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Final Fantasy III (2006 video game)

Final Fantasy III[a] is a Nintendo DS role-playing video game and a remake of the 1990 Family Computer game, Final Fantasy III.

Final Fantasy III
Japanese Nintendo DS cover art
Developer(s)Matrix Software
Square Enix
Publisher(s)Square Enix
Director(s)Hiromichi Tanaka
Producer(s)Tomoya Asano
Artist(s)Akihiko Yoshida
Composer(s)Tsuyoshi Sekito
Keiji Kawamori
SeriesFinal Fantasy
Platform(s)Nintendo DS, iOS, Android, PlayStation Portable, Ouya, Windows Phone, Windows
ReleaseNintendo DS
iOS
  • WW: March 24, 2011[6]
Android
  • WW: March 1, 2012
PlayStation Portable
  • JP: September 20, 2012
  • NA: September 25, 2012
  • PAL: September 26, 2012
Ouya
  • WW: April 11, 2013[7]
Windows Phone
  • WW: December 27, 2013
Windows
  • NA/EU: May 27, 2014
  • JP: February 28, 2020
Genre(s)Role-playing game
Mode(s)Single-player, multiplayer

The game was developed by Matrix Software and marks the first time the game was released outside of Japan since its original launch.

A port was released for iOS on March 24, 2011. It was followed by an Android port on March 12, 2012, a PlayStation Portable port in late September 2012 (downloadable-only format outside Japan via PlayStation Network) and a Windows port via Steam in 2014 in the west and in 2020 in Japan with further updates.

Plot edit

 
Main characters of the 3D remake.

The original storyline of Final Fantasy III is retained with some of the changes being that the main characters are more developed, well rounded, and are given unique appearances (designed by Akihiko Yoshida), backstories, personalities and names:

Luneth (ルーネス, Rūnesu) who symbolizes courage, an adventurous orphan boy raised in the village of Ur; Arc (アルクゥ, Arukū) who symbolizes kindness, Luneth's childhood best friend and a timid yet intelligent young man; Refia (レフィア) who symbolizes affection, a girl raised in the village of Kazus who tires of her father's blacksmith training and often runs away from home, and Ingus (イングズ, Inguzu) who symbolizes determination, a loyal soldier serving the King of Sasune, with a (mutual) soft spot for the princess Sara.[8]

Development edit

Following the failure to remake the game for the WonderSwan Color, and Square's merger with former competitor Enix to form Square Enix in 2003, the company posted assurance that the game's promised remake would not be completely forgotten, and there was speculation that it might find its way to Sony's PlayStation or Nintendo's Game Boy Advance as its predecessors had.[9] Square Enix considered porting the game to the PlayStation 2, but was eventually convinced by Nintendo to develop the title for their new handheld system, the Nintendo DS, a decision that would later be positively reinforced by the commercial success of the Nintendo DS.[10] The Final Fantasy III remake was first announced in October 2004, but detailed information did not emerge for a year. Hiromichi Tanaka headed the project as both the executive producer and director. His guidance and supervision were needed because the remake was not a mere graphical update as Final Fantasy and Final Fantasy II's remakes were, but a total overhaul using the Nintendo DS's 3D capabilities. Along with 3D graphics, a full motion video opening scene was produced for the game, similar to those found in the ports of the 2D Final Fantasy games for the PlayStation. Programming was handled by developer Matrix Software.[11]

 
Hiromichi Tanaka and Tomoya Asano

The remake was produced by Tomoya Asano and co-developed by Square Enix and Matrix Software. Ryosuke Aiba (Final Fantasy XI) served as art director, and Akihiko Yoshida (Final Fantasy XII) redesigned the original characters for use in 3D, and designed the look of the new playable characters.[12] The formerly generic and nameless party characters were replaced with more concrete characters with new personalities and background stories, and additional scenes were added to develop their individuality. The main storyline however was not altered significantly.[13] Along with these four, additional characters (called "sub-characters") also join the party temporarily, like in the original. Unlike the original, however, these characters may randomly participate in battle.[14]

The remake features a redesigned job system, which rebalances the classes, adds new abilities and adds a new "Freelancer" class which replaces the "Onion Knight" as the default job at the beginning of the game (Onion Knight is retained as a secret class). It also includes new events, a new crystal and dungeon, and the removal of capacity points. Unlike the original Famicom version, most of the jobs remain useful for the entire game. The ultimate jobs—the Ninja and the Sage—and some of the lesser-used jobs, like the Geomancer, were redesigned to have the same level of abilities as the Warrior. Another addition are special job-specific items available only if a character has fully mastered a certain job.[15]

In place of capacity points, each character incurs a small temporary penalty for switching jobs. This penalty decreases the character's statistics for the next zero to ten battles. This period is called a "Job Transition Phase" and its length is based on how similar the new job is to the old job, and how proficient the character already is at the new job.[15]

The remake uses the Nintendo DS's Wi-Fi to allow the player to send email to others and unlock sidequests.[16] Players are also able to send mail to various characters in the game as well as to other players.[8] An interruption-save option is also available that lets the player turn off the DS and continue when turning it back on. Like in the original, there is no way to make permanent saves while inside a dungeon.[17]

The score was arranged for the Nintendo DS remake by Tsuyoshi Sekito and Keiji Kawamori, working under Uematsu's supervision.[18] The soundtrack was released as an album by NTT Publishing in 2006 as Final Fantasy III Original Soundtrack, with revamped versions of the tracks plus some additional tracks.[19]

An iOS port of the DS remake was released on March 24, 2011 on the App Store. Both the gameplay and graphics were improved, and the sound was remastered, but the Mail/Mognet to other players was removed, with the Onion Knight job available via another quest.[20]

An Android port of the iOS remaster was released in June 2012 on Google Play. A PlayStation Portable port of that same version was released on September 20 the same year, albeit in a downloadable-only format outside Japan where it was released later that month. In April 2013, Square Enix released a high-definition port of the Android version for the Ouya console as a launch title.[21] The Android version was also ported to Windows Phones on December 27, 2013.

An HD port of the mobile version was released for Steam on May 27, 2014 in the west.[22] The Steam version was released in Japan on February 28, 2020, alongside an update for all versions that added an auto battle function, 2x speed mode in battle, improved user interface, and 16:9 and 21:9 widescreen modes.[23]

Reception edit

The DS remake met with high sales. IGN notes that "interest in FFIII should come as no surprise given...the popularity of the DS".[37] The game sold 500,000 units within the first week in Japan, beating Square Enix's original prediction that they would only sell 350,000.[38] According to Enterbrain, by the end of 2006 the remake sold over 935,000 copies in Japan.[39] As of August 2007, the game has sold 990,000 units in Japan and 460,000 units in North America.[40] By August 2008, it has sold 480,000 units in Europe.[41] This adds up to total worldwide sales of 1.93 million units for the DS version, and 3.33 million units for the Famicom and DS versions combined, as of August 2008. The PSP port sold over 80,000 copies in Japan by the end of 2012.[42]

Reviews of the DS remake of Final Fantasy III were mostly positive, with the game holding an aggregate score of 77% on GameRankings.[24] 1UP.com described the gameplay as an RPG for dedicated RPG enthusiasts, and noted that while the job system had been heavily improved over the original title, it still felt at times very limiting. The review however said that it was important to remember Final Fantasy III as "a slice of history and a missing piece of a blockbuster series", citing that "hardcore RPG players" may enjoy the title more than other Final Fantasy games and calling it "one of the best portable RPGs to date".[28] GameSpy argued that one's enjoyment hinged "entirely on your desire to play a game with decidedly archaic game mechanics that may seem primitive and uninviting" compared to other recent Square Enix titles, noting the game was "quite challenging" and adding that "some people live for this stuff, but others may be annoyed at the game's often unfriendly nature".[32]

GameTrailers criticised the game's simple plot and the party members as generic, but praised the game's scenarios. It additionally noted that while players should expect to have to do some grinding, the game offers lots of areas to explore.[24] IGN described the game as one that may be "amazingly frustrating for the now mainstream Final Fantasy fan", and noted that while the unique concept of the job system was one that "simply blew gamers' minds" at the time, in the contemporary environment, comparing it to Final Fantasy XII's license board system was "literally no contest". The review additionally argued that the remake hampered the game, citing that battles that would take "mere seconds to scroll through" were now "lengthened to nearly a minute". Another complaint was in the game's presentation on the Nintendo DS, noting that the handheld's top screen was inactive for "75% of the game" and that even displaying only artwork on the screen during those periods would have been a preferable outcome. However IGN praised the graphics and musical score, and also stated that the transition from 2D to 3D was "a good call".[34]

The Academy of Interactive Arts & Sciences nominated Final Fantasy III for "Role-Playing Game of the Year" at the 10th Annual Interactive Achievement Awards.[43]

Notes edit

  1. ^ Japanese: ファイナルファンタジーIII, Hepburn: Fainaru Fantajī Surī

References edit

  1. ^ . Nintendo. 2007. Archived from the original on October 17, 2007. Retrieved October 26, 2007.
  2. ^ "「ファイナルファンタジーIII」同梱のニンテンドーDS Liteが限定発売". Famitsu (in Japanese). July 12, 2006. from the original on November 11, 2007. Retrieved October 26, 2007.
  3. ^ Gantayat, Anoop (August 24, 2006). "FIII Mania in Japan". IGN. from the original on February 19, 2014. Retrieved October 26, 2007.
  4. ^ "Final Fantasy III Confirmed for Australia". IGN. March 21, 2007. from the original on July 26, 2013. Retrieved January 12, 2013.
  5. ^ . GameSpot. Archived from the original on February 9, 2010. Retrieved March 26, 2010.
  6. ^ "Final Fantasy III Now Available On iPhone/iPod Touch". IGN. March 24, 2012. from the original on February 22, 2014. Retrieved July 3, 2012.
  7. ^ . Gamespot. Archived from the original on August 2, 2012. Retrieved July 31, 2012.
  8. ^ a b Final Fantasy III Instruction Book. Square Enix. 2006. p. 51.
  9. ^ Andrew Long; Jesse Kanda (2003). . RPGamer. Archived from the original on November 6, 2006. Retrieved September 4, 2006.
  10. ^ Nix (September 24, 2006). "TGS 2006: Square on Final Fantasy III". IGN. from the original on October 18, 2006. Retrieved September 25, 2006.
  11. ^ (in Japanese). Nintendo. August 10, 2006. Archived from the original on August 13, 2006. Retrieved October 22, 2012.
  12. ^ Square Enix; Matrix Software (November 14, 2006). Final Fantasy III (Nintendo DS). Square Enix Co., Ltd. Scene: staff credits.{{cite book}}: CS1 maint: multiple names: authors list (link)
  13. ^ . PALGN. Archived from the original on June 8, 2009. Retrieved July 16, 2008.
  14. ^ "Final Fantasy III Review". Eurogamer. December 14, 2006. from the original on January 10, 2009. Retrieved July 16, 2008.
  15. ^ a b Schmidt, Ken (November 15, 2006). Final Fantasy III Official Strategy Guide. Brady Games. ISBN 0-7440-0848-4.
  16. ^ Shoemaker, Brad (July 20, 2006). . GameSpot. Archived from the original on September 29, 2007. Retrieved August 31, 2006.
  17. ^ . Computer and Video Games. Archived from the original on May 10, 2007. Retrieved July 16, 2008.
  18. ^ . Square Enix. January 1, 2006. Archived from the original on August 29, 2006. Retrieved August 31, 2006.
  19. ^ Gann, Patrick (October 5, 2006). "Final Fantasy III OST". RPGFan. from the original on January 16, 2013. Retrieved March 27, 2008.
  20. ^ "『ファイナルファンタジー III』iPhone版の画像独占大量入手". Famitsu (in Japanese). Enterbrain. February 24, 2011. from the original on February 25, 2011. Retrieved February 27, 2011.
  21. ^ Karmali, Luke (July 31, 2012). "Final Fantasy III Launching on Ouya - IGN". IGN. from the original on August 8, 2012. Retrieved October 22, 2012.
  22. ^ Final Fantasy III coming to Steam with achievements and enhanced graphics May 11, 2014, at the Wayback Machine
  23. ^ "FINAL FANTASY III - new patch released today | Square Enix Blog". February 28, 2020. Retrieved August 23, 2023.
  24. ^ a b c . GameRankings. CBS Interactive. Archived from the original on August 2, 2011. Retrieved July 16, 2008.
  25. ^ "Final Fantasy III for DS Reviews". Metacritic. Red Ventures. from the original on December 29, 2017. Retrieved August 25, 2018.
  26. ^ "Final Fantasy III for iPhone/iPad Reviews". Metacritic. Red Ventures. Retrieved August 25, 2018.
  27. ^ "Final Fantasy III for PC Reviews". Metacritic. Red Ventures. Retrieved August 25, 2018.
  28. ^ a b Parish, Jeremy (November 10, 2006). "Final Fantasy III (Nintendo DS)". 1UP.com. Retrieved July 16, 2008.
  29. ^ . Famitsu Scores Archive. Archived from the original on July 14, 2008. Retrieved July 16, 2008.
  30. ^ Sal Romano (September 11, 2012). "Famitsu Review Scores: Issue 1240". Gematsu. from the original on April 12, 2016. Retrieved March 26, 2016.
  31. ^ . GamePro. November 14, 2006. Archived from the original on September 16, 2008. Retrieved July 16, 2008.
  32. ^ a b "Final Fantasy III (DS)". GameSpy. from the original on September 15, 2008. Retrieved July 15, 2008.
  33. ^ . GameTrailers. Archived from the original on April 17, 2008. Retrieved July 15, 2008.
  34. ^ a b Bozon, Mark (November 14, 2006). "Final Fantasy III Review". IGN. from the original on March 4, 2009. Retrieved September 1, 2009.
  35. ^ "Final Fantasy III review". Nintendo Power. January 2007. p. 103.
  36. ^ Nelson, Jared (March 24, 2011). "'Final Fantasy III' Review – The Definitive Version of a Classic RPG". TouchArcade. Retrieved August 25, 2018.
  37. ^ "FFIII Mania in Japan". IGN. 2006. from the original on February 17, 2008. Retrieved January 31, 2007.
  38. ^ "Final Fantasy Tops Half Million". IGN. 2006. from the original on May 6, 2007. Retrieved January 31, 2007.
  39. ^ "2006年ゲームソフト年間売上TOP500" [2006 Game Software Annual Sales Top 500]. Famitsū Gēmu Hakusho 2007 ファミ通ゲーム白書2007 [Famitsu Game Whitebook 2007] (in Japanese). Tokyo: Enterbrain. 2007. p. 387. ISBN 978-4-7577-3577-4. JPNO 21240454. from the original on June 26, 2015.
  40. ^ (PDF). Square Enix. August 6, 2004. Archived from the original (PDF) on December 6, 2008. Retrieved December 20, 2008.
  41. ^ (PDF). Square Enix. August 8, 2008. Archived from the original (PDF) on December 6, 2008. Retrieved December 20, 2008.
  42. ^ "2012年ゲームソフト年間売上TOP1000" [2012 Game Software Annual Sales Top 1000]. [Famitsu Game Whitebook 2013] (in Japanese). Tokyo: Enterbrain. May 31, 2013. p. 384. Archived from the original on June 27, 2015.
  43. ^ "2007 Awards Category Details Role-Playing Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved November 8, 2023.

final, fantasy, 2006, video, game, final, fantasy, nintendo, role, playing, video, game, remake, 1990, family, computer, game, final, fantasy, final, fantasy, iiijapanese, nintendo, cover, artdeveloper, matrix, softwaresquare, enixpublisher, square, enixdirect. Final Fantasy III a is a Nintendo DS role playing video game and a remake of the 1990 Family Computer game Final Fantasy III Final Fantasy IIIJapanese Nintendo DS cover artDeveloper s Matrix SoftwareSquare EnixPublisher s Square EnixDirector s Hiromichi TanakaProducer s Tomoya AsanoArtist s Akihiko YoshidaComposer s Tsuyoshi SekitoKeiji KawamoriSeriesFinal FantasyPlatform s Nintendo DS iOS Android PlayStation Portable Ouya Windows Phone WindowsReleaseNintendo DSJP August 24 2006 2 3 NA November 14 2006 1 AU May 3 2007 4 5 EU May 4 2007iOSWW March 24 2011 6 AndroidWW March 1 2012PlayStation PortableJP September 20 2012NA September 25 2012PAL September 26 2012OuyaWW April 11 2013 7 Windows PhoneWW December 27 2013WindowsNA EU May 27 2014JP February 28 2020Genre s Role playing gameMode s Single player multiplayer The game was developed by Matrix Software and marks the first time the game was released outside of Japan since its original launch A port was released for iOS on March 24 2011 It was followed by an Android port on March 12 2012 a PlayStation Portable port in late September 2012 downloadable only format outside Japan via PlayStation Network and a Windows port via Steam in 2014 in the west and in 2020 in Japan with further updates Contents 1 Plot 2 Development 3 Reception 4 Notes 5 ReferencesPlot editMain article Final Fantasy III Plot nbsp Main characters of the 3D remake The original storyline of Final Fantasy III is retained with some of the changes being that the main characters are more developed well rounded and are given unique appearances designed by Akihiko Yoshida backstories personalities and names Luneth ルーネス Runesu who symbolizes courage an adventurous orphan boy raised in the village of Ur Arc アルクゥ Aruku who symbolizes kindness Luneth s childhood best friend and a timid yet intelligent young man Refia レフィア who symbolizes affection a girl raised in the village of Kazus who tires of her father s blacksmith training and often runs away from home and Ingus イングズ Inguzu who symbolizes determination a loyal soldier serving the King of Sasune with a mutual soft spot for the princess Sara 8 Development editFollowing the failure to remake the game for the WonderSwan Color and Square s merger with former competitor Enix to form Square Enix in 2003 the company posted assurance that the game s promised remake would not be completely forgotten and there was speculation that it might find its way to Sony s PlayStation or Nintendo s Game Boy Advance as its predecessors had 9 Square Enix considered porting the game to the PlayStation 2 but was eventually convinced by Nintendo to develop the title for their new handheld system the Nintendo DS a decision that would later be positively reinforced by the commercial success of the Nintendo DS 10 The Final Fantasy III remake was first announced in October 2004 but detailed information did not emerge for a year Hiromichi Tanaka headed the project as both the executive producer and director His guidance and supervision were needed because the remake was not a mere graphical update as Final Fantasy and Final Fantasy II s remakes were but a total overhaul using the Nintendo DS s 3D capabilities Along with 3D graphics a full motion video opening scene was produced for the game similar to those found in the ports of the 2D Final Fantasy games for the PlayStation Programming was handled by developer Matrix Software 11 nbsp Hiromichi Tanaka and Tomoya Asano The remake was produced by Tomoya Asano and co developed by Square Enix and Matrix Software Ryosuke Aiba Final Fantasy XI served as art director and Akihiko Yoshida Final Fantasy XII redesigned the original characters for use in 3D and designed the look of the new playable characters 12 The formerly generic and nameless party characters were replaced with more concrete characters with new personalities and background stories and additional scenes were added to develop their individuality The main storyline however was not altered significantly 13 Along with these four additional characters called sub characters also join the party temporarily like in the original Unlike the original however these characters may randomly participate in battle 14 The remake features a redesigned job system which rebalances the classes adds new abilities and adds a new Freelancer class which replaces the Onion Knight as the default job at the beginning of the game Onion Knight is retained as a secret class It also includes new events a new crystal and dungeon and the removal of capacity points Unlike the original Famicom version most of the jobs remain useful for the entire game The ultimate jobs the Ninja and the Sage and some of the lesser used jobs like the Geomancer were redesigned to have the same level of abilities as the Warrior Another addition are special job specific items available only if a character has fully mastered a certain job 15 In place of capacity points each character incurs a small temporary penalty for switching jobs This penalty decreases the character s statistics for the next zero to ten battles This period is called a Job Transition Phase and its length is based on how similar the new job is to the old job and how proficient the character already is at the new job 15 The remake uses the Nintendo DS s Wi Fi to allow the player to send email to others and unlock sidequests 16 Players are also able to send mail to various characters in the game as well as to other players 8 An interruption save option is also available that lets the player turn off the DS and continue when turning it back on Like in the original there is no way to make permanent saves while inside a dungeon 17 The score was arranged for the Nintendo DS remake by Tsuyoshi Sekito and Keiji Kawamori working under Uematsu s supervision 18 The soundtrack was released as an album by NTT Publishing in 2006 as Final Fantasy III Original Soundtrack with revamped versions of the tracks plus some additional tracks 19 An iOS port of the DS remake was released on March 24 2011 on the App Store Both the gameplay and graphics were improved and the sound was remastered but the Mail Mognet to other players was removed with the Onion Knight job available via another quest 20 An Android port of the iOS remaster was released in June 2012 on Google Play A PlayStation Portable port of that same version was released on September 20 the same year albeit in a downloadable only format outside Japan where it was released later that month In April 2013 Square Enix released a high definition port of the Android version for the Ouya console as a launch title 21 The Android version was also ported to Windows Phones on December 27 2013 An HD port of the mobile version was released for Steam on May 27 2014 in the west 22 The Steam version was released in Japan on February 28 2020 alongside an update for all versions that added an auto battle function 2x speed mode in battle improved user interface and 16 9 and 21 9 widescreen modes 23 Reception editReceptionAggregate scoresAggregatorScoreGameRankingsDS 78 24 MetacriticDS 77 100 25 iOS 80 100 26 PC 68 100 27 Review scoresPublicationScore1Up comDS B 28 FamitsuDS 34 40 29 PSP 33 40 30 GameProDS 4 5 31 GameSpyDS 8 10 32 GameTrailersDS 8 2 10 33 IGNDS 7 8 10 34 Nintendo PowerDS 8 10 35 TouchArcadeiOS nbsp nbsp nbsp nbsp nbsp 36 The DS remake met with high sales IGN notes that interest in FFIII should come as no surprise given the popularity of the DS 37 The game sold 500 000 units within the first week in Japan beating Square Enix s original prediction that they would only sell 350 000 38 According to Enterbrain by the end of 2006 the remake sold over 935 000 copies in Japan 39 As of August 2007 the game has sold 990 000 units in Japan and 460 000 units in North America 40 By August 2008 it has sold 480 000 units in Europe 41 This adds up to total worldwide sales of 1 93 million units for the DS version and 3 33 million units for the Famicom and DS versions combined as of August 2008 The PSP port sold over 80 000 copies in Japan by the end of 2012 42 Reviews of the DS remake of Final Fantasy III were mostly positive with the game holding an aggregate score of 77 on GameRankings 24 1UP com described the gameplay as an RPG for dedicated RPG enthusiasts and noted that while the job system had been heavily improved over the original title it still felt at times very limiting The review however said that it was important to remember Final Fantasy III as a slice of history and a missing piece of a blockbuster series citing that hardcore RPG players may enjoy the title more than other Final Fantasy games and calling it one of the best portable RPGs to date 28 GameSpy argued that one s enjoyment hinged entirely on your desire to play a game with decidedly archaic game mechanics that may seem primitive and uninviting compared to other recent Square Enix titles noting the game was quite challenging and adding that some people live for this stuff but others may be annoyed at the game s often unfriendly nature 32 GameTrailers criticised the game s simple plot and the party members as generic but praised the game s scenarios It additionally noted that while players should expect to have to do some grinding the game offers lots of areas to explore 24 IGN described the game as one that may be amazingly frustrating for the now mainstream Final Fantasy fan and noted that while the unique concept of the job system was one that simply blew gamers minds at the time in the contemporary environment comparing it to Final Fantasy XII s license board system was literally no contest The review additionally argued that the remake hampered the game citing that battles that would take mere seconds to scroll through were now lengthened to nearly a minute Another complaint was in the game s presentation on the Nintendo DS noting that the handheld s top screen was inactive for 75 of the game and that even displaying only artwork on the screen during those periods would have been a preferable outcome However IGN praised the graphics and musical score and also stated that the transition from 2D to 3D was a good call 34 The Academy of Interactive Arts amp Sciences nominated Final Fantasy III for Role Playing Game of the Year at the 10th Annual Interactive Achievement Awards 43 Notes edit Japanese ファイナルファンタジーIII Hepburn Fainaru Fantaji SuriReferences edit Final Fantasy III Nintendo 2007 Archived from the original on October 17 2007 Retrieved October 26 2007 ファイナルファンタジーIII 同梱のニンテンドーDS Liteが限定発売 Famitsu in Japanese July 12 2006 Archived from the original on November 11 2007 Retrieved October 26 2007 Gantayat Anoop August 24 2006 FIII Mania in Japan IGN Archived from the original on February 19 2014 Retrieved October 26 2007 Final Fantasy III Confirmed for Australia IGN March 21 2007 Archived from the original on July 26 2013 Retrieved January 12 2013 Final Fantasy III for DS GameSpot Archived from the original on February 9 2010 Retrieved March 26 2010 Final Fantasy III Now Available On iPhone iPod Touch IGN March 24 2012 Archived from the original on February 22 2014 Retrieved July 3 2012 Ouya launching with Final Fantasy III Gamespot Archived from the original on August 2 2012 Retrieved July 31 2012 a b Final Fantasy III Instruction Book Square Enix 2006 p 51 Andrew Long Jesse Kanda 2003 Final Fantasy III Finally On Deck RPGamer Archived from the original on November 6 2006 Retrieved September 4 2006 Nix September 24 2006 TGS 2006 Square on Final Fantasy III IGN Archived from the original on October 18 2006 Retrieved September 25 2006 Creator s Voice Final Fantasy III in Japanese Nintendo August 10 2006 Archived from the original on August 13 2006 Retrieved October 22 2012 Square Enix Matrix Software November 14 2006 Final Fantasy III Nintendo DS Square Enix Co Ltd Scene staff credits a href Template Cite book html title Template Cite book cite book a CS1 maint multiple names authors list link Final Fantasy III Review PALGN Archived from the original on June 8 2009 Retrieved July 16 2008 Final Fantasy III Review Eurogamer December 14 2006 Archived from the original on January 10 2009 Retrieved July 16 2008 a b Schmidt Ken November 15 2006 Final Fantasy III Official Strategy Guide Brady Games ISBN 0 7440 0848 4 Shoemaker Brad July 20 2006 Final Fantasy III Update GameSpot Archived from the original on September 29 2007 Retrieved August 31 2006 Final Fantasy III Computer and Video Games Archived from the original on May 10 2007 Retrieved July 16 2008 Final Fantasy III Square Enix January 1 2006 Archived from the original on August 29 2006 Retrieved August 31 2006 Gann Patrick October 5 2006 Final Fantasy III OST RPGFan Archived from the original on January 16 2013 Retrieved March 27 2008 ファイナルファンタジー III iPhone版の画像独占大量入手 Famitsu in Japanese Enterbrain February 24 2011 Archived from the original on February 25 2011 Retrieved February 27 2011 Karmali Luke July 31 2012 Final Fantasy III Launching on Ouya IGN IGN Archived from the original on August 8 2012 Retrieved October 22 2012 Final Fantasy III coming to Steam with achievements and enhanced graphics Archived May 11 2014 at the Wayback Machine FINAL FANTASY III new patch released today Square Enix Blog February 28 2020 Retrieved August 23 2023 a b c Final Fantasy III for DS GameRankings CBS Interactive Archived from the original on August 2 2011 Retrieved July 16 2008 Final Fantasy III for DS Reviews Metacritic Red Ventures Archived from the original on December 29 2017 Retrieved August 25 2018 Final Fantasy III for iPhone iPad Reviews Metacritic Red Ventures Retrieved August 25 2018 Final Fantasy III for PC Reviews Metacritic Red Ventures Retrieved August 25 2018 a b Parish Jeremy November 10 2006 Final Fantasy III Nintendo DS 1UP com Retrieved July 16 2008 Final Fantasy famitsu Scores Archive Famitsu Scores Archive Archived from the original on July 14 2008 Retrieved July 16 2008 Sal Romano September 11 2012 Famitsu Review Scores Issue 1240 Gematsu Archived from the original on April 12 2016 Retrieved March 26 2016 Review Final Fantasy III GamePro November 14 2006 Archived from the original on September 16 2008 Retrieved July 16 2008 a b Final Fantasy III DS GameSpy Archived from the original on September 15 2008 Retrieved July 15 2008 Final Fantasy III GameTrailers Archived from the original on April 17 2008 Retrieved July 15 2008 a b Bozon Mark November 14 2006 Final Fantasy III Review IGN Archived from the original on March 4 2009 Retrieved September 1 2009 Final Fantasy III review Nintendo Power January 2007 p 103 Nelson Jared March 24 2011 Final Fantasy III Review The Definitive Version of a Classic RPG TouchArcade Retrieved August 25 2018 FFIII Mania in Japan IGN 2006 Archived from the original on February 17 2008 Retrieved January 31 2007 Final Fantasy Tops Half Million IGN 2006 Archived from the original on May 6 2007 Retrieved January 31 2007 2006年ゲームソフト年間売上TOP500 2006 Game Software Annual Sales Top 500 Famitsu Gemu Hakusho 2007 ファミ通ゲーム白書2007 Famitsu Game Whitebook 2007 in Japanese Tokyo Enterbrain 2007 p 387 ISBN 978 4 7577 3577 4 JPNO 21240454 Archived from the original on June 26 2015 Annual Report 2007 PDF Square Enix August 6 2004 Archived from the original PDF on December 6 2008 Retrieved December 20 2008 Annual Report 2008 PDF Square Enix August 8 2008 Archived from the original PDF on December 6 2008 Retrieved December 20 2008 2012年ゲームソフト年間売上TOP1000 2012 Game Software Annual Sales Top 1000 Famitsu Gemu Hakusho 2013 ファミ通ゲーム白書2013 Famitsu Game Whitebook 2013 in Japanese Tokyo Enterbrain May 31 2013 p 384 Archived from the original on June 27 2015 2007 Awards Category Details Role Playing Game of the Year interactive org Academy of Interactive Arts amp Sciences Retrieved November 8 2023 Retrieved from https en wikipedia org w index php title Final Fantasy III 2006 video game amp oldid 1219070912, wikipedia, wiki, book, books, library,

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