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Tekken 3

Tekken 3 (鉄拳3) is a fighting game, the third entry in the Tekken series. It was released to the arcades in 1997, before being ported to the PlayStation in 1998. The arcade version of the game was released in 2005 for the PlayStation 2 as part of Tekken 5's Arcade History mode. The game was also re-released as part of Sony's PlayStation Classic.

Tekken 3
PlayStation cover art
Developer(s)Namco
Publisher(s)Namco[a]
Director(s)Masamichi Abe
Yutaka Kounoe
Katsuhiro Harada
Producer(s)Hajime Nakatani
Designer(s)Masahiro Kimoto
Katsuhiro Harada
Programmer(s)Masanori Yashinari Mizushima
Composer(s)Nobuyoshi Sano
Keiichi Okabe
SeriesTekken
Platform(s)
ReleaseArcade
  • JP: 20 March 1997
PlayStation
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemNamco System 12

Tekken 3 features a largely new cast of characters, including the debut of several now-staple characters such as Jin Kazama, Ling Xiaoyu, Bryan Fury, Eddy Gordo, and Hwoarang, with a total of twenty-three characters. The home version includes a new beat 'em up mode called Tekken Force, and the bonus Tekken Ball mode.

The game was a major hit for both arcades and consoles, selling 35,000 arcade units and more than 8 million PlayStation copies worldwide, making Tekken 3 the fifth best-selling PlayStation game. Since its release, Tekken 3 has been cited as one of the greatest video games of all time. It was followed by Tekken Tag Tournament, a non-canon installment in 1999. The direct sequel, Tekken 4, was released in 2001.

Gameplay

Tekken 3 maintains the same core fighting system and concept as its predecessors.[5] Three-dimensional movement is insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), but Tekken 3 adds emphasis on the third axis by allowing characters to sidestep in or out of the background.[6] Fighters now jump more reasonable heights than in the previous games, making them less overwhelming and putting more use to sidestep dodges, as jumping can no longer dodge every ground attack. Reversals, introduced for some characters in Tekken 2, were now available to all characters.[7] New improvements include quicker recoveries from knockdowns, more escapes from tackles and stuns, more moves with juggling enabled, and newly created combo throws.

Tekken 3 introduces a beat 'em up minigame called "Tekken Force", which pits the player in various stages against enemies in a side-scrolling fashion. The concept was expanded on in a minigame for Tekken 4, and succeeded by the Devil Within campaign mode in Tekken 5. Another minigame is known as "Tekken Ball", similar to beach volleyball, where the player must hit the ball with a powerful attack to pulverize the opponent, or cause them penalty damage by letting the ball fall into the opponent's territory.

Characters

The arcade version features a total of 21 characters. Because the game takes place 20 years after Tekken 2, only six characters from the previous installment return, with the rest being new.

The console version adds two new characters, Dr. Bosconovitch and Gon, and also makes Anna Williams, a palette swap of Nina Williams in the arcade version, into a distinct character with her own moveset, voice clip, and ending. There are also several unplayable enemies faced only during the Tekken Force minigame. The console version only features 10 characters available by default, with the rest being unlocked by fulfilling various conditions.

New characters

  • Bryan Fury a: A cyborg kickboxer sent by mad scientist Dr. Abel to kidnap rival scientist Dr. Bosconovitch.
  • Crow b, Falcon, Hawk, and Owl: Various unplayable enemy characters of increasing strength in Tekken Force. Crow has the lowest rank and is the only one to appear in later Tekken instalments.
  • Dr. Bosconovitch a d: The silly, elderly genius scientist who is Yoshimitsu's friend and a prisoner of the Mishima Zaibatsu.
  • Eddy Gordo: A Capoeira prodigy seeking revenge against the Mishima Zaibatsu for having assassinated his parents and ruined his family's business.
  • Forest Law: The son of Marshall Law (whom he heavily resembles and fights like), now competing to earn money to help him out.
  • Gon a d: A special guest character from the manga of the same name.
  • Gun Jack a: The third model of the Jack series sent by his creator, Jane, to retrieve Jack 2's memory data.
  • Hwoarang: A Tae Kwon Do student of Baek Doo San wanting to take revenge against Ogre for apparently murdering his teacher.
  • Jin Kazama: The grandson of Heihachi Mishima and son of Kazuya Mishima and Jun Kazama practicing both his parents' martial arts who seeks revenge against Ogre for having supposedly killed his mother.
  • Julia Chang a: The adopted daughter of Michelle Chang sets out to rescue her kidnapped mother from the Mishima Zaibatsu.
  • King II: The successor of the original King who participates to save his predecessor's orphanage after the original is killed by Ogre.
  • Kuma II a: The son of the original Kuma also serving as Heihachi's loyal pet and bodyguard.
  • Ling Xiaoyu: A Chinese teenager practicing Baguazhang and Piguaquan who wants to build her own amusement park by winning the tournament.
  • Mokujin a: A 2,000-year-old wooden dummy who comes to life as a result of Ogre's awakening and is able to switch between every other characters' fighting styles.
  • Panda a c: Xiaoyu's pet and bodyguard.
  • Ogre a: A mysterious immortal humanoid known as the God of Fighting. Ogre is the main antagonist and final boss, responsible for the disappearances of numerous martial artists.
  • Tiger Jackson a c: A disco man with an afro.
  • True Ogre a: Ogre's second transformation.

Returning characters

^a Unlockable character
^b Unplayable enemy in Tekken Force mode
^c Skin/palette swap
^d Only playable in console version
^e Only skin/palette swap in arcade cabinet

Plot

Fifteen years after the King of the Iron Fist Tournament 2, Heihachi Mishima has established the Tekken Force: a paramilitary organization dedicated to the protection of the Mishima Zaibatsu. Using the company's influence, Heihachi is responsible for many events that have ultimately led to world peace. One day, a squadron of Tekken Force soldiers search an ancient temple located in Mexico under the premise of an excavation project. Soon after arriving there, Heihachi learns that they were obliterated by a mysterious and malevolent creature known as Ogre. Heihachi, having captured a brief glimpse of Ogre before its immediate disappearance, seeks to capture Ogre in the hopes of harnessing its immense fighting power for his own personal gain. Soon after, various known martial artists end up dead, attacked, or missing from all over the world, with Ogre behind all of it.

Jun Kazama has been living a quiet life in Yakushima with her young son, Jin Kazama, fathered during the events of the previous tournament by Heihachi's son, Kazuya Mishima. However, their peaceful life is disrupted when Jun begins to sense Ogre's encroaching presence and knowing that she is now a target, instructs Jin to seek Heihachi if anything happens. Sometime after Jin's fifteenth birthday, Ogre attacks. Against Jun's wishes, Jin valiantly tries to fight Ogre off, but Ogre knocks him unconscious. When Jin awakens, he finds that the ground surrounding his house has been burnt and his mother is missing and most likely dead. Driven by revenge, Jin is confronted by the Devil, which brands Jin's left arm and possesses him. Jin goes to his grandfather, Heihachi, explaining his situation and begging him for training to become strong enough to face Ogre. Heihachi accepts and takes Jin under his wing, as well as sending him to Mishima High School where Jin meets a classmate named Ling Xiaoyu and her pet Panda. He also met Hwoarang during a street fight in which they fought to a draw, leading to a persistent rivalry

Four years later, Jin masters the Mishima karate style. On Jin's nineteenth birthday, Heihachi announces the King of Iron Fist Tournament 3, and Jin himself prepares for his upcoming battle, having no idea that his grandfather is secretly using him, Xiaoyu, and the rest of the competitors as bait in order to lure Ogre out into the open.

After Nina Williams was captured by Kazuya after failing to assassinate him during the King of Iron Fist Tournament 2 and was used as a test subject in the "cold sleep" project by Dr. Boskonovitch woke up from the cryosleep, she suffered heavy amnesia, a fate from which her sister Anna Williams was spared. She was also controlled by Ogre, who sent her to participate in the tournament to assassinate Jin. Near the end of the tournament, Jin managed to beat Nina back to her senses, allowing her to break free from Ogre's control.

Paul Phoenix makes it to the finals of the tournament, after defeating the opposing fighters including Kuma and Jin, in the previous rounds. He enters a large temple, defeats Ogre, and walks away from the tournament, thinking he is victorious. However, unbeknownst to Paul, Ogre morphs into his second, monstrous form known as "True Ogre" after absorbing Heihachi's fighting force after Heihachi tried to capture him while he was unconscious. Continuing the tournament as a result, Jin is reinstated in the tournament and replaces Paul in the finals, confronts True Ogre and manages to defeat him as True Ogre completely dissolves, avenging his mother's death and winning the tournament. Moments later, Jin is suddenly gunned down by a squadron of Tekken Force led by Heihachi, who no longer needing him, personally fires a final shot into his grandson's head. Jin, however, revived by the Devil within him, reawakens and dispatches the soldiers, smashing Heihachi through the wall of the temple. Jin then sprouts black, feathery wings and flies off into the night as Heihachi, who survived the fall, looks on from the ground.

Development and release

Tekken 3 is the first game to have been released on Namco System 12 hardware,[8] after the original two Tekken games on System 11. The animation for the combatants was created using motion capture.[5]

The sub-bosses of the previous two Tekken games were dropped in Tekken 3, since the developers felt it would make for a deeper and more well-rounded game if they focused on the move sets and playability of the core characters rather than on adding bosses.[7]

The game had a limited Japanese release on 28 November 1996.[9] It was followed by a wide international release in March 1997, releasing in North America on 18 March 1997.[10]

PlayStation

The conversion to the PlayStation took eight months, significantly longer than the conversions of Tekken and Tekken 2, due to Tekken 3 being designed for Namco System 12, making it a much more difficult conversion than the previous two games, which were designed for the PlayStation-based Namco System 11.[7] The conversion team was, aside from a few personnel changes, the same group which created both the PlayStation and arcade versions of Tekken and Tekken 2.[7]

The original port of Tekken 3 to the PlayStation features two new hidden characters: Gon and Dr. Boskonovitch. Anna was made into her own separate character, and given her own character select spot, voice, unique attacks, and ending. The PlayStation version features new "Tekken Force" and "Tekken Ball" modes, as well as all modes present in Tekken 2. Due to the PlayStation's hardware limitations of less video RAM and lower clock speed, the visual quality was downgraded. The backgrounds were re-made into 2D panoramic images, the number of polygons used for each character were slightly reduced, sound effects played at a high pitch, and the game runs at lower overall resolution. Namco representatives had in fact originally stated that they did not think it was possible to convert Tekken 3 to the PlayStation.[11] By April 1997, Tekken 3 was popular in the arcades, and the process of its home conversion was considered certain on PlayStation but merely a controversial consideration on Nintendo 64.[12][13] The music for Tekken 3 was written by Nobuyoshi Sano and Keiichi Okabe for the arcade version, with the PlayStation version featuring additional themes by the same composers, along with Hiroyuki Kawada, Minamo Takahashi, Yuu Miyake, Yoshie Arakawa, and Hideki Tobeta.

The PlayStation emulator Bleem! was released for the Sega Dreamcast that allows Dreamcast owners to play a graphically enhanced version of Tekken 3 using the PlayStation copy of the game. The PlayStation 2 release of Tekken 5 features the arcade version of Tekken 3.[14] The PlayStation version of Tekken 3 is among 20 "generation-defining" games on the PlayStation Classic, released on 3 December 2018.[15]

Reception

Commercial

The arcade game was a major hit. In Japan, the 15 April 1997 issue of Game Machine listed Tekken 3 as the most-successful arcade game of the month.[36] It went on to be the highest-grossing arcade printed circuit board (PCB) game of 1997 in Japan,[37] and second highest-grossing overall arcade video game below Sega's rival Virtua Fighter 3 (1996).[38] Tekken 3 sold 35,000 arcade units worldwide in 1997, including 15,000 in Japan and 20,000 overseas. While Virtua Fighter 3 was more successful in Japan at the time, Tekken 3 was more successful worldwide.[37] Tekken 3 later became the overall highest-grossing arcade game of 1998 in Japan, above Virtua Fighter 3 Team Battle.[39][40]

The PlayStation version was also a major hit. In Japan, the game sold over 1 million copies on its first day of release.[41] In May 1998, Sony awarded Tekken 3 a "Platinum Prize" for sales above 1 million units in Japan.[42] According to Weekly Famitsu, Japan bought 1.13 million units of Tekken 3 during the first half of 1998, which made it the country's third-best-selling game for the period.[43] PC Data, which tracked sales in the United States, reported that Tekken 3 sold 1.11 million copies and earned $48,500,000 (equivalent to $80,600,000 in 2021) in revenue during 1998 alone. This made it the third-best-selling PlayStation release of the year in the United States.[44]

In Germany, it received a "Gold" award from the Verband der Unterhaltungssoftware Deutschland (VUD) in November 1998 for sales above 100,000 units,[45] with the VUD later raising it to "Platinum" status indicating over 200,000 sales by August 1999.[46] At the 1999 Milia festival in Cannes, it took home a "Gold" prize for revenues above €36 million or $40,000,000 (equivalent to $67,000,000 in 2021) in the European Union during 1998.[47] Tekken 3 grossed a further €57,209,778 or $60,974,181 (equivalent to $99,000,000 in 2021) in Europe during 1999,[48] adding up to over €93,209,778 or $100,974,181 (equivalent to $168,000,000 in 2021) grossed in Europe by 1999, and more than $150,000,000 (equivalent to $250,000,000 in 2021) across Europe and the United States by 1999.

According to Tekken series producer Katsuhiro Harada, Tekken 3 sold 8.36 million copies during its initial release on the original PlayStation, including 1.4 million in Japan and 6.96 million overseas.[49]

Critical

According to Metacritic, the game has a score of 96 out of 100, indicating universal acclaim,[17] and is ranked number 2 on its list of greatest PlayStation games.[50] As of April 2011, the game is listed as the twelfth-highest-rated game of all time on the review compiling site GameRankings with an average rating of 96%.[16]

Next Generation reviewed the arcade version, and stated that "Tekken 3 isn't quite the artful masterpiece that [Virtua Fighter 3] is, but is still awesome in its own right, and has moved the series even further form its 'me too' roots. The fighting system has evolved nicely, resulting in some wild and effective moves and new characters, a faster responsiveness, and an impressive 3D fighting experience."[29] GamePro gave it a 4.5 out of 5 for graphics and sound and a 5.0 for control and funfactor. While noting that it was visually not up with its competitor Virtua Fighter 3, the reviewer said it was stunning in its own right and features phenomenally responsive and easy controls.[51] The game was a runner-up for "Arcade Game of the Year" (behind NFL Blitz) at Electronic Gaming Monthly's 1997 Editors' Choice Awards.[52]

Tekken 3 became the first game in three years to receive a 10 from a reviewer from Electronic Gaming Monthly, with three of the four reviewers giving it the highest possible score. Tekken 3 is the first game to have scored a 10 under EGM's revised review scale in that a game no longer needed to be "perfect" to receive a 10, and the last game to receive a 10 from the magazine was Sonic & Knuckles. The only holdout was the magazine's enigmatic fighting-game review guru, Sushi-X, who said that "no game that rewards newbies for button-mashing will ever be tops in my book", giving the game 9 out of 10. GameSpot's Jeff Gerstmann gave the game a 9.9 out of 10, saying "Not much stands between Tekken 3 and a perfect 10 score. If the PlayStation exclusive characters were better and Force mode a bit more enthralling, it could have come closer to a perfect score." He also praised the sound effects, music, and graphics.[14]

Next Generation reviewed the PlayStation version, and stated that "There is no better fighting game, on this system or any other. It's clearly superior to the previous games in the series and a stunning value for Tekken aficionados."[30]

According to PlayStation: The Official Magazine in 2009, Tekken 3 "is still widely considered one of the finest fighting games of all time".[53] In September 2004, for the tenth anniversary of the PlayStation brand, it ranked No. 10 on the magazine's list of "Final PlayStation Top 10". It was also No. 177 on Game Informer's 2009 Top 200 games of all time.[54]

In 2011, Complex ranked it as the fourth best fighting game of all time.[55] Complex also ranked Tekken 3 as the ninth best arcade video game of the 1990s, commenting that "this now classic fighter served as a welcome palette cleanser to the Mortal Kombat/Street Fighter dichotomy that dominated arcades in the 90s."[56] Complex also ranked Tekken 3 as the eighth best PlayStation 1 video game, commenting, "When Tekken 3 finally moved from our local arcade and into our living room, we knew nothing would ever be the same. With an assortment of attacks and combos to learn, along with good controls, graphics, and sound, Tekken 3 was much more polished and smooth than its predecessors."[57]

Tekken 3 has also been listed among the best video games of all time by Electronic Gaming Monthly in 1997,[58] Game Informer in 1999,[59] Computer and Video Games in 2000,[60] GameFAQs in 2005,[61] and Edge in 2007.[62] ArcadeSushi ranked Tekken 3 as the "20th Best Playstation Game", with comments "Tekken 3 changed everything. Friends became bitter rivals. Bitter rivals became even more bitter rivals. Tekken 3 was the game you played with friends you didn't want to be your friends anymore."[63] The same site also ranked it as the "17th best fighting game", commenting, "Tekken 3 was easily one of the best Tekken games ever created. Before the series became obsessed with wall splats and ground bounds, it simply had huge open 3D arenas with massive casts that may or may not have included boxing raptors."[64] In 2015, GamesRadar ranked Tekken 3 as the 59th "best game ever", as "it possesses one of the finest fighting systems ever, the series' well-known juggle formula percolated into a perfect storm of throws, strikes, and suplexes."[65]

Retrospective

In 2022 the website Pixel Bandits looked back at Tekken 3, providing a retrospective review score of 9/10 overall. The review both praised the gameplay, and the fluid and diverse combat system. The reviewer said that while the visuals suffer from clipping, it remains one of the ultimate beat-em-up experiences.[66]

Notes

  1. ^ Published in North America by Namco Hometek and in Europe by Sony Computer Entertainment Europe.

References

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  49. ^ Harada, Katsuhiro [@Harada_TEKKEN] (18 February 2014). "「3」からの人は多いですね。家庭用「3」は全世界で836万本(日本では140万本)なので最大 RT @bassyoi 俺が初めてやったのは鉄拳3だったなぁ RT RT History of - Tekken (1994-2014): youtu.be/Lvy8tbTBDjg" (Tweet). Retrieved 19 October 2019 – via Twitter.
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Further reading

  • Hurwitch, Nick (2019). The Art of Tekken: A Complete Visual History. Dynamite Entertainment. ISBN 978-1524107734.
  • "Ahora que Tekken 7 marca el regreso de la saga de lucha a PlayStation, echamos la vista atrás a la creación de una de las entregas más icónicas". PlayStation Blog. 8 June 2017.

External links

  • (archived)
  • (in Japanese) (archived)
  • Tekken 3 at MobyGames

tekken, 鉄拳3, fighting, game, third, entry, tekken, series, released, arcades, 1997, before, being, ported, playstation, 1998, arcade, version, game, released, 2005, playstation, part, tekken, arcade, history, mode, game, also, released, part, sony, playstation. Tekken 3 鉄拳3 is a fighting game the third entry in the Tekken series It was released to the arcades in 1997 before being ported to the PlayStation in 1998 The arcade version of the game was released in 2005 for the PlayStation 2 as part of Tekken 5 s Arcade History mode The game was also re released as part of Sony s PlayStation Classic Tekken 3PlayStation cover artDeveloper s NamcoPublisher s Namco a Director s Masamichi AbeYutaka KounoeKatsuhiro HaradaProducer s Hajime NakataniDesigner s Masahiro KimotoKatsuhiro HaradaProgrammer s Masanori Yashinari MizushimaComposer s Nobuyoshi SanoKeiichi OkabeSeriesTekkenPlatform s Arcade PlayStationReleaseArcade JP 20 March 1997 PlayStation JP 26 March 1998 3 NA 1 May 1998 1 2 EU 12 September 1998 4 Genre s FightingMode s Single player multiplayerArcade systemNamco System 12Tekken 3 features a largely new cast of characters including the debut of several now staple characters such as Jin Kazama Ling Xiaoyu Bryan Fury Eddy Gordo and Hwoarang with a total of twenty three characters The home version includes a new beat em up mode called Tekken Force and the bonus Tekken Ball mode The game was a major hit for both arcades and consoles selling 35 000 arcade units and more than 8 million PlayStation copies worldwide making Tekken 3 the fifth best selling PlayStation game Since its release Tekken 3 has been cited as one of the greatest video games of all time It was followed by Tekken Tag Tournament a non canon installment in 1999 The direct sequel Tekken 4 was released in 2001 Contents 1 Gameplay 2 Characters 2 1 New characters 2 2 Returning characters 3 Plot 4 Development and release 4 1 PlayStation 5 Reception 5 1 Commercial 5 2 Critical 5 3 Retrospective 6 Notes 7 References 8 Further reading 9 External linksGameplay EditTekken 3 maintains the same core fighting system and concept as its predecessors 5 Three dimensional movement is insignificant in previous Tekken games aside from some characters having unique sidesteps and dodging maneuvers but Tekken 3 adds emphasis on the third axis by allowing characters to sidestep in or out of the background 6 Fighters now jump more reasonable heights than in the previous games making them less overwhelming and putting more use to sidestep dodges as jumping can no longer dodge every ground attack Reversals introduced for some characters in Tekken 2 were now available to all characters 7 New improvements include quicker recoveries from knockdowns more escapes from tackles and stuns more moves with juggling enabled and newly created combo throws Tekken 3 introduces a beat em up minigame called Tekken Force which pits the player in various stages against enemies in a side scrolling fashion The concept was expanded on in a minigame for Tekken 4 and succeeded by the Devil Within campaign mode in Tekken 5 Another minigame is known as Tekken Ball similar to beach volleyball where the player must hit the ball with a powerful attack to pulverize the opponent or cause them penalty damage by letting the ball fall into the opponent s territory Characters EditSee also List of Tekken characters Introduced in Tekken 3 The arcade version features a total of 21 characters Because the game takes place 20 years after Tekken 2 only six characters from the previous installment return with the rest being new The console version adds two new characters Dr Bosconovitch and Gon and also makes Anna Williams a palette swap of Nina Williams in the arcade version into a distinct character with her own moveset voice clip and ending There are also several unplayable enemies faced only during the Tekken Force minigame The console version only features 10 characters available by default with the rest being unlocked by fulfilling various conditions New characters Edit Bryan Fury a A cyborg kickboxer sent by mad scientist Dr Abel to kidnap rival scientist Dr Bosconovitch Crow b Falcon Hawk and Owl Various unplayable enemy characters of increasing strength in Tekken Force Crow has the lowest rank and is the only one to appear in later Tekken instalments Dr Bosconovitch a d The silly elderly genius scientist who is Yoshimitsu s friend and a prisoner of the Mishima Zaibatsu Eddy Gordo A Capoeira prodigy seeking revenge against the Mishima Zaibatsu for having assassinated his parents and ruined his family s business Forest Law The son of Marshall Law whom he heavily resembles and fights like now competing to earn money to help him out Gon a d A special guest character from the manga of the same name Gun Jack a The third model of the Jack series sent by his creator Jane to retrieve Jack 2 s memory data Hwoarang A Tae Kwon Do student of Baek Doo San wanting to take revenge against Ogre for apparently murdering his teacher Jin Kazama The grandson of Heihachi Mishima and son of Kazuya Mishima and Jun Kazama practicing both his parents martial arts who seeks revenge against Ogre for having supposedly killed his mother Julia Chang a The adopted daughter of Michelle Chang sets out to rescue her kidnapped mother from the Mishima Zaibatsu King II The successor of the original King who participates to save his predecessor s orphanage after the original is killed by Ogre Kuma II a The son of the original Kuma also serving as Heihachi s loyal pet and bodyguard Ling Xiaoyu A Chinese teenager practicing Baguazhang and Piguaquan who wants to build her own amusement park by winning the tournament Mokujin a A 2 000 year old wooden dummy who comes to life as a result of Ogre s awakening and is able to switch between every other characters fighting styles Panda a c Xiaoyu s pet and bodyguard Ogre a A mysterious immortal humanoid known as the God of Fighting Ogre is the main antagonist and final boss responsible for the disappearances of numerous martial artists Tiger Jackson a c A disco man with an afro True Ogre a Ogre s second transformation Returning characters Edit Anna Williams a e Heihachi Mishima a Lei Wulong Nina Williams Paul Phoenix Yoshimitsu a Unlockable character b Unplayable enemy in Tekken Force mode c Skin palette swap d Only playable in console version e Only skin palette swap in arcade cabinetPlot EditFifteen years after the King of the Iron Fist Tournament 2 Heihachi Mishima has established the Tekken Force a paramilitary organization dedicated to the protection of the Mishima Zaibatsu Using the company s influence Heihachi is responsible for many events that have ultimately led to world peace One day a squadron of Tekken Force soldiers search an ancient temple located in Mexico under the premise of an excavation project Soon after arriving there Heihachi learns that they were obliterated by a mysterious and malevolent creature known as Ogre Heihachi having captured a brief glimpse of Ogre before its immediate disappearance seeks to capture Ogre in the hopes of harnessing its immense fighting power for his own personal gain Soon after various known martial artists end up dead attacked or missing from all over the world with Ogre behind all of it Jun Kazama has been living a quiet life in Yakushima with her young son Jin Kazama fathered during the events of the previous tournament by Heihachi s son Kazuya Mishima However their peaceful life is disrupted when Jun begins to sense Ogre s encroaching presence and knowing that she is now a target instructs Jin to seek Heihachi if anything happens Sometime after Jin s fifteenth birthday Ogre attacks Against Jun s wishes Jin valiantly tries to fight Ogre off but Ogre knocks him unconscious When Jin awakens he finds that the ground surrounding his house has been burnt and his mother is missing and most likely dead Driven by revenge Jin is confronted by the Devil which brands Jin s left arm and possesses him Jin goes to his grandfather Heihachi explaining his situation and begging him for training to become strong enough to face Ogre Heihachi accepts and takes Jin under his wing as well as sending him to Mishima High School where Jin meets a classmate named Ling Xiaoyu and her pet Panda He also met Hwoarang during a street fight in which they fought to a draw leading to a persistent rivalryFour years later Jin masters the Mishima karate style On Jin s nineteenth birthday Heihachi announces the King of Iron Fist Tournament 3 and Jin himself prepares for his upcoming battle having no idea that his grandfather is secretly using him Xiaoyu and the rest of the competitors as bait in order to lure Ogre out into the open After Nina Williams was captured by Kazuya after failing to assassinate him during the King of Iron Fist Tournament 2 and was used as a test subject in the cold sleep project by Dr Boskonovitch woke up from the cryosleep she suffered heavy amnesia a fate from which her sister Anna Williams was spared She was also controlled by Ogre who sent her to participate in the tournament to assassinate Jin Near the end of the tournament Jin managed to beat Nina back to her senses allowing her to break free from Ogre s control Paul Phoenix makes it to the finals of the tournament after defeating the opposing fighters including Kuma and Jin in the previous rounds He enters a large temple defeats Ogre and walks away from the tournament thinking he is victorious However unbeknownst to Paul Ogre morphs into his second monstrous form known as True Ogre after absorbing Heihachi s fighting force after Heihachi tried to capture him while he was unconscious Continuing the tournament as a result Jin is reinstated in the tournament and replaces Paul in the finals confronts True Ogre and manages to defeat him as True Ogre completely dissolves avenging his mother s death and winning the tournament Moments later Jin is suddenly gunned down by a squadron of Tekken Force led by Heihachi who no longer needing him personally fires a final shot into his grandson s head Jin however revived by the Devil within him reawakens and dispatches the soldiers smashing Heihachi through the wall of the temple Jin then sprouts black feathery wings and flies off into the night as Heihachi who survived the fall looks on from the ground Development and release EditTekken 3 is the first game to have been released on Namco System 12 hardware 8 after the original two Tekken games on System 11 The animation for the combatants was created using motion capture 5 The sub bosses of the previous two Tekken games were dropped in Tekken 3 since the developers felt it would make for a deeper and more well rounded game if they focused on the move sets and playability of the core characters rather than on adding bosses 7 The game had a limited Japanese release on 28 November 1996 9 It was followed by a wide international release in March 1997 releasing in North America on 18 March 1997 10 PlayStation Edit The conversion to the PlayStation took eight months significantly longer than the conversions of Tekken and Tekken 2 due to Tekken 3 being designed for Namco System 12 making it a much more difficult conversion than the previous two games which were designed for the PlayStation based Namco System 11 7 The conversion team was aside from a few personnel changes the same group which created both the PlayStation and arcade versions of Tekken and Tekken 2 7 The original port of Tekken 3 to the PlayStation features two new hidden characters Gon and Dr Boskonovitch Anna was made into her own separate character and given her own character select spot voice unique attacks and ending The PlayStation version features new Tekken Force and Tekken Ball modes as well as all modes present in Tekken 2 Due to the PlayStation s hardware limitations of less video RAM and lower clock speed the visual quality was downgraded The backgrounds were re made into 2D panoramic images the number of polygons used for each character were slightly reduced sound effects played at a high pitch and the game runs at lower overall resolution Namco representatives had in fact originally stated that they did not think it was possible to convert Tekken 3 to the PlayStation 11 By April 1997 Tekken 3 was popular in the arcades and the process of its home conversion was considered certain on PlayStation but merely a controversial consideration on Nintendo 64 12 13 The music for Tekken 3 was written by Nobuyoshi Sano and Keiichi Okabe for the arcade version with the PlayStation version featuring additional themes by the same composers along with Hiroyuki Kawada Minamo Takahashi Yuu Miyake Yoshie Arakawa and Hideki Tobeta The PlayStation emulator Bleem was released for the Sega Dreamcast that allows Dreamcast owners to play a graphically enhanced version of Tekken 3 using the PlayStation copy of the game The PlayStation 2 release of Tekken 5 features the arcade version of Tekken 3 14 The PlayStation version of Tekken 3 is among 20 generation defining games on the PlayStation Classic released on 3 December 2018 15 Reception EditReceptionAggregate scoresAggregatorScoreGameRankings96 16 Metacritic96 100 17 Review scoresPublicationScoreAllGame arcade 18 PS1 19 Computer and Video Games 20 Edge9 10 21 Electronic Gaming Monthly39 40 22 Famitsu39 40 23 Game Informer9 5 10 24 GamePro5 5 25 GameRevolutionA 26 GamesMaster95 27 GameSpot9 9 10 14 IGN9 3 10 28 Next Generation arcade 29 PS1 30 Official U S PlayStation Magazine 31 Entertainment WeeklyA 32 AwardsPublicationAwardGame Critics AwardsBest Fighting Game 33 EGMFighting Game of the Year 34 Game InformerBest Fighting Game of the Year 35 Commercial Edit The arcade game was a major hit In Japan the 15 April 1997 issue of Game Machine listed Tekken 3 as the most successful arcade game of the month 36 It went on to be the highest grossing arcade printed circuit board PCB game of 1997 in Japan 37 and second highest grossing overall arcade video game below Sega s rival Virtua Fighter 3 1996 38 Tekken 3 sold 35 000 arcade units worldwide in 1997 including 15 000 in Japan and 20 000 overseas While Virtua Fighter 3 was more successful in Japan at the time Tekken 3 was more successful worldwide 37 Tekken 3 later became the overall highest grossing arcade game of 1998 in Japan above Virtua Fighter 3 Team Battle 39 40 The PlayStation version was also a major hit In Japan the game sold over 1 million copies on its first day of release 41 In May 1998 Sony awarded Tekken 3 a Platinum Prize for sales above 1 million units in Japan 42 According to Weekly Famitsu Japan bought 1 13 million units of Tekken 3 during the first half of 1998 which made it the country s third best selling game for the period 43 PC Data which tracked sales in the United States reported that Tekken 3 sold 1 11 million copies and earned 48 500 000 equivalent to 80 600 000 in 2021 in revenue during 1998 alone This made it the third best selling PlayStation release of the year in the United States 44 In Germany it received a Gold award from the Verband der Unterhaltungssoftware Deutschland VUD in November 1998 for sales above 100 000 units 45 with the VUD later raising it to Platinum status indicating over 200 000 sales by August 1999 46 At the 1999 Milia festival in Cannes it took home a Gold prize for revenues above 36 million or 40 000 000 equivalent to 67 000 000 in 2021 in the European Union during 1998 47 Tekken 3 grossed a further 57 209 778 or 60 974 181 equivalent to 99 000 000 in 2021 in Europe during 1999 48 adding up to over 93 209 778 or 100 974 181 equivalent to 168 000 000 in 2021 grossed in Europe by 1999 and more than 150 000 000 equivalent to 250 000 000 in 2021 across Europe and the United States by 1999 According to Tekken series producer Katsuhiro Harada Tekken 3 sold 8 36 million copies during its initial release on the original PlayStation including 1 4 million in Japan and 6 96 million overseas 49 Critical Edit According to Metacritic the game has a score of 96 out of 100 indicating universal acclaim 17 and is ranked number 2 on its list of greatest PlayStation games 50 As of April 2011 the game is listed as the twelfth highest rated game of all time on the review compiling site GameRankings with an average rating of 96 16 Next Generation reviewed the arcade version and stated that Tekken 3 isn t quite the artful masterpiece that Virtua Fighter 3 is but is still awesome in its own right and has moved the series even further form its me too roots The fighting system has evolved nicely resulting in some wild and effective moves and new characters a faster responsiveness and an impressive 3D fighting experience 29 GamePro gave it a 4 5 out of 5 for graphics and sound and a 5 0 for control and funfactor While noting that it was visually not up with its competitor Virtua Fighter 3 the reviewer said it was stunning in its own right and features phenomenally responsive and easy controls 51 The game was a runner up for Arcade Game of the Year behind NFL Blitz at Electronic Gaming Monthly s 1997 Editors Choice Awards 52 Tekken 3 became the first game in three years to receive a 10 from a reviewer from Electronic Gaming Monthly with three of the four reviewers giving it the highest possible score Tekken 3 is the first game to have scored a 10 under EGM s revised review scale in that a game no longer needed to be perfect to receive a 10 and the last game to receive a 10 from the magazine was Sonic amp Knuckles The only holdout was the magazine s enigmatic fighting game review guru Sushi X who said that no game that rewards newbies for button mashing will ever be tops in my book giving the game 9 out of 10 GameSpot s Jeff Gerstmann gave the game a 9 9 out of 10 saying Not much stands between Tekken 3 and a perfect 10 score If the PlayStation exclusive characters were better and Force mode a bit more enthralling it could have come closer to a perfect score He also praised the sound effects music and graphics 14 Next Generation reviewed the PlayStation version and stated that There is no better fighting game on this system or any other It s clearly superior to the previous games in the series and a stunning value for Tekken aficionados 30 According to PlayStation The Official Magazine in 2009 Tekken 3 is still widely considered one of the finest fighting games of all time 53 In September 2004 for the tenth anniversary of the PlayStation brand it ranked No 10 on the magazine s list of Final PlayStation Top 10 It was also No 177 on Game Informer s 2009 Top 200 games of all time 54 In 2011 Complex ranked it as the fourth best fighting game of all time 55 Complex also ranked Tekken 3 as the ninth best arcade video game of the 1990s commenting that this now classic fighter served as a welcome palette cleanser to the Mortal Kombat Street Fighter dichotomy that dominated arcades in the 90s 56 Complex also ranked Tekken 3 as the eighth best PlayStation 1 video game commenting When Tekken 3 finally moved from our local arcade and into our living room we knew nothing would ever be the same With an assortment of attacks and combos to learn along with good controls graphics and sound Tekken 3 was much more polished and smooth than its predecessors 57 Tekken 3 has also been listed among the best video games of all time by Electronic Gaming Monthly in 1997 58 Game Informer in 1999 59 Computer and Video Games in 2000 60 GameFAQs in 2005 61 and Edge in 2007 62 ArcadeSushi ranked Tekken 3 as the 20th Best Playstation Game with comments Tekken 3 changed everything Friends became bitter rivals Bitter rivals became even more bitter rivals Tekken 3 was the game you played with friends you didn t want to be your friends anymore 63 The same site also ranked it as the 17th best fighting game commenting Tekken 3 was easily one of the best Tekken games ever created Before the series became obsessed with wall splats and ground bounds it simply had huge open 3D arenas with massive casts that may or may not have included boxing raptors 64 In 2015 GamesRadar ranked Tekken 3 as the 59th best game ever as it possesses one of the finest fighting systems ever the series well known juggle formula percolated into a perfect storm of throws strikes and suplexes 65 Retrospective Edit In 2022 the website Pixel Bandits looked back at Tekken 3 providing a retrospective review score of 9 10 overall The review both praised the gameplay and the fluid and diverse combat system The reviewer said that while the visuals suffer from clipping it remains one of the ultimate beat em up experiences 66 Notes Edit Published in North America by Namco Hometek and in Europe by Sony Computer Entertainment Europe References Edit SCREEN SHOTS The Washington Post 1 May 1998 Archived from the original on 5 November 2012 Retrieved 16 May 2011 Oops Electronic Gaming Monthly No 106 Ziff Davis May 1998 p 18 Johnston Chris 2 February 1998 Tekken 3 Release Date Confirmed GameSpot Archived from the original on 13 October 2000 Retrieved 23 September 2022 TEKKEN S A KNOCKOUT 5 games to be won The Mirror 12 September 1998 Retrieved 16 May 2011 a b Tekken 3 Namco s Flagship Fighter Gets New Moves New Fighters and a Facelift Electronic Gaming Monthly No 91 Ziff Davis February 1997 pp 78 82 NG Alphas Tekken 3 Next Generation No 28 Imagine Media April 1997 pp 73 74 a b c d Boyer Crispin April 1998 Tekken Triumphant Electronic Gaming Monthly No 105 Ziff Davis pp 80 84 Hot at the Arcades Tekken 3 GamePro No 104 IDG May 1997 p 64 Tekken 3 Registration Number PA0001076186 United States Copyright Office Retrieved 18 October 2021 Tekken 3 kit installation amp operation manual Registration Number VA0000850919 United States Copyright Office Retrieved 18 October 2021 Semrad Ed November 1997 OP Ed Electronic Gaming Monthly No 100 Ziff Davis p 238 IGN Staff 30 April 1997 Will Tekken 3 Ever Arrive IGN Retrieved 8 September 2020 Topics Wiretap Tekken 3 for Nintendo 64 Ultra Game Players No 99 Imagine Media July 1997 p 20 a b c Gerstmann Jeff 30 March 1998 Tekken 3 Review GameSpot p 1 Retrieved 19 January 2014 Makuch Eddie 20 September 2018 PlayStation Classic Mini Features 20 PS1 Games Pre Orders Are Live GameSpot Retrieved 20 April 2019 a b Tekken 3 PS GameRankings Retrieved 26 September 2010 a b Video Game Reviews Articles Trailers and more at Metacritic Metacritic com Retrieved 27 September 2011 Thompson Jon 15 November 2014 Tekken 3 Review allgame Archived from the original on 15 November 2014 Retrieved 19 March 2016 Tekken 3 Review allgame Archived from the original on 14 November 2014 Retrieved 30 January 2013 Computer and Video Games Issue 202 1998 09 EMAP Images GB September 1998 Retrieved 19 March 2016 Tekken 3 Review Edge Magazine Edge Archived from the original on 9 May 2012 Retrieved 19 March 2016 Electronic Gaming Monthly 1999 Video Game Buyer s Guide page 125 鉄拳3 まとめ PS ファミ通 com Famitsu com 22 February 2014 Retrieved 19 March 2016 Tekken 3 PlayStation Review Game Informer 11 September 1999 Archived from the original on 11 September 1999 Retrieved 19 March 2016 Larry Scary 24 November 2000 Tekken 3 GamePro p 1 Archived from the original on 7 January 2009 Retrieved 29 November 2008 Tekken 3 Review Gamerevolution com 6 April 2013 Retrieved 12 April 2013 GamesMaster issue 73 October 1998 pages 72 77 published 8 September 1998 Tekken 3 PS CNET 23 August 1998 pp 1 2 Retrieved 29 November 2008 a b Finals Next Generation No 31 Imagine Media July 1997 p 174 a b Finals Next Generation No 42 Imagine Media June 1998 pp 138 140 Official U S Playstation Magazine Mar 2002 page 34 Eng Gary 19 June 1998 The X Files Game Tekken 3 Gran Turismo Mulan Animated StoryBook EW com Retrieved 19 March 2016 1998 Winners gamecriticsawards com Retrieved 30 June 2013 1998 Gamers Choice Awards Electronic Gaming Monthly No 117 April 1999 pp 107 114 Game Informer issue 70 February 1999 page 22 25 Game Machine s Best Hit Games 25 TVゲーム機ーソフトウェア Video Game Software Game Machine in Japanese No 539 Amusement Press Inc 15 April 1997 p 21 a b Akagi Masumi ed 1 February 1998 Tekken 3 Virtua Fighter 3 Top Videos PDF Game Machine No 557 Amusement Press Inc p 22 第11回 ゲーメスト大賞 11th Gamest Awards Gamest in Japanese Vol 212 January February 1998 26 December 1997 pp 34 102 第12回 ゲーメスト大賞 11th Gamest Awards Gamest in Japanese Vol 248 January February 1999 26 December 1998 pp 35 51 Akagi Masumi ed 1 February 1999 Tekken 3 House of the Dead Top Annual Chart PDF Game Machine No 580 Amusement Press Inc p 22 Hurwitch Nick 10 July 2019 The Art of Tekken A Complete Visual History Dynamite Entertainment p 48 ISBN 978 1 5241 1308 7 Johnston Chris 18 May 1998 Sony Awards Top PlayStation Games GameSpot Archived from the original on 8 March 2000 Ohbuchi Yutaka 20 August 1998 First Half 98 Top Ten Japanese Games GameSpot Archived from the original on 2 March 2000 High Scores Top Titles in the Game Industry Feed Magazine 22 April 1999 Archived from the original on 8 May 1999 Neues aus der Verbandsgeschaftstelle Press release in German Paderborn Verband der Unterhaltungssoftware Deutschland 27 November 1998 Archived from the original on 10 June 2000 VUD Sales Awards August 99 Press release in German Paderborn Verband der Unterhaltungssoftware Deutschland 10 September 1999 Archived from the original on 23 June 2000 Staff 12 February 1999 Milia News ECCSELL Awards Name Winners GameSpot Archived from the original on 30 August 1999 Le Milia 2000 Annonce Les Gagnants Des Prix ECCSELL Organises Par Le Sell en Partenariat Avec Gfk Et Chart Track Milia 2000 Announces Winners of ECCSELL Awards Organized by Le Sell in Partnership With Gfk and Chart Track FHCOM in French Reed Midam 15 February 2000 Retrieved 25 October 2021 Harada Katsuhiro Harada TEKKEN 18 February 2014 3 からの人は多いですね 家庭用 3 は全世界で836万本 日本では140万本 なので最大 RT bassyoi 俺が初めてやったのは鉄拳3だったなぁ RT RT History of Tekken 1994 2014 youtu be Lvy8tbTBDjg Tweet Retrieved 19 October 2019 via Twitter All Legacy Platform Video Game Releases Metacritic Retrieved 19 March 2016 Johnny Ballgame June 1997 Arcade Review Tekken 3 GamePro No 105 IDG p 30 Editors Choice Awards Electronic Gaming Monthly No 104 Ziff Davis March 1998 p 87 Tekken 6 A History of Violence PlayStation The Official Magazine January 2009 46 Game Informer top 200 games of all time gonintendo com 22 November 2009 Retrieved 22 July 2014 Rubin Peter 19 April 2011 Fatality Day Relive The 50 Best Fighting Games Of All Time Complex com Retrieved 10 November 2020 9 Tekken 3 The 30 Best Arcade Video Games of the 1990s Complex Retrieved 28 August 2013 25 Best PlayStation 1 Video Games Complex 3 February 2015 Retrieved 8 April 2015 The 10 Best Arcade Games of All Time Electronic Gaming Monthly issue 100 November 1997 page 130 GI Top Ten List Game Informer 1999 Computer and Video Games issue 218 January 2000 pages 53 67 Fall 2005 10 Year Anniversary Contest The 10 Best Games Ever GameFAQs Retrieved 16 July 2008 Edge s Top 100 Games of All Time Edge 2007 25 Best Playstation Games No 15 6 ArcadeSushi 11 January 2013 Retrieved 6 October 2016 25 Best Fighting Games Arcade Sushi 13 May 2013 Retrieved 28 September 2015 The 100 best games ever GamesRadar 25 February 2015 Retrieved 1 January 2016 Tekken 3 Retro Review 1998 Pixel Bandits 15 November 2022 Retrieved 16 November 2022 Further reading EditHurwitch Nick 2019 The Art of Tekken A Complete Visual History Dynamite Entertainment ISBN 978 1524107734 Ahora que Tekken 7 marca el regreso de la saga de lucha a PlayStation echamos la vista atras a la creacion de una de las entregas mas iconicas PlayStation Blog 8 June 2017 External links EditOfficial website archived Official website in Japanese archived Tekken 3 at MobyGames Retrieved from https en wikipedia org w index php title Tekken 3 amp oldid 1143020333, wikipedia, wiki, book, books, library,

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