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Metal Gear Solid: The Twin Snakes

Metal Gear Solid: The Twin Snakes[a] is a 2004 action-adventure stealth video game developed by Konami and Silicon Knights and published by Konami for the GameCube.[1] Released in March, the game is a remake of Metal Gear Solid, originally developed by Konami Computer Entertainment Japan for the PlayStation in 1998.

Metal Gear Solid: The Twin Snakes
North American version cover art
Developer(s)
Publisher(s)Konami
Director(s)Carey Murray
Producer(s)
Designer(s)Hideo Kojima
Programmer(s)Doug Tooley
Artist(s)Yoji Shinkawa
Writer(s)
  • Hideo Kojima
  • Tomokazu Fukushima
Composer(s)
SeriesMetal Gear
Platform(s)GameCube
Release
  • NA: March 9, 2004
  • JP: March 11, 2004
  • EU: March 26, 2004
Genre(s)Action-adventure, stealth
Mode(s)Single-player

The Twin Snakes features graphical improvements over the original, new cutscenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in the sequel Metal Gear Solid 2: Sons of Liberty. The game includes a revised translation with re-recorded voice acting, using almost all of the original English voice cast.[2] The game was met with positive reception.

Gameplay Edit

 
Snake fires at Gray Fox from a first-person perspective.

The gameplay of The Twin Snakes was altered to resemble that of Metal Gear Solid 2: Sons of Liberty. While all of the original areas and enemies were kept, new ways for the player to combat them were introduced, such as the ability to shoot from a first-person view.[2] Enemy AI was improved, giving enemy soldiers the ability to communicate with each other and detect the player more intelligently with senses of sight and sound enhanced.[3]

Development Edit

The Twin Snakes was first announced in 2003 by Nintendo of America, confirming that Silicon Knights would be developing under the guidance of Metal Gear creator Hideo Kojima and Mario creator Shigeru Miyamoto.[4] Kojima was busy working on Metal Gear Solid 3: Snake Eater at the time, and was unable to commit to the project full-time. He later suggested to both Miyamoto and Satoru Iwata to let Silicon Knights take the helm as he was a fan of their work. The company's CEO Denis Dyack, who had recently completed Eternal Darkness: Sanity's Requiem, happened to be at the Nintendo cafeteria in Japan when he was approached by both Miyamoto and Iwata to work on The Twin Snakes, to which he agreed.[5]

Although The Twin Snakes was largely developed at Silicon Knights, Ryuhei Kitamura directed many of the game's cinematics while Silicon Knights implemented them into the game[6] to look identical to those in the original Metal Gear Solid, but upon inspection Hideo Kojima asked Kitamura to redo them in his well-known action style.[7] The reworked cinematics did receive some criticism due to Kitamura's excessive use of the bullet time effect, which was largely inspired by the then popular hit movie The Matrix.[8] The game's composition duties were split: some of the in-game music was handled by Steve Henifin and Silicon Knights' music staff, while the rest of the music (in-game, menus and cut scenes) was handled by Konami's music staff, including Metal Gear Solid 2 co-composer Norihiko Hibino.

Plot Edit

Voice acting Edit

The voice acting was re-recorded with the original cast from Metal Gear Solid, except for the role of the Cyborg Ninja. David Hayter, the English voice of Solid Snake, persuaded Konami Computer Entertainment Japan to have the original voice cast reprise their roles.[9] The main reason for the re-recording, according to an interview with Hayter, was because the increased audio quality allowed by the GameCube picked up outside noise from the original recordings that were inaudible in the PlayStation version. In the original game, Gray Fox and Donald Anderson were both voiced by Greg Eagles. However, in The Twin Snakes, Greg Eagles voices only Anderson, whereas Gray Fox was voiced by Rob Paulsen. The revised voice acting is used in Metal Gear Solid 4 during Snake's reminiscence as the English-language voice-recording used in the original game was not recorded in a sound-proof studio.[9][10][11] Mei Ling, Nastasha Romanenko, and Naomi Hunter speak with North American accents in The Twin Snakes, whereas in the original Metal Gear Solid, they spoke with Chinese, Ukrainian, and British accents, respectively. Unlike the original Metal Gear Solid, no Japanese voice acting were recorded for Twin Snakes - instead the Japanese version uses the English voice acting with subtitles.

Release Edit

The Twin Snakes was released on March 9, 2004 in North America. It was originally to be released in November 2003, but was pushed back, along with the other versions.[12] The European date was pushed back several weeks.[13]

In Japan The Twin Snakes was released on March 11 alongside an exclusive Premium Package. The box includes the game itself; a platinum-colored GameCube adorned with the FOXHOUND logo; a 44-page book titled Memorandum containing production notes, sketches and photos; and a GameCube disc called the "Special Disc" containing an emulated version of the Family Computer version of the original Metal Gear.[14]

Reception Edit

Much like the original Metal Gear Solid was met with positive reviews from critics, The Twin Snakes received an 85.58% and 85/100 from GameRankings and Metacritic, respectively.[17][18] IGN gave The Twin Snakes 8.5 out of 10, praising its superior graphics and likening the presentation to epic movies.[19] GameSpot gave it an 8.2 out of 10 or "Great" on their scale,[3] Eurogamer rated The Twin Snakes as 8 out of 10 and Gaming Age gave it an "A−" rating. Game Informer gave The Twin Snakes a 9.25 out of 10, citing its improved gameplay and graphics, and also its faithful retelling of the original Metal Gear Solid story.[20] The publication later placed The Twin Snakes at #11 on their list of "Top 25 GameCube Games" in 2009.[21] Official Nintendo Magazine placed the game 80th on their list of the Top 100 Best Nintendo games.[22]

Despite receiving generally favorable reviews, The Twin Snakes has also drawn criticism. According to GamePro, the game has a "flagging framerate and bouts of slowdown that occur when too much activity crowds the screen."[23] The use of new gameplay elements from Sons of Liberty was seen as unnecessary, as GamePro thought that the level design was virtually unchanged from Metal Gear Solid,[23] which "spoils the challenge... and completely ruins one boss battle (Revolver Ocelot)."[24]

References Edit

Notes Edit

  1. ^ Known in Japan as Metaru Gia Soriddo Za Tsuin Sunēkusu (メタルギアソリッド ザ・ツインスネークス, "Metal Gear Solid: The Twin Snakes")

Footnotes Edit

  1. ^ . GameSpot. Archived from the original on February 18, 2006. Retrieved October 25, 2006.
  2. ^ a b . IGN. Archived from the original on March 6, 2016. Retrieved October 28, 2006.
  3. ^ a b Tim Tracy. . GameSpot. Archived from the original on September 30, 2007. Retrieved October 26, 2006.
  4. ^ "Metal Gear Solid Official". IGN. May 2003. Retrieved October 28, 2006.
  5. ^ McCaffrey, Ryan. "Denis Dyack: Working on Eternal Darkness, Metal Gear, & More! - IGN Unfiltered #42". YouTube. Retrieved 28 February 2023.
  6. ^ Archived at Ghostarchive and the : "How Silicon Knights Made a Metal Gear Game". YouTube.
  7. ^ "Hideo Kojima Q&A". GameSpot. Retrieved April 14, 2016.
  8. ^ GameTrailers. "Metal Gear Retrospective - Part Two". YouTube. Retrieved 23 November 2021.
  9. ^ a b "David Hayter interview on Evil Avatar Radio".
  10. ^ . Archived from the original on 2016-03-03.
  11. ^ . Archived from the original on 2016-03-03.
  12. ^ "Snake Gets a Date". IGN. 26 January 2004. Retrieved October 28, 2006.
  13. ^ "Twin Snakes Late in Europe". IGN. 23 January 2004. Retrieved October 28, 2006.
  14. ^ Hirohiko Niizumi. "Twin Snakes to come bundled". GameSpot. Retrieved October 28, 2006.
  15. ^ GameSpot Review
  16. ^ IGN Review
  17. ^ "Metal Gear Solid: The Twin Snakes for GameCube". GameRankings. Retrieved October 28, 2006.
  18. ^ "Metal Gear Solid: The Twin Snakes for GameCube Reviews". Metacritic. Retrieved October 26, 2006.
  19. ^ Matt Casamassina (9 March 2004). "Twin Snakes review". IGN. Retrieved October 28, 2006.
  20. ^ Reiner. . Game Informer. Archived from the original on June 6, 2009. Retrieved October 28, 2006.
  21. ^ Reeves, Ben (22 September 2009). "GameCube Top 25". Game Informer. Retrieved April 8, 2016.
  22. ^ . Archived from the original on 2009-02-23. Retrieved 9 September 2022.
  23. ^ a b Mike, Major (April 2004). "ProReview: Metal Gear Solid: The Twin Snakes". GamePro. No. 187. p. 64.
  24. ^ Macdonald, Mark (April 2004). "Metal Gear Solid: The Twin Snakes". Electronic Gaming Monthly. No. 177. pp. 126–128.

External links Edit

  • Official website

metal, gear, solid, twin, snakes, 2004, action, adventure, stealth, video, game, developed, konami, silicon, knights, published, konami, gamecube, released, march, game, remake, metal, gear, solid, originally, developed, konami, computer, entertainment, japan,. Metal Gear Solid The Twin Snakes a is a 2004 action adventure stealth video game developed by Konami and Silicon Knights and published by Konami for the GameCube 1 Released in March the game is a remake of Metal Gear Solid originally developed by Konami Computer Entertainment Japan for the PlayStation in 1998 Metal Gear Solid The Twin SnakesNorth American version cover artDeveloper s Konami Computer Entertainment JapanSilicon KnightsPublisher s KonamiDirector s Carey MurrayProducer s Hideo KojimaYoshikazu MatsuhanaDenis DyackDesigner s Hideo KojimaProgrammer s Doug TooleyArtist s Yoji ShinkawaWriter s Hideo KojimaTomokazu FukushimaComposer s Norihiko HibinoSteve HenifinToshiyuki KakutaShuichi KoboriWaichiro OzakiSeriesMetal GearPlatform s GameCubeReleaseNA March 9 2004JP March 11 2004EU March 26 2004Genre s Action adventure stealthMode s Single playerThe Twin Snakes features graphical improvements over the original new cutscenes written and directed by Ryuhei Kitamura and gameplay functions originally introduced in the sequel Metal Gear Solid 2 Sons of Liberty The game includes a revised translation with re recorded voice acting using almost all of the original English voice cast 2 The game was met with positive reception Contents 1 Gameplay 2 Development 3 Plot 3 1 Voice acting 4 Release 5 Reception 6 References 6 1 Notes 6 2 Footnotes 7 External linksGameplay Edit nbsp Snake fires at Gray Fox from a first person perspective The gameplay of The Twin Snakes was altered to resemble that of Metal Gear Solid 2 Sons of Liberty While all of the original areas and enemies were kept new ways for the player to combat them were introduced such as the ability to shoot from a first person view 2 Enemy AI was improved giving enemy soldiers the ability to communicate with each other and detect the player more intelligently with senses of sight and sound enhanced 3 Development EditThe Twin Snakes was first announced in 2003 by Nintendo of America confirming that Silicon Knights would be developing under the guidance of Metal Gear creator Hideo Kojima and Mario creator Shigeru Miyamoto 4 Kojima was busy working on Metal Gear Solid 3 Snake Eater at the time and was unable to commit to the project full time He later suggested to both Miyamoto and Satoru Iwata to let Silicon Knights take the helm as he was a fan of their work The company s CEO Denis Dyack who had recently completed Eternal Darkness Sanity s Requiem happened to be at the Nintendo cafeteria in Japan when he was approached by both Miyamoto and Iwata to work on The Twin Snakes to which he agreed 5 Although The Twin Snakes was largely developed at Silicon Knights Ryuhei Kitamura directed many of the game s cinematics while Silicon Knights implemented them into the game 6 to look identical to those in the original Metal Gear Solid but upon inspection Hideo Kojima asked Kitamura to redo them in his well known action style 7 The reworked cinematics did receive some criticism due to Kitamura s excessive use of the bullet time effect which was largely inspired by the then popular hit movie The Matrix 8 The game s composition duties were split some of the in game music was handled by Steve Henifin and Silicon Knights music staff while the rest of the music in game menus and cut scenes was handled by Konami s music staff including Metal Gear Solid 2 co composer Norihiko Hibino Plot EditMain article Metal Gear Solid 1998 video game Plot Voice acting Edit The voice acting was re recorded with the original cast from Metal Gear Solid except for the role of the Cyborg Ninja David Hayter the English voice of Solid Snake persuaded Konami Computer Entertainment Japan to have the original voice cast reprise their roles 9 The main reason for the re recording according to an interview with Hayter was because the increased audio quality allowed by the GameCube picked up outside noise from the original recordings that were inaudible in the PlayStation version In the original game Gray Fox and Donald Anderson were both voiced by Greg Eagles However in The Twin Snakes Greg Eagles voices only Anderson whereas Gray Fox was voiced by Rob Paulsen The revised voice acting is used in Metal Gear Solid 4 during Snake s reminiscence as the English language voice recording used in the original game was not recorded in a sound proof studio 9 10 11 Mei Ling Nastasha Romanenko and Naomi Hunter speak with North American accents in The Twin Snakes whereas in the original Metal Gear Solid they spoke with Chinese Ukrainian and British accents respectively Unlike the original Metal Gear Solid no Japanese voice acting were recorded for Twin Snakes instead the Japanese version uses the English voice acting with subtitles Voice actor CharacterDavid Hayter Solid SnakeCam Clarke Liquid SnakeDebi Mae West Meryl SilverburghJennifer Hale Naomi HunterChristopher Randolph Hal Otacon EmmerichPaul Eiding Roy CampbellKim Mai Guest Mei LingRob Paulsen Gray FoxRenee Raudman Nastasha RomanenkoPatric Zimmerman Revolver OcelotPeter Lurie Vulcan RavenDoug Stone Psycho MantisTasia Valenza Sniper WolfComputer VoiceGreg Eagles Donald AndersonAllan Lurie Kenneth BakerWilliam H Bassett Jim HousemanDean Scofield Johnny SasakiRelease EditThe Twin Snakes was released on March 9 2004 in North America It was originally to be released in November 2003 but was pushed back along with the other versions 12 The European date was pushed back several weeks 13 In Japan The Twin Snakes was released on March 11 alongside an exclusive Premium Package The box includes the game itself a platinum colored GameCube adorned with the FOXHOUND logo a 44 page book titled Memorandum containing production notes sketches and photos and a GameCube disc called the Special Disc containing an emulated version of the Family Computer version of the original Metal Gear 14 Reception EditReceptionReview scoresPublicationScoreGameSpot8 2 10 15 IGN8 5 10 16 Much like the original Metal Gear Solid was met with positive reviews from critics The Twin Snakes received an 85 58 and 85 100 from GameRankings and Metacritic respectively 17 18 IGN gave The Twin Snakes 8 5 out of 10 praising its superior graphics and likening the presentation to epic movies 19 GameSpot gave it an 8 2 out of 10 or Great on their scale 3 Eurogamer rated The Twin Snakes as 8 out of 10 and Gaming Age gave it an A rating Game Informer gave The Twin Snakes a 9 25 out of 10 citing its improved gameplay and graphics and also its faithful retelling of the original Metal Gear Solid story 20 The publication later placed The Twin Snakes at 11 on their list of Top 25 GameCube Games in 2009 21 Official Nintendo Magazine placed the game 80th on their list of the Top 100 Best Nintendo games 22 Despite receiving generally favorable reviews The Twin Snakes has also drawn criticism According to GamePro the game has a flagging framerate and bouts of slowdown that occur when too much activity crowds the screen 23 The use of new gameplay elements from Sons of Liberty was seen as unnecessary as GamePro thought that the level design was virtually unchanged from Metal Gear Solid 23 which spoils the challenge and completely ruins one boss battle Revolver Ocelot 24 References EditNotes Edit Known in Japan as Metaru Gia Soriddo Za Tsuin Sunekusu メタルギアソリッド ザ ツインスネークス Metal Gear Solid The Twin Snakes Footnotes Edit Metal Gear Solid The Twin Snakes Tech Info Credits GameSpot Archived from the original on February 18 2006 Retrieved October 25 2006 a b MGS Old Versus New IGN Archived from the original on March 6 2016 Retrieved October 28 2006 a b Tim Tracy Twin Snakes review GameSpot Archived from the original on September 30 2007 Retrieved October 26 2006 Metal Gear Solid Official IGN May 2003 Retrieved October 28 2006 McCaffrey Ryan Denis Dyack Working on Eternal Darkness Metal Gear amp More IGN Unfiltered 42 YouTube Retrieved 28 February 2023 Archived at Ghostarchive and the Wayback Machine How Silicon Knights Made a Metal Gear Game YouTube Hideo Kojima Q amp A GameSpot Retrieved April 14 2016 GameTrailers Metal Gear Retrospective Part Two YouTube Retrieved 23 November 2021 a b David Hayter interview on Evil Avatar Radio Kojima Productions Ryan Payton interviews Debi Mae West Archived from the original on 2016 03 03 Kojima Productions Ryan Payton interviews Kris Zimmerman Archived from the original on 2016 03 03 Snake Gets a Date IGN 26 January 2004 Retrieved October 28 2006 Twin Snakes Late in Europe IGN 23 January 2004 Retrieved October 28 2006 Hirohiko Niizumi Twin Snakes to come bundled GameSpot Retrieved October 28 2006 GameSpot Review IGN Review Metal Gear Solid The Twin Snakes for GameCube GameRankings Retrieved October 28 2006 Metal Gear Solid The Twin Snakes for GameCube Reviews Metacritic Retrieved October 26 2006 Matt Casamassina 9 March 2004 Twin Snakes review IGN Retrieved October 28 2006 Reiner Twin Snakes review Game Informer Archived from the original on June 6 2009 Retrieved October 28 2006 Reeves Ben 22 September 2009 GameCube Top 25 Game Informer Retrieved April 8 2016 ONM Top 100 Games Part 2 Archived from the original on 2009 02 23 Retrieved 9 September 2022 a b Mike Major April 2004 ProReview Metal Gear Solid The Twin Snakes GamePro No 187 p 64 Macdonald Mark April 2004 Metal Gear Solid The Twin Snakes Electronic Gaming Monthly No 177 pp 126 128 External links Edit nbsp Wikiquote has quotations related to Metal Gear Solid The Twin Snakes Official website Retrieved from https en wikipedia org w index php title Metal Gear Solid The Twin Snakes amp oldid 1169786979, wikipedia, wiki, book, books, library,

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