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Wikipedia

Warner Bros. Games

Warner Bros. Games (formerly Warner Bros. Interactive Entertainment) is an American video game publisher based in Burbank, California, and part of the Global Streaming and Interactive Entertainment unit of Warner Bros. Discovery (WBD).[2] The publisher was founded as Warner Bros. Interactive Entertainment on January 14, 2004, under Warner Bros. Entertainment and transferred to its Home Entertainment division when that company was formed in October 2005. Warner Bros. Games manages the wholly owned game development studios TT Games, Rocksteady Studios, NetherRealm Studios, Monolith Productions, WB Games Boston, Avalanche Software, and WB Games Montréal, among others.[2]

Warner Bros. Games
FormerlyWarner Bros. Interactive Entertainment (2004–2020)
TypeDivision
IndustryVideo games
FoundedJanuary 14, 2004; 19 years ago (2004-01-14)
Headquarters,
US
Key people
David Haddad (President)
Products
Parent
Subsidiaries
Websitewarnerbrosgames.com

History

The foundation of Warner Bros. Interactive Entertainment (WBIE) under Warner Bros. was announced on January 14, 2004, along with the WB Games (Warner Bros. Games) brand, under which WBIE would publish games. Jason Hall, previously of Monolith Productions, was named as its senior vice president.[3] Later that year, Warner Bros. acquired Monolith Productions.[4] In October 2005, Warner Bros. created a new group–Warner Bros. Home Entertainment–and WBIE was transferred as part of it.[5]

The first game that Monolith developed in conjunction with Warner Bros. was The Matrix Online, which SEGA helped co-publish. Warner Bros. also helped distribute both Enter the Matrix and The Matrix: Path of Neo for the Matrix series. In 2006, they bought a 10.3% stake in SCi Entertainment, the owner of Eidos Interactive. That same year, they released their first self-published title (with no co-publishers), Justice League Heroes, which was distributed by Eidos on the Xbox. Also in 2006, British video game publisher Codemasters signed an American distribution deal with Warner Bros;[6] the deal expired in 2011 when Codemasters left for THQ. In 2012, Codemasters and Warner Bros. restarted the distribution deal after THQ went bankrupt.[7]

In 2007, they implemented a five-year plan, the goal of which was to expand in the video game industry and included the acquisition of studios for internal development and the creation of a studio (WB Games) in the Seattle area that will run all the games published and developed by the company;[8] the first acquisition under this plan was Britain's TT Games that same year, for £100 million.[9]

In April 2008, they increased their stake to 35%, gaining distribution rights of all Eidos games in North America.[10] On December 15, 2008, shortly after SCi changed their name to Eidos plc, Warner acquired a total of 10 million shares of the company, raising its owned amount to 19.92%, after an agreement which prevented Time Warner from acquiring more shares was scrapped one month earlier.[11] On January 28, 2009, The Hollywood Reporter reported the deal also gave Warner the rights of the Tomb Raider film series,[12] previously owned by Paramount Pictures. On February 12, 2009, Warner Bros. backed Square Enix's acquisition offer worth £84.3 million for Eidos plc as majority stakeholder.[13][14]

Warner Bros. announced on February 4, 2009 it had purchased independent developer Snowblind Studios.[15] Terms of the deal were not disclosed, but the acquisition serves to strengthen the publisher's internal development effort. In 2009, Warner purchased most of the assets of American publisher Midway Games, operating under Chapter 11 bankruptcy protection, for $49 million. The assets purchased include Midway's studio in Chicago[16] and Surreal Software, resulting in the ownership to the rights to the Joust, Mortal Kombat, The Suffering, Spy Hunter and Wheelman series.[17] Midway had previously worked with Warner Bros. on several games, including Mortal Kombat vs. DC Universe. Midway intended to hold an auction of its assets on June 29, 2009, but no other bids were placed. On July 10, the sale to Warner was completed for approximately US$49 million.[18] In the process, Warner became the owner of the Blitz: The League series. On July 28, 2009, Midway's Mortal Kombat team was rebranded WB Games Chicago[19] and, in 2010, was merged with Midway Games to form NetherRealm Studios.[20]

On January 13, 2010, it was announced that WBIE would produce and gain exclusive rights to Sesame Street video games, starting in fall 2010 with Elmo's A-to-Zoo Adventure and Cookie's Counting Carnival.[21][22] On February 23, 2010, Warner Bros. Home Entertainment Group announced it had acquired a majority stake in independent London-based developer Rocksteady Studios, an independent development studio based in London. Rocksteady and Warner had previously worked together in Batman: Arkham Asylum and Batman: Arkham City, and have announced they will work in the future with more Warner Bros. licenses.[23]

On March 22, 2010, WBIE became the latest videogame company to open a studio in Quebec. Martin Tremblay was chosen to lead the new Montreal studio, WB Games Montréal. The studio gradually grow to include more than 300 people by the end of 2015. Tremblay also said that Warner would open another studio in another city soon. He also said that WB Games Montréal will focus on creating games based on the DC Comics license.[24] On April 9, WBIE announced it would publish a third installment to the F.E.A.R. series in the fall of 2010.[25] On April 20, 2010, Warner Bros. Home Entertainment Group acquired Turbine, Inc. the developer of the famous MMOs Asheron's Call, Dungeons & Dragons Online and The Lord of the Rings Online.[26]

On June 4, WBHEG and Turbine, inc. said that the massively multiplayer online title The Lord of the Rings Online was to become a free-to-play game that autumn.[27] WBIE announced 6 days later that Mortal Kombat, a reboot of the series (and considered the series' most brutal installment to date), was due for release on the PlayStation 3 and Xbox 360 in 2011. Mortal Kombat was developed by the newly renamed NetherRealm Studios, led by series creator and creative director Ed Boon.[28] Branching out from Game Party for the Wii, WBIE attempted to leverage the Xbox 360's new full-body motion-sensing device Kinect on June 14 and revealed Game Party: In Motion for the new device, set for a November 4 release as a launch title.[29] After Kevin Tsujihara became chairman and CEO of Warner Bros., he promoted Diane Nelson to the post of President and Chief Content Officer of Warner Bros. Interactive Entertainment.[30][31] In January 2015, David Haddad was named Executive Vice President and General Manager of the company[32] and was promoted to President in October.[33]

On December 19, 2016, it was announced that Warner Bros. would no longer develop or publish The Lord of the Rings Online or Dungeons & Dragons Online; further development of the game would be handled by a newly formed studio, Standing Stone Games, with publishing to be transitioned over to Daybreak Game Company. The new studio would take the old development team from Turbine, leaving Turbine as a mobile-only developer.[34] As part of the deal, Daybreak did not pick up the rights to Asheron's Call, an original IP created by Turbine and thus owned by Warner Bros. as part of the 2010 acquisition. This resulted in the closure of Asheron's Call and Asheron's Call 2: Fallen Kings on January 31, 2017.[35]

On January 24, 2017, it was announced that recently-closed studio Avalanche Software and its Octane engine software were acquired by Warner Bros. from Disney Interactive Studios and the studio was reopened, with John Blackburn returning as its CEO. The studio's first title under Warner was a companion video game to the Disney-Pixar film Cars 3, titled Cars 3: Driven to Win, in partnership with Warner Bros., Disney, and Pixar.[36] On February 8, Playdemic was acquired through TT Games to make Lego games for mobile devices.[37] On July 11, 2018, it acquired Plexchat, a communications platform for mobile games, with its founder and staff joining WB Games San Francisco.[38][39]

In mid-2020, there had been industry rumors that AT&T, in order to raise funds, was looking to sell off parts of its divisions, with WBIE as one that had been rumored to be up for sale that would have raised $4 billion, according to CNBC and The Information.[40][41] However, in an August 2020 press release regarding an organizational restructuring, WarnerMedia stated that WBIE "remains part of the Studios and Networks group".[42][43] Bloomberg News reported AT&T has confirmed to no longer be selling the game division, the decision to keep the division amid a change in leadership at AT&T in July of that year.[44]

Instead, in May 2021, AT&T announced that it was splitting off WarnerMedia for about $43 billion, where it would be merged with Discovery, Inc. As part of this sale, there were rumors that only portions of WBIE would be moved with the bulk of the other WarnerMedia properties,[45] but WBIE would be retained under the newly merged company named Warner Bros. Discovery.[46] Playdemic was one of the few properties divested from the merger, with it being acquired of being sold to Electronic Arts for $1.4 billion on September 20, 2021.[47] It was announced on April 7, 2022, that Warner Bros. Games was reorganized with streaming services HBO Max and Discovery+ to form Warner Bros. Discovery Global Streaming & Interactive Entertainment, to be overseen by JB Perrette; WB Games president David Haddad would report directly to Perrette.[1] The merger was completed on April 8.[48]

Subsidiaries and divisions

Publishing labels

Studios

Former studios

List of video games

See also

References

  1. ^ a b "Discovery, Inc. Announces Future Leadership Team for Warner Bros. Discovery". Discovery. April 7, 2022. Retrieved April 7, 2022.
  2. ^ a b "Home Entertainment – Warner Bros. Interactive Entertainment". Warner Bros. from the original on June 30, 2019. Retrieved July 11, 2019.
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  4. ^ Sooman, Derek (August 12, 2004). "Warner Bros. Buys Monolith". TechSpot. from the original on August 17, 2016. Retrieved October 28, 2016.
  5. ^ "Briefing". The Ledger. October 26, 2005. from the original on June 15, 2020. Retrieved June 15, 2020.
  6. ^ "Warner Bros. To distribute Codemasters titles in US". December 19, 2006.
  7. ^ "Warner Bros. To distribute Codemasters games in 2012".
  8. ^ Alexander, Leigh (October 19, 2007). "Q&A: Warner Bros' Ryan Talks Expansion, Acquisition, Superheroes". Gamasutra. UBM plc. from the original on March 3, 2016. Retrieved October 28, 2016.
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  14. ^ "Offer for Eidos plc". Square Enix Holdings Co Limited. February 12, 2009. from the original on February 15, 2009. Retrieved February 12, 2009.
  15. ^ Nelson, Randy (February 4, 2009). "Warner Bros Interactive acquires Snowblind Studios". Engadget. AOL. from the original on October 29, 2016. Retrieved October 28, 2016.
  16. ^ Gilbert, Ben (July 27, 2009). "Mortal Kombat team sheds Midway skin for 'WB Games Chicago'". Engadget. AOL. from the original on January 12, 2016. Retrieved October 28, 2016.
  17. ^ Pigna, Kris (June 27, 2009). . 1UP. IGN. Archived from the original on July 21, 2016. Retrieved October 28, 2016.
  18. ^ Spangler, Todd (July 17, 2009). . Multichannel News. NewBay Media. Archived from the original on July 25, 2012. Retrieved October 28, 2016.
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  20. ^ "Warner Bros. Interactive Entertainment Announces Mortal Kombat". Business Wire. June 10, 2010. from the original on October 29, 2016. Retrieved October 29, 2016.
  21. ^ "Warner Bros. Interactive Entertainment And Sesame Workshop Announce Exclusive Worldwide Publishing Agreement For Sesame Street Video Games". Warner Brps. January 13, 2010. from the original on October 29, 2016. Retrieved October 29, 2016.
  22. ^ . EON. June 7, 2010. Archived from the original on February 27, 2012. Retrieved October 29, 2016.
  23. ^ Kietzmann, Ludwig (February 23, 2010). "Warner Bros. acquires Batman dev Rocksteady Studios". Engadget. AOL. from the original on March 25, 2010. Retrieved October 29, 2016.
  24. ^ a b Graft, Kris (March 22, 2010). "Warner Bros. Interactive Entertainment To Set Up New Montreal Studio". Gamasutra. UBM plc. from the original on October 29, 2016. Retrieved October 29, 2016.
  25. ^ Brice, Katherine (April 9, 2010). "Warner Bros announces FEAR 3". gamesindustry.biz. Gamer Network. from the original on September 21, 2016. Retrieved December 6, 2016.
  26. ^ Pham, Alex (April 20, 2010). "Warner Bros. acquires Turbine, developer of Lord of the Rings Online". Los Angeles Times. from the original on May 10, 2017. Retrieved December 6, 2016.
  27. ^ Martin, Matt (June 4, 2010). "Lord of the Rings Online adopts free-to-play model". gamesindustry.biz. Game Network. from the original on December 21, 2016. Retrieved December 6, 2016.
  28. ^ "Mortal Kombat". Time Warner. June 10, 2010. from the original on December 21, 2016. Retrieved December 6, 2016.
  29. ^ Makuch, Eddie (June 15, 2010). . GameSpot. CBS Interactive. Archived from the original on February 29, 2012. Retrieved December 6, 2016.
  30. ^ Littleton, Cynthia (May 15, 2013). "Kevin Tsujihara Realigns Management of WB's TV, Home Entertainment Units". Variety. Penske Media Corporation. from the original on August 14, 2013. DC Entertainment prexy Diane Nelson adds oversight of the WB Interactive Entertainment unit overseeing its vidgame biz. She'll now have dual report to Tsujihara and motion picture group topper Jeff Robinov.
  31. ^ "Diane Nelson". DCEntertainment.com. 2014. from the original on June 26, 2014. As President & Chief Content Officer of Warner Bros. Interactive Entertainment, Nelson has the additional responsibilities of overseeing the development, production and marketing of all video game titles for WBIE, including those based on DC characters, as well as other Warner Bros. properties and original IP.
  32. ^ "David Haddad Appointed Executive Vice President and General Manager, Warner Bros. Interactive Entertainment". Business Wire. January 8, 2015. from the original on January 18, 2015. Retrieved January 20, 2015.
  33. ^ "David Haddad Named President, Warner Bros. Interactive Entertainment". Business Wire. October 20, 2015. from the original on October 25, 2015. Retrieved October 31, 2015.
  34. ^ Bree Royce (December 19, 2016). "Turbine Spins Lotro And Ddo Teams Out To New Studio, Using Daybreak As Publisher". Massively Overpowered. from the original on December 20, 2016. Retrieved December 20, 2016.
  35. ^ Bree Royce (December 20, 2016). "ASHERON'S CALL AND ITS SEQUEL WILL SUNSET AS PART OF THE TURBINE/STANDING STONE SPLIT". Massively Overpowered. from the original on December 22, 2016. Retrieved December 21, 2016.
  36. ^ a b McAloon, Alissa (January 24, 2017). "Disney Infinity dev revived and re-opened by Warner Bros". Gamasutra. from the original on January 25, 2017. Retrieved January 24, 2017.
  37. ^ a b Byrne, Katharine (February 9, 2017). "TT Games acquires Golf Clash studio Playdemic". MCV. from the original on February 18, 2017. Retrieved February 18, 2017.
  38. ^ "Warner Brors.Interactive Entertainment Invests in Social Capabilities for Mobile Games With Plexchat Acquisition". warnerbros.com. July 11, 2018. from the original on July 12, 2018. Retrieved July 12, 2018.
  39. ^ Fogel, Sterfanie (July 11, 2018). "WBIE Acquires Mobile Games Communications Platform Plexchat". Variety. from the original on July 12, 2018. Retrieved July 12, 2018.
  40. ^ "Microsoft expresses interest in acquiring Warner Games unit". The Information. Retrieved August 27, 2021.
  41. ^ Sherman, Alex (June 12, 2020). "AT&T seeks sale for Warner gaming unit, could fetch about $4 billion, sources say". CNBC. from the original on August 8, 2020. Retrieved August 9, 2020.
  42. ^ "WarnerMedia Organization Update" (Press release). WarnerMedia. August 7, 2020. from the original on August 10, 2020. Retrieved August 9, 2020.
  43. ^ Robinson, Andy (August 9, 2020). "Warner Bros. parent suggests its games business is staying put". Video Games Chronicle. from the original on August 12, 2020. Retrieved August 9, 2020.
  44. ^ Ahmed, Nabila; Moritz, Scott (September 1, 2020). "AT&T to Scrap Sale of Warner Bros. Video-Game Unit". Bloomberg News. from the original on September 3, 2020. Retrieved September 2, 2020.
  45. ^ Alexander, Julia (May 17, 2021). "What Does the WarnerMedia and Discovery Deal Mean For You?". IGN. Retrieved May 17, 2021.
  46. ^ Saed, Sherif (June 2, 2021). "Warner Bros. Discovery set to be WB Games' new corporate owner". VG247. Retrieved July 4, 2021.
  47. ^ "Electronic Arts Completes Acquisition of Mobile Game Creator Playdemic from AT&T". Electronic Arts. September 20, 2021. Retrieved January 22, 2022.
  48. ^ Maas, Jennifer (April 8, 2022). "Discovery Closes Acquisition of AT&T's WarnerMedia". Variety. Retrieved June 2, 2023.
  49. ^ . Archived from the original on June 18, 2018. Retrieved July 9, 2018.
  50. ^ . Archived from the original on June 18, 2018. Retrieved July 9, 2018.
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  54. ^ Goldsmith, Jill (June 23, 2021). "AT&T, WarnerMedia Sell Playdemic Mobile Game Studio To Electronic Arts For $1.4 Billion". Deadline Hollywood. Retrieved June 23, 2021.

External links

  • Official website

warner, bros, games, this, article, about, division, created, 2004, former, division, time, warner, interactive, formerly, warner, bros, interactive, entertainment, american, video, game, publisher, based, burbank, california, part, global, streaming, interact. This article is about the division created in 2004 For the former division see Time Warner Interactive Warner Bros Games formerly Warner Bros Interactive Entertainment is an American video game publisher based in Burbank California and part of the Global Streaming and Interactive Entertainment unit of Warner Bros Discovery WBD 2 The publisher was founded as Warner Bros Interactive Entertainment on January 14 2004 under Warner Bros Entertainment and transferred to its Home Entertainment division when that company was formed in October 2005 Warner Bros Games manages the wholly owned game development studios TT Games Rocksteady Studios NetherRealm Studios Monolith Productions WB Games Boston Avalanche Software and WB Games Montreal among others 2 Warner Bros GamesFormerlyWarner Bros Interactive Entertainment 2004 2020 TypeDivisionIndustryVideo gamesFoundedJanuary 14 2004 19 years ago 2004 01 14 HeadquartersBurbank California USKey peopleDavid Haddad President ProductsBatman Arkham series F E A R series Injustice series Lego series Middle earth series Mortal Kombat series Scribblenauts seriesParentWarner Bros Entertainment 2004 2005 Warner Bros Home Entertainment 2005 2022 Warner Bros Discovery Global Streaming amp Interactive Entertainment 2022 present 1 SubsidiariesAvalanche Software Monolith Productions NetherRealm Studios Portkey Games Rocksteady Studios TT Games WB Games Boston WB Games Montreal WB Games New York WB Games San Diego WB Games San FranciscoWebsitewarnerbrosgames wbr com Contents 1 History 2 Subsidiaries and divisions 2 1 Publishing labels 2 2 Studios 2 3 Former studios 3 List of video games 4 See also 5 References 6 External linksHistory EditThe foundation of Warner Bros Interactive Entertainment WBIE under Warner Bros was announced on January 14 2004 along with the WB Games Warner Bros Games brand under which WBIE would publish games Jason Hall previously of Monolith Productions was named as its senior vice president 3 Later that year Warner Bros acquired Monolith Productions 4 In October 2005 Warner Bros created a new group Warner Bros Home Entertainment and WBIE was transferred as part of it 5 The first game that Monolith developed in conjunction with Warner Bros was The Matrix Online which SEGA helped co publish Warner Bros also helped distribute both Enter the Matrix and The Matrix Path of Neo for the Matrix series In 2006 they bought a 10 3 stake in SCi Entertainment the owner of Eidos Interactive That same year they released their first self published title with no co publishers Justice League Heroes which was distributed by Eidos on the Xbox Also in 2006 British video game publisher Codemasters signed an American distribution deal with Warner Bros 6 the deal expired in 2011 when Codemasters left for THQ In 2012 Codemasters and Warner Bros restarted the distribution deal after THQ went bankrupt 7 In 2007 they implemented a five year plan the goal of which was to expand in the video game industry and included the acquisition of studios for internal development and the creation of a studio WB Games in the Seattle area that will run all the games published and developed by the company 8 the first acquisition under this plan was Britain s TT Games that same year for 100 million 9 In April 2008 they increased their stake to 35 gaining distribution rights of all Eidos games in North America 10 On December 15 2008 shortly after SCi changed their name to Eidos plc Warner acquired a total of 10 million shares of the company raising its owned amount to 19 92 after an agreement which prevented Time Warner from acquiring more shares was scrapped one month earlier 11 On January 28 2009 The Hollywood Reporter reported the deal also gave Warner the rights of the Tomb Raider film series 12 previously owned by Paramount Pictures On February 12 2009 Warner Bros backed Square Enix s acquisition offer worth 84 3 million for Eidos plc as majority stakeholder 13 14 Warner Bros announced on February 4 2009 it had purchased independent developer Snowblind Studios 15 Terms of the deal were not disclosed but the acquisition serves to strengthen the publisher s internal development effort In 2009 Warner purchased most of the assets of American publisher Midway Games operating under Chapter 11 bankruptcy protection for 49 million The assets purchased include Midway s studio in Chicago 16 and Surreal Software resulting in the ownership to the rights to the Joust Mortal Kombat The Suffering Spy Hunter and Wheelman series 17 Midway had previously worked with Warner Bros on several games including Mortal Kombat vs DC Universe Midway intended to hold an auction of its assets on June 29 2009 but no other bids were placed On July 10 the sale to Warner was completed for approximately US 49 million 18 In the process Warner became the owner of the Blitz The League series On July 28 2009 Midway s Mortal Kombat team was rebranded WB Games Chicago 19 and in 2010 was merged with Midway Games to form NetherRealm Studios 20 On January 13 2010 it was announced that WBIE would produce and gain exclusive rights to Sesame Street video games starting in fall 2010 with Elmo s A to Zoo Adventure and Cookie s Counting Carnival 21 22 On February 23 2010 Warner Bros Home Entertainment Group announced it had acquired a majority stake in independent London based developer Rocksteady Studios an independent development studio based in London Rocksteady and Warner had previously worked together in Batman Arkham Asylum and Batman Arkham City and have announced they will work in the future with more Warner Bros licenses 23 On March 22 2010 WBIE became the latest videogame company to open a studio in Quebec Martin Tremblay was chosen to lead the new Montreal studio WB Games Montreal The studio gradually grow to include more than 300 people by the end of 2015 Tremblay also said that Warner would open another studio in another city soon He also said that WB Games Montreal will focus on creating games based on the DC Comics license 24 On April 9 WBIE announced it would publish a third installment to the F E A R series in the fall of 2010 25 On April 20 2010 Warner Bros Home Entertainment Group acquired Turbine Inc the developer of the famous MMOs Asheron s Call Dungeons amp Dragons Online and The Lord of the Rings Online 26 On June 4 WBHEG and Turbine inc said that the massively multiplayer online title The Lord of the Rings Online was to become a free to play game that autumn 27 WBIE announced 6 days later that Mortal Kombat a reboot of the series and considered the series most brutal installment to date was due for release on the PlayStation 3 and Xbox 360 in 2011 Mortal Kombat was developed by the newly renamed NetherRealm Studios led by series creator and creative director Ed Boon 28 Branching out from Game Party for the Wii WBIE attempted to leverage the Xbox 360 s new full body motion sensing device Kinect on June 14 and revealed Game Party In Motion for the new device set for a November 4 release as a launch title 29 After Kevin Tsujihara became chairman and CEO of Warner Bros he promoted Diane Nelson to the post of President and Chief Content Officer of Warner Bros Interactive Entertainment 30 31 In January 2015 David Haddad was named Executive Vice President and General Manager of the company 32 and was promoted to President in October 33 On December 19 2016 it was announced that Warner Bros would no longer develop or publish The Lord of the Rings Online or Dungeons amp Dragons Online further development of the game would be handled by a newly formed studio Standing Stone Games with publishing to be transitioned over to Daybreak Game Company The new studio would take the old development team from Turbine leaving Turbine as a mobile only developer 34 As part of the deal Daybreak did not pick up the rights to Asheron s Call an original IP created by Turbine and thus owned by Warner Bros as part of the 2010 acquisition This resulted in the closure of Asheron s Call and Asheron s Call 2 Fallen Kings on January 31 2017 35 On January 24 2017 it was announced that recently closed studio Avalanche Software and its Octane engine software were acquired by Warner Bros from Disney Interactive Studios and the studio was reopened with John Blackburn returning as its CEO The studio s first title under Warner was a companion video game to the Disney Pixar film Cars 3 titled Cars 3 Driven to Win in partnership with Warner Bros Disney and Pixar 36 On February 8 Playdemic was acquired through TT Games to make Lego games for mobile devices 37 On July 11 2018 it acquired Plexchat a communications platform for mobile games with its founder and staff joining WB Games San Francisco 38 39 In mid 2020 there had been industry rumors that AT amp T in order to raise funds was looking to sell off parts of its divisions with WBIE as one that had been rumored to be up for sale that would have raised 4 billion according to CNBC and The Information 40 41 However in an August 2020 press release regarding an organizational restructuring WarnerMedia stated that WBIE remains part of the Studios and Networks group 42 43 Bloomberg News reported AT amp T has confirmed to no longer be selling the game division the decision to keep the division amid a change in leadership at AT amp T in July of that year 44 Instead in May 2021 AT amp T announced that it was splitting off WarnerMedia for about 43 billion where it would be merged with Discovery Inc As part of this sale there were rumors that only portions of WBIE would be moved with the bulk of the other WarnerMedia properties 45 but WBIE would be retained under the newly merged company named Warner Bros Discovery 46 Playdemic was one of the few properties divested from the merger with it being acquired of being sold to Electronic Arts for 1 4 billion on September 20 2021 47 It was announced on April 7 2022 that Warner Bros Games was reorganized with streaming services HBO Max and Discovery to form Warner Bros Discovery Global Streaming amp Interactive Entertainment to be overseen by JB Perrette WB Games president David Haddad would report directly to Perrette 1 The merger was completed on April 8 48 Subsidiaries and divisions EditPublishing labels Edit Portkey Games which was founded in 2017 as the publishing label for games set within the Wizarding World franchise Studios Edit Avalanche Software in Salt Lake City Utah founded in 1995 acquired by The Walt Disney Company in 2005 closed along with the former parent company of the studio Disney Interactive Studios in May 2016 Acquired by WBIE in January 2017 which reopened the studio 36 Monolith Productions in Kirkland Washington founded in 1994 acquired in 2004 NetherRealm Studios in Chicago founded as Midway Games Chicago in 1988 acquired in 2009 and renamed in 2010 Rocksteady Studios in London founded in 2004 and majority stake acquired in February 2010 TT Games in Knutsford England founded in 2005 acquired November 8 2007 Traveller s Tales in Knutsford England founded in 1989 reorganized as the main development division of TT Games in 2005 TT Fusion in Wilmslow England founded in 2005 as Embryonic Studios reorganized as a division of TT Games in 2007 TT Games Publishing Bristol England founded in 2003 as Giant Interactive Entertainment reorganized as a division of TT Games in 2005 TT Odyssey in Brighton founded in January 2018 as TT Games Brighton renamed in March 2018 49 50 WB Games Montreal in Montreal founded in 2010 24 WB Games Boston in Needham Massachusetts founded in 1994 acquired in 2010 WB Games New York in Troy New York founded as Agora Games in 2005 acquired and renamed in 2017 51 WB Games San Diego in San Diego founded in 2019 52 WB Games San Francisco in San Francisco founded in 2013 53 Former studios Edit Snowblind Studios in Kirkland Washington founded in 1997 acquired in 2009 Merged into Monolith Productions in 2012 Surreal Software in Kirkland Washington founded in 1995 acquired from Midway Games on July 27 2009 Merged into Monolith Productions in 2010 Playdemic in Manchester England founded in 2010 acquired on February 8 2017 sold to Electronic Arts in June 2021 37 54 List of video games EditMain article List of Warner Bros Games video gamesSee also EditList of video games based on DC Comics List of Superman video games List of Batman video games Middle earth in video games List of Looney Tunes video games List of Tiny Toon Adventures video games List of Tom and Jerry video gamesReferences Edit a b Discovery Inc Announces Future Leadership Team for Warner Bros Discovery Discovery April 7 2022 Retrieved April 7 2022 a b Home Entertainment Warner Bros Interactive Entertainment Warner Bros Archived from the original on June 30 2019 Retrieved July 11 2019 Newly Created Warner Bros Interactive Entertainment Inc Dedicated To Interactive Gaming Business To Be Headed By Technology Executive Jason Hall Warner Bros January 14 2004 Archived from the original on June 15 2020 Retrieved June 15 2020 Sooman Derek August 12 2004 Warner Bros Buys Monolith TechSpot Archived from the original on August 17 2016 Retrieved October 28 2016 Briefing The Ledger October 26 2005 Archived from the original on June 15 2020 Retrieved June 15 2020 Warner Bros To distribute Codemasters titles in US December 19 2006 Warner Bros To distribute Codemasters games in 2012 Alexander Leigh October 19 2007 Q amp A Warner Bros Ryan Talks Expansion Acquisition Superheroes Gamasutra UBM plc Archived from the original on March 3 2016 Retrieved October 28 2016 Kietzmann Ludwig December 11 2007 Report TT Games sold to Warner Bros for approx 210 million Engadget AOL Archived from the original on October 29 2016 Retrieved October 28 2016 Warner Bros Strengthens Partnership with SCi Edge Online August 25 2008 Archived from the original on May 23 2012 Retrieved October 28 2016 Brightman James December 15 2008 Time Warner has picked up an additional 10 million shares raising its total stake in Eidos to about 20 percent GameDaily AOL Archived from the original on March 14 2009 Retrieved October 28 2016 Zeitchik Steven January 28 2009 Lara Croft to return to the big screen The Hollywood Reporter Eldridge Industries Archived from the original on February 3 2009 Jenkins David February 16 2009 Warner Backs Square Enix Bid For Eidos Gamasutra UBM plc Archived from the original on March 3 2016 Retrieved October 28 2016 Offer for Eidos plc Square Enix Holdings Co Limited February 12 2009 Archived from the original on February 15 2009 Retrieved February 12 2009 Nelson Randy February 4 2009 Warner Bros Interactive acquires Snowblind Studios Engadget AOL Archived from the original on October 29 2016 Retrieved October 28 2016 Gilbert Ben July 27 2009 Mortal Kombat team sheds Midway skin for WB Games Chicago Engadget AOL Archived from the original on January 12 2016 Retrieved October 28 2016 Pigna Kris June 27 2009 Warner Bros Emerges as Sole Bidder for Midway 1UP IGN Archived from the original on July 21 2016 Retrieved October 28 2016 Spangler Todd July 17 2009 Midway Completes Time Warner Sale Multichannel News NewBay Media Archived from the original on July 25 2012 Retrieved October 28 2016 Martin Matt July 28 2009 Mortal Kombat studio becomes WB Games Chicago gamesindustry biz gamesindustry Archived from the original on August 2 2012 Retrieved October 28 2016 Warner Bros Interactive Entertainment Announces Mortal Kombat Business Wire June 10 2010 Archived from the original on October 29 2016 Retrieved October 29 2016 Warner Bros Interactive Entertainment And Sesame Workshop Announce Exclusive Worldwide Publishing Agreement For Sesame Street Video Games Warner Brps January 13 2010 Archived from the original on October 29 2016 Retrieved October 29 2016 Warner Bros Interactive Entertainment Announces Sesame Street Elmo s A to Zoo Adventure and Sesame Street Cookie s Counting Carnival EON June 7 2010 Archived from the original on February 27 2012 Retrieved October 29 2016 Kietzmann Ludwig February 23 2010 Warner Bros acquires Batman dev Rocksteady Studios Engadget AOL Archived from the original on March 25 2010 Retrieved October 29 2016 a b Graft Kris March 22 2010 Warner Bros Interactive Entertainment To Set Up New Montreal Studio Gamasutra UBM plc Archived from the original on October 29 2016 Retrieved October 29 2016 Brice Katherine April 9 2010 Warner Bros announces FEAR 3 gamesindustry biz Gamer Network Archived from the original on September 21 2016 Retrieved December 6 2016 Pham Alex April 20 2010 Warner Bros acquires Turbine developer of Lord of the Rings Online Los Angeles Times Archived from the original on May 10 2017 Retrieved December 6 2016 Martin Matt June 4 2010 Lord of the Rings Online adopts free to play model gamesindustry biz Game Network Archived from the original on December 21 2016 Retrieved December 6 2016 Mortal Kombat Time Warner June 10 2010 Archived from the original on December 21 2016 Retrieved December 6 2016 Makuch Eddie June 15 2010 Game Party In Motion slated for Kinect launch GameSpot CBS Interactive Archived from the original on February 29 2012 Retrieved December 6 2016 Littleton Cynthia May 15 2013 Kevin Tsujihara Realigns Management of WB s TV Home Entertainment Units Variety Penske Media Corporation Archived from the original on August 14 2013 DC Entertainment prexy Diane Nelson adds oversight of the WB Interactive Entertainment unit overseeing its vidgame biz She ll now have dual report to Tsujihara and motion picture group topper Jeff Robinov Diane Nelson DCEntertainment com 2014 Archived from the original on June 26 2014 As President amp Chief Content Officer of Warner Bros Interactive Entertainment Nelson has the additional responsibilities of overseeing the development production and marketing of all video game titles for WBIE including those based on DC characters as well as other Warner Bros properties and original IP David Haddad Appointed Executive Vice President and General Manager Warner Bros Interactive Entertainment Business Wire January 8 2015 Archived from the original on January 18 2015 Retrieved January 20 2015 David Haddad Named President Warner Bros Interactive Entertainment Business Wire October 20 2015 Archived from the original on October 25 2015 Retrieved October 31 2015 Bree Royce December 19 2016 Turbine Spins Lotro And Ddo Teams Out To New Studio Using Daybreak As Publisher Massively Overpowered Archived from the original on December 20 2016 Retrieved December 20 2016 Bree Royce December 20 2016 ASHERON S CALL AND ITS SEQUEL WILL SUNSET AS PART OF THE TURBINE STANDING STONE SPLIT Massively Overpowered Archived from the original on December 22 2016 Retrieved December 21 2016 a b McAloon Alissa January 24 2017 Disney Infinity dev revived and re opened by Warner Bros Gamasutra Archived from the original on January 25 2017 Retrieved January 24 2017 a b Byrne Katharine February 9 2017 TT Games acquires Golf Clash studio Playdemic MCV Archived from the original on February 18 2017 Retrieved February 18 2017 Warner Brors Interactive Entertainment Invests in Social Capabilities for Mobile Games With Plexchat Acquisition warnerbros com July 11 2018 Archived from the original on July 12 2018 Retrieved July 12 2018 Fogel Sterfanie July 11 2018 WBIE Acquires Mobile Games Communications Platform Plexchat Variety Archived from the original on July 12 2018 Retrieved July 12 2018 Microsoft expresses interest in acquiring Warner Games unit The Information Retrieved August 27 2021 Sherman Alex June 12 2020 AT amp T seeks sale for Warner gaming unit could fetch about 4 billion sources say CNBC Archived from the original on August 8 2020 Retrieved August 9 2020 WarnerMedia Organization Update Press release WarnerMedia August 7 2020 Archived from the original on August 10 2020 Retrieved August 9 2020 Robinson Andy August 9 2020 Warner Bros parent suggests its games business is staying put Video Games Chronicle Archived from the original on August 12 2020 Retrieved August 9 2020 Ahmed Nabila Moritz Scott September 1 2020 AT amp T to Scrap Sale of Warner Bros Video Game Unit Bloomberg News Archived from the original on September 3 2020 Retrieved September 2 2020 Alexander Julia May 17 2021 What Does the WarnerMedia and Discovery Deal Mean For You IGN Retrieved May 17 2021 Saed Sherif June 2 2021 Warner Bros Discovery set to be WB Games new corporate owner VG247 Retrieved July 4 2021 Electronic Arts Completes Acquisition of Mobile Game Creator Playdemic from AT amp T Electronic Arts September 20 2021 Retrieved January 22 2022 Maas Jennifer April 8 2022 Discovery Closes Acquisition of AT amp T s WarnerMedia Variety Retrieved June 2 2023 TT Games Opens New Mobile Focused Studio BricksFanz Archived from the original on June 18 2018 Retrieved July 9 2018 New LEGO Mobile Studio Renamed TT Odyssey BricksFanz Archived from the original on June 18 2018 Retrieved July 9 2018 Chan Stephanie June 22 2017 Warner Bros opens New York office to support games like Injustice 2 VentureBeat Archived from the original on August 4 2017 Retrieved August 4 2017 Batchelor James August 27 2019 Warner Bros opens new mobile studio in San Diego GamesIndustry biz Archived from the original on August 27 2019 Retrieved August 27 2019 Graser Marc March 22 2013 Warner Bros Opens San Francisco Game Studio Variety Penske Media Corporation Archived from the original on March 26 2013 Retrieved March 25 2013 Goldsmith Jill June 23 2021 AT amp T WarnerMedia Sell Playdemic Mobile Game Studio To Electronic Arts For 1 4 Billion Deadline Hollywood Retrieved June 23 2021 External links EditOfficial website Retrieved from https en wikipedia org w index php title Warner Bros Games amp oldid 1171197982, wikipedia, wiki, book, books, library,

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