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X-Men Legends

X-Men Legends is an action role-playing video game developed by Raven Software and published by Activision. It was released on the GameCube, PlayStation 2 and Xbox consoles in 2004. Barking Lizards Technologies developed the N-Gage port of the game, which was released in early 2005. Players can play as one of fifteen X-Men characters, with the ability to switch between four computer- or human-controlled characters at any time.

X-Men Legends
North American cover art
Developer(s)
Publisher(s)Activision
Director(s)Robert Gee
Patrick J. Lipo
Designer(s)Tom Odell
Programmer(s)Daniel Edwards
Artist(s)Brian Pelletier
Writer(s)Robert Love
Composer(s)Rik Schaffer[3]
Platform(s)
ReleaseGameCube, PlayStation 2, Xbox
  • NA: September 21, 2004[1]
  • PAL: October 22, 2004
  • JP: January 27, 2005 (Xbox only)
N-Gage[2]
  • PAL: January 2005
  • NA: February 7, 2005
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

X-Men Legends follows Alison Crestmere, a young mutant who has the ability to summon and control volcanic activity. As Alison is taught to control her powers at the X-Mansion, the X-Men are sent on several missions. Eventually the X-Men learn of Magneto's plan to cover the Earth in darkness from his base on Asteroid M.

X-Men Legends received generally positive reviews from critics. The Xbox version was the best received, garnering aggregate scores of 83% and 82/100 on the review aggregating websites GameRankings and Metacritic respectively. Reviewers praised Raven's variation on cel-shaded graphics. Due to the success of the game a sequel was made, X-Men Legends II: Rise of Apocalypse.

Gameplay edit

 
X-Men Legends awards players for using their mutant powers against an enemy simultaneously, known as a combo. This concept would later evolve into "Fusions" in Marvel Ultimate Alliance 2.

X-Men Legends is an action role-playing game. Players choose a team of up to four characters from a larger group of X-Men. As players proceed through the game, additional X-Men are unlocked. On the console versions, up to four players can play in the cooperative campaign, with the ability to add or remove players at any time.[4] Cooperative play features a refined combat system and the ability to interact with non-player characters. The game also features a skirmish mode, which allows players to fight against each other or against waves of computer-controlled enemies.[4]

As characters gain experience points, players can upgrade their four main powers and other abilities unique to that character. Items found during gameplay can also be equipped to further enhance a character's abilities.[4] Characters can combine attacks to create a combo, in which two or more players use their mutant powers on a single enemy at the same time. The characters' special abilities can be used to create a "Super Combo" when combined with an "Xtreme Power" which become available at level 15.

The X-Mansion serves as a hub that the team returns to after each mission. While at the mansion, one player controls Alison Crestmere as she explores and learns about herself and the other X-Men.[5] Here players can also view loading screen art, cinematics, and comic book covers acquired during gameplay. Biographies of the X-Men and their enemies can be accessed on computers located in the mansion. Players can participate in an X-Men trivia game, which rewards experience points for correct answers.[5] Additionally, players can access the Danger Room's computer to play challenge missions unlocked during gameplay.[5]

The players have two vendors available to them: Forge, who sells equipment and the Morlock Healer, who provides health and energy packs as well as training disks for use in the Danger Room. Forge becomes available after Alison contacts him accidentally from the X-Mansion, and Healer can be accessed following the third mission.

The N-Gage version of X-Men Legends contains most of the features found on the console versions. However, the game is played from an isometric point of view. Characters are two-dimensional sprites based on their three-dimensional console counterparts, and levels are redesigned to meet the limitations of the isometric point of view. Cutscenes were reused from the console versions, but are rendered at a much lower frame rate. Players can link with other N-Gage systems for four-player cooperative gameplay using GSM cellular technology.[6]

Playable characters edit

  1. ^ a b c Does not appear in mobile version.
  2. ^ Only playable during sections of the Astral Plane missions. Not playable in mobile version.

Plot edit

X-Men Legends is not set in any particular Marvel Comics universe. It is played from the perspective of a teenage girl named Alison Crestmere, a mutant with the ability to control volcanic activity. At the start of the game, Alison is abducted by the Genetic Research and Security Organization (GRSO).[7] As GRSO soldiers take her away, Mystique arrives with Blob and takes Alison from the soldiers.[8] She is in turn rescued from Mystique and Blob by the X-Men Wolverine and Cyclops, who take her to the Xavier Institute to explore her powers.[9]

As Alison trains, the X-Men investigate an Alaskan research facility being attacked by the Brotherhood of Mutants, then rescue Gambit from the Morlocks.[10]

They then try to stop the Brotherhood from rescuing Magneto from captivity aboard the U.S.S. Arbiter, a submersible aircraft carrier. Mystique is able to penetrate the defenses and free Magneto, and the ensuing damage caused by the Brotherhood leaves the X-Men to rescue several Arbiter crew members.[11]

With Alison's training complete, she takes the codename Magma.[12] The X-Men travel to Russia to help Colossus prevent the Brotherhood from obtaining weapons-grade plutonium from a nuclear power plant.[13] After the team defends the X-Mansion from GRSO infiltrators, Cyclops goes alone to investigate the old Weapon X facility in Canada, where Wolverine had been experimented on before joining the X-Men. There, Cyclops meets his younger brother, Havok. Havok reveals that he has joined the Brotherhood and was involved in the attack on the nuclear power plant. [14] Wolverine, who arrives at the facility on his own, stops the brothers from fighting each other. Together, they work to rescue the mutants that are held captive at the facility.[15]

After accomplishing these missions, the team discovers that Colossus's sister, Illyana, is in a coma from a psychic hold placed on her by the Shadow King. The Shadow King reveals that he is aiding the leader of the anti-mutant movement, General William Kincaid. Professor X, Emma Frost, and Jean Grey enter the Astral Plane to save Illyana. They succeed, but Xavier is captured by the Shadow King in the process.[16]

After Xavier's capture, the X-Men learn that General Kincaid is building upgraded variants of the mutant-hunting Sentinels. Magneto travels to his base on Asteroid M, where he reveals his plan to cover the Earth in asteroids to darken the surface. Havok tries to fight back but is imprisoned. The X-Men must prioritize their resources on three separate missions: rescuing mutants from Sentinels at New York, stopping Juggernaut’s rampage on Muir Island, and protecting the Morlocks from a GRSO invasion. Afterwards, the X-Men free Xavier, who defeats the Shadow King in a psychic battle.[17]

The X-Men travel to Asteroid M, where they rescue Havok and defeat Magento in a final battle. After an attack by Sentinels, the X-Men discover that the asteroid is on a collision course with Earth. In the control room of the asteroid, they fight the General Kincaid as he pilots Master Mold, a larger and more powerful prototype Sentinel. After defeating General Kincaid, the X-Men locate the Gravitron, the control mechanism of the asteroid. The Brotherhood’s initial plan was to use Magma to control the device if Magneto couldn’t be rescued due to her ability to manipulate rocks in a similar fashion to magnetism. Magma uses her powers to steer the asteroid back into space.[18]

The X-Men's victory on Asteroid M is watched by Apocalypse, who makes his upcoming plot from his base.[19]

In the game's epilogue, a television news anchor reports that Magneto is still at large and that General Kincaid has been arrested for crimes against humanity. The game ends with the President of the United States thanking the X-Men for their service.

Development edit

It was basically Final Fantasy with X-Men. Over time, however, it really started to evolve. As development moved along, we added more and more elements of action and combat to it.

One thing that remained a consistent mantra through development of the game over the last few years has been the team. To be able to bring something like this to the X-Men universe was very important to us. Even when moved to action, we went into it with the idea that you are controlling a team.

—Co-project lead Patrick Lipo on the development of the game[20]

X-Men Legends was announced in a press release by Activision on April 23, 2003.[21] The game is Raven Software's first console title; after a number of successful titles for personal computers, it wanted to expand into the console market.[20] The company developed the three console versions simultaneously, and used Vicarious Visions' Alchemy engine as a base for the game.[20][22] After deciding to make an "X-Men RPG", staff began brainstorming story, gameplay and design ideas. Raven wanted to feature a team-based dynamic, something it felt was absent in previous X-Men games. The original concept featured turned-based gameplay, similar to a Final Fantasy game. However, the team concluded that players would prefer more action that allowed control of the character's super powers. The genre switch proved problematic to maintaining the team aspect of gameplay.[20]

The group experimented with several gameplay models, and opted for one that allowed players to freely switch characters. The final product mimics isometric dungeon crawling video games. Raven designed gameplay with strategy in mind; each character's abilities allow different interactions with the environment and other characters. For example, a physically strong character like Colossus can break walls but is unable to reach certain areas that require the ability to fly, and Iceman is able to freeze enemies so that other characters can easily defeat them. Staff hoped that the differences would force players to switch characters regularly during missions. Extraction points, specific locations that players can switch characters, were added to allow players to continue without a game over in the event one or more team member was defeated. Raven included flash back missions as an homage to the franchise and based some on specific comic book issues. Originally a single-player game, Raven eventually incorporated simultaneous co-operative gameplay.[20] The developers chose to not create an online multi-player mode, stating that the gameplay was "designed around localized encounters".[4]

 
Patrick Stewart provided the voice acting for Professor X, a role that he also portrayed in the X-Men films.

The game's story was penned by a group of former Marvel writers known as Man of Action, consisting of Duncan Rouleau, Joe Casey, Joe Kelly, and Steven T. Seagle,[20][23] with Stan Lee consulting.[24] Man of Action chose the character Magma as their lead because she was an "appropriately blank slate as a character".[23] Man of Action also stated that the script for X-Men Legends was in excess of five hundred pages.[23] The writers created a story that would allow for players to change their active team throughout the game and not affect the overall flow of the story.[23]

The game's voice cast consists largely of television and film stars as well as veteran voice actors. Patrick Stewart reprised his role as Professor Xavier from the X-Men films,[24] while Tony Jay voiced Magneto. Ed Asner lent his voice as Healer, a Morlock shaman. Lou Diamond Phillips voiced Forge, a Native American mutant whose power grants him intuitive talent for inventing mechanical devices. Danica McKellar voiced Jubilee, a young mutant who generates plasmoids from her fingertips. Veteran voice actors Steven Blum, Grey DeLisle, Dee Bradley Baker, Robin Atkin Downes and Dorian Harewood also lent voices as Wolverine, Mystique, Nightcrawler, Cyclops and Shadow King, respectively.[25] Music for the game was composed by Rik Schaffer of the Los Angeles-based Womb Music.[3]

Characters were selected from different time lines in the X-Men universe. Art lead Brian Pelletier said that they took the most memorable characters from the last 40 years and grouped them together.[20] X-Men Legends uses cel shading to give the characters a comic-like appearance. However, Raven cited that they opted for then-high resolution textures to stay away from "cartoony looking" characters.[4] The process was accomplished by creating a second copy of the model, inverting the normals, then increasing the size of the model slightly.[26] Character costumes were inspired by Marvel Comics' Ultimate X-Men, but some of the X-Men playable in X-Men Legends had not appeared in the comics at the time of its release so, with permission from Marvel, Raven created unique looks for those characters. During development Raven tried visual formats for the X-Men, including using their New X-Men uniforms[27] as well as removing the cel-shaded look from the characters.[28] In contrast, the back stories, relationships and personalities of the X-Men were taken from Marvel's mainstream universe.[4] Angel was also to be included in the game,[29] and was to be voiced by André Sogliuzzo,[25] but was cut from the final build.

The game's marketing budget was $5 million.[30]

Reception edit

X-Men Legends received mostly positive reviews, with the Xbox version receiving the highest aggregate scores of 83.36% at GameRankings and 82/100 at Metacritic.[45][49] The GameCube version was rated next highest, scoring 81.98% at GameRankings and 81/100 at Metacritic.[43][47] Though the PlayStation 2 version received the lowest scores of the console versions, it still fared well, scoring 80.50% at GameRankings and 79/100 at Metacritic.[44][48] The N-Gage version garnered scores similar to its console counterparts, receiving 76.13% and 79/100 at GameRankings and Metacritic, respectively.[46][50] During the 8th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated X-Men Legends for "Console Role-Playing Game of the Year".[51] In 2011, GamePro retrospectively listed "the melee combat, ability to customize your stats, and multiplayer" among the strong points of X-Men Legends, adding that the game "was so successful that it created a well-received sequel and paved the way for the Marvel Ultimate Alliance series".[52]

Critics generally praised the game's use of cel-shading. IGN's Hilary Goldstein stated, "to capture the 'comic book feel', Raven Soft chose to go for a cel-shaded look with Legends. It's not that the characters look two-dimensional, but they have very basic textures and a cut-out look".[5] GameSpot reviewer Jeff Gerstmann pointed out that though the characters are cel-shaded, the environments are not, making them easy to distinguish.[35] The gameplay was lauded for its role-playing elements, character powers and melee combat.[5][53] Eurogamer praised the Xbox version's control system for character powers and melee attacks, as well as the "fluid" combat.[31]

Reviewers found that the artificial intelligence (AI) was lacking, and recommended the game's multiplayer.[5][53] Opinions were generally mixed on the subject of voice acting. X-Play reviewer Russ Fischer called it "purely average",[54] though he made an exception for Patrick Stewart's portrayal of Professor Xavier. IGN noted that while some voice acting fit the characters well, others seemed out of place.[5]

The N-Gage version was praised for the ability to play cooperatively using the N-Gage's bluetooth technology.[36] Reviewers also found that the game's graphics were "very strong"[36] and that "everything looks amazing".[38] The presence of voice acting in the N-Gage port was also praised, with GameSpy reviewer Justin Leeper stating the audio clips seemed to be "lifted right out of other versions".[38] He criticized the AI, however, for being "[a] bit stupid at inopportune times"[38] and for failing to use the game's healing abilities at important moments.[36]

Sequel and similar games edit

X-Men Legends sold enough copies to be inducted into the budget lines for all three consoles on which it was released: PlayStation 2's Greatest Hits,[55] GameCube's Player's Choice,[56] and Xbox's Platinum Hits.[57] By July 2006, the PlayStation 2 version of X-Men Legends had sold 800,000 copies and earned $28 million in the United States. Next Generation ranked it as the 74th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of the Legends series reached 2 million units in the United States by July 2006.[58]

A sequel, X-Men Legends II: Rise of Apocalypse was released for all major platforms in the fall of 2005,[59][60][61] and the N-Gage later that year. Barking Lizards again helped port the game, this time to mobile phone devices. Vicarious Visions ported the game to the PlayStation Portable (PSP), and Beenox developed the PC port.[62][63]

The success of the X-Men Legends series led Raven Software, Marvel, and Activision to create the video game Marvel: Ultimate Alliance, which was released on several consoles, handheld devices and the PC in 2006.[64][65][66][67][68] Barking Lizards, Vicarious Visions and Beenox handled the ports for different platforms.[63][69][70][71] Marvel: Ultimate Alliance was followed by Marvel: Ultimate Alliance 2, jointly developed by Vicarious Visions, n-Space and Savage Entertainment. Marvel Ultimate Alliance 2 was released on several consoles and handhelds in the fall of 2009. Vicarious Visions developed the PS3 and Xbox 360 versions,[72] while n-Space developed the Nintendo DS, PSP and Wii versions.[73] Savage Entertainment ported the version developed by n-Space to the PSP.[74]

References edit

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External links edit

  • (archived from the )
  • X-Men Legends at MobyGames

legends, action, role, playing, video, game, developed, raven, software, published, activision, released, gamecube, playstation, xbox, consoles, 2004, barking, lizards, technologies, developed, gage, port, game, which, released, early, 2005, players, play, fif. X Men Legends is an action role playing video game developed by Raven Software and published by Activision It was released on the GameCube PlayStation 2 and Xbox consoles in 2004 Barking Lizards Technologies developed the N Gage port of the game which was released in early 2005 Players can play as one of fifteen X Men characters with the ability to switch between four computer or human controlled characters at any time X Men LegendsNorth American cover artDeveloper s Raven Software Barking Lizards N Gage Publisher s ActivisionDirector s Robert GeePatrick J LipoDesigner s Tom OdellProgrammer s Daniel EdwardsArtist s Brian PelletierWriter s Robert LoveComposer s Rik Schaffer 3 Platform s GameCube PlayStation 2 Xbox N GageReleaseGameCube PlayStation 2 XboxNA September 21 2004 1 PAL October 22 2004JP January 27 2005 Xbox only N Gage 2 PAL January 2005NA February 7 2005Genre s Action role playingMode s Single player multiplayer X Men Legends follows Alison Crestmere a young mutant who has the ability to summon and control volcanic activity As Alison is taught to control her powers at the X Mansion the X Men are sent on several missions Eventually the X Men learn of Magneto s plan to cover the Earth in darkness from his base on Asteroid M X Men Legends received generally positive reviews from critics The Xbox version was the best received garnering aggregate scores of 83 and 82 100 on the review aggregating websites GameRankings and Metacritic respectively Reviewers praised Raven s variation on cel shaded graphics Due to the success of the game a sequel was made X Men Legends II Rise of Apocalypse Contents 1 Gameplay 1 1 Playable characters 2 Plot 3 Development 4 Reception 5 Sequel and similar games 6 References 7 External linksGameplay edit nbsp X Men Legends awards players for using their mutant powers against an enemy simultaneously known as a combo This concept would later evolve into Fusions in Marvel Ultimate Alliance 2 X Men Legends is an action role playing game Players choose a team of up to four characters from a larger group of X Men As players proceed through the game additional X Men are unlocked On the console versions up to four players can play in the cooperative campaign with the ability to add or remove players at any time 4 Cooperative play features a refined combat system and the ability to interact with non player characters The game also features a skirmish mode which allows players to fight against each other or against waves of computer controlled enemies 4 As characters gain experience points players can upgrade their four main powers and other abilities unique to that character Items found during gameplay can also be equipped to further enhance a character s abilities 4 Characters can combine attacks to create a combo in which two or more players use their mutant powers on a single enemy at the same time The characters special abilities can be used to create a Super Combo when combined with an Xtreme Power which become available at level 15 The X Mansion serves as a hub that the team returns to after each mission While at the mansion one player controls Alison Crestmere as she explores and learns about herself and the other X Men 5 Here players can also view loading screen art cinematics and comic book covers acquired during gameplay Biographies of the X Men and their enemies can be accessed on computers located in the mansion Players can participate in an X Men trivia game which rewards experience points for correct answers 5 Additionally players can access the Danger Room s computer to play challenge missions unlocked during gameplay 5 The players have two vendors available to them Forge who sells equipment and the Morlock Healer who provides health and energy packs as well as training disks for use in the Danger Room Forge becomes available after Alison contacts him accidentally from the X Mansion and Healer can be accessed following the third mission The N Gage version of X Men Legends contains most of the features found on the console versions However the game is played from an isometric point of view Characters are two dimensional sprites based on their three dimensional console counterparts and levels are redesigned to meet the limitations of the isometric point of view Cutscenes were reused from the console versions but are rendered at a much lower frame rate Players can link with other N Gage systems for four player cooperative gameplay using GSM cellular technology 6 Playable characters edit Beast Colossus Cyclops Emma Frost a Gambit Iceman Jean Grey Jubilee a Magma Nightcrawler Professor X b Psylocke a Rogue Storm Wolverine a b c Does not appear in mobile version Only playable during sections of the Astral Plane missions Not playable in mobile version Plot editX Men Legends is not set in any particular Marvel Comics universe It is played from the perspective of a teenage girl named Alison Crestmere a mutant with the ability to control volcanic activity At the start of the game Alison is abducted by the Genetic Research and Security Organization GRSO 7 As GRSO soldiers take her away Mystique arrives with Blob and takes Alison from the soldiers 8 She is in turn rescued from Mystique and Blob by the X Men Wolverine and Cyclops who take her to the Xavier Institute to explore her powers 9 As Alison trains the X Men investigate an Alaskan research facility being attacked by the Brotherhood of Mutants then rescue Gambit from the Morlocks 10 They then try to stop the Brotherhood from rescuing Magneto from captivity aboard the U S S Arbiter a submersible aircraft carrier Mystique is able to penetrate the defenses and free Magneto and the ensuing damage caused by the Brotherhood leaves the X Men to rescue several Arbiter crew members 11 With Alison s training complete she takes the codename Magma 12 The X Men travel to Russia to help Colossus prevent the Brotherhood from obtaining weapons grade plutonium from a nuclear power plant 13 After the team defends the X Mansion from GRSO infiltrators Cyclops goes alone to investigate the old Weapon X facility in Canada where Wolverine had been experimented on before joining the X Men There Cyclops meets his younger brother Havok Havok reveals that he has joined the Brotherhood and was involved in the attack on the nuclear power plant 14 Wolverine who arrives at the facility on his own stops the brothers from fighting each other Together they work to rescue the mutants that are held captive at the facility 15 After accomplishing these missions the team discovers that Colossus s sister Illyana is in a coma from a psychic hold placed on her by the Shadow King The Shadow King reveals that he is aiding the leader of the anti mutant movement General William Kincaid Professor X Emma Frost and Jean Grey enter the Astral Plane to save Illyana They succeed but Xavier is captured by the Shadow King in the process 16 After Xavier s capture the X Men learn that General Kincaid is building upgraded variants of the mutant hunting Sentinels Magneto travels to his base on Asteroid M where he reveals his plan to cover the Earth in asteroids to darken the surface Havok tries to fight back but is imprisoned The X Men must prioritize their resources on three separate missions rescuing mutants from Sentinels at New York stopping Juggernaut s rampage on Muir Island and protecting the Morlocks from a GRSO invasion Afterwards the X Men free Xavier who defeats the Shadow King in a psychic battle 17 The X Men travel to Asteroid M where they rescue Havok and defeat Magento in a final battle After an attack by Sentinels the X Men discover that the asteroid is on a collision course with Earth In the control room of the asteroid they fight the General Kincaid as he pilots Master Mold a larger and more powerful prototype Sentinel After defeating General Kincaid the X Men locate the Gravitron the control mechanism of the asteroid The Brotherhood s initial plan was to use Magma to control the device if Magneto couldn t be rescued due to her ability to manipulate rocks in a similar fashion to magnetism Magma uses her powers to steer the asteroid back into space 18 The X Men s victory on Asteroid M is watched by Apocalypse who makes his upcoming plot from his base 19 In the game s epilogue a television news anchor reports that Magneto is still at large and that General Kincaid has been arrested for crimes against humanity The game ends with the President of the United States thanking the X Men for their service Development editIt was basically Final Fantasy with X Men Over time however it really started to evolve As development moved along we added more and more elements of action and combat to it One thing that remained a consistent mantra through development of the game over the last few years has been the team To be able to bring something like this to the X Men universe was very important to us Even when moved to action we went into it with the idea that you are controlling a team Co project lead Patrick Lipo on the development of the game 20 X Men Legends was announced in a press release by Activision on April 23 2003 21 The game is Raven Software s first console title after a number of successful titles for personal computers it wanted to expand into the console market 20 The company developed the three console versions simultaneously and used Vicarious Visions Alchemy engine as a base for the game 20 22 After deciding to make an X Men RPG staff began brainstorming story gameplay and design ideas Raven wanted to feature a team based dynamic something it felt was absent in previous X Men games The original concept featured turned based gameplay similar to a Final Fantasy game However the team concluded that players would prefer more action that allowed control of the character s super powers The genre switch proved problematic to maintaining the team aspect of gameplay 20 The group experimented with several gameplay models and opted for one that allowed players to freely switch characters The final product mimics isometric dungeon crawling video games Raven designed gameplay with strategy in mind each character s abilities allow different interactions with the environment and other characters For example a physically strong character like Colossus can break walls but is unable to reach certain areas that require the ability to fly and Iceman is able to freeze enemies so that other characters can easily defeat them Staff hoped that the differences would force players to switch characters regularly during missions Extraction points specific locations that players can switch characters were added to allow players to continue without a game over in the event one or more team member was defeated Raven included flash back missions as an homage to the franchise and based some on specific comic book issues Originally a single player game Raven eventually incorporated simultaneous co operative gameplay 20 The developers chose to not create an online multi player mode stating that the gameplay was designed around localized encounters 4 nbsp Patrick Stewart provided the voice acting for Professor X a role that he also portrayed in the X Men films The game s story was penned by a group of former Marvel writers known as Man of Action consisting of Duncan Rouleau Joe Casey Joe Kelly and Steven T Seagle 20 23 with Stan Lee consulting 24 Man of Action chose the character Magma as their lead because she was an appropriately blank slate as a character 23 Man of Action also stated that the script for X Men Legends was in excess of five hundred pages 23 The writers created a story that would allow for players to change their active team throughout the game and not affect the overall flow of the story 23 The game s voice cast consists largely of television and film stars as well as veteran voice actors Patrick Stewart reprised his role as Professor Xavier from the X Men films 24 while Tony Jay voiced Magneto Ed Asner lent his voice as Healer a Morlock shaman Lou Diamond Phillips voiced Forge a Native American mutant whose power grants him intuitive talent for inventing mechanical devices Danica McKellar voiced Jubilee a young mutant who generates plasmoids from her fingertips Veteran voice actors Steven Blum Grey DeLisle Dee Bradley Baker Robin Atkin Downes and Dorian Harewood also lent voices as Wolverine Mystique Nightcrawler Cyclops and Shadow King respectively 25 Music for the game was composed by Rik Schaffer of the Los Angeles based Womb Music 3 Characters were selected from different time lines in the X Men universe Art lead Brian Pelletier said that they took the most memorable characters from the last 40 years and grouped them together 20 X Men Legends uses cel shading to give the characters a comic like appearance However Raven cited that they opted for then high resolution textures to stay away from cartoony looking characters 4 The process was accomplished by creating a second copy of the model inverting the normals then increasing the size of the model slightly 26 Character costumes were inspired by Marvel Comics Ultimate X Men but some of the X Men playable in X Men Legends had not appeared in the comics at the time of its release so with permission from Marvel Raven created unique looks for those characters During development Raven tried visual formats for the X Men including using their New X Men uniforms 27 as well as removing the cel shaded look from the characters 28 In contrast the back stories relationships and personalities of the X Men were taken from Marvel s mainstream universe 4 Angel was also to be included in the game 29 and was to be voiced by Andre Sogliuzzo 25 but was cut from the final build The game s marketing budget was 5 million 30 Reception editReceptionAggregate scoresAggregatorScoreGCN GagePS2XboxGameRankings81 98 43 76 13 46 80 50 44 83 36 45 Metacritic81 100 47 79 100 50 79 100 48 82 100 49 Review scoresPublicationScoreGCN GagePS2XboxEurogamer7 10 31 Game Informer9 10 32 7 10 33 9 10 32 9 10 32 GamePro nbsp nbsp nbsp nbsp nbsp 34 nbsp nbsp nbsp nbsp nbsp 34 nbsp nbsp nbsp nbsp nbsp 34 GameSpot8 2 10 35 8 1 10 36 8 2 10 35 8 2 10 35 GameSpy nbsp nbsp nbsp nbsp nbsp 37 nbsp nbsp nbsp nbsp nbsp 38 nbsp nbsp nbsp nbsp nbsp 37 nbsp nbsp nbsp nbsp nbsp 37 IGN8 4 10 5 8 3 10 39 8 4 10 5 8 4 10 5 Nintendo Power4 1 5 40 Detroit Free Press nbsp nbsp nbsp nbsp 41 The Sydney Morning Herald nbsp nbsp nbsp nbsp nbsp 42 nbsp nbsp nbsp nbsp nbsp 42 nbsp nbsp nbsp nbsp nbsp 42 X Men Legends received mostly positive reviews with the Xbox version receiving the highest aggregate scores of 83 36 at GameRankings and 82 100 at Metacritic 45 49 The GameCube version was rated next highest scoring 81 98 at GameRankings and 81 100 at Metacritic 43 47 Though the PlayStation 2 version received the lowest scores of the console versions it still fared well scoring 80 50 at GameRankings and 79 100 at Metacritic 44 48 The N Gage version garnered scores similar to its console counterparts receiving 76 13 and 79 100 at GameRankings and Metacritic respectively 46 50 During the 8th Annual Interactive Achievement Awards the Academy of Interactive Arts amp Sciences nominated X Men Legends for Console Role Playing Game of the Year 51 In 2011 GamePro retrospectively listed the melee combat ability to customize your stats and multiplayer among the strong points of X Men Legends adding that the game was so successful that it created a well received sequel and paved the way for the Marvel Ultimate Alliance series 52 Critics generally praised the game s use of cel shading IGN s Hilary Goldstein stated to capture the comic book feel Raven Soft chose to go for a cel shaded look with Legends It s not that the characters look two dimensional but they have very basic textures and a cut out look 5 GameSpot reviewer Jeff Gerstmann pointed out that though the characters are cel shaded the environments are not making them easy to distinguish 35 The gameplay was lauded for its role playing elements character powers and melee combat 5 53 Eurogamer praised the Xbox version s control system for character powers and melee attacks as well as the fluid combat 31 Reviewers found that the artificial intelligence AI was lacking and recommended the game s multiplayer 5 53 Opinions were generally mixed on the subject of voice acting X Play reviewer Russ Fischer called it purely average 54 though he made an exception for Patrick Stewart s portrayal of Professor Xavier IGN noted that while some voice acting fit the characters well others seemed out of place 5 The N Gage version was praised for the ability to play cooperatively using the N Gage s bluetooth technology 36 Reviewers also found that the game s graphics were very strong 36 and that everything looks amazing 38 The presence of voice acting in the N Gage port was also praised with GameSpy reviewer Justin Leeper stating the audio clips seemed to be lifted right out of other versions 38 He criticized the AI however for being a bit stupid at inopportune times 38 and for failing to use the game s healing abilities at important moments 36 Sequel and similar games editX Men Legends sold enough copies to be inducted into the budget lines for all three consoles on which it was released PlayStation 2 s Greatest Hits 55 GameCube s Player s Choice 56 and Xbox s Platinum Hits 57 By July 2006 the PlayStation 2 version of X Men Legends had sold 800 000 copies and earned 28 million in the United States Next Generation ranked it as the 74th highest selling game launched for the PlayStation 2 Xbox or GameCube between January 2000 and July 2006 in that country Combined sales of the Legends series reached 2 million units in the United States by July 2006 58 A sequel X Men Legends II Rise of Apocalypse was released for all major platforms in the fall of 2005 59 60 61 and the N Gage later that year Barking Lizards again helped port the game this time to mobile phone devices Vicarious Visions ported the game to the PlayStation Portable PSP and Beenox developed the PC port 62 63 The success of the X Men Legends series led Raven Software Marvel and Activision to create the video game Marvel Ultimate Alliance which was released on several consoles handheld devices and the PC in 2006 64 65 66 67 68 Barking Lizards Vicarious Visions and Beenox handled the ports for different platforms 63 69 70 71 Marvel Ultimate Alliance was followed by Marvel Ultimate Alliance 2 jointly developed by Vicarious Visions n Space and Savage Entertainment Marvel Ultimate Alliance 2 was released on several consoles and handhelds in the fall of 2009 Vicarious Visions developed the PS3 and Xbox 360 versions 72 while n Space developed the Nintendo DS PSP and Wii versions 73 Savage Entertainment ported the version developed by n Space to the PSP 74 References edit X Men Legends Launch Trailer News Nintendo World Report Retrieved 2023 03 06 X Men Legends Release Information for N Gage GameFAQs GameFAQs Retrieved 2008 02 21 a b Aihoshi Richard 2004 09 20 X Men Legends Interview XB PS2 GC IGN Retrieved 2010 07 13 dead link a b c d e f Dunham Jeremy Goldstein Hilary 2004 09 02 X Men Legends Raven Speaks IGN Retrieved 2010 02 19 a b c d e f g h i j Goldstein Hilary 2004 09 20 X Men Legends The legendary X Men game we ve all been hoping for IGN Retrieved 2014 04 03 N Gage X Men Legends Developer interview Nokia via YouTube Archived from the original on 2021 12 12 Retrieved 2010 07 15 Raven Software 2004 09 21 X Men Legends Activision Alison Somebody help me I m not a mutant I swear I m not Raven Software 2004 09 21 X Men Legends Activision Mystique Blob grab the girl and get out of here Raven Software 2004 09 21 X Men Legends Activision Jean Grey Good work guys Now get Alison to the X Jet I ll meet you there Raven Software 2004 09 21 X Men Legends Activision Player Character We ll have you out of there in a second Gambit Gambit No worries Ol Gambit done already picked the lock Raven Software 2004 09 21 X Men Legends Activision Player Character We have to save the Arbiter crew Jean can you use your telekinetic powers to hold the ship together Raven Software 2004 09 21 X Men Legends Activision Alison Do I get a cool code name Wolverine How about Pebbles Alison Mmm those are good suggestions but I had a name in mind already How about Magma Raven Software 2004 09 21 X Men Legends Activision Colossus Because of Magneto s attack the reactor is close to critical mass If I drop this regulator there will be a nuclear explosion Raven Software 2004 09 21 X Men Legends Activision Havok I ve joined the Brotherhood Raven Software 2004 09 21 X Men Legends Activision Wolverine Because little Alex here is right They used to experiment on mutants at this place Really nasty stuff And if someone got the bright idea to start things up again Raven Software 2004 09 21 X Men Legends Activision Professor Xavier What do you intend to do now Shadow King I should have thought it obvious Xavier I will have my revenge Raven Software 2004 09 21 X Men Legends Activision Shadow King What You ve escaped No matter Now you will die Xavier Raven Software 2004 09 21 X Men Legends Activision Wolverine Kid the Gravitron was built for Magneto It could kill ya Magma That s a chance I ll have to take Raven Software 2004 09 21 X Men Legends Activision Apocalypse Enjoy your small victory Xavier For the Age of Apocalypse is nigh a b c d e f g Staff March 2003 Activision s X Factor Game Informer No 119 GameStop pp 40 43 Activision Announces The Ultimate Mutant Marvel Team Up With X Men Legends GameZone 2003 04 23 Archived from the original on 2009 09 19 Retrieved 2010 02 19 DevMaster net Alchemy engine details DevMaster net Retrieved 2008 08 31 a b c d Dunham Jeremy Goldstein Hilary 2004 08 27 X Men Legends Men of Action IGN Retrieved 2010 07 13 a b O Donnell Ryan 2004 06 02 X Men Legends Robert Gee Video Interview GameSpy Retrieved 2010 02 19 a b X Men Legends 2004 VG IMDb Retrieved 2010 05 11 Revealing The Origins of Marvel Ultimate Alliance Game Informer via YouTube May 10 2019 Archived from the original on 2021 12 12 Retrieved August 28 2019 IGN X Men Legends Screenshots Wallpaper and Pics IGN p 13 Archived from the original on 2011 07 13 Retrieved 2010 06 28 X Men Legends Screens for Xbox at GameSpot GameSpot p 9 Retrieved 2010 06 28 IGN Staff 2003 02 20 X Men Legends Unveiled IGN Archived from the original on 2007 08 25 Retrieved 2010 07 13 players can pick four characters to engage in simultaneous combat including Iceman Gambit Forge Beast Jean Grey Wolverine Cyclops Storm Colossus Psylocke Nightcrawler Angel and seven more The game makers around here at a glance Wisconsin State Journal September 26 2004 p 16 Retrieved August 17 2021 via Newspapers com a b Garrett Patrick 2004 10 12 X Men Legends Review Xbox Eurogamer Retrieved 2009 01 03 a b c Miller Matt November 2004 X Men Legends Game Informer No 139 p 144 Archived from the original on 2007 12 14 Retrieved 2014 04 03 X Men Legends N Gage Game Informer No 144 April 2005 p 142 a b c Bones 2004 09 22 X Men Legends GamePro Archived from the original on 2005 02 04 Retrieved 2014 04 03 a b c d Gerstmann Jeff 2004 09 21 X Men Legends Review GameSpot Retrieved 2014 04 03 a b c d Score Avery 2005 02 07 X Men Legends Review N Gage Retrieved 2014 04 03 a b c Tuttle Will 2004 09 23 GameSpy X Men Legends GameSpy Retrieved 2014 04 03 a b c d Leeper Justin 2005 03 16 GameSpy X Men Legends NNG GameSpy Retrieved 2010 07 15 Buchanan Levi 2005 02 14 X Men Legends NNG IGN Retrieved 2014 04 03 X Men Legends Nintendo Power Vol 187 December 2004 p 144 Campbell Craig 2004 12 26 X Men Legends GC Detroit Free Press Archived from the original on 2004 12 26 Retrieved 2014 04 03 a b c Ring Bennett 2004 10 30 X marks the plot X Men Legends The Sydney Morning Herald Retrieved 2014 04 03 a b X Men Legends for GameCube GameRankings Retrieved 2010 07 09 a b X Men Legends for PlayStation 2 GameRankings Retrieved 2010 07 09 a b X Men Legends for Xbox GameRankings Retrieved 2014 04 03 a b X Men Legends for N Gage GameRankings Retrieved 2010 07 09 a b X Men Legends for GameCube Reviews Metacritic Retrieved 2011 01 03 a b X Men Legends for PlayStation 2 Reviews Metacritic Retrieved 2011 01 03 a b X Men Legends for Xbox Reviews Metacritic Retrieved 2011 01 03 a b X Men Legends ngage 2004 Reviews Metacritic Archived from the original on 2008 09 13 Retrieved 2014 04 03 2005 Awards Category Details Console Role Playing Game of the Year interactive org Academy of Interactive Arts amp Sciences Retrieved 27 October 2023 Holt Chris 2011 09 30 The Good the Bad and the Juggernaut Bitch A Look at X Men Games GamePro Archived from the original on October 15 2011 Retrieved 2013 04 10 a b 1UP Staff 2004 09 27 X Men Legends 1UP com Archived from the original on 2013 05 25 Retrieved 2014 04 03 a href Template Cite web html title Template Cite web cite web a CS1 maint numeric names authors list link Fischer Russ 2004 10 27 X Men Legends Review X Play Archived from the original on 2004 10 31 Retrieved 2014 04 03 X Men Legends Release Information for PlayStation 2 GameFAQs GameFAQs Retrieved 2008 02 21 X Men Legends Release Information for GameCube GameFAQs GameFAQs Retrieved 2008 02 21 X Men Legends Platinum Hits Console City Retrieved 2011 01 03 Campbell Colin Keiser Joe July 29 2006 The Top 100 Games of the 21st Century Next Generation Archived from the original on October 28 2007 X Men Legends II Rise of Apocalypse Information for GameCube GameFAQs Retrieved 2011 01 03 X Men Legends II Rise of Apocalypse Information for PlayStation 2 GameFAQs Retrieved 2011 01 03 X Men Legends II Rise of Apocalypse Information for Xbox GameFAQs Retrieved 2011 01 03 X Men Legends II Rise of Apocalypse Information for PSP GameFAQs Retrieved 2011 01 03 a b Beenox games Beenox Archived from the original on 2010 12 13 Retrieved 2011 01 03 Marvel Ultimate Alliance Information for GameCube GameFAQs Retrieved 2011 01 03 Marvel Ultimate Alliance Information for PlayStation 2 GameFAQs Retrieved 2011 01 03 Marvel Ultimate Alliance Information for PlayStation 3 GameFAQs Retrieved 2011 01 03 Marvel Ultimate Alliance Information for Xbox GameFAQs Retrieved 2011 01 03 Marvel Ultimate Alliance Information for Xbox 360 GameFAQs Retrieved 2011 01 03 Marvel Ultimate Alliance Information for GameBoy Advance GameFAQs Retrieved 2011 01 03 Marvel Ultimate Alliance Information for PSP GameFAQs Retrieved 2011 01 03 Marvel Ultimate Alliance Information for Wii GameFAQs Retrieved 2011 01 03 Marvel Ultimate Alliance 2 PlayStation 3 Trailer SDCC09 Jean Grey Vignette IGN Archived from the original on July 26 2009 Retrieved 2009 07 22 MUA2 Diary n Space Archived from the original on 2011 09 27 Retrieved 2011 01 03 Marvel Ultimate Alliance 2 GameSpy Retrieved 2011 01 03 External links edit nbsp Video games portal nbsp Wikiquote has quotations related to X Men Legends Official website archived from the original X Men Legends at MobyGames Retrieved from https en wikipedia org w index php title X Men Legends amp oldid 1218053432, wikipedia, wiki, book, books, library,

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