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Wikipedia

LLVM

LLVM is a set of compiler and toolchain technologies[4] that can be used to develop a frontend for any programming language and a backend for any instruction set architecture. LLVM is designed around a language-independent intermediate representation (IR) that serves as a portable, high-level assembly language that can be optimized with a variety of transformations over multiple passes.[5] The name LLVM originally stood for Low Level Virtual Machine, though the project has expanded and the name is no longer officially an initialism.

LLVM
The LLVM logo, a stylized wyvern[1]
Original author(s)Chris Lattner, Vikram Adve
Developer(s)LLVM Developer Group
Initial release2003; 21 years ago (2003)
Stable release
18.1.3[2]  / 3 April 2024
Repository
  • github.com/llvm/llvm-project
Written inC++
Operating systemCross-platform
TypeCompiler
LicenseUIUC (BSD-style)
Apache License 2.0 with LLVM Exceptions (v9.0.0 or later)[3]
Websitewww.llvm.org

LLVM is written in C++ and is designed for compile-time, link-time, runtime, and "idle-time" optimization. Originally implemented for C and C++, the language-agnostic design of LLVM has since spawned a wide variety of frontends: languages with compilers that use LLVM (or which do not directly use LLVM but can generate compiled programs as LLVM IR) include ActionScript, Ada, C# for .NET,[6][7][8] Common Lisp, PicoLisp, Crystal, CUDA, D, Delphi, Dylan, Forth,[9] Fortran, FreeBASIC, Free Pascal, Halide, Haskell, Java bytecode, Julia, Kotlin, LabVIEW's G language,[10][11] Lua, Objective-C, OpenCL,[12] PostgreSQL's SQL and PLpgSQL,[13] Ruby,[14] Rust,[15] Scala,[16][17] Swift, Xojo, and Zig.

History edit

The LLVM project started in 2000 at the University of Illinois at Urbana–Champaign, under the direction of Vikram Adve and Chris Lattner. LLVM was originally developed as a research infrastructure to investigate dynamic compilation techniques for static and dynamic programming languages. LLVM was released under the University of Illinois/NCSA Open Source License,[3] a permissive free software licence. In 2005, Apple Inc. hired Lattner and formed a team to work on the LLVM system for various uses within Apple's development systems.[18] LLVM has been an integral part of Apple's Xcode development tools for macOS and iOS since Xcode 4 in 2011.[19]

In 2006, Lattner started working on a new project named Clang. The combination of Clang frontend and LLVM backend is named Clang/LLVM or simply Clang.

The name LLVM was originally an initialism for Low Level Virtual Machine. However, the LLVM project evolved into an umbrella project that has little relationship to what most current developers think of as a virtual machine. This made the initialism "confusing" and "inappropriate", and since 2011 LLVM is "officially no longer an acronym",[20] but a brand that applies to the LLVM umbrella project.[21] The project encompasses the LLVM intermediate representation (IR), the LLVM debugger, the LLVM implementation of the C++ Standard Library (with full support of C++11 and C++14[22]), etc. LLVM is administered by the LLVM Foundation. Compiler engineer Tanya Lattner became its president in 2014[23] and was in post as of March 2024.[24]

"For designing and implementing LLVM", the Association for Computing Machinery presented Vikram Adve, Chris Lattner, and Evan Cheng with the 2012 ACM Software System Award.[25]

The project was originally available under the UIUC license. After v9.0.0 released in 2019,[26] LLVM relicensed to the Apache License 2.0 with LLVM Exceptions.[3] As of November 2022 about 400 contributions had not been relicensed.[27][28]

Features edit

LLVM can provide the middle layers of a complete compiler system, taking intermediate representation (IR) code from a compiler and emitting an optimized IR. This new IR can then be converted and linked into machine-dependent assembly language code for a target platform. LLVM can accept the IR from the GNU Compiler Collection (GCC) toolchain, allowing it to be used with a wide array of extant compiler front-ends written for that project. LLVM can also be built with gcc after version 7.5.[29]

LLVM can also generate relocatable machine code at compile-time or link-time or even binary machine code at runtime.

LLVM supports a language-independent instruction set and type system.[5] Each instruction is in static single assignment form (SSA), meaning that each variable (called a typed register) is assigned once and then frozen. This helps simplify the analysis of dependencies among variables. LLVM allows code to be compiled statically, as it is under the traditional GCC system, or left for late-compiling from the IR to machine code via just-in-time compilation (JIT), similar to Java. The type system consists of basic types such as integer or floating-point numbers and five derived types: pointers, arrays, vectors, structures, and functions. A type construct in a concrete language can be represented by combining these basic types in LLVM. For example, a class in C++ can be represented by a mix of structures, functions and arrays of function pointers.

The LLVM JIT compiler can optimize unneeded static branches out of a program at runtime, and thus is useful for partial evaluation in cases where a program has many options, most of which can easily be determined unneeded in a specific environment. This feature is used in the OpenGL pipeline of Mac OS X Leopard (v10.5) to provide support for missing hardware features.[30]

Graphics code within the OpenGL stack can be left in intermediate representation and then compiled when run on the target machine. On systems with high-end graphics processing units (GPUs), the resulting code remains quite thin, passing the instructions on to the GPU with minimal changes. On systems with low-end GPUs, LLVM will compile optional procedures that run on the local central processing unit (CPU) that emulate instructions that the GPU cannot run internally. LLVM improved performance on low-end machines using Intel GMA chipsets. A similar system was developed under the Gallium3D LLVMpipe, and incorporated into the GNOME shell to allow it to run without a proper 3D hardware driver loaded.[31]

In 2011, programs compiled by GCC outperformed those from LLVM by 10%, on average.[32][33] In 2013, phoronix reported that LLVM had caught up with GCC, compiling binaries of approximately equal performance.[34]

Components edit

LLVM has become an umbrella project containing multiple components.

Frontends edit

LLVM was originally written to be a replacement for the extant code generator in the GCC stack,[35] and many of the GCC frontends have been modified to work with it, resulting in the now-defunct LLVM-GCC suite. The modifications generally involve a GIMPLE-to-LLVM IR step so that LLVM optimizers and codegen can be used instead of GCC's GIMPLE system. Apple was a significant user of LLVM-GCC through Xcode 4.x (2013).[36][37] This use of the GCC frontend was considered mostly a temporary measure, but with the advent of Clang and advantages of LLVM and Clang's modern and modular codebase (as well as compilation speed), is mostly obsolete.

LLVM currently[as of?] supports compiling of Ada, C, C++, D, Delphi, Fortran, Haskell, Julia, Objective-C, Rust, and Swift using various frontends.

Widespread interest in LLVM has led to several efforts to develop new frontends for many languages. The one that has received the most attention is Clang, a newer compiler supporting C, C++, and Objective-C. Primarily supported by Apple, Clang is aimed at replacing the C/Objective-C compiler in the GCC system with a system that is more easily integrated with integrated development environments (IDEs) and has wider support for multithreading. Support for OpenMP directives has been included in Clang since release 3.8.[38]

The Utrecht Haskell compiler can generate code for LLVM. While the generator was in early stages of development, in many cases it was more efficient than the C code generator.[39] The Glasgow Haskell Compiler (GHC) backend uses LLVM and achieves a 30% speed-up of compiled code relative to native code compiling via GHC or C code generation followed by compiling, missing only one of the many optimizing techniques implemented by the GHC.[40]

Many other components are in various stages of development, including, but not limited to, the Rust compiler, a Java bytecode frontend, a Common Intermediate Language (CIL) frontend, the MacRuby implementation of Ruby 1.9, various frontends for Standard ML, and a new graph coloring register allocator.[citation needed]

Intermediate representation edit

 
LLVM IR is used e.g., by radeonsi and by llvmpipe. Both are part of Mesa 3D.

The core of LLVM is the intermediate representation (IR), a low-level programming language similar to assembly. IR is a strongly typed reduced instruction set computer (RISC) instruction set which abstracts away most details of the target. For example, the calling convention is abstracted through call and ret instructions with explicit arguments. Also, instead of a fixed set of registers, IR uses an infinite set of temporaries of the form %0, %1, etc. LLVM supports three equivalent forms of IR: a human-readable assembly format,[41] an in-memory format suitable for frontends, and a dense bitcode format for serializing. A simple "Hello, world!" program in the IR format:

@.str = internal constant [14 x i8] c"Hello, world\0A\00" declare i32 @printf(ptr, ...) define i32 @main(i32 %argc, ptr %argv) nounwind { entry:  %tmp1 = getelementptr [14 x i8], ptr @.str, i32 0, i32 0  %tmp2 = call i32 (ptr, ...) @printf( ptr %tmp1 ) nounwind  ret i32 0 } 

The many different conventions used and features provided by different targets mean that LLVM cannot truly produce a target-independent IR and retarget it without breaking some established rules. Examples of target dependence beyond what is explicitly mentioned in the documentation can be found in a 2011 proposal for "wordcode", a fully target-independent variant of LLVM IR intended for online distribution.[42] A more practical example is PNaCl.[43]

The LLVM project also introduces another type of intermediate representation named MLIR[44] which helps build reusable and extensible compiler infrastructure by employing a plugin architecture named Dialect.[45] It enables the use of higher-level information on the program structure in the process of optimization including polyhedral compilation.

Backends edit

At version 16, LLVM supports many instruction sets, including IA-32, x86-64, ARM, Qualcomm Hexagon, LoongArch, M68K, MIPS, NVIDIA Parallel Thread Execution (PTX, also named NVPTX in LLVM documentation), PowerPC, AMD TeraScale,[46] most AMD GPU recent ones (also named AMDGPU in LLVM documentation),[47] SPARC, z/Architecture (also named SystemZ in LLVM documentation), and XCore.

Some features are not available on some platforms. Most features are present for IA-32, x86-64, z/Architecture, ARM, and PowerPC.[48] RISC-V is supported as of version 7.

In the past, LLVM also supported other backends, fully or partially, including C backend, Cell SPU, mblaze (MicroBlaze),[49] AMD R600, DEC/Compaq Alpha (Alpha AXP)[50] and Nios2,[51] but that hardware is mostly obsolete, and LLVM developers decided the support and maintenance costs were no longer justified.[citation needed]

LLVM also supports WebAssembly as a target, enabling compiled programs to execute in WebAssembly-enabled environments such as Google Chrome / Chromium, Firefox, Microsoft Edge, Apple Safari or WAVM. LLVM-compliant WebAssembly compilers typically support mostly unmodified source code written in C, C++, D, Rust, Nim, Kotlin and several other languages.

The LLVM machine code (MC) subproject is LLVM's framework for translating machine instructions between textual forms and machine code. Formerly, LLVM relied on the system assembler, or one provided by a toolchain, to translate assembly into machine code. LLVM MC's integrated assembler supports most LLVM targets, including IA-32, x86-64, ARM, and ARM64. For some targets, including the various MIPS instruction sets, integrated assembly support is usable but still in the beta stage.[citation needed]

Linker edit

The lld subproject is an attempt to develop a built-in, platform-independent linker for LLVM.[52] lld aims to remove dependence on a third-party linker. As of May 2017, lld supports ELF, PE/COFF, Mach-O, and WebAssembly[53] in descending order of completeness. lld is faster than both flavors of GNU ld.[citation needed]

Unlike the GNU linkers, lld has built-in support for link-time optimization (LTO). This allows for faster code generation as it bypasses the use of a linker plugin, but on the other hand prohibits interoperability with other flavors of LTO.[54]

C++ Standard Library edit

The LLVM project includes an implementation of the C++ Standard Library named libc++, dual-licensed under the MIT License and the UIUC license.[55]

Since v9.0.0, it was relicensed to the Apache License 2.0 with LLVM Exceptions.[3]

Polly edit

This implements a suite of cache-locality optimizations as well as auto-parallelism and vectorization using a polyhedral model.[56]

Debugger edit

C Standard Library edit

llvm-libc is an incomplete, upcoming, ABI independent C standard library designed by and for the LLVM project.[57]

Derivatives edit

Due to its permissive license, many vendors release their own tuned forks of LLVM. This is officially recognized by LLVM's documentation, which suggests against using version numbers in feature checks for this reason.[58] Some of the vendors include:

See also edit

Literature edit

  • Chris Lattner - The Architecture of Open Source Applications - Chapter 11 LLVM, ISBN 978-1257638017, released 2012 under CC BY 3.0 (Open Access).[65]
  • LLVM: A Compilation Framework for Lifelong Program Analysis & Transformation, a published paper by Chris Lattner, Vikram Adve

References edit

  1. ^ "LLVM Logo". The LLVM Compiler Infrastructure Project.
  2. ^ "Release 18.1.3". April 3, 2024. Retrieved April 4, 2024.
  3. ^ a b c d "LICENSE.TXT". llvm.org. Retrieved September 24, 2019.
  4. ^ "The LLVM Compiler Infrastructure Project". Retrieved March 11, 2016.
  5. ^ a b "LLVM Language Reference Manual". Retrieved June 9, 2019.
  6. ^ . dotnetfoundation.org. Archived from the original on December 12, 2021. Retrieved September 12, 2020.
  7. ^ "Mono LLVM". Retrieved March 10, 2013.
  8. ^ Lattner, Chris (2011). "LLVM". In Brown, Amy; Wilson, Greg (eds.). The Architecture of Open Source Applications.
  9. ^ "MovForth". GitHub. November 28, 2021.
  10. ^ William Wong (May 23, 2017). "What's the Difference Between LabVIEW 2017 and LabVIEW NXG?". Electronic Design.
  11. ^ "NI LabVIEW Compiler: Under the Hood".
  12. ^ Larabel, Michael (April 11, 2018). "Khronos Officially Announces Its LLVM/SPIR-V Translator". Phoronix.com.
  13. ^ "32.1. What is JIT compilation?". PostgreSQL Documentation. November 12, 2020. Retrieved January 25, 2021.
  14. ^ "Features". RubyMotion. Scratchwork Development LLC. Retrieved June 17, 2017. RubyMotion transforms the Ruby source code of your project into ... machine code using a[n] ... ahead-of-time (AOT) compiler, based on LLVM.
  15. ^ "Code Generation - Guide to Rustc Development". rust-lang.org. Retrieved January 4, 2023.
  16. ^ Reedy, Geoff (September 24, 2012). "Compiling Scala to LLVM". St. Louis, Missouri, United States. Retrieved February 19, 2013.
  17. ^ "Scala Native". Retrieved November 26, 2023.
  18. ^ Adam Treat (February 19, 2005), , archived from the original on October 4, 2011, retrieved January 27, 2012
  19. ^ . Apple Developer. Apple. Archived from the original on April 23, 2011.
  20. ^ Lattner, Chris (December 21, 2011). "The name of LLVM". llvm-dev (Mailing list). Retrieved March 2, 2016. 'LLVM' is officially no longer an acronym. The acronym it once expanded too was confusing, and inappropriate almost from day 1. :) As LLVM has grown to encompass other subprojects, it became even less useful and meaningless.
  21. ^ Lattner, Chris (June 1, 2011). "LLVM". In Brown, Amy; Wilson, Greg (eds.). The architecture of open source applications. Lulu.com. ISBN 978-1257638017. The name 'LLVM' was once an acronym, but is now just a brand for the umbrella project.
  22. ^ ""libc++" C++ Standard Library".
  23. ^ Lattner, Chris (April 3, 2014). "The LLVM Foundation". LLVM Project Blog.
  24. ^ "Board of Directors". LLVM Foundation. Retrieved March 19, 2024.
  25. ^ "ACM Software System Award". ACM.
  26. ^ Wennborg, Hans (September 19, 2019). "[llvm-announce] LLVM 9.0.0 Release".
  27. ^ "Relicensing Long Tail". foundation.llvm.org. November 11, 2022.
  28. ^ "LLVM relicensing - long tail". LLVM Project. Retrieved November 27, 2022 – via Google Docs.
  29. ^ "⚙ D156286 [docs] Bump minimum GCC version to 7.5". reviews.llvm.org. Retrieved July 28, 2023.
  30. ^ Lattner, Chris (August 15, 2006). "A cool use of LLVM at Apple: the OpenGL stack". llvm-dev (Mailing list). Retrieved March 1, 2016.
  31. ^ Michael Larabel, "GNOME Shell Works Without GPU Driver Support", phoronix, November 6, 2011
  32. ^ Makarov, V. "SPEC2000: Comparison of LLVM-2.9 and GCC4.6.1 on x86". Retrieved October 3, 2011.
  33. ^ Makarov, V. "SPEC2000: Comparison of LLVM-2.9 and GCC4.6.1 on x86_64". Retrieved October 3, 2011.
  34. ^ Larabel, Michael (December 27, 2012). "LLVM/Clang 3.2 Compiler Competing With GCC". Retrieved March 31, 2013.
  35. ^ Lattner, Chris; Adve, Vikram (May 2003). Architecture For a Next-Generation GCC. First Annual GCC Developers' Summit. Retrieved September 6, 2009.
  36. ^ "LLVM Compiler Overview". developer.apple.com.
  37. ^ "Xcode 5 Release Notes". Apple Inc.
  38. ^ "Clang 3.8 Release Notes". Retrieved August 24, 2016.
  39. ^ "Compiling Haskell To LLVM". Retrieved February 22, 2009.
  40. ^ "LLVM Project Blog: The Glasgow Haskell Compiler and LLVM". May 17, 2010. Retrieved August 13, 2010.
  41. ^ "LLVM Language Reference Manual". LLVM.org. January 10, 2023.
  42. ^ Kang, Jin-Gu. "Wordcode: more target independent LLVM bitcode" (PDF). Retrieved December 1, 2019.
  43. ^ (PDF). Archived from the original (PDF) on 2 May 2012. Retrieved 25 April 2012.
  44. ^ "MLIR". mlir.llvm.org. Retrieved June 7, 2022.
  45. ^ "Dialects - MLIR". mlir.llvm.org. Retrieved June 7, 2022.
  46. ^ Stellard, Tom (March 26, 2012). "[LLVMdev] RFC: R600, a new backend for AMD GPUs". llvm-dev (Mailing list).
  47. ^ "User Guide for AMDGPU Backend — LLVM 15.0.0git documentation".
  48. ^ Target-specific Implementation Notes: Target Feature Matrix // The LLVM Target-Independent Code Generator, LLVM site.
  49. ^ "Remove the mblaze backend from llvm". GitHub. July 25, 2013. Retrieved January 26, 2020.
  50. ^ "Remove the Alpha backend". GitHub. October 27, 2011. Retrieved January 26, 2020.
  51. ^ "[Nios2] Remove Nios2 backend". GitHub. January 15, 2019. Retrieved January 26, 2020.
  52. ^ "lld - The LLVM Linker". The LLVM Project. Retrieved May 10, 2017.
  53. ^ "WebAssembly lld port".
  54. ^ "42446 – lld can't handle gcc LTO files". bugs.llvm.org.
  55. ^ ""libc++" C++ Standard Library".
  56. ^ "Polly - Polyhedral optimizations for LLVM".
  57. ^ "llvm-libc: An ISO C-conformant Standard Library — libc 15.0.0git documentation". libc.llvm.org. Retrieved July 18, 2022.
  58. ^ "Clang Language Extensions". Clang 12 documentation. Note that marketing version numbers should not be used to check for language features, as different vendors use different numbering schemes. Instead, use the Feature Checking Macros.
  59. ^ "apple/llvm-project". Apple. September 5, 2020.
  60. ^ "IBM C/C++ and Fortran compilers to adopt LLVM open source infrastructure".
  61. ^ "Intel C/C++ compilers complete adoption of LLVM". Intel. Retrieved August 17, 2021.
  62. ^ "lanl/kitsune". Los Alamos National Laboratory. February 27, 2020.
  63. ^ "NVVM IR Specification 1.5". The current NVVM IR is based on LLVM 5.0
  64. ^ Developer Toolchain for ps4 (PDF), retrieved February 24, 2015
  65. ^ Lattner, Chris (March 15, 2012). "Chapter 11". The Architecture of Open Source Applications. Amy Brown, Greg Wilson. ISBN 978-1257638017.

External links edit

  • Official website  

llvm, compiler, toolchain, technologies, that, used, develop, frontend, programming, language, backend, instruction, architecture, designed, around, language, independent, intermediate, representation, that, serves, portable, high, level, assembly, language, t. LLVM is a set of compiler and toolchain technologies 4 that can be used to develop a frontend for any programming language and a backend for any instruction set architecture LLVM is designed around a language independent intermediate representation IR that serves as a portable high level assembly language that can be optimized with a variety of transformations over multiple passes 5 The name LLVM originally stood for Low Level Virtual Machine though the project has expanded and the name is no longer officially an initialism LLVMThe LLVM logo a stylized wyvern 1 Original author s Chris Lattner Vikram AdveDeveloper s LLVM Developer GroupInitial release2003 21 years ago 2003 Stable release18 1 3 2 3 April 2024Repositorygithub wbr com wbr llvm wbr llvm projectWritten inC Operating systemCross platformTypeCompilerLicenseUIUC BSD style Apache License 2 0 with LLVM Exceptions v9 0 0 or later 3 Websitewww wbr llvm wbr orgLLVM is written in C and is designed for compile time link time runtime and idle time optimization Originally implemented for C and C the language agnostic design of LLVM has since spawned a wide variety of frontends languages with compilers that use LLVM or which do not directly use LLVM but can generate compiled programs as LLVM IR include ActionScript Ada C for NET 6 7 8 Common Lisp PicoLisp Crystal CUDA D Delphi Dylan Forth 9 Fortran FreeBASIC Free Pascal Halide Haskell Java bytecode Julia Kotlin LabVIEW s G language 10 11 Lua Objective C OpenCL 12 PostgreSQL s SQL and PLpgSQL 13 Ruby 14 Rust 15 Scala 16 17 Swift Xojo and Zig Contents 1 History 2 Features 3 Components 3 1 Frontends 3 2 Intermediate representation 3 3 Backends 3 4 Linker 3 5 C Standard Library 3 6 Polly 3 7 Debugger 3 8 C Standard Library 4 Derivatives 5 See also 6 Literature 7 References 8 External linksHistory editThe LLVM project started in 2000 at the University of Illinois at Urbana Champaign under the direction of Vikram Adve and Chris Lattner LLVM was originally developed as a research infrastructure to investigate dynamic compilation techniques for static and dynamic programming languages LLVM was released under the University of Illinois NCSA Open Source License 3 a permissive free software licence In 2005 Apple Inc hired Lattner and formed a team to work on the LLVM system for various uses within Apple s development systems 18 LLVM has been an integral part of Apple s Xcode development tools for macOS and iOS since Xcode 4 in 2011 19 In 2006 Lattner started working on a new project named Clang The combination of Clang frontend and LLVM backend is named Clang LLVM or simply Clang The name LLVM was originally an initialism for Low Level Virtual Machine However the LLVM project evolved into an umbrella project that has little relationship to what most current developers think of as a virtual machine This made the initialism confusing and inappropriate and since 2011 LLVM is officially no longer an acronym 20 but a brand that applies to the LLVM umbrella project 21 The project encompasses the LLVM intermediate representation IR the LLVM debugger the LLVM implementation of the C Standard Library with full support of C 11 and C 14 22 etc LLVM is administered by the LLVM Foundation Compiler engineer Tanya Lattner became its president in 2014 23 and was in post as of March 2024 update 24 For designing and implementing LLVM the Association for Computing Machinery presented Vikram Adve Chris Lattner and Evan Cheng with the 2012 ACM Software System Award 25 The project was originally available under the UIUC license After v9 0 0 released in 2019 26 LLVM relicensed to the Apache License 2 0 with LLVM Exceptions 3 As of November 2022 update about 400 contributions had not been relicensed 27 28 Features editLLVM can provide the middle layers of a complete compiler system taking intermediate representation IR code from a compiler and emitting an optimized IR This new IR can then be converted and linked into machine dependent assembly language code for a target platform LLVM can accept the IR from the GNU Compiler Collection GCC toolchain allowing it to be used with a wide array of extant compiler front ends written for that project LLVM can also be built with gcc after version 7 5 29 LLVM can also generate relocatable machine code at compile time or link time or even binary machine code at runtime LLVM supports a language independent instruction set and type system 5 Each instruction is in static single assignment form SSA meaning that each variable called a typed register is assigned once and then frozen This helps simplify the analysis of dependencies among variables LLVM allows code to be compiled statically as it is under the traditional GCC system or left for late compiling from the IR to machine code via just in time compilation JIT similar to Java The type system consists of basic types such as integer or floating point numbers and five derived types pointers arrays vectors structures and functions A type construct in a concrete language can be represented by combining these basic types in LLVM For example a class in C can be represented by a mix of structures functions and arrays of function pointers The LLVM JIT compiler can optimize unneeded static branches out of a program at runtime and thus is useful for partial evaluation in cases where a program has many options most of which can easily be determined unneeded in a specific environment This feature is used in the OpenGL pipeline of Mac OS X Leopard v10 5 to provide support for missing hardware features 30 Graphics code within the OpenGL stack can be left in intermediate representation and then compiled when run on the target machine On systems with high end graphics processing units GPUs the resulting code remains quite thin passing the instructions on to the GPU with minimal changes On systems with low end GPUs LLVM will compile optional procedures that run on the local central processing unit CPU that emulate instructions that the GPU cannot run internally LLVM improved performance on low end machines using Intel GMA chipsets A similar system was developed under the Gallium3D LLVMpipe and incorporated into the GNOME shell to allow it to run without a proper 3D hardware driver loaded 31 In 2011 programs compiled by GCC outperformed those from LLVM by 10 on average 32 33 In 2013 phoronix reported that LLVM had caught up with GCC compiling binaries of approximately equal performance 34 Components editLLVM has become an umbrella project containing multiple components Frontends edit LLVM was originally written to be a replacement for the extant code generator in the GCC stack 35 and many of the GCC frontends have been modified to work with it resulting in the now defunct LLVM GCC suite The modifications generally involve a GIMPLE to LLVM IR step so that LLVM optimizers and codegen can be used instead of GCC s GIMPLE system Apple was a significant user of LLVM GCC through Xcode 4 x 2013 36 37 This use of the GCC frontend was considered mostly a temporary measure but with the advent of Clang and advantages of LLVM and Clang s modern and modular codebase as well as compilation speed is mostly obsolete LLVM currently as of supports compiling of Ada C C D Delphi Fortran Haskell Julia Objective C Rust and Swift using various frontends Widespread interest in LLVM has led to several efforts to develop new frontends for many languages The one that has received the most attention is Clang a newer compiler supporting C C and Objective C Primarily supported by Apple Clang is aimed at replacing the C Objective C compiler in the GCC system with a system that is more easily integrated with integrated development environments IDEs and has wider support for multithreading Support for OpenMP directives has been included in Clang since release 3 8 38 The Utrecht Haskell compiler can generate code for LLVM While the generator was in early stages of development in many cases it was more efficient than the C code generator 39 The Glasgow Haskell Compiler GHC backend uses LLVM and achieves a 30 speed up of compiled code relative to native code compiling via GHC or C code generation followed by compiling missing only one of the many optimizing techniques implemented by the GHC 40 Many other components are in various stages of development including but not limited to the Rust compiler a Java bytecode frontend a Common Intermediate Language CIL frontend the MacRuby implementation of Ruby 1 9 various frontends for Standard ML and a new graph coloring register allocator citation needed Intermediate representation edit nbsp LLVM IR is used e g by radeonsi and by llvmpipe Both are part of Mesa 3D The core of LLVM is the intermediate representation IR a low level programming language similar to assembly IR is a strongly typed reduced instruction set computer RISC instruction set which abstracts away most details of the target For example the calling convention is abstracted through call and ret instructions with explicit arguments Also instead of a fixed set of registers IR uses an infinite set of temporaries of the form 0 1 etc LLVM supports three equivalent forms of IR a human readable assembly format 41 an in memory format suitable for frontends and a dense bitcode format for serializing A simple Hello world program in the IR format str internal constant 14 x i8 c Hello world 0A 00 declare i32 printf ptr define i32 main i32 argc ptr argv nounwind entry tmp1 getelementptr 14 x i8 ptr str i32 0 i32 0 tmp2 call i32 ptr printf ptr tmp1 nounwind ret i32 0 The many different conventions used and features provided by different targets mean that LLVM cannot truly produce a target independent IR and retarget it without breaking some established rules Examples of target dependence beyond what is explicitly mentioned in the documentation can be found in a 2011 proposal for wordcode a fully target independent variant of LLVM IR intended for online distribution 42 A more practical example is PNaCl 43 The LLVM project also introduces another type of intermediate representation named MLIR 44 which helps build reusable and extensible compiler infrastructure by employing a plugin architecture named Dialect 45 It enables the use of higher level information on the program structure in the process of optimization including polyhedral compilation Backends edit At version 16 LLVM supports many instruction sets including IA 32 x86 64 ARM Qualcomm Hexagon LoongArch M68K MIPS NVIDIA Parallel Thread Execution PTX also named NVPTX in LLVM documentation PowerPC AMD TeraScale 46 most AMD GPU recent ones also named AMDGPU in LLVM documentation 47 SPARC z Architecture also named SystemZ in LLVM documentation and XCore Some features are not available on some platforms Most features are present for IA 32 x86 64 z Architecture ARM and PowerPC 48 RISC V is supported as of version 7 In the past LLVM also supported other backends fully or partially including C backend Cell SPU mblaze MicroBlaze 49 AMD R600 DEC Compaq Alpha Alpha AXP 50 and Nios2 51 but that hardware is mostly obsolete and LLVM developers decided the support and maintenance costs were no longer justified citation needed LLVM also supports WebAssembly as a target enabling compiled programs to execute in WebAssembly enabled environments such as Google Chrome Chromium Firefox Microsoft Edge Apple Safari or WAVM LLVM compliant WebAssembly compilers typically support mostly unmodified source code written in C C D Rust Nim Kotlin and several other languages The LLVM machine code MC subproject is LLVM s framework for translating machine instructions between textual forms and machine code Formerly LLVM relied on the system assembler or one provided by a toolchain to translate assembly into machine code LLVM MC s integrated assembler supports most LLVM targets including IA 32 x86 64 ARM and ARM64 For some targets including the various MIPS instruction sets integrated assembly support is usable but still in the beta stage citation needed Linker edit The lld subproject is an attempt to develop a built in platform independent linker for LLVM 52 lld aims to remove dependence on a third party linker As of May 2017 update lld supports ELF PE COFF Mach O and WebAssembly 53 in descending order of completeness lld is faster than both flavors of GNU ld citation needed Unlike the GNU linkers lld has built in support for link time optimization LTO This allows for faster code generation as it bypasses the use of a linker plugin but on the other hand prohibits interoperability with other flavors of LTO 54 C Standard Library edit The LLVM project includes an implementation of the C Standard Library named libc dual licensed under the MIT License and the UIUC license 55 Since v9 0 0 it was relicensed to the Apache License 2 0 with LLVM Exceptions 3 Polly edit This implements a suite of cache locality optimizations as well as auto parallelism and vectorization using a polyhedral model 56 Debugger edit Main article LLDB debugger C Standard Library edit llvm libc is an incomplete upcoming ABI independent C standard library designed by and for the LLVM project 57 Derivatives editDue to its permissive license many vendors release their own tuned forks of LLVM This is officially recognized by LLVM s documentation which suggests against using version numbers in feature checks for this reason 58 Some of the vendors include AMD s AMD Optimizing C C Compiler is based on LLVM Clang and Flang Apple maintains an open source fork for Xcode 59 Arm provides a number of LLVM based toolchains including Arm Compiler for Embedded targeting bare metal development and Arm Compiler for Linux targeting the High Performance Computing market Flang Fortran project in development as of 2022 update IBM is adopting LLVM in its C C and Fortran compilers 60 Intel has adopted LLVM for their next generation Intel C Compiler 61 The Los Alamos National Laboratory has a parallel computing fork of LLVM 8 named Kitsune 62 Nvidia uses LLVM in the implementation of its NVVM CUDA Compiler 63 The NVVM compiler is distinct from the NVPTX backend mentioned in the Backends section although both generate PTX code for Nvidia GPUs Since 2013 Sony has been using LLVM s primary front end Clang compiler in the software development kit SDK of its PlayStation 4 console 64 See also edit nbsp Free and open source software portalCommon Intermediate Language HHVM C Amsterdam Compiler Kit ACK Optimizing compiler LLDB debugger GNU lightning GNU Compiler Collection GCC Pure OpenCL ROCm Emscripten TenDRA Distribution Format Architecture Neutral Distribution Format ANDF Comparison of application virtualization software SPIR V University of Illinois at Urbana Champaign discoveries amp innovationsLiterature editChris Lattner The Architecture of Open Source Applications Chapter 11 LLVM ISBN 978 1257638017 released 2012 under CC BY 3 0 Open Access 65 LLVM A Compilation Framework for Lifelong Program Analysis amp Transformation a published paper by Chris Lattner Vikram AdveReferences edit LLVM Logo The LLVM Compiler Infrastructure Project Release 18 1 3 April 3 2024 Retrieved April 4 2024 a b c d LICENSE TXT llvm org Retrieved September 24 2019 The LLVM Compiler Infrastructure Project Retrieved March 11 2016 a b LLVM Language Reference Manual Retrieved June 9 2019 Announcing LLILC A new LLVM based Compiler for NET dotnetfoundation org Archived from the original on December 12 2021 Retrieved September 12 2020 Mono LLVM Retrieved March 10 2013 Lattner Chris 2011 LLVM In Brown Amy Wilson Greg eds The Architecture of Open Source Applications MovForth GitHub November 28 2021 William Wong May 23 2017 What s the Difference Between LabVIEW 2017 and LabVIEW NXG Electronic Design NI LabVIEW Compiler Under the Hood Larabel Michael April 11 2018 Khronos Officially Announces Its LLVM SPIR V Translator Phoronix com 32 1 What is JIT compilation PostgreSQL Documentation November 12 2020 Retrieved January 25 2021 Features RubyMotion Scratchwork Development LLC Retrieved June 17 2017 RubyMotion transforms the Ruby source code of your project into machine code using a n ahead of time AOT compiler based on LLVM Code Generation Guide to Rustc Development rust lang org Retrieved January 4 2023 Reedy Geoff September 24 2012 Compiling Scala to LLVM St Louis Missouri United States Retrieved February 19 2013 Scala Native Retrieved November 26 2023 Adam Treat February 19 2005 mkspecs and patches for LLVM compile of Qt4 archived from the original on October 4 2011 retrieved January 27 2012 Developer Tools Overview Apple Developer Apple Archived from the original on April 23 2011 Lattner Chris December 21 2011 The name of LLVM llvm dev Mailing list Retrieved March 2 2016 LLVM is officially no longer an acronym The acronym it once expanded too was confusing and inappropriate almost from day 1 As LLVM has grown to encompass other subprojects it became even less useful and meaningless Lattner Chris June 1 2011 LLVM In Brown Amy Wilson Greg eds The architecture of open source applications Lulu com ISBN 978 1257638017 The name LLVM was once an acronym but is now just a brand for the umbrella project libc C Standard Library Lattner Chris April 3 2014 The LLVM Foundation LLVM Project Blog Board of Directors LLVM Foundation Retrieved March 19 2024 ACM Software System Award ACM Wennborg Hans September 19 2019 llvm announce LLVM 9 0 0 Release Relicensing Long Tail foundation llvm org November 11 2022 LLVM relicensing long tail LLVM Project Retrieved November 27 2022 via Google Docs D156286 docs Bump minimum GCC version to 7 5 reviews llvm org Retrieved July 28 2023 Lattner Chris August 15 2006 A cool use of LLVM at Apple the OpenGL stack llvm dev Mailing list Retrieved March 1 2016 Michael Larabel GNOME Shell Works Without GPU Driver Support phoronix November 6 2011 Makarov V SPEC2000 Comparison of LLVM 2 9 and GCC4 6 1 on x86 Retrieved October 3 2011 Makarov V SPEC2000 Comparison of LLVM 2 9 and GCC4 6 1 on x86 64 Retrieved October 3 2011 Larabel Michael December 27 2012 LLVM Clang 3 2 Compiler Competing With GCC Retrieved March 31 2013 Lattner Chris Adve Vikram May 2003 Architecture For a Next Generation GCC First Annual GCC Developers Summit Retrieved September 6 2009 LLVM Compiler Overview developer apple com Xcode 5 Release Notes Apple Inc Clang 3 8 Release Notes Retrieved August 24 2016 Compiling Haskell To LLVM Retrieved February 22 2009 LLVM Project Blog The Glasgow Haskell Compiler and LLVM May 17 2010 Retrieved August 13 2010 LLVM Language Reference Manual LLVM org January 10 2023 Kang Jin Gu Wordcode more target independent LLVM bitcode PDF Retrieved December 1 2019 PNaCl Portable Native Client Executables PDF Archived from the original PDF on 2 May 2012 Retrieved 25 April 2012 MLIR mlir llvm org Retrieved June 7 2022 Dialects MLIR mlir llvm org Retrieved June 7 2022 Stellard Tom March 26 2012 LLVMdev RFC R600 a new backend for AMD GPUs llvm dev Mailing list User Guide for AMDGPU Backend LLVM 15 0 0git documentation Target specific Implementation Notes Target Feature Matrix The LLVM Target Independent Code Generator LLVM site Remove the mblaze backend from llvm GitHub July 25 2013 Retrieved January 26 2020 Remove the Alpha backend GitHub October 27 2011 Retrieved January 26 2020 Nios2 Remove Nios2 backend GitHub January 15 2019 Retrieved January 26 2020 lld The LLVM Linker The LLVM Project Retrieved May 10 2017 WebAssembly lld port 42446 lld can t handle gcc LTO files bugs llvm org libc C Standard Library Polly Polyhedral optimizations for LLVM llvm libc An ISO C conformant Standard Library libc 15 0 0git documentation libc llvm org Retrieved July 18 2022 Clang Language Extensions Clang 12 documentation Note that marketing version numbers should not be used to check for language features as different vendors use different numbering schemes Instead use the Feature Checking Macros apple llvm project Apple September 5 2020 IBM C C and Fortran compilers to adopt LLVM open source infrastructure Intel C C compilers complete adoption of LLVM Intel Retrieved August 17 2021 lanl kitsune Los Alamos National Laboratory February 27 2020 NVVM IR Specification 1 5 The current NVVM IR is based on LLVM 5 0 Developer Toolchain for ps4 PDF retrieved February 24 2015 Lattner Chris March 15 2012 Chapter 11 The Architecture of Open Source Applications Amy Brown Greg Wilson ISBN 978 1257638017 External links editOfficial website nbsp Retrieved from https en wikipedia org w index php title LLVM amp oldid 1214451046 Intermediate representation, wikipedia, wiki, book, books, library,

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