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Wikipedia

Wii Sports

Wii Sports is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on November 19, 2006, and in Japan, Australia, and Europe the following month. It was included as a pack-in game with the console in all territories except Japan, making it the first sports game included with the launch of a Nintendo system since Mario's Tennis for the Virtual Boy in 1995. The game was later released on its own as part of the Nintendo Selects collection of games.

Wii Sports
European box art depicting the game avatars, Miis, playing the five sports: (clockwise from top left) boxing, bowling, golf, baseball, and tennis
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Director(s)
  • Keizo Ohta
  • Takayuki Shimamura
  • Yoshikazu Yamashita
Producer(s)
Designer(s)Junji Morii
Programmer(s)Tsutomu Kaneshige
Composer(s)Kazumi Totaka
SeriesWii
Platform(s)Wii
Release
  • NA: November 19, 2006
  • JP: December 2, 2006
  • AU: December 7, 2006
  • EU: December 8, 2006
Genre(s)Sports
Mode(s)Single-player, multiplayer
A picture of a Wii Sports disc

Wii Sports is a collection of five sports simulations designed to demonstrate the motion-sensing capabilities of the Wii Remote. The five sports included are tennis, baseball, bowling, golf, and boxing. Players use the Wii Remote to mimic actions performed in real-life sports, such as swinging a tennis racket or rolling a bowling ball.[1] The rules for each game are simplified to make them more accessible to new players. The game also features training and fitness modes that monitor players' progress in the sports.[2]

Wii Sports was well-received by critics and audiences, and is considered one of the greatest games of all time.[3] It was also a commercial success, selling 82 million copies worldwide, becoming the best-selling Nintendo video game, as well as the fourth-best-selling video game of all time and the best-selling game exclusive to one console.[3] It has been featured on television in Wii commercials, news reports, and other programming.[4][5][6][7] The game has become a popular means for social gatherings and competitions among players of varying ages.[5][8][9]

In 2009, a sequel, Wii Sports Resort, was released. A high-definition remake of Wii Sports titled Wii Sports Club was released in 2014 for the Wii U. Another sequel, Nintendo Switch Sports, was released for the Nintendo Switch in 2022.

Gameplay edit

 
The player uses the Wii Remote to mimic the motion of putting a golf ball in a game of golf.

Wii Sports consists of five separate sports games—tennis, baseball, bowling, golf, and boxing—accessed from the main menu.[10][11] The games use the motion sensor capabilities of the Wii Remote to control the player's dominant arm and/or the appropriate sports equipment it wields. Boxing utilizes both Wii Remote and Nunchuk gestures to control both of the player's arms. The player moves the remote in a similar manner to how the separate games are played in real life; for example, holding and swinging the Wii Remote like a golf club, baseball bat, tennis racket or bowling ball.[1] Some aspects of the gameplay are computer controlled. In tennis, player movement is controlled by the game's AI, while the swinging of the racket is controlled by the player. Baseball consists of batting and pitching, with all of the fielding and baserunning handled by the computer.[11] Due to their turn-based nature, golf and bowling support hotseat multiplayer and can be played with just one Wii Remote that can be shared among players.[12]

 
Two people playing boxing; the Wii Remote and Nunchuk are used here to control punches.

The in-game players are taken from the Wii's Mii Channel, which allows the user to create a Mii (a customized avatar) that can be imported into games that support the feature. Wii Sports is the first Wii title to use this feature.[10] Miis saved on the Wii will appear in the crowd during bowling games and as members of human-controlled teams in baseball. Miis created on one Wii can be transferred onto the internal memory of a Wii Remote for use on another Wii with different save data.[13]

After a game, a player is awarded or penalized skill points based on performance relative to the computer's skill level, though some games do not calculate points during multiplayer sessions. The game keeps track of these points by charting them on a graph, as well as increasing the size of the crowd in Tennis and Boxing single-player modes. After obtaining 1000 skill points in a sport, a player is awarded a "pro" level, along with a cosmetic feature for their Mii in Bowling and Boxing. A Mii newly turned pro will receive a message on the Wii Message Board notifying them. Wii Sports also features a fitness test that calculates a player's fitness age (ranging from 20 to 80 years old, 20 being the best possible). The test gauges the player's performance in three randomly chosen challenges in each test from the training mode that have been played at least once, and can only be taken once a day per Mii. Calculating the fitness age takes into account a player's balance, speed, and stamina. Fitness age results are graphed over one, two, or three months, with daily results posted on the Wii Message Board. The challenges from the fitness test are taken from another mode in Wii Sports, the training mode. The training mode allows players to practice three challenges for each sport. In these challenges, players can earn medals by reaching certain scores. Medals range from bronze to platinum, bronze being the easiest, and platinum being the hardest.[13][14]

Development edit

Wii Sports was produced by Katsuya Eguchi, who managed Software Development Group 2 at Nintendo Entertainment Analysis and Development.[15] With the Wii, Nintendo desired to reach those who had not played video games before. To do this, they needed software that allowed both long time and first time players to interact together in a fun way.[16] Nintendo also wanted players to use the system daily and intended the game to be the console's flagship title to help accomplish this.[17] Wii Sports was designed as a simple introductory title meant to offer something for both gamers and non-gamers.[18] Sports were chosen as the theme because of the widespread familiarity with them. Rather than feature professional athletes or have realistic graphics, the game was designed to be simple so that anyone could play. Gameplay like running towards a ball in tennis was excluded to maintain simplicity.[15] At one point in development, Super Mario characters were used, but were removed from the game because of feedback from players who preferred Miis.[19] The non-player characters in the game were also created using the Mii Channel toolset. The game supports a 16:9 widescreen ratio and progressive scan, runs at 60 frames per second,[10] and makes use of the Wii Remote's accelerometer to interpret the player's motion.[20] Motion-sensing actions, like pitching and hitting, were prioritized to make them as realistic as possible.[19] Because Nintendo did not expect players to purchase the Wii solely to play Wii Sports, they bundled the game with the console in all regions except Japan; Nintendo believed players would be more likely to play Wii Sports through this distribution method. They also felt players that enjoyed the game would increase its popularity by word of mouth.[21] Initially, Shigeru Miyamoto and Nintendo President Satoru Iwata were hesitant to include the game as a pack-in title, but were convinced by Nintendo of America President Reggie Fils-Aimé, who believed that Wii Sports would be key to the success of the Wii console.[22]

 
Satoru Iwata at Nintendo's 2006 E3 press conference

Before the Electronic Entertainment Expo (E3) Media and Business Summit of 2006, the first sport in the game was announced as Wii Sports: Tennis. It was later announced, at Nintendo's press conference prior to E3 2006, it would be part of a sports package.[20] Iwata introduced this package as Wii Sports, and stated it would include tennis, golf, and baseball. The game was featured as both a video demonstration and an on-stage playable demo. The demo featured Iwata and Fils-Aimé in a doubles tennis match against Miyamoto and Scott Dyer, a contest winner.[16] The other sports titles were on display at E3 and shared a similar naming convention to the tennis game, such as Wii Sports: Baseball, Wii Sports: Golf, and Wii Sports: Airplane.[23] At the time, baseball only featured a batting simulation.[24] The airplane title was similar to Pilotwings and required the player to maneuver an airplane through rings within a time frame.[23] It was not included in the final game, but was later incorporated into Wii Sports Resort.[25] At the Nintendo World event on September 14, 2006, Reggie Fils-Aime confirmed the game's five playable sports and announced that Wii Sports would be included free with every Wii console.[26]

Reception edit

Critical responses edit

Wii Sports received "generally favorable" reviews from critics, according to review aggregator Metacritic.[27] GameTrailers called it a good complement to the Wii console and referred to all five games as a "nice total package". They commented that the games provided enough gameplay for long time gamers without making it inaccessible to novices. GameTrailers stated, however, that the lack of a tournament mode was a detractor, and did not recommend paying for the game if it did not come bundled with the system.[11] GamePro also commented that the free addition of the game with the Wii was a positive.[1] Matt Casamassina of IGN called it a "successful showpiece for Nintendo's new hardware" and enjoyed the ability to import Miis.[10] GameSpot editor Ryan Davis complimented the multiplayer aspect and the fitness test.[48] Reviewers praised the game's controls and ease of use. Casamassina referred to the controls as "revolutionary" and described them as intuitive.[10] GamePro echoed similar comments, praising the ease of play and realistic motion controls, while Davis commented that the motion controls were sometimes erratic.[1][48] Common criticism focused on the graphics and lack of depth in the separate games. Casamassina stated that the game "comes up short in depth and visuals", and called the graphics "generic" and "archaic".[10] Other reviewers said the graphics were on par with Nintendo's older gaming systems, the GameCube and Nintendo 64.[1][11] Davis criticized the oversimplified nature of the games, and GamePro stated that the separate games offered less depth than regular console sports games.[1][48] Nintendo Power listed Wii Sports along with its sequel, Wii Sports Resort, as two of the greatest multiplayer experiences in Nintendo's history, stating that everyone from young children to grandparents can enjoy the games. The magazine praised the grouping of sports and the game's longevity.[49] In 2009, Official Nintendo Magazine said the game was "Responsible for the biggest turn-around the console wars has ever seen", placing it 21st on a list of the greatest Nintendo games.[50] In 2019, the game was ranked 28th on The Guardian newspaper's The 50 Best Video Games of the 21st Century list.[51]

The separate games garnered their own reception among critics. Casamassina called bowling, tennis, and baseball "fun and addictive", while Tom Bramwell of Eurogamer said baseball, golf, and boxing were lacking in gameplay depth when compared to tennis and bowling.[10][33] PC Magazine columnist John C. Dvorak, an avid bowler, praised the realistic physics used in bowling and stated, "Nintendo did a stupendous job of coding." He complimented the addition of physical activity to video gaming but complained that long-term use caused his wrist and shoulder to become sore.[52] Casamassina ranked bowling as the best experience of the five.[10] Before its release, IGN's Craig Harris commented on an exploit allowing easy strikes in the bowling game that removed the challenge and replays value.[53] After the release, he stated that the exploit was not fixed.[26] GameTrailers called golf the most in-depth, but criticized the lack of multiple courses and unpredictable controls when trying to slice or hook a shot.[11] GamePro said golf offered the most content and was the best looking of every game, but commented that its controls were the most difficult to use.[1] GameTrailers called tennis the most accessible and easy to play, but criticized the difficulty of putting spin on a shot.[11] Casamassina stated that tennis was one of the more enjoyable games, but the lack of movement control was a detractor.[10] GameTrailers called baseball the most "worthless" because of the luck factor associated with the computer-controlled fielding. They called boxing the best workout on Wii Sports, but criticized the difficult timing needed to punch properly.[11] Casamassina criticized boxing for being "like a chore" and ranked it as the worst experience of the five sports.[10]

Sales edit

By the end of 2007, Wii Sports was the best-selling Wii game.[54] In Japan, where the game was not included with the Wii console, the game sold 176,167 copies in the first two days of release, a record for a seventh generation console game in Japan.[55] By February 2007, it had sold over a million copies.[56][57] In early May 2007, game-industry research firm Media Create placed Wii Sports third in their list of top-20 games in Japan.[58] It was the best-selling game of 2007 in Japan with 1,911,520 copies sold.[59][60] It was the tenth best-selling game in Japan in 2008, selling 841,736 copies in that year.[61] The game sold 45.71 million copies—including bundled copies—worldwide by March 2009.[62] By January 2011, worldwide sales were reported at 75.66 million,[63] which increased to 82.90 million by March 2021.[64]

Awards edit

Wii Sports's debut at 2006 E3 garnered it several awards. At the event, it won the Game Critics Award for "Best Sports Game".[65] 1UP.com listed it as the "Best Wii Game" and "Most Original Game" in their "Best of E3 2006" feature.[66] Following its release, Wii Sports received multiple awards from various organizations, websites, and magazines. IGN awarded it "Best Sports Game of 2006" and second best game of 2006.[67][68] Time magazine listed the game as the number one game of 2006 in their list of "Top 10 Video Games of 2006".[69] Wii Sports won Famitsu's 2006 "Innovation Award".[70] Electronic Gaming Monthly awarded it "Best Multiplayer Experience" in their 2006 "1Up Network Awards".[71] At the 10th Annual Interactive Achievement Awards, Wii Sports won "Outstanding Achievement in Gameplay Engineering", "Outstanding Achievement in Game Design", and "Outstanding Innovation in Gaming", while also receiving nominations for "Console Game of the Year" and "Overall Game of the Year".[72][73][74] In 2007, the game won the "Innovation Award" and "Best Game Design" at the Game Developers Choice Awards,[75] and won "Grand Prize" in the entertainment division of the Japan Media Arts Festival.[76] At the 2007 British Academy Video Games Awards, Wii Sports won six out of seven award nominations: Sports, Innovation, Gameplay, Multiplayer, Casual, and Strategy and Simulation.[77][78] The New York Times named Wii Sports as the Game of the Year,[79] while Gamasutra proclaimed it as the most important game of 2006.[80] In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die.[81] The game was additionally nominated for "Favorite Video Game" at the 2013 Kids' Choice Awards, but it lost to Just Dance 4.

Impact edit

Wii Sports, a major factor in the Wii's worldwide success,[82] was the first game among a number of core Wii games being developed at the same time, with the same philosophy; other games were released as Wii Play, Wii Fit, and Wii Music.[83] A direct sequel to Wii Sports, titled Wii Sports Resort, was released in 2009.[84] The game, along with Wii Fit, has been credited with attracting more casual, female, and elderly gamers.[85] It has also been cited as a game that can provide a bonding experience among family members, and as a means of exercising and losing weight when played regularly.[86][87] A study involving 13- to 15‑year-old teenagers was conducted by the Liverpool John Moores University and concluded that players used 2% more energy than by playing on other consoles. They stated that it was no substitute for playing a real sport, but could contribute to weight management.[88] Wii Sports has been used to aid in the physical therapy of a boxer at the Glenrose Rehabilitation Hospital in Canada, stroke victims in Minneapolis, Minnesota and Raleigh, North Carolina, and injured soldiers in Prescott, Arizona; Washington, D.C.; and Landstuhl, Germany.[89][90][91][92] Wired included the game in its list of "The 15 Most Influential Games of the Decade" at #8, for its role in popularizing motion controls and having a major impact on the "videogame landscape."[93] In 2019, GameSpot named it one of the most influential games of the 21st century, citing its accessibility, broad appeal, and long-term impact on console development at Nintendo and other game hardware designers.[94]

 
The new Wii Remote strap (left) compared to the original strap (right)

After the Wii's release, players began incurring injuries while playing Wii Sports, among other games, when they accidentally hit other players or objects while swinging the Wii Remote.[5] This string of accidents, and others related to players throwing the Wii Remote while playing Wii Sports, prompted Nintendo president Satoru Iwata to develop a campaign to reduce such incidents.[95] In regard to the issue, Nintendo spokesman Yasuhiro Minagawa commented, "People tended to get a bit excited, especially while playing the game, and in some cases the remote would come loose from their hands." Nintendo responded by offering replacement Wii Remote wrist straps that were almost twice as thick.[96] Other injuries include muscle, tendon, and ligament injuries from excess playing of simulated sports on the Wii—dubbed "Wii-itis".[97][98]

Wii Sports has become a popular means for social gatherings and competitions. Residents at senior centers and retirement homes have formed leagues using Wii Sports bowling.[8][99] After its Australian release, Nintendo and Myer, an Australian department store chain, held a Wii Sports tennis tournament in January 2007 in Melbourne, Australia.[9] The winners competed against professional tennis players Pat Cash and Mark Woodforde, and were awarded new Wiis.[100] An unofficial Wii Sports tennis tournament titled "Wiimbledon" was held in the Brooklyn, New York bar Barcade on June 23, 2007.[101] It featured 128 competitors, many of whom were dressed in costumes.[5][102]

Wii Sports has been featured on television multiple times. It was seen in commercials for the Wii console,[4][103] and in news features on ABC and NBC.[5][104][105] The game has appeared on various comedy shows. An episode of Late Night with Conan O'Brien featured host Conan O'Brien competing against his guest, tennis star Serena Williams, in a match of Wii Sports tennis.[6] On an episode of the Rick Mercer Report, former Canadian prime minister Jean Chrétien beat Rick Mercer in a game of Wii Sports boxing.[7] The boxing game also appeared on an episode of The Colbert Report where a clip featured Mii versions of Stephen Colbert and Speaker of the House Nancy Pelosi boxing.[106] At the 80th Academy Awards Show, host Jon Stewart and Jamia Simone Nash were caught playing Wii Sports tennis on one of the event's gigantic projection screens after a commercial break as part of a joke.[107] Wii Sports has also been featured in mainstream movies such as Tropic Thunder, and in commercials for products such as Kellogg's Smart Start.[108]

In May 2023 Wii Sports was inducted into the World Video Game Hall of Fame.[109] Matt, a minor NPC opponent from the game, became an Internet meme, in part due to his high difficulty compared to other AI opponents. Due to this popularity, Matt later appeared in Nintendo Switch Sports, where a special cheat code is needed to unlock him as a boss opponent.[110][111][112][113][114]

Versions edit

There exist multiple versions of Wii Sports. The 1.0 exclusively sold in North America during the first nine months of the game release is different from the 1.1 version that was sold later which contains additionals cutscenes. The 1.0 version is sought after by speedrunners due to its fastest completion time thanks to the absence of the aforementioned cutscenes.[115]

A 1.2 version also exists and is present on the Wii Sports + Wii Sports Resort 2-in-1 disc but its only difference with the 1.1 version is the date on the title screen.[116]

Sequels and remake edit

Wii Sports Resort edit

A sequel, Wii Sports Resort, was first revealed at Nintendo's E3 2008 presentation.[117] Development moved forward after the extent of the Wii MotionPlus was realized, though the idea for a sequel existed sooner.[118] The game features 12 sports, (2 from the original) including swordplay, wakeboarding, Frisbee, archery, basketball, table tennis, golf, bowling, power cruising, canoeing, cycling, and air sports (parachuting and piloting).[119] The game was first released in South Korea on June 24, 2009[120] and in Japan on June 25, 2009[121] before being released in other markets in July 2009. As of March 2020, the game has sold over 30 million units, and is a fan-favorite for kids all across the globe.[122][123][124]

Wii Sports Club edit

On September 18, 2013, Nintendo announced Wii Sports Club for the Wii U Nintendo eShop. The game features the five games of Wii Sports remade in high-definition graphics, with support for the Wii MotionPlus (similar to Wii Sports Resort) and online multiplayer. The game uses a "Club" system, in which players are registered to regional or national clubs, communicating with each other via Miiverse, and compete against other clubs for rankings. After a 24-hour free trial period, players can purchase a day pass to access all of the games, or purchase full access to the individual games. Tennis and Bowling were first released on October 30, 2013,[125][126] golf was first released on December 18, 2013[127] and Baseball and Boxing were first released at the end of June 2014.[128][129] A retail version of Wii Sports Club was released in July 2014.[130][131]

Nintendo Switch Sports edit

On February 9, 2022, during a Nintendo Direct presentation, it was announced that a sequel titled Nintendo Switch Sports would be released for the Nintendo Switch on April 29, 2022. It features some of the sports from Wii Sports and Wii Sports Resort such as Bowling, Tennis, Golf, and Chambara (a type of Swordplay) with some new additions like soccer, volleyball, and badminton.[132]

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External links edit

sports, this, article, about, video, game, series, series, 2006, sports, simulation, video, game, developed, published, nintendo, video, game, console, game, released, north, america, along, with, november, 2006, japan, australia, europe, following, month, inc. This article is about the video game For the series see Wii Sports series Wii Sports is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console The game was released in North America along with the Wii on November 19 2006 and in Japan Australia and Europe the following month It was included as a pack in game with the console in all territories except Japan making it the first sports game included with the launch of a Nintendo system since Mario s Tennis for the Virtual Boy in 1995 The game was later released on its own as part of the Nintendo Selects collection of games Wii SportsEuropean box art depicting the game avatars Miis playing the five sports clockwise from top left boxing bowling golf baseball and tennisDeveloper s Nintendo EADPublisher s NintendoDirector s Keizo OhtaTakayuki ShimamuraYoshikazu YamashitaProducer s Katsuya EguchiKiyoshi MizukiDesigner s Junji MoriiProgrammer s Tsutomu KaneshigeComposer s Kazumi TotakaSeriesWiiPlatform s WiiReleaseNA November 19 2006JP December 2 2006AU December 7 2006EU December 8 2006Genre s SportsMode s Single player multiplayer A picture of a Wii Sports disc Wii Sports is a collection of five sports simulations designed to demonstrate the motion sensing capabilities of the Wii Remote The five sports included are tennis baseball bowling golf and boxing Players use the Wii Remote to mimic actions performed in real life sports such as swinging a tennis racket or rolling a bowling ball 1 The rules for each game are simplified to make them more accessible to new players The game also features training and fitness modes that monitor players progress in the sports 2 Wii Sports was well received by critics and audiences and is considered one of the greatest games of all time 3 It was also a commercial success selling 82 million copies worldwide becoming the best selling Nintendo video game as well as the fourth best selling video game of all time and the best selling game exclusive to one console 3 It has been featured on television in Wii commercials news reports and other programming 4 5 6 7 The game has become a popular means for social gatherings and competitions among players of varying ages 5 8 9 In 2009 a sequel Wii Sports Resort was released A high definition remake of Wii Sports titled Wii Sports Club was released in 2014 for the Wii U Another sequel Nintendo Switch Sports was released for the Nintendo Switch in 2022 Contents 1 Gameplay 2 Development 3 Reception 3 1 Critical responses 3 2 Sales 3 3 Awards 4 Impact 5 Versions 6 Sequels and remake 6 1 Wii Sports Resort 6 2 Wii Sports Club 6 3 Nintendo Switch Sports 7 References 8 External linksGameplay edit nbsp The player uses the Wii Remote to mimic the motion of putting a golf ball in a game of golf Wii Sports consists of five separate sports games tennis baseball bowling golf and boxing accessed from the main menu 10 11 The games use the motion sensor capabilities of the Wii Remote to control the player s dominant arm and or the appropriate sports equipment it wields Boxing utilizes both Wii Remote and Nunchuk gestures to control both of the player s arms The player moves the remote in a similar manner to how the separate games are played in real life for example holding and swinging the Wii Remote like a golf club baseball bat tennis racket or bowling ball 1 Some aspects of the gameplay are computer controlled In tennis player movement is controlled by the game s AI while the swinging of the racket is controlled by the player Baseball consists of batting and pitching with all of the fielding and baserunning handled by the computer 11 Due to their turn based nature golf and bowling support hotseat multiplayer and can be played with just one Wii Remote that can be shared among players 12 nbsp Two people playing boxing the Wii Remote and Nunchuk are used here to control punches The in game players are taken from the Wii s Mii Channel which allows the user to create a Mii a customized avatar that can be imported into games that support the feature Wii Sports is the first Wii title to use this feature 10 Miis saved on the Wii will appear in the crowd during bowling games and as members of human controlled teams in baseball Miis created on one Wii can be transferred onto the internal memory of a Wii Remote for use on another Wii with different save data 13 After a game a player is awarded or penalized skill points based on performance relative to the computer s skill level though some games do not calculate points during multiplayer sessions The game keeps track of these points by charting them on a graph as well as increasing the size of the crowd in Tennis and Boxing single player modes After obtaining 1000 skill points in a sport a player is awarded a pro level along with a cosmetic feature for their Mii in Bowling and Boxing A Mii newly turned pro will receive a message on the Wii Message Board notifying them Wii Sports also features a fitness test that calculates a player s fitness age ranging from 20 to 80 years old 20 being the best possible The test gauges the player s performance in three randomly chosen challenges in each test from the training mode that have been played at least once and can only be taken once a day per Mii Calculating the fitness age takes into account a player s balance speed and stamina Fitness age results are graphed over one two or three months with daily results posted on the Wii Message Board The challenges from the fitness test are taken from another mode in Wii Sports the training mode The training mode allows players to practice three challenges for each sport In these challenges players can earn medals by reaching certain scores Medals range from bronze to platinum bronze being the easiest and platinum being the hardest 13 14 Development editWii Sports was produced by Katsuya Eguchi who managed Software Development Group 2 at Nintendo Entertainment Analysis and Development 15 With the Wii Nintendo desired to reach those who had not played video games before To do this they needed software that allowed both long time and first time players to interact together in a fun way 16 Nintendo also wanted players to use the system daily and intended the game to be the console s flagship title to help accomplish this 17 Wii Sports was designed as a simple introductory title meant to offer something for both gamers and non gamers 18 Sports were chosen as the theme because of the widespread familiarity with them Rather than feature professional athletes or have realistic graphics the game was designed to be simple so that anyone could play Gameplay like running towards a ball in tennis was excluded to maintain simplicity 15 At one point in development Super Mario characters were used but were removed from the game because of feedback from players who preferred Miis 19 The non player characters in the game were also created using the Mii Channel toolset The game supports a 16 9 widescreen ratio and progressive scan runs at 60 frames per second 10 and makes use of the Wii Remote s accelerometer to interpret the player s motion 20 Motion sensing actions like pitching and hitting were prioritized to make them as realistic as possible 19 Because Nintendo did not expect players to purchase the Wii solely to play Wii Sports they bundled the game with the console in all regions except Japan Nintendo believed players would be more likely to play Wii Sports through this distribution method They also felt players that enjoyed the game would increase its popularity by word of mouth 21 Initially Shigeru Miyamoto and Nintendo President Satoru Iwata were hesitant to include the game as a pack in title but were convinced by Nintendo of America President Reggie Fils Aime who believed that Wii Sports would be key to the success of the Wii console 22 nbsp Satoru Iwata at Nintendo s 2006 E3 press conference Before the Electronic Entertainment Expo E3 Media and Business Summit of 2006 the first sport in the game was announced as Wii Sports Tennis It was later announced at Nintendo s press conference prior to E3 2006 it would be part of a sports package 20 Iwata introduced this package as Wii Sports and stated it would include tennis golf and baseball The game was featured as both a video demonstration and an on stage playable demo The demo featured Iwata and Fils Aime in a doubles tennis match against Miyamoto and Scott Dyer a contest winner 16 The other sports titles were on display at E3 and shared a similar naming convention to the tennis game such as Wii Sports Baseball Wii Sports Golf and Wii Sports Airplane 23 At the time baseball only featured a batting simulation 24 The airplane title was similar to Pilotwings and required the player to maneuver an airplane through rings within a time frame 23 It was not included in the final game but was later incorporated into Wii Sports Resort 25 At the Nintendo World event on September 14 2006 Reggie Fils Aime confirmed the game s five playable sports and announced that Wii Sports would be included free with every Wii console 26 Reception editCritical responses edit ReceptionAggregate scoreAggregatorScoreMetacritic76 100 27 Review scoresPublicationScore1Up comC 28 AllGame nbsp nbsp nbsp nbsp nbsp 29 Computer and Video Games7 10 30 Edge7 10 31 Electronic Gaming Monthly6 3 10 32 Eurogamer8 10 33 Game Informer6 5 10 34 GamePro4 25 5 1 GameSpot7 8 10 35 GameSpy nbsp nbsp nbsp nbsp nbsp 36 GamesRadar nbsp nbsp nbsp nbsp nbsp 37 GamesTM6 10 38 GameTrailers8 10 39 GameZone8 5 10 40 IGN7 5 10 10 NGamer8 2 10 41 Nintendo Life nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp 42 Nintendo Power8 3 10 43 Official Nintendo Magazine90 44 PALGN7 5 10 45 Play7 10 46 VideoGamer com8 10 47 Wii Sports received generally favorable reviews from critics according to review aggregator Metacritic 27 GameTrailers called it a good complement to the Wii console and referred to all five games as a nice total package They commented that the games provided enough gameplay for long time gamers without making it inaccessible to novices GameTrailers stated however that the lack of a tournament mode was a detractor and did not recommend paying for the game if it did not come bundled with the system 11 GamePro also commented that the free addition of the game with the Wii was a positive 1 Matt Casamassina of IGN called it a successful showpiece for Nintendo s new hardware and enjoyed the ability to import Miis 10 GameSpot editor Ryan Davis complimented the multiplayer aspect and the fitness test 48 Reviewers praised the game s controls and ease of use Casamassina referred to the controls as revolutionary and described them as intuitive 10 GamePro echoed similar comments praising the ease of play and realistic motion controls while Davis commented that the motion controls were sometimes erratic 1 48 Common criticism focused on the graphics and lack of depth in the separate games Casamassina stated that the game comes up short in depth and visuals and called the graphics generic and archaic 10 Other reviewers said the graphics were on par with Nintendo s older gaming systems the GameCube and Nintendo 64 1 11 Davis criticized the oversimplified nature of the games and GamePro stated that the separate games offered less depth than regular console sports games 1 48 Nintendo Power listed Wii Sports along with its sequel Wii Sports Resort as two of the greatest multiplayer experiences in Nintendo s history stating that everyone from young children to grandparents can enjoy the games The magazine praised the grouping of sports and the game s longevity 49 In 2009 Official Nintendo Magazine said the game was Responsible for the biggest turn around the console wars has ever seen placing it 21st on a list of the greatest Nintendo games 50 In 2019 the game was ranked 28th on The Guardian newspaper s The 50 Best Video Games of the 21st Century list 51 The separate games garnered their own reception among critics Casamassina called bowling tennis and baseball fun and addictive while Tom Bramwell of Eurogamer said baseball golf and boxing were lacking in gameplay depth when compared to tennis and bowling 10 33 PC Magazine columnist John C Dvorak an avid bowler praised the realistic physics used in bowling and stated Nintendo did a stupendous job of coding He complimented the addition of physical activity to video gaming but complained that long term use caused his wrist and shoulder to become sore 52 Casamassina ranked bowling as the best experience of the five 10 Before its release IGN s Craig Harris commented on an exploit allowing easy strikes in the bowling game that removed the challenge and replays value 53 After the release he stated that the exploit was not fixed 26 GameTrailers called golf the most in depth but criticized the lack of multiple courses and unpredictable controls when trying to slice or hook a shot 11 GamePro said golf offered the most content and was the best looking of every game but commented that its controls were the most difficult to use 1 GameTrailers called tennis the most accessible and easy to play but criticized the difficulty of putting spin on a shot 11 Casamassina stated that tennis was one of the more enjoyable games but the lack of movement control was a detractor 10 GameTrailers called baseball the most worthless because of the luck factor associated with the computer controlled fielding They called boxing the best workout on Wii Sports but criticized the difficult timing needed to punch properly 11 Casamassina criticized boxing for being like a chore and ranked it as the worst experience of the five sports 10 Sales edit By the end of 2007 Wii Sports was the best selling Wii game 54 In Japan where the game was not included with the Wii console the game sold 176 167 copies in the first two days of release a record for a seventh generation console game in Japan 55 By February 2007 it had sold over a million copies 56 57 In early May 2007 game industry research firm Media Create placed Wii Sports third in their list of top 20 games in Japan 58 It was the best selling game of 2007 in Japan with 1 911 520 copies sold 59 60 It was the tenth best selling game in Japan in 2008 selling 841 736 copies in that year 61 The game sold 45 71 million copies including bundled copies worldwide by March 2009 62 By January 2011 worldwide sales were reported at 75 66 million 63 which increased to 82 90 million by March 2021 64 Awards edit Wii Sports s debut at 2006 E3 garnered it several awards At the event it won the Game Critics Award for Best Sports Game 65 1UP com listed it as the Best Wii Game and Most Original Game in their Best of E3 2006 feature 66 Following its release Wii Sports received multiple awards from various organizations websites and magazines IGN awarded it Best Sports Game of 2006 and second best game of 2006 67 68 Time magazine listed the game as the number one game of 2006 in their list of Top 10 Video Games of 2006 69 Wii Sports won Famitsu s 2006 Innovation Award 70 Electronic Gaming Monthly awarded it Best Multiplayer Experience in their 2006 1Up Network Awards 71 At the 10th Annual Interactive Achievement Awards Wii Sports won Outstanding Achievement in Gameplay Engineering Outstanding Achievement in Game Design and Outstanding Innovation in Gaming while also receiving nominations for Console Game of the Year and Overall Game of the Year 72 73 74 In 2007 the game won the Innovation Award and Best Game Design at the Game Developers Choice Awards 75 and won Grand Prize in the entertainment division of the Japan Media Arts Festival 76 At the 2007 British Academy Video Games Awards Wii Sports won six out of seven award nominations Sports Innovation Gameplay Multiplayer Casual and Strategy and Simulation 77 78 The New York Times named Wii Sports as the Game of the Year 79 while Gamasutra proclaimed it as the most important game of 2006 80 In 2010 the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die 81 The game was additionally nominated for Favorite Video Game at the 2013 Kids Choice Awards but it lost to Just Dance 4 Impact editWii Sports a major factor in the Wii s worldwide success 82 was the first game among a number of core Wii games being developed at the same time with the same philosophy other games were released as Wii Play Wii Fit and Wii Music 83 A direct sequel to Wii Sports titled Wii Sports Resort was released in 2009 84 The game along with Wii Fit has been credited with attracting more casual female and elderly gamers 85 It has also been cited as a game that can provide a bonding experience among family members and as a means of exercising and losing weight when played regularly 86 87 A study involving 13 to 15 year old teenagers was conducted by the Liverpool John Moores University and concluded that players used 2 more energy than by playing on other consoles They stated that it was no substitute for playing a real sport but could contribute to weight management 88 Wii Sports has been used to aid in the physical therapy of a boxer at the Glenrose Rehabilitation Hospital in Canada stroke victims in Minneapolis Minnesota and Raleigh North Carolina and injured soldiers in Prescott Arizona Washington D C and Landstuhl Germany 89 90 91 92 Wired included the game in its list of The 15 Most Influential Games of the Decade at 8 for its role in popularizing motion controls and having a major impact on the videogame landscape 93 In 2019 GameSpot named it one of the most influential games of the 21st century citing its accessibility broad appeal and long term impact on console development at Nintendo and other game hardware designers 94 nbsp The new Wii Remote strap left compared to the original strap right After the Wii s release players began incurring injuries while playing Wii Sports among other games when they accidentally hit other players or objects while swinging the Wii Remote 5 This string of accidents and others related to players throwing the Wii Remote while playing Wii Sports prompted Nintendo president Satoru Iwata to develop a campaign to reduce such incidents 95 In regard to the issue Nintendo spokesman Yasuhiro Minagawa commented People tended to get a bit excited especially while playing the game and in some cases the remote would come loose from their hands Nintendo responded by offering replacement Wii Remote wrist straps that were almost twice as thick 96 Other injuries include muscle tendon and ligament injuries from excess playing of simulated sports on the Wii dubbed Wii itis 97 98 Wii Sports has become a popular means for social gatherings and competitions Residents at senior centers and retirement homes have formed leagues using Wii Sports bowling 8 99 After its Australian release Nintendo and Myer an Australian department store chain held a Wii Sports tennis tournament in January 2007 in Melbourne Australia 9 The winners competed against professional tennis players Pat Cash and Mark Woodforde and were awarded new Wiis 100 An unofficial Wii Sports tennis tournament titled Wiimbledon was held in the Brooklyn New York bar Barcade on June 23 2007 101 It featured 128 competitors many of whom were dressed in costumes 5 102 Wii Sports has been featured on television multiple times It was seen in commercials for the Wii console 4 103 and in news features on ABC and NBC 5 104 105 The game has appeared on various comedy shows An episode of Late Night with Conan O Brien featured host Conan O Brien competing against his guest tennis star Serena Williams in a match of Wii Sports tennis 6 On an episode of the Rick Mercer Report former Canadian prime minister Jean Chretien beat Rick Mercer in a game of Wii Sports boxing 7 The boxing game also appeared on an episode of The Colbert Report where a clip featured Mii versions of Stephen Colbert and Speaker of the House Nancy Pelosi boxing 106 At the 80th Academy Awards Show host Jon Stewart and Jamia Simone Nash were caught playing Wii Sports tennis on one of the event s gigantic projection screens after a commercial break as part of a joke 107 Wii Sports has also been featured in mainstream movies such as Tropic Thunder and in commercials for products such as Kellogg s Smart Start 108 In May 2023 Wii Sports was inducted into the World Video Game Hall of Fame 109 Matt a minor NPC opponent from the game became an Internet meme in part due to his high difficulty compared to other AI opponents Due to this popularity Matt later appeared in Nintendo Switch Sports where a special cheat code is needed to unlock him as a boss opponent 110 111 112 113 114 Versions editThere exist multiple versions of Wii Sports The 1 0 exclusively sold in North America during the first nine months of the game release is different from the 1 1 version that was sold later which contains additionals cutscenes The 1 0 version is sought after by speedrunners due to its fastest completion time thanks to the absence of the aforementioned cutscenes 115 A 1 2 version also exists and is present on the Wii Sports Wii Sports Resort 2 in 1 disc but its only difference with the 1 1 version is the date on the title screen 116 Sequels and remake editSee also Wii video game series Wii Sports Wii Sports Resort edit Main article Wii Sports Resort A sequel Wii Sports Resort was first revealed at Nintendo s E3 2008 presentation 117 Development moved forward after the extent of the Wii MotionPlus was realized though the idea for a sequel existed sooner 118 The game features 12 sports 2 from the original including swordplay wakeboarding Frisbee archery basketball table tennis golf bowling power cruising canoeing cycling and air sports parachuting and piloting 119 The game was first released in South Korea on June 24 2009 120 and in Japan on June 25 2009 121 before being released in other markets in July 2009 As of March 2020 the game has sold over 30 million units and is a fan favorite for kids all across the globe 122 123 124 Wii Sports Club edit Main article Wii Sports Club On September 18 2013 Nintendo announced Wii Sports Club for the Wii U Nintendo eShop The game features the five games of Wii Sports remade in high definition graphics with support for the Wii MotionPlus similar to Wii Sports Resort and online multiplayer The game uses a Club system in which players are registered to regional or national clubs communicating with each other via Miiverse and compete against other clubs for rankings After a 24 hour free trial period players can purchase a day pass to access all of the games or purchase full access to the individual games Tennis and Bowling were first released on October 30 2013 125 126 golf was first released on December 18 2013 127 and Baseball and Boxing were first released at the end of June 2014 128 129 A retail version of Wii Sports Club was released in July 2014 130 131 Nintendo Switch Sports edit Main article Nintendo Switch Sports On February 9 2022 during a Nintendo Direct presentation it was announced that a sequel titled Nintendo Switch Sports would be released for the Nintendo Switch on April 29 2022 It features some of the sports from Wii Sports and Wii Sports Resort such as Bowling Tennis Golf and Chambara a type of Swordplay with some new additions like soccer volleyball and badminton 132 References edit a b c d e f g h Review Wii Sports GamePro IDG 16 November 2006 Archived from the original on 17 September 2008 Retrieved 18 September 2008 Wii Sports Wii ABC News 18 November 2006 Archived from the original on 28 December 2017 Retrieved 2 February 2008 a b Getting That Resort Feel Iwata Asks Wii Sports Resort Nintendo p 4 Archived from the original on 28 March 2023 Retrieved 22 April 2023 As it comes free with every Wii console outside Japan I m not quite sure if calling it World Number One is exactly the right way to describe it but in any case it s surpassed the record set by Super Mario Bros which was unbroken for over twenty years a b Official Wii commercial IGN Nintendo 14 November 2006 Archived from the original on 2 March 2007 Retrieved 2 February 2008 a b c d e Nintendo Adds an I to Wiimbledon ABC News 25 June 2007 Archived from the original on 7 March 2016 Retrieved 2 February 2008 a b Miller Ross 2 February 2007 Conan takes on Serena in Wii Tennis Joystiq Archived from the original on 28 January 2015 Retrieved 1 February 2008 a b Bergmann Dean 2 February 2007 Chretien delivers Wii knock out punch N Sider Archived from the original on 14 August 2017 Retrieved 18 September 2008 a b Collins Jennifer 11 December 2007 Seniors becoming old hands at Wii Marketplace American Public Media Archived from the original on 12 May 2008 Retrieved 31 January 2008 a b Kolan Patrick 11 January 2007 Wii Tennis Tourney in Melbourne IGN Archived from the original on 22 June 2007 Retrieved 1 February 2008 a b c d e f g h i j k Casamassina Matt 13 November 2006 Wii Sports Review IGN Archived from the original on 12 October 2007 Retrieved 31 January 2008 a b c d e f g Wii Sports Review GameTrailers 15 November 2006 Archived from the original on 7 October 2010 Retrieved 1 May 2007 Nintendo EAD 21 November 2006 Wii Sports Wii Nintendo Level area Number of Players Dialog message Use 1 Wii Remote for 4 players a b Wii Sports Instruction Booklet Nintendo 2006 Wii Sports Training Nintendo Power No Winter Special 2008 Future Publishing Winter 2008 pp 28 35 a b Casamassina Matt 18 May 2006 Interview Wii Sports IGN Archived from the original on 9 August 2006 Retrieved 1 February 2008 a b Surette Tim Dan Tochen 9 May 2006 E3 06 Wii unveiled at Nintendo s E3 conference GameSpot Archived from the original on 7 August 2011 Retrieved 9 February 2008 Ransom Wiley James 19 June 2006 Miyamoto Wii Sports will be flagship title Wiimote not finalized Joystiq Archived from the original on 25 September 2009 Retrieved 9 February 2008 Bozon Mark 7 July 2006 Wii Sports Walking the Line IGN 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