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Pokémon Gold and Silver

Pokémon Gold Version[a] and Pokémon Silver Version[b] are 1999 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy Color. They are the first installments in the second generation of the Pokémon video game series. They were released in Japan in 1999, Australia and North America in 2000, and Europe in 2001. Pokémon Crystal, a third version, was released a year later in each region. In 2009, on the 10th anniversary of Gold and Silver, remakes titled Pokémon HeartGold and SoulSilver were released for the Nintendo DS.

  • Pokémon Gold
  • Pokémon Silver
North American box art for Pokémon Gold, depicting the legendary Pokémon Ho-Oh (pictured). The box art for Pokémon Silver depicts the legendary Pokémon Lugia.
Developer(s)Game Freak
Publisher(s)Nintendo
Director(s)Satoshi Tajiri
Producer(s)
Designer(s)Satoshi Tajiri
Junichi Masuda
Programmer(s)Shigeki Morimoto
Artist(s)Ken Sugimori
Writer(s)
  • Toshinobu Matsumiya
  • Kenji Matsushima
Composer(s)
  • Junichi Masuda
  • Go Ichinose
  • Morikazu Aoki
SeriesPokémon
Platform(s)
Release
  • JP: 21 November 1999
  • AU: 13 October 2000
  • NA: 15 October 2000
  • EU: 6 April 2001
  • KR: 24 April 2002
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

The games introduce 100 new species of Pokémon and follow the progress of the player character in their quest to master Pokémon battling. Both games are independent of each other but feature largely the same plot and, while both can be played separately, it is necessary to trade between these games and their predecessors in order to fully complete each games' Pokédex. The Johto Saga of the Pokémon anime is based on the new region introduced in the games.

Pokémon Gold and Silver were critically acclaimed upon release. They are considered by some to be the best games in the entire series,[1][2][3] as well as some of the most significant games of the fifth generation of video game consoles. They continued the enormous success of Pokémon Red and Blue as Pokémon began to form into a multi-billion dollar franchise. The games almost matched the sales of Red and Blue, and by 2010 had gone on to sell over 23 million units making them the best-selling games for the Game Boy Color and the third-best-selling for the Game Boy family of systems.[4]

Gameplay

Like previous installments, Pokémon Gold and Silver are played from a third-person, top-down perspective, with players directly navigating the protagonist around the fictional universe, interacting with objects and people. As the player explores this world, they will encounter different terrains, such as grassy fields, forests, caves, and seas in which different Pokémon species reside. As the player randomly encounters one of these creatures, the field switches to a turn-based "battle scene", where the Pokémon will fight.[5]

There are two main goals within the games: following through the main storyline and defeating the Elite Four and Pokémon Master Lance to become the new Champion,[6] and completing the Pokédex by capturing, evolving, and trading to obtain all 251 creatures. A major aspect of this is developing and raising the player's Pokémon by battling other Pokémon, which can be found in the wild or owned by other Trainers. This system of accumulating experience points (EXP) and leveling up, characteristic and integral to all Pokémon video games, controls the physical properties of the Pokémon, such as the battle statistics acquired, and the moves learned.[7]

New features

While Pokémon Gold and Silver retain the basic mechanics of capturing, battling, and evolving introduced in Pokémon Red and Blue, new features were added. A time system was introduced using a real-time internal clock that keeps track of the current time and day of the week. Certain events, including Pokémon appearances, are influenced by this feature.[5] New items were added, with some designed to exploit a new mechanic: Pokémon being able to hold items.[8] A new type of item able to be held was the berry, which comes in varieties and can restore health or cure status effects. Other held items can give boosts to the Pokémon during battle. More specialized Poké Balls were introduced, which make Pokémon catching easier in certain situations.[9] A new item called the Pokégear[c] was introduced, functioning as a watch, map, radio, and phone, allowing the player to call other characters who offer their phone number. Trainers will call for a rematch and others will call about rare Pokémon that can be caught in a certain area.[10]

The games introduce Raikou, Entei, and Suicune, some new types of legendary Pokémon that wander around Johto, changing locations frequently.[11] They can be tracked by the Pokédex once encountered, and will always attempt to flee, but will retain HP loss. In addition, there is the possibility of encountering a shiny Pokémon, which have a different coloration than normal Pokémon of their species, and appear very rarely.[12] Two new Pokémon types were added, the Steel-type and the Dark-type.[13] Steel-type Pokémon are immune to Poison-type moves, and they have very high defense and resistance to other types, while Dark-type Pokémon are immune to Psychic-type moves and are strong against Psychic-type Pokémon (which provides an offensive strategy, formerly absent against Psychic-types), as well as having few weaknesses.[7] In Gold and Silver, new moves were added, but Pokémon knowing these moves are not allowed to be traded to the first generation games. To solve this, a move deleter was introduced, capable of erasing moves known by the Pokémon. Another major change was the splitting of the "Special" stat into "Special Attack" and "Special Defense", which increased aspects of strategy.[7]

With the introduction of Pokémon breeding, Pokémon are assigned to one or two breeding groups. When a male and female Pokémon that share at least one breeding group are left at a Pokémon Daycare, they may produce an egg, which will hatch into a young Pokémon.[14] The young Pokémon will inherit the species of its mother, and moves from its father. However, legendary and mythical Pokémon, among certain other species, cannot breed.[15]

Plot

Setting

 
The older architectures of Japan's Kansai and Tōkai regions inspired the setting of the Johto Region. Pictured is Hōryū-ji in Nara Prefecture.

Pokémon Gold and Silver are set in the region of Johto, situated to the west of the Kanto region from the previous Red and Blue games, and three years after the conclusion of the previous games. The design of Johto was inspired by Japan's Kansai and Tōkai regions, with many of the region's temples and more traditional Japanese aesthetics finding their way into Johto.[citation needed] The locations in the game within Johto include New Bark Town, Cherrygrove City, Violet City (キキョウシティ Kikyō City), Azalea Town (ヒワダタウン Hiwada Town), Goldenrod City (コガネシティ Kogane City), Ecruteak City (エンジュシティ Enju City), Olivine City (アサギシティ Asagi City), Cianwood City (タンバシティ Tanba City), Mahogany Town (チョウジタウン Chōji Town), and Blackthorn City (フスベシティ Fusube City). Most of the cities have one gym leader each, which serves as a boss, as do some of the towns.

Story

As with the previous games, the player character receives his first Pokémon, a choice between Chikorita, Cyndaquil, and Totodile, from the region's local Pokémon scientist, Professor Elm, and then begins his journey to win the eight Gym Badges of the Johto region and then challenge the Elite Four and Champion to become the region's new Pokémon Master.[13] Opposing him is his mysterious rival, a boy who stole one of the other Pokémon from Professor Elm and regularly challenges the player to test his strengths.[10] The player also encounters the villainous Team Rocket, having reunited to seek out their previous leader Giovanni to return the group to their former glory.[9] Eventually, the player thwarts Team Rocket once and for all and defeats the Elite Four and Champion of the Pokémon League on Indigo Plateau. The player can then travel to the Kanto region from the previous games and challenge the Gym Leaders there, discovering how much has changed in the three years following the events of Red and Blue. After defeating the Kanto region's Gym Leaders, the player is allowed to enter the treacherous Mt. Silver area, home to very powerful Pokémon. Deep within Mt. Silver's caves is Red, the protagonist of Red and Blue, whom the player can challenge for the most difficult battle in the game.[16]

Development

Gold and Silver were first publicly showcased at November 1997, Nintendo Space World Expo in Japan, becoming the most popular exhibit at the program. Unlike the previous game in the series, Pokémon Yellow, the new titles were announced to be more than a small upgrade to Pokémon Red and Blue. Instead, they would feature a new storyline, a new world, and new species of Pokémon. Gold and Silver were designed for the Game Boy Color, allowing them full color support and more detailed sprites. Other additions that were shown included Pokémon breeding, held items, an in-game gadget known as the PokéGear, a real-time internal clock, and backward compatibility with the previous games in the series.[17]

During an ABC News interview, president of Creatures Inc. Tsunekazu Ishihara gave insight into the brainstorming process for developing new Pokémon species. He explained, "The ideas for each of these monsters came from the imagination of the software developers at Game Freak who get these ideas from their childhood experiences, including from reading manga, a style of Japanese comic books. Ideas come from scary experiences they had as kids, catching insects, and so forth. So from these experiences in childhood, these ideas for Pokémon came out".[18] In the same vein as the Pokémon Mew of Red and Blue, the exclusive Pokémon Celebi was included in the Gold and Silver games but is only accessible after attending a Nintendo promotional event. The first official event offering Celebi was Nintendo Space World 2000 in Japan, in which 100,000 attendees would be awarded the rare Pokémon. In order to be selected, players had to send in a postcard to enter a lottery for one of 100,000 certificates of Celebi, allowing them to enter the event and obtain it.[19]

Ishihara stated that Gold and Silver started development right after Pokémon Red and Green were released in Japan. The original intention was to release the game in 1998, even synchronizing with the supposed end of the anime's first season. Development issues, worsened by Game Freak being sidetracked with Pokémon Stadium and the localization of the first generation, led the game to be postponed, and the original release slate was taken over by Pokémon Yellow. Programmer Shigeki Morimoto stated that part of why development took three and a half years was due to being a small team of only four programmers. Satoru Iwata, then the president of HAL Laboratory who would later become Nintendo's CEO, helped the team by developing new tools for compressing the Pokémon graphic code.[20]

Audio

Junichi Masuda composed his music on an Amiga computer, presumably in a music tracker format, converted to MIDI data and converted again to the Game Boy Color.[21]

Unused Pokémon leak

 
The 1997 demo featured an entirely different set of fire starter Pokémon (top row) and water starter Pokémon (bottom row).

Four ROM images from the early-in-development Japanese-language demo were leaked during the 1997 Nintendo Space World presentation: two debug versions of the games, and two versions that were modified to work on normal Game Boy hardware and most emulators.[22] These ROM images were only rumored to exist until they were anonymously posted on the "Pokémon Reverse Engineering Tools" (PRET) Discord server on 26 May 2018.[23] The demo was quickly shared with members of the website The Cutting Room Floor. The ROMs were analyzed and translated, and The Cutting Room Floor went on to release a spreadsheet containing all the information they had discovered, which includes a list of Pokémon species, Pokémon "moves", items, non-playable characters, maps, and music. The ROMs were first released anonymously onto 4chan's /vp/ board on 31 May,[24] with a formal The Cutting Room Floor release coming later that day. The demo has a larger world map than the final game (which itself is based on the entirety of Japan, unlike the final region, which is based on the Kansai region of Japan), and includes around 100 unused and changed Pokémon designs.[22]

Earlier in May 2018, Pokémon artist Atsuko Nishida revealed that the popular creature Pikachu was originally supposed to have a third evolution, named "Gorochu".[25] Additionally, Pokemon creator Satoshi Tajiri has revealed four unused designs that would have been included in the original Pokémon games.[26]

While cut content is not uncommon in video games, the volume of cut content in the Gold and Silver demo has been described as "overwhelming". Matthew Byrd, writing for Den of Geek, stated that a lot of design work had gone into the Pokémon that were eventually cut, suggesting that Game Freak might have taken them out during the testing phase due to balance issues.[27]

Release

 
Official Gold and Silver cartridges

In September 1999, the games were announced for release in Japan on 21 November 1999 and a North American release date was estimated for September 2000.[28] Nintendo announced the release of the Pocket Pikachu Color, a full-color portable digital pet similar to the one released the year before. The unit is compatible with Gold and Silver, allowing the transfer of in-game currency known as "watt points". Pocket Pikachu Color was slated for release in Japan on 21 November 1999, the same day as the release of Gold and Silver.[29] In addition, an officially licensed Pikachu-themed Game Link Cable developed by Kemco was set for release in Japan on 18 November 1999. The product functions like a normal Game Link Cable and consists of a yellow cable with a figure of Pikachu on one end, and a Poké Ball on the other.[30]

Anticipating high sales, Nintendo set its first production shipment for the games in Japan at three million, predicting that eventually more than eight million copies would be sold in the country alone.[31] However, they were soon forced to cut the first shipment number in half following an earthquake in Taiwan, which Nintendo claimed had damaged their cartridge manufacturing facilities. Regardless, speculation arose that Nintendo was instead using the event as an excuse to limit shipment and keep the demand high.[32]

As a precursor to the North American release, Gold and Silver were displayed for audiences to interact with at the 2000 American International Toy Fair in New York City.[33] To further promote the games, Nintendo modified five Chrysler PT Cruisers to resemble the new Pokémon Lugia and had them driven around the United States. The vehicles had fins and tails attached to them and were painted with logos and images of the Pokémon franchise. In addition, they were equipped with a television set hooked up to game consoles which allowed spectators to play Pokémon Puzzle League, Hey You, Pikachu!, and Pokémon Gold and Silver.[34] The television series Pokémon GS, based on the games, was announced to be a part of the fall lineup on Kids' WB. The show features the same protagonist Ash Ketchum in a new region with different Pokémon species from the games.[35] The localized English names of the 100 new Pokémon were kept confidential by Nintendo, with the company releasing names periodically. The domain names 'pokemongold.com' and 'pokemonsilver.com' were registered for this very purpose,[36] and such names released included Chikorita, Lugia, Ho-Oh, Togepi, Hoothoot, and Marill.[37]

In May 2000, Nintendo announced the official North American release date of Gold and Silver to be on 16 October of that year.[38] Nintendo started accepting pre-orders for the games in August,[39] and announced that consumers who pre-ordered one of the games would receive a free CD-ROM with a Pokémon-themed web browser developed by MediaBrowser which featured floating Pokémon species and links to Pokémon sites. The application was available for download on the official Pokémon website.[40] The games had record sales as approximately 600,000 copies of them were pre-ordered in just two months, compared to Pokémon Yellow's number of 150,000.[39] As the release date neared, retailers such as Electronics Boutique reported receiving shipments of the games earlier than 16 October, and opted to sell them immediately; first giving them to pre-orderers and then selling the leftover copies. The games were reportedly obtainable as early as 11 October.[41]

The games were released in Australia on 13 October 2000[42] and in Europe on 6 April 2001.[42]

Pokémon Crystal

Pokémon Crystal Version[d] is a third version after Pokémon Gold and Silver, developed by Game Freak and published by Nintendo for the Game Boy Color. It was released in Japan on 14 December 2000, North America on 29 July 2001, and in Europe on 2 November 2001.[43] The plot and gameplay of Crystal is largely the same as in Gold and Silver, although it includes several new features.

Pokémon Crystal was received well by critics, although many commented that there were just not enough new additions and features to significantly set it apart from Pokémon Gold and Silver. Pokémon Crystal has sold nearly 6.4 million units worldwide.[44]

Nintendo 3DS re-release

On 6 June 2017, The Pokémon Company announced via a Pokémon Direct broadcast that the games would be re-released worldwide via the Nintendo 3DS Virtual Console on 22 September 2017.[45] Pokémon Crystal, the third version of the second generation was also eventually re-released worldwide on the Nintendo 3DS Virtual Console, on 26 January 2018.[46]

Reception

Pokémon Gold and Silver were met with critical acclaim, with many saying that the extended length of gameplay and the new features were valued additions that kept the sequels as interesting as the original games. Craig Harris of IGN gave the games a "masterful" 10 out of 10 rating, stating that: "As awesome as the original Pokémon edition was, Pokémon Gold and Silver blow it away in gameplay elements, features, and goodies. There are so many little additions to the design it's impossible to list them all".[5] There was particular praise given to the innovative internal clock feature, with Frank Povo of GameSpot, noting: "The first major addition to Pokémon GS is the presence of a time element... Although it may sound like a gimmick, the addition of a clock adds quite a bit of variety to the game". Povo went on to give the games an 8.8 rating of "great".[14] Nintendo Power listed Gold and Silver combined as the sixth best Game Boy / Game Boy Color games, praising them for the new Pokémon, features, and full-color graphics.[52]

Overall, Gold and Silver were stated to be solid gaming additions that would please a large audience. "After playing the game dozens of hours, I really can't think of a bad point to make about Pokémon Gold and Silver. Nintendo and Game Freak have tweaked the original and built a sequel that's long, challenging and tremendous fun to play. There's a reason why Pokémon is so popular, and Pokémon Gold and Silver is going to help the series move further into the 21st century", said Harris.[5]

Sales

Pokémon Gold and Silver continued the enormous success of Pokémon Red and Blue, beginning the formation of Pokémon into a multi-billion dollar franchise.[53] Upon its first day of release in Japan, the game sold 1,425,768 units.[54] As of April 2000, roughly 6.5 million copies of the games had been sold in Japan. Silver proved to be the slightly more popular version, edging out Gold by approximately 100,000 copies.[55]

In the United States, the game generated 1 million pre-sales about three weeks before release.[56] Upon the first week of release in the United States, the games had eclipsed Pokémon Yellow's previous record sales of a little over 600,000 copies; selling a combined total of 1.4 million copies to become the fastest-selling games ever.[57][58] The commercial success was expected, as Peter Main, the executive vice president of sales and marketing, stated "There's no question about it; kids love to play Pokémon. So far in 2000 the best-selling game in America for any home console is Pokémon Stadium for Nintendo 64, and the best-selling game for any handheld video game system is Pokémon Yellow for Game Boy Color, but Pokémon Gold and Silver will eclipse even those impressive sales totals. We project sales of 10 million units total of these two games in less than six months time".[58] The game sold 2.9 million copies in the United States within a few weeks.[59]

In Germany, Gold and Silver received two Double Platinum awards from the Verband der Unterhaltungssoftware Deutschland (VUD) for sales above 800,000 copies by 2002.[60] In the United Kingdom, Gold and Silver received two Platinum awards for sales above 600,000 copies.[61] By 2010, Gold and Silver had sold 23 million units worldwide.[62]

Legacy

Remakes

Pokémon HeartGold Version[e] and Pokémon SoulSilver Version[f] are enhanced remakes of Pokémon Gold and Silver, developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS.[63] First released in Japan on 12 September 2009,[64] the games were later released in North America, Australia, and Europe during March 2010.[65][66]

Game director Shigeki Morimoto aimed to respect the feelings of those who played the previous games, while also ensuring that it felt like a new game to those that were introduced to the series in more recent years.[67] Reception to the games was positive, the two being amongst the highest rated DS games of all time on Metacritic.[68] Commercially, they are among the best-selling Nintendo DS games of all time, with combined sales of 10 million units as of 29 July 2010.[69]

Notes

  1. ^ Japanese: ポケットモンスター 金, Hepburn: Poketto Monsutā Kin, "Pocket Monsters: Gold"
  2. ^ Japanese: ポケットモンスター 銀, Hepburn: Poketto Monsutā Gin, "Pocket Monsters: Silver"
  3. ^ Pokégear (ポケギア, Pokegia)
  4. ^ Japanese: ポケットモンスター クリスタルバージョン, Hepburn: Poketto Monsutā Kurisutaru Bājon, "Pocket Monsters: Crystal Version"
  5. ^ Japanese: ポケットモンスター ハートゴールド, Hepburn: Poketto Monsutā Hātogōrudo, "Pocket Monsters: HeartGold"
  6. ^ Japanese: ポケットモンスター ソウルシルバー, Hepburn: Poketto Monsutā Sōrushirubā, "Pocket Monsters: SoulSilver"

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External links

  • Official website (US)
  • Official website (in Japanese)

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Pokemon Gold Version a and Pokemon Silver Version b are 1999 role playing video games developed by Game Freak and published by Nintendo for the Game Boy Color They are the first installments in the second generation of the Pokemon video game series They were released in Japan in 1999 Australia and North America in 2000 and Europe in 2001 Pokemon Crystal a third version was released a year later in each region In 2009 on the 10th anniversary of Gold and Silver remakes titled Pokemon HeartGold and SoulSilver were released for the Nintendo DS Pokemon GoldPokemon SilverNorth American box art for Pokemon Gold depicting the legendary Pokemon Ho Oh pictured The box art for Pokemon Silver depicts the legendary Pokemon Lugia Developer s Game FreakPublisher s NintendoDirector s Satoshi TajiriProducer s Takehiro IzushiTakashi KawaguchiTsunekazu IshiharaDesigner s Satoshi TajiriJunichi MasudaProgrammer s Shigeki MorimotoArtist s Ken SugimoriWriter s Toshinobu MatsumiyaKenji MatsushimaComposer s Junichi MasudaGo IchinoseMorikazu AokiSeriesPokemonPlatform s Game Boy ColorReleaseJP 21 November 1999AU 13 October 2000NA 15 October 2000EU 6 April 2001KR 24 April 2002Genre s Role playingMode s Single player multiplayerThe games introduce 100 new species of Pokemon and follow the progress of the player character in their quest to master Pokemon battling Both games are independent of each other but feature largely the same plot and while both can be played separately it is necessary to trade between these games and their predecessors in order to fully complete each games Pokedex The Johto Saga of the Pokemon anime is based on the new region introduced in the games Pokemon Gold and Silver were critically acclaimed upon release They are considered by some to be the best games in the entire series 1 2 3 as well as some of the most significant games of the fifth generation of video game consoles They continued the enormous success of Pokemon Red and Blue as Pokemon began to form into a multi billion dollar franchise The games almost matched the sales of Red and Blue and by 2010 had gone on to sell over 23 million units making them the best selling games for the Game Boy Color and the third best selling for the Game Boy family of systems 4 Contents 1 Gameplay 1 1 New features 2 Plot 2 1 Setting 2 2 Story 3 Development 3 1 Audio 3 2 Unused Pokemon leak 4 Release 4 1 Pokemon Crystal 4 2 Nintendo 3DS re release 5 Reception 5 1 Sales 6 Legacy 6 1 Remakes 7 Notes 8 References 9 External linksGameplay EditSee also Gameplay of Pokemon Like previous installments Pokemon Gold and Silver are played from a third person top down perspective with players directly navigating the protagonist around the fictional universe interacting with objects and people As the player explores this world they will encounter different terrains such as grassy fields forests caves and seas in which different Pokemon species reside As the player randomly encounters one of these creatures the field switches to a turn based battle scene where the Pokemon will fight 5 There are two main goals within the games following through the main storyline and defeating the Elite Four and Pokemon Master Lance to become the new Champion 6 and completing the Pokedex by capturing evolving and trading to obtain all 251 creatures A major aspect of this is developing and raising the player s Pokemon by battling other Pokemon which can be found in the wild or owned by other Trainers This system of accumulating experience points EXP and leveling up characteristic and integral to all Pokemon video games controls the physical properties of the Pokemon such as the battle statistics acquired and the moves learned 7 New features Edit See also List of generation II Pokemon While Pokemon Gold and Silver retain the basic mechanics of capturing battling and evolving introduced in Pokemon Red and Blue new features were added A time system was introduced using a real time internal clock that keeps track of the current time and day of the week Certain events including Pokemon appearances are influenced by this feature 5 New items were added with some designed to exploit a new mechanic Pokemon being able to hold items 8 A new type of item able to be held was the berry which comes in varieties and can restore health or cure status effects Other held items can give boosts to the Pokemon during battle More specialized Poke Balls were introduced which make Pokemon catching easier in certain situations 9 A new item called the Pokegear c was introduced functioning as a watch map radio and phone allowing the player to call other characters who offer their phone number Trainers will call for a rematch and others will call about rare Pokemon that can be caught in a certain area 10 The games introduce Raikou Entei and Suicune some new types of legendary Pokemon that wander around Johto changing locations frequently 11 They can be tracked by the Pokedex once encountered and will always attempt to flee but will retain HP loss In addition there is the possibility of encountering a shiny Pokemon which have a different coloration than normal Pokemon of their species and appear very rarely 12 Two new Pokemon types were added the Steel type and the Dark type 13 Steel type Pokemon are immune to Poison type moves and they have very high defense and resistance to other types while Dark type Pokemon are immune to Psychic type moves and are strong against Psychic type Pokemon which provides an offensive strategy formerly absent against Psychic types as well as having few weaknesses 7 In Gold and Silver new moves were added but Pokemon knowing these moves are not allowed to be traded to the first generation games To solve this a move deleter was introduced capable of erasing moves known by the Pokemon Another major change was the splitting of the Special stat into Special Attack and Special Defense which increased aspects of strategy 7 With the introduction of Pokemon breeding Pokemon are assigned to one or two breeding groups When a male and female Pokemon that share at least one breeding group are left at a Pokemon Daycare they may produce an egg which will hatch into a young Pokemon 14 The young Pokemon will inherit the species of its mother and moves from its father However legendary and mythical Pokemon among certain other species cannot breed 15 Plot EditSetting Edit The older architectures of Japan s Kansai and Tōkai regions inspired the setting of the Johto Region Pictured is Hōryu ji in Nara Prefecture Pokemon Gold and Silver are set in the region of Johto situated to the west of the Kanto region from the previous Red and Blue games and three years after the conclusion of the previous games The design of Johto was inspired by Japan s Kansai and Tōkai regions with many of the region s temples and more traditional Japanese aesthetics finding their way into Johto citation needed The locations in the game within Johto include New Bark Town Cherrygrove City Violet City キキョウシティ Kikyō City Azalea Town ヒワダタウン Hiwada Town Goldenrod City コガネシティ Kogane City Ecruteak City エンジュシティ Enju City Olivine City アサギシティ Asagi City Cianwood City タンバシティ Tanba City Mahogany Town チョウジタウン Chōji Town and Blackthorn City フスベシティ Fusube City Most of the cities have one gym leader each which serves as a boss as do some of the towns Story Edit See also List of Pokemon characters and List of Pokemon As with the previous games the player character receives his first Pokemon a choice between Chikorita Cyndaquil and Totodile from the region s local Pokemon scientist Professor Elm and then begins his journey to win the eight Gym Badges of the Johto region and then challenge the Elite Four and Champion to become the region s new Pokemon Master 13 Opposing him is his mysterious rival a boy who stole one of the other Pokemon from Professor Elm and regularly challenges the player to test his strengths 10 The player also encounters the villainous Team Rocket having reunited to seek out their previous leader Giovanni to return the group to their former glory 9 Eventually the player thwarts Team Rocket once and for all and defeats the Elite Four and Champion of the Pokemon League on Indigo Plateau The player can then travel to the Kanto region from the previous games and challenge the Gym Leaders there discovering how much has changed in the three years following the events of Red and Blue After defeating the Kanto region s Gym Leaders the player is allowed to enter the treacherous Mt Silver area home to very powerful Pokemon Deep within Mt Silver s caves is Red the protagonist of Red and Blue whom the player can challenge for the most difficult battle in the game 16 Development EditGold and Silver were first publicly showcased at November 1997 Nintendo Space World Expo in Japan becoming the most popular exhibit at the program Unlike the previous game in the series Pokemon Yellow the new titles were announced to be more than a small upgrade to Pokemon Red and Blue Instead they would feature a new storyline a new world and new species of Pokemon Gold and Silver were designed for the Game Boy Color allowing them full color support and more detailed sprites Other additions that were shown included Pokemon breeding held items an in game gadget known as the PokeGear a real time internal clock and backward compatibility with the previous games in the series 17 During an ABC News interview president of Creatures Inc Tsunekazu Ishihara gave insight into the brainstorming process for developing new Pokemon species He explained The ideas for each of these monsters came from the imagination of the software developers at Game Freak who get these ideas from their childhood experiences including from reading manga a style of Japanese comic books Ideas come from scary experiences they had as kids catching insects and so forth So from these experiences in childhood these ideas for Pokemon came out 18 In the same vein as the Pokemon Mew of Red and Blue the exclusive Pokemon Celebi was included in the Gold and Silver games but is only accessible after attending a Nintendo promotional event The first official event offering Celebi was Nintendo Space World 2000 in Japan in which 100 000 attendees would be awarded the rare Pokemon In order to be selected players had to send in a postcard to enter a lottery for one of 100 000 certificates of Celebi allowing them to enter the event and obtain it 19 Ishihara stated that Gold and Silver started development right after Pokemon Red and Green were released in Japan The original intention was to release the game in 1998 even synchronizing with the supposed end of the anime s first season Development issues worsened by Game Freak being sidetracked with Pokemon Stadium and the localization of the first generation led the game to be postponed and the original release slate was taken over by Pokemon Yellow Programmer Shigeki Morimoto stated that part of why development took three and a half years was due to being a small team of only four programmers Satoru Iwata then the president of HAL Laboratory who would later become Nintendo s CEO helped the team by developing new tools for compressing the Pokemon graphic code 20 Audio Edit Junichi Masuda composed his music on an Amiga computer presumably in a music tracker format converted to MIDI data and converted again to the Game Boy Color 21 Unused Pokemon leak Edit The 1997 demo featured an entirely different set of fire starter Pokemon top row and water starter Pokemon bottom row Four ROM images from the early in development Japanese language demo were leaked during the 1997 Nintendo Space World presentation two debug versions of the games and two versions that were modified to work on normal Game Boy hardware and most emulators 22 These ROM images were only rumored to exist until they were anonymously posted on the Pokemon Reverse Engineering Tools PRET Discord server on 26 May 2018 23 The demo was quickly shared with members of the website The Cutting Room Floor The ROMs were analyzed and translated and The Cutting Room Floor went on to release a spreadsheet containing all the information they had discovered which includes a list of Pokemon species Pokemon moves items non playable characters maps and music The ROMs were first released anonymously onto 4chan s vp board on 31 May 24 with a formal The Cutting Room Floor release coming later that day The demo has a larger world map than the final game which itself is based on the entirety of Japan unlike the final region which is based on the Kansai region of Japan and includes around 100 unused and changed Pokemon designs 22 Earlier in May 2018 Pokemon artist Atsuko Nishida revealed that the popular creature Pikachu was originally supposed to have a third evolution named Gorochu 25 Additionally Pokemon creator Satoshi Tajiri has revealed four unused designs that would have been included in the original Pokemon games 26 While cut content is not uncommon in video games the volume of cut content in the Gold and Silver demo has been described as overwhelming Matthew Byrd writing for Den of Geek stated that a lot of design work had gone into the Pokemon that were eventually cut suggesting that Game Freak might have taken them out during the testing phase due to balance issues 27 Release Edit Official Gold and Silver cartridges In September 1999 the games were announced for release in Japan on 21 November 1999 and a North American release date was estimated for September 2000 28 Nintendo announced the release of the Pocket Pikachu Color a full color portable digital pet similar to the one released the year before The unit is compatible with Gold and Silver allowing the transfer of in game currency known as watt points Pocket Pikachu Color was slated for release in Japan on 21 November 1999 the same day as the release of Gold and Silver 29 In addition an officially licensed Pikachu themed Game Link Cable developed by Kemco was set for release in Japan on 18 November 1999 The product functions like a normal Game Link Cable and consists of a yellow cable with a figure of Pikachu on one end and a Poke Ball on the other 30 Anticipating high sales Nintendo set its first production shipment for the games in Japan at three million predicting that eventually more than eight million copies would be sold in the country alone 31 However they were soon forced to cut the first shipment number in half following an earthquake in Taiwan which Nintendo claimed had damaged their cartridge manufacturing facilities Regardless speculation arose that Nintendo was instead using the event as an excuse to limit shipment and keep the demand high 32 As a precursor to the North American release Gold and Silver were displayed for audiences to interact with at the 2000 American International Toy Fair in New York City 33 To further promote the games Nintendo modified five Chrysler PT Cruisers to resemble the new Pokemon Lugia and had them driven around the United States The vehicles had fins and tails attached to them and were painted with logos and images of the Pokemon franchise In addition they were equipped with a television set hooked up to game consoles which allowed spectators to play Pokemon Puzzle League Hey You Pikachu and Pokemon Gold and Silver 34 The television series Pokemon GS based on the games was announced to be a part of the fall lineup on Kids WB The show features the same protagonist Ash Ketchum in a new region with different Pokemon species from the games 35 The localized English names of the 100 new Pokemon were kept confidential by Nintendo with the company releasing names periodically The domain names pokemongold com and pokemonsilver com were registered for this very purpose 36 and such names released included Chikorita Lugia Ho Oh Togepi Hoothoot and Marill 37 In May 2000 Nintendo announced the official North American release date of Gold and Silver to be on 16 October of that year 38 Nintendo started accepting pre orders for the games in August 39 and announced that consumers who pre ordered one of the games would receive a free CD ROM with a Pokemon themed web browser developed by MediaBrowser which featured floating Pokemon species and links to Pokemon sites The application was available for download on the official Pokemon website 40 The games had record sales as approximately 600 000 copies of them were pre ordered in just two months compared to Pokemon Yellow s number of 150 000 39 As the release date neared retailers such as Electronics Boutique reported receiving shipments of the games earlier than 16 October and opted to sell them immediately first giving them to pre orderers and then selling the leftover copies The games were reportedly obtainable as early as 11 October 41 The games were released in Australia on 13 October 2000 42 and in Europe on 6 April 2001 42 Pokemon Crystal Edit Main article Pokemon Crystal Pokemon Crystal Version d is a third version after Pokemon Gold and Silver developed by Game Freak and published by Nintendo for the Game Boy Color It was released in Japan on 14 December 2000 North America on 29 July 2001 and in Europe on 2 November 2001 43 The plot and gameplay of Crystal is largely the same as in Gold and Silver although it includes several new features Pokemon Crystal was received well by critics although many commented that there were just not enough new additions and features to significantly set it apart from Pokemon Gold and Silver Pokemon Crystal has sold nearly 6 4 million units worldwide 44 Nintendo 3DS re release Edit On 6 June 2017 The Pokemon Company announced via a Pokemon Direct broadcast that the games would be re released worldwide via the Nintendo 3DS Virtual Console on 22 September 2017 45 Pokemon Crystal the third version of the second generation was also eventually re released worldwide on the Nintendo 3DS Virtual Console on 26 January 2018 46 Reception EditReceptionAggregate scoreAggregatorScoreGameRankings89 Gold 47 91 Silver 48 Review scoresPublicationScoreEP Daily9 5 10 Silver 51 Famitsu33 40 49 GameSpot8 8 10 Gold 13 IGN10 10 Gold 5 Nintendo Life 50 Nintendo Power8 7 10 47 Pokemon Gold and Silver were met with critical acclaim with many saying that the extended length of gameplay and the new features were valued additions that kept the sequels as interesting as the original games Craig Harris of IGN gave the games a masterful 10 out of 10 rating stating that As awesome as the original Pokemon edition was Pokemon Gold and Silver blow it away in gameplay elements features and goodies There are so many little additions to the design it s impossible to list them all 5 There was particular praise given to the innovative internal clock feature with Frank Povo of GameSpot noting The first major addition to Pokemon GS is the presence of a time element Although it may sound like a gimmick the addition of a clock adds quite a bit of variety to the game Povo went on to give the games an 8 8 rating of great 14 Nintendo Power listed Gold and Silver combined as the sixth best Game Boy Game Boy Color games praising them for the new Pokemon features and full color graphics 52 Overall Gold and Silver were stated to be solid gaming additions that would please a large audience After playing the game dozens of hours I really can t think of a bad point to make about Pokemon Gold and Silver Nintendo and Game Freak have tweaked the original and built a sequel that s long challenging and tremendous fun to play There s a reason why Pokemon is so popular and Pokemon Gold and Silver is going to help the series move further into the 21st century said Harris 5 Sales Edit Pokemon Gold and Silver continued the enormous success of Pokemon Red and Blue beginning the formation of Pokemon into a multi billion dollar franchise 53 Upon its first day of release in Japan the game sold 1 425 768 units 54 As of April 2000 roughly 6 5 million copies of the games had been sold in Japan Silver proved to be the slightly more popular version edging out Gold by approximately 100 000 copies 55 In the United States the game generated 1 million pre sales about three weeks before release 56 Upon the first week of release in the United States the games had eclipsed Pokemon Yellow s previous record sales of a little over 600 000 copies selling a combined total of 1 4 million copies to become the fastest selling games ever 57 58 The commercial success was expected as Peter Main the executive vice president of sales and marketing stated There s no question about it kids love to play Pokemon So far in 2000 the best selling game in America for any home console is Pokemon Stadium for Nintendo 64 and the best selling game for any handheld video game system is Pokemon Yellow for Game Boy Color but Pokemon Gold and Silver will eclipse even those impressive sales totals We project sales of 10 million units total of these two games in less than six months time 58 The game sold 2 9 million copies in the United States within a few weeks 59 In Germany Gold and Silver received two Double Platinum awards from the Verband der Unterhaltungssoftware Deutschland VUD for sales above 800 000 copies by 2002 60 In the United Kingdom Gold and Silver received two Platinum awards for sales above 600 000 copies 61 By 2010 Gold and Silver had sold 23 million units worldwide 62 Legacy EditRemakes Edit Main article Pokemon HeartGold and SoulSilver Pokemon HeartGold Version e and Pokemon SoulSilver Version f are enhanced remakes of Pokemon Gold and Silver developed by Game Freak and published by The Pokemon Company and Nintendo for the Nintendo DS 63 First released in Japan on 12 September 2009 64 the games were later released in North America Australia and Europe during March 2010 65 66 Game director Shigeki Morimoto aimed to respect the feelings of those who played the previous games while also ensuring that it felt like a new game to those that were introduced to the series in more recent years 67 Reception to the games was positive the two being amongst the highest rated DS games of all time on Metacritic 68 Commercially they are among the best selling Nintendo DS games of all time with combined sales of 10 million units as of 29 July 2010 69 Notes Edit Japanese ポケットモンスター 金 Hepburn Poketto Monsuta Kin Pocket Monsters Gold Japanese ポケットモンスター 銀 Hepburn Poketto Monsuta Gin Pocket Monsters Silver Pokegear ポケギア Pokegia Japanese ポケットモンスター クリスタルバージョン Hepburn Poketto Monsuta Kurisutaru Bajon Pocket Monsters Crystal Version Japanese ポケットモンスター ハートゴールド Hepburn Poketto Monsuta Hatogōrudo Pocket Monsters HeartGold Japanese ポケットモンスター ソウルシルバー Hepburn Poketto Monsuta Sōrushiruba Pocket Monsters SoulSilver References Edit Ranking six generations of Pokemon games from worst to best VentureBeat 27 February 2016 Archived from the original on 28 July 2017 Retrieved 6 September 2017 Every Pokemon Generation Ranked Game Rant 10 June 2016 Archived from the original on 6 September 2017 Retrieved 6 September 2017 Becker Matt 27 September 2017 Why Pokemon Gold and Silver are the best games in the series Fansided Archived from the original on 7 June 2021 Retrieved 27 September 2017 Terry Paul 1978 2016 Top 10 of everything 2017 London ISBN 978 0 600 63374 7 OCLC 1063533806 a href Template Cite book html title Template Cite book cite book a CS1 maint multiple names authors list link a b c d e Harris Craig 16 October 2000 Pokemon Gold Version Review IGN Archived from the original on 12 August 2012 Retrieved 28 June 2008 Pokemon Gold and Silver Strategy Guide page 10 IGN Archived from the original on 27 August 2012 Retrieved 28 June 2008 a b c Pokemon Gold and Silver Strategy Guide basics IGN Archived from the original on 4 January 2013 Retrieved 28 June 2008 Pokemon Gold and Silver Strategy Guide items IGN Archived from the original on 9 March 2012 Retrieved 30 June 2008 a b Pokemon Gold and Silver Strategy Guide page 3 IGN Archived from the original on 9 March 2012 Retrieved 30 June 2008 a b 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Getting DS Remakes Kotaku Archived from the original on 29 May 2010 Retrieved 6 August 2011 Meunier Nathan 13 April 2010 Pokemon HeartGold SoulSilver Review GameSpot Archived from the original on 24 September 2017 Retrieved 24 September 2017 Ashcraft Brian 26 June 2009 Pokemon Heart Gold Soul Silver Dated For Japan Kotaku Archived from the original on 25 September 2017 Retrieved 24 September 2017 Sinclair Brendan 15 March 2010 Shippin Out March 14 20 God of War III Command amp Conquer 4 GameSpot Archived from the original on 25 September 2017 Retrieved 24 September 2017 Kozanecki James 22 March 2010 AU Shippin Out March 22 26 Red Steel 2 GameSpot Archived from the original on 24 September 2017 Retrieved 24 September 2017 5 We Were Greedy With The Features Iwata Asks Pokemon HeartGold Version amp SoulSilver Version Nintendo UK Archived from the original on 17 January 2023 Retrieved 24 September 2017 Best DS Video Game of All Time Metacritic Archived from the original on 12 September 2017 Retrieved 24 September 2017 East Thomas 29 July 2010 Pokemon HeartGold SoulSilver hits 10 million sales Official Nintendo Magazine Archived from the original on 1 August 2010 Retrieved 24 September 2017 External links Edit Wikiquote has quotations related to Pokemon Gold and Silver Official website US Official website in Japanese Portals Video games 1990s Retrieved from https en wikipedia org w index php title Pokemon Gold and Silver amp oldid 1138251401, wikipedia, wiki, book, books, library,

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