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Edmund McMillen

Edmund Charles McMillen[1] (born March 2, 1980) is an American video game designer and artist known for his Flash game visual style.[2] His most notable works include 2010's side-scroller Super Meat Boy and 2011's roguelike game The Binding of Isaac and its 2014 remake.

Edmund McMillen
McMillen at the Game Developers Choice Awards in March 2012
Born (1980-03-02) March 2, 1980 (age 42)
Occupation(s)Video game designer, artist
Known forSuper Meat Boy, The Binding of Isaac (Rebirth), The End Is Nigh
SpouseDanielle McMillen (m. 2005)
Children2

Early life

McMillen was born on March 2, 1980, to a family of "born-again Christians" of Mexican descent.[3][4] A lifelong resident of Watsonville, in Santa Cruz, California,[5][4] he attended Soquel High School.[6] He is fond of drawing, his favorite subject being monsters.[5] McMillen spent most of his childhood with his grandmother, whom he considers to be the greatest source of support in his creative endeavors. Later in his life, McMillen received a box from his grandmother that contained all of his drawings as a child. Many of these drawings can be seen by unlocking The Box in one of his games, The Basement Collection.[5] His childhood represents his own game creations, more specifically The Binding of Isaac: Rebirth. In an interview with Indie Game: The Movie he explains that his family was consistently riddled with alcohol and drug addiction. He was confronted by this extreme faith, which caused him religious guilt and mental problems causing him to grow a desire to fight back, resulting in his acting out against them.

Career

McMillen's initial graphic work was in independent comics.[7][8] While he has largely abandoned this field in favor of video games, he has released a series of comics featuring Meat Boy, the title character in the video game Super Meat Boy, as a promotional tie-in for the game.[9] His most well-known games are the Flash-based game Meat Boy, and its sequel Super Meat Boy, which has been released for PC, Xbox 360 and PlayStation 4. McMillen is also known for the games Gish, Aether, The Binding of Isaac and Coil. Gish won Game Tunnel's 2004 Adventure Game of the Year, as well as Indie Game of the Year.[10][11] His game Coil was nominated for the Innovation Award at the 2009 Independent Games Festival.[12] McMillen was the original character artist and animator on Braid,[12] before those assets were replaced by the work of David Hellman.[13] Braid went on to win the Innovation Award at the 2006 Independent Games Festival prior to its release, and several awards in 2008, including GameSpot's Best Platformer,[14] and Best Original Downloadable Console Game,[15] and the 12th Annual Academy of Interactive Arts & Sciences Awards Casual Game of the Year.[16] His game Aether was a 2009 IndieCade finalist and received an honorable mention.[17]

Super Meat Boy

McMillen and programmer Tommy Refenes established Team Meat, an independent game production company, with the intent that they would never utilize a third-party publisher.[18] Their first game, Super Meat Boy, was released on October 20, 2010, on the Xbox 360 via Xbox Live Arcade,[19] and on Valve's digital distribution system Steam on November 30, 2010.[20] A release was planned for the Nintendo Wii, but was canceled. According to Kotaku, problems arose due to the file size limitations of the Wii's WiiWare Channel.[21] A retail version of the game was released on April 5, 2011.[22] Due to Sony's initial lack of interest in the game, Team Meat entered into contractual obligations that prohibit the game from being released for the Sony PlayStation 3.[23] McMillen and Refenes responded to the success of Super Meat Boy and the impossibility of a sequel in a brief statement that read, "We feel like we did it...the 1st time."[24] McMillen and Refenes' development of Super Meat Boy was featured in the film Indie Game: The Movie.

In a 2017 interview with Eurogamer, Refenes revealed that McMillen was no longer a part of Team Meat and would not play a role in developing the game's sequel, Super Meat Boy Forever.[25] McMillen later confirmed this in a blog post.[26][27] Forever was eventually released in late 2020 for various platforms.[28]

The Binding of Isaac

The Binding of Isaac is an indie roguelike video game designed by Edmund McMillen and Florian Himsl, initially released in 2011 for Microsoft Windows;[29] the game was later ported for OS X, and Linux operating systems. The game's title and plot are inspired by the Biblical story of the Binding of Isaac. In the game, Isaac's mother receives a message from God demanding the life of her son as proof of her faith, and Isaac flees into the monster-filled basement of their home where he must fight to survive. Players control Isaac or one of six other unlockable characters through a procedurally generated dungeon in a roguelike manner, fashioned after those of The Legend of Zelda, defeating monsters in real-time combat while collecting items and power-ups to defeat bosses and eventually Isaac's mother.

The game was the result of a week-long game jam between McMillen and Himsl to develop a The Legend of Zelda-inspired roguelike that allowed McMillen to showcase his feelings about both positive and negative aspects of religion that he had come to discover from conflicts between his Catholic and born again Christian family members while growing up.[1][30] McMillen had considered the title a risk but one he could take after the financial success of Super Meat Boy,[30] and released it without much fanfare to Steam in September 2011, not expecting many sales.[1][30] The game soon gained popularity partially as a result of various Let's Play videos showcasing the title. McMillen and Himsl released an expansion "Wrath of the Lamb" in May 2012,[31] but were limited from further expansion due to limitations with the Flash platform.[30] They had started working with Nintendo in 2012 to release a 3DS version, but Nintendo later backed out of the deal, citing controversy over the game's religious themes.[32]

Developer Nicalis worked with McMillen in 2014 to complete a remake of the game, The Binding of Isaac: Rebirth, bringing additional features that McMillen had planned that exceeded Flash's limitation, as well as to improve the game's graphics and enable ports for other systems beyond personal computers, including PlayStation 4 and Vita, Xbox One, Wii U, Nintendo 3DS, and the Nintendo Switch. The Binding of Isaac: Rebirth has received three expansions, each one including more bosses, items, and areas. The first expansion, The Binding of Isaac: Afterbirth, released on October 30, 2015,[33] the second expansion, The Binding of Isaac: Afterbirth+, released on January 3, 2017,[34] and the third and final expansion, The Binding of Isaac: Repentance, was released on March 31, 2021.[35]

In 2016, McMillen announced a prequel to The Binding of Isaac titled The Legend of Bum-bo, independently developed by programmer James Interactive and himself.[36] The game was produced over the course of four years, without a working prototype created during the process. The Legend of Bum-bo was digitally released on Steam on November 12, 2019, to mixed reviews.[37][38] The game was ported to iOS on December 7, 2020,[39] then to Epic Games Store, GOG.com, Nintendo Switch, PlayStation 5 and Xbox Series X & Series S by Nicalis in 2022.[40][41]

The End is Nigh

The End Is Nigh is a platform adventure video game developed by Edmund McMillen and Tyler Glaiel. The game was released on July 12, 2017, on Microsoft Windows via Steam.[42] Ports of the game were released on August 15, 2017, on macOS and on December 12, 2017, for Linux and Nintendo Switch, with a port for the PlayStation 4 and PlayStation Vita in development. The game has been described as a spiritual successor to McMillen's Super Meat Boy. The themes within the game were inspired by personal and professional experiences that had happened around the time of the game's development such as threatened lawsuits and his wife's pregnancy.[1] McMillen was contemplating whether he wanted to continue making games, and these thoughts inspired the content of the game.

Works

Game Platform Co-developer(s) Publisher(s) Release year Notes
The Backup Files Adobe Flash 2001
The Lonely Hermit Adobe Flash 2001 Included in The Basement Collection
Dead Baby Dressup! Adobe Flash 2001
12 uses of dead babies Adobe Flash 2001
Dead Baby Dressup 2! Adobe Flash 2001
6 more dead baby uses Adobe Flash 2001
Dead Baby Dressup 3 Adobe Flash 2001
Stile man Dressup Adobe Flash 2001
WWF baby dressup Adobe Flash 2001
8 More Dead Baby Uses! Adobe Flash 2001
Dead Baby Dress up 4 Adobe Flash 2001
The Boy who QuestionedGod Adobe Flash 2001
Dead Baby Dressup X Adobe Flash 2001
Dead Baby Super Hero Dres Adobe Flash 2002
Dead Baby Dressup best of Adobe Flash 2002
Carious Weltling Adobe Flash Caulder Bradford 2003
SnackOlantern Adobe Flash 2003 Described by McMillen as his worst game
Triptych Windows Chronic Logic 2003
Word Peace Windows Chronic Logic 2003
Clubby The Seal Adobe Flash 2004
Gish Windows, OS X, Linux Cryptic Sea Chronic Logic 2004 First major game project
Carious Weltling 2 Adobe Flash 2005
Weltling Dressup Adobe Flash 2005
Viviparous Dumpling Adobe Flash 2005
Cerebral Discharge iii Adobe Flash 2005
Blast Miner Windows Cryptic Sea Chronic Logic 2006
Triachnid Adobe Flash Florian Himsl 2006 Included in The Basement Collection
Holiday Snow Wars Adobe Flash 2006
Cereus Peashy Adobe Flash 2007
Weltling 2: Regurgitated Adobe Flash 2007
Host Adobe Flash 2007 Online multiplayer game
Guppy Adobe Flash 2007 (no release) A prototype, unreleased
Blood Car 2000! Adobe Flash Cryptic Sea 2008
Coil Adobe Flash Florian Himsl 2008 Included in The Basement Collection
Blood car! 2000! Delux! Adobe Flash 2008
DeadBaby VG Dressup Adobe Flash 2008
Twin Hobo Rocket Adobe Flash Florian Himsl 2008
Cunt Adobe Flash Florian Himsl 2008
Aether Adobe Flash Tyler Glaiel 2008 Included in The Basement Collection
Meat Boy Adobe Flash 2008 Included in The Basement Collection
Clubby: Killing Season Adobe Flash 2008
Grey-Matter Adobe Flash Team Meat 2008 Included in The Basement Collection
Meat boy (map pack) Adobe Flash 2008
AVGM Adobe Flash Tyler Glaiel 2009 Included in The Basement Collection
Spewer Adobe Flash 2009 Included in The Basement Collection
Time Fcuk Adobe Flash 2009 Included in The Basement Collection
Super Meat Boy Windows, OS X, Linux, Xbox 360, PS4, Nintendo Switch,[43] PS Vita,[43] Wii U Team Meat Team Meat 2010 First console game
The Binding of Isaac Windows, OS X, Linux, Adobe Flash Florian Himsl 2011
The Binding of Isaac: Wrath of the Lamb Windows, OS X, Linux Florian Himsl 2012 Expansion for The Binding of Isaac
The Basement Collection Windows, OS X, Linux Tyler Glaiel 2012 Collection of Flash games
Facist Adobe Flash 2014 Game jam game
The Binding of Isaac: Rebirth Windows, OS X, Linux, PS4, PS Vita, New 3DS, Wii U, Xbox One, iOS Nicalis Nicalis 2014 Remake of The Binding of Isaac
Fingered Windows James Id 2015
The Binding of Isaac: Afterbirth Windows, PS4, Xbox One, OS X, Linux Nicalis Nicalis 2015 First expansion pack for The Binding of Isaac: Rebirth
The Binding of Isaac: Afterbirth+ Windows, OS X, Linux, Nintendo Switch, PS4, Xbox One Nicalis Nicalis 2017 Second expansion pack for The Binding of Isaac: Rebirth
The End Is Nigh Windows, OS X, Linux, PS4, Nintendo Switch Tyler Glaiel Tyler Glaiel, Nicalis 2017
The Binding of Isaac: Four Souls Card game Danielle McMillen, Tyler Glaiel Studio71 2018
  • Based on The Binding of Isaac
  • Funded in less than two hours
The Legend of Bum-bo Windows, OS X, Android, iOS, Nintendo Switch James Id The Label Limited, Nicalis 2019
  • Prequel to The Binding of Isaac
Tapeworm Card game Studio71 2020[44]
The Binding of Isaac: Repentance Windows, Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X/S Nicalis Nicalis 2021[45] Third expansion pack for The Binding of Isaac: Rebirth

Upcoming games

Name Platform Co-developer(s) Publisher(s) Release Notes
Mewgenics Windows Tyler Glaiel 2024 Resumed development in 2018[26][46]

Unreleased games

Game Platform Announced State
Gish 2 None 2007-2008 Announced, later cancelled
No Quarter None 2008-2009 Announced, later cancelled
Øuroboros Windows 2016 Became The End is Nigh
Grub Adobe Flash 2007 Will resume development after Mewgenics
Tri-Achnid: Episode 2 Adobe Flash 2007-2008 Announced, later cancelled
Bacterium Adobe Flash 2008 Announced then cancelled
The Book of Knots None 2006-2007 Became Gish 2
Badlings Adobe Flash 2006 Cancelled after a month
Office Yeti None 2007 Cancelled
The Badlands None 2004 Cancelled

References

  1. ^ a b c d "Edmund McMillen Breaks Down His Game Design History (Meat Boy, Isaac & More) | Noclip".
  2. ^ Toots (2008-08-08). . Gay Gamer. Archived from the original on 2011-07-20. Retrieved 2010-12-18. Edmund McMillen splashed onto the scene with his signature art style in Gish, a side-scrolling platformer with a dementedly unique style.
  3. ^ McMillen, Edmund [@edmundmcmillen] (February 19, 2018). "Im Mexican you doink" (Tweet). California, United States. from the original on November 25, 2018. Retrieved October 18, 2022 – via Twitter.
  4. ^ a b Shea, Brian (December 27, 2021). "The Outcast Comes Home – The Life And Career Of Edmund McMillen". Game Informer. from the original on December 27, 2021.
  5. ^ a b c "IndieGame: The Movie "Growing Up Edmund"". IndieGameTheMovie via YouTube. 2010-05-18. Retrieved 2010-12-18.[dead YouTube link]
  6. ^ "MetroActive Features | Santa Cruz Artists to Watch". www.metroactive.com. Retrieved 2015-10-06.
  7. ^ Sikora, Drew (2008-11-10). "10 Years of Independent Art on CD from Edmund McMillen". gamedev.net. Retrieved 2010-12-18.[permanent dead link]
  8. ^ timw (2008-08-28). . indiegames.com. Archived from the original on 2008-09-15. Retrieved 2010-12-18.
  9. ^ McElroy, Justin (2009-09-28). . Joystiq. Archived from the original on 2010-05-05. Retrieved 2010-12-18.
  10. ^ "Adventure Game of the Year". Game Tunnel. 2004-12-11. Retrieved 2010-06-17.
  11. ^ "2004 Independent Game of the Year". Game Tunnel. 2004-12-31. Retrieved 2010-06-17.
  12. ^ a b Caoili, Eric (2009-02-03). "Road To The IGF: McMillen and Himsl's Coil". Gamasutra. Retrieved 2010-12-18.
  13. ^ Hellman, David (2008-08-05). "The Art Of Braid: Creating A Visual Identity For An Unusual Game".
  14. ^ . GameSpot. Archived from the original on 2008-12-23. Retrieved 2008-12-25.
  15. ^ . GameSpot. Archived from the original on 2008-12-23. Retrieved 2008-12-25.
  16. ^ Jenkins, David (2009-02-20). "LittleBigPlanet Dominates At AIAS Awards". Gamasutra. Retrieved 2009-02-20.
  17. ^ "IndieCade 2009 finalists". Retrieved 2010-12-18.
  18. ^ Ransom-Wiley, James (2010-10-26). . Joystiq. Archived from the original on 2010-11-01. Retrieved 2010-12-18.
  19. ^ "Super Meat Boy". xbox.com. Retrieved 2010-12-18.
  20. ^ "Super Meat Boy on Steam". Steam. Retrieved 2010-12-16.
  21. ^ McWhertor, Michael (2010-11-01). "Size Limit Spoils Super Meat Boy's November Release On WiiWare". Kotaku. Retrieved 2010-12-18.
  22. ^ "Amazon.com: Super Meat Boy Ultra Edition: Video Games". amazon.com. Retrieved 2011-04-25.
  23. ^ Sterling, Jim (2010-11-12). "No Super Meat Boy on PS3, and you can blame Sony". Destructoid. Retrieved 2010-12-17.
  24. ^ McMillen, Edmund (2010-10-30). . Team Meat. Archived from the original on 2010-11-30. Retrieved 2010-12-18.
  25. ^ Phillips, Tom (26 September 2017). "Super Meat Boy Forever and the return of Team Meat". Eurogamer. Retrieved 11 January 2018.
  26. ^ a b "A New Years QA!".
  27. ^ Devore, Jordan (2017-08-30). "Super Meat Boy Forever is a 'true sequel' due out in 2018". Destructoid. Retrieved 11 January 2018.
  28. ^ "Super Meat Boy Forever on Steam". store.steampowered.com. Retrieved 2021-12-04.
  29. ^ "The Binding of Isaac on Steam". store.steampowered.com. Retrieved 2021-12-04.
  30. ^ a b c d McMillen, Edmund (2012-11-28). "Postmortem: McMillen and Himsl's The Binding of Isaac". Game Developer. Retrieved 2021-12-04.
  31. ^ "Binding of Isaac: Wrath of the Lamb on Steam". store.steampowered.com. Retrieved 2021-12-04.
  32. ^ "Nintendo Rejects The Binding of Isaac". Nintendo Life. 2012-02-29. Retrieved 2021-12-04.
  33. ^ "The Binding of Isaac: Afterbirth on Steam". store.steampowered.com. Retrieved 2021-12-04.
  34. ^ "The Binding of Isaac: Afterbirth+ on Steam". store.steampowered.com. Retrieved 2021-12-04.
  35. ^ "The Binding of Isaac: Repentance on Steam". store.steampowered.com. Retrieved 2021-12-04.
  36. ^ Matulef, Jeffrey (March 24, 2016). "The Binding of Isaac dev announces The Legend of Bum-bo". Eurogamer. Retrieved December 21, 2022.
  37. ^ Hughes, William (22 November 2019). "Interview: Edmund McMillen on the launch of Legend Of Bum-bo". The A.V. Club. Retrieved 17 April 2020.
  38. ^ "The Legend of Bum-bo for PC Reviews". Metacritic. CBS Interactive. Retrieved 17 April 2020.
  39. ^ Smith, Olly (December 3, 2020). "The Legend of Bum-bo, the indie roguelike, is out now on Android". Pocket Gamer. Retrieved June 23, 2022.
  40. ^ @nicalis (February 4, 2022). "The Legend of Bum-bo out now on GOG and Epic Games Store. Help Bum-bo find coin!" (Tweet) – via Twitter.
  41. ^ Friscia, John (June 15, 2022). "The Legend of Bum-bo Arrives on Switch, PS5, & Xbox Series This Month". Escapist Magazine. Retrieved June 23, 2022.
  42. ^ "The End Is Nigh on Steam". store.steampowered.com. Retrieved 2021-12-04.
  43. ^ a b "Super Meat Boy Coming to PS4, PS Vita (Yes, Really!)". PlayStation.Blog. Retrieved 2015-10-20.
  44. ^ "Edmund McMillen Launches Kickstarter For 'Tapeworm', A Strategic And Spatial Card Game". Forbes. April 28, 2020. Retrieved April 28, 2020.
  45. ^ @edmundmcmillen (31 March 2021). "Repentance is live on steam! GO GET IT!" (Tweet) – via Twitter.
  46. ^ "Mew-Genics is back in development". destructoid. Retrieved 2018-05-08.

External links

  • Official website
  • Edmund McMillen's old blog
  • on Newgrounds
  • Edmund McMillen at IMDb

edmund, mcmillen, edmund, charles, mcmillen, born, march, 1980, american, video, game, designer, artist, known, flash, game, visual, style, most, notable, works, include, 2010, side, scroller, super, meat, 2011, roguelike, game, binding, isaac, 2014, remake, m. Edmund Charles McMillen 1 born March 2 1980 is an American video game designer and artist known for his Flash game visual style 2 His most notable works include 2010 s side scroller Super Meat Boy and 2011 s roguelike game The Binding of Isaac and its 2014 remake Edmund McMillenMcMillen at the Game Developers Choice Awards in March 2012Born 1980 03 02 March 2 1980 age 42 Santa Cruz CaliforniaOccupation s Video game designer artistKnown forSuper Meat Boy The Binding of Isaac Rebirth The End Is NighSpouseDanielle McMillen m 2005 Children2 Contents 1 Early life 2 Career 2 1 Super Meat Boy 2 2 The Binding of Isaac 2 3 The End is Nigh 3 Works 3 1 Upcoming games 3 2 Unreleased games 4 References 5 External linksEarly life EditMcMillen was born on March 2 1980 to a family of born again Christians of Mexican descent 3 4 A lifelong resident of Watsonville in Santa Cruz California 5 4 he attended Soquel High School 6 He is fond of drawing his favorite subject being monsters 5 McMillen spent most of his childhood with his grandmother whom he considers to be the greatest source of support in his creative endeavors Later in his life McMillen received a box from his grandmother that contained all of his drawings as a child Many of these drawings can be seen by unlocking The Box in one of his games The Basement Collection 5 His childhood represents his own game creations more specifically The Binding of Isaac Rebirth In an interview with Indie Game The Movie he explains that his family was consistently riddled with alcohol and drug addiction He was confronted by this extreme faith which caused him religious guilt and mental problems causing him to grow a desire to fight back resulting in his acting out against them Career EditMcMillen s initial graphic work was in independent comics 7 8 While he has largely abandoned this field in favor of video games he has released a series of comics featuring Meat Boy the title character in the video game Super Meat Boy as a promotional tie in for the game 9 His most well known games are the Flash based game Meat Boy and its sequel Super Meat Boy which has been released for PC Xbox 360 and PlayStation 4 McMillen is also known for the games Gish Aether The Binding of Isaac and Coil Gish won Game Tunnel s 2004 Adventure Game of the Year as well as Indie Game of the Year 10 11 His game Coil was nominated for the Innovation Award at the 2009 Independent Games Festival 12 McMillen was the original character artist and animator on Braid 12 before those assets were replaced by the work of David Hellman 13 Braid went on to win the Innovation Award at the 2006 Independent Games Festival prior to its release and several awards in 2008 including GameSpot s Best Platformer 14 and Best Original Downloadable Console Game 15 and the 12th Annual Academy of Interactive Arts amp Sciences Awards Casual Game of the Year 16 His game Aether was a 2009 IndieCade finalist and received an honorable mention 17 Super Meat Boy Edit McMillen and programmer Tommy Refenes established Team Meat an independent game production company with the intent that they would never utilize a third party publisher 18 Their first game Super Meat Boy was released on October 20 2010 on the Xbox 360 via Xbox Live Arcade 19 and on Valve s digital distribution system Steam on November 30 2010 20 A release was planned for the Nintendo Wii but was canceled According to Kotaku problems arose due to the file size limitations of the Wii s WiiWare Channel 21 A retail version of the game was released on April 5 2011 22 Due to Sony s initial lack of interest in the game Team Meat entered into contractual obligations that prohibit the game from being released for the Sony PlayStation 3 23 McMillen and Refenes responded to the success of Super Meat Boy and the impossibility of a sequel in a brief statement that read We feel like we did it the 1st time 24 McMillen and Refenes development of Super Meat Boy was featured in the film Indie Game The Movie In a 2017 interview with Eurogamer Refenes revealed that McMillen was no longer a part of Team Meat and would not play a role in developing the game s sequel Super Meat Boy Forever 25 McMillen later confirmed this in a blog post 26 27 Forever was eventually released in late 2020 for various platforms 28 The Binding of Isaac Edit The Binding of Isaac is an indie roguelike video game designed by Edmund McMillen and Florian Himsl initially released in 2011 for Microsoft Windows 29 the game was later ported for OS X and Linux operating systems The game s title and plot are inspired by the Biblical story of the Binding of Isaac In the game Isaac s mother receives a message from God demanding the life of her son as proof of her faith and Isaac flees into the monster filled basement of their home where he must fight to survive Players control Isaac or one of six other unlockable characters through a procedurally generated dungeon in a roguelike manner fashioned after those of The Legend of Zelda defeating monsters in real time combat while collecting items and power ups to defeat bosses and eventually Isaac s mother The game was the result of a week long game jam between McMillen and Himsl to develop a The Legend of Zelda inspired roguelike that allowed McMillen to showcase his feelings about both positive and negative aspects of religion that he had come to discover from conflicts between his Catholic and born again Christian family members while growing up 1 30 McMillen had considered the title a risk but one he could take after the financial success of Super Meat Boy 30 and released it without much fanfare to Steam in September 2011 not expecting many sales 1 30 The game soon gained popularity partially as a result of various Let s Play videos showcasing the title McMillen and Himsl released an expansion Wrath of the Lamb in May 2012 31 but were limited from further expansion due to limitations with the Flash platform 30 They had started working with Nintendo in 2012 to release a 3DS version but Nintendo later backed out of the deal citing controversy over the game s religious themes 32 Developer Nicalis worked with McMillen in 2014 to complete a remake of the game The Binding of Isaac Rebirth bringing additional features that McMillen had planned that exceeded Flash s limitation as well as to improve the game s graphics and enable ports for other systems beyond personal computers including PlayStation 4 and Vita Xbox One Wii U Nintendo 3DS and the Nintendo Switch The Binding of Isaac Rebirth has received three expansions each one including more bosses items and areas The first expansion The Binding of Isaac Afterbirth released on October 30 2015 33 the second expansion The Binding of Isaac Afterbirth released on January 3 2017 34 and the third and final expansion The Binding of Isaac Repentance was released on March 31 2021 35 In 2016 McMillen announced a prequel to The Binding of Isaac titled The Legend of Bum bo independently developed by programmer James Interactive and himself 36 The game was produced over the course of four years without a working prototype created during the process The Legend of Bum bo was digitally released on Steam on November 12 2019 to mixed reviews 37 38 The game was ported to iOS on December 7 2020 39 then to Epic Games Store GOG com Nintendo Switch PlayStation 5 and Xbox Series X amp Series S by Nicalis in 2022 40 41 The End is Nigh Edit The End Is Nigh is a platform adventure video game developed by Edmund McMillen and Tyler Glaiel The game was released on July 12 2017 on Microsoft Windows via Steam 42 Ports of the game were released on August 15 2017 on macOS and on December 12 2017 for Linux and Nintendo Switch with a port for the PlayStation 4 and PlayStation Vita in development The game has been described as a spiritual successor to McMillen s Super Meat Boy The themes within the game were inspired by personal and professional experiences that had happened around the time of the game s development such as threatened lawsuits and his wife s pregnancy 1 McMillen was contemplating whether he wanted to continue making games and these thoughts inspired the content of the game Works EditGame Platform Co developer s Publisher s Release year NotesThe Backup Files Adobe Flash 2001The Lonely Hermit Adobe Flash 2001 Included in The Basement CollectionDead Baby Dressup Adobe Flash 200112 uses of dead babies Adobe Flash 2001Dead Baby Dressup 2 Adobe Flash 20016 more dead baby uses Adobe Flash 2001Dead Baby Dressup 3 Adobe Flash 2001Stile man Dressup Adobe Flash 2001WWF baby dressup Adobe Flash 20018 More Dead Baby Uses Adobe Flash 2001Dead Baby Dress up 4 Adobe Flash 2001The Boy who QuestionedGod Adobe Flash 2001Dead Baby Dressup X Adobe Flash 2001Dead Baby Super Hero Dres Adobe Flash 2002Dead Baby Dressup best of Adobe Flash 2002Carious Weltling Adobe Flash Caulder Bradford 2003SnackOlantern Adobe Flash 2003 Described by McMillen as his worst gameTriptych Windows Chronic Logic 2003Word Peace Windows Chronic Logic 2003Clubby The Seal Adobe Flash 2004Gish Windows OS X Linux Cryptic Sea Chronic Logic 2004 First major game projectCarious Weltling 2 Adobe Flash 2005Weltling Dressup Adobe Flash 2005Viviparous Dumpling Adobe Flash 2005Cerebral Discharge iii Adobe Flash 2005Blast Miner Windows Cryptic Sea Chronic Logic 2006Triachnid Adobe Flash Florian Himsl 2006 Included in The Basement CollectionHoliday Snow Wars Adobe Flash 2006Cereus Peashy Adobe Flash 2007Weltling 2 Regurgitated Adobe Flash 2007Host Adobe Flash 2007 Online multiplayer gameGuppy Adobe Flash 2007 no release A prototype unreleasedBlood Car 2000 Adobe Flash Cryptic Sea 2008Coil Adobe Flash Florian Himsl 2008 Included in The Basement CollectionBlood car 2000 Delux Adobe Flash 2008DeadBaby VG Dressup Adobe Flash 2008Twin Hobo Rocket Adobe Flash Florian Himsl 2008Cunt Adobe Flash Florian Himsl 2008Aether Adobe Flash Tyler Glaiel 2008 Included in The Basement CollectionMeat Boy Adobe Flash 2008 Included in The Basement CollectionClubby Killing Season Adobe Flash 2008Grey Matter Adobe Flash Team Meat 2008 Included in The Basement CollectionMeat boy map pack Adobe Flash 2008AVGM Adobe Flash Tyler Glaiel 2009 Included in The Basement CollectionSpewer Adobe Flash 2009 Included in The Basement CollectionTime Fcuk Adobe Flash 2009 Included in The Basement CollectionSuper Meat Boy Windows OS X Linux Xbox 360 PS4 Nintendo Switch 43 PS Vita 43 Wii U Team Meat Team Meat 2010 First console gameThe Binding of Isaac Windows OS X Linux Adobe Flash Florian Himsl 2011The Binding of Isaac Wrath of the Lamb Windows OS X Linux Florian Himsl 2012 Expansion for The Binding of IsaacThe Basement Collection Windows OS X Linux Tyler Glaiel 2012 Collection of Flash gamesFacist Adobe Flash 2014 Game jam gameThe Binding of Isaac Rebirth Windows OS X Linux PS4 PS Vita New 3DS Wii U Xbox One iOS Nicalis Nicalis 2014 Remake of The Binding of IsaacFingered Windows James Id 2015The Binding of Isaac Afterbirth Windows PS4 Xbox One OS X Linux Nicalis Nicalis 2015 First expansion pack for The Binding of Isaac RebirthThe Binding of Isaac Afterbirth Windows OS X Linux Nintendo Switch PS4 Xbox One Nicalis Nicalis 2017 Second expansion pack for The Binding of Isaac RebirthThe End Is Nigh Windows OS X Linux PS4 Nintendo Switch Tyler Glaiel Tyler Glaiel Nicalis 2017The Binding of Isaac Four Souls Card game Danielle McMillen Tyler Glaiel Studio71 2018 Based on The Binding of Isaac Funded in less than two hoursThe Legend of Bum bo Windows OS X Android iOS Nintendo Switch James Id The Label Limited Nicalis 2019 Prequel to The Binding of IsaacTapeworm Card game Studio71 2020 44 The Binding of Isaac Repentance Windows Nintendo Switch PS4 PS5 Xbox One Xbox Series X S Nicalis Nicalis 2021 45 Third expansion pack for The Binding of Isaac RebirthUpcoming games Edit Name Platform Co developer s Publisher s Release NotesMewgenics Windows Tyler Glaiel 2024 Resumed development in 2018 26 46 Unreleased games Edit Game Platform Announced StateGish 2 None 2007 2008 Announced later cancelledNo Quarter None 2008 2009 Announced later cancelledOuroboros Windows 2016 Became The End is NighGrub Adobe Flash 2007 Will resume development after MewgenicsTri Achnid Episode 2 Adobe Flash 2007 2008 Announced later cancelledBacterium Adobe Flash 2008 Announced then cancelledThe Book of Knots None 2006 2007 Became Gish 2Badlings Adobe Flash 2006 Cancelled after a monthOffice Yeti None 2007 CancelledThe Badlands None 2004 CancelledReferences Edit a b c d Edmund McMillen Breaks Down His Game Design History Meat Boy Isaac amp More Noclip Toots 2008 08 08 The Delightfully Demented World of Edmund McMillen Gay Gamer Archived from the original on 2011 07 20 Retrieved 2010 12 18 Edmund McMillen splashed onto the scene with his signature art style in Gish a side scrolling platformer with a dementedly unique style McMillen Edmund edmundmcmillen February 19 2018 Im Mexican you doink Tweet California United States Archived from the original on November 25 2018 Retrieved October 18 2022 via Twitter a b Shea Brian December 27 2021 The Outcast Comes Home The Life And Career Of Edmund McMillen Game Informer Archived from the original on December 27 2021 a b c IndieGame The Movie Growing Up Edmund IndieGameTheMovie via YouTube 2010 05 18 Retrieved 2010 12 18 dead YouTube link MetroActive Features Santa Cruz Artists to Watch www metroactive com Retrieved 2015 10 06 Sikora Drew 2008 11 10 10 Years of Independent Art on CD from Edmund McMillen gamedev net Retrieved 2010 12 18 permanent dead link timw 2008 08 28 Interview Edmund McMillen Part 2 indiegames com Archived from the original on 2008 09 15 Retrieved 2010 12 18 McElroy Justin 2009 09 28 Exclusive The new Super Meat Boy comic Joystiq Archived from the original on 2010 05 05 Retrieved 2010 12 18 Adventure Game of the Year Game Tunnel 2004 12 11 Retrieved 2010 06 17 2004 Independent Game of the Year Game Tunnel 2004 12 31 Retrieved 2010 06 17 a b Caoili Eric 2009 02 03 Road To The IGF McMillen and Himsl s Coil Gamasutra Retrieved 2010 12 18 Hellman David 2008 08 05 The Art Of Braid Creating A Visual Identity For An Unusual Game GameSpot s Best Games of 2008 Best Original Downloadable Console Game GameSpot Archived from the original on 2008 12 23 Retrieved 2008 12 25 GameSpot s Best Games of 2008 Best Licensed Music GameSpot Archived from the original on 2008 12 23 Retrieved 2008 12 25 Jenkins David 2009 02 20 LittleBigPlanet Dominates At AIAS Awards Gamasutra Retrieved 2009 02 20 IndieCade 2009 finalists Retrieved 2010 12 18 Ransom Wiley James 2010 10 26 If you think Super Meat Boy is hard try developing it Joystiq Archived from the original on 2010 11 01 Retrieved 2010 12 18 Super Meat Boy xbox com Retrieved 2010 12 18 Super Meat Boy on Steam Steam Retrieved 2010 12 16 McWhertor Michael 2010 11 01 Size Limit Spoils Super Meat Boy s November Release On WiiWare Kotaku Retrieved 2010 12 18 Amazon com Super Meat Boy Ultra Edition Video Games amazon com Retrieved 2011 04 25 Sterling Jim 2010 11 12 No Super Meat Boy on PS3 and you can blame Sony Destructoid Retrieved 2010 12 17 McMillen Edmund 2010 10 30 No SMB 2 Team Meat Archived from the original on 2010 11 30 Retrieved 2010 12 18 Phillips Tom 26 September 2017 Super Meat Boy Forever and the return of Team Meat Eurogamer Retrieved 11 January 2018 a b A New Years QA Devore Jordan 2017 08 30 Super Meat Boy Forever is a true sequel due out in 2018 Destructoid Retrieved 11 January 2018 Super Meat Boy Forever on Steam store steampowered com Retrieved 2021 12 04 The Binding of Isaac on Steam store steampowered com Retrieved 2021 12 04 a b c d McMillen Edmund 2012 11 28 Postmortem McMillen and Himsl s The Binding of Isaac Game Developer Retrieved 2021 12 04 Binding of Isaac Wrath of the Lamb on Steam store steampowered com Retrieved 2021 12 04 Nintendo Rejects The Binding of Isaac Nintendo Life 2012 02 29 Retrieved 2021 12 04 The Binding of Isaac Afterbirth on Steam store steampowered com Retrieved 2021 12 04 The Binding of Isaac Afterbirth on Steam store steampowered com Retrieved 2021 12 04 The Binding of Isaac Repentance on Steam store steampowered com Retrieved 2021 12 04 Matulef Jeffrey March 24 2016 The Binding of Isaac dev announces The Legend of Bum bo Eurogamer Retrieved December 21 2022 Hughes William 22 November 2019 Interview Edmund McMillen on the launch of Legend Of Bum bo The A V Club Retrieved 17 April 2020 The Legend of Bum bo for PC Reviews Metacritic CBS Interactive Retrieved 17 April 2020 Smith Olly December 3 2020 The Legend of Bum bo the indie roguelike is out now on Android Pocket Gamer Retrieved June 23 2022 nicalis February 4 2022 The Legend of Bum bo out now on GOG and Epic Games Store Help Bum bo find coin Tweet via Twitter Friscia John June 15 2022 The Legend of Bum bo Arrives on Switch PS5 amp Xbox Series This Month Escapist Magazine Retrieved June 23 2022 The End Is Nigh on Steam store steampowered com Retrieved 2021 12 04 a b Super Meat Boy Coming to PS4 PS Vita Yes Really PlayStation Blog Retrieved 2015 10 20 Edmund McMillen Launches Kickstarter For Tapeworm A Strategic And Spatial Card Game Forbes April 28 2020 Retrieved April 28 2020 edmundmcmillen 31 March 2021 Repentance is live on steam GO GET IT Tweet via Twitter Mew Genics is back in development destructoid Retrieved 2018 05 08 External links Edit Wikimedia Commons has media related to Edmund McMillen Official website Edmund McMillen s old blog Edmund McMillen s user page on Newgrounds Edmund McMillen at IMDb Retrieved from https en wikipedia org w index php title Edmund McMillen amp oldid 1133626514, wikipedia, wiki, book, books, library,

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