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Spewer

Spewer is a 2009 browser-based puzzle-platform game. It uses liquid physics through regurgitation as its core mechanic. Taking the role of a mysterious test subject, code named "Spewer", the player must vomit their way through over 60 levels while learning new abilities, changing forms and piecing together their purpose in the game. It is also a part of The Basement Collection.

Gameplay edit

The player navigates through five chapters and a bonus chapter as Spewer, a small creature that navigates through single-screen levels by utilizing its own vomit as a platform. Spewer can also walk, jump, and swim. The amount of vomit available to the player is represented by a meter, which can be replaced by Spewer eating food or its own vomit.[1][2] There are four types of vomit in addition to normal vomit which are accessed by eating pills: white vomit that floats, allowing the player to swim in mid air, red vomit that pushes the player off objects at a faster speed with more power, black vomit hardens to become platforms, and yellow vomit that melts and burns objects.[3] A level editor is included, allowing players to create their own custom levels.[4]

Development edit

Spewer was developed by Edmund McMillen and Eli Piilonen and released on Newgrounds on May 4, 2009.[citation needed] A group of four people developed Spewer: Edmund McMillen created the art assets for the game, and Eli Piilonen was the programmer. These two also handled game design elements together. In addition, Jordan Fehr worked on the sound effects and Daniel Baranowsky provided the music.[1]

Reception edit

Macintosh gaming magazine MacLife's Arvind Srinivasan described the game as "incredibly addictive",[5] stating that the game managed to hold his attention during the full 60 levels, Spewer was awarded the magazine's Editors' Choice award.[5] Independent video game developer Derek Yu stated the game is the most mature title which McMillen has developed in terms of design.[6]

References edit

  1. ^ a b W., Tim (2009-05-04). "Browser Game Pick: Spewer (Edmund McMillen, Eli Piilonen)". IndieGames.com. Retrieved 2009-07-17.
  2. ^ Dora (2009-05-07). "Spewer". Jay is Games. Retrieved 2009-07-17.
  3. ^ Holmes, Jonathan (2009-05-08). "Indie Nation #60: Spewer". Destructoid. Retrieved 2009-07-17.
  4. ^ Escapist staff. "Alt+Escape: Spewer". The Escapist. Retrieved 2009-07-17.
  5. ^ a b Srinivasan, Arvind (August 2009). "Spewer - One Sick Game". MacLife (31). Future US: 72. Retrieved 2009-07-17.
  6. ^ Yu, Derek (2009-05-06). "Spewer". TIGSource. Retrieved 2009-07-17.

External links edit

  • Spewer game portal

spewer, 2009, browser, based, puzzle, platform, game, uses, liquid, physics, through, regurgitation, core, mechanic, taking, role, mysterious, test, subject, code, named, player, must, vomit, their, through, over, levels, while, learning, abilities, changing, . Spewer is a 2009 browser based puzzle platform game It uses liquid physics through regurgitation as its core mechanic Taking the role of a mysterious test subject code named Spewer the player must vomit their way through over 60 levels while learning new abilities changing forms and piecing together their purpose in the game It is also a part of The Basement Collection SpewerDeveloper s Edmund McMillenEli PiilonenPublisher s NewgroundsComposer s Danny BaranowskyPlatform s BrowserReleaseMay 4 2009Genre s Puzzle platformMode s Single player Contents 1 Gameplay 2 Development 3 Reception 4 References 5 External linksGameplay editThe player navigates through five chapters and a bonus chapter as Spewer a small creature that navigates through single screen levels by utilizing its own vomit as a platform Spewer can also walk jump and swim The amount of vomit available to the player is represented by a meter which can be replaced by Spewer eating food or its own vomit 1 2 There are four types of vomit in addition to normal vomit which are accessed by eating pills white vomit that floats allowing the player to swim in mid air red vomit that pushes the player off objects at a faster speed with more power black vomit hardens to become platforms and yellow vomit that melts and burns objects 3 A level editor is included allowing players to create their own custom levels 4 Development editSpewer was developed by Edmund McMillen and Eli Piilonen and released on Newgrounds on May 4 2009 citation needed A group of four people developed Spewer Edmund McMillen created the art assets for the game and Eli Piilonen was the programmer These two also handled game design elements together In addition Jordan Fehr worked on the sound effects and Daniel Baranowsky provided the music 1 Reception editMacintosh gaming magazine MacLife s Arvind Srinivasan described the game as incredibly addictive 5 stating that the game managed to hold his attention during the full 60 levels Spewer was awarded the magazine s Editors Choice award 5 Independent video game developer Derek Yu stated the game is the most mature title which McMillen has developed in terms of design 6 References edit a b W Tim 2009 05 04 Browser Game Pick Spewer Edmund McMillen Eli Piilonen IndieGames com Retrieved 2009 07 17 Dora 2009 05 07 Spewer Jay is Games Retrieved 2009 07 17 Holmes Jonathan 2009 05 08 Indie Nation 60 Spewer Destructoid Retrieved 2009 07 17 Escapist staff Alt Escape Spewer The Escapist Retrieved 2009 07 17 a b Srinivasan Arvind August 2009 Spewer One Sick Game MacLife 31 Future US 72 Retrieved 2009 07 17 Yu Derek 2009 05 06 Spewer TIGSource Retrieved 2009 07 17 External links editSpewer game portal Retrieved from https en wikipedia org w index php title Spewer amp oldid 1183432379, wikipedia, wiki, book, books, library,

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