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Gran Turismo 3: A-Spec

Gran Turismo 3: A-Spec is a 2001 racing simulation game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 2. It is the third installment in the Gran Turismo series. During its demonstration at E3 2000 and E3 2001, the game's working title was Gran Turismo 2000.

Gran Turismo 3: A-Spec
European box art featuring the 2000 Ruf RGT
Developer(s)Polyphony Digital
Publisher(s)Sony Computer Entertainment
Producer(s)Kazunori Yamauchi
Designer(s)Yuichi Matsumoto
Masaaki Goto
Composer(s)Isamu Ohira
SeriesGran Turismo
Platform(s)PlayStation 2
Release
Genre(s)Racing simulation
Mode(s)Single-player, multiplayer

With previous titles being developed for the original PlayStation, Gran Turismo 3 marked the series' first foray into the sixth generation of video game consoles. Originally slated for a 2000 release as a launch title for the PlayStation 2, the game's development primarily focused on taking advantage of the console's newfound hardware capabilities. While compromising on the number of available vehicles (180, as opposed to 650 in Gran Turismo 2), the game was a significant leap forward in terms of graphics, physics, sound design, car modelling, opponent AI, environments and technical performance.

Like its predecessors, the game released to critical acclaim and was a commercial success. It went on to become the best-selling game in the series to date, the second best-selling PlayStation 2 game, and the best-selling PlayStation 2 exclusive, having sold over 14 million copies since release. It is considered one of the greatest video games of all time. A landmark shift to the next generation of consoles, it is cited as a turning point for the series and the sim racing genre as a whole.

Gameplay edit

The objective of the game is to win all the provided races, championships, complete license tests and achieve 100% game completion. Every 25% of the game completed results in the player being awarded a car as a special prize. For GT3, the Gran Turismo Mode (Simulation Mode in the North American version) has a reorganized layout, with a more structured and progressive arrangement of races and challenges. Races vary from short beginner events to multi-hour endurance races and also rallying events against an opponent. In addition to these modes, car shops are now organized by country and then by manufacturer.

The Arcade Mode is reorganized in "stages"; these stages are made up of 5 or 6 tracks pooled from all available tracks in the game, including both road and rally races. To get to the next stage, all tracks on a stage must be completed on Easy difficulty or higher. By beating the stage on Normal or Difficult, additional cars are unlocked as well for play in any mode of Arcade Mode (including two-player battle and time trial).

GT3 features 19 race courses, 14 of which have reverse variants and 4 of which are dirt tracks. Most of these circuits are at fictional locations, but California's Laguna Seca Raceway and Côte d’Azur (which is heavily based on the Monaco Grand Prix circuit) are not.

Other changes include the omission of the ability to "race modify" or add downforce to production cars, removal of suspension damage, and the absence of torque limits for races.

New to the franchise, GT3 also contained unlicensed versions of six actual Formula One cars, labelled as F686/M, F687/S, F688/S, F090/S, F094/H and F094/S (in the Japanese and American versions) that the player could win from endurance races. In the Japanese and American versions, the name of each car denotes various pieces of information (such as the amount of cylinders in the engine, the year the chassis was raced, and its driver, respectively). For example, the aforementioned F094/S was the 10-cylinder, 1994-season car driven by Ayrton Senna, whereas the F686/M represented the 6-cylinder, 1986-season car driven by Nigel Mansell. In the PAL release, however, there were only two F1 cars, not obviously based on any real-life counterparts and instead labelled as Polyphony 001 and 002 respectively.

GT3 also marks informal appearances of automakers Lamborghini and Porsche. A racing JGTC Lamborghini Diablo was featured in the NTSC-J version (and in the NTSC-U version's game code, only accessible with a cheat device), and a Porsche 911 GT3 can be found in the game code (though it cannot be obtained normally in any version of the game, and also requires the use of a cheat device). Both cars, together with two hidden Lancia Stratoses (road and rally versions), however, are completely absent in PAL version. Lamborghini would make its first official appearance in 2009's Gran Turismo for PlayStation Portable, while Porsche made its first official appearance in Gran Turismo Sport for the PlayStation 4.

Development and release edit

 
The Aston Martin Vanquish was one of the new cars in the game.

The game was developed by Kazunori Yamauchi, who had developed the first two games. Yamauchi collaborated with computer and game peripheral maker Logitech for the game, which resulted in the GT Force steering wheel. The wheel features force feedback and was designed specifically for GT3.

A demo copy of the game under the working title was issued in the PlayStation Festival 2000, allowing players to drive a Mitsubishi Lancer Evolution V in the Seattle Circuit for 120 seconds. The game was more or less a beta version of GT3 named Gran Turismo 2000, that was renamed to GT3 A-Spec due to the fact the game was taking longer to make than planned.

Compared to Gran Turismo 2, the graphics are greatly improved thanks to the PlayStation 2's hardware, but the number of cars has been drastically reduced in this game due to large work onto graphics, cars structure, detailed statistics of all the cars and the game's release being early in the PlayStation 2's lifespan. About 180 cars are featured in this game, rather than 650 in GT2.

A giveaway launched at the release of the game included various prizes in North America; for example, there was a day at the Skip Barber Racing School, car payments for a month and Gran Turismo themed shirt and hat up for giveaway.

Gran Turismo Concept edit

Due to its critically acclaimed reception, a short version, Gran Turismo Concept, was released in Japan and various parts of the world except North America in 2001 and 2002. It included new models unveiled during famous Asian and European Motor Shows. Upon completing the game, the player was given a save game with all licenses completed and 10,000,000 credits for Gran Turismo 3.

Reception edit

Gran Turismo 3: A-Spec received "universal acclaim" like its predecessors according to review aggregator Metacritic.[3] Reviewers lauded its graphics, realism, soundtrack, sound design and controls. Frank O'Connor of NextGen called it "The best, most complete, and most impressive driving game so far, lapping its predecessors handily – and the first must-have for PlayStation 2."[16] In Japan, Famitsu gave it a near-perfect score of 39 out of 40.[8]

Sales edit

In Japan, the game sold 1 million units in its first three days of release.[21] In North America, it shipped 1 million units in its first day and became the fastest-selling software launch in the region.[22] By July 2006, it had sold 3.8 million units and earned $120,000,000 (equivalent to $198,000,000 in 2022) in the U.S. alone. NextGen ranked it as the third highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country.[23] In the United Kingdom, the game received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[24] indicating sales of at least 600,000 units in the UK.[25] In Europe, the game €64 million ($57 million) in 2001,[26] adding up to at least more than $177,000,000 (equivalent to $293,000,000 in 2022) grossed in the United States (by 2006) and Europe (in 2001).

The game had sold over 8 million units worldwide by March 2002,[27] and over 11 million by March 2003.[28] As of April 30, 2008, the game has shipped 1.89 million units in Japan, 7.14 million in North America, 5.85 million in Europe, and 10,000 in Southeast Asia, for a total of 14.89 million copies.[1][2] It is the highest-selling game in the Gran Turismo franchise. It is a part of the PlayStation 2's Greatest Hits. It ranked fifteenth in the list of best-selling unbundled console games of all time, just below Wii Fit Plus.[citation needed]

Awards edit

GameSpot named it the fifth-best console game of 2001,[29] and presented it with a "Best Driving Game" award among console games.[30] It was a runner-up in the "Best PlayStation 2 Game", "Best Sound" and "Best Graphics, Technical" categories.[31][32][33] During the 5th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences honored Gran Turismo 3: A-Spec with the "Console Racing" award; it was also nominated for "Console Game of the Year" and "Outstanding Achievement in Visual Engineering", which were both ultimately given to Halo: Combat Evolved.[20]

Legacy edit

The game has appeared on some 'Top 100 Games' lists such as that by IGN in 2003.[34] In 2004, readers of Retro Gamer voted Gran Turismo 3 97th top retro gamer, with the staff noting that "the mix of realistic handling and superb graphics, not to mention the fact that it features hundreds of licensed vehicles, has won it the admiration of car lovers everywhere. The gameplay may be a little too deep and difficult for many, but for its core followers, Gran Turismo is the be all and end all of digital racing, and GT3 has been voted as the best of the bunch".[35]

References edit

  1. ^ a b c d . Polyphony Digital. April 2008. Archived from the original on 2007-02-06. Retrieved 2008-05-29.
  2. ^ a b "Gran Turismo Series Shipment Exceeds 50 Million Units Worldwide". Sony Interactive Entertainment. 2008-05-09. from the original on 2008-09-16. Retrieved 2021-10-25.
  3. ^ a b "Gran Turismo 3: A-Spec for PlayStation 2 Reviews". Metacritic. Red Ventures. Retrieved 2013-11-17.
  4. ^ Barnes, J.C. . AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2014-11-23.
  5. ^ Edge staff (July 2001). "Gran Turismo 3: A-spec" (PDF). Edge. No. 99. Future Publishing. pp. 84–85. from the original on 2013-04-03. Retrieved 2021-10-25.
  6. ^ EGM staff (September 2001). "Gran Turismo 3: A-Spec". Electronic Gaming Monthly. No. 147. Ziff Davis. p. 142.
  7. ^ Bramwell, Tom (2001-07-28). "Gran Turismo 3 Review". Eurogamer. Gamer Network. Retrieved 2013-11-17.
  8. ^ a b "プレイステーション2 - グランツーリスモ3: A-spec". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 61.
  9. ^ Kato, Matthew (August 2001). . Game Informer. No. 100. FuncoLand. Archived from the original on 2009-06-18. Retrieved 2014-03-11.
  10. ^ Air Hendrix (2001-07-09). . GamePro. IDG Entertainment. Archived from the original on 2005-02-07. Retrieved 2014-03-11.
  11. ^ Gee, Brian (July 2001). "Gran Turismo 3 A-Spec Review". GameRevolution. CraveOnline. from the original on 2012-10-05. Retrieved 2021-10-25.
  12. ^ Ajami, Amer (2001-07-10). "Gran Turismo 3: A-Spec Review". GameSpot. Red Ventures. Retrieved 2014-03-11.
  13. ^ Hiscock, Josh (2001-07-15). "GameSpy: Gran Turismo 3: A-spec". GameSpy. IGN Entertainment. Retrieved 2014-03-11.
  14. ^ Krause, Kevin (2001-07-15). "Gran Turismo A-Spec - PS2 - Review". GameZone. from the original on 2008-10-05. Retrieved 2014-03-11.
  15. ^ Rignall, Julian "Jaz" (2001-08-07). "Gran Turismo 3 A-spec". IGN. Ziff Davis. Retrieved 2014-03-11.
  16. ^ a b O'Connor, Frank (July 2001). "Gran Turismo 3 [A-Spec]". NextGen. No. 79. Imagine Media. pp. 78–79. Retrieved 2021-10-25.
  17. ^ "Gran Turismo 3: A-Spec". Official U.S. PlayStation Magazine. No. 46. July 2001.
  18. ^ Saltzman, Marc (2001-08-01). . The Cincinnati Enquirer. Gannett Company. Archived from the original on 2008-03-08. Retrieved 2014-03-11.
  19. ^ Boyce, Ryan (2001-07-11). . Maxim. MaximNet, Inc. Archived from the original on 2001-08-03. Retrieved 2014-11-23.
  20. ^ a b . Academy of Interactive Arts & Sciences. Archived from the original on 2004-06-03. Retrieved 2022-02-07.
  21. ^ Nicholson, Zy (September 2001). "Final Reality" (PDF). Official UK PlayStation 2 Magazine. No. 11. Future Publishing. pp. 49–50.
  22. ^ "Gran Turismo 3 A-SPEC™ for PlayStation®2 Breaks Industry Records at Retail During First Week of Release". Sony. 2001-07-20. Retrieved 2021-11-15.
  23. ^ Campbell, Colin; Keiser, Joe (2006-07-29). . NextGen. Future US. Archived from the original on 2007-10-28.
  24. ^ . Entertainment and Leisure Software Publishers Association. Archived from the original on 2009-05-20.
  25. ^ Caoili, Eric (2008-11-26). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Game Developer. Informa. from the original on 2017-09-18.
  26. ^ "Europäische Verkaufsawards" [European Sales Awards]. GameStar (in German). Webedia. 2002-02-07. Retrieved 2021-10-30.
  27. ^ "Annual Report 2002 (year ended March 31, 2002)" (PDF). Sony. 2002. p. 31. Retrieved 2021-11-15. {{cite magazine}}: Cite magazine requires |magazine= (help)
  28. ^ "Annual Report 2003: Year Ended March 31, 2003)" (PDF). Sony. 2003. p. 33. Retrieved 2021-11-15. {{cite magazine}}: Cite magazine requires |magazine= (help)
  29. ^ GameSpot staff (2002-02-23). . GameSpot. CNET. Archived from the original on 2002-08-07. Retrieved 2021-10-25.
  30. ^ GameSpot staff (2002-02-23). . GameSpot. CNET. Archived from the original on October 9, 2002. Retrieved 2021-10-25.
  31. ^ GameSpot staff (2002-02-23). . GameSpot. CNET. Archived from the original on 2002-08-05. Retrieved 2021-10-25.
  32. ^ GameSpot staff (2002-02-23). . GameSpot. CNET. Archived from the original on 2002-08-03. Retrieved 2021-10-25.
  33. ^ GameSpot staff (2002-02-23). . GameSpot. CNET. Archived from the original on 2002-08-03. Retrieved 2021-10-25.
  34. ^ . IGN. Archived from the original on 2012-02-04. Retrieved 2014-03-11.
  35. ^ Retro Gamer 8, page 60.

External links edit

gran, turismo, spec, 2001, racing, simulation, game, developed, polyphony, digital, published, sony, computer, entertainment, playstation, third, installment, gran, turismo, series, during, demonstration, 2000, 2001, game, working, title, gran, turismo, 2000, . Gran Turismo 3 A Spec is a 2001 racing simulation game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 2 It is the third installment in the Gran Turismo series During its demonstration at E3 2000 and E3 2001 the game s working title was Gran Turismo 2000 Gran Turismo 3 A SpecEuropean box art featuring the 2000 Ruf RGTDeveloper s Polyphony DigitalPublisher s Sony Computer EntertainmentProducer s Kazunori YamauchiDesigner s Yuichi MatsumotoMasaaki GotoComposer s Isamu OhiraSeriesGran TurismoPlatform s PlayStation 2ReleaseJP April 28 2001 1 2 NA July 10 2001 1 EU July 20 2001 1 Genre s Racing simulationMode s Single player multiplayerWith previous titles being developed for the original PlayStation Gran Turismo 3 marked the series first foray into the sixth generation of video game consoles Originally slated for a 2000 release as a launch title for the PlayStation 2 the game s development primarily focused on taking advantage of the console s newfound hardware capabilities While compromising on the number of available vehicles 180 as opposed to 650 in Gran Turismo 2 the game was a significant leap forward in terms of graphics physics sound design car modelling opponent AI environments and technical performance Like its predecessors the game released to critical acclaim and was a commercial success It went on to become the best selling game in the series to date the second best selling PlayStation 2 game and the best selling PlayStation 2 exclusive having sold over 14 million copies since release It is considered one of the greatest video games of all time A landmark shift to the next generation of consoles it is cited as a turning point for the series and the sim racing genre as a whole Contents 1 Gameplay 2 Development and release 2 1 Gran Turismo Concept 3 Reception 3 1 Sales 3 2 Awards 3 3 Legacy 4 References 5 External linksGameplay editThe objective of the game is to win all the provided races championships complete license tests and achieve 100 game completion Every 25 of the game completed results in the player being awarded a car as a special prize For GT3 the Gran Turismo Mode Simulation Mode in the North American version has a reorganized layout with a more structured and progressive arrangement of races and challenges Races vary from short beginner events to multi hour endurance races and also rallying events against an opponent In addition to these modes car shops are now organized by country and then by manufacturer The Arcade Mode is reorganized in stages these stages are made up of 5 or 6 tracks pooled from all available tracks in the game including both road and rally races To get to the next stage all tracks on a stage must be completed on Easy difficulty or higher By beating the stage on Normal or Difficult additional cars are unlocked as well for play in any mode of Arcade Mode including two player battle and time trial GT3 features 19 race courses 14 of which have reverse variants and 4 of which are dirt tracks Most of these circuits are at fictional locations but California s Laguna Seca Raceway and Cote d Azur which is heavily based on the Monaco Grand Prix circuit are not Other changes include the omission of the ability to race modify or add downforce to production cars removal of suspension damage and the absence of torque limits for races New to the franchise GT3 also contained unlicensed versions of six actual Formula One cars labelled as F686 M F687 S F688 S F090 S F094 H and F094 S in the Japanese and American versions that the player could win from endurance races In the Japanese and American versions the name of each car denotes various pieces of information such as the amount of cylinders in the engine the year the chassis was raced and its driver respectively For example the aforementioned F094 S was the 10 cylinder 1994 season car driven by Ayrton Senna whereas the F686 M represented the 6 cylinder 1986 season car driven by Nigel Mansell In the PAL release however there were only two F1 cars not obviously based on any real life counterparts and instead labelled as Polyphony 001 and 002 respectively GT3 also marks informal appearances of automakers Lamborghini and Porsche A racing JGTC Lamborghini Diablo was featured in the NTSC J version and in the NTSC U version s game code only accessible with a cheat device and a Porsche 911 GT3 can be found in the game code though it cannot be obtained normally in any version of the game and also requires the use of a cheat device Both cars together with two hidden Lancia Stratoses road and rally versions however are completely absent in PAL version Lamborghini would make its first official appearance in 2009 s Gran Turismo for PlayStation Portable while Porsche made its first official appearance in Gran Turismo Sport for the PlayStation 4 Development and release edit nbsp The Aston Martin Vanquish was one of the new cars in the game The game was developed by Kazunori Yamauchi who had developed the first two games Yamauchi collaborated with computer and game peripheral maker Logitech for the game which resulted in the GT Force steering wheel The wheel features force feedback and was designed specifically for GT3 A demo copy of the game under the working title was issued in the PlayStation Festival 2000 allowing players to drive a Mitsubishi Lancer Evolution V in the Seattle Circuit for 120 seconds The game was more or less a beta version of GT3 named Gran Turismo 2000 that was renamed to GT3 A Spec due to the fact the game was taking longer to make than planned Compared to Gran Turismo 2 the graphics are greatly improved thanks to the PlayStation 2 s hardware but the number of cars has been drastically reduced in this game due to large work onto graphics cars structure detailed statistics of all the cars and the game s release being early in the PlayStation 2 s lifespan About 180 cars are featured in this game rather than 650 in GT2 A giveaway launched at the release of the game included various prizes in North America for example there was a day at the Skip Barber Racing School car payments for a month and Gran Turismo themed shirt and hat up for giveaway Gran Turismo Concept edit Main article Gran Turismo Concept Due to its critically acclaimed reception a short version Gran Turismo Concept was released in Japan and various parts of the world except North America in 2001 and 2002 It included new models unveiled during famous Asian and European Motor Shows Upon completing the game the player was given a save game with all licenses completed and 10 000 000 credits for Gran Turismo 3 Reception editReceptionAggregate scoreAggregatorScoreMetacritic95 100 3 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 4 Edge8 10 5 Electronic Gaming Monthly10 10 6 Eurogamer10 10 7 Famitsu39 40 8 Game Informer9 10 9 GamePro nbsp nbsp nbsp nbsp nbsp 10 GameRevolutionB 11 GameSpot9 4 10 12 GameSpy nbsp nbsp nbsp nbsp nbsp 13 GameZone9 8 10 14 IGN9 8 10 15 Next Generation nbsp nbsp nbsp nbsp nbsp 16 Official U S PlayStation Magazine nbsp nbsp nbsp nbsp nbsp 17 The Cincinnati Enquirer nbsp nbsp nbsp nbsp nbsp 18 Maxim10 10 19 AwardsPublicationAwardGame Critics AwardsBest Racing Game of 20016th Animation Kobe AwardsPackaged Work Award5th Annual Interactive Achievement AwardsConsole Racing 20 Gran Turismo 3 A Spec received universal acclaim like its predecessors according to review aggregator Metacritic 3 Reviewers lauded its graphics realism soundtrack sound design and controls Frank O Connor of NextGen called it The best most complete and most impressive driving game so far lapping its predecessors handily and the first must have for PlayStation 2 16 In Japan Famitsu gave it a near perfect score of 39 out of 40 8 Sales edit In Japan the game sold 1 million units in its first three days of release 21 In North America it shipped 1 million units in its first day and became the fastest selling software launch in the region 22 By July 2006 it had sold 3 8 million units and earned 120 000 000 equivalent to 198 000 000 in 2022 in the U S alone NextGen ranked it as the third highest selling game launched for the PlayStation 2 Xbox or GameCube between January 2000 and July 2006 in that country 23 In the United Kingdom the game received a Double Platinum sales award from the Entertainment and Leisure Software Publishers Association ELSPA 24 indicating sales of at least 600 000 units in the UK 25 In Europe the game 64 million 57 million in 2001 26 adding up to at least more than 177 000 000 equivalent to 293 000 000 in 2022 grossed in the United States by 2006 and Europe in 2001 The game had sold over 8 million units worldwide by March 2002 27 and over 11 million by March 2003 28 As of April 30 2008 the game has shipped 1 89 million units in Japan 7 14 million in North America 5 85 million in Europe and 10 000 in Southeast Asia for a total of 14 89 million copies 1 2 It is the highest selling game in the Gran Turismo franchise It is a part of the PlayStation 2 s Greatest Hits It ranked fifteenth in the list of best selling unbundled console games of all time just below Wii Fit Plus citation needed Awards edit GameSpot named it the fifth best console game of 2001 29 and presented it with a Best Driving Game award among console games 30 It was a runner up in the Best PlayStation 2 Game Best Sound and Best Graphics Technical categories 31 32 33 During the 5th Annual Interactive Achievement Awards the Academy of Interactive Arts amp Sciences honored Gran Turismo 3 A Spec with the Console Racing award it was also nominated for Console Game of the Year and Outstanding Achievement in Visual Engineering which were both ultimately given to Halo Combat Evolved 20 Legacy edit The game has appeared on some Top 100 Games lists such as that by IGN in 2003 34 In 2004 readers of Retro Gamer voted Gran Turismo 3 97th top retro gamer with the staff noting that the mix of realistic handling and superb graphics not to mention the fact that it features hundreds of licensed vehicles has won it the admiration of car lovers everywhere The gameplay may be a little too deep and difficult for many but for its core followers Gran Turismo is the be all and end all of digital racing and GT3 has been voted as the best of the bunch 35 References edit a b c d Gran Turismo Series Software Title List Polyphony Digital April 2008 Archived from the original on 2007 02 06 Retrieved 2008 05 29 a b Gran Turismo Series Shipment Exceeds 50 Million Units Worldwide Sony Interactive Entertainment 2008 05 09 Archived from the original on 2008 09 16 Retrieved 2021 10 25 a b Gran Turismo 3 A Spec for PlayStation 2 Reviews Metacritic Red Ventures Retrieved 2013 11 17 Barnes J C Gran Turismo 3 A spec Review AllGame All Media Network Archived from the original on 2014 11 14 Retrieved 2014 11 23 Edge staff July 2001 Gran Turismo 3 A spec PDF Edge No 99 Future Publishing pp 84 85 Archived from the original on 2013 04 03 Retrieved 2021 10 25 EGM staff September 2001 Gran Turismo 3 A Spec Electronic Gaming Monthly No 147 Ziff Davis p 142 Bramwell Tom 2001 07 28 Gran Turismo 3 Review Eurogamer Gamer Network Retrieved 2013 11 17 a b プレイステーション2 グランツーリスモ3 A spec Famitsu in Japanese Vol 915 Enterbrain June 30 2006 p 61 Kato Matthew August 2001 Gran Turismo 3 A spec Game Informer No 100 FuncoLand Archived from the original on 2009 06 18 Retrieved 2014 03 11 Air Hendrix 2001 07 09 Gran Turismo 3 A spec Review for PlayStation 2 on GamePro com GamePro IDG Entertainment Archived from the original on 2005 02 07 Retrieved 2014 03 11 Gee Brian July 2001 Gran Turismo 3 A Spec Review GameRevolution CraveOnline Archived from the original on 2012 10 05 Retrieved 2021 10 25 Ajami Amer 2001 07 10 Gran Turismo 3 A Spec Review GameSpot Red Ventures Retrieved 2014 03 11 Hiscock Josh 2001 07 15 GameSpy Gran Turismo 3 A spec GameSpy IGN Entertainment Retrieved 2014 03 11 Krause Kevin 2001 07 15 Gran Turismo A Spec PS2 Review GameZone Archived from the original on 2008 10 05 Retrieved 2014 03 11 Rignall Julian Jaz 2001 08 07 Gran Turismo 3 A spec IGN Ziff Davis Retrieved 2014 03 11 a b O Connor Frank July 2001 Gran Turismo 3 A Spec NextGen No 79 Imagine Media pp 78 79 Retrieved 2021 10 25 Gran Turismo 3 A Spec Official U S PlayStation Magazine No 46 July 2001 Saltzman Marc 2001 08 01 Gran Turismo 3 A spec The Cincinnati Enquirer Gannett Company Archived from the original on 2008 03 08 Retrieved 2014 03 11 Boyce Ryan 2001 07 11 Gran Turismo 3 A spec Maxim MaximNet Inc Archived from the original on 2001 08 03 Retrieved 2014 11 23 a b 5th Annual Interactive Achievement Awards Winners Academy of Interactive Arts amp Sciences Archived from the original on 2004 06 03 Retrieved 2022 02 07 Nicholson Zy September 2001 Final Reality PDF Official UK PlayStation 2 Magazine No 11 Future Publishing pp 49 50 Gran Turismo 3 A SPEC for PlayStation 2 Breaks Industry Records at Retail During First Week of Release Sony 2001 07 20 Retrieved 2021 11 15 Campbell Colin Keiser Joe 2006 07 29 The Top 100 Games of the 21st Century NextGen Future US Archived from the original on 2007 10 28 ELSPA Sales Awards Double Platinum Entertainment and Leisure Software Publishers Association Archived from the original on 2009 05 20 Caoili Eric 2008 11 26 ELSPA Wii Fit Mario Kart Reach Diamond Status In UK Game Developer Informa Archived from the original on 2017 09 18 Europaische Verkaufsawards European Sales Awards GameStar in German Webedia 2002 02 07 Retrieved 2021 10 30 Annual Report 2002 year ended March 31 2002 PDF Sony 2002 p 31 Retrieved 2021 11 15 a href Template Cite magazine html title Template Cite magazine cite magazine a Cite magazine requires magazine help Annual Report 2003 Year Ended March 31 2003 PDF Sony 2003 p 33 Retrieved 2021 11 15 a href Template Cite magazine html title Template Cite magazine cite magazine a Cite magazine requires magazine help GameSpot staff 2002 02 23 The Best and Worst of 2001 Top Ten Video Games of 2001 Part 3 GameSpot CNET Archived from the original on 2002 08 07 Retrieved 2021 10 25 GameSpot staff 2002 02 23 The Best and Worst of 2001 Best Driving Game GameSpot CNET Archived from the original on October 9 2002 Retrieved 2021 10 25 GameSpot staff 2002 02 23 The Best and Worst of 2001 Best Sound GameSpot CNET Archived from the original on 2002 08 05 Retrieved 2021 10 25 GameSpot staff 2002 02 23 The Best and Worst of 2001 Best Graphics Technical GameSpot CNET Archived from the original on 2002 08 03 Retrieved 2021 10 25 GameSpot staff 2002 02 23 The Best and Worst of 2001 Best PlayStation 2 Game Nominees GameSpot CNET Archived from the original on 2002 08 03 Retrieved 2021 10 25 IGN s Top 100 Games of All Time IGN Archived from the original on 2012 02 04 Retrieved 2014 03 11 Retro Gamer 8 page 60 External links editOfficial website Gran Turismo 3 A Spec Microsite Archived 2019 12 25 at the Wayback Machine Gran Turismo 3 A Spec at MobyGames Retrieved from https en wikipedia org w index php title Gran Turismo 3 A Spec amp oldid 1191196232, wikipedia, wiki, book, books, library,

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