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Kojima Productions

Kojima Productions Co., Ltd. is a Japanese video game development studio founded in 2015 by Hideo Kojima, creator of the Metal Gear series.[3] It is the spiritual successor to a production team inside Konami also known as Kojima Productions originally founded in 2005. The team had around 100 employees, but grew to over 200 for Metal Gear Solid 4: Guns of the Patriots.[4][5] After leaving Konami, Kojima founded an independent studio with a slightly altered Japanese name[a] in Shinagawa.[6][7] The studio uses the Decima game engine by Guerrilla Games for its games.

Kojima Productions Co., Ltd.
Logo used since 2015
Native name
株式会社コジマプロダクション
Kabushiki gaisha Kojima Purodakushon
TypePrivate
IndustryVideo games
FoundedApril 2005; 18 years ago (2005-04) (original)
December 16, 2015; 7 years ago (2015-12-16) (relaunch)
FounderHideo Kojima
DefunctMarch 16, 2015; 8 years ago (March 16, 2015) (original)
Headquarters,
Japan
Key people
Number of employees
~80[1] (2019)
ParentKonami (2005–2015)
DivisionsKojima Productions Amsterdam[2]
Websitekojimaproductions.jp

History edit

Pre-independence edit

The production team was formed in April 2005, after Konami merged several subsidiaries including Kojima's group at Konami Computer Entertainment Japan.[8] Kojima said the merger relieved him of business management and administrative burdens he had as KCEJ's vice president, and that as head of Kojima Productions he could focus on creating games.[8] According to Kojima, while he now held a position on the Konami board, he still had to persuade staff to invest in his game ideas.[9]

The name of the team follows Konami's "<> production(s)" naming style used between 2004 and 2015. Other production teams include Pawapuro Production [ja], BEMANI Production [ja], Virtual Kiss Production [ja] and Loveplus Production [ja] alongside others. The team developed game engine Fox Engine.

On March 16, 2015, Konami announced that it had restructured the game development operations to change the production structure to a headquarters-controlled system, "in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business". A few days later, an anonymous Konami employee stated that Kojima and the studio's senior staff had planned to leave Konami in December 2015 following the conclusion of their contracts and the release of The Phantom Pain.[10] Konami denied that Kojima was leaving the company and stated that he would still be involved with the company and the Metal Gear franchise.[11][12] Kojima affirmed that he was still "100% involved" in The Phantom Pain and was determined to make it the greatest game he could.[13] In December 2015, the production team was nominated for Developer of the Year at The Game Awards 2015, but lost to CD Projekt Red.[14] Kojima was reportedly blocked from attending the event by Konami's lawyers, requiring Big Boss's actor Kiefer Sutherland to accept the awards for The Phantom Pain on his behalf.[15]

Kojima Productions edit

On December 16, 2015, in a joint announcement with Sony Computer Entertainment, Kojima announced that he would start an independent studio, alongside Yoji Shinkawa and Kenichiro Imaizumi.[16][17][18] The studio announced that it would develop a new franchise for PlayStation 4.[19] Kojima stated that he "will be taking on a new challenge by establishing my own independent studio, and I am thrilled to be able to embark on this journey with PlayStation, who I have continued to work with all these past years".[20] At E3 2016, Kojima unveiled a trailer to Death Stranding during Sony's pre-E3 conference.[21][22] It was released by Sony Interactive Entertainment in 2019, and a PC version was released by 505 Games on Windows in July 2020. In November 2019, the studio announced their plans to make films.[23]

 
Kenichiro Imaizumi, Yumi Kikuchi and Hideo Kojima in 2007

Kojima modeled the philosophy of Media Molecule when reforming the studio.[24][25] After visiting the company in 2016, he simultaneously modeled his own, wanting "a small, intimate type of studio".[24][25][26][27][28][29][30][31][32][33] Kojima praised their high number of female employees and relaxed atmosphere, which he compared to that of a family.[25][28][31][32] He set a limit of one hundred employees for the studio, similar to Media Molecule.[24][25][26][30][33]

Imaizumi left the company in 2019.[34] In April 2020, the office was temporarily closed after an employee contracted COVID-19.[35]

In October 2020, it was confirmed the company is working on the next game in development.[36]

In November 2021, it was announced that it would open a new business division for films and television series in Los Angeles.[37]

On June 12, 2022, during Microsoft's digital presentation, Kojima announced that it had partnered with Xbox Game Studios to develop a new game featuring a "never before-seen concept" and leveraging Microsoft's "cutting-edge cloud technology".[38]

In December 2022, it was announced that Kojima Productions will produce a film based on Death Stranding with Hammerstone Studios.[39]

Games edit

Though Kojima had been working on games at Konami, the production team was not officially formed until 2005. However, Konami retroactively referred to his past games as belonging to the studio.[40] His games for Konami were released until 2015.

Prior games developed by Kojima edit

Year Title Platform(s) Notes
1987 Metal Gear MSX2 Released only in Japan and Europe. Ported to the NES by a separate team after its initial release.
1988 Snatcher PC-8801, MSX2
1990 SD Snatcher MSX2
Metal Gear 2: Solid Snake
1992 Snatcher CD-ROMantic PC Engine Remake of the original Snatcher with an expanded ending and added voice acting. Ported to the Sega CD by another team for the overseas market in 1994. A set of 32-bit ports for the PlayStation and Sega Saturn were released in Japan in 1996, developed by Konami Computer Entertainment Tokyo.
1994 Policenauts PC-9821 Released only in Japan.
1995 3DO
1996 PlayStation, Sega Saturn

Konami Computer Entertainment Japan (KCEJ) edit

Year Title Platform(s) Notes
1997 Tokimeki Memorial Drama Series Vol. 1: Nijiiro no Seisyun PlayStation, Sega Saturn A series of adventure game spinoffs to the Tokimeki Memorial dating sim developed on the Policenauts engine.
1998 Tokimeki Memorial Drama Series Vol. 2: Irodori no Lovesong
Metal Gear Solid PlayStation First Kojima game to be developed under the Konami Computer Entertainment Japan subsidiary
1999 Tokimeki Memorial Drama Series Vol. 3: Tabidachi no Uta PlayStation, Sega Saturn
Metal Gear Solid: Integral PlayStation Expanded version of the original Metal Gear Solid featuring a third disc of bonus missions. The third disc was released by itself as Metal Gear Solid: VR Missions in North America and as Metal Gear Solid: Special Missions in the PAL region. Windows version developed by Digital Dialect.
2000 Windows
Metal Gear: Ghost Babel Game Boy Color
2001 Zone of the Enders PlayStation 2
Metal Gear Solid 2: Sons of Liberty
2002 The Document of Metal Gear Solid 2
Metal Gear Solid 2: Substance Xbox, PlayStation 2 Expanded version of Metal Gear Solid 2: Sons of Liberty. Windows version developed by Success.
2003 Windows
Zone of the Enders: The 2nd Runner PlayStation 2
Boktai Game Boy Advance
2004 Metal Gear Solid: The Twin Snakes GameCube Remake of the first Metal Gear Solid developed in collaboration with Silicon Knights
Boktai 2: Solar Boy Django Game Boy Advance
Metal Gear Acid PlayStation Portable
Metal Gear Solid 3: Snake Eater PlayStation 2

Konami production team lead by Kojima edit

Year Title Platform(s) Notes
2005 Shin Bokura no Taiyō: Gyakushu no Sabata Game Boy Advance Third game in the Boktai series released only in Japan. Also known as Boktai 3: Sabata's Counterattack.
Metal Gear Acid 2 PlayStation Portable
Metal Gear Solid 3: Subsistence PlayStation 2 Expanded version of Metal Gear Solid 3: Snake Eater.
2006 Kabushiki Baibai Trainer Kabutore Nintendo DS
Metal Gear Solid: Digital Graphic Novel PlayStation Portable
Metal Gear Solid: Portable Ops
2007 Lunar Knights Nintendo DS Fourth game in the Boktai series, which was retitled for its overseas release
Metal Gear Solid: Portable Ops Plus PlayStation Portable
2008 Metal Gear Solid 4: Guns of the Patriots PlayStation 3
Metal Gear Online
2009 Gaitame Baibai Trainer: Kabutore FX Nintendo DS
Metal Gear Solid Touch iOS
2010 Metal Gear Solid: Peace Walker PlayStation Portable
Castlevania: Lords of Shadow Windows, PlayStation 3, Xbox 360 Collaboration with MercurySteam
2011 Metal Gear Solid HD Collection PlayStation 3, Xbox 360 HD conversions of MGS2, MGS3 and Peace Walker. The Vita versions only includes MGS2 and MGS3. In Japan, Peace Walker was given a separate retail release for PS3 and Xbox 360.
2012 PlayStation Vita
Metal Gear Solid: Snake Eater 3D Nintendo 3DS
Metal Gear Solid: Social Ops Mobile
Zone of the Enders HD Collection PlayStation 3, Xbox 360
2013 Metal Gear Rising: Revengeance Windows, PlayStation 3, Xbox 360 Collaboration with PlatinumGames
Metal Gear Solid: The Legacy Collection PlayStation 3 Compilation that includes all the titles in the HD Collection, plus MGS4 and a voucher code for the original MGS and its expansion
2014 Metal Gear Solid V: Ground Zeroes Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
P.T. PlayStation 4 "Playable teaser" for the cancelled Silent Hills; credited under the pseudonym "7780s Studio"
2015 Metal Gear Solid V: The Phantom Pain Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One

Kojima Productions edit

Year Title Platform(s) Notes
2019 Death Stranding PlayStation 4, Windows, PlayStation 5, macOS First game to not be affiliated with Konami; published on PS4 in 2019 by Sony Interactive Entertainment and on PC in 2020 by 505 Games. A Director's Cut version was released in 2021 for PS5 and in 2022 for PC.
TBA Death Stranding 2 (working title)[41][42] PlayStation 5
TBA Untitled Xbox Game Studios game[43] TBA

Filmography edit

Year Title Notes
TBA Untitled Death Stranding film Co-production with Hammerstone Studios

Notes edit

  1. ^ Although both names translate to Kojima Productions in English, the Konami production team was named 小島プロダクション with the independent company コジマプロダクション.

References edit

  1. ^ Brown, Peter (September 17, 2019). "Hideo Kojima Says It's His Destiny To Take Risks And Create New Games". GameSpot. Retrieved September 17, 2019.
  2. ^ "Death Stranding Uses Guerrilla's Decima Engine; Kojima Setting Up Satellite Studio In Amsterdam". WCCF Tech. December 5, 2016.
  3. ^ Karlin, David (September 28, 2005). . 1UP.com. Archived from the original on May 23, 2011. Retrieved March 13, 2008.
  4. ^ Blevins, Tal (August 19, 2005). "GC 2005: Hideo Kojima Interview". IGN. from the original on June 3, 2020. Retrieved March 13, 2008.
  5. ^ Nutt, Christian (October 15, 2007). "Infiltrating Kojima Productions: Ryan Payton Talks Metal Gear Solid 4". Gamasutra. p. 5. from the original on November 12, 2019. Retrieved March 31, 2008.
  6. ^ Sliva, Marty (January 25, 2017). "Hideo Kojima, Death Stranding, and Building the Studio". IGN. from the original on April 3, 2020. Retrieved January 26, 2017.
  7. ^ Hansen, Steven (December 16, 2015). "Metal Gear creator starts Kojima Productions to work on PS4 exclusive". Destructoid. from the original on July 25, 2019. Retrieved December 16, 2015.
  8. ^ a b "Hideo Kojima Exclusive Q&A". GameSpot. May 20, 2005. from the original on April 1, 2020. Retrieved March 12, 2008.
  9. ^ Doree, Adam (August 24, 2008). "Hideo Kojima: The Kikizo Interview 2008". Kikizo. Retrieved September 1, 2012.
  10. ^ Brown, Peter; Crossley, Rob (March 20, 2015). "Kojima Expected to Leave Konami After MGS5, Inside Source Confirms". GameSpot. from the original on April 1, 2020. Retrieved March 19, 2015.
  11. ^ Megan, Farokhmanesh (March 19, 2015). "Konami removes Kojima name from Metal Gear games, Kojima rumored to leave (update)". Polygon. from the original on April 1, 2020. Retrieved March 19, 2015.
  12. ^ Yin-Poole, Wesley (March 20, 2015). "Konami announces plan for brand new Metal Gear series". Eurogamer. from the original on November 30, 2019. Retrieved March 20, 2015.
  13. ^ McWhertor, Michael (March 20, 2015). "Hideo Kojima says he's still '100 percent involved' in completing Metal Gear Solid 5". Polygon. from the original on April 1, 2020. Retrieved March 20, 2015.
  14. ^ . The Game Awards. Ola Balola. November 12, 2015. Archived from the original on November 14, 2015. Retrieved November 13, 2015.
  15. ^ Tach, Dave (December 3, 2015). "Konami prevented Kojima from attending The Game Awards, host says". Polygon. Vox Media. from the original on July 3, 2020. Retrieved December 16, 2015.
  16. ^ Dyer, Mitch (December 16, 2015). "Hideo Kojima Talks New Studio, 'Edgy' PlayStation Game, and the Future". IGN. from the original on November 8, 2019. Retrieved December 18, 2015.
  17. ^ Tucker, Jake (December 16, 2016). "Shinji Hirano named as new President of Kojima Productions". MCV/Develop.
  18. ^ Dennison, Kara (January 16, 2017). "Former Konami Staffers Follow Hideo Kojima to His New Company". Crunchyroll. Otter Media. from the original on July 25, 2019.
  19. ^ "Sony Computer Entertainment Enters Into An Agreement with Kojima Productions" (Press release). Sony Computer Entertainment. December 16, 2015. from the original on July 25, 2019. Retrieved December 26, 2015.
  20. ^ McWhertor, Michael (December 16, 2015). "Hideo Kojima confirms departure from Konami, forms new studio and partnership with Sony". Polygon. Vox Media. from the original on April 1, 2020. Retrieved December 16, 2015.
  21. ^ McWhertor, Michael (June 15, 2016). "Death Stranding's teaser probably won't be playable, Hideo Kojima says". Polygon. Vox Media. from the original on December 5, 2019.
  22. ^ O'Connor, Alice (June 14, 2016). "Kojima Productions Announce Death Stranding". Rock, Paper, Shotgun. from the original on June 27, 2020. Retrieved June 15, 2016.
  23. ^ Purslow, Matt (November 4, 2019). "Kojima Productions Plans to Make Films in the Future". IGN. from the original on November 5, 2019. Retrieved November 4, 2019.
  24. ^ a b c Sliva, Marty (January 26, 2017). "Hideo Kojima, Death Stranding, and Building the Studio". IGN. Ziff Davis. from the original on January 12, 2020. Retrieved January 16, 2020.
  25. ^ a b c d Barker, Sammy (May 24, 2016). "Hideo Kojima Modelling New Studio on Media Molecule". Push Square. Gamer Network. from the original on July 17, 2017. Retrieved January 16, 2020.
  26. ^ a b Holmes, Mike (May 23, 2016). "Kojima on why he's modelling his studio on Media Molecule". Gamereactor. Gamez Publishing A/S. Archived from the original on January 16, 2020. Retrieved January 16, 2020.
  27. ^ "Hideo Kojima Tries PlayStation VR, Visits LittleBigPlanet Dev Media Molecule". GameSpot. CBS Interactive. January 25, 2016. from the original on June 28, 2019. Retrieved January 16, 2020.
  28. ^ a b Goldfarb, Andrew (February 19, 2016). "DICE 2016: Why Kojima Hopes to Keep His New Studio Small". IGN. Ziff Davis. from the original on January 10, 2020. Retrieved January 16, 2020.
  29. ^ Yin-Poole, Wesley (January 26, 2017). "Hideo Kojima shows off his fancy new studio". Eurogamer. Gamer Network. from the original on August 6, 2018. Retrieved January 16, 2020.
  30. ^ a b "Kojima's new studio is modeled on Media Molecule and won't go over 100 employees". PCGamesN. Network N. May 24, 2016. from the original on February 2, 2017. Retrieved January 16, 2020.
  31. ^ a b "Kojima's new studio inspired by Media Molecule". MCV/Develop. Biz Media. May 24, 2016. Archived from the original on January 16, 2020. Retrieved January 16, 2020.
  32. ^ a b Prell, Sam (May 23, 2016). "Hideo Kojima is modeling his new studio after LittleBigPlanet dev Media Molecule". GamesRadar+. Future Publishing. Retrieved January 16, 2020.
  33. ^ a b "Hideo Kojima's World Tour: Building Games & Studios". Gamereactor. Gamez Publishing A/S. May 24, 2016. Archived from the original on January 16, 2020. Retrieved January 16, 2020.
  34. ^ Gera, Emily (May 17, 2020). "Metal Gear Solid veteran Ken-Ichiro Imaizumi joins Tencent a year after leaving Kojima Productions". VG247. from the original on May 27, 2020.
  35. ^ Carreau, Glenn (March 30, 2020). "Kojima Productions Employee Tests Positive for Coronavirus". Game Rant. from the original on April 30, 2020.
  36. ^ Gurwin, Gabe (October 22, 2020). "Kojima Productions Has Started Its Next Game, And It's Hiring". GameSpot.
  37. ^ Makuch, Eddie (November 22, 2021). "Kojima Productions Opens A Film And TV Business". GameSpot. Retrieved November 23, 2021.
  38. ^ McWhertor, Michael (June 12, 2022). "Hideo Kojima is working on a new Xbox game". Polygon. Retrieved June 12, 2022.
  39. ^ Grobar, Matt (December 15, 2022). "'Death Stranding' Film Based On Hit Video Game In Works From 'Barbarian' EP Alex Lebovici's Hammerstone Studios, Kojima Productions". Deadline. Retrieved December 16, 2022.
  40. ^ "Kojima Productions Lineup". Konami. 2008. Retrieved June 4, 2008.
  41. ^ "Death Stranding 2 Officially Announced". GameSpot. Retrieved December 9, 2022.
  42. ^ KOJIMA PRODUCTIONS (Eng) [@KojiPro2015_EN] (December 9, 2022). "DEATH STRANDING 2 (Working Title) has officially been announced at #TheGameAwards For more information, please visit our website 👇" (Tweet). Retrieved December 9, 2022 – via Twitter.{{cite web}}: CS1 maint: numeric names: authors list (link)
  43. ^ "Microsoft and Kojima Productions announce partnership for new title". Gematsu. June 12, 2022. Retrieved June 12, 2022.

External links edit

  • Official website   (in Japanese)
  • Kojima Productions in Japanese Wikipedia (Konami development team)
  • Kojima Productions Co., Ltd. in Japanese Wikipedia

kojima, productions, japanese, video, game, development, studio, founded, 2015, hideo, kojima, creator, metal, gear, series, spiritual, successor, production, team, inside, konami, also, known, originally, founded, 2005, team, around, employees, grew, over, me. Kojima Productions Co Ltd is a Japanese video game development studio founded in 2015 by Hideo Kojima creator of the Metal Gear series 3 It is the spiritual successor to a production team inside Konami also known as Kojima Productions originally founded in 2005 The team had around 100 employees but grew to over 200 for Metal Gear Solid 4 Guns of the Patriots 4 5 After leaving Konami Kojima founded an independent studio with a slightly altered Japanese name a in Shinagawa 6 7 The studio uses the Decima game engine by Guerrilla Games for its games Kojima Productions Co Ltd Logo used since 2015Native name株式会社コジマプロダクションRomanized nameKabushiki gaisha Kojima PurodakushonTypePrivateIndustryVideo gamesFoundedApril 2005 18 years ago 2005 04 original December 16 2015 7 years ago 2015 12 16 relaunch FounderHideo KojimaDefunctMarch 16 2015 8 years ago March 16 2015 original HeadquartersShinagawa Tokyo JapanKey peopleHideo Kojima director Shinji Hirano president Yoji Shinkawa art director Number of employees 80 1 2019 ParentKonami 2005 2015 DivisionsKojima Productions Amsterdam 2 Websitekojimaproductions wbr jp Contents 1 History 1 1 Pre independence 1 2 Kojima Productions 2 Games 2 1 Prior games developed by Kojima 2 2 Konami Computer Entertainment Japan KCEJ 2 3 Konami production team lead by Kojima 2 4 Kojima Productions 3 Filmography 4 Notes 5 References 6 External linksHistory editPre independence edit The production team was formed in April 2005 after Konami merged several subsidiaries including Kojima s group at Konami Computer Entertainment Japan 8 Kojima said the merger relieved him of business management and administrative burdens he had as KCEJ s vice president and that as head of Kojima Productions he could focus on creating games 8 According to Kojima while he now held a position on the Konami board he still had to persuade staff to invest in his game ideas 9 The name of the team follows Konami s lt gt production s naming style used between 2004 and 2015 Other production teams include Pawapuro Production ja BEMANI Production ja Virtual Kiss Production ja and Loveplus Production ja alongside others The team developed game engine Fox Engine On March 16 2015 Konami announced that it had restructured the game development operations to change the production structure to a headquarters controlled system in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business A few days later an anonymous Konami employee stated that Kojima and the studio s senior staff had planned to leave Konami in December 2015 following the conclusion of their contracts and the release of The Phantom Pain 10 Konami denied that Kojima was leaving the company and stated that he would still be involved with the company and the Metal Gear franchise 11 12 Kojima affirmed that he was still 100 involved in The Phantom Pain and was determined to make it the greatest game he could 13 In December 2015 the production team was nominated for Developer of the Year at The Game Awards 2015 but lost to CD Projekt Red 14 Kojima was reportedly blocked from attending the event by Konami s lawyers requiring Big Boss s actor Kiefer Sutherland to accept the awards for The Phantom Pain on his behalf 15 Kojima Productions edit On December 16 2015 in a joint announcement with Sony Computer Entertainment Kojima announced that he would start an independent studio alongside Yoji Shinkawa and Kenichiro Imaizumi 16 17 18 The studio announced that it would develop a new franchise for PlayStation 4 19 Kojima stated that he will be taking on a new challenge by establishing my own independent studio and I am thrilled to be able to embark on this journey with PlayStation who I have continued to work with all these past years 20 At E3 2016 Kojima unveiled a trailer to Death Stranding during Sony s pre E3 conference 21 22 It was released by Sony Interactive Entertainment in 2019 and a PC version was released by 505 Games on Windows in July 2020 In November 2019 the studio announced their plans to make films 23 nbsp Kenichiro Imaizumi Yumi Kikuchi and Hideo Kojima in 2007Kojima modeled the philosophy of Media Molecule when reforming the studio 24 25 After visiting the company in 2016 he simultaneously modeled his own wanting a small intimate type of studio 24 25 26 27 28 29 30 31 32 33 Kojima praised their high number of female employees and relaxed atmosphere which he compared to that of a family 25 28 31 32 He set a limit of one hundred employees for the studio similar to Media Molecule 24 25 26 30 33 Imaizumi left the company in 2019 34 In April 2020 the office was temporarily closed after an employee contracted COVID 19 35 In October 2020 it was confirmed the company is working on the next game in development 36 In November 2021 it was announced that it would open a new business division for films and television series in Los Angeles 37 On June 12 2022 during Microsoft s digital presentation Kojima announced that it had partnered with Xbox Game Studios to develop a new game featuring a never before seen concept and leveraging Microsoft s cutting edge cloud technology 38 In December 2022 it was announced that Kojima Productions will produce a film based on Death Stranding with Hammerstone Studios 39 Games editSee also Works by Hideo Kojima Though Kojima had been working on games at Konami the production team was not officially formed until 2005 However Konami retroactively referred to his past games as belonging to the studio 40 His games for Konami were released until 2015 Prior games developed by Kojima edit Year Title Platform s Notes1987 Metal Gear MSX2 Released only in Japan and Europe Ported to the NES by a separate team after its initial release 1988 Snatcher PC 8801 MSX21990 SD Snatcher MSX2Metal Gear 2 Solid Snake1992 Snatcher CD ROMantic PC Engine Remake of the original Snatcher with an expanded ending and added voice acting Ported to the Sega CD by another team for the overseas market in 1994 A set of 32 bit ports for the PlayStation and Sega Saturn were released in Japan in 1996 developed by Konami Computer Entertainment Tokyo 1994 Policenauts PC 9821 Released only in Japan 1995 3DO1996 PlayStation Sega SaturnKonami Computer Entertainment Japan KCEJ edit Year Title Platform s Notes1997 Tokimeki Memorial Drama Series Vol 1 Nijiiro no Seisyun PlayStation Sega Saturn A series of adventure game spinoffs to the Tokimeki Memorial dating sim developed on the Policenauts engine 1998 Tokimeki Memorial Drama Series Vol 2 Irodori no LovesongMetal Gear Solid PlayStation First Kojima game to be developed under the Konami Computer Entertainment Japan subsidiary1999 Tokimeki Memorial Drama Series Vol 3 Tabidachi no Uta PlayStation Sega SaturnMetal Gear Solid Integral PlayStation Expanded version of the original Metal Gear Solid featuring a third disc of bonus missions The third disc was released by itself as Metal Gear Solid VR Missions in North America and as Metal Gear Solid Special Missions in the PAL region Windows version developed by Digital Dialect 2000 WindowsMetal Gear Ghost Babel Game Boy Color2001 Zone of the Enders PlayStation 2Metal Gear Solid 2 Sons of Liberty2002 The Document of Metal Gear Solid 2Metal Gear Solid 2 Substance Xbox PlayStation 2 Expanded version of Metal Gear Solid 2 Sons of Liberty Windows version developed by Success 2003 WindowsZone of the Enders The 2nd Runner PlayStation 2Boktai Game Boy Advance2004 Metal Gear Solid The Twin Snakes GameCube Remake of the first Metal Gear Solid developed in collaboration with Silicon KnightsBoktai 2 Solar Boy Django Game Boy AdvanceMetal Gear Acid PlayStation PortableMetal Gear Solid 3 Snake Eater PlayStation 2Konami production team lead by Kojima edit Year Title Platform s Notes2005 Shin Bokura no Taiyō Gyakushu no Sabata Game Boy Advance Third game in the Boktai series released only in Japan Also known as Boktai 3 Sabata s Counterattack Metal Gear Acid 2 PlayStation PortableMetal Gear Solid 3 Subsistence PlayStation 2 Expanded version of Metal Gear Solid 3 Snake Eater 2006 Kabushiki Baibai Trainer Kabutore Nintendo DSMetal Gear Solid Digital Graphic Novel PlayStation PortableMetal Gear Solid Portable Ops2007 Lunar Knights Nintendo DS Fourth game in the Boktai series which was retitled for its overseas releaseMetal Gear Solid Portable Ops Plus PlayStation Portable2008 Metal Gear Solid 4 Guns of the Patriots PlayStation 3Metal Gear Online2009 Gaitame Baibai Trainer Kabutore FX Nintendo DSMetal Gear Solid Touch iOS2010 Metal Gear Solid Peace Walker PlayStation PortableCastlevania Lords of Shadow Windows PlayStation 3 Xbox 360 Collaboration with MercurySteam2011 Metal Gear Solid HD Collection PlayStation 3 Xbox 360 HD conversions of MGS2 MGS3 and Peace Walker The Vita versions only includes MGS2 and MGS3 In Japan Peace Walker was given a separate retail release for PS3 and Xbox 360 2012 PlayStation VitaMetal Gear Solid Snake Eater 3D Nintendo 3DSMetal Gear Solid Social Ops MobileZone of the Enders HD Collection PlayStation 3 Xbox 3602013 Metal Gear Rising Revengeance Windows PlayStation 3 Xbox 360 Collaboration with PlatinumGamesMetal Gear Solid The Legacy Collection PlayStation 3 Compilation that includes all the titles in the HD Collection plus MGS4 and a voucher code for the original MGS and its expansion2014 Metal Gear Solid V Ground Zeroes Windows PlayStation 3 PlayStation 4 Xbox 360 Xbox OneP T PlayStation 4 Playable teaser for the cancelled Silent Hills credited under the pseudonym 7780s Studio 2015 Metal Gear Solid V The Phantom Pain Windows PlayStation 3 PlayStation 4 Xbox 360 Xbox OneKojima Productions edit Year Title Platform s Notes2019 Death Stranding PlayStation 4 Windows PlayStation 5 macOS First game to not be affiliated with Konami published on PS4 in 2019 by Sony Interactive Entertainment and on PC in 2020 by 505 Games A Director s Cut version was released in 2021 for PS5 and in 2022 for PC TBA Death Stranding 2 working title 41 42 PlayStation 5TBA Untitled Xbox Game Studios game 43 TBAFilmography editYear Title NotesTBA Untitled Death Stranding film Co production with Hammerstone StudiosNotes edit Although both names translate to Kojima Productions in English the Konami production team was named 小島プロダクション with the independent company コジマプロダクション References edit Brown Peter September 17 2019 Hideo Kojima Says It s His Destiny To Take Risks And Create New Games GameSpot Retrieved September 17 2019 Death Stranding Uses Guerrilla s Decima Engine Kojima Setting Up Satellite Studio In Amsterdam WCCF Tech December 5 2016 Karlin David September 28 2005 Hideo Kojima Blogs About Life Metal Gear 1UP com Archived from the original on May 23 2011 Retrieved March 13 2008 Blevins Tal August 19 2005 GC 2005 Hideo Kojima Interview IGN Archived from the original on June 3 2020 Retrieved March 13 2008 Nutt Christian October 15 2007 Infiltrating Kojima Productions Ryan Payton Talks Metal Gear Solid 4 Gamasutra p 5 Archived from the original on November 12 2019 Retrieved March 31 2008 Sliva Marty January 25 2017 Hideo Kojima Death Stranding and Building the Studio IGN Archived from the original on April 3 2020 Retrieved January 26 2017 Hansen Steven December 16 2015 Metal Gear creator starts Kojima Productions to work on PS4 exclusive Destructoid Archived from the original on July 25 2019 Retrieved December 16 2015 a b Hideo Kojima Exclusive Q amp A GameSpot May 20 2005 Archived from the original on April 1 2020 Retrieved March 12 2008 Doree Adam August 24 2008 Hideo Kojima The Kikizo Interview 2008 Kikizo Retrieved September 1 2012 Brown Peter Crossley Rob March 20 2015 Kojima Expected to Leave Konami After MGS5 Inside Source Confirms GameSpot Archived from the original on April 1 2020 Retrieved March 19 2015 Megan Farokhmanesh March 19 2015 Konami removes Kojima name from Metal Gear games Kojima rumored to leave update Polygon Archived from the original on April 1 2020 Retrieved March 19 2015 Yin Poole Wesley March 20 2015 Konami announces plan for brand new Metal Gear series Eurogamer Archived from the original on November 30 2019 Retrieved March 20 2015 McWhertor Michael March 20 2015 Hideo Kojima says he s still 100 percent involved in completing Metal Gear Solid 5 Polygon Archived from the original on April 1 2020 Retrieved March 20 2015 Nominees The Game Awards 2015 The Game Awards Ola Balola November 12 2015 Archived from the original on November 14 2015 Retrieved November 13 2015 Tach Dave December 3 2015 Konami prevented Kojima from attending The Game Awards host says Polygon Vox Media Archived from the original on July 3 2020 Retrieved December 16 2015 Dyer Mitch December 16 2015 Hideo Kojima Talks New Studio Edgy PlayStation Game and the Future IGN Archived from the original on November 8 2019 Retrieved December 18 2015 Tucker Jake December 16 2016 Shinji Hirano named as new President of Kojima Productions MCV Develop Dennison Kara January 16 2017 Former Konami Staffers Follow Hideo Kojima to His New Company Crunchyroll Otter Media Archived from the original on July 25 2019 Sony Computer Entertainment Enters Into An Agreement with Kojima Productions Press release Sony Computer Entertainment December 16 2015 Archived from the original on July 25 2019 Retrieved December 26 2015 McWhertor Michael December 16 2015 Hideo Kojima confirms departure from Konami forms new studio and partnership with Sony Polygon Vox Media Archived from the original on April 1 2020 Retrieved December 16 2015 McWhertor Michael June 15 2016 Death Stranding s teaser probably won t be playable Hideo Kojima says Polygon Vox Media Archived from the original on December 5 2019 O Connor Alice June 14 2016 Kojima Productions Announce Death Stranding Rock Paper Shotgun Archived from the original on June 27 2020 Retrieved June 15 2016 Purslow Matt November 4 2019 Kojima Productions Plans to Make Films in the Future IGN Archived from the original on November 5 2019 Retrieved November 4 2019 a b c Sliva Marty January 26 2017 Hideo Kojima Death Stranding and Building the Studio IGN Ziff Davis Archived from the original on January 12 2020 Retrieved January 16 2020 a b c d Barker Sammy May 24 2016 Hideo Kojima Modelling New Studio on Media Molecule Push Square Gamer Network Archived from the original on July 17 2017 Retrieved January 16 2020 a b Holmes Mike May 23 2016 Kojima on why he s modelling his studio on Media Molecule Gamereactor Gamez Publishing A S Archived from the original on January 16 2020 Retrieved January 16 2020 Hideo Kojima Tries PlayStation VR Visits LittleBigPlanet Dev Media Molecule GameSpot CBS Interactive January 25 2016 Archived from the original on June 28 2019 Retrieved January 16 2020 a b Goldfarb Andrew February 19 2016 DICE 2016 Why Kojima Hopes to Keep His New Studio Small IGN Ziff Davis Archived from the original on January 10 2020 Retrieved January 16 2020 Yin Poole Wesley January 26 2017 Hideo Kojima shows off his fancy new studio Eurogamer Gamer Network Archived from the original on August 6 2018 Retrieved January 16 2020 a b Kojima s new studio is modeled on Media Molecule and won t go over 100 employees PCGamesN Network N May 24 2016 Archived from the original on February 2 2017 Retrieved January 16 2020 a b Kojima s new studio inspired by Media Molecule MCV Develop Biz Media May 24 2016 Archived from the original on January 16 2020 Retrieved January 16 2020 a b Prell Sam May 23 2016 Hideo Kojima is modeling his new studio after LittleBigPlanet dev Media Molecule GamesRadar Future Publishing Retrieved January 16 2020 a b Hideo Kojima s World Tour Building Games amp Studios Gamereactor Gamez Publishing A S May 24 2016 Archived from the original on January 16 2020 Retrieved January 16 2020 Gera Emily May 17 2020 Metal Gear Solid veteran Ken Ichiro Imaizumi joins Tencent a year after leaving Kojima Productions VG247 Archived from the original on May 27 2020 Carreau Glenn March 30 2020 Kojima Productions Employee Tests Positive for Coronavirus Game Rant Archived from the original on April 30 2020 Gurwin Gabe October 22 2020 Kojima Productions Has Started Its Next Game And It s Hiring GameSpot Makuch Eddie November 22 2021 Kojima Productions Opens A Film And TV Business GameSpot Retrieved November 23 2021 McWhertor Michael June 12 2022 Hideo Kojima is working on a new Xbox game Polygon Retrieved June 12 2022 Grobar Matt December 15 2022 Death Stranding Film Based On Hit Video Game In Works From Barbarian EP Alex Lebovici s Hammerstone Studios Kojima Productions Deadline Retrieved December 16 2022 Kojima Productions Lineup Konami 2008 Retrieved June 4 2008 Death Stranding 2 Officially Announced GameSpot Retrieved December 9 2022 KOJIMA PRODUCTIONS Eng KojiPro2015 EN December 9 2022 DEATH STRANDING 2 Working Title has officially been announced at TheGameAwards For more information please visit our website Tweet Retrieved December 9 2022 via Twitter a href Template Cite web html title Template Cite web cite web a CS1 maint numeric names authors list link Microsoft and Kojima Productions announce partnership for new title Gematsu June 12 2022 Retrieved June 12 2022 External links editOfficial website nbsp in Japanese Kojima Productions in Japanese Wikipedia Konami development team Kojima Productions Co Ltd in Japanese WikipediaPortals nbsp Companies nbsp Japan nbsp Video games Retrieved from https en wikipedia org w index php title Kojima Productions amp oldid 1183618258, wikipedia, wiki, book, books, library,

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