fbpx
Wikipedia

Mojang Studios

Mojang Studios[a] is a Swedish video game developer based in Stockholm. The studio is best known for developing the sandbox and survival game Minecraft, the best-selling video game of all time.

Mojang Studios
Logo since 2020
Headquarters on Söder Mälarstrand 43, Stockholm, in 2018
Formerly
  • Mojang Specifications (2009–2010)
  • Mojang AB (2010–2020)
TypeSubsidiary
IndustryVideo games
Founded2009; 14 years ago (2009)
FounderMarkus Persson
Headquarters,
Sweden
Key people
ProductsMinecraft series
Number of employees
≈600 (2021)
ParentXbox Game Studios (2014–present)

Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications for Minecraft's development. The studio inherited its name from another video game venture Persson had left two years prior. Following the game's initial release, Persson, in conjunction with Jakob Porsér, incorporated the business as Mojang AB in late 2010, and they hired Carl Manneh as the company's chief executive officer. Other early hires included Daniel Kaplan and Jens Bergensten. Minecraft became highly successful, giving Mojang sustained growth. With a desire to move on from the game, Persson offered to sell his share in Mojang, and the company was acquired by Microsoft in November 2014. Persson, Porsér, and Manneh subsequently left Mojang, with Jonas Mårtensson replacing Manneh. In May 2020, Mojang was rebranded as Mojang Studios.

As of 2021, the company employs approximately 600 people.[4] Executives include chief executive officer Mårtensson and studio head Helen Chiang.[5][6] Apart from Minecraft, Mojang Studios has developed Caller's Bane, Crown and Council, and further games in the Minecraft franchise: Minecraft Dungeons, the upcoming Minecraft Legends, and the cancelled Minecraft Earth. It also released smaller games as part of game jams organised by Humble Bundle and published the externally developed Cobalt and Cobalt WASD.

History

Background and formation (2009–2010)

 
Markus Persson founded Mojang Studios in 2009.

Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009.[7][8] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister. Because he was a "loner" in school, he spent most of his spare time with games and programming at home.[8] Following his graduation and a few years of working as a web developer, Persson created Wurm Online, a massively multiplayer online role-playing game, with colleague Rolf Jansson in 2003. They used the name "Mojang Specifications" during the development and, as the game started turning a profit, incorporated the company Mojang Specifications AB (an aktiebolag) in 2007. Persson left the project later that year and wished to reuse the name, so Jansson renamed the company Onetoofree AB and later Code Club AB.[8][9][10] Meanwhile, Persson had joined Midas, later known as King.com, where he developed 25–30 games. He departed the company when he was barred from creating games in his free time.[8]

In May 2009, Persson began working on a clone of Infiniminer, a game developed by Zachtronics and released earlier that year. Persson reused assets and parts of the engine code from an earlier personal project and released the first alpha version of the game, now titled Minecraft, on 17 May 2009, followed by the first commercial version on 13 June 2009. He reused the name "Mojang Specifications" for this release.[7][11] In less than a month, Minecraft had generated enough revenue for Persson to take time off his day job, which he was able to quit entirely by May 2010.[7] As all sales were processed through the game's website, he did not have to split income with third parties.[12] The payment services provider PayPal temporarily disabled his account when it suspected fraud.[8]

In September 2010, Persson travelled to Bellevue, Washington, to the offices of video game company Valve, where he took part in a programming exercise and met with Gabe Newell, before being offered a job at the company.[13] He turned down the offer and instead contacted Jakob Porsér, a former colleague from King.com, to ask for aid in establishing a business out of Mojang Specifications. In response, Porsér stated that he would quit his job the following day, and they subsequently incorporated Mojang AB.[7][8][14] While Persson continued working on Minecraft, Porsér would develop Scrolls, a digital collectable card game.[15][16] Wishing to focus on game development, they hired Carl Manneh, the manager of jAlbum, Persson's previous employer, as chief executive officer. Other significant early hires included Daniel Kaplan as business developer, Markus Toivonen as an art director, and Jens Bergensten as lead programmer.[7]

Continued growth (2011–2013)

 
Mojang's offices were formerly located on Maria Skolgata 83, Stockholm.

In January 2011, Minecraft reached one million registered accounts and ten million six months thereafter. The continued success led Mojang to start the development of a new version for mobile devices. Due to the incompatibility of the game's Java-based framework with mobile devices, this version was programmed in C++ instead. Another version, initially developed for Xbox 360, was outsourced to Scotland-based developer 4J Studios, which also used C++.[7] Scrolls was announced by Mojang in March 2011.[16] The studio's attempt to trademark the game's name resulted in a dispute with ZeniMax Media, which cited similarities between the game's name and that of the ZeniMax-owned The Elder Scrolls series.[17] Kaplan stated in May 2011 that, due to many such requests in the past, Mojang was planning to publish or co-publish games from other indie game studios.[18] Its first, Cobalt from Oxeye Game Studio, was announced in August.[19] An early version of the game was made available in December 2011, with the full game released in February 2016 for Xbox 360, Xbox One, and Windows.[20][21] A multiplayer-focused spin-off, Cobalt WASD, was also developed by Oxeye Game Studio and released by Mojang for Windows in November 2017 after some time in early access.[22][23]

For the full release of Minecraft, Mojang held Minecon, a dedicated convention event, in Las Vegas on 18–19 November 2011, with Minecraft formally being released during a presentation on the first day.[7][24] Thereafter, Minecon was turned into an annual event.[25] Following Minecraft's full release, Persson transferred his role as lead designer for the game to Bergensten in December 2011.[15]

Around this time, Manneh had discussion with a plethora of venture capital firms, including Sequoia Capital and Accel Partners, but turned all of them down as the company did not require any funds.[26] Sean Parker, the co-founder of Napster and former president of Facebook, Inc., offered to privately invest in Mojang in 2011 but was turned down as well.[8][27] At the time, the studio ruled out being sold or becoming a public company to maintain its independence, which was said to have heavily contributed to Minecraft's success.[2][14] By March 2012, Minecraft had sold five million copies, amounting to US$80 million in revenue.[27] In November, Mojang had 25 employees, and total revenues of $237.7 million in 2012.[14][28] In 2013, it released an education-focused version of Minecraft for Raspberry Pi devices, and—after the exclusivity clause penned with Microsoft over the availability of the game's console edition on Microsoft's platforms had expired—announced editions of the game for PlayStation 3, PlayStation 4, and PlayStation Vita.[7] In October 2013, Jonas Mårtensson, formerly of gambling company Betsson, was hired as Mojang's vice-president.[29] That year, Mojang recorded revenues of $330 million, of which $129 million were profit.[12]

Microsoft subsidiary (2014–present)

Persson, exhausted from the pressure of being the owner of Minecraft, published a tweet in June 2014, asking whether anyone would be willing to buy his share in Mojang. Several parties expressed interest in this offer, including Activision Blizzard, Electronic Arts, and Microsoft.[7] Phil Spencer, the head of Microsoft's Xbox division, urged Microsoft's newly appointed chief executive Satya Nadella to purchase Mojang to set out "a pretty bold vision" for Microsoft's gaming business.[30] Furthermore, the company had $2.5 billion in offshore bank accounts that it could not bring back to the United States without paying repatriation taxes.[26] Nadella separately stated the possible use of Minecraft with the HoloLens, Microsoft's mixed reality device, to have been a major factor in pursuing the acquisition.[31] The company first approached Mojang regarding a potential acquisition in June 2014, making its first offer shortly thereafter. Mojang subsequently hired advisers from JPMorgan Chase.[32][33]

Microsoft's agreement to purchase Mojang for $2.5 billion was announced on 15 September 2014.[34] Persson, Porsér and Manneh were the only shareholders at this time, of whom Persson owned 71% of shares.[26][35] The acquisition was finalised on 6 November and Mojang became part of the Microsoft Studios branch.[35][36] As part of the transaction, Persson received $1.8 billion, while Porsér and Manneh got $300 million and $100 million, respectively.[26][32] All three subsequently left Mojang and Mårtensson succeeded Manneh.[7][37] Every employee who remained with the company for six months thereafter was awarded a bonus of roughly $300,000 (after taxes), deducted from Persson's share.[26][38] Under the oversight of Microsoft's Matt Booty, Mojang's integration was minimal, leaving its operations independent but backed by Microsoft's financial and technical capabilities. The approach shaped how Microsoft would acquire other gaming companies.[6]

Scrolls was released out-of-beta in December 2014 and development of further content ceased in 2015.[39][40] Also in December 2014, Mojang and Telltale Games jointly announced a partnership in which the latter would develop Minecraft: Story Mode, an episodic, narrative-driven game set in the Minecraft universe.[41] In April 2016, Mojang released Crown and Council, a game entirely developed by artist Henrik Pettersson (who had been hired in August 2011), for free for Windows.[42][43] An update in January 2017 introduced Linux and macOS versions.[44] Mojang discontinued support for Scrolls' online services in February 2018 and re-released the game under a free-to-play model and with the name Caller's Bane in June.[40][45] Aiming to expand the Minecraft franchise with further games, Mojang developed two spin-offs: Minecraft Dungeons, a dungeon crawler, and Minecraft Earth, an augmented reality game in the vein of Pokémon Go. They were announced in September 2018 and May 2019, respectively.[46][47]

Minecraft Classic, the original browser-based version of Minecraft, was re-released for free on its ten-year anniversary in May 2019.[48] By this time, Minecraft had sold 147 million copies, making it the best-selling video game of all time.[49] Persson was explicitly excluded from the anniversary's festivities due to several controversial statements of his involving transphobia and other issues; an update for Minecraft released the March before also removed several references to Persson.[50] On 17 May 2020, Minecraft's eleventh anniversary, Mojang announced its rebranding to Mojang Studios, aiming to reflect its multi-studio structure, and introduced a new logo.[51][52] Minecraft Dungeons was released later that month for Windows, Nintendo Switch, PlayStation 4, and Xbox One.[53] In June 2022, the studio announced the action-strategy game Minecraft Legends.[54]

Games developed

List of games developed by Mojang Studios
Year Title Genre(s) Platform(s) Notes Ref(s).
2011 Minecraft Sandbox, survival Android, Fire OS, iOS, Linux, macOS, Raspberry Pi, tvOS, Windows, Windows Phone [55]
2014 Caller's Bane Digital collectable card game Android, macOS, Windows Originally titled Scrolls [39][45]
2016 Crown and Council Strategy Linux, macOS, Windows [43][44]
2020 Minecraft Dungeons Dungeon crawler Nintendo Switch, PlayStation 4, Windows, Xbox One Co-developed with Double Eleven [53]
2023 Minecraft Legends Action, strategy Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S Co-developed with Blackbird Interactive [54]

Game jam games

Mojang partnered with Humble Bundle in 2012 to launch Mojam, a game jam event to raise money for charity, as part of which Mojang developed the shoot 'em up mini-game Catacomb Snatch. 81,575 bundles including the game were sold, raising $458,248.99.[56] The following year, Mojang developed three mini-games for Mojam 2.[57] The studio also participated in Humble Bundle's Games Against Ebola game jam in 2014 with three further mini-games.[58]

List of game jam games developed by Mojang Studios
Year Title Event Ref(s).
2012 Catacomb Snatch Mojam [59][60]
2013 Nuclear Pizza War Mojam 2 [61]
Endless Nuclear Kittens
Battle Frogs
2014 Docktor Games Against Ebola [58][62]
Healthcore Evolved
Snake Oil Stanley

Unreleased games

In 2011, Persson and Kaplan envisioned a hybrid of Minecraft and Lego bricks and agreed with the Lego Group to develop the game as Brickcraft, codenamed Rex Kwon Do (in reference to the film Napoleon Dynamite).[63] The game has also been described as a first-person shooter.[64][65] Mojang hired two new programmers to work on the game, while a prototype was created by Persson. However, Mojang cancelled the project after six months.[63] Upon announcing the cancellation in July 2012, Persson stated that the move was performed so that Mojang could focus on the games it wholly owned.[65] Daniel Mathiasen, a Lego Group employee at the time, later blamed the cancellation on a series of legal hurdles that the Lego Group had put in place to protect the product's family-friendly image. Kaplan lamented that the staff at Mojang had felt more like consultants on the project, rather than its designers. The Lego Group also considered acquiring Mojang at this point but later decided against doing so as they had not foreseen that Minecraft would become as popular as it would at one point be.[63]

In March 2012, Persson revealed that he would be designing a sandbox space trading and combat simulator in the likes of Elite.[66] Titled 0x10c, it was to be set in the year 281,474,976,712,644 AD in a parallel universe.[67][68] The project was shelved by August 2013, with Persson citing a lack of interest and a creative block.[15][69] Minecraft Earth was made available as an early-access game in November 2019 for Android and iOS.[70] In January 2021, it was announced that the game would be withdrawn from sale in June that year, with all player data deleted in July. Mojang Studios cited the ongoing COVID-19 pandemic as primary reason for the game's closure, as its effects conflicted with the game's concept.[71]

Games published

List of games published by Mojang Studios
Year Title Platform(s) Developer(s) Ref(s).
2016 Cobalt Windows, Xbox 360, Xbox One Oxeye Game Studio [21]
2017 Cobalt WASD Windows [22]

Legal disputes

Scrolls naming dispute

In August 2011, after Mojang had attempted to trademark the word "Scrolls" for their game, ZeniMax Media, the parent company of The Elder Scrolls publisher Bethesda Softworks, issued a cease and desist letter, claiming that Scrolls infringed on ZeniMax's "The Elder Scrolls" trademark, that Mojang could not use the name, and that ZeniMax would sue the studio over the word's usage.[17][72] Persson offered to give up the trademark and add a subtitle to Scrolls' name, however, as Mojang ignored the cease and desist letter, ZeniMax filed the lawsuit in September.[17][73][74] Bethesda's Pete Hines stated that Bethesda was not responsible for the lawsuit, rather the issue was centred around "lawyers who understand it".[75][76] Mojang won an interim injunction in October, the ruling being that Scrolls and The Elder Scrolls were too easy to differentiate, though ZeniMax could still appeal the ruling.[77][78] In March 2012, Mojang and ZeniMax settled, with all "Scrolls" trademarks and trademark applications being transferred to ZeniMax, who would in turn licence the name to Mojang for use with Scrolls and add-on content, but not for sequels or any other games with similar names.[79][80]

Uniloc USA, Inc. et al v. Mojang AB

On 20 July 2012, Uniloc, a company specialising in digital rights management technologies, filed a lawsuit against Mojang, stating that the licence verification system in Minecraft's Android version infringed on one of Uniloc's patents.[81][82] The case was Uniloc USA, Inc. et al v. Mojang AB and was filed with the United States District Court for the Eastern District of Texas.[83] In response to hate mail, Uniloc founder Ric Richardson denied his involvement, claiming to have only filed the patent.[84] The patent was invalidated in March 2016.[85]

Putt-Putt cease and desist

In July 2013, the minigolf chain Putt-Putt issued a cease and desist letter against Mojang and Don Mattrick (who was previously affiliated with Minecraft's Xbox 360 version but had since joined Zynga), alleging that they infringed on its "Putt-Putt" trademark. Attached to the letter, which Persson shared on Twitter, was a Google Search screenshot showing videos of user-created maps using the name. Alex Chapman, Mojang's lawyer, stated "I think there is clearly a misunderstanding here as to what Minecraft actually is. It's a game that, amongst other things, allows people to build things. Mojang doesn't control what users build and Mojang doesn't control the content of the videos users make. Suing Mojang for what people do using Minecraft is like suing Microsoft for what people do using Word."[86][87]

Notes

  1. ^ From Swedish mojäng (lit.'gadget'); originally pronounced Swedish pronunciation: [mʊˈjɛŋː],[1][2] later /ˈmˌæŋ/ MOH-jang[3]

References

  1. ^ Klepek, Patrick (15 June 2015). "Wait, It's Pronounced Mo-Yang?". Kotaku. from the original on 19 January 2019. Retrieved 17 January 2019.
  2. ^ a b Shanley, Mia (4 February 2013). "Hit game Minecraft to stay private". Reuters. from the original on 19 January 2019. Retrieved 17 January 2019.
  3. ^ Watson, Marc [@Marc_IRL] (17 May 2020). "Also a new identity means that we can reinvent both the logo and pronounciation [sic], so anything other than the hard J is incorrect now. 😋" (Tweet). from the original on 29 October 2020. Retrieved 29 October 2020 – via Twitter.
  4. ^ Watson, Marc [@Marc_IRL] (4 March 2021). "I think this tweet is another reason I don't do it: everyone assumes that all ~600 people at Mojang directly create Minecraft Java and Bedrock 😂 And half the questions would be about that" (Tweet). from the original on 4 March 2021. Retrieved 5 March 2021 – via Twitter.
  5. ^ Mojang Studios, Double Eleven (20 November 2003). Minecraft Dungeons (Windows, Nintendo Switch, PlayStation 4, Xbox One). Xbox Game Studios. Scene: Credits.
  6. ^ a b Dring, Christopher (9 July 2020). "How Minecraft and Mojang taught Xbox how to buy studios". GamesIndustry.biz. from the original on 2 July 2021. Retrieved 2 July 2021.
  7. ^ a b c d e f g h i j Cox, Alex (13 June 2018). "The history of Minecraft". TechRadar. from the original on 9 August 2018. Retrieved 17 January 2019.
  8. ^ a b c d e f g Cheshire, Tom (15 September 2014). "Changing the game: how Notch made Minecraft a cult hit". Wired UK. from the original on 18 November 2018. Retrieved 8 May 2020.
  9. ^ O'Connor, Alice (4 December 2012). "Wurm Online hitting version 1.0 after almost a decade". Shacknews. from the original on 19 January 2019. Retrieved 18 January 2019.
  10. ^ Chung, Ernest (22 April 2015). . Xsolla. Archived from the original on 24 January 2018. Retrieved 17 January 2019.
  11. ^ Smith, Graham (6 February 2012). "The First Moments of Minecraft". PC Gamer. from the original on 16 November 2018. Retrieved 7 June 2020.
  12. ^ a b Luckerson, Victor (18 March 2014). "Minecraft Is Still Generating Insane Amounts of Cash for Developer Mojang". Time. from the original on 16 October 2018. Retrieved 17 January 2019.
  13. ^ Hinkle, David (10 December 2013). "Notch turned down job offer at Valve to create Mojang". Engadget. from the original on 19 January 2019. Retrieved 17 January 2019.
  14. ^ a b c "Mojang uncovered". MCV/Develop. 23 November 2012. from the original on 23 May 2020. Retrieved 23 May 2020.
  15. ^ a b c Crecente, Berian (5 April 2013). "Minecraft, Scrolls, 0x10c: The past, present and future of Mojang as seen through Notch's eyes". Polygon. from the original on 12 June 2020. Retrieved 17 June 2020.
  16. ^ a b Martin, Joe (2 March 2011). "Minecraft developer announces Scrolls". Bit-Tech. from the original on 19 January 2019. Retrieved 17 January 2019.
  17. ^ a b c Pitts, Russ (3 October 2011). "Mojang v. Bethesda, or: I Hate it When Mommy and Daddy Fight [UPDATE]". Kotaku. from the original on 17 April 2019. Retrieved 17 May 2019.
  18. ^ Senior, Tom (17 May 2011). "Minecraft creators planning to co-publish other indie games". PC Gamer. from the original on 17 June 2020. Retrieved 17 June 2020.
  19. ^ Cobbett, Richard (25 August 2011). "Cobalt: a gorgeous 2D blaster published by Minecraft creators, Mojang". PC Gamer. from the original on 9 November 2016. Retrieved 1 December 2019.
  20. ^ Lahti, Evan (16 December 2011). "Mojang releases Cobalt alpha, you can buy it". PC Gamer. from the original on 23 January 2018. Retrieved 1 December 2019.
  21. ^ a b Good, Owen S. (17 January 2016). "Mojang-published Cobalt set to launch Feb. 2". Polygon. from the original on 19 January 2019. Retrieved 17 January 2019.
  22. ^ a b Alexandra, Heather (30 November 2017). "Cobalt WASD Is 2-D Counter-Strike With Time Grenades And Super Suits". Kotaku. from the original on 19 January 2019. Retrieved 17 January 2019.
  23. ^ Tarason, Dominic (2 December 2017). "Cobalt WASD gives the quirky platformer a competitive second lease of life". Rock Paper Shotgun. from the original on 20 July 2019. Retrieved 1 December 2019.
  24. ^ Purchese, Robert (3 August 2011). "Minecraft convention Minecon announced". Eurogamer. from the original on 17 June 2020. Retrieved 17 June 2020.
  25. ^ Fletcher, JC (2 August 2012). "MineCon 2012 going to Disneyland Paris this November". Engadget. from the original on 17 June 2020. Retrieved 17 June 2020.
  26. ^ a b c d e Mac, Ryan (3 March 2015). "Inside The Post-Minecraft Life Of Billionaire Gamer God Markus Persson". Forbes. from the original on 9 December 2021. Retrieved 21 January 2022.
  27. ^ a b Reilly, Jim (26 March 2012). "Minecraft Rakes In $80 Million". Game Informer. from the original on 12 June 2018. Retrieved 17 January 2019.
  28. ^ Sarkar, Samit (1 February 2013). "Mojang tallied 2012 revenue of nearly $240M, looking to expand Minecraft to new markets". Polygon. from the original on 19 January 2019. Retrieved 17 January 2019.
  29. ^ Peel, Jeremy (3 October 2010). "Mojang has a new vice president with a familiar face". PCGamesN. from the original on 19 January 2019. Retrieved 17 January 2019.
  30. ^ Browning, Kellen (10 June 2021). "How Microsoft Is Ditching the Video Game Console Wars". The New York Times. from the original on 10 January 2022. Retrieved 21 January 2022.
  31. ^ Wingfield, Nick (30 April 2015). "Microsoft (Yes, Microsoft) Has a Far-Out Vision". The New York Times. from the original on 29 January 2017. Retrieved 30 March 2017.
  32. ^ a b de la Merced, Michael J.; Wingfield, Nick (15 September 2014). "Microsoft Says It Will Pay $2.5 Billion for Company That Created Minecraft". The New York Times. from the original on 18 January 2022. Retrieved 21 January 2022.
  33. ^ Wingfield, Nick; de la Merced, Michael J. (9 September 2014). "Minecraft Is Expected to Be Acquired by Microsoft". The New York Times. from the original on 11 January 2022. Retrieved 21 January 2022.
  34. ^ Molina, Brett (15 September 2014). "Microsoft to acquire 'Minecraft' maker Mojang for $2.5B". USA Today. from the original on 7 September 2017. Retrieved 5 September 2017.
  35. ^ a b Goldberg, Daniel; Larsson, Linus (2 June 2015). "The Unlikely Story of Microsoft's Surprise Minecraft Buyout". Wired. from the original on 9 June 2020. Retrieved 9 June 2020.
  36. ^ Sarkar, Samit (6 November 2014). "Microsoft officially owns Minecraft and developer Mojang now". Polygon. from the original on 13 July 2018. Retrieved 17 January 2019.
  37. ^ Leijonhufvud, Jonas (13 February 2018). "Mojang-miljardärerna in i ny investerargrupp – satsar på casinobolag" [Mojang billionaires into new investor group – investing in casino companies]. Di Digital (in Swedish). from the original on 22 April 2019. Retrieved 17 January 2019.
  38. ^ Makuch, Eddie (4 June 2015). "Everyone Who Stayed at Mojang After Microsoft Buyout Got a Big Bonus". GameSpot. from the original on 19 January 2019. Retrieved 17 January 2019.
  39. ^ a b McWhertor, Michael (10 December 2014). "Minecraft developer Mojang is finally releasing Scrolls". Polygon. from the original on 19 January 2019. Retrieved 17 January 2019.
  40. ^ a b Fogel, Stefanie (20 June 2018). "Mojang's Card Game 'Scrolls' Gets New Name, Is Now Free-To-Play". Variety. from the original on 19 January 2019. Retrieved 17 January 2019.
  41. ^ Williams, Mike (18 December 2014). "Minecraft Story Mode Is a Chance for Minecraft and Telltale to Expand". USgamer. from the original on 17 June 2020. Retrieved 17 June 2020.
  42. ^ "Mojang hires art guru Henrik Pettersson". MCV/Develop. 8 August 2011. from the original on 23 May 2020. Retrieved 23 May 2020.
  43. ^ a b O'Connor, Alice (22 April 2016). "Minecraft Devs Release Crown And Council Free". Rock Paper Shotgun. from the original on 17 January 2019. Retrieved 17 January 2019.
  44. ^ a b Caldwell, Brendan (31 January 2017). "Crown and Council gets royally updated, still free". Rock Paper Shotgun. from the original on 12 August 2017. Retrieved 17 January 2019.
  45. ^ a b Bailey, Dustin (20 June 2018). "Free games: Mojang's Scrolls is now Caller's Bane, and it's out right now". PCGamesN. from the original on 20 June 2018. Retrieved 29 September 2018.
  46. ^ Dring, Christopher (14 May 2020). "Mojang returns to its indie roots with Minecraft Dungeons". GamesIndustry.biz. from the original on 17 June 2020. Retrieved 17 June 2020.
  47. ^ Conditt, Jessica (29 September 2018). "Meet 'Minecraft: Dungeons,' an adventure game with online co-op". Engadget. from the original on 19 January 2019. Retrieved 17 January 2019.
  48. ^ Jones, Ali (8 May 2019). "Minecraft Classic is now available to play for free in your browser". PCGamesN. from the original on 8 May 2019. Retrieved 17 May 2019.
  49. ^ Valentine, Rebekah (17 May 2019). "Minecraft has sold 176 million copies worldwide". GamesIndustry.biz. from the original on 24 January 2021. Retrieved 18 May 2019.
  50. ^ Crecente, Brian (29 April 2019). "'Minecraft' Creator Excluded From Anniversary Due to 'Comments and Opinions' (EXCLUSIVE)". Variety. from the original on 17 June 2020. Retrieved 17 June 2020.
  51. ^ Kerr, Chris (18 May 2020). "Minecraft developer Mojang rebrands as Mojang Studios". Gamasutra. from the original on 18 May 2020. Retrieved 18 May 2020.
  52. ^ Gurwin, Gabe (17 May 2020). "Minecraft Developer Mojang Has Changed Its Name". GameSpot. from the original on 17 May 2020. Retrieved 17 May 2020.
  53. ^ a b Brown, Matt (25 May 2020). "Minecraft Dungeons launch time, release date – and how to preorder". Windows Central. from the original on 3 June 2020. Retrieved 5 June 2020.
  54. ^ a b Romano, Sal (12 June 2022). "Action strategy game Minecraft Legends announced for PS5, Xbox Series, PS4, Xbox One, Switch, and PC". Gematsu. from the original on 13 June 2022. Retrieved 13 June 2022.
  55. ^ Fulton, Michael (21 March 2019). "Overview of Platforms Minecraft Is Available On". Lifewire. from the original on 19 January 2019. Retrieved 17 January 2019.
  56. ^ Good, Owen (19 February 2012). "Mojam Raises $440,000, but Notch's Beard Appears to be Safe". Kotaku. from the original on 22 April 2021. Retrieved 17 May 2019.
  57. ^ Conditt, Jessica (20 February 2013). "Humble Bundle Mojam 2: The Mojammening live stream up now". Engadget. from the original on 19 January 2019. Retrieved 17 January 2019.
  58. ^ a b Wawro, Alex (26 November 2014). "Devs team up with Humble Bundle for anti-Ebola charity game jam". Gamasutra. from the original on 19 January 2019. Retrieved 17 January 2019.
  59. ^ Khaw, Cassandra (20 February 2012). "Humble Bundle Mojam Creation: Catacomb Snatch (Mojang)". Indie Games Plus. from the original on 24 January 2021. Retrieved 17 May 2019.
  60. ^ Pearson, Craig (22 February 2012). "Ubering Catacomb Snatch". Rock Paper Shotgun. from the original on 19 January 2019. Retrieved 17 January 2019.
  61. ^ Savage, Phil (25 February 2013). "Mojam comes to an end – get nine new games from Mojang and friends". PC Gamer. from the original on 9 July 2015. Retrieved 17 January 2019.
  62. ^ "Games Against Ebola – System Requirements". Humble Bundle. from the original on 19 January 2019. Retrieved 17 January 2019.
  63. ^ a b c Stanton, Rich (9 December 2020). "A Lego Minecraft game called 'Brickcraft' was prototyped and greenlit – here's why it never happened". PC Gamer. from the original on 9 December 2020. Retrieved 5 January 2021.
  64. ^ Helgeson, Matt (26 July 2012). "Minecraft Creator Notch Cancels FPS Project". Game Informer. from the original on 19 January 2019. Retrieved 17 January 2019.
  65. ^ a b Carmichael, Stephanie (27 July 2012). "Minecraft dev Mojang cans FPS project". GameZone. from the original on 19 January 2019. Retrieved 17 January 2019.
  66. ^ O'Connor, Alice (23 March 2012). "Notch plans Elite-meets-Firefly space trading sim". Shacknews. from the original on 19 January 2019. Retrieved 17 January 2019.
  67. ^ Keefer, John (3 April 2012). "Mojang, Notch tease next game, grab domains". Shacknews. from the original on 19 January 2019. Retrieved 17 January 2019.
  68. ^ O'Connor, Alice (4 April 2012). "Mojang details space sim '0x10c'". Shacknews. from the original on 19 January 2019. Retrieved 17 January 2019.
  69. ^ Khaw, Cassandra (16 August 2013). "Notch Puts 0x10c On Ice , Community Picks Up Torch". USgamer. from the original on 17 January 2019. Retrieved 17 January 2019.
  70. ^ Peters, Jay (12 November 2019). "Minecraft Earth is now available in early access in the US". The Verge. from the original on 26 April 2020. Retrieved 5 June 2020.
  71. ^ Walker, Ian (5 January 2021). "Minecraft Earth Ends This Summer". Kotaku. from the original on 5 January 2021. Retrieved 5 January 2021.
  72. ^ Webster, Andrew (10 August 2011). "Elder Scrolls vs. Minecraft dev: "scrolls" is our word". Ars Technica. from the original on 29 August 2018. Retrieved 17 January 2019.
  73. ^ Hamilton, Kirk (3 October 2017). "Notch Offered to Give Up "Scrolls" Trademark, Bethesda Sued Anyway". Kotaku. from the original on 24 January 2021. Retrieved 17 May 2019.
  74. ^ Rose, Mike (27 September 2011). "Mojang: 'Really Silly' Bethesda Scrolls Case Heads To Court". Gamasutra. from the original on 19 January 2019. Retrieved 17 January 2019.
  75. ^ Pitts, Russ (6 October 2011). "Mojang v. Bethesda Part 2: The Attorneys (and Notch & Pete) Weigh In". Kotaku. from the original on 17 April 2019. Retrieved 17 May 2019.
  76. ^ Watts, Steve (7 October 2011). "Bethesda VP says company 'forced' into Scrolls dispute". Shacknews. from the original on 19 January 2019. Retrieved 17 January 2019.
  77. ^ O'Connor, Alice (18 October 2011). "Scrolls defeats interim injunction in trademark case". Shacknews. from the original on 19 January 2019. Retrieved 17 January 2019.
  78. ^ Purchese, Robert (12 March 2012). "Bethesda and Mojang settle: Scrolls will be Scrolls". Eurogamer. from the original on 19 January 2019. Retrieved 17 January 2019.
  79. ^ Orland, Kyle (13 March 2012). "Mojang can't use "Scrolls" name for potential sequels". Ars Technica. from the original on 19 January 2019. Retrieved 17 January 2019.
  80. ^ Paul, Ryan (21 July 2012). "Minecraft developer sued by aggressive litigator over DRM patent". Ars Technica. from the original on 19 January 2019. Retrieved 17 January 2019.
  81. ^ Rose, Mike (23 July 2012). "DRM firm Uniloc files infringement suit against Mojang's 'Mindcraft'". Gamasutra. from the original on 19 January 2019. Retrieved 17 January 2019.
  82. ^ "New Case: Uniloc USA, Inc. et al v. Mojang AB". Patent Arcade. from the original on 19 January 2019. Retrieved 17 January 2019.
  83. ^ Yin-Poole, Wesley (23 July 2012). "Uniloc founder hits back after Minecraft fans vent fury in "disgusting" emails". Eurogamer. from the original on 19 January 2019. Retrieved 17 January 2019.
  84. ^ Mullin, Joe (25 March 2016). "Patent that cost Microsoft millions gets invalidated". Ars Technica. from the original on 19 January 2019. Retrieved 17 January 2019.
  85. ^ Matulef, Jeffrey (10 July 2013). "Putt-Putt sues Mojang over user-generated maps". Eurogamer. from the original on 23 May 2020. Retrieved 23 May 2020.
  86. ^ Cook, Dave (10 July 2013). "Mojang & Don Mattrick receive cease and desist letters from Putt-Putt mini golf chain". VG247. from the original on 23 May 2020. Retrieved 23 May 2020.

External links

  •   Media related to Mojang AB at Wikimedia Commons

mojang, studios, mojang, specifications, redirects, here, earlier, company, formerly, named, mojang, specifications, code, club, swedish, video, game, developer, based, stockholm, studio, best, known, developing, sandbox, survival, game, minecraft, best, selli. Mojang Specifications redirects here For the earlier company formerly named Mojang Specifications AB see Code Club AB Mojang Studios a is a Swedish video game developer based in Stockholm The studio is best known for developing the sandbox and survival game Minecraft the best selling video game of all time Mojang StudiosLogo since 2020Headquarters on Soder Malarstrand 43 Stockholm in 2018FormerlyMojang Specifications 2009 2010 Mojang AB 2010 2020 TypeSubsidiaryIndustryVideo gamesFounded2009 14 years ago 2009 FounderMarkus PerssonHeadquartersStockholm SwedenKey peopleJonas Martensson CEO Helen Chiang studio head ProductsMinecraft seriesNumber of employees 600 2021 ParentXbox Game Studios 2014 present Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications for Minecraft s development The studio inherited its name from another video game venture Persson had left two years prior Following the game s initial release Persson in conjunction with Jakob Porser incorporated the business as Mojang AB in late 2010 and they hired Carl Manneh as the company s chief executive officer Other early hires included Daniel Kaplan and Jens Bergensten Minecraft became highly successful giving Mojang sustained growth With a desire to move on from the game Persson offered to sell his share in Mojang and the company was acquired by Microsoft in November 2014 Persson Porser and Manneh subsequently left Mojang with Jonas Martensson replacing Manneh In May 2020 Mojang was rebranded as Mojang Studios As of 2021 the company employs approximately 600 people 4 Executives include chief executive officer Martensson and studio head Helen Chiang 5 6 Apart from Minecraft Mojang Studios has developed Caller s Bane Crown and Council and further games in the Minecraft franchise Minecraft Dungeons the upcoming Minecraft Legends and the cancelled Minecraft Earth It also released smaller games as part of game jams organised by Humble Bundle and published the externally developed Cobalt and Cobalt WASD Contents 1 History 1 1 Background and formation 2009 2010 1 2 Continued growth 2011 2013 1 3 Microsoft subsidiary 2014 present 2 Games developed 2 1 Game jam games 2 2 Unreleased games 3 Games published 4 Legal disputes 4 1 Scrolls naming dispute 4 2 Uniloc USA Inc et al v Mojang AB 4 3 Putt Putt cease and desist 5 Notes 6 References 7 External linksHistory EditBackground and formation 2009 2010 Edit Markus Persson founded Mojang Studios in 2009 Mojang Studios was founded by Markus Persson a Swedish independent video game designer and programmer in 2009 7 8 He had gained interest in video games at an early age playing The Bard s Tale and several pirated games on his father s Commodore 128 home computer and learned to programme at age eight with help from his sister Because he was a loner in school he spent most of his spare time with games and programming at home 8 Following his graduation and a few years of working as a web developer Persson created Wurm Online a massively multiplayer online role playing game with colleague Rolf Jansson in 2003 They used the name Mojang Specifications during the development and as the game started turning a profit incorporated the company Mojang Specifications AB an aktiebolag in 2007 Persson left the project later that year and wished to reuse the name so Jansson renamed the company Onetoofree AB and later Code Club AB 8 9 10 Meanwhile Persson had joined Midas later known as King com where he developed 25 30 games He departed the company when he was barred from creating games in his free time 8 In May 2009 Persson began working on a clone of Infiniminer a game developed by Zachtronics and released earlier that year Persson reused assets and parts of the engine code from an earlier personal project and released the first alpha version of the game now titled Minecraft on 17 May 2009 followed by the first commercial version on 13 June 2009 He reused the name Mojang Specifications for this release 7 11 In less than a month Minecraft had generated enough revenue for Persson to take time off his day job which he was able to quit entirely by May 2010 7 As all sales were processed through the game s website he did not have to split income with third parties 12 The payment services provider PayPal temporarily disabled his account when it suspected fraud 8 In September 2010 Persson travelled to Bellevue Washington to the offices of video game company Valve where he took part in a programming exercise and met with Gabe Newell before being offered a job at the company 13 He turned down the offer and instead contacted Jakob Porser a former colleague from King com to ask for aid in establishing a business out of Mojang Specifications In response Porser stated that he would quit his job the following day and they subsequently incorporated Mojang AB 7 8 14 While Persson continued working on Minecraft Porser would develop Scrolls a digital collectable card game 15 16 Wishing to focus on game development they hired Carl Manneh the manager of jAlbum Persson s previous employer as chief executive officer Other significant early hires included Daniel Kaplan as business developer Markus Toivonen as an art director and Jens Bergensten as lead programmer 7 Continued growth 2011 2013 Edit Mojang s offices were formerly located on Maria Skolgata 83 Stockholm In January 2011 Minecraft reached one million registered accounts and ten million six months thereafter The continued success led Mojang to start the development of a new version for mobile devices Due to the incompatibility of the game s Java based framework with mobile devices this version was programmed in C instead Another version initially developed for Xbox 360 was outsourced to Scotland based developer 4J Studios which also used C 7 Scrolls was announced by Mojang in March 2011 16 The studio s attempt to trademark the game s name resulted in a dispute with ZeniMax Media which cited similarities between the game s name and that of the ZeniMax owned The Elder Scrolls series 17 Kaplan stated in May 2011 that due to many such requests in the past Mojang was planning to publish or co publish games from other indie game studios 18 Its first Cobalt from Oxeye Game Studio was announced in August 19 An early version of the game was made available in December 2011 with the full game released in February 2016 for Xbox 360 Xbox One and Windows 20 21 A multiplayer focused spin off Cobalt WASD was also developed by Oxeye Game Studio and released by Mojang for Windows in November 2017 after some time in early access 22 23 For the full release of Minecraft Mojang held Minecon a dedicated convention event in Las Vegas on 18 19 November 2011 with Minecraft formally being released during a presentation on the first day 7 24 Thereafter Minecon was turned into an annual event 25 Following Minecraft s full release Persson transferred his role as lead designer for the game to Bergensten in December 2011 15 Around this time Manneh had discussion with a plethora of venture capital firms including Sequoia Capital and Accel Partners but turned all of them down as the company did not require any funds 26 Sean Parker the co founder of Napster and former president of Facebook Inc offered to privately invest in Mojang in 2011 but was turned down as well 8 27 At the time the studio ruled out being sold or becoming a public company to maintain its independence which was said to have heavily contributed to Minecraft s success 2 14 By March 2012 Minecraft had sold five million copies amounting to US 80 million in revenue 27 In November Mojang had 25 employees and total revenues of 237 7 million in 2012 14 28 In 2013 it released an education focused version of Minecraft for Raspberry Pi devices and after the exclusivity clause penned with Microsoft over the availability of the game s console edition on Microsoft s platforms had expired announced editions of the game for PlayStation 3 PlayStation 4 and PlayStation Vita 7 In October 2013 Jonas Martensson formerly of gambling company Betsson was hired as Mojang s vice president 29 That year Mojang recorded revenues of 330 million of which 129 million were profit 12 Microsoft subsidiary 2014 present Edit Persson exhausted from the pressure of being the owner of Minecraft published a tweet in June 2014 asking whether anyone would be willing to buy his share in Mojang Several parties expressed interest in this offer including Activision Blizzard Electronic Arts and Microsoft 7 Phil Spencer the head of Microsoft s Xbox division urged Microsoft s newly appointed chief executive Satya Nadella to purchase Mojang to set out a pretty bold vision for Microsoft s gaming business 30 Furthermore the company had 2 5 billion in offshore bank accounts that it could not bring back to the United States without paying repatriation taxes 26 Nadella separately stated the possible use of Minecraft with the HoloLens Microsoft s mixed reality device to have been a major factor in pursuing the acquisition 31 The company first approached Mojang regarding a potential acquisition in June 2014 making its first offer shortly thereafter Mojang subsequently hired advisers from JPMorgan Chase 32 33 Microsoft s agreement to purchase Mojang for 2 5 billion was announced on 15 September 2014 34 Persson Porser and Manneh were the only shareholders at this time of whom Persson owned 71 of shares 26 35 The acquisition was finalised on 6 November and Mojang became part of the Microsoft Studios branch 35 36 As part of the transaction Persson received 1 8 billion while Porser and Manneh got 300 million and 100 million respectively 26 32 All three subsequently left Mojang and Martensson succeeded Manneh 7 37 Every employee who remained with the company for six months thereafter was awarded a bonus of roughly 300 000 after taxes deducted from Persson s share 26 38 Under the oversight of Microsoft s Matt Booty Mojang s integration was minimal leaving its operations independent but backed by Microsoft s financial and technical capabilities The approach shaped how Microsoft would acquire other gaming companies 6 Scrolls was released out of beta in December 2014 and development of further content ceased in 2015 39 40 Also in December 2014 Mojang and Telltale Games jointly announced a partnership in which the latter would develop Minecraft Story Mode an episodic narrative driven game set in the Minecraft universe 41 In April 2016 Mojang released Crown and Council a game entirely developed by artist Henrik Pettersson who had been hired in August 2011 for free for Windows 42 43 An update in January 2017 introduced Linux and macOS versions 44 Mojang discontinued support for Scrolls online services in February 2018 and re released the game under a free to play model and with the name Caller s Bane in June 40 45 Aiming to expand the Minecraft franchise with further games Mojang developed two spin offs Minecraft Dungeons a dungeon crawler and Minecraft Earth an augmented reality game in the vein of Pokemon Go They were announced in September 2018 and May 2019 respectively 46 47 Minecraft Classic the original browser based version of Minecraft was re released for free on its ten year anniversary in May 2019 48 By this time Minecraft had sold 147 million copies making it the best selling video game of all time 49 Persson was explicitly excluded from the anniversary s festivities due to several controversial statements of his involving transphobia and other issues an update for Minecraft released the March before also removed several references to Persson 50 On 17 May 2020 Minecraft s eleventh anniversary Mojang announced its rebranding to Mojang Studios aiming to reflect its multi studio structure and introduced a new logo 51 52 Minecraft Dungeons was released later that month for Windows Nintendo Switch PlayStation 4 and Xbox One 53 In June 2022 the studio announced the action strategy game Minecraft Legends 54 Games developed EditList of games developed by Mojang Studios Year Title Genre s Platform s Notes Ref s 2011 Minecraft Sandbox survival Android Fire OS iOS Linux macOS Raspberry Pi tvOS Windows Windows Phone 55 2014 Caller s Bane Digital collectable card game Android macOS Windows Originally titled Scrolls 39 45 2016 Crown and Council Strategy Linux macOS Windows 43 44 2020 Minecraft Dungeons Dungeon crawler Nintendo Switch PlayStation 4 Windows Xbox One Co developed with Double Eleven 53 2023 Minecraft Legends Action strategy Nintendo Switch PlayStation 4 PlayStation 5 Windows Xbox One Xbox Series X S Co developed with Blackbird Interactive 54 Game jam games Edit Mojang partnered with Humble Bundle in 2012 to launch Mojam a game jam event to raise money for charity as part of which Mojang developed the shoot em up mini game Catacomb Snatch 81 575 bundles including the game were sold raising 458 248 99 56 The following year Mojang developed three mini games for Mojam 2 57 The studio also participated in Humble Bundle s Games Against Ebola game jam in 2014 with three further mini games 58 List of game jam games developed by Mojang Studios Year Title Event Ref s 2012 Catacomb Snatch Mojam 59 60 2013 Nuclear Pizza War Mojam 2 61 Endless Nuclear KittensBattle Frogs2014 Docktor Games Against Ebola 58 62 Healthcore EvolvedSnake Oil StanleyUnreleased games Edit In 2011 Persson and Kaplan envisioned a hybrid of Minecraft and Lego bricks and agreed with the Lego Group to develop the game as Brickcraft codenamed Rex Kwon Do in reference to the film Napoleon Dynamite 63 The game has also been described as a first person shooter 64 65 Mojang hired two new programmers to work on the game while a prototype was created by Persson However Mojang cancelled the project after six months 63 Upon announcing the cancellation in July 2012 Persson stated that the move was performed so that Mojang could focus on the games it wholly owned 65 Daniel Mathiasen a Lego Group employee at the time later blamed the cancellation on a series of legal hurdles that the Lego Group had put in place to protect the product s family friendly image Kaplan lamented that the staff at Mojang had felt more like consultants on the project rather than its designers The Lego Group also considered acquiring Mojang at this point but later decided against doing so as they had not foreseen that Minecraft would become as popular as it would at one point be 63 In March 2012 Persson revealed that he would be designing a sandbox space trading and combat simulator in the likes of Elite 66 Titled 0x10c it was to be set in the year 281 474 976 712 644 AD in a parallel universe 67 68 The project was shelved by August 2013 with Persson citing a lack of interest and a creative block 15 69 Minecraft Earth was made available as an early access game in November 2019 for Android and iOS 70 In January 2021 it was announced that the game would be withdrawn from sale in June that year with all player data deleted in July Mojang Studios cited the ongoing COVID 19 pandemic as primary reason for the game s closure as its effects conflicted with the game s concept 71 Games published EditList of games published by Mojang Studios Year Title Platform s Developer s Ref s 2016 Cobalt Windows Xbox 360 Xbox One Oxeye Game Studio 21 2017 Cobalt WASD Windows 22 Legal disputes EditScrolls naming dispute Edit In August 2011 after Mojang had attempted to trademark the word Scrolls for their game ZeniMax Media the parent company of The Elder Scrolls publisher Bethesda Softworks issued a cease and desist letter claiming that Scrolls infringed on ZeniMax s The Elder Scrolls trademark that Mojang could not use the name and that ZeniMax would sue the studio over the word s usage 17 72 Persson offered to give up the trademark and add a subtitle to Scrolls name however as Mojang ignored the cease and desist letter ZeniMax filed the lawsuit in September 17 73 74 Bethesda s Pete Hines stated that Bethesda was not responsible for the lawsuit rather the issue was centred around lawyers who understand it 75 76 Mojang won an interim injunction in October the ruling being that Scrolls and The Elder Scrolls were too easy to differentiate though ZeniMax could still appeal the ruling 77 78 In March 2012 Mojang and ZeniMax settled with all Scrolls trademarks and trademark applications being transferred to ZeniMax who would in turn licence the name to Mojang for use with Scrolls and add on content but not for sequels or any other games with similar names 79 80 Uniloc USA Inc et al v Mojang AB Edit On 20 July 2012 Uniloc a company specialising in digital rights management technologies filed a lawsuit against Mojang stating that the licence verification system in Minecraft s Android version infringed on one of Uniloc s patents 81 82 The case was Uniloc USA Inc et al v Mojang AB and was filed with the United States District Court for the Eastern District of Texas 83 In response to hate mail Uniloc founder Ric Richardson denied his involvement claiming to have only filed the patent 84 The patent was invalidated in March 2016 85 Putt Putt cease and desist Edit In July 2013 the minigolf chain Putt Putt issued a cease and desist letter against Mojang and Don Mattrick who was previously affiliated with Minecraft s Xbox 360 version but had since joined Zynga alleging that they infringed on its Putt Putt trademark Attached to the letter which Persson shared on Twitter was a Google Search screenshot showing videos of user created maps using the name Alex Chapman Mojang s lawyer stated I think there is clearly a misunderstanding here as to what Minecraft actually is It s a game that amongst other things allows people to build things Mojang doesn t control what users build and Mojang doesn t control the content of the videos users make Suing Mojang for what people do using Minecraft is like suing Microsoft for what people do using Word 86 87 Notes Edit From Swedish mojang lit gadget originally pronounced Swedish pronunciation mʊˈjɛŋː 1 2 later ˈ m oʊ ˌ dʒ ae ŋ MOH jang 3 References Edit Klepek Patrick 15 June 2015 Wait It s Pronounced Mo Yang Kotaku Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b Shanley Mia 4 February 2013 Hit game Minecraft to stay private Reuters Archived from the original on 19 January 2019 Retrieved 17 January 2019 Watson Marc Marc IRL 17 May 2020 Also a new identity means that we can reinvent both the logo and pronounciation sic so anything other than the hard J is incorrect now Tweet Archived from the original on 29 October 2020 Retrieved 29 October 2020 via Twitter Watson Marc Marc IRL 4 March 2021 I think this tweet is another reason I don t do it everyone assumes that all 600 people at Mojang directly create Minecraft Java and Bedrock And half the questions would be about that Tweet Archived from the original on 4 March 2021 Retrieved 5 March 2021 via Twitter Mojang Studios Double Eleven 20 November 2003 Minecraft Dungeons Windows Nintendo Switch PlayStation 4 Xbox One Xbox Game Studios Scene Credits a b Dring Christopher 9 July 2020 How Minecraft and Mojang taught Xbox how to buy studios GamesIndustry biz Archived from the original on 2 July 2021 Retrieved 2 July 2021 a b c d e f g h i j Cox Alex 13 June 2018 The history of Minecraft TechRadar Archived from the original on 9 August 2018 Retrieved 17 January 2019 a b c d e f g Cheshire Tom 15 September 2014 Changing the game how Notch made Minecraft a cult hit Wired UK Archived from the original on 18 November 2018 Retrieved 8 May 2020 O Connor Alice 4 December 2012 Wurm Online hitting version 1 0 after almost a decade Shacknews Archived from the original on 19 January 2019 Retrieved 18 January 2019 Chung Ernest 22 April 2015 Interview with CEO of Code Club AB Developer of Sandbox MMO Wurm Online Xsolla Archived from the original on 24 January 2018 Retrieved 17 January 2019 Smith Graham 6 February 2012 The First Moments of Minecraft PC Gamer Archived from the original on 16 November 2018 Retrieved 7 June 2020 a b Luckerson Victor 18 March 2014 Minecraft Is Still Generating Insane Amounts of Cash for Developer Mojang Time Archived from the original on 16 October 2018 Retrieved 17 January 2019 Hinkle David 10 December 2013 Notch turned down job offer at Valve to create Mojang Engadget Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b c Mojang uncovered MCV Develop 23 November 2012 Archived from the original on 23 May 2020 Retrieved 23 May 2020 a b c Crecente Berian 5 April 2013 Minecraft Scrolls 0x10c The past present and future of Mojang as seen through Notch s eyes Polygon Archived from the original on 12 June 2020 Retrieved 17 June 2020 a b Martin Joe 2 March 2011 Minecraft developer announces Scrolls Bit Tech Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b c Pitts Russ 3 October 2011 Mojang v Bethesda or I Hate it When Mommy and Daddy Fight UPDATE Kotaku Archived from the original on 17 April 2019 Retrieved 17 May 2019 Senior Tom 17 May 2011 Minecraft creators planning to co publish other indie games PC Gamer Archived from the original on 17 June 2020 Retrieved 17 June 2020 Cobbett Richard 25 August 2011 Cobalt a gorgeous 2D blaster published by Minecraft creators Mojang PC Gamer Archived from the original on 9 November 2016 Retrieved 1 December 2019 Lahti Evan 16 December 2011 Mojang releases Cobalt alpha you can buy it PC Gamer Archived from the original on 23 January 2018 Retrieved 1 December 2019 a b Good Owen S 17 January 2016 Mojang published Cobalt set to launch Feb 2 Polygon Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b Alexandra Heather 30 November 2017 Cobalt WASD Is 2 D Counter Strike With Time Grenades And Super Suits Kotaku Archived from the original on 19 January 2019 Retrieved 17 January 2019 Tarason Dominic 2 December 2017 Cobalt WASD gives the quirky platformer a competitive second lease of life Rock Paper Shotgun Archived from the original on 20 July 2019 Retrieved 1 December 2019 Purchese Robert 3 August 2011 Minecraft convention Minecon announced Eurogamer Archived from the original on 17 June 2020 Retrieved 17 June 2020 Fletcher JC 2 August 2012 MineCon 2012 going to Disneyland Paris this November Engadget Archived from the original on 17 June 2020 Retrieved 17 June 2020 a b c d e Mac Ryan 3 March 2015 Inside The Post Minecraft Life Of Billionaire Gamer God Markus Persson Forbes Archived from the original on 9 December 2021 Retrieved 21 January 2022 a b Reilly Jim 26 March 2012 Minecraft Rakes In 80 Million Game Informer Archived from the original on 12 June 2018 Retrieved 17 January 2019 Sarkar Samit 1 February 2013 Mojang tallied 2012 revenue of nearly 240M looking to expand Minecraft to new markets Polygon Archived from the original on 19 January 2019 Retrieved 17 January 2019 Peel Jeremy 3 October 2010 Mojang has a new vice president with a familiar face PCGamesN Archived from the original on 19 January 2019 Retrieved 17 January 2019 Browning Kellen 10 June 2021 How Microsoft Is Ditching the Video Game Console Wars The New York Times Archived from the original on 10 January 2022 Retrieved 21 January 2022 Wingfield Nick 30 April 2015 Microsoft Yes Microsoft Has a Far Out Vision The New York Times Archived from the original on 29 January 2017 Retrieved 30 March 2017 a b de la Merced Michael J Wingfield Nick 15 September 2014 Microsoft Says It Will Pay 2 5 Billion for Company That Created Minecraft The New York Times Archived from the original on 18 January 2022 Retrieved 21 January 2022 Wingfield Nick de la Merced Michael J 9 September 2014 Minecraft Is Expected to Be Acquired by Microsoft The New York Times Archived from the original on 11 January 2022 Retrieved 21 January 2022 Molina Brett 15 September 2014 Microsoft to acquire Minecraft maker Mojang for 2 5B USA Today Archived from the original on 7 September 2017 Retrieved 5 September 2017 a b Goldberg Daniel Larsson Linus 2 June 2015 The Unlikely Story of Microsoft s Surprise Minecraft Buyout Wired Archived from the original on 9 June 2020 Retrieved 9 June 2020 Sarkar Samit 6 November 2014 Microsoft officially owns Minecraft and developer Mojang now Polygon Archived from the original on 13 July 2018 Retrieved 17 January 2019 Leijonhufvud Jonas 13 February 2018 Mojang miljardarerna in i ny investerargrupp satsar pa casinobolag Mojang billionaires into new investor group investing in casino companies Di Digital in Swedish Archived from the original on 22 April 2019 Retrieved 17 January 2019 Makuch Eddie 4 June 2015 Everyone Who Stayed at Mojang After Microsoft Buyout Got a Big Bonus GameSpot Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b McWhertor Michael 10 December 2014 Minecraft developer Mojang is finally releasing Scrolls Polygon Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b Fogel Stefanie 20 June 2018 Mojang s Card Game Scrolls Gets New Name Is Now Free To Play Variety Archived from the original on 19 January 2019 Retrieved 17 January 2019 Williams Mike 18 December 2014 Minecraft Story Mode Is a Chance for Minecraft and Telltale to Expand USgamer Archived from the original on 17 June 2020 Retrieved 17 June 2020 Mojang hires art guru Henrik Pettersson MCV Develop 8 August 2011 Archived from the original on 23 May 2020 Retrieved 23 May 2020 a b O Connor Alice 22 April 2016 Minecraft Devs Release Crown And Council Free Rock Paper Shotgun Archived from the original on 17 January 2019 Retrieved 17 January 2019 a b Caldwell Brendan 31 January 2017 Crown and Council gets royally updated still free Rock Paper Shotgun Archived from the original on 12 August 2017 Retrieved 17 January 2019 a b Bailey Dustin 20 June 2018 Free games Mojang s Scrolls is now Caller s Bane and it s out right now PCGamesN Archived from the original on 20 June 2018 Retrieved 29 September 2018 Dring Christopher 14 May 2020 Mojang returns to its indie roots with Minecraft Dungeons GamesIndustry biz Archived from the original on 17 June 2020 Retrieved 17 June 2020 Conditt Jessica 29 September 2018 Meet Minecraft Dungeons an adventure game with online co op Engadget Archived from the original on 19 January 2019 Retrieved 17 January 2019 Jones Ali 8 May 2019 Minecraft Classic is now available to play for free in your browser PCGamesN Archived from the original on 8 May 2019 Retrieved 17 May 2019 Valentine Rebekah 17 May 2019 Minecraft has sold 176 million copies worldwide GamesIndustry biz Archived from the original on 24 January 2021 Retrieved 18 May 2019 Crecente Brian 29 April 2019 Minecraft Creator Excluded From Anniversary Due to Comments and Opinions EXCLUSIVE Variety Archived from the original on 17 June 2020 Retrieved 17 June 2020 Kerr Chris 18 May 2020 Minecraft developer Mojang rebrands as Mojang Studios Gamasutra Archived from the original on 18 May 2020 Retrieved 18 May 2020 Gurwin Gabe 17 May 2020 Minecraft Developer Mojang Has Changed Its Name GameSpot Archived from the original on 17 May 2020 Retrieved 17 May 2020 a b Brown Matt 25 May 2020 Minecraft Dungeons launch time release date and how to preorder Windows Central Archived from the original on 3 June 2020 Retrieved 5 June 2020 a b Romano Sal 12 June 2022 Action strategy game Minecraft Legends announced for PS5 Xbox Series PS4 Xbox One Switch and PC Gematsu Archived from the original on 13 June 2022 Retrieved 13 June 2022 Fulton Michael 21 March 2019 Overview of Platforms Minecraft Is Available On Lifewire Archived from the original on 19 January 2019 Retrieved 17 January 2019 Good Owen 19 February 2012 Mojam Raises 440 000 but Notch s Beard Appears to be Safe Kotaku Archived from the original on 22 April 2021 Retrieved 17 May 2019 Conditt Jessica 20 February 2013 Humble Bundle Mojam 2 The Mojammening live stream up now Engadget Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b Wawro Alex 26 November 2014 Devs team up with Humble Bundle for anti Ebola charity game jam Gamasutra Archived from the original on 19 January 2019 Retrieved 17 January 2019 Khaw Cassandra 20 February 2012 Humble Bundle Mojam Creation Catacomb Snatch Mojang Indie Games Plus Archived from the original on 24 January 2021 Retrieved 17 May 2019 Pearson Craig 22 February 2012 Ubering Catacomb Snatch Rock Paper Shotgun Archived from the original on 19 January 2019 Retrieved 17 January 2019 Savage Phil 25 February 2013 Mojam comes to an end get nine new games from Mojang and friends PC Gamer Archived from the original on 9 July 2015 Retrieved 17 January 2019 Games Against Ebola System Requirements Humble Bundle Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b c Stanton Rich 9 December 2020 A Lego Minecraft game called Brickcraft was prototyped and greenlit here s why it never happened PC Gamer Archived from the original on 9 December 2020 Retrieved 5 January 2021 Helgeson Matt 26 July 2012 Minecraft Creator Notch Cancels FPS Project Game Informer Archived from the original on 19 January 2019 Retrieved 17 January 2019 a b Carmichael Stephanie 27 July 2012 Minecraft dev Mojang cans FPS project GameZone Archived from the original on 19 January 2019 Retrieved 17 January 2019 O Connor Alice 23 March 2012 Notch plans Elite meets Firefly space trading sim Shacknews Archived from the original on 19 January 2019 Retrieved 17 January 2019 Keefer John 3 April 2012 Mojang Notch tease next game grab domains Shacknews Archived from the original on 19 January 2019 Retrieved 17 January 2019 O Connor Alice 4 April 2012 Mojang details space sim 0x10c Shacknews Archived from the original on 19 January 2019 Retrieved 17 January 2019 Khaw Cassandra 16 August 2013 Notch Puts 0x10c On Ice Community Picks Up Torch USgamer Archived from the original on 17 January 2019 Retrieved 17 January 2019 Peters Jay 12 November 2019 Minecraft Earth is now available in early access in the US The Verge Archived from the original on 26 April 2020 Retrieved 5 June 2020 Walker Ian 5 January 2021 Minecraft Earth Ends This Summer Kotaku Archived from the original on 5 January 2021 Retrieved 5 January 2021 Webster Andrew 10 August 2011 Elder Scrolls vs Minecraft dev scrolls is our word Ars Technica Archived from the original on 29 August 2018 Retrieved 17 January 2019 Hamilton Kirk 3 October 2017 Notch Offered to Give Up Scrolls Trademark Bethesda Sued Anyway Kotaku Archived from the original on 24 January 2021 Retrieved 17 May 2019 Rose Mike 27 September 2011 Mojang Really Silly Bethesda Scrolls Case Heads To Court Gamasutra Archived from the original on 19 January 2019 Retrieved 17 January 2019 Pitts Russ 6 October 2011 Mojang v Bethesda Part 2 The Attorneys and Notch amp Pete Weigh In Kotaku Archived from the original on 17 April 2019 Retrieved 17 May 2019 Watts Steve 7 October 2011 Bethesda VP says company forced into Scrolls dispute Shacknews Archived from the original on 19 January 2019 Retrieved 17 January 2019 O Connor Alice 18 October 2011 Scrolls defeats interim injunction in trademark case Shacknews Archived from the original on 19 January 2019 Retrieved 17 January 2019 Purchese Robert 18 October 2011 Mojang s Scrolls legal victory explained Eurogamer Archived from the original on 19 January 2019 Retrieved 17 January 2019 Purchese Robert 12 March 2012 Bethesda and Mojang settle Scrolls will be Scrolls Eurogamer Archived from the original on 19 January 2019 Retrieved 17 January 2019 Orland Kyle 13 March 2012 Mojang can t use Scrolls name for potential sequels Ars Technica Archived from the original on 19 January 2019 Retrieved 17 January 2019 Paul Ryan 21 July 2012 Minecraft developer sued by aggressive litigator over DRM patent Ars Technica Archived from the original on 19 January 2019 Retrieved 17 January 2019 Rose Mike 23 July 2012 DRM firm Uniloc files infringement suit against Mojang s Mindcraft Gamasutra Archived from the original on 19 January 2019 Retrieved 17 January 2019 New Case Uniloc USA Inc et al v Mojang AB Patent Arcade Archived from the original on 19 January 2019 Retrieved 17 January 2019 Yin Poole Wesley 23 July 2012 Uniloc founder hits back after Minecraft fans vent fury in disgusting emails Eurogamer Archived from the original on 19 January 2019 Retrieved 17 January 2019 Mullin Joe 25 March 2016 Patent that cost Microsoft millions gets invalidated Ars Technica Archived from the original on 19 January 2019 Retrieved 17 January 2019 Matulef Jeffrey 10 July 2013 Putt Putt sues Mojang over user generated maps Eurogamer Archived from the original on 23 May 2020 Retrieved 23 May 2020 Cook Dave 10 July 2013 Mojang amp Don Mattrick receive cease and desist letters from Putt Putt mini golf chain VG247 Archived from the original on 23 May 2020 Retrieved 23 May 2020 External links Edit Media related to Mojang AB at Wikimedia Commons Portals Sweden Companies Video games Retrieved from https en wikipedia org w index php title Mojang Studios amp oldid 1134816156, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.