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DualShock

The DualShock (originally as Dual Shock with the PlayStation 5 version as DualSense) is a line of gamepads developed by Sony Interactive Entertainment for the PlayStation family of video game consoles. It is named for vibration-feedback and analog controls.[1] It was introduced in November 1997 as a secondary peripheral for the first PlayStation console. The console's bundle was updated to include DualShock, and phase out the original PlayStation controller and the Dual Analog Controller. The DualShock is the best-selling gamepad of all time by units sold, excluding bundled controllers.[2]

DualShock edit

DualShock
 
 
Original grey version of the DualShock controller
DeveloperSony Interactive Entertainment
ManufacturerSony Corporation
TypeGamepad
GenerationFifth
Release dateNovember 20, 1997[3]
InputController port
ConnectivityPlayStation (2) controller port
DimensionsBody
  • 157 mm × 95 mm × 55 mm
  • 6.18 in × 3.74 in × 2.16 in

Cable

  • 2 m
  • 6.56 ft
PredecessorDual Analog
SuccessorDualShock 2
 
Island Blue
 
Dark gray

The DualShock Analog Controller (models: SCPH-1200; US models: SCPH-110U[4]) can provide vibration feedback based on game activity, and input through two analog sticks. Its name derives from its dual vibration motors. These motors are housed within the handles, with the left one being larger and more powerful than the one on the right, so to allow for varying levels of vibration. Nintendo 64's Rumble Pak has only one motor and has battery power, but all corded varieties of the DualShock are powered by the PlayStation. The rumble feature of the DualShock is similar to that of the Japanese version of the Dual Analog Controller, a feature that was removed shortly after that controller was released.

The DualShock, like its predecessor the Dual Analog controller, has two analog sticks. Unlike the earlier controller, the DualShock's analog sticks feature textured rubber grips rather than the smooth plastic tips with recessed grooves found on the Dual Analog controller. Other visible differences between the Dual Analog and the DualShock include the longer grips and handles and slightly larger L2/R2 buttons. The Dual Analog controller also has an additional mode accessible by pressing the "Analog" button again after pressing it once that provides compatibility with the PlayStation Analog Joystick, which results in the analog indicator light turning green instead of red. Unfortunately, this feature was removed from the DualShock, meaning that the player has to retain their Dual Analog controller if they wish to use the PlayStation Analog Joystick compatibility mode.

The DualShock, and its following designs also includes a direction pad, Start and Select button, and four face buttons with labelling, which was first introduced on the original PlayStation controller using simple geometric shapes which include a green triangle, a red circle, a blue cross, and a pink square ( ,  ,  ,  ). The controller's designer Teiyu Goto had intended the circle and cross to represent "yes" and "no" respectively as common in Japanese culture, and thus typically used for "confirm" and "cancel" in most PlayStation games respectively (they are placed similarly to the A and B buttons on the Super Famicom controller, which had similar functions), while the triangle symbolizes a point of view and the square is equated to a sheet of paper there to be used to access menus. In Western releases, the circle and cross functions are often switched (circle to cancel, cross to confirm) or reassigned to a different button (cross to confirm, triangle to cancel).[5][6]

The DualShock controller is widely supported; shortly after its launch most new games, including Waku Waku Puyo Puyo Dungeon, Crash Bandicoot: Warped, Spyro the Dragon, and Tekken 3 include support for the vibration feature and dual analog sticks, and Capcom re-released Resident Evil: Director's Cut and Resident Evil 2 with support for the controller added to these newer versions. Some games designed for the Dual Analog's vibration capability, such as Porsche Challenge and Crash Bandicoot 2, also work. Many games take advantage of the presence of two motors to provide vibration effects in stereo including Gran Turismo and the PlayStation port of Quake II. Released in 1999, the PlayStation hit Ape Escape is the first game to explicitly require DualShock/Dual-Analog-type controllers, with its gameplay requiring the use of both analog sticks.

In 2000, the PS one (a redesigned version of the original PlayStation) was released with a slightly redesigned DualShock Controller (SCPH-110(U)). This controller was similar to the first one, except with a "PSone" word mark replacing "PlayStation" underneath the logo, a purple hue on the buttons and sticks to match the color scheme of the PSone, a semicircle-shaped connector, and multiple color options for the body.[7]

The DualShock is compatible with the PlayStation 2, as it uses the same connector and protocol as the original PlayStation console. This is in part due to the PlayStation 2's backward compatibility. However, certain PS2 games that utilize the DualShock 2's analog buttons, such as The Bouncer, Grand Theft Auto: San Andreas, and many others that utilize the analog buttons are not compatible with the DualShock.

DualShock 2 edit

DualShock 2
 
 
DualShock 2 controller
DeveloperSony Interactive Entertainment
ManufacturerSony Corporation
TypeGamepad
GenerationSixth
Release date
  • JP: March 4, 2000
  • NA: October 26, 2000
  • EU: November 24, 2000
  • AU: November 30, 2000
Input
  • 2 × analog sticks (8-bit precision)
  • 8 × pressure-sensitive buttons
    ( ,  ,  ,  , L1, R1, L2, R2)
  • Pressure-sensitive directional buttons
  • 5 × digital buttons
    (Start, Select, "Analog", L3, R3)
ConnectivityPlayStation (2) controller port
DimensionsBody
  • 157 mm × 95 mm × 55 mm
  • 6.18 in × 3.74 in × 2.16 in

Cable

  • 2.4 m
  • 7.87 ft
Mass7.4 oz (0.21 kg)
PredecessorDualShock
SuccessorSixaxis, DualShock 3
 
Silver
 
Namco CyberLead 2 arcade cabinet with DualShock (2) inputs and memory card slots

The DualShock 2 Analog Controller (SCPH-10010; US models: SCPH-10010U/97026[8]) included with PlayStation 2's launch is almost identical externally as the previous DualShock analog controller, with a few minor cosmetic changes. It has different screw positioning and one fewer screw. A blue DualShock 2 logo was added to the top of the controller, the connector is more square than the DualShock, and both the cable and connector are black rather than grey. The standard controller is black (other colors came later), rather than grey as with the original DualShock. The analog sticks are stiffer than on the original DualShock.

Internally, the DualShock 2 is lighter and all of the buttons (except for the Analog mode, start, select, L3 and R3 buttons) are readable as analog values (pressure-sensitive).[9] The DualShock 2 can sense 256 levels of pressure.[10]

The DualShock 2 has been made available in various colors: black, satin silver, ceramic white, slate grey, clear, ocean blue, emerald green, crimson red, lemon yellow, and candy pink.

Some coin operated arcade cabinets have connections for DualShock or DualShock 2 controllers, including Namco's Tekken 5[11] and Konami's Winning Eleven Arcade Championship 2012.[12]

The original PlayStation is forward compatible with the DualShock 2. The PlayStation 3 is backward compatible with the DualShock and DualShock 2 by the use of third party peripherals, which connect the controller to the console via a USB port. However, the DualShock and DualShock 2 will not work properly with games that require Sixaxis functionality, such as Heavy Rain.

DualShock 3 edit

DualShock 3
 
 
DualShock 3 controller
DeveloperSony Interactive Entertainment
ManufacturerSony Corporation
TypeGamepad
GenerationSeventh
Release date
Input
ConnectivityUSB, Bluetooth (PS3 and PSP Go)
PowerLithium-ion battery (3.7 V 300 mA or 5.0 V[citation needed] 500 mA[citation needed]), USB host powered
Dimensions160 mm × 97 mm × 55 mm (6.30 in × 3.82 in × 2.17 in)
Mass192 g (6.77 oz)
PredecessorSixaxis, DualShock 2
SuccessorDualShock 4
 
Ceramic white DualShock 3
 
Silver DualShock 3
 
DualShock 3 and Sixaxis

The DualShock 3 wireless controller (SCPH-98050/CECHZC2) is a gamepad for the PlayStation 3, and was announced at the 2007 Tokyo Game Show. It succeeds the Sixaxis wireless controller originally released with earlier versions of the console. The DualShock 3 is nearly identical to the previous Sixaxis version but adds the haptic feedback capabilities found in the DualShock and DualShock 2. Sony settled a patent infringement lawsuit with Immersion in March 2007 following a lengthy legal battle. The settlement cleared the way for incorporating the vibration feature that the Sixaxis lacks.[16] Both the vibration function and motion-sensing capabilities of the DualShock 3 can be used simultaneously without one interfering with the other. Like the Sixaxis, it has a USB mini-B port for charging and can also be used on a PSP Go and the PlayStation TV via Bluetooth, though the controller and the PSP Go or the PlayStation TV must be registered using a PS3 console.

The DualShock 3 can be identified by its "DualShock 3" and "Sixaxis" markings. It also weighs 192 grams (6.8 oz), 40% more than its predecessor, the Sixaxis, which weighed only 137.1 grams (4.84 oz).

The rear markings indicate the original DualShock 3 draws up to 300 mA of current at 3.7 V for a power consumption of 1.11 W, an order of magnitude increase from the 30 mA of current at 3.7 V (0.111 W) listed on the Sixaxis. However, this current is not drawn constantly and is the maximum current when the rumble is active. Its main power source is an internal 3.7 V Li-ion battery tentatively capable of storing 570 mAh, which provides up to 30 hours of continuous gaming on a full charge. Third party replacement batteries are also available. Like the Sixaxis, the DualShock 3 comes with instructions on how to remove and replace the battery. The DualShock 3 can also draw power over a USB cable via a USB mini-B connector on the top of the controller. This allows the controller to be used when the battery is low and is also used for charging the battery. When connected via USB, the controller communicates with the console through the USB cable, rather than Bluetooth.

Along with the release of the 'slim' model PS3, Sony released a new version of the DualShock 3 (A1) which uses 5.0 V at 500 mA while connected, but still contains a 3.7 V battery.[citation needed] This revision of the DualShock 3 does away with the additional plastic brackets between the L1/R1 buttons and the L2/R2 triggers (increasing controller rigidity), has indicator lights soldered directly to the board, and comes in slightly revised color schemes.[citation needed]

While the DualShock 3 is compatible with any standard USB mini-B cable and many USB chargers, official charging cables are available from Sony. These include an official cable, the USB 2.0 Cable Pack and a wall charger, the AC adapter charging kit. Any third-party USB charger used must act as a USB host device, rather than simply providing power over the appropriate pins, since both the Sixaxis and DualShock 3 require a host signal to "wake up" and begin charging.

A Sony representative confirmed on April 2, 2008, that the original Sixaxis controller would officially be discontinued with the release of the haptic-feedback enabled DualShock 3 in mid-April 2008. The Sixaxis was no longer produced after 2008, being dropped from stock by most retailers.[17]

Variations edit

The DualShock 3 has been produced in various colors: black, satin silver, ceramic white, classic white,[18] metallic blue, deep red,[19] pink,[20] "jungle green" (olive), "candy blue" (light blue),[21] "urban camouflage" (three-color digital camouflage), "crimson red" (transparent red), and "cosmic blue" (transparent blue). Not all colors have been made available in all markets or at all times.

Additional colors have been released alongside limited edition consoles, including gun-metal grey[22] and "cloud black" (dark grey).[23]

A limited edition baseball themed DualShock 3 controller was released on March 8, 2011, to coincide with the release of MLB 11: The Show.[24] Another color, "Metallic Gold", became available in June 2012 as a limited edition in Europe,[25] and in North America it is sold exclusively in GameStop from October 2012.[26][27] A limited edition God of War: Ascension controller is available in the UK as part of a console bundle to coincide with the launch of the game[28] and in the Americas as a game and controller bundle. On November 1, 2013, Sony announced a new transparent Crystal model of the DualShock 3 controller in Japan.[29]

DualShock 4 edit

DualShock 4
 
DualShock 4 controller
DeveloperSony Interactive Entertainment
ManufacturerSony Corporation
TypeGamepad
GenerationEighth
Release date
  • NA: November 15, 2013
  • PAL: November 29, 2013
  • JP: February 22, 2014
Input
ConnectivitymicroUSB (Micro-B) 2.0, Bluetooth v2.1+EDR,[31] 3.5 mm TRRS (CTIA) stereo headset jack, extension port
Power3.7 V 1000 mAh Li-ion battery,[31] USB 3.0 host powered
Dimensions162 mm × 52 mm × 98 mm (6.4 in × 2.0 in × 3.9 in)[31]
Mass210 g (7.4 oz)[31]
PredecessorDualShock 3
SuccessorDualSense
 
This diagram of the DualShock 4 controller from the back left shows the light bar (blue) used for player identification, micro USB port, the touch pad, SHARE and OPTIONS buttons, and the other controls.

The DualShock 4 (CUH-ZCT1 or CUH-ZCT2) is the PlayStation 4's controller. It has several new features from DualShock 3. One new feature is a built-in two-point capacitive touch pad on the front of the controller, which can be clicked.[31] This allows the touch pad to represent multiple buttons, as demonstrated in the PS4 version of Elite Dangerous in which the four corners of the touch pad can be mapped to a separate clickable actions.[32] The controller supports motion detection via a three-axis gyroscope and three-axis accelerometer and vibration.[31] It includes a non-removable,[33] rechargeable 3.7 V, 1000 mAh lithium-ion battery, which can be charged while the system is in rest mode. It weighs 210 g (7.4 oz) and has dimensions of 162 mm × 52 mm × 98 mm (6.4 in × 2.0 in × 3.9 in).[33]

The front of the controller features a light bar containing three LEDs that, when lit in conjunction, cause the light bar to glow a variety of colors. Developed for PlayStation VR,[34] it can be used to identify players by matching the colors of the characters they control in a game, or to provide enhanced feedback or immersion by changing patterns or colors in reaction to gameplay.[35][36] An early example of this is displayed in the game Grand Theft Auto V; the light bar will flash red and blue when the player is wanted by the police, simulating the flashing lights of a police car. The light bar is also used in conjunction with the PlayStation Camera to judge the positions and movements of multiple players.[35]

The controller features several input and output connectors: a stereo headset jack (3.5 mm CTIA TRRS connector), a micro-USB port, and an extension port.[31] It can be charged using the console, using a dedicated charging station, or via microUSB using a standalone charger.[31] It also includes a mono speaker, like the Wii Remote, and is the second major controller in video game history to have such feature.[31]

The DualShock 4 features the following buttons: PS button, SHARE button, OPTIONS button, directional buttons, action buttons (triangle, circle, cross,[37] square), shoulder buttons (R1/L1), triggers (R2/L2), analog stick click buttons (L3/R3), and a touch pad click button.[31] These mark several changes from the DualShock 3 and other previous PlayStation controllers. The START and SELECT buttons have been merged into a single OPTIONS button.[31][33] A dedicated SHARE button allows players to upload screenshots and videos from their gameplay experiences.[31] The joysticks and triggers have been redesigned based on developer input,[31] with the ridged surface of the joysticks now featuring an outer ring surrounding the convex dome caps.

The DualShock 4's buttons differ slightly in functionality from the DualShock 3. Only the L2 and R2 triggers are pressure-sensitive, a change from the functionality of the DualShock 2 and 3. This is likely due to the fact that most games did not utilize these buttons as well as due to it not being used on competitors' controllers.

The PlayStation 3 is forward compatible with the DualShock 4 (originally only via a microUSB cable). Firmware update 4.60 for the PS3 adds wireless connectivity; however, motion and vibration functions are not supported.[38] As the START and SELECT buttons are no longer present, the OPTIONS and SHARE buttons respectively replace them. The PS button does not work, thus requiring the console to be reset in order to go back to the menu. The DualShock 4 is also compatible with PS4 titles on PlayStation 5.

Version issues and modifications edit

Sony's earlier DualShock 4 controllers (CUH-ZCT1 controllers) have wear issues with the rubber surface on both analog sticks which exhibited excessive wear or tearing after short-term use. In January 2014, Sony issued a statement acknowledging an issue on 10% of controllers.[39]

On September 15, 2016, a second version of DualShock 4 controllers was released, the DualShock Version 2 (CUH-ZCT2), which hosts slight improvements over the original DualShock 4, including USB communication, improved triggers and joysticks, a longer battery life and the ability to see the light bar from the top of the touchpad.[40]

In the first generation controller, the light bar is a permanently illuminated, bright-colored light. The needless light pollution and battery drain prompted inquiries as to whether the light bar could be switched off by users. Sony executive Shuhei Yoshida initially responded in the negative in July 2013,[41][42] though game developers have the option to disable the light in game.[43] In early 2014, the company announced that a future update would allow the light bar to be dimmed,[44] which was delivered in 1.70 in April 2014.[45]

Variations edit

Tincture edit

The original DualShock 4 (CUH-ZCT1) is available in Jet Black, Glacier White, Urban Camouflage, Wave Blue (black back), Magma Red (black back), Gold, Silver, and Steel Black.[46]

The newer DualShock 4 (CUH-ZCT2) has been produced in Jet Black, Glacier White, Green Camouflage, Blue Camouflage, Red Camouflage, Rose Gold, Electric Purple, Wave Blue (blue back), Magma Red (red back), Gold, Silver, Sunset Orange, Crystal, Red Crystal, Blue Crystal, Steel Black, Midnight Blue,[47] Metallic Copper, Alpine Green, and Berry Blue.

Generations edit

Several versions of the DualShock 4 controller were released.

DualShock 4 generation by model number[48]
Model Version Generation Beginning of model no. End of model no.
CUH-ZCT1 none 1 or 2 4-472-348-... 11F1, 12F1, 31F1, 41F2, 01G, 02G, 03G, 21G
4-539-610-.. 71F1
1 3 4-472-348-... 13F1, 33F1, 42F2, 51F1, 61F2, 04G, 23G
4-473-498-... 11F1, 02G, 01G
4-573-474-... 11F1, 21F2, 31F1, 01G
4-539-610-... 31F1, 32F1, 02G
CUH-ZCT2 2 4 or 5 4-594-645-... 11F1, 21F2, 01G, 31G, 51G, 61F1, 41G, 61G, 02G, 22F2
4-594-662-... 61F1, 22F2, 01G, 02G, 32G, 71F2, 03G
4-698-771-... 42F1, 23F2, 01G, 32G
4-739-192-... 01F1

Exclusive console bundles with DualShock 4 include the 20th Anniversary Edition, Gun Metal, Batman: Arkham Knight, Metal Gear Solid V: The Phantom Pain, Call of Duty: Black Ops III,[49] Uncharted 4: A Thief's End, Star Wars Battlefront, Monster Hunter World, God of War, Gran Turismo Sport, Call of Duty: World War II, The Days of Play, Marvel's Spider-Man, Death Stranding,[50] The Last of Us Part II,[51] and the 500 Million Limited Edition PS4 Pro.

DualSense edit

DualSense
 
DualSense controller
DeveloperSony Interactive Entertainment
ManufacturerSony Corporation
TypeGamepad
GenerationNinth
Release date
  • AU/JP/KR/NA/NZ: November 12, 2020
  • WW: November 19, 2020
  • INA: January 22, 2021
  • IND: February 2, 2021
  • CHN: May 15, 2021
Input
ConnectivityUSB-C, Bluetooth 5.1, 3.5 mm TRRS (OMTP) stereo headset jack[53]
Power3.65 V 1560 mAh Li-ion battery (non-removable)[53]
Dimensions160 mm × 66 mm × 106 mm (6.3 in × 2.6 in × 4.2 in)[53][54]
Mass280 g (9.88 oz)[53]
PredecessorDualShock 4

The DualSense (CFI-ZCT1W) is the PlayStation 5's controller. It was first unveiled on April 7, 2020.[55] It is based on the DualShock 4 controller that came before it but with an evolution to its design and capabilities influenced by discussions with game designers and players. It weighs 210 g (7.4 oz) and has dimensions of 160 mm × 66 mm × 106 mm (6.3 in × 2.6 in × 4.2 in).[53][54]

The DualSense has a two-tone coloring scheme (primarily white with black facing) and monochrome action buttons, marking the first time the action buttons for a standard PlayStation controller are not colored, although Sony's handheld consoles, the PlayStation Vita and PlayStation Portable, both had monochrome buttons. It incorporates a more ergonomic design that is noticeably bigger, rounder, and heftier than the DualShock 4.[56] The light bar has been moved from the top of the controller to the horizontal edges of the touchpad, with player number instead being indicated by an array of 5 LEDs below the touchpad. The "Share" button has been replaced with "Create" with an expanded focus on creating content to share with others.[57] The black plastic piece surrounding the analog sticks can also be easily removed without requiring any tools.[58]

The DualSense supports vibrotactile haptic provided by voice coil actuators integrated in the palm grips, and the analog triggers (herein known as "adaptive triggers") now have a force feedback mechanism, provided by two DC rotary motors.[59] The actuators in the hand grip allowed for varied and intuitive feedback about in-game actions, such as feeling the wind and sand in a sandstorm. The motors in the adaptive triggers allows the controller to provide varying levels of resistance to the user depending on in-game actions. An example provided by Sony is being able to feel the tension of a bow string as the user pulls the trigger.[57][60]

Connectivity includes a 3.5 mm audio jack, USB-C, which replaces the microUSB port on the DualShock 4, and copper pins for use with charging docks.[61] The controller speaker has been improved, now providing a clearer sound. The controller now also features a dual-microphone array, allowing players to communicate with each-other without requiring the use of an external headset. With the addition of microphones to the controller, Sony also introduced voice typing to the PS5.[57][62][63] The non-removable, rechargable lithium-ion battery has been upgraded to a higher-rated capacity (3.65 V, 1560 mAh).[57]

DualSense Edge edit

 
DualSense Edge controller

Unveiled in August of 2022, the DualSense Edge (CFI-ZCP1) is a new controller for the PlayStation 5 with additional capabilities.[64] It was initially released on January 26, 2023 on PlayStation Direct, but was made available through other retailers on February 23, 2023.[65]

The DualSense Edge has a more modular design than the DualSense, featuring replaceable analog stick modules, interchangeable analog stick caps (standard DualSense caps, and high- and low-convex dome caps resembling earlier DualShock analog sticks prior to the DualShock 4) and rear paddle buttons, adjustable trigger lengths, multiple control profiles as well as customizable mapping inputs.[64][66] It also includes a lockable braided USB-C cable.[66]

Legal issues edit

The DualSense has become a subject of a class-action lawsuit due to a perceived drift in one of the analog sticks, being litigated by the same firm that is challenging Nintendo for a similar drift issue in its Joy-Con for the Switch.[67]

Microtexture edit

As a hidden easter egg, the DualSense has a unique microtexture. There are 40,000 tiny symbols stacked on top of each other, comprising of the four PlayStation button symbols (triangle, circle, cross, square). Multiple designs were hand-drawn, digitized, and made as prototypes before the design team settled on the current design. The larger symbols are half a millimeter wide. Sean Hollister, for The Verge, wrote an article examining the microtexture and its creation:[68]

The company decided to apply a microtexture to the DualSense controller's entire lower shell [making it] Sony's most grippable gamepad yet because of the thousands upon thousands of tiny squares, triangles, circles, and crosses literally at your fingertips. ... These tiny symbols are stacked on top of each other, jutting out in three dimensions. They're not a single, evenly spaced layer at all ... Morisawa, the senior art director of Sony's Design Center product design group, explains that a variety of designs were handcrafted, digitized, mocked up, applied to actual prototype gamepads, and tested over and over again until the teams found the balance they wanted: good-looking, textured enough to be comfortable and non-slip, but not so sandpaper-rough that it'd hurt your hands over a lengthy gaming session.

In the same article, Hollister mentions that the one downside to the microtexture is that "it picks up dirt extremely easily and doesn't want to let go".[68]

Variations edit

The DualSense has been produced in various colors: White, Cosmic Red, Midnight Black, Galactic Purple, Nova Pink, Starlight Blue, Gray Camouflage, Cobalt Blue, Volcanic Red, and Sterling Silver. Sony has also released limited/special editions of the DualSense, which includes God of War Ragnarök, Hogwarts Legacy, LeBron James, Final Fantasy XVI (Japan Only), and Marvel’s Spider-Man 2.

Third-party software edit

Various other software can be used to allow the use of DualShock 3, DualShock 4, and DualSense controllers on PCs.

DS4Windows edit

DS4Windows is an open-source software application that allows various PlayStation and Nintendo controllers to be used on Windows PCs up to Windows 11 by emulating a virtual Xbox or DS4 controller. Specifically, this is relevant for DualShock 4, DualShock 3, and DualSense controllers, enabling them to function effectively on PC platforms. The software supports key remapping and rebinding, allowing for customization of controller settings for games that do not natively support PlayStation controllers. DS4Windows features both USB and Bluetooth connectivity and offers customizable profiles for gamepad settings.[69][70]

The inclusion of DS4Windows is significant in discussions about DualShock controllers due to its widespread use in the PC gaming community. It demonstrates the versatility and adaptability of these gamepads in various gaming environments, extending their use beyond the intended PlayStation consoles.[71] Alongside DualShock controllers, various Nintendo controllers including the Switch's Joy-Con and Switch Pro controllers can be used outside of their respective consoles. Other third-party controllers for the PlayStation 4 and PlayStation 5 are also compatible as well with varying levels of compatibility. A list of compatible controllers can be found in the "Supported Controllers" section on the main website.[72]

Reception edit

The DualShock controller was given an Emmy Award for "Peripheral Development and Technological Impact of Video Game Controllers" by the National Academy of Television Arts and Sciences on January 8, 2007.[73][74][75]

References edit

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External links edit

  • Official North American DualShock 3 wireless page 2015-03-20 at the Wayback Machine
  • Official European DualShock 3 page 2014-01-10 at the Wayback Machine
  • Official European PlayStation 4 site, which includes details of the DualShock 4
  • Official North American PlayStation 4 site, which includes details of the DualShock 4

dualshock, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, cita. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources DualShock news newspapers books scholar JSTOR September 2023 Learn how and when to remove this template message This article may contain an excessive amount of intricate detail that may interest only a particular audience Please help by spinning off or relocating any relevant information and removing excessive detail that may be against Wikipedia s inclusion policy September 2023 Learn how and when to remove this template message Learn how and when to remove this template message The DualShock originally as Dual Shock with the PlayStation 5 version as DualSense is a line of gamepads developed by Sony Interactive Entertainment for the PlayStation family of video game consoles It is named for vibration feedback and analog controls 1 It was introduced in November 1997 as a secondary peripheral for the first PlayStation console The console s bundle was updated to include DualShock and phase out the original PlayStation controller and the Dual Analog Controller The DualShock is the best selling gamepad of all time by units sold excluding bundled controllers 2 Contents 1 DualShock 2 DualShock 2 3 DualShock 3 3 1 Variations 4 DualShock 4 4 1 Version issues and modifications 4 2 Variations 4 2 1 Tincture 4 2 2 Generations 5 DualSense 5 1 DualSense Edge 5 2 Legal issues 5 3 Microtexture 5 4 Variations 6 Third party software 6 1 DS4Windows 7 Reception 8 References 9 External linksDualShock editDualShock nbsp nbsp Original grey version of the DualShock controllerDeveloperSony Interactive EntertainmentManufacturerSony CorporationTypeGamepadGenerationFifthRelease dateNovember 20 1997 3 InputController port 2 analog sticks 8 bit precision 13 digital buttons nbsp nbsp nbsp nbsp L1 R1 L2 R2 L3 R3 Start Select Analog Digital directional buttonsConnectivityPlayStation 2 controller portDimensionsBody 157 mm 95 mm 55 mm 6 18 in 3 74 in 2 16 inCable 2 m 6 56 ftPredecessorDual AnalogSuccessorDualShock 2 nbsp Island Blue nbsp Dark gray The DualShock Analog Controller models SCPH 1200 US models SCPH 110U 4 can provide vibration feedback based on game activity and input through two analog sticks Its name derives from its dual vibration motors These motors are housed within the handles with the left one being larger and more powerful than the one on the right so to allow for varying levels of vibration Nintendo 64 s Rumble Pak has only one motor and has battery power but all corded varieties of the DualShock are powered by the PlayStation The rumble feature of the DualShock is similar to that of the Japanese version of the Dual Analog Controller a feature that was removed shortly after that controller was released The DualShock like its predecessor the Dual Analog controller has two analog sticks Unlike the earlier controller the DualShock s analog sticks feature textured rubber grips rather than the smooth plastic tips with recessed grooves found on the Dual Analog controller Other visible differences between the Dual Analog and the DualShock include the longer grips and handles and slightly larger L2 R2 buttons The Dual Analog controller also has an additional mode accessible by pressing the Analog button again after pressing it once that provides compatibility with the PlayStation Analog Joystick which results in the analog indicator light turning green instead of red Unfortunately this feature was removed from the DualShock meaning that the player has to retain their Dual Analog controller if they wish to use the PlayStation Analog Joystick compatibility mode The DualShock and its following designs also includes a direction pad Start and Select button and four face buttons with labelling which was first introduced on the original PlayStation controller using simple geometric shapes which include a green triangle a red circle a blue cross and a pink square nbsp nbsp nbsp nbsp The controller s designer Teiyu Goto had intended the circle and cross to represent yes and no respectively as common in Japanese culture and thus typically used for confirm and cancel in most PlayStation games respectively they are placed similarly to the A and B buttons on the Super Famicom controller which had similar functions while the triangle symbolizes a point of view and the square is equated to a sheet of paper there to be used to access menus In Western releases the circle and cross functions are often switched circle to cancel cross to confirm or reassigned to a different button cross to confirm triangle to cancel 5 6 The DualShock controller is widely supported shortly after its launch most new games including Waku Waku Puyo Puyo Dungeon Crash Bandicoot Warped Spyro the Dragon and Tekken 3 include support for the vibration feature and dual analog sticks and Capcom re released Resident Evil Director s Cut and Resident Evil 2 with support for the controller added to these newer versions Some games designed for the Dual Analog s vibration capability such as Porsche Challenge and Crash Bandicoot 2 also work Many games take advantage of the presence of two motors to provide vibration effects in stereo including Gran Turismo and the PlayStation port of Quake II Released in 1999 the PlayStation hit Ape Escape is the first game to explicitly require DualShock Dual Analog type controllers with its gameplay requiring the use of both analog sticks In 2000 the PS one a redesigned version of the original PlayStation was released with a slightly redesigned DualShock Controller SCPH 110 U This controller was similar to the first one except with a PSone word mark replacing PlayStation underneath the logo a purple hue on the buttons and sticks to match the color scheme of the PSone a semicircle shaped connector and multiple color options for the body 7 The DualShock is compatible with the PlayStation 2 as it uses the same connector and protocol as the original PlayStation console This is in part due to the PlayStation 2 s backward compatibility However certain PS2 games that utilize the DualShock 2 s analog buttons such as The Bouncer Grand Theft Auto San Andreas and many others that utilize the analog buttons are not compatible with the DualShock DualShock 2 editDualShock 2 nbsp nbsp DualShock 2 controllerDeveloperSony Interactive EntertainmentManufacturerSony CorporationTypeGamepadGenerationSixthRelease dateJP March 4 2000NA October 26 2000EU November 24 2000AU November 30 2000Input2 analog sticks 8 bit precision 8 pressure sensitive buttons nbsp nbsp nbsp nbsp L1 R1 L2 R2 Pressure sensitive directional buttons 5 digital buttons Start Select Analog L3 R3 ConnectivityPlayStation 2 controller portDimensionsBody 157 mm 95 mm 55 mm 6 18 in 3 74 in 2 16 inCable 2 4 m 7 87 ftMass7 4 oz 0 21 kg PredecessorDualShockSuccessorSixaxis DualShock 3 nbsp Silver nbsp Namco CyberLead 2 arcade cabinet with DualShock 2 inputs and memory card slots The DualShock 2 Analog Controller SCPH 10010 US models SCPH 10010U 97026 8 included with PlayStation 2 s launch is almost identical externally as the previous DualShock analog controller with a few minor cosmetic changes It has different screw positioning and one fewer screw A blue DualShock 2 logo was added to the top of the controller the connector is more square than the DualShock and both the cable and connector are black rather than grey The standard controller is black other colors came later rather than grey as with the original DualShock The analog sticks are stiffer than on the original DualShock Internally the DualShock 2 is lighter and all of the buttons except for the Analog mode start select L3 and R3 buttons are readable as analog values pressure sensitive 9 The DualShock 2 can sense 256 levels of pressure 10 The DualShock 2 has been made available in various colors black satin silver ceramic white slate grey clear ocean blue emerald green crimson red lemon yellow and candy pink Some coin operated arcade cabinets have connections for DualShock or DualShock 2 controllers including Namco s Tekken 5 11 and Konami s Winning Eleven Arcade Championship 2012 12 The original PlayStation is forward compatible with the DualShock 2 The PlayStation 3 is backward compatible with the DualShock and DualShock 2 by the use of third party peripherals which connect the controller to the console via a USB port However the DualShock and DualShock 2 will not work properly with games that require Sixaxis functionality such as Heavy Rain DualShock 3 editSee also Sixaxis DualShock 3 nbsp nbsp DualShock 3 controllerDeveloperSony Interactive EntertainmentManufacturerSony CorporationTypeGamepadGenerationSeventhRelease dateJP November 11 2007 13 NA April 15 2008 13 AU April 24 2008 citation needed NZ May 9 2008 citation needed EU July 2 2008 14 UK July 4 2008 15 IRL July 4 2008 15 InputMotion sensing 3 axes 6 degrees of freedom 2 analog sticks 10 bit precision 2 analog triggers L2 R2 6 pressure sensitive buttons nbsp nbsp nbsp nbsp L1 R1 Pressure sensitive directional buttons 5 digital buttons Start Select PS L3 R3 ConnectivityUSB Bluetooth PS3 and PSP Go PowerLithium ion battery 3 7 V 300 mA or 5 0 V citation needed 500 mA citation needed USB host poweredDimensions160 mm 97 mm 55 mm 6 30 in 3 82 in 2 17 in Mass192 g 6 77 oz PredecessorSixaxis DualShock 2SuccessorDualShock 4 nbsp Ceramic white DualShock 3 nbsp Silver DualShock 3 nbsp DualShock 3 and Sixaxis The DualShock 3 wireless controller SCPH 98050 CECHZC2 is a gamepad for the PlayStation 3 and was announced at the 2007 Tokyo Game Show It succeeds the Sixaxis wireless controller originally released with earlier versions of the console The DualShock 3 is nearly identical to the previous Sixaxis version but adds the haptic feedback capabilities found in the DualShock and DualShock 2 Sony settled a patent infringement lawsuit with Immersion in March 2007 following a lengthy legal battle The settlement cleared the way for incorporating the vibration feature that the Sixaxis lacks 16 Both the vibration function and motion sensing capabilities of the DualShock 3 can be used simultaneously without one interfering with the other Like the Sixaxis it has a USB mini B port for charging and can also be used on a PSP Go and the PlayStation TV via Bluetooth though the controller and the PSP Go or the PlayStation TV must be registered using a PS3 console The DualShock 3 can be identified by its DualShock 3 and Sixaxis markings It also weighs 192 grams 6 8 oz 40 more than its predecessor the Sixaxis which weighed only 137 1 grams 4 84 oz The rear markings indicate the original DualShock 3 draws up to 300 mA of current at 3 7 V for a power consumption of 1 11 W an order of magnitude increase from the 30 mA of current at 3 7 V 0 111 W listed on the Sixaxis However this current is not drawn constantly and is the maximum current when the rumble is active Its main power source is an internal 3 7 V Li ion battery tentatively capable of storing 570 mAh which provides up to 30 hours of continuous gaming on a full charge Third party replacement batteries are also available Like the Sixaxis the DualShock 3 comes with instructions on how to remove and replace the battery The DualShock 3 can also draw power over a USB cable via a USB mini B connector on the top of the controller This allows the controller to be used when the battery is low and is also used for charging the battery When connected via USB the controller communicates with the console through the USB cable rather than Bluetooth Along with the release of the slim model PS3 Sony released a new version of the DualShock 3 A1 which uses 5 0 V at 500 mA while connected but still contains a 3 7 V battery citation needed This revision of the DualShock 3 does away with the additional plastic brackets between the L1 R1 buttons and the L2 R2 triggers increasing controller rigidity has indicator lights soldered directly to the board and comes in slightly revised color schemes citation needed While the DualShock 3 is compatible with any standard USB mini B cable and many USB chargers official charging cables are available from Sony These include an official cable the USB 2 0 Cable Pack and a wall charger the AC adapter charging kit Any third party USB charger used must act as a USB host device rather than simply providing power over the appropriate pins since both the Sixaxis and DualShock 3 require a host signal to wake up and begin charging A Sony representative confirmed on April 2 2008 that the original Sixaxis controller would officially be discontinued with the release of the haptic feedback enabled DualShock 3 in mid April 2008 The Sixaxis was no longer produced after 2008 being dropped from stock by most retailers 17 Variations edit The DualShock 3 has been produced in various colors black satin silver ceramic white classic white 18 metallic blue deep red 19 pink 20 jungle green olive candy blue light blue 21 urban camouflage three color digital camouflage crimson red transparent red and cosmic blue transparent blue Not all colors have been made available in all markets or at all times Additional colors have been released alongside limited edition consoles including gun metal grey 22 and cloud black dark grey 23 A limited edition baseball themed DualShock 3 controller was released on March 8 2011 to coincide with the release of MLB 11 The Show 24 Another color Metallic Gold became available in June 2012 as a limited edition in Europe 25 and in North America it is sold exclusively in GameStop from October 2012 26 27 A limited edition God of War Ascension controller is available in the UK as part of a console bundle to coincide with the launch of the game 28 and in the Americas as a game and controller bundle On November 1 2013 Sony announced a new transparent Crystal model of the DualShock 3 controller in Japan 29 DualShock 4 editDualShock 4 nbsp DualShock 4 controllerDeveloperSony Interactive EntertainmentManufacturerSony CorporationTypeGamepadGenerationEighthRelease dateNA November 15 2013PAL November 29 2013JP February 22 2014Input6 axis motion sensing 3 axis accelerometer 3 axis gyroscope 2 analog sticks 2 analog triggers L2 R2 12 digital buttons nbsp nbsp nbsp nbsp L1 R1 L3 R3 PS SHARE OPTIONS touchpad click 30 Digital directional buttons 2 point capacitive touchpad with click mechanism see buttons 31 ConnectivitymicroUSB Micro B 2 0 Bluetooth v2 1 EDR 31 3 5 mm TRRS CTIA stereo headset jack extension portPower3 7 V 1000 mAh Li ion battery 31 USB 3 0 host poweredDimensions162 mm 52 mm 98 mm 6 4 in 2 0 in 3 9 in 31 Mass210 g 7 4 oz 31 PredecessorDualShock 3SuccessorDualSense nbsp This diagram of the DualShock 4 controller from the back left shows the light bar blue used for player identification micro USB port the touch pad SHARE and OPTIONS buttons and the other controls The DualShock 4 CUH ZCT1 or CUH ZCT2 is the PlayStation 4 s controller It has several new features from DualShock 3 One new feature is a built in two point capacitive touch pad on the front of the controller which can be clicked 31 This allows the touch pad to represent multiple buttons as demonstrated in the PS4 version of Elite Dangerous in which the four corners of the touch pad can be mapped to a separate clickable actions 32 The controller supports motion detection via a three axis gyroscope and three axis accelerometer and vibration 31 It includes a non removable 33 rechargeable 3 7 V 1000 mAh lithium ion battery which can be charged while the system is in rest mode It weighs 210 g 7 4 oz and has dimensions of 162 mm 52 mm 98 mm 6 4 in 2 0 in 3 9 in 33 The front of the controller features a light bar containing three LEDs that when lit in conjunction cause the light bar to glow a variety of colors Developed for PlayStation VR 34 it can be used to identify players by matching the colors of the characters they control in a game or to provide enhanced feedback or immersion by changing patterns or colors in reaction to gameplay 35 36 An early example of this is displayed in the game Grand Theft Auto V the light bar will flash red and blue when the player is wanted by the police simulating the flashing lights of a police car The light bar is also used in conjunction with the PlayStation Camera to judge the positions and movements of multiple players 35 The controller features several input and output connectors a stereo headset jack 3 5 mm CTIA TRRS connector a micro USB port and an extension port 31 It can be charged using the console using a dedicated charging station or via microUSB using a standalone charger 31 It also includes a mono speaker like the Wii Remote and is the second major controller in video game history to have such feature 31 The DualShock 4 features the following buttons PS button SHARE button OPTIONS button directional buttons action buttons triangle circle cross 37 square shoulder buttons R1 L1 triggers R2 L2 analog stick click buttons L3 R3 and a touch pad click button 31 These mark several changes from the DualShock 3 and other previous PlayStation controllers The START and SELECT buttons have been merged into a single OPTIONS button 31 33 A dedicated SHARE button allows players to upload screenshots and videos from their gameplay experiences 31 The joysticks and triggers have been redesigned based on developer input 31 with the ridged surface of the joysticks now featuring an outer ring surrounding the convex dome caps The DualShock 4 s buttons differ slightly in functionality from the DualShock 3 Only the L2 and R2 triggers are pressure sensitive a change from the functionality of the DualShock 2 and 3 This is likely due to the fact that most games did not utilize these buttons as well as due to it not being used on competitors controllers The PlayStation 3 is forward compatible with the DualShock 4 originally only via a microUSB cable Firmware update 4 60 for the PS3 adds wireless connectivity however motion and vibration functions are not supported 38 As the START and SELECT buttons are no longer present the OPTIONS and SHARE buttons respectively replace them The PS button does not work thus requiring the console to be reset in order to go back to the menu The DualShock 4 is also compatible with PS4 titles on PlayStation 5 Version issues and modifications edit Sony s earlier DualShock 4 controllers CUH ZCT1 controllers have wear issues with the rubber surface on both analog sticks which exhibited excessive wear or tearing after short term use In January 2014 Sony issued a statement acknowledging an issue on 10 of controllers 39 On September 15 2016 a second version of DualShock 4 controllers was released the DualShock Version 2 CUH ZCT2 which hosts slight improvements over the original DualShock 4 including USB communication improved triggers and joysticks a longer battery life and the ability to see the light bar from the top of the touchpad 40 In the first generation controller the light bar is a permanently illuminated bright colored light The needless light pollution and battery drain prompted inquiries as to whether the light bar could be switched off by users Sony executive Shuhei Yoshida initially responded in the negative in July 2013 41 42 though game developers have the option to disable the light in game 43 In early 2014 the company announced that a future update would allow the light bar to be dimmed 44 which was delivered in 1 70 in April 2014 45 Variations edit Tincture edit The original DualShock 4 CUH ZCT1 is available in Jet Black Glacier White Urban Camouflage Wave Blue black back Magma Red black back Gold Silver and Steel Black 46 The newer DualShock 4 CUH ZCT2 has been produced in Jet Black Glacier White Green Camouflage Blue Camouflage Red Camouflage Rose Gold Electric Purple Wave Blue blue back Magma Red red back Gold Silver Sunset Orange Crystal Red Crystal Blue Crystal Steel Black Midnight Blue 47 Metallic Copper Alpine Green and Berry Blue Generations edit Several versions of the DualShock 4 controller were released DualShock 4 generation by model number 48 Model Version Generation Beginning of model no End of model no CUH ZCT1 none 1 or 2 4 472 348 11F1 12F1 31F1 41F2 01G 02G 03G 21G4 539 610 71F11 3 4 472 348 13F1 33F1 42F2 51F1 61F2 04G 23G4 473 498 11F1 02G 01G4 573 474 11F1 21F2 31F1 01G4 539 610 31F1 32F1 02GCUH ZCT2 2 4 or 5 4 594 645 11F1 21F2 01G 31G 51G 61F1 41G 61G 02G 22F24 594 662 61F1 22F2 01G 02G 32G 71F2 03G4 698 771 42F1 23F2 01G 32G4 739 192 01F1Exclusive console bundles with DualShock 4 include the 20th Anniversary Edition Gun Metal Batman Arkham Knight Metal Gear Solid V The Phantom Pain Call of Duty Black Ops III 49 Uncharted 4 A Thief s End Star Wars Battlefront Monster Hunter World God of War Gran Turismo Sport Call of Duty World War II The Days of Play Marvel s Spider Man Death Stranding 50 The Last of Us Part II 51 and the 500 Million Limited Edition PS4 Pro DualSense editDualSense nbsp DualSense controllerDeveloperSony Interactive EntertainmentManufacturerSony CorporationTypeGamepadGenerationNinthRelease dateAU JP KR NA NZ November 12 2020WW November 19 2020INA January 22 2021IND February 2 2021CHN May 15 2021Input6 axis motion sensing 3 axis accelerometer 3 axis gyroscope 2 analog sticks 2 analog triggers L2 R2 13 digital buttons nbsp nbsp nbsp nbsp L1 R1 L3 R3 PS CREATE OPTIONS touchpad click mute microphone 52 Digital directional buttons 2 point capacitive touchpad with click mechanism see buttons 31 Dual microphone arrayConnectivityUSB C Bluetooth 5 1 3 5 mm TRRS OMTP stereo headset jack 53 Power3 65 V 1560 mAh Li ion battery non removable 53 Dimensions160 mm 66 mm 106 mm 6 3 in 2 6 in 4 2 in 53 54 Mass280 g 9 88 oz 53 PredecessorDualShock 4The DualSense CFI ZCT1W is the PlayStation 5 s controller It was first unveiled on April 7 2020 55 It is based on the DualShock 4 controller that came before it but with an evolution to its design and capabilities influenced by discussions with game designers and players It weighs 210 g 7 4 oz and has dimensions of 160 mm 66 mm 106 mm 6 3 in 2 6 in 4 2 in 53 54 The DualSense has a two tone coloring scheme primarily white with black facing and monochrome action buttons marking the first time the action buttons for a standard PlayStation controller are not colored although Sony s handheld consoles the PlayStation Vita and PlayStation Portable both had monochrome buttons It incorporates a more ergonomic design that is noticeably bigger rounder and heftier than the DualShock 4 56 The light bar has been moved from the top of the controller to the horizontal edges of the touchpad with player number instead being indicated by an array of 5 LEDs below the touchpad The Share button has been replaced with Create with an expanded focus on creating content to share with others 57 The black plastic piece surrounding the analog sticks can also be easily removed without requiring any tools 58 The DualSense supports vibrotactile haptic provided by voice coil actuators integrated in the palm grips and the analog triggers herein known as adaptive triggers now have a force feedback mechanism provided by two DC rotary motors 59 The actuators in the hand grip allowed for varied and intuitive feedback about in game actions such as feeling the wind and sand in a sandstorm The motors in the adaptive triggers allows the controller to provide varying levels of resistance to the user depending on in game actions An example provided by Sony is being able to feel the tension of a bow string as the user pulls the trigger 57 60 Connectivity includes a 3 5 mm audio jack USB C which replaces the microUSB port on the DualShock 4 and copper pins for use with charging docks 61 The controller speaker has been improved now providing a clearer sound The controller now also features a dual microphone array allowing players to communicate with each other without requiring the use of an external headset With the addition of microphones to the controller Sony also introduced voice typing to the PS5 57 62 63 The non removable rechargable lithium ion battery has been upgraded to a higher rated capacity 3 65 V 1560 mAh 57 DualSense Edge edit nbsp DualSense Edge controllerUnveiled in August of 2022 the DualSense Edge CFI ZCP1 is a new controller for the PlayStation 5 with additional capabilities 64 It was initially released on January 26 2023 on PlayStation Direct but was made available through other retailers on February 23 2023 65 The DualSense Edge has a more modular design than the DualSense featuring replaceable analog stick modules interchangeable analog stick caps standard DualSense caps and high and low convex dome caps resembling earlier DualShock analog sticks prior to the DualShock 4 and rear paddle buttons adjustable trigger lengths multiple control profiles as well as customizable mapping inputs 64 66 It also includes a lockable braided USB C cable 66 Legal issues edit The DualSense has become a subject of a class action lawsuit due to a perceived drift in one of the analog sticks being litigated by the same firm that is challenging Nintendo for a similar drift issue in its Joy Con for the Switch 67 Microtexture edit As a hidden easter egg the DualSense has a unique microtexture There are 40 000 tiny symbols stacked on top of each other comprising of the four PlayStation button symbols triangle circle cross square Multiple designs were hand drawn digitized and made as prototypes before the design team settled on the current design The larger symbols are half a millimeter wide Sean Hollister for The Verge wrote an article examining the microtexture and its creation 68 The company decided to apply a microtexture to the DualSense controller s entire lower shell making it Sony s most grippable gamepad yet because of the thousands upon thousands of tiny squares triangles circles and crosses literally at your fingertips These tiny symbols are stacked on top of each other jutting out in three dimensions They re not a single evenly spaced layer at all Morisawa the senior art director of Sony s Design Center product design group explains that a variety of designs were handcrafted digitized mocked up applied to actual prototype gamepads and tested over and over again until the teams found the balance they wanted good looking textured enough to be comfortable and non slip but not so sandpaper rough that it d hurt your hands over a lengthy gaming session In the same article Hollister mentions that the one downside to the microtexture is that it picks up dirt extremely easily and doesn t want to let go 68 Variations edit The DualSense has been produced in various colors White Cosmic Red Midnight Black Galactic Purple Nova Pink Starlight Blue Gray Camouflage Cobalt Blue Volcanic Red and Sterling Silver Sony has also released limited special editions of the DualSense which includes God of War Ragnarok Hogwarts Legacy LeBron James Final Fantasy XVI Japan Only and Marvel s Spider Man 2 Third party software editVarious other software can be used to allow the use of DualShock 3 DualShock 4 and DualSense controllers on PCs DS4Windows edit DS4Windows is an open source software application that allows various PlayStation and Nintendo controllers to be used on Windows PCs up to Windows 11 by emulating a virtual Xbox or DS4 controller Specifically this is relevant for DualShock 4 DualShock 3 and DualSense controllers enabling them to function effectively on PC platforms The software supports key remapping and rebinding allowing for customization of controller settings for games that do not natively support PlayStation controllers DS4Windows features both USB and Bluetooth connectivity and offers customizable profiles for gamepad settings 69 70 The inclusion of DS4Windows is significant in discussions about DualShock controllers due to its widespread use in the PC gaming community It demonstrates the versatility and adaptability of these gamepads in various gaming environments extending their use beyond the intended PlayStation consoles 71 Alongside DualShock controllers various Nintendo controllers including the Switch s Joy Con and Switch Pro controllers can be used outside of their respective consoles Other third party controllers for the PlayStation 4 and PlayStation 5 are also compatible as well with varying levels of compatibility A list of compatible controllers can be found in the Supported Controllers section on the main website 72 Reception editThe DualShock controller was given an Emmy Award for Peripheral Development and Technological Impact of Video Game Controllers by the National Academy of Television Arts and Sciences on January 8 2007 73 74 75 References edit Morell Chris 20 March 2008 Feature Ready to Rumble PS3 DualShock 3 vs Sixaxis 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October 2020 Retrieved 16 November 2023 DS4Windows Controller Compatibility Supported Gamepads DS4Windows Retrieved 22 March 2024 National Television Academy Announces Emmy Winning Achievements Honors Bestowed at 58th Annual Technology amp Engineering Emmy Awards 20 September 2007 Archived from the original on 16 December 2007 Retrieved 11 January 2008 Sony Computer Entertainment America Wins Emmy Award for PLAYSTATION3 SIXAXIS Wireless Controller Sony Computer Entertainment America 8 January 2007 Archived from the original on 10 January 2007 Retrieved 11 January 2008 Thorsen Tor 10 January 2007 CES 07 Sony retracts Sixaxis Emmy claims GameSpot CBS Archived from the original on 11 November 2014 Retrieved 21 March 2015 External links edit nbsp Wikimedia Commons has media related to wbr DualShock controllers Official North American DualShock 3 wireless page Archived 2015 03 20 at the Wayback Machine Official European DualShock 3 page Archived 2014 01 10 at the Wayback Machine Official European PlayStation 4 site which includes details of the DualShock 4 Official North American PlayStation 4 site which includes details of the DualShock 4 Portal nbsp Video games Retrieved from https en wikipedia org w index php title DualShock amp oldid 1219072154, wikipedia, wiki, book, books, library,

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