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Wikipedia

Programming language

A programming language is a system of notation for writing computer programs.[1]

The source code for a simple computer program written in the C programming language. The gray lines are comments that help explain the program to humans in a natural language. When compiled and run, it will give the output "Hello, world!".

A programming language is described by its syntax (form) and semantics (meaning). It gets its basis from formal languages.[2]

A language usually has at least one implementation in the form of a compiler or interpreter, allowing programs written in the language to be executed.

Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages.

Definitions edit

There are many considerations when defining what constitutes a programming language.

Computer languages vs programming languages edit

The term computer language is sometimes used interchangeably with programming language.[3] However, the usage of both terms varies among authors, including the exact scope of each. One usage describes programming languages as a subset of computer languages.[4] Similarly, languages used in computing that have a different goal than expressing computer programs are generically designated computer languages. For instance, markup languages are sometimes referred to as computer languages to emphasize that they are not meant to be used for programming.[5] One way of classifying computer languages is by the computations they are capable of expressing, as described by the theory of computation. The majority of practical programming languages are Turing complete,[6] and all Turing complete languages can implement the same set of algorithms. ANSI/ISO SQL-92 and Charity are examples of languages that are not Turing complete, yet are often called programming languages.[7][8] However, some authors restrict the term "programming language" to Turing complete languages.[1][9]

Another usage regards programming languages as theoretical constructs for programming abstract machines and computer languages as the subset thereof that runs on physical computers, which have finite hardware resources.[10] John C. Reynolds emphasizes that formal specification languages are just as much programming languages as are the languages intended for execution. He also argues that textual and even graphical input formats that affect the behavior of a computer are programming languages, despite the fact they are commonly not Turing-complete, and remarks that ignorance of programming language concepts is the reason for many flaws in input formats.[11]

Domain and target edit

In most practical contexts, a programming language involves a computer; consequently, programming languages are usually defined and studied this way.[12] Programming languages differ from natural languages in that natural languages are only used for interaction between people, while programming languages also allow humans to communicate instructions to machines.

The domain of the language is also worth consideration. Markup languages like XML, HTML, or troff, which define structured data, are not usually considered programming languages.[13][14][15] Programming languages may, however, share the syntax with markup languages if a computational semantics is defined. XSLT, for example, is a Turing complete language entirely using XML syntax.[16][17][18] Moreover, LaTeX, which is mostly used for structuring documents, also contains a Turing complete subset.[19][20]

Abstractions edit

Programming languages usually contain abstractions for defining and manipulating data structures or controlling the flow of execution. The practical necessity that a programming language supports adequate abstractions is expressed by the abstraction principle.[21] This principle is sometimes formulated as a recommendation to the programmer to make proper use of such abstractions.[22]

History edit

Early developments edit

The first programmable computers were invented at the end of the 1940s, and with them, the first programming languages.[23] The earliest computers were programmed in first-generation programming languages (1GLs), machine language (simple instructions that could be directly executed by the processor). This code was very difficult to debug and was not portable between different computer systems.[24] In order to improve the ease of programming, assembly languages (or second-generation programming languages—2GLs) were invented, diverging from the machine language to make programs easier to understand for humans, although they did not increase portability.[25]

Initially, hardware resources were scare and expensive, while human resources were cheaper. Therefore, cumbersome languages that were time-consuming to use, but were closer to the hardware for higher efficiency were favored.[26] The introduction of high-level programming languages (third-generation programming languages—3GLs)—revolutionized programming. These languages abstracted away the details of the hardware, instead being designed to express algorithms that could be understood more easily by humans. For example, arithmetic expressions could now be written in symbolic notation and later translated into machine code that the hardware could execute.[25] In 1957, Fortran (FORmula TRANslation) was invented. Often considered the first compiled high-level programming language,[25][27] Fortran has remained in use into the twenty-first century.[28]

1960s and 1970s edit

 
Two people using an IBM 704 mainframe—the first hardware to support floating-point arithmetic—in 1957. Fortran was designed for this machine.[29][28]

Around 1960, the first mainframes—general purpose computers—were developed, although they could only be operated by professionals and the cost was extreme. The data and instructions were input by punch cards, meaning that no input could be added while the program was running. The languages developed at this time therefore are designed for minimal interaction.[30] After the invention of the microprocessor, computers in the 1970s became dramatically cheaper.[31] New computers also allowed more user interaction, which was supported by newer programming languages.[32]

Lisp, implemented in 1958, was the first functional programming language. Unlike Fortran, it supports recursion and conditional expressions,[33] and it also introduced dynamic memory management on a heap and automatic garbage collection.[34] For the next decades, Lisp dominated artificial intelligence applications.[35] In 1978, another functional language, ML, introduced inferred types and polymorphic parameters.[32][36]

After ALGOL (ALGOrithmic Language) was released in 1958 and 1960,[37] it became the standard in computing literature for describing algorithms. Although its commercial success was limited, most popular imperative languages—including C, Pascal, Ada, C++, Java, and C#—are directly or indirectly descended from ALGOL 60.[38][28] Among its innovations adopted by later programming languages included greater portability and the first use of context-free, BNF grammar.[39] Simula, the first language to support object-oriented programming (including subtypes, dynamic dispatch, and inheritance), also descends from ALGOL and achieved commercial success.[40] C, another ALGOL descendant, has sustained popularity into the twenty-first century. C allows access to lower-level machine operations more than other contemporary languages. Its power and efficiency, generated in part with flexible pointer operations, comes at the cost of making it more difficult to write correct code.[32]

Prolog, designed in 1972, was the first logic programming language, communicating with a computer using formal logic notation.[41][42] With logic programming, the programmer specifies a desired result and allows the interpreter to decide how to achieve it.[43][42]

1980s to present edit

 
A small selection of programming language textbooks

During the 1980s, the invention of the personal computer transformed the roles for which programming languages were used.[44] New languages introduced in the 1980s included C++, a superset of C that can compile C programs but also supports classes and inheritance.[45] Ada and other new languages introduced support for concurrency.[46] The Japanese government invested heavily into the so-called fifth-generation languages that added support for concurrency to logic programming constructs, but these languages were outperformed by other concurrency-supporting languages.[47][48]

Due to the rapid growth of the Internet and the World Wide Web in the 1990s, new programming languages were introduced to support Web pages and networking.[49] Java, based on C++ and designed for increased portability across systems and security, enjoyed large-scale success because these features are essential for many Internet applications.[50][51] Another development was that of dynamically typed scripting languagesPython, JavaScript, PHP, and Ruby—designed to quickly produce small programs that coordinate existing applications. Due to their integration with HTML, they have also been used for building web pages hosted on servers.[52][53]

During the 2000s, there was a slowdown in the development of new programming languages that achieved widespread popularity.[54] One innovation was service-oriented programming, designed to exploit distributed systems whose components are connected by a network. Services are similar to objects in object-oriented programming, but run on a separate process.[55] C# and F# cross-pollinated ideas between imperative and functional programming.[56] After 2010, several new languages—Rust, Go, and Swift—competed for the performance-critical software for which C had historically been used.[57]

Elements edit

All programming languages have some primitive building blocks for the description of data and the processes or transformations applied to them (like the addition of two numbers or the selection of an item from a collection). These primitives are defined by syntactic and semantic rules which describe their structure and meaning respectively.

Syntax edit

 
Parse tree of Python code with inset tokenization
 
Syntax highlighting is often used to aid programmers in recognizing elements of source code. The language above is Python.

A programming language's surface form is known as its syntax. Most programming languages are purely textual; they use sequences of text including words, numbers, and punctuation, much like written natural languages. On the other hand, some programming languages are more graphical in nature, using visual relationships between symbols to specify a program.

The syntax of a language describes the possible combinations of symbols that form a syntactically correct program. The meaning given to a combination of symbols is handled by semantics (either formal or hard-coded in a reference implementation). Since most languages are textual, this article discusses textual syntax.

The programming language syntax is usually defined using a combination of regular expressions (for lexical structure) and Backus–Naur form (for grammatical structure). Below is a simple grammar, based on Lisp:

expression ::= atom | list atom ::= number | symbol number ::= [+-]?['0'-'9']+ symbol ::= ['A'-'Z''a'-'z'].* list ::= '(' expression* ')' 

This grammar specifies the following:

  • an expression is either an atom or a list;
  • an atom is either a number or a symbol;
  • a number is an unbroken sequence of one or more decimal digits, optionally preceded by a plus or minus sign;
  • a symbol is a letter followed by zero or more of any characters (excluding whitespace); and
  • a list is a matched pair of parentheses, with zero or more expressions inside it.

The following are examples of well-formed token sequences in this grammar: 12345, () and (a b c232 (1)).

Not all syntactically correct programs are semantically correct. Many syntactically correct programs are nonetheless ill-formed, per the language's rules; and may (depending on the language specification and the soundness of the implementation) result in an error on translation or execution. In some cases, such programs may exhibit undefined behavior. Even when a program is well-defined within a language, it may still have a meaning that is not intended by the person who wrote it.

Using natural language as an example, it may not be possible to assign a meaning to a grammatically correct sentence or the sentence may be false:

The following C language fragment is syntactically correct, but performs operations that are not semantically defined (the operation *p >> 4 has no meaning for a value having a complex type and p->im is not defined because the value of p is the null pointer):

complex *p = NULL; complex abs_p = sqrt(*p >> 4 + p->im); 

If the type declaration on the first line were omitted, the program would trigger an error on the undefined variable p during compilation. However, the program would still be syntactically correct since type declarations provide only semantic information.

The grammar needed to specify a programming language can be classified by its position in the Chomsky hierarchy. The syntax of most programming languages can be specified using a Type-2 grammar, i.e., they are context-free grammars.[58] Some languages, including Perl and Lisp, contain constructs that allow execution during the parsing phase. Languages that have constructs that allow the programmer to alter the behavior of the parser make syntax analysis an undecidable problem, and generally blur the distinction between parsing and execution.[59] In contrast to Lisp's macro system and Perl's BEGIN blocks, which may contain general computations, C macros are merely string replacements and do not require code execution.[60]

Semantics edit

The term semantics refers to the meaning of languages, as opposed to their form (syntax).

Static semantics edit

Static semantics defines restrictions on the structure of valid texts that are hard or impossible to express in standard syntactic formalisms.[1][failed verification] For compiled languages, static semantics essentially include those semantic rules that can be checked at compile time. Examples include checking that every identifier is declared before it is used (in languages that require such declarations) or that the labels on the arms of a case statement are distinct.[61] Many important restrictions of this type, like checking that identifiers are used in the appropriate context (e.g. not adding an integer to a function name), or that subroutine calls have the appropriate number and type of arguments, can be enforced by defining them as rules in a logic called a type system. Other forms of static analyses like data flow analysis may also be part of static semantics. Programming languages such as Java and C# have definite assignment analysis, a form of data flow analysis, as part of their respective static semantics.

Dynamic semantics edit

Once data has been specified, the machine must be instructed to perform operations on the data. For example, the semantics may define the strategy by which expressions are evaluated to values, or the manner in which control structures conditionally execute statements. The dynamic semantics (also known as execution semantics) of a language defines how and when the various constructs of a language should produce a program behavior. There are many ways of defining execution semantics. Natural language is often used to specify the execution semantics of languages commonly used in practice. A significant amount of academic research goes into formal semantics of programming languages, which allows execution semantics to be specified in a formal manner. Results from this field of research have seen limited application to programming language design and implementation outside academia.

Type system edit

A type system defines how a programming language classifies values and expressions into types, how it can manipulate those types and how they interact. The goal of a type system is to verify and usually enforce a certain level of correctness in programs written in that language by detecting certain incorrect operations. Any decidable type system involves a trade-off: while it rejects many incorrect programs, it can also prohibit some correct, albeit unusual programs. In order to bypass this downside, a number of languages have type loopholes, usually unchecked casts that may be used by the programmer to explicitly allow a normally disallowed operation between different types. In most typed languages, the type system is used only to type check programs, but a number of languages, usually functional ones, infer types, relieving the programmer from the need to write type annotations. The formal design and study of type systems is known as type theory.

Typed versus untyped languages edit

A language is typed if the specification of every operation defines types of data to which the operation is applicable.[62] For example, the data represented by "this text between the quotes" is a string, and in many programming languages, dividing a number by a string has no meaning and will not be executed. The invalid operation may be detected when the program is compiled ("static" type checking) and will be rejected by the compiler with a compilation error message, or it may be detected while the program is running ("dynamic" type checking), resulting in a run-time exception. Many languages allow a function called an exception handler to handle this exception and, for example, always return "-1" as the result.

A special case of typed languages is the single-typed languages. These are often scripting or markup languages, such as REXX or SGML, and have only one data type[dubious ]–—most commonly character strings which are used for both symbolic and numeric data.

In contrast, an untyped language, such as most assembly languages, allows any operation to be performed on any data, generally sequences of bits of various lengths.[62] High-level untyped languages include BCPL, Tcl, and some varieties of Forth.

In practice, while few languages are considered typed from the type theory (verifying or rejecting all operations), most modern languages offer a degree of typing.[62] Many production languages provide means to bypass or subvert the type system, trading type safety for finer control over the program's execution (see casting).

Static vis-à-vis dynamic typing edit

In static typing, all expressions have their types determined before a program executes, typically at compile-time. For example, 1 and (2+2) are integer expressions; they cannot be passed to a function that expects a string or stored in a variable that is defined to hold dates.[62]

Statically-typed languages can be either manifestly typed or type-inferred. In the first case, the programmer must explicitly write types at certain textual positions (for example, at variable declarations). In the second case, the compiler infers the types of expressions and declarations based on context. Most mainstream statically-typed languages, such as C++, C#, and Java, are manifestly typed. Complete type inference has traditionally been associated with functional languages such as Haskell and ML.[63] However, many manifestly-typed languages support partial type inference; for example, C++, Java, and C# all infer types in certain limited cases.[64] Additionally, some programming languages allow for some types to be automatically converted to other types; for example, an int can be used where the program expects a float.

Dynamic typing, also called latent typing, determines the type-safety of operations at run time; in other words, types are associated with run-time values rather than textual expressions.[62] As with type-inferred languages, dynamically-typed languages do not require the programmer to write explicit type annotations on expressions. Among other things, this may permit a single variable to refer to values of different types at different points in the program execution. However, type errors cannot be automatically detected until a piece of code is actually executed, potentially making debugging more difficult. Lisp, Smalltalk, Perl, Python, JavaScript, and Ruby are all examples of dynamically-typed languages.

Weak and strong typing edit

Weak typing allows a value of one type to be treated as another, for example treating a string as a number.[62] This can occasionally be useful, but it can also allow some kinds of program faults to go undetected at compile time and even at run time.

Strong typing prevents these program faults. An attempt to perform an operation on the wrong type of value raises an error.[62] Strongly-typed languages are often termed type-safe or safe.

An alternative definition for "weakly typed" refers to languages, such as Perl and JavaScript, which permit a large number of implicit type conversions. In JavaScript, for example, the expression 2 * x implicitly converts x to a number, and this conversion succeeds even if x is null, undefined, an Array, or a string of letters. Such implicit conversions are often useful, but they can mask programming errors. Strong and static are now generally considered orthogonal concepts, but usage in the literature differs. Some use the term strongly typed to mean strongly, statically typed, or, even more confusingly, to mean simply statically typed. Thus C has been called both strongly typed and weakly, statically typed.[65][66]

It may seem odd to some professional programmers that C could be "weakly, statically typed". However, the use of the generic pointer, the void* pointer, does allow casting pointers to other pointers without needing to do an explicit cast. This is extremely similar to somehow casting an array of bytes to any kind of datatype in C without using an explicit cast, such as (int) or (char).

Standard library and run-time system edit

Most programming languages have an associated core library (sometimes known as the "standard library", especially if it is included as part of the published language standard), which is conventionally made available by all implementations of the language. Core libraries typically include definitions for commonly used algorithms, data structures, and mechanisms for input and output.

The line between a language and its core library differs from language to language. In some cases, the language designers may treat the library as a separate entity from the language. However, a language's core library is often treated as part of the language by its users, and some language specifications even require that this library be made available in all implementations. Indeed, some languages are designed so that the meanings of certain syntactic constructs cannot even be described without referring to the core library. For example, in Java, a string literal is defined as an instance of the java.lang.String class; similarly, in Smalltalk, an anonymous function expression (a "block") constructs an instance of the library's BlockContext class. Conversely, Scheme contains multiple coherent subsets that suffice to construct the rest of the language as library macros, and so the language designers do not even bother to say which portions of the language must be implemented as language constructs, and which must be implemented as parts of a library.

Concurrency edit

In computing, multiple instructions can be executed simultaneously. Many programming languages support instruction-level and subprogram-level concurrency.[67] By the twenty-first century, additional processing power on computers was increasingly coming from the use of additional processors, which requires programmers to design software that makes use of multiple processors simultaneously to achieve improved performance.[68] Interpreted languages such as Python and Ruby do not support the concurrent use of multiple processors.[69] Other programming languages do support managing data shared between different threads by controlling the order of execution of key instructions via the use of semaphores, controlling access to shared data via monitor, or enabling message passing between threads.[70]

Exception handling edit

Many programming languages include exception handlers, a section of code triggered by runtime errors that can deal with them in two main ways:[71]

  • Termination: shutting down and handing over control to the operating system. This option is considered the simplest.
  • Resumption: resuming the program near where the exception occurred. This can trigger a repeat of the exception, unless the exception handler is able to modify values to prevent the exception from reoccurring.

Some programming languages support dedicating a block of code to run regardless of whether an exception occurs before the code is reached; this is called finalization.[72]

There is a tradeoff between increased ability to handle exceptions and reduced performance.[73] For example, even though array index errors are common[74] C does not check them for performance reasons.[73] Although programmers can write code to catch user-defined exceptions, this can clutter a program. Standard libraries in some languages, such as C, use their return values to indicate an exception.[75] Some languages and their compilers have the option of turning on and off error handling capability, either temporarily or permanently.[76]

Design and implementation edit

Programming languages share properties with natural languages related to their purpose as vehicles for communication, having a syntactic form separate from its semantics, and showing language families of related languages branching one from another.[77][78] But as artificial constructs, they also differ in fundamental ways from languages that have evolved through usage. A significant difference is that a programming language can be fully described and studied in its entirety since it has a precise and finite definition.[79] By contrast, natural languages have changing meanings given by their users in different communities. While constructed languages are also artificial languages designed from the ground up with a specific purpose, they lack the precise and complete semantic definition that a programming language has.

Many programming languages have been designed from scratch, altered to meet new needs, and combined with other languages. Many have eventually fallen into disuse. Although there have been attempts to design one "universal" programming language that serves all purposes, all of them have failed to be generally accepted as filling this role.[80] The need for diverse programming languages arises from the diversity of contexts in which languages are used:

  • Programs range from tiny scripts written by individual hobbyists to huge systems written by hundreds of programmers.
  • Programmers range in expertise from novices who need simplicity above all else to experts who may be comfortable with considerable complexity.
  • Programs must balance speed, size, and simplicity on systems ranging from microcontrollers to supercomputers.
  • Programs may be written once and not change for generations, or they may undergo continual modification.
  • Programmers may simply differ in their tastes: they may be accustomed to discussing problems and expressing them in a particular language.

One common trend in the development of programming languages has been to add more ability to solve problems using a higher level of abstraction. The earliest programming languages were tied very closely to the underlying hardware of the computer. As new programming languages have developed, features have been added that let programmers express ideas that are more remote from simple translation into underlying hardware instructions. Because programmers are less tied to the complexity of the computer, their programs can do more computing with less effort from the programmer. This lets them write more functionality per time unit.[81]

Natural-language programming has been proposed as a way to eliminate the need for a specialized language for programming. However, this goal remains distant and its benefits are open to debate. Edsger W. Dijkstra took the position that the use of a formal language is essential to prevent the introduction of meaningless constructs, and dismissed natural-language programming as "foolish".[82] Alan Perlis was similarly dismissive of the idea.[83] Hybrid approaches have been taken in Structured English and SQL.

A language's designers and users must construct a number of artifacts that govern and enable the practice of programming. The most important of these artifacts are the language specification and implementation.

Specification edit

The specification of a programming language is an artifact that the language users and the implementors can use to agree upon whether a piece of source code is a valid program in that language, and if so what its behavior shall be.

A programming language specification can take several forms, including the following:

Implementation edit

An implementation of a programming language provides a way to write programs in that language and execute them on one or more configurations of hardware and software. There are, broadly, two approaches to programming language implementation: compilation and interpretation. It is generally possible to implement a language using either technique.

The output of a compiler may be executed by hardware or a program called an interpreter. In some implementations that make use of the interpreter approach, there is no distinct boundary between compiling and interpreting. For instance, some implementations of BASIC compile and then execute the source one line at a time.

Programs that are executed directly on the hardware usually run much faster than those that are interpreted in software.[87][better source needed]

One technique for improving the performance of interpreted programs is just-in-time compilation. Here the virtual machine, just before execution, translates the blocks of bytecode which are going to be used to machine code, for direct execution on the hardware.

Proprietary languages edit

Although most of the most commonly used programming languages have fully open specifications and implementations, many programming languages exist only as proprietary programming languages with the implementation available only from a single vendor, which may claim that such a proprietary language is their intellectual property. Proprietary programming languages are commonly domain-specific languages or internal scripting languages for a single product; some proprietary languages are used only internally within a vendor, while others are available to external users.[citation needed]

Some programming languages exist on the border between proprietary and open; for example, Oracle Corporation asserts proprietary rights to some aspects of the Java programming language,[88] and Microsoft's C# programming language, which has open implementations of most parts of the system, also has Common Language Runtime (CLR) as a closed environment.[89]

Many proprietary languages are widely used, in spite of their proprietary nature; examples include MATLAB, VBScript, and Wolfram Language. Some languages may make the transition from closed to open; for example, Erlang was originally Ericsson's internal programming language.[90]

Open source programming languages are particularly helpful for open science applications, enhancing the capacity for replication and code sharing.[91]

Use edit

Thousands of different programming languages have been created, mainly in the computing field.[92] Individual software projects commonly use five programming languages or more.[93]

Programming languages differ from most other forms of human expression in that they require a greater degree of precision and completeness. When using a natural language to communicate with other people, human authors and speakers can be ambiguous and make small errors, and still expect their intent to be understood. However, figuratively speaking, computers "do exactly what they are told to do", and cannot "understand" what code the programmer intended to write. The combination of the language definition, a program, and the program's inputs must fully specify the external behavior that occurs when the program is executed, within the domain of control of that program. On the other hand, ideas about an algorithm can be communicated to humans without the precision required for execution by using pseudocode, which interleaves natural language with code written in a programming language.

A programming language provides a structured mechanism for defining pieces of data, and the operations or transformations that may be carried out automatically on that data. A programmer uses the abstractions present in the language to represent the concepts involved in a computation. These concepts are represented as a collection of the simplest elements available (called primitives).[94] Programming is the process by which programmers combine these primitives to compose new programs, or adapt existing ones to new uses or a changing environment.

Programs for a computer might be executed in a batch process without human interaction, or a user might type commands in an interactive session of an interpreter. In this case the "commands" are simply programs, whose execution is chained together. When a language can run its commands through an interpreter (such as a Unix shell or other command-line interface), without compiling, it is called a scripting language.[95]

Measuring language usage edit

Determining which is the most widely used programming language is difficult since the definition of usage varies by context. One language may occupy the greater number of programmer hours, a different one has more lines of code, and a third may consume the most CPU time. Some languages are very popular for particular kinds of applications. For example, COBOL is still strong in the corporate data center, often on large mainframes;[96][97] Fortran in scientific and engineering applications; Ada in aerospace, transportation, military, real-time, and embedded applications; and C in embedded applications and operating systems. Other languages are regularly used to write many different kinds of applications.

Various methods of measuring language popularity, each subject to a different bias over what is measured, have been proposed:

  • counting the number of job advertisements that mention the language[98]
  • the number of books sold that teach or describe the language[99]
  • estimates of the number of existing lines of code written in the language – which may underestimate languages not often found in public searches[100]
  • counts of language references (i.e., to the name of the language) found using a web search engine.

Combining and averaging information from various internet sites, stackify.com reported the ten most popular programming languages (in descending order by overall popularity): Java, C, C++, Python, C#, JavaScript, VB .NET, R, PHP, and MATLAB.[101]

Dialects, flavors and implementations edit

A dialect of a programming language or a data exchange language is a (relatively small) variation or extension of the language that does not change its intrinsic nature. With languages such as Scheme and Forth, standards may be considered insufficient, inadequate, or illegitimate by implementors, so often they will deviate from the standard, making a new dialect. In other cases, a dialect is created for use in a domain-specific language, often a subset. In the Lisp world, most languages that use basic S-expression syntax and Lisp-like semantics are considered Lisp dialects, although they vary wildly as do, say, Racket and Clojure. As it is common for one language to have several dialects, it can become quite difficult for an inexperienced programmer to find the right documentation. The BASIC language has many dialects.

Classifications edit

Programming languages are often placed into four main categories: imperative, functional, logic, and object oriented.[102]

  • Imperative languages are designed to implement an algorithm in a specified order; they include visual programming languages such as .NET for generating graphical user interfaces. Scripting languages, which are partly or fully interpreted rather than compiled, are sometimes considered a separate category but meet the definition of imperative languages.[103]
  • Functional programming languages work by successively applying functions to the given parameters. Although appreciated by many researchers for their simplicity and elegance, problems with efficiency have prevented them from being widely adopted.[104]
  • Logic languages are designed so that the software, rather than the programmer, decides what order in which the instructions are executed.[105]
  • Object-oriented programming—whose characteristic features are data abstraction, inheritance, and dynamic dispatch—is supported by most popular imperative languages and some functional languages.[103]

Although markup languages are not programming languages, some have extensions that support limited programming. Additionally, there are special-purpose languages that are not easily compared to other programming languages.[106]

See also edit

References edit

  1. ^ a b c Aaby, Anthony (2004). . Archived from the original on 8 November 2012. Retrieved 29 September 2012.
  2. ^ Linz, Peter (1990). An Introduction to Formal Languages and Automata. D. C. Heath and Company. p. 2. ISBN 978-0-669-17342-0.
  3. ^ Robert A. Edmunds, The Prentice-Hall standard glossary of computer terminology, Prentice-Hall, 1985, p. 91
  4. ^ Pascal Lando, Anne Lapujade, Gilles Kassel, and Frédéric Fürst, Towards a General Ontology of Computer Programs 7 July 2015 at the Wayback Machine, ICSOFT 2007 27 April 2010 at the Wayback Machine, pp. 163–170
  5. ^ S.K. Bajpai, Introduction To Computers And C Programming, New Age International, 2007, ISBN 81-224-1379-X, p. 346
  6. ^ "Turing Completeness". www.cs.odu.edu. Retrieved 5 October 2022.
  7. ^ Digital Equipment Corporation. "Information Technology – Database Language SQL (Proposed revised text of DIS 9075)". ISO/IEC 9075:1992, Database Language SQL. from the original on 21 June 2006. Retrieved 29 June 2006.
  8. ^ The Charity Development Group (December 1996). "The CHARITY Home Page". from the original on 18 July 2006., "Charity is a categorical programming language...", "All Charity computations terminate."
  9. ^ In mathematical terms, this means the programming language is Turing-complete MacLennan, Bruce J. (1987). Principles of Programming Languages. Oxford University Press. p. 1. ISBN 978-0-19-511306-8.
  10. ^ R. Narasimhan, Programming Languages and Computers: A Unified Metatheory, pp. 189—247 in Franz Alt, Morris Rubinoff (eds.) Advances in computers, Volume 8, Academic Press, 1994, ISBN 0-12-012108-5, p.215: "[...] the model [...] for computer languages differs from that [...] for programming languages in only two respects. In a computer language, there are only finitely many names—or registers—which can assume only finitely many values—or states—and these states are not further distinguished in terms of any other attributes. [author's footnote:] This may sound like a truism but its implications are far-reaching. For example, it would imply that any model for programming languages, by fixing certain of its parameters or features, should be reducible in a natural way to a model for computer languages."
  11. ^ John C. Reynolds, "Some thoughts on teaching programming and programming languages", SIGPLAN Notices, Volume 43, Issue 11, November 2008, p.109
  12. ^ Ben Ari, Mordechai (1996). Understanding Programming Languages. John Wiley and Sons. Programs and languages can be defined as purely formal mathematical objects. However, more people are interested in programs than in other mathematical objects such as groups, precisely because it is possible to use the program—the sequence of symbols—to control the execution of a computer. While we highly recommend the study of the theory of programming, this text will generally limit itself to the study of programs as they are executed on a computer.
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Further reading edit

programming, language, programming, language, system, notation, writing, computer, programs, source, code, simple, computer, program, written, programming, language, gray, lines, comments, that, help, explain, program, humans, natural, language, when, compiled. A programming language is a system of notation for writing computer programs 1 The source code for a simple computer program written in the C programming language The gray lines are comments that help explain the program to humans in a natural language When compiled and run it will give the output Hello world A programming language is described by its syntax form and semantics meaning It gets its basis from formal languages 2 A language usually has at least one implementation in the form of a compiler or interpreter allowing programs written in the language to be executed Programming language theory is the subfield of computer science that studies the design implementation analysis characterization and classification of programming languages Contents 1 Definitions 1 1 Computer languages vs programming languages 1 2 Domain and target 1 3 Abstractions 2 History 2 1 Early developments 2 2 1960s and 1970s 2 3 1980s to present 3 Elements 3 1 Syntax 3 2 Semantics 3 2 1 Static semantics 3 2 2 Dynamic semantics 3 3 Type system 3 3 1 Typed versus untyped languages 3 3 2 Static vis a vis dynamic typing 3 3 3 Weak and strong typing 3 4 Standard library and run time system 3 5 Concurrency 3 6 Exception handling 4 Design and implementation 4 1 Specification 4 2 Implementation 5 Proprietary languages 6 Use 6 1 Measuring language usage 7 Dialects flavors and implementations 8 Classifications 9 See also 10 References 11 Further readingDefinitions editThere are many considerations when defining what constitutes a programming language Computer languages vs programming languages edit The term computer language is sometimes used interchangeably with programming language 3 However the usage of both terms varies among authors including the exact scope of each One usage describes programming languages as a subset of computer languages 4 Similarly languages used in computing that have a different goal than expressing computer programs are generically designated computer languages For instance markup languages are sometimes referred to as computer languages to emphasize that they are not meant to be used for programming 5 One way of classifying computer languages is by the computations they are capable of expressing as described by the theory of computation The majority of practical programming languages are Turing complete 6 and all Turing complete languages can implement the same set of algorithms ANSI ISO SQL 92 and Charity are examples of languages that are not Turing complete yet are often called programming languages 7 8 However some authors restrict the term programming language to Turing complete languages 1 9 Another usage regards programming languages as theoretical constructs for programming abstract machines and computer languages as the subset thereof that runs on physical computers which have finite hardware resources 10 John C Reynolds emphasizes that formal specification languages are just as much programming languages as are the languages intended for execution He also argues that textual and even graphical input formats that affect the behavior of a computer are programming languages despite the fact they are commonly not Turing complete and remarks that ignorance of programming language concepts is the reason for many flaws in input formats 11 Domain and target edit In most practical contexts a programming language involves a computer consequently programming languages are usually defined and studied this way 12 Programming languages differ from natural languages in that natural languages are only used for interaction between people while programming languages also allow humans to communicate instructions to machines The domain of the language is also worth consideration Markup languages like XML HTML or troff which define structured data are not usually considered programming languages 13 14 15 Programming languages may however share the syntax with markup languages if a computational semantics is defined XSLT for example is a Turing complete language entirely using XML syntax 16 17 18 Moreover LaTeX which is mostly used for structuring documents also contains a Turing complete subset 19 20 Abstractions edit Programming languages usually contain abstractions for defining and manipulating data structures or controlling the flow of execution The practical necessity that a programming language supports adequate abstractions is expressed by the abstraction principle 21 This principle is sometimes formulated as a recommendation to the programmer to make proper use of such abstractions 22 History editEarly developments edit The first programmable computers were invented at the end of the 1940s and with them the first programming languages 23 The earliest computers were programmed in first generation programming languages 1GLs machine language simple instructions that could be directly executed by the processor This code was very difficult to debug and was not portable between different computer systems 24 In order to improve the ease of programming assembly languages or second generation programming languages 2GLs were invented diverging from the machine language to make programs easier to understand for humans although they did not increase portability 25 Initially hardware resources were scare and expensive while human resources were cheaper Therefore cumbersome languages that were time consuming to use but were closer to the hardware for higher efficiency were favored 26 The introduction of high level programming languages third generation programming languages 3GLs revolutionized programming These languages abstracted away the details of the hardware instead being designed to express algorithms that could be understood more easily by humans For example arithmetic expressions could now be written in symbolic notation and later translated into machine code that the hardware could execute 25 In 1957 Fortran FORmula TRANslation was invented Often considered the first compiled high level programming language 25 27 Fortran has remained in use into the twenty first century 28 1960s and 1970s edit nbsp Two people using an IBM 704 mainframe the first hardware to support floating point arithmetic in 1957 Fortran was designed for this machine 29 28 Around 1960 the first mainframes general purpose computers were developed although they could only be operated by professionals and the cost was extreme The data and instructions were input by punch cards meaning that no input could be added while the program was running The languages developed at this time therefore are designed for minimal interaction 30 After the invention of the microprocessor computers in the 1970s became dramatically cheaper 31 New computers also allowed more user interaction which was supported by newer programming languages 32 Lisp implemented in 1958 was the first functional programming language Unlike Fortran it supports recursion and conditional expressions 33 and it also introduced dynamic memory management on a heap and automatic garbage collection 34 For the next decades Lisp dominated artificial intelligence applications 35 In 1978 another functional language ML introduced inferred types and polymorphic parameters 32 36 After ALGOL ALGOrithmic Language was released in 1958 and 1960 37 it became the standard in computing literature for describing algorithms Although its commercial success was limited most popular imperative languages including C Pascal Ada C Java and C are directly or indirectly descended from ALGOL 60 38 28 Among its innovations adopted by later programming languages included greater portability and the first use of context free BNF grammar 39 Simula the first language to support object oriented programming including subtypes dynamic dispatch and inheritance also descends from ALGOL and achieved commercial success 40 C another ALGOL descendant has sustained popularity into the twenty first century C allows access to lower level machine operations more than other contemporary languages Its power and efficiency generated in part with flexible pointer operations comes at the cost of making it more difficult to write correct code 32 Prolog designed in 1972 was the first logic programming language communicating with a computer using formal logic notation 41 42 With logic programming the programmer specifies a desired result and allows the interpreter to decide how to achieve it 43 42 1980s to present edit nbsp A small selection of programming language textbooksDuring the 1980s the invention of the personal computer transformed the roles for which programming languages were used 44 New languages introduced in the 1980s included C a superset of C that can compile C programs but also supports classes and inheritance 45 Ada and other new languages introduced support for concurrency 46 The Japanese government invested heavily into the so called fifth generation languages that added support for concurrency to logic programming constructs but these languages were outperformed by other concurrency supporting languages 47 48 Due to the rapid growth of the Internet and the World Wide Web in the 1990s new programming languages were introduced to support Web pages and networking 49 Java based on C and designed for increased portability across systems and security enjoyed large scale success because these features are essential for many Internet applications 50 51 Another development was that of dynamically typed scripting languages Python JavaScript PHP and Ruby designed to quickly produce small programs that coordinate existing applications Due to their integration with HTML they have also been used for building web pages hosted on servers 52 53 During the 2000s there was a slowdown in the development of new programming languages that achieved widespread popularity 54 One innovation was service oriented programming designed to exploit distributed systems whose components are connected by a network Services are similar to objects in object oriented programming but run on a separate process 55 C and F cross pollinated ideas between imperative and functional programming 56 After 2010 several new languages Rust Go and Swift competed for the performance critical software for which C had historically been used 57 Elements editAll programming languages have some primitive building blocks for the description of data and the processes or transformations applied to them like the addition of two numbers or the selection of an item from a collection These primitives are defined by syntactic and semantic rules which describe their structure and meaning respectively Syntax edit Main article Syntax programming languages nbsp Parse tree of Python code with inset tokenization nbsp Syntax highlighting is often used to aid programmers in recognizing elements of source code The language above is Python A programming language s surface form is known as its syntax Most programming languages are purely textual they use sequences of text including words numbers and punctuation much like written natural languages On the other hand some programming languages are more graphical in nature using visual relationships between symbols to specify a program The syntax of a language describes the possible combinations of symbols that form a syntactically correct program The meaning given to a combination of symbols is handled by semantics either formal or hard coded in a reference implementation Since most languages are textual this article discusses textual syntax The programming language syntax is usually defined using a combination of regular expressions for lexical structure and Backus Naur form for grammatical structure Below is a simple grammar based on Lisp expression atom list atom number symbol number 0 9 symbol A Z a z list expression This grammar specifies the following an expression is either an atom or a list an atom is either a number or a symbol a number is an unbroken sequence of one or more decimal digits optionally preceded by a plus or minus sign a symbol is a letter followed by zero or more of any characters excluding whitespace and a list is a matched pair of parentheses with zero or more expressions inside it The following are examples of well formed token sequences in this grammar 12345 and a b c232 1 Not all syntactically correct programs are semantically correct Many syntactically correct programs are nonetheless ill formed per the language s rules and may depending on the language specification and the soundness of the implementation result in an error on translation or execution In some cases such programs may exhibit undefined behavior Even when a program is well defined within a language it may still have a meaning that is not intended by the person who wrote it Using natural language as an example it may not be possible to assign a meaning to a grammatically correct sentence or the sentence may be false Colorless green ideas sleep furiously is grammatically well formed but has no generally accepted meaning John is a married bachelor is grammatically well formed but expresses a meaning that cannot be true The following C language fragment is syntactically correct but performs operations that are not semantically defined the operation p gt gt 4 has no meaning for a value having a complex type and p gt im is not defined because the value of p is the null pointer complex p NULL complex abs p sqrt p gt gt 4 p gt im If the type declaration on the first line were omitted the program would trigger an error on the undefined variable p during compilation However the program would still be syntactically correct since type declarations provide only semantic information The grammar needed to specify a programming language can be classified by its position in the Chomsky hierarchy The syntax of most programming languages can be specified using a Type 2 grammar i e they are context free grammars 58 Some languages including Perl and Lisp contain constructs that allow execution during the parsing phase Languages that have constructs that allow the programmer to alter the behavior of the parser make syntax analysis an undecidable problem and generally blur the distinction between parsing and execution 59 In contrast to Lisp s macro system and Perl s BEGIN blocks which may contain general computations C macros are merely string replacements and do not require code execution 60 Semantics edit The term semantics refers to the meaning of languages as opposed to their form syntax Static semantics edit Static semantics defines restrictions on the structure of valid texts that are hard or impossible to express in standard syntactic formalisms 1 failed verification For compiled languages static semantics essentially include those semantic rules that can be checked at compile time Examples include checking that every identifier is declared before it is used in languages that require such declarations or that the labels on the arms of a case statement are distinct 61 Many important restrictions of this type like checking that identifiers are used in the appropriate context e g not adding an integer to a function name or that subroutine calls have the appropriate number and type of arguments can be enforced by defining them as rules in a logic called a type system Other forms of static analyses like data flow analysis may also be part of static semantics Programming languages such as Java and C have definite assignment analysis a form of data flow analysis as part of their respective static semantics Dynamic semantics edit Main article Semantics of programming languages Once data has been specified the machine must be instructed to perform operations on the data For example the semantics may define the strategy by which expressions are evaluated to values or the manner in which control structures conditionally execute statements The dynamic semantics also known as execution semantics of a language defines how and when the various constructs of a language should produce a program behavior There are many ways of defining execution semantics Natural language is often used to specify the execution semantics of languages commonly used in practice A significant amount of academic research goes into formal semantics of programming languages which allows execution semantics to be specified in a formal manner Results from this field of research have seen limited application to programming language design and implementation outside academia Type system edit Main articles Data type Type system and Type safety A type system defines how a programming language classifies values and expressions into types how it can manipulate those types and how they interact The goal of a type system is to verify and usually enforce a certain level of correctness in programs written in that language by detecting certain incorrect operations Any decidable type system involves a trade off while it rejects many incorrect programs it can also prohibit some correct albeit unusual programs In order to bypass this downside a number of languages have type loopholes usually unchecked casts that may be used by the programmer to explicitly allow a normally disallowed operation between different types In most typed languages the type system is used only to type check programs but a number of languages usually functional ones infer types relieving the programmer from the need to write type annotations The formal design and study of type systems is known as type theory Typed versus untyped languages edit A language is typed if the specification of every operation defines types of data to which the operation is applicable 62 For example the data represented by this text between the quotes is a string and in many programming languages dividing a number by a string has no meaning and will not be executed The invalid operation may be detected when the program is compiled static type checking and will be rejected by the compiler with a compilation error message or it may be detected while the program is running dynamic type checking resulting in a run time exception Many languages allow a function called an exception handler to handle this exception and for example always return 1 as the result A special case of typed languages is the single typed languages These are often scripting or markup languages such as REXX or SGML and have only one data type dubious discuss most commonly character strings which are used for both symbolic and numeric data In contrast an untyped language such as most assembly languages allows any operation to be performed on any data generally sequences of bits of various lengths 62 High level untyped languages include BCPL Tcl and some varieties of Forth In practice while few languages are considered typed from the type theory verifying or rejecting all operations most modern languages offer a degree of typing 62 Many production languages provide means to bypass or subvert the type system trading type safety for finer control over the program s execution see casting Static vis a vis dynamic typing edit In static typing all expressions have their types determined before a program executes typically at compile time For example 1 and 2 2 are integer expressions they cannot be passed to a function that expects a string or stored in a variable that is defined to hold dates 62 Statically typed languages can be either manifestly typed or type inferred In the first case the programmer must explicitly write types at certain textual positions for example at variable declarations In the second case the compiler infers the types of expressions and declarations based on context Most mainstream statically typed languages such as C C and Java are manifestly typed Complete type inference has traditionally been associated with functional languages such as Haskell and ML 63 However many manifestly typed languages support partial type inference for example C Java and C all infer types in certain limited cases 64 Additionally some programming languages allow for some types to be automatically converted to other types for example an int can be used where the program expects a float Dynamic typing also called latent typing determines the type safety of operations at run time in other words types are associated with run time values rather than textual expressions 62 As with type inferred languages dynamically typed languages do not require the programmer to write explicit type annotations on expressions Among other things this may permit a single variable to refer to values of different types at different points in the program execution However type errors cannot be automatically detected until a piece of code is actually executed potentially making debugging more difficult Lisp Smalltalk Perl Python JavaScript and Ruby are all examples of dynamically typed languages Weak and strong typing edit Weak typing allows a value of one type to be treated as another for example treating a string as a number 62 This can occasionally be useful but it can also allow some kinds of program faults to go undetected at compile time and even at run time Strong typing prevents these program faults An attempt to perform an operation on the wrong type of value raises an error 62 Strongly typed languages are often termed type safe or safe An alternative definition for weakly typed refers to languages such as Perl and JavaScript which permit a large number of implicit type conversions In JavaScript for example the expression 2 x implicitly converts x to a number and this conversion succeeds even if x is null undefined an Array or a string of letters Such implicit conversions are often useful but they can mask programming errors Strong and static are now generally considered orthogonal concepts but usage in the literature differs Some use the term strongly typed to mean strongly statically typed or even more confusingly to mean simply statically typed Thus C has been called both strongly typed and weakly statically typed 65 66 It may seem odd to some professional programmers that C could be weakly statically typed However the use of the generic pointer the void pointer does allow casting pointers to other pointers without needing to do an explicit cast This is extremely similar to somehow casting an array of bytes to any kind of datatype in C without using an explicit cast such as int or char Standard library and run time system edit Main article Standard library Most programming languages have an associated core library sometimes known as the standard library especially if it is included as part of the published language standard which is conventionally made available by all implementations of the language Core libraries typically include definitions for commonly used algorithms data structures and mechanisms for input and output The line between a language and its core library differs from language to language In some cases the language designers may treat the library as a separate entity from the language However a language s core library is often treated as part of the language by its users and some language specifications even require that this library be made available in all implementations Indeed some languages are designed so that the meanings of certain syntactic constructs cannot even be described without referring to the core library For example in Java a string literal is defined as an instance of the java lang String class similarly in Smalltalk an anonymous function expression a block constructs an instance of the library s BlockContext class Conversely Scheme contains multiple coherent subsets that suffice to construct the rest of the language as library macros and so the language designers do not even bother to say which portions of the language must be implemented as language constructs and which must be implemented as parts of a library Concurrency edit See also Concurrent computing In computing multiple instructions can be executed simultaneously Many programming languages support instruction level and subprogram level concurrency 67 By the twenty first century additional processing power on computers was increasingly coming from the use of additional processors which requires programmers to design software that makes use of multiple processors simultaneously to achieve improved performance 68 Interpreted languages such as Python and Ruby do not support the concurrent use of multiple processors 69 Other programming languages do support managing data shared between different threads by controlling the order of execution of key instructions via the use of semaphores controlling access to shared data via monitor or enabling message passing between threads 70 Exception handling edit Main article Exception handling Many programming languages include exception handlers a section of code triggered by runtime errors that can deal with them in two main ways 71 Termination shutting down and handing over control to the operating system This option is considered the simplest Resumption resuming the program near where the exception occurred This can trigger a repeat of the exception unless the exception handler is able to modify values to prevent the exception from reoccurring Some programming languages support dedicating a block of code to run regardless of whether an exception occurs before the code is reached this is called finalization 72 There is a tradeoff between increased ability to handle exceptions and reduced performance 73 For example even though array index errors are common 74 C does not check them for performance reasons 73 Although programmers can write code to catch user defined exceptions this can clutter a program Standard libraries in some languages such as C use their return values to indicate an exception 75 Some languages and their compilers have the option of turning on and off error handling capability either temporarily or permanently 76 Design and implementation editMain article Programming language design and implementation Programming languages share properties with natural languages related to their purpose as vehicles for communication having a syntactic form separate from its semantics and showing language families of related languages branching one from another 77 78 But as artificial constructs they also differ in fundamental ways from languages that have evolved through usage A significant difference is that a programming language can be fully described and studied in its entirety since it has a precise and finite definition 79 By contrast natural languages have changing meanings given by their users in different communities While constructed languages are also artificial languages designed from the ground up with a specific purpose they lack the precise and complete semantic definition that a programming language has Many programming languages have been designed from scratch altered to meet new needs and combined with other languages Many have eventually fallen into disuse Although there have been attempts to design one universal programming language that serves all purposes all of them have failed to be generally accepted as filling this role 80 The need for diverse programming languages arises from the diversity of contexts in which languages are used Programs range from tiny scripts written by individual hobbyists to huge systems written by hundreds of programmers Programmers range in expertise from novices who need simplicity above all else to experts who may be comfortable with considerable complexity Programs must balance speed size and simplicity on systems ranging from microcontrollers to supercomputers Programs may be written once and not change for generations or they may undergo continual modification Programmers may simply differ in their tastes they may be accustomed to discussing problems and expressing them in a particular language One common trend in the development of programming languages has been to add more ability to solve problems using a higher level of abstraction The earliest programming languages were tied very closely to the underlying hardware of the computer As new programming languages have developed features have been added that let programmers express ideas that are more remote from simple translation into underlying hardware instructions Because programmers are less tied to the complexity of the computer their programs can do more computing with less effort from the programmer This lets them write more functionality per time unit 81 Natural language programming has been proposed as a way to eliminate the need for a specialized language for programming However this goal remains distant and its benefits are open to debate Edsger W Dijkstra took the position that the use of a formal language is essential to prevent the introduction of meaningless constructs and dismissed natural language programming as foolish 82 Alan Perlis was similarly dismissive of the idea 83 Hybrid approaches have been taken in Structured English and SQL A language s designers and users must construct a number of artifacts that govern and enable the practice of programming The most important of these artifacts are the language specification and implementation Specification edit Main article Programming language specification The specification of a programming language is an artifact that the language users and the implementors can use to agree upon whether a piece of source code is a valid program in that language and if so what its behavior shall be A programming language specification can take several forms including the following An explicit definition of the syntax static semantics and execution semantics of the language While syntax is commonly specified using a formal grammar semantic definitions may be written in natural language e g as in the C language or a formal semantics e g as in Standard ML 84 and Scheme 85 specifications A description of the behavior of a translator for the language e g the C and Fortran specifications The syntax and semantics of the language have to be inferred from this description which may be written in natural or formal language A reference or model implementation sometimes written in the language being specified e g Prolog or ANSI REXX 86 The syntax and semantics of the language are explicit in the behavior of the reference implementation Implementation edit Main article Programming language implementation An implementation of a programming language provides a way to write programs in that language and execute them on one or more configurations of hardware and software There are broadly two approaches to programming language implementation compilation and interpretation It is generally possible to implement a language using either technique The output of a compiler may be executed by hardware or a program called an interpreter In some implementations that make use of the interpreter approach there is no distinct boundary between compiling and interpreting For instance some implementations of BASIC compile and then execute the source one line at a time Programs that are executed directly on the hardware usually run much faster than those that are interpreted in software 87 better source needed One technique for improving the performance of interpreted programs is just in time compilation Here the virtual machine just before execution translates the blocks of bytecode which are going to be used to machine code for direct execution on the hardware Proprietary languages editAlthough most of the most commonly used programming languages have fully open specifications and implementations many programming languages exist only as proprietary programming languages with the implementation available only from a single vendor which may claim that such a proprietary language is their intellectual property Proprietary programming languages are commonly domain specific languages or internal scripting languages for a single product some proprietary languages are used only internally within a vendor while others are available to external users citation needed Some programming languages exist on the border between proprietary and open for example Oracle Corporation asserts proprietary rights to some aspects of the Java programming language 88 and Microsoft s C programming language which has open implementations of most parts of the system also has Common Language Runtime CLR as a closed environment 89 Many proprietary languages are widely used in spite of their proprietary nature examples include MATLAB VBScript and Wolfram Language Some languages may make the transition from closed to open for example Erlang was originally Ericsson s internal programming language 90 Open source programming languages are particularly helpful for open science applications enhancing the capacity for replication and code sharing 91 Use editThousands of different programming languages have been created mainly in the computing field 92 Individual software projects commonly use five programming languages or more 93 Programming languages differ from most other forms of human expression in that they require a greater degree of precision and completeness When using a natural language to communicate with other people human authors and speakers can be ambiguous and make small errors and still expect their intent to be understood However figuratively speaking computers do exactly what they are told to do and cannot understand what code the programmer intended to write The combination of the language definition a program and the program s inputs must fully specify the external behavior that occurs when the program is executed within the domain of control of that program On the other hand ideas about an algorithm can be communicated to humans without the precision required for execution by using pseudocode which interleaves natural language with code written in a programming language A programming language provides a structured mechanism for defining pieces of data and the operations or transformations that may be carried out automatically on that data A programmer uses the abstractions present in the language to represent the concepts involved in a computation These concepts are represented as a collection of the simplest elements available called primitives 94 Programming is the process by which programmers combine these primitives to compose new programs or adapt existing ones to new uses or a changing environment Programs for a computer might be executed in a batch process without human interaction or a user might type commands in an interactive session of an interpreter In this case the commands are simply programs whose execution is chained together When a language can run its commands through an interpreter such as a Unix shell or other command line interface without compiling it is called a scripting language 95 Measuring language usage edit Determining which is the most widely used programming language is difficult since the definition of usage varies by context One language may occupy the greater number of programmer hours a different one has more lines of code and a third may consume the most CPU time Some languages are very popular for particular kinds of applications For example COBOL is still strong in the corporate data center often on large mainframes 96 97 Fortran in scientific and engineering applications Ada in aerospace transportation military real time and embedded applications and C in embedded applications and operating systems Other languages are regularly used to write many different kinds of applications Various methods of measuring language popularity each subject to a different bias over what is measured have been proposed counting the number of job advertisements that mention the language 98 the number of books sold that teach or describe the language 99 estimates of the number of existing lines of code written in the language which may underestimate languages not often found in public searches 100 counts of language references i e to the name of the language found using a web search engine Combining and averaging information from various internet sites stackify com reported the ten most popular programming languages in descending order by overall popularity Java C C Python C JavaScript VB NET R PHP and MATLAB 101 Dialects flavors and implementations editA dialect of a programming language or a data exchange language is a relatively small variation or extension of the language that does not change its intrinsic nature With languages such as Scheme and Forth standards may be considered insufficient inadequate or illegitimate by implementors so often they will deviate from the standard making a new dialect In other cases a dialect is created for use in a domain specific language often a subset In the Lisp world most languages that use basic S expression syntax and Lisp like semantics are considered Lisp dialects although they vary wildly as do say Racket and Clojure As it is common for one language to have several dialects it can become quite difficult for an inexperienced programmer to find the right documentation The BASIC language has many dialects Classifications editFurther information Categorical list of programming languages Programming languages are often placed into four main categories imperative functional logic and object oriented 102 Imperative languages are designed to implement an algorithm in a specified order they include visual programming languages such as NET for generating graphical user interfaces Scripting languages which are partly or fully interpreted rather than compiled are sometimes considered a separate category but meet the definition of imperative languages 103 Functional programming languages work by successively applying functions to the given parameters Although appreciated by many researchers for their simplicity and elegance problems with efficiency have prevented them from being widely adopted 104 Logic languages are designed so that the software rather than the programmer decides what order in which the instructions are executed 105 Object oriented programming whose characteristic features are data abstraction inheritance and dynamic dispatch is supported by most popular imperative languages and some functional languages 103 Although markup languages are not programming languages some have extensions that support limited programming Additionally there are special purpose languages that are not easily compared to other programming languages 106 See also edit nbsp Computer programming portalComparison of programming languages basic instructions Comparison of programming languages Computer programming Computer science and Outline of computer science Domain specific language Domain specific modeling Educational programming language Esoteric programming language Extensible programming Category Extensible syntax programming languages Invariant based programming List of BASIC dialects Lists of programming languages List of programming language researchers Programming languages used in most popular websites Language oriented programming Logic programming Literate programming Metaprogramming Ruby programming language Metaprogramming Modeling language Programming language theory Pseudocode Rebol Dialects Reflection Scientific programming language Scripting language Software engineering and List of software engineering topicsReferences edit a b c Aaby Anthony 2004 Introduction to Programming Languages Archived from the original on 8 November 2012 Retrieved 29 September 2012 Linz Peter 1990 An Introduction to Formal Languages and Automata D C Heath and Company p 2 ISBN 978 0 669 17342 0 Robert A Edmunds The Prentice Hall standard glossary of computer terminology Prentice Hall 1985 p 91 Pascal Lando Anne Lapujade Gilles Kassel and Frederic Furst Towards a General Ontology of Computer Programs Archived 7 July 2015 at the Wayback Machine ICSOFT 2007 Archived 27 April 2010 at the Wayback Machine pp 163 170 S K Bajpai Introduction To Computers And C Programming New Age International 2007 ISBN 81 224 1379 X p 346 Turing Completeness www cs odu edu Retrieved 5 October 2022 Digital Equipment Corporation Information Technology Database Language SQL Proposed revised text of DIS 9075 ISO IEC 9075 1992 Database Language SQL Archived from the original on 21 June 2006 Retrieved 29 June 2006 The Charity Development Group December 1996 The CHARITY Home Page Archived from the original on 18 July 2006 Charity is a categorical programming language All Charity computations terminate In mathematical terms this means the programming language is Turing complete MacLennan Bruce J 1987 Principles of Programming Languages Oxford University Press p 1 ISBN 978 0 19 511306 8 R Narasimhan Programming Languages and Computers A Unified Metatheory pp 189 247 in Franz Alt Morris Rubinoff eds Advances in computers Volume 8 Academic Press 1994 ISBN 0 12 012108 5 p 215 the model for computer languages differs from that for programming languages in only two respects In a computer language there are only finitely many names or registers which can assume only finitely many values or states and these states are not further distinguished in terms of any other attributes author s footnote This may sound like a truism but its implications are far reaching For example it would imply that any model for programming languages by fixing certain of its parameters or features should be reducible in a natural way to a model for computer languages John C Reynolds Some thoughts on teaching programming and programming languages SIGPLAN Notices Volume 43 Issue 11 November 2008 p 109 Ben Ari Mordechai 1996 Understanding Programming Languages John Wiley and Sons Programs and languages can be defined as purely formal mathematical objects However more people are interested in programs than in other mathematical objects such as groups precisely because it is possible to use the program the sequence of symbols to control the execution of a computer While we highly recommend the study of the theory of programming this text will generally limit itself to the study of programs as they are executed on a computer XML in 10 points Archived 6 September 2009 at the Wayback Machine W3C 1999 XML is not a programming language Powell Thomas 2003 HTML amp XHTML the complete reference McGraw Hill p 25 ISBN 978 0 07 222942 4 HTML is not a programming language Dykes Lucinda Tittel Ed 2005 XML For Dummies 4th ed Wiley p 20 ISBN 978 0 7645 8845 7 it s a markup language not a programming language What kind of language is XSLT IBM com 20 April 2005 Archived from the original on 11 May 2011 XSLT is a Programming Language Msdn microsoft com Archived from the original on 3 February 2011 Retrieved 3 December 2010 Scott Michael 2006 Programming Language Pragmatics Morgan Kaufmann p 802 ISBN 978 0 12 633951 2 XSLT though highly specialized to the transformation of XML is a Turing complete programming language Oetiker Tobias Partl Hubert Hyna Irene Schlegl Elisabeth 20 June 2016 The Not So Short Introduction to LATEX 2e Version 5 06 tobi oetiker ch pp 1 157 Archived PDF from the original on 14 March 2017 Syropoulos Apostolos Antonis Tsolomitis Nick Sofroniou 2003 Digital typography using LaTeX Springer Verlag p 213 ISBN 978 0 387 95217 8 TeX is not only an excellent typesetting engine but also a real programming language David A Schmidt The structure of typed programming languages MIT Press 1994 ISBN 0 262 19349 3 p 32 Pierce Benjamin 2002 Types and Programming Languages MIT Press p 339 ISBN 978 0 262 16209 8 Gabbrielli amp Martini 2023 p 519 Gabbrielli amp Martini 2023 pp 520 521 a b c Gabbrielli amp Martini 2023 p 521 Gabbrielli amp Martini 2023 p 522 Sebesta 2012 p 42 a b c Gabbrielli amp Martini 2023 p 524 Sebesta 2012 pp 42 44 Gabbrielli amp Martini 2023 pp 523 524 Gabbrielli amp Martini 2023 p 527 a b c Gabbrielli amp Martini 2023 p 528 Sebesta 2012 pp 47 48 Gabbrielli amp Martini 2023 p 526 Sebesta 2012 p 50 Sebesta 2012 pp 701 703 Gabbrielli amp Martini 2023 pp 524 525 Sebesta 2012 pp 56 57 Gabbrielli amp Martini 2023 p 525 Gabbrielli amp Martini 2023 pp 526 527 Gabbrielli amp Martini 2023 p 531 a b Sebesta 2012 p 79 Gabbrielli amp Martini 2023 p 530 Gabbrielli amp Martini 2023 pp 532 533 Gabbrielli amp Martini 2023 p 534 Gabbrielli amp Martini 2023 pp 534 535 Gabbrielli amp Martini 2023 p 535 Sebesta 2012 p 736 Gabbrielli amp Martini 2023 p 536 Gabbrielli amp Martini 2023 pp 536 537 Sebesta 2012 pp 91 92 Gabbrielli amp Martini 2023 pp 538 539 Sebesta 2012 pp 97 99 Gabbrielli amp Martini 2023 p 542 Gabbrielli amp Martini 2023 pp 474 475 477 542 Gabbrielli amp Martini 2023 pp 542 543 Gabbrielli amp Martini 2023 p 544 Michael Sipser 1996 Introduction to the Theory of Computation PWS Publishing ISBN 978 0 534 94728 6 Section 2 2 Pushdown Automata pp 101 114 Jeffrey Kegler Perl and Undecidability Archived 17 August 2009 at the Wayback Machine The Perl Review Papers 2 and 3 prove using respectively Rice s theorem and direct reduction to the halting problem that the parsing of Perl programs is in general undecidable Marty Hall 1995 Lecture Notes Macros Archived 6 August 2013 at the Wayback Machine PostScript version Archived 17 August 2000 at the Wayback Machine Michael Lee Scott Programming language pragmatics Edition 2 Morgan Kaufmann 2006 ISBN 0 12 633951 1 p 18 19 a b c d e f g Andrew Cooke Introduction To Computer Languages Archived from the original on 15 August 2012 Retrieved 13 July 2012 Leivant Daniel 1983 Polymorphic type inference ACM SIGACT SIGPLAN symposium on Principles of programming languages Austin Texas ACM Press pp 88 98 doi 10 1145 567067 567077 ISBN 978 0 89791 090 3 Specifically instantiations of generic types are inferred for certain expression forms Type inference in Generic Java the research language that provided the basis for Java 1 5 s bounded parametric polymorphism extensions is discussed in two informal manuscripts from the Types mailing list Generic Java type inference is unsound Archived 29 January 2007 at the Wayback Machine Alan Jeffrey 17 December 2001 and Sound Generic Java type inference Archived 29 January 2007 at the Wayback Machine Martin Odersky 15 January 2002 C s type system is similar to Java s and uses a similar partial type inference scheme Revised Report on the Algorithmic Language Scheme 20 February 1998 Archived from the original on 14 July 2006 Luca Cardelli and Peter Wegner On Understanding Types Data Abstraction and Polymorphism Manuscript 1985 Archived from the original on 19 June 2006 Sebesta 2012 p 576 Sebesta 2012 p 579 Sebesta 2012 p 585 Sebesta 2012 pp 585 586 Sebesta 2012 pp 630 634 Sebesta 2012 p 635 a b Sebesta 2012 p 631 Sebesta 2012 p 261 Sebesta 2012 p 632 Sebesta 2012 pp 631 635 636 Steven R Fischer A history of language Reaktion Books 2003 ISBN 1 86189 080 X p 205 Eric Levenez 2011 Computer Languages History Archived from the original on 7 January 2006 Jing Huang Artificial Language vs Natural Language Archived from the original on 3 September 2009 IBM in first publishing PL I for example rather ambitiously titled its manual The universal programming language PL I IBM Library 1966 The title reflected IBM s goals for unlimited subsetting capability PL I is designed in such a way that one can isolate subsets from it satisfying the requirements of particular applications PL I Encyclopedia of Mathematics Archived from the original on 26 April 2012 Retrieved 29 June 2006 Ada and UNCOL had similar early goals Frederick P Brooks Jr The Mythical Man Month Addison Wesley 1982 pp 93 94 Dijkstra Edsger W On the foolishness of natural language programming Archived 20 January 2008 at the Wayback Machine EWD667 Perlis Alan September 1982 Epigrams on Programming SIGPLAN Notices Vol 17 No 9 pp 7 13 Archived from the original on 17 January 1999 Milner R M Tofte R Harper D MacQueen 1997 The Definition of Standard ML Revised MIT Press ISBN 978 0 262 63181 5 Kelsey Richard William Clinger Jonathan Rees February 1998 Section 7 2 Formal semantics Revised5 Report on the Algorithmic Language Scheme Archived from the original on 6 July 2006 ANSI Programming Language Rexx X3 274 1996 Steve McConnell 2004 Code complete Second ed Redmond Washington pp 590 600 ISBN 0735619670 OCLC 54974573 a href Template Cite book html title Template Cite book cite book a CS1 maint location missing publisher link See Oracle America Inc v Google Inc user generated source Guide to Programming Languages ComputerScience org ComputerScience org Retrieved 13 May 2018 The basics ibm com 10 May 2011 Retrieved 13 May 2018 Abdelaziz Abdullah I Hanson Kent A Gaber Charles E Lee Todd A 2023 Optimizing large real world data analysis with parquet files in R A step by step tutorial Pharmacoepidemiology and Drug Safety doi 10 1002 pds 5728 HOPL an interactive Roster of Programming Languages Australia Murdoch University Archived from the original on 20 February 2011 Retrieved 1 June 2009 This site lists 8512 languages Mayer Philip Bauer Alexander 2015 An empirical analysis of the utilization of multiple programming languages in open source projects Proceedings of the 19th International Conference on Evaluation and Assessment in Software Engineering Proceedings of the 19th International Conference on Evaluation and Assessment in Software Engineering EASE 15 New York NY US ACM pp 4 1 4 10 doi 10 1145 2745802 2745805 ISBN 978 1 4503 3350 4 Results We found a a mean number of 5 languages per project with a clearly dominant main general purpose language and 5 often used DSL types b a significant influence of the size number of commits and the main language on the number of languages as well as no significant influence of age and number of contributors and c three language ecosystems grouped around XML Shell Make and HTML CSS Conclusions Multi language programming seems to be common in open source projects and is a factor that must be dealt with in tooling and when assessing the development and maintenance of such software systems Abelson Sussman and Sussman Structure and Interpretation of Computer Programs Archived from the original on 26 February 2009 Retrieved 3 March 2009 a href Template Cite web html title Template Cite web cite web a CS1 maint multiple names authors list link Vicki Brown Morin Rich 1999 Scripting Languages MacTech Archived from the original on 2 December 2017 Georgina Swan 21 September 2009 COBOL turns 50 Computerworld Archived from the original on 19 October 2013 Retrieved 19 October 2013 Ed Airey 3 May 2012 7 Myths of COBOL Debunked developer com Archived from the original on 19 October 2013 Retrieved 19 October 2013 Nicholas Enticknap SSL Computer Weekly IT salary survey finance boom drives IT job growth Computer Weekly Archived from the original on 26 October 2011 Retrieved 14 June 2013 Counting programming languages by book sales Radar oreilly com 2 August 2006 Archived from the original on 17 May 2008 Bieman J M Murdock V Finding code on the World Wide Web a preliminary investigation Proceedings First IEEE International Workshop on Source Code Analysis and Manipulation 2001 Most Popular and Influential Programming Languages of 2018 stackify com 18 December 2017 Retrieved 29 August 2018 Sebesta 2012 p 21 a b Sebesta 2012 pp 21 22 Sebesta 2012 p 12 Sebesta 2012 p 22 Sebesta 2012 pp 22 23 Further reading editSee also History of programming languages Further reading Abelson Harold Sussman Gerald Jay 1996 Structure and Interpretation of Computer Programs 2nd ed MIT Press Archived from the original on 9 March 2018 Raphael Finkel Advanced Programming Language Design Addison Wesley 1995 Daniel P Friedman Mitchell Wand Christopher T Haynes Essentials of Programming Languages The MIT Press 2001 David Gelernter Suresh Jagannathan Programming Linguistics The MIT Press 1990 Ellis Horowitz ed Programming Languages a Grand Tour 3rd ed 1987 Ellis Horowitz Fundamentals of Programming Languages 1989 Shriram Krishnamurthi Programming Languages Application and Interpretation online publication Gabbrielli Maurizio Martini Simone 2023 Programming Languages Principles and Paradigms 2nd ed Springer ISBN 978 3 031 34144 1 Bruce J MacLennan Principles of Programming Languages Design Evaluation and Implementation Oxford University Press 1999 John C Mitchell Concepts in Programming Languages Cambridge University Press 2002 Benjamin C Pierce Types and Programming Languages The MIT Press 2002 Terrence W Pratt and Marvin Victor Zelkowitz Programming Languages Design and Implementation 4th ed Prentice Hall 2000 Peter H Salus Handbook of Programming Languages 4 vols Macmillan 1998 Ravi Sethi Programming Languages Concepts and Constructs 2nd ed Addison Wesley 1996 Michael L Scott Programming Language Pragmatics Morgan Kaufmann Publishers 2005 Sebesta Robert W 2012 Concepts of Programming Languages 10 ed Addison Wesley ISBN 978 0 13 139531 2 Franklyn Turbak and David Gifford with Mark Sheldon Design Concepts in Programming Languages The MIT Press 2009 Peter Van Roy and Seif Haridi Concepts Techniques and Models of Computer Programming The MIT Press 2004 David A Watt Programming Language Concepts and Paradigms Prentice Hall 1990 David A Watt and Muffy Thomas Programming Language Syntax and Semantics Prentice Hall 1991 David A Watt Programming Language Processors Prentice Hall 1993 David A Watt Programming Language Design Concepts John Wiley amp Sons 2004 Wilson Leslie B 2001 Comparative Programming Languages Third Edition Addison Wesley ISBN 0 201 71012 9 Programming language at Wikipedia s sister projects nbsp Definitions from Wiktionary nbsp Media from Commons nbsp Quotations from Wikiquote nbsp Textbooks from Wikibooks nbsp Resources from Wikiversity nbsp Data from Wikidata Retrieved from https en wikipedia org w index php title Programming language amp 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