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NaturalMotion

NaturalMotion Limited is a British video game development company with development offices in London, Brighton and Birmingham. Founded in November 2001 as a spin-out company from Oxford University, NaturalMotion specialises in creating animation technology for the game and film industries. In January 2014, NaturalMotion was acquired by Zynga for US$527 million.[1]

NaturalMotion Ltd.
Company typeSubsidiary
IndustryVideo games
Founded2001; 23 years ago (2001) in Oxford, United Kingdom
HeadquartersLondon
ParentZynga
SubsidiariesBossAlien
WebsiteOfficial website

Their main technology products are Endorphin (for the film industry) and Euphoria (for the gaming industry), in addition to video games such as Backbreaker and CSR Racing.[citation needed]

Technology edit

NaturalMotion commercialized their procedural animation technology, which they call Dynamic Motion Synthesis (DMS). DMS is based on a real-time simulation of biomechanics and the motor control nervous system.[2] As such, it has roots in biology and robot control theory. NaturalMotion states that DMS allows for fully interactive 3D characters, as it is not based on canned animation. DMS is used in two of the company's products: Endorphin, a 'tool for creating virtual stuntmen'[3] and Euphoria, a runtime engine. The first commercially released title to use Euphoria was Grand Theft Auto IV by Rockstar Games.[4][5]

NaturalMotion's other middleware product is Morpheme - an animation engine for Wii U, PlayStation 3, Xbox 360, PC, PlayStation Vita, Android, and iOS.[6] Unlike the company's other packages, Morpheme does not use DMS and instead provides tools for blending animations, inverse kinematics and rigid-body simulation. Some of the games that use Morpheme include BioShock Infinite,[7] Enslaved: Odyssey to the West, Eve Online, Horizon Zero Dawn,[8] and Pure.

Customers edit

NaturalMotion's technology is in use at many film and games companies, including Sony, The Mill, Electronic Arts, Moving Picture Company, Konami, Capcom, Sega and many more. Movies and games featuring Endorphin animation include Troy, Poseidon, The Getaway, Tekken 5 and Metal Gear Solid.[citation needed]

In 2006, LucasArts announced that it would use the Euphoria animation engine in Indiana Jones and the Staff of Kings and Star Wars: The Force Unleashed[9] games. In 2007, Rockstar Games announced it had licensed this engine for many of their new and upcoming games,[10] with the first announced title being Grand Theft Auto IV. Subsequent Rockstar Games titles that use the engine include Red Dead Redemption, Max Payne 3, Grand Theft Auto V and Red Dead Redemption 2.

NaturalMotion Games edit

In 2009, NaturalMotion released its first game, the iPhone title Backbreaker Football, which used Morpheme to simulate movement and tackles.[11] The game was a critical and commercial success, with a Quality Index score of 8.1/10[12] and 5 million downloads.[13]

The company created a new division, NaturalMotion Games, on 18 November 2010.[14] In 2011, NaturalMotion Games released its first Free-To-Play title My Horse on iPhone and iPad. It has been downloaded over 11 million times.[15] Its second F2P game, CSR Racing, reached number one in Top Grossing and Top Free App Store charts across the world.[16] The game made over $12 million in its first month.[17] In August 2012, NaturalMotion announced that it had acquired the studio, BossAlien, for an undisclosed sum.[18]

NaturalMotion's CEO Torsten Reil announced a new 'interactive toy' called Clumsy Ninja on stage during the Apple iPhone 5 announcement.[19] It is the first mobile title to use the Euphoria animation engine.[20] The game was originally announced for 'holiday season' 2012, however it was delayed by almost a year. It eventually appeared worldwide on the App Store on 21 November 2013.[21] On release, Clumsy Ninja became the first Application to be promoted with a video trailer embedded in the Application Store.[22]

In October 2017, Zynga closed NaturalMotion's Oxford office.[23]

Games developed edit

Game Release Format
Backbreaker 2010 iOS, Android, Xbox 360, PlayStation 3
Backbreaker 2: Vengeance 2010 iOS, Android
Jenga 2011 iOS, Android, OS X
NFL Rivals 2011 iOS
Icebreaker Hockey 2011 iOS, Android
Backbreaker: Vengeance 2011 XBLA, PSN
My Horse 2011 iOS, Android
CSR Racing 2012 iOS, OS X, Android, Windows
CSR Classics 2013 iOS, Android
Clumsy Ninja 2013 iOS, Android
CSR Racing 2 2016 iOS, Android
Dawn of Titans 2016 iOS, Android
Star Wars: Hunters 2024 iOS, Android, Nintendo Switch

References edit

  1. ^ Clover, Juli (30 January 2014). "Zynga Acquires Company Behind 'Clumsy Ninja' App". MacRumors. Retrieved 3 February 2014.
  2. ^ inside 15 November 2006 at the Wayback Machine
  3. ^ . Archived from the original on 7 September 2012. Retrieved 20 September 2012.
  4. ^ . GTA4.net. 28 June 2007. Archived from the original on 11 August 2014. Retrieved 15 December 2009.
  5. ^ Boyer, Brandon (29 June 2007). . Gamasutra. Archived from the original on 26 January 2016. Retrieved 3 April 2008.
  6. ^ . NaturalMotion. Archived from the original on 13 October 2012. Retrieved 11 February 2016.
  7. ^ Phil Meza. . Wouldyoukindly.com. Archived from the original on 4 March 2016. Retrieved 11 February 2016.
  8. ^ "Animation Bootcamp: Bringing Life to the Machines of Horizon Zero Dawn". GDC. Retrieved 9 February 2022.
  9. ^ "Star Wars: The Force Unleashed | StarWars.com". Lucasarts.com. Retrieved 11 February 2016.
  10. ^ . Gamasutra. 29 June 2007. Archived from the original on 26 January 2016. Retrieved 11 February 2016.
  11. ^ Hodapp, Eli (22 September 2009). "'Backbreaker Football: Tackle Alley' Preview with Gameplay Video". TouchArcade. from the original on 1 August 2010.
  12. ^ "Backbreaker Football (iPhone) reviews at iPhone Quality Index". Iphone.qualityindex.com. Retrieved 11 February 2016.
  13. ^ Freeman, Will (13 April 2011). "Backbreaker iOS downloaded 5m times | Latest news from the game development industry | Develop". Develop-online.net. Retrieved 11 February 2016.
  14. ^ . Archived from the original on 9 May 2013. Retrieved 20 September 2012.
  15. ^ "Opinion: CSR Racing's success demonstrates sophisticated monetisation but where' | Pocket Gamer.biz | PGbiz". Pocket Gamer.biz. Retrieved 11 February 2016.
  16. ^ "How To Survive Saw | GamesRadar". Edge-online.com. Retrieved 11 February 2016.
  17. ^ Chapple, Craig (15 August 2012). "NaturalMotion acquires CSR Racing dev Boss Alien | Latest news from the game development industry | Develop". Develop-online.net. Retrieved 11 February 2016.
  18. ^ "NaturalMotion acquires Boss Alien". GamesIndustry.biz. Retrieved 11 February 2016.
  19. ^ Chapple, Craig (13 September 2012). "NaturalMotion's Reil showcases hilarious Clumsy Ninja for Apple | Latest news from the game development industry | Develop". Develop-online.net. Retrieved 11 February 2016.
  20. ^ . Archived from the original on 25 October 2012. Retrieved 20 September 2012.
  21. ^ Eli Hodapp (21 November 2013). "NaturalMotion's 'Clumsy Ninja' Virtual Pet Stumbles on to The App Store". TouchArcade. Retrieved 11 February 2016.
  22. ^ Federico Viticci. "Video Trailers Debut On The App Store With 'Clumsy Ninja'". MacStories. Retrieved 11 February 2016.
  23. ^ Craig Chapple. "Zynga to Close NaturalMotion's Oxford Office". PocketGamer.biz. Retrieved 18 January 2018.

External links edit

  • NaturalMotion website

naturalmotion, limited, british, video, game, development, company, with, development, offices, london, brighton, birmingham, founded, november, 2001, spin, company, from, oxford, university, specialises, creating, animation, technology, game, film, industries. NaturalMotion Limited is a British video game development company with development offices in London Brighton and Birmingham Founded in November 2001 as a spin out company from Oxford University NaturalMotion specialises in creating animation technology for the game and film industries In January 2014 NaturalMotion was acquired by Zynga for US 527 million 1 NaturalMotion Ltd Company typeSubsidiaryIndustryVideo gamesFounded2001 23 years ago 2001 in Oxford United KingdomHeadquartersLondonParentZyngaSubsidiariesBossAlienWebsiteOfficial websiteTheir main technology products are Endorphin for the film industry and Euphoria for the gaming industry in addition to video games such as Backbreaker and CSR Racing citation needed Contents 1 Technology 2 Customers 3 NaturalMotion Games 4 Games developed 5 References 6 External linksTechnology editNaturalMotion commercialized their procedural animation technology which they call Dynamic Motion Synthesis DMS DMS is based on a real time simulation of biomechanics and the motor control nervous system 2 As such it has roots in biology and robot control theory NaturalMotion states that DMS allows for fully interactive 3D characters as it is not based on canned animation DMS is used in two of the company s products Endorphin a tool for creating virtual stuntmen 3 and Euphoria a runtime engine The first commercially released title to use Euphoria was Grand Theft Auto IV by Rockstar Games 4 5 NaturalMotion s other middleware product is Morpheme an animation engine for Wii U PlayStation 3 Xbox 360 PC PlayStation Vita Android and iOS 6 Unlike the company s other packages Morpheme does not use DMS and instead provides tools for blending animations inverse kinematics and rigid body simulation Some of the games that use Morpheme include BioShock Infinite 7 Enslaved Odyssey to the West Eve Online Horizon Zero Dawn 8 and Pure Customers editNaturalMotion s technology is in use at many film and games companies including Sony The Mill Electronic Arts Moving Picture Company Konami Capcom Sega and many more Movies and games featuring Endorphin animation include Troy Poseidon The Getaway Tekken 5 and Metal Gear Solid citation needed In 2006 LucasArts announced that it would use the Euphoria animation engine in Indiana Jones and the Staff of Kings and Star Wars The Force Unleashed 9 games In 2007 Rockstar Games announced it had licensed this engine for many of their new and upcoming games 10 with the first announced title being Grand Theft Auto IV Subsequent Rockstar Games titles that use the engine include Red Dead Redemption Max Payne 3 Grand Theft Auto V and Red Dead Redemption 2 NaturalMotion Games editIn 2009 NaturalMotion released its first game the iPhone title Backbreaker Football which used Morpheme to simulate movement and tackles 11 The game was a critical and commercial success with a Quality Index score of 8 1 10 12 and 5 million downloads 13 The company created a new division NaturalMotion Games on 18 November 2010 14 In 2011 NaturalMotion Games released its first Free To Play title My Horse on iPhone and iPad It has been downloaded over 11 million times 15 Its second F2P game CSR Racing reached number one in Top Grossing and Top Free App Store charts across the world 16 The game made over 12 million in its first month 17 In August 2012 NaturalMotion announced that it had acquired the studio BossAlien for an undisclosed sum 18 NaturalMotion s CEO Torsten Reil announced a new interactive toy called Clumsy Ninja on stage during the Apple iPhone 5 announcement 19 It is the first mobile title to use the Euphoria animation engine 20 The game was originally announced for holiday season 2012 however it was delayed by almost a year It eventually appeared worldwide on the App Store on 21 November 2013 21 On release Clumsy Ninja became the first Application to be promoted with a video trailer embedded in the Application Store 22 In October 2017 Zynga closed NaturalMotion s Oxford office 23 Games developed editGame Release FormatBackbreaker 2010 iOS Android Xbox 360 PlayStation 3Backbreaker 2 Vengeance 2010 iOS AndroidJenga 2011 iOS Android OS XNFL Rivals 2011 iOSIcebreaker Hockey 2011 iOS AndroidBackbreaker Vengeance 2011 XBLA PSNMy Horse 2011 iOS AndroidCSR Racing 2012 iOS OS X Android WindowsCSR Classics 2013 iOS AndroidClumsy Ninja 2013 iOS AndroidCSR Racing 2 2016 iOS AndroidDawn of Titans 2016 iOS AndroidStar Wars Hunters 2024 iOS Android Nintendo SwitchReferences edit Clover Juli 30 January 2014 Zynga Acquires Company Behind Clumsy Ninja App MacRumors Retrieved 3 February 2014 inside Archived 15 November 2006 at the Wayback Machine endorphin 2 7 Archived from the original on 7 September 2012 Retrieved 20 September 2012 Grand Theft Auto IV Trailer 2 Launched GTA4 net 28 June 2007 Archived from the original on 11 August 2014 Retrieved 15 December 2009 Boyer Brandon 29 June 2007 Product Grand Theft Auto IV Using NaturalMotion s Euphoria Gamasutra Archived from the original on 26 January 2016 Retrieved 3 April 2008 Middleware NaturalMotion Archived from the original on 13 October 2012 Retrieved 11 February 2016 Phil Meza Irrational discusses BioShock Infinite s overhauled engine Wouldyoukindly com Archived from the original on 4 March 2016 Retrieved 11 February 2016 Animation Bootcamp Bringing Life to the Machines of Horizon Zero Dawn GDC Retrieved 9 February 2022 Star Wars The Force Unleashed StarWars com Lucasarts com Retrieved 11 February 2016 Product Grand Theft Auto IV Using NaturalMotion s Euphoria Gamasutra 29 June 2007 Archived from the original on 26 January 2016 Retrieved 11 February 2016 Hodapp Eli 22 September 2009 Backbreaker Football Tackle Alley Preview with Gameplay Video TouchArcade Archived from the original on 1 August 2010 Backbreaker Football iPhone reviews at iPhone Quality Index Iphone qualityindex com Retrieved 11 February 2016 Freeman Will 13 April 2011 Backbreaker iOS downloaded 5m times Latest news from the game development industry Develop Develop online net Retrieved 11 February 2016 NaturalMotion Games Announces Formation Archived from the original on 9 May 2013 Retrieved 20 September 2012 Opinion CSR Racing s success demonstrates sophisticated monetisation but where Pocket Gamer biz PGbiz Pocket Gamer biz Retrieved 11 February 2016 How To Survive Saw GamesRadar Edge online com Retrieved 11 February 2016 Chapple Craig 15 August 2012 NaturalMotion acquires CSR Racing dev Boss Alien Latest news from the game development industry Develop Develop online net Retrieved 11 February 2016 NaturalMotion acquires Boss Alien GamesIndustry biz Retrieved 11 February 2016 Chapple Craig 13 September 2012 NaturalMotion s Reil showcases hilarious Clumsy Ninja for Apple Latest news from the game development industry Develop Develop online net Retrieved 11 February 2016 Clumsy Ninja Debut Archived from the original on 25 October 2012 Retrieved 20 September 2012 Eli Hodapp 21 November 2013 NaturalMotion s Clumsy Ninja Virtual Pet Stumbles on to The App Store TouchArcade Retrieved 11 February 2016 Federico Viticci Video Trailers Debut On The App Store With Clumsy Ninja MacStories Retrieved 11 February 2016 Craig Chapple Zynga to Close NaturalMotion s Oxford Office PocketGamer biz Retrieved 18 January 2018 External links editNaturalMotion website Retrieved from https en wikipedia org w index php title NaturalMotion amp oldid 1195209379, wikipedia, wiki, book, books, library,

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