fbpx
Wikipedia

Music of Rocket League

The music of Rocket League, a vehicular soccer video game developed and published by Psyonix, is a compilation of electronic dance music (EDM) produced and curated by Psyonix audio director Mike Ault. It currently features music from 45 different artists, and has spawned a discography of four albums and four extended plays. The original soundtrack was produced by Ault and his band Hollywood Principle. Ault, having experimented with different genres, used personal projects unrelated to Rocket League as a base for the soundtrack. What followed was an EDM soundtrack inspired by early-to-mid 2000s progressive house music that Ault and Psyonix felt "embodied the spirit of the game." When in-game, the music is controlled using the playlist system "Rocket League Radio". Positive feedback from players, in addition to Ault's vision of a "big budget" playlist sound emulating Triple-A sports games such as the EA Sports titles, inspired him and the team to feature independent artists to be included in Rocket League's soundtrack. Ault credits the success of the soundtrack to the appeal of the EDM genre to the game's player base. In 2017, Canadian EDM label Monstercat partnered with Psyonix and began to feature its artists, and their music, in Rocket League, with multiple volumes featuring the music being released by the label.

Psyonix audio director Mike Ault

Artists edit

Mike Ault edit

The original soundtrack to Rocket League was composed and produced by Psyonix audio director Mike Ault and his band Hollywood Principle, an EDM troupe started in 2013 by Ault with producer Elliott Sencan and vocalist Kayla Hope.[2][3] Ault was hired by Psyonix in 2011 to lead the studio's new audio department, after having fulfilled a similar role as a contractor for inXile Entertainment during development of the dark fantasy game Hunted: The Demon's Forge.[4] Ault began work at the studio as the lead sound designer on the gothic fantasy game Nosgoth,[5] Psyonix's last project before Rocket League. When Ault began work on Rocket League in 2013, it marked a departure from six years of dark fantasy games; a change that Ault welcomed as he transitioned from "gory-type setting[s]" to "cars, boosts, and mechanical sounds."[6] Ault oversaw the production of both the game's sound design and music, with an adaptive creative process in which he consistently sought to improve upon ideas, reiterating on various components of the game's audio before settling on a final version.[7] Without the financial resources to license popular music, the idea of sounding "big budget", à la EA Sports titles, was a goal highlighted by Ault.[8] For the game's menu music, Ault and the developers constantly cycled through inspirations from the "brassy, regal" sound of SportsCenter and Monday Night Football to Nintendo 64 games, among other genres such as heavy rock and thrash punk.[9][10]

As development on the game progressed, the team felt that the single track used for the menu had become stale. As a solution, Ault created an in-game playlist consisting of a large number of tracks created by Ault and other members of the staff. The most popular music among the game's team were a number of Ault's personal tracks worked on before he arrived at Psyonix, including "Flying Forever", which was a 2011 collaboration with vocalist Morgan Perry.[11][12] Ault never intended for the music to be used in a game soundtrack when creating them, though he and the developers felt comfortable with the tracks, and deemed that they "embodied the spirit of the game."[13][14] For Ault, the diverse "playlist" feel of the soundtrack helped achieve his goal of a "big budget" sound for the game.[15] This new soundtrack for Rocket League was predominantly electronic dance music (EDM), inspired by early-mid 2000s progressive house artists such as ATB, deadmau5, and Kaskade.[10][16] The "Rocket League Theme" was composed and produced with the timing of the title screen in mind. Ault worked with UI artist Jared Adkins to time out the theme's opening build-up to anticipate the appearance of the title screen.[17] Future tracks that were featured on the title screen were edited in a similar way, including Hollywood Principle's "Firework" and "Breathing Underwater (Ether Remix)", which were similarly shortened and edited to fit the opening cues.[18] Five officially released tracks from the Rocket League soundtrack were credited to Hollywood Principle. Ault describes the Hollywood Principle discography as a "sincere attempt to actually do something with music", in contrast to his earlier solo work.[19]

Music produced by Ault and Hollywood Principle for Rocket League have been released on two soundtrack albums published by Psyonix. The first album was released on July 1, 2015, and included the original eleven tracks included with the game upon its release a week later.[20] The second album, consisting additional music Ault and Hollywood Principle produced for the game's Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run DLCs was released on Rocket League's first anniversary on July 7, 2016.[21] The album also included the tracks "Scorched Earth" by Kevin Riepl and "Rocket League Throwback Anthem" by Adam B. Metal.[22] A three-disc vinyl record compilation album entitled Rocket League: The Vinyl Collection was released by Iam8bit in December 2016.[23][24] The compilation included all tracks from the first two soundtrack albums and features gatefold artwork by Dan Bronsema of Puddle & Splash.[24] Pre-orders of the compilation included a download code for the albums. A limited edition of the album featuring picture discs decorated with the in-game cosmetic Invader, Lowrider, and Tempest wheel rims was also released, with a thousand copies produced.[23][25] Iam8bit co-founder Jon Gibson described the idea for the picture discs, which was conceived during an email chain with Psyonix, as "such a simple thought", and that "connecting the fact that vinyl records spin and wheels spin [...] made for a really cool visual."[25]

Albums

Rocket League (Official Game Soundtrack)[20]
No.TitleArtistLength
1."Rocket League Theme"Mike Ault1:28
2."Angel Wings" (featuring Avianna Acid)Mike Ault6:07
3."Darkness"
  • Mike Ault
  • Christian De La Torre
7:30
4."Flying Forever" (featuring Morgan Perry)Mike Ault6:05
5."I Can Be" (featuring Crysta)Mike Ault4:18
6."In My Dreams" (featuring Nikki Wilkins)Mike Ault6:24
7."Lacuna"Mike Ault7:09
8."Love Thru the Night"Mike Ault5:07
9."We Speak Chinese"
  • Mike Ault
  • Abandoned Carnival
4:37
10."Seeing What's Next"Hollywood Principle3:19
11."Whiplash"Hollywood Principle7:17
Total length:59:21
Rocket League (Official Game Soundtrack Vol. 2)[26]
No.TitleArtistLength
1."Firework"Hollywood Principle3:07
2."Breathing Underwater (Ether Remix)"Hollywood Principle4:37
3."Looking to the Future"Mike Ault4:44
4."Escape from L.A. (Instrumental)"
  • Mike Ault
  • Abandoned Carnival
5:20
5."Seeing What's Next (Kev Frey Remix)"
  • Hollywood Principle
  • Kev Frey
5:05
6."When the Lights Come On (Instrumental)"
  • Mike Ault
  • Abandoned Carnival
5:54
7."Hard Buzz"
  • Mike Ault
  • Abandoned Carnival
3:22
8."Game Time"
  • Mike Ault
  • Abandoned Carnival
0:47
9."Scorched Earth"Kevin Riepl2:15
10."RLCS Theme"Mike Ault1:15
11."Rocket League Throwback Anthem"Adam B. Metal1:38
Total length:38:04
Rocket League: The Vinyl Collection[23][24]
No.TitleArtistLength
1."Rocket League Theme"Mike Ault1:28
2."Angel Wings" (featuring Avianna Acid)Mike Ault6:07
3."Darkness"
  • Mike Ault
  • Christian De La Torre
7:30
4."Flying Forever" (featuring Morgan Perry)Mike Ault6:05
5."I Can Be" (featuring Crysta)Mike Ault4:18
6."In My Dreams" (featuring Nikki Wilkins)Mike Ault6:24
7."Lacuna"Mike Ault7:09
8."Love Thru the Night"Mike Ault5:07
9."Seeing What's Next"Hollywood Principle3:19
10."We Speak Chinese"
  • Mike Ault
  • Abandoned Carnival
4:37
11."Whiplash"Hollywood Principle7:17
12."Firework"Hollywood Principle3:07
13."Breathing Underwater (Ether Remix)"Hollywood Principle4:37
14."Looking to the Future"Mike Ault4:44
15."Escape from L.A. (Instrumental)"
  • Mike Ault
  • Abandoned Carnival
5:20
16."Seeing What's Next (Kev Frey Remix)"
  • Hollywood Principle
  • Kev Frey
5:05
17."When the Lights Come On (Instrumental)"
  • Mike Ault
  • Abandoned Carnival
5:54
18."Hard Buzz"
  • Mike Ault
  • Abandoned Carnival
3:22
19."Game Time"
  • Mike Ault
  • Abandoned Carnival
0:47
20."Scorched Earth"Kevin Riepl2:15
21."RLCS Theme"Mike Ault1:15
22."Rocket League Throwback Anthem"Adam B. Metal1:38
Total length:97:25

Indie artists edit

With the Supersonic Fury DLC and its associated update to Rocket League, the title screen music was changed to a brand new track, "Firework" by Hollywood Principle.[27][28] The positive reception towards the track and the soundtrack change in general inspired Ault and Psyonix to make further changes to the soundtrack, and also recognized the potential for independent artists, who were not involved with Ault or Psyonix, to gain exposure through music features in the game.[29][30] A remix contest was held on Indaba Music by Psyonix and Hollywood Principle in late 2015, challenging contestants to submit remixes of the band's track, "Seeing What's Next";[31][32] its winner, Kevin Frey, had his remix of the track featured on the title screen of the game's "Neo Tokyo" update.[33] Other tracks by independent artists added through updates to the game include a remix of Hollywood Principle's "Breathing Underwater" by then-17-year-old Baltimore artist Ether,[34] and the "Rocket League Throwback Anthem" by Warrnambool artist Adam B. Metal, who had previously composed the theme to Rocket League's predecessor, Supersonic Acrobatic Rocket-Powered Battle-Cars.[22] In addition, notable video game composer Kevin Riepl, who had previously composed music for Gears of War, Crackdown 2, Aliens: Colonial Marines, and Hawken, produced the track "Scorched Earth", which became the theme for the game's Chaos Run DLC.[35][36] All four aforementioned tracks were included on the second volume of the official Rocket League soundtrack.[26]

In mid-2016, Ault approached German producer TheFatRat to inquire about including his music in Rocket League.[37] He agreed, and a remixed version of his 2014 track "Infinite Power!" appeared in the game as the theme for the "Rumble" update.[38][39] The track also appeared in trailers for the "Rumble" update.[40][41] Afterwards, Ault entertained the possibility of "pushing someone that hasn't been exposed yet".[42] The opportunity came after a friend of New Jersey artist Drunk Girl messaged Ault on Reddit, recommending his music to be featured. After being impressed by the song that was sent to him, Drunk Girl's "Don't Stop the Party" featuring vocalist Deanna, it would be added to the game's soundtrack.[43] "Infinite Power!", "Don't Stop the Party", remixes of Hollywood Principle's "Firework" by Edmonton producer Melad and "Spell" by California producer Sando, have not featured on an official album release, though do feature in Rocket League Radio as part of the "Unreleased Tracks" playlist.[44]

Monstercat edit

 
 
Monstercat artists Pegboard Nerds (left) and Slushii (right) were among many that produced music for the soundtrack, under the label's contributions to Rocket League since 2017.

In June 2017, Canadian EDM label Monstercat announced a collaboration with Psyonix to provide the soundtrack to Rocket League's second anniversary update.[45][46] Monstercat had identified the gaming community as an important part of its audience,[47][48] having described itself in Billboard as "synonymous with gaming since day one of its inception."[49] Previous efforts by Monstercat to expand its gaming audience included licensing its music library for free use by streamers on video game live streaming site Twitch since the Twitch Music Library's launch in January 2015,[50][51][52] and investing $1.1 million with Y Combinator and Extreme Ventures in Revlo, a chat interaction and monetization service for Twitch.[53] Rocket League x Monstercat Vol. 1, an eighteen-track album published as part of the collaboration, was released on July 5, 2017.[54][55] It features contributions from Aero Chord, Conro, Darren Styles, Ephixa, Notaker, Slushii, Vicetone, and other Monstercat artists.[56][57] Its cover art, depicting the Monstercat logo painted on the hood of an Octane, was designed by digital artist Thaira Bouhid, using Cinema 4D.[58] Conro's track, "All Me", was inspired by an eponymous affirmation towards his teammates in Rocket League when they have possession of the ball.[59]

In January 2018, Monstercat established two imprints, Monstercat: Uncaged and Monstercat: Instinct, as part of a marketing refresh. The Uncaged imprint houses the label's bass-heavy artists, while Instinct houses the label's more melodic artists.[47][48] To promote the new imprints, Uncaged and Instinct-themed extended plays were released alongside major feature updates to Rocket League, truncating the size of the albums from eighteen tracks for Rocket League x Monstercat, Vol. 1 to six tracks each for Vol. 2 onwards.[60] The first Uncaged-themed EP, Rocket League x Monstercat Vol. 2, was released on April 2, 2018, to coincide with the game's "Tournaments" update.[61][62] It featured music from Intercom, Koven, Pegboard Nerds, Protostar, Slippy, and Stonebank.[63] The first Instinct EP, Rocket League x Monstercat Vol. 3, was released on May 25, 2018, four days prior to the release of Rocket League's summer-themed "Salty Shores" update.[64][65][66] The compilation featured complementary summer-themed music from Aiobahn, Bad Computer, Dion Timmer, Duumu, Inverness, Soupandreas, Stephen Walking, and Vin,[67] and cover art by Monstercat artist Amanda Cha.[68] The Uncaged-themed fourth compilation, released on September 13, 2018, to coincide with the game's Season Nine update,[69] featured electro house music from Bossfight,[70] Infected Mushroom, Muzz, Pixel Terror, and Tokyo Machine.[71] Dougal, Gammer, and Darren Styles also collaborated once again, after "Party Don't Stop" from Monstercat Uncaged Vol. 2, for the compilation's third track, "Burning Up".[71] The Instinct-themed fifth volume released on November 30 was the last published in 2018, and featured music from CloudNone, Grant, Hyper Potions, Nokae, Rogue, Rootkit, and Smle.[72]

On February 28, 2019, Psyonix announced that tracks from Rocket League x Monstercat Volumes 6 and 7 would be released throughout the year and available in-game on the same day as the individual song's release.[73]

Albums

Rocket League x Monstercat Vol. 1[74]
No.TitleArtistLength
1."Rock It"Tokyo Machine3:11
2."Fury"Rogue4:04
3."Luv U Need U"Slushii2:26
4."Bone Dry"Tristam4:45
5."Weapon" (featuring Baum)Grant3:08
6."Outbreak" (featuring Mylk)Feint3:52
7."Apex"Vicetone2:43
8."Collisions"Droeloe2:27
9."Call Me"Subtact4:02
10."Break Me" (featuring Karra)Trivecta2:27
11."Drift Away"Wrld4:02
12."Wake Up, You're Dreaming"Notaker4:18
13."All Me"Conro3:23
14."Skyforth"Ephixa3:20
15."Play to Win" (featuring Holly Drummond)Rameses B4:18
16."Drop It"Aero Chord3:07
17."0202"Eminence3:15
18."Twilight"Zero Hero3:24
Total length:62:39
Rocket League x Monstercat Vol. 2[75]
No.TitleArtistLength
1."My Love"Koven3:48
2."What Are You Waiting For"Stonebank4:15
3."Party Freaks" (featuring Anna Yvette)Pegboard Nerds3:33
4."Flow"Slippy3:49
5."New Horizons"Protostar3:13
6."Truth and Malice"Intercom4:32
Total length:23:10
Rocket League x Monstercat Vol. 3[67]
No.TitleArtistLength
1."Glide"Stephen Walking3:16
2."Shiawase"Dion Timmer3:37
3."Silhouette" (featuring Skyelle)Bad Computer4:24
4."Keep You" (featuring Sundial)Duumu3:37
5."Hours"
  • Soupandreas
  • Inverness
3:02
6."About U"
  • Aiobahn
  • Vin
2:55
Total length:20:51
Rocket League x Monstercat Vol. 4[71]
No.TitleArtistLength
1."Horsepower"Muzz4:51
2."Walking on the Moon"Infected Mushroom5:36
3."Burning Up"3:15
4."Fly"Tokyo Machine3:17
5."Charge"Bossfight3:23
6."Contra" (featuring Sara Skinner)Pixel Terror3:58
Total length:24:40
Rocket League x Monstercat Vol. 5[72]
No.TitleArtistLength
1."Badlands"Rogue3:18
2."Castaway"Grant3:18
3."Runnin'" (featuring Nick Smith)Smle2:56
4."Oh You"Rootkit3:05
5."Expedition"
  • Hyper Potions
  • Nokae
4:47
6."From Here"CloudNone3:20
Total length:20:44
Rocket League x Monstercat – Legacy[76]
No.TitleArtistLength
1."Rock It" (VIP)Tokyo Machine3:15
2."Silhouette" (Feed Me Remix) (featuring Skyelle)Bad Computer5:01
3."From Here" (Attlas Remix)CloudNone5:27
4."Shiawase" (VIP)Dion Timmer3:01
5."Outbreak" (Fox Stevenson Remix) (featuring Mylk)Feint3:48
6."Horsepower" (F.O.O.L and Tokyo Rose Remix)Muzz3:20
7."What Are You Waiting For" (VIP)Stonebank4:59
8."Walking on the Moon" (Bad Computer Remix)Infected Mushroom3:09
Rocket League x Monstercat Vol. 6[77]
No.TitleArtistLength
1."Play"Tokyo Machine3:03
2."Internet Boy" (featuring Micah Martin)Dion Timmer3:18
3."Each Other" (featuring Eric Lumiere)Notaker3:19
4."Wishes"Grant and McCall4:01
5."Hot"Fwlr2:50
6."The Darkness"Xilent4:25
7."Us"Snavs3:04
8."Color" (featuring Juneau)Grant3:33
9."Amnesia"Pixel Terror3:45
10."No Fear Anymore"Julian Calor and Ava Silver3:22
Rocket League x Monstercat Vol. 7[78]
No.TitleArtistLength
1."The One"Habstrakt3:50
2."Heat Wave"Tony Romera3:46
3."Cobra"Tails and Juelz3:12
4."Blinded"Duumu3:59
5."Bloom"Throttle4:53
6."Test Me"Slushii and Dion Timmer3:04
7."I'll Go"Direct and Park Avenue4:21
8."Mark Twain"Half an Orange2:49
9."Still"Glacier3:27
10."Only You"Dexter King and Alexis Donn3:13
Rocket League x Monstercat – Radical Summer[79]
No.TitleArtistLength
1."Hang Up" (featuring Savoi)Wrld3:19
2."Dads in Space"Stephen Walking4:09
3."Neon"Televisor4:15
4."Mirai Sekai Part 3: Aeon Metropolis"Varien and 7 Minutes Dead3:55
5."If I Could" (featuring Beth Cole)Tut Tut Child3:15
6."Sundance"Ephixa and Heartful3:13
7."Let's Talk"Rogue3:50
8."Carissa"Desert Star2:25
9."Playing with the Boys" (featuring Alli Simms)Half an Orange3:28

Usage edit

The soundtrack to Rocket League plays on the game's title screen and menus through an in-game radio branded as "Rocket League Radio" in patch notes and promotional material.[46][80] Music during matches have been the subject of internal debate at Psyonix; the studio did not consider such a feature after player research on Rocket League's prequel, Supersonic Acrobatic Rocket-Powered Battle-Cars found that the in-game music would often be disabled or replaced by music not associated with the game chosen by players.[81] The studio initially chose to focus the player's attention towards the sound design, much like other sports games, in order to avoid a reliance on the soundtrack for excitement, as opposed to "building the crowd and ambient sounds".[82][83] The positive reception from players towards the Rocket League soundtrack, however, influenced Psyonix to later allow players to play music while in a game and/or in training.[62] Upon the game's release in July 2015, a random selection of songs in the game were cycled in the menus. This was changed in September 2015, when the function to skip to another track was added.[52][84] The option to toggle specific playlists was added in July 2017, allowing players to play specific albums and playlists.[80]

Reception edit

Reception towards Ault and Hollywood Principle's soundtrack from players have been positive. In a review for Business Insider, Ben Gilbert cites the soundtrack as a contributor to the game's feel of a "madman’s vision for future soccer."[85] The soundtrack also gained favorable notes from USgamer's Jaz Rignall and PlayStation Universe's Neil Bolt in their respective reviews for Rocket League, describing it as "upbeat" and well fitting in the game.[86][87] Ault had personally noted the positive reaction to the soundtrack and was surprised by how well it was received, despite the fact that most of the tracks were produced years prior in different contexts and not necessarily for a video game such as Rocket League.[88][89] Ault credits the soundtrack's accessibility and the appeal of the EDM genre to the game's player base as possible factors in the soundtrack's success.[90] Positive feedback towards Hollywood Principle's "Firework", a track added in the Supersonic Fury DLC, inspired Ault and Psyonix to reach out to other artists to keep a theme of new, "fresh" music for future DLCs and major feature updates for Rocket League.[29] Artists that were featured on the Rocket League soundtrack have seen varying degrees of commercial success. After producer Drunk Girl's "Don't Stop the Party" was added to the game's soundtrack, his followers on Spotify increased from 500 to 60,000.[91]

References edit

Sources

  1. Gilbert, Fraser; Ault, Mike (August 17, 2015). "The Sound Of Rocket League (An Interview With Psyonix's Mike Ault)". Gamesided. Time Inc. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  2. McKeand, Kirk (February 15, 2018). "How Rocket League became a showcase for new musical talent". PCGamesN. Network N. Archived from the original on May 30, 2018. Retrieved May 30, 2018.
  3. O'Dwyer, Danny; Ault, Mike (November 14, 2016). The Music & Sounds of Rocket League with Mike Ault - Extended Interview (Video). YouTube, Google. Retrieved May 29, 2018.

Citations

  1. ^ Gilbert & Ault 2015, Part 2, "We went through a ridiculous number of iterations and ideas for what the music should sound like. Here is our original direction for the music, for example."
  2. ^ Gilbert & Ault 2015, Part 3, "I met one of my bandmates, Elliott Sencan, in the summer of 2013 [...] A year later after we started writing together, we met Kayla Hope."
  3. ^ O'Dwyer & Ault 2016, 16:37, "Hollywood Principle is a collaboration of me, Elliott Sencan, and Kayla Hope."
  4. ^ Gilbert & Ault 2015, Part 2, "... before Psyonix, I worked as a contractor at inXile Entertainment with my old mentor, Jamey Scott. We were brought in to work on the game, Hunted: The Demons Forge. There was no audio department at inXile, so when Jamey was hired to be the Audio Lead and Sound Designer on the project, he hired me to be the technical sound designer and liaison with the company."
  5. ^ Psyonix (2013). Nosgoth (Media notes). Archived from the original on May 29, 2018. Lead Sound Designer Mike Ault
  6. ^ O'Dwyer & Ault 2016, 03:49, "I had spent a solid six years in a medieval, gory-type setting. So, cars and boosts and mechanical sounds; it was a welcome change."
  7. ^ Gilbert & Ault 2015, Part 2, "A standard workflow for music in a game (at least for me) is to discover what fits. We went through a ridiculous number of iterations and ideas for what the music should sound like [...] Once we found a specific vibe, I began to craft the music from a more technical standpoint rather than a creative one."
  8. ^ Gilbert & Ault 2015, Part 2, "To me, the theme’s main goal was to feel “big budget.” I wanted the vibe you get when you start a big sports game from EA, where they are licensing tracks from huge artists, but since we’re a tiny developer by comparison, we couldn’t license things like that — but it had to sound like we did."
  9. ^ O'Dwyer & Ault 2016, 12:08, "We went through a lot of different iterations on what the menu music should be, everything from ESPN SportsCenter-y to Monday Night Football to very throwback-y, fun, playful, Nintendo 64 type music; each one of them would be in there for five or six months..."
  10. ^ a b McKeand 2018, "Rocket League’s music went through other iterations before settling on EDM - a brassy, regal, esports sound, for example, and heavy rock and thrash punk periods, too - but nothing fit quite like electronic dance tunes."
  11. ^ O'Dwyer & Ault 2016, 12:08, "It really got to a point where I just took a whole bunch of music [...] and threw them all into the main menu, and let it sit [...] the stuff that stook was all my personal music."
  12. ^ Gilbert & Ault 2015, Part 3, "after I put the theme in, people around the office said they were getting sick of it [...] at the time, it was the only song looping. So, I just threw all of my personal music in there [...] “Flying Forever” is the oldest, I wrote that one in the summer of 2011 with the vocalist, Morgan Perry. That was before I even worked at Psyonix."
  13. ^ O'Dwyer & Ault 2016, 12:08, "It was never really intended for that kind of purpose, it just happened to fit what the vibe of the game and fit it well [...] It kind of embodied the spirit of the game."
  14. ^ McKeand 2018, "“They were all just ideas I had written,” Ault explains, “and we could never quite hit the nail on the head and find what wouldn’t be annoying in the game. Then one day, I basically took all my old music that I’d been writing on the side for fun, and I just threw it into the game and said ‘What do you guys think of this?’ Eventually they came back with ‘Well, nobody has any complaints’."
  15. ^ Gilbert & Ault 2015, Part 3, "...I just threw all of my personal music in there to (again) get that EA playlist of popular music type of vibe."
  16. ^ Gilbert & Ault 2015, Part 2, "Artists like ATB in the early 2000s, Deadmau5 and Kaskade in the mid 2000s, and as of late, Lido and Said the Sky were big influencers."
  17. ^ O'Dwyer & Ault 2016, 15:10, "When we put the first original Rocket League theme in, I wrote it with a small build in the beginning and then worked with Atkins, our UI artist, to time out those cards so that if you don't actually interrupt them, it would literally time out perfectly."
  18. ^ O'Dwyer & Ault 2016, 15:10, "Every song, if it doesn't have that appropriate length, it'll be doctored to fit that. [...] When we changed it out to the next song, which was Firework [...] the beginning of the song has to be this long [...] Breathing Underwater Ether Remix is a lot shorter in the main menu."
  19. ^ Gilbert & Ault 2015, Part 3, "Hollywood Principle is a sincere attempt to actually do something with music. My solo stuff was a lot of “I want to write music,” whereas Hollywood Principle is trying to push the envelope."
  20. ^ a b "Rocket League (Official Game Soundtrack)". Apple Music. Apple, Inc. July 1, 2015. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  21. ^ Montalbo, Venus (July 9, 2016). "'Rocket League' Update: Patch 1.21 Fixes Neo Tokyo Collision Issues". Inquisitr. from the original on May 28, 2018. Retrieved May 28, 2018. As part of the celebration of the game's first birthday, Psyonix also released the digital version of Rocket League: Official Game Soundtrack, Vol. 2 which is packed with all the music added to the game post-launch.
  22. ^ a b Neal, Matt (July 14, 2016). "Adam B Metal features on Rocket League Soundtrack". The Warrnambool Standard. Fairfax Regional Media. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  23. ^ a b c Carpenter, Nicole (July 15, 2016). "Rocket League Soundtrack Coming to Vinyl". IGN. Ziff Davis. from the original on May 28, 2018. Retrieved May 28, 2018.
  24. ^ a b c Hossam, Mostafa (July 17, 2016). "Rocket League: The Vinyl Collection Announced By Psyonix; Pre-Orders Now Open". Gameranx. Complex. from the original on May 28, 2018. Retrieved May 28, 2018.
  25. ^ a b Haske, Steve (July 22, 2016). "How iam8bit Picks Video Game Soundtracks". Inverse. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  26. ^ a b "Rocket League (Official Game Soundtrack, Vol. 2)". Apple Music. Apple, Inc. July 7, 2016. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  27. ^ Sarkar, Samit (July 30, 2015). "Rocket League gets spectator mode and map, plus first paid DLC, in 'early August' (update)". Polygon. Vox Media. Retrieved May 30, 2018. The studio is planning to include other features as well [...] and a new song: Hollywood Principle's 'Firework.'
  28. ^ Porter, Matt (July 30, 2015). "Rocket League First DLC Pack Coming in August". IGN. Ziff Davis. Archived from the original on May 30, 2018. Retrieved May 30, 2018. ...a new song called Firework from Hollywood Principle.
  29. ^ a b O'Dwyer & Ault 2016, 18:21, "...I realized the positive reaction of Firework, and it was very exciting for people to hear new music in the game [...] we started to realized the potential of what that could do for indie artists in general..."
  30. ^ Gilbert & Ault 2015, Part 3, "The decision to change the first song you hear in the DLC is something new and we plan to do that periodically. We are also thinking about featuring remixes from the community, originals from other artists, and future soundtrack releases with all-new tunes."
  31. ^ Lemmon, Kyle (October 6, 2015). "Seeing What's Next" Community Remix Contest". Rocket League. Psyonix. from the original on June 19, 2018. Retrieved May 30, 2018.
  32. ^ "Hollywood Principle - "Seeing What's Next" Remix Contest". Indaba Music. Splice. 2015. Archived from the original on May 30, 2018. Retrieved May 30, 2018.{{cite web}}: CS1 maint: unfit URL (link)
  33. ^ O'Dwyer & Ault 2016, 18:21, "Kevin Frey [...] he made the remix that eventually released with Neo Tokyo..."
  34. ^ McKeand 2018, "Ether is another success story - a relatively unknown 17-year-old who rocket-jumped to success after the game featured his tracks."
  35. ^ Chalk, Andy (November 18, 2015). "Rocket League is heading to the Wasteland with new Chaos Run DLC". PC Gamer. Future plc. from the original on May 30, 2018. Retrieved May 30, 2018. Also on the way is new music from Kevin Riepl, whose previous videogame credits include Gears of War, Crackdown 2, Aliens: Colonial Marines, and Hawken.
  36. ^ Makuch, Eddie (November 18, 2015). "Rocket League Goes Mad Max With Post-Apocalyptic DLC". GameSpot. CBS Interactive. from the original on March 13, 2018. Retrieved May 30, 2018. In addition to the free Wasteland arena, all Rocket League players are getting other free content like new music from Kevin Riepl...
  37. ^ O'Dwyer & Ault 2016, 18:21, "From there, we approached TheFatRat [..] he was super on-bard with it, super excited..."
  38. ^ Saed, Sherif (September 9, 2016). "Rocket League officially goes off the rails, adds random power-ups". VG247. Archived from the original on May 30, 2018. Retrieved May 30, 2018.
  39. ^ Lawler, Richard (September 9, 2016). "Mix up 'Rocket League' action with Rumble Mode and item trading". Engadget. Oath Inc. Archived from the original on May 30, 2018. Retrieved May 30, 2018.
  40. ^ Good, Owen S. (August 8, 2016). "Rocket League adding a new, zany mode in September". Polygon. Vox Media. from the original on August 10, 2016. Retrieved May 30, 2018.
  41. ^ Makuch, Eddie (August 8, 2016). "Rocket League Getting Crazy-Sounding "Rumble" Mode, Here's How It Works". GameSpot. CBS Interactive. from the original on September 25, 2017. Retrieved May 30, 2018.
  42. ^ O'Dwyer & Ault 2016, 18:21, "I wanted to explore the concept of pushing someone that hasn't been exposed yet..."
  43. ^ O'Dwyer & Ault 2016, 18:21, "His friend reached out to me on Reddit [...] So, I reached out to him and I proposed..."
  44. ^ Psyonix staff (June 6, 2017). "Anniversary Update: New Monstercat Playlist, Rocket League Radio Debuts". Rocket League. Psyonix. from the original on June 20, 2018. Retrieved May 30, 2018.
  45. ^ Stevo (June 5, 2017). "Monstercat Announces New Album With Rocket League Due Out on July 5th". EDM Sauce. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  46. ^ a b Paget, Mat (June 4, 2017). "Rocket League Anniversary update adds new arena, cars, and goal explosions". PC Gamer. Future plc. Archived from the original on May 28, 2018. Retrieved May 28, 2018. As for music, the upcoming update introduces Rocket League Radio, which brings 18 new songs from the Monstercat record label.
  47. ^ a b Jeanette (January 3, 2018). "Monstercat Teases Uncaged and Instinct". Noiseporn. Symphonic Distribution. Archived from the original on May 28, 2018. Retrieved May 28, 2018. The combination of live events, bass music, and gaming laid the groundwork for our deep love of electronic music.
  48. ^ a b Cropper, Erin; Nguyenand, Lisa-sun (January 6, 2018). "Monstercat Announces Instinct and Uncaged Brands". EDM Identity. Good Life Galactic Media. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  49. ^ Monstercat (December 12, 2017). "Monstercat's 50 Best Gaming Songs Ever". Billboard. Eldridge Industries. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  50. ^ Robertson, Adi (January 15, 2015). "Twitch launches free music library for video game streamers". The Verge. Vox Media. Archived from the original on January 16, 2015. Retrieved May 28, 2018. Twitch says there are currently about 500 songs in its archive, from indie labels that include [...] Monstercat, which grew out of a popular YouTube channel and makes music available on free streaming platforms.
  51. ^ Orland, Kyle (January 15, 2015). "Twitch licenses legal music library for use by streamers". Ars Technica. Condé Nast. Archived from the original on January 15, 2015. Retrieved May 28, 2018.
  52. ^ a b Maiberg, Emanuel (January 18, 2015). "Twitch Music Has 500 Songs You Can Use Without Being Muted". GameSpot. CBS Interactive. Archived from the original on January 19, 2015. Retrieved May 28, 2018.
  53. ^ Takahashi, Dean (May 11, 2016). "Revlo raises $1.1 million to let livestreamers engage and monetize their fans". VentureBeat. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  54. ^ Peterson, Joel (July 5, 2017). "Rocket League 2nd Anniversary 'birthday' update available today". Destructoid. Enthusiast Gaming. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  55. ^ Talwar, Pia (July 6, 2015). "Monstercat And Rocket League Drop 'Rocket League x Monstercat Vol. 1'". Noiseporn. Symphonic Distribution. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  56. ^ Bein, Kat (June 12, 2017). "Slushii Is a Burst of Color on 'LUV U NEED U' for Monstercat's Rocket League Compilation: Premiere". Billboard. Eldridge Industries. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  57. ^ Fleury, Landon (June 6, 2017). "Rocket League Teams Up with Monstercat for All-New OST". Your EDM. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  58. ^ Bouhid, Thaira (2017). "Album Artwork". Thaira Bouhid. Archived from the original on May 28, 2018. Retrieved May 28, 2018.
  59. ^ McKeand 2018, "The name comes from Conro saying “all you” in the game when his teammates are on the ball."
  60. ^ Morse, Blake (February 23, 2018). "Rocket League And Monstercat Dropping New Beats This Spring". Shacknews. GamerHub. Archived from the original on May 29, 2018. Retrieved May 29, 2018. This newest playlist will be a shorter, more EP length one and will be followed by three more playlists throughout the year to keep things fresh [...] Both "Instinct" and "Uncaged" brands will appear in the new Rocket League playlists throughout the year.
  61. ^ Devore, Jordan (April 3, 2018). "Rocket League lands a new Quality Mode for Nintendo Switch and tournaments". Destructoid. Enthusiast Gaming. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  62. ^ a b Fekete, Bob (April 3, 2018). "'Rocket League' 1.43 Patch Notes: Tournaments Mode Is Finally Here". Newsweek. Newsweek Media Group. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  63. ^ Cihak, Lennon (April 2, 2018). "Monstercat & Rocket League Release 'Vol. 2' EP". Noiseporn. Symphonic Distribution. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  64. ^ Wales, Matt (May 22, 2018). "Rocket League's summer-themed Salty Shores update launches next week". Eurogamer. Reed Exhibitions. from the original on May 23, 2018. Retrieved May 29, 2018.
  65. ^ Donnelly, Joe (May 23, 2018). "Rocket League's Salty Shores update lands next week". PC Gamer. Future plc. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  66. ^ Gilyadov, Alex (May 22, 2018). "Rocket League Salty Shores Update Detailed, Release Date Announced". IGN. Ziff Davis. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  67. ^ a b "Rocket League x Monstercat Vol. 3 - EP". Apple Music. Apple, Inc. May 25, 2018. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  68. ^ Cha, Amanda (2018). "Monstercat". Amanda Cha. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  69. ^ Bukacek, Jacob (September 24, 2018). "Rocket League Adds Hot Wheels, Monstercat in Season 9 Update". Hardcore Gamer. from the original on November 16, 2018. Retrieved November 16, 2018. "Monstercat x Rocket League Vol. 4" EP is now available as a music playlist...
  70. ^ Stone, Katie (August 28, 2018). . Edm.com - the Latest Electronic Dance Music News, Reviews & Artists. The EDM Network. Archived from the original on August 28, 2018. Retrieved August 28, 2018.
  71. ^ a b c "Rocket League x Monstercat, Vol. 4 - EP". Apple Music. Apple, Inc. September 13, 2018. Archived from the original on August 28, 2018. Retrieved August 28, 2018.
  72. ^ a b "Rocket League x Monstercat, Vol. 5 - EP". Apple Music. Apple, Inc. November 30, 2018. Archived from the original on November 15, 2018. Retrieved November 15, 2018.
  73. ^ "Monstercat music coming to Rocket League throughout 2019". Gamereactor UK. March 2019. Retrieved March 2, 2019.
  74. ^ "Rocket League x Monstercat Vol. 1". Apple Music. Apple, Inc. July 5, 2017. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  75. ^ "Rocket League x Monstercat, Vol. 2 - EP". Apple Music. Apple, Inc. April 2, 2018. Archived from the original on May 29, 2018. Retrieved May 29, 2018.
  76. ^ "Rocket League X Monstercat - Legacy by Monstercat". Retrieved January 5, 2021.
  77. ^ "Rocket League X Monstercat Vol. 6 by Monstercat". Retrieved January 5, 2021.
  78. ^ "Rocket League X Monstercat Vol. 7 by Monstercat". Retrieved January 5, 2021.
  79. ^ "Rocket League X Monstercat - Radical Summer by Monstercat". Retrieved January 5, 2021.
  80. ^ a b Vishwakarma, Rajesh (July 6, 2017). "Rocket League 2nd Anniversary Update Available Now, Patch Notes V1.35 Detailed". WCCFTech. NewAge ADS. from the original on May 28, 2018. Retrieved May 28, 2018. Rocket League Radio: Players can now select specific soundtrack playlists, or choose all playlists
  81. ^ Gilbert & Ault 2015, Part 3, "That has been a huge debate internally since it came out [...] One of the things we learned from Rocket League’s prequel, Supersonic Acrobatic Rocket-Powered Battle-Cars (SARPBC) was that people would eventually shut the music off — either because they wanted to play their own music or got sick of hearing what we put in there."
  82. ^ Gilbert & Ault 2015, Part 3, "We decided to keep the music out of the core game loop and focus on the sound effects as most sports games do. [...] If we had kept music playing in-game, we would have been relying on its presence for excitement rather than building the crowd and ambient sounds the way we did."
  83. ^ Gilbert & Ault 2015, Part 3, "The overwhelming response to the soundtrack has had us revisit the idea of including in-game."
  84. ^ Prescott, Shaun (September 11, 2015). "Rocket League patch 1.05 is out now". PC Gamer. Future plc. from the original on May 28, 2018. Retrieved May 28, 2018.
  85. ^ Gilbert, Ben (July 15, 2015). "I hate sports games -- but 'Rocket League' is the best game of the year so far". Business Insider. Axel Springer SE. Archived from the original on May 30, 2018. Retrieved May 30, 2018. This is a madman's vision for future soccer. That's evident in every aspect of "Rocket League," from the game's ridiculous menu music ...
  86. ^ Rignall, Jaz (February 23, 2016). "Rocket League Xbox One Review: Multiplayer Masterpiece". USgamer. Reed Exhibitions. from the original on June 20, 2018. Retrieved June 20, 2018. Packing some great tunes, Rocket League's very danceable soundtrack is upbeat and works perfectly for the game.
  87. ^ Bolt, Neil (July 10, 2015). "Rocket League Review: one of the best multiplayer experiences of this generation". PlayStation Universe. The Bishop Way Inc. from the original on June 20, 2018. Retrieved June 20, 2018.
  88. ^ O'Dwyer & Ault 2016, 21:46, "It was weird [...] a lot of them were [...] just a song that I did in that point in time in my life."
  89. ^ Gilbert & Ault 2015, Part 3, Complete answer to "[...] it must be a great feeling to know that your music is inspiring a new audience of people across the globe?"
  90. ^ O'Dwyer & Ault 2016, 14:07, Complete answer to "[..] it's so fundamental to the feeling of Rocket League, why do you think it does work so well?"
  91. ^ McKeand 2018, "Take music producer Drunk Girl, for instance: after being featured in the game, they shot from around 500 Spotify followers to 60,000."

External links edit

  • Soundtrack page of the Rocket League website

music, rocket, league, music, rocket, league, vehicular, soccer, video, game, developed, published, psyonix, compilation, electronic, dance, music, produced, curated, psyonix, audio, director, mike, ault, currently, features, music, from, different, artists, s. The music of Rocket League a vehicular soccer video game developed and published by Psyonix is a compilation of electronic dance music EDM produced and curated by Psyonix audio director Mike Ault It currently features music from 45 different artists and has spawned a discography of four albums and four extended plays The original soundtrack was produced by Ault and his band Hollywood Principle Ault having experimented with different genres used personal projects unrelated to Rocket League as a base for the soundtrack What followed was an EDM soundtrack inspired by early to mid 2000s progressive house music that Ault and Psyonix felt embodied the spirit of the game When in game the music is controlled using the playlist system Rocket League Radio Positive feedback from players in addition to Ault s vision of a big budget playlist sound emulating Triple A sports games such as the EA Sports titles inspired him and the team to feature independent artists to be included in Rocket League s soundtrack Ault credits the success of the soundtrack to the appeal of the EDM genre to the game s player base In 2017 Canadian EDM label Monstercat partnered with Psyonix and began to feature its artists and their music in Rocket League with multiple volumes featuring the music being released by the label Psyonix audio director Mike Ault Contents 1 Artists 1 1 Mike Ault 1 2 Indie artists 1 3 Monstercat 2 Usage 3 Reception 4 References 5 External linksArtists editMike Ault edit nbsp Rocket League Main Menu Concept 01 source source An early more melodic concept for the menu music in Rocket League produced by Mike Ault during development 1 Rocket League Theme source source The final version of the main theme of Rocket League sporting hallmarks of the electronic dance music genre Problems playing these files See media help The original soundtrack to Rocket League was composed and produced by Psyonix audio director Mike Ault and his band Hollywood Principle an EDM troupe started in 2013 by Ault with producer Elliott Sencan and vocalist Kayla Hope 2 3 Ault was hired by Psyonix in 2011 to lead the studio s new audio department after having fulfilled a similar role as a contractor for inXile Entertainment during development of the dark fantasy game Hunted The Demon s Forge 4 Ault began work at the studio as the lead sound designer on the gothic fantasy game Nosgoth 5 Psyonix s last project before Rocket League When Ault began work on Rocket League in 2013 it marked a departure from six years of dark fantasy games a change that Ault welcomed as he transitioned from gory type setting s to cars boosts and mechanical sounds 6 Ault oversaw the production of both the game s sound design and music with an adaptive creative process in which he consistently sought to improve upon ideas reiterating on various components of the game s audio before settling on a final version 7 Without the financial resources to license popular music the idea of sounding big budget a la EA Sports titles was a goal highlighted by Ault 8 For the game s menu music Ault and the developers constantly cycled through inspirations from the brassy regal sound of SportsCenter and Monday Night Football to Nintendo 64 games among other genres such as heavy rock and thrash punk 9 10 As development on the game progressed the team felt that the single track used for the menu had become stale As a solution Ault created an in game playlist consisting of a large number of tracks created by Ault and other members of the staff The most popular music among the game s team were a number of Ault s personal tracks worked on before he arrived at Psyonix including Flying Forever which was a 2011 collaboration with vocalist Morgan Perry 11 12 Ault never intended for the music to be used in a game soundtrack when creating them though he and the developers felt comfortable with the tracks and deemed that they embodied the spirit of the game 13 14 For Ault the diverse playlist feel of the soundtrack helped achieve his goal of a big budget sound for the game 15 This new soundtrack for Rocket League was predominantly electronic dance music EDM inspired by early mid 2000s progressive house artists such as ATB deadmau5 and Kaskade 10 16 The Rocket League Theme was composed and produced with the timing of the title screen in mind Ault worked with UI artist Jared Adkins to time out the theme s opening build up to anticipate the appearance of the title screen 17 Future tracks that were featured on the title screen were edited in a similar way including Hollywood Principle s Firework and Breathing Underwater Ether Remix which were similarly shortened and edited to fit the opening cues 18 Five officially released tracks from the Rocket League soundtrack were credited to Hollywood Principle Ault describes the Hollywood Principle discography as a sincere attempt to actually do something with music in contrast to his earlier solo work 19 Music produced by Ault and Hollywood Principle for Rocket League have been released on two soundtrack albums published by Psyonix The first album was released on July 1 2015 and included the original eleven tracks included with the game upon its release a week later 20 The second album consisting additional music Ault and Hollywood Principle produced for the game s Supersonic Fury Revenge of the Battle Cars and Chaos Run DLCs was released on Rocket League s first anniversary on July 7 2016 21 The album also included the tracks Scorched Earth by Kevin Riepl and Rocket League Throwback Anthem by Adam B Metal 22 A three disc vinyl record compilation album entitled Rocket League The Vinyl Collection was released by Iam8bit in December 2016 23 24 The compilation included all tracks from the first two soundtrack albums and features gatefold artwork by Dan Bronsema of Puddle amp Splash 24 Pre orders of the compilation included a download code for the albums A limited edition of the album featuring picture discs decorated with the in game cosmetic Invader Lowrider and Tempest wheel rims was also released with a thousand copies produced 23 25 Iam8bit co founder Jon Gibson described the idea for the picture discs which was conceived during an email chain with Psyonix as such a simple thought and that connecting the fact that vinyl records spin and wheels spin made for a really cool visual 25 Albums Rocket League Official Game Soundtrack 20 No TitleArtistLength1 Rocket League Theme Mike Ault1 282 Angel Wings featuring Avianna Acid Mike Ault6 073 Darkness Mike AultChristian De La Torre7 304 Flying Forever featuring Morgan Perry Mike Ault6 055 I Can Be featuring Crysta Mike Ault4 186 In My Dreams featuring Nikki Wilkins Mike Ault6 247 Lacuna Mike Ault7 098 Love Thru the Night Mike Ault5 079 We Speak Chinese Mike AultAbandoned Carnival4 3710 Seeing What s Next Hollywood Principle3 1911 Whiplash Hollywood Principle7 17Total length 59 21 Rocket League Official Game Soundtrack Vol 2 26 No TitleArtistLength1 Firework Hollywood Principle3 072 Breathing Underwater Ether Remix Hollywood Principle4 373 Looking to the Future Mike Ault4 444 Escape from L A Instrumental Mike AultAbandoned Carnival5 205 Seeing What s Next Kev Frey Remix Hollywood PrincipleKev Frey5 056 When the Lights Come On Instrumental Mike AultAbandoned Carnival5 547 Hard Buzz Mike AultAbandoned Carnival3 228 Game Time Mike AultAbandoned Carnival0 479 Scorched Earth Kevin Riepl2 1510 RLCS Theme Mike Ault1 1511 Rocket League Throwback Anthem Adam B Metal1 38Total length 38 04 Rocket League The Vinyl Collection 23 24 No TitleArtistLength1 Rocket League Theme Mike Ault1 282 Angel Wings featuring Avianna Acid Mike Ault6 073 Darkness Mike AultChristian De La Torre7 304 Flying Forever featuring Morgan Perry Mike Ault6 055 I Can Be featuring Crysta Mike Ault4 186 In My Dreams featuring Nikki Wilkins Mike Ault6 247 Lacuna Mike Ault7 098 Love Thru the Night Mike Ault5 079 Seeing What s Next Hollywood Principle3 1910 We Speak Chinese Mike AultAbandoned Carnival4 3711 Whiplash Hollywood Principle7 1712 Firework Hollywood Principle3 0713 Breathing Underwater Ether Remix Hollywood Principle4 3714 Looking to the Future Mike Ault4 4415 Escape from L A Instrumental Mike AultAbandoned Carnival5 2016 Seeing What s Next Kev Frey Remix Hollywood PrincipleKev Frey5 0517 When the Lights Come On Instrumental Mike AultAbandoned Carnival5 5418 Hard Buzz Mike AultAbandoned Carnival3 2219 Game Time Mike AultAbandoned Carnival0 4720 Scorched Earth Kevin Riepl2 1521 RLCS Theme Mike Ault1 1522 Rocket League Throwback Anthem Adam B Metal1 38Total length 97 25 Indie artists edit nbsp Seeing What s Next Kev Frey Remix source source Kev Frey s Remix of Seeing What s Next one of many tracks by independent artists that were included with updates to Rocket League following its release Problems playing this file See media help With the Supersonic Fury DLC and its associated update to Rocket League the title screen music was changed to a brand new track Firework by Hollywood Principle 27 28 The positive reception towards the track and the soundtrack change in general inspired Ault and Psyonix to make further changes to the soundtrack and also recognized the potential for independent artists who were not involved with Ault or Psyonix to gain exposure through music features in the game 29 30 A remix contest was held on Indaba Music by Psyonix and Hollywood Principle in late 2015 challenging contestants to submit remixes of the band s track Seeing What s Next 31 32 its winner Kevin Frey had his remix of the track featured on the title screen of the game s Neo Tokyo update 33 Other tracks by independent artists added through updates to the game include a remix of Hollywood Principle s Breathing Underwater by then 17 year old Baltimore artist Ether 34 and the Rocket League Throwback Anthem by Warrnambool artist Adam B Metal who had previously composed the theme to Rocket League s predecessor Supersonic Acrobatic Rocket Powered Battle Cars 22 In addition notable video game composer Kevin Riepl who had previously composed music for Gears of War Crackdown 2 Aliens Colonial Marines and Hawken produced the track Scorched Earth which became the theme for the game s Chaos Run DLC 35 36 All four aforementioned tracks were included on the second volume of the official Rocket League soundtrack 26 In mid 2016 Ault approached German producer TheFatRat to inquire about including his music in Rocket League 37 He agreed and a remixed version of his 2014 track Infinite Power appeared in the game as the theme for the Rumble update 38 39 The track also appeared in trailers for the Rumble update 40 41 Afterwards Ault entertained the possibility of pushing someone that hasn t been exposed yet 42 The opportunity came after a friend of New Jersey artist Drunk Girl messaged Ault on Reddit recommending his music to be featured After being impressed by the song that was sent to him Drunk Girl s Don t Stop the Party featuring vocalist Deanna it would be added to the game s soundtrack 43 Infinite Power Don t Stop the Party remixes of Hollywood Principle s Firework by Edmonton producer Melad and Spell by California producer Sando have not featured on an official album release though do feature in Rocket League Radio as part of the Unreleased Tracks playlist 44 Monstercat edit nbsp nbsp Monstercat artists Pegboard Nerds left and Slushii right were among many that produced music for the soundtrack under the label s contributions to Rocket League since 2017 In June 2017 Canadian EDM label Monstercat announced a collaboration with Psyonix to provide the soundtrack to Rocket League s second anniversary update 45 46 Monstercat had identified the gaming community as an important part of its audience 47 48 having described itself in Billboard as synonymous with gaming since day one of its inception 49 Previous efforts by Monstercat to expand its gaming audience included licensing its music library for free use by streamers on video game live streaming site Twitch since the Twitch Music Library s launch in January 2015 50 51 52 and investing 1 1 million with Y Combinator and Extreme Ventures in Revlo a chat interaction and monetization service for Twitch 53 Rocket League x Monstercat Vol 1 an eighteen track album published as part of the collaboration was released on July 5 2017 54 55 It features contributions from Aero Chord Conro Darren Styles Ephixa Notaker Slushii Vicetone and other Monstercat artists 56 57 Its cover art depicting the Monstercat logo painted on the hood of an Octane was designed by digital artist Thaira Bouhid using Cinema 4D 58 Conro s track All Me was inspired by an eponymous affirmation towards his teammates in Rocket League when they have possession of the ball 59 In January 2018 Monstercat established two imprints Monstercat Uncaged and Monstercat Instinct as part of a marketing refresh The Uncaged imprint houses the label s bass heavy artists while Instinct houses the label s more melodic artists 47 48 To promote the new imprints Uncaged and Instinct themed extended plays were released alongside major feature updates to Rocket League truncating the size of the albums from eighteen tracks for Rocket League x Monstercat Vol 1 to six tracks each for Vol 2 onwards 60 The first Uncaged themed EP Rocket League x Monstercat Vol 2 was released on April 2 2018 to coincide with the game s Tournaments update 61 62 It featured music from Intercom Koven Pegboard Nerds Protostar Slippy and Stonebank 63 The first Instinct EP Rocket League x Monstercat Vol 3 was released on May 25 2018 four days prior to the release of Rocket League s summer themed Salty Shores update 64 65 66 The compilation featured complementary summer themed music from Aiobahn Bad Computer Dion Timmer Duumu Inverness Soupandreas Stephen Walking and Vin 67 and cover art by Monstercat artist Amanda Cha 68 The Uncaged themed fourth compilation released on September 13 2018 to coincide with the game s Season Nine update 69 featured electro house music from Bossfight 70 Infected Mushroom Muzz Pixel Terror and Tokyo Machine 71 Dougal Gammer and Darren Styles also collaborated once again after Party Don t Stop from Monstercat Uncaged Vol 2 for the compilation s third track Burning Up 71 The Instinct themed fifth volume released on November 30 was the last published in 2018 and featured music from CloudNone Grant Hyper Potions Nokae Rogue Rootkit and Smle 72 On February 28 2019 Psyonix announced that tracks from Rocket League x Monstercat Volumes 6 and 7 would be released throughout the year and available in game on the same day as the individual song s release 73 Albums Rocket League x Monstercat Vol 1 74 No TitleArtistLength1 Rock It Tokyo Machine3 112 Fury Rogue4 043 Luv U Need U Slushii2 264 Bone Dry Tristam4 455 Weapon featuring Baum Grant3 086 Outbreak featuring Mylk Feint3 527 Apex Vicetone2 438 Collisions Droeloe2 279 Call Me Subtact4 0210 Break Me featuring Karra Trivecta2 2711 Drift Away Wrld4 0212 Wake Up You re Dreaming Notaker4 1813 All Me Conro3 2314 Skyforth Ephixa3 2015 Play to Win featuring Holly Drummond Rameses B4 1816 Drop It Aero Chord3 0717 0202 Eminence3 1518 Twilight Zero Hero3 24Total length 62 39 Rocket League x Monstercat Vol 2 75 No TitleArtistLength1 My Love Koven3 482 What Are You Waiting For Stonebank4 153 Party Freaks featuring Anna Yvette Pegboard Nerds3 334 Flow Slippy3 495 New Horizons Protostar3 136 Truth and Malice Intercom4 32Total length 23 10 Rocket League x Monstercat Vol 3 67 No TitleArtistLength1 Glide Stephen Walking3 162 Shiawase Dion Timmer3 373 Silhouette featuring Skyelle Bad Computer4 244 Keep You featuring Sundial Duumu3 375 Hours SoupandreasInverness3 026 About U AiobahnVin2 55Total length 20 51 Rocket League x Monstercat Vol 4 71 No TitleArtistLength1 Horsepower Muzz4 512 Walking on the Moon Infected Mushroom5 363 Burning Up Darren StylesGammerDougal3 154 Fly Tokyo Machine3 175 Charge Bossfight3 236 Contra featuring Sara Skinner Pixel Terror3 58Total length 24 40 Rocket League x Monstercat Vol 5 72 No TitleArtistLength1 Badlands Rogue3 182 Castaway Grant3 183 Runnin featuring Nick Smith Smle2 564 Oh You Rootkit3 055 Expedition Hyper PotionsNokae4 476 From Here CloudNone3 20Total length 20 44 Rocket League x Monstercat Legacy 76 No TitleArtistLength1 Rock It VIP Tokyo Machine3 152 Silhouette Feed Me Remix featuring Skyelle Bad Computer5 013 From Here Attlas Remix CloudNone5 274 Shiawase VIP Dion Timmer3 015 Outbreak Fox Stevenson Remix featuring Mylk Feint3 486 Horsepower F O O L and Tokyo Rose Remix Muzz3 207 What Are You Waiting For VIP Stonebank4 598 Walking on the Moon Bad Computer Remix Infected Mushroom3 09 Rocket League x Monstercat Vol 6 77 No TitleArtistLength1 Play Tokyo Machine3 032 Internet Boy featuring Micah Martin Dion Timmer3 183 Each Other featuring Eric Lumiere Notaker3 194 Wishes Grant and McCall4 015 Hot Fwlr2 506 The Darkness Xilent4 257 Us Snavs3 048 Color featuring Juneau Grant3 339 Amnesia Pixel Terror3 4510 No Fear Anymore Julian Calor and Ava Silver3 22 Rocket League x Monstercat Vol 7 78 No TitleArtistLength1 The One Habstrakt3 502 Heat Wave Tony Romera3 463 Cobra Tails and Juelz3 124 Blinded Duumu3 595 Bloom Throttle4 536 Test Me Slushii and Dion Timmer3 047 I ll Go Direct and Park Avenue4 218 Mark Twain Half an Orange2 499 Still Glacier3 2710 Only You Dexter King and Alexis Donn3 13 Rocket League x Monstercat Radical Summer 79 No TitleArtistLength1 Hang Up featuring Savoi Wrld3 192 Dads in Space Stephen Walking4 093 Neon Televisor4 154 Mirai Sekai Part 3 Aeon Metropolis Varien and 7 Minutes Dead3 555 If I Could featuring Beth Cole Tut Tut Child3 156 Sundance Ephixa and Heartful3 137 Let s Talk Rogue3 508 Carissa Desert Star2 259 Playing with the Boys featuring Alli Simms Half an Orange3 28Usage editThe soundtrack to Rocket League plays on the game s title screen and menus through an in game radio branded as Rocket League Radio in patch notes and promotional material 46 80 Music during matches have been the subject of internal debate at Psyonix the studio did not consider such a feature after player research on Rocket League s prequel Supersonic Acrobatic Rocket Powered Battle Cars found that the in game music would often be disabled or replaced by music not associated with the game chosen by players 81 The studio initially chose to focus the player s attention towards the sound design much like other sports games in order to avoid a reliance on the soundtrack for excitement as opposed to building the crowd and ambient sounds 82 83 The positive reception from players towards the Rocket League soundtrack however influenced Psyonix to later allow players to play music while in a game and or in training 62 Upon the game s release in July 2015 a random selection of songs in the game were cycled in the menus This was changed in September 2015 when the function to skip to another track was added 52 84 The option to toggle specific playlists was added in July 2017 allowing players to play specific albums and playlists 80 Reception editSee also Rocket League Reception Reception towards Ault and Hollywood Principle s soundtrack from players have been positive In a review for Business Insider Ben Gilbert cites the soundtrack as a contributor to the game s feel of a madman s vision for future soccer 85 The soundtrack also gained favorable notes from USgamer s Jaz Rignall and PlayStation Universe s Neil Bolt in their respective reviews for Rocket League describing it as upbeat and well fitting in the game 86 87 Ault had personally noted the positive reaction to the soundtrack and was surprised by how well it was received despite the fact that most of the tracks were produced years prior in different contexts and not necessarily for a video game such as Rocket League 88 89 Ault credits the soundtrack s accessibility and the appeal of the EDM genre to the game s player base as possible factors in the soundtrack s success 90 Positive feedback towards Hollywood Principle s Firework a track added in the Supersonic Fury DLC inspired Ault and Psyonix to reach out to other artists to keep a theme of new fresh music for future DLCs and major feature updates for Rocket League 29 Artists that were featured on the Rocket League soundtrack have seen varying degrees of commercial success After producer Drunk Girl s Don t Stop the Party was added to the game s soundtrack his followers on Spotify increased from 500 to 60 000 91 References editSources Gilbert Fraser Ault Mike August 17 2015 The Sound Of Rocket League An Interview With Psyonix s Mike Ault Gamesided Time Inc Archived from the original on May 29 2018 Retrieved May 29 2018 McKeand Kirk February 15 2018 How Rocket League became a showcase for new musical talent PCGamesN Network N Archived from the original on May 30 2018 Retrieved May 30 2018 O Dwyer Danny Ault Mike November 14 2016 The Music amp Sounds of Rocket League with Mike Ault Extended Interview Video YouTube Google Retrieved May 29 2018 Citations Gilbert amp Ault 2015 Part 2 We went through a ridiculous number of iterations and ideas for what the music should sound like Here is our original direction for the music for example Gilbert amp Ault 2015 Part 3 I met one of my bandmates Elliott Sencan in the summer of 2013 A year later after we started writing together we met Kayla Hope O Dwyer amp Ault 2016 16 37 Hollywood Principle is a collaboration of me Elliott Sencan and Kayla Hope Gilbert amp Ault 2015 Part 2 before Psyonix I worked as a contractor at inXile Entertainment with my old mentor Jamey Scott We were brought in to work on the game Hunted The Demons Forge There was no audio department at inXile so when Jamey was hired to be the Audio Lead and Sound Designer on the project he hired me to be the technical sound designer and liaison with the company Psyonix 2013 Nosgoth Media notes Archived from the original on May 29 2018 Lead Sound Designer Mike Ault O Dwyer amp Ault 2016 03 49 I had spent a solid six years in a medieval gory type setting So cars and boosts and mechanical sounds it was a welcome change Gilbert amp Ault 2015 Part 2 A standard workflow for music in a game at least for me is to discover what fits We went through a ridiculous number of iterations and ideas for what the music should sound like Once we found a specific vibe I began to craft the music from a more technical standpoint rather than a creative one Gilbert amp Ault 2015 Part 2 To me the theme s main goal was to feel big budget I wanted the vibe you get when you start a big sports game from EA where they are licensing tracks from huge artists but since we re a tiny developer by comparison we couldn t license things like that but it had to sound like we did O Dwyer amp Ault 2016 12 08 We went through a lot of different iterations on what the menu music should be everything from ESPN SportsCenter y to Monday Night Football to very throwback y fun playful Nintendo 64 type music each one of them would be in there for five or six months a b McKeand 2018 Rocket League s music went through other iterations before settling on EDM a brassy regal esports sound for example and heavy rock and thrash punk periods too but nothing fit quite like electronic dance tunes O Dwyer amp Ault 2016 12 08 It really got to a point where I just took a whole bunch of music and threw them all into the main menu and let it sit the stuff that stook was all my personal music Gilbert amp Ault 2015 Part 3 after I put the theme in people around the office said they were getting sick of it at the time it was the only song looping So I just threw all of my personal music in there Flying Forever is the oldest I wrote that one in the summer of 2011 with the vocalist Morgan Perry That was before I even worked at Psyonix O Dwyer amp Ault 2016 12 08 It was never really intended for that kind of purpose it just happened to fit what the vibe of the game and fit it well It kind of embodied the spirit of the game McKeand 2018 They were all just ideas I had written Ault explains and we could never quite hit the nail on the head and find what wouldn t be annoying in the game Then one day I basically took all my old music that I d been writing on the side for fun and I just threw it into the game and said What do you guys think of this Eventually they came back with Well nobody has any complaints Gilbert amp Ault 2015 Part 3 I just threw all of my personal music in there to again get that EA playlist of popular music type of vibe Gilbert amp Ault 2015 Part 2 Artists like ATB in the early 2000s Deadmau5 and Kaskade in the mid 2000s and as of late Lido and Said the Sky were big influencers O Dwyer amp Ault 2016 15 10 When we put the first original Rocket League theme in I wrote it with a small build in the beginning and then worked with Atkins our UI artist to time out those cards so that if you don t actually interrupt them it would literally time out perfectly O Dwyer amp Ault 2016 15 10 Every song if it doesn t have that appropriate length it ll be doctored to fit that When we changed it out to the next song which was Firework the beginning of the song has to be this long Breathing Underwater Ether Remix is a lot shorter in the main menu Gilbert amp Ault 2015 Part 3 Hollywood Principle is a sincere attempt to actually do something with music My solo stuff was a lot of I want to write music whereas Hollywood Principle is trying to push the envelope a b Rocket League Official Game Soundtrack Apple Music Apple Inc July 1 2015 Archived from the original on May 28 2018 Retrieved May 28 2018 Montalbo Venus July 9 2016 Rocket League Update Patch 1 21 Fixes Neo Tokyo Collision Issues Inquisitr Archived from the original on May 28 2018 Retrieved May 28 2018 As part of the celebration of the game s first birthday Psyonix also released the digital version of Rocket League Official Game Soundtrack Vol 2 which is packed with all the music added to the game post launch a b Neal Matt July 14 2016 Adam B Metal features on Rocket League Soundtrack The Warrnambool Standard Fairfax Regional Media Archived from the original on May 28 2018 Retrieved May 28 2018 a b c Carpenter Nicole July 15 2016 Rocket League Soundtrack Coming to Vinyl IGN Ziff Davis Archived from the original on May 28 2018 Retrieved May 28 2018 a b c Hossam Mostafa July 17 2016 Rocket League The Vinyl Collection Announced By Psyonix Pre Orders Now Open Gameranx Complex Archived from the original on May 28 2018 Retrieved May 28 2018 a b Haske Steve July 22 2016 How iam8bit Picks Video Game Soundtracks Inverse Archived from the original on May 28 2018 Retrieved May 28 2018 a b Rocket League Official Game Soundtrack Vol 2 Apple Music Apple Inc July 7 2016 Archived from the original on May 29 2018 Retrieved May 29 2018 Sarkar Samit July 30 2015 Rocket League gets spectator mode and map plus first paid DLC in early August update Polygon Vox Media Retrieved May 30 2018 The studio is planning to include other features as well and a new song Hollywood Principle s Firework Porter Matt July 30 2015 Rocket League First DLC Pack Coming in August IGN Ziff Davis Archived from the original on May 30 2018 Retrieved May 30 2018 a new song called Firework from Hollywood Principle a b O Dwyer amp Ault 2016 18 21 I realized the positive reaction of Firework and it was very exciting for people to hear new music in the game we started to realized the potential of what that could do for indie artists in general Gilbert amp Ault 2015 Part 3 The decision to change the first song you hear in the DLC is something new and we plan to do that periodically We are also thinking about featuring remixes from the community originals from other artists and future soundtrack releases with all new tunes Lemmon Kyle October 6 2015 Seeing What s Next Community Remix Contest Rocket League Psyonix Archived from the original on June 19 2018 Retrieved May 30 2018 Hollywood Principle Seeing What s Next Remix Contest Indaba Music Splice 2015 Archived from the original on May 30 2018 Retrieved May 30 2018 a href Template Cite web html title Template Cite web cite web a CS1 maint unfit URL link O Dwyer amp Ault 2016 18 21 Kevin Frey he made the remix that eventually released with Neo Tokyo McKeand 2018 Ether is another success story a relatively unknown 17 year old who rocket jumped to success after the game featured his tracks Chalk Andy November 18 2015 Rocket League is heading to the Wasteland with new Chaos Run DLC PC Gamer Future plc Archived from the original on May 30 2018 Retrieved May 30 2018 Also on the way is new music from Kevin Riepl whose previous videogame credits include Gears of War Crackdown 2 Aliens Colonial Marines and Hawken Makuch Eddie November 18 2015 Rocket League Goes Mad Max With Post Apocalyptic DLC GameSpot CBS Interactive Archived from the original on March 13 2018 Retrieved May 30 2018 In addition to the free Wasteland arena all Rocket League players are getting other free content like new music from Kevin Riepl O Dwyer amp Ault 2016 18 21 From there we approached TheFatRat he was super on bard with it super excited Saed Sherif September 9 2016 Rocket League officially goes off the rails adds random power ups VG247 Archived from the original on May 30 2018 Retrieved May 30 2018 Lawler Richard September 9 2016 Mix up Rocket League action with Rumble Mode and item trading Engadget Oath Inc Archived from the original on May 30 2018 Retrieved May 30 2018 Good Owen S August 8 2016 Rocket League adding a new zany mode in September Polygon Vox Media Archived from the original on August 10 2016 Retrieved May 30 2018 Makuch Eddie August 8 2016 Rocket League Getting Crazy Sounding Rumble Mode Here s How It Works GameSpot CBS Interactive Archived from the original on September 25 2017 Retrieved May 30 2018 O Dwyer amp Ault 2016 18 21 I wanted to explore the concept of pushing someone that hasn t been exposed yet O Dwyer amp Ault 2016 18 21 His friend reached out to me on Reddit So I reached out to him and I proposed Psyonix staff June 6 2017 Anniversary Update New Monstercat Playlist Rocket League Radio Debuts Rocket League Psyonix Archived from the original on June 20 2018 Retrieved May 30 2018 Stevo June 5 2017 Monstercat Announces New Album With Rocket League Due Out on July 5th EDM Sauce Archived from the original on May 28 2018 Retrieved May 28 2018 a b Paget Mat June 4 2017 Rocket League Anniversary update adds new arena cars and goal explosions PC Gamer Future plc Archived from the original on May 28 2018 Retrieved May 28 2018 As for music the upcoming update introduces Rocket League Radio which brings 18 new songs from the Monstercat record label a b Jeanette January 3 2018 Monstercat Teases Uncaged and Instinct Noiseporn Symphonic Distribution Archived from the original on May 28 2018 Retrieved May 28 2018 The combination of live events bass music and gaming laid the groundwork for our deep love of electronic music a b Cropper Erin Nguyenand Lisa sun January 6 2018 Monstercat Announces Instinct and Uncaged Brands EDM Identity Good Life Galactic Media Archived from the original on May 28 2018 Retrieved May 28 2018 Monstercat December 12 2017 Monstercat s 50 Best Gaming Songs Ever Billboard Eldridge Industries Archived from the original on May 28 2018 Retrieved May 28 2018 Robertson Adi January 15 2015 Twitch launches free music library for video game streamers The Verge Vox Media Archived from the original on January 16 2015 Retrieved May 28 2018 Twitch says there are currently about 500 songs in its archive from indie labels that include Monstercat which grew out of a popular YouTube channel and makes music available on free streaming platforms Orland Kyle January 15 2015 Twitch licenses legal music library for use by streamers Ars Technica Conde Nast Archived from the original on January 15 2015 Retrieved May 28 2018 a b Maiberg Emanuel January 18 2015 Twitch Music Has 500 Songs You Can Use Without Being Muted GameSpot CBS Interactive Archived from the original on January 19 2015 Retrieved May 28 2018 Takahashi Dean May 11 2016 Revlo raises 1 1 million to let livestreamers engage and monetize their fans VentureBeat Archived from the original on May 28 2018 Retrieved May 28 2018 Peterson Joel July 5 2017 Rocket League 2nd Anniversary birthday update available today Destructoid Enthusiast Gaming Archived from the original on May 29 2018 Retrieved May 29 2018 Talwar Pia July 6 2015 Monstercat And Rocket League Drop Rocket League x Monstercat Vol 1 Noiseporn Symphonic Distribution Archived from the original on May 29 2018 Retrieved May 29 2018 Bein Kat June 12 2017 Slushii Is a Burst of Color on LUV U NEED U for Monstercat s Rocket League Compilation Premiere Billboard Eldridge Industries Archived from the original on May 29 2018 Retrieved May 29 2018 Fleury Landon June 6 2017 Rocket League Teams Up with Monstercat for All New OST Your EDM Archived from the original on May 28 2018 Retrieved May 28 2018 Bouhid Thaira 2017 Album Artwork Thaira Bouhid Archived from the original on May 28 2018 Retrieved May 28 2018 McKeand 2018 The name comes from Conro saying all you in the game when his teammates are on the ball Morse Blake February 23 2018 Rocket League And Monstercat Dropping New Beats This Spring Shacknews GamerHub Archived from the original on May 29 2018 Retrieved May 29 2018 This newest playlist will be a shorter more EP length one and will be followed by three more playlists throughout the year to keep things fresh Both Instinct and Uncaged brands will appear in the new Rocket League playlists throughout the year Devore Jordan April 3 2018 Rocket League lands a new Quality Mode for Nintendo Switch and tournaments Destructoid Enthusiast Gaming Archived from the original on May 29 2018 Retrieved May 29 2018 a b Fekete Bob April 3 2018 Rocket League 1 43 Patch Notes Tournaments Mode Is Finally Here Newsweek Newsweek Media Group Archived from the original on May 29 2018 Retrieved May 29 2018 Cihak Lennon April 2 2018 Monstercat amp Rocket League Release Vol 2 EP Noiseporn Symphonic Distribution Archived from the original on May 29 2018 Retrieved May 29 2018 Wales Matt May 22 2018 Rocket League s summer themed Salty Shores update launches next week Eurogamer Reed Exhibitions Archived from the original on May 23 2018 Retrieved May 29 2018 Donnelly Joe May 23 2018 Rocket League s Salty Shores update lands next week PC Gamer Future plc Archived from the original on May 29 2018 Retrieved May 29 2018 Gilyadov Alex May 22 2018 Rocket League Salty Shores Update Detailed Release Date Announced IGN Ziff Davis Archived from the original on May 29 2018 Retrieved May 29 2018 a b Rocket League x Monstercat Vol 3 EP Apple Music Apple Inc May 25 2018 Archived from the original on May 29 2018 Retrieved May 29 2018 Cha Amanda 2018 Monstercat Amanda Cha Archived from the original on May 29 2018 Retrieved May 29 2018 Bukacek Jacob September 24 2018 Rocket League Adds Hot Wheels Monstercat in Season 9 Update Hardcore Gamer Archived from the original on November 16 2018 Retrieved November 16 2018 Monstercat x Rocket League Vol 4 EP is now available as a music playlist Stone Katie August 28 2018 Bossfight Kicks It Off With New Single Charge Listen Edm com the Latest Electronic Dance Music News Reviews amp Artists The EDM Network Archived from the original on August 28 2018 Retrieved August 28 2018 a b c Rocket League x Monstercat Vol 4 EP Apple Music Apple Inc September 13 2018 Archived from the original on August 28 2018 Retrieved August 28 2018 a b Rocket League x Monstercat Vol 5 EP Apple Music Apple Inc November 30 2018 Archived from the original on November 15 2018 Retrieved November 15 2018 Monstercat music coming to Rocket League throughout 2019 Gamereactor UK March 2019 Retrieved March 2 2019 Rocket League x Monstercat Vol 1 Apple Music Apple Inc July 5 2017 Archived from the original on May 29 2018 Retrieved May 29 2018 Rocket League x Monstercat Vol 2 EP Apple Music Apple Inc April 2 2018 Archived from the original on May 29 2018 Retrieved May 29 2018 Rocket League X Monstercat Legacy by Monstercat Retrieved January 5 2021 Rocket League X Monstercat Vol 6 by Monstercat Retrieved January 5 2021 Rocket League X Monstercat Vol 7 by Monstercat Retrieved January 5 2021 Rocket League X Monstercat Radical Summer by Monstercat Retrieved January 5 2021 a b Vishwakarma Rajesh July 6 2017 Rocket League 2nd Anniversary Update Available Now Patch Notes V1 35 Detailed WCCFTech NewAge ADS Archived from the original on May 28 2018 Retrieved May 28 2018 Rocket League Radio Players can now select specific soundtrack playlists or choose all playlists Gilbert amp Ault 2015 Part 3 That has been a huge debate internally since it came out One of the things we learned from Rocket League s prequel Supersonic Acrobatic Rocket Powered Battle Cars SARPBC was that people would eventually shut the music off either because they wanted to play their own music or got sick of hearing what we put in there Gilbert amp Ault 2015 Part 3 We decided to keep the music out of the core game loop and focus on the sound effects as most sports games do If we had kept music playing in game we would have been relying on its presence for excitement rather than building the crowd and ambient sounds the way we did Gilbert amp Ault 2015 Part 3 The overwhelming response to the soundtrack has had us revisit the idea of including in game Prescott Shaun September 11 2015 Rocket League patch 1 05 is out now PC Gamer Future plc Archived from the original on May 28 2018 Retrieved May 28 2018 Gilbert Ben July 15 2015 I hate sports games but Rocket League is the best game of the year so far Business Insider Axel Springer SE Archived from the original on May 30 2018 Retrieved May 30 2018 This is a madman s vision for future soccer That s evident in every aspect of Rocket League from the game s ridiculous menu music Rignall Jaz February 23 2016 Rocket League Xbox One Review Multiplayer Masterpiece USgamer Reed Exhibitions Archived from the original on June 20 2018 Retrieved June 20 2018 Packing some great tunes Rocket League s very danceable soundtrack is upbeat and works perfectly for the game Bolt Neil July 10 2015 Rocket League Review one of the best multiplayer experiences of this generation PlayStation Universe The Bishop Way Inc Archived from the original on June 20 2018 Retrieved June 20 2018 O Dwyer amp Ault 2016 21 46 It was weird a lot of them were just a song that I did in that point in time in my life Gilbert amp Ault 2015 Part 3 Complete answer to it must be a great feeling to know that your music is inspiring a new audience of people across the globe O Dwyer amp Ault 2016 14 07 Complete answer to it s so fundamental to the feeling of Rocket League why do you think it does work so well McKeand 2018 Take music producer Drunk Girl for instance after being featured in the game they shot from around 500 Spotify followers to 60 000 External links editSoundtrack page of the Rocket League website Retrieved from https en wikipedia org w index php title Music of Rocket League amp oldid 1222588860 Monstercat, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.