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Jurassic Park (Sega video game)

Jurassic Park is a 1993 video game developed by BlueSky Software and published by Sega for the Sega Mega Drive/Genesis. It was released as part of the tie-in merchandise to the 1993 film of the same name. The game includes elements from Michael Crichton's 1990 novel, Jurassic Park, on which the film is based.

Jurassic Park
European cover art
Developer(s)BlueSky Software
Publisher(s)Sega
Producer(s)Jesse Taylor
Programmer(s)Keith Freiheit
Artist(s)Doug TenNapel
Dana Christianson
Composer(s)Sam Powell
SeriesJurassic Park
Platform(s)Sega Genesis
Release
  • NA: August 10, 1993
  • JP: August 27, 1993
  • EU: August 28, 1993
  • AU: August 29, 1993
Genre(s)Action-adventure
Mode(s)Single-player

In 1994, after the financial success of the film and its merchandise, Sega released a sequel video game titled Jurassic Park: Rampage Edition.[1]

Gameplay edit

 
Gameplay as Dr. Grant (top), and as the Velociraptor (bottom).

Jurassic Park is a standard side-scrolling action video game, with platform gameplay elements.[2] The end objective is to reach the end of each level, using items placed at fixed locations. However, the game features a then-uncommon variation in action games,[citation needed] giving players the option of using two characters that played independently to one another. The game is playable as either paleontologist Dr. Alan Grant, or a Velociraptor.[2] Grant is the default character and can be switched to the Raptor using the "Player" option on the game's main menu. The game has three selectable difficulty levels: "Medium" is the default neutral setting while "Hard" means more damage taken from enemies (who move faster and attack frequently) and "Easy" mode makes for less troublesome foes from which relatively little damage is taken.

Each player is given three lives; when one is lost, the player restarts at the beginning of the level. A game over will reset the game entirely, although passwords are displayed in between levels, allowing the player to continue from a specific level rather than from the beginning. A Password option is displayed in the game's main menu.

When playing as Grant, his objective is to navigate through seven areas of Isla Nublar,[3] and make it safely to the Visitors Center to escape via helicopter. He must contend with the various dinosaurs that roam the island, now free of their enclosures. Grant can use various weapons, including a tranquillizer gun, a stun gun, flash grenades, gas grenades,[4] and a rocket launcher. All of these items require ammunition refills which are scattered throughout the island, sometimes in hard-to-reach places. Grant's recovery item is a first-aid kit, a few of which occur in each level.

The Velociraptor player character can jump higher than Grant,[2] and run much faster, although it can only attack from close-range using its teeth and claws. The Raptor's goal is to elude (or eliminate) the Jurassic Park security guards,[4] and corner Grant at the Visitors Center. The Raptor plays for only five levels. Along the way, stray dinosaurs can be bothersome for the Raptor, who can knock them out. The enemy guards wield grenades and missiles but can be easily overpowered by the Raptor, although the final level increases the guards' presence and temperament. The Raptor's health item is generic "meat", although it has the ability to eat a "compy" to refill its health as well.

Development edit

Acclaim Entertainment and Activision had both bid for the rights to produce the Sega Genesis version of Jurassic Park, but lost to Sega.[5] Doug TenNapel, who created Earthworm Jim, was the lead artist for the development team. The game's animators consulted experts who worked on the film on how the game's dinosaurs should look.[6] The development team also consulted with paleontologist Robert Bakker, who dissected a supermarket chicken to demonstrate the similarities of dinosaur anatomy to bird anatomy.[7] Bakker also appeared in a commercial for the game.[8] For the game to reflect the latest dinosaur discoveries and theories, the development team took field trips to museums of natural history; and to zoos to observe the feeding habits and physical movements of birds and reptiles, such as ostriches and alligators.[7]

Jurassic Park was the first game by Sega to be developed using Silicon Graphics computers at the company's new development facility; such computers were previously used to create computer-generated dinosaurs for the film.[9] The 3D models for the game's dinosaurs were created using stop motion photography while a team member was filmed acting out Grant's movements and was then digitized.[6] Many dinosaur models used for the film were sent to the game's development studio so they could also be filmed and digitized while in motion.[10] A $75,000 Velociraptor puppet from the film was also used for production of the game.[11] The game features "Artificial Dinosaur Intelligence" that causes the dinosaur enemies to react differently every time a level is played, giving the player a unique experience each time.[6]

Elements from Michael Crichton's novel, Jurassic Park, were featured in the game, including the presence of procompsognathus and pteranodons, and the Jungle River attraction.[2] The game used the film's original planned ending, in which Grant would eliminate the velociraptors by manipulating a Tyrannosaurus rex skeleton in the visitor center.[12] The game's volcano level was not featured in the novel or the film.[10] Sam Powell composed the game's music and sound effects.[10] By June 1993, the development team had been working on the game for 15 months.[6] The game's development had been kept secretive up until that month, when the game was publicly unveiled for the first time at Chicago's Summer Consumer Electronics Show.[10] Jurassic Park was the first film-based video game to give players the option of playing as a protagonist or antagonist.[13]

Release edit

Jurassic Park was released in the United States on August 10, 1993,[14] and was the first video game to utilize Sega's new ratings system, receiving a GA (General Audiences) rating.[9]

In 2023, Limited Run Games announced plans to re-release the game as part of Jurassic Park: Classic Games Collection, scheduled for release on Nintendo Switch, PlayStation 4, PlayStation 5, and Xbox Series X/S.[15][16]

Reception edit

Approximately 250,000 copies were sold within the first week of the game's U.S. release, totaling a record $13.8 million.[35][36]

Rocky Mountain News wrote that the film "had all of the elements to make a video game classic. Too bad Sega didn't see that. In all of its 16-megabit, Spielberg-licensed, digitized, graphically detailed glory, the game still grates, bores and frustrates".[37] William Schiffmann of the Associated Press favorably compared the game to Flashback, and called it "a winner", writing that "playing Jurassic Park is as much fun as seeing the movie—maybe better. Graphics are great, control is excellent and the sound, both music and effects, is perfect".[38] Joel Easley of Scripps Howard News Service considered the game too easy, and criticized the background graphics, although he praised the "awesome" designs of the main characters and T. rex, as well as the "cool" ability to play as either Grant or the Velociraptor.[39]

Pat Ferguson, a video game industry analyst, called the game's character choices "the great hook here", and stated that Sega "has combined all the best of 16-bit video games in Jurassic Park. The quality of the graphics is as good as it's going to get, and the sound is the highest quality I can recall in any video game".[9] Bob Strauss of Entertainment Weekly called the game "a blast".[25]

In a later review for AllGame, Christopher Michael Baker praised the graphics, the ability to play as either Grant or the Velociraptor, and the sound effects and intelligence of the game's dinosaurs. Baker concluded: "It's the type of game that – even though it is the product of movie merchandising – is fabulous on its own. A rare find indeed".[2] In 2005, Morgan Webb of X-Play criticized the game as a poor movie tie-in and included it on the show's list of "Games We Wish Were Buried In New Mexico", referring to the Atari video game burial.[40] Game Informer declared the Genesis version of Jurassic Park somewhat superior to the SNES version in a 2012 comparison of the two games.[41] IGN also deemed it superior in 2019, for offering the ability to play as a raptor.[42]

See also edit

References edit

  1. ^ "Mega Drive Preview - Jurassic Park: Rampage Edition". Mean Machines. October 1994. p. 44. Retrieved June 16, 2017.
  2. ^ a b c d e f Baker, Christopher Michael. . AllGame. Archived from the original on November 15, 2014.
  3. ^ Baker, Christopher Michael. . AllGame. Archived from the original on November 15, 2014.
  4. ^ a b "Jurassic Park: It Took 65,000,000 Years to Make This Game". Sega Visions. Infotainment World. August 1993. pp. 8–9. Retrieved May 24, 2016.
  5. ^ Battelle, John; Johnstone, Bob (December 1993). "The Next Level: Sega's Plans for World Domination". Wired. Retrieved June 20, 2016.
  6. ^ a b c d "The making of Jurassic Park". Sega Visions. June–July 1993. pp. 14, 20–24.
  7. ^ a b Horowitz, Ken (May 18, 2007). "Behind the Design: Jurassic Park". Sega-16. Retrieved July 1, 2015.
  8. ^ "Jurassic Park on Sega Genesis Commercial w/ Robert T. Bakker". YouTube. April 29, 2007. Archived from the original on 2021-12-21. Retrieved November 4, 2015.
  9. ^ a b c Manning, Ric (June 19, 1993). "Dino-mite creatures to return in Jurassic Park video game". The Courier-Journal. Retrieved June 16, 2017.
  10. ^ a b c d "Jurassic Park Preview". Computer and Video Games. August 1993. pp. 112–113. Retrieved October 14, 2016.
  11. ^ Thompson, Pamela Kleibrink (December 1997). "Welcome to the Neverhood" (PDF). Animation World Network. p. 9. Retrieved November 4, 2015.
  12. ^ Horowitz, Ken (May 15, 2007). "History of: Jurassic Park". Sega-16. Retrieved November 4, 2015.
  13. ^ "Dino game makes for monster hit". The New York Times. August 30, 1993. Retrieved June 15, 2017.
  14. ^ "Jurassic Park for Sega Genesis". The Baltimore Sun. August 8, 1993. Retrieved June 15, 2017.
  15. ^ Hagues, Alana (September 18, 2023). "Jurassic Park: Classic Games Collection Adds Two Sega Genesis Titles". Nintendo Life. Retrieved September 25, 2023.
  16. ^ Anderton, Ethan (September 19, 2023). "Cool Stuff: All The Jurassic Park Games From Nintendo, Game Boy & SEGA In One Roaring Collection". /Film. Retrieved September 25, 2023.
  17. ^ Anglin, Paul; Rand, Paul (October 1993). "Jurassic Park". Computer and Video Games. No. 143. United Kingdom. pp. 70–71.
  18. ^ "Jurassic Park". Electronic Gaming Monthly. No. 50. United States. September 1993. p. 30.
  19. ^ "Viewpoint". GameFan. Vol. 1, no. 10. United States. September 1993. p. 15.
  20. ^ "Genesis ProReview: Jurassic Park". GamePro. No. 50. United States. September 1993. pp. 26–27.
  21. ^ "Jurassic Park". Joypad (in French). No. 23. France. September 1993. pp. 98–99.
  22. ^ "Jurassic Park". Player One (in French). No. 35. France. October 1993. p. 55.
  23. ^ "Jurassic Park". Video Games (in German). Germany. October 1993. p. 95.
  24. ^ Camron, Mark (September 1993). "Jurassic Park". Electronic Games. Vol. 1, no. 12. United States. p. 63.
  25. ^ a b Strauss, Bob (May 20, 1994). "Jurassic Park Interactive". Entertainment Weekly. Retrieved July 24, 2015.
  26. ^ "Jurassic Park". Man!ac (in German). Germany. November 1993. p. 40.
  27. ^ Mellerick, Paul (October 1993). "Jurassic Park". Mega. No. 13. United Kingdom. pp. 30–31.
  28. ^ "Jurassic Park". Mega Action. No. 5. United Kingdom. October 1993. pp. 26–27.
  29. ^ "Jurassic Park". Mega Force (in French). No. 21. France. October 1993. pp. 112–113.
  30. ^ Guise, Tom (September 1993). "Jurassic Park". MegaTech. No. 21. United Kingdom. pp. 42–45.
  31. ^ Cantlie, John (November 1993). "Jurassic Park". Sega Power. No. 48. United Kingdom. pp. 46–47.
  32. ^ "Jurassic Park". Sega Pro. No. 24. United Kingdom. October 1993. pp. 38–40.
  33. ^ "Jurassic Park". Sega Zone. No. 12. United Kingdom. October 1993. pp. 28–30.
  34. ^ Meston, Zach (September 1993). "Jurassic Park". Video Games. No. 56. United States. p. 46.
  35. ^ "Video-Game Sales Wars -- Jurassic vs. Street Fighter". San Francisco Chronicle. August 18, 1993. Retrieved June 15, 2017 – via NewsBank. Video-game giants Sega and Nintendo launched a summer "box office" war last weekend with the biggest-selling video games so far this year. Redwood City-based Sega claims it racked up $13.8 million in retail sales of its Jurassic Park game for the 16-bit Sega Genesis system, based on sales estimates from its top 10 retailers, including K mart and Toys R Us. With a suggested retail price of $54.99 per game, about 250,000 games were sold.
  36. ^ Guinn, Jeff (September 1, 1993). "'Jurassic Par' video game proves popular: Sega Genesis' game breaking all records". Fort Worth Star-Telegram. Retrieved June 16, 2017.
  37. ^ "Jurassic Park Game Hardly a Winner". Rocky Mountain News. July 23, 1993. Retrieved June 15, 2017 – via NewsBank.
  38. ^ Schiffmann, William (August 29, 1993). "Video game review: New Jurassic Park game as much fun as the movie". Associated Press. Retrieved June 15, 2017.
  39. ^ Easley, Joel (September 18, 1993). "Sega 'wimps out' on 'Jurassic Park': Game is OK, but too easy". Scripps Howard News Service. Retrieved June 15, 2017.
  40. ^ "Games We Wish Were Buried In New Mexico". X-Play. September 13, 2005. Event occurs at 1:47–2:16. Retrieved May 15, 2016.
  41. ^ Ryckert, Dan (May 8, 2012). "Same Name, Different Game: SNES vs. Genesis". Game Informer magazine. Event occurs at 5:33-13:22. Retrieved February 19, 2015.
  42. ^ Winkie, Luke (August 29, 2019). "Sega Genesis vs. SNES". IGN. Retrieved October 1, 2021.

External links edit

jurassic, park, sega, video, game, other, video, games, titled, jurassic, park, jurassic, park, disambiguation, jurassic, park, 1993, video, game, developed, bluesky, software, published, sega, sega, mega, drive, genesis, released, part, merchandise, 1993, fil. For other video games titled Jurassic Park see Jurassic Park disambiguation Jurassic Park is a 1993 video game developed by BlueSky Software and published by Sega for the Sega Mega Drive Genesis It was released as part of the tie in merchandise to the 1993 film of the same name The game includes elements from Michael Crichton s 1990 novel Jurassic Park on which the film is based Jurassic ParkEuropean cover artDeveloper s BlueSky SoftwarePublisher s SegaProducer s Jesse TaylorProgrammer s Keith FreiheitArtist s Doug TenNapel Dana ChristiansonComposer s Sam PowellSeriesJurassic ParkPlatform s Sega GenesisReleaseNA August 10 1993JP August 27 1993EU August 28 1993AU August 29 1993Genre s Action adventureMode s Single playerIn 1994 after the financial success of the film and its merchandise Sega released a sequel video game titled Jurassic Park Rampage Edition 1 Contents 1 Gameplay 2 Development 3 Release 4 Reception 5 See also 6 References 7 External linksGameplay editThis section needs additional citations for verification Please help improve this article by adding citations to reliable sources in this section Unsourced material may be challenged and removed May 2016 Learn how and when to remove this template message nbsp Gameplay as Dr Grant top and as the Velociraptor bottom Jurassic Park is a standard side scrolling action video game with platform gameplay elements 2 The end objective is to reach the end of each level using items placed at fixed locations However the game features a then uncommon variation in action games citation needed giving players the option of using two characters that played independently to one another The game is playable as either paleontologist Dr Alan Grant or a Velociraptor 2 Grant is the default character and can be switched to the Raptor using the Player option on the game s main menu The game has three selectable difficulty levels Medium is the default neutral setting while Hard means more damage taken from enemies who move faster and attack frequently and Easy mode makes for less troublesome foes from which relatively little damage is taken Each player is given three lives when one is lost the player restarts at the beginning of the level A game over will reset the game entirely although passwords are displayed in between levels allowing the player to continue from a specific level rather than from the beginning A Password option is displayed in the game s main menu When playing as Grant his objective is to navigate through seven areas of Isla Nublar 3 and make it safely to the Visitors Center to escape via helicopter He must contend with the various dinosaurs that roam the island now free of their enclosures Grant can use various weapons including a tranquillizer gun a stun gun flash grenades gas grenades 4 and a rocket launcher All of these items require ammunition refills which are scattered throughout the island sometimes in hard to reach places Grant s recovery item is a first aid kit a few of which occur in each level The Velociraptor player character can jump higher than Grant 2 and run much faster although it can only attack from close range using its teeth and claws The Raptor s goal is to elude or eliminate the Jurassic Park security guards 4 and corner Grant at the Visitors Center The Raptor plays for only five levels Along the way stray dinosaurs can be bothersome for the Raptor who can knock them out The enemy guards wield grenades and missiles but can be easily overpowered by the Raptor although the final level increases the guards presence and temperament The Raptor s health item is generic meat although it has the ability to eat a compy to refill its health as well Development editAcclaim Entertainment and Activision had both bid for the rights to produce the Sega Genesis version of Jurassic Park but lost to Sega 5 Doug TenNapel who created Earthworm Jim was the lead artist for the development team The game s animators consulted experts who worked on the film on how the game s dinosaurs should look 6 The development team also consulted with paleontologist Robert Bakker who dissected a supermarket chicken to demonstrate the similarities of dinosaur anatomy to bird anatomy 7 Bakker also appeared in a commercial for the game 8 For the game to reflect the latest dinosaur discoveries and theories the development team took field trips to museums of natural history and to zoos to observe the feeding habits and physical movements of birds and reptiles such as ostriches and alligators 7 Jurassic Park was the first game by Sega to be developed using Silicon Graphics computers at the company s new development facility such computers were previously used to create computer generated dinosaurs for the film 9 The 3D models for the game s dinosaurs were created using stop motion photography while a team member was filmed acting out Grant s movements and was then digitized 6 Many dinosaur models used for the film were sent to the game s development studio so they could also be filmed and digitized while in motion 10 A 75 000 Velociraptor puppet from the film was also used for production of the game 11 The game features Artificial Dinosaur Intelligence that causes the dinosaur enemies to react differently every time a level is played giving the player a unique experience each time 6 Elements from Michael Crichton s novel Jurassic Park were featured in the game including the presence of procompsognathus and pteranodons and the Jungle River attraction 2 The game used the film s original planned ending in which Grant would eliminate the velociraptors by manipulating a Tyrannosaurus rex skeleton in the visitor center 12 The game s volcano level was not featured in the novel or the film 10 Sam Powell composed the game s music and sound effects 10 By June 1993 the development team had been working on the game for 15 months 6 The game s development had been kept secretive up until that month when the game was publicly unveiled for the first time at Chicago s Summer Consumer Electronics Show 10 Jurassic Park was the first film based video game to give players the option of playing as a protagonist or antagonist 13 Release editJurassic Park was released in the United States on August 10 1993 14 and was the first video game to utilize Sega s new ratings system receiving a GA General Audiences rating 9 In 2023 Limited Run Games announced plans to re release the game as part of Jurassic Park Classic Games Collection scheduled for release on Nintendo Switch PlayStation 4 PlayStation 5 and Xbox Series X S 15 16 Reception editReceptionReview scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 2 Computer and Video Games65 100 17 Electronic Gaming Monthly8 10 18 GameFan48 68 19 GamePro5 5 20 Joypad85 21 Player One82 22 Video Games DE 66 23 Electronic Games93 24 Entertainment WeeklyB 25 Man ac43 26 Mega64 27 Mega Action83 28 Mega Force80 29 MegaTech77 100 30 Sega Power70 31 Sega Pro85 32 Sega Zone64 100 33 Video Games7 10 34 Approximately 250 000 copies were sold within the first week of the game s U S release totaling a record 13 8 million 35 36 Rocky Mountain News wrote that the film had all of the elements to make a video game classic Too bad Sega didn t see that In all of its 16 megabit Spielberg licensed digitized graphically detailed glory the game still grates bores and frustrates 37 William Schiffmann of the Associated Press favorably compared the game to Flashback and called it a winner writing that playing Jurassic Park is as much fun as seeing the movie maybe better Graphics are great control is excellent and the sound both music and effects is perfect 38 Joel Easley of Scripps Howard News Service considered the game too easy and criticized the background graphics although he praised the awesome designs of the main characters and T rex as well as the cool ability to play as either Grant or the Velociraptor 39 Pat Ferguson a video game industry analyst called the game s character choices the great hook here and stated that Sega has combined all the best of 16 bit video games in Jurassic Park The quality of the graphics is as good as it s going to get and the sound is the highest quality I can recall in any video game 9 Bob Strauss of Entertainment Weekly called the game a blast 25 In a later review for AllGame Christopher Michael Baker praised the graphics the ability to play as either Grant or the Velociraptor and the sound effects and intelligence of the game s dinosaurs Baker concluded It s the type of game that even though it is the product of movie merchandising is fabulous on its own A rare find indeed 2 In 2005 Morgan Webb of X Play criticized the game as a poor movie tie in and included it on the show s list of Games We Wish Were Buried In New Mexico referring to the Atari video game burial 40 Game Informer declared the Genesis version of Jurassic Park somewhat superior to the SNES version in a 2012 comparison of the two games 41 IGN also deemed it superior in 2019 for offering the ability to play as a raptor 42 See also editList of Jurassic Park video gamesReferences edit Mega Drive Preview Jurassic Park Rampage Edition Mean Machines October 1994 p 44 Retrieved June 16 2017 a b c d e f Baker Christopher Michael Jurassic Park review AllGame Archived from the original on November 15 2014 Baker Christopher Michael Jurassic Park Overview AllGame Archived from the original on November 15 2014 a b Jurassic Park It Took 65 000 000 Years to Make This Game Sega Visions Infotainment World August 1993 pp 8 9 Retrieved May 24 2016 Battelle John Johnstone Bob December 1993 The Next Level Sega s Plans for World Domination Wired Retrieved June 20 2016 a b c d The making of Jurassic Park Sega Visions June July 1993 pp 14 20 24 a b Horowitz Ken May 18 2007 Behind the Design Jurassic Park Sega 16 Retrieved July 1 2015 Jurassic Park on Sega Genesis Commercial w Robert T Bakker YouTube April 29 2007 Archived from the original on 2021 12 21 Retrieved November 4 2015 a b c Manning Ric June 19 1993 Dino mite creatures to return in Jurassic Park video game The Courier Journal Retrieved June 16 2017 a b c d Jurassic Park Preview Computer and Video Games August 1993 pp 112 113 Retrieved October 14 2016 Thompson Pamela Kleibrink December 1997 Welcome to the Neverhood PDF Animation World Network p 9 Retrieved November 4 2015 Horowitz Ken May 15 2007 History of Jurassic Park Sega 16 Retrieved November 4 2015 Dino game makes for monster hit The New York Times August 30 1993 Retrieved June 15 2017 Jurassic Park for Sega Genesis The Baltimore Sun August 8 1993 Retrieved June 15 2017 Hagues Alana September 18 2023 Jurassic Park Classic Games Collection Adds Two Sega Genesis Titles Nintendo Life Retrieved September 25 2023 Anderton Ethan September 19 2023 Cool Stuff All The Jurassic Park Games From Nintendo Game Boy amp SEGA In One Roaring Collection Film Retrieved September 25 2023 Anglin Paul Rand Paul October 1993 Jurassic Park Computer and Video Games No 143 United Kingdom pp 70 71 Jurassic Park Electronic Gaming Monthly No 50 United States September 1993 p 30 Viewpoint GameFan Vol 1 no 10 United States September 1993 p 15 Genesis ProReview Jurassic Park GamePro No 50 United States September 1993 pp 26 27 Jurassic Park Joypad in French No 23 France September 1993 pp 98 99 Jurassic Park Player One in French No 35 France October 1993 p 55 Jurassic Park Video Games in German Germany October 1993 p 95 Camron Mark September 1993 Jurassic Park Electronic Games Vol 1 no 12 United States p 63 a b Strauss Bob May 20 1994 Jurassic Park Interactive Entertainment Weekly Retrieved July 24 2015 Jurassic Park Man ac in German Germany November 1993 p 40 Mellerick Paul October 1993 Jurassic Park Mega No 13 United Kingdom pp 30 31 Jurassic Park Mega Action No 5 United Kingdom October 1993 pp 26 27 Jurassic Park Mega Force in French No 21 France October 1993 pp 112 113 Guise Tom September 1993 Jurassic Park MegaTech No 21 United Kingdom pp 42 45 Cantlie John November 1993 Jurassic Park Sega Power No 48 United Kingdom pp 46 47 Jurassic Park Sega Pro No 24 United Kingdom October 1993 pp 38 40 Jurassic Park Sega Zone No 12 United Kingdom October 1993 pp 28 30 Meston Zach September 1993 Jurassic Park Video Games No 56 United States p 46 Video Game Sales Wars Jurassic vs Street Fighter San Francisco Chronicle August 18 1993 Retrieved June 15 2017 via NewsBank Video game giants Sega and Nintendo launched a summer box office war last weekend with the biggest selling video games so far this year Redwood City based Sega claims it racked up 13 8 million in retail sales of its Jurassic Park game for the 16 bit Sega Genesis system based on sales estimates from its top 10 retailers including K mart and Toys R Us With a suggested retail price of 54 99 per game about 250 000 games were sold Guinn Jeff September 1 1993 Jurassic Par video game proves popular Sega Genesis game breaking all records Fort Worth Star Telegram Retrieved June 16 2017 Jurassic Park Game Hardly a Winner Rocky Mountain News July 23 1993 Retrieved June 15 2017 via NewsBank Schiffmann William August 29 1993 Video game review New Jurassic Park game as much fun as the movie Associated Press Retrieved June 15 2017 Easley Joel September 18 1993 Sega wimps out on Jurassic Park Game is OK but too easy Scripps Howard News Service Retrieved June 15 2017 Games We Wish Were Buried In New Mexico X Play September 13 2005 Event occurs at 1 47 2 16 Retrieved May 15 2016 Ryckert Dan May 8 2012 Same Name Different Game SNES vs Genesis Game Informer magazine Event occurs at 5 33 13 22 Retrieved February 19 2015 Winkie Luke August 29 2019 Sega Genesis vs SNES IGN Retrieved October 1 2021 External links editJurassic Park at MobyGames Retrieved from https en wikipedia org w index php title Jurassic Park Sega video game amp oldid 1177056570, wikipedia, wiki, book, books, library,

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