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Wikipedia

Hotline Miami

Hotline Miami is a 2012 top-down shooter game developed by Dennaton Games and published by Devolver Digital for Windows. The game is set in 1989 Miami, and revolves primarily around an unnamed silent protagonist—dubbed "Jacket" by fans—receiving coded messages on his answering machine instructing him to commit massacres against the local Russian mafia. The gameplay blends a top-down perspective with stealth, and the story features extreme violence and surreal storytelling, along with a soundtrack and visuals inspired by 1980s culture.

Hotline Miami
Cover art by Niklas Åkerblad, featuring Jacket, the Girlfriend, the Biker, and the three masked personas[1]
Developer(s)Dennaton Games
Publisher(s)Devolver Digital
Designer(s)
Programmer(s)Jonatan Söderström
Artist(s)Dennis Wedin
Writer(s)
  • Jonatan Söderström
  • Dennis Wedin
Engine
Platform(s)
Release
23 October 2012
  • Windows
    • WW: 23 October 2012
    OS X
    • WW: 18 March 2013
    PS3, PS Vita
    • NA: 25 June 2013
    • EU: 26 June 2013
    Linux
    • WW: 9 September 2013
    PlayStation 4
    • NA: 19 August 2014
    • EU: 20 August 2014
    Android
    • WW: 30 March 2015
    Hotline Miami Collection
    Nintendo Switch
    • WW: 19 August 2019
    Xbox One
    • WW: 7 April 2020
    Stadia
    • WW: 22 September 2020
Genre(s)Top-down shooter
Mode(s)Single-player

The game was developed as a spiritual successor to a cancelled game from 2004 referred to as Super Carnage, where the goal was to kill as many people as possible. The game was developed within a nine month span and released on 23 October 2012 for Windows. In 2013, the game was ported to OS X and Linux on 18 March and 9 September respectively, while Abstraction Games ported the game to the PlayStation 3 and PlayStation Vita on 25 June, and PlayStation 4 on 19 August 2014.

Upon release, Hotline Miami received critical acclaim, with praise regarding its narrative, themes, music and gameplay. It has since been considered to be one of the greatest games of all time, along with being cited as a highly influential independent video game and as a notable cult video game. The success of Hotline Miami has been attributed to the success of its publisher, Devolver Digital. A sequel, Hotline Miami 2: Wrong Number, was released in March 2015. Hotline Miami was re-released alongside its sequel as part of Hotline Miami: Collected Edition for PlayStation 4 in Japan in 2015 and as part of the Hotline Miami Collection for Nintendo Switch in August 2019.

Gameplay

 
The protagonist dubbed "Jacket" in a standoff with the Russian Mafia on the chapter 'Hot & Heavy'

Hotline Miami is divided into several chapters, each of which is further broken down into several stages. At the start of most chapters, "Jacket" wakes up in his apartment and listens to cryptic messages on his answering machine. These messages tell him to perform an arbitrary task at a certain location, which in each case is inferred as a euphemism for killing every person at that location (e.g., "giving VIPs at a hotel a great stay" or "taking care of a pest infestation").[2] Prior to commencing a mission, the player is asked to select an animal mask to wear, each of which—with the exception of "Richard", the default rooster mask—provides a unique benefit, such as faster movement or a starting weapon.[3]

In each stage, the player navigates a building from a top-down perspective, where the goal is almost always to kill every opponent therein. Occasionally, they must defeat a boss at the end of the chapter or find key items as they explore. Some levels include hidden animal masks for the player to find along the way, often in the bodies of other killers who failed the assignment now being undertaken by "Jacket".[4]

The player usually starts each assignment unarmed, just outside the target location. Most enemies carry a wide variety of melee and ranged weapons which can be collected both from their bodies and the environment. The player must rely on their increased awareness (being able to see inside every room within a large radius) and either stealth or overwhelming force to overcome challenges. As the player character is no more resilient to attacks than enemies, getting shot or hit once often leads to death.[4] Despite the game's high lethality, attacks such as punches, weapon throws and door slams merely knock enemies down, prompting the player to gruesomely execute them on the ground.[5] In addition to the more common white suit-wearing mobsters, the player is later pitched against guard dogs, police officers, and other opponents that require different strategies to defeat.[5]

Enemy artificial intelligence varies slightly, causing them to occasionally move unpredictably and making it difficult to plan a perfect approach. To make up for this, Hotline Miami allows the player to restart each stage as soon as they die, allowing them to quickly fine-tune their approach over several attempts. At the end of most chapters, the game grades the player's performance based on factors such as speed, variation and recklessness, with high scores unlocking new weapons and additional masks.[4]

Synopsis

Setting and characters

Hotline Miami takes place in 1989 Miami, Florida where the Russian mafia has occupied the city. At the dismay of the Russian mafia and a joint coalition between the United States and the Soviet Union, a mysterious group known as "50 Blessings" sends anonymous messages to people's answering machines, instructing them to conduct various anti-Russian massacres.

The operatives of 50 Blessings in the games plot are:

  • Jacket[a] - An unnamed protagonist dubbed as such for his letterman jacket, he is the first person to be contacted by 50 Blessings and serves as the main character in the story, conducting most of the anti-Russian massacres. He wears a variety of masks in the game, though he is usually identified with a chicken mask in promotional material.
  • Biker[a] - Another operative of 50 Blessings that confronts the 50 Blessings in his own epilogue chapter in an effort to uncover the truth. He wears a turquoise motorcycle helmet.
  • Richter - Another operative of the 50 Blessings that is responsible for the murder of Jacket's girlfriend. He wears a rat mask.
  • The Janitors - While not operatives, the janitors are the root cause of the cryptic messages sent to the answering machines of the operatives. The designs of the characters are based on the games developers.

Other characters that are not operatives of 50 Blessings include:

  • Masked Personas - Known as Richard, Rasmus, and Don Juan, the Masked Personas visit Jacket and question him for his massacres against the Russian mafia. Richard has an optimistic viewpoint of the players actions, while Rasmus is aggressive towards the player, and Don Juan is sympathetic and more peaceful.
  • The Girlfriend - A girl saved by Jacket early in the games story and becomes Jacket's girlfriend throughout the game. She is later killed by Richter.

Plot

 
The protagonist Jacket being interrogated by the masked personas in a dream.

On a day in 1989, Jacket receives a message on his answering machine and a package is delivered to his door containing a rooster mask. Alongside the package, there are strict instructions advising Jacket to retrieve a briefcase from the Russian mafia at a metro station. Jacket continues to receive messages on his answering machine instructing him to conduct more massacres. After each massacre, Jacket visits a store or a restaurant where a man dubbed "Beard" meets him and gives away free items such as pizza, films, and alcoholic beverages.

During an assault on the estate of a film producer, Jacket rescues a girl and takes her to his apartment, nursing her back to good health and developing a romantic relationship with her. After this assault, Jacket is visited by three masked personas who question him for his actions, and these continue throughout the rest of the game. In another assault on a phone company, Jacket finds everybody dead except another operative known as "Biker", who is attempting to access a computer. The two fight to the death with Jacket winning.[b]

As Jacket continues his massacres, his perception of reality becomes increasingly more surreal and twisted. Talking corpses begin appearing at Beard's places of work, until Beard himself abruptly dies, being replaced by a bald man dubbed "Richter" that offers Jacket nothing. After coming home one night, Jacket discovers his girlfriend murdered and a rat-masked man on his couch, who shoots him. In one final encounter with the masked persona Richard, it is revealed that Jacket was in a coma and that he was reliving the events of the past two months while comatose.

Jacket overhears that his attacker has been put in police custody, where he escapes the hospital and storms Miami police headquarters, killing all inside. Jacket finds his attacker to be Richter, who had also been receiving messages on his answering machine. After interrogating him, Jacket spares his life[c] and steals the file on the police investigations of the killings. Jacket raids a mob-owned nightclub that the calls were tracked to, before finding the address to the headquarters of the Miami Russian mafia.

Jacket travels to the address and storms the headquarters, killing the guards and confronting both leaders of the syndicate. After killing his personal bodyguard and injuring his hands, one of the leaders "spares him the pleasure" and commits suicide, while the other contemplates the things he did and allows Jacket to kill him without resistance. Afterwards, Jacket walks out onto the balcony and lights a cigarette, takes a photo out of his pocket and throws it out.

In the epilogue starring Biker, he assaults different mafia locations while attempting to identify the source of the messages being left on his answering machine. After an encounter with Jacket[b] and various interrogations, the source of the messages is identified as 50 Blessings, who he later confronts directly. If the player manages to crack the password of 50 Blessings, Biker successfully uncovers their secrets and their political agenda of utilizing operatives to destroy the Russo-American Coalition. Without the password, Biker is mocked and 50 Blessings cover up their agenda successfully, preventing Biker from discovering the truth.

Development

 
A development screenshot of the unreleased Super Carnage, which would later serve as the prototype for Hotline Miami[6]

In 2004, Jonatan Söderström began work on a game known as Super Carnage and was one of his first games. The game was a top-down shoot-em-up with the goal to kill as many people as possible. Following difficulties with programming AI pathfinding, the game was cancelled and tossed into the "'unfinished and unreleased’ box" alongside up to 150 other unfinished prototypes.[6][7]

Years later, Söderström met Dennis Wedin, singer and keyboard player in the band Fucking Werewolf Asso. The two would go on to create a promotional game for the band Keyboard Drumset Fucking Werewolf and a cancelled game known as Life/Death/Island. After the cancellation of Life/Death/Island, Söderström and Wedin encountered financial difficulties and were running out of money, which they then decided their next game would be a commercial release. Going through Söderström’s unfinished games, Wedin saw the potential of the Super Carnage prototype and the two began development.[6] This new project was originally called Cocaine Cowboy, named after the documentary of the same name.[8]

The game began development in 2011 using GameMaker as the first game of the newly founded Dennaton Games. Shortly after development began, Cocaine Cowboy was renamed to Hotline Miami.[8] The game was developed over the span of nine months with little budget, no proper release planning, and was described by Wedin as "fucking hard".[6] The team experienced various challenges with developing the games pathfinding and the limitations of an outdated version of GameMaker.[6] One issue that was described as a "pain in the ass" for the developers was when playtesters experienced frequent game crashes when a printer was connected to their computer.[9]

The game was designed with fluid combat and combo windows in mind, going as far as to make sure enemies would not run away from players. While the developers did not want to have a large amount of dialog and cutscenes in the game, prioritizing gameplay first and foremost, the developers added the games masked personas to try and push an anti-violence message and prevent real world massacres.[9] Influences for the game included David Lynch, Gordon Freeman from the Half-Life series, and the movies Kick-Ass and Drive.[10][11]

Despite the games challenging development, the developers would stay in contact with other teams, and a copy of the game was sent to Devolver Digital by the team at Vlambeer. Devolver Digital would contact Dennaton, offering to publish the full game. While they were initially hesitant with working with a publisher, they agreed to do it[9][6] as the publishing contract was very simple.[12]

Music

The developers early on decided that they "didn't want the game music to sound like video game music" to try and "capture the essence of the 80s". When they couldn't obtain the licenses for the "temporary soundtrack" they chose early in development, Söderström found composers for the game through searching free tracks on Bandcamp. Tracks were licensed out from composer M.O.O.N. for use in the game, while composer Scattle and Prunty created a score for the game directly.[8] Several other artists had their music licensed for the game or composed music for the game itself, such as Sun Araw and Jasper Bryne.[13][14] The games soundtrack has been released on the Steam platform and SoundCloud.[15][16] A physical vinyl release of the soundtrack was revealed on 11 March 2016 after a Kickstarter raised $57,000.[17]

Marketing and release

Devolver Digital would bring a demo of the game to the 2012 Rezzed Expo, where it won Game of the Show.[6] Swedish painter Niklas Åkerblad would draw the games box art.[1] Leading up to the release of Hotline Miami, Devolver Digital opened a phone line in Miami, Florida, to enable people to call and leave voice messages of their own.[18] Hotline Miami released for Windows on 23 October 2012. Shortly after the release of the game, a trailer was created using these voice messages left by fans.[19]

In early November 2012, an update for the game added support for gamepad control, multiple bug fixes, a few gameplay tweaks, graphical adjustments, and a new bonus map called 'Highball'.[20] At the end of 2012, Devolver Digital revealed that 130,000 copies of the game had been sold in the games first seven weeks.[21] Around this time, Söderström released a patch to a torrented version of the game, with Devolver Digital stating that he didn't want people "playing the buggy version of his game however they got it."[21]

The game was released for OS X on 19 March and 19 September 2013.[22][23] In mid-February 2013, Devolver Digital and developer Dennaton Games confirmed that the game would be coming to PlayStation 3 and PlayStation Vita in the summer of the same year. The title would be cross-buy, allowing those who have purchased the game on either Vita or PlayStation 3 to play it across both platforms, only having to buy it once. The port was handled by Abstraction Games, who shifted the engine from Game Maker 7 to PhyreEngine, adding enhanced controls, an extra unlockable mask, and online leaderboards. These features were later added for existing PC owners as a patch.[24][25]

On 28 May 2013, it was featured on the eighth Humble Indie Bundle as one of the games offered if paying above the average amount. On 24 June 2013, the PlayStation 3 and PlayStation Vita versions of Hotline Miami were released.[26] When asked about the possibility of an iOS port, the developers rejected the idea, further commenting that the controls would suck.[25] On 24 March 2014, Devolver Digital announced that the game would be headed to the PlayStation 4 with cross-buy support with the PlayStation 3 and Vita. The PlayStation 4 version of Hotline Miami was released on 19 August 2014.[27] The game continued to sell hundreds of thousands of copies, and by May 2015, the games sales had reached 1,500,000 copies.[28]

Reception

Critical reception

Hotline Miami released to generally positive reviews. Metacritic calculated a score of 85 based on 51 reviews for the Windows version,[41] 87 based on 19 reviews on PlayStation 3,[42] and 85 based on 27 reviews on PlayStation Vita.[43]

The game's fast paced gameplay were positively received by Phill Cameron of VideoGamer.com and Charles Onyett of IGN.[38][44] Tom Bramwell of Eurogamer praised all parts of the gameplay and the atmosphere, describing it as addicting and that the game "only works as a whole".[45] Criticisms of the gameplay included those by Ben Reeves of Game Informer and Graham Smith of PC Gamer, saying that the gameplay had "more style than substance" and "frantic repetition" respectively, though both still viewed the gameplay positively overall.[46][47]

The game's atmosphere and art direction were very positively received. Cameron of VideoGamer.com wrote that the atmosphere does "an awfully good job of desensitizing you to the violence".[38] Smith of PC Gamer praised the game's story for not attempting to give a cliché justification for the players violence.[47] Danny O'Dwyer of GameSpot described the game as a "wonderful barrage of the senses".[40] The atmosphere and violence received some criticism, such as from Chris Kohler of Wired, who named Hotline Miami the "most disgusting video game of all time".[48]

The soundtrack was acclaimed across various publications for working with the game's atmosphere. Reeves of Game Informer praised the music, describing it to "perfectly place you inside the mind of a serial killer".[46] Giancarlo Saldana of GamesRadar+ and Onyett of IGN described the music as "very effective" and "meshing perfectly" respectively.[49][44]

Awards

Before release, the game was the recipient of both Eurogamer's and Rock, Paper, Shotgun's Game of the Show award at their inaugural EGX Rezzed expo.[50][51] After release, the game received the "Best PC Sound" accolade by IGN from its "Best of 2012" awards.[52] It was also nominated for "Best PC Action Game",[53] "Best PC Story",[54] "Best PC Game",[55] "Best Overall Action Game",[56] "Best Overall Music",[57] and "Best Overall Game".[58] PC Gamer awarded the game with "The Best Music of the Year 2012".[59] At the 2012 Machinima's Inside Gaming Awards, the game received the "Most Original Game" award.[60][61]

Legacy

Hotline Miami series

In 2012, Söderström and Wedin said they were looking to create downloadable content for Hotline Miami,[11] which was later expanded to a full sequel.[62] After being officially announced at E3 in June 2013,[63] Hotline Miami 2: Wrong Number was released for Windows on March 10 2015.[64] The sequel received generally lower reviews compared to the first game.[65] The game was relatively controversial upon its release, and it was subject to a ban in Australia due to its sexual imagery.[66] A third entry in the series has been de-confirmed by Dennaton Games.[67]

An eight-part comic book series published by Behemoth Comics, titled Hotline Miami: Wildlife, was physically distributed to comic book stores and traditional book stores by Simon & Schuster and Diamond Comic Distributors beginning monthly in September 2020 after their initial digital release in 2016.[68] A parody of Hotline Miami was included in Devolver Bootleg (2019), known as "Hotline Milwaukee", which was a version of the game with simplified movement that gave dogs the ability to use guns.[69]

Two compilations containing both games in the series have been released, Hotline Miami Collected Edition and Hotline Miami Collection. Hotline Miami Collected Edition was released exclusively in Japan on 25 June 2015 for the PlayStation 4 and was sold at retail,[70] while Hotline Miami Collection was released for Nintendo Switch digitally on 19 August 2019,[71] Xbox One on 7 April 2020,[72] and Stadia on 22 September 2020.[73] Two limited physical releases of the Hotline Miami Collection were released online by Special Reserve Games in 2020 and 2021.[74]

Several fangames and mods based on Hotline Miami have been created. The most notorious of these was the controversial Midnight Animal, a Persona inspired mod that was abandoned in 2018 after severe backlash.[75] More fan games have been created, usually based on two games at once, such as "Half-Line Miami",[76]"Midnight Mercenaries",[77] and "SUPERHOTline Miami".[78]A fan film known as "Wreck It Richard" was created in January 2013 by PulpitPower, featuring Jacket invading several "classic" video games such as Pac-Man and massacring all characters within them.[79] In 2019, developer Puppet Combo recreated the first level of Hotline Miami as a 3D game with PS1 era graphics.[80]

Impact

Hotline Miami has been considered one of the greatest video games ever made and it has amassed a cult following.[81] The success of the game has been linked to the success of Devolver Digital, being considered the publisher's breakout title.[82] Devolver Digital has gone on to publish many different titles, becoming one of the most influential publishers for indie games.[83][12]

Hotline Miami has been cited as a highly influential indie game. Several video games have been inspired either directly or indirectly by Hotline Miami.[84] These games include LA Cops and Hotline Trail (2013),[85][86] Lithium City and 12 is Better than 6 (2015),[87][88] Mother Russia Bleeds (2016),[84] God's Trigger (2018),[89] Katana Zero,[90] The Hong Kong Massacre,[91] and Ape Out (2019),[84] Midnight Flight Express (2020), Otxo, Kill the Crows,[92] and Anger Foot (nicknamed by developers as "Hotline Amsterdam") (2023).[84] Hotline Miami has been highly influential on the topic of violence in video games,[93][94] and has been referred to as the "gold standard" of indie games by TechRadar more than a decade after release.[88]

The game was featured in The Last of Us Part II (2020)[95] and was featured in a crossover with Travis Strikes Again: No More Heroes (2019).[96][84] The aforementioned The Hong Kong Massacre was an inspiration for a scene in the film John Wick: Chapter 4 (2023).[91] Hotline Miami has been considered a primary reason for the popularization of synthwave alongside the film Drive.[97]

The character Jacket has become a popular and iconic character in indie games, typically depicted as wearing the Richard mask. He has become the face of the Hotline Miami series and has been featured as a playable character in Payday 2 (2013),[98] Dead Cells (2019),[99] and Fall Guys (2020).[100] A figure of Jacket was revealed in 2014, featuring several different masks that could be swapped out.[101]

Notes

  1. ^ a b Jacket and Biker are both unnamed within the game itself. Jacket became the protagonists official name after the release of the game, starting with the characters appearance in Payday 2.
  2. ^ a b The encounter between Jacket and Biker is retconned in Biker's epilogue, and both are seen alive in Hotline Miami 2: Wrong Number. The actual outcome of the duel is unknown.
  3. ^ The player has the option to either kill or spare Richter's life in the game, but canonically, Richter lives and goes on to appear in Hotline Miami 2: Wrong Number.

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External links

  • Official website

hotline, miami, 2012, down, shooter, game, developed, dennaton, games, published, devolver, digital, windows, game, 1989, miami, revolves, primarily, around, unnamed, silent, protagonist, dubbed, jacket, fans, receiving, coded, messages, answering, machine, in. Hotline Miami is a 2012 top down shooter game developed by Dennaton Games and published by Devolver Digital for Windows The game is set in 1989 Miami and revolves primarily around an unnamed silent protagonist dubbed Jacket by fans receiving coded messages on his answering machine instructing him to commit massacres against the local Russian mafia The gameplay blends a top down perspective with stealth and the story features extreme violence and surreal storytelling along with a soundtrack and visuals inspired by 1980s culture Hotline MiamiCover art by Niklas Akerblad featuring Jacket the Girlfriend the Biker and the three masked personas 1 Developer s Dennaton GamesPublisher s Devolver DigitalDesigner s Jonatan SoderstromDennis WedinProgrammer s Jonatan SoderstromArtist s Dennis WedinWriter s Jonatan SoderstromDennis WedinEngineGame Maker 7PhyreEngine ports Platform s Windows OS XPlayStation 3PlayStation VitaLinuxPlayStation 4AndroidNintendo SwitchXbox OneStadiaRelease23 October 2012 WindowsWW 23 October 2012OS XWW 18 March 2013PS3 PS VitaNA 25 June 2013EU 26 June 2013LinuxWW 9 September 2013PlayStation 4NA 19 August 2014EU 20 August 2014AndroidWW 30 March 2015 Hotline Miami Collection Nintendo SwitchWW 19 August 2019Xbox OneWW 7 April 2020StadiaWW 22 September 2020Genre s Top down shooterMode s Single playerThe game was developed as a spiritual successor to a cancelled game from 2004 referred to as Super Carnage where the goal was to kill as many people as possible The game was developed within a nine month span and released on 23 October 2012 for Windows In 2013 the game was ported to OS X and Linux on 18 March and 9 September respectively while Abstraction Games ported the game to the PlayStation 3 and PlayStation Vita on 25 June and PlayStation 4 on 19 August 2014 Upon release Hotline Miami received critical acclaim with praise regarding its narrative themes music and gameplay It has since been considered to be one of the greatest games of all time along with being cited as a highly influential independent video game and as a notable cult video game The success of Hotline Miami has been attributed to the success of its publisher Devolver Digital A sequel Hotline Miami 2 Wrong Number was released in March 2015 Hotline Miami was re released alongside its sequel as part of Hotline Miami Collected Edition for PlayStation 4 in Japan in 2015 and as part of the Hotline Miami Collection for Nintendo Switch in August 2019 Contents 1 Gameplay 2 Synopsis 2 1 Setting and characters 2 2 Plot 3 Development 3 1 Music 4 Marketing and release 5 Reception 5 1 Critical reception 5 2 Awards 6 Legacy 6 1 Hotline Miami series 6 2 Impact 7 Notes 8 References 9 External linksGameplay Edit The protagonist dubbed Jacket in a standoff with the Russian Mafia on the chapter Hot amp Heavy Hotline Miami is divided into several chapters each of which is further broken down into several stages At the start of most chapters Jacket wakes up in his apartment and listens to cryptic messages on his answering machine These messages tell him to perform an arbitrary task at a certain location which in each case is inferred as a euphemism for killing every person at that location e g giving VIPs at a hotel a great stay or taking care of a pest infestation 2 Prior to commencing a mission the player is asked to select an animal mask to wear each of which with the exception of Richard the default rooster mask provides a unique benefit such as faster movement or a starting weapon 3 In each stage the player navigates a building from a top down perspective where the goal is almost always to kill every opponent therein Occasionally they must defeat a boss at the end of the chapter or find key items as they explore Some levels include hidden animal masks for the player to find along the way often in the bodies of other killers who failed the assignment now being undertaken by Jacket 4 The player usually starts each assignment unarmed just outside the target location Most enemies carry a wide variety of melee and ranged weapons which can be collected both from their bodies and the environment The player must rely on their increased awareness being able to see inside every room within a large radius and either stealth or overwhelming force to overcome challenges As the player character is no more resilient to attacks than enemies getting shot or hit once often leads to death 4 Despite the game s high lethality attacks such as punches weapon throws and door slams merely knock enemies down prompting the player to gruesomely execute them on the ground 5 In addition to the more common white suit wearing mobsters the player is later pitched against guard dogs police officers and other opponents that require different strategies to defeat 5 Enemy artificial intelligence varies slightly causing them to occasionally move unpredictably and making it difficult to plan a perfect approach To make up for this Hotline Miami allows the player to restart each stage as soon as they die allowing them to quickly fine tune their approach over several attempts At the end of most chapters the game grades the player s performance based on factors such as speed variation and recklessness with high scores unlocking new weapons and additional masks 4 Synopsis EditSetting and characters Edit Hotline Miami takes place in 1989 Miami Florida where the Russian mafia has occupied the city At the dismay of the Russian mafia and a joint coalition between the United States and the Soviet Union a mysterious group known as 50 Blessings sends anonymous messages to people s answering machines instructing them to conduct various anti Russian massacres The operatives of 50 Blessings in the games plot are Jacket a An unnamed protagonist dubbed as such for his letterman jacket he is the first person to be contacted by 50 Blessings and serves as the main character in the story conducting most of the anti Russian massacres He wears a variety of masks in the game though he is usually identified with a chicken mask in promotional material Biker a Another operative of 50 Blessings that confronts the 50 Blessings in his own epilogue chapter in an effort to uncover the truth He wears a turquoise motorcycle helmet Richter Another operative of the 50 Blessings that is responsible for the murder of Jacket s girlfriend He wears a rat mask The Janitors While not operatives the janitors are the root cause of the cryptic messages sent to the answering machines of the operatives The designs of the characters are based on the games developers Other characters that are not operatives of 50 Blessings include Masked Personas Known as Richard Rasmus and Don Juan the Masked Personas visit Jacket and question him for his massacres against the Russian mafia Richard has an optimistic viewpoint of the players actions while Rasmus is aggressive towards the player and Don Juan is sympathetic and more peaceful The Girlfriend A girl saved by Jacket early in the games story and becomes Jacket s girlfriend throughout the game She is later killed by Richter Plot Edit The protagonist Jacket being interrogated by the masked personas in a dream On a day in 1989 Jacket receives a message on his answering machine and a package is delivered to his door containing a rooster mask Alongside the package there are strict instructions advising Jacket to retrieve a briefcase from the Russian mafia at a metro station Jacket continues to receive messages on his answering machine instructing him to conduct more massacres After each massacre Jacket visits a store or a restaurant where a man dubbed Beard meets him and gives away free items such as pizza films and alcoholic beverages During an assault on the estate of a film producer Jacket rescues a girl and takes her to his apartment nursing her back to good health and developing a romantic relationship with her After this assault Jacket is visited by three masked personas who question him for his actions and these continue throughout the rest of the game In another assault on a phone company Jacket finds everybody dead except another operative known as Biker who is attempting to access a computer The two fight to the death with Jacket winning b As Jacket continues his massacres his perception of reality becomes increasingly more surreal and twisted Talking corpses begin appearing at Beard s places of work until Beard himself abruptly dies being replaced by a bald man dubbed Richter that offers Jacket nothing After coming home one night Jacket discovers his girlfriend murdered and a rat masked man on his couch who shoots him In one final encounter with the masked persona Richard it is revealed that Jacket was in a coma and that he was reliving the events of the past two months while comatose Jacket overhears that his attacker has been put in police custody where he escapes the hospital and storms Miami police headquarters killing all inside Jacket finds his attacker to be Richter who had also been receiving messages on his answering machine After interrogating him Jacket spares his life c and steals the file on the police investigations of the killings Jacket raids a mob owned nightclub that the calls were tracked to before finding the address to the headquarters of the Miami Russian mafia Jacket travels to the address and storms the headquarters killing the guards and confronting both leaders of the syndicate After killing his personal bodyguard and injuring his hands one of the leaders spares him the pleasure and commits suicide while the other contemplates the things he did and allows Jacket to kill him without resistance Afterwards Jacket walks out onto the balcony and lights a cigarette takes a photo out of his pocket and throws it out In the epilogue starring Biker he assaults different mafia locations while attempting to identify the source of the messages being left on his answering machine After an encounter with Jacket b and various interrogations the source of the messages is identified as 50 Blessings who he later confronts directly If the player manages to crack the password of 50 Blessings Biker successfully uncovers their secrets and their political agenda of utilizing operatives to destroy the Russo American Coalition Without the password Biker is mocked and 50 Blessings cover up their agenda successfully preventing Biker from discovering the truth Development Edit A development screenshot of the unreleased Super Carnage which would later serve as the prototype for Hotline Miami 6 In 2004 Jonatan Soderstrom began work on a game known as Super Carnage and was one of his first games The game was a top down shoot em up with the goal to kill as many people as possible Following difficulties with programming AI pathfinding the game was cancelled and tossed into the unfinished and unreleased box alongside up to 150 other unfinished prototypes 6 7 Years later Soderstrom met Dennis Wedin singer and keyboard player in the band Fucking Werewolf Asso The two would go on to create a promotional game for the band Keyboard Drumset Fucking Werewolf and a cancelled game known as Life Death Island After the cancellation of Life Death Island Soderstrom and Wedin encountered financial difficulties and were running out of money which they then decided their next game would be a commercial release Going through Soderstrom s unfinished games Wedin saw the potential of the Super Carnage prototype and the two began development 6 This new project was originally called Cocaine Cowboy named after the documentary of the same name 8 The game began development in 2011 using GameMaker as the first game of the newly founded Dennaton Games Shortly after development began Cocaine Cowboy was renamed to Hotline Miami 8 The game was developed over the span of nine months with little budget no proper release planning and was described by Wedin as fucking hard 6 The team experienced various challenges with developing the games pathfinding and the limitations of an outdated version of GameMaker 6 One issue that was described as a pain in the ass for the developers was when playtesters experienced frequent game crashes when a printer was connected to their computer 9 The game was designed with fluid combat and combo windows in mind going as far as to make sure enemies would not run away from players While the developers did not want to have a large amount of dialog and cutscenes in the game prioritizing gameplay first and foremost the developers added the games masked personas to try and push an anti violence message and prevent real world massacres 9 Influences for the game included David Lynch Gordon Freeman from the Half Life series and the movies Kick Ass and Drive 10 11 Despite the games challenging development the developers would stay in contact with other teams and a copy of the game was sent to Devolver Digital by the team at Vlambeer Devolver Digital would contact Dennaton offering to publish the full game While they were initially hesitant with working with a publisher they agreed to do it 9 6 as the publishing contract was very simple 12 Music Edit The developers early on decided that they didn t want the game music to sound like video game music to try and capture the essence of the 80s When they couldn t obtain the licenses for the temporary soundtrack they chose early in development Soderstrom found composers for the game through searching free tracks on Bandcamp Tracks were licensed out from composer M O O N for use in the game while composer Scattle and Prunty created a score for the game directly 8 Several other artists had their music licensed for the game or composed music for the game itself such as Sun Araw and Jasper Bryne 13 14 The games soundtrack has been released on the Steam platform and SoundCloud 15 16 A physical vinyl release of the soundtrack was revealed on 11 March 2016 after a Kickstarter raised 57 000 17 Marketing and release EditDevolver Digital would bring a demo of the game to the 2012 Rezzed Expo where it won Game of the Show 6 Swedish painter Niklas Akerblad would draw the games box art 1 Leading up to the release of Hotline Miami Devolver Digital opened a phone line in Miami Florida to enable people to call and leave voice messages of their own 18 Hotline Miami released for Windows on 23 October 2012 Shortly after the release of the game a trailer was created using these voice messages left by fans 19 In early November 2012 an update for the game added support for gamepad control multiple bug fixes a few gameplay tweaks graphical adjustments and a new bonus map called Highball 20 At the end of 2012 Devolver Digital revealed that 130 000 copies of the game had been sold in the games first seven weeks 21 Around this time Soderstrom released a patch to a torrented version of the game with Devolver Digital stating that he didn t want people playing the buggy version of his game however they got it 21 The game was released for OS X on 19 March and 19 September 2013 22 23 In mid February 2013 Devolver Digital and developer Dennaton Games confirmed that the game would be coming to PlayStation 3 and PlayStation Vita in the summer of the same year The title would be cross buy allowing those who have purchased the game on either Vita or PlayStation 3 to play it across both platforms only having to buy it once The port was handled by Abstraction Games who shifted the engine from Game Maker 7 to PhyreEngine adding enhanced controls an extra unlockable mask and online leaderboards These features were later added for existing PC owners as a patch 24 25 On 28 May 2013 it was featured on the eighth Humble Indie Bundle as one of the games offered if paying above the average amount On 24 June 2013 the PlayStation 3 and PlayStation Vita versions of Hotline Miami were released 26 When asked about the possibility of an iOS port the developers rejected the idea further commenting that the controls would suck 25 On 24 March 2014 Devolver Digital announced that the game would be headed to the PlayStation 4 with cross buy support with the PlayStation 3 and Vita The PlayStation 4 version of Hotline Miami was released on 19 August 2014 27 The game continued to sell hundreds of thousands of copies and by May 2015 the games sales had reached 1 500 000 copies 28 Reception EditCritical reception Edit ReceptionAggregate scoreAggregatorScoreMetacritic PC 85 100 29 PS3 87 100 30 VITA 85 100 31 Review scoresPublicationScoreEurogamer10 10 32 Game Informer7 75 10 33 GameSpot8 5 10 40 GamesRadar 34 GameTrailers8 7 10 35 IGN8 8 10 36 PC Gamer US 86 100 37 VideoGamer com9 10 38 PopMatters9 10 39 Hotline Miami released to generally positive reviews Metacritic calculated a score of 85 based on 51 reviews for the Windows version 41 87 based on 19 reviews on PlayStation 3 42 and 85 based on 27 reviews on PlayStation Vita 43 The game s fast paced gameplay were positively received by Phill Cameron of VideoGamer com and Charles Onyett of IGN 38 44 Tom Bramwell of Eurogamer praised all parts of the gameplay and the atmosphere describing it as addicting and that the game only works as a whole 45 Criticisms of the gameplay included those by Ben Reeves of Game Informer and Graham Smith of PC Gamer saying that the gameplay had more style than substance and frantic repetition respectively though both still viewed the gameplay positively overall 46 47 The game s atmosphere and art direction were very positively received Cameron of VideoGamer com wrote that the atmosphere does an awfully good job of desensitizing you to the violence 38 Smith of PC Gamer praised the game s story for not attempting to give a cliche justification for the players violence 47 Danny O Dwyer of GameSpot described the game as a wonderful barrage of the senses 40 The atmosphere and violence received some criticism such as from Chris Kohler of Wired who named Hotline Miami the most disgusting video game of all time 48 The soundtrack was acclaimed across various publications for working with the game s atmosphere Reeves of Game Informer praised the music describing it to perfectly place you inside the mind of a serial killer 46 Giancarlo Saldana of GamesRadar and Onyett of IGN described the music as very effective and meshing perfectly respectively 49 44 Awards Edit Before release the game was the recipient of both Eurogamer s and Rock Paper Shotgun s Game of the Show award at their inaugural EGX Rezzed expo 50 51 After release the game received the Best PC Sound accolade by IGN from its Best of 2012 awards 52 It was also nominated for Best PC Action Game 53 Best PC Story 54 Best PC Game 55 Best Overall Action Game 56 Best Overall Music 57 and Best Overall Game 58 PC Gamer awarded the game with The Best Music of the Year 2012 59 At the 2012 Machinima s Inside Gaming Awards the game received the Most Original Game award 60 61 Legacy EditHotline Miami series Edit In 2012 Soderstrom and Wedin said they were looking to create downloadable content for Hotline Miami 11 which was later expanded to a full sequel 62 After being officially announced at E3 in June 2013 63 Hotline Miami 2 Wrong Number was released for Windows on March 10 2015 64 The sequel received generally lower reviews compared to the first game 65 The game was relatively controversial upon its release and it was subject to a ban in Australia due to its sexual imagery 66 A third entry in the series has been de confirmed by Dennaton Games 67 An eight part comic book series published by Behemoth Comics titled Hotline Miami Wildlife was physically distributed to comic book stores and traditional book stores by Simon amp Schuster and Diamond Comic Distributors beginning monthly in September 2020 after their initial digital release in 2016 68 A parody of Hotline Miami was included in Devolver Bootleg 2019 known as Hotline Milwaukee which was a version of the game with simplified movement that gave dogs the ability to use guns 69 Two compilations containing both games in the series have been released Hotline Miami Collected Edition and Hotline Miami Collection Hotline Miami Collected Edition was released exclusively in Japan on 25 June 2015 for the PlayStation 4 and was sold at retail 70 while Hotline Miami Collection was released for Nintendo Switch digitally on 19 August 2019 71 Xbox One on 7 April 2020 72 and Stadia on 22 September 2020 73 Two limited physical releases of the Hotline Miami Collection were released online by Special Reserve Games in 2020 and 2021 74 Several fangames and mods based on Hotline Miami have been created The most notorious of these was the controversial Midnight Animal a Persona inspired mod that was abandoned in 2018 after severe backlash 75 More fan games have been created usually based on two games at once such as Half Line Miami 76 Midnight Mercenaries 77 and SUPERHOTline Miami 78 A fan film known as Wreck It Richard was created in January 2013 by PulpitPower featuring Jacket invading several classic video games such as Pac Man and massacring all characters within them 79 In 2019 developer Puppet Combo recreated the first level of Hotline Miami as a 3D game with PS1 era graphics 80 Impact Edit Hotline Miami has been considered one of the greatest video games ever made and it has amassed a cult following 81 The success of the game has been linked to the success of Devolver Digital being considered the publisher s breakout title 82 Devolver Digital has gone on to publish many different titles becoming one of the most influential publishers for indie games 83 12 Hotline Miami has been cited as a highly influential indie game Several video games have been inspired either directly or indirectly by Hotline Miami 84 These games include LA Cops and Hotline Trail 2013 85 86 Lithium City and 12 is Better than 6 2015 87 88 Mother Russia Bleeds 2016 84 God s Trigger 2018 89 Katana Zero 90 The Hong Kong Massacre 91 and Ape Out 2019 84 Midnight Flight Express 2020 Otxo Kill the Crows 92 and Anger Foot nicknamed by developers as Hotline Amsterdam 2023 84 Hotline Miami has been highly influential on the topic of violence in video games 93 94 and has been referred to as the gold standard of indie games by TechRadar more than a decade after release 88 The game was featured in The Last of Us Part II 2020 95 and was featured in a crossover with Travis Strikes Again No More Heroes 2019 96 84 The aforementioned The Hong Kong Massacre was an inspiration for a scene in the film John Wick Chapter 4 2023 91 Hotline Miami has been considered a primary reason for the popularization of synthwave alongside the film Drive 97 The character Jacket has become a popular and iconic character in indie games typically depicted as wearing the Richard mask He has become the face of the Hotline Miami series and has been featured as a playable character in Payday 2 2013 98 Dead Cells 2019 99 and Fall Guys 2020 100 A figure of Jacket was revealed in 2014 featuring several different masks that could be swapped out 101 Notes Edit a b Jacket and Biker are both unnamed within the game itself Jacket became the protagonists official name after the release of the game starting with the characters appearance in Payday 2 a b The encounter between Jacket and Biker is retconned in Biker s epilogue and both are seen alive in Hotline Miami 2 Wrong Number The actual outcome of the duel is unknown The player has the option to either kill or spare Richter s life in the game but canonically Richter lives and goes on to appear in Hotline Miami 2 Wrong Number References Edit a b Diver Mike 14 March 2016 Meet the Artist Who Brought the Game Hotline Miami Out of 2D Rock Paper Shotgun Archived from the original on 13 April 2016 Retrieved 9 April 2016 Saldana Giancarlo 26 June 2013 Hotline Miami review gamesradar Archived from the original on 20 June 2023 Retrieved 20 June 2023 Hotline Miami review Eurogamer net 23 October 2012 Archived from the original on 2 August 2023 Retrieved 20 June 2023 a b c Onyett Charles 27 October 2012 Hotline Miami Review IGN Archived from the original on 20 June 2023 Retrieved 20 June 2023 a b Saldana Giancarlo 26 June 2013 Hotline Miami review GamesRadar Archived from the original on 20 June 2023 Retrieved 20 June 2023 a b c d e f g The Making Of Hotline Miami Edge Future plc 30 June 2013 Archived from the original on 26 October 2014 Retrieved 26 November 2015 Saraintaris Nico 3 July 2014 We Ask Indies Cactus creator of Hotline Miami and tons of other weir Game Developer Archived from the original on 2 August 2023 Retrieved 5 July 2023 a b c Valjalo David V 21 January 2013 Behind the sounds Hotline Miami and FTL Rock Paper Shotgun Archived from the original on 31 July 2023 Retrieved 31 July 2023 a b c Hotline Miami Creators Break Down its Design amp Legacy retrieved 2 August 2023 Saraintaris Nico 3 July 2014 We Ask Indies Cactus creator of Hotline Miami and tons of other weird titles Gamasutra UBM Tech Archived from the original on 28 November 2015 Retrieved 26 November 2015 a b Matulef Jeffrey 16 November 2012 The creators of Hotline Miami on inspiration storytelling and upcoming DLC Eurogamer Gamer Network Archived from the original on 17 November 2015 Retrieved 26 November 2015 a b Sony is losing its grip on the indie market Engadget Retrieved 17 August 2023 Diver Mike 14 March 2016 Meet the Artist Who Brought the Game Hotline Miami Out of 2D Vice Archived from the original on 31 July 2023 Retrieved 31 July 2023 Hypnotic Hotline Miami soundtrack on sale proceeds go to artists Eurogamer net 25 January 2013 Archived from the original on 31 July 2023 Retrieved 31 July 2023 Hotline Miami soundtrack hits Steam game on sale for 5 Engadget Archived from the original on 2 August 2023 Retrieved 31 July 2023 Hotline Miami Official Soundtrack SoundCloud Archived from the original on 5 November 2015 Retrieved 31 July 2023 Hotline Miami Vinyl is Happening Thanks to Kickstarter Hardcore Gamer 11 March 2016 Archived from the original on 31 July 2023 Retrieved 31 July 2023 Jonatan Soderstrom Dennis Wedin and Devolver Digital to deliver an explosion of blood and neon lights with Hotline Miami Gamasutra Press release UBM Tech 4 July 2012 Archived from the original on 2 October 2017 Retrieved 26 November 2015 Zimmerman Conrad 11 December 2012 Hotline Miami checks its voicemail Destructoid ModernMethod Archived from the original on 15 February 2013 Retrieved 26 November 2015 Onyett Charles 5 November 2012 Hotline Miami Gets Controller Support IGN IGN Entertainment Archived from the original on 2 December 2015 Retrieved 26 November 2015 a b Purchese Robert 11 December 2012 The Hotline Miami sales story and more Eurogamer Gamer Network Archived from the original on 4 March 2016 Retrieved 26 November 2015 Tach Dave 19 March 2013 Hotline Miami released for Mac Polygon Archived from the original on 20 June 2023 Retrieved 20 June 2023 Game Update Patch Notes September 9 2013 Hotline Miami General Discussions steamcommunity com Archived from the original on 12 July 2023 Retrieved 12 July 2023 Hotline Miami Abstraction Games Archived from the original on 26 November 2015 Retrieved 26 November 2015 a b Scammell David 24 July 2013 iOS release ruled out for Hotline Miami VideoGamer com Archived from the original on 20 June 2023 Retrieved 20 June 2023 How Hotline Miami plays on PS3 and Vita Eurogamer net 26 June 2013 Archived from the original on 20 June 2023 Retrieved 20 June 2023 Karmali Luke 24 March 2014 Hotline Miami Headed to PS4 With Cross Buy Support IGN IGN Entertainment Archived from the original on 2 December 2015 Retrieved 26 November 2015 The Story Behind Hotline Miami Is One Of No Pants And Countless Deaths Game Informer Archived from the original on 20 May 2023 Retrieved 4 July 2023 Hotline Miami for PC Reviews Metacritic CBS Interactive Archived from the original on 27 November 2015 Retrieved 26 November 2015 Hotline Miami for PlayStation 3 Reviews Metacritic CBS Interactive Archived from the original on 15 November 2015 Retrieved 26 November 2015 Hotline Miami for PlayStation Vita Reviews Metacritic CBS Interactive Archived from the original on 20 November 2015 Retrieved 26 November 2015 Bramwell Tom 23 October 2012 Hotline Miami review Call now to avoid disappointment Eurogamer Gamer Network Archived from the original on 11 January 2016 Retrieved 26 November 2015 Reeves Ben 5 November 2012 Hotline Miami A Demented Tour Through The Mind Of A Killer Game Informer GameStop Retrieved 26 November 2015 Giancarlo Saldana 26 June 2013 Hotline Miami review GamesRadar Future US Archived from the original on 15 August 2014 Retrieved 26 November 2015 Hotline Miami Review GameTrailers Defy Media 8 November 2012 Archived from the original on 8 December 2015 Retrieved 26 November 2015 Onyett Charles 26 October 2012 Hotline Miami Review 147 Crazy kills IGN IGN Entertainment Archived from the original on 31 October 2015 Retrieved 26 November 2015 Smith Graham 1 November 2012 Hotline Miami review PC Gamer Future US Archived from the original on 8 December 2015 Retrieved 26 November 2015 a b c Cameron Phill 24 October 2012 Hotline Miami Review VideoGamer com Candy Banana Archived from the original on 17 September 2013 Retrieved 26 November 2015 Swain Eric 5 August 2013 Hotline Miami PS3 PopMatters PopMatters Media Archived from the original on 8 December 2015 Retrieved 26 November 2015 a b Hotline Miami Review GameSpot Archived from the original on 20 June 2023 Retrieved 23 June 2023 Hotline Miami Metacritic Archived from the original on 18 October 2018 Retrieved 23 June 2023 Hotline Miami Metacritic Archived from the original on 19 October 2018 Retrieved 23 June 2023 Hotline Miami Metacritic Archived from the original on 27 July 2018 Retrieved 23 June 2023 a b Onyett Charles 27 October 2012 Hotline Miami Review IGN Archived from the original on 20 June 2023 Retrieved 23 June 2023 Hotline Miami review Eurogamer net 23 October 2012 Archived from the original on 20 June 2023 Retrieved 23 June 2023 a b Hotline Miami Review A Demented Tour Through The Mind Of A Killer Game Informer Archived from the original on 20 June 2023 Retrieved 23 June 2023 a b Smith Graham 1 November 2012 Hotline Miami review pcgamer Archived from the original on 13 May 2015 Retrieved 23 June 2023 The Most Disgusting Video Game of All Time Hotline Miami archived from the original on 23 June 2023 retrieved 23 June 2023 Saldana Giancarlo 26 June 2013 Hotline Miami review gamesradar Archived from the original on 20 June 2023 Retrieved 23 June 2023 Bramwell Tom 9 July 2012 Rezzed 2012 Eurogamer s Game of the Show is Hotline Miami Eurogamer Gamer Network Archived from the original on 24 September 2015 Retrieved 26 November 2015 Meer Alec 18 July 2012 Rezzed Our And Your Game Of The Show Rock Paper Shotgun Archived from the original on 27 November 2015 Retrieved 26 November 2015 Best PC Sound Best of 2012 IGN IGN Entertainment Archived from the original on 27 November 2015 Retrieved 26 November 2015 Best PC Action Game Best of 2012 IGN IGN Entertainment Archived from the original on 10 July 2013 Retrieved 26 November 2015 Best PC Story Best of 2012 IGN IGN Entertainment Archived from the original on 11 December 2015 Retrieved 26 November 2015 Best PC Game Best of 2012 IGN IGN Entertainment Archived from the original on 11 December 2015 Retrieved 26 November 2015 Best Overall Action Game Best of 2012 IGN IGN Entertainment Archived from the original on 8 December 2015 Retrieved 26 November 2015 Best Overall Music Best of 2012 IGN IGN Entertainment Archived from the original on 24 December 2012 Retrieved 26 November 2015 Best Overall Game Best of 2012 IGN IGN Entertainment Archived from the original on 25 December 2012 Retrieved 26 November 2015 Davies Marsh 24 December 2012 The Best Music of the Year 2012 Hotline Miami PC Gamer Future US Archived from the original on 8 December 2015 Retrieved 26 November 2015 Don t Like the Winners from the 2012 VGAs Get a Second Opinion from Machinima s IGAs Kotaku 9 December 2012 Retrieved 17 August 2023 Farokhmanesh Megan 9 December 2012 Inside Gaming Awards winners include Halo 4 Fez Polygon Retrieved 17 August 2023 Matulef Jeffrey 26 November 2012 Hotline Miami sequel announced Eurogamer Gamer Network Archived from the original on 27 November 2015 Retrieved 26 November 2015 Cunningham James 19 June 2013 E3 2013 Hotline Miami 2 Wrong Number s Twisted Bloody Heart Hardcore Gamer Archived from the original on 20 June 2023 Retrieved 20 June 2023 Senior Tom 26 February 2016 Hotline Miami 2 Wrong Number gets a release date PC Gamer Future plc Archived from the original on 20 June 2023 Retrieved 20 June 2023 Hotline Miami 2 Wrong Number Metacritic Archived from the original on 29 July 2023 Retrieved 29 July 2023 Stuart Keith 15 January 2015 Hotline Miami 2 banned in Australia over explicit rape scene The Guardian ISSN 0261 3077 Archived from the original on 29 July 2023 Retrieved 29 July 2023 Skrebels Joe 5 August 2019 No Devolver Isn t Teasing a New Hotline Miami IGN Archived from the original on 13 August 2023 Retrieved 13 August 2023 Wilson Mike 25 May 2020 Exclusive Hotline Miami Wildlife a Comic Spin Off From the Video Game Series Arrives This Fall Bloody Disgusting Archived from the original on 10 June 2022 Retrieved 10 June 2022 Reuben Nic 12 June 2019 Wot I Think Devolver Bootleg Rock Paper Shotgun Archived from the original on 6 August 2023 Retrieved 6 August 2023 ピーッ 新しいメッセージは1件です 衝撃の問題作 ホットライン マイアミ の1作目と2作目がセットになって日本上陸 ホットライン マイアミ Collected Edition が6月25日発売決定 先出し週刊ファミ通 Beep There is one new message The 1st and 2nd works of the shocking controversial work Hotline Miami have landed in Japan Hotline Miami Collected Edition will be released on June 25th Famitsu in Japanese Kadokawa Dwango 17 March 2015 Retrieved 26 November 2015 Sarkar Samit 19 August 2019 Hotline Miami Collection launching today on Nintendo Switch Polygon Archived from the original on 19 August 2019 Retrieved 19 August 2019 Buy Hotline Miami Collection Microsoft Store Archived from the original on 17 April 2020 Retrieved 17 April 2020 Take back the town with Hotline Miami arriving Sept 22 on Stadia 18 September 2020 Archived from the original on 2 February 2021 Retrieved 17 November 2020 Life Nintendo 20 June 2021 Hotline Miami Appears To Be Getting Another Physical Run On Switch Nintendo Life Archived from the original on 3 August 2023 Retrieved 3 August 2023 The messy story behind the Hotline Miami mod that never was Eurogamer net 13 August 2019 Archived from the original on 20 June 2023 Retrieved 1 August 2023 Half Line Miami a free fan made crossover is out now Eurogamer net 21 August 2015 Archived from the original on 2 August 2023 Retrieved 1 August 2023 Smith Graham 23 July 2022 This free fangame blends Hotline Miami with Team Fortress 2 Rock Paper Shotgun Archived from the original on 13 December 2022 Retrieved 1 August 2023 SUPERHOTline Miami slams together Superhot and Hotline Miami for bullettime ultraviolence PCGamesN 13 April 2015 Archived from the original on 9 June 2023 Retrieved 2 August 2023 See Hotline Miami s Violent Protagonist Invade Other Games Game Informer Archived from the original on 14 August 2023 Retrieved 14 August 2023 This horror dev reimagined Hotline Miami as a PS1 era classic PCGamesN 16 January 2019 Archived from the original on 14 August 2023 Retrieved 14 August 2023 Latour Jamie 18 October 2019 The 20 Most Influential Indie Games Of The 2010 s TheGamer Archived from the original on 31 December 2021 Retrieved 31 December 2021 Servantes Ian 7 May 2015 Go Inside the Surprise Video Game Hit of 2012 With The Hotline Miami Story Complex com Archived from the original on 5 May 2019 Retrieved 28 January 2019 Mannion Gavin 16 August 2013 Hotline Miami 2 includes a rape scene has gaming gone too far Critical Hit Archived from the original on 4 December 2019 Retrieved 28 January 2019 The 100 Best Games of All Time GamesRadar 25 February 2015 Archived from the original on 19 March 2015 Retrieved 19 November 2013 The 100 Best Video Games of All Time Slant Magazine 13 April 2020 Archived from the original on 24 December 2020 Retrieved 13 April 2020 Winkie Luke 9 March 2022 I Have to Make This Game Otherwise I ll Die Vulture Archived from the original on 30 July 2023 Retrieved 30 July 2023 Webster Andrew 5 June 2019 Why gaming s most influential indie label has stayed small for a decade The Verge Archived from the original on 8 June 2019 Retrieved 30 July 2023 a b c d e Arguello Diego Nicolas 26 October 2022 Hotline Miami s ultra violence has influenced games for a decade The Verge Archived from the original on 11 June 2023 Retrieved 29 July 2023 Grayson Nathan Grayson Nathan 11 March 2014 LA Cops Fuses Hotline Miami Syndicate Beastie Boys Rock Paper Shotgun Archived from the original on 13 August 2023 Retrieved 13 August 2023 Christiansen Tom 8 December 2013 Hotline Trail is a Hotline Miami inspired endless driver Gamezebo Archived from the original on 13 August 2023 Retrieved 13 August 2023 Lithium City is a neon soaked isometric tactical shooter inspired by Hotline Miami PCGamesN 4 October 2015 Archived from the original on 13 August 2023 Retrieved 13 August 2023 a b published Aleksha McLoughlin 18 April 2023 Over 10 years later Hotline Miami remains the indie games gold standard TechRadar Retrieved 14 August 2023 Saed Sherif 22 August 2017 God s Trigger is a frenetic top down co op action game inspired by Hotline Miami VG247 Archived from the original on 13 August 2023 Retrieved 13 August 2023 Wallace Chris 20 January 2020 Artists are super hard to find as an indie developer Katana Zero s Justin Stander on his game s protracted development MCV ISSN 1469 4832 Archived from the original on 26 June 2023 Retrieved 26 June 2023 a b John Wick 4 Director On That Scene That Looks Straight Out Of Hotline Miami Kotaku 27 March 2023 Archived from the original on 11 June 2023 Retrieved 11 June 2023 published Jonathan Bolding 23 July 2023 Saddle up for cowboy Hotline Miami in Kill the Crows PC Gamer Retrieved 14 August 2023 Diver Mike 4 November 2014 A Disgusting History of Gore in Video Games Vice Retrieved 14 August 2023 Kunzelman Cameron 2 August 2019 Hotline Miami Showed the Futility of Ultra Violence as Critique Vice Retrieved 17 August 2023 Saed Sherif 28 May 2020 Did you spot this neat Hotline Miami Easter egg in The Last of Us Part 2 s gameplay VG247 Archived from the original on 11 June 2023 Retrieved 11 June 2023 No More Heroes Travis Strikes Again brings the series to Switch with a Hotline Miami twist VentureBeat 30 August 2017 Archived from the original on 29 July 2023 Retrieved 29 July 2023 published Phil Iwaniuk 4 October 2017 How synthwave music inspired games to explore a past that never existed PC Gamer Archived from the original on 2 August 2023 Retrieved 2 August 2023 Nunneley Jackson Stephany 25 February 2015 Payday 2 packs based on Hotline Miami 2 Wrong Number coming VG247 Archived from the original on 11 June 2023 Retrieved 11 June 2023 Rich Stanton 7 November 2022 Dead Cells adds the Hotline Miami chicken dude who crits stunned enemies with a bat PC Gamer Archived from the original on 11 June 2023 Retrieved 11 June 2023 Hotline Miami Comes To Fall Guys Game Informer Archived from the original on 27 September 2022 Retrieved 1 August 2023 Hotline Miami Jacket Figure With Swappable Masks On The Way Game Informer Archived from the original on 25 January 2021 Retrieved 2 August 2023 External links Edit Wikiquote has quotations related to Hotline Miami Official website Retrieved from https en wikipedia org w index php title Hotline Miami amp oldid 1171219661, wikipedia, wiki, book, books, library,

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