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Sudoku

Sudoku (/sˈdk, -ˈdɒk-, sə-/; Japanese: 数独, romanizedsūdoku, lit.'digit-single'; originally called Number Place)[1] is a logic-based,[2][3] combinatorial[4] number-placement puzzle. In classic Sudoku, the objective is to fill a 9 × 9 grid with digits so that each column, each row, and each of the nine 3 × 3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contain all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single solution.

A typical Sudoku puzzle
The solution to the puzzle above

French newspapers featured variations of the Sudoku puzzles in the 19th century, and the puzzle has appeared since 1979 in puzzle books under the name Number Place.[5] However, the modern Sudoku only began to gain widespread popularity in 1986 when it was published by the Japanese puzzle company Nikoli under the name Sudoku, meaning "single number".[6] It first appeared in a U.S. newspaper, and then The Times (London), in 2004, thanks to the efforts of Wayne Gould, who devised a computer program to rapidly produce unique puzzles.

History

 
From La France newspaper, July 6, 1895: The puzzle instructions read, "Use the numbers 1 to 9 nine times each to complete the grid in such a way that the horizontal, vertical, and two main diagonal lines all add up to the same total."

Predecessors

Number puzzles appeared in newspapers in the late 19th century, when French puzzle setters began experimenting with removing numbers from magic squares. Le Siècle, a Paris daily, published a partially completed 9×9 magic square with 3×3 subsquares on November 19, 1892.[7] It was not a Sudoku because it contained double-digit numbers and required arithmetic rather than logic to solve, but it shared key characteristics: each row, column, and subsquare added up to the same number.

On July 6, 1895, Le Siècle's rival, La France, refined the puzzle so that it was almost a modern Sudoku and named it carré magique diabolique ('diabolical magic square'). It simplified the 9×9 magic square puzzle so that each row, column, and broken diagonals contained only the numbers 1–9, but did not mark the subsquares. Although they were unmarked, each 3×3 subsquare did indeed comprise the numbers 1–9, and the additional constraint on the broken diagonals led to only one solution.[8]

These weekly puzzles were a feature of French newspapers such as L'Écho de Paris for about a decade, but disappeared about the time of World War I.[9]

Modern Sudoku

The modern Sudoku was most likely designed anonymously by Howard Garns, a 74-year-old retired architect and freelance puzzle constructor from Connersville, Indiana, and first published in 1979 by Dell Magazines as Number Place (the earliest known examples of modern Sudoku).[1] Garns' name was always present on the list of contributors in issues of Dell Pencil Puzzles and Word Games that included Number Place and was always absent from issues that did not.[10] He died in 1989 before getting a chance to see his creation as a worldwide phenomenon.[10] Whether or not Garns was familiar with any of the French newspapers listed above is unclear.

The puzzle was introduced in Japan by Maki Kaji (鍜治 真起, Kaji Maki), president of the Nikoli puzzle company, in the paper Monthly Nikolist in April 1984[10] as Sūji wa dokushin ni kagiru (数字は独身に限る), which can be translated as "the digits must be single", or as "the digits are limited to one occurrence" (In Japanese, dokushin means an "unmarried person"). The name was later abbreviated to Sudoku (数独), taking only the first kanji of compound words to form a shorter version.[10] "Sudoku" is a registered trademark in Japan[11] and the puzzle is generally referred to as Number Place (ナンバープレース, Nanbāpurēsu) or, more informally, a shortening of the two words, Num(ber) Pla(ce) (ナンプレ, Nanpure). In 1986, Nikoli introduced two innovations: the number of givens was restricted to no more than 32, and puzzles became "symmetrical" (meaning the givens were distributed in rotationally symmetric cells). It is now published in mainstream Japanese periodicals, such as the Asahi Shimbun.

Spread outside Japan

In 1997, Hong Kong judge Wayne Gould saw a partly completed puzzle in a Japanese bookshop. Over six years, he developed a computer program to produce unique puzzles rapidly.[5] Knowing that British newspapers have a long history of publishing crosswords and other puzzles, he promoted Sudoku to The Times in Britain, which launched it on November 12, 2004 (calling it Su Doku). The first letter to The Times regarding Su Doku was published the following day on November 13 from Ian Payn of Brentford, complaining that the puzzle had caused him to miss his stop on the tube.[12] Sudoku puzzles rapidly spread to other newspapers as a regular feature.[5][13]

The rapid rise of Sudoku in Britain from relative obscurity to a front-page feature in national newspapers attracted commentary in the media and parody (such as when The Guardian's G2 section advertised itself as the first newspaper supplement with a Sudoku grid on every page).[14] Recognizing the different psychological appeals of easy and difficult puzzles, The Times introduced both, side by side, on June 20, 2005. From July 2005, Channel 4 included a daily Sudoku game in their teletext service. On August 2, the BBC's program guide Radio Times featured a weekly Super Sudoku with a 16×16 grid.

In the United States, the first newspaper to publish a Sudoku puzzle by Wayne Gould was The Conway Daily Sun (New Hampshire), in 2004.[15]

 
The world's first live TV Sudoku show, held on July 1, 2005, Sky One

The world's first live TV Sudoku show, Sudoku Live, was a puzzle contest first broadcast on July 1, 2005, on Sky One. It was presented by Carol Vorderman. Nine teams of nine players (with one celebrity in each team) representing geographical regions competed to solve a puzzle. Each player had a hand-held device for entering numbers corresponding to answers for four cells. Phil Kollin of Winchelsea, England, was the series grand prize winner, taking home over £23,000 over a series of games. The audience at home was in a separate interactive competition, which was won by Hannah Withey of Cheshire.

Later in 2005, the BBC launched SUDO-Q, a game show that combined Sudoku with general knowledge. However, it used only 4×4 and 6×6 puzzles. Four seasons were produced before the show ended in 2007.

In 2006, a Sudoku website published songwriter Peter Levy's Sudoku tribute song,[16] but quickly had to take down the MP3 file due to heavy traffic. British and Australian radio picked up the song, which is to feature[when?] in a British-made Sudoku documentary. The Japanese Embassy also nominated the song for an award, with Levy doing talks with Sony in Japan to release the song as a single.[17]

Sudoku software is very popular on PCs, websites, and mobile phones. It comes with many distributions of Linux. The software has also been released on video game consoles, such as the Nintendo DS, PlayStation Portable, the Game Boy Advance, Xbox Live Arcade, the Nook e-book reader, Kindle Fire tablet, several iPod models, and the iPhone. Many Nokia phones also had Sudoku. In fact, just two weeks after Apple Inc. debuted the online App Store within its iTunes Store on July 11, 2008, nearly 30 different Sudoku games were already in it, created by various software developers, specifically for the iPhone and iPod Touch. One of the most popular video games featuring Sudoku is Brain Age: Train Your Brain in Minutes a Day!. Critically and commercially well-received, it generated particular praise for its Sudoku implementation[18][19][20] and sold more than 8 million copies worldwide.[21] Due to its popularity, Nintendo made a second Brain Age game titled Brain Age2, which has over 100 new Sudoku puzzles and other activities.

In June 2008, an Australian drugs-related jury trial costing over A$ 1 million was aborted when it was discovered that five of the twelve jurors had been playing Sudoku instead of listening to the evidence.[22]

Variants

 
A nonomino or jigsaw Sudoku, as seen in The Sunday Telegraph
 
And its solution (red numbers)

Variations of grid sizes or region shapes

Although the 9×9 grid with 3×3 regions is by far the most common, many other variations exist. Sample puzzles can be 4×4 grids with 2×2 regions; 5×5 grids with pentomino regions have been published under the name Logi-5; the World Puzzle Championship has featured a 6×6 grid with 2×3 regions and a 7×7 grid with six heptomino regions and a disjoint region. Larger grids are also possible, or different irregular shapes (under various names such as Suguru, Tectonic, Jigsaw Sudoku etc.). The Times offers a 12×12-grid "Dodeka Sudoku" with 12 regions of 4×3 squares. Dell Magazines regularly publishes 16×16 "Number Place Challenger" puzzles (using the numbers 1–16 or the letters A-P). Nikoli offers 25×25 "Sudoku the Giant" behemoths. A 100×100-grid puzzle dubbed Sudoku-zilla was published in 2010.[23]

Mini Sudoku

Under the name "Mini Sudoku", a 6×6 variant with 3×2 regions appears in the American newspaper USA Today and elsewhere. The object is the same as that of standard Sudoku, but the puzzle only uses the numbers 1 through 6. A similar form, for younger solvers of puzzles, called "The Junior Sudoku", has appeared in some newspapers, such as some editions of The Daily Mail.

Imposing additional constraints

Another common variant is to add limits on the placement of numbers beyond the usual row, column, and box requirements. Often, the limit takes the form of an extra "dimension"; the most common is to require the numbers in the main diagonals of the grid to also be unique. The aforementioned "Number Place Challenger" puzzles are all of this variant, as are the Sudoku X puzzles in The Daily Mail, which use 6×6 grids.

Killer Sudoku

 
A Killer Sudoku puzzle
 
And its solution

The Killer Sudoku variant combines elements of Sudoku and Kakuro.

Different symbols

 
A Wordoku puzzle
 
And its solution (red characters)

Since standard Sudoku does not involve arithmetic, the digits 1 to 9 can be replaced with nine arbitrary symbols, such as geometric shapes, Roman numerals (e.g. Quadratum latinum, published in the Latin puzzle magazine Hebdomada aenigmatum) or letters, and there is no functional difference.

When letters are used, the puzzle is sometimes known as Wordoku. Some variants, such as in the TV Guide Magazine, include a word reading along a main diagonal, row, or column once solved; determining the word in advance can be viewed as a solving aid. A Wordoku might contain words other than the main word.

Hyper Sudoku / Windoku

 
Hypersudoku puzzle
 
And its solution

Hyper Sudoku or Windoku uses the classic 9×9 grid with 3×3 regions, but defines four additional interior 3×3 regions in which the numbers 1–9 must appear exactly once. It was invented by Peter Ritmeester and first published by him in Dutch Newspaper NRC Handelsblad in October 2005, and since April 2007 on a daily basis in The International New York Times (International Herald Tribune). The first time it was called Hyper Sudoku was in Will Shortz's Favorite Sudoku Variations (February 2006). It is also known as Windoku because with the grid's four interior regions shaded, it resembles a window with glazing bars.[24]

Twin Sudoku

In Twin Sudoku two regular grids share a 3×3 box. This is one of many possible types of overlapping grids. The rules for each individual grid are the same as in normal Sudoku, but the digits in the overlapping section are shared by each half. In some compositions neither individual grid can be solved alone – the complete solution is only possible after each individual grid has at least been partially solved.

Other variants

Puzzles constructed from more than two grids are also common. Five 9×9 grids that overlap at the corner regions in the shape of a quincunx is known in Japan as Gattai 5 (five merged) Sudoku. In The Times, The Age, and The Sydney Morning Herald, this form of puzzle is known as Samurai Sudoku. The Baltimore Sun and the Toronto Star publish a puzzle of this variant (titled High Five) in their Sunday edition. Often, no givens are placed in the overlapping regions. Sequential grids, as opposed to overlapping, are also published, with values in specific locations in grids needing to be transferred to others.

 
An example of Greater Than Sudoku

A tabletop version of Sudoku can be played with a standard 81-card Set deck (see Set game). A three-dimensional Sudoku puzzle was published in The Daily Telegraph in May 2005. The Times also publishes a three-dimensional version under the name Tredoku. Also, a Sudoku version of the Rubik's Cube is named Sudoku Cube.

Many other variants have been developed.[25][26][27] Some are different shapes in the arrangement of overlapping 9×9 grids, such as butterfly, windmill, or flower.[28] Others vary the logic for solving the grid. One of these is "Greater Than Sudoku". In this, a 3×3 grid of the Sudoku is given with 12 symbols of Greater Than (>) or Less Than (<) on the common line of the two adjacent numbers.[10] Another variant on the logic of the solution is "Clueless Sudoku", in which nine 9×9 Sudoku grids are each placed in a 3×3 array. The center cell in each 3×3 grid of all nine puzzles is left blank and forms a tenth Sudoku puzzle without any cell completed; hence, "clueless".[28] A new variant mixes Sudoku with the sliding tile puzzle in Sudoku Slide Extreme. In this variant, all of the positions are filled in. Tiles are moved to the proper position to solve the puzzle. This variant contains power-ups and a campaign mode.[citation needed] Examples and other variants can be found in the Glossary of Sudoku.

Mathematics of Sudoku

 
An automorphic Sudoku with 18 clues and two-way diagonal symmetry

This section refers to classic Sudoku, disregarding jigsaw, hyper, and other variants.

A completed Sudoku grid is a special type of Latin square with the additional property of no repeated values in any of the nine blocks (or boxes of 3×3 cells). The relationship between the two theories is known, after it was proven that a first-order formula that does not mention blocks is valid for Sudoku if and only if it is valid for Latin squares.[29]

The general problem of solving Sudoku puzzles on n2×n2 grids of n×n blocks is known to be NP-complete.[30] Many computer algorithms, such as backtracking and dancing links can solve most 9×9 puzzles efficiently, but combinatorial explosion occurs as n increases, creating limits to the properties of Sudokus that can be constructed, analyzed, and solved as n increases. A Sudoku puzzle can be expressed as a graph coloring problem.[31] The aim is to construct a 9-coloring of a particular graph, given a partial 9-coloring.

The fewest clues possible for a proper Sudoku is 17 (proven January 2012, and confirmed September 2013).[32][33] Over 49,000 Sudokus with 17 clues have been found, many by Japanese enthusiasts.[34][35] Sudokus with 18 clues and rotational symmetry have been found, and there is at least one Sudoku that has 18 clues, exhibits two-way diagonal symmetry and is automorphic. The maximum number of clues that can be provided while still not rendering a unique solution is four short of a full grid (77); if two instances of two numbers each are missing from cells that occupy the corners of an orthogonal rectangle, and exactly two of these cells are within one region, the numbers can be assigned two ways. Since this applies to Latin squares in general, most variants of Sudoku have the same maximum.

The number of classic 9×9 Sudoku solution grids is 6,670,903,752,021,072,936,960 (sequence A107739 in the OEIS), or around 6.67×1021. This is roughly 1.2×10−6 times the number of 9×9 Latin squares.[36] Various other grid sizes have also been enumerated—see the main article for details. The number of essentially different solutions, when symmetries such as rotation, reflection, permutation, and relabelling are taken into account, was shown to be just 5,472,730,538[37] (sequence A109741 in the OEIS).

Unlike the number of complete Sudoku grids, the number of minimal 9×9 Sudoku puzzles is not precisely known. (A minimal puzzle is one in which no clue can be deleted without losing the uniqueness of the solution.) However, statistical techniques combined with a puzzle generator[38] show that about (with 0.065% relative error) 3.10 × 1037 minimal puzzles and 2.55 × 1025 nonessentially equivalent minimal puzzles exist.

Competitions

 
Sudoku competition at SM City Baliuag
  • The first World Sudoku Championship was held in Lucca, Italy, from March 10 to 11, 2006. The winner was Jana Tylová of the Czech Republic.[39] The competition included numerous variants.[40]
  • The second World Sudoku Championship was held in Prague, Czech Republic, from March 28 to April 1, 2007.[41] The individual champion was Thomas Snyder of the US. The team champion was Japan.[42]
  • The third World Sudoku Championship was held in Goa, India, from April 14 to 16, 2008. Thomas Snyder repeated as the individual overall champion and also won the first-ever Classic Trophy (a subset of the competition counting only classic Sudoku). The Czech Republic won the team competition.[43]
  • The fourth World Sudoku Championship was held in Žilina, Slovakia, from April 24 to 27, 2009. After past champion Thomas Snyder of the US won the general qualification, Jan Mrozowski of Poland emerged from a 36-competitor playoff to become the new World Sudoku Champion. Host nation Slovakia emerged as the top team in a separate competition of three-membered squads.[44]
  • The fifth World Sudoku Championship was held in Philadelphia, Pennsylvania, from April 29 to May 2, 2010. Jan Mrozowski of Poland successfully defended his world title in the individual competition, while Germany won a separate team event. The puzzles were written by Thomas Snyder and Wei-Hwa Huang, both past U.S. Sudoku champions.[45]
  • The 12th World Sudoku Championship (WSC) was held in Bangalore, India, from October 15 to 22, 2017. Kota Morinishi of Japan won the Individual WSC and China won the team event.[46]
  • The 13th World Sudoku Championship took place in the Czech Republic.[47]
  • In the United States, The Philadelphia Inquirer Sudoku National Championship has been held three times, each time offering a $10,000 prize to the advanced division winner and a spot on the U.S. National Sudoku Team traveling to the world championships. The winners of the event were Thomas Snyder (2007),[48] Wei-Hwa Huang (2008), and Tammy McLeod (2009).[49] In the 2009 event, the third-place finalist in the advanced division, Eugene Varshavsky, performed quite poorly onstage after setting a very fast qualifying time on paper, which caught the attention of organizers and competitors including past champion Thomas Snyder, who requested organizers reconsider his results due to a suspicion of cheating.[50] Following an investigation and a retest of Varshavsky, the organizers disqualified him and awarded the third-place to Chris Narrikkattu.[51]

See also

References

  1. ^ a b Grossman, Lev (March 11, 2013). . Time. New York. Archived from the original on March 1, 2013. Retrieved March 4, 2013.(registration required)
  2. ^ Arnoldy, Ben. "Sudoku Strategies". The Christian Science Monitor.
  3. ^ Schaschek, Sarah (March 22, 2006). . The Prague Post. Archived from the original on August 13, 2006. Retrieved February 18, 2009.
  4. ^ Lawler, E. L. (1985). The Traveling Salesman Problem: A Guided Tour of Combinatorial Optimization. West Sussex: John Wiley & Sons. ISBN 0-471-90413-9.
  5. ^ a b c Smith, David (May 15, 2005). "So you thought Sudoku came from the Land of the Rising Sun ..." The Observer. Retrieved June 13, 2008. The puzzle gripping the nation actually began at a small New York magazine
  6. ^ Hayes, Brian (2006). "Unwed Numbers". American Scientist. 94 (1): 12–15. doi:10.1511/2006.57.3475.
  7. ^ Boyer, Christian (May 2006). (PDF). Pour la Science (in French): 1–6. Archived from the original (PDF) on December 10, 2006. Retrieved August 3, 2009.
  8. ^ Boyer, Christian (2007). (in French). (personal webpage). Archived from the original on October 10, 2007. Retrieved August 3, 2009.
  9. ^ Malvern, Jack (June 3, 2006). "Les fiendish French beat us to Su Doku". Times Online. London. Retrieved September 16, 2006.
  10. ^ a b c d e Pegg, Ed Jr. (September 15, 2005). "Ed Pegg Jr.'s Math Games: Sudoku Variations". MAA Online. The Mathematical Association of America. Retrieved October 3, 2006.
  11. ^ "Reg. No. 5056856". Japanese Trademark 5056856. Japan Platform for Trademark Information. Retrieved October 3, 2018.
  12. ^ "The Times & The Sunday Times". www.thetimes.co.uk. Retrieved February 8, 2023.
  13. ^ Devlin, Keith (January 28–29, 2012). "The Numbers Game (book review of Taking Sudoku Seriously by Jason Rosenhouse et al.)". The Wall Street Journal. Weekend Edition. p. C5.
  14. ^ "G2, home of the discerning Sudoku addict". The Guardian. London. May 13, 2005. Retrieved September 16, 2006.
  15. ^ "Correction attached to "Inside Japan's Puzzle Palace"". The New York Times. March 21, 2007.
  16. ^ "Sudoku the song, by Peter Levy". Sudoku.org.uk. August 17, 2006. Retrieved October 5, 2008.
  17. ^ "Hit Song Has the Numbers". The Herald Sun. August 17, 2006. Retrieved October 5, 2008.
  18. ^ "Brain Age: Train Your Brain in Minutes a Day!". Gamerankings.com.
  19. ^ "Brain Age: ... Review". Gamespot.com.
  20. ^ Harris, Craig (April 18, 2006). "Brain Age: Train Your Brain in Minutes a Day". IGN. Retrieved February 8, 2023.
  21. ^ Thorsen, Tor (October 26, 2006). "Nintendo posts $456.6 million profit". GameSpot. Retrieved March 29, 2013.
  22. ^ Knox, Malcolm (June 11, 2008). "The game's up: jurors playing Sudoku abort trial". The Sydney Morning Herald. Retrieved June 11, 2008.
  23. ^ Eisenhauer, William (2010). Sudoku-zilla. CreateSpace. p. 220. ISBN 978-1-4515-1049-2.
  24. ^ "What is Hyper Sudoku?". sudoku-space.com. Retrieved August 27, 2017.
  25. ^ *Snyder, Thomas; Huang, Wei-Hwa (2009). Mutant Sudoku. Puzzlewright Press. ISBN 978-1-402765025.
  26. ^ Conceptis, Puzzles (2013). Amazing Sudoku Variants. Puzzlewright. ISBN 978-1454906520.
  27. ^ Murali, A V (2014). A Collection of Fascinating Games and Puzzles. CreateSpace Independent Publishing Platform. ISBN 978-1500216429.
  28. ^ a b "Zahlenraetsel". janko.at.
  29. ^ Berthier, Denis (2007). The Hidden Logic of Sudoku. LULU PR. p. 76 N. ISBN 978-1-84753-472-9. p. 76.: "any block-free resolution rule is already valid in the theory of Latin Squares extended to candidates". Restated more explicitly in the second edition, p. 86, as: "a block-free formula is valid for Sudoku if and only if it is valid for Latin squares"
  30. ^ (PDF). Imai.is.su-tokyo.ac.jp. Archived from the original (PDF) on March 3, 2020. Retrieved October 20, 2013.
  31. ^ Lewis, R. A Guide to Graph Colouring: Algorithms and Applications. Springer International Publishers, 2015.
  32. ^ McGuire, Gary; Tugemann, Bastian; Civario, Gilles (January 1, 2012). "There is no 16-Clue Sudoku: Solving the Sudoku Minimum Number of Clues Problem". arXiv:1201.0749v2 [cs.DS].
  33. ^ H.H. Lin, I-C. Wu. "No 16-clue puzzles exist. BOINC was used to solve it after 2 years and 8 months or so.", September 2013.
  34. ^ Royle, Gordon. . Archived from the original on November 26, 2006. Retrieved February 28, 2012.
  35. ^ . プログラミングパズル雑談コーナー [Programming Puzzle Idle Talk Corner] (in Japanese). Archived from the original on October 12, 2016. Retrieved September 16, 2006.
  36. ^ Jarvis, Frazer (July 31, 2006). "Sudoku enumeration problems". Frazer Jarvis's home page. Retrieved September 16, 2006. Detailed calculation of this figure.
  37. ^ Jarvis, Frazer; Russell, Ed (September 7, 2005). "There are 5472730538 essentially different Sudoku grids ... and the Sudoku symmetry group". Frazer Jarvis's home page. Retrieved September 16, 2006.
  38. ^ Berthier, Denis (December 4, 2009). "Unbiased Statistics of a CSP – A Controlled-Bias Generator". In Elleithy, Khaled (ed.). Innovations in Computing Sciences and Software Engineering. pp. 165–70. Bibcode:2010iics.book.....S. doi:10.1007/978-90-481-9112-3. ISBN 978-90-481-9111-6. Retrieved December 4, 2009.
  39. ^ "Sudoku title for Czech accountant". BBC News. March 11, 2006. Retrieved September 11, 2006.
  40. ^ "World Sudoku Championship 2006 Instructions Booklet" (PDF). BBC News. (PDF) from the original on June 10, 2006. Retrieved May 24, 2010.
  41. ^ . World Puzzle Federation. October 30, 2006. Archived from the original on September 26, 2007. Retrieved November 15, 2006.
  42. ^ "Thomas Snyder wins World Sudoku Championship". US Puzzle Team. March 31, 2007. Retrieved April 18, 2008.
  43. ^ Harvey, Michael (April 17, 2008). "It's a puzzle but sun, sea, and beer can't compete with Sudoku for British team". TimesOnline. London. Retrieved April 18, 2008.
  44. ^ Malvern, Jack (April 27, 2009). "Su Doku battle goes a little off the wall". TimesOnline. London. Retrieved April 27, 2009.
  45. ^ . PhillyInquirer. May 2, 2009. Archived from the original on May 5, 2010. Retrieved August 3, 2013.
  46. ^ "WSPC 2017 - Logic Masters India". wspc2017.logicmastersindia.com.
  47. ^ "World Sudoku Championships | WPF". orldpuzzle.org.
  48. ^ "Thomas Snyder, World Sudoku champion". The Philadelphia Inquirer. October 21, 2007. Retrieved October 21, 2007.
  49. ^ Shapiro, Howard (October 25, 2009). . The Philadelphia Inquirer. Archived from the original on November 2, 2009. Retrieved August 3, 2013.
  50. ^ Timpane, John (October 27, 2009). . The Philadelphia Inquirer. Archived from the original on November 1, 2009. Retrieved August 3, 2013.
  51. ^ . The Philadelphia Inquirer. November 24, 2009. Archived from the original on November 27, 2009. Retrieved August 3, 2013.

Further reading

  • Delahaye, Jean-Paul, "The Science Behind Sudoku", Scientific American, June 2006.
  • Provan, J. Scott, "Sudoku: Strategy Versus Structure", American Mathematical Monthly, October 2009. Published also as a University of North Carolina technical report UNC/STOR/08/04, 2008.

External links

  • 'Father of Sudoku' puzzles next move (BBC)

sudoku, this, article, about, puzzle, disease, sodoku, japanese, 数独, romanized, sūdoku, digit, single, originally, called, number, place, logic, based, combinatorial, number, placement, puzzle, classic, objective, fill, grid, with, digits, that, each, column, . This article is about the puzzle For the disease see Sodoku Sudoku s uː ˈ d oʊ k uː ˈ d ɒ k s e Japanese 数独 romanized sudoku lit digit single originally called Number Place 1 is a logic based 2 3 combinatorial 4 number placement puzzle In classic Sudoku the objective is to fill a 9 9 grid with digits so that each column each row and each of the nine 3 3 subgrids that compose the grid also called boxes blocks or regions contain all of the digits from 1 to 9 The puzzle setter provides a partially completed grid which for a well posed puzzle has a single solution A typical Sudoku puzzleThe solution to the puzzle above French newspapers featured variations of the Sudoku puzzles in the 19th century and the puzzle has appeared since 1979 in puzzle books under the name Number Place 5 However the modern Sudoku only began to gain widespread popularity in 1986 when it was published by the Japanese puzzle company Nikoli under the name Sudoku meaning single number 6 It first appeared in a U S newspaper and then The Times London in 2004 thanks to the efforts of Wayne Gould who devised a computer program to rapidly produce unique puzzles Contents 1 History 1 1 Predecessors 1 2 Modern Sudoku 1 3 Spread outside Japan 2 Variants 2 1 Variations of grid sizes or region shapes 2 1 1 Mini Sudoku 2 2 Imposing additional constraints 2 3 Killer Sudoku 2 4 Different symbols 2 5 Hyper Sudoku Windoku 2 6 Twin Sudoku 2 7 Other variants 3 Mathematics of Sudoku 4 Competitions 5 See also 6 References 7 Further reading 8 External linksHistory Edit From La France newspaper July 6 1895 The puzzle instructions read Use the numbers 1 to 9 nine times each to complete the grid in such a way that the horizontal vertical and two main diagonal lines all add up to the same total Predecessors Edit Number puzzles appeared in newspapers in the late 19th century when French puzzle setters began experimenting with removing numbers from magic squares Le Siecle a Paris daily published a partially completed 9 9 magic square with 3 3 subsquares on November 19 1892 7 It was not a Sudoku because it contained double digit numbers and required arithmetic rather than logic to solve but it shared key characteristics each row column and subsquare added up to the same number On July 6 1895 Le Siecle s rival La France refined the puzzle so that it was almost a modern Sudoku and named it carre magique diabolique diabolical magic square It simplified the 9 9 magic square puzzle so that each row column and broken diagonals contained only the numbers 1 9 but did not mark the subsquares Although they were unmarked each 3 3 subsquare did indeed comprise the numbers 1 9 and the additional constraint on the broken diagonals led to only one solution 8 These weekly puzzles were a feature of French newspapers such as L Echo de Paris for about a decade but disappeared about the time of World War I 9 Modern Sudoku Edit The modern Sudoku was most likely designed anonymously by Howard Garns a 74 year old retired architect and freelance puzzle constructor from Connersville Indiana and first published in 1979 by Dell Magazines as Number Place the earliest known examples of modern Sudoku 1 Garns name was always present on the list of contributors in issues of Dell Pencil Puzzles and Word Games that included Number Place and was always absent from issues that did not 10 He died in 1989 before getting a chance to see his creation as a worldwide phenomenon 10 Whether or not Garns was familiar with any of the French newspapers listed above is unclear The puzzle was introduced in Japan by Maki Kaji 鍜治 真起 Kaji Maki president of the Nikoli puzzle company in the paper Monthly Nikolist in April 1984 10 as Suji wa dokushin ni kagiru 数字は独身に限る which can be translated as the digits must be single or as the digits are limited to one occurrence In Japanese dokushin means an unmarried person The name was later abbreviated to Sudoku 数独 taking only the first kanji of compound words to form a shorter version 10 Sudoku is a registered trademark in Japan 11 and the puzzle is generally referred to as Number Place ナンバープレース Nanbapuresu or more informally a shortening of the two words Num ber Pla ce ナンプレ Nanpure In 1986 Nikoli introduced two innovations the number of givens was restricted to no more than 32 and puzzles became symmetrical meaning the givens were distributed in rotationally symmetric cells It is now published in mainstream Japanese periodicals such as the Asahi Shimbun Spread outside Japan Edit In 1997 Hong Kong judge Wayne Gould saw a partly completed puzzle in a Japanese bookshop Over six years he developed a computer program to produce unique puzzles rapidly 5 Knowing that British newspapers have a long history of publishing crosswords and other puzzles he promoted Sudoku to The Times in Britain which launched it on November 12 2004 calling it Su Doku The first letter to The Times regarding Su Doku was published the following day on November 13 from Ian Payn of Brentford complaining that the puzzle had caused him to miss his stop on the tube 12 Sudoku puzzles rapidly spread to other newspapers as a regular feature 5 13 The rapid rise of Sudoku in Britain from relative obscurity to a front page feature in national newspapers attracted commentary in the media and parody such as when The Guardian s G2 section advertised itself as the first newspaper supplement with a Sudoku grid on every page 14 Recognizing the different psychological appeals of easy and difficult puzzles The Times introduced both side by side on June 20 2005 From July 2005 Channel 4 included a daily Sudoku game in their teletext service On August 2 the BBC s program guide Radio Times featured a weekly Super Sudoku with a 16 16 grid In the United States the first newspaper to publish a Sudoku puzzle by Wayne Gould was The Conway Daily Sun New Hampshire in 2004 15 The world s first live TV Sudoku show held on July 1 2005 Sky One The world s first live TV Sudoku show Sudoku Live was a puzzle contest first broadcast on July 1 2005 on Sky One It was presented by Carol Vorderman Nine teams of nine players with one celebrity in each team representing geographical regions competed to solve a puzzle Each player had a hand held device for entering numbers corresponding to answers for four cells Phil Kollin of Winchelsea England was the series grand prize winner taking home over 23 000 over a series of games The audience at home was in a separate interactive competition which was won by Hannah Withey of Cheshire Later in 2005 the BBC launched SUDO Q a game show that combined Sudoku with general knowledge However it used only 4 4 and 6 6 puzzles Four seasons were produced before the show ended in 2007 In 2006 a Sudoku website published songwriter Peter Levy s Sudoku tribute song 16 but quickly had to take down the MP3 file due to heavy traffic British and Australian radio picked up the song which is to feature when in a British made Sudoku documentary The Japanese Embassy also nominated the song for an award with Levy doing talks with Sony in Japan to release the song as a single 17 Sudoku software is very popular on PCs websites and mobile phones It comes with many distributions of Linux The software has also been released on video game consoles such as the Nintendo DS PlayStation Portable the Game Boy Advance Xbox Live Arcade the Nook e book reader Kindle Fire tablet several iPod models and the iPhone Many Nokia phones also had Sudoku In fact just two weeks after Apple Inc debuted the online App Store within its iTunes Store on July 11 2008 nearly 30 different Sudoku games were already in it created by various software developers specifically for the iPhone and iPod Touch One of the most popular video games featuring Sudoku is Brain Age Train Your Brain in Minutes a Day Critically and commercially well received it generated particular praise for its Sudoku implementation 18 19 20 and sold more than 8 million copies worldwide 21 Due to its popularity Nintendo made a second Brain Age game titled Brain Age2 which has over 100 new Sudoku puzzles and other activities In June 2008 an Australian drugs related jury trial costing over A 1 million was aborted when it was discovered that five of the twelve jurors had been playing Sudoku instead of listening to the evidence 22 Variants Edit A nonomino or jigsaw Sudoku as seen in The Sunday Telegraph And its solution red numbers Variations of grid sizes or region shapes Edit Although the 9 9 grid with 3 3 regions is by far the most common many other variations exist Sample puzzles can be 4 4 grids with 2 2 regions 5 5 grids with pentomino regions have been published under the name Logi 5 the World Puzzle Championship has featured a 6 6 grid with 2 3 regions and a 7 7 grid with six heptomino regions and a disjoint region Larger grids are also possible or different irregular shapes under various names such as Suguru Tectonic Jigsaw Sudoku etc The Times offers a 12 12 grid Dodeka Sudoku with 12 regions of 4 3 squares Dell Magazines regularly publishes 16 16 Number Place Challenger puzzles using the numbers 1 16 or the letters A P Nikoli offers 25 25 Sudoku the Giant behemoths A 100 100 grid puzzle dubbed Sudoku zilla was published in 2010 23 Mini Sudoku Edit Under the name Mini Sudoku a 6 6 variant with 3 2 regions appears in the American newspaper USA Today and elsewhere The object is the same as that of standard Sudoku but the puzzle only uses the numbers 1 through 6 A similar form for younger solvers of puzzles called The Junior Sudoku has appeared in some newspapers such as some editions of The Daily Mail Imposing additional constraints Edit Another common variant is to add limits on the placement of numbers beyond the usual row column and box requirements Often the limit takes the form of an extra dimension the most common is to require the numbers in the main diagonals of the grid to also be unique The aforementioned Number Place Challenger puzzles are all of this variant as are the Sudoku X puzzles in The Daily Mail which use 6 6 grids Killer Sudoku Edit A Killer Sudoku puzzle And its solution Main article Killer sudoku The Killer Sudoku variant combines elements of Sudoku and Kakuro Different symbols Edit A Wordoku puzzle And its solution red characters Since standard Sudoku does not involve arithmetic the digits 1 to 9 can be replaced with nine arbitrary symbols such as geometric shapes Roman numerals e g Quadratum latinum published in the Latin puzzle magazine Hebdomada aenigmatum or letters and there is no functional difference When letters are used the puzzle is sometimes known as Wordoku Some variants such as in the TV Guide Magazine include a word reading along a main diagonal row or column once solved determining the word in advance can be viewed as a solving aid A Wordoku might contain words other than the main word Hyper Sudoku Windoku Edit Hypersudoku puzzle And its solution Hyper Sudoku or Windoku uses the classic 9 9 grid with 3 3 regions but defines four additional interior 3 3 regions in which the numbers 1 9 must appear exactly once It was invented by Peter Ritmeester and first published by him in Dutch Newspaper NRC Handelsblad in October 2005 and since April 2007 on a daily basis in The International New York Times International Herald Tribune The first time it was called Hyper Sudoku was in Will Shortz s Favorite Sudoku Variations February 2006 It is also known as Windoku because with the grid s four interior regions shaded it resembles a window with glazing bars 24 Twin Sudoku Edit In Twin Sudoku two regular grids share a 3 3 box This is one of many possible types of overlapping grids The rules for each individual grid are the same as in normal Sudoku but the digits in the overlapping section are shared by each half In some compositions neither individual grid can be solved alone the complete solution is only possible after each individual grid has at least been partially solved Other variants Edit Puzzles constructed from more than two grids are also common Five 9 9 grids that overlap at the corner regions in the shape of a quincunx is known in Japan as Gattai 5 five merged Sudoku In The Times The Age and The Sydney Morning Herald this form of puzzle is known as Samurai Sudoku The Baltimore Sun and the Toronto Star publish a puzzle of this variant titled High Five in their Sunday edition Often no givens are placed in the overlapping regions Sequential grids as opposed to overlapping are also published with values in specific locations in grids needing to be transferred to others An example of Greater Than Sudoku A tabletop version of Sudoku can be played with a standard 81 card Set deck see Set game A three dimensional Sudoku puzzle was published in The Daily Telegraph in May 2005 The Times also publishes a three dimensional version under the name Tredoku Also a Sudoku version of the Rubik s Cube is named Sudoku Cube Many other variants have been developed 25 26 27 Some are different shapes in the arrangement of overlapping 9 9 grids such as butterfly windmill or flower 28 Others vary the logic for solving the grid One of these is Greater Than Sudoku In this a 3 3 grid of the Sudoku is given with 12 symbols of Greater Than gt or Less Than lt on the common line of the two adjacent numbers 10 Another variant on the logic of the solution is Clueless Sudoku in which nine 9 9 Sudoku grids are each placed in a 3 3 array The center cell in each 3 3 grid of all nine puzzles is left blank and forms a tenth Sudoku puzzle without any cell completed hence clueless 28 A new variant mixes Sudoku with the sliding tile puzzle in Sudoku Slide Extreme In this variant all of the positions are filled in Tiles are moved to the proper position to solve the puzzle This variant contains power ups and a campaign mode citation needed Examples and other variants can be found in the Glossary of Sudoku Mathematics of Sudoku Edit An automorphic Sudoku with 18 clues and two way diagonal symmetry Main article Mathematics of Sudoku This section refers to classic Sudoku disregarding jigsaw hyper and other variants A completed Sudoku grid is a special type of Latin square with the additional property of no repeated values in any of the nine blocks or boxes of 3 3 cells The relationship between the two theories is known after it was proven that a first order formula that does not mention blocks is valid for Sudoku if and only if it is valid for Latin squares 29 The general problem of solving Sudoku puzzles on n2 n2 grids of n n blocks is known to be NP complete 30 Many computer algorithms such as backtracking and dancing links can solve most 9 9 puzzles efficiently but combinatorial explosion occurs as n increases creating limits to the properties of Sudokus that can be constructed analyzed and solved as n increases A Sudoku puzzle can be expressed as a graph coloring problem 31 The aim is to construct a 9 coloring of a particular graph given a partial 9 coloring The fewest clues possible for a proper Sudoku is 17 proven January 2012 and confirmed September 2013 32 33 Over 49 000 Sudokus with 17 clues have been found many by Japanese enthusiasts 34 35 Sudokus with 18 clues and rotational symmetry have been found and there is at least one Sudoku that has 18 clues exhibits two way diagonal symmetry and is automorphic The maximum number of clues that can be provided while still not rendering a unique solution is four short of a full grid 77 if two instances of two numbers each are missing from cells that occupy the corners of an orthogonal rectangle and exactly two of these cells are within one region the numbers can be assigned two ways Since this applies to Latin squares in general most variants of Sudoku have the same maximum The number of classic 9 9 Sudoku solution grids is 6 670 903 752 021 072 936 960 sequence A107739 in the OEIS or around 6 67 1021 This is roughly 1 2 10 6 times the number of 9 9 Latin squares 36 Various other grid sizes have also been enumerated see the main article for details The number of essentially different solutions when symmetries such as rotation reflection permutation and relabelling are taken into account was shown to be just 5 472 730 538 37 sequence A109741 in the OEIS Unlike the number of complete Sudoku grids the number of minimal 9 9 Sudoku puzzles is not precisely known A minimal puzzle is one in which no clue can be deleted without losing the uniqueness of the solution However statistical techniques combined with a puzzle generator 38 show that about with 0 065 relative error 3 10 1037 minimal puzzles and 2 55 1025 nonessentially equivalent minimal puzzles exist Competitions Edit Sudoku competition at SM City Baliuag The first World Sudoku Championship was held in Lucca Italy from March 10 to 11 2006 The winner was Jana Tylova of the Czech Republic 39 The competition included numerous variants 40 The second World Sudoku Championship was held in Prague Czech Republic from March 28 to April 1 2007 41 The individual champion was Thomas Snyder of the US The team champion was Japan 42 The third World Sudoku Championship was held in Goa India from April 14 to 16 2008 Thomas Snyder repeated as the individual overall champion and also won the first ever Classic Trophy a subset of the competition counting only classic Sudoku The Czech Republic won the team competition 43 The fourth World Sudoku Championship was held in Zilina Slovakia from April 24 to 27 2009 After past champion Thomas Snyder of the US won the general qualification Jan Mrozowski of Poland emerged from a 36 competitor playoff to become the new World Sudoku Champion Host nation Slovakia emerged as the top team in a separate competition of three membered squads 44 The fifth World Sudoku Championship was held in Philadelphia Pennsylvania from April 29 to May 2 2010 Jan Mrozowski of Poland successfully defended his world title in the individual competition while Germany won a separate team event The puzzles were written by Thomas Snyder and Wei Hwa Huang both past U S Sudoku champions 45 The 12th World Sudoku Championship WSC was held in Bangalore India from October 15 to 22 2017 Kota Morinishi of Japan won the Individual WSC and China won the team event 46 The 13th World Sudoku Championship took place in the Czech Republic 47 In the United States The Philadelphia Inquirer Sudoku National Championship has been held three times each time offering a 10 000 prize to the advanced division winner and a spot on the U S National Sudoku Team traveling to the world championships The winners of the event were Thomas Snyder 2007 48 Wei Hwa Huang 2008 and Tammy McLeod 2009 49 In the 2009 event the third place finalist in the advanced division Eugene Varshavsky performed quite poorly onstage after setting a very fast qualifying time on paper which caught the attention of organizers and competitors including past champion Thomas Snyder who requested organizers reconsider his results due to a suspicion of cheating 50 Following an investigation and a retest of Varshavsky the organizers disqualified him and awarded the third place to Chris Narrikkattu 51 See also Edit36 Cube Blendoku Constraint satisfaction problem Cracking the Cryptic Futoshiki Glossary of Sudoku Hashiwokakero Hidato KenKen List of Nikoli puzzle types Logic puzzle Nonogram Str8ts Sudoku solving algorithmsReferences Edit a b Grossman Lev March 11 2013 The Answer Men Time New York Archived from the original on March 1 2013 Retrieved March 4 2013 registration required Arnoldy Ben Sudoku Strategies The Christian Science Monitor Schaschek Sarah March 22 2006 Sudoku champ s surprise victory The Prague Post Archived from the original on August 13 2006 Retrieved February 18 2009 Lawler E L 1985 The Traveling Salesman Problem A Guided Tour of Combinatorial Optimization West Sussex John Wiley amp Sons ISBN 0 471 90413 9 a b c Smith David May 15 2005 So you thought Sudoku came from the Land of the Rising Sun The Observer Retrieved June 13 2008 The puzzle gripping the nation actually began at a small New York magazine Hayes Brian 2006 Unwed Numbers American Scientist 94 1 12 15 doi 10 1511 2006 57 3475 Boyer Christian May 2006 Supplement de l article Les ancetres francais du sudoku PDF Pour la Science in French 1 6 Archived from the original PDF on December 10 2006 Retrieved August 3 2009 Boyer Christian 2007 Sudoku s French ancestors in French personal webpage Archived from the original on October 10 2007 Retrieved August 3 2009 Malvern Jack June 3 2006 Les fiendish French beat us to Su Doku Times Online London Retrieved September 16 2006 a b c d e Pegg Ed Jr September 15 2005 Ed Pegg Jr s Math Games Sudoku Variations MAA Online The Mathematical Association of America Retrieved October 3 2006 Reg No 5056856 Japanese Trademark 5056856 Japan Platform for Trademark Information Retrieved October 3 2018 The Times amp The Sunday Times www thetimes co uk Retrieved February 8 2023 Devlin Keith January 28 29 2012 The Numbers Game book review of Taking Sudoku Seriously by Jason Rosenhouse et al The Wall Street Journal Weekend Edition p C5 G2 home of the discerning Sudoku addict The Guardian London May 13 2005 Retrieved September 16 2006 Correction attached to Inside Japan s Puzzle Palace The New York Times March 21 2007 Sudoku the song by Peter Levy Sudoku org uk August 17 2006 Retrieved October 5 2008 Hit Song Has the Numbers The Herald Sun August 17 2006 Retrieved October 5 2008 Brain Age Train Your Brain in Minutes a Day Gamerankings com Brain Age Review Gamespot com Harris Craig April 18 2006 Brain Age Train Your Brain in Minutes a Day IGN Retrieved February 8 2023 Thorsen Tor October 26 2006 Nintendo posts 456 6 million profit GameSpot Retrieved March 29 2013 Knox Malcolm June 11 2008 The game s up jurors playing Sudoku abort trial The Sydney Morning Herald Retrieved June 11 2008 Eisenhauer William 2010 Sudoku zilla CreateSpace p 220 ISBN 978 1 4515 1049 2 What is Hyper Sudoku sudoku space com Retrieved August 27 2017 Snyder Thomas Huang Wei Hwa 2009 Mutant Sudoku Puzzlewright Press ISBN 978 1 402765025 Conceptis Puzzles 2013 Amazing Sudoku Variants Puzzlewright ISBN 978 1454906520 Murali A V 2014 A Collection of Fascinating Games and Puzzles CreateSpace Independent Publishing Platform ISBN 978 1500216429 a b Zahlenraetsel janko at Berthier Denis 2007 The Hidden Logic of Sudoku LULU PR p 76 N ISBN 978 1 84753 472 9 p 76 any block free resolution rule is already valid in the theory of Latin Squares extended to candidates Restated more explicitly in the second edition p 86 as a block free formula is valid for Sudoku if and only if it is valid for Latin squares NP complete Sudoku PDF Imai is su tokyo ac jp Archived from the original PDF on March 3 2020 Retrieved October 20 2013 Lewis R A Guide to Graph Colouring Algorithms and Applications Springer International Publishers 2015 McGuire Gary Tugemann Bastian Civario Gilles January 1 2012 There is no 16 Clue Sudoku Solving the Sudoku Minimum Number of Clues Problem arXiv 1201 0749v2 cs DS H H Lin I C Wu No 16 clue puzzles exist BOINC was used to solve it after 2 years and 8 months or so September 2013 Royle Gordon Minimum Sudoku Archived from the original on November 26 2006 Retrieved February 28 2012 プログラミングパズルに関心のある人は雑談しましょう プログラミングパズル雑談コーナー Programming Puzzle Idle Talk Corner in Japanese Archived from the original on October 12 2016 Retrieved September 16 2006 Jarvis Frazer July 31 2006 Sudoku enumeration problems Frazer Jarvis s home page Retrieved September 16 2006 Detailed calculation of this figure Jarvis Frazer Russell Ed September 7 2005 There are 5472730538 essentially different Sudoku grids and the Sudoku symmetry group Frazer Jarvis s home page Retrieved September 16 2006 Berthier Denis December 4 2009 Unbiased Statistics of a CSP A Controlled Bias Generator In Elleithy Khaled ed Innovations in Computing Sciences and Software Engineering pp 165 70 Bibcode 2010iics book S doi 10 1007 978 90 481 9112 3 ISBN 978 90 481 9111 6 Retrieved December 4 2009 Sudoku title for Czech accountant BBC News March 11 2006 Retrieved September 11 2006 World Sudoku Championship 2006 Instructions Booklet PDF BBC News Archived PDF from the original on June 10 2006 Retrieved May 24 2010 Report on the 8th General Assembly of the World Puzzle Federation World Puzzle Federation October 30 2006 Archived from the original on September 26 2007 Retrieved November 15 2006 Thomas Snyder wins World Sudoku Championship US Puzzle Team March 31 2007 Retrieved April 18 2008 Harvey Michael April 17 2008 It s a puzzle but sun sea and beer can t compete with Sudoku for British team TimesOnline London Retrieved April 18 2008 Malvern Jack April 27 2009 Su Doku battle goes a little off the wall TimesOnline London Retrieved April 27 2009 Pole 23 repeats as Sudoku world champ PhillyInquirer May 2 2009 Archived from the original on May 5 2010 Retrieved August 3 2013 WSPC 2017 Logic Masters India wspc2017 logicmastersindia com World Sudoku Championships WPF orldpuzzle org Thomas Snyder World Sudoku champion The Philadelphia Inquirer October 21 2007 Retrieved October 21 2007 Shapiro Howard October 25 2009 Going for 2d she wins 1st The Philadelphia Inquirer Archived from the original on November 2 2009 Retrieved August 3 2013 Timpane John October 27 2009 Possible cheating probed at Sudoku National Championship The Philadelphia Inquirer Archived from the original on November 1 2009 Retrieved August 3 2013 3rd place winner disqualified in Sudoku scandal The Philadelphia Inquirer November 24 2009 Archived from the original on November 27 2009 Retrieved August 3 2013 Further reading EditDelahaye Jean Paul The Science Behind Sudoku Scientific American June 2006 Provan J Scott Sudoku Strategy Versus Structure American Mathematical Monthly October 2009 Published also as a University of North Carolina technical report UNC STOR 08 04 2008 External links Edit Wikimedia Commons has media related to Sudoku Father of Sudoku puzzles next move BBC Retrieved from https en wikipedia org w index php title Sudoku amp oldid 1148539448, wikipedia, wiki, book, books, library,

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