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Sydney 2000 (video game)

Sydney 2000 is the official video game of the Games of the XXVII Olympiad, hosted by Sydney, Australia in 2000. Developed by Attention to Detail and published by Eidos Interactive, it was released for the PlayStation, Microsoft Windows and Dreamcast. There were versions developed for the Nintendo 64 and Game Boy Color, but both versions were cancelled.[2]

Sydney 2000
European PC cover art
Developer(s)Attention to Detail
Publisher(s)Eidos Interactive
Platform(s)PlayStation, Microsoft Windows, Dreamcast
ReleasePlayStation, Windows
22 August 2000[1]
Dreamcast
  • NA: 28 August 2000
  • EU: 4 September 2000
Genre(s)Sports
Mode(s)Single-player, multiplayer

Events

Playable nations

 
Playable countries

Up to 32 countries were available to be played on the game. They are:

Gameplay

 
Sydney 2000 - Skeet Shooting

Although the button mashing-laden gameplay has not changed from previous games, the main competition itself become more complex with the inclusion of the Virtual Gym and a complete Olympics qualifying tour, composed by four stages, and the player can only run for the medals of the events they qualified for. While some of the events are the women's, each event is only set to one gender: it is not possible to run the women's 100 m hurdles or the men's high jump.

Individually, there is not much difference in gameplay from previous games: two action buttons control speed a third performs an extra action, such as jumping, passing a hurdle, setting the angle and releasing the hammer or javelin, or touching the wall. All events rely on this formula, except Skeet, K1 Slalom, and diving (which uses "click-a-long" rather than the freeform jumping of Olympic Gold). Chase Cycling also requires pacing by the player, or the final cyclist will run out of long pace before the final sprint.

The biggest difference from previous games in the series lies in the Olympic mode: instead of starting in the Olympics, the player must improve and qualify an athlete for the event. Each event has four stages (Open Trials, Invitation Event, The Championship, and Olympic Class), and for each stage the player must complete minigames in the Cyber Gym that range from running on a treadmill, climbing a pole, squats or reaction training, for a total of 20 minigames. Completing a Cyber Gym game improves the athlete in one of the three ratings temporarily, and to earn the new capacities definitively, the athlete must complete an event with a certain score. After the player is happy with the athlete's development, they can try to qualify for the next stage by running against other athletes at the same level. Although it is possible to compete in the Olympics as soon as the athlete reaches the Olympic Class, to get a perfect athlete (with 100% on all ratings) one must complete all minigames, including those on Olympic Class. As the game relies mostly on athletes' ratings, even players with lower button presses per minute can make World Record times without serious effort as long as they passed all the mini games. Other modes include an arcade mode, training and head to head, where two players can compete with their Olympic mode trained athletes. There are four difficulty levels.

Although generally stable, the game lacks tweaking in some events: the High jump uses men's results, and while some events such as the 100 m sprint and triple jump are quite easy, others such as the javelin and hammer throw require much training.

Reception

Sydney 2000 received "mixed" reviews on all platforms according to the review aggregation website Metacritic.[3][4][5] In Japan, where the Dreamcast and PlayStation versions were ported for release and published by Capcom on 26 October 2000, Famitsu gave it a score of 27 out of 40 for the former,[16] and 26 out of 40 for the latter.[17] GameZone gave the PC version a score of nine out of ten and said, "The graphical quality of this program makes it a sure-fire winner. What it lacks in some areas, it makes up for in others. If you are a fan of Olympic-style action, this is a must-have."[33] However, Computer Games Strategy Plus gave it one-and-a-half stars out of five and said that it was "a prime example of a game that should have stayed where it belonged--on the consoles," and that the game "simply isn't much fun; most of the time, it isn't any fun at all. It feels more like work than a good time and that's never a good recipe for success."[34]

Edge gave the Dreamcast and PC versions each a score of seven out of ten, saying that the game was "as faithful an exponent of [the key-bashing dynamic] as any of Decathlon's distant children."[35] Colin Williamson of PC Gamer US criticised the button mashing-gameplay and frustration game control of the latter version, and stated, "All in all, Sydney's quality is disturbingly inconsistent, and there are, sadly, more bad games than good in this particular collection. If you want to recreate the Olympic experience, break into the local high school track and run a few laps, or hop into the La-Z-Boy with a big tub of popcorn and leave it to the professionals."[32] Kevin Rice of NextGen called the former version "A weekend rental at best. It's somewhat amusing to relive childhood memories of the local arcade, but the game's lack of depth and repetitive game mechanics grow old quickly."[30]

Cheat Monkey of GamePro said of the PlayStation version, "If you're hankering for some Olympic competition and want to go beyond the standard track and field events, Sydney 2000 is a decent pick. It's not a gold medal winner, but it finishes the PlayStation invitational with a bronze."[36][b] He then said of the Dreamcast version, "Overall, Sydney 2000 for the Dreamcast is a better game than the PlayStation version in more ways than one, but it's still held to a bronze medal finish in the sports games category. If you've got Olympic fever, Sydney 2000 will carry the torch for you, but only so far."[37][c] Brian Wright, however, said of the PC version, "It seems that as long as computers continue to exist, companies will continue to release decathlon-style games. The button-mashing game mechanics may appeal to novice gamers or those on a nostalgia kick, but the familiar and repetitive gameplay means that Sydney 2000 doesn't get the gold."[38][d]

Notes

  1. ^ Two critics of Electronic Gaming Monthly gave the Dreamcast version each a score of 5/10, and the other gave it 4.5/10.
  2. ^ GamePro gave the PlayStation version three 3/5 scores for graphics, sound, and fun factor, and 2.5/5 for control.
  3. ^ GamePro gave the Dreamcast version three 3/5 scores for graphics, sound, and control, and 3.5/5 for fun factor.
  4. ^ GamePro gave the PC version 3.5/5 for graphics, sound, control, and fun factor.

References

  • "Sydney 2000 [GBC - Unreleased]". Unseen64. 8 October 2009. Retrieved 8 February 2019.
  1. ^ Fudge, James (22 August 2000). . Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on 30 May 2003. Retrieved 12 January 2022.
  2. ^ "SYDNEY 2000 (UNRELEASED N64 GAME)". NESWorld.com. Retrieved 7 May 2018.
  3. ^ a b "Sydney 2000 for Dreamcast Reviews". Metacritic. Red Ventures.
  4. ^ a b "Sydney 2000 for PC Reviews". Metacritic. Red Ventures.
  5. ^ a b "Sydney 2000 for PlayStation Reviews". Metacritic. Red Ventures.
  6. ^ Thompson, Jon. . AllGame. All Media Network. Archived from the original on 15 November 2014. Retrieved 28 August 2018.
  7. ^ Beal, Vangie. . AllGame. All Media Network. Archived from the original on 15 November 2014. Retrieved 28 August 2018.
  8. ^ Navarro, Alex (14 September 2000). . Gamecenter. CNET. Archived from the original on 17 October 2000. Retrieved 12 January 2022.
  9. ^ Rubenstein, Glenn (8 September 2000). . Gamecenter. CNET. Archived from the original on 17 October 2000. Retrieved 12 January 2022.
  10. ^ daLuz, Kevin (5 September 2000). . Gamecenter. CNET. Archived from the original on 17 October 2000. Retrieved 12 January 2022.
  11. ^ Price, Tom (November 2000). "Sydney Olympics 2000 [sic]" (PDF). Computer Gaming World. No. 196. Ziff Davis. p. 168. Retrieved 28 August 2018.
  12. ^ Kujawa, Kraig; Boyer, Crispin; Hager, Dean (November 2000). "Sydney 2000 (DC)" (PDF). Electronic Gaming Monthly. No. 136. Ziff Davis. p. 246. Retrieved 12 January 2022.
  13. ^ Kujawa, Kraig (November 2000). "Sydney 2000 (PS)". Electronic Gaming Monthly. No. 136. Ziff Davis. p. 264.
  14. ^ Ellis, Keith "DNM" (14 September 2000). "Sydney 2000 (PC)". Eurogamer. Gamer Network. from the original on 7 January 2001. Retrieved 28 August 2018.
  15. ^ Self, Rich (24 September 2000). "Sydney 2000 (PSOne)". Eurogamer. Gamer Network. from the original on 7 January 2001. Retrieved 28 August 2018.
  16. ^ a b "シドニー2000 [ドリームキャースト]". Famitsu (in Japanese). Enterbrain. Retrieved 11 January 2022.
  17. ^ a b "シドニー2000 [PS]". Famitsu (in Japanese). Enterbrain. Retrieved 11 January 2022.
  18. ^ "Sydney 2000 (DC)". Game Informer. No. 90. FuncoLand. October 2000.
  19. ^ "Sydney 2000 (PS)". Game Informer. No. 90. FuncoLand. October 2000.
  20. ^ a b Liu, Johnny (September 2000). "Sydney 2000 Review (DC, PC)". GameRevolution. CraveOnline. from the original on 10 September 2015. Retrieved 29 August 2018.
  21. ^ Liu, Johnny (September 2000). . GameRevolution. CraveOnline. Archived from the original on 12 April 2004. Retrieved 29 August 2018.
  22. ^ Taruc, Nelson (3 October 2000). "Sydney 2000 Review (DC)". GameSpot. Red Ventures. Retrieved 28 August 2018.
  23. ^ Ryan, Michael E. (14 September 2000). "Sydney 2000 Review (PC)". GameSpot. Red Ventures. from the original on 12 February 2001. Retrieved 28 August 2018.
  24. ^ Taruc, Nelson (29 August 2000). "Sydney 2000 Review (PS)". GameSpot. Red Ventures. Retrieved 28 August 2018.
  25. ^ Mad Carl (4 October 2000). . PlanetDreamcast. Archived from the original on 25 January 2009. Retrieved 28 August 2018.
  26. ^ Moen, Michael G. (3 September 2000). . SportPlanet. Archived from the original on 11 February 2005. Retrieved 28 August 2018.
  27. ^ Gantayat, Anoop (28 August 2000). . IGN. Ziff Davis. Archived from the original on 29 March 2006. Retrieved 28 August 2018.
  28. ^ Blevins, Tal (28 August 2000). "Sydney 2000 (PC)". IGN. Ziff Davis. Retrieved 28 August 2018.
  29. ^ Zdyrko, David (24 August 2000). "Sydney 2000 (PS)". IGN. Ziff Davis. Retrieved 28 August 2018.
  30. ^ a b Rice, Kevin (November 2000). "Sydney 2000 (DC)". NextGen. No. 71. Imagine Media. p. 124. Retrieved 11 January 2022.
  31. ^ "Sydney 2000". Official U.S. PlayStation Magazine. No. 38. Ziff Davis. November 2000.
  32. ^ a b Williamson, Colin (November 2000). . PC Gamer. Vol. 7, no. 11. Imagine Media. p. 151. Archived from the original on 15 March 2006. Retrieved 29 August 2018.
  33. ^ Lafferty, Michael (4 September 2000). . GameZone. Archived from the original on 19 October 2008. Retrieved 28 August 2018.
  34. ^ Abner, William (25 September 2000). . Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on 3 May 2003. Retrieved 28 August 2018.
  35. ^ Edge staff (October 2000). "Sydney 2000 (DC, PC)" (PDF). Edge. No. 89. Future Publishing. p. 98. Retrieved 11 January 2022.
  36. ^ Cheat Monkey (14 September 2000). . GamePro. IDG Entertainment. Archived from the original on 18 January 2005. Retrieved 11 January 2022.
  37. ^ Cheat Monkey (14 September 2000). . GamePro. IDG Entertainment. Archived from the original on 13 January 2005. Retrieved 29 August 2018.
  38. ^ Wright, Brian (5 September 2000). . GamePro. IDG Entertainment. Archived from the original on 14 February 2005. Retrieved 29 August 2018.

External links

Preceded by Official videogame of the Summer Olympic Games Succeeded by

sydney, 2000, video, game, sydney, 2000, official, video, game, games, xxvii, olympiad, hosted, sydney, australia, 2000, developed, attention, detail, published, eidos, interactive, released, playstation, microsoft, windows, dreamcast, there, were, versions, d. Sydney 2000 is the official video game of the Games of the XXVII Olympiad hosted by Sydney Australia in 2000 Developed by Attention to Detail and published by Eidos Interactive it was released for the PlayStation Microsoft Windows and Dreamcast There were versions developed for the Nintendo 64 and Game Boy Color but both versions were cancelled 2 Sydney 2000European PC cover artDeveloper s Attention to DetailPublisher s Eidos InteractivePlatform s PlayStation Microsoft Windows DreamcastReleasePlayStation Windows22 August 2000 1 DreamcastNA 28 August 2000EU 4 September 2000Genre s SportsMode s Single player multiplayer Contents 1 Events 2 Playable nations 3 Gameplay 4 Reception 5 Notes 6 References 7 External linksEvents Edit100 m sprint 110 m hurdles Javelin F Hammer Triple Jump High Jump F Skeet shooting Super Heavyweight Weight Lifting 100 m Freestyle Swimming F 10 m Platform Diving F Chase Cycling Kayak K1 SlalomPlayable nations Edit Playable countries Up to 32 countries were available to be played on the game They are Australia Belgium Brazil Canada China Denmark Finland France Great Britain Germany Greece Hungary India Israel Italy Japan Kenya South Korea Mexico Netherlands Norway New Zealand Poland Portugal Russia South Africa Singapore Spain Switzerland Sweden Chinese Taipei United States of AmericaGameplay Edit Sydney 2000 Skeet Shooting Although the button mashing laden gameplay has not changed from previous games the main competition itself become more complex with the inclusion of the Virtual Gym and a complete Olympics qualifying tour composed by four stages and the player can only run for the medals of the events they qualified for While some of the events are the women s each event is only set to one gender it is not possible to run the women s 100 m hurdles or the men s high jump Individually there is not much difference in gameplay from previous games two action buttons control speed a third performs an extra action such as jumping passing a hurdle setting the angle and releasing the hammer or javelin or touching the wall All events rely on this formula except Skeet K1 Slalom and diving which uses click a long rather than the freeform jumping of Olympic Gold Chase Cycling also requires pacing by the player or the final cyclist will run out of long pace before the final sprint The biggest difference from previous games in the series lies in the Olympic mode instead of starting in the Olympics the player must improve and qualify an athlete for the event Each event has four stages Open Trials Invitation Event The Championship and Olympic Class and for each stage the player must complete minigames in the Cyber Gym that range from running on a treadmill climbing a pole squats or reaction training for a total of 20 minigames Completing a Cyber Gym game improves the athlete in one of the three ratings temporarily and to earn the new capacities definitively the athlete must complete an event with a certain score After the player is happy with the athlete s development they can try to qualify for the next stage by running against other athletes at the same level Although it is possible to compete in the Olympics as soon as the athlete reaches the Olympic Class to get a perfect athlete with 100 on all ratings one must complete all minigames including those on Olympic Class As the game relies mostly on athletes ratings even players with lower button presses per minute can make World Record times without serious effort as long as they passed all the mini games Other modes include an arcade mode training and head to head where two players can compete with their Olympic mode trained athletes There are four difficulty levels Although generally stable the game lacks tweaking in some events the High jump uses men s results and while some events such as the 100 m sprint and triple jump are quite easy others such as the javelin and hammer throw require much training Reception EditReceptionAggregate scoreAggregatorScoreDreamcastPCPSMetacritic53 100 3 51 100 4 57 100 5 Review scoresPublicationScoreDreamcastPCPSAllGame 6 7 N ACNET Gamecenter4 10 8 3 10 9 5 10 10 Computer Gaming WorldN A 11 N AElectronic Gaming Monthly4 83 10 12 a N A4 10 13 EurogamerN A8 10 14 6 10 15 Famitsu27 40 16 N A26 40 17 Game Informer3 5 10 18 N A2 75 10 19 GameRevolutionC 20 C 20 D 21 GameSpot5 6 10 22 4 2 10 23 5 8 10 24 GameSpy2 10 25 35 26 N AIGN6 10 27 6 4 10 28 5 10 29 Next Generation 30 N AN AOfficial U S PlayStation MagazineN AN A 31 PC Gamer US N A52 32 N A Sydney 2000 received mixed reviews on all platforms according to the review aggregation website Metacritic 3 4 5 In Japan where the Dreamcast and PlayStation versions were ported for release and published by Capcom on 26 October 2000 Famitsu gave it a score of 27 out of 40 for the former 16 and 26 out of 40 for the latter 17 GameZone gave the PC version a score of nine out of ten and said The graphical quality of this program makes it a sure fire winner What it lacks in some areas it makes up for in others If you are a fan of Olympic style action this is a must have 33 However Computer Games Strategy Plus gave it one and a half stars out of five and said that it was a prime example of a game that should have stayed where it belonged on the consoles and that the game simply isn t much fun most of the time it isn t any fun at all It feels more like work than a good time and that s never a good recipe for success 34 Edge gave the Dreamcast and PC versions each a score of seven out of ten saying that the game was as faithful an exponent of the key bashing dynamic as any of Decathlon s distant children 35 Colin Williamson of PC Gamer US criticised the button mashing gameplay and frustration game control of the latter version and stated All in all Sydney s quality is disturbingly inconsistent and there are sadly more bad games than good in this particular collection If you want to recreate the Olympic experience break into the local high school track and run a few laps or hop into the La Z Boy with a big tub of popcorn and leave it to the professionals 32 Kevin Rice of NextGen called the former version A weekend rental at best It s somewhat amusing to relive childhood memories of the local arcade but the game s lack of depth and repetitive game mechanics grow old quickly 30 Cheat Monkey of GamePro said of the PlayStation version If you re hankering for some Olympic competition and want to go beyond the standard track and field events Sydney 2000 is a decent pick It s not a gold medal winner but it finishes the PlayStation invitational with a bronze 36 b He then said of the Dreamcast version Overall Sydney 2000 for the Dreamcast is a better game than the PlayStation version in more ways than one but it s still held to a bronze medal finish in the sports games category If you ve got Olympic fever Sydney 2000 will carry the torch for you but only so far 37 c Brian Wright however said of the PC version It seems that as long as computers continue to exist companies will continue to release decathlon style games The button mashing game mechanics may appeal to novice gamers or those on a nostalgia kick but the familiar and repetitive gameplay means that Sydney 2000 doesn t get the gold 38 d Notes Edit Two critics of Electronic Gaming Monthly gave the Dreamcast version each a score of 5 10 and the other gave it 4 5 10 GamePro gave the PlayStation version three 3 5 scores for graphics sound and fun factor and 2 5 5 for control GamePro gave the Dreamcast version three 3 5 scores for graphics sound and control and 3 5 5 for fun factor GamePro gave the PC version 3 5 5 for graphics sound control and fun factor References Edit Sydney 2000 GBC Unreleased Unseen64 8 October 2009 Retrieved 8 February 2019 Fudge James 22 August 2000 Sydney 2000 Ships Computer Games Strategy Plus Strategy Plus Inc Archived from the original on 30 May 2003 Retrieved 12 January 2022 SYDNEY 2000 UNRELEASED N64 GAME NESWorld com Retrieved 7 May 2018 a b Sydney 2000 for Dreamcast Reviews Metacritic Red Ventures a b Sydney 2000 for PC Reviews Metacritic Red Ventures a b Sydney 2000 for PlayStation Reviews Metacritic Red Ventures Thompson Jon Sydney 2000 DC Review AllGame All Media Network Archived from the original on 15 November 2014 Retrieved 28 August 2018 Beal Vangie Sydney 2000 PC Review AllGame All Media Network Archived from the original on 15 November 2014 Retrieved 28 August 2018 Navarro Alex 14 September 2000 Sydney 2000 DC Gamecenter CNET Archived from the original on 17 October 2000 Retrieved 12 January 2022 Rubenstein Glenn 8 September 2000 Sydney 2000 PC Gamecenter CNET Archived from the original on 17 October 2000 Retrieved 12 January 2022 daLuz Kevin 5 September 2000 Sydney 2000 PS Gamecenter CNET Archived from the original on 17 October 2000 Retrieved 12 January 2022 Price Tom November 2000 Sydney Olympics 2000 sic PDF Computer Gaming World No 196 Ziff Davis p 168 Retrieved 28 August 2018 Kujawa Kraig Boyer Crispin Hager Dean November 2000 Sydney 2000 DC PDF Electronic Gaming Monthly No 136 Ziff Davis p 246 Retrieved 12 January 2022 Kujawa Kraig November 2000 Sydney 2000 PS Electronic Gaming Monthly No 136 Ziff Davis p 264 Ellis Keith DNM 14 September 2000 Sydney 2000 PC Eurogamer Gamer Network Archived from the original on 7 January 2001 Retrieved 28 August 2018 Self Rich 24 September 2000 Sydney 2000 PSOne Eurogamer Gamer Network Archived from the original on 7 January 2001 Retrieved 28 August 2018 a b シドニー2000 ドリームキャースト Famitsu in Japanese Enterbrain Retrieved 11 January 2022 a b シドニー2000 PS Famitsu in Japanese Enterbrain Retrieved 11 January 2022 Sydney 2000 DC Game Informer No 90 FuncoLand October 2000 Sydney 2000 PS Game Informer No 90 FuncoLand October 2000 a b Liu Johnny September 2000 Sydney 2000 Review DC PC GameRevolution CraveOnline Archived from the original on 10 September 2015 Retrieved 29 August 2018 Liu Johnny September 2000 Sydney 2000 PlayStation Review GameRevolution CraveOnline Archived from the original on 12 April 2004 Retrieved 29 August 2018 Taruc Nelson 3 October 2000 Sydney 2000 Review DC GameSpot Red Ventures Retrieved 28 August 2018 Ryan Michael E 14 September 2000 Sydney 2000 Review PC GameSpot Red Ventures Archived from the original on 12 February 2001 Retrieved 28 August 2018 Taruc Nelson 29 August 2000 Sydney 2000 Review PS GameSpot Red Ventures Retrieved 28 August 2018 Mad Carl 4 October 2000 Sydney 2000 PlanetDreamcast Archived from the original on 25 January 2009 Retrieved 28 August 2018 Moen Michael G 3 September 2000 Sydney 2000 PC SportPlanet Archived from the original on 11 February 2005 Retrieved 28 August 2018 Gantayat Anoop 28 August 2000 Sydney 2000 DC IGN Ziff Davis Archived from the original on 29 March 2006 Retrieved 28 August 2018 Blevins Tal 28 August 2000 Sydney 2000 PC IGN Ziff Davis Retrieved 28 August 2018 Zdyrko David 24 August 2000 Sydney 2000 PS IGN Ziff Davis Retrieved 28 August 2018 a b Rice Kevin November 2000 Sydney 2000 DC NextGen No 71 Imagine Media p 124 Retrieved 11 January 2022 Sydney 2000 Official U S PlayStation Magazine No 38 Ziff Davis November 2000 a b Williamson Colin November 2000 Sydney 2000 PC Gamer Vol 7 no 11 Imagine Media p 151 Archived from the original on 15 March 2006 Retrieved 29 August 2018 Lafferty Michael 4 September 2000 Sydney Olympics 2000 sic Review PC GameZone Archived from the original on 19 October 2008 Retrieved 28 August 2018 Abner William 25 September 2000 Sydney 2000 Computer Games Strategy Plus Strategy Plus Inc Archived from the original on 3 May 2003 Retrieved 28 August 2018 Edge staff October 2000 Sydney 2000 DC PC PDF Edge No 89 Future Publishing p 98 Retrieved 11 January 2022 Cheat Monkey 14 September 2000 Sydney 2000 Review for PlayStation on GamePro com GamePro IDG Entertainment Archived from the original on 18 January 2005 Retrieved 11 January 2022 Cheat Monkey 14 September 2000 Sydney 2000 Review for Dreamcast on GamePro com GamePro IDG Entertainment Archived from the original on 13 January 2005 Retrieved 29 August 2018 Wright Brian 5 September 2000 Sydney 2000 Review for PC on GamePro com GamePro IDG Entertainment Archived from the original on 14 February 2005 Retrieved 29 August 2018 External links EditSydney 2000 at MobyGamesPreceded byOlympic Summer Games Official videogame of the Summer Olympic Games Succeeded byAthens 2004 Retrieved from https en wikipedia org w index php title Sydney 2000 video game amp oldid 1131337043, wikipedia, wiki, book, books, library,

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