentMicrosoft Gaming
Subsidiaries
Websitezenimax.com
Footnotes / references
[1][2]

The company owns publisher Bethesda Softworks with its development unit Bethesda Game Studios (developer of The Elder Scrolls, Fallout, and Starfield), as well as developers id Software (Doom, Quake, and Rage series), Arkane Studios (Dishonored, Prey, and Redfall), MachineGames (Wolfenstein series),[3] Tango Gameworks (The Evil Within, Ghostwire: Tokyo, and Hi-Fi Rush),[4] and ZeniMax Online Studios (The Elder Scrolls Online).

Microsoft announced its intent to acquire ZeniMax Media and all its subsidiaries for $7.5 billion on September 21, 2020.[5] The acquisition was completed on March 9, 2021.[6] ZeniMax Media is a subsidiary of Microsoft Gaming along with Xbox Game Studios and Activision Blizzard.

History edit

 
ZeniMax's old logo

1999–2007: Early history, SBS investment, Providence investment edit

ZeniMax was founded in 1999 by Bethesda Softworks founder Christopher Weaver and Robert A. Altman.[7] The name is a portmanteau of "zenith" and "maximum".[8] It was established as a successor to Media Technology Limited, Bethesda's parent company at the time.

Weaver brought Altman on board as CEO, contributing his stock in Bethesda Softworks so that the new shell company, named ZeniMax Media, would be able to obtain funding. Weaver served initially as chief technology officer of the company from 1999 to 2002, then moved to a non-operational role in 2002. Weaver filed a lawsuit against ZeniMax in 2002 for breach of contract, claiming he was owed US$1.2 million (~$1.75 million in 2021) in severance pay.[9][10]

In 2000, SBS Broadcasting acquired a 12.5% stake as part of the partnership between the two companies. Its chairman and CEO, Harry Sloan, became a ZeniMax board member a year prior to that.[11] Sloan is a founding investor and board member of the company.[11] Other original board members included Les Moonves[12] as well as the now-deceased Robert Trump.[13] The year 2000 also saw Terry McAuliffe, George Mitchell, Dean Devlin and Jon Feltheimer join ZeniMax as company advisors.[14]

In 2004, ZeniMax acquired the Fallout franchise from Interplay Entertainment.[15] Bethesda's Todd Howard said in January 2007 that "We started work on Fallout 3 in late 2004 with a few people. We only had about 10 people on it until Oblivion wrapped (...)".[16] Fallout 3 was released in October 2008.

On August 1, 2007, ZeniMax announced the creation of ZeniMax Online Studios, a division headed by Matt Firor.[17] In 2012, the company announced that it was developing The Elder Scrolls Online, ultimately releasing it on April 4, 2014.

On October 30, 2007, ZeniMax announced that the European broadcasting group ProSiebenSat.1 Media was intensifying its relationship with ZeniMax. It launched SevenGames.com, the international version of its German game platform, in December and work with ZeniMax to develop online games. ProSiebenSat.1 Media held a 9% stake in ZeniMax at the time through SBS Broadcasting, which it acquired the same year.[18][19][20] SBS Broadcasting previously acquired a 12.5% stake in ZeniMax in October 2000 as part of the partnership between the two companies at the time.[21][22] This included ZeniMax's e-Nexus Studios subsidiary, developing European entertainment portals and web sites for SBS,[23][24] as well as other stock purchase agreements between SBS and ZeniMax.[25]

As of 2007, Weaver held a 33% stake in the company.[10] In 2007, it was valued at $1.2 billion, when it raised $300 million from Providence Equity Partners in exchange for a 25% stake.[26][27][28] As of 2020, Weaver owned 'a pittance of the stock'.[29]

2007–2017: Expansion and Oculus lawsuit edit

By October 2007, ZeniMax employee count rose to 200 employees.[30]

In September 2009, ZeniMax acquired rights to the Prey video game franchise.[31] In December 2009, ZeniMax acquired publishing rights to the id Software game Rage from Electronic Arts.[32]

In 2010, Providence invested another $150 million for an undisclosed stake.[33][34] In May 2016, it was valued at $2.5 billion.[1]

By January 2011, ZeniMax employed 400 people in its Rockville headquarters.[35]

On March 3, 2011, ZeniMax announced a partnership with the University of Southern California School of Cinematic Arts to support its Interactive Media Division with a comprehensive educational program of guest lectures and internships.[36]

In May 2014, ZeniMax sent a letter to Facebook and Oculus VR asserting that any contributions that John Carmack made to the Oculus Rift project are the intellectual property of ZeniMax, stating that "ZeniMax provided necessary VR technology and other valuable assistance to Palmer Luckey and other Oculus employees in 2012 and 2013 to make the Oculus Rift a viable VR product, superior to other VR market offerings."

On May 21, 2014, ZeniMax filed a lawsuit against Oculus.[37][38] On June 25, 2014, Oculus filed an official response to the lawsuit. Oculus claimed ZeniMax was falsely claiming ownership to take advantage of the acquisition by Facebook. Oculus also claimed that the Oculus Rift did not share a single line of code or any technology with ZeniMax's code and technology.[39][40]

In August 2016, ProSiebenSat.1 Media sold its stake in ZeniMax for 30 million euros.[41][42]

On February 1, 2017, a Dallas, Texas jury awarded ZeniMax $500 million (~$549 million in 2021) in their lawsuit against Oculus.[43] The jury found that Oculus did not misappropriate ZeniMax trade secrets, but had violated ZeniMax's copyrights and trademarks in addition to violating a non-disclosure agreement.[44]

2020–present: Microsoft subsidiary edit

On September 21, 2020, Microsoft announced they entered into an agreement to acquire ZeniMax Media and all its subsidiaries for $7.5 billion (~$7.81 billion in 2021).[45][46][47] The deal promised to return more than six times Providence Equity's investment in the company.[30] Altman considered selling ZeniMax for several years and at one point was close to a deal with rival Electronic Arts.[48] Altman died on February 3, 2021, aged 73 at a hospital in Baltimore.[49] By February 2021, Microsoft had created a subsidiary known as Vault that would be merged into ZeniMax as part of the acquisition.[50]

A notice of effectiveness in regard to Microsoft's takeover was filed with the U.S. Securities and Exchange Commission on March 5, 2021, followed by the EU antitrust regulator's green light on March 8.[51][52] Providence Equity, which had previously owned 25% of ZeniMax's shares, sold its shares around this time.[52] A preliminary injunction to block the acquisition was being sought in a class-action lawsuit that ZeniMax faced over Fallout 4, with the plaintiffs in the case arguing that Microsoft could shield ZeniMax's assets from damages should they be found liable after the acquisition.[53]

On March 9, 2021, Microsoft announced that the acquisition was completed and that ZeniMax had become part of the Microsoft Gaming division.[54] The final cost of the transaction was $8.1 billion.[55] As a result of the acquisition, future games from ZeniMax and its studios will be exclusive to platforms supported by Xbox Game Pass, such as Xbox consoles and Windows, although Microsoft will allow studios to complete all remaining contractual obligations to release on other platforms.[56] The ZeniMax Board of Directors was dissolved following the Microsoft purchase.[57]

Studios edit

Defunct edit

References edit

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External links edit

  • Official website  

zenimax, media, american, video, game, holding, company, based, rockville, maryland, founded, 1999, typesubsidiaryindustryvideo, gamespredecessormedia, technology, limitedfounded1999, years, 1999, founderschristopher, weaverrobert, altmanheadquartersrockville,. ZeniMax Media Inc is an American video game holding company based in Rockville Maryland and founded in 1999 ZeniMax Media Inc TypeSubsidiaryIndustryVideo gamesPredecessorMedia Technology LimitedFounded1999 24 years ago 1999 FoundersChristopher WeaverRobert A AltmanHeadquartersRockville Maryland USKey peopleJames L Leder president COO Cindy L Tallent EVP CFO Total equityUS 2 5 billion 2016 Number of employees2 300 2020 ParentMicrosoft GamingSubsidiariesAlpha Dog GamesArkane StudiosBethesda Softworksid SoftwareMachineGamesRoundhouse StudiosTango GameworksZeniMax Online StudiosWebsitezenimax comFootnotes references 1 2 The company owns publisher Bethesda Softworks with its development unit Bethesda Game Studios developer of The Elder Scrolls Fallout and Starfield as well as developers id Software Doom Quake and Rage series Arkane Studios Dishonored Prey and Redfall MachineGames Wolfenstein series 3 Tango Gameworks The Evil Within Ghostwire Tokyo and Hi Fi Rush 4 and ZeniMax Online Studios The Elder Scrolls Online Microsoft announced its intent to acquire ZeniMax Media and all its subsidiaries for 7 5 billion on September 21 2020 5 The acquisition was completed on March 9 2021 6 ZeniMax Media is a subsidiary of Microsoft Gaming along with Xbox Game Studios and Activision Blizzard Contents 1 History 1 1 1999 2007 Early history SBS investment Providence investment 1 2 2007 2017 Expansion and Oculus lawsuit 1 3 2020 present Microsoft subsidiary 2 Studios 2 1 Defunct 3 References 4 External linksHistory edit nbsp ZeniMax s old logo1999 2007 Early history SBS investment Providence investment edit ZeniMax was founded in 1999 by Bethesda Softworks founder Christopher Weaver and Robert A Altman 7 The name is a portmanteau of zenith and maximum 8 It was established as a successor to Media Technology Limited Bethesda s parent company at the time Weaver brought Altman on board as CEO contributing his stock in Bethesda Softworks so that the new shell company named ZeniMax Media would be able to obtain funding Weaver served initially as chief technology officer of the company from 1999 to 2002 then moved to a non operational role in 2002 Weaver filed a lawsuit against ZeniMax in 2002 for breach of contract claiming he was owed US 1 2 million 1 75 million in 2021 in severance pay 9 10 In 2000 SBS Broadcasting acquired a 12 5 stake as part of the partnership between the two companies Its chairman and CEO Harry Sloan became a ZeniMax board member a year prior to that 11 Sloan is a founding investor and board member of the company 11 Other original board members included Les Moonves 12 as well as the now deceased Robert Trump 13 The year 2000 also saw Terry McAuliffe George Mitchell Dean Devlin and Jon Feltheimer join ZeniMax as company advisors 14 In 2004 ZeniMax acquired the Fallout franchise from Interplay Entertainment 15 Bethesda s Todd Howard said in January 2007 that We started work on Fallout 3 in late 2004 with a few people We only had about 10 people on it until Oblivion wrapped 16 Fallout 3 was released in October 2008 On August 1 2007 ZeniMax announced the creation of ZeniMax Online Studios a division headed by Matt Firor 17 In 2012 the company announced that it was developing The Elder Scrolls Online ultimately releasing it on April 4 2014 On October 30 2007 ZeniMax announced that the European broadcasting group ProSiebenSat 1 Media was intensifying its relationship with ZeniMax It launched SevenGames com the international version of its German game platform in December and work with ZeniMax to develop online games ProSiebenSat 1 Media held a 9 stake in ZeniMax at the time through SBS Broadcasting which it acquired the same year 18 19 20 SBS Broadcasting previously acquired a 12 5 stake in ZeniMax in October 2000 as part of the partnership between the two companies at the time 21 22 This included ZeniMax s e Nexus Studios subsidiary developing European entertainment portals and web sites for SBS 23 24 as well as other stock purchase agreements between SBS and ZeniMax 25 As of 2007 Weaver held a 33 stake in the company 10 In 2007 it was valued at 1 2 billion when it raised 300 million from Providence Equity Partners in exchange for a 25 stake 26 27 28 As of 2020 Weaver owned a pittance of the stock 29 2007 2017 Expansion and Oculus lawsuit edit Further information ZeniMax v OculusFurther information Bethesda Softworks 2004 2015 Fallout capital increase publishing expansions By October 2007 ZeniMax employee count rose to 200 employees 30 In September 2009 ZeniMax acquired rights to the Prey video game franchise 31 In December 2009 ZeniMax acquired publishing rights to the id Software game Rage from Electronic Arts 32 In 2010 Providence invested another 150 million for an undisclosed stake 33 34 In May 2016 it was valued at 2 5 billion 1 By January 2011 ZeniMax employed 400 people in its Rockville headquarters 35 On March 3 2011 ZeniMax announced a partnership with the University of Southern California School of Cinematic Arts to support its Interactive Media Division with a comprehensive educational program of guest lectures and internships 36 In May 2014 ZeniMax sent a letter to Facebook and Oculus VR asserting that any contributions that John Carmack made to the Oculus Rift project are the intellectual property of ZeniMax stating that ZeniMax provided necessary VR technology and other valuable assistance to Palmer Luckey and other Oculus employees in 2012 and 2013 to make the Oculus Rift a viable VR product superior to other VR market offerings On May 21 2014 ZeniMax filed a lawsuit against Oculus 37 38 On June 25 2014 Oculus filed an official response to the lawsuit Oculus claimed ZeniMax was falsely claiming ownership to take advantage of the acquisition by Facebook Oculus also claimed that the Oculus Rift did not share a single line of code or any technology with ZeniMax s code and technology 39 40 In August 2016 ProSiebenSat 1 Media sold its stake in ZeniMax for 30 million euros 41 42 On February 1 2017 a Dallas Texas jury awarded ZeniMax 500 million 549 million in 2021 in their lawsuit against Oculus 43 The jury found that Oculus did not misappropriate ZeniMax trade secrets but had violated ZeniMax s copyrights and trademarks in addition to violating a non disclosure agreement 44 2020 present Microsoft subsidiary edit On September 21 2020 Microsoft announced they entered into an agreement to acquire ZeniMax Media and all its subsidiaries for 7 5 billion 7 81 billion in 2021 45 46 47 The deal promised to return more than six times Providence Equity s investment in the company 30 Altman considered selling ZeniMax for several years and at one point was close to a deal with rival Electronic Arts 48 Altman died on February 3 2021 aged 73 at a hospital in Baltimore 49 By February 2021 Microsoft had created a subsidiary known as Vault that would be merged into ZeniMax as part of the acquisition 50 A notice of effectiveness in regard to Microsoft s takeover was filed with the U S Securities and Exchange Commission on March 5 2021 followed by the EU antitrust regulator s green light on March 8 51 52 Providence Equity which had previously owned 25 of ZeniMax s shares sold its shares around this time 52 A preliminary injunction to block the acquisition was being sought in a class action lawsuit that ZeniMax faced over Fallout 4 with the plaintiffs in the case arguing that Microsoft could shield ZeniMax s assets from damages should they be found liable after the acquisition 53 On March 9 2021 Microsoft announced that the acquisition was completed and that ZeniMax had become part of the Microsoft Gaming division 54 The final cost of the transaction was 8 1 billion 55 As a result of the acquisition future games from ZeniMax and its studios will be exclusive to platforms supported by Xbox Game Pass such as Xbox consoles and Windows although Microsoft will allow studios to complete all remaining contractual obligations to release on other platforms 56 The ZeniMax Board of Directors was dissolved following the Microsoft purchase 57 Studios editAlpha Dog Games in Halifax Nova Scotia Canada founded in 2012 acquired in October 2019 58 59 60 Arkane Studios in Lyon France acquired in August 2010 61 Arkane Studios Austin in Austin Texas US acquired in August 2010 Bethesda Softworks in Rockville Maryland US acquired in 1999 Bethesda Game Studios in Rockville Maryland US established in 2001 Bethesda Game Studios Austin in Austin Texas US founded in October 2012 as BattleCry Studios re branded in March 2018 62 Bethesda Game Studios Dallas in Dallas Texas US founded in 2007 as Escalation Studios acquired in February 2017 re branded in August 2018 63 Bethesda Game Studios Montreal in Montreal Canada established in December 2015 64 id Software in Richardson Texas US acquired in June 2009 65 id Software Frankfurt in Frankfurt Germany founded in 2015 MachineGames in Uppsala Sweden acquired in November 2010 66 Roundhouse Studios in Madison Wisconsin US founded in November 2019 60 Tango Gameworks in Tokyo Japan acquired in October 2010 67 ZeniMax Online Studios in Hunt Valley Maryland US founded in 2007 ZeniMax Online Studios Hungary in Budapest Hungary founded in 2004 as Nemesys Games acquired in 2022 68 Defunct edit e Nexus Studios later renamed ZeniMax Productions in Los Angeles California founded in August 1999 headed by former The Simpsons co creator Sam Simon 69 70 Mediatech West in Olympia Washington founded by Brent Erickson in Utah in 1992 as Flashpoint Productions and sold to Media Technology Bethesda Softworks in 1995 71 Also referred to as Bethesda West 72 Mud Duck Productions founded in 2002 closed in 2007 Vir2L Studios in Washington D C acquired in 1999 closed in 2010 XL Translab in Washington D C acquired in 1997 by and moved to Bethesda Softworks 73 Visionary Design Technologies 74 75 References edit a b Kiel Porter May 11 2016 Providence Said to Weigh Options for Video Game Maker ZeniMax Bloomberg Businessweek Bloomberg L P Archived from the original on June 21 2016 Retrieved June 4 2016 Bass Dina September 21 2020 Microsoft to Buy Bethesda for 7 5 Billion to Boost Xbox bloomberg com Archived from the original on September 21 2020 Retrieved September 22 2020 Richardson Stuart November 5 2010 Buyout brings birth of ZeniMax Sweden a report Develop Archived from the original on October 5 2013 Retrieved October 18 2012 Garratt Patrick October 28 2010 Boom Zenimax buys Tango and Shinji Mikami VG247 Archived from the original on October 1 2012 Retrieved October 18 2012 Browne Ryan September 21 2020 Microsoft buys Bethesda maker of hit Fallout and The Elder Scrolls games in 7 5 billion deal CNBC Retrieved October 14 2023 Warren Tom March 9 2021 Microsoft completes Bethesda acquisition promises some Xbox and PC exclusives The Verge Retrieved October 14 2023 Gamers at Work Stories Behind the Games People Play Morgan Ramsay January 31 2012 ISBN 9781430233510 Archived from the original on 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