fbpx
Wikipedia

Alice: Madness Returns

Alice: Madness Returns is a 2011 action-adventure game developed by Spicy Horse and released by Electronic Arts for Windows, PlayStation 3 and Xbox 360. The game is the sequel to American McGee's Alice (2000) and was directed by series creator American McGee.

Alice: Madness Returns
Developer(s)Spicy Horse
Publisher(s)Electronic Arts
Director(s)American McGee
Designer(s)American McGee
Artist(s)Ken Wong
Writer(s)R. J. Berg
Composer(s)
EngineUnreal Engine 3
Platform(s)
Release
Genre(s)Action-adventure
Mode(s)Single-player

Alice: Madness Returns follows Alice Liddell, a young woman suffering from trauma caused by the death of her family in a fire. Alice was discharged from a psychiatric clinic and now lives in an orphanage for mentally traumatized orphans under the care of Dr. Angus Bumby. To get rid of the trauma and learn the truth about her past, she once again falls into Wonderland, where a new evil force has corrupted it.

Gameplay edit

 
Alice as seen in Madness Returns, wielding the Vorpal Blade

Alice: Madness Returns is played from a third-person perspective. The player controls Alice for the entirety of the game for running, jumping, dodging, attacking, and shrinking.

In combat, Alice gains a small number of weapons that can be utilized in several ways. Her primary weapon is the Vorpal Blade, a decorated kitchen knife. The remainder of her arsenal is somewhat akin to the benign and mundane items that take on a deadly quality in Alice's tainted Wonderland in the first game. The Pepper Grinder becomes a crank operated Gatling gun, used to attack at a distance and pepper pig snouts. The Hobby Horse is used as a sledgehammer to inflict heavy damage and break barriers and defenses. The Teapot Cannon fires tea sieves that explode to cause heavy damage and, like the Hobby Horse, break barriers. By collecting teeth that are dropped by foes or found scattered about the levels, the player can upgrade these items to more powerful versions. Two other weapons cannot be upgraded, primarily because they are more defensive than directly offensive: the Umbrella acts as a shield that can be used to deflect and reflect most incoming projectiles; The Clockwork Bomb is a time-delayed/remote-controlled rabbit alarm clock that does a minimal amount of damage to enemies, but its usefulness is better illustrated as a decoy, as well as a weight to keep switches temporarily depressed.

Alice's health is tracked by a number of rose petals. Should Alice's health fall to zero during gameplay, the player is forced to start at the most recent checkpoint. They can also regenerate health by going into giant purple flowers. Falling off platforms into bottomless pits or dangerous liquids do not damage Alice but restart her at a nearby platform. The game also introduces Hysteria, which can be used when Alice's health is very low, and it can only be used for a limited amount of time.

While working on each level, the player can discover various secrets. A primary mechanic is to use Alice's shrinking potion to reduce in size, allowing her to walk through small spaces like keyholes, but also reveals invisible platforms and surfaces; after returning to normal size, these platforms slowly fade back to invisibility, requiring the player to remember their location. Pig's snouts, which make noise when the player is close, can be struck with the pepper grinder to reveal new paths. Radula rooms provide a short challenge to the player, which on completion grants a jar of paint; obtaining four jars earns the player another rose for Alice's health. Memories can be picked up that provide voiceovers revealing parts of the game's backstory.

Upon completion, the player can start a new game plus, letting them play through the game again but keeping all their weapons and upgrades from the previous attempt. From the menu, the player can also review the memories that they have found within the game.

Synopsis edit

Setting edit

Within events of the first game, Alice Liddell, believing herself responsible for a fire that consumed her home and her family, escapes into a twisted version of Wonderland. While held at Rutledge Asylum for treatment, Alice was able to conquer her doubts, and eventually was released from the ward. Madness Returns takes place in 1875, a year after Alice's release.[4][5][6] Alice, now 19 years old,[6] resides at an orphanage in Victorian London, under the care of Dr. Angus Bumby, a psychiatrist who uses hypnosis to help his child patients forget their memories. Though she believes that she is fine, Alice still suffers from hallucinations of Wonderland.

Plot edit

During an errand, Alice is struck by a hallucination and believes herself to be in Wonderland again. Though initially idyllic, the peaceful land quickly becomes corrupted by an entity called the Infernal Train that rampages through it, leaving behind the Ruin, a force that attempts to stop Alice. Alice meets with the Cheshire Cat who affirms that it is some outside force, not Alice, that has caused this corruption, and urges her to seek out former friends and foes to discover the source of the Train. Throughout the rest of the game, Alice briefly returns to reality between episodes occurring within Wonderland. In the real world, Alice learns from the family lawyer, Wilton J. Radcliffe, that her older sister, Elizabeth (nicknamed "Lizzie"), was first to die in the fire, despite being the farthest from its source, and had been locked in her room.

Within the corrupted Wonderland, Alice attempts to learn more from Wonderland's various citizens, including the Duchess, the Mad Hatter, the March Hare and the Dormouse, the Mock Turtle, the Walrus and the Carpenter, the Caterpillar, and the White King. She is ultimately told that the Queen of Hearts still lives despite her defeat at Alice's hands before, though in a diminished capacity. At the Queen's castle, Alice discovers the Queen's true form, which resembles her younger self. The Queen reveals that an entity called the Dollmaker created the Infernal Train and is the one corrupting Wonderland.

Returning to London, Alice starts to recall her memories of the night of the fire and realizes that Dr. Bumby was there. He was responsible for the death of her sister and her whole family. She comes to the conclusion that Dr. Bumby is attempting to erase the memories of the fire from her mind and, as he has done with other children, trying to leave her (and the orphans) as "blank toys" to be taken by abusive masters and child molesters for a price. Furious, Alice confronts both Dr. Bumby in the real world at the Moorgate station and Dr. Bumby's Wonderland counterpart, the Dollmaker, in her fantasy on the Infernal Train. Dr. Bumby admits to his crimes, and even attests to setting Alice's home on fire after Lizzie refused his advances, removing any witnesses to having raped her that night. He points out that by wiping out her Wonderland, he will make her forget the events of that night, while he continues as a member of high society and secretly sells young children for prostitution. Alice defeats the Dollmaker in Wonderland, giving her the strength in the real world and in her mind to push Dr. Bumby into the path of an oncoming train, killing him.

As Alice leaves the station, she finds herself in a hybrid vision of London mixed with Wonderland, Londerland. Alice wanders into the unknown terrain as the Cheshire Cat monologues that Alice has found the truth that was "worth the pain fighting for", and Wonderland, though damaged, is safe for the time being.

Development edit

Rumors of a sequel to Alice first developed shortly after the original game was released to critical and commercial success, though at that time, the development team behind the original were working on the ultimately-canceled spin-off, American McGee's Oz. As the development of the movie adaptation of American McGee's Alice took longer and the original game became more of a cult classic, in 2007 interest at Electronic Arts rose in a remake of the game and work was started on a sequel.[7] However, when the movie adaptation fell through, plans for a sequel were shelved, and remained so for nearly a decade. At the February 2009 D.I.C.E. Summit, EA announced a sequel, which at the time had the working title The Return of American McGee's Alice.[8][9] Two pieces of concept art accompanied the announcement, along with the information that the original game's writer and executive producer would also return for the sequel.[10] In November of that year, a fan-made trailer (with the title "The Return of Alice") was mistaken by gaming news outlets as an official teaser for the game, in which Alice is in therapy after a relapse nine months following the events of the first game, and appears to hallucinate an image of the Cheshire Cat in place of her doctor.[11]

At EA's Studio Showcase in July 2010, more details about the game were shown, including its current title, Alice: Madness Returns. In addition to further pieces of concept art and actual, in-game screenshots, the first official teaser was released. Despite (or perhaps because of) the fan video eight months prior, it also portrays Alice in therapy: after being hypnotized by her doctor in a bizarre office filled with prosthetic arms hanging from the ceiling, as she opens her mouth to speak, large amounts of blood and teeth pour out. As the game title appears, a whispering voice is heard saying, "What have you done?"[4] During the 2010 Tokyo Game Show, new assets, including a second trailer, were released. Alice is seen strolling through a London street, and eventually approaches an area littered with toys and a toy store window, which contains a set depicting the Mad Hatter, the Dormouse and the March Hare taking tea. Suddenly, she sees an image of her deceased parents in the window's reflection but turns around to find no one there. The window begins to burn and the silhouette of the Queen of Hearts appears before it explodes in flames, and the Queen's tentacles drag Alice into the inferno. Like the previous trailer, it ends with a voice saying "What have you done?"[12]

On February 14, 2011, MSNBC's "In-Game" website unveiled the third teaser trailer as well as a brief interview with American McGee regarding the game.[13] The third teaser depicts Alice wandering around an initially beautiful Wonderland, eventually coming across the Caterpillar, who transforms into a giant, menacing butterfly as the landscape is attacked by fiery phoenixes and turned into a nightmarish world reminiscent of the original game's landscapes. Alice finds herself sitting at a tea party with the Mad Hatter, March Hare and Dormouse. The Hatter sends a robotic teapot to kill Alice, who in turns stabs it to death in the eye with the Vorpal Blade. Then, a voice asks "What have you done?" A fourth trailer, showing gameplay footage for the first time was released on March 4, 2011.[14] The trailer featured possible gameplay in Victorian London, new costumes and weapons for Alice, the reprised roles of some of the voice cast from the first game, and the appearance of old and new characters including a resurrected Jabberwock and the Dodo; after the trailer the Cheshire Cat says "Now it's time to put your blade to work". The player can also hear Alice's Vorpal Blade being equipped as the title card comes up.

GameSpot released footage of a gameplay demo whilst interviewing an EA executive producer Joel Wade in April.[15] In the video, numerous details about the game were revealed. Wade explained storywise after Alice left Rutledge Asylum, she is an orphan and now lives in an orphanage, and the home's director is helping her. Gameplay showed Alice can unlock and use several weapons, which can be upgraded by collecting teeth throughout the game. Weapons including the Vorpal Blade, the Pepper Grinder which acts as a projectile machine gun-like weapon, the Clockwork Bomb, the club-like Hobby Horse, and the explosive Teapot Cannon. Alice also collects "memories" that are part of her quest to recall forgotten memories from her past. Enemies are described as having "puzzle elements", namely their weak point which the player must figure out to defeat them. On May 20, 2011, a prequel to Madness Returns, titled Alice: Madness Returns Interactive Story, was released as an app exclusively for iOS. A port for Android phones was developed. The app plays like a book that requires you to interact with illustrations and at many times allows you to play mini-games. The story covers the events even before the original game all the way to the events directly before Alice: Madness Returns. On June 3, 2011, a final launch trailer was released. This showed some bosses, Alice fighting enemies, the Cheshire Cat giving Alice hints, and more. At the time of release, Madness Returns had a final development budget of $9 million.[16] In 2013, American McGee admitted that he wished he had had more time to polish the game by compressing the action, removing a lot of the "filler" content and fixing some of the annoying bugs.[17]

Reception edit

Aggregating review websites GameRankings and Metacritic gave the Windows version 74% based on 15 reviews and 75/100 based on 29 reviews,[18][31] the Xbox 360 version 73% based on 49 reviews and 70/100 based on 67 reviews,[19][22] and the PlayStation 3 version 71% based on 35 reviews and 70/100 based on 52 reviews.[20][23]

Alice Liang from 1Up.com gave the game an B-, praising the platforming and controls but felt the game did not live up to its full potential, stating: "Sadly, Alice: Madness Returns provides a visually interesting world, with competent gameplay mechanics, but it ultimately fails to completely draw the player into the depths of its promised insanity to satisfaction."[24]

GamesRadar+ included it in their list of the 100 most overlooked games of its generation. Editor Jason Fanelli felt that it was a worthy sequel yet also felt that players would have to overlook problems to enjoy its qualities.[32]

Sequels edit

Alice: Otherlands edit

American McGee has stated that he had envisioned the Alice series as a trilogy. In May 2011, McGee reported that a story had already been created for a potential third game, but stressed that it would only be produced if the audience desired it.[33] In June 2012, McGee reiterated his intention to develop a third game, titled Alice in Otherland. McGee revealed that the game would be released episodically, and stated that it "would allow Alice to go into the minds of all these characters she encounters, and it opens up the possibility where you could play as Alice and you can enter into a player's mind, change the landscape, and then basically psychologically adjust the character in doing so. Imagine an MMO where the missions aren't locations, but they're people." However, he said that the game was unlikely to be produced soon due to a lack of interest from Electronic Arts.[34]

On March 14, 2013, McGee posted on his Facebook page that he would have the opportunity to discuss a third Alice game with EA during the Game Developers Conference. He did not specify whether or not this would follow the desired plot of Alice in Otherland, but claimed that the funding for the project would most possibly be done through Kickstarter.[35] On July 15, 2013, McGee announced that a campaign for the production has begun on Kickstarter to help fund the project, titled Alice: Otherlands, a series of animated film shorts. To help promote the campaign, McGee released a video on his personal YouTube and Vimeo accounts, explaining the concept of Alice: Otherlands and how the funds will affect the production of the film.[36][37] The video can also be viewed on its Kickstarter website.

Alice: Otherlands successfully reached its Kickstarter goal on August 4.[38] On August 21, McGee confirmed that the campaign has achieved its "stretch goal" to secure Susie Brann's (Alice's voice actress) and Roger L. Jackson's (the Cheshire Cat's voice actor) involvement on the project with an extra $50,000.[39][40] To award the backers who donated to the project, McGee gave special merchandises, such as autographed posters, digital copies of the DVD and art book to those who donated $500 or more. Additionally, all backers had their names added to the credits of the film. Due to legal constraints, DVDs and Blu-rays were available for backers only, while the short films were distributed digitally for the public for free on various digital formats.[41] An art book titled The Art of Alice: Otherlands was developed by artist Alex "AlexCee" Crowley.[42] Originally, Alice: Otherlands was set to be released sometime in December 2014, but has been pushed back due to production delays.[43] On October 30, 2015, the digital assets for Alice: Otherlands were released on various streaming platforms, such as YouTube and Vimeo, and are available for download on the official site.[44][45]

According to McGee, Alice, now 20 years old,[6] will enter the minds of two[46] famous historical figures, Richard Wagner[47][48] and Jules Verne,[49] and discover the horrors of the human subconscious. Alice will learn of an "insidious evil lurking in every corner of Victorian London" with the intent of capturing its inhabitants in a nightmarish "prison of the mind". The two film shorts vary in length, have their own unique animation style, and a different soundtrack composed by Chris Vrenna and Walter Sickert and the Army of Broken Toys.[50][51] In several interviews, McGee expressed his desire to make Alice: Otherlands into a video game as originally planned, but stated that will depend entirely on the overall success of the animated shorts.[52][53][54] He also stated that EA has recently started to show more interest in making an Alice sequel again, but it all depends on the success of Alice: Otherlands and Spicy Horse games.[55]

Alice: Asylum edit

In September 2017, American McGee announced that he was working on a license proposal for the third installment of the Alice franchise, tentatively titled Alice: Asylum. McGee explains that his license proposal would consist of "artwork, design outline, and financial/business model" which has been sent to EA in July 2018.[56] The pitch deck was being partially funded through the membership platform Patreon before being cancelled in April 2023 after a publishing pitch was rejected by Electronic Arts.[57] Furthermore, McGee announced that he is no longer interested in pursuing future projects regarding the Alice franchise, even if EA were to reconsider their stance with production of the game.[58]

References edit

  1. ^ . Archived from the original on April 19, 2011.
  2. ^ "Alice Madness Returns Makes a Very Important Date for June". from the original on November 6, 2010. Retrieved July 20, 2010.
  3. ^ "Alice: Madness Returns Is Adults Only in Japan". Kotaku. May 9, 2011. Retrieved August 14, 2019.
  4. ^ a b "Our First Official Look at Alice: Madness Returns". Kotaku.com. July 20, 2010. from the original on July 23, 2010. Retrieved August 10, 2010.
  5. ^ . Gamefanmag.com. June 14, 2011. Archived from the original on April 26, 2011. Retrieved March 29, 2012.
  6. ^ a b c McGee, American. "Alice: Madness Returns Live Event". Electronic Arts. from the original on January 6, 2012. Retrieved July 20, 2012.
  7. ^ Martijn Müller. (in Dutch). NG-Gamer. Archived from the original on February 8, 2008. Retrieved November 1, 2007.
  8. ^ Crecente, Brian (February 19, 2009). "EA Announces New American McGee's Alice Title". Kotaku.com. from the original on August 15, 2011. Retrieved August 10, 2010.
  9. ^ "The Return of American McGee's Alice Set For PC, Consoles". Kotaku.com. February 19, 2009. from the original on February 21, 2009. Retrieved August 10, 2010.
  10. ^ "American McGee Has a Blank Canvas for Alice Sequel". Kotaku.com. February 20, 2009. from the original on February 12, 2010. Retrieved August 10, 2010.
  11. ^ "American McGee's Blog " Return of Alice (Video Madness)". Americanmcgee.com. from the original on August 17, 2010. Retrieved August 10, 2010.
  12. ^ Plunkett, Luke (September 15, 2010). "Yup, Alice Is Definitely Crazy In Alice: Madness Returns". Kotaku.com. from the original on September 18, 2010. Retrieved September 15, 2010.
  13. ^ Todd Kenreck. . Ingame.msnbc.msn.com. Archived from the original on January 18, 2012. Retrieved March 29, 2012.
  14. ^ "Alice: Madness Returns: Beautiful Insanity Trailer". IGN. March 4, 2011. from the original on September 13, 2017. Retrieved September 4, 2017.
  15. ^ "Alice Madness Returns (HD) Gameplay/ Interview". YouTube. April 9, 2011. from the original on July 29, 2013. Retrieved March 29, 2012.
  16. ^ "AMA - American McGee & Pirate Jam". Reddit. February 16, 2017. Retrieved May 7, 2017.
  17. ^ Hollingsworth, Katy (July 25, 2013). "Exclusive Interview with American McGee and His Alice: Otherlands Project". GameSkinny. from the original on February 15, 2015. Retrieved April 24, 2015.
  18. ^ a b "Alice: Madness Returns for PC". GameRankings. June 14, 2011. from the original on January 6, 2012. Retrieved March 29, 2012.
  19. ^ a b "Alice: Madness Returns for Xbox 360". GameRankings. June 14, 2011. from the original on February 14, 2012. Retrieved March 29, 2012.
  20. ^ a b "Alice: Madness Returns for PlayStation 3". GameRankings. June 14, 2011. from the original on January 23, 2012. Retrieved March 29, 2012.
  21. ^ "Alice: Madness Returns for PC Reviews". Metacritic. June 14, 2011. from the original on January 7, 2012. Retrieved March 29, 2012.
  22. ^ a b "Alice: Madness Returns for Xbox 360 Reviews". Metacritic. June 14, 2011. from the original on January 6, 2012. Retrieved March 29, 2012.
  23. ^ a b "Alice: Madness Returns for PlayStation 3 Reviews". Metacritic. June 14, 2011. from the original on December 28, 2011. Retrieved March 29, 2012.
  24. ^ a b Alice Liang (June 16, 2011). . 1Up.com. Archived from the original on June 7, 2015. Retrieved January 15, 2024.
  25. ^ Smith, Quintin (June 14, 2011). "Alice: Madness Returns Review • Page 2 • Reviews •". Eurogamer.net. from the original on September 2, 2011. Retrieved March 29, 2012.
  26. ^ Gifford, Kevin (July 13, 2011). . 1up.com. Archived from the original on October 19, 2012. Retrieved March 29, 2012.
  27. ^ "Alice: Madness Returns Review". GameSpot.com. June 14, 2011. Retrieved March 29, 2012.
  28. ^ "Alice: Madness Returns Video Game | Reviews, Trailers & Interviews". GameTrailers.com. from the original on March 15, 2012. Retrieved March 29, 2012.
  29. ^ "Alice: Madness Returns Review - Xbox 360 Review at IGN". Xbox360.ign.com. June 14, 2011. from the original on January 21, 2012. Retrieved March 29, 2012.
  30. ^ Sessler, Adam (June 14, 2011). "Alice: Madness Returns Review for Xbox 360". G4tv. from the original on October 17, 2012. Retrieved March 29, 2012.
  31. ^ "Alice: Madness Returns for PC Reviews". Metacritic. from the original on January 7, 2012. Retrieved January 6, 2014.
  32. ^ Fanelli, Jason (December 20, 2013). "The 100 most overlooked games of the generation". GamesRadar. from the original on February 14, 2014. Retrieved December 20, 2013.
  33. ^ Willoughby, Shane (May 11, 2011). . TheGamingLiberty.com. Archived from the original on July 11, 2012. Retrieved July 20, 2012.
  34. ^ Gera, Emily (June 5, 2012). "How American McGee left 'Alice' for a world of free-to-play, toy stores and life without EA". TheVerge.com. from the original on September 10, 2012. Retrieved July 20, 2012.
  35. ^ "Timeline Photos". Facebook. from the original on February 10, 2015. Retrieved May 23, 2013.
  36. ^ Alice: Otherlands - Kickstarter Video on YouTube
  37. ^ Alice: Otherlands (Kickstarter video) on Vimeo
  38. ^ "Wooo! We did it!". from the original on August 6, 2013. Retrieved August 4, 2013.
  39. ^ "They're Back..." from the original on May 29, 2014. Retrieved June 5, 2014.
  40. ^ "Stretch Goooooal!". from the original on July 14, 2014. Retrieved June 29, 2014.
  41. ^ "Arrival of Physical Rewards". from the original on November 1, 2015. Retrieved October 22, 2015.
  42. ^ "The Art of The Art Book". from the original on November 1, 2015. Retrieved April 16, 2015.
  43. ^ "Quick Update". from the original on November 1, 2015. Retrieved December 31, 2014.
  44. ^ "Something Wicked This Way Comes". from the original on November 1, 2015. Retrieved October 28, 2015.
  45. ^ "Digital Content Release". from the original on November 1, 2015. Retrieved October 31, 2015.
  46. ^ "Latest update on the Alice: Otherlands Kickstarter". Facebook. from the original on November 1, 2015. Retrieved July 4, 2015.
  47. ^ "A Night at the Opera". from the original on May 29, 2014. Retrieved May 28, 2014.
  48. ^ "Eyeballs, Tentacles, and Monsters". from the original on May 29, 2014. Retrieved May 28, 2014.
  49. ^ "Leviathan - The First Otherlands Script!". from the original on October 4, 2013. Retrieved May 28, 2014.
  50. ^ "Alice: Otherlands". from the original on July 28, 2013. Retrieved August 4, 2013.
  51. ^ "Noble Pursuits". from the original on July 15, 2014. Retrieved July 11, 2014.
  52. ^ "Interview: American McGee's Alice: Otherlands". from the original on February 10, 2014. Retrieved May 28, 2014.
  53. ^ "Exclusive Interview with American McGee and His Alice: Otherlands Project". July 25, 2013. from the original on September 14, 2014. Retrieved June 1, 2014.
  54. ^ "Kana's Korner – Interview with American McGee". from the original on February 4, 2014. Retrieved June 1, 2014.
  55. ^ McGee, American. "A note from American McGee regarding Chains of Darkness". Facebook. from the original on November 1, 2015. Retrieved April 24, 2015.
  56. ^ "PATCHES, PPT, (un)-Packing | American McGee on Patreon". Patreon. Retrieved November 20, 2019.
  57. ^ Zheng, Jenny (April 8, 2023). "The Decade-Long Effort To Make Alice: Asylum Has Reached An End". GameSpot. Retrieved April 8, 2023.
  58. ^ "End of the Adventure | American McGee on Patreon". Patreon. Retrieved April 7, 2023.

External links edit

  • Official website
  • Alice: Madness Returns at IMDb  

alice, madness, returns, 2011, action, adventure, game, developed, spicy, horse, released, electronic, arts, windows, playstation, xbox, game, sequel, american, mcgee, alice, 2000, directed, series, creator, american, mcgee, developer, spicy, horsepublisher, e. Alice Madness Returns is a 2011 action adventure game developed by Spicy Horse and released by Electronic Arts for Windows PlayStation 3 and Xbox 360 The game is the sequel to American McGee s Alice 2000 and was directed by series creator American McGee Alice Madness ReturnsDeveloper s Spicy HorsePublisher s Electronic ArtsDirector s American McGeeDesigner s American McGeeArtist s Ken WongWriter s R J BergComposer s Jason Tai Marshall Crutcher Chris VrennaEngineUnreal Engine 3Platform s WindowsPlayStation 3Xbox 360ReleaseNA June 14 2011 2 EU June 16 2011 1 JP July 21 2011 3 Genre s Action adventureMode s Single playerAlice Madness Returns follows Alice Liddell a young woman suffering from trauma caused by the death of her family in a fire Alice was discharged from a psychiatric clinic and now lives in an orphanage for mentally traumatized orphans under the care of Dr Angus Bumby To get rid of the trauma and learn the truth about her past she once again falls into Wonderland where a new evil force has corrupted it Contents 1 Gameplay 2 Synopsis 2 1 Setting 2 2 Plot 3 Development 4 Reception 5 Sequels 5 1 Alice Otherlands 5 2 Alice Asylum 6 References 7 External linksGameplay edit nbsp Alice as seen in Madness Returns wielding the Vorpal BladeAlice Madness Returns is played from a third person perspective The player controls Alice for the entirety of the game for running jumping dodging attacking and shrinking In combat Alice gains a small number of weapons that can be utilized in several ways Her primary weapon is the Vorpal Blade a decorated kitchen knife The remainder of her arsenal is somewhat akin to the benign and mundane items that take on a deadly quality in Alice s tainted Wonderland in the first game The Pepper Grinder becomes a crank operated Gatling gun used to attack at a distance and pepper pig snouts The Hobby Horse is used as a sledgehammer to inflict heavy damage and break barriers and defenses The Teapot Cannon fires tea sieves that explode to cause heavy damage and like the Hobby Horse break barriers By collecting teeth that are dropped by foes or found scattered about the levels the player can upgrade these items to more powerful versions Two other weapons cannot be upgraded primarily because they are more defensive than directly offensive the Umbrella acts as a shield that can be used to deflect and reflect most incoming projectiles The Clockwork Bomb is a time delayed remote controlled rabbit alarm clock that does a minimal amount of damage to enemies but its usefulness is better illustrated as a decoy as well as a weight to keep switches temporarily depressed Alice s health is tracked by a number of rose petals Should Alice s health fall to zero during gameplay the player is forced to start at the most recent checkpoint They can also regenerate health by going into giant purple flowers Falling off platforms into bottomless pits or dangerous liquids do not damage Alice but restart her at a nearby platform The game also introduces Hysteria which can be used when Alice s health is very low and it can only be used for a limited amount of time While working on each level the player can discover various secrets A primary mechanic is to use Alice s shrinking potion to reduce in size allowing her to walk through small spaces like keyholes but also reveals invisible platforms and surfaces after returning to normal size these platforms slowly fade back to invisibility requiring the player to remember their location Pig s snouts which make noise when the player is close can be struck with the pepper grinder to reveal new paths Radula rooms provide a short challenge to the player which on completion grants a jar of paint obtaining four jars earns the player another rose for Alice s health Memories can be picked up that provide voiceovers revealing parts of the game s backstory Upon completion the player can start a new game plus letting them play through the game again but keeping all their weapons and upgrades from the previous attempt From the menu the player can also review the memories that they have found within the game Synopsis editSetting edit Within events of the first game Alice Liddell believing herself responsible for a fire that consumed her home and her family escapes into a twisted version of Wonderland While held at Rutledge Asylum for treatment Alice was able to conquer her doubts and eventually was released from the ward Madness Returns takes place in 1875 a year after Alice s release 4 5 6 Alice now 19 years old 6 resides at an orphanage in Victorian London under the care of Dr Angus Bumby a psychiatrist who uses hypnosis to help his child patients forget their memories Though she believes that she is fine Alice still suffers from hallucinations of Wonderland Plot edit During an errand Alice is struck by a hallucination and believes herself to be in Wonderland again Though initially idyllic the peaceful land quickly becomes corrupted by an entity called the Infernal Train that rampages through it leaving behind the Ruin a force that attempts to stop Alice Alice meets with the Cheshire Cat who affirms that it is some outside force not Alice that has caused this corruption and urges her to seek out former friends and foes to discover the source of the Train Throughout the rest of the game Alice briefly returns to reality between episodes occurring within Wonderland In the real world Alice learns from the family lawyer Wilton J Radcliffe that her older sister Elizabeth nicknamed Lizzie was first to die in the fire despite being the farthest from its source and had been locked in her room Within the corrupted Wonderland Alice attempts to learn more from Wonderland s various citizens including the Duchess the Mad Hatter the March Hare and the Dormouse the Mock Turtle the Walrus and the Carpenter the Caterpillar and the White King She is ultimately told that the Queen of Hearts still lives despite her defeat at Alice s hands before though in a diminished capacity At the Queen s castle Alice discovers the Queen s true form which resembles her younger self The Queen reveals that an entity called the Dollmaker created the Infernal Train and is the one corrupting Wonderland Returning to London Alice starts to recall her memories of the night of the fire and realizes that Dr Bumby was there He was responsible for the death of her sister and her whole family She comes to the conclusion that Dr Bumby is attempting to erase the memories of the fire from her mind and as he has done with other children trying to leave her and the orphans as blank toys to be taken by abusive masters and child molesters for a price Furious Alice confronts both Dr Bumby in the real world at the Moorgate station and Dr Bumby s Wonderland counterpart the Dollmaker in her fantasy on the Infernal Train Dr Bumby admits to his crimes and even attests to setting Alice s home on fire after Lizzie refused his advances removing any witnesses to having raped her that night He points out that by wiping out her Wonderland he will make her forget the events of that night while he continues as a member of high society and secretly sells young children for prostitution Alice defeats the Dollmaker in Wonderland giving her the strength in the real world and in her mind to push Dr Bumby into the path of an oncoming train killing him As Alice leaves the station she finds herself in a hybrid vision of London mixed with Wonderland Londerland Alice wanders into the unknown terrain as the Cheshire Cat monologues that Alice has found the truth that was worth the pain fighting for and Wonderland though damaged is safe for the time being Development editRumors of a sequel to Alice first developed shortly after the original game was released to critical and commercial success though at that time the development team behind the original were working on the ultimately canceled spin off American McGee s Oz As the development of the movie adaptation of American McGee s Alice took longer and the original game became more of a cult classic in 2007 interest at Electronic Arts rose in a remake of the game and work was started on a sequel 7 However when the movie adaptation fell through plans for a sequel were shelved and remained so for nearly a decade At the February 2009 D I C E Summit EA announced a sequel which at the time had the working title The Return of American McGee s Alice 8 9 Two pieces of concept art accompanied the announcement along with the information that the original game s writer and executive producer would also return for the sequel 10 In November of that year a fan made trailer with the title The Return of Alice was mistaken by gaming news outlets as an official teaser for the game in which Alice is in therapy after a relapse nine months following the events of the first game and appears to hallucinate an image of the Cheshire Cat in place of her doctor 11 At EA s Studio Showcase in July 2010 more details about the game were shown including its current title Alice Madness Returns In addition to further pieces of concept art and actual in game screenshots the first official teaser was released Despite or perhaps because of the fan video eight months prior it also portrays Alice in therapy after being hypnotized by her doctor in a bizarre office filled with prosthetic arms hanging from the ceiling as she opens her mouth to speak large amounts of blood and teeth pour out As the game title appears a whispering voice is heard saying What have you done 4 During the 2010 Tokyo Game Show new assets including a second trailer were released Alice is seen strolling through a London street and eventually approaches an area littered with toys and a toy store window which contains a set depicting the Mad Hatter the Dormouse and the March Hare taking tea Suddenly she sees an image of her deceased parents in the window s reflection but turns around to find no one there The window begins to burn and the silhouette of the Queen of Hearts appears before it explodes in flames and the Queen s tentacles drag Alice into the inferno Like the previous trailer it ends with a voice saying What have you done 12 On February 14 2011 MSNBC s In Game website unveiled the third teaser trailer as well as a brief interview with American McGee regarding the game 13 The third teaser depicts Alice wandering around an initially beautiful Wonderland eventually coming across the Caterpillar who transforms into a giant menacing butterfly as the landscape is attacked by fiery phoenixes and turned into a nightmarish world reminiscent of the original game s landscapes Alice finds herself sitting at a tea party with the Mad Hatter March Hare and Dormouse The Hatter sends a robotic teapot to kill Alice who in turns stabs it to death in the eye with the Vorpal Blade Then a voice asks What have you done A fourth trailer showing gameplay footage for the first time was released on March 4 2011 14 The trailer featured possible gameplay in Victorian London new costumes and weapons for Alice the reprised roles of some of the voice cast from the first game and the appearance of old and new characters including a resurrected Jabberwock and the Dodo after the trailer the Cheshire Cat says Now it s time to put your blade to work The player can also hear Alice s Vorpal Blade being equipped as the title card comes up GameSpot released footage of a gameplay demo whilst interviewing an EA executive producer Joel Wade in April 15 In the video numerous details about the game were revealed Wade explained storywise after Alice left Rutledge Asylum she is an orphan and now lives in an orphanage and the home s director is helping her Gameplay showed Alice can unlock and use several weapons which can be upgraded by collecting teeth throughout the game Weapons including the Vorpal Blade the Pepper Grinder which acts as a projectile machine gun like weapon the Clockwork Bomb the club like Hobby Horse and the explosive Teapot Cannon Alice also collects memories that are part of her quest to recall forgotten memories from her past Enemies are described as having puzzle elements namely their weak point which the player must figure out to defeat them On May 20 2011 a prequel to Madness Returns titled Alice Madness Returns Interactive Story was released as an app exclusively for iOS A port for Android phones was developed The app plays like a book that requires you to interact with illustrations and at many times allows you to play mini games The story covers the events even before the original game all the way to the events directly before Alice Madness Returns On June 3 2011 a final launch trailer was released This showed some bosses Alice fighting enemies the Cheshire Cat giving Alice hints and more At the time of release Madness Returns had a final development budget of 9 million 16 In 2013 American McGee admitted that he wished he had had more time to polish the game by compressing the action removing a lot of the filler content and fixing some of the annoying bugs 17 Reception editReceptionAggregate scoresAggregatorScoreGameRankings PC 74 18 X360 73 19 PS3 71 20 Metacritic PC 75 100 21 X360 70 100 22 PS3 70 100 23 Review scoresPublicationScore1Up comB 24 Eurogamer5 10 25 Famitsu29 40 26 GameSpot7 10 27 GameTrailers7 2 10 28 IGN6 5 10 29 X Play nbsp nbsp nbsp nbsp nbsp 30 Aggregating review websites GameRankings and Metacritic gave the Windows version 74 based on 15 reviews and 75 100 based on 29 reviews 18 31 the Xbox 360 version 73 based on 49 reviews and 70 100 based on 67 reviews 19 22 and the PlayStation 3 version 71 based on 35 reviews and 70 100 based on 52 reviews 20 23 Alice Liang from 1Up com gave the game an B praising the platforming and controls but felt the game did not live up to its full potential stating Sadly Alice Madness Returns provides a visually interesting world with competent gameplay mechanics but it ultimately fails to completely draw the player into the depths of its promised insanity to satisfaction 24 GamesRadar included it in their list of the 100 most overlooked games of its generation Editor Jason Fanelli felt that it was a worthy sequel yet also felt that players would have to overlook problems to enjoy its qualities 32 Sequels editAlice Otherlands edit American McGee has stated that he had envisioned the Alice series as a trilogy In May 2011 McGee reported that a story had already been created for a potential third game but stressed that it would only be produced if the audience desired it 33 In June 2012 McGee reiterated his intention to develop a third game titled Alice in Otherland McGee revealed that the game would be released episodically and stated that it would allow Alice to go into the minds of all these characters she encounters and it opens up the possibility where you could play as Alice and you can enter into a player s mind change the landscape and then basically psychologically adjust the character in doing so Imagine an MMO where the missions aren t locations but they re people However he said that the game was unlikely to be produced soon due to a lack of interest from Electronic Arts 34 On March 14 2013 McGee posted on his Facebook page that he would have the opportunity to discuss a third Alice game with EA during the Game Developers Conference He did not specify whether or not this would follow the desired plot of Alice in Otherland but claimed that the funding for the project would most possibly be done through Kickstarter 35 On July 15 2013 McGee announced that a campaign for the production has begun on Kickstarter to help fund the project titled Alice Otherlands a series of animated film shorts To help promote the campaign McGee released a video on his personal YouTube and Vimeo accounts explaining the concept of Alice Otherlands and how the funds will affect the production of the film 36 37 The video can also be viewed on its Kickstarter website Alice Otherlands successfully reached its Kickstarter goal on August 4 38 On August 21 McGee confirmed that the campaign has achieved its stretch goal to secure Susie Brann s Alice s voice actress and Roger L Jackson s the Cheshire Cat s voice actor involvement on the project with an extra 50 000 39 40 To award the backers who donated to the project McGee gave special merchandises such as autographed posters digital copies of the DVD and art book to those who donated 500 or more Additionally all backers had their names added to the credits of the film Due to legal constraints DVDs and Blu rays were available for backers only while the short films were distributed digitally for the public for free on various digital formats 41 An art book titled The Art of Alice Otherlands was developed by artist Alex AlexCee Crowley 42 Originally Alice Otherlands was set to be released sometime in December 2014 but has been pushed back due to production delays 43 On October 30 2015 the digital assets for Alice Otherlands were released on various streaming platforms such as YouTube and Vimeo and are available for download on the official site 44 45 According to McGee Alice now 20 years old 6 will enter the minds of two 46 famous historical figures Richard Wagner 47 48 and Jules Verne 49 and discover the horrors of the human subconscious Alice will learn of an insidious evil lurking in every corner of Victorian London with the intent of capturing its inhabitants in a nightmarish prison of the mind The two film shorts vary in length have their own unique animation style and a different soundtrack composed by Chris Vrenna and Walter Sickert and the Army of Broken Toys 50 51 In several interviews McGee expressed his desire to make Alice Otherlands into a video game as originally planned but stated that will depend entirely on the overall success of the animated shorts 52 53 54 He also stated that EA has recently started to show more interest in making an Alice sequel again but it all depends on the success of Alice Otherlands and Spicy Horse games 55 Alice Asylum edit In September 2017 American McGee announced that he was working on a license proposal for the third installment of the Alice franchise tentatively titled Alice Asylum McGee explains that his license proposal would consist of artwork design outline and financial business model which has been sent to EA in July 2018 56 The pitch deck was being partially funded through the membership platform Patreon before being cancelled in April 2023 after a publishing pitch was rejected by Electronic Arts 57 Furthermore McGee announced that he is no longer interested in pursuing future projects regarding the Alice franchise even if EA were to reconsider their stance with production of the game 58 References edit Alice Madness Returns op 16 juni in Europa Archived from the original on April 19 2011 Alice Madness Returns Makes a Very Important Date for June Archived from the original on November 6 2010 Retrieved July 20 2010 Alice Madness Returns Is Adults Only in Japan Kotaku May 9 2011 Retrieved August 14 2019 a b Our First Official Look at Alice Madness Returns Kotaku com July 20 2010 Archived from the original on July 23 2010 Retrieved August 10 2010 Interview with American Gamefanmag com June 14 2011 Archived from the original on April 26 2011 Retrieved March 29 2012 a b c McGee American Alice Madness Returns Live Event Electronic Arts Archived from the original on January 6 2012 Retrieved July 20 2012 Martijn Muller Remake American McGee s Alice in de maak in Dutch NG Gamer Archived from the original on February 8 2008 Retrieved November 1 2007 Crecente Brian February 19 2009 EA Announces New American McGee s Alice Title Kotaku com Archived from the original on August 15 2011 Retrieved August 10 2010 The Return of American McGee s Alice Set For PC Consoles Kotaku com February 19 2009 Archived from the original on February 21 2009 Retrieved August 10 2010 American McGee Has a Blank Canvas for Alice Sequel Kotaku com February 20 2009 Archived from the original on February 12 2010 Retrieved August 10 2010 American McGee s Blog Return of Alice Video Madness Americanmcgee com Archived from the original on August 17 2010 Retrieved August 10 2010 Plunkett Luke September 15 2010 Yup Alice Is Definitely Crazy In Alice Madness Returns Kotaku com Archived from the original on September 18 2010 Retrieved September 15 2010 Todd Kenreck Madness through a looking glass Ingame on msnbc com Ingame msnbc msn com Archived from the original on January 18 2012 Retrieved March 29 2012 Alice Madness Returns Beautiful Insanity Trailer IGN March 4 2011 Archived from the original on September 13 2017 Retrieved September 4 2017 Alice Madness Returns HD Gameplay Interview YouTube April 9 2011 Archived from the original on July 29 2013 Retrieved March 29 2012 AMA American McGee amp Pirate Jam Reddit February 16 2017 Retrieved May 7 2017 Hollingsworth Katy July 25 2013 Exclusive Interview with American McGee and His Alice Otherlands Project GameSkinny Archived from the original on February 15 2015 Retrieved April 24 2015 a b Alice Madness Returns for PC GameRankings June 14 2011 Archived from the original on January 6 2012 Retrieved March 29 2012 a b Alice Madness Returns for Xbox 360 GameRankings June 14 2011 Archived from the original on February 14 2012 Retrieved March 29 2012 a b Alice Madness Returns for PlayStation 3 GameRankings June 14 2011 Archived from the original on January 23 2012 Retrieved March 29 2012 Alice Madness Returns for PC Reviews Metacritic June 14 2011 Archived from the original on January 7 2012 Retrieved March 29 2012 a b Alice Madness Returns for Xbox 360 Reviews Metacritic June 14 2011 Archived from the original on January 6 2012 Retrieved March 29 2012 a b Alice Madness Returns for PlayStation 3 Reviews Metacritic June 14 2011 Archived from the original on December 28 2011 Retrieved March 29 2012 a b Alice Liang June 16 2011 Alice Madness Returns Review 1Up com Archived from the original on June 7 2015 Retrieved January 15 2024 Smith Quintin June 14 2011 Alice Madness Returns Review Page 2 Reviews Eurogamer net Archived from the original on September 2 2011 Retrieved March 29 2012 Gifford Kevin July 13 2011 Japan Review Check Rhythm Heaven No More Heroes 1up com Archived from the original on October 19 2012 Retrieved March 29 2012 Alice Madness Returns Review GameSpot com June 14 2011 Retrieved March 29 2012 Alice Madness Returns Video Game Reviews Trailers amp Interviews GameTrailers com Archived from the original on March 15 2012 Retrieved March 29 2012 Alice Madness Returns Review Xbox 360 Review at IGN Xbox360 ign com June 14 2011 Archived from the original on January 21 2012 Retrieved March 29 2012 Sessler Adam June 14 2011 Alice Madness Returns Review for Xbox 360 G4tv Archived from the original on October 17 2012 Retrieved March 29 2012 Alice Madness Returns for PC Reviews Metacritic Archived from the original on January 7 2012 Retrieved January 6 2014 Fanelli Jason December 20 2013 The 100 most overlooked games of the generation GamesRadar Archived from the original on February 14 2014 Retrieved December 20 2013 Willoughby Shane May 11 2011 TGL Interview American McGee Talks Alice Madness Returns TheGamingLiberty com Archived from the original on July 11 2012 Retrieved July 20 2012 Gera Emily June 5 2012 How American McGee left Alice for a world of free to play toy stores and life without EA TheVerge com Archived from the original on September 10 2012 Retrieved July 20 2012 Timeline Photos Facebook Archived from the original on February 10 2015 Retrieved May 23 2013 Alice Otherlands Kickstarter Video on YouTube Alice Otherlands Kickstarter video on Vimeo Wooo We did it Archived from the original on August 6 2013 Retrieved August 4 2013 They re Back Archived from the original on May 29 2014 Retrieved June 5 2014 Stretch Goooooal Archived from the original on July 14 2014 Retrieved June 29 2014 Arrival of Physical Rewards Archived from the original on November 1 2015 Retrieved October 22 2015 The Art of The Art Book Archived from the original on November 1 2015 Retrieved April 16 2015 Quick Update Archived from the original on November 1 2015 Retrieved December 31 2014 Something Wicked This Way Comes Archived from the original on November 1 2015 Retrieved October 28 2015 Digital Content Release Archived from the original on November 1 2015 Retrieved October 31 2015 Latest update on the Alice Otherlands Kickstarter Facebook Archived from the original on November 1 2015 Retrieved July 4 2015 A Night at the Opera Archived from the original on May 29 2014 Retrieved May 28 2014 Eyeballs Tentacles and Monsters Archived from the original on May 29 2014 Retrieved May 28 2014 Leviathan The First Otherlands Script Archived from the original on October 4 2013 Retrieved May 28 2014 Alice Otherlands Archived from the original on July 28 2013 Retrieved August 4 2013 Noble Pursuits Archived from the original on July 15 2014 Retrieved July 11 2014 Interview American McGee s Alice Otherlands Archived from the original on February 10 2014 Retrieved May 28 2014 Exclusive Interview with American McGee and His Alice Otherlands Project July 25 2013 Archived from the original on September 14 2014 Retrieved June 1 2014 Kana s Korner Interview with American McGee Archived from the original on February 4 2014 Retrieved June 1 2014 McGee American A note from American McGee regarding Chains of Darkness Facebook Archived from the original on November 1 2015 Retrieved April 24 2015 PATCHES PPT un Packing American McGee on Patreon Patreon Retrieved November 20 2019 Zheng Jenny April 8 2023 The Decade Long Effort To Make Alice Asylum Has Reached An End GameSpot Retrieved April 8 2023 End of the Adventure American McGee on Patreon Patreon Retrieved April 7 2023 External links edit nbsp Wikiquote has quotations related to Alice Madness Returns Official website Alice Madness Returns at IMDb nbsp Portal nbsp Video games Retrieved from https en wikipedia org w index php title Alice Madness Returns amp oldid 1195787333, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.