fbpx
Wikipedia

Pokémon Diamond and Pearl

Pokémon Diamond Version[a] and Pokémon Pearl Version[b] are 2006 role-playing video games developed by Game Freak, published by The Pokémon Company and Nintendo for the Nintendo DS. They are the first installments in the fourth generation of the Pokémon video game series. They were first released in Japan on 28 September 2006, and released in North America, Australia, and Europe in 2007. Pokémon Platinum, a third version, was released two years later in each region. Remakes titled Pokémon Brilliant Diamond and Shining Pearl were released for the Nintendo Switch on 19 November 2021. A prequel, Pokémon Legends: Arceus, was released for the Switch on 28 January 2022.

  • Pokémon Diamond
  • Pokémon Pearl
North American box art for Pokémon Diamond and Pokémon Pearl, depicting the legendary Pokémon Dialga and Palkia respectively.
Developer(s)Game Freak
Publisher(s)
Director(s)Junichi Masuda
Producer(s)
  • Hiroyuki Jinnai
  • Hitoshi Yamagami
  • Gakuji Nomoto
  • Hiroaki Tsuru
Designer(s)Shigeki Morimoto
Shigeru Ohmori
Programmer(s)Tetsuya Watanabe
Artist(s)Ken Sugimori
Writer(s)
  • Junichi Masuda
  • Toshinobu Matsumiya
  • Hitomi Sato
  • Shigeru Ohmori
Composer(s)
  • Go Ichinose
  • Junichi Masuda
  • Hitomi Sato
SeriesPokémon
Platform(s)Nintendo DS
Release
  • JP: 28 September 2006
  • NA: 22 April 2007
  • AU: 21 June 2007
  • EU: 27 July 2007
  • KOR: 14 February 2008
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

Like previous Pokémon games, Diamond and Pearl chronicle the adventures of a young Pokémon trainer as they train and battle Pokémon while also thwarting the schemes of a criminal organization called Team Galactic. The games added many new features, such as Internet play over the Nintendo Wi-Fi Connection, changes to battle mechanics and Pokémon Contests, along with the addition of 107 new Pokémon. The games are independent of each other but feature largely the same plot, and while both can be played separately, it is necessary to trade between them in order to complete the games' Pokédex.

Development of Diamond and Pearl was announced at a Nintendo press conference in the fourth calendar quarter of 2004. The games were designed with features of the Nintendo DS in mind. It was forecasted to be released in Japan in 2005, but ultimately shipped in 2006, the 10th anniversary year of the franchise. In promotion of the games, Nintendo sold a limited-edition Nintendo DS Lite in Japan, and held a release party celebrating their North American release.

The games received generally favorable reviews. Most critics praised the addition of Wi-Fi features and graphics, and felt that the gameplay, though it had not received much updating from previous games, was still engaging. The games enjoyed more commercial success than their Game Boy Advance predecessors: with around 18 million units sold worldwide, Diamond and Pearl have sold over 2 million more units than their predecessors Pokémon Ruby and Sapphire and almost 6 million more units than Pokémon FireRed and LeafGreen, while also outselling their successors, Pokémon Black and White, by over 2 million copies. The games are among the most successful Pokémon games of all time.[1]

Gameplay

 
The bottom screen of the Nintendo DS displays the Pokétch, a multi-functional device with features related to time tracking and player status

Pokémon Diamond and Pearl are role-playing video games with adventure elements. The basic mechanics of the games are largely the same as their predecessors.[2] As with all Pokémon games for handheld consoles, the gameplay is in a third-person overhead perspective,[3] and consists of three basic screens: a field map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings. Players begin the game with no Pokémon or Poké Balls, but are given the choice of three Pokémon as a part of the storyline. Once Poké Balls are obtained, the player can capture more Pokémon. Players can use their Pokémon to deal damage to other Pokémon in battle. Whenever the player encounters a wild Pokémon or is challenged by a trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon fight.[3] During battle, the player may use a move, use an item, switch the active Pokémon, or flee. Fleeing is not an option during battles against trainers. All Pokémon have hit points (HP); whenever a Pokémon's HP is reduced to zero, it faints and cannot battle unless revived at a Pokémon Center or with an item. If the player's Pokémon defeats the opposing Pokémon by causing it to faint, it receives experience points. After accumulating enough experience points, it will level up; most Pokémon evolve into a new species of Pokémon whenever they reach a certain level. Pokémon's stats also increase every time it levels up, and they will also learn new moves at certain levels as well. If a Pokémon is prevented from evolving it will learn new moves faster.

Apart from battling, capturing Pokémon is the most important element of Pokémon gameplay.[3] Although other trainers' Pokémon cannot be captured, the player can use different kinds of Poké Balls on a wild Pokémon during battle. A successful capture adds the Pokémon to the player's active party or stores it if the player already has the maximum of six Pokémon in their party. Factors in the success rate of capture include the HP of the target Pokémon and the strength of the Poké Ball used; the lower the target's HP and the stronger the Poké Ball, the higher the success rate of capture is. Also, inflicting certain status effects such as sleep or paralysis adds a multiplier to the capture rate, making it easier to capture wild Pokémon. Each species has a capture rate of its own as well.

New features

As with other generations of Pokémon games, Diamond and Pearl retain the basic gameplay of their predecessors while introducing additional new features. The day-night cycle makes a return and has increased from three times of day in Gold and Silver to five time periods in Diamond and Pearl: morning, day, afternoon, evening, and night.[4][fn 1] Diamond and Pearl also introduce several changes to battle mechanics. In previous generations, Pokémon moves were classified as "physical" or "special" based on their type; for example, all Fire-type moves were special and all Ground-type moves were physical. In Diamond and Pearl, however, moves are categorized into three groups.[5] Attacks that make physical contact with the opponent are "physical", attacks that do not make physical contact are "special", and moves that do not deal damage are classified as "status".[6]

Some of the games' new features capitalize on the Nintendo DS's features. The Pokétch,[c] a simulated smartwatch, resides on the DS's bottom screen and hosts various applications including a clock, calculator, map, counter, and a drawing pad.[7][8] These applications are obtained throughout the game.[2] Beneath Sinnoh's surface is the Underground,[d] a large area used for wireless multiplayer gaming;[9][fn 2] in it, players can create and decorate secret bases, first featured in Pokémon Ruby and Sapphire, and participate in minigames. The items mined in the Underground can then be transferred into the player's bag in the main game. Diamond and Pearl also employ support for the Nintendo Wi-Fi Connection (since discontinued), allowing players to communicate through voice chat, trade, and battle online. The main system for trade is the Global Trade Station, which allows players to trade with people around the world. Players can search for any Pokémon that they have seen in the game and can offer their own; if another player is offering the requested Pokémon and is looking for the offered Pokémon, the trade occurs immediately.[10][11] A trade does not have to be instant; an offer can be left for other players to browse and complete, even while the player is offline.[12] Certain species of Pokémon traded internationally will have a Pokédex entry in the language of the game it originated from.[13] According to Pokémon art director Ken Sugimori, the Global Trade Station was the new feature he was most pleased with.[14]

Pokémon Contests are events in which the player's Pokémon compete in a show to win ribbons and, in Diamond and Pearl, they consist of three stages, two more than the Contests of the Game Boy Advance games.[15] In the Visual Competition stage, players use the Nintendo DS's touchscreen to place accessories on their Pokémon to boost a particular trait, such as "Cool" or "Cute", and earn points.[16] In the Dance Competition stage, the player must tap buttons on the touchscreen in rhythm with the music. The final stage, Acting Competition, is similar to Pokémon Contests of the Game Boy Advance games; Pokémon use their moves to appeal to the judges and crowd. Like Pokéblocks in the third generation games, baked goods called Poffins can be made from berries and fed to Pokémon in order to boost a particular trait, and therefore, the likelihood of success in a relevant Contest.[17]

Connectivity to other devices

In addition to compatibility with each other, Diamond and Pearl offer compatibility with the third generation Pokémon games, Pokémon Ruby and Sapphire, Emerald, FireRed and LeafGreen, Pokémon Ranger, and Pokémon Battle Revolution. After earning the National Pokédex in Diamond and Pearl, the player can "Migrate" Pokémon from the Game Boy Advance games to Diamond and Pearl by inserting a Game Boy Advance cartridge into the Game Boy Advance cartridge slot of the Nintendo DS while Diamond or Pearl is in the DS slot. After six Pokémon are uploaded from the cartridge, they are sent to the Pal Park, an area where the player can capture the transferred Pokémon.[18][fn 3] Pokémon uploads are restricted to six every twenty-four hours per Game Boy Advance cartridge, and the player must capture the uploaded Pokémon before performing another transfer. Pokémon transferred to Diamond and Pearl this way cannot be sent back to a Game Boy Advance cartridge. After completing a special mission in Pokémon Ranger, the player will be able to send a Manaphy egg or Riolu from Ranger to Diamond or Pearl.[19] Finally, players can wirelessly upload Pokémon from Diamond and Pearl to the Wii games Pokémon Battle Revolution and My Pokémon Ranch.[20]

Plot

Setting

 
The Sinnoh region is based on the Japanese island of Hokkaidō

Diamond and Pearl are set in the fictional region of Sinnoh, an island based on the Japanese island of Hokkaidō.[21] Sinnoh is not directly connected to any other Pokémon region.[21] It is characterized by large, snow-covered mountains; Mt. Coronet, a part of a mountain range, divides Sinnoh in half.[22] Unlike previous regions, Sinnoh has a "northern" feel to it because it is the first region with snow-covered routes.[21] Sinnoh is also characterized by its waterways with three main lakes, Verity, Acuity, and Valor, that form a triangle. Unlike the Hoenn region, however, which is mostly water routes, only 30 percent of Sinnoh's landscape comprises waterways.[21] Underneath Sinnoh's surface is the Sinnoh Underground, which is a large maze of caves and tunnels.

Locations in Sinnoh include Oreburgh City (クロガネシティ Kurogane City), Eterna City (ハクタイシティ Hakutai City), Veilstone City (トバリシティ Tobari City), Pastoria City (ノモセシティ Nomose City), Hearthome City (ヨスガシティ Yosuga City), Canalave City (ミオシティ Mio City), Snowpoint City (キッサキシティ Kissaki City), and Sunyshore City (ナギサシティ Nagisa City).

Story

The games chronicle the adventures of a new Pokémon trainer who strives to become the Pokémon League Champion by collecting and training Pokémon. Like most games in the series, Diamond and Pearl feature eight Pokémon Gyms led by Gym Leaders, professional trainers whose expertise lies in a particular Pokémon type. Gym Leaders serve as bosses and reward skilled trainers with Gym Badges, key to the advancement of the plot. As with all core games, the protagonist must also thwart the schemes of a crime syndicate, in this case, Team Galactic, who plan to use Pokémon to create a new universe just for themselves, while destroying the current one.

As with all other Pokémon role-playing games, Diamond and Pearl begin in the protagonist's hometown. After viewing a television report about a media-conducted search for a red Gyarados, which was spotted at a faraway lake,[23] the protagonist and their best friend, Barry by default, travel together to check the local lake for a Pokémon like it. They spot Professor Rowan, a Pokémon evolution researcher, and his assistant, the playable character not selected in the game: Lucas (boy) or Dawn (girl). After a short discussion, the professor and his assistant leave the lake, leaving a briefcase behind. When they are attacked by a wild Starly each, the protagonist and their rival decide to examine the briefcase. They are then given a choice of one of three Pokémon found within—the Grass-type Turtwig, the Fire-type Chimchar, or the Water-type Piplup—and proceed to battle the attacking Pokémon. After defeating the Starly, Lucas or Dawn retrieves and returns the briefcase to the professor. Noticing that a bond has been forged between the young protagonist and his or her chosen Pokémon, Rowan offers it to them, asking that they embark on a journey and fill their Pokédex.

The protagonist encounters the antagonistic group, Team Galactic, early in the game, when he or she must save Professor Rowan from some of their thugs; however, their motives are unclear until later. The player encounters Team Galactic again when they take over a wind farm and when they set up a base in Eterna City, before eventually taking over Sinnoh's three lakes in an attempt to capture the Mirage Pokémon Uxie, Azelf, and Mesprit. Shortly after the player earns their seventh Gym Badge, Team Galactic captures the Mirage Pokémon and imprisons them inside the science laboratory of the Team Galactic Headquarters Building, where its members extract crystals from the Pokémon to create the Red Chain, an object that can control the legendary Pokémon Palkia in Pearl, or Dialga in Diamond. After releasing the trio, the protagonist is able to access Spear Pillar, an ancient ruin atop Mt. Coronet, where the leader of Team Galactic summons Dialga or Palkia. The legendary Pokémon's powers begin to overwhelm Sinnoh, causing the newly free Uxie, Azelf, and Mesprit to attempt to stop it. The player then battles Palkia or Dialga, and after defeating or capturing the Pokémon, Sinnoh returns to normal. Afterwards, the player continues their journey, eventually making it to the Sinnoh region Pokémon League's Elite Four. After defeating all four members, they then battle the Sinnoh League Champion, a woman named Cynthia, who had appeared before in the game. After the protagonist defeats Cynthia, they become the new Sinnoh League Champion, finishing the main story. In the post-game, there is a new island to explore that contains Pokémon not seen in the main game, and has some new stores and a tournament center. The protagonist's old friend, who challenged them to battles multiple times before, will also be waiting for them here and will challenge them to one more battle.

Development

Pokémon Diamond and Pearl were developed by Game Freak and Junichi Masuda served as game director. The game's music was scored by Hitomi Sato and Junichi Masuda under the supervision of Go Ichinose, with a few other fanfares composed by Morikazu Aoki.[24] According to The Pokémon Company's Tsunekazu Ishihara, the games were designed with the DS's unique features in mind, such as the Wi-Fi capabilities and slot for Game Boy Advance cartridges.[25] The command buttons in the battle screen are large and color-coded; according to Masuda, this feature would facilitate gameplay for players unable to read.[26] Also, the touchscreen interface was designed to encourage players to use their fingers rather than the stylus to manipulate the screen.[27] Though most of the graphics in Diamond and Pearl are 2D, some of the background elements are 3D.[28][29][30] The decision to retain 2D graphics in Diamond and Pearl drew criticism; in response, Tsunekazu Ishihara said that "we wanted to maintain the original idea of Pokémon being a game that you played on this big map" and explained that physically, the games were in three dimensions but was designed to "maintain the original feel of the game". Responding to criticism over the use of Friend Codes in the games, Ishihara explained that it was a security measure taken to ensure that players would not be able to chat with strangers over the Wi-Fi connection.[31] Nintendo released a statement detailing glitches found in Japanese releases of Diamond and Pearl. The glitches caused players to be stuck in an in-game wall or lose saved data. Nintendo released patches to certain retailers in Japan to fix these glitches.[32][33]

Beta

In mid 2020, dataminers leaked the source code for Diamond and Pearl, revealing a collection of unused sprites and scrapped designs for new Pokémon. They were first leaked onto ResetEra, and were part of a series of Nintendo-related leaks of unfinished builds of games in development.[34]

Release

Development of Pokémon Diamond and Pearl was announced at a Nintendo press conference in the fourth calendar quarter of 2004 alongside the reveal of Pokémon Dash and details on the Japanese launch of the Nintendo DS.[35] Masuda stated it would "become a new type of game that offers a number of new forms of play" and that he was determined to create "the ultimate [Pokémon] version".[36][37] Though Diamond and Pearl were expected to be released in Japan by 2005, Nintendo revealed that the developers were still working on aspects of the gameplay and that the games would not be released until 2006.[38] The company said that Diamond and Pearl would be able to communicate with Pokémon games for the Game Boy Advance, allowing players to transfer their Pokémon to the new games. Nintendo also announced that the games would make full use of the Wi-Fi capabilities of the DS, allowing 16 players to communicate wirelessly at one time.[39] Further information concerning the games was not released until mid-2006, when Nintendo President Satoru Iwata mentioned that connectivity with Pokémon Battle Revolution was also still in development;[40] new features such as the Pokétch and time sensitivity were also mentioned.[41][42]

 
Director Junichi Masuda (right) and designer Shigeru Ohmori (left) at the North American release party in New York City

The games were released in Japan on September 28, 2006. To commemorate the release, Nintendo sold a limited-edition DS Lite in Japanese Pokémon Center stores and through the Pokémon fan club by mail. The console featured the games' mascots Dialga and Palkia painted in silver and gold respectively on a metallic black finish.[43] A two-disc soundtrack, Nintendo DS Pokémon Diamond & Pearl Super Music Collection, was also released in Japan on December 22, 2006. It peaked at #253 on Japan's Oricon charts and charted for one week.[44] On December 20, 2006, Nintendo of America announced that the North American release of the games was slated for April 22, 2007, and that those who pre-ordered their copies of the games would receive special DS styluses branded with some of the new Pokémon.[45] Shortly before the games' North American release, The Pokémon Company presented a limited demo of the games for Nintendo's booth at the Game Developer's Conference.[46] To celebrate the games' North American release, Nintendo held a release party at the Nintendo World Store in New York City's Rockefeller Plaza.[47] Nintendo of Europe announced a release date of July 27, 2007, for the European Union,[48] and Nintendo Australia announced a June 21 release date.[49] A launch event was held in GAME stores at Hamleys to celebrate the European release of the games. The event, held on July 26, 2007, offered a chance to purchase the games one day before their official release date and featured an appearance by band McFly.[50][51] To celebrate the Australian release of the games, Nintendo launched the nationwide Nintendo DS Connection Tour 07; each stop in the tour featured events such as Pokémon Trading Card Game competitions and Pokémon trivia games.[52]

The success of the games revived the popularity of the Pokémon brand.[53] George Harrison, then Nintendo of America's vice president of marketing, noted that the games were attracting "players of all ages"—from younger children to "grown men and women" and older players who "played the original Pokémon games".[53] As a result, Pokémon USA opened a temporary boutique in the Times Square Toys "R" Us that sold exclusively Pokémon licensed merchandise including Jakks Pacific-created action figures, plush toys, backpacks, and clothing.[54] Ronald Boire, president of Toys "R" Us, stated that the store planned to open temporary boutiques in all 585 of its domestic locations.[55] Other Pokémon merchandise included a BattleDome Playset and a talking Pokédex.[56] Additionally, Pokémon USA partnered with Burger King in 2008 to launch a promotional campaign in which Burger King included exclusive Pokémon trading cards and accessories with Kids Meals. The promotion lasted from July 7 to August 3 in the United States and continued through the fall internationally.[57]

Pokémon Platinum

Pokémon Platinum Version[e] is the third version after Pokémon Diamond and Pearl developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS handheld game console. It was released on September 13, 2008, in Japan, March 22, 2009, in North America, May 14, 2009, in Australia, and May 22, 2009, in Europe.

Pokémon Platinum has been met with generally positive reception, holding aggregate scores of 84 and 83.14% at Metacritic and GameRankings respectively. It was praised for the additions and changes made to Diamond and Pearl by publications such as IGN, Nintendo Power, and GamePro, though it has been criticized for being too similar to them. IGN included it as the ninth-best Nintendo DS game ever made, as well as nominating it as one of the best DS role-playing games of 2009. It was the fastest-selling game in Japan at the time, selling 7.06 million copies by May 7, 2010.

Reception

Pokémon Diamond and Pearl garnered slightly higher ratings than FireRed and LeafGreen and Ruby and Sapphire. The highest score given was a 92 by UK Official Nintendo Magazine, while the lowest was a 67 by Game Revolution.[66] Official Nintendo Magazine would later go on to rank the game 20th in a list of the greatest Nintendo games.[67] Ryan Davis of GameSpot gave the games an 8.5/10, "Great", and called the games "the most well-rounded Pokémon games to date."[29] IGN and GameZone also gave the games an 8.5/10.[30][64] The UK Official Nintendo Magazine gave the games 92%, and GameSpy gave them a 4.5/5.[68] The games received slightly lower reviews from ComputerAndVideoGames.com than Ruby and Sapphire had, but earned an "A−" grade from 1UP.com, an improvement from Ruby and Sapphire's "B−".[3][60]

Most reviewers felt that though the gameplay and storyline had not changed much since the first games, Diamond and Pearl were still engaging. Ryan Davis of GameSpot said, "[I]t's a little surprising how well the formula holds up in Diamond and Pearl, which is a testament to the strong fundamentals of the series as well as the quality of the execution."[29] The games' Wi-Fi connectivity also earned largely positive reviews. 1UP.com called the addition of wireless connectivity the games' "biggest improvements".[3] GameSpot and GameSpy both listed the addition of online play as one of the positive points of the games and called the system "robust" and "probably the most significant new feature."[29][63] ComputerAndVideoGames.com said of the Global Trade Center, "Suddenly, Pokémon feels properly alive for the first time since playgrounds were abuzz with monsters in the late '90s – and you'll instantly forgive Game Freak their technical stubbornness the first time you switch on your DS and find the level 100 Munchlax you craved is on your cart."[60]

The graphics generally received positive reviews. GameSpot praised the blend of 2D and 3D graphics, and GameZone said that the graphics were "better than what I had originally imagined" and that "a Pokemon title hasn't ever looked this good on a handheld."[29][30] GameSpy felt that the graphics, though simple, made the game "a pleasure to explore".[69] ComputerAndVideoGames.com, however, said that "the so-called '3D' isn't up to much: it's just a viewpoint shuffle, with DS's gutsy engine taking a nice long nap between the odd hypnotic windfarm or fog effect."[70] The audio was not so well-received: IGN felt that the cries made by the Pokémon "still screech with the flair of the original Game Boy" and that the music, while "more advanced", was "not much beyond [Game Boy Advance] quality".[71] GameZone also felt that the sounds had not been updated, saying "This [the audio] is the only area that hasn't taken one step forward. It remains stagnant and doesn't show any progression over the GBA titles".[30] GameSpot cited the games' "recycled" sounds as one of the negative points.[29]

Sales

First released in Japan in 2006, Pokémon Diamond and Pearl have the most successful launch week of games in the Pokémon series, and the best launch week for any Nintendo DS game for the country alone.[72] Within forty-six days, the games sold three million units, becoming the fastest DS games to do so; by the end of the year, the number increased to five million units in just under three months, making Diamond and Pearl the best-selling Pokémon games in Japan.[73][74] In the United States, pre-orders for Diamond and Pearl passed 533,000,[75] almost twice the pre-sale numbers for FireRed and LeafGreen.[76] Within five days of release, the games sold around one million copies and were the fastest-selling Pokémon games ever until the release of Pokémon Platinum.[77][78] The games were the seventh-best-selling video games of 2007, with around 4.27 million units sold in the United States;[79] in early 2009 sales passed 5.3 million units.[80] As of September 30, 2017, Pokémon Diamond and Pearl combined have sold 17.67 million copies worldwide,[81] making their sales totals around one million higher than those of Ruby and Sapphire and around six million higher than those of FireRed and LeafGreen.[82][83][84] The games also boosted sales of hardware in the United States, spurring the sales of 471,000 DS units and causing the sales of video games in April 2007 to rise 20% from April 2006.[85] In Europe, the games sold around 1.6 million units within just seven weeks of their release and topped the charts in Spain, Germany, and the United Kingdom.[86][87][88] Additionally, there have been more than 10 million Pokémon trades via Wi-Fi.[89]

Awards

At G4's G-phoria 2007, the games won "Best Handheld Game", and were nominated for "Best RPG".[90] In 2008 Pokémon Diamond and Pearl were nominated for the British Academy of Film and Television Arts Children's Kids Vote Award.[91] In IGN's Best of 2007 Awards, Diamond and Pearl were named the best Nintendo DS online multiplayer games and the best Nintendo DS RPG games of the year.[92][93] In the 2006 Famitsu Game Awards, Diamond and Pearl won the Best Hit award and tied with Final Fantasy XII for the Game of the Year award.[94]

Competitive battling in Pokémon became much more popular with Diamond and Pearl.[95] The physical special split allowed Pokémon such as Gengar and Gyarados to use their higher attacking stat and gave special/physical coverage moves to formerly all-physical/special types,[5] and online play made Pokémon battling possible all over the world.[95]

Legacy

Remakes

Pokémon Brilliant Diamond and Shining Pearl are enhanced remakes of the games and were released for the Nintendo Switch on November 19, 2021.[96]

Prequel

Pokémon Legends: Arceus is an action role-playing game which serves as a prequel to Diamond and Pearl and is set in an older version of the Sinnoh region, the Hisui region. It was released for the Nintendo Switch on January 28, 2022.[97]

Related games

Pokémon Battle Revolution[f] is the first Wii incarnation of the Pokémon video game franchise. It is also the first Wii game to use the Nintendo Wi-Fi Connection in North America and Japan and the first Wii game to wirelessly interact with the Nintendo DS handheld.

My Pokémon Ranch[g] is a Wii game developed by Ambrella and released via the WiiWare download service. First released on March 25, 2008, in Japan, it was later made available in North America on June 9, 2008, and in Europe on July 4, 2008,[98] for 1,000 Wii Points, equivalent to US$10.00.[99] Like the GameCube's Pokémon Box: Ruby and Sapphire, Pokémon Ranch allows players to store and arrange Pokémon from Diamond and Pearl. Pokémon transferred from those games to My Pokémon Ranch are rendered in 3D and can interact with the player's Miis.

Footnotes

  1. ^ In the game mechanics that depend on the time of day, afternoon counts as day, and evening counts as night.
  2. ^ Via DS wireless communication, not Nintendo Wi-Fi Connection
  3. ^ This feature cannot be used on a Nintendo DSi, as the DSi lacks a Game Boy Advance cartridge slot.

Notes

  1. ^ Japanese: ポケットモンスター ダイヤモンド, Hepburn: Poketto Monsutā Daiyamondo, "Pocket Monsters: Diamond"
  2. ^ Japanese: ポケットモンスター パール, Hepburn: Poketto Monsutā Pāru, "Pocket Monsters: Pearl"
  3. ^ Pokétch (ポケッチ, Poketchi)
  4. ^ Underground (ちかつうろ, Chikatsūro)
  5. ^ Japanese: ポケットモンスタープラチナ, Hepburn: Poketto Monsutā Purachina, "Pocket Monsters: Platinum"
  6. ^ Japanese: ポケモンバトルレボリューション, Hepburn: Pokémon Batoru Reboryūshon
  7. ^ Japanese: みんなのポケモン牧場, Hepburn: Minna no Pokemon Bokujō, Everyone's Pokémon Ranch

References

  1. ^ "What are the best selling Pokemon games of all time?". Dexerto.com. from the original on 3 January 2020. Retrieved 3 January 2020.
  2. ^ a b Harris, Craig (12 March 2010). "Pokemon HeartGold Review – Nintendo DS Review at IGN". IGN. from the original on 22 August 2012. Retrieved 22 March 2010.
  3. ^ a b c d e f Parish, Jeremy. . 1UP.com. Ziff Davis Media. Archived from the original on 8 November 2012. Retrieved 3 December 2008.
  4. ^ Loe, p. 20
  5. ^ a b Thomas, Lucas (11 April 2007). "The Countdown to Diamond and Pearl, Part 5". IGN. News Corporation. from the original on 14 June 2012. Retrieved 11 April 2007.
  6. ^ Loe, p. 15
  7. ^ Loe, pp. 30–31
  8. ^ "Introducing Pokétch!". pokemon.com. from the original on 20 October 2012. Retrieved 27 March 2007.
  9. ^ Thomas, Lucas (29 March 2007). "The Countdown to Diamond and Pearl, Part 3". IGN. News Corporation. from the original on 14 June 2012. Retrieved 5 April 2007.
  10. ^ Loe, p.41
  11. ^ (in Japanese). Yahoo! Kids Japan. 11 August 2006. Archived from the original on 21 August 2006.
  12. ^ "IGN: Pokémon Pearl Preview". IGN. News Corporation. 29 September 2006. from the original on 4 March 2012. Retrieved 15 January 2009.
  13. ^ (in Japanese). The Pokémon Company. 13 April 2007. Archived from the original on 5 May 2007. Retrieved 22 April 2007.
  14. ^ Shepperd, Chris (May 2017). "Pearls of Wisdom". Nintendo Power. No. 215. Nintendo.
  15. ^ Thomas, Lucas (18 April 2007). "The Countdown to Diamond and Pearl, Part 6". IGN. News Corporation. from the original on 25 April 2012. Retrieved 19 April 2007.
  16. ^ Loe, p. 34–35
  17. ^ "DS Wireless Communication". pokemon.com. from the original on 20 October 2012. Retrieved 27 March 2007.
  18. ^ Thomas, Lucas (4 April 2007). "The Countdown to Diamond and Pearl, Part 4". IGN. News Corporation. from the original on 4 March 2012. Retrieved 5 April 2007.
  19. ^ . Pokémon USA. Archived from the original on 15 July 2006. Retrieved 14 January 2007.
  20. ^ . IGN. News Corporation. 7 June 2006. Archived from the original on 29 July 2012. Retrieved 15 January 2009.
  21. ^ a b c d Thomas, Lucas M. (22 March 2007). "The Countdown to Diamond and Pearl, Part 2". IGN. News Corporation. from the original on 28 February 2021. Retrieved 20 December 2008.
  22. ^ Game Freak (22 April 2007). Pokémon Diamond and Pearl (Nintendo DS). Nintendo. (NPC in Oreburgh) Up ahead, there's a huge mountain that towers over everything. It divides Sinnoh into two distinct halves.
  23. ^ Thomas, Lucas M. (14 March 2007). "Countdown to Diamond and Pearl". IGN. News Corporation. from the original on 21 May 2014. Retrieved 20 December 2008.
  24. ^ Pocket Monsters Diamond and Pearl Instruction Booklet (in Japanese). Nintendo. 2006. pp. 58–59.
  25. ^ Boyes, Emma (5 June 2007). "Q&A: Head Pokétrainer Tsunekazu Ishihara". GameSpot. CBS Interactive. Retrieved 27 January 2009.
  26. ^ "Hidden Power of Masuda No. 72". Game Freak. 24 January 2007. from the original on 14 April 2013. Retrieved 13 January 2009.
  27. ^ "Hidden Power of Masuda No. 71". Game Freak. 23 January 2007. from the original on 14 April 2013. Retrieved 13 January 2009.
  28. ^ Alfonso, Andrew (29 September 2006). "Pokemon Diamond Playtest". IGN. News Corporation. from the original on 4 March 2012. Retrieved 22 December 2008.
  29. ^ a b c d e f g Davis, Ryan (23 April 2007). "Pokémon Pearl Review". GameSpot. CBS Interactive. from the original on 7 August 2011. Retrieved 24 April 2007.
  30. ^ a b c d e Grabowski, Dakota. . GameZone. Gamezone Online. Archived from the original on 28 September 2008. Retrieved 3 December 2008.
  31. ^ Hartley, Adam (14 June 2007). "Tsunekazu Ishihara: The Pokémon Interview". Spong. Spong. from the original on 16 April 2009. Retrieved 26 January 2009.
  32. ^ "Pokémon Diamond and Pearl News" (in Japanese). Nintendo Japan. 24 October 2006. from the original on 8 January 2007. Retrieved 25 October 2006.
  33. ^ "IGN: Nintendo on Pokémon Bugs". IGN. News Corporation. 24 October 2006. from the original on 6 June 2011. Retrieved 25 October 2006.
  34. ^ Maher, Cian (26 July 2020). "Beta sprites from Diamond and Pearl show scrapped Legendary Pokemon". VG247. from the original on 27 February 2021. Retrieved 1 March 2021.
  35. ^ Gantayat, Anoop (7 October 2004). "NDS Gets Pokémon Sequels". IGN. News Corporation. from the original on 4 March 2012. Retrieved 11 May 2007.
  36. ^ Gantayat, Anoop (29 December 2004). "Pokémon In 2005". IGN. News Corporation. from the original on 4 March 2012. Retrieved 11 May 2007.
  37. ^ "Hidden Power of Masuda No. 59". Game Freak. 11 August 2006. from the original on 14 April 2013. Retrieved 13 January 2009.
  38. ^ Gantayat, Anoop (11 July 2005). "Pokemon Update". IGN. News Corporation. from the original on 19 June 2012. Retrieved 22 December 2008.
  39. ^ Gantayat, Anoop (11 July 2005). "Pokémon Update". IGN. News Corporation. from the original on 25 April 2012. Retrieved 11 May 2007.
  40. ^ Sullivan, Meghan (7 June 2006). "Pokémon Diamond & Pearl Details". IGN. News Corporation. from the original on 4 March 2012. Retrieved 11 May 2007.
  41. ^ Gantayat, Anoop (7 June 2006). "Connectivity Returns". IGN. News Corporation. from the original on 4 March 2012. Retrieved 11 May 2007.
  42. ^ Gantayat, Anoop (15 June 2006). "Pokémon Update". IGN. News Corporation. from the original on 19 June 2012. Retrieved 11 May 2007.
  43. ^ "Pokémon Diamond and Pearl Campaign: Original DS Lite Released!". Dengeki Online (in Japanese). ASCII Media Works. 1 September 2006. from the original on 3 October 2011. Retrieved 27 January 2009.
  44. ^ (in Japanese). Oricon. Archived from the original on 10 June 2009. Retrieved 23 December 2008.
  45. ^ Harris, Craig (20 December 2006). "Pokemon in April". IGN. News Corporation. from the original on 4 March 2012. Retrieved 22 December 2008.
  46. ^ Harris, Craig (8 March 2007). "GDC 2007: Hands on with Pokemon DS". IGN. News Corporation. from the original on 4 March 2012. Retrieved 22 December 2008.
  47. ^ Seff, Micah (10 April 2007). "Nintendo Holds Pokemon Launch Party". IGN. News Corporation. from the original on 4 March 2012. Retrieved 20 December 2008.
  48. ^ Burman, Rob (22 May 2007). "Pok¿mon Diamond & Pearl Dated for EU". IGN. News Corporation. from the original on 4 March 2012. Retrieved 22 December 2008.
  49. ^ Shea, Cam (23 April 2007). "Pok¿mon Diamond and Pearl Down Under". IGN. News Corporation. from the original on 4 March 2012. Retrieved 22 December 2008.
  50. ^ "McFly to star at 'Pokemon' launch". Digital Spy. Hachette Filipacchi. 26 July 2007. from the original on 17 January 2023. Retrieved 25 November 2009.
  51. ^ "Pokémon freaks attack London". ComputerAndVideoGames.com. Future Publishing. 26 July 2007. from the original on 24 June 2008. Retrieved 25 November 2009.
  52. ^ Bantick, Mike (3 June 2007). . iTWire. iTWire. Archived from the original on 9 June 2012. Retrieved 26 January 2009.
  53. ^ a b "Wii and Nintendo DS Sales Fuel Pokemon Momentum". PR Newswire. Access My Library. 6 September 2007. Archived from the original on 2 January 2013. Retrieved 26 January 2009.
  54. ^ . Playthings. Reed Business Information. 5 June 2007. Archived from the original on 16 April 2009. Retrieved 26 January 2009.
  55. ^ Wade, Will (27 August 2007). "Remember Squirtle and Jigglypuff? They're Back". The New York Times. from the original on 2 April 2015. Retrieved 26 January 2009.
  56. ^ . Edmonton Sun. Quebecor. 19 November 2007. Archived from the original on 16 April 2009. Retrieved 26 January 2009.
  57. ^ . Reuters. 10 June 2008. Archived from the original on 15 April 2009. Retrieved 27 January 2009.
  58. ^ "Pokemon Pearl Reviews". Metacritic. CBS Interactive. from the original on 15 March 2012. Retrieved 3 December 2008.
  59. ^ "Pokemon Diamond Reviews". Metacritic. CBS Interactive. from the original on 19 April 2012. Retrieved 3 December 2008.
  60. ^ a b c "Pokemon Diamond and Pearl Overview". ComputerAndVideoGames.com. Future Publishing. from the original on 5 September 2012. Retrieved 3 December 2008.
  61. ^ Albiges, Luke (14 May 2007). "Pokémon Diamond/Pearl". Eurogamer. Eurogamer Network. from the original on 26 July 2012. Retrieved 2 December 2008.
  62. ^ Funk, John (8 September 2010). . The Escapist. Archived from the original on 23 July 2019. Retrieved 8 September 2010.
  63. ^ a b Viloria, Gerald (22 April 2007). "Pokemon Pearl Version Review". GameSpy. News Corporation. from the original on 12 March 2012. Retrieved 3 December 2008.
  64. ^ a b Harris, Craig (20 April 2007). "Pokémon Diamond Review". IGN. News Corporation. from the original on 15 June 2012. Retrieved 20 April 2007.
  65. ^ "Nintendo Power" (216). Future US. June 2007: 107. {{cite journal}}: Cite journal requires |journal= (help)
  66. ^ "Pokémon Diamond and Pearl (ds:2006)". Metacritic. CBS Interactive. 22 April 2007. from the original on 19 April 2012. Retrieved 22 April 2007.
  67. ^ East, Tom (25 February 2009). . Official Nintendo Magazine. Future plc. Archived from the original on 31 August 2009. Retrieved 9 September 2022.
  68. ^ East, Tom (4 January 2008). . Official Nintendo Magazine. Archived from the original on 6 June 2012. Retrieved 24 November 2008.
  69. ^ Villoria, Gerald (23 April 2007). "Pokémon Pearl (DS)". GameSpy. News Corporation. p. 2. from the original on 25 May 2012. Retrieved 4 December 2008.
  70. ^ "Pokémon Diamond/Pearl". ComputerAndVideoGames.com. Future Publishing. 26 July 2007. from the original on 5 September 2012. Retrieved 4 December 2008.
  71. ^ Harris, Craig (20 April 2007). "Pokemon Diamond Review". IGN. News Corporation. p. 2. from the original on 15 June 2012. Retrieved 4 December 2008.
  72. ^ "'Pokémon Diamond and Pearl: Around 1.6 Million Units in the First Week". Famitsu (in Japanese). Enterbrain, Inc. and Tokuma Shoten. 3 October 2006. from the original on 9 November 2012. Retrieved 4 October 2006.
  73. ^ "'Pokémon Diamond and Pearl' Breaks the 500,000 Mark in Units Shipped!". Famitsu (in Japanese). Enterbrain, Inc. and Tokuma Shoten. 27 December 2006. from the original on 24 March 2012. Retrieved 1 January 2007.
  74. ^ Gantayat, Anoop (27 December 2006). "Pokemon Hits 5 Million". IGN. News Corporation. from the original on 4 March 2012. Retrieved 22 December 2008.
  75. ^ Burman, Rob (18 April 2007). "Pokémon Pre-orders pass 500,000". IGN. News Corporation. from the original on 4 March 2012. Retrieved 18 April 2007.
  76. ^ "Nintendo "Pokémon" U.S. presales top half a million". Reuters. 18 April 2008. from the original on 29 April 2007. Retrieved 18 April 2007.
  77. ^ Surette, Tim (26 April 2007). "DS Pokémons caught 1 million times". GameSpot. CBS Interactive. from the original on 28 April 2007. Retrieved 26 April 2007.
  78. ^ Tanaka, John (17 September 2008). "Pokemon Platinum Goes Platinum in Japan". IGN. News Corporation. from the original on 7 November 2012. Retrieved 26 January 2009.
  79. ^ Glenday, Craig, ed. (2009). Guinness World Records 2009. Jim Pattison Group. p. 161. ISBN 978-1-904994-37-4.
  80. ^ "Pokemon Platinum Version Makes Its U.S. Debut". IGN. 16 March 2009. from the original on 4 November 2012. Retrieved 22 March 2009.
  81. ^ "IR Information : Financial Data - Top Selling Title Sales Units - Nintendo DS Software". nintendo.co.jp. from the original on 12 November 2020. Retrieved 31 January 2018.
  82. ^ "Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information" (PDF). Nintendo. 25 April 2008. p. 6. (PDF) from the original on 19 May 2019. Retrieved 3 August 2008.
  83. ^ "Consolidated Financial Statements" (PDF). Nintendo. 25 November 2004. (PDF) from the original on 28 November 2007. Retrieved 25 January 2007.
  84. ^ "Financial Results Briefing for Fiscal Year Ended March 2008" (PDF). Nintendo. 2 April 2008. p. 6. (PDF) from the original on 19 May 2019. Retrieved 25 April 2008.
  85. ^ . Fox News. News Corporation. Reuters. 18 May 2007. Archived from the original on 4 March 2009. Retrieved 27 January 2009.
  86. ^ "New Flash Of Colour For DS Lite". Sky News. British Sky Broadcasting. 17 September 2007. from the original on 29 March 2009. Retrieved 27 January 2009.
  87. ^ . Edge. Future Publishing. 20 August 2007. Archived from the original on 3 June 2012. Retrieved 27 January 2009.
  88. ^ "The Charts: Nintendo Mops Up". Spong. Spong. 7 August 2007. from the original on 26 December 2008. Retrieved 27 January 2009.
  89. ^ "Global Circle of Pokemon! The Total Number of Pokemon Exchanged in the U.S. Breaks the 10 Million Mark". Famitsu (in Japanese). Enterbrain, Inc. and Tokuma Shoten. 13 June 2007. from the original on 15 June 2007. Retrieved 14 June 2007.
  90. ^ . G4TV.com. G4. Archived from the original on 29 September 2007. Retrieved 22 September 2008.
  91. ^ . British Academy of Film and Television Arts. 28 October 2008. Archived from the original on 1 August 2012. Retrieved 24 November 2008.
  92. ^ . IGN. News Corporation. Archived from the original on 25 December 2007. Retrieved 22 December 2008.
  93. ^ . IGN. News Corporation. Archived from the original on 24 December 2007. Retrieved 22 December 2008.
  94. ^ "Preliminaries! Famitsu Game Awards 2006 Held! Each Winning Title Announced!". Famitsu (in Japanese). Enterbrain, Inc. and Tokuma Shoten. 20 April 2007. from the original on 22 October 2012. Retrieved 26 January 2009.
  95. ^ a b "Inside the Twisted World of Competitive Pokemon Battling". 8 October 2013. from the original on 11 November 2019. Retrieved 11 November 2019.
  96. ^ Carpenter, Nicole (26 February 2021). "At long last, Pokémon Diamond and Pearl remakes are coming". Polygon. from the original on 26 February 2021. Retrieved 26 February 2021.
  97. ^ Skrebels, Joe (26 February 2021). "Open-World Pokemon Spin-Off, Pokemon Legends: Arceus Announced for 2022". IGN. from the original on 2 March 2021. Retrieved 26 February 2021.
  98. ^ "My Pokemon Ranch Release Information for Wii". GameFAQs. CBS Interactive. from the original on 3 February 2012. Retrieved 11 June 2009.
  99. ^ Harris, Craig (12 June 2008). . IGN. News Corporation. Archived from the original on 25 April 2012. Retrieved 16 January 2009.
  • Game Freak (2007). Pokémon Diamond. Nintendo.
  • Pokémon Diamond Version instruction booklet. Nintendo (2007).
  • Loe, Casey (2007). Pokémon Diamond and Pearl: The Official Nintendo Player's Guide. Redmond, Washington: Nintendo. ISBN 978-1-59812-018-9.

External links

  • Official website

pokémon, diamond, pearl, diamond, pearl, redirects, here, other, uses, diamond, pearl, disambiguation, disambiguation, pokémon, diamond, redirects, here, bootleg, game, color, game, sold, pokémon, diamond, keitai, denjū, telefang, piracy, pokémon, diamond, ver. Diamond and Pearl redirects here For other uses see Diamond and Pearl disambiguation and Pokemon Diamond and Pearl disambiguation Pokemon Diamond redirects here For the bootleg Game Boy Color game sold as Pokemon Diamond see Keitai Denju Telefang Piracy Pokemon Diamond Version a and Pokemon Pearl Version b are 2006 role playing video games developed by Game Freak published by The Pokemon Company and Nintendo for the Nintendo DS They are the first installments in the fourth generation of the Pokemon video game series They were first released in Japan on 28 September 2006 and released in North America Australia and Europe in 2007 Pokemon Platinum a third version was released two years later in each region Remakes titled Pokemon Brilliant Diamond and Shining Pearl were released for the Nintendo Switch on 19 November 2021 A prequel Pokemon Legends Arceus was released for the Switch on 28 January 2022 Pokemon DiamondPokemon PearlNorth American box art for Pokemon Diamond and Pokemon Pearl depicting the legendary Pokemon Dialga and Palkia respectively Developer s Game FreakPublisher s NintendoThe Pokemon CompanyDirector s Junichi MasudaProducer s Hiroyuki JinnaiHitoshi YamagamiGakuji NomotoHiroaki TsuruDesigner s Shigeki MorimotoShigeru OhmoriProgrammer s Tetsuya WatanabeArtist s Ken SugimoriWriter s Junichi MasudaToshinobu MatsumiyaHitomi SatoShigeru OhmoriComposer s Go IchinoseJunichi MasudaHitomi SatoSeriesPokemonPlatform s Nintendo DSReleaseJP 28 September 2006NA 22 April 2007AU 21 June 2007EU 27 July 2007KOR 14 February 2008Genre s Role playingMode s Single player multiplayerLike previous Pokemon games Diamond and Pearl chronicle the adventures of a young Pokemon trainer as they train and battle Pokemon while also thwarting the schemes of a criminal organization called Team Galactic The games added many new features such as Internet play over the Nintendo Wi Fi Connection changes to battle mechanics and Pokemon Contests along with the addition of 107 new Pokemon The games are independent of each other but feature largely the same plot and while both can be played separately it is necessary to trade between them in order to complete the games Pokedex Development of Diamond and Pearl was announced at a Nintendo press conference in the fourth calendar quarter of 2004 The games were designed with features of the Nintendo DS in mind It was forecasted to be released in Japan in 2005 but ultimately shipped in 2006 the 10th anniversary year of the franchise In promotion of the games Nintendo sold a limited edition Nintendo DS Lite in Japan and held a release party celebrating their North American release The games received generally favorable reviews Most critics praised the addition of Wi Fi features and graphics and felt that the gameplay though it had not received much updating from previous games was still engaging The games enjoyed more commercial success than their Game Boy Advance predecessors with around 18 million units sold worldwide Diamond and Pearl have sold over 2 million more units than their predecessors Pokemon Ruby and Sapphire and almost 6 million more units than Pokemon FireRed and LeafGreen while also outselling their successors Pokemon Black and White by over 2 million copies The games are among the most successful Pokemon games of all time 1 Contents 1 Gameplay 1 1 New features 1 2 Connectivity to other devices 2 Plot 2 1 Setting 2 2 Story 3 Development 3 1 Beta 4 Release 4 1 Pokemon Platinum 5 Reception 5 1 Sales 5 2 Awards 6 Legacy 6 1 Remakes 6 2 Prequel 6 3 Related games 7 Footnotes 8 Notes 9 References 10 External linksGameplay EditSee also Gameplay of Pokemon The bottom screen of the Nintendo DS displays the Poketch a multi functional device with features related to time tracking and player status Pokemon Diamond and Pearl are role playing video games with adventure elements The basic mechanics of the games are largely the same as their predecessors 2 As with all Pokemon games for handheld consoles the gameplay is in a third person overhead perspective 3 and consists of three basic screens a field map in which the player navigates the main character a battle screen and the menu in which the player configures their party items or gameplay settings Players begin the game with no Pokemon or Poke Balls but are given the choice of three Pokemon as a part of the storyline Once Poke Balls are obtained the player can capture more Pokemon Players can use their Pokemon to deal damage to other Pokemon in battle Whenever the player encounters a wild Pokemon or is challenged by a trainer to a battle the screen switches to a turn based battle screen where the Pokemon fight 3 During battle the player may use a move use an item switch the active Pokemon or flee Fleeing is not an option during battles against trainers All Pokemon have hit points HP whenever a Pokemon s HP is reduced to zero it faints and cannot battle unless revived at a Pokemon Center or with an item If the player s Pokemon defeats the opposing Pokemon by causing it to faint it receives experience points After accumulating enough experience points it will level up most Pokemon evolve into a new species of Pokemon whenever they reach a certain level Pokemon s stats also increase every time it levels up and they will also learn new moves at certain levels as well If a Pokemon is prevented from evolving it will learn new moves faster Apart from battling capturing Pokemon is the most important element of Pokemon gameplay 3 Although other trainers Pokemon cannot be captured the player can use different kinds of Poke Balls on a wild Pokemon during battle A successful capture adds the Pokemon to the player s active party or stores it if the player already has the maximum of six Pokemon in their party Factors in the success rate of capture include the HP of the target Pokemon and the strength of the Poke Ball used the lower the target s HP and the stronger the Poke Ball the higher the success rate of capture is Also inflicting certain status effects such as sleep or paralysis adds a multiplier to the capture rate making it easier to capture wild Pokemon Each species has a capture rate of its own as well New features Edit See also List of generation IV Pokemon As with other generations of Pokemon games Diamond and Pearl retain the basic gameplay of their predecessors while introducing additional new features The day night cycle makes a return and has increased from three times of day in Gold and Silver to five time periods in Diamond and Pearl morning day afternoon evening and night 4 fn 1 Diamond and Pearl also introduce several changes to battle mechanics In previous generations Pokemon moves were classified as physical or special based on their type for example all Fire type moves were special and all Ground type moves were physical In Diamond and Pearl however moves are categorized into three groups 5 Attacks that make physical contact with the opponent are physical attacks that do not make physical contact are special and moves that do not deal damage are classified as status 6 Some of the games new features capitalize on the Nintendo DS s features The Poketch c a simulated smartwatch resides on the DS s bottom screen and hosts various applications including a clock calculator map counter and a drawing pad 7 8 These applications are obtained throughout the game 2 Beneath Sinnoh s surface is the Underground d a large area used for wireless multiplayer gaming 9 fn 2 in it players can create and decorate secret bases first featured in Pokemon Ruby and Sapphire and participate in minigames The items mined in the Underground can then be transferred into the player s bag in the main game Diamond and Pearl also employ support for the Nintendo Wi Fi Connection since discontinued allowing players to communicate through voice chat trade and battle online The main system for trade is the Global Trade Station which allows players to trade with people around the world Players can search for any Pokemon that they have seen in the game and can offer their own if another player is offering the requested Pokemon and is looking for the offered Pokemon the trade occurs immediately 10 11 A trade does not have to be instant an offer can be left for other players to browse and complete even while the player is offline 12 Certain species of Pokemon traded internationally will have a Pokedex entry in the language of the game it originated from 13 According to Pokemon art director Ken Sugimori the Global Trade Station was the new feature he was most pleased with 14 Pokemon Contests are events in which the player s Pokemon compete in a show to win ribbons and in Diamond and Pearl they consist of three stages two more than the Contests of the Game Boy Advance games 15 In the Visual Competition stage players use the Nintendo DS s touchscreen to place accessories on their Pokemon to boost a particular trait such as Cool or Cute and earn points 16 In the Dance Competition stage the player must tap buttons on the touchscreen in rhythm with the music The final stage Acting Competition is similar to Pokemon Contests of the Game Boy Advance games Pokemon use their moves to appeal to the judges and crowd Like Pokeblocks in the third generation games baked goods called Poffins can be made from berries and fed to Pokemon in order to boost a particular trait and therefore the likelihood of success in a relevant Contest 17 Connectivity to other devices Edit In addition to compatibility with each other Diamond and Pearl offer compatibility with the third generation Pokemon games Pokemon Ruby and Sapphire Emerald FireRed and LeafGreen Pokemon Ranger and Pokemon Battle Revolution After earning the National Pokedex in Diamond and Pearl the player can Migrate Pokemon from the Game Boy Advance games to Diamond and Pearl by inserting a Game Boy Advance cartridge into the Game Boy Advance cartridge slot of the Nintendo DS while Diamond or Pearl is in the DS slot After six Pokemon are uploaded from the cartridge they are sent to the Pal Park an area where the player can capture the transferred Pokemon 18 fn 3 Pokemon uploads are restricted to six every twenty four hours per Game Boy Advance cartridge and the player must capture the uploaded Pokemon before performing another transfer Pokemon transferred to Diamond and Pearl this way cannot be sent back to a Game Boy Advance cartridge After completing a special mission in Pokemon Ranger the player will be able to send a Manaphy egg or Riolu from Ranger to Diamond or Pearl 19 Finally players can wirelessly upload Pokemon from Diamond and Pearl to the Wii games Pokemon Battle Revolution and My Pokemon Ranch 20 Plot EditSetting Edit The Sinnoh region is based on the Japanese island of Hokkaidō Diamond and Pearl are set in the fictional region of Sinnoh an island based on the Japanese island of Hokkaidō 21 Sinnoh is not directly connected to any other Pokemon region 21 It is characterized by large snow covered mountains Mt Coronet a part of a mountain range divides Sinnoh in half 22 Unlike previous regions Sinnoh has a northern feel to it because it is the first region with snow covered routes 21 Sinnoh is also characterized by its waterways with three main lakes Verity Acuity and Valor that form a triangle Unlike the Hoenn region however which is mostly water routes only 30 percent of Sinnoh s landscape comprises waterways 21 Underneath Sinnoh s surface is the Sinnoh Underground which is a large maze of caves and tunnels Locations in Sinnoh include Oreburgh City クロガネシティ Kurogane City Eterna City ハクタイシティ Hakutai City Veilstone City トバリシティ Tobari City Pastoria City ノモセシティ Nomose City Hearthome City ヨスガシティ Yosuga City Canalave City ミオシティ Mio City Snowpoint City キッサキシティ Kissaki City and Sunyshore City ナギサシティ Nagisa City Story Edit See also List of Pokemon characters and List of Pokemon The games chronicle the adventures of a new Pokemon trainer who strives to become the Pokemon League Champion by collecting and training Pokemon Like most games in the series Diamond and Pearl feature eight Pokemon Gyms led by Gym Leaders professional trainers whose expertise lies in a particular Pokemon type Gym Leaders serve as bosses and reward skilled trainers with Gym Badges key to the advancement of the plot As with all core games the protagonist must also thwart the schemes of a crime syndicate in this case Team Galactic who plan to use Pokemon to create a new universe just for themselves while destroying the current one As with all other Pokemon role playing games Diamond and Pearl begin in the protagonist s hometown After viewing a television report about a media conducted search for a red Gyarados which was spotted at a faraway lake 23 the protagonist and their best friend Barry by default travel together to check the local lake for a Pokemon like it They spot Professor Rowan a Pokemon evolution researcher and his assistant the playable character not selected in the game Lucas boy or Dawn girl After a short discussion the professor and his assistant leave the lake leaving a briefcase behind When they are attacked by a wild Starly each the protagonist and their rival decide to examine the briefcase They are then given a choice of one of three Pokemon found within the Grass type Turtwig the Fire type Chimchar or the Water type Piplup and proceed to battle the attacking Pokemon After defeating the Starly Lucas or Dawn retrieves and returns the briefcase to the professor Noticing that a bond has been forged between the young protagonist and his or her chosen Pokemon Rowan offers it to them asking that they embark on a journey and fill their Pokedex The protagonist encounters the antagonistic group Team Galactic early in the game when he or she must save Professor Rowan from some of their thugs however their motives are unclear until later The player encounters Team Galactic again when they take over a wind farm and when they set up a base in Eterna City before eventually taking over Sinnoh s three lakes in an attempt to capture the Mirage Pokemon Uxie Azelf and Mesprit Shortly after the player earns their seventh Gym Badge Team Galactic captures the Mirage Pokemon and imprisons them inside the science laboratory of the Team Galactic Headquarters Building where its members extract crystals from the Pokemon to create the Red Chain an object that can control the legendary Pokemon Palkia in Pearl or Dialga in Diamond After releasing the trio the protagonist is able to access Spear Pillar an ancient ruin atop Mt Coronet where the leader of Team Galactic summons Dialga or Palkia The legendary Pokemon s powers begin to overwhelm Sinnoh causing the newly free Uxie Azelf and Mesprit to attempt to stop it The player then battles Palkia or Dialga and after defeating or capturing the Pokemon Sinnoh returns to normal Afterwards the player continues their journey eventually making it to the Sinnoh region Pokemon League s Elite Four After defeating all four members they then battle the Sinnoh League Champion a woman named Cynthia who had appeared before in the game After the protagonist defeats Cynthia they become the new Sinnoh League Champion finishing the main story In the post game there is a new island to explore that contains Pokemon not seen in the main game and has some new stores and a tournament center The protagonist s old friend who challenged them to battles multiple times before will also be waiting for them here and will challenge them to one more battle Development EditPokemon Diamond and Pearl were developed by Game Freak and Junichi Masuda served as game director The game s music was scored by Hitomi Sato and Junichi Masuda under the supervision of Go Ichinose with a few other fanfares composed by Morikazu Aoki 24 According to The Pokemon Company s Tsunekazu Ishihara the games were designed with the DS s unique features in mind such as the Wi Fi capabilities and slot for Game Boy Advance cartridges 25 The command buttons in the battle screen are large and color coded according to Masuda this feature would facilitate gameplay for players unable to read 26 Also the touchscreen interface was designed to encourage players to use their fingers rather than the stylus to manipulate the screen 27 Though most of the graphics in Diamond and Pearl are 2D some of the background elements are 3D 28 29 30 The decision to retain 2D graphics in Diamond and Pearl drew criticism in response Tsunekazu Ishihara said that we wanted to maintain the original idea of Pokemon being a game that you played on this big map and explained that physically the games were in three dimensions but was designed to maintain the original feel of the game Responding to criticism over the use of Friend Codes in the games Ishihara explained that it was a security measure taken to ensure that players would not be able to chat with strangers over the Wi Fi connection 31 Nintendo released a statement detailing glitches found in Japanese releases of Diamond and Pearl The glitches caused players to be stuck in an in game wall or lose saved data Nintendo released patches to certain retailers in Japan to fix these glitches 32 33 Beta Edit In mid 2020 dataminers leaked the source code for Diamond and Pearl revealing a collection of unused sprites and scrapped designs for new Pokemon They were first leaked onto ResetEra and were part of a series of Nintendo related leaks of unfinished builds of games in development 34 Release EditDevelopment of Pokemon Diamond and Pearl was announced at a Nintendo press conference in the fourth calendar quarter of 2004 alongside the reveal of Pokemon Dash and details on the Japanese launch of the Nintendo DS 35 Masuda stated it would become a new type of game that offers a number of new forms of play and that he was determined to create the ultimate Pokemon version 36 37 Though Diamond and Pearl were expected to be released in Japan by 2005 Nintendo revealed that the developers were still working on aspects of the gameplay and that the games would not be released until 2006 38 The company said that Diamond and Pearl would be able to communicate with Pokemon games for the Game Boy Advance allowing players to transfer their Pokemon to the new games Nintendo also announced that the games would make full use of the Wi Fi capabilities of the DS allowing 16 players to communicate wirelessly at one time 39 Further information concerning the games was not released until mid 2006 when Nintendo President Satoru Iwata mentioned that connectivity with Pokemon Battle Revolution was also still in development 40 new features such as the Poketch and time sensitivity were also mentioned 41 42 Director Junichi Masuda right and designer Shigeru Ohmori left at the North American release party in New York City The games were released in Japan on September 28 2006 To commemorate the release Nintendo sold a limited edition DS Lite in Japanese Pokemon Center stores and through the Pokemon fan club by mail The console featured the games mascots Dialga and Palkia painted in silver and gold respectively on a metallic black finish 43 A two disc soundtrack Nintendo DS Pokemon Diamond amp Pearl Super Music Collection was also released in Japan on December 22 2006 It peaked at 253 on Japan s Oricon charts and charted for one week 44 On December 20 2006 Nintendo of America announced that the North American release of the games was slated for April 22 2007 and that those who pre ordered their copies of the games would receive special DS styluses branded with some of the new Pokemon 45 Shortly before the games North American release The Pokemon Company presented a limited demo of the games for Nintendo s booth at the Game Developer s Conference 46 To celebrate the games North American release Nintendo held a release party at the Nintendo World Store in New York City s Rockefeller Plaza 47 Nintendo of Europe announced a release date of July 27 2007 for the European Union 48 and Nintendo Australia announced a June 21 release date 49 A launch event was held in GAME stores at Hamleys to celebrate the European release of the games The event held on July 26 2007 offered a chance to purchase the games one day before their official release date and featured an appearance by band McFly 50 51 To celebrate the Australian release of the games Nintendo launched the nationwide Nintendo DS Connection Tour 07 each stop in the tour featured events such as Pokemon Trading Card Game competitions and Pokemon trivia games 52 The success of the games revived the popularity of the Pokemon brand 53 George Harrison then Nintendo of America s vice president of marketing noted that the games were attracting players of all ages from younger children to grown men and women and older players who played the original Pokemon games 53 As a result Pokemon USA opened a temporary boutique in the Times Square Toys R Us that sold exclusively Pokemon licensed merchandise including Jakks Pacific created action figures plush toys backpacks and clothing 54 Ronald Boire president of Toys R Us stated that the store planned to open temporary boutiques in all 585 of its domestic locations 55 Other Pokemon merchandise included a BattleDome Playset and a talking Pokedex 56 Additionally Pokemon USA partnered with Burger King in 2008 to launch a promotional campaign in which Burger King included exclusive Pokemon trading cards and accessories with Kids Meals The promotion lasted from July 7 to August 3 in the United States and continued through the fall internationally 57 Pokemon Platinum Edit Main article Pokemon Platinum Pokemon Platinum Version e is the third version after Pokemon Diamond and Pearl developed by Game Freak and published by The Pokemon Company and Nintendo for the Nintendo DS handheld game console It was released on September 13 2008 in Japan March 22 2009 in North America May 14 2009 in Australia and May 22 2009 in Europe Pokemon Platinum has been met with generally positive reception holding aggregate scores of 84 and 83 14 at Metacritic and GameRankings respectively It was praised for the additions and changes made to Diamond and Pearl by publications such as IGN Nintendo Power and GamePro though it has been criticized for being too similar to them IGN included it as the ninth best Nintendo DS game ever made as well as nominating it as one of the best DS role playing games of 2009 It was the fastest selling game in Japan at the time selling 7 06 million copies by May 7 2010 Reception EditReceptionAggregate scoreAggregatorScoreMetacritic85 100 58 59 Review scoresPublicationScore1Up comA 3 Computer and Video Games8 1 10 60 Eurogamer9 10 61 Famitsu35 40 62 GameSpot8 5 10 Pearl 29 GameSpy7 5 10 Pearl 63 GameZone8 5 10 Pearl 30 IGN8 5 10 Diamond 64 Nintendo Power9 10 65 Pokemon Diamond and Pearl garnered slightly higher ratings than FireRed and LeafGreen and Ruby and Sapphire The highest score given was a 92 by UK Official Nintendo Magazine while the lowest was a 67 by Game Revolution 66 Official Nintendo Magazine would later go on to rank the game 20th in a list of the greatest Nintendo games 67 Ryan Davis of GameSpot gave the games an 8 5 10 Great and called the games the most well rounded Pokemon games to date 29 IGN and GameZone also gave the games an 8 5 10 30 64 The UK Official Nintendo Magazine gave the games 92 and GameSpy gave them a 4 5 5 68 The games received slightly lower reviews from ComputerAndVideoGames com than Ruby and Sapphire had but earned an A grade from 1UP com an improvement from Ruby and Sapphire s B 3 60 Most reviewers felt that though the gameplay and storyline had not changed much since the first games Diamond and Pearl were still engaging Ryan Davis of GameSpot said I t s a little surprising how well the formula holds up in Diamond and Pearl which is a testament to the strong fundamentals of the series as well as the quality of the execution 29 The games Wi Fi connectivity also earned largely positive reviews 1UP com called the addition of wireless connectivity the games biggest improvements 3 GameSpot and GameSpy both listed the addition of online play as one of the positive points of the games and called the system robust and probably the most significant new feature 29 63 ComputerAndVideoGames com said of the Global Trade Center Suddenly Pokemon feels properly alive for the first time since playgrounds were abuzz with monsters in the late 90s and you ll instantly forgive Game Freak their technical stubbornness the first time you switch on your DS and find the level 100 Munchlax you craved is on your cart 60 The graphics generally received positive reviews GameSpot praised the blend of 2D and 3D graphics and GameZone said that the graphics were better than what I had originally imagined and that a Pokemon title hasn t ever looked this good on a handheld 29 30 GameSpy felt that the graphics though simple made the game a pleasure to explore 69 ComputerAndVideoGames com however said that the so called 3D isn t up to much it s just a viewpoint shuffle with DS s gutsy engine taking a nice long nap between the odd hypnotic windfarm or fog effect 70 The audio was not so well received IGN felt that the cries made by the Pokemon still screech with the flair of the original Game Boy and that the music while more advanced was not much beyond Game Boy Advance quality 71 GameZone also felt that the sounds had not been updated saying This the audio is the only area that hasn t taken one step forward It remains stagnant and doesn t show any progression over the GBA titles 30 GameSpot cited the games recycled sounds as one of the negative points 29 Sales Edit First released in Japan in 2006 Pokemon Diamond and Pearl have the most successful launch week of games in the Pokemon series and the best launch week for any Nintendo DS game for the country alone 72 Within forty six days the games sold three million units becoming the fastest DS games to do so by the end of the year the number increased to five million units in just under three months making Diamond and Pearl the best selling Pokemon games in Japan 73 74 In the United States pre orders for Diamond and Pearl passed 533 000 75 almost twice the pre sale numbers for FireRed and LeafGreen 76 Within five days of release the games sold around one million copies and were the fastest selling Pokemon games ever until the release of Pokemon Platinum 77 78 The games were the seventh best selling video games of 2007 with around 4 27 million units sold in the United States 79 in early 2009 sales passed 5 3 million units 80 As of September 30 2017 Pokemon Diamond and Pearl combined have sold 17 67 million copies worldwide 81 making their sales totals around one million higher than those of Ruby and Sapphire and around six million higher than those of FireRed and LeafGreen 82 83 84 The games also boosted sales of hardware in the United States spurring the sales of 471 000 DS units and causing the sales of video games in April 2007 to rise 20 from April 2006 85 In Europe the games sold around 1 6 million units within just seven weeks of their release and topped the charts in Spain Germany and the United Kingdom 86 87 88 Additionally there have been more than 10 million Pokemon trades via Wi Fi 89 Awards Edit At G4 s G phoria 2007 the games won Best Handheld Game and were nominated for Best RPG 90 In 2008 Pokemon Diamond and Pearl were nominated for the British Academy of Film and Television Arts Children s Kids Vote Award 91 In IGN s Best of 2007 Awards Diamond and Pearl were named the best Nintendo DS online multiplayer games and the best Nintendo DS RPG games of the year 92 93 In the 2006 Famitsu Game Awards Diamond and Pearl won the Best Hit award and tied with Final Fantasy XII for the Game of the Year award 94 Competitive battling in Pokemon became much more popular with Diamond and Pearl 95 The physical special split allowed Pokemon such as Gengar and Gyarados to use their higher attacking stat and gave special physical coverage moves to formerly all physical special types 5 and online play made Pokemon battling possible all over the world 95 Legacy EditRemakes Edit Main article Pokemon Brilliant Diamond and Shining Pearl Pokemon Brilliant Diamond and Shining Pearl are enhanced remakes of the games and were released for the Nintendo Switch on November 19 2021 96 Prequel Edit Main article Pokemon Legends Arceus Pokemon Legends Arceus is an action role playing game which serves as a prequel to Diamond and Pearl and is set in an older version of the Sinnoh region the Hisui region It was released for the Nintendo Switch on January 28 2022 97 Related games Edit Main articles Pokemon Battle Revolution and My Pokemon Ranch Pokemon Battle Revolution f is the first Wii incarnation of the Pokemon video game franchise It is also the first Wii game to use the Nintendo Wi Fi Connection in North America and Japan and the first Wii game to wirelessly interact with the Nintendo DS handheld My Pokemon Ranch g is a Wii game developed by Ambrella and released via the WiiWare download service First released on March 25 2008 in Japan it was later made available in North America on June 9 2008 and in Europe on July 4 2008 98 for 1 000 Wii Points equivalent to US 10 00 99 Like the GameCube s Pokemon Box Ruby and Sapphire Pokemon Ranch allows players to store and arrange Pokemon from Diamond and Pearl Pokemon transferred from those games to My Pokemon Ranch are rendered in 3D and can interact with the player s Miis Footnotes Edit In the game mechanics that depend on the time of day afternoon counts as day and evening counts as night Via DS wireless communication not Nintendo Wi Fi Connection This feature cannot be used on a Nintendo DSi as the DSi lacks a Game Boy Advance cartridge slot Notes Edit Japanese ポケットモンスター ダイヤモンド Hepburn Poketto Monsuta Daiyamondo Pocket Monsters Diamond Japanese ポケットモンスター パール Hepburn Poketto Monsuta Paru Pocket Monsters Pearl Poketch ポケッチ Poketchi Underground ちかつうろ Chikatsuro Japanese ポケットモンスタープラチナ Hepburn Poketto Monsuta Purachina Pocket Monsters Platinum Japanese ポケモンバトルレボリューション Hepburn Pokemon Batoru Reboryushon Japanese みんなのポケモン牧場 Hepburn Minna no Pokemon Bokujō Everyone s Pokemon RanchReferences Edit What are the best selling Pokemon games of all time Dexerto com Archived from the original on 3 January 2020 Retrieved 3 January 2020 a b Harris Craig 12 March 2010 Pokemon HeartGold Review Nintendo DS Review at IGN IGN Archived from the original on 22 August 2012 Retrieved 22 March 2010 a b c d e f Parish Jeremy Pokemon Diamond and Pearl Review 1UP com Ziff Davis Media Archived from the original on 8 November 2012 Retrieved 3 December 2008 Loe p 20 a b Thomas Lucas 11 April 2007 The Countdown to Diamond and Pearl Part 5 IGN News Corporation Archived from the original on 14 June 2012 Retrieved 11 April 2007 Loe p 15 Loe pp 30 31 Introducing Poketch pokemon com Archived from the original on 20 October 2012 Retrieved 27 March 2007 Thomas Lucas 29 March 2007 The Countdown to Diamond and Pearl Part 3 IGN News Corporation Archived from the original on 14 June 2012 Retrieved 5 April 2007 Loe p 41 Pokemon Diamond and Pearl Official Site in Japanese Yahoo Kids Japan 11 August 2006 Archived from the original on 21 August 2006 IGN Pokemon Pearl Preview IGN News Corporation 29 September 2006 Archived from the original on 4 March 2012 Retrieved 15 January 2009 Connected with the World Pokemon Diamond and Pearl Released in North America in Japanese The Pokemon Company 13 April 2007 Archived from the original on 5 May 2007 Retrieved 22 April 2007 Shepperd Chris May 2017 Pearls of Wisdom Nintendo Power No 215 Nintendo Thomas Lucas 18 April 2007 The Countdown to Diamond and Pearl Part 6 IGN News Corporation Archived from the original on 25 April 2012 Retrieved 19 April 2007 Loe p 34 35 DS Wireless Communication pokemon com Archived from the original on 20 October 2012 Retrieved 27 March 2007 Thomas Lucas 4 April 2007 The Countdown to Diamond and Pearl Part 4 IGN News Corporation Archived from the original on 4 March 2012 Retrieved 5 April 2007 Manaphy Pokemon USA Archived from the original on 15 July 2006 Retrieved 14 January 2007 New Pokemon Announced IGN News Corporation 7 June 2006 Archived from the original on 29 July 2012 Retrieved 15 January 2009 a b c d Thomas Lucas M 22 March 2007 The Countdown to Diamond and Pearl Part 2 IGN News Corporation Archived from the original on 28 February 2021 Retrieved 20 December 2008 Game Freak 22 April 2007 Pokemon Diamond and Pearl Nintendo DS Nintendo NPC in Oreburgh Up ahead there s a huge mountain that towers over everything It divides Sinnoh into two distinct halves Thomas Lucas M 14 March 2007 Countdown to Diamond and Pearl IGN News Corporation Archived from the original on 21 May 2014 Retrieved 20 December 2008 Pocket Monsters Diamond and Pearl Instruction Booklet in Japanese Nintendo 2006 pp 58 59 Boyes Emma 5 June 2007 Q amp A Head Poketrainer Tsunekazu Ishihara GameSpot CBS Interactive Retrieved 27 January 2009 Hidden Power of Masuda No 72 Game Freak 24 January 2007 Archived from the original on 14 April 2013 Retrieved 13 January 2009 Hidden Power of Masuda No 71 Game Freak 23 January 2007 Archived from the original on 14 April 2013 Retrieved 13 January 2009 Alfonso Andrew 29 September 2006 Pokemon Diamond Playtest IGN News Corporation Archived from the original on 4 March 2012 Retrieved 22 December 2008 a b c d e f g Davis Ryan 23 April 2007 Pokemon Pearl Review GameSpot CBS Interactive Archived from the original on 7 August 2011 Retrieved 24 April 2007 a b c d e Grabowski Dakota Pokemon Pearl Review GameZone Gamezone Online Archived from the original on 28 September 2008 Retrieved 3 December 2008 Hartley Adam 14 June 2007 Tsunekazu Ishihara The Pokemon Interview Spong Spong Archived from the original on 16 April 2009 Retrieved 26 January 2009 Pokemon Diamond and Pearl News in Japanese Nintendo Japan 24 October 2006 Archived from the original on 8 January 2007 Retrieved 25 October 2006 IGN Nintendo on Pokemon Bugs IGN News Corporation 24 October 2006 Archived from the original on 6 June 2011 Retrieved 25 October 2006 Maher Cian 26 July 2020 Beta sprites from Diamond and Pearl show scrapped Legendary Pokemon VG247 Archived from the original on 27 February 2021 Retrieved 1 March 2021 Gantayat Anoop 7 October 2004 NDS Gets Pokemon Sequels IGN News Corporation Archived from the original on 4 March 2012 Retrieved 11 May 2007 Gantayat Anoop 29 December 2004 Pokemon In 2005 IGN News Corporation Archived from the original on 4 March 2012 Retrieved 11 May 2007 Hidden Power of Masuda No 59 Game Freak 11 August 2006 Archived from the original on 14 April 2013 Retrieved 13 January 2009 Gantayat Anoop 11 July 2005 Pokemon Update IGN News Corporation Archived from the original on 19 June 2012 Retrieved 22 December 2008 Gantayat Anoop 11 July 2005 Pokemon Update IGN News Corporation Archived from the original on 25 April 2012 Retrieved 11 May 2007 Sullivan Meghan 7 June 2006 Pokemon Diamond amp Pearl Details IGN News Corporation Archived from the original on 4 March 2012 Retrieved 11 May 2007 Gantayat Anoop 7 June 2006 Connectivity Returns IGN News Corporation Archived from the original on 4 March 2012 Retrieved 11 May 2007 Gantayat Anoop 15 June 2006 Pokemon Update IGN News Corporation Archived from the original on 19 June 2012 Retrieved 11 May 2007 Pokemon Diamond and Pearl Campaign Original DS Lite Released Dengeki Online in Japanese ASCII Media Works 1 September 2006 Archived from the original on 3 October 2011 Retrieved 27 January 2009 Pokemon Diamond amp Pearl Super Music Collection in Japanese Oricon Archived from the original on 10 June 2009 Retrieved 23 December 2008 Harris Craig 20 December 2006 Pokemon in April IGN News Corporation Archived from the original on 4 March 2012 Retrieved 22 December 2008 Harris Craig 8 March 2007 GDC 2007 Hands on with Pokemon DS IGN News Corporation Archived from the original on 4 March 2012 Retrieved 22 December 2008 Seff Micah 10 April 2007 Nintendo Holds Pokemon Launch Party IGN News Corporation Archived from the original on 4 March 2012 Retrieved 20 December 2008 Burman Rob 22 May 2007 Pok mon Diamond amp Pearl Dated for EU IGN News Corporation Archived from the original on 4 March 2012 Retrieved 22 December 2008 Shea Cam 23 April 2007 Pok mon Diamond and Pearl Down Under IGN News Corporation Archived from the original on 4 March 2012 Retrieved 22 December 2008 McFly to star at Pokemon launch Digital Spy Hachette Filipacchi 26 July 2007 Archived from the original on 17 January 2023 Retrieved 25 November 2009 Pokemon freaks attack London ComputerAndVideoGames com Future Publishing 26 July 2007 Archived from the original on 24 June 2008 Retrieved 25 November 2009 Bantick Mike 3 June 2007 Come on Aussie tour with new Pokemon iTWire iTWire Archived from the original on 9 June 2012 Retrieved 26 January 2009 a b Wii and Nintendo DS Sales Fuel Pokemon Momentum PR Newswire Access My Library 6 September 2007 Archived from the original on 2 January 2013 Retrieved 26 January 2009 Pokemon builds TRU Times Square boutique Playthings Reed Business Information 5 June 2007 Archived from the original on 16 April 2009 Retrieved 26 January 2009 Wade Will 27 August 2007 Remember Squirtle and Jigglypuff They re Back The New York Times Archived from the original on 2 April 2015 Retrieved 26 January 2009 Pokemon pandemonium is back again Edmonton Sun Quebecor 19 November 2007 Archived from the original on 16 April 2009 Retrieved 26 January 2009 Pokemon USA and Burger King Corp Partner for Global Promotion in 2008 Reuters 10 June 2008 Archived from the original on 15 April 2009 Retrieved 27 January 2009 Pokemon Pearl Reviews Metacritic CBS Interactive Archived from the original on 15 March 2012 Retrieved 3 December 2008 Pokemon Diamond Reviews Metacritic CBS Interactive Archived from the original on 19 April 2012 Retrieved 3 December 2008 a b c Pokemon Diamond and Pearl Overview ComputerAndVideoGames com Future Publishing Archived from the original on 5 September 2012 Retrieved 3 December 2008 Albiges Luke 14 May 2007 Pokemon Diamond Pearl Eurogamer Eurogamer Network Archived from the original on 26 July 2012 Retrieved 2 December 2008 Funk John 8 September 2010 Pokemon Black amp White Grab Rare Perfect Score from Famitsu The Escapist Archived from the original on 23 July 2019 Retrieved 8 September 2010 a b Viloria Gerald 22 April 2007 Pokemon Pearl Version Review GameSpy News Corporation Archived from the original on 12 March 2012 Retrieved 3 December 2008 a b Harris Craig 20 April 2007 Pokemon Diamond Review IGN News Corporation Archived from the original on 15 June 2012 Retrieved 20 April 2007 Nintendo Power 216 Future US June 2007 107 a href Template Cite journal html title Template Cite journal cite journal a Cite journal requires journal help Pokemon Diamond and Pearl ds 2006 Metacritic CBS Interactive 22 April 2007 Archived from the original on 19 April 2012 Retrieved 22 April 2007 East Tom 25 February 2009 100 Best Nintendo Games Part 5 Official Nintendo Magazine Future plc Archived from the original on 31 August 2009 Retrieved 9 September 2022 East Tom 4 January 2008 What do you mean we ve gotta catch em all All 493 Sigh okay Official Nintendo Magazine Archived from the original on 6 June 2012 Retrieved 24 November 2008 Villoria Gerald 23 April 2007 Pokemon Pearl DS GameSpy News Corporation p 2 Archived from the original on 25 May 2012 Retrieved 4 December 2008 Pokemon Diamond Pearl ComputerAndVideoGames com Future Publishing 26 July 2007 Archived from the original on 5 September 2012 Retrieved 4 December 2008 Harris Craig 20 April 2007 Pokemon Diamond Review IGN News Corporation p 2 Archived from the original on 15 June 2012 Retrieved 4 December 2008 Pokemon Diamond and Pearl Around 1 6 Million Units in the First Week Famitsu in Japanese Enterbrain Inc and Tokuma Shoten 3 October 2006 Archived from the original on 9 November 2012 Retrieved 4 October 2006 Pokemon Diamond and Pearl Breaks the 500 000 Mark in Units Shipped Famitsu in Japanese Enterbrain Inc and Tokuma Shoten 27 December 2006 Archived from the original on 24 March 2012 Retrieved 1 January 2007 Gantayat Anoop 27 December 2006 Pokemon Hits 5 Million IGN News Corporation Archived from the original on 4 March 2012 Retrieved 22 December 2008 Burman Rob 18 April 2007 Pokemon Pre orders pass 500 000 IGN News Corporation Archived from the original on 4 March 2012 Retrieved 18 April 2007 Nintendo Pokemon U S presales top half a million Reuters 18 April 2008 Archived from the original on 29 April 2007 Retrieved 18 April 2007 Surette Tim 26 April 2007 DS Pokemons caught 1 million times GameSpot CBS Interactive Archived from the original on 28 April 2007 Retrieved 26 April 2007 Tanaka John 17 September 2008 Pokemon Platinum Goes Platinum in Japan IGN News Corporation Archived from the original on 7 November 2012 Retrieved 26 January 2009 Glenday Craig ed 2009 Guinness World Records 2009 Jim Pattison Group p 161 ISBN 978 1 904994 37 4 Pokemon Platinum Version Makes Its U S Debut IGN 16 March 2009 Archived from the original on 4 November 2012 Retrieved 22 March 2009 IR Information Financial Data Top Selling Title Sales Units Nintendo DS Software nintendo co jp Archived from the original on 12 November 2020 Retrieved 31 January 2018 Financial Results Briefing for the Fiscal Year Ended March 2008 Supplementary Information PDF Nintendo 25 April 2008 p 6 Archived PDF from the original on 19 May 2019 Retrieved 3 August 2008 Consolidated Financial Statements PDF Nintendo 25 November 2004 Archived PDF from the original on 28 November 2007 Retrieved 25 January 2007 Financial Results Briefing for Fiscal Year Ended March 2008 PDF Nintendo 2 April 2008 p 6 Archived PDF from the original on 19 May 2019 Retrieved 25 April 2008 Video Game Sales Rise 20 Percent Fox News News Corporation Reuters 18 May 2007 Archived from the original on 4 March 2009 Retrieved 27 January 2009 New Flash Of Colour For DS Lite Sky News British Sky Broadcasting 17 September 2007 Archived from the original on 29 March 2009 Retrieved 27 January 2009 Current European Best Sellers Edge Future Publishing 20 August 2007 Archived from the original on 3 June 2012 Retrieved 27 January 2009 The Charts Nintendo Mops Up Spong Spong 7 August 2007 Archived from the original on 26 December 2008 Retrieved 27 January 2009 Global Circle of Pokemon The Total Number of Pokemon Exchanged in the U S Breaks the 10 Million Mark Famitsu in Japanese Enterbrain Inc and Tokuma Shoten 13 June 2007 Archived from the original on 15 June 2007 Retrieved 14 June 2007 G4 G Phoria 2007 G4TV com G4 Archived from the original on 29 September 2007 Retrieved 22 September 2008 Children s Awards Nominations British Academy of Film and Television Arts 28 October 2008 Archived from the original on 1 August 2012 Retrieved 24 November 2008 IGN Best of 2007 IGN News Corporation Archived from the original on 25 December 2007 Retrieved 22 December 2008 IGN Best of 2007 IGN News Corporation Archived from the original on 24 December 2007 Retrieved 22 December 2008 Preliminaries Famitsu Game Awards 2006 Held Each Winning Title Announced Famitsu in Japanese Enterbrain Inc and Tokuma Shoten 20 April 2007 Archived from the original on 22 October 2012 Retrieved 26 January 2009 a b Inside the Twisted World of Competitive Pokemon Battling 8 October 2013 Archived from the original on 11 November 2019 Retrieved 11 November 2019 Carpenter Nicole 26 February 2021 At long last Pokemon Diamond and Pearl remakes are coming Polygon Archived from the original on 26 February 2021 Retrieved 26 February 2021 Skrebels Joe 26 February 2021 Open World Pokemon Spin Off Pokemon Legends Arceus Announced for 2022 IGN Archived from the original on 2 March 2021 Retrieved 26 February 2021 My Pokemon Ranch Release Information for Wii GameFAQs CBS Interactive Archived from the original on 3 February 2012 Retrieved 11 June 2009 Harris Craig 12 June 2008 My Pokemon Ranch Review IGN News Corporation Archived from the original on 25 April 2012 Retrieved 16 January 2009 Game Freak 2007 Pokemon Diamond Nintendo Pokemon Diamond Version instruction booklet Nintendo 2007 Loe Casey 2007 Pokemon Diamond and Pearl The Official Nintendo Player s Guide Redmond Washington Nintendo ISBN 978 1 59812 018 9 External links EditOfficial website Portal Video games Retrieved from https en wikipedia org w index php title Pokemon Diamond and Pearl amp oldid 1137496933, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.