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Wikipedia

Koei Tecmo

Koei Tecmo Holdings Co., Ltd.[a][2][3] is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship game developer and publisher Koei Tecmo Games that was founded in 1978 as Koei.[4]

Koei Tecmo Holdings Co., Ltd.
Koei Tecmo headquarters
Native name
株式会社コーエーテクモホールディングス
Kabushikigaisha Kōē Tekumo Hōrudingusu
TypePublic
TYO: 3635
IndustryVideo games, anime, amusement
Predecessors
FoundedApril 1, 2009; 13 years ago (2009-04-01) (as Tecmo Koei Holdings)
HeadquartersYokohama, Japan
Area served
Worldwide
Key people
ProductsList of Koei Tecmo games
Number of employees
2,063[1]
DivisionsKoei Tecmo Games
Koei Tecmo Pictures
Kou Shibusawa
Koei Tecmo Wave
Koei Tecmo Net
CWS Brains
Koei Tecmo Liv
Koei Tecmo Music
Koei Tecmo Capital
Koei Tecmo Books
Koei Tecmo Amusement
Midas
Omega Force
Ruby Party
Team Ninja
Gust
SubsidiariesKoei Tecmo American Corporation
Koei Tecmo Europe
Koei Tecmo Taiwan
Koei Tecmo Singapore
Koei Tecmo Tianjin Software
Koei Tecmo Beijing Software
Koei Tecmo Software Vietnam
Koei tecmo Shanghai
Websitewww.koeitecmo.co.jp

Koei Europe was the first subsidiary to change its name to Tecmo Koei Europe, Ltd[5] and to release video games under the new moniker. In January 2010, Tecmo, Inc. and Koei Corporation followed suit by merging to form Tecmo Koei America Corporation.

On April 1, 2010, Tecmo was declared disbanded in Japan.[6][7] Its sister company Koei survived but was renamed Tecmo Koei Games (today Koei Tecmo Games) and is now the main publishing arm of the group in Japan.[8] The former development divisions of Tecmo and Koei were briefly spun-off as separate companies in March 2010, but folded into Tecmo Koei Games in April 2011.[8] In addition to its primary trademark, Koei Tecmo Games occasionally used until 2016 the "Tecmo" and "Koei" brand names on new video games for marketing purposes.

History

Independent era

Koei

 
Former Koei logo

Koei Co., Ltd. (株式会社コーエー Kabushiki gaisha Kōē, formerly 光栄 (Kōei)) was founded in July 1978 by husband-and-wife duo Yoichi and Keiko Erikawa. Yoichi was a student at Keio University, and when his family's rural dyestuffs business failed he decided to pursue his interest in programming. The company was (and, as Koei Tecmo, still is) located in the Hiyoshi area of Yokohama along with Yoichi's alma mater, and the company's name is simply a spoonerism of the school's.

Shibusawa and Eiji Fukuzawa, whose names are supposed to have made up the name of the company, do not really exist and are names used by the company to avoid giving credit to individual contributors, effectively acting as pen names for the Erikawas.[citation needed]

The company initially focused on personal computer sales and made-to-order business software. In 1983 it released Nobunaga's Ambition (信長の野望 Nobunaga no Yabō), a historical strategy game set during the Sengoku period of Japanese history. The game went on to receive numerous awards, and Koei produced several more such games set against the backdrop of world history, including Romance of the Three Kingdoms, set during the Three Kingdoms period of Chinese history, and Uncharted Waters (大航海時代 Dai Kōkai Jidai; lit. Great Navigation Era), set in Portugal during the Age of Exploration.

In 1988, Koei established a North American subsidiary, Koei Corporation, in California. This subsidiary localized Koei games for export to all territories outside Japan, as well as producing original games and concepts with the leadership of designer Stieg Hedlund, like Liberty or Death, Celtic Tales: Balor of the Evil Eye, and Gemfire . After Hedlund's departure, this subsidiary ceased game development in 1995, focusing instead on localization, sales and marketing.

A Canadian subsidiary, Koei Canada, Inc. was established in early 2001, and a European subsidiary, Koei Limited was established in early 2003 in Hertfordshire, United Kingdom. In 2004, a Lithuanian subsidiary was formed.[9]

Tecmo

 
Former Tecmo logo

Tecmo, Inc.[b], formerly known as Tehkan Ltd.[c], was founded by Yoshihito Kakihara on July 31, 1967,[10] as a supplier of cleaning equipment.[11] Two years later, in 1969, it started to sell amusement equipment. Tecmo had its headquarters in Kudankita, Chiyoda, Tokyo.[12] Tecmo's United States offices were located in Torrance, California.[13]

In March 1981, a U.S. division was inaugurated as U.S. Tehkan, Inc.. A month later, in April 1981, Tehkan released in Japan its first arcade video game titled Pleiades (which was distributed in America by Centuri). When it was still called Tehkan, the company also released such classic games as Bomb Jack and Tehkan World Cup. On January 8, 1986, Tehkan officially changed its name to Tecmo. In 1989 Tecmo was named as co-defendant in a lawsuit, when Indianapolis Colts running back Eric Dickerson sued the NFLPA over use of his likeness in the game Tecmo Bowl.[14]

In 2006, Founder, President and Chairman Yoshihito Kakihara died of interstitial pneumonia.[15]

On June 3, 2008, Team Ninja head Tomonobu Itagaki resigned from the company and filed a 145 million yen ($1.3 million) lawsuit for "unpaid completion bonuses" and "emotional distress".[16] This was followed by another lawsuit filed on 16 June by two plaintiffs on behalf of Tecmo's 300 employees for unpaid wages amounting to ¥8.3 million.[17]

Merger and reorganization

On August 20, 2008, Tecmo announced the resignation of president Yoshimi Yasuda, to be replaced by current Chairman of the Board Yasuharu Kakihara as of September 1. On August 28, Square Enix announced plans for a friendly takeover of Tecmo by purchasing shares at a 30 percent premium with a total bid of ¥22.3 billion. They gave Tecmo until September 4 to either accept or reject the proposal.[18][19] Upon hearing this news on August 31, Kenji Matsubara, President and COO of Koei, called a board meeting for the next day, September 1.[20] The board discussed the possibility of a merger with Tecmo, and began discussions with Tecmo that same day. On September 4, 2008 Tecmo officially declined Square Enix's proposal,[21] and later that same day announced plans to merge with Koei.[20][22][23]

To survive and compete in this market, we need to have some sort of scale - it's critical. And that's the trigger of this consolidation. Square Enix had made an offer, and we had started a discussion with Tecmo as well. But Tecmo's founding family and Koei's founders' family have actually had a good relationship for many years, which is why we were able to make a deal in such a short time! We started the discussion on September 1st, and it was agreed two days after! Tecmo's founders and management team understands that while it is nice to stand alone, it is risky, and scale is critical.

— Kenji Matsubara[24]

In November, the companies announced their specific plan of action, to complete the merger on April 1, 2009, forming Tecmo Koei Holdings.[25] Koei stock was to be exchanged for Tecmo Koei stock at a rate of 1:1, and Tecmo stock exchanged at .9:1, giving Koei shareholders, in total, a three-quarter stake in the new company. Though the combined profits in 2007 were 8.5 billion yen, they anticipated that the merged company would net over 16 billion yen in the fiscal year ending March 2012.[26] Effissimo Capital Management Pte, Tecmo's second-largest shareholder at 17.6%, openly opposed the merger.[27] On January 26, 2009, the shareholders for both Koei and Tecmo reached separate agreements in favor of the merger. Effissimo raised some dissent during the meeting, and implied they may seek to sell their shares.[28] Effissimo's director Takashi Kosaka stated “We have not had sufficient information from the company to make a judgment on the merger, such as the feasibility of their plan to raise shareholder value.”[29] On February 12, Kenji Matsubara liquidated KOEI France SAS.[30] On February 13, Tecmo announced it had received a repurchase claim (a request for the company to buy stock back) from a major shareholder, 15.64% of the stock (3,890,700 shares) from a shareholder that stood in opposition to the firm's upcoming merger with Koei. While the requesting shareholder was not mentioned, Reuters stated that it was likely Effissimo.[31]

Despite these misgivings, the holding company formed on April 1, 2009 as planned.[32] The development divisions of both companies were spun-out into separate subsidiaries, created specifically for the planning and development of software, operating directly under the holding company.[33] Kenji Matsubara became CEO of the new company, and former Tecmo CEO Yasuharu Kakihara became board chairman.[34] As of May 26, Tecmo Koei had still not reached an agreement with Effissimo, prompting the investment fund to seek mediation with the Tokyo District Court. While Tecmo Koei favored a stock value in the mid-600 yen range, Effissimo was expected to ask for at least 900, in part due to the rejected Square Enix offer of 920 per share.[35]

On June 23, 2009, Tecmo Koei announced a planned restructure of its international subsidiaries.[36][37] Koei Europe was renamed Tecmo Koei Europe in 2009 and became the first subsidiary to publish games under the new moniker, starting with Ninja Gaiden Sigma 2.[38] In August 2009 Tecmo Koei announced that it was setting up a subsidiary in Hanoi, Vietnam.[39] In January 2010, Tecmo's sole subsidiary, the American Tecmo Inc., and Koei's American branch, Koei Corporation, were moved under a newly formed Tecmo Koei America Corporation, itself a direct subsidiary to Tecmo Koei Holdings. Koei's Canadian, Korean, and Taiwanese subsidiaries were re-branded Tecmo Koei, and also moved to direct subsidiaries of the holding company. Later that month the Entertainment Software Association (ESA) announced that Tecmo Koei was now a member.[40]

On April 1, 2010, Koei absorbed Tecmo in Japan to become Tecmo Koei Games, which renamed itself to Koei Tecmo Games in 2014.[41][42] Koei Singapore was also re-branded as Tecmo Koei.[43]

Post-merger

On February 8, 2011, Tecmo Koei Holdings announced that the new individual developers Tecmo and Koei that were formed in March 2010 would be merged into Tecmo Koei Games in April 2011, though the company will continue to develop under the Tecmo and Koei brands.[33]

The continued operating loss prompted Kenji Matsubara, the former president and CEO of both Tecmo Koei Holdings and Tecmo Koei Games label, to render his resignation in November 2010. Yoichi Erikawa, co-founder of Koei, took over the four positions vacated by Matsubara.[44]

On July 1, 2014, the company and its related subsidiaries were renamed from Tecmo Koei to Koei Tecmo.[45]

On February 18, 2016, Koei Tecmo announced a second reorganization of the company, to support the expansion of the company. Brand names Team Tachyon, Koei and Tecmo, amongst others, were dropped.[46]

Current Subsidiaries/Divisions

Gust

Gust Co. Ltd. was founded in 1993 and is best known for its long-running Atelier series. Koei Tecmo bought Gust Co. Ltd. in 2011 and absorbed it in 2014.[47]

Kou Shibusawa

On February 18, 2016, as part of the companies reconstruction, Koei Tecmo announced the establishment of Kou Shibusawa, named after the stage name of Koei's founder.[46] It has handled the historically-based titles such as Nobunaga's Ambition series, Romance of the Three Kingdoms series, Uncharted Waters series and Nioh series,[48][49] as well as horse racing simulation Winning Post series.[50] The division also worked as lead developer with Intelligent Systems on Fire Emblem: Three Houses.[51]

Koei Tecmo Singapore

A development support studio at Singapore.

Koei Tecmo Tianjin Software

A development support studio at Tianjin, China.

Koei Tecmo Beijing Software

A development support studio at Beijing, China

Koei Tecmo Software Vietnam

A development support studio at Vietnam.

Midas

"midas" is a new division aiming to produce titles for smartphones and to create new IPs.

Omega Force

Omega Force (ω-Force) is a division of Koei. Omega Force are most well known for its Dynasty Warriors series, including spin-offs such as Samurai Warriors, Warriors Orochi, amongst others. As well as non-Warriors titles such as Dragon Quest Heroes, WinBack, Attack on Titan and Toukiden.

Ruby Party

Ruby Party specializes in games labeled as Neoromance: otome game visual novels and dating sims, usually with extra side-quests. Out of the three Neoromance series, the best known is Angelique series, which has been in production since 1994. The first game of Angelique series was the first otome game (visual novel and dating sims for women) in the world.[52] Harukanaru Toki no Naka de is a newer Neoromance hit, with many sequels and an anime television series based on it. The newest game in the series, Kin'iro no Corda, is gaining popularity partially because the manga series it was based on has been recently licensed by Viz for English language publishing, and an anime television series based on it began airing in October 2006. A sequel was also released on the PlayStation 2 in March 2007.[53]

Team Ninja

Team Ninja (stylised as Team NINJA) is a video game development studio of Tecmo founded in 1995. It was formerly led by Tomonobu Itagaki and is best known for the Dead or Alive and Ninja Gaiden series.

International offices

  • Koei Tecmo Europe, Ltd.
  • Koei Tecmo America Corporation
  • Koei Tecmo Taiwan Co., Ltd

Former Subsidiaries

Team Tachyon

Team Tachyon is a Japanese video game development department of Koei Tecmo founded in 2007. Similar to Team Ninja, the group was formed to develop high-profile games, some of which relate to Tecmo Koei's classic franchises. The company says that they chose the name, "Team Tachyon", because a tachyon is a particle that exceeds the speed of light.[54] Key members include Tecmo producers Keisuke Kikuchi (Rygar, Fatal Frame) and Kohei Shibata.[55]

So far, Team Tachyon has aided in the development of the 2008 Fatal Frame IV: Mask of the Lunar Eclipse game for the Wii, 2008 Wii game Rygar: The Battle of Argus,[54] has released Undead Knights for the PlayStation Portable, and Quantum Theory for the PlayStation 3 and the Xbox 360, released in 2010. Spirit Camera: The Cursed Memoir was developed for the Nintendo 3DS and released in 2012, Project Zero 2: Wii Edition was released on the same year for the Wii and Fatal Frame: Maiden of Black Water was released in 2015 for the Wii U.

As of February 18, 2016, Team Tachyon was absorbed into Team Ninja, with some staff now moved to Gust.[46]

Koei Tecmo Canada

Founded in 2001 as Koei Canada, Koei Tecmo Canada was the North American development arm of the company based in Toronto. It started out as a CG studio for Koei games but expanded into video game development in 2005, developing Fatal Inertia, Prey the Stars, and Warriors: Legends of Troy. The studio was closed at the end of March 2013.

Notable games published

IP collaboration:

Notes

  1. ^ Japanese: 株式会社コーエーテクモホールディングス, Hepburn: Kabushikigaisha Kōē Tekumo Hōrudingusu
  2. ^ テクモ, Tekumo
  3. ^ テーカン, Tēkan

References

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External links

  • Official website

koei, tecmo, holdings, japanese, video, game, amusement, anime, holding, company, created, 2009, merger, koei, tecmo, holdings, owns, several, companies, biggest, those, being, flagship, game, developer, publisher, games, that, founded, 1978, koei, holdings, h. Koei Tecmo Holdings Co Ltd a 2 3 is a Japanese video game amusement and anime holding company created in 2009 by the merger of Koei and Tecmo Koei Tecmo Holdings owns several companies the biggest one of those being its flagship game developer and publisher Koei Tecmo Games that was founded in 1978 as Koei 4 Koei Tecmo Holdings Co Ltd Koei Tecmo headquartersNative name株式会社コーエーテクモホールディングスRomanized nameKabushikigaisha Kōe Tekumo HōrudingusuTypePublicTraded asTYO 3635IndustryVideo games anime amusementPredecessorsKoeiTecmoFoundedApril 1 2009 13 years ago 2009 04 01 as Tecmo Koei Holdings HeadquartersYokohama JapanArea servedWorldwideKey peopleKeiko Erikawa Chairman Yoichi Erikawa President amp CEO ProductsList of Koei Tecmo gamesNumber of employees2 063 1 DivisionsKoei Tecmo GamesKoei Tecmo PicturesKou ShibusawaKoei Tecmo WaveKoei Tecmo NetCWS BrainsKoei Tecmo LivKoei Tecmo MusicKoei Tecmo CapitalKoei Tecmo BooksKoei Tecmo AmusementMidasOmega ForceRuby PartyTeam NinjaGustSubsidiariesKoei Tecmo American CorporationKoei Tecmo EuropeKoei Tecmo TaiwanKoei Tecmo SingaporeKoei Tecmo Tianjin SoftwareKoei Tecmo Beijing SoftwareKoei Tecmo Software VietnamKoei tecmo ShanghaiWebsitewww koeitecmo co jpKoei Europe was the first subsidiary to change its name to Tecmo Koei Europe Ltd 5 and to release video games under the new moniker In January 2010 Tecmo Inc and Koei Corporation followed suit by merging to form Tecmo Koei America Corporation On April 1 2010 Tecmo was declared disbanded in Japan 6 7 Its sister company Koei survived but was renamed Tecmo Koei Games today Koei Tecmo Games and is now the main publishing arm of the group in Japan 8 The former development divisions of Tecmo and Koei were briefly spun off as separate companies in March 2010 but folded into Tecmo Koei Games in April 2011 8 In addition to its primary trademark Koei Tecmo Games occasionally used until 2016 the Tecmo and Koei brand names on new video games for marketing purposes Contents 1 History 1 1 Independent era 1 1 1 Koei 1 1 2 Tecmo 1 1 3 Merger and reorganization 1 1 4 Post merger 2 Current Subsidiaries Divisions 2 1 Gust 2 2 Kou Shibusawa 2 3 Koei Tecmo Singapore 2 4 Koei Tecmo Tianjin Software 2 5 Koei Tecmo Beijing Software 2 6 Koei Tecmo Software Vietnam 2 7 Midas 2 8 Omega Force 2 9 Ruby Party 2 10 Team Ninja 2 11 International offices 3 Former Subsidiaries 3 1 Team Tachyon 3 2 Koei Tecmo Canada 4 Notable games published 5 Notes 6 References 7 External linksHistory EditIndependent era Edit Koei Edit Main article Koei Former Koei logo Koei Co Ltd 株式会社コーエー Kabushiki gaisha Kōe formerly 光栄 Kōei was founded in July 1978 by husband and wife duo Yoichi and Keiko Erikawa Yoichi was a student at Keio University and when his family s rural dyestuffs business failed he decided to pursue his interest in programming The company was and as Koei Tecmo still is located in the Hiyoshi area of Yokohama along with Yoichi s alma mater and the company s name is simply a spoonerism of the school s Kō Shibusawa and Eiji Fukuzawa whose names are supposed to have made up the name of the company do not really exist and are names used by the company to avoid giving credit to individual contributors effectively acting as pen names for the Erikawas citation needed The company initially focused on personal computer sales and made to order business software In 1983 it released Nobunaga s Ambition 信長の野望 Nobunaga no Yabō a historical strategy game set during the Sengoku period of Japanese history The game went on to receive numerous awards and Koei produced several more such games set against the backdrop of world history including Romance of the Three Kingdoms set during the Three Kingdoms period of Chinese history and Uncharted Waters 大航海時代 Dai Kōkai Jidai lit Great Navigation Era set in Portugal during the Age of Exploration In 1988 Koei established a North American subsidiary Koei Corporation in California This subsidiary localized Koei games for export to all territories outside Japan as well as producing original games and concepts with the leadership of designer Stieg Hedlund like Liberty or Death Celtic Tales Balor of the Evil Eye and Gemfire After Hedlund s departure this subsidiary ceased game development in 1995 focusing instead on localization sales and marketing A Canadian subsidiary Koei Canada Inc was established in early 2001 and a European subsidiary Koei Limited was established in early 2003 in Hertfordshire United Kingdom In 2004 a Lithuanian subsidiary was formed 9 Tecmo Edit Main article Tecmo Former Tecmo logo Tecmo Inc b formerly known as Tehkan Ltd c was founded by Yoshihito Kakihara on July 31 1967 10 as a supplier of cleaning equipment 11 Two years later in 1969 it started to sell amusement equipment Tecmo had its headquarters in Kudankita Chiyoda Tokyo 12 Tecmo s United States offices were located in Torrance California 13 In March 1981 a U S division was inaugurated as U S Tehkan Inc A month later in April 1981 Tehkan released in Japan its first arcade video game titled Pleiades which was distributed in America by Centuri When it was still called Tehkan the company also released such classic games as Bomb Jack and Tehkan World Cup On January 8 1986 Tehkan officially changed its name to Tecmo In 1989 Tecmo was named as co defendant in a lawsuit when Indianapolis Colts running back Eric Dickerson sued the NFLPA over use of his likeness in the game Tecmo Bowl 14 In 2006 Founder President and Chairman Yoshihito Kakihara died of interstitial pneumonia 15 On June 3 2008 Team Ninja head Tomonobu Itagaki resigned from the company and filed a 145 million yen 1 3 million lawsuit for unpaid completion bonuses and emotional distress 16 This was followed by another lawsuit filed on 16 June by two plaintiffs on behalf of Tecmo s 300 employees for unpaid wages amounting to 8 3 million 17 Merger and reorganization Edit On August 20 2008 Tecmo announced the resignation of president Yoshimi Yasuda to be replaced by current Chairman of the Board Yasuharu Kakihara as of September 1 On August 28 Square Enix announced plans for a friendly takeover of Tecmo by purchasing shares at a 30 percent premium with a total bid of 22 3 billion They gave Tecmo until September 4 to either accept or reject the proposal 18 19 Upon hearing this news on August 31 Kenji Matsubara President and COO of Koei called a board meeting for the next day September 1 20 The board discussed the possibility of a merger with Tecmo and began discussions with Tecmo that same day On September 4 2008 Tecmo officially declined Square Enix s proposal 21 and later that same day announced plans to merge with Koei 20 22 23 To survive and compete in this market we need to have some sort of scale it s critical And that s the trigger of this consolidation Square Enix had made an offer and we had started a discussion with Tecmo as well But Tecmo s founding family and Koei s founders family have actually had a good relationship for many years which is why we were able to make a deal in such a short time We started the discussion on September 1st and it was agreed two days after Tecmo s founders and management team understands that while it is nice to stand alone it is risky and scale is critical Kenji Matsubara 24 In November the companies announced their specific plan of action to complete the merger on April 1 2009 forming Tecmo Koei Holdings 25 Koei stock was to be exchanged for Tecmo Koei stock at a rate of 1 1 and Tecmo stock exchanged at 9 1 giving Koei shareholders in total a three quarter stake in the new company Though the combined profits in 2007 were 8 5 billion yen they anticipated that the merged company would net over 16 billion yen in the fiscal year ending March 2012 26 Effissimo Capital Management Pte Tecmo s second largest shareholder at 17 6 openly opposed the merger 27 On January 26 2009 the shareholders for both Koei and Tecmo reached separate agreements in favor of the merger Effissimo raised some dissent during the meeting and implied they may seek to sell their shares 28 Effissimo s director Takashi Kosaka stated We have not had sufficient information from the company to make a judgment on the merger such as the feasibility of their plan to raise shareholder value 29 On February 12 Kenji Matsubara liquidated KOEI France SAS 30 On February 13 Tecmo announced it had received a repurchase claim a request for the company to buy stock back from a major shareholder 15 64 of the stock 3 890 700 shares from a shareholder that stood in opposition to the firm s upcoming merger with Koei While the requesting shareholder was not mentioned Reuters stated that it was likely Effissimo 31 Despite these misgivings the holding company formed on April 1 2009 as planned 32 The development divisions of both companies were spun out into separate subsidiaries created specifically for the planning and development of software operating directly under the holding company 33 Kenji Matsubara became CEO of the new company and former Tecmo CEO Yasuharu Kakihara became board chairman 34 As of May 26 Tecmo Koei had still not reached an agreement with Effissimo prompting the investment fund to seek mediation with the Tokyo District Court While Tecmo Koei favored a stock value in the mid 600 yen range Effissimo was expected to ask for at least 900 in part due to the rejected Square Enix offer of 920 per share 35 On June 23 2009 Tecmo Koei announced a planned restructure of its international subsidiaries 36 37 Koei Europe was renamed Tecmo Koei Europe in 2009 and became the first subsidiary to publish games under the new moniker starting with Ninja Gaiden Sigma 2 38 In August 2009 Tecmo Koei announced that it was setting up a subsidiary in Hanoi Vietnam 39 In January 2010 Tecmo s sole subsidiary the American Tecmo Inc and Koei s American branch Koei Corporation were moved under a newly formed Tecmo Koei America Corporation itself a direct subsidiary to Tecmo Koei Holdings Koei s Canadian Korean and Taiwanese subsidiaries were re branded Tecmo Koei and also moved to direct subsidiaries of the holding company Later that month the Entertainment Software Association ESA announced that Tecmo Koei was now a member 40 On April 1 2010 Koei absorbed Tecmo in Japan to become Tecmo Koei Games which renamed itself to Koei Tecmo Games in 2014 41 42 Koei Singapore was also re branded as Tecmo Koei 43 Post merger Edit On February 8 2011 Tecmo Koei Holdings announced that the new individual developers Tecmo and Koei that were formed in March 2010 would be merged into Tecmo Koei Games in April 2011 though the company will continue to develop under the Tecmo and Koei brands 33 The continued operating loss prompted Kenji Matsubara the former president and CEO of both Tecmo Koei Holdings and Tecmo Koei Games label to render his resignation in November 2010 Yoichi Erikawa co founder of Koei took over the four positions vacated by Matsubara 44 On July 1 2014 the company and its related subsidiaries were renamed from Tecmo Koei to Koei Tecmo 45 On February 18 2016 Koei Tecmo announced a second reorganization of the company to support the expansion of the company Brand names Team Tachyon Koei and Tecmo amongst others were dropped 46 Current Subsidiaries Divisions EditGust Edit Main article Gust Co Ltd Gust Co Ltd was founded in 1993 and is best known for its long running Atelier series Koei Tecmo bought Gust Co Ltd in 2011 and absorbed it in 2014 47 Kou Shibusawa Edit On February 18 2016 as part of the companies reconstruction Koei Tecmo announced the establishment of Kou Shibusawa named after the stage name of Koei s founder 46 It has handled the historically based titles such as Nobunaga s Ambition series Romance of the Three Kingdoms series Uncharted Waters series and Nioh series 48 49 as well as horse racing simulation Winning Post series 50 The division also worked as lead developer with Intelligent Systems on Fire Emblem Three Houses 51 Koei Tecmo Singapore Edit A development support studio at Singapore Koei Tecmo Tianjin Software Edit A development support studio at Tianjin China Koei Tecmo Beijing Software Edit A development support studio at Beijing China Koei Tecmo Software Vietnam Edit A development support studio at Vietnam Midas Edit midas is a new division aiming to produce titles for smartphones and to create new IPs Omega Force Edit Main article Omega Force Omega Force w Force is a division of Koei Omega Force are most well known for its Dynasty Warriors series including spin offs such as Samurai Warriors Warriors Orochi amongst others As well as non Warriors titles such as Dragon Quest Heroes WinBack Attack on Titan and Toukiden Ruby Party Edit Ruby Party specializes in games labeled as Neoromance otome game visual novels and dating sims usually with extra side quests Out of the three Neoromance series the best known is Angelique series which has been in production since 1994 The first game of Angelique series was the first otome game visual novel and dating sims for women in the world 52 Harukanaru Toki no Naka de is a newer Neoromance hit with many sequels and an anime television series based on it The newest game in the series Kin iro no Corda is gaining popularity partially because the manga series it was based on has been recently licensed by Viz for English language publishing and an anime television series based on it began airing in October 2006 A sequel was also released on the PlayStation 2 in March 2007 53 Team Ninja Edit Main article Team Ninja Team Ninja stylised as Team NINJA is a video game development studio of Tecmo founded in 1995 It was formerly led by Tomonobu Itagaki and is best known for the Dead or Alive and Ninja Gaiden series International offices Edit Koei Tecmo Europe Ltd Koei Tecmo America Corporation Koei Tecmo Taiwan Co LtdFormer Subsidiaries EditTeam Tachyon Edit Team Tachyon is a Japanese video game development department of Koei Tecmo founded in 2007 Similar to Team Ninja the group was formed to develop high profile games some of which relate to Tecmo Koei s classic franchises The company says that they chose the name Team Tachyon because a tachyon is a particle that exceeds the speed of light 54 Key members include Tecmo producers Keisuke Kikuchi Rygar Fatal Frame and Kohei Shibata 55 So far Team Tachyon has aided in the development of the 2008 Fatal Frame IV Mask of the Lunar Eclipse game for the Wii 2008 Wii game Rygar The Battle of Argus 54 has released Undead Knights for the PlayStation Portable and Quantum Theory for the PlayStation 3 and the Xbox 360 released in 2010 Spirit Camera The Cursed Memoir was developed for the Nintendo 3DS and released in 2012 Project Zero 2 Wii Edition was released on the same year for the Wii and Fatal Frame Maiden of Black Water was released in 2015 for the Wii U As of February 18 2016 Team Tachyon was absorbed into Team Ninja with some staff now moved to Gust 46 Koei Tecmo Canada Edit Founded in 2001 as Koei Canada Koei Tecmo Canada was the North American development arm of the company based in Toronto It started out as a CG studio for Koei games but expanded into video game development in 2005 developing Fatal Inertia Prey the Stars and Warriors Legends of Troy The studio was closed at the end of March 2013 Notable games published EditMain article List of Koei Tecmo games Atelier series Dead or Alive series Dynasty Warriors series Fatal Frame series Monster Rancher series Ninja Gaiden series Nioh series Nobunaga s Ambition series Romance of the Three Kingdoms series Samurai Warriors series Tamashii no Mon Dante no Shinkyoku yori 魂の門 ダンテ 神曲 より Literally Gate of Souls From Dante s Divine Comedy Uncharted Waters series Winning Post seriesIP collaboration Fire Emblem Three Houses Fire Emblem Warriors Hyrule Warriors series Marvel Ultimate Alliance 3 The Black Order Metroid Other M One Piece Pirate Warriors series Persona 5 Strikers Pokemon Conquest Stranger of Paradise Final Fantasy OriginNotes Edit Japanese 株式会社コーエーテクモホールディングス Hepburn Kabushikigaisha Kōe Tekumo Hōrudingusu テクモ Tekumo テーカン TekanReferences Edit Company Outline Company Information 3635 Tokyo Stock Quote Tecmo Koei Holdings Co Ltd Bloomberg 2009 04 01 Retrieved 2009 04 03 500 Internal Server Error 東証 コーエーテクモホールディングス in Japanese Tokyo Stock Exchange Archived from the original on 2009 06 20 Retrieved 2011 11 11 Group Companies Company Information KOEI TECMO HOLDINGS CO LTD koeitecmo co jp Tecmo Koei Europe Tecmo Koei Europe 2009 04 01 Retrieved 2009 11 08 吸収分割公告 Declaration of Succession PDF in Japanese Tecmo Koei 2010 02 25 Retrieved 2011 11 11 合併公告 Official Notice of Merger PDF in Japanese Tecmo 2010 02 25 Retrieved 2011 11 11 a b Official report of Tecmo Koei Holdings for the dissolution of Tecmo and Koei development studios PDF Tecmo Koei Holdings 2011 02 07 Retrieved 2015 02 08 Advantage Lithuania 09 PDF Lithuanian Development Agency p 7 Retrieved 2011 11 11 Company Information History Tecmo Retrieved 2011 11 11 Ninja Beach Party Official Xbox Magazine No 11 October 2002 p 52 会社概要 Company Information Tecmo Archived from the original on 2002 08 08 Retrieved 2010 10 18 本社 東京都千代田区九段北4丁目1番34号 03 3222 7645 Contact Tecmo Archived from the original on 2011 07 05 Retrieved 2010 10 18 Tecmo Inc 21213 B Hawthorne Boulevard Torrance CA 90503 Briefs Chicago Tribune 1989 06 10 Retrieved 2011 11 11 代表取締役会長逝去のお知らせ Notice of Passing of the Chairman PDF in Japanese Tecmo 2006 07 21 Retrieved 2011 11 11 Ashcraft Brian 2008 06 02 Itagaki Leaving Tecmo Suing Tecmo Kotaku Retrieved 2008 06 17 Boyes Emma 2008 06 17 Report More staff sue Tecmo Gamespot UK Retrieved 2008 06 18 Ashcroft Brian 2008 08 28 Square Enix Plans To Take Over Tecmo Updated Kotaku Retrieved 2011 11 11 Thorsen Tor 2008 08 29 Report Square Enix makes 200M Tecmo bid GameSpot Retrieved 2008 08 29 a b Kenji Matsubara Interview Edge 2008 10 15 Archived from the original on 2011 02 11 Retrieved 2011 11 11 Ashcraft Brian 2008 09 04 Report Tecmo Rejects Square Enix s Takeover Offer Kotaku Retrieved 2008 09 04 Thorsen Tor 2008 09 04 Tecmo Koei in merger talks GameSpot Retrieved 2008 09 21 Ashcraft Brian 2008 09 04 Report Tecmo And Koei In Talks To Merge Kotaku Retrieved 2008 09 04 Doree Adam 2009 07 03 Interview Tecmo Koei CEO Kenji Matsubara Video Games Daily Archived from the original on 2011 12 12 Retrieved 2011 11 11 Ellison Blake 2008 11 18 Tecmo and Koei to Merge in April 2009 Shacknews Retrieved 2011 11 11 Takenaka Kiyoshi 2008 11 18 Japan s Koei to take over Tecmo in 207 mln deal Reuters Retrieved 2011 11 11 Berardini Cesar 2008 12 29 Major Tecmo Shareholder Opposes Koei Merger TeamXbox Archived from the original on 2012 03 20 Retrieved 2011 11 11 テクモとコーエー 臨時株主総会で経営統合を正式承認 ビジネス 最新ニュース IT PLUS 2009 01 26 Archived from the original on 2009 12 02 Retrieved 2018 07 23 Caoili Eric 2008 12 26 Major Tecmo Shareholder Opposes Koei Merger Gamasutra Retrieved 2011 11 11 Koei France SAS in French Societe com Retrieved 2011 11 11 Gantayat Anoop 2009 02 14 Tecmo receives repurchase claim from opposing shareholder Andriasang Retrieved 2011 11 11 Ashcroft Brian 2009 04 01 Koei Tecmo Reveals Its New Company Logo Looks Familiar Kotaku Retrieved 2011 11 11 a b Gantayat Anoop 2009 04 01 Tecmo Koei Swallows Tecmo and Koei Andriasang Retrieved 2011 11 11 Gantayat Anoop 2011 02 08 Tecmo Koei Holdings opens shop Andriasang Retrieved 2011 11 11 Singapore Investment Fund Asks Tokyo Court To Price Tecmo Stake infoTECH 2009 05 26 Retrieved 2011 11 11 Gantayat Anoop 2009 06 23 Tecmo Koei Plans Overseas Restructure Andriasang Retrieved 2011 11 11 Company Info Techmo Koei Canada GameDynamo Retrieved 2011 11 11 Ivan Tom 2009 06 29 Tecmo Koei Europe Formed Edge Archived from the original on 2009 11 18 Retrieved 2011 11 11 Ashcroft Brian 2009 08 05 Koei Makes Subsidiary In Vietnam Kotaku Retrieved 2011 11 11 Crave Entertainment Koei Corporation and Playlogic Entertainment Join the ESA Webwire 2009 04 28 Retrieved 2011 11 11 Tecmo Declaration of Disbandment PDF tecmo co jp https www koeitecmo co jp php pdf news 20140526 01 pdf bare URL PDF Announcement of Company Name Change PDF Tecmo Koei Singapore 2009 04 01 Archived from the original PDF on 2011 09 04 Retrieved 2011 11 11 Thorsen Tor 2010 11 08 Tecmo Koei CEO quits as losses mount Gamespot Retrieved 2010 11 16 Koei Tecmo Europe Koei Tecmo Europe 2014 07 01 Retrieved 2014 07 01 a b c Koei Tecmo Reorganizes into Multiple Brands Aims to Be Top Dog in Entertainment Worldwide Dualshockers February 18 2016 Retrieved March 8 2017 Koei Tecmo absorbing JRPG developer Gust Destructoid 28 July 2014 Retrieved 8 March 2017 シブサワ コウ 40周年記念サイト シブサワ コウ 40周年記念サイト シブサワ コウ 40周年記念サイト リプ斉トン ライター ファイアーエムブレム 風花雪月 開発陣インタビュー 最新作で描かれる壮大な大河ドラマ ゲーム エンタメ最新情報のファミ通 com Famitsu com Retrieved 2022 09 03 17年ぶりに新作 アンジェリーク 制作決定 第三の宇宙を舞台に新たなイラストレーター キャストで展開 ゲーム エンタメ最新情報のファミ通 com Famitsu com 2019 09 14 Retrieved 2022 09 03 金色のコルダ2 La Corda d Oro 2 in Japanese Koei Retrieved 2011 11 11 a b Mielke James 2007 05 11 Live from Japan Tecmo s Media Day 1UP com Retrieved 2009 08 07 permanent dead link Carless Simon 2009 01 09 That Tecmo Flavor Kikuchi And Shibata On Surprising The Audience Game Set Watch Retrieved 2009 08 07 External links Edit Wikimedia Commons has media related to Koei Tecmo Official website Retrieved from https en wikipedia org w index php title Koei Tecmo amp oldid 1127412864, wikipedia, wiki, book, books, library,

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