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Need for Speed: Hot Pursuit (2010 video game)

Need for Speed: Hot Pursuit is a 2010 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, Wii, Microsoft Windows, iOS, Android, webOS, and Windows Phone. The Wii version was developed by Exient Entertainment. Hot Pursuit is the sixteenth Need for Speed title and was released in November 2010, with digital distribution versions released within December 2010. This version is a reboot of Need for Speed III: Hot Pursuit (1998). A remastered version, titled Need for Speed: Hot Pursuit Remastered, was released on November 6, 2020, for Microsoft Windows, PlayStation 4 and Xbox One, and on November 13, 2020, for Nintendo Switch.

Need for Speed: Hot Pursuit
Cover art featuring a Pagani Zonda Cinque (Racer) and a Lamborghini Reventón (Cop)
Developer(s)Criterion Games[a]
Publisher(s)Electronic Arts
Director(s)
  • Alex Ward
  • Craig Sullivan
  • Fiona Sperry
Producer(s)
  • Alan McDairmant
  • Hamish Young
  • Matt Webster
Artist(s)
  • Henry LaBounta
  • Yuta Nakamura
Composer(s)
  • Marios Takoushis[4]
  • Vanesa Lorena Tate[5]
SeriesNeed for Speed
Platform(s)
Release
  • Remastered
  • Windows, PS4, XONE
    • WW: 6 November 2020
  • Switch
    • WW: 13 November 2020
Genre(s)Racing
Mode(s)

Hot Pursuit's gameplay is set in the fictional Seacrest County, which is based on the American states of California, Oregon and Washington, in which players can compete in several types of races. Players can compete online (except in the Wii version), which includes additional game modes such as Hot Pursuit, Interceptor and Race. The game features a new social interaction system called "Autolog", which is a network that connects friends for head-to-head races and compares player stats for competition. The game also features paid downloadable content in the form of new cars, new race and pursuit events, and new trophies and achievements.

Hot Pursuit was well received by critics at E3 2010 and was most notably awarded with "Best Racing Game" from the 2010 Game Critics Awards as well as several other media outlets. It won several Best Racing Game awards, including Best Driving Game at the Spike 2010 Video Game Awards. The game also won a BAFTA Award for its Autolog multiplayer component.

Gameplay

Microsoft Windows, PlayStation 3 and Xbox 360

 
Hot Pursuit allows players to control police vehicles and participate in high-speed pursuits, a feature absent from the series since 2002.

Hot Pursuit goes back to the Need for Speed series' roots and takes on the gameplay style of earlier Need for Speed III: Hot Pursuit and Need for Speed: Hot Pursuit 2 titles in the Need for Speed franchise with exotic cars and high-speed police chases. Hot Pursuit lets players be either a racer or a police driver, and features a full career mode for both roles. The relationship between the cops and racers is described as "a dog chasing down a rabbit"; the police being more powerful while the racers are faster. Each side has several power-ups including calling for roadblocks and radar jamming.[7] According to Criterion the single-player section is somewhere between 12 and 15 hours long, but with much replay value.[8]

The game takes place in a fictional location known as Seacrest County based on the West Coast subregion of the Western United States.[7] It's an open world and features over 100 miles (160 km) of open road, four times larger than that of Burnout Paradise, Criterion's previous title.[9] Hot Pursuit features a new social interaction system called "Autolog" which is described as "Facebook for the game".[10] The game features both single-player and multiplayer game modes with up to eight players; as an option to live multiplayer racing, players can post records and achievements on the Autolog feed for friends to see, which they then can try to beat. Autolog also contains an experience system called "Bounty".[11] As of July 2012, the Web Dashboard for Autolog was shut down for all games, except Need for Speed: Most Wanted.[12]

The driving mode of the game is described as "fun, accessible, okay", however not as arcade-styled as Burnout Paradise, but far from a simulator.[7][11] All vehicles in Hot Pursuit are licensed real-world cars and SUVs, described as "all the cars you dreamed of driving, in the way you dreamed of driving them".[13]

Most vehicles are available in both racer and police variants, but a few cars are exclusive to each side.[11][14] Also exclusively featured in the Hot Pursuit is the Porsche 918 Spyder concept.[15] Ferrari automobiles however, last seen in a Shift DLC-pack but notably absent from all other Need for Speed games since Hot Pursuit 2, are also absent from Hot Pursuit.[16] There is no car customization or tuning, other than color changing, "just because the game really focuses on the Hot Pursuit element."[11] Unlike previous Need for Speed games which use unbranded, fictional models, real cars like the Audi A4, Chevrolet Cobalt, Porsche Cayenne, Nissan Frontier, and Ram 1500 are used as traffic cars.

Wii

The Wii version of Need for Speed: Hot Pursuit has very little in common with its Xbox 360, PlayStation 3 and Windows counterparts. This version was designed by a different company (Exient Entertainment), and was a completely different game in nearly every virtual aspect: graphics, soundtrack, racing modes, gameplay, and customization.[17][18][19] Some reviewers cited that the Wii version showed stark similarities to a previous Need for Speed installment, Nitro.[20] This version takes place in four real-life cities across the world, as opposed to the fictional Seacrest County in the other versions. The four cities, each set in a different time of day — Chongqing, China, set in the morning; Dubai, UAE, set in the afternoon; Rio de Janeiro, Rio de Janeiro, Brazil, set in the early evening; and Las Vegas, Nevada, USA, which is set in the late evening.

In Career mode, there are 4 super-tournaments (each city) and a Grand Prix Tournament. Each super-tournament consists of four smaller tournaments, which consist of Hot Pursuit (circuit race with cops), Eliminator (knockout), Time Marker (solo timed circuit run) and Rush Hour (100 to 1) races. Each super tournament concludes with a Boss Race, which is a free roam race (with GPS) to capture more of the checkpoint flags than the Boss (2 out of 3, etc.). Besides Career, the game offers Quick Race mode, which allows up to four players on split screens, each with their own map, and the four race types from Career plus a fifth, "Interceptor" (be a cop & bust a speeder).

The cars, purchased with Bounty, improve in speed, acceleration, and strength (D, C, B, A, and S Class cars, plus police vehicles in the Quick Race's "Interceptor" race). Racers do not have names, just the Career/Profile names. During the race, players can accumulate and use regular nitro and super nitro (more powerful but shorter), similar to Need for Speed: Nitro. Power-ups/"Supes" are acquired while driving: Boost (extra nitro), Drain (others' nitro), Cruise Control (brief auto-steering), Deflect The Heat (send police after opponents), Jammer (invisibility to police), Tank (resistance to crash damage), Soundwave (circular explosion), and Repair (immediate car restoration). Repair is the most important, as players' car must be in a good condition to accumulate Nitro and be immune from being busted by the cops.

A complex yet extensive range of visual customization options is available, including body kits, wheels, and a full range of colors & vinyls, including freehand drawing ability. The most obvious difference is that the graphics and racing physics in this version are completely different from the other versions, giving it a retro look and feel reminiscent of much older pre-GameCube or Mario Kart type games.[17][18]

Development

The game was first hinted at during E3 2009 by EA’s CEO, John Riccitiello. Riccitiello stated that Criterion Games, developers of EA's own Burnout series, was working on a "revolutionary" addition to the Need for Speed franchise, stating: "We don't have a plan right now for a separate major launch on Burnout, because the team doing it is working on a revolutionary take on Need for Speed."[21] The title was confirmed to be in development by EA's chief operating officer, John Pleasants, at a Stock meeting in June 2009, where he stated: "We've taken the Burnout team and combined it with our Need for Speed franchise. So we now have that in our favor because that Burnout team is probably one of the more online-centric and notably high-quality game developers that we have out at Criterion."[22] Shift producer, Jesse Abney, expressed his delight to work with Criterion Games, stating that it would be a "great team to work with on that stuff," referencing the development of Need for Speed.[23] It was reported that the game was scheduled for release in Q4 2010.[24] EA's COO, John Schappert, said that the Q4 NFS title was, "a new action based Need for Speed from our Criterion Studio," in a post-financial report conference call.[25] The title was officially revealed as Need for Speed: Hot Pursuit at EA's Media Briefing during E3 2010, with a trailer which showed a high-speed police chase involving three different racers. The trailer was followed by a live demo of the game on stage between creative director Craig Sullivan as a cop and producer Matt Webster as a racer.[26] According to Riccitiello, the game was in development for two years.[27]

In August 2010, before Need for Speed: Hot Pursuit was set to take center stage at EA's press conference during Gamescom, it was announced by art director Henry LaBounta that Criterion collaborated with Battlefield creators EA Digital Illusions CE (DICE) in building the massive open world of Need for Speed: Hot Pursuit.[28] Early in November 2010, Patrick Söderlund, Senior Vice President of EA Games Europe, said this of the collaboration: "I think the most important thing, when you have two high-quality developers working together, for it to work, they need to have mutual respect. They need to have that respect, to say ‘Ok, we trust you to do this.’ This was a case where that was so obvious, where the Criterion team had a full trust in the DICE team to do what they were doing, and vice versa."[29]

Recent games in the Need for Speed franchise included a story, but Matt Webster, producer of Hot Pursuit, said: "We didn’t really think it was necessary to include a story. If you’re a cop, the aim is to go up the ranks, while a racer’s aim is to get to the highest rank they can."[30] EA stated that the combination of acclaimed developer Criterion Games, a socially-focused online mode and official car licences makes the franchise more accessible than before. UK product manager for Need for Speed Kevin Flynn said: "This is definitely the best Need for Speed I’ve seen to date. I thought Shift was a great game but different and a bit serious, while Hot Pursuit is more fun and accessible."[31]

With the game sharing the same title as the 1998 installment in the franchise, the game's creative director, Craig Sullivan, told why they didn't name the game something totally different, stating: "To be honest when we started out making the game we didn’t know it was going to be called Need for Speed: Hot Pursuit, we just didn’t. We got to the game before we got to the name. We realized we were making something that had a lot of cops in it and was really interesting to us, so we thought what can we call this? Eventually we thought this actually fits quite well with Hot Pursuit and went with it."[32]

"Criterion’s a AAA developer of action-racing games, with many years of doing great designs, great innovations, and platform technologies – especially for PlayStation 3 and online connectivity. And they kind of just waited patiently for their turn to get the keys to develop their favorite Need for Speed – and revive Hot Pursuit. Hot Pursuit really is a milestone in the Need for Speed ethos of 'grab an exotic car, pick an exotic location, and hit the pavement'. And that really is a core tenet of Criterion’s expertise. It was really their interest and their call to revive Hot Pursuit."[33]

— Jesse Abney, producer of Need for Speed: Shift

Soundtrack

The game features 7.1 channel surround sound in PCM (Dolby Digital and DTS are also available). The soundtrack of Hot Pursuit features a general track list as is seen in EA Black Box Need for Speed games such as Most Wanted, Carbon and Undercover rather than a scored soundtrack as seen in ProStreet and Shift.[34] The song "Edge of the Earth" by Thirty Seconds to Mars serves as the game's theme song; other songs in the game's soundtrack include "Big Weekend" by Lemonade, "Cinema" by Benny Benassi (feat. Gary Go), "Opposite of Adults" by Chiddy Bang, "Sofi Needs a Ladder" by Deadmau5 (feat. SOFI), and "Watercolour" by Pendulum. The game's musical score, which is usually played during the police pursuit events, was composed by Marios Takoushis and Vanesa Lorena.

Players can also add custom soundtracks to the game, so that any music stored on the player's hard drive can be selected during gameplay, as long as they are added to a playlist via the console's system menu.[35] As well as optionally using songs from the player's hard drive, several categories of licensed music are available for the game's racing, menu screens, and the photo mode.[36]

Updates and expansions

EA announced the One Million Challenge on 25 November 2010. The idea behind the challenge was that if the Need for Speed: Hot Pursuit launch trailer received one million views on YouTube by 12 December 2010, a free downloadable content (DLC) pack would be released with three new cars.[37][38] Although the trailer fell short of the million views, EA still awarded the three cars for free. EA stated the cars would be added to the game through a future title update on the PlayStation 3 and Xbox 360; PC users were told that EA will share more news when it becomes available.[39] On 14 December 2010 the first update was released which added the three cars to the player's garage. Criterion released another Xbox 360 title update the following day.[40][better source needed] On 17 December 2010, a third title update was released which repaired issues experienced with earlier versions of the update.[41][42][better source needed] Criterion released the official second update for the consoles on 15 February 2011, addressing some minor issues and glitches.[43]

Criterion also promised updates to add new features in addition to bug fixes for the PC version. The first update for the PC was released on 26 November 2010 which addressed crashes, issues with aspect ratios, and missing effects. D-Box motion chair support was also added.[44] The second update for the PC was released on 19 January 2011, which fixed issues with flickering graphics, controller configurations, steering response, player car engine audio volume, CPU performance and a rare crash issue when entering the Career map screen. The three free cars from the One Million Challenge were also added.[45][46] The third update for the PC was released on 17 March 2011, which fixed several issues players were having relating to game crashes and bugs.[47] The fourth update for PC was released on 4 April 2011, which fixed another 30 percent of the game's known bugs, with a total of 77 percent of the issues fixed.[48] The fifth update for PC was released on 14 April 2011, as with the most recent patch this new update mainly dealt with various game crash issues which players encountered while playing the game. One game crash in particular, which occurred on some systems when players were prompted to "Press Any Key", was fixed in this patch.[49] EA announced that the PC version of the game would not receive downloadable content. Criterion confirmed this on their official message boards; "We have a limited amount of resources that makes it so that we are unable to deliver new content to all platforms, however we do have more updates and content on the way for PC players."[50][51][52]

 
The Lamborghini Sesto Elemento (pictured) is one of the cars offered as downloadable content in Need for Speed: Hot Pursuit

In addition to the free update, Criterion has released several optional, premium packs that add content like new cars and events. The first two DLC packs for Hot Pursuit were released one week after the game's launch. Dubbed Racer Timesaver Pack and SCPD Timesaver Pack, either pack grants the player immediate access to every car in the game on the relevant side of the law. Buying the Racer Timesaver Pack, for example, gives the player access to all the Racer cars, and vice versa for the SCPD.[53] The third pack for Hot Pursuit was released one week after the first two. The SCPD Rebels Pack, adds seven new cars previously available only in police variants to the Racer line-up, including the Audi R8 5.2 FSI and Aston Martin DBS.[54]

EA announced the first official DLC for Hot Pursuit on 6 December 2010. The Super Sports Pack adds three new cars; the Porsche 911 GT2 RS, Gumpert Apollo S, and Bugatti Veryon 16.4 Super Sport in variants for both sides of the law. There are also 13 new race and pursuit events, and new achievements/trophies to earn.[55] It was released on 21 December on the Xbox 360 and PlayStation 3 in North America and on 22 December on PlayStation Network in Europe. Although this is the first official DLC, extra additional content could also be purchased via online storefronts.[56][57]

Criterion announced three new DLC packs for Hot Pursuit on 17 February 2011. Armed and Dangerous brings two new online game modes. ‘Most Wanted’ has the cops in pursuit of a single racer in an open world, with the other racers fighting to protect him. ‘Arms Race’ is free-for-all racing that sees weapons enabled. In addition, this pack also contains three new achievements/trophies. It was available from 22 February on PlayStation Network and Xbox Live Marketplace.[58][59][60]

The second pack, Lamborghini Untamed, adds the Lamborghini Diablo SV (the cover car of Need for Speed III: Hot Pursuit), Lamborghini Countach LP5000 QV and Lamborghini Sesto Elemento, while the third pack, Porsche Unleashed (named after the series' fifth installment), adds the Porsche 911 Turbo (1982 model), Porsche 959 and Porsche 997 Speedster. All mentioned cars are in both cops and racer variations, and both packs bring ten new events and four new achievements/trophies. The Lamborghini Untamed pack was available from 1 March and Porsche Unleashed pack from 8 March on PlayStation Network and Xbox Live Marketplace.[58][59][60] In addition, a bundle pack consisting of Porsche Unleashed, Lamborghini Untamed, and Armed and Dangerous called the Three for All Bundle was released on 22 March only on the PlayStation Store.[61]

EA Crew Edition

A limited edition of the PC game was released to EA employees during December 2010. The EA Crew Edition includes seven bonus racer cars; Mercedes-Benz SLR McLaren 722 Edition, Maserati Quattroporte Sport GT S, Chevrolet Corvette Z06, Lamborghini Reventon, Bugatti Veyron 16.4, Aston Martin DBS, and Audi R8 5.2 FSI (these vehicles were later released in the SCPD Rebels Pack). The box is not labeled for retail sale and the disc is marked as "not for resale".[62][63]

Remastered edition

A remastered edition of Hot Pursuit, titled Need for Speed: Hot Pursuit Remastered, was released for Windows, PlayStation 4 and Xbox One on 6 November 2020, and for Nintendo Switch on 13 November 2020,[64] just ahead of the game's tenth anniversary. It is the first game in the Need for Speed series to receive a remastering, and is based on the PS3, Xbox 360 and PC versions of the original release. In addition to updated visuals and support for newer hardware, the game includes cross-platform play support for multiplayer.[65] It also includes all former main DLC, with the career events of the Super Sports Pack, Lamborghini Untamed, and Porsche Unleashed integrated into the main career rather than being separately playable from it.[64][65] It also adds the ability to change the colour of most Racer vehicles and—via an update released in February 2021[66]—add custom wraps to such vehicles.[67] Notably, three vehicles that were in the original game, the 722 Edition and Stirling Moss models of the Mercedes-Benz SLR McLaren, and the Carbon Motors E7 Concept, are missing.[68] The remastered version was developed by Criterion Games and Stellar Entertainment, the latter who also handled the 2018 remaster of Criterion's Burnout Paradise.[69][70][65]

Marketing and release

 
Promotion at E3 2010

In early July 2010 EA announced Need for Speed Hot Pursuit on Tour, a seven-city event that took the game around the United States prior to the game's release. Each stop featured recording artists and showcased an assortment of exotic cars. The tour began on 14 July 2010 at the Manhattan Classic Car Club in New York City, headlined by DJ Z-Trip. It then continued to Chicago, Seattle, San Francisco, Austin and Miami, ending with the Hot Pursuit launch party in Los Angeles.[71][72][73][74][75][76][77] EA received a helping hand from UK vehicle wrapping company Totally Dynamic for the UK launch event, held at Totally Dynamic's South London centre.[78] In addition to the standard edition, a Limited Edition of the game has been released, which was originally only available through pre-order at the same price as the regular game. However, it was still available beside the regular game, but in limited quantities. The Limited Edition features numerous bonuses over the standard edition, including exclusive packaging, two exclusive racers and four unlocked cars.[79]

 
Promotion at IgroMir 2010

The Need for Speed: Hot Pursuit demo was available for download on 26 October on Xbox Live Marketplace worldwide and the PlayStation Network in North America and on 27 October 2010 on the PlayStation Network in Europe. The demo was a limited time demo and closed on 9 November 2010.[80][81][82][83] Criterion Games stated that "Unlike Xbox 360 and PS3 versions, PC demos require comparatively more resources to ensure that they run smoothly across a wide variety of systems," for not getting the chance to release a demo for the PC.[84] The demo was a hit, and was download more than 2 million times, making it the "most popular demo in Need for Speed history".[85]

EA announced on 15 November 2010 the first two Games with Developer, both on the first weekend after the game launched. The event allowed the players to test their newly developed skills against those who had a hand in creating the game.[86] EA announced on 26 November 2010 an Autolog Recommends Contest. It was a two-week-long competition. If the fans beat any of NFSDrew's Need for Speed: Hot Pursuit Autolog recommended times on Xbox or PS3, it gave one of them the chance to win a custom (NTSC) Need for Speed: Hot Pursuit PlayStation 3, which is an extremely rare Collector's Edition.[87][88] EA also announced two Autolog Photo Contests, the first ended 26 November 2010 and the second 6 January 2011. The players had to take creative photos, then EA with the community announced the best and creative photo, which win a custom Need for Speed: Hot Pursuit PlayStation 3 Limited Collector's Edition.[89] EA announced the Friday Gaming Sessions, which started on 17 January 2011.[90] EA announced the Need for Speed Autolog iPhone app in late November 2010. The app features the Wall, Dreamshots, Autolog Recommendations, SpeedWall and a Play Later button.[91] The app was released on iTunes on 13 December 2010.[92]

Trailers

In addition to the trailer shown at the official reveal during E3 2010, several other game trailers have been released, each revealing new aspects of the game. One trailer promoted the Limited Edition of the game, which features additional cars.[93] Some trailers explained the game's new Autolog feature.[94] Two trailers released in September 2010 showcased the different aspects of cops vs racer gameplay.[95][96][97] A trailer released on 25 September 2010 promoted the limited-time demo.[98] Three video clips were released on 29 October 2010. Entitled "Fast Needs no Friends", these videos depict two foolish valet parkers, Kevin Dillon and Jerry Ferrara, who have gained a love for fast, exotic cars, by playing Need for Speed: Hot Pursuit.[99] Several trailers were released in November. A trailer was released for indicate Seacrest County, the game's primary locale.[100][101] A trailer was released for hint that the demo was a success.[85] Two live action trailers was also released to showcase the relationship between the cops and racers.[102][103] A launch trailer was also released on 16 November 2010.[104] A new video clip was released 15 December 2010, which featured the two foolish valet parkers Kevin Dillon and Jerry Ferrara again.[105] Most of the trailers are now available for free download on Xbox LIVE Marketplace and PlayStation Network.

Four developer diaries were released to promote the game. The first was released on 14 October 2010 which features the game's Producer detailing the Autolog feature.[106] On 28 October 2010 the second developer diary was released that features the game's Creative Director explaining the contents of the recently released demo.[107] The third developer diary, released on 6 November 2010, details the specifics of Seacrest County's terrain and climate, as well as explaining day and night cycles.[108] It was also released two video early in November that featured the game's Designer, he gave some tips on how to succeed in the Dark Horse and Roadsters Reborn events in the demo. If some of the fans beat his record on the Roadsters Reborn event, they had a chance to win some NFSHP prizes.[109][110] The fourth diary, released 26 November 2010, explains why and how the game's cars were chosen.[111]

Reception

Pre-release

Need for Speed: Hot Pursuit was well received by critics at E3 2010 and was most notably awarded with "Best Racing Game" from Game Critics Awards as well as several other media outlets.[112][113][114][115][116][117] Other games in the category included Forza Motorsport 4, Gran Turismo 5, Test Drive Unlimited 2 and MotorStorm: Apocalypse.[118] IGN stated that it had "an inspired level of connectivity", while 1UP.com claimed that "the other racing games at E3 never had a chance".[118] This was the first game in the Need for Speed series since the original Hot Pursuit to win an E3 award.[118] Hot Pursuit was also nominated for "Best Xbox 360" and "Best PS3" game by IGN, and "Best Graphics" by Gaming Excellence.[113][117]

Post-release

Hot Pursuit was received positively upon release; review-aggregating website Metacritic gave the PlayStation 3 version an aggregate score of 89/100,[121] the Xbox 360 version 88/100,[123] and the PC version 86/100,[120] while the Wii version was met with mixed or average reviews with an aggregate score of 50/100.[122] In the edition of 8 November 2010 of Official U.S. PlayStation Magazine, the first review score was given as 10/10. The reviewer said "It's consistently challenging without feeling difficult. It's immensely rewarding without ever being taxing."[145]

IGN gave the game 9.0 out of 10 and an Editor's Choice Award, praising the game's "pure over-the-top driving entertainment. The cars and environments are gorgeous, the crashes are spectacular, and the new Autolog feature breathes new life into the time-honored tradition of video game competition among friends."[143] Eurogamer gave the game 9 out of 10. Reviewer Tom Bramwell said "It's stuffed with content but rarely for the sake of it, and knowing Criterion it will be handsomely supported for months to come, even though it's already the best pure arcade racing game since Burnout Paradise."[133] GameTrailers also scored the game 9 out of 10. The reviewer stated Hot Pursuit was "excellently crafted, letting you take the world's fastest cars across miles of stunning landscapes. Chases are exhilarating from either perspective, and the autolog feature completely changes how you compete with friends, keeping you hooked until you've wrecked all of their scores."[142] Destructoid gave the game 9.5 out of 10. Reviewer Nick Chester noted that "it delivers a near-perfect competitive experience, in a way that few games - racing or otherwise - can. Hot Pursuit is not only a defining moment for the series, but for arcade-style racing, period."[130] Reviewer Randy Nelson of Joystiq was the second reviewer to give the game a perfect score of 10/10.[144] Reviewer Chris Antista of GamesRadar also gave the game 10 out of 10. Chris stated that "with so many modes and diverse rewards to uncover in Need For Speed: Hot Pursuit, it almost feels like 2.5 games in one package."[141] Electronic Gaming Monthly reviewer Brett Bates gave the game 9.0 out of 10, which felt much the same as GamesRadar's Chris Antista, stating "In effect, you're getting two games in one: What you do as a racer has no bearing on what you do as a cop."[132]

Reviewer Tom Orry of VideoGamer gave the game 8 out of 10, and stated "the core driving is never anything but exhilarating, visually it's almost flawless and the Autolog features are genre leading. There's still something missing, though - a reason to explore the open world."[150] GameSpot awarded the game 8.5 out of ten and said "This fast-paced racer keeps you glued to the TV and on the edge of your seat regardless of which side of the law you're playing on."[139] Official Xbox Magazine gave the Xbox 360 version 7 out of 10, and said "Hot Pursuit feels a little too safe for its subject matter, limited by pedestrian road design that doesn't express all the playfulness that we'd expect in car combat."[146] However, the UK edition of the magazine gave the game a 9 out of 10, and said "It pays respect to the classic NFS games, borrows the best bits from Burnout and is a technical masterpiece. The chase to reclaim NFS's once legendary chart topping form is well and truly on."[147]

PlayStation Lifestyle reviewer Thomas Williams gave the game 9 out of 10 and stated "What Criterion Games has done with Need for Speed: Hot Pursuit is develop the best entry in the series in the last 5 years of release. Once you start playing this game, there is no way you can play just one race." PlayStation Lifestyle writer Mike Hartnett declared Hot Pursuit better than Gran Turismo 5, and concluded with "Need for Speed: Hot Pursuit is just downright more fun than anything rolling out of Polyphony Digital’s garage. There is certainly no shortage of epic moments in this game. Whether you're tearing through single-player mode to rank-up as a cop or a racer, throwing down spike strips to take out your friends online, or just relieving a bit of stress by driving around in free-ride mode."[151]

According to Metacritic, the Remastered version received "generally favorable" reviews from critics; the site gave aggregate scores of 74/100 for the Nintendo Switch version,[127] 75/100 each for the PlayStation 4 and Windows versions,[124][125] and 77/100 for the Xbox One version.[126]

Sales

"Need for Speed: Hot Pursuit was an immensely successful game. Games in any genre need to offer great gameplay and above all, constantly innovate. By taking those ingredients our racing games have a bright future."

– Dan Holman, EA’s marketing director[152]

In the UK, Need for Speed: Hot Pursuit debuted at number three on the UK All Format Gaming Chart on its first week of release, beaten by Activision's Call of Duty: Black Ops and Ubisoft's Assassin's Creed: Brotherhood.[153] The second week was it dropped down to number six.[154] However, the fourth week, Hot Pursuit sales jumped 48 percent, which boosted the game from seventh to third.[155][156] The sixth week, Hot Pursuit sales were down 67 percent, which slipped down one place to number fourth.[157] The seventh week, Hot Pursuit was placed number ten, but the next week it jumped up to number seven.[158][159]

In the US, Hot Pursuit was ranked number seven on NPD's sales charts for November 2010, outselling Sony's racing juggernaut Gran Turismo 5, which launched about a week later.[160] On 10 December 2010 GamesIndustry reported that Hot Pursuit managed to sell 417,000 units in the US in just two weeks.[161][162] Cowan and Company reported that despite the positive sales figures were not enough to pick up EA's year on year sales figures. The analytical firm stated that the year on year sales figures for November were still down 25 percent for EA.[163] Gamertell stated that "Hot Pursuit's success is a big boost for a genre that has taken some hits in 2010, as well as a franchise that has been searching for its identity. After several 'reinventions', EA turned to Criterion Games, the studio famous for the Burnout series, to right this racer. Criterion took the series back to the high-octane formula of cops chasing racers. Unlike actual illegal street racers, Hot Pursuit fans seem happy to see the police."[164] Hot Pursuit was placed number ten on NPD's sales charts for December 2010 with sales of 906,000 units for the month.[165]

On 1 February 2011, on EA's financial result report of Q3 2010 was it mentioned that the game has sold more than 5 million units.[166][167] "It's on a sharp uptick the last couple of years as we've driven high-quality titles ever higher in the charts, particularly in Europe but also in North America," John Riccitiello, EA CEO, said during the publisher's overnight Q3 earnings call.[168] Wedbush Morgan analyst Michael Pachter commented on the figures, saying that they were slightly over his expectation of 4.5 million units at this point. Hot Pursuit surprised him, then, but not as much as Medal of Honor did.[169] Early in November, analyst Mike Hickey also said he believed EA's Hot Pursuit could sell 4.2 million copies during the 2010 Christmas period.[170][171]

Awards

Following the high praise it received at its release, Need for Speed: Hot Pursuit received numerous awards from various magazines, trade shows and gaming websites. The game has won over 30 different awards, including Racing Game of the Year from major publications, more than any other racing game that year.

In 2010, at the E3 2010, Game Critics Awards gave Hot Pursuit the Best Racing Game award.[172][173] Hot Pursuit was named the Best Driving Game at the 2010 Spike Video Game Awards.[174][175] Hot Pursuit was awarded Best Racing Game by GameSpot,[176] 1UP,[177] GameSpy,[178] and Shacknews.[179] VGChartz awarded Hot Pursuit the Best Racing Game on Xbox 360,[180] while GameTrailers and Game Revolution nominated Hot Pursuit for Best Racing Game.[181][182] Hot Pursuit was awarded Best Competitive Multiplayer on Xbox 360 by IGN, as well as a nomination for Most Addictive Game on Xbox 360,[183][184] while GamesRadar nominated it for Multiplayer That Broke The Mold.[185] Giant Bomb gave Hot Pursuit the Most Improved Franchise award,[186][187][188] while Gamereactor awarded Hot Pursuit for the Year's Fastest.[189]

In 2011, at the 2011 Academy of Interactive Arts & Sciences, Hot Pursuit was named Racing Game of the Year,[190] and at the 2011 BAFTA Video Games Awards, Hot Pursuit won the Multiplayer award.[191] At the 2011 Golden Joystick Award, Hot Pursuit was a runner up for Racing Game of the Year.[192] Hot Pursuit was nominated for Favorite Videogame at the 2011 Nickelodeon Kids' Choice Awards,[193] and Best Game at the 2011 BAFTA Kid's Vote Award.[194]

Notes

  1. ^ Additional work by EA DICE. Exient Entertainment developed the Wii version.[3] Stellar Entertainment developed the Remastered version.

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External links

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This audio file was created from a revision of this article dated 8 January 2011 (2011-01-08), and does not reflect subsequent edits.
  • Official website
  • Need for Speed: Hot Pursuit at IMDb  
  • Need for Speed: Hot Pursuit at MobyGames

need, speed, pursuit, 2010, video, game, need, speed, pursuit, 2010, racing, video, game, developed, criterion, games, published, electronic, arts, playstation, xbox, microsoft, windows, android, webos, windows, phone, version, developed, exient, entertainment. Need for Speed Hot Pursuit is a 2010 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3 Xbox 360 Wii Microsoft Windows iOS Android webOS and Windows Phone The Wii version was developed by Exient Entertainment Hot Pursuit is the sixteenth Need for Speed title and was released in November 2010 with digital distribution versions released within December 2010 This version is a reboot of Need for Speed III Hot Pursuit 1998 A remastered version titled Need for Speed Hot Pursuit Remastered was released on November 6 2020 for Microsoft Windows PlayStation 4 and Xbox One and on November 13 2020 for Nintendo Switch Need for Speed Hot PursuitCover art featuring a Pagani Zonda Cinque Racer and a Lamborghini Reventon Cop Developer s Criterion Games a Publisher s Electronic ArtsDirector s Alex Ward Craig Sullivan Fiona SperryProducer s Alan McDairmant Hamish Young Matt WebsterArtist s Henry LaBounta Yuta NakamuraComposer s Marios Takoushis 4 Vanesa Lorena Tate 5 SeriesNeed for SpeedPlatform s Microsoft Windows PlayStation 3 Wii Xbox 360 iOS 6 Android webOS Windows Phone Java ME Remastered Microsoft Windows PlayStation 4 Xbox One Nintendo SwitchReleaseNA 16 November 2010 2 AU 18 November 2010 1 EU 19 November 2010 2 Remastered Windows PS4 XONEWW 6 November 2020 SwitchWW 13 November 2020Genre s RacingMode s Single player multiplayerHot Pursuit s gameplay is set in the fictional Seacrest County which is based on the American states of California Oregon and Washington in which players can compete in several types of races Players can compete online except in the Wii version which includes additional game modes such as Hot Pursuit Interceptor and Race The game features a new social interaction system called Autolog which is a network that connects friends for head to head races and compares player stats for competition The game also features paid downloadable content in the form of new cars new race and pursuit events and new trophies and achievements Hot Pursuit was well received by critics at E3 2010 and was most notably awarded with Best Racing Game from the 2010 Game Critics Awards as well as several other media outlets It won several Best Racing Game awards including Best Driving Game at the Spike 2010 Video Game Awards The game also won a BAFTA Award for its Autolog multiplayer component Contents 1 Gameplay 1 1 Microsoft Windows PlayStation 3 and Xbox 360 1 2 Wii 2 Development 3 Soundtrack 4 Updates and expansions 4 1 Paid content 4 2 EA Crew Edition 4 3 Remastered edition 5 Marketing and release 5 1 Trailers 6 Reception 6 1 Pre release 6 2 Post release 6 3 Sales 6 4 Awards 7 Notes 8 References 9 External linksGameplay EditMicrosoft Windows PlayStation 3 and Xbox 360 Edit Hot Pursuit allows players to control police vehicles and participate in high speed pursuits a feature absent from the series since 2002 Hot Pursuit goes back to the Need for Speed series roots and takes on the gameplay style of earlier Need for Speed III Hot Pursuit and Need for Speed Hot Pursuit 2 titles in the Need for Speed franchise with exotic cars and high speed police chases Hot Pursuit lets players be either a racer or a police driver and features a full career mode for both roles The relationship between the cops and racers is described as a dog chasing down a rabbit the police being more powerful while the racers are faster Each side has several power ups including calling for roadblocks and radar jamming 7 According to Criterion the single player section is somewhere between 12 and 15 hours long but with much replay value 8 The game takes place in a fictional location known as Seacrest County based on the West Coast subregion of the Western United States 7 It s an open world and features over 100 miles 160 km of open road four times larger than that of Burnout Paradise Criterion s previous title 9 Hot Pursuit features a new social interaction system called Autolog which is described as Facebook for the game 10 The game features both single player and multiplayer game modes with up to eight players as an option to live multiplayer racing players can post records and achievements on the Autolog feed for friends to see which they then can try to beat Autolog also contains an experience system called Bounty 11 As of July 2012 the Web Dashboard for Autolog was shut down for all games except Need for Speed Most Wanted 12 The driving mode of the game is described as fun accessible okay however not as arcade styled as Burnout Paradise but far from a simulator 7 11 All vehicles in Hot Pursuit are licensed real world cars and SUVs described as all the cars you dreamed of driving in the way you dreamed of driving them 13 Most vehicles are available in both racer and police variants but a few cars are exclusive to each side 11 14 Also exclusively featured in the Hot Pursuit is the Porsche 918 Spyder concept 15 Ferrari automobiles however last seen in a Shift DLC pack but notably absent from all other Need for Speed games since Hot Pursuit 2 are also absent from Hot Pursuit 16 There is no car customization or tuning other than color changing just because the game really focuses on the Hot Pursuit element 11 Unlike previous Need for Speed games which use unbranded fictional models real cars like the Audi A4 Chevrolet Cobalt Porsche Cayenne Nissan Frontier and Ram 1500 are used as traffic cars Wii Edit The Wii version of Need for Speed Hot Pursuit has very little in common with its Xbox 360 PlayStation 3 and Windows counterparts This version was designed by a different company Exient Entertainment and was a completely different game in nearly every virtual aspect graphics soundtrack racing modes gameplay and customization 17 18 19 Some reviewers cited that the Wii version showed stark similarities to a previous Need for Speed installment Nitro 20 This version takes place in four real life cities across the world as opposed to the fictional Seacrest County in the other versions The four cities each set in a different time of day Chongqing China set in the morning Dubai UAE set in the afternoon Rio de Janeiro Rio de Janeiro Brazil set in the early evening and Las Vegas Nevada USA which is set in the late evening In Career mode there are 4 super tournaments each city and a Grand Prix Tournament Each super tournament consists of four smaller tournaments which consist of Hot Pursuit circuit race with cops Eliminator knockout Time Marker solo timed circuit run and Rush Hour 100 to 1 races Each super tournament concludes with a Boss Race which is a free roam race with GPS to capture more of the checkpoint flags than the Boss 2 out of 3 etc Besides Career the game offers Quick Race mode which allows up to four players on split screens each with their own map and the four race types from Career plus a fifth Interceptor be a cop amp bust a speeder The cars purchased with Bounty improve in speed acceleration and strength D C B A and S Class cars plus police vehicles in the Quick Race s Interceptor race Racers do not have names just the Career Profile names During the race players can accumulate and use regular nitro and super nitro more powerful but shorter similar to Need for Speed Nitro Power ups Supes are acquired while driving Boost extra nitro Drain others nitro Cruise Control brief auto steering Deflect The Heat send police after opponents Jammer invisibility to police Tank resistance to crash damage Soundwave circular explosion and Repair immediate car restoration Repair is the most important as players car must be in a good condition to accumulate Nitro and be immune from being busted by the cops A complex yet extensive range of visual customization options is available including body kits wheels and a full range of colors amp vinyls including freehand drawing ability The most obvious difference is that the graphics and racing physics in this version are completely different from the other versions giving it a retro look and feel reminiscent of much older pre GameCube or Mario Kart type games 17 18 Development EditThe game was first hinted at during E3 2009 by EA s CEO John Riccitiello Riccitiello stated that Criterion Games developers of EA s own Burnout series was working on a revolutionary addition to the Need for Speed franchise stating We don t have a plan right now for a separate major launch on Burnout because the team doing it is working on a revolutionary take on Need for Speed 21 The title was confirmed to be in development by EA s chief operating officer John Pleasants at a Stock meeting in June 2009 where he stated We ve taken the Burnout team and combined it with our Need for Speed franchise So we now have that in our favor because that Burnout team is probably one of the more online centric and notably high quality game developers that we have out at Criterion 22 Shift producer Jesse Abney expressed his delight to work with Criterion Games stating that it would be a great team to work with on that stuff referencing the development of Need for Speed 23 It was reported that the game was scheduled for release in Q4 2010 24 EA s COO John Schappert said that the Q4 NFS title was a new action based Need for Speed from our Criterion Studio in a post financial report conference call 25 The title was officially revealed as Need for Speed Hot Pursuit at EA s Media Briefing during E3 2010 with a trailer which showed a high speed police chase involving three different racers The trailer was followed by a live demo of the game on stage between creative director Craig Sullivan as a cop and producer Matt Webster as a racer 26 According to Riccitiello the game was in development for two years 27 In August 2010 before Need for Speed Hot Pursuit was set to take center stage at EA s press conference during Gamescom it was announced by art director Henry LaBounta that Criterion collaborated with Battlefield creators EA Digital Illusions CE DICE in building the massive open world of Need for Speed Hot Pursuit 28 Early in November 2010 Patrick Soderlund Senior Vice President of EA Games Europe said this of the collaboration I think the most important thing when you have two high quality developers working together for it to work they need to have mutual respect They need to have that respect to say Ok we trust you to do this This was a case where that was so obvious where the Criterion team had a full trust in the DICE team to do what they were doing and vice versa 29 Recent games in the Need for Speed franchise included a story but Matt Webster producer of Hot Pursuit said We didn t really think it was necessary to include a story If you re a cop the aim is to go up the ranks while a racer s aim is to get to the highest rank they can 30 EA stated that the combination of acclaimed developer Criterion Games a socially focused online mode and official car licences makes the franchise more accessible than before UK product manager for Need for Speed Kevin Flynn said This is definitely the best Need for Speed I ve seen to date I thought Shift was a great game but different and a bit serious while Hot Pursuit is more fun and accessible 31 With the game sharing the same title as the 1998 installment in the franchise the game s creative director Craig Sullivan told why they didn t name the game something totally different stating To be honest when we started out making the game we didn t know it was going to be called Need for Speed Hot Pursuit we just didn t We got to the game before we got to the name We realized we were making something that had a lot of cops in it and was really interesting to us so we thought what can we call this Eventually we thought this actually fits quite well with Hot Pursuit and went with it 32 Criterion s a AAA developer of action racing games with many years of doing great designs great innovations and platform technologies especially for PlayStation 3 and online connectivity And they kind of just waited patiently for their turn to get the keys to develop their favorite Need for Speed and revive Hot Pursuit Hot Pursuit really is a milestone in the Need for Speed ethos of grab an exotic car pick an exotic location and hit the pavement And that really is a core tenet of Criterion s expertise It was really their interest and their call to revive Hot Pursuit 33 Jesse Abney producer of Need for Speed ShiftSoundtrack EditThe game features 7 1 channel surround sound in PCM Dolby Digital and DTS are also available The soundtrack of Hot Pursuit features a general track list as is seen in EA Black Box Need for Speed games such as Most Wanted Carbon and Undercover rather than a scored soundtrack as seen in ProStreet and Shift 34 The song Edge of the Earth by Thirty Seconds to Mars serves as the game s theme song other songs in the game s soundtrack include Big Weekend by Lemonade Cinema by Benny Benassi feat Gary Go Opposite of Adults by Chiddy Bang Sofi Needs a Ladder by Deadmau5 feat SOFI and Watercolour by Pendulum The game s musical score which is usually played during the police pursuit events was composed by Marios Takoushis and Vanesa Lorena Players can also add custom soundtracks to the game so that any music stored on the player s hard drive can be selected during gameplay as long as they are added to a playlist via the console s system menu 35 As well as optionally using songs from the player s hard drive several categories of licensed music are available for the game s racing menu screens and the photo mode 36 Updates and expansions EditEA announced the One Million Challenge on 25 November 2010 The idea behind the challenge was that if the Need for Speed Hot Pursuit launch trailer received one million views on YouTube by 12 December 2010 a free downloadable content DLC pack would be released with three new cars 37 38 Although the trailer fell short of the million views EA still awarded the three cars for free EA stated the cars would be added to the game through a future title update on the PlayStation 3 and Xbox 360 PC users were told that EA will share more news when it becomes available 39 On 14 December 2010 the first update was released which added the three cars to the player s garage Criterion released another Xbox 360 title update the following day 40 better source needed On 17 December 2010 a third title update was released which repaired issues experienced with earlier versions of the update 41 42 better source needed Criterion released the official second update for the consoles on 15 February 2011 addressing some minor issues and glitches 43 Criterion also promised updates to add new features in addition to bug fixes for the PC version The first update for the PC was released on 26 November 2010 which addressed crashes issues with aspect ratios and missing effects D Box motion chair support was also added 44 The second update for the PC was released on 19 January 2011 which fixed issues with flickering graphics controller configurations steering response player car engine audio volume CPU performance and a rare crash issue when entering the Career map screen The three free cars from the One Million Challenge were also added 45 46 The third update for the PC was released on 17 March 2011 which fixed several issues players were having relating to game crashes and bugs 47 The fourth update for PC was released on 4 April 2011 which fixed another 30 percent of the game s known bugs with a total of 77 percent of the issues fixed 48 The fifth update for PC was released on 14 April 2011 as with the most recent patch this new update mainly dealt with various game crash issues which players encountered while playing the game One game crash in particular which occurred on some systems when players were prompted to Press Any Key was fixed in this patch 49 EA announced that the PC version of the game would not receive downloadable content Criterion confirmed this on their official message boards We have a limited amount of resources that makes it so that we are unable to deliver new content to all platforms however we do have more updates and content on the way for PC players 50 51 52 Paid content Edit The Lamborghini Sesto Elemento pictured is one of the cars offered as downloadable content in Need for Speed Hot Pursuit In addition to the free update Criterion has released several optional premium packs that add content like new cars and events The first two DLC packs for Hot Pursuit were released one week after the game s launch Dubbed Racer Timesaver Pack and SCPD Timesaver Pack either pack grants the player immediate access to every car in the game on the relevant side of the law Buying the Racer Timesaver Pack for example gives the player access to all the Racer cars and vice versa for the SCPD 53 The third pack for Hot Pursuit was released one week after the first two The SCPD Rebels Pack adds seven new cars previously available only in police variants to the Racer line up including the Audi R8 5 2 FSI and Aston Martin DBS 54 EA announced the first official DLC for Hot Pursuit on 6 December 2010 The Super Sports Pack adds three new cars the Porsche 911 GT2 RS Gumpert Apollo S and Bugatti Veryon 16 4 Super Sport in variants for both sides of the law There are also 13 new race and pursuit events and new achievements trophies to earn 55 It was released on 21 December on the Xbox 360 and PlayStation 3 in North America and on 22 December on PlayStation Network in Europe Although this is the first official DLC extra additional content could also be purchased via online storefronts 56 57 Criterion announced three new DLC packs for Hot Pursuit on 17 February 2011 Armed and Dangerous brings two new online game modes Most Wanted has the cops in pursuit of a single racer in an open world with the other racers fighting to protect him Arms Race is free for all racing that sees weapons enabled In addition this pack also contains three new achievements trophies It was available from 22 February on PlayStation Network and Xbox Live Marketplace 58 59 60 The second pack Lamborghini Untamed adds the Lamborghini Diablo SV the cover car of Need for Speed III Hot Pursuit Lamborghini Countach LP5000 QV and Lamborghini Sesto Elemento while the third pack Porsche Unleashed named after the series fifth installment adds the Porsche 911 Turbo 1982 model Porsche 959 and Porsche 997 Speedster All mentioned cars are in both cops and racer variations and both packs bring ten new events and four new achievements trophies The Lamborghini Untamed pack was available from 1 March and Porsche Unleashed pack from 8 March on PlayStation Network and Xbox Live Marketplace 58 59 60 In addition a bundle pack consisting of Porsche Unleashed Lamborghini Untamed and Armed and Dangerous called the Three for All Bundle was released on 22 March only on the PlayStation Store 61 EA Crew Edition Edit A limited edition of the PC game was released to EA employees during December 2010 The EA Crew Edition includes seven bonus racer cars Mercedes Benz SLR McLaren 722 Edition Maserati Quattroporte Sport GT S Chevrolet Corvette Z06 Lamborghini Reventon Bugatti Veyron 16 4 Aston Martin DBS and Audi R8 5 2 FSI these vehicles were later released in the SCPD Rebels Pack The box is not labeled for retail sale and the disc is marked as not for resale 62 63 Remastered edition Edit A remastered edition of Hot Pursuit titled Need for Speed Hot Pursuit Remastered was released for Windows PlayStation 4 and Xbox One on 6 November 2020 and for Nintendo Switch on 13 November 2020 64 just ahead of the game s tenth anniversary It is the first game in the Need for Speed series to receive a remastering and is based on the PS3 Xbox 360 and PC versions of the original release In addition to updated visuals and support for newer hardware the game includes cross platform play support for multiplayer 65 It also includes all former main DLC with the career events of the Super Sports Pack Lamborghini Untamed and Porsche Unleashed integrated into the main career rather than being separately playable from it 64 65 It also adds the ability to change the colour of most Racer vehicles and via an update released in February 2021 66 add custom wraps to such vehicles 67 Notably three vehicles that were in the original game the 722 Edition and Stirling Moss models of the Mercedes Benz SLR McLaren and the Carbon Motors E7 Concept are missing 68 The remastered version was developed by Criterion Games and Stellar Entertainment the latter who also handled the 2018 remaster of Criterion s Burnout Paradise 69 70 65 Marketing and release Edit Promotion at E3 2010 In early July 2010 EA announced Need for Speed Hot Pursuit on Tour a seven city event that took the game around the United States prior to the game s release Each stop featured recording artists and showcased an assortment of exotic cars The tour began on 14 July 2010 at the Manhattan Classic Car Club in New York City headlined by DJ Z Trip It then continued to Chicago Seattle San Francisco Austin and Miami ending with the Hot Pursuit launch party in Los Angeles 71 72 73 74 75 76 77 EA received a helping hand from UK vehicle wrapping company Totally Dynamic for the UK launch event held at Totally Dynamic s South London centre 78 In addition to the standard edition a Limited Edition of the game has been released which was originally only available through pre order at the same price as the regular game However it was still available beside the regular game but in limited quantities The Limited Edition features numerous bonuses over the standard edition including exclusive packaging two exclusive racers and four unlocked cars 79 Promotion at IgroMir 2010 The Need for Speed Hot Pursuit demo was available for download on 26 October on Xbox Live Marketplace worldwide and the PlayStation Network in North America and on 27 October 2010 on the PlayStation Network in Europe The demo was a limited time demo and closed on 9 November 2010 80 81 82 83 Criterion Games stated that Unlike Xbox 360 and PS3 versions PC demos require comparatively more resources to ensure that they run smoothly across a wide variety of systems for not getting the chance to release a demo for the PC 84 The demo was a hit and was download more than 2 million times making it the most popular demo in Need for Speed history 85 EA announced on 15 November 2010 the first two Games with Developer both on the first weekend after the game launched The event allowed the players to test their newly developed skills against those who had a hand in creating the game 86 EA announced on 26 November 2010 an Autolog Recommends Contest It was a two week long competition If the fans beat any of NFSDrew s Need for Speed Hot Pursuit Autolog recommended times on Xbox or PS3 it gave one of them the chance to win a custom NTSC Need for Speed Hot Pursuit PlayStation 3 which is an extremely rare Collector s Edition 87 88 EA also announced two Autolog Photo Contests the first ended 26 November 2010 and the second 6 January 2011 The players had to take creative photos then EA with the community announced the best and creative photo which win a custom Need for Speed Hot Pursuit PlayStation 3 Limited Collector s Edition 89 EA announced the Friday Gaming Sessions which started on 17 January 2011 90 EA announced the Need for Speed Autolog iPhone app in late November 2010 The app features the Wall Dreamshots Autolog Recommendations SpeedWall and a Play Later button 91 The app was released on iTunes on 13 December 2010 92 Trailers Edit In addition to the trailer shown at the official reveal during E3 2010 several other game trailers have been released each revealing new aspects of the game One trailer promoted the Limited Edition of the game which features additional cars 93 Some trailers explained the game s new Autolog feature 94 Two trailers released in September 2010 showcased the different aspects of cops vs racer gameplay 95 96 97 A trailer released on 25 September 2010 promoted the limited time demo 98 Three video clips were released on 29 October 2010 Entitled Fast Needs no Friends these videos depict two foolish valet parkers Kevin Dillon and Jerry Ferrara who have gained a love for fast exotic cars by playing Need for Speed Hot Pursuit 99 Several trailers were released in November A trailer was released for indicate Seacrest County the game s primary locale 100 101 A trailer was released for hint that the demo was a success 85 Two live action trailers was also released to showcase the relationship between the cops and racers 102 103 A launch trailer was also released on 16 November 2010 104 A new video clip was released 15 December 2010 which featured the two foolish valet parkers Kevin Dillon and Jerry Ferrara again 105 Most of the trailers are now available for free download on Xbox LIVE Marketplace and PlayStation Network Four developer diaries were released to promote the game The first was released on 14 October 2010 which features the game s Producer detailing the Autolog feature 106 On 28 October 2010 the second developer diary was released that features the game s Creative Director explaining the contents of the recently released demo 107 The third developer diary released on 6 November 2010 details the specifics of Seacrest County s terrain and climate as well as explaining day and night cycles 108 It was also released two video early in November that featured the game s Designer he gave some tips on how to succeed in the Dark Horse and Roadsters Reborn events in the demo If some of the fans beat his record on the Roadsters Reborn event they had a chance to win some NFSHP prizes 109 110 The fourth diary released 26 November 2010 explains why and how the game s cars were chosen 111 Reception EditPre release Edit Need for Speed Hot Pursuit was well received by critics at E3 2010 and was most notably awarded with Best Racing Game from Game Critics Awards as well as several other media outlets 112 113 114 115 116 117 Other games in the category included Forza Motorsport 4 Gran Turismo 5 Test Drive Unlimited 2 and MotorStorm Apocalypse 118 IGN stated that it had an inspired level of connectivity while 1UP com claimed that the other racing games at E3 never had a chance 118 This was the first game in the Need for Speed series since the original Hot Pursuit to win an E3 award 118 Hot Pursuit was also nominated for Best Xbox 360 and Best PS3 game by IGN and Best Graphics by Gaming Excellence 113 117 Post release Edit ReceptionAggregate scoreAggregatorScoreMetacriticiOS 76 100 119 PC 86 100 120 PS3 89 100 121 Wii 50 100 122 X360 88 100 123 RemasteredPC 75 100 124 PS4 75 100 125 XONE 77 100 126 Switch 74 100 127 Review scoresPublicationScore1Up comA 128 Computer and Video Games9 10 129 Destructoid9 5 10 130 Edge9 10 131 Electronic Gaming Monthly9 0 10 132 Eurogamer9 10 133 G4 134 Game Informer8 75 10 135 GamePro 136 GameRevolutionA 137 GamesMaster93 138 GameSpot8 5 10 139 GameSpy 140 GamesRadar 10 10 141 GameTrailers9 10 142 IGN9 10 143 Joystiq 144 Official U S PlayStation Magazine10 10 145 Official Xbox Magazine UK 9 10 147 Official Xbox Magazine US 7 10 146 PC Gamer US 78 148 The Guardian 149 VideoGamer com8 10 150 Hot Pursuit was received positively upon release review aggregating website Metacritic gave the PlayStation 3 version an aggregate score of 89 100 121 the Xbox 360 version 88 100 123 and the PC version 86 100 120 while the Wii version was met with mixed or average reviews with an aggregate score of 50 100 122 In the edition of 8 November 2010 of Official U S PlayStation Magazine the first review score was given as 10 10 The reviewer said It s consistently challenging without feeling difficult It s immensely rewarding without ever being taxing 145 IGN gave the game 9 0 out of 10 and an Editor s Choice Award praising the game s pure over the top driving entertainment The cars and environments are gorgeous the crashes are spectacular and the new Autolog feature breathes new life into the time honored tradition of video game competition among friends 143 Eurogamer gave the game 9 out of 10 Reviewer Tom Bramwell said It s stuffed with content but rarely for the sake of it and knowing Criterion it will be handsomely supported for months to come even though it s already the best pure arcade racing game since Burnout Paradise 133 GameTrailers also scored the game 9 out of 10 The reviewer stated Hot Pursuit was excellently crafted letting you take the world s fastest cars across miles of stunning landscapes Chases are exhilarating from either perspective and the autolog feature completely changes how you compete with friends keeping you hooked until you ve wrecked all of their scores 142 Destructoid gave the game 9 5 out of 10 Reviewer Nick Chester noted that it delivers a near perfect competitive experience in a way that few games racing or otherwise can Hot Pursuit is not only a defining moment for the series but for arcade style racing period 130 Reviewer Randy Nelson of Joystiq was the second reviewer to give the game a perfect score of 10 10 144 Reviewer Chris Antista of GamesRadar also gave the game 10 out of 10 Chris stated that with so many modes and diverse rewards to uncover in Need For Speed Hot Pursuit it almost feels like 2 5 games in one package 141 Electronic Gaming Monthly reviewer Brett Bates gave the game 9 0 out of 10 which felt much the same as GamesRadar s Chris Antista stating In effect you re getting two games in one What you do as a racer has no bearing on what you do as a cop 132 Reviewer Tom Orry of VideoGamer gave the game 8 out of 10 and stated the core driving is never anything but exhilarating visually it s almost flawless and the Autolog features are genre leading There s still something missing though a reason to explore the open world 150 GameSpot awarded the game 8 5 out of ten and said This fast paced racer keeps you glued to the TV and on the edge of your seat regardless of which side of the law you re playing on 139 Official Xbox Magazine gave the Xbox 360 version 7 out of 10 and said Hot Pursuit feels a little too safe for its subject matter limited by pedestrian road design that doesn t express all the playfulness that we d expect in car combat 146 However the UK edition of the magazine gave the game a 9 out of 10 and said It pays respect to the classic NFS games borrows the best bits from Burnout and is a technical masterpiece The chase to reclaim NFS s once legendary chart topping form is well and truly on 147 PlayStation Lifestyle reviewer Thomas Williams gave the game 9 out of 10 and stated What Criterion Games has done with Need for Speed Hot Pursuit is develop the best entry in the series in the last 5 years of release Once you start playing this game there is no way you can play just one race PlayStation Lifestyle writer Mike Hartnett declared Hot Pursuit better than Gran Turismo 5 and concluded with Need for Speed Hot Pursuit is just downright more fun than anything rolling out of Polyphony Digital s garage There is certainly no shortage of epic moments in this game Whether you re tearing through single player mode to rank up as a cop or a racer throwing down spike strips to take out your friends online or just relieving a bit of stress by driving around in free ride mode 151 According to Metacritic the Remastered version received generally favorable reviews from critics the site gave aggregate scores of 74 100 for the Nintendo Switch version 127 75 100 each for the PlayStation 4 and Windows versions 124 125 and 77 100 for the Xbox One version 126 Sales Edit Need for Speed Hot Pursuit was an immensely successful game Games in any genre need to offer great gameplay and above all constantly innovate By taking those ingredients our racing games have a bright future Dan Holman EA s marketing director 152 In the UK Need for Speed Hot Pursuit debuted at number three on the UK All Format Gaming Chart on its first week of release beaten by Activision s Call of Duty Black Ops and Ubisoft s Assassin s Creed Brotherhood 153 The second week was it dropped down to number six 154 However the fourth week Hot Pursuit sales jumped 48 percent which boosted the game from seventh to third 155 156 The sixth week Hot Pursuit sales were down 67 percent which slipped down one place to number fourth 157 The seventh week Hot Pursuit was placed number ten but the next week it jumped up to number seven 158 159 In the US Hot Pursuit was ranked number seven on NPD s sales charts for November 2010 outselling Sony s racing juggernaut Gran Turismo 5 which launched about a week later 160 On 10 December 2010 GamesIndustry reported that Hot Pursuit managed to sell 417 000 units in the US in just two weeks 161 162 Cowan and Company reported that despite the positive sales figures were not enough to pick up EA s year on year sales figures The analytical firm stated that the year on year sales figures for November were still down 25 percent for EA 163 Gamertell stated that Hot Pursuit s success is a big boost for a genre that has taken some hits in 2010 as well as a franchise that has been searching for its identity After several reinventions EA turned to Criterion Games the studio famous for the Burnout series to right this racer Criterion took the series back to the high octane formula of cops chasing racers Unlike actual illegal street racers Hot Pursuit fans seem happy to see the police 164 Hot Pursuit was placed number ten on NPD s sales charts for December 2010 with sales of 906 000 units for the month 165 On 1 February 2011 on EA s financial result report of Q3 2010 was it mentioned that the game has sold more than 5 million units 166 167 It s on a sharp uptick the last couple of years as we ve driven high quality titles ever higher in the charts particularly in Europe but also in North America John Riccitiello EA CEO said during the publisher s overnight Q3 earnings call 168 Wedbush Morgan analyst Michael Pachter commented on the figures saying that they were slightly over his expectation of 4 5 million units at this point Hot Pursuit surprised him then but not as much as Medal of Honor did 169 Early in November analyst Mike Hickey also said he believed EA s Hot Pursuit could sell 4 2 million copies during the 2010 Christmas period 170 171 Awards Edit Following the high praise it received at its release Need for Speed Hot Pursuit received numerous awards from various magazines trade shows and gaming websites The game has won over 30 different awards including Racing Game of the Year from major publications more than any other racing game that year In 2010 at the E3 2010 Game Critics Awards gave Hot Pursuit the Best Racing Game award 172 173 Hot Pursuit was named the Best Driving Game at the 2010 Spike Video Game Awards 174 175 Hot Pursuit was awarded Best Racing Game by GameSpot 176 1UP 177 GameSpy 178 and Shacknews 179 VGChartz awarded Hot Pursuit the Best Racing Game on Xbox 360 180 while GameTrailers and Game Revolution nominated Hot Pursuit for Best Racing Game 181 182 Hot Pursuit was awarded Best Competitive Multiplayer on Xbox 360 by IGN as well as a nomination for Most Addictive Game on Xbox 360 183 184 while GamesRadar nominated it for Multiplayer That Broke The Mold 185 Giant Bomb gave Hot Pursuit the Most Improved Franchise award 186 187 188 while Gamereactor awarded Hot Pursuit for the Year s Fastest 189 In 2011 at the 2011 Academy of Interactive Arts amp Sciences Hot Pursuit was named Racing Game of the Year 190 and at the 2011 BAFTA Video Games Awards Hot Pursuit won the Multiplayer award 191 At the 2011 Golden Joystick Award Hot Pursuit was a runner up for Racing Game of the Year 192 Hot Pursuit was nominated for Favorite Videogame at the 2011 Nickelodeon Kids Choice Awards 193 and Best Game at the 2011 BAFTA Kid s Vote Award 194 Notes Edit Additional work by EA DICE Exient Entertainment developed the Wii version 3 Stellar Entertainment developed the Remastered version References Edit Need For Speed Hot Pursuit PS3 Release dates GameSpot Archived from the original on 31 August 2010 Retrieved 24 October 2010 a b Hinkle David 14 June 2010 Need for Speed Hot Pursuit races to retail November 16 Joystiq Retrieved 16 November 2010 Wahlgren Jonathan 15 June 2010 Wii Version Nintendolife Retrieved 15 June 2010 Marios Takoushis Dynamod Web Portals Fluxure Advanced Motion Media Inc Retrieved 29 November 2013 Vanesa Lorena Tate Vanesa Lorena Tate Retrieved 29 November 2013 iTunes confirms NFS HP for iPhone EAMobile Retrieved 12 October 2010 iTunes under Coming Soon a b c Cocker Guy 15 June 2010 E3 2010 Need for Speed Hot Pursuit Hands On GameSpot UK Archived from the original on 18 June 2010 Retrieved 15 June 2010 Preview Need for Speed Hot Pursuit Gamer no 23 October 2010 Archived from the original on 28 October 2010 Retrieved 31 October 2010 Over 100 miles of open road Criterion Games via Twitter 17 June 2010 Retrieved 24 June 2010 Opinion Did Hot Pursuit s Autolog Just Save the Racing Genre Gamasutra December 2010 Retrieved 4 September 2017 a b c d E3 2010 Stage Demo Need for Speed Hot Pursuit and the gameplays the same as Need For Speed rivals GameSpot 16 June 2010 Archived from the original on 19 June 2010 Retrieved 24 June 2010 Autolog Dashboard Answer HQ Answers ea com 19 July 2012 Retrieved 23 November 2013 IGCD net Vehicles Cars list for Need for Speed Hot Pursuit www igcd net NFSKirk 22 June 2010 NFSRon Talks to HP Creative Director Electronic Arts Archived from the original on 24 June 2010 Retrieved 24 June 2010 Porsche 918 Spyder Criterion Games via Twitter 17 June 2010 Retrieved 24 June 2010 Ferrari Criterion Games via Twitter 29 June 2010 Retrieved 12 July 2010 a b Need for Speed Hot Pursuit Metacritic Retrieved 30 May 2018 a b Review Need For Speed Hot Pursuit Wii Nintendo Life 21 November 2010 Retrieved 30 May 2018 E3 2010 Need For Speed in Hot Pursuit of Wii Nintendo Life 15 June 2010 Retrieved 30 May 2018 Need For Speed Hot Pursuit Review computerandvideogames com 13 December 2010 accessed 24 April 2010 Totilo Stephen 10 June 2009 EA Burnot Devs Making Revolutionary Need for Speed Kotaku Retrieved 16 June 2009 Criterion Games also developing next Need for Speed IGN UK 10 June 2009 Archived from the original on 21 June 2009 Retrieved 24 April 2011 Criterion would be a great team to work with on Need for Speed VG247 28 April 2009 Retrieved 24 April 2011 Petraglia Alex 14 May 2009 Criterion Developing Need for Sped Title for Release in 2010 Primotech Archived from the original on 29 November 2009 Retrieved 26 October 2009 EA Reveals New Need For Speed Titles UPDATE News TVG 9 February 2010 Archived from the original on 26 August 2011 Retrieved 24 April 2011 Need for Speed E3 Reveal GameTrailers 14 June 2010 Retrieved 15 June 2010 EA We ruined Need For Speed with studio death march Computerandvideogames com 20 September 2010 Retrieved 31 October 2010 How DICE collaborated on Need for Speed s game world Eurogamer net 14 August 2010 Retrieved 8 November 2010 Need for Speed Hot Pursuit Interview with Patrick Soderlund Gamerant com 2 November 2010 Retrieved 8 November 2010 Justin 28 September 2010 Need for Speed Hot Pursuit full of speed and cars not so much on plot mmomfg com Archived from the original on 14 November 2010 Retrieved 13 October 2010 Hot Pursuit is best NFS yet Mcvuk com 4 October 2010 Archived from the original on 7 October 2010 Retrieved 31 October 2010 Tanvir Asim 4 October 2010 Need for Speed Hot Pursuit Developer Interview Godisageek com Retrieved 2 December 2010 Rubenstein Jeff 29 September 2010 Need for Speed Hot Pursuit Social Modes and EA Answers Your Questions blog us playstation com Retrieved 22 December 2010 Need For Speed Soundtrack Needforspeed com Retrieved 11 December 2010 Custom Soundtracks Criterion Games via Twitter 27 June 2010 Retrieved 8 July 2010 Need for Speed Hot Pursuit GiantBom com Retrieved 17 January 2010 The Need for Speed Hot Pursuit One Million Challenge Needforspeed com 25 November 2010 Archived from the original on 29 November 2010 Retrieved 2 December 2010 1 Million Challenge Car Showcase Needforspeed com 6 December 2010 Archived from the original on 10 December 2010 Retrieved 11 December 2010 One Million Challenge Results Needforspeed com 13 December 2010 Archived from the original on 13 December 2010 Retrieved 13 December 2010 Official Need for Speed Update Facebook com 15 December 2010 Archived from the original on 8 September 2012 Retrieved 19 December 2010 Official Need for Speed Update Facebook com 17 December 2010 Archived from the original on 2 December 2012 Retrieved 19 December 2010 Official Need for Speed Update Facebook com 17 December 2010 Retrieved 19 December 2010 Hot Pursuit Title Update 1 2 Arrives Needforspeed com 14 February 2011 Retrieved 17 February 2011 Need for Speed Hot Pursuit PC Patch 1 Needforspeed com 26 November 2010 Archived from the original on 30 November 2010 Retrieved 2 December 2010 Need for Speed 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whammy VG247 17 February 2011 Retrieved 18 February 2010 Hot Pursuit Three for All Bundle is Live on PlayStation 3 NeedforSpeed 22 March 2011 Retrieved 28 April 2011 Need for Speed Hot Pursuit EA Crew Edition wecollectgames com 26 December 2010 Retrieved 9 February 2011 A Glimpse at EA s Employee Only Version of Need for Speed Hot Pursuit kotaku com 15 December 2010 Retrieved 9 February 2011 a b Arts Electronic 3 October 2020 Need for Speed Hot Pursuit Remastered Game Overview Official EA Site Electronic Arts Inc Retrieved 5 October 2020 a b c Good Owen S 5 October 2020 Need for Speed Hot Pursuit Remastered launches with cross play next month Polygon Vox Media Retrieved 6 October 2020 Harris Kieran 28 February 2021 NFS Hot Pursuit Remastered has received frame rate improvements and a new Wrap Editor Gamereactor Retrieved 2 March 2021 Talens Jino 5 October 2020 The Chase Is Back on in Need for Speed Hot Pursuit Remastered Coming This November Press release Redwood City California Electronic Arts Business Wire Retrieved 4 December 2020 Arts Electronic 5 October 2020 Need for Speed Hot Pursuit Remastered Car List Electronic Arts Inc Retrieved 5 October 2020 Peters Jay 5 October 2020 Need for Speed Hot Pursuit Remastered launches on November 6th The Verge Retrieved 5 October 2020 Robinson Martin 5 October 2020 Need for Speed Hot Pursuit Remastered is coming to PC PS4 Xbox One and Switch next month Eurogamer Need for Speed Hot Pursuit On Tour NYC Video needforspeed com 29 July 2010 Retrieved 7 October 2010 Need for Speed Hot Pursuit On Tour Chicago Video needforspeed com Archived from the original on 10 October 2010 Retrieved 7 October 2010 PAX Recap Post needforspeed com 7 September 2010 Archived from the original on 11 September 2010 Retrieved 2 December 2010 NFSHP On Tour Musical Talent needforspeed com 15 September 2010 Archived from the original on 1 October 2010 Retrieved 2 December 2010 Revisiting NFSHP On Tour Austin needforspeed com 27 October 2010 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for Speed Hot Pursuit Wanted NeedforSpeed com 24 September 2010 Retrieved 13 October 2010 Green Jake 29 October 2010 Need for Speed Hot Pursuit gets three new trailers Made 2 Game Retrieved 31 October 2010 Need for Speed Hot Pursuit s Seacrest County is Dandy PlaystationLifeStyle net 4 November 2010 Retrieved 8 November 2010 VIDEO Need for Speed Hot Pursuit trailer takes in Seacrest County The Inquisitr 4 November 2010 Retrieved 8 November 2010 Power Struggle Live Action Trailer Gametrailers com 9 November 2010 Retrieved 10 November 2010 Pagani vs Lamborghini Trailer Gametrailers com 19 November 2010 Retrieved 5 December 2010 Need for Speed Hot Pursuit is AVAILABLE NOW NeedforSpeed com 16 November 2010 Archived from the original on 5 December 2010 Retrieved 8 December 2010 Valets 4 Holiday Speed NeedforSpeed com 17 November 2010 Archived from the original on 19 December 2010 Retrieved 19 December 2010 Criterion Explains Need for Speed Hot Pursuit s Autolog Feature Game Rant 14 October 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Year Academy of Interactive Arts amp Sciences Retrieved 11 February 2010 Heavy Rain Wins Big at British Academy Video Game Awards IGN 16 March 2011 via www ign com News Golden Joysticks 2013 Full list of winners ComputerAndVideoGames com Goldenjoystick com 25 October 2013 Retrieved 23 November 2013 Hot Pursuit Nominated for Favorite Videogame at 2011 Nickelodeon Kids Choice Awards NeedforSpeed 28 February 2011 Retrieved 24 April 2011 Cullen Johnny 24 October 2011 LBP2 NFS Hot Pursuit Angry Birds among Kids BAFTA nominations VG247 Retrieved 23 November 2013 External links EditListen to this article 22 minutes source source This audio file was created from a revision of this article dated 8 January 2011 2011 01 08 and does not reflect subsequent edits Audio help More spoken articles Official website Need for Speed Hot Pursuit at IMDb Need for Speed Hot Pursuit at MobyGames Retrieved from https en wikipedia org w index php title Need for Speed Hot Pursuit 2010 video game amp oldid 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