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Wikipedia

League of Legends

League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre. Since its release in October 2009, League has been free-to-play and is monetized through purchasable character customization. The game is available for Microsoft Windows and macOS.

League of Legends
Logo variant from 2019
Developer(s)Riot Games
Publisher(s)Riot Games
Director(s)Andrei van Roon[1]
Producer(s)Jeff Jew
Platform(s)
Release
  • Microsoft Windows
  • October 27, 2009
  • OS X
  • March 1, 2013
Genre(s)MOBA
Mode(s)Multiplayer

In the game, two teams of five players battle in player-versus-player combat, each team occupying and defending their half of the map. Each of the ten players controls a character, known as a "champion", with unique abilities and differing styles of play. During a match, champions become more powerful by collecting experience points, earning gold, and purchasing items to defeat the opposing team. In League's main mode, Summoner's Rift, a team wins by pushing through to the enemy base and destroying their "Nexus", a large structure located within.

League of Legends has received generally positive reviews; critics highlighted its accessibility, character designs, and production value. The game's long lifespan has resulted in a critical reappraisal, with reviews trending positively; the negative and abusive in-game behavior of its players, criticized since early in the game's lifetime, persists despite Riot's attempts to fix the problem. In 2019, League regularly peaked at eight million concurrent players, and its popularity has led to tie-ins such as music videos, comic books, short stories, and an animated series, Arcane. Its success has also spawned several spin-off video games, including a mobile version, a digital collectible card game and a turn-based role-playing game, among others. A massively multiplayer online role-playing game based on the property is in development.

Regularly cited as the world's largest esport, the game has an international competitive scene consisting of multiple regional leagues. They culminate in the annual League of Legends World Championship. The 2019 event registered over 100 million unique viewers, peaking at a concurrent viewership of 44 million during the finals. Domestic and international events have been broadcast on livestreaming websites such as Twitch, YouTube, Bilibili, and on cable television sports channel ESPN.

Gameplay

 
Four champions in the bottom lane of Summoner's Rift, surrounded by minions. The red health bars indicate that they are opposing players.

League of Legends is a multiplayer online battle arena (MOBA) game in which the player controls a character ("champion") with a set of unique abilities from an isometric perspective.[2][3] As of January 2023, there are 162 champions available to play.[4] Over the course of a match, champions gain levels by accruing experience points (XP) through killing enemies.[5] Items can be acquired to increase champions' strength,[6] and are bought with gold, which players accrue passively over time and earn actively by defeating the opposing team's minions,[2] champions, or defensive structures.[5][6] In the main game mode, Summoner's Rift, items are purchased through a shop menu available to players only when their champion is in the team's base.[2] Each match is discrete; levels and items do not transfer from one match to another.[7]

Summoner's Rift

 
A simplified representation of Summoner's Rift. The yellow paths are the "lanes" down which minions march; blue and red dots represent turrets. The fountains are the dark areas within each base, and are beside each Nexus. The dotted black line indicates the river.

Summoner's Rift is the flagship game mode of League of Legends and the most prominent in professional-level play.[8][9][10] The mode has a ranked competitive ladder; a matchmaking system determines a player's skill level and generates a starting rank from which they can climb. There are nine tiers; the least skilled are Iron, Bronze, and Silver, and the highest are Master, Grandmaster, and Challenger.[11][a]

Two teams of five players compete to destroy the opposing team's "Nexus", which is guarded by the enemy champions and defensive structures known as "turrets".[13] Each team's Nexus is located in their base, where players start the game and reappear after death.[13] Non-player characters known as minions are generated from each team's Nexus and advance towards the enemy base along three lanes guarded by turrets: top, middle, and bottom.[14] Each team's base contains three "inhibitors", one behind the third tower from the center of each lane. Destroying one of the enemy team's inhibitors causes stronger allied minions to spawn in that lane, and allows the attacking team to damage the enemy Nexus and the two turrets guarding it.[15] The regions in between the lanes are collectively known as the "jungle", which is inhabited by "monsters" that, like minions, respawn at regular intervals. Like minions, monsters provide gold and XP when killed.[16] Another, more powerful class of monster resides within the river that separates each team's jungle.[17] These monsters require multiple players to defeat and grant special abilities to their slayers' team. For example, teams can gain a powerful allied unit after killing the Rift Herald, permanent strength boosts by killing dragons, and stronger, more durable minions by killing Baron Nashor.[18]

Summoner's Rift matches can last from as little as 15 minutes to over an hour.[19] Although the game does not enforce where players may go, conventions have arisen over the game's lifetime: typically one player goes in the top lane, one in the middle lane, one in the jungle, and two in the bottom lane.[2][5][20] Players in a lane kill minions to accumulate gold and XP (termed "farming") and try to prevent their opponent from doing the same. A fifth champion, known as a "jungler", farms the jungle monsters and, when powerful enough, assists their teammates in a lane.[21]

Other modes

Besides Summoner's Rift, League of Legends has two other permanent game modes. ARAM ("All Random, All Mid") is a five-versus-five mode like Summoner's Rift, but on a map called Howling Abyss with only one long lane, no jungle area, and with champions randomly chosen for players.[22][23][24] Given the small size of the map, players must be vigilant in avoiding enemy abilities.[25]

Teamfight Tactics is an auto battler released in June 2019 and made a permanent game mode the following month.[26][27] As with others in its genre, players build a team and battle to be the last one standing. Players do not directly affect combat but position their units on a board for them to fight automatically against opponents each round.[28] Teamfight Tactics is available for iOS and Android and has cross-platform play with the Windows and macOS clients.[29]

Other game modes have been made available temporarily, typically aligning with in-game events.[30][31] Ultra Rapid Fire (URF) mode was available for two weeks as a 2014 April Fools Day prank. In the mode, champion abilities have no resource cost, significantly reduced cooldown timers, increased movement speed, reduced healing, and faster attacks.[32][33] A year later, in April 2015, Riot disclosed that they had not brought the mode back because its unbalanced design resulted in player "burnout". The developer also said the costs associated with maintaining and balancing URF were too high.[34] Other temporary modes include One for All and Nexus Blitz. One for All has players pick a champion for all members of their team to play.[35][36] In Nexus Blitz, players participate in a series of mini-games on a compressed map.[37]

Development

Pre-release

 
Riot Games' West Los Angeles headquarters (2015)

Riot Games' founders Brandon Beck and Marc Merill had an idea for a spiritual successor to Defense of the Ancients, known as DotA. A mod for Warcraft III: Reign of Chaos, DotA required players to buy Warcraft III and install custom software; The Washington Post's Brian Crecente said the mod "lacked a level of polish and was often hard to find and set up".[38] Phillip Kollar of Polygon noted that Blizzard Entertainment supported Warcraft III with an expansion pack, then shifted their focus to other projects while the game still had players. Beck and Merill sought to create a game that would be supported over a significantly longer period.[39]

Beck and Merill held a DotA tournament for students at the University of Southern California, with an ulterior goal of recruitment. There they met Jeff Jew, later a producer on League of Legends. Jew was very familiar with DotA and spent much of the tournament teaching others how to play. Beck and Merill invited him to an interview, and he joined Riot Games as an intern.[38] Beck and Merill recruited two figures involved with DotA: Steve Feak, one of its designers,[38] and Steve Mescon, who ran a support website to assist players.[40][41] Feak said early development was highly iterative, comparing it to designing DotA.[42]

A demonstration of League of Legends built in the Warcraft III game engine was completed in four months and then shown at the 2007 Game Developers Conference.[39] There, Beck and Merill had little success with potential investors. Publishers were confused by the game's free-to-play business model and lack of a single-player mode. The free-to-play model was untested outside of Asian markets,[38] so publishers were primarily interested in a retail release, and the game's capacity for a sequel.[39] In 2008, Riot reached an agreement with holding company Tencent to oversee the game's launch in China.[39]

League of Legends was announced October 7, 2008, for Microsoft Windows.[43][44] Closed beta-testing began in April 2009.[43][45] Upon the launch of the beta, seventeen champions were available.[46] Riot initially aimed to ship the game with 20 champions but doubled the number before the game's full release in North America on October 27, 2009.[47][48] The game's full name was announced as League of Legends: Clash of Fates. Riot planned to use the subtitle to signal when future content was available, but decided they were silly and dropped it before launch.[39]

Post-release

League of Legends receives regular updates in the form of patches. Although previous games had utilized patches to ensure no one strategy dominated, League of Legends' patches made keeping pace with the developer's changes a core part of the game. In 2014, Riot standardized their patch cadence to once approximately every two or three weeks.[49]

The development team includes hundreds of game designers and artists. In 2016, the music team had four full-time composers and a team of producers creating audio for the game and its promotional materials.[50] As of 2021, the game has over 150 champions,[51] and Riot Games periodically overhauls the visuals and gameplay of the oldest in the roster.[52] Although only available for Microsoft Windows at launch, a Mac version of the game was made available in March 2013.[53]

Revenue model

League of Legends uses a free-to-play business model. Several forms of purely cosmetic customization—for example, "skins" that change the appearance of champions—can be acquired after buying an in-game currency called Riot Points (RP).[54] Skins have five main pricing tiers, ranging from $4 to $25.[55] As virtual goods, they have high profit margins.[50] A loot box system has existed in the game since 2016; these are purchasable virtual "chests" with randomized, cosmetic items.[56] These chests can be bought outright or acquired at a slower rate for free by playing the game. The practice has been criticized as a form of gambling.[57] In 2019, Riot Games' CEO said that he hoped loot boxes would become less prevalent in the industry.[58] Riot has also experimented with other forms of monetization. In August 2019, they announced an achievement system purchasable with Riot Points. The system was widely criticized for its high cost and low value.[59]

In 2014, Ubisoft analyst Teut Weidemann said that only around 4% of players paid for cosmetics—significantly lower than the industry standard of 15 to 25%. He argued the game was only profitable because of its large player base.[60] In 2017, the game had a revenue of US$2.1 billion;[61] in 2018, a lower figure of $1.4 billion still positioned it as one of the highest-grossing games of 2018.[62] In 2019, the number rose to $1.5 billion, and again to $1.75 billion in 2020.[62][61] According to magazine Inc., players collectively played three billion hours every month in 2016.[50]

Plot

Before 2014, players existed in-universe as political leaders, or "Summoners", commanding champions to fight on the Fields of Justice—for example, Summoner's Rift—to avert a catastrophic war.[63] Sociologist Matt Watson said the plot and setting were bereft of the political themes found in other role-playing games, and presented in reductive "good versus evil" terms.[64] In the game's early development, Riot did not hire writers, and designers wrote character biographies only a paragraph long.[39]

In September 2014, Riot Games rebooted the game's fictional setting, removing summoners from the game's lore to avoid "creative stagnation".[63][65] Luke Plunkett wrote for Kotaku that, although the change would upset long-term fans, it was necessary as the game's player base grew in size.[66] Shortly after the reboot, Riot hired Warhammer writer Graham McNeill.[67] Riot's storytellers and artists create flavor text, adding "richness" to the game, but very little of this is seen as a part of normal gameplay. Instead, that work supplies a foundation for the franchise's expansion into other media,[50] such as comic books and spin-off video games.[68][69] The Fields of Justice were replaced by a new fictional setting—a planet called Runeterra. The setting has elements from several genres—from Lovecraftian horror to traditional sword and sorcery fantasy.[70]

Reception

League of Legends received generally favorable reviews on its initial release, according to review aggregator website Metacritic.[71] Many publications noted the game's high replay value.[83][84][85] Kotaku reviewer Brian Crecente admired how items altered champion play styles.[85] Quintin Smith of Eurogamer concurred, praising the amount of experimentation offered by champions.[86] Comparing it to Defense of the Ancients, Rick McCormick of GamesRadar+ said that playing League of Legends was "a vote for choice over refinement".[87]

Given the game's origins, other reviewers frequently compared aspects of it to DotA. According to GamesRadar+ and GameSpot, League of Legends would feel familiar to those who had already played DotA.[74][88] The game's inventive character design and lively colors distinguished the game from its competitors.[80] Smith concluded his review by noting that, although there was not "much room for negativity", Riot's goal of refining DotA had not yet been realized.[86]

Although Crecente praised the game's free-to-play model,[85] GameSpy's Ryan Scott was critical of the grind required for non-paying players to unlock key gameplay elements, calling it unacceptable in a competitive game.[89][b] Many outlets said the game was underdeveloped.[84][80] A physical version of the game was available for purchase from retailers; GameSpot's Kevin VanOrd said it was an inadvisable purchase because the value included $10 of store credit for an unavailable store.[84] German site GameStar noted that none of the bonuses in that version were available until the launch period had ended and refused to carry out a full review.[91] IGN's Steve Butts compared the launch to the poor state of CrimeCraft's release earlier in 2009; he indicated that features available during League of Legends's beta were removed for the release, even for those who purchased the retail version.[80] Matches took unnecessarily long to find for players, with long queue times,[85][80][92] and GameRevolution mentioned frustrating bugs.[93]

Some reviewers addressed toxicity in the game's early history. Crecente wrote that the community was "insular" and "whiney" when losing.[85] Butts speculated that League of Legends inherited many of DotA's players, who had developed a reputation for being "notoriously hostile" to newcomers.[80]

Reassessment

 
Fan cosplay of the League of Legends champion Nidalee

Regular updates to the game have resulted in a reappraisal by some outlets; IGN's second reviewer, Leah B. Jackson, explained that the website's original review had become "obsolete".[81] Two publications increased their original scores: GameSpot from 6 to 9,[76][77] and IGN from 8 to 9.2.[80][81] The variety offered by the champion roster was described by Steven Strom of PC Gamer as "fascinating";[82] Jackson pointed to "memorable" characters and abilities.[81] Although the items had originally been praised at release by other outlets such as Kotaku,[85] Jackson's reassessment criticized the lack of item diversity and viability, noting that the items recommended to the player by the in-game shop were essentially required because of their strength.[81]

While reviewers were pleased with the diverse array of play styles offered by champions and their abilities,[81][77][82] Strom thought that the female characters still resembled those in "horny Clash of Clans clones" in 2018.[82] Two years before Strom's review, a champion designer responded to criticism by players that a young, female champion was not conventionally attractive. He argued that limiting female champions to one body type was constraining, and said progress had been made in Riot's recent releases.[94]

Comparisons persisted between the game and others in the genre. GameSpot's Tyler Hicks wrote that new players would pick up League of Legends quicker than DotA and that the removal of randomness-based skills made the game more competitive.[77] Jackson described League of Legends' rate of unlock for champions as "a model of generosity", but less than DotA's sequel, Dota 2 (2013), produced by Valve, wherein characters are unlocked by default.[81] Strom said the game was fast-paced compared to Dota 2's "yawning" matches, but slower than those of Blizzard Entertainment's "intentionally accessible" MOBA Heroes of the Storm (2015).[82]

Accolades

At the first Game Developers Choice Awards in 2010, the game won four major awards: Best Online Technology, Game Design, New Online Game, and Visual Arts.[95] At the 2011 Golden Joystick Awards, it won Best Free-to-Play Game.[96] Music produced for the game won a Shorty Award,[97] and was nominated at the Hollywood Music in Media Awards.[98]

League of Legends has received awards for its contribution to esports. It was nominated for Best Esports Game at The Game Awards in 2017 and 2018,[99][100] then won in 2019, 2020, and 2021.[101][102][103] Specific events organized by Riot for esports tournaments have been recognized by awards ceremonies. Also at The Game Awards, the Riot won Best Esports Event for the 2019, 2020 and 2021 League World Championships.[101][102][103] At the 39th Sports Emmy Awards in 2018, League of Legends won Outstanding Live Graphic Design for the 2017 world championship; as part of the pre-competition proceedings, Riot used augmented reality technology to have a computer-generated dragon fly across the stage.[104][105][106]

Player behavior

League of Legends' player base has a longstanding reputation for "toxicity"—negative and abusive in-game behavior,[107][108][109] with a survey by the Anti-Defamation League indicating that 76% of players have experienced in-game harassment.[110] Riot Games has acknowledged the problem and responded that only a small portion of the game's players are consistently toxic. According to Jeffrey Lin, the lead designer of social systems at Riot Games, the majority of negative behavior is committed by players "occasionally acting out".[111] Several major systems have been implemented to tackle the issue. One such measure is basic report functionality; players can report teammates or opponents who violate the game's code of ethics. The in-game chat is also monitored by algorithms that detect several types of abuse.[111] An early system was the "Tribunal"—players who met certain requirements were able to review reports sent to Riot. If enough players determined that the messages were a violation, an automated system would punish them.[112] Lin said that eliminating toxicity was an unrealistic goal, and the focus should be on rewarding good player behavior.[113] To that effect, Riot reworked the "Honor system" in 2017, allowing players to award teammates with virtual medals following games, for one of three positive attributes. Acquiring these medals increases a player's "Honor level", rewarding them with free loot boxes over time.[114]

In esports

League of Legends is one of the world's largest esports, described by The New York Times as its "main attraction".[115] Online viewership and in-person attendance for the game's esports events outperformed those of the National Basketball Association, the World Series, and the Stanley Cup in 2016.[116] For the 2019 and 2020 League of Legends World Championship finals, Riot Games reported 44 and 45 peak million concurrent viewers respectively.[117][118] Harvard Business Review said that League of Legends epitomized the birth of the esports industry.[119]

As of April 2021, Riot Games operates 12 regional leagues internationally,[120][121][122] four of which—China, Europe, Korea, and North America—have franchised systems.[123][124][125][126][127] In 2017, this system comprised 109 teams and 545 players.[128] League games are typically livestreamed on platforms such as Twitch and YouTube.[118] The company sells streaming rights to the game;[50] the North American league playoff is broadcast on cable television by sports network ESPN.[129] In China, the rights to stream international events such as the World Championships and the Mid-Season Invitational were sold to Bilibili in Fall 2020 for a three-year deal reportedly worth US$113 million,[130][131][132] while exclusive streaming rights for the domestic and other regional leagues are owned by Huya Live.[133] The game's highest-paid professional players have commanded salaries of above $1 million—over three times the highest-paid players of Overwatch.[134] The scene has attracted investment from businesspeople otherwise unassociated with esports, such as retired basketball player Rick Fox, who founded his own team.[135] In 2020, his team's slot in the North American league was sold to the Evil Geniuses organization for $33 million.[136]

Spin-offs and other media

Games

For the 10th anniversary of League of Legends in 2019, Riot Games announced several games at various stages of production that were directly related to the League of Legends intellectual property (IP).[137][138] A stand-alone version of Teamfight Tactics was announced for mobile operating systems iOS and Android at the event and released in March 2020. The game has cross-platform play with the Windows and macOS clients.[29] Legends of Runeterra, a free-to-play digital collectible card game, launched in April 2020 for Microsoft Windows; the game features characters from League of Legends.[139][140][141] League of Legends: Wild Rift is a version of the game for mobile operating systems Android, iOS, and unspecified consoles.[142][c] Instead of porting the game from League of Legends, Wild Rift's character models and environments were entirely rebuilt.[145] A single-player, turn-based role-playing game, Ruined King: A League of Legends Story, was released in 2021 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, and Windows.[69] It was the first title released under Riot Games' publishing arm, Riot Forge, wherein non-Riot studios develop games using League of Legends characters.[146] In December 2020, Greg Street, vice-president of IP and Entertainment at Riot Games, announced that a massively multiplayer online role-playing game based on the game is in development.[147] Song of Nunu: A League of Legends Story, a third-person adventure game revolving around the champion Nunu's search for his mother, with the help of the yeti Willump, was announced for a planned release in 2022. It is being developed by Tequila Works, the creators of Rime.[148]

Music

Riot Games' first venture into music was in 2014 with the virtual heavy metal band Pentakill, promoting a skin line of the same name.[149][150] Pentakill is composed of seven champions, and their music was primarily made by Riot Games' in-house music team but featured cameos by Mötley Crüe drummer Tommy Lee and Danny Lohner, a former member of industrial rock band Nine Inch Nails. Their second album, Grasp of the Undying, reached Number 1 on the iTunes metal charts in 2017.[150]

Pentakill was followed by K/DA, a virtual K-pop girl group composed of four champions. As with Pentakill, K/DA is promotional material for a skin line by the same name.[151] The group's debut single, "Pop/Stars", which premiered at the 2018 League of Legends World Championship, garnered over 400 million views on YouTube and sparked widespread interest from people unfamiliar with League of Legends.[152] After a two-year hiatus, in August 2020, Riot Games released "The Baddest", the pre-release single for All Out, the five-track debut EP from K/DA which followed in November that year.[153]

In 2019, Riot created a virtual hip hop group called True Damage,[154] featuring the champions Akali, Yasuo, Qiyana, Senna, and Ekko.[155] The vocalists—Keke Palmer, Thutmose, Becky G, Duckwrth, and Soyeon—performed a live version of the group's debut song, "Giants", during the opening ceremony of the 2019 League of Legends World Championship, alongside holographic versions of their characters.[155] The in-game cosmetics promoted by the music video featured a collaboration with fashion house Louis Vuitton.[156]

Comics

Riot announced a collaboration with Marvel Comics in 2018.[68] Riot had previously experimented with releasing comics through its website.[157][158] Shannon Liao of The Verge noted that the comic books were "a rare opportunity for Riot to showcase its years of lore that has often appeared as an afterthought".[68] The first comic was League of Legends: Ashe—Warmother, which debuted in 2018, followed by League of Legends: Lux that same year.[159] A print version of the latter was released in 2019.[160]

Animated series

In a video posted to celebrate the tenth anniversary of League of Legends, Riot announced an animated television series, Arcane,[161] the company's first production for television.[162] Arcane was a collaborative effort between Riot Games and animation studio Fortiche Production.[162] In an interview with The Hollywood Reporter, head of creative development Greg Street said the series is "not a light-hearted show. There are some serious themes that we explore there, so we wouldn't want kids tuning in and expecting something that it's not."[161] The series is set in the utopian city of Piltover and its underground, oppressed sister city, Zaun.[162][163][164] The series was set to be released in 2020 but was delayed by the COVID-19 pandemic.[165] On November 6, 2021, Arcane premiered on Netflix following the 2021 League of Legends World Championship,[166] and was available through Tencent Video in China.[162] The series received critical acclaim upon release, with IGN's Rafael Motomayor asking rhetorically if the series marked the end of the "video game adaptation curse".[167] It stars Hailee Steinfeld as Vi, Ella Purnell as Jinx, Kevin Alejandro as Jayce, and Katie Leung as Caitlyn.[168] Following the season one finale, Netflix announced a second season was in development.[162]

Notes

  1. ^ Prior to this, there were seven tiers: Bronze, Silver, Gold, Platinum, Diamond, Master, and Challenger.[12]
  2. ^ Scott's review referenced a now-retired system of in-game bonuses to champions which could be slowly earned while playing or purchased outright with real money.[90]
  3. ^ Although some sources have stated that the game will be available for the PlayStation 4 and Xbox One,[143] others mention the Nintendo Switch.[144] Riot has made no official announcements about the consoles on which the game will be available.

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External links

  •   Quotations related to League of Legends at Wikiquote
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LoL redirects here For the expression see LOL For other uses see Lol disambiguation League of Legends LoL commonly referred to as League is a 2009 multiplayer online battle arena video game developed and published by Riot Games Inspired by Defense of the Ancients a custom map for Warcraft III Riot s founders sought to develop a stand alone game in the same genre Since its release in October 2009 League has been free to play and is monetized through purchasable character customization The game is available for Microsoft Windows and macOS League of LegendsLogo variant from 2019Developer s Riot GamesPublisher s Riot GamesDirector s Andrei van Roon 1 Producer s Jeff JewPlatform s Microsoft WindowsmacOSReleaseMicrosoft WindowsOctober 27 2009OS XMarch 1 2013Genre s MOBAMode s MultiplayerIn the game two teams of five players battle in player versus player combat each team occupying and defending their half of the map Each of the ten players controls a character known as a champion with unique abilities and differing styles of play During a match champions become more powerful by collecting experience points earning gold and purchasing items to defeat the opposing team In League s main mode Summoner s Rift a team wins by pushing through to the enemy base and destroying their Nexus a large structure located within League of Legends has received generally positive reviews critics highlighted its accessibility character designs and production value The game s long lifespan has resulted in a critical reappraisal with reviews trending positively the negative and abusive in game behavior of its players criticized since early in the game s lifetime persists despite Riot s attempts to fix the problem In 2019 League regularly peaked at eight million concurrent players and its popularity has led to tie ins such as music videos comic books short stories and an animated series Arcane Its success has also spawned several spin off video games including a mobile version a digital collectible card game and a turn based role playing game among others A massively multiplayer online role playing game based on the property is in development Regularly cited as the world s largest esport the game has an international competitive scene consisting of multiple regional leagues They culminate in the annual League of Legends World Championship The 2019 event registered over 100 million unique viewers peaking at a concurrent viewership of 44 million during the finals Domestic and international events have been broadcast on livestreaming websites such as Twitch YouTube Bilibili and on cable television sports channel ESPN Contents 1 Gameplay 1 1 Summoner s Rift 1 2 Other modes 2 Development 2 1 Pre release 2 2 Post release 2 3 Revenue model 2 4 Plot 3 Reception 3 1 Reassessment 3 2 Accolades 4 Player behavior 5 In esports 6 Spin offs and other media 6 1 Games 6 2 Music 6 3 Comics 6 4 Animated series 7 Notes 8 References 9 External linksGameplay Four champions in the bottom lane of Summoner s Rift surrounded by minions The red health bars indicate that they are opposing players League of Legends is a multiplayer online battle arena MOBA game in which the player controls a character champion with a set of unique abilities from an isometric perspective 2 3 As of January 2023 there are 162 champions available to play 4 Over the course of a match champions gain levels by accruing experience points XP through killing enemies 5 Items can be acquired to increase champions strength 6 and are bought with gold which players accrue passively over time and earn actively by defeating the opposing team s minions 2 champions or defensive structures 5 6 In the main game mode Summoner s Rift items are purchased through a shop menu available to players only when their champion is in the team s base 2 Each match is discrete levels and items do not transfer from one match to another 7 Summoner s Rift A simplified representation of Summoner s Rift The yellow paths are the lanes down which minions march blue and red dots represent turrets The fountains are the dark areas within each base and are beside each Nexus The dotted black line indicates the river Summoner s Rift is the flagship game mode of League of Legends and the most prominent in professional level play 8 9 10 The mode has a ranked competitive ladder a matchmaking system determines a player s skill level and generates a starting rank from which they can climb There are nine tiers the least skilled are Iron Bronze and Silver and the highest are Master Grandmaster and Challenger 11 a Two teams of five players compete to destroy the opposing team s Nexus which is guarded by the enemy champions and defensive structures known as turrets 13 Each team s Nexus is located in their base where players start the game and reappear after death 13 Non player characters known as minions are generated from each team s Nexus and advance towards the enemy base along three lanes guarded by turrets top middle and bottom 14 Each team s base contains three inhibitors one behind the third tower from the center of each lane Destroying one of the enemy team s inhibitors causes stronger allied minions to spawn in that lane and allows the attacking team to damage the enemy Nexus and the two turrets guarding it 15 The regions in between the lanes are collectively known as the jungle which is inhabited by monsters that like minions respawn at regular intervals Like minions monsters provide gold and XP when killed 16 Another more powerful class of monster resides within the river that separates each team s jungle 17 These monsters require multiple players to defeat and grant special abilities to their slayers team For example teams can gain a powerful allied unit after killing the Rift Herald permanent strength boosts by killing dragons and stronger more durable minions by killing Baron Nashor 18 Summoner s Rift matches can last from as little as 15 minutes to over an hour 19 Although the game does not enforce where players may go conventions have arisen over the game s lifetime typically one player goes in the top lane one in the middle lane one in the jungle and two in the bottom lane 2 5 20 Players in a lane kill minions to accumulate gold and XP termed farming and try to prevent their opponent from doing the same A fifth champion known as a jungler farms the jungle monsters and when powerful enough assists their teammates in a lane 21 Other modes Besides Summoner s Rift League of Legends has two other permanent game modes ARAM All Random All Mid is a five versus five mode like Summoner s Rift but on a map called Howling Abyss with only one long lane no jungle area and with champions randomly chosen for players 22 23 24 Given the small size of the map players must be vigilant in avoiding enemy abilities 25 Teamfight Tactics is an auto battler released in June 2019 and made a permanent game mode the following month 26 27 As with others in its genre players build a team and battle to be the last one standing Players do not directly affect combat but position their units on a board for them to fight automatically against opponents each round 28 Teamfight Tactics is available for iOS and Android and has cross platform play with the Windows and macOS clients 29 Other game modes have been made available temporarily typically aligning with in game events 30 31 Ultra Rapid Fire URF mode was available for two weeks as a 2014 April Fools Day prank In the mode champion abilities have no resource cost significantly reduced cooldown timers increased movement speed reduced healing and faster attacks 32 33 A year later in April 2015 Riot disclosed that they had not brought the mode back because its unbalanced design resulted in player burnout The developer also said the costs associated with maintaining and balancing URF were too high 34 Other temporary modes include One for All and Nexus Blitz One for All has players pick a champion for all members of their team to play 35 36 In Nexus Blitz players participate in a series of mini games on a compressed map 37 DevelopmentPre release Riot Games West Los Angeles headquarters 2015 Riot Games founders Brandon Beck and Marc Merill had an idea for a spiritual successor to Defense of the Ancients known as DotA A mod for Warcraft III Reign of Chaos DotA required players to buy Warcraft III and install custom software The Washington Post s Brian Crecente said the mod lacked a level of polish and was often hard to find and set up 38 Phillip Kollar of Polygon noted that Blizzard Entertainment supported Warcraft III with an expansion pack then shifted their focus to other projects while the game still had players Beck and Merill sought to create a game that would be supported over a significantly longer period 39 Beck and Merill held a DotA tournament for students at the University of Southern California with an ulterior goal of recruitment There they met Jeff Jew later a producer on League of Legends Jew was very familiar with DotA and spent much of the tournament teaching others how to play Beck and Merill invited him to an interview and he joined Riot Games as an intern 38 Beck and Merill recruited two figures involved with DotA Steve Feak one of its designers 38 and Steve Mescon who ran a support website to assist players 40 41 Feak said early development was highly iterative comparing it to designing DotA 42 A demonstration of League of Legends built in the Warcraft III game engine was completed in four months and then shown at the 2007 Game Developers Conference 39 There Beck and Merill had little success with potential investors Publishers were confused by the game s free to play business model and lack of a single player mode The free to play model was untested outside of Asian markets 38 so publishers were primarily interested in a retail release and the game s capacity for a sequel 39 In 2008 Riot reached an agreement with holding company Tencent to oversee the game s launch in China 39 League of Legends was announced October 7 2008 for Microsoft Windows 43 44 Closed beta testing began in April 2009 43 45 Upon the launch of the beta seventeen champions were available 46 Riot initially aimed to ship the game with 20 champions but doubled the number before the game s full release in North America on October 27 2009 47 48 The game s full name was announced as League of Legends Clash of Fates Riot planned to use the subtitle to signal when future content was available but decided they were silly and dropped it before launch 39 Post release League of Legends receives regular updates in the form of patches Although previous games had utilized patches to ensure no one strategy dominated League of Legends patches made keeping pace with the developer s changes a core part of the game In 2014 Riot standardized their patch cadence to once approximately every two or three weeks 49 The development team includes hundreds of game designers and artists In 2016 the music team had four full time composers and a team of producers creating audio for the game and its promotional materials 50 As of 2021 update the game has over 150 champions 51 and Riot Games periodically overhauls the visuals and gameplay of the oldest in the roster 52 Although only available for Microsoft Windows at launch a Mac version of the game was made available in March 2013 53 Revenue model League of Legends uses a free to play business model Several forms of purely cosmetic customization for example skins that change the appearance of champions can be acquired after buying an in game currency called Riot Points RP 54 Skins have five main pricing tiers ranging from 4 to 25 55 As virtual goods they have high profit margins 50 A loot box system has existed in the game since 2016 these are purchasable virtual chests with randomized cosmetic items 56 These chests can be bought outright or acquired at a slower rate for free by playing the game The practice has been criticized as a form of gambling 57 In 2019 Riot Games CEO said that he hoped loot boxes would become less prevalent in the industry 58 Riot has also experimented with other forms of monetization In August 2019 they announced an achievement system purchasable with Riot Points The system was widely criticized for its high cost and low value 59 In 2014 Ubisoft analyst Teut Weidemann said that only around 4 of players paid for cosmetics significantly lower than the industry standard of 15 to 25 He argued the game was only profitable because of its large player base 60 In 2017 the game had a revenue of US 2 1 billion 61 in 2018 a lower figure of 1 4 billion still positioned it as one of the highest grossing games of 2018 62 In 2019 the number rose to 1 5 billion and again to 1 75 billion in 2020 62 61 According to magazine Inc players collectively played three billion hours every month in 2016 50 Plot See also League of Legends Spin offs and other media Before 2014 players existed in universe as political leaders or Summoners commanding champions to fight on the Fields of Justice for example Summoner s Rift to avert a catastrophic war 63 Sociologist Matt Watson said the plot and setting were bereft of the political themes found in other role playing games and presented in reductive good versus evil terms 64 In the game s early development Riot did not hire writers and designers wrote character biographies only a paragraph long 39 In September 2014 Riot Games rebooted the game s fictional setting removing summoners from the game s lore to avoid creative stagnation 63 65 Luke Plunkett wrote for Kotaku that although the change would upset long term fans it was necessary as the game s player base grew in size 66 Shortly after the reboot Riot hired Warhammer writer Graham McNeill 67 Riot s storytellers and artists create flavor text adding richness to the game but very little of this is seen as a part of normal gameplay Instead that work supplies a foundation for the franchise s expansion into other media 50 such as comic books and spin off video games 68 69 The Fields of Justice were replaced by a new fictional setting a planet called Runeterra The setting has elements from several genres from Lovecraftian horror to traditional sword and sorcery fantasy 70 ReceptionReceptionAggregate scoreAggregatorScoreMetacritic78 100 71 Review scoresPublicationScore1Up comA 72 Eurogamer8 10 73 GameRevolutionB 75 GameSpot6 10 76 2009 9 10 77 2013 GameSpy 78 GamesRadar 74 GameZone9 10 79 IGN8 10 80 2009 9 2 10 81 2014 PC Gamer US 82 100 82 League of Legends received generally favorable reviews on its initial release according to review aggregator website Metacritic 71 Many publications noted the game s high replay value 83 84 85 Kotaku reviewer Brian Crecente admired how items altered champion play styles 85 Quintin Smith of Eurogamer concurred praising the amount of experimentation offered by champions 86 Comparing it to Defense of the Ancients Rick McCormick of GamesRadar said that playing League of Legends was a vote for choice over refinement 87 Given the game s origins other reviewers frequently compared aspects of it to DotA According to GamesRadar and GameSpot League of Legends would feel familiar to those who had already played DotA 74 88 The game s inventive character design and lively colors distinguished the game from its competitors 80 Smith concluded his review by noting that although there was not much room for negativity Riot s goal of refining DotA had not yet been realized 86 Although Crecente praised the game s free to play model 85 GameSpy s Ryan Scott was critical of the grind required for non paying players to unlock key gameplay elements calling it unacceptable in a competitive game 89 b Many outlets said the game was underdeveloped 84 80 A physical version of the game was available for purchase from retailers GameSpot s Kevin VanOrd said it was an inadvisable purchase because the value included 10 of store credit for an unavailable store 84 German site GameStar noted that none of the bonuses in that version were available until the launch period had ended and refused to carry out a full review 91 IGN s Steve Butts compared the launch to the poor state of CrimeCraft s release earlier in 2009 he indicated that features available during League of Legends s beta were removed for the release even for those who purchased the retail version 80 Matches took unnecessarily long to find for players with long queue times 85 80 92 and GameRevolution mentioned frustrating bugs 93 Some reviewers addressed toxicity in the game s early history Crecente wrote that the community was insular and whiney when losing 85 Butts speculated that League of Legends inherited many of DotA s players who had developed a reputation for being notoriously hostile to newcomers 80 Reassessment Fan cosplay of the League of Legends champion Nidalee Regular updates to the game have resulted in a reappraisal by some outlets IGN s second reviewer Leah B Jackson explained that the website s original review had become obsolete 81 Two publications increased their original scores GameSpot from 6 to 9 76 77 and IGN from 8 to 9 2 80 81 The variety offered by the champion roster was described by Steven Strom of PC Gamer as fascinating 82 Jackson pointed to memorable characters and abilities 81 Although the items had originally been praised at release by other outlets such as Kotaku 85 Jackson s reassessment criticized the lack of item diversity and viability noting that the items recommended to the player by the in game shop were essentially required because of their strength 81 While reviewers were pleased with the diverse array of play styles offered by champions and their abilities 81 77 82 Strom thought that the female characters still resembled those in horny Clash of Clans clones in 2018 82 Two years before Strom s review a champion designer responded to criticism by players that a young female champion was not conventionally attractive He argued that limiting female champions to one body type was constraining and said progress had been made in Riot s recent releases 94 Comparisons persisted between the game and others in the genre GameSpot s Tyler Hicks wrote that new players would pick up League of Legends quicker than DotA and that the removal of randomness based skills made the game more competitive 77 Jackson described League of Legends rate of unlock for champions as a model of generosity but less than DotA s sequel Dota 2 2013 produced by Valve wherein characters are unlocked by default 81 Strom said the game was fast paced compared to Dota 2 s yawning matches but slower than those of Blizzard Entertainment s intentionally accessible MOBA Heroes of the Storm 2015 82 Accolades At the first Game Developers Choice Awards in 2010 the game won four major awards Best Online Technology Game Design New Online Game and Visual Arts 95 At the 2011 Golden Joystick Awards it won Best Free to Play Game 96 Music produced for the game won a Shorty Award 97 and was nominated at the Hollywood Music in Media Awards 98 League of Legends has received awards for its contribution to esports It was nominated for Best Esports Game at The Game Awards in 2017 and 2018 99 100 then won in 2019 2020 and 2021 101 102 103 Specific events organized by Riot for esports tournaments have been recognized by awards ceremonies Also at The Game Awards the Riot won Best Esports Event for the 2019 2020 and 2021 League World Championships 101 102 103 At the 39th Sports Emmy Awards in 2018 League of Legends won Outstanding Live Graphic Design for the 2017 world championship as part of the pre competition proceedings Riot used augmented reality technology to have a computer generated dragon fly across the stage 104 105 106 Player behaviorLeague of Legends player base has a longstanding reputation for toxicity negative and abusive in game behavior 107 108 109 with a survey by the Anti Defamation League indicating that 76 of players have experienced in game harassment 110 Riot Games has acknowledged the problem and responded that only a small portion of the game s players are consistently toxic According to Jeffrey Lin the lead designer of social systems at Riot Games the majority of negative behavior is committed by players occasionally acting out 111 Several major systems have been implemented to tackle the issue One such measure is basic report functionality players can report teammates or opponents who violate the game s code of ethics The in game chat is also monitored by algorithms that detect several types of abuse 111 An early system was the Tribunal players who met certain requirements were able to review reports sent to Riot If enough players determined that the messages were a violation an automated system would punish them 112 Lin said that eliminating toxicity was an unrealistic goal and the focus should be on rewarding good player behavior 113 To that effect Riot reworked the Honor system in 2017 allowing players to award teammates with virtual medals following games for one of three positive attributes Acquiring these medals increases a player s Honor level rewarding them with free loot boxes over time 114 In esports The 2017 League of Legends World Championship finals between SK Telecom T1 and Samsung Galaxy at Beijing National Stadium Main article League of Legends in esports League of Legends is one of the world s largest esports described by The New York Times as its main attraction 115 Online viewership and in person attendance for the game s esports events outperformed those of the National Basketball Association the World Series and the Stanley Cup in 2016 116 For the 2019 and 2020 League of Legends World Championship finals Riot Games reported 44 and 45 peak million concurrent viewers respectively 117 118 Harvard Business Review said that League of Legends epitomized the birth of the esports industry 119 As of April 2021 update Riot Games operates 12 regional leagues internationally 120 121 122 four of which China Europe Korea and North America have franchised systems 123 124 125 126 127 In 2017 this system comprised 109 teams and 545 players 128 League games are typically livestreamed on platforms such as Twitch and YouTube 118 The company sells streaming rights to the game 50 the North American league playoff is broadcast on cable television by sports network ESPN 129 In China the rights to stream international events such as the World Championships and the Mid Season Invitational were sold to Bilibili in Fall 2020 for a three year deal reportedly worth US 113 million 130 131 132 while exclusive streaming rights for the domestic and other regional leagues are owned by Huya Live 133 The game s highest paid professional players have commanded salaries of above 1 million over three times the highest paid players of Overwatch 134 The scene has attracted investment from businesspeople otherwise unassociated with esports such as retired basketball player Rick Fox who founded his own team 135 In 2020 his team s slot in the North American league was sold to the Evil Geniuses organization for 33 million 136 Spin offs and other mediaFurther information List of League of Legends media Games For the 10th anniversary of League of Legends in 2019 Riot Games announced several games at various stages of production that were directly related to the League of Legends intellectual property IP 137 138 A stand alone version of Teamfight Tactics was announced for mobile operating systems iOS and Android at the event and released in March 2020 The game has cross platform play with the Windows and macOS clients 29 Legends of Runeterra a free to play digital collectible card game launched in April 2020 for Microsoft Windows the game features characters from League of Legends 139 140 141 League of Legends Wild Rift is a version of the game for mobile operating systems Android iOS and unspecified consoles 142 c Instead of porting the game from League of Legends Wild Rift s character models and environments were entirely rebuilt 145 A single player turn based role playing game Ruined King A League of Legends Story was released in 2021 for PlayStation 4 PlayStation 5 Xbox One Xbox Series X S Nintendo Switch and Windows 69 It was the first title released under Riot Games publishing arm Riot Forge wherein non Riot studios develop games using League of Legends characters 146 In December 2020 Greg Street vice president of IP and Entertainment at Riot Games announced that a massively multiplayer online role playing game based on the game is in development 147 Song of Nunu A League of Legends Story a third person adventure game revolving around the champion Nunu s search for his mother with the help of the yeti Willump was announced for a planned release in 2022 It is being developed by Tequila Works the creators of Rime 148 Music Riot Games first venture into music was in 2014 with the virtual heavy metal band Pentakill promoting a skin line of the same name 149 150 Pentakill is composed of seven champions and their music was primarily made by Riot Games in house music team but featured cameos by Motley Crue drummer Tommy Lee and Danny Lohner a former member of industrial rock band Nine Inch Nails Their second album Grasp of the Undying reached Number 1 on the iTunes metal charts in 2017 150 Pentakill was followed by K DA a virtual K pop girl group composed of four champions As with Pentakill K DA is promotional material for a skin line by the same name 151 The group s debut single Pop Stars which premiered at the 2018 League of Legends World Championship garnered over 400 million views on YouTube and sparked widespread interest from people unfamiliar with League of Legends 152 After a two year hiatus in August 2020 Riot Games released The Baddest the pre release single for All Out the five track debut EP from K DA which followed in November that year 153 In 2019 Riot created a virtual hip hop group called True Damage 154 featuring the champions Akali Yasuo Qiyana Senna and Ekko 155 The vocalists Keke Palmer Thutmose Becky G Duckwrth and Soyeon performed a live version of the group s debut song Giants during the opening ceremony of the 2019 League of Legends World Championship alongside holographic versions of their characters 155 The in game cosmetics promoted by the music video featured a collaboration with fashion house Louis Vuitton 156 Comics Riot announced a collaboration with Marvel Comics in 2018 68 Riot had previously experimented with releasing comics through its website 157 158 Shannon Liao of The Verge noted that the comic books were a rare opportunity for Riot to showcase its years of lore that has often appeared as an afterthought 68 The first comic was League of Legends Ashe Warmother which debuted in 2018 followed by League of Legends Lux that same year 159 A print version of the latter was released in 2019 160 Animated series In a video posted to celebrate the tenth anniversary of League of Legends Riot announced an animated television series Arcane 161 the company s first production for television 162 Arcane was a collaborative effort between Riot Games and animation studio Fortiche Production 162 In an interview with The Hollywood Reporter head of creative development Greg Street said the series is not a light hearted show There are some serious themes that we explore there so we wouldn t want kids tuning in and expecting something that it s not 161 The series is set in the utopian city of Piltover and its underground oppressed sister city Zaun 162 163 164 The series was set to be released in 2020 but was delayed by the COVID 19 pandemic 165 On November 6 2021 Arcane premiered on Netflix following the 2021 League of Legends World Championship 166 and was available through Tencent Video in China 162 The series received critical acclaim upon release with IGN s Rafael Motomayor asking rhetorically if the series marked the end of the video game adaptation curse 167 It stars Hailee Steinfeld as Vi Ella Purnell as Jinx Kevin Alejandro as Jayce and Katie Leung as Caitlyn 168 Following the season one finale Netflix announced a second season was in development 162 Notes Prior to this there were seven tiers Bronze Silver Gold Platinum Diamond Master and Challenger 12 Scott s review referenced a now retired system of in game bonuses to champions which could be slowly earned while playing or purchased outright with real money 90 Although some sources have stated that the game will be available for the PlayStation 4 and Xbox One 143 others mention the Nintendo Switch 144 Riot has made no official announcements about the consoles on which the game will be available References League of Legends s reporting in Champion select feature set for July launch PCGamesN Archived from the original on October 25 2020 Retrieved December 23 2020 a b c d Blue Rosario July 18 2020 League of Legends a beginner s guide TechRadar Archived from the 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Eurogamer Archived from the original on October 18 2020 Retrieved October 18 2020 League of Legends Wild Rift is a redesigned 5v5 MOBA coming to Android iOS and console It features a lot of the same game play as LOL on PC but has built completely rebuilt from the ground up to make a more polished experience for players on other platforms Clayton Natalie October 31 2020 League of Legends s RPG spin off Ruined King arrives next year Rock Paper Shotgun Archived from the original on November 1 2020 Retrieved November 1 2020 Prescott Shaun December 18 2020 Riot is working on a League of Legends MMO PC Gamer Archived from the original on December 22 2020 Retrieved December 18 2020 Tack Daniel November 16 2021 Tequila Works Announces Song Of Nunu A League of Legends Story Game Informer Archived from the original on November 27 2021 Retrieved November 27 2021 Jones Alistair March 6 2020 League of Legends s Metal Band is Getting Back Together Kotaku UK Archived from the original on September 7 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hop group explained Polygon Archived from the original on August 23 2020 Retrieved September 6 2020 Webster Andrew November 11 2019 Designing League of Legends s stunning holographic Worlds opening ceremony The Verge Archived from the original on August 28 2020 Retrieved September 6 2020 Lee Julia August 18 2017 Darius story revealed in Blood of Noxus comic The Rift Herald Archived from the original on July 17 2020 Retrieved September 6 2020 Liao Shannon November 19 2018 League of Legends turns to Marvel comics to explore the game s rich lore The Verge Archived from the original on July 12 2020 Retrieved September 6 2020 So far Riot has limited its comic book ambitions to panels published on its site which are timed to certain champion updates or cosmetic skin releases Notably a comic featuring Miss Fortune a deadly pirate bounty hunter and captain of her own ship who seeks revenge on the men who betrayed her was released last September Marvel and Riot Games Give Lux from League of Legends Her Own Series in May Marvel Entertainment April 24 2021 Archived from the original on November 18 2020 Retrieved January 17 2021 League of Legends Lux Will Come to Print for the First Time This Fall Marvel Entertainment Archived from the original on October 20 2020 Retrieved January 17 2021 a b Shanley Patrick October 15 2019 Riot Games Developing Animated Series Based on League of Legends The Hollywood Reporter Archived from the original on September 20 2020 Retrieved September 6 2020 a b c d e Rosario Alexandra Del November 21 2021 Arcane Renewed For Season 2 By Netflix Deadline Hollywood Archived from the original on November 23 2021 Retrieved November 23 2021 Marshall Cass October 15 2019 League of Legends is getting its own animated series called Arcane Polygon Archived from the original on October 21 2020 Retrieved September 6 2020 Capel Chris J October 16 2019 League of Legends Arcane animated series will show the origins of Jinx and Vi PCGamesN Archived from the original on September 27 2020 Retrieved January 16 2021 Summers Nick June 11 2020 League of Legends s TV show Arcane has been pushed back to 2021 Engadget Archived from the original on September 14 2020 Retrieved September 6 2020 Goslin Austen May 3 2021 League of Legends animated series is heading to Netflix Polygon Archived from the original on May 3 2021 Retrieved May 3 2021 Motamayor Rafael November 20 2021 Arcane Season 1 Review IGN Archived from the original on November 21 2021 Retrieved November 21 2021 Cremona Patrick November 3 2021 Arcane release date cast and trailer for the League of Legends Netflix series Radio Times Archived from the original on November 21 2021 Retrieved November 21 2021 External links Quotations related to League of Legends at Wikiquote Media related to League of Legends at Wikimedia Commons Official website Retrieved from https en wikipedia org w index php title League of Legends amp oldid 1133764090, wikipedia, wiki, book, books, library,

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