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3Blue1Brown

3Blue1Brown is a math YouTube channel created and run by Grant Sanderson.[6] The channel focuses on teaching higher mathematics from a visual perspective, and on the process of discovery and inquiry-based learning in mathematics, which Sanderson calls "inventing math".[7] As of May 2024, the channel has 6.16 million subscribers.[8]

3Blue1Brown
The channel name and logo reference the color of Grant's right eye, which has blue-brown sectoral heterochromia.[1] It also symbolizes the channel's visual approach to math.[2]
Personal information
Born
Grant Sanderson
OccupationYouTuber
Websitewww.3blue1brown.com
YouTube information
Channel
  • 3Blue1Brown
Years active2015–present
Genre(s)Mathematics, Education
Subscribers6.16 million[3]
Total views500 million[3]
Associated actsMatt Parker, MinutePhysics, Numberphile, Smarter Every Day, Mark Rober
100,000 subscribers2016[4]
1,000,000 subscribers2018[4][5]

Last updated: May 6, 2024

Grant Sanderson edit

Early life and education edit

Sanderson graduated from Stanford University in 2015 with a bachelor's degree in mathematics.[9] He worked for Khan Academy from 2015 to 2016 as part of their content fellowship program, producing videos and articles about multivariable calculus, after which he started focusing his full attention on 3Blue1Brown.[9]

Career edit

In 2020, Grant Sanderson became one of the creators and lecturers of the MIT course Introduction to Computational Thinking, together with Alan Edelman, David Sanders, James Schloss, and Benoit Forget.[10] The course uses the Julia programming language and Grant Sanderson's animations to explain various topics: convolutions, image processing, COVID-19 data visualization, epidemic modelling, ray tracing, introduction to climate modelling, ocean modelling, and the algorithms that lie behind these topics.[11]

In February 2022, Sanderson determined that the best starting word in the game Wordle was CRANE using information theory.[12] Later, he stated that the code he wrote to determine the best starting word had a bug in it, and the actual best starting word that gives the lowest average score is SALET.[13]

In January 2020, Sanderson delivered a talk in An Evening with Grant Sanderson, hosted by the Stanford Speakers Bureau.[14] Sanderson offered his perspective on engaging with math: instead of prioritizing usefulness, he emphasizes emotion, wonder and imagination. He aims to "bring life to math" with visuals, graphics, and animations.[15] In August 2021, Sanderson was one of several featured speakers at SIGGRAPH 2021.[16]

In November 2022, Sanderson delivered a keynote speech, "What can algorithms teach us about education?", at the 17th Dutch National Informatics Congress CelerIT hosted by Stichting Nationaal Informatica Congres (SNiC).[17] Sanderson offered his perspective on how mathematics education should evolve in the future and related his findings with the way neural networks learn, he emphasizes the need for students to grasp concepts and understand them.

Origin edit

3Blue1Brown started as a personal programming project in early 2015. In an episode of the podcast Showmakers, Sanderson explained that he wanted to practice his coding skills and decided to make a graphics library in Python, which eventually became the open-source project Manim (Mathematical Animation Engine).[18] To have a goal for the project, he decided to create a video with the library and upload it to YouTube. On March 4, 2015, he uploaded his first video. He started publishing more videos and improving the graphics tool.[19]

Videos, podcasts and other media edit

3Blue1Brown videos are themed around visualizing math, including pure math such as number theory and topology as well as more applied topics in computer science and physics, The visuals are predominantly generated by Manim, a Python animation library written by Sanderson, though occasionally visuals are drawn from other software such as macOS's Grapher application.[18]

The channel's videos have been featured in Popular Mechanics,[20][21][22] ABC News,[23] and Quanta Magazine.[24] Sanderson has appeared on numerous notable podcasts, including Numberphile,[25] Lex Fridman, the Art of Problem Solving,[26] Siraj Raval,[27] and Showmakers.[28][29]

Manim edit

Manim
Original author(s)Grant Sanderson
Repositorygithub.com/3b1b/manim
Written inPython
Operating systemLinux, macOS, Windows
TypeAnimation engine
LicenseMIT License
Websitewww.3blue1brown.com  

Manim is a cross-platform, free and open-source animation engine released under the MIT License. It was initially developed by Grant Sanderson in early 2015.

References edit

  1. ^ Grant Sanderson The Hope Diamond
  2. ^ "FAQ/Contact". 3Blue1Brown. Retrieved July 29, 2020.
  3. ^ a b "About 3Blue1Brown". YouTube.
  4. ^ a b "3Blue1Brown Monthly YouTube Statistics - Socialblade.com". socialblade.com. Retrieved September 28, 2018.
  5. ^ "Grant Sanderson on Twitter". Twitter. Retrieved September 1, 2018.
  6. ^ "About". 3Blue1Brown. Retrieved October 8, 2023.
  7. ^ 3blue1brown (August 13, 2015), "What does it feel like to invent math?", YouTube, retrieved November 28, 2022
  8. ^ "3Blue1Brown". YouTube. from the original on May 6, 2024. Retrieved December 4, 2023.
  9. ^ a b "About the author". 3Blue1Brown. from the original on May 26, 2020. Retrieved May 26, 2020.
  10. ^ "18.S191 Introduction to Computational Thinking". MIT. Fall 2020. from the original on February 28, 2024.
  11. ^ "Course Materials | Introduction to Computational Thinking | Mathematics". MIT OpenCourseWare. from the original on October 12, 2023. Retrieved September 17, 2023.
  12. ^ Goslin, Austen (February 7, 2022). "Wordle's best starting word found by YouTuber using math". Polygon. from the original on October 12, 2023.
  13. ^ Molina, Brett (February 8, 2022). "These are the best starting words to use to play Wordle, according to a math expert". USA Today. from the original on April 18, 2023.
  14. ^ Wei, Patricia (January 24, 2020), "3Blue1Brown creator Grant Sanderson '15 talks engaging with math using stories and visuals", The Stanford Daily, from the original on March 12, 2024
  15. ^ Kapadia, Huzefa (April 23, 2018), , Scalar Learning, archived from the original on September 22, 2020, retrieved February 7, 2020
  16. ^ "Featured Speakers". SIGGRAPH 2021. Retrieved October 15, 2021.
  17. ^ "What can algorithms teach us about education?". celerit.nl. November 30, 2022. Archived from the original on December 1, 2022.
  18. ^ a b "FAQ/Contact". 3Blue1Brown. Retrieved July 29, 2020.
  19. ^ "Grant Sanderson - 3Blue1Brown - Math Education & Programming Animation Software". Showmaker's. January 12, 2018. from the original on July 12, 2019. Retrieved May 26, 2020.
  20. ^ "How Cryptocurrencies Really Work". Popular Mechanics. July 10, 2017. Retrieved September 1, 2018.
  21. ^ "A Nitty-Gritty Explanation of How Neural Networks Really Work". Popular Mechanics. October 6, 2017. Retrieved September 1, 2018.
  22. ^ Weiner, Sophie (August 13, 2017). "Here's a Cool Way to Visualize Higher Dimensions". Popular Mechanics. Retrieved July 29, 2020.
  23. ^ "Mathematicians say preventative measures could have huge impact on coronavirus spread". ABC News. Retrieved July 29, 2020.
  24. ^ Sanderson, Grant. "How Pi Connects Colliding Blocks to a Quantum Search Algorithm". Quanta Magazine. Retrieved July 29, 2020.
  25. ^ "The Hope Diamond (with 3blue1brown)", Numberphile Podcast, retrieved August 22, 2019 – via YouTube
  26. ^ "Becoming a Renowned YouTube Educator, with Grant Sanderson" (podcast). AfterMath. Art of Problem Solving. Retrieved February 7, 2020.
  27. ^ "3Blue1Brown & Mathematics". Siraj Raval Podcast #3. Retrieved August 22, 2019 – via YouTube.
  28. ^ "Episode 14: 3Blue1Brown - Math Education & Programming Animation Software" (podcast). Showmakers. January 12, 2018 – via YouTube.
  29. ^ "3Blue1Brown and the Beauty of Mathematics", Artificial Intelligence: AI Podcast, retrieved January 19, 2020 – via YouTube

Further reading edit

  • Hershberger, Scott (2022). "The World of YouTube Math Communication". Notices of the American Mathematical Society. 69 (10): 1789–1793. doi:10.1090/noti2559. S2CID 252934359.

External links edit

  • Official website
  • manim on GitHub

3blue1brown, math, youtube, channel, created, grant, sanderson, channel, focuses, teaching, higher, mathematics, from, visual, perspective, process, discovery, inquiry, based, learning, mathematics, which, sanderson, calls, inventing, math, 2024, update, chann. 3Blue1Brown is a math YouTube channel created and run by Grant Sanderson 6 The channel focuses on teaching higher mathematics from a visual perspective and on the process of discovery and inquiry based learning in mathematics which Sanderson calls inventing math 7 As of May 2024 update the channel has 6 16 million subscribers 8 3Blue1BrownThe channel name and logo reference the color of Grant s right eye which has blue brown sectoral heterochromia 1 It also symbolizes the channel s visual approach to math 2 Personal informationBornGrant SandersonOccupationYouTuberWebsitewww wbr 3blue1brown wbr comYouTube informationChannel3Blue1BrownYears active2015 presentGenre s Mathematics EducationSubscribers6 16 million 3 Total views500 million 3 Associated actsMatt Parker MinutePhysics Numberphile Smarter Every Day Mark RoberCreator Awards100 000 subscribers2016 4 1 000 000 subscribers2018 4 5 Last updated May 6 2024 Contents 1 Grant Sanderson 1 1 Early life and education 1 2 Career 2 Origin 3 Videos podcasts and other media 4 Manim 5 References 6 Further reading 7 External linksGrant Sanderson editEarly life and education edit Sanderson graduated from Stanford University in 2015 with a bachelor s degree in mathematics 9 He worked for Khan Academy from 2015 to 2016 as part of their content fellowship program producing videos and articles about multivariable calculus after which he started focusing his full attention on 3Blue1Brown 9 Career edit In 2020 Grant Sanderson became one of the creators and lecturers of the MIT course Introduction to Computational Thinking together with Alan Edelman David Sanders James Schloss and Benoit Forget 10 The course uses the Julia programming language and Grant Sanderson s animations to explain various topics convolutions image processing COVID 19 data visualization epidemic modelling ray tracing introduction to climate modelling ocean modelling and the algorithms that lie behind these topics 11 In February 2022 Sanderson determined that the best starting word in the game Wordle was CRANE using information theory 12 Later he stated that the code he wrote to determine the best starting word had a bug in it and the actual best starting word that gives the lowest average score is SALET 13 In January 2020 Sanderson delivered a talk in An Evening with Grant Sanderson hosted by the Stanford Speakers Bureau 14 Sanderson offered his perspective on engaging with math instead of prioritizing usefulness he emphasizes emotion wonder and imagination He aims to bring life to math with visuals graphics and animations 15 In August 2021 Sanderson was one of several featured speakers at SIGGRAPH 2021 16 In November 2022 Sanderson delivered a keynote speech What can algorithms teach us about education at the 17th Dutch National Informatics Congress CelerIT hosted by Stichting Nationaal Informatica Congres SNiC 17 Sanderson offered his perspective on how mathematics education should evolve in the future and related his findings with the way neural networks learn he emphasizes the need for students to grasp concepts and understand them Origin edit3Blue1Brown started as a personal programming project in early 2015 In an episode of the podcast Showmakers Sanderson explained that he wanted to practice his coding skills and decided to make a graphics library in Python which eventually became the open source project Manim Mathematical Animation Engine 18 To have a goal for the project he decided to create a video with the library and upload it to YouTube On March 4 2015 he uploaded his first video He started publishing more videos and improving the graphics tool 19 Videos podcasts and other media edit3Blue1Brown videos are themed around visualizing math including pure math such as number theory and topology as well as more applied topics in computer science and physics The visuals are predominantly generated by Manim a Python animation library written by Sanderson though occasionally visuals are drawn from other software such as macOS s Grapher application 18 The channel s videos have been featured in Popular Mechanics 20 21 22 ABC News 23 and Quanta Magazine 24 Sanderson has appeared on numerous notable podcasts including Numberphile 25 Lex Fridman the Art of Problem Solving 26 Siraj Raval 27 and Showmakers 28 29 Manim editManimOriginal author s Grant SandersonRepositorygithub wbr com wbr 3b1b wbr manimWritten inPythonOperating systemLinux macOS WindowsTypeAnimation engineLicenseMIT LicenseWebsitewww wbr 3blue1brown wbr com nbsp Manim is a cross platform free and open source animation engine released under the MIT License It was initially developed by Grant Sanderson in early 2015 References edit Grant Sanderson The Hope Diamond FAQ Contact 3Blue1Brown Retrieved July 29 2020 a b About 3Blue1Brown YouTube a b 3Blue1Brown Monthly YouTube Statistics Socialblade com socialblade com Retrieved September 28 2018 Grant Sanderson on Twitter Twitter Retrieved September 1 2018 About 3Blue1Brown Retrieved October 8 2023 3blue1brown August 13 2015 What does it feel like to invent math YouTube retrieved November 28 2022 3Blue1Brown YouTube Archived from the original on May 6 2024 Retrieved December 4 2023 a b About the author 3Blue1Brown Archived from the original on May 26 2020 Retrieved May 26 2020 18 S191 Introduction to Computational Thinking MIT Fall 2020 Archived from the original on February 28 2024 Course Materials Introduction to Computational Thinking Mathematics MIT OpenCourseWare Archived from the original on October 12 2023 Retrieved September 17 2023 Goslin Austen February 7 2022 Wordle s best starting word found by YouTuber using math Polygon Archived from the original on October 12 2023 Molina Brett February 8 2022 These are the best starting words to use to play Wordle according to a math expert USA Today Archived from the original on April 18 2023 Wei Patricia January 24 2020 3Blue1Brown creator Grant Sanderson 15 talks engaging with math using stories and visuals The Stanford Daily archived from the original on March 12 2024 Kapadia Huzefa April 23 2018 EP 159 3Blue1Brown on How to Show the Natural Beauty of Mathematics Scalar Learning archived from the original on September 22 2020 retrieved February 7 2020 Featured Speakers SIGGRAPH 2021 Retrieved October 15 2021 What can algorithms teach us about education celerit nl November 30 2022 Archived from the original on December 1 2022 a b FAQ Contact 3Blue1Brown Retrieved July 29 2020 Grant Sanderson 3Blue1Brown Math Education amp Programming Animation Software Showmaker s January 12 2018 Archived from the original on July 12 2019 Retrieved May 26 2020 How Cryptocurrencies Really Work Popular Mechanics July 10 2017 Retrieved September 1 2018 A Nitty Gritty Explanation of How Neural Networks Really Work Popular Mechanics October 6 2017 Retrieved September 1 2018 Weiner Sophie August 13 2017 Here s a Cool Way to Visualize Higher Dimensions Popular Mechanics Retrieved July 29 2020 Mathematicians say preventative measures could have huge impact on coronavirus spread ABC News Retrieved July 29 2020 Sanderson Grant How Pi Connects Colliding Blocks to a Quantum Search Algorithm Quanta Magazine Retrieved July 29 2020 The Hope Diamond with 3blue1brown Numberphile Podcast retrieved August 22 2019 via YouTube Becoming a Renowned YouTube Educator with Grant Sanderson podcast AfterMath Art of Problem Solving Retrieved February 7 2020 3Blue1Brown amp Mathematics Siraj Raval Podcast 3 Retrieved August 22 2019 via YouTube Episode 14 3Blue1Brown Math Education amp Programming Animation Software podcast Showmakers January 12 2018 via YouTube 3Blue1Brown and the Beauty of Mathematics Artificial Intelligence AI Podcast retrieved January 19 2020 via YouTubeFurther reading editHershberger Scott 2022 The World of YouTube Math Communication Notices of the American Mathematical Society 69 10 1789 1793 doi 10 1090 noti2559 S2CID 252934359 External links edit nbsp Wikimedia Commons has media related to 3Blue1Brown Official website manim on GitHub Retrieved from https en wikipedia org w index php title 3Blue1Brown amp oldid 1225998391, wikipedia, wiki, book, books, library,

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