fbpx
Wikipedia

Assassin's Creed II

Assassin's Creed II is a 2009 action-adventure video game developed by Ubisoft Montréal and published by Ubisoft.[1] It is the second major installment in the Assassin's Creed series, and the sequel to 2007's Assassin's Creed. The game was first released on the PlayStation 3 and Xbox 360 in November 2009, and was later made available on Microsoft Windows in March 2010 and OS X in October 2010. Remastered versions of the game and its two sequels, Assassin's Creed: Brotherhood and Assassin's Creed: Revelations, were released as part of The Ezio Collection compilation for the PlayStation 4 and Xbox One on November 15, 2016, and for the Nintendo Switch on February 17, 2022.

Assassin's Creed II
Developer(s)Ubisoft Montréal
Publisher(s)Ubisoft
Director(s)Patrice Désilets
Producer(s)
  • Sébastien Puel
  • Jamal Rguigui
  • Vincent Pontbriand
Designer(s)
  • Benoît Lambert
  • Patrick Plourde
  • Olivier Palmieri
Programmer(s)James Therien
Artist(s)Mohamed Gambouz
Writer(s)
Composer(s)Jesper Kyd
SeriesAssassin's Creed
EngineAnvil
Platform(s)
ReleasePlayStation 3, Xbox 360
  • NA: November 17, 2009
  • AU: November 19, 2009
  • EU: November 20, 2009
Microsoft Windows
  • AU: March 4, 2010
  • EU: March 5, 2010
  • NA: March 9, 2010
OS X
  • EU: October 1, 2010
  • NA: January 6, 2011
PlayStation 4, Xbox One
  • WW: November 15, 2016
Nintendo Switch
  • WW: February 17, 2022
Genre(s)Action-adventure, stealth
Mode(s)Single-player

The game's plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and follows Desmond Miles as he relives the genetic memories of his ancestor, Ezio Auditore da Firenze, to uncover the mysteries left behind by an ancient race known as the First Civilization in the hope of ending the Assassin-Templar conflict. The main narrative takes place at the height of the Renaissance in Italy from 1476 to 1499, and follows Ezio's journey as an Assassin while seeking revenge against those responsible for the death of his father and brothers. Gameplay focuses on using Ezio's combat, stealth, and parkour abilities to defeat enemies and explore the environment. The game features a large open world comprising several Italian cities, including Florence, Venice, Monteriggioni, San Gimignano, and Forlì, all of which have been accurately recreated to fit the game's historical setting.

Using a newly updated Anvil game engine, Assassin's Creed II began development shortly after the release of Assassin's Creed. As part of the marketing campaign for the game, Ubisoft released a three-part live-action short film, titled Assassin's Creed: Lineage, which serves as a prequel to the main story and stars most of the game's cast. During development, two chapters—titled The Battle of Forlì and Bonfire of the Vanities—were cut from the game due to time constraints, but were eventually released as downloadable expansion packs on Xbox Live and later to other platforms. Additional in-game bonuses such as missions, outfits, and weapons could be redeemed through Ubisoft's Uplay service—a trend that would continue for most Ubisoft titles going forward.

Upon release, Assassin's Creed II received universal critical acclaim from video game publications, with praise for its narrative, characters, world design, and improvements over the first game; however, the PC version was met with some criticism in relation to the digital rights management system, and thus had the always-online DRM permanently removed. Considered one of the best video games ever made, it sold more than nine million copies within six months, and is frequently cited as the game that brought the Assassin's Creed series to mainstream popularity. The game spawned two direct sequels: Assassin's Creed: Brotherhood (2010) and Assassin's Creed: Revelations (2011), and a spin-off, Assassin's Creed II: Discovery (2009), all of which expand on Ezio's story while introducing new plotlines, characters, and locations. The next numbered entry in the series, Assassin's Creed III, was released in 2012.

Gameplay edit

Assassin's Creed II is an action-adventure game played from a third-person perspective and set in an open world based on late 15th-century Renaissance Italy. Gameplay is nonlinear, and focuses on hack and slash combat, stealth, and exploration. The Animus 2.0, a new version of the machine of the same name present in Assassin's Creed, provides in-game context for changes and additions to several game elements. A database is also available, providing extra historical information about key landmarks, characters, and services that the player encounters. The health system has been made more dynamic, with synchronization to the Animus and causing the character to recover only from minor injuries.[2] More grievous injuries require visiting a street-side doctor or use of medicine (which can be purchased from doctors or found on bodies).

 
Assassin's Creed II features several new means of transport, such as gondola boats.

The player may now swim in water, and Eagle Vision—the ability to identify specific people and landmarks—can now be used in third-person view and while moving.[2] A young Leonardo da Vinci is present in the game, aiding the player by creating new weapons from translated "Codex pages" that Altaïr, the original game's main character, left behind for future Assassins' analysis and insight.[2] Leonardo's flying machine (based on real-life aeroplanes) can also be used during one mission. Other means of transport available in the game include horses, which can only be ridden outside of the major cities; gondolas, found most prominently in Venice; and a carriage, which is also ridden during a mission involving Leonardo.[2] Each of the places the player can visit is more detailed compared to Assassin's Creed, and NPCs have a more human-like behavior; for example, civilians can sometimes be caught coughing or sneezing. Additionally, the player can hire groups of mercenaries, courtesans, or thieves to fight, distract, or lure guards, respectively. A day and night cycle has been added to the game, giving the game more of a sense of time, in addition to setting missions and events at certain times of the day.[2]

There are many ways to interact with NPCs. Money can be thrown to the ground, or a corpse carried and then deposited on the ground, may also serve as a distraction for both guards and peasants. There are also several different types of enemies, some more agile or stronger than others, and some of whom will actively search hiding places where Ezio was last seen. The player can also mock an enemy during combat.

The combat system is more complex than that of its predecessor, with the ability to disarm opponents using counter-attacks while unarmed. If the player steals an enemy's weapon, it is possible to follow up with an attack that instantly kills the enemy. Leonardo provides the player with specialized weaponry, such as dual hidden blades, poison blades, and the hidden gun (a miniature wheellock firearm), which are all based on schematics found in Altaïr's Codex pages. Generic swords, cutlasses, maces, axes, and daggers can all be purchased from vendors in each city. The player can also pick up any weapon on the ground or use improvised weapons, such as brooms or halves of a spear. In addition, players are able to purchase artwork for their villa, obtain new armor as the game progresses, and even dye Ezio's clothing with a number of different colors. Other equipment includes larger pouches to carry more throwing knives and medicine. Six additional weapons can be unlocked in the PlayStation 3 version of the game by connecting the console to a PlayStation Portable which contains a copy of Assassin's Creed: Bloodlines.[3]

The Auditore family's countryside villa, located in Monteriggioni, acts as Ezio's personal headquarters. The surrounding property, which includes vendors selling items such as medicine, weapons, and clothing dyes, can be upgraded with earned florins, granting Ezio discounts at the shops and increasing the passive income that is generated by the villa over time. This income is deposited in a chest inside the villa, and must be collected regularly. Purchasing upgrades for Ezio and paintings also increases the villa's overall worth.

There is now a broader array of methods for hiding or blending in the area. One can dive underwater to break guards' line of sight, and blending may be performed with any group of people, rather than only a specific type (as in the first Assassin's Creed).[2] The game features a notoriety system, with guards more alert to Ezio's presence depending on his behavior, location, and current mission. This infamy can be reduced through bribery, removing wanted posters, or assassinating corrupt officials.[2]

The missions in the game now have an expanded variety, with different structuring. For example, a mission may have the objective to escort someone but may change to a chase and assassination. An investigation is less explicit, and instead, missions may follow people and/or a narrative. There are roughly 150 missions in the game, two thirds of which are part of the main storyline, while the rest are optional side quests, like assassination contracts and races. Cities also contain hidden locations such as catacombs and caves (the design of which have been compared by the developers to the Prince of Persia series), where the objective is to navigate the area. Exploring these locations eventually rewards the player with an Assassin's Seal; the collection of all six Seals allows the player to unlock the Armor of Altaïr, which is stored in a concealed section of the Villa.

Like Assassin's Creed, characters based on historical figures are present in the game, including Leonardo da Vinci, Niccolò Machiavelli, Caterina Sforza, Bartolomeo d'Alviano, the Medici family, the Pazzi family, the Barbarigo family, the Loredan family, and Pope Alexander VI.[4] Locations in the game include the Tuscany region[2] (Florence, Monteriggioni and San Gimignano),[5] the Apennine Mountains, the Romagna region (Forlì),[5] Venice, and the Vatican (only available during the final mission of the game).[6] Specific landmarks include St Mark's Basilica,[2] the Grand Canal, the Little Canal, the Rialto Bridge,[2] Santa Maria del Fiore, the Sistine Chapel, Santa Croce, Palazzo Vecchio, Ponte Vecchio, and Santa Maria Novella.[5]

Plot edit

After the events of the first game, Desmond Miles (Nolan North) is rescued from Abstergo by undercover Assassin Lucy Stillman (Kristen Bell) and taken to a safehouse, where he meets her team, consisting of historian and analyst Shaun Hastings (Danny Wallace) and technician Rebecca Crane (Eliza Schneider). They have constructed their own Animus, which they intend to use to train Desmond as an Assassin through the "bleeding effect," which allows the user to learn their ancestor's skills at a rapid pace. Desmond is instructed to relive the memories of Ezio Auditore da Firenze (Roger Craig Smith), born into a wealthy Florentine family in 1459, during the Italian Renaissance.

By 1476, Ezio has grown into a charismatic but reckless young man. After his father Giovanni (Romano Orzari) and brothers Federico (Elias Toufexis) and Petruccio are framed for treason and executed by corrupt magistrate Uberto Alberti (Michel Perron), Ezio retrieves his father's Assassin equipment and murders Uberto in revenge. Ezio and his remaining family—his mother Maria (Ellen David) and sister Claudia (Angela Galuppo)—flee Florence and head to their ancestral home in Monteriggioni. There, Ezio's uncle Mario (Fred Tatasciore) explains their family's role as members of the Assassin Brotherhood, and reveals that Giovanni was killed because he had uncovered a conspiracy masterminded by the Templar Order, the Assassins' sworn enemies.

 
In "The Truth" puzzles, certain historical paintings are used, such as the first depiction of a firearm.

After being trained as an Assassin, Ezio pursues vengeance against the Templars, most of whom are members of noble families like the Pazzi and Barbarigos. His journey spans over a decade and leads Ezio to make several allies, including inventor Leonardo da Vinci (Carlos Ferro), who provides him with equipment based on information left by the Assassin Altaïr Ibn-LaʼAhad; statesman Lorenzo de' Medici (Alex Ivanovici), whom he saves from the Pazzi's assassination plot; and Caterina Sforza (Cristina Rosato), the Countess of Forlì. Eventually, Ezio uncovers the identity of the Templar Grand Master, Rodrigo Borgia (Manuel Tadros), who plotted to secure control of Italy and obtain a powerful Apple of Eden. In 1488, Ezio intercepts the Apple and confronts Rodrigo, who reveals his intention to unlock "the Vault", which he believes will grant him god-like powers. Rodrigo almost overpowers Ezio, but is forced to flee and abandon the Apple when the latter's allies arrive to help. Believing Ezio to be "the Prophet" destined to open the Vault, Mario, along with other Assassins, formally induct him into the Brotherhood.

In the present, Desmond suffers side-effects from the bleeding effect, experiencing a memory of Altaïr. Inside the Animus, he finds glyphs similar to the drawings he found in his cell at Abstergo, which, when deciphered, reveal a video file of two human slaves stealing an Apple. The video ends with the ASCII codes for "EDEN". The team theorizes the two humans are Adam and Eve, the first man and woman.

With several memory sequences too corrupted to access (later made available as DLC), the team sends Desmond to the final memory in 1499. After discovering the Vault is located underneath the Papal Palace, Ezio infiltrates the Vatican and battles Rodrigo, now Pope Alexander VI, who is empowered by the Papal Staff—another Piece of Eden. Ezio defeats Rodrigo, but spares his life, having overcome his desire for revenge. He then unlocks the Vault using the Apple and the Staff, and is contacted by the hologram of Minerva (Margaret Easley). Aware that Desmond is listening, Minerva explains how her people, the First Civilization, created humanity to serve them, but were destroyed by a catastrophe. The survivors joined forces with humanity, building a network of vaults to preserve their technology and prevent a future disaster. Before vanishing, she tells Desmond that only he has the power to fulfill the "prophecy", leaving Desmond and Ezio confused.

In the present, Abstergo agents led by Warren Vidic (Philip Proctor) attack the hideout, forcing the team to evacuate. As they head to a new location, Lucy informs Desmond that the Assassins have detected strange occurrences in the Earth's magnetic field; a solar flare is scheduled to occur in a few months, which will likely trigger the same event that ended the First Civilization. Desmond prepares to reenter the Animus, leading into the events of Assassin's Creed: Brotherhood.

The Battle of Forlì edit

In 1488, shortly after recovering the Apple of Eden from Rodrigo, Ezio meets with Mario, Leonardo, and the Assassin Niccolò Machiavelli (Shawn Baichoo) to discuss what to do in order to protect the artifact, ultimately deciding to send it to Caterina Sforza in Forlì. However, when Ezio and Machiavelli arrive in the city, they find it under siege by an army of mercenaries led by Checco and Ludovico Orsi, who have been hired by Rodrigo to obtain a map made by Caterina's late husband showing the locations of Altaïr's Codex pages, which in turn lead to the Vault. The Orsi brothers kidnap Caterina's children to force her to surrender the map, but Ezio is able to assassinate Ludovico and rescue the children. However, he learns that while he was away, Checco stole the Apple, which Ezio had left with Caterina. Although Ezio ultimately kills Checco and retrieves the Apple, he is stabbed and collapses as an unknown black-robed individual walks up and steals the Apple. After being nursed back to health by Caterina, Ezio obtains the map from her and sets out to recover the Apple. Suspecting that the thief is a friar, he travels to a nearby monastery and questions the local abbot, who reveals that the man who stole the Apple is Girolamo Savonarola.

Bonfire of the Vanities edit

In 1497, after searching for Savonarola and the Apple for nearly a decade,[a] Ezio tracks them down to Florence, where Savonarola has used the Apple to remove the Medici from power and take over. After meeting with Machiavelli, Ezio devises a plan to bring Savonarola out of hiding by assassinating his nine lieutenants, who preach in the city during the bonfire of the vanities. After killing all the lieutenants, the people become furious and form a mob, prompting Savonarola to come out and preach to them. When this fails to dissuade the angry crowd, he tries to use the Apple on them, but Ezio disarms him with a throwing knife and recovers the artifact. Savonarola is then carried by the mob to the Piazza della Signoria, where he is set to be burnt at the stake. However, Ezio, believing no one deserves such a painful fate, quickly ends the friar's life by stabbing him in the neck with his hidden blade. He then stands before the confused crowd and declares that all should follow their own path, as he was taught by his mentors.

Development edit

Ubisoft's Yves Guillemot officially confirmed that Assassin's Creed II was in development on November 26, 2008, during the company's financial performance report.[7] This was followed by Michael Pachter speculating in GameTrailers' "Bonus Round" that the game would change its setting to the events of the French Revolution, which turned out to be false.[8] A promotional video was released by Ubisoft on April 6 showing a skull, some hidden blade designs, and Leonardo da Vinci's flying machine on a scroll.[9] On April 16, Game Informer released details of the game, including pictures of the protagonist Ezio,[10] a new teaser trailer[11] was released, and the game was "officially" announced by Ubisoft.[12] In an interview in May 2009, Sebastien Puel stated that the development team working on Assassin's Creed II had increased to 450 members, and the development team's size had tripled since the first game.[13]

On June 1, 2009, Ubisoft released a new four-minute cinematic Assassin's Creed II trailer at E3.[14] On June 2, 2009, Ubisoft revealed the first live gameplay demo, lasting 6 minutes, at the Sony Press Conference.[15] GameTrailers featured an exclusive developer walkthrough from E3 2009. In an interview with GameTrailers Ubisoft Montreal creative director Patrice Desilets stated Desmond would be doing more than walking around and discovering clues.[16]

It was announced at the Assassin's Creed panel at Comic-Con 2009 that a live-action mini-series, consisting of three episodes and titled Assassin's Creed: Lineage, would be released showing the events leading up to the game and the history of Ezio and his father Giovanni. It was also revealed that the humorist Danny Wallace would be voicing a new character in Assassin's Creed II: Shaun Hastings, a sarcastic historian assisting Desmond. The character's face would also be modeled after him.[17] Actress Kristen Bell was also announced to be reprising her role as Lucy Stillman.[18]

The game was originally due to be released at the same time on all three platforms, but Ubisoft announced on September 24, 2009, that the PC version would be delayed to the first quarter of 2010 in order to have "a bit more time for the dev team to deliver the best quality game."[19]

On June 1, 2021, online service for the game was closed.[20]

Marketing edit

Promotion edit

On October 20, 2009, Ubisoft announced a series of short films, to be broadcast via YouTube, that would provide additional back story and the introduction of some of the characters found in the game. The shorts, collectively called Assassin's Creed: Lineage, came in three parts and were developed by Ubisoft's Hybride Technologies, who previously worked on the films 300 and Sin City. The series focused on Ezio's father, Giovanni Auditore, and contained live-action and computer-generated imagery. The first of the films was released on October 27, 2009, with the remaining two released on November 13, 2009.

On November 12, 2009, Ubisoft released Assassin's Creed II themed virtual items on PlayStation Home to promote the release of the game, as well as the game Assassin's Creed: Bloodlines for PSP.[21] Assassin's Creed II virtual items and an Ezio costume were also released on the Xbox Live Marketplace for the Xbox 360's avatars.[22] On November 19, 2009, more Assassin's Creed II virtual items were released in PlayStation Home, along with a costume for Ezio, which was released on November 26, 2009, in which the player could obtain and roam PlayStation Home in it.[23] On December 3, 2009, more 15th century Italian renaissance themed items were released in Home.[24] Ezio's "Purple Assassin" costume is available to download on LittleBigPlanet, as of December 8, 2009, on the PlayStation Network.[citation needed]

Assassin's Creed II is the first game to be linked to Ubisoft's Uplay feature.[25] Progression through the game allows Uplay members to acquire points that can be redeemed for bonuses for use in the game, including a new crypt to explore and an Altaïr costume.[26]

A novel based on the game, Assassin's Creed: Renaissance (by Oliver Bowden), was published by Penguin Books in November 2009.[27]

Ubisoft announced a Play Your Part, Play At Home campaign during the COVID-19 pandemic. As part of this campaign, PC users were able to redeem a free digital copy of Assassin's Creed II (among other games) via the Ubisoft website.[28]

Editions edit

There are several different limited editions of Assassin's Creed II. The "Black Edition" contains an Ezio figurine garbed in a black outfit and was released in Europe and Australia. Included also are three bonus areas and missions, an art book, a DVD with part of the game's soundtrack, one premium PS3/Xbox 360 theme, behind the scenes videos, and 2 desktop wallpapers. The "White Edition" contains one bonus area/mission and an Ezio figurine in his white outfit.[29] The Master Assassin's Edition is the North American limited edition, which contains an Ezio figurine, two bonus areas, an art book and a Blu-ray with music and behind the scenes videos.[30]

After much complaining from Assassin's Creed II fans that they were unable to complete the game due to the need to complete the three Templar Lairs (only available on the "White" or "Black Edition") to earn 100% synchronization, Ubisoft released "The Complete Edition". Included in the package are download codes for the two DLCs, Battle of Forlì and Bonfire of the Vanities and the three Templar Lairs. Later the "Game of the Year Edition" was released, containing the extra content incorporated on the game disc. Both versions also have the Bonus Skin, however, it needs to be unlocked through the game code.

Eventually a "Deluxe Edition" was also released, containing the three bonus areas & missions and the downloadable content Battle of Forlì and Bonfire of the Vanities. This Edition, however, is only available via Digital Download. The "Deluxe Edition" as of now is available only on the PlayStation 3 through the PlayStation Network and PC through Epic Games Store and Steam. It also has the Bonus Dye for Ezio's outfit, albeit it is unlocked from the very beginning of the game and available for free at Monteriggioni.

The Windows version now requires a one-time online activation, after which the game, its activation key, and the Uplay Account will be bound together and the game can be played offline, even with the Uplay Launcher forced to run in Offline Mode in the Settings Menu. Even in Offline mode, users can log in into Uplay, provided they have already logged in online with a legitimate e-mail account when they started using the software for the first time.

Users already owning the base game through Steam can upgrade to the "Deluxe Edition".

Music edit

The score to Assassin's Creed II was composed by Jesper Kyd.[31] It was recorded at Capitol Records with a 35-piece string ensemble and 13-person choir, with featured vocals by Melissa Kaplan.[32] A soundtrack was released via download on November 16, 2009.[33] 14 tracks of the soundtrack were also released on the game disc available with the special pre-order Black edition of Assassin's Creed II.[34]

In the marketing, "Genesis" by Justice was used in the "Visions of Venice" trailer.[35]

Downloadable content edit

Expansion packs edit

On December 1, 2009, Ubisoft announced The Battle of Forlì, the first of several downloadable content (DLC) expansions for the PlayStation 3 and Xbox 360 versions of Assassin's Creed II. Intended to flesh out Forlì and the character of Caterina Sforza, who had only a minor role in the base game, the DLC was released on January 28, 2010. It was followed by Bonfire of the Vanities on February 18, 2010, which sees Ezio returning to Florence to deal with Girolamo Savonarola during the mass burning of sinful objects in the city.[36] The two expansions are presented in-game as Sequences 12 and 13, respectively, and are seamlessly integrated into the main plot, taking place right before the final memory sequence of the game, Sequence 14. This is because the two sequences were originally intended to be included in the base game, but were cut due to time constraints and later released as DLC.[37] The issue was written into the game's story as the Animus corrupting several memory sequences, which Rebecca was later able to fix through a computer patch, allowing Desmond to relive Ezio's missing memories.[38]

In addition to the new story missions, both expansions also include several unique features. For example, The Battle of Forlì features a replayable memory (the only one in the entire game) of Ezio piloting Leonardo's flying machine over Forlì,[39] and Bonfire of the Vanities adds in Florence's southern district (which is inaccessible in the base game).[40] Subsequent re-releases of Assassin's Creed II include both expansions, without the possibility of skipping them.

Uplay content edit

Ubisoft's Uplay system enables further in-game enhancements which can be redeemed by points that are given when playing the game. The available awards are an Assassin's Creed II theme or wallpaper for PC and PlayStation 3, five additional throwing knives, Altaïr's outfit and the Uplay exclusive Auditore Family Crypt map.[41]

Templar Lairs edit

These three dungeons—Palazzo Medici, Basilica di Santa Maria Gloriosa dei Frari and Arsenale di Venezia—similar to the base game's Assassin Tombs but without special rewards other than treasure, were originally included in the "Black Edition" (European and Australian release) of Assassin's Creed II, with one included in the "White Edition" and two in the North American "Master Assassin's Edition". Ubisoft subsequently offered them as DLC via PlayStation Network and Xbox Live. They have since been added in the "Game of the Year Edition", "Complete Edition" and "Deluxe Edition" versions of the game.

Bonus skin edit

This costume dye is unlocked by entering a code obtained after buying the Assassin's Creed II 3D mobile game from the Verizon App Store. This bonus skin is also included in the "Game of the Year Edition", "The Complete Edition" and "Deluxe Edition" versions of the game.

Reception edit

Critical reception edit

Upon release, Assassin's Creed II received universal acclaim on PlayStation 3 and Xbox 360 with generally favourable reviews on PC. Review aggregator site Metacritic gave the PlayStation 3 version a score of 91 and the Xbox 360 version a 90, making it the highest-rated game in the franchise on the site.

In an exclusive review by Official Xbox Magazine, Assassin's Creed II scored 9/10.[43] Its second review was a perfect score from the Official PlayStation Magazine US, while the Official PlayStation Magazine UK scored the game a 9/10.[42] Jeremy Parish of 1Up.com gave the game an A- stating: "AC2 is everything a sequel ought to be: An improvement on the original in nearly every way. Perhaps more impressively, it actually has me interested to see where the series goes from here -- something I wouldn't have expected after I slogged my way through the original."[45]

German magazine Computer Bild Spiele reported that the game's publishers offered to provide a pre-release copy of the game if the magazine would guarantee a review score of "very good". The magazine rejected the request and instead opted to delay their review.[55][56]

GameSpot which reviewed the PC version of the game, said despite the game being "fun and beautiful" it was hard to justify the higher price point. It was also mentioned that the game was hindered by Ubisoft's DRM and the game "deserved better. For that matter, PC gamers deserved better too."[57][58]

According to pre-official sales estimates, Ubisoft announced that Assassin's Creed II sold 1.6 million copies worldwide during its first week of sale, representing a 32 percent increase over the first week retail performance of the original Assassin's Creed.[59] As of May 2010, the game has sold 9 million copies.[60]

At the 2009 Spike Video Game Awards, Assassin's Creed II was named Best Action Adventure Game, and IGN named it as the Action Game of the Year for Xbox 360 and Xbox 360 Game of the Year. Game Informer also named it as Xbox 360 Game of the Year. It also received Game of the Year from GamePro, Eurogamer and The New York Times.

During the 13th Annual Interactive Achievement Awards (now known as the D.I.C.E. Awards), the Academy of Interactive Arts & Sciences nominated Assassin's Creed II for "Game of the Year", "Adventure Game of the Year", and outstanding achievement in "Animation", "Art Direction", "Game Direction", "Gameplay Engineering", "Original Music Composition", "Original Story", "Sound Design", and "Visual Engineering".[61]

The game was also nominated for several Game Developers Choice Awards including "Best Game Design", "Best Visual Art", "Best Technology", and "Game of the Year".[62]

The game is included in the 2010 book 1001 Video Games You Must Play Before You Die.[63] In April 2020, Game Informer ranked the game as the fifth best game in the Assassin's Creed series to date.[64]

DRM-related criticism edit

The Windows version of the game uses Ubisoft's Uplay platform, which includes a digital rights management (DRM) system that initially required all users to remain connected to the Internet while playing. In the initial retail version, any progress made subsequent to the last checkpoint was lost if the Internet connection was severed. Ubisoft stated that if the disconnection was temporary, the game would pause. In addition, the company argued that there were numerous checkpoints spread throughout Assassin's Creed II.[65] The company was also criticized by overseas members of the U.S. , who could not play the game while in locations with sporadic and expensive connections.[66]

Shortly after the release of the Windows version, Ubisoft claimed that a cracked version of the game had not been created, and was confirmed by at least one website. During the following weekend, the DRM servers for Silent Hunter 5 and Assassin's Creed II were, according to Ubisoft, affected by a denial-of-service attack. Ubisoft later stated that "95 per cent of players were not affected, but a small group of players attempting to open a game session did receive denial of service errors."[67][68][69] A server emulator to overcome the DRM has been developed. A cracked dynamic-link library bypassing the connection requirement entirely was released in late April.[70][71][72]

Following the series of server outages, Ubisoft offered owners of the Windows version all DLC from the Assassin's Creed II Black Edition (despite already having the Battle of Forli and Bonfire of the Vanities DLC incorporated into the story mode from the beginning by default), or a free copy of Heroes Over Europe, Tom Clancy's EndWar, Tom Clancy's H.A.W.X, or Prince of Persia (2008).[73]

The DRM was modified in December 2010. By that time the game no longer required a constant Internet connection while playing. Instead, the player had to be connected to the Internet every time the game was launched.[74] In 2012, Ubisoft announced that they would patch the game to remove internet access as a requirement to play, and would not require internet access for DRM henceforth. The Windows version now requires a one-time online activation, after which the game, its activation key, and the Uplay Account will be bound together and the game can be played offline, even with the Uplay Launcher forced to run in Offline Mode in the Settings Menu. The game can then be activated infinitely on the existing or a new machine if the game is ever reinstalled for some reason, and it can still be played offline.[75] The same rule for Assassin's Creed II on PC now applies to any Ubisoft game on PC that once required a persistent online connection.[75] However none of these changes affected the Mac OS X version of the game which still requires a constant Internet connection and players still lose progress if the Internet connection is disrupted.

Sequel edit

Discussions about details of Assassin's Creed III were already present before the release of Assassin's Creed II, with the game staff's notion of possibly having a female descendant in England during World War II.[76] However, co-writer Corey May has stated that the series will never take place during that period, as a major goal was to take players to settings normally unvisited in games.[77] Ubisoft's Philippe Bergeron stated that potential settings could include England in the Middle Ages, during the era of King Arthur, and feudal Japan, the latter of which had been a "personal favorite" of many in the staff. However, on March 1, 2012, the setting for Assassin's Creed III was revealed to be colonial Boston during the American Revolution, starring a Native American protagonist named Ratonhnaké:ton.[78] This game was released in October 2012.

Two Assassin's Creed games were released concurrently with Assassin's Creed II: Assassin's Creed: Bloodlines and Assassin's Creed II: Discovery. Discovery is set during the missing chapters in II and features Ezio Auditore.[79] A direct sequel, Assassin's Creed: Brotherhood was released on November 16, 2010, for PlayStation 3 and Xbox 360,[80] continuing directly after the events of Assassin's Creed II. The game once again features Ezio as the primary protagonist, and includes a new online multiplayer mode.[81] The game takes place primarily in Rome, the seat of power for the Borgia family and the Knights Templar.[82] The game's primary antagonist is Cesare Borgia, Rodrigo Borgia's son.[83]

Notes edit

  1. ^ This DLC takes place after the events of the spin-off game Assassin's Creed II: Discovery, set primarily in Spain in 1491–1492.

References edit

  1. ^ a b Miller, Matt (November 17, 2009). "Ubisoft Gets The Sequel Right — Assassin's Creed II — PlayStation 3". Gameinformer. from the original on January 6, 2010. Retrieved January 11, 2010.
  2. ^ a b c d e f g h i j "Assassin's Creed II It cost $20" (Fee required). Game Informer. April 16, 2009. pp. 36–45.[dead link]
  3. ^ Ferry (June 3, 2009). "Assassins Creed 2 cheats guide (PSP to PS3 linkup)". VideoGamesBlogger. from the original on November 19, 2009. Retrieved November 10, 2009.
  4. ^ . ScrewAttack. April 9, 2009. Archived from the original on December 26, 2009. Retrieved April 15, 2009.
  5. ^ a b c . IGN. August 20, 2009. Archived from the original on August 26, 2009. Retrieved August 21, 2009.
  6. ^ Schiesel, Seth (December 7, 2009). "On the Scenic Trail of Intrigue: Adventures in 15th-Century Italy". The New York Times. from the original on July 10, 2018. Retrieved July 9, 2018.
  7. ^ McWherton, Michael (November 26, 2008). "Ubisoft Makin' Money, Teasin' Assassin's Creed 2". Kotaku.com. from the original on April 16, 2009. Retrieved April 23, 2009.
  8. ^ McWhertor, Michael (November 26, 2008). "Rumor: Assassin's Creed 2 Goes Back To The Future". Kotaku.com. from the original on April 17, 2009. Retrieved April 23, 2009.
  9. ^ . 1up. April 6, 2009. Archived from the original on October 5, 2011. Retrieved April 11, 2009.
  10. ^ . April 10, 2009. Archived from the original on April 13, 2009. Retrieved April 15, 2009.
  11. ^ "Assassin's Creed 2 UK Story Teaser". GameTrailers. April 16, 2009. from the original on May 30, 2009. Retrieved April 18, 2009.
  12. ^ "Assassin's Creed 2 Release Window Announced". IGN. April 16, 2009. from the original on April 19, 2009. Retrieved April 17, 2009.
  13. ^ "Assassin's Creed 2's Team Triples". Kotaku. May 19, 2009. from the original on May 22, 2009. Retrieved May 27, 2009.
  14. ^ "Assassin's Creed II E3 2009 Trailer". IGN. June 2, 2009. from the original on June 12, 2009. Retrieved June 2, 2009.
  15. ^ Bennett, Coletta (June 2, 2009). "E3 09: Assassin's Creed 2 footage from the Sony conference". Destructoid. from the original on June 6, 2009. Retrieved June 3, 2009.
  16. ^ "Assassin's Creed II Video Game, E3 09: Exclusive Developer Walkthrough | Game Trailers & Videos". GameTrailers.com. June 4, 2009. from the original on June 7, 2009. Retrieved June 27, 2009.
  17. ^ "Assassin's Creed 2 Danny Wallace interview #1". YouTube. from the original on April 17, 2016. Retrieved June 18, 2016.
  18. ^ "Assassin's Creed 2 Full Cast and Crew". imdb.com. from the original on January 18, 2017. Retrieved July 1, 2018.
  19. ^ "Assassin's Creed 2 PC has moved to the first quarter of 2010. A bit more time for the dev team to deliver the best quality game to you". September 24, 2009. from the original on September 29, 2009. Retrieved September 24, 2009.
  20. ^ "Online Services Update Masterlist | Forums". forums.ubisoft.com. from the original on April 23, 2021. Retrieved June 24, 2021.
  21. ^ Locust_Star (November 11, 2009). "This Week in PlayStation Home: Assassin's Creed, Final Fantasy XIII, Fullmetal Alchemist and A&E's Lawman". Sony Computer Entertainment. from the original on March 11, 2010. Retrieved November 11, 2009.
  22. ^ McElroy, Griffin (November 12, 2009). . Joystiq. Archived from the original on November 18, 2011. Retrieved November 18, 2009.
  23. ^ Locust_Star (November 18, 2009). "Special Thanksgiving Event in PlayStation Home + UNCHARTED 2: Among Thieves Fortune Hunter Edition Contest". SCE. from the original on March 30, 2010. Retrieved November 18, 2009.
  24. ^ Locust_Star (December 2, 2009). "This Week in PlayStation Home: Iron Fist, Assassin's Creed II + Special Holiday Items". SCE. from the original on January 1, 2012. Retrieved December 2, 2009.
  25. ^ "Uplay launches with Assassin's Creed II". Edge. November 18, 2009. Archived from the original on September 5, 2012. Retrieved November 21, 2009.
  26. ^ "ACII launches Uplay rewards system". Eurogamer. November 18, 2009. from the original on November 21, 2009. Retrieved November 21, 2009.
  27. ^ "Assassin's Creed Renaissance by Oliver Bowdin". Archived from the original on April 22, 2013.
  28. ^ Makuch, Eddie (May 20, 2020). "Ubisoft's Free PC Games For Coronavirus Relief Racked Up A Ton Of Downloads". Gamespot. from the original on June 19, 2020. Retrieved May 30, 2020.
  29. ^ "Your Assassin's Creed 2 Limited Edition Choice Is Black And White". Kotaku Australia. July 24, 2009. from the original on July 27, 2009. Retrieved August 8, 2009.
  30. ^ Polybren (August 4, 2009). . Gamespot.com. Archived from the original on November 8, 2009. Retrieved August 8, 2009.
  31. ^ Tamburro, Paul (July 1, 2005). . CraveOnline. Archived from the original on August 8, 2017. Retrieved June 19, 2018.
  32. ^ "Composer Jesper Kyd – Interview at Tracksounds". www.tracksounds.com. from the original on December 20, 2017. Retrieved October 19, 2017.
  33. ^ Jesper Kyd, Assassin's Creed 2, from the original on May 29, 2016, retrieved October 19, 2017
  34. ^ Reilly, Jim (June 11, 2009). "Assassin's Creed II: Black Edition Revealed". IGN. from the original on October 20, 2017. Retrieved October 19, 2017.
  35. ^ "Assassin's Creed II Video Game, Visions Of Venice Trailer | Video Clip | Game Trailers & Videos". GameTrailers.com. September 3, 2009. from the original on May 20, 2010. Retrieved August 24, 2010.
  36. ^ David Hinkle (February 16, 2010). . Joystiq. Archived from the original on February 17, 2010. Retrieved February 16, 2010.
  37. ^ McElroy, Justin (December 22, 2009). . Archived from the original on December 25, 2009. Retrieved December 30, 2009.
  38. ^ "Assassin's Creed 2 Coming To PC". Terminalgamer.com. January 25, 2010. from the original on May 29, 2010. Retrieved August 24, 2010.
  39. ^ "Assassin's Creed II DLC drops Jan. 28". GameSpot. CBS Interactive Inc. January 22, 2010. from the original on March 6, 2019. Retrieved March 3, 2019.
  40. ^ Reed, Kristan (February 23, 2010). "Assassin's Creed II: Bonfire of the Vanities". Eurogamer. Gamer Network. from the original on June 25, 2018. Retrieved March 3, 2019.
  41. ^ Unknown (November 18, 2009). "Assassin's Creed 2 comes with a crazy thing named 'Uplay'". Destructoid. from the original on March 16, 2014. Retrieved March 16, 2014.
  42. ^ a b "Assassin's Creed II for PlayStation 3 Reviews". Metacritic. from the original on February 11, 2011. Retrieved December 20, 2010.
  43. ^ a b "Assassin's Creed II for Xbox 360 Reviews". Metacritic. from the original on August 29, 2011. Retrieved December 20, 2010.
  44. ^ "Assassin's Creed II for PC Reviews". Metacritic. from the original on September 29, 2011. Retrieved December 20, 2010.
  45. ^ a b Parish, Jeremy (November 17, 2009). "Assassin's Creed 2 Review for the PS3, Xbox 360". 1up.com. from the original on January 21, 2012. Retrieved January 11, 2010.
  46. ^ Robinson, Andy (November 17, 2009). "Assassins Creed 2 Review". Computerandvideogames.com. from the original on January 2, 2010. Retrieved January 11, 2010.
  47. ^ "Review: Assassin's Creed II". Edge. November 17, 2009. Archived from the original on July 3, 2012.
  48. ^ Davison, John (November 17, 2009). . Gamepro. Archived from the original on January 21, 2010. Retrieved January 11, 2010.
  49. ^ "VanOrd, Kevin (November 17, 2009). "Assassin's Creed II Review". Gamespot. from the original on February 24, 2010. Retrieved January 11, 2010.
  50. ^ Tuttle, Will (November 17, 2009). . GameSpy. Archived from the original on November 21, 2009. Retrieved January 17, 2010.
  51. ^ "Assassin's Creed II, Assassin's Creed II Review". Game Radar.com. November 10, 2009. from the original on April 23, 2016. Retrieved January 11, 2010.
  52. ^ "Assassin's Creed II Video Game, Review". Gametrailers.com. November 17, 2009. from the original on January 27, 2010. Retrieved January 11, 2010.
  53. ^ Clayman, David (November 17, 2009). "Assassin's Creed II Review — Xbox 360 Review". IGN. from the original on November 23, 2009. Retrieved January 11, 2010.
  54. ^ Gies, Arthur (November 17, 2009). . Teamxbox.com. Archived from the original on November 20, 2009. Retrieved January 11, 2010.
  55. ^ "Aktuelle Ausgabe 12/2009" (in German). Computer Bild Spiele. from the original on August 30, 2009. Retrieved November 11, 2009.
  56. ^ Good, Owen (November 9, 2009). "German Mag Claims Ubi Demanded Positive Review On Assassin's Creed II". Kotaku. from the original on November 12, 2009. Retrieved November 12, 2009.
  57. ^ VanOrd, Kevin (March 8, 2010). "Assassin's Creed II Review for PC". Gamespot. from the original on March 17, 2010. Retrieved March 9, 2010.
  58. ^ VanOrd, Kevin (March 8, 2010). "GameSpot Video: Assassin's Creed II Video Review". Gamespot. from the original on March 17, 2010. Retrieved March 9, 2010.
  59. ^ Reilly, Jim (November 24, 2009). "Assassin's Creed II First Week Sales Impressive". IGN. from the original on November 27, 2009. Retrieved November 24, 2009.
  60. ^
  61. ^ (PDF). Academy of Interactive Arts & Sciences. January 21, 2010. Archived from the original (PDF) on February 15, 2010. Retrieved January 24, 2010.
  62. ^ "Uncharted 2, Flower, Assassin's Creed II Lead Finalists for the Tenth Annual Game Developers Choice Awards". PR Newswire. January 19, 2010. from the original on January 22, 2010. Retrieved January 24, 2010.
  63. ^ Mott, Tony (2010). 1001 Video Games You Must Play Before You Die. London: Quintessence Editions Ltd. p. 584. ISBN 978-1-74173-076-0.
  64. ^ Juba, Joe (April 29, 2020). "Ranking The Entire Assassin's Creed Series". Game Informer. GameStop. from the original on May 27, 2018. Retrieved November 19, 2020.
  65. ^ Polybren (February 18, 2010). "Official explanation of controversial Assassin's Creed 2 DRM". from the original on March 3, 2012. Retrieved June 14, 2017.
  66. ^ Kuchera, Ben (February 23, 2010). "The victims of PC gaming DRM: one soldier's story". Arstechnica.com. from the original on July 15, 2010. Retrieved August 24, 2010.
  67. ^ Bramwell, Tom (March 8, 2010). "Ubisoft DRM was "attacked" at weekend". Eurogamer. from the original on August 13, 2010. Retrieved March 8, 2010.
  68. ^ "Ubisoft "would consider" an offline mode for their DRM once it's cracked". Computerandvideogames.com. March 4, 2010. from the original on November 24, 2011. Retrieved August 24, 2010.
  69. ^ "Twitter / Ubisoft: "Some gamers are experiencing trouble signing in. We're working on it and will keep you posted"". from the original on April 16, 2010. Retrieved April 26, 2010.
  70. ^ . Archived from the original on April 10, 2010. Retrieved April 26, 2010.
  71. ^ "Ubisoft's DRM for Assassin's Creed II is Cracked". April 24, 2010. from the original on June 24, 2021. Retrieved April 26, 2010.
  72. ^ "Ubisoft's controversial 'always on' PC DRM hacked". from the original on December 1, 2010. Retrieved April 26, 2010.
  73. ^ "Ubi Confirms Free Stuff For Assassin's Creed 2 PC Owners". Incgamers.com. from the original on March 29, 2010. Retrieved August 24, 2010.
  74. ^ Senior, Tom (December 31, 2010). "Constant net connection no longer required for Ubisoft games | PC Gamer". PC Gamer. from the original on July 14, 2011. Retrieved June 15, 2011.
  75. ^ a b "Ubisoft Officially Ditches Always-On PC DRM". IGN. September 5, 2012. from the original on October 9, 2014. Retrieved October 6, 2014.
  76. ^ Sebastien Puel (October 13, 2009). "Ubisoft Contemplates Female Assassin's Creed Hero". Neoseeker.com. from the original on October 15, 2009. Retrieved November 23, 2009.
  77. ^ May, Corey (October 22, 2009). . UbiAssassinsCreed. Archived from the original on December 24, 2009. Retrieved December 21, 2009.
  78. ^ Philippe Bergeron (October 27, 2009). . Gadgetreview.com. Archived from the original on November 27, 2009. Retrieved November 23, 2009.
  79. ^ Totilo, Stephen (January 20, 2010). "Assassin's Creed II Discovery iPhone Preview: Sonic-y". Kotaku. Gawker Media. from the original on February 22, 2015. Retrieved March 29, 2014.
  80. ^ Andrew Burnes (June 14, 2010). . Voodoo Extreme. Archived from the original on June 22, 2010. Retrieved July 11, 2010.
  81. ^ "Next Assassin's Creed Will Have Full Campaign, "Justified" Multiplayer". Kotaku.com. February 19, 2010. from the original on May 26, 2010. Retrieved August 24, 2010.
  82. ^ Signaigo, Mathew (November 25, 2010). "Assassin's Creed Brotherhood Review". We Got This Covered. from the original on March 6, 2019. Retrieved March 3, 2019.
  83. ^ Totilo, Stephen (July 22, 2010). "Assassin's Creed Brotherhood Single-Player, Deadlier Than Ever". Kotaku. Gizmodo Media Group. from the original on March 6, 2019. Retrieved March 3, 2019.

External links edit

assassin, creed, acii, redirects, here, character, ascii, 2009, action, adventure, video, game, developed, ubisoft, montréal, published, ubisoft, second, major, installment, assassin, creed, series, sequel, 2007, assassin, creed, game, first, released, playsta. ACII redirects here For the character set see ASCII Assassin s Creed II is a 2009 action adventure video game developed by Ubisoft Montreal and published by Ubisoft 1 It is the second major installment in the Assassin s Creed series and the sequel to 2007 s Assassin s Creed The game was first released on the PlayStation 3 and Xbox 360 in November 2009 and was later made available on Microsoft Windows in March 2010 and OS X in October 2010 Remastered versions of the game and its two sequels Assassin s Creed Brotherhood and Assassin s Creed Revelations were released as part of The Ezio Collection compilation for the PlayStation 4 and Xbox One on November 15 2016 and for the Nintendo Switch on February 17 2022 Assassin s Creed IIDeveloper s Ubisoft MontrealPublisher s UbisoftDirector s Patrice DesiletsProducer s Sebastien PuelJamal RguiguiVincent PontbriandDesigner s Benoit LambertPatrick PlourdeOlivier PalmieriProgrammer s James TherienArtist s Mohamed GambouzWriter s Corey MayJoshua RubinJeffrey YohalemComposer s Jesper KydSeriesAssassin s CreedEngineAnvilPlatform s PlayStation 3Xbox 360Microsoft WindowsOS XPlayStation 4Xbox OneNintendo SwitchReleasePlayStation 3 Xbox 360NA November 17 2009AU November 19 2009EU November 20 2009 Microsoft WindowsAU March 4 2010EU March 5 2010NA March 9 2010OS XEU October 1 2010NA January 6 2011PlayStation 4 Xbox OneWW November 15 2016Nintendo SwitchWW February 17 2022Genre s Action adventure stealthMode s Single playerThe game s plot is set in a fictional history of real world events and follows the millennia old struggle between the Assassins who fight to preserve peace and free will and the Templars who desire peace through control The framing story is set in the 21st century and follows Desmond Miles as he relives the genetic memories of his ancestor Ezio Auditore da Firenze to uncover the mysteries left behind by an ancient race known as the First Civilization in the hope of ending the Assassin Templar conflict The main narrative takes place at the height of the Renaissance in Italy from 1476 to 1499 and follows Ezio s journey as an Assassin while seeking revenge against those responsible for the death of his father and brothers Gameplay focuses on using Ezio s combat stealth and parkour abilities to defeat enemies and explore the environment The game features a large open world comprising several Italian cities including Florence Venice Monteriggioni San Gimignano and Forli all of which have been accurately recreated to fit the game s historical setting Using a newly updated Anvil game engine Assassin s Creed II began development shortly after the release of Assassin s Creed As part of the marketing campaign for the game Ubisoft released a three part live action short film titled Assassin s Creed Lineage which serves as a prequel to the main story and stars most of the game s cast During development two chapters titled The Battle of Forli and Bonfire of the Vanities were cut from the game due to time constraints but were eventually released as downloadable expansion packs on Xbox Live and later to other platforms Additional in game bonuses such as missions outfits and weapons could be redeemed through Ubisoft s Uplay service a trend that would continue for most Ubisoft titles going forward Upon release Assassin s Creed II received universal critical acclaim from video game publications with praise for its narrative characters world design and improvements over the first game however the PC version was met with some criticism in relation to the digital rights management system and thus had the always online DRM permanently removed Considered one of the best video games ever made it sold more than nine million copies within six months and is frequently cited as the game that brought the Assassin s Creed series to mainstream popularity The game spawned two direct sequels Assassin s Creed Brotherhood 2010 and Assassin s Creed Revelations 2011 and a spin off Assassin s Creed II Discovery 2009 all of which expand on Ezio s story while introducing new plotlines characters and locations The next numbered entry in the series Assassin s Creed III was released in 2012 Contents 1 Gameplay 2 Plot 2 1 The Battle of Forli 2 2 Bonfire of the Vanities 3 Development 4 Marketing 4 1 Promotion 4 2 Editions 5 Music 6 Downloadable content 6 1 Expansion packs 6 2 Uplay content 6 3 Templar Lairs 6 4 Bonus skin 7 Reception 7 1 Critical reception 7 2 DRM related criticism 8 Sequel 9 Notes 10 References 11 External linksGameplay editAssassin s Creed II is an action adventure game played from a third person perspective and set in an open world based on late 15th century Renaissance Italy Gameplay is nonlinear and focuses on hack and slash combat stealth and exploration The Animus 2 0 a new version of the machine of the same name present in Assassin s Creed provides in game context for changes and additions to several game elements A database is also available providing extra historical information about key landmarks characters and services that the player encounters The health system has been made more dynamic with synchronization to the Animus and causing the character to recover only from minor injuries 2 More grievous injuries require visiting a street side doctor or use of medicine which can be purchased from doctors or found on bodies nbsp Assassin s Creed II features several new means of transport such as gondola boats The player may now swim in water and Eagle Vision the ability to identify specific people and landmarks can now be used in third person view and while moving 2 A young Leonardo da Vinci is present in the game aiding the player by creating new weapons from translated Codex pages that Altair the original game s main character left behind for future Assassins analysis and insight 2 Leonardo s flying machine based on real life aeroplanes can also be used during one mission Other means of transport available in the game include horses which can only be ridden outside of the major cities gondolas found most prominently in Venice and a carriage which is also ridden during a mission involving Leonardo 2 Each of the places the player can visit is more detailed compared to Assassin s Creed and NPCs have a more human like behavior for example civilians can sometimes be caught coughing or sneezing Additionally the player can hire groups of mercenaries courtesans or thieves to fight distract or lure guards respectively A day and night cycle has been added to the game giving the game more of a sense of time in addition to setting missions and events at certain times of the day 2 There are many ways to interact with NPCs Money can be thrown to the ground or a corpse carried and then deposited on the ground may also serve as a distraction for both guards and peasants There are also several different types of enemies some more agile or stronger than others and some of whom will actively search hiding places where Ezio was last seen The player can also mock an enemy during combat The combat system is more complex than that of its predecessor with the ability to disarm opponents using counter attacks while unarmed If the player steals an enemy s weapon it is possible to follow up with an attack that instantly kills the enemy Leonardo provides the player with specialized weaponry such as dual hidden blades poison blades and the hidden gun a miniature wheellock firearm which are all based on schematics found in Altair s Codex pages Generic swords cutlasses maces axes and daggers can all be purchased from vendors in each city The player can also pick up any weapon on the ground or use improvised weapons such as brooms or halves of a spear In addition players are able to purchase artwork for their villa obtain new armor as the game progresses and even dye Ezio s clothing with a number of different colors Other equipment includes larger pouches to carry more throwing knives and medicine Six additional weapons can be unlocked in the PlayStation 3 version of the game by connecting the console to a PlayStation Portable which contains a copy of Assassin s Creed Bloodlines 3 The Auditore family s countryside villa located in Monteriggioni acts as Ezio s personal headquarters The surrounding property which includes vendors selling items such as medicine weapons and clothing dyes can be upgraded with earned florins granting Ezio discounts at the shops and increasing the passive income that is generated by the villa over time This income is deposited in a chest inside the villa and must be collected regularly Purchasing upgrades for Ezio and paintings also increases the villa s overall worth There is now a broader array of methods for hiding or blending in the area One can dive underwater to break guards line of sight and blending may be performed with any group of people rather than only a specific type as in the first Assassin s Creed 2 The game features a notoriety system with guards more alert to Ezio s presence depending on his behavior location and current mission This infamy can be reduced through bribery removing wanted posters or assassinating corrupt officials 2 The missions in the game now have an expanded variety with different structuring For example a mission may have the objective to escort someone but may change to a chase and assassination An investigation is less explicit and instead missions may follow people and or a narrative There are roughly 150 missions in the game two thirds of which are part of the main storyline while the rest are optional side quests like assassination contracts and races Cities also contain hidden locations such as catacombs and caves the design of which have been compared by the developers to the Prince of Persia series where the objective is to navigate the area Exploring these locations eventually rewards the player with an Assassin s Seal the collection of all six Seals allows the player to unlock the Armor of Altair which is stored in a concealed section of the Villa Like Assassin s Creed characters based on historical figures are present in the game including Leonardo da Vinci Niccolo Machiavelli Caterina Sforza Bartolomeo d Alviano the Medici family the Pazzi family the Barbarigo family the Loredan family and Pope Alexander VI 4 Locations in the game include the Tuscany region 2 Florence Monteriggioni and San Gimignano 5 the Apennine Mountains the Romagna region Forli 5 Venice and the Vatican only available during the final mission of the game 6 Specific landmarks include St Mark s Basilica 2 the Grand Canal the Little Canal the Rialto Bridge 2 Santa Maria del Fiore the Sistine Chapel Santa Croce Palazzo Vecchio Ponte Vecchio and Santa Maria Novella 5 Plot editAfter the events of the first game Desmond Miles Nolan North is rescued from Abstergo by undercover Assassin Lucy Stillman Kristen Bell and taken to a safehouse where he meets her team consisting of historian and analyst Shaun Hastings Danny Wallace and technician Rebecca Crane Eliza Schneider They have constructed their own Animus which they intend to use to train Desmond as an Assassin through the bleeding effect which allows the user to learn their ancestor s skills at a rapid pace Desmond is instructed to relive the memories of Ezio Auditore da Firenze Roger Craig Smith born into a wealthy Florentine family in 1459 during the Italian Renaissance By 1476 Ezio has grown into a charismatic but reckless young man After his father Giovanni Romano Orzari and brothers Federico Elias Toufexis and Petruccio are framed for treason and executed by corrupt magistrate Uberto Alberti Michel Perron Ezio retrieves his father s Assassin equipment and murders Uberto in revenge Ezio and his remaining family his mother Maria Ellen David and sister Claudia Angela Galuppo flee Florence and head to their ancestral home in Monteriggioni There Ezio s uncle Mario Fred Tatasciore explains their family s role as members of the Assassin Brotherhood and reveals that Giovanni was killed because he had uncovered a conspiracy masterminded by the Templar Order the Assassins sworn enemies nbsp In The Truth puzzles certain historical paintings are used such as the first depiction of a firearm After being trained as an Assassin Ezio pursues vengeance against the Templars most of whom are members of noble families like the Pazzi and Barbarigos His journey spans over a decade and leads Ezio to make several allies including inventor Leonardo da Vinci Carlos Ferro who provides him with equipment based on information left by the Assassin Altair Ibn LaʼAhad statesman Lorenzo de Medici Alex Ivanovici whom he saves from the Pazzi s assassination plot and Caterina Sforza Cristina Rosato the Countess of Forli Eventually Ezio uncovers the identity of the Templar Grand Master Rodrigo Borgia Manuel Tadros who plotted to secure control of Italy and obtain a powerful Apple of Eden In 1488 Ezio intercepts the Apple and confronts Rodrigo who reveals his intention to unlock the Vault which he believes will grant him god like powers Rodrigo almost overpowers Ezio but is forced to flee and abandon the Apple when the latter s allies arrive to help Believing Ezio to be the Prophet destined to open the Vault Mario along with other Assassins formally induct him into the Brotherhood In the present Desmond suffers side effects from the bleeding effect experiencing a memory of Altair Inside the Animus he finds glyphs similar to the drawings he found in his cell at Abstergo which when deciphered reveal a video file of two human slaves stealing an Apple The video ends with the ASCII codes for EDEN The team theorizes the two humans are Adam and Eve the first man and woman With several memory sequences too corrupted to access later made available as DLC the team sends Desmond to the final memory in 1499 After discovering the Vault is located underneath the Papal Palace Ezio infiltrates the Vatican and battles Rodrigo now Pope Alexander VI who is empowered by the Papal Staff another Piece of Eden Ezio defeats Rodrigo but spares his life having overcome his desire for revenge He then unlocks the Vault using the Apple and the Staff and is contacted by the hologram of Minerva Margaret Easley Aware that Desmond is listening Minerva explains how her people the First Civilization created humanity to serve them but were destroyed by a catastrophe The survivors joined forces with humanity building a network of vaults to preserve their technology and prevent a future disaster Before vanishing she tells Desmond that only he has the power to fulfill the prophecy leaving Desmond and Ezio confused In the present Abstergo agents led by Warren Vidic Philip Proctor attack the hideout forcing the team to evacuate As they head to a new location Lucy informs Desmond that the Assassins have detected strange occurrences in the Earth s magnetic field a solar flare is scheduled to occur in a few months which will likely trigger the same event that ended the First Civilization Desmond prepares to reenter the Animus leading into the events of Assassin s Creed Brotherhood The Battle of Forli edit In 1488 shortly after recovering the Apple of Eden from Rodrigo Ezio meets with Mario Leonardo and the Assassin Niccolo Machiavelli Shawn Baichoo to discuss what to do in order to protect the artifact ultimately deciding to send it to Caterina Sforza in Forli However when Ezio and Machiavelli arrive in the city they find it under siege by an army of mercenaries led by Checco and Ludovico Orsi who have been hired by Rodrigo to obtain a map made by Caterina s late husband showing the locations of Altair s Codex pages which in turn lead to the Vault The Orsi brothers kidnap Caterina s children to force her to surrender the map but Ezio is able to assassinate Ludovico and rescue the children However he learns that while he was away Checco stole the Apple which Ezio had left with Caterina Although Ezio ultimately kills Checco and retrieves the Apple he is stabbed and collapses as an unknown black robed individual walks up and steals the Apple After being nursed back to health by Caterina Ezio obtains the map from her and sets out to recover the Apple Suspecting that the thief is a friar he travels to a nearby monastery and questions the local abbot who reveals that the man who stole the Apple is Girolamo Savonarola Bonfire of the Vanities edit In 1497 after searching for Savonarola and the Apple for nearly a decade a Ezio tracks them down to Florence where Savonarola has used the Apple to remove the Medici from power and take over After meeting with Machiavelli Ezio devises a plan to bring Savonarola out of hiding by assassinating his nine lieutenants who preach in the city during the bonfire of the vanities After killing all the lieutenants the people become furious and form a mob prompting Savonarola to come out and preach to them When this fails to dissuade the angry crowd he tries to use the Apple on them but Ezio disarms him with a throwing knife and recovers the artifact Savonarola is then carried by the mob to the Piazza della Signoria where he is set to be burnt at the stake However Ezio believing no one deserves such a painful fate quickly ends the friar s life by stabbing him in the neck with his hidden blade He then stands before the confused crowd and declares that all should follow their own path as he was taught by his mentors Development editUbisoft s Yves Guillemot officially confirmed that Assassin s Creed II was in development on November 26 2008 during the company s financial performance report 7 This was followed by Michael Pachter speculating in GameTrailers Bonus Round that the game would change its setting to the events of the French Revolution which turned out to be false 8 A promotional video was released by Ubisoft on April 6 showing a skull some hidden blade designs and Leonardo da Vinci s flying machine on a scroll 9 On April 16 Game Informer released details of the game including pictures of the protagonist Ezio 10 a new teaser trailer 11 was released and the game was officially announced by Ubisoft 12 In an interview in May 2009 Sebastien Puel stated that the development team working on Assassin s Creed II had increased to 450 members and the development team s size had tripled since the first game 13 On June 1 2009 Ubisoft released a new four minute cinematic Assassin s Creed II trailer at E3 14 On June 2 2009 Ubisoft revealed the first live gameplay demo lasting 6 minutes at the Sony Press Conference 15 GameTrailers featured an exclusive developer walkthrough from E3 2009 In an interview with GameTrailers Ubisoft Montreal creative director Patrice Desilets stated Desmond would be doing more than walking around and discovering clues 16 It was announced at the Assassin s Creed panel at Comic Con 2009 that a live action mini series consisting of three episodes and titled Assassin s Creed Lineage would be released showing the events leading up to the game and the history of Ezio and his father Giovanni It was also revealed that the humorist Danny Wallace would be voicing a new character in Assassin s Creed II Shaun Hastings a sarcastic historian assisting Desmond The character s face would also be modeled after him 17 Actress Kristen Bell was also announced to be reprising her role as Lucy Stillman 18 The game was originally due to be released at the same time on all three platforms but Ubisoft announced on September 24 2009 that the PC version would be delayed to the first quarter of 2010 in order to have a bit more time for the dev team to deliver the best quality game 19 On June 1 2021 online service for the game was closed 20 Marketing editPromotion edit On October 20 2009 Ubisoft announced a series of short films to be broadcast via YouTube that would provide additional back story and the introduction of some of the characters found in the game The shorts collectively called Assassin s Creed Lineage came in three parts and were developed by Ubisoft s Hybride Technologies who previously worked on the films 300 and Sin City The series focused on Ezio s father Giovanni Auditore and contained live action and computer generated imagery The first of the films was released on October 27 2009 with the remaining two released on November 13 2009 On November 12 2009 Ubisoft released Assassin s Creed II themed virtual items on PlayStation Home to promote the release of the game as well as the game Assassin s Creed Bloodlines for PSP 21 Assassin s Creed II virtual items and an Ezio costume were also released on the Xbox Live Marketplace for the Xbox 360 s avatars 22 On November 19 2009 more Assassin s Creed II virtual items were released in PlayStation Home along with a costume for Ezio which was released on November 26 2009 in which the player could obtain and roam PlayStation Home in it 23 On December 3 2009 more 15th century Italian renaissance themed items were released in Home 24 Ezio s Purple Assassin costume is available to download on LittleBigPlanet as of December 8 2009 on the PlayStation Network citation needed Assassin s Creed II is the first game to be linked to Ubisoft s Uplay feature 25 Progression through the game allows Uplay members to acquire points that can be redeemed for bonuses for use in the game including a new crypt to explore and an Altair costume 26 A novel based on the game Assassin s Creed Renaissance by Oliver Bowden was published by Penguin Books in November 2009 27 Ubisoft announced a Play Your Part Play At Home campaign during the COVID 19 pandemic As part of this campaign PC users were able to redeem a free digital copy of Assassin s Creed II among other games via the Ubisoft website 28 Editions edit There are several different limited editions of Assassin s Creed II The Black Edition contains an Ezio figurine garbed in a black outfit and was released in Europe and Australia Included also are three bonus areas and missions an art book a DVD with part of the game s soundtrack one premium PS3 Xbox 360 theme behind the scenes videos and 2 desktop wallpapers The White Edition contains one bonus area mission and an Ezio figurine in his white outfit 29 The Master Assassin s Edition is the North American limited edition which contains an Ezio figurine two bonus areas an art book and a Blu ray with music and behind the scenes videos 30 After much complaining from Assassin s Creed II fans that they were unable to complete the game due to the need to complete the three Templar Lairs only available on the White or Black Edition to earn 100 synchronization Ubisoft released The Complete Edition Included in the package are download codes for the two DLCs Battle of Forli and Bonfire of the Vanities and the three Templar Lairs Later the Game of the Year Edition was released containing the extra content incorporated on the game disc Both versions also have the Bonus Skin however it needs to be unlocked through the game code Eventually a Deluxe Edition was also released containing the three bonus areas amp missions and the downloadable content Battle of Forli and Bonfire of the Vanities This Edition however is only available via Digital Download The Deluxe Edition as of now is available only on the PlayStation 3 through the PlayStation Network and PC through Epic Games Store and Steam It also has the Bonus Dye for Ezio s outfit albeit it is unlocked from the very beginning of the game and available for free at Monteriggioni The Windows version now requires a one time online activation after which the game its activation key and the Uplay Account will be bound together and the game can be played offline even with the Uplay Launcher forced to run in Offline Mode in the Settings Menu Even in Offline mode users can log in into Uplay provided they have already logged in online with a legitimate e mail account when they started using the software for the first time Users already owning the base game through Steam can upgrade to the Deluxe Edition Music editThe score to Assassin s Creed II was composed by Jesper Kyd 31 It was recorded at Capitol Records with a 35 piece string ensemble and 13 person choir with featured vocals by Melissa Kaplan 32 A soundtrack was released via download on November 16 2009 33 14 tracks of the soundtrack were also released on the game disc available with the special pre order Black edition of Assassin s Creed II 34 In the marketing Genesis by Justice was used in the Visions of Venice trailer 35 Downloadable content editExpansion packs edit On December 1 2009 Ubisoft announced The Battle of Forli the first of several downloadable content DLC expansions for the PlayStation 3 and Xbox 360 versions of Assassin s Creed II Intended to flesh out Forli and the character of Caterina Sforza who had only a minor role in the base game the DLC was released on January 28 2010 It was followed by Bonfire of the Vanities on February 18 2010 which sees Ezio returning to Florence to deal with Girolamo Savonarola during the mass burning of sinful objects in the city 36 The two expansions are presented in game as Sequences 12 and 13 respectively and are seamlessly integrated into the main plot taking place right before the final memory sequence of the game Sequence 14 This is because the two sequences were originally intended to be included in the base game but were cut due to time constraints and later released as DLC 37 The issue was written into the game s story as the Animus corrupting several memory sequences which Rebecca was later able to fix through a computer patch allowing Desmond to relive Ezio s missing memories 38 In addition to the new story missions both expansions also include several unique features For example The Battle of Forli features a replayable memory the only one in the entire game of Ezio piloting Leonardo s flying machine over Forli 39 and Bonfire of the Vanities adds in Florence s southern district which is inaccessible in the base game 40 Subsequent re releases of Assassin s Creed II include both expansions without the possibility of skipping them Uplay content edit Ubisoft s Uplay system enables further in game enhancements which can be redeemed by points that are given when playing the game The available awards are an Assassin s Creed II theme or wallpaper for PC and PlayStation 3 five additional throwing knives Altair s outfit and the Uplay exclusive Auditore Family Crypt map 41 Templar Lairs edit These three dungeons Palazzo Medici Basilica di Santa Maria Gloriosa dei Frari and Arsenale di Venezia similar to the base game s Assassin Tombs but without special rewards other than treasure were originally included in the Black Edition European and Australian release of Assassin s Creed II with one included in the White Edition and two in the North American Master Assassin s Edition Ubisoft subsequently offered them as DLC via PlayStation Network and Xbox Live They have since been added in the Game of the Year Edition Complete Edition and Deluxe Edition versions of the game Bonus skin edit This costume dye is unlocked by entering a code obtained after buying the Assassin s Creed II 3D mobile game from the Verizon App Store This bonus skin is also included in the Game of the Year Edition The Complete Edition and Deluxe Edition versions of the game Reception editCritical reception edit ReceptionAggregate scoreAggregatorScoreMetacriticPS3 91 100 42 X360 90 100 43 PC 86 100 44 Review scoresPublicationScore1Up comA 45 Computer and Video Games9 4 10 46 Edge8 10 47 Game Informer9 5 10 1 GamePro nbsp nbsp nbsp nbsp nbsp 48 GameSpotPS3 X360 9 10 49 PC 8 10GameSpy nbsp nbsp nbsp nbsp nbsp 50 GamesRadar nbsp nbsp nbsp nbsp nbsp 51 GameTrailers9 2 10 52 IGN9 2 10 53 TeamXbox9 5 10 54 Upon release Assassin s Creed II received universal acclaim on PlayStation 3 and Xbox 360 with generally favourable reviews on PC Review aggregator site Metacritic gave the PlayStation 3 version a score of 91 and the Xbox 360 version a 90 making it the highest rated game in the franchise on the site In an exclusive review by Official Xbox Magazine Assassin s Creed II scored 9 10 43 Its second review was a perfect score from the Official PlayStation Magazine US while the Official PlayStation Magazine UK scored the game a 9 10 42 Jeremy Parish of 1Up com gave the game an A stating AC2 is everything a sequel ought to be An improvement on the original in nearly every way Perhaps more impressively it actually has me interested to see where the series goes from here something I wouldn t have expected after I slogged my way through the original 45 German magazine Computer Bild Spiele reported that the game s publishers offered to provide a pre release copy of the game if the magazine would guarantee a review score of very good The magazine rejected the request and instead opted to delay their review 55 56 GameSpot which reviewed the PC version of the game said despite the game being fun and beautiful it was hard to justify the higher price point It was also mentioned that the game was hindered by Ubisoft s DRM and the game deserved better For that matter PC gamers deserved better too 57 58 According to pre official sales estimates Ubisoft announced that Assassin s Creed II sold 1 6 million copies worldwide during its first week of sale representing a 32 percent increase over the first week retail performance of the original Assassin s Creed 59 As of May 2010 the game has sold 9 million copies 60 At the 2009 Spike Video Game Awards Assassin s Creed II was named Best Action Adventure Game and IGN named it as the Action Game of the Year for Xbox 360 and Xbox 360 Game of the Year Game Informer also named it as Xbox 360 Game of the Year It also received Game of the Year from GamePro Eurogamer and The New York Times During the 13th Annual Interactive Achievement Awards now known as the D I C E Awards the Academy of Interactive Arts amp Sciences nominated Assassin s Creed II for Game of the Year Adventure Game of the Year and outstanding achievement in Animation Art Direction Game Direction Gameplay Engineering Original Music Composition Original Story Sound Design and Visual Engineering 61 The game was also nominated for several Game Developers Choice Awards including Best Game Design Best Visual Art Best Technology and Game of the Year 62 The game is included in the 2010 book 1001 Video Games You Must Play Before You Die 63 In April 2020 Game Informer ranked the game as the fifth best game in the Assassin s Creed series to date 64 DRM related criticism edit The Windows version of the game uses Ubisoft s Uplay platform which includes a digital rights management DRM system that initially required all users to remain connected to the Internet while playing In the initial retail version any progress made subsequent to the last checkpoint was lost if the Internet connection was severed Ubisoft stated that if the disconnection was temporary the game would pause In addition the company argued that there were numerous checkpoints spread throughout Assassin s Creed II 65 The company was also criticized by overseas members of the U S who could not play the game while in locations with sporadic and expensive connections 66 Shortly after the release of the Windows version Ubisoft claimed that a cracked version of the game had not been created and was confirmed by at least one website During the following weekend the DRM servers for Silent Hunter 5 and Assassin s Creed II were according to Ubisoft affected by a denial of service attack Ubisoft later stated that 95 per cent of players were not affected but a small group of players attempting to open a game session did receive denial of service errors 67 68 69 A server emulator to overcome the DRM has been developed A cracked dynamic link library bypassing the connection requirement entirely was released in late April 70 71 72 Following the series of server outages Ubisoft offered owners of the Windows version all DLC from the Assassin s Creed II Black Edition despite already having the Battle of Forli and Bonfire of the Vanities DLC incorporated into the story mode from the beginning by default or a free copy of Heroes Over Europe Tom Clancy s EndWar Tom Clancy s H A W X or Prince of Persia 2008 73 The DRM was modified in December 2010 By that time the game no longer required a constant Internet connection while playing Instead the player had to be connected to the Internet every time the game was launched 74 In 2012 Ubisoft announced that they would patch the game to remove internet access as a requirement to play and would not require internet access for DRM henceforth The Windows version now requires a one time online activation after which the game its activation key and the Uplay Account will be bound together and the game can be played offline even with the Uplay Launcher forced to run in Offline Mode in the Settings Menu The game can then be activated infinitely on the existing or a new machine if the game is ever reinstalled for some reason and it can still be played offline 75 The same rule for Assassin s Creed II on PC now applies to any Ubisoft game on PC that once required a persistent online connection 75 However none of these changes affected the Mac OS X version of the game which still requires a constant Internet connection and players still lose progress if the Internet connection is disrupted Sequel editDiscussions about details of Assassin s Creed III were already present before the release of Assassin s Creed II with the game staff s notion of possibly having a female descendant in England during World War II 76 However co writer Corey May has stated that the series will never take place during that period as a major goal was to take players to settings normally unvisited in games 77 Ubisoft s Philippe Bergeron stated that potential settings could include England in the Middle Ages during the era of King Arthur and feudal Japan the latter of which had been a personal favorite of many in the staff However on March 1 2012 the setting for Assassin s Creed III was revealed to be colonial Boston during the American Revolution starring a Native American protagonist named Ratonhnake ton 78 This game was released in October 2012 Two Assassin s Creed games were released concurrently with Assassin s Creed II Assassin s Creed Bloodlines and Assassin s Creed II Discovery Discovery is set during the missing chapters in II and features Ezio Auditore 79 A direct sequel Assassin s Creed Brotherhood was released on November 16 2010 for PlayStation 3 and Xbox 360 80 continuing directly after the events of Assassin s Creed II The game once again features Ezio as the primary protagonist and includes a new online multiplayer mode 81 The game takes place primarily in Rome the seat of power for the Borgia family and the Knights Templar 82 The game s primary antagonist is Cesare Borgia Rodrigo Borgia s son 83 Notes edit This DLC takes place after the events of the spin off game Assassin s Creed II Discovery set primarily in Spain in 1491 1492 References edit a b Miller Matt November 17 2009 Ubisoft Gets The Sequel Right Assassin s Creed II PlayStation 3 Gameinformer Archived from the original on January 6 2010 Retrieved January 11 2010 a b c d e f g h i j Assassin s Creed II It cost 20 Fee required Game Informer April 16 2009 pp 36 45 dead link Ferry June 3 2009 Assassins Creed 2 cheats guide PSP to PS3 linkup VideoGamesBlogger Archived from the original on November 19 2009 Retrieved November 10 2009 Hard News 04 09 09 ScrewAttack April 9 2009 Archived from the original on December 26 2009 Retrieved April 15 2009 a b c Assassin s Creed II Artwork Q amp A amp Screenshots IGN August 20 2009 Archived from the original on August 26 2009 Retrieved August 21 2009 Schiesel Seth December 7 2009 On the Scenic Trail of Intrigue Adventures in 15th Century Italy The New York Times Archived from the original on July 10 2018 Retrieved July 9 2018 McWherton Michael November 26 2008 Ubisoft Makin Money Teasin Assassin s Creed 2 Kotaku com Archived from the original on April 16 2009 Retrieved April 23 2009 McWhertor Michael November 26 2008 Rumor Assassin s Creed 2 Goes Back To The Future Kotaku com Archived from the original on April 17 2009 Retrieved April 23 2009 Assassin s Creed 2 Debut trailer Video 1up April 6 2009 Archived from the original on October 5 2011 Retrieved April 11 2009 Assassin s Creed 2 New Hero More Weapons And Missions April 10 2009 Archived from the original on April 13 2009 Retrieved April 15 2009 Assassin s Creed 2 UK Story Teaser GameTrailers April 16 2009 Archived from the original on May 30 2009 Retrieved April 18 2009 Assassin s Creed 2 Release Window Announced IGN April 16 2009 Archived from the original on April 19 2009 Retrieved April 17 2009 Assassin s Creed 2 s Team Triples Kotaku May 19 2009 Archived from the original on May 22 2009 Retrieved May 27 2009 Assassin s Creed II E3 2009 Trailer IGN June 2 2009 Archived from the original on June 12 2009 Retrieved June 2 2009 Bennett Coletta June 2 2009 E3 09 Assassin s Creed 2 footage from the Sony conference Destructoid Archived from the original on June 6 2009 Retrieved June 3 2009 Assassin s Creed II Video Game E3 09 Exclusive Developer Walkthrough Game Trailers amp Videos GameTrailers com June 4 2009 Archived from the original on June 7 2009 Retrieved June 27 2009 Assassin s Creed 2 Danny Wallace interview 1 YouTube Archived from the original on April 17 2016 Retrieved June 18 2016 Assassin s Creed 2 Full Cast and Crew imdb com Archived from the original on January 18 2017 Retrieved July 1 2018 Assassin s Creed 2 PC has moved to the first quarter of 2010 A bit more time for the dev team to deliver the best quality game to you September 24 2009 Archived from the original on September 29 2009 Retrieved September 24 2009 Online Services Update Masterlist Forums forums ubisoft com Archived from the original on April 23 2021 Retrieved June 24 2021 Locust Star November 11 2009 This Week in PlayStation Home Assassin s Creed Final Fantasy XIII Fullmetal Alchemist and A amp E s Lawman Sony Computer Entertainment Archived from the original on March 11 2010 Retrieved November 11 2009 McElroy Griffin November 12 2009 DJ Hero and Assassin s Creed 2 Avatar items added to Marketplace Joystiq Archived from the original on November 18 2011 Retrieved November 18 2009 Locust Star November 18 2009 Special Thanksgiving Event in PlayStation Home UNCHARTED 2 Among Thieves Fortune Hunter Edition Contest SCE Archived from the original on March 30 2010 Retrieved November 18 2009 Locust Star December 2 2009 This Week in PlayStation Home Iron Fist Assassin s Creed II Special Holiday Items SCE Archived from the original on January 1 2012 Retrieved December 2 2009 Uplay launches with Assassin s Creed II Edge November 18 2009 Archived from the original on September 5 2012 Retrieved November 21 2009 ACII launches Uplay rewards system Eurogamer November 18 2009 Archived from the original on November 21 2009 Retrieved November 21 2009 Assassin s Creed Renaissance by Oliver Bowdin Archived from the original on April 22 2013 Makuch Eddie May 20 2020 Ubisoft s Free PC Games For Coronavirus Relief Racked Up A Ton Of Downloads Gamespot Archived from the original on June 19 2020 Retrieved May 30 2020 Your Assassin s Creed 2 Limited Edition Choice Is Black And White Kotaku Australia July 24 2009 Archived from the original on July 27 2009 Retrieved August 8 2009 Polybren August 4 2009 Assassin s Creed II limited edition detailed GameSpot News Blog Gaming News and Videos Gamespot com Archived from the original on November 8 2009 Retrieved August 8 2009 Tamburro Paul July 1 2005 Assassin s Creed Composer Jesper Kyd on the Creative Process and His Favorite Soundtrack CraveOnline Archived from the original on August 8 2017 Retrieved June 19 2018 Composer Jesper Kyd Interview at Tracksounds www tracksounds com Archived from the original on December 20 2017 Retrieved October 19 2017 Jesper Kyd Assassin s Creed 2 archived from the original on May 29 2016 retrieved October 19 2017 Reilly Jim June 11 2009 Assassin s Creed II Black Edition Revealed IGN Archived from the original on October 20 2017 Retrieved October 19 2017 Assassin s Creed II Video Game Visions Of Venice Trailer Video Clip Game Trailers amp Videos GameTrailers com September 3 2009 Archived from the original on May 20 2010 Retrieved August 24 2010 David Hinkle February 16 2010 Assassin s Creed 2 Bonfire of the Vanities DLC comes Feb 18 Joystiq Archived from the original on February 17 2010 Retrieved February 16 2010 McElroy Justin December 22 2009 Assassin s Creed II DLC was cut from main game due to time constraints Archived from the original on December 25 2009 Retrieved December 30 2009 Assassin s Creed 2 Coming To PC Terminalgamer com January 25 2010 Archived from the original on May 29 2010 Retrieved August 24 2010 Assassin s Creed II DLC drops Jan 28 GameSpot CBS Interactive Inc January 22 2010 Archived from the original on March 6 2019 Retrieved March 3 2019 Reed Kristan February 23 2010 Assassin s Creed II Bonfire of the Vanities Eurogamer Gamer Network Archived from the original on June 25 2018 Retrieved March 3 2019 Unknown November 18 2009 Assassin s Creed 2 comes with a crazy thing named Uplay Destructoid Archived from the original on March 16 2014 Retrieved March 16 2014 a b Assassin s Creed II for PlayStation 3 Reviews Metacritic Archived from the original on February 11 2011 Retrieved December 20 2010 a b Assassin s Creed II for Xbox 360 Reviews Metacritic Archived from the original on August 29 2011 Retrieved December 20 2010 Assassin s Creed II for PC Reviews Metacritic Archived from the original on September 29 2011 Retrieved December 20 2010 a b Parish Jeremy November 17 2009 Assassin s Creed 2 Review for the PS3 Xbox 360 1up com Archived from the original on January 21 2012 Retrieved January 11 2010 Robinson Andy November 17 2009 Assassins Creed 2 Review Computerandvideogames com Archived from the original on January 2 2010 Retrieved January 11 2010 Review Assassin s Creed II Edge November 17 2009 Archived from the original on July 3 2012 Davison John November 17 2009 Assassin s Creed 2 Review Gamepro Archived from the original on January 21 2010 Retrieved January 11 2010 VanOrd Kevin November 17 2009 Assassin s Creed II Review Gamespot Archived from the original on February 24 2010 Retrieved January 11 2010 Tuttle Will November 17 2009 The Consensus Assassin s Creed II Review GameSpy Archived from the original on November 21 2009 Retrieved January 17 2010 Assassin s Creed II Assassin s Creed II Review Game Radar com November 10 2009 Archived from the original on April 23 2016 Retrieved January 11 2010 Assassin s Creed II Video Game Review Gametrailers com November 17 2009 Archived from the original on January 27 2010 Retrieved January 11 2010 Clayman David November 17 2009 Assassin s Creed II Review Xbox 360 Review IGN Archived from the original on November 23 2009 Retrieved January 11 2010 Gies Arthur November 17 2009 Assassin s Creed II Review Xbox 360 Teamxbox com Archived from the original on November 20 2009 Retrieved January 11 2010 Aktuelle Ausgabe 12 2009 in German Computer Bild Spiele Archived from the original on August 30 2009 Retrieved November 11 2009 Good Owen November 9 2009 German Mag Claims Ubi Demanded Positive Review On Assassin s Creed II Kotaku Archived from the original on November 12 2009 Retrieved November 12 2009 VanOrd Kevin March 8 2010 Assassin s Creed II Review for PC Gamespot Archived from the original on March 17 2010 Retrieved March 9 2010 VanOrd Kevin March 8 2010 GameSpot Video Assassin s Creed II Video Review Gamespot Archived from the original on March 17 2010 Retrieved March 9 2010 Reilly Jim November 24 2009 Assassin s Creed II First Week Sales Impressive IGN Archived from the original on November 27 2009 Retrieved November 24 2009 News Assassin s Creed II sales hit 9 million ComputerAndVideoGames com 13th Annual Interactive Achievement Awards Finalists PDF Academy of Interactive Arts amp Sciences January 21 2010 Archived from the original PDF on February 15 2010 Retrieved January 24 2010 Uncharted 2 Flower Assassin s Creed II Lead Finalists for the Tenth Annual Game Developers Choice Awards PR Newswire January 19 2010 Archived from the original on January 22 2010 Retrieved January 24 2010 Mott Tony 2010 1001 Video Games You Must Play Before You Die London Quintessence Editions Ltd p 584 ISBN 978 1 74173 076 0 Juba Joe April 29 2020 Ranking The Entire Assassin s Creed Series Game Informer GameStop Archived from the original on May 27 2018 Retrieved November 19 2020 Polybren February 18 2010 Official explanation of controversial Assassin s Creed 2 DRM Archived from the original on March 3 2012 Retrieved June 14 2017 Kuchera Ben February 23 2010 The victims of PC gaming DRM one soldier s story Arstechnica com Archived from the original on July 15 2010 Retrieved August 24 2010 Bramwell Tom March 8 2010 Ubisoft DRM was attacked at weekend Eurogamer Archived from the original on August 13 2010 Retrieved March 8 2010 Ubisoft would consider an offline mode for their DRM once it s cracked Computerandvideogames com March 4 2010 Archived from the original on November 24 2011 Retrieved August 24 2010 Twitter Ubisoft Some gamers are experiencing trouble signing in We re working on it and will keep you posted Archived from the original on April 16 2010 Retrieved April 26 2010 Newspoint CC Ubisoft Game Launcher geknackt Update Archived from the original on April 10 2010 Retrieved April 26 2010 Ubisoft s DRM for Assassin s Creed II is Cracked April 24 2010 Archived from the original on June 24 2021 Retrieved April 26 2010 Ubisoft s controversial always on PC DRM hacked Archived from the original on December 1 2010 Retrieved April 26 2010 Ubi Confirms Free Stuff For Assassin s Creed 2 PC Owners Incgamers com Archived from the original on March 29 2010 Retrieved August 24 2010 Senior Tom December 31 2010 Constant net connection no longer required for Ubisoft games PC Gamer PC Gamer Archived from the original on July 14 2011 Retrieved June 15 2011 a b Ubisoft Officially Ditches Always On PC DRM IGN September 5 2012 Archived from the original on October 9 2014 Retrieved October 6 2014 Sebastien Puel October 13 2009 Ubisoft Contemplates Female Assassin s Creed Hero Neoseeker com Archived from the original on October 15 2009 Retrieved November 23 2009 May Corey October 22 2009 History UbiAssassinsCreed Archived from the original on December 24 2009 Retrieved December 21 2009 Philippe Bergeron October 27 2009 Assassin s Creed III to be set in Feudal Japan Gadgetreview com Archived from the original on November 27 2009 Retrieved November 23 2009 Totilo Stephen January 20 2010 Assassin s Creed II Discovery iPhone Preview Sonic y Kotaku Gawker Media Archived from the original on February 22 2015 Retrieved March 29 2014 Andrew Burnes June 14 2010 Assassin s Creed Brotherhood E3 2010 CG Trailer Released November 16th Release Date Announced Voodoo Extreme Archived from the original on June 22 2010 Retrieved July 11 2010 Next Assassin s Creed Will Have Full Campaign Justified Multiplayer Kotaku com February 19 2010 Archived from the original on May 26 2010 Retrieved August 24 2010 Signaigo Mathew November 25 2010 Assassin s Creed Brotherhood Review We Got This Covered Archived from the original on March 6 2019 Retrieved March 3 2019 Totilo Stephen July 22 2010 Assassin s Creed Brotherhood Single Player Deadlier Than Ever Kotaku Gizmodo Media Group Archived from the original on March 6 2019 Retrieved March 3 2019 External links edit nbsp Wikimedia Commons has media related to Assassin s Creed II nbsp Wikiquote has quotations related to Assassin s Creed II nbsp Wikivoyage has a travel guide for Assassin s Creed Brotherhood Assassin s Creed II at IMDb Assassin s Creed II at MobyGames Assassin s Creed II at Metacritic nbsp Retrieved from https en wikipedia org w index php title Assassin 27s Creed II amp oldid 1185443403, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.