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Disney Interactive Studios

Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and interactive entertainment worldwide.

Disney Interactive Studios, Inc.
Formerly
  • Walt Disney Computer Software
    (1988–1994)
  • Buena Vista Software
    (1988–1994)
  • Disney Interactive
    (1994–2003)
  • Buena Vista Games
    (2003–2007)
TypeSubsidiary
IndustryVideo games
FoundedSeptember 15, 1988; 35 years ago (1988-09-15)
DefunctMay 10, 2016; 7 years ago (2016-05-10)
Fateclosed by The Walt Disney Company
Headquarters,
US
BrandsTouchstone Interactive
ParentWalt Disney Television (1988–1995)
Disney Interactive (1995–2016)
SubsidiariesSee § Studios
Websitedisneyinteractive.com

Most of the games released by Disney Interactive Studios were typically tie-in products to existing character franchises.[1] On May 10, 2016, as a result of the discontinuation of its Disney Infinity series, Disney shut down Disney Interactive Studios, and exited the first-party home console game development business in order to focus on third-party development of home console video games through other developers such as Electronic Arts (Star Wars games), Warner Bros. Games (owned by rival company Warner Bros., which handles the publishing of Disney-related Lego video games and Cars 3: Driven to Win), Bandai Namco Entertainment (Disney Tsum Tsum Festival), Square Enix (Kingdom Hearts), and Capcom (several Disney games, Willow games, and Marvel vs. Capcom). However, it continues to release games for iOS and Android devices under its own label, Disney Mobile for mobile devices such as tablets and smartphones.[citation needed]

History Edit

1988–1994: Walt Disney Computer Software Edit

Disney established its own in house gaming unit,[1] Walt Disney Computer Software, Inc. (WDCS), and it was incorporated on September 15, 1988.[2] WDCS generally used third-party development studios to design spin-off games using its existing portfolio of characters. WDCS failed to meet the high expectations that came with the Disney name, although three of its self-published computer titles---"Mickey's Runaway Zoo," "Donald's Alphabet Chase" and "Who Framed Roger Rabbit" sold more than 100,000 copies, the industry equivalent of earning a Gold Record.[3] The underlying issues were later attributed by senior Disney executives as being due to low product quality and lack of understanding of the differences between film and games.[4]

WDCS also published a series of Nintendo (NES) and Gameboy platform game titles with Japanese video game company Capcom. Of these titles, 1989's DuckTales received the most commercial and critical success, selling approximately 1.67 million and 1.43 million copies worldwide respectively, each becoming Capcom's highest-selling titles for their respective platforms.[5] Produced by founding WDCS producer Darlene Waddington, DuckTales' Gameboy version was named "Gameboy Game of the Year" by PC Player Magazine.[6] DuckTales continues to be considered a game with high nostalgic interest[7] and was remade in 2013 as DuckTales: Remastered.[8]

Following DuckTales, WDCS developed and published another NES platform game with Capcom, Chip 'n Dale Rescue Rangers. Rescue Rangers proved to be a commercial success, selling approximately 1.2 million copies worldwide, becoming Capcom's fourth highest-selling game for the Nintendo Entertainment System.[9] Continuing with the success of these titles, Disney continued to find success with another Capcom developed title, Aladdin and The Lion King (developed by Westwood Studios) in 1993 and 1994 respectively. This led to a move from self-developed and self-published to funding and development management of games with third parties published the game.[4]

1994–2002: Disney Interactive Edit

 
The logo of Disney Interactive from 1995 to 2007

Using the film studio style formula, WDCS was reorganized into Disney Interactive, Inc. (DI)[4] on December 5, 1994 with the merging of WDCS and Walt Disney Television and Telecommunications.[10][11][12][13][14] On April 15, 1997, Disney Interactive reduced its staff by 20%, effectively ending all in-house video game production.[15] This increased the requests for licensing from third-party games companies. Under this plan, development and production cost risks were transferred to the game companies but reduced the per-unit revenue generated to Disney and effectively yielded a near 100 percent margin of licensed game sales.[4] A thirteen-game agreement was made between Nintendo of America and Disney Interactive in 1999 for both the Nintendo 64 and Game Boy Color.[16]

In May 2001, the company signed a deal with Sony Computer Entertainment to allow the latter to publish titles based on Atlantis: The Lost Empire, Monsters, Inc., Treasure Planet, Lilo and Stitch, and Peter Pan: Return to Never Land on the PlayStation and PlayStation 2.[17]

In European territories, Infogrames formerly distributed several of Disney Interactive's PC titles, however, this agreement was later replaced with several separate distribution deals, including JoWooD Productions in Germany.[18]

2003–2007: Buena Vista Games Edit

Buena Vista Games, Inc. (BVG) was spun out of Disney Interactive in 2003 after a 2002 strategic review that chose to return to being a dedicated games publisher. With DI focused on children's games, BVG took on all other content game including mobile and online mediums.[4] Buena Vista Games is probably best known for the Kingdom Hearts series along with Japanese developer Square Enix.[citation needed]

In April 2005, BVG purchased Avalanche Software in Salt Lake City, Utah and started a Vancouver, British Columbia based game development studio,[19] Propaganda Games.[20]

In September 2006, Buena Vista acquired Climax Racing.[21] BVG formed a new game studio, Fall Line Studios, in November 2006 to create Disney and new game titles for the Nintendo DS and the Wii console.[22]

2007–2014: Disney Interactive Studios Edit

On February 8, 2007, The Walt Disney Company renamed Buena Vista Games to Disney Interactive Studios as part of a larger company initiative to phase out the Buena Vista brand that year.[23][24] The studio publishes both Disney and non-Disney branded video games for all platforms worldwide, with titles that feature its consumer brands including Disney, ABC, ESPN, and Touchstone (which is used as a label for Disney). In July 2007, the studio acquired Junction Point Studios.[25]

On June 5, 2008, Disney Interactive Studios and the Walt Disney Internet Group, merged into a single business unit now known as the Disney Interactive Media Group,[26] and it merged its subsidiary Fall Line Studios with its sister studio, Avalanche Software, in January 2009.[27] In February 2009, Disney Interactive acquired Gamestar, a Chinese game development company.[28] On September 8, 2009, Disney Interactive announced that it had acquired Wideload Games.[29]

In November 2010, the executive Graham Hopper left the company.[30] He announced his departure via an internal e-mail saying "the time has come for me to move on from the company and set my sights on new horizons."[31]

DIS in October 2012 announced "Toy Box", a cross platform gaming initiative where Pixar and Disney characters will interact from a console game to multiple mobile and online applications.[32] The first Toy Box cross platform game is Disney Infinity based on the Toy Story 3 game's Toy Box mode crossed with a toy line.[33]

After the purchase of Lucasfilm by The Walt Disney Company in 2012, Disney Interactive assumed the role of developing Star Wars games for the casual gaming market, while Electronic Arts would develop Star Wars games for the core gaming market through an exclusive license (although LucasArts did retain the ability to license Star Wars games to other developers for the casual gaming market).[34][35]

At E3 2013, Disney and Square Enix released a teaser trailer for Kingdom Hearts III, after going seven years of not declaring any console Kingdom Hearts game since Kingdom Hearts II. The game would release nearly six years later in January 2019.

Disney Interactive Studios has lost more than $200 million per year from 2008–2012[36] during a period in which it shut down Propaganda Games,[37] Black Rock Studio[38] and Junction Point Studios[39] and its co-president John Pleasants stepped down in November 2013 after the launch of Disney Infinity.[36]

2014–2016: Decline and dissolution Edit

On March 6, 2014, 700 employees were laid off.[40] After the cancellation of Disney Infinity, Disney Interactive Studios closed in 2016.[41]

List of games Edit

The company also publishes games from Q Entertainment worldwide except Asia: Lumines II, the sequel to the puzzle game for the PSP system; Lumines Plus, a new version of Lumines for the PlayStation 2;[42] Every Extend Extra, a puzzle shooter;[43] and a Disney Interactive Studios's Meteos: Disney Edition, the popular Meteos game for the Nintendo DS with Disney characters.[44][45]

The company revealed a lineup of games at E3 2006, which include DIE's Turok, a re-imagining of the video game series of the same name and Desperate Housewives: The Game, based on the hit television show.

Disney Interactive Studios is credited in all entries to the Kingdom Hearts franchise, with the original release box art of each entry to the series having different logos and name of the company seeing as coincidentally, the company is re-branded in between the releases. Notably however, the company is not credited to actually developing the game.[46]

Studios Edit

Moved to Disney Interactive Edit

Former/defunct Edit

References Edit

  1. ^ a b Kohler, Chris (October 16, 2012). "How Videogames Are Changing Disney". Wired.com. from the original on October 18, 2012. Retrieved October 17, 2012.
  2. ^ "Articles of Incorporation: Walt Disney Computer Software".
  3. ^ Apodaca, Patrice (May 29, 1993). "Is Disney Mousing Around?". The Los Angeles Times. pp. 55–56. Retrieved October 9, 2023.
  4. ^ a b c d e Gibson, Nick (February 1, 2009). . Screen Digest. Archived from the original on August 11, 2013. Retrieved October 17, 2012.
  5. ^ Bramwell, Tom (May 27, 2008). "SFII SNES is Capcom's best-selling game". Retrieved October 9, 2023.
  6. ^ Lacey, Darlene (March 8, 2020). "My Adventures in the Computer Games Industry". Retrieved October 9, 2023.
  7. ^ Tieryas, Peter (February 2, 2021). "The Story Behind DuckTales on NES".
  8. ^ "Disney DuckTales: Remastered". Retrieved October 9, 2023.
  9. ^ . September 30, 2007. Archived from the original on January 16, 2008. Retrieved October 9, 2023.
  10. ^ Polsson, Ken. "July to December 1994". Chronology of the Walt Disney Company. Ken Polsson. from the original on December 13, 2013. Retrieved December 6, 2012.
  11. ^ Fisher, Maxine (1988). Walt Disney. pp. A8.
  12. ^ "The New York Times". The New York Times. December 6, 1994. pp. D5.
  13. ^ "CD-ROM Today". CD-ROM Today. 3 (2): 26. February 19, 1995.
  14. ^ "Windows Magazine". Windows Magazine. 6 (3): 42. March 1995.
  15. ^ Polsson, Ken. "1997". Chronology of the Walt Disney Company. kpolsson.com. from the original on December 25, 2012. Retrieved December 7, 2012. source: CNet News.com, http://www.news.cnet.com Archived 2013-01-02 at archive.today.
  16. ^ Page 114. Volume 121 (June 1999) 2015-09-29 at the Wayback Machine. Nintendo Power. Accessed April 18, 2016.
  17. ^ "Sony and Disney Align to Produce Games for PlayStation 2 and PSOne Consoles Based on Disney Feature Animated Content".
  18. ^ "JoWooD Prod. Software english - dgap.de".
  19. ^ Kawamoto, Dawn (April 19, 2005). "Disney scoops up Avalanche, founds new studio". gamespot.com. from the original on July 9, 2013. Retrieved October 22, 2012.
  20. ^ "Disney digs up Turok". gamespot.com. May 13, 2005. from the original on December 17, 2015. Retrieved October 22, 2012.
  21. ^ a b Sinclair, Brendan (September 28, 2006). "Buena Vista Games to acquire Climax Racing". gamespot.com. from the original on September 27, 2012. Retrieved October 22, 2012.
  22. ^ "Disney to make Nintendo games". Los Angeles Times. Reuters. November 8, 2006. from the original on October 22, 2015. Retrieved October 19, 2012.
  23. ^ Seff, Micah (February 8, 2007). . IGN. Archived from the original on February 12, 2007. Retrieved October 16, 2019.
  24. ^ Fixmer, Andy (April 25, 2007). "Disney to Drop Buena Vista Brand Name, People Say". Bloomberg. from the original on September 30, 2007. Retrieved August 8, 2007.
  25. ^ a b "Disney buys game developer Junction Point". Los Angeles Times. Bloomberg News. July 13, 2007. from the original on September 15, 2016. Retrieved October 19, 2012.
  26. ^ "Disney's games and internet divisions merging" 2008-06-06 at the Wayback Machine, Joystiq.com, 2008.
  27. ^ a b c Sinclair, Brendan (January 29, 2009). . gamespot.com. Archived from the original on March 7, 2012. Retrieved October 22, 2012.
  28. ^ a b "Disney Interactive Studios Buys Chinese Gaming Studio Gamestar". CBS News.com. Pearl Research. February 11, 2009. Retrieved October 19, 2012.
  29. ^ . Entertainment Close-up. September 9, 2009. Archived from the original on June 11, 2014. Retrieved October 17, 2012.
  30. ^ Orland, Kyle (November 22, 2010). "Disney Interactive Exec Graham Hopper Leaving Company". Gamasutra. UBM plc. from the original on September 18, 2018. Retrieved September 18, 2018.
  31. ^ Chmielewski, Dawn C.; Fritz, Ben (November 22, 2010). "Longtime Disney video game chief Graham Hopper latest to exit interactive group". Los Angeles Times. from the original on September 19, 2018. Retrieved September 18, 2018.
  32. ^ Barnes, Brooks (October 21, 2012). "Disney, Struggling to Find Its Digital Footing, Overhauls Disney.com". The New York Times. from the original on October 25, 2012. Retrieved October 23, 2012.
  33. ^ Lang, Derrik J. (January 15, 2013). . Business Week. AP. Archived from the original on February 25, 2013. Retrieved January 30, 2013.
  34. ^ "ELECTRONIC ARTS SELECTED FOR MULTI-YEAR AGREEMENT FOR THE FUTURE OF STAR WARS GAMING". Lucasfilm. Star Wars.com. from the original on May 7, 2013. Retrieved May 6, 2013. While EA studios will develop for the core Star Wars gaming audience, Disney Interactive will focus on delivering new Star Wars games for casual audiences on mobile, social, tablet, and online gaming platforms.
  35. ^ "The Walt Disney Company and EA Announce Multi-Year Star Wars Games Agreement". Fort Mill Times. May 6, 2013. Retrieved May 6, 2013.
  36. ^ a b Miller, Daniel (February 3, 2014). "Disney Interactive expected to begin layoffs". Los Angeles Times. from the original on February 5, 2014. Retrieved February 5, 2014.
  37. ^ . Archived from the original on November 18, 2012. Retrieved January 29, 2011.
  38. ^ a b Purchese, Robert (July 1, 2011). "Split/Second dev Black Rock to close". Eurogamer. from the original on December 24, 2013. Retrieved July 2, 2011.
  39. ^ a b Lang, Derrik J. (January 29, 2013). "Disney closing 'Epic Mickey' video game developer". The Washington Times. AP. from the original on November 5, 2013. Retrieved January 30, 2013.
  40. ^ Matulef, Jeffrey (March 6, 2014). "Disney Interactive lays off 700 staff". Eurogamer. Gamer Network. from the original on March 7, 2014. Retrieved March 7, 2014.
  41. ^ a b Macy, Seth G. (May 10, 2016). "Disney Cancels Infinity, No Longer Self-Publishing Games". IGN. from the original on April 5, 2017. Retrieved May 10, 2016.
  42. ^ "Lumines Plus". Metacritic. CBS Interactive Inc. February 27, 2007. from the original on September 23, 2018. Retrieved September 18, 2018.
  43. ^ Davis, Ryan (November 28, 2006). "Every Extend Extra Review". GameSpot. CBS Interactive Inc. from the original on July 8, 2018. Retrieved September 18, 2018.
  44. ^ "Meteos: Disney Magic". IGN. Ziff Davis, LLC. February 27, 2007. from the original on September 18, 2018. Retrieved September 18, 2018.
  45. ^ McFerran, Damien (April 20, 2007). "Meteos: Disney Magic Review (DS)". Nintendo Life. Gamer Network. from the original on September 19, 2018. Retrieved September 18, 2018.
  46. ^ http://na.square-enix.com/games/kingdomhearts/ 2012-01-28 at the Wayback Machine -- © Disney. Developed by SQUARE ENIX.
  47. ^ Kauppalehti. "Rocket Pack Oy | Yritys- ja taloustiedot | Kauppalehti". Tärkeimmät talousuutiset | Kauppalehti (in Finnish). Retrieved January 2, 2021.

disney, interactive, studios, american, video, game, developer, publisher, owned, walt, disney, company, through, disney, interactive, prior, closure, 2016, developed, distributed, multi, platform, video, games, interactive, entertainment, worldwide, formerlyw. Disney Interactive Studios Inc was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive Prior to its closure in 2016 it developed and distributed multi platform video games and interactive entertainment worldwide Disney Interactive Studios Inc FormerlyWalt Disney Computer Software 1988 1994 Buena Vista Software 1988 1994 Disney Interactive 1994 2003 Buena Vista Games 2003 2007 TypeSubsidiaryIndustryVideo gamesFoundedSeptember 15 1988 35 years ago 1988 09 15 DefunctMay 10 2016 7 years ago 2016 05 10 Fateclosed by The Walt Disney CompanyHeadquartersGlendale California USBrandsTouchstone InteractiveParentWalt Disney Television 1988 1995 Disney Interactive 1995 2016 SubsidiariesSee StudiosWebsitedisneyinteractive wbr comMost of the games released by Disney Interactive Studios were typically tie in products to existing character franchises 1 On May 10 2016 as a result of the discontinuation of its Disney Infinity series Disney shut down Disney Interactive Studios and exited the first party home console game development business in order to focus on third party development of home console video games through other developers such as Electronic Arts Star Wars games Warner Bros Games owned by rival company Warner Bros which handles the publishing of Disney related Lego video games and Cars 3 Driven to Win Bandai Namco Entertainment Disney Tsum Tsum Festival Square Enix Kingdom Hearts and Capcom several Disney games Willow games and Marvel vs Capcom However it continues to release games for iOS and Android devices under its own label Disney Mobile for mobile devices such as tablets and smartphones citation needed Contents 1 History 1 1 1988 1994 Walt Disney Computer Software 1 2 1994 2002 Disney Interactive 1 3 2003 2007 Buena Vista Games 1 4 2007 2014 Disney Interactive Studios 1 5 2014 2016 Decline and dissolution 2 List of games 3 Studios 3 1 Moved to Disney Interactive 3 2 Former defunct 4 ReferencesHistory Edit1988 1994 Walt Disney Computer Software Edit Disney established its own in house gaming unit 1 Walt Disney Computer Software Inc WDCS and it was incorporated on September 15 1988 2 WDCS generally used third party development studios to design spin off games using its existing portfolio of characters WDCS failed to meet the high expectations that came with the Disney name although three of its self published computer titles Mickey s Runaway Zoo Donald s Alphabet Chase and Who Framed Roger Rabbit sold more than 100 000 copies the industry equivalent of earning a Gold Record 3 The underlying issues were later attributed by senior Disney executives as being due to low product quality and lack of understanding of the differences between film and games 4 WDCS also published a series of Nintendo NES and Gameboy platform game titles with Japanese video game company Capcom Of these titles 1989 s DuckTales received the most commercial and critical success selling approximately 1 67 million and 1 43 million copies worldwide respectively each becoming Capcom s highest selling titles for their respective platforms 5 Produced by founding WDCS producer Darlene Waddington DuckTales Gameboy version was named Gameboy Game of the Year by PC Player Magazine 6 DuckTales continues to be considered a game with high nostalgic interest 7 and was remade in 2013 as DuckTales Remastered 8 Following DuckTales WDCS developed and published another NES platform game with Capcom Chip n Dale Rescue Rangers Rescue Rangers proved to be a commercial success selling approximately 1 2 million copies worldwide becoming Capcom s fourth highest selling game for the Nintendo Entertainment System 9 Continuing with the success of these titles Disney continued to find success with another Capcom developed title Aladdin and The Lion King developed by Westwood Studios in 1993 and 1994 respectively This led to a move from self developed and self published to funding and development management of games with third parties published the game 4 1994 2002 Disney Interactive Edit nbsp The logo of Disney Interactive from 1995 to 2007Using the film studio style formula WDCS was reorganized into Disney Interactive Inc DI 4 on December 5 1994 with the merging of WDCS and Walt Disney Television and Telecommunications 10 11 12 13 14 On April 15 1997 Disney Interactive reduced its staff by 20 effectively ending all in house video game production 15 This increased the requests for licensing from third party games companies Under this plan development and production cost risks were transferred to the game companies but reduced the per unit revenue generated to Disney and effectively yielded a near 100 percent margin of licensed game sales 4 A thirteen game agreement was made between Nintendo of America and Disney Interactive in 1999 for both the Nintendo 64 and Game Boy Color 16 In May 2001 the company signed a deal with Sony Computer Entertainment to allow the latter to publish titles based on Atlantis The Lost Empire Monsters Inc Treasure Planet Lilo and Stitch and Peter Pan Return to Never Land on the PlayStation and PlayStation 2 17 In European territories Infogrames formerly distributed several of Disney Interactive s PC titles however this agreement was later replaced with several separate distribution deals including JoWooD Productions in Germany 18 2003 2007 Buena Vista Games Edit Buena Vista Games Inc BVG was spun out of Disney Interactive in 2003 after a 2002 strategic review that chose to return to being a dedicated games publisher With DI focused on children s games BVG took on all other content game including mobile and online mediums 4 Buena Vista Games is probably best known for the Kingdom Hearts series along with Japanese developer Square Enix citation needed In April 2005 BVG purchased Avalanche Software in Salt Lake City Utah and started a Vancouver British Columbia based game development studio 19 Propaganda Games 20 In September 2006 Buena Vista acquired Climax Racing 21 BVG formed a new game studio Fall Line Studios in November 2006 to create Disney and new game titles for the Nintendo DS and the Wii console 22 2007 2014 Disney Interactive Studios Edit On February 8 2007 The Walt Disney Company renamed Buena Vista Games to Disney Interactive Studios as part of a larger company initiative to phase out the Buena Vista brand that year 23 24 The studio publishes both Disney and non Disney branded video games for all platforms worldwide with titles that feature its consumer brands including Disney ABC ESPN and Touchstone which is used as a label for Disney In July 2007 the studio acquired Junction Point Studios 25 On June 5 2008 Disney Interactive Studios and the Walt Disney Internet Group merged into a single business unit now known as the Disney Interactive Media Group 26 and it merged its subsidiary Fall Line Studios with its sister studio Avalanche Software in January 2009 27 In February 2009 Disney Interactive acquired Gamestar a Chinese game development company 28 On September 8 2009 Disney Interactive announced that it had acquired Wideload Games 29 In November 2010 the executive Graham Hopper left the company 30 He announced his departure via an internal e mail saying the time has come for me to move on from the company and set my sights on new horizons 31 DIS in October 2012 announced Toy Box a cross platform gaming initiative where Pixar and Disney characters will interact from a console game to multiple mobile and online applications 32 The first Toy Box cross platform game is Disney Infinity based on the Toy Story 3 game s Toy Box mode crossed with a toy line 33 After the purchase of Lucasfilm by The Walt Disney Company in 2012 Disney Interactive assumed the role of developing Star Wars games for the casual gaming market while Electronic Arts would develop Star Wars games for the core gaming market through an exclusive license although LucasArts did retain the ability to license Star Wars games to other developers for the casual gaming market 34 35 At E3 2013 Disney and Square Enix released a teaser trailer for Kingdom Hearts III after going seven years of not declaring any console Kingdom Hearts game since Kingdom Hearts II The game would release nearly six years later in January 2019 Disney Interactive Studios has lost more than 200 million per year from 2008 2012 36 during a period in which it shut down Propaganda Games 37 Black Rock Studio 38 and Junction Point Studios 39 and its co president John Pleasants stepped down in November 2013 after the launch of Disney Infinity 36 2014 2016 Decline and dissolution Edit On March 6 2014 700 employees were laid off 40 After the cancellation of Disney Infinity Disney Interactive Studios closed in 2016 41 List of games EditMain article List of Disney Interactive Studios games The company also publishes games from Q Entertainment worldwide except Asia Lumines II the sequel to the puzzle game for the PSP system Lumines Plus a new version of Lumines for the PlayStation 2 42 Every Extend Extra a puzzle shooter 43 and a Disney Interactive Studios s Meteos Disney Edition the popular Meteos game for the Nintendo DS with Disney characters 44 45 The company revealed a lineup of games at E3 2006 which include DIE s Turok a re imagining of the video game series of the same name and Desperate Housewives The Game based on the hit television show Disney Interactive Studios is credited in all entries to the Kingdom Hearts franchise with the original release box art of each entry to the series having different logos and name of the company seeing as coincidentally the company is re branded in between the releases Notably however the company is not credited to actually developing the game 46 Studios EditMoved to Disney Interactive Edit Disney Mobile Disney Online Playdom later defunct Acclaim GamesFormer defunct Edit Avalanche Software based in Salt Lake City Utah Acquired April 2005 27 Shut down May 2016 41 Later re opened and sold to Warner Bros Games in January 2017 Black Rock Studio acquired as Climax Racing in September 2006 21 and closed in July 2011 38 Creature Feep 2009 2015 Fall Line Studios 2006 2009 merged into Avalanche Software 27 Junction Point Studios based in Austin Texas Acquired July 2007 25 Shut down in January 2013 39 Propaganda Games 2005 2011 Wideload Games based in Chicago Illinois Acquired September 8 2009 Shut down March 6 2014 Rocket Pack 2010 2015 47 Gamestar based in China Acquired February 2009 defunct 28 References Edit a b Kohler Chris October 16 2012 How Videogames Are Changing Disney Wired com Archived from the original on October 18 2012 Retrieved October 17 2012 Articles of Incorporation Walt Disney Computer Software Apodaca Patrice May 29 1993 Is Disney Mousing Around The Los Angeles Times pp 55 56 Retrieved October 9 2023 a b c d e Gibson Nick February 1 2009 Disney assault on games market acquisitions and restructuring underpin rapid growth Screen Digest Archived from the original on August 11 2013 Retrieved October 17 2012 Bramwell Tom May 27 2008 SFII SNES is Capcom s best selling game Retrieved October 9 2023 Lacey Darlene March 8 2020 My Adventures in the Computer Games Industry Retrieved October 9 2023 Tieryas Peter February 2 2021 The Story Behind DuckTales on NES Disney DuckTales Remastered Retrieved October 9 2023 Capcom IR Investor Relationss September 30 2007 Archived from the original on January 16 2008 Retrieved October 9 2023 Polsson Ken July to December 1994 Chronology of the Walt Disney Company Ken Polsson Archived from the original on December 13 2013 Retrieved December 6 2012 Fisher Maxine 1988 Walt Disney pp A8 The New York Times The New York Times December 6 1994 pp D5 CD ROM Today CD ROM Today 3 2 26 February 19 1995 Windows Magazine Windows Magazine 6 3 42 March 1995 Polsson Ken 1997 Chronology of the Walt Disney Company kpolsson com Archived from the original on December 25 2012 Retrieved December 7 2012 source CNet News com http www news cnet com Archived 2013 01 02 at archive today Page 114 Volume 121 June 1999 Archived 2015 09 29 at the Wayback Machine Nintendo Power Accessed April 18 2016 Sony and Disney Align to Produce Games for PlayStation 2 and PSOne Consoles Based on Disney Feature Animated Content JoWooD Prod Software english dgap de Kawamoto Dawn April 19 2005 Disney scoops up Avalanche founds new studio gamespot com Archived from the original on July 9 2013 Retrieved October 22 2012 Disney digs up Turok gamespot com May 13 2005 Archived from the original on December 17 2015 Retrieved October 22 2012 a b Sinclair Brendan September 28 2006 Buena Vista Games to acquire Climax Racing gamespot com Archived from the original on September 27 2012 Retrieved October 22 2012 Disney to make Nintendo games Los Angeles Times Reuters November 8 2006 Archived from the original on October 22 2015 Retrieved October 19 2012 Seff Micah February 8 2007 Buena Vista Games No Longer IGN Archived from the original on February 12 2007 Retrieved October 16 2019 Fixmer Andy April 25 2007 Disney to Drop Buena Vista Brand Name People Say Bloomberg Archived from the original on September 30 2007 Retrieved August 8 2007 a b Disney buys game developer Junction Point Los Angeles Times Bloomberg News July 13 2007 Archived from the original on September 15 2016 Retrieved October 19 2012 Disney s games and internet divisions merging Archived 2008 06 06 at the Wayback Machine Joystiq com 2008 a b c Sinclair Brendan January 29 2009 Disney layoffs hit Turok Bolt studios gamespot com Archived from the original on March 7 2012 Retrieved October 22 2012 a b Disney Interactive Studios Buys Chinese Gaming Studio Gamestar CBS News com Pearl Research February 11 2009 Retrieved October 19 2012 Disney Interactive Studios to Buy Wideload Games Entertainment Close up September 9 2009 Archived from the original on June 11 2014 Retrieved October 17 2012 Orland Kyle November 22 2010 Disney Interactive Exec Graham Hopper Leaving Company Gamasutra UBM plc Archived from the original on September 18 2018 Retrieved September 18 2018 Chmielewski Dawn C Fritz Ben November 22 2010 Longtime Disney video game chief Graham Hopper latest to exit interactive group Los Angeles Times Archived from the original on September 19 2018 Retrieved September 18 2018 Barnes Brooks October 21 2012 Disney Struggling to Find Its Digital Footing Overhauls Disney com The New York Times Archived from the original on October 25 2012 Retrieved October 23 2012 Lang Derrik J January 15 2013 Disney unveils own Skylanders like franchise Business Week AP Archived from the original on February 25 2013 Retrieved January 30 2013 ELECTRONIC ARTS SELECTED FOR MULTI YEAR AGREEMENT FOR THE FUTURE OF STAR WARS GAMING Lucasfilm Star Wars com Archived from the original on May 7 2013 Retrieved May 6 2013 While EA studios will develop for the core Star Wars gaming audience Disney Interactive will focus on delivering new Star Wars games for casual audiences on mobile social tablet and online gaming platforms The Walt Disney Company and EA Announce Multi Year Star Wars Games Agreement Fort Mill Times May 6 2013 Retrieved May 6 2013 a b Miller Daniel February 3 2014 Disney Interactive expected to begin layoffs Los Angeles Times Archived from the original on February 5 2014 Retrieved February 5 2014 Propaganda Games shuttered Archived from the original on November 18 2012 Retrieved January 29 2011 a b Purchese Robert July 1 2011 Split Second dev Black Rock to close Eurogamer Archived from the original on December 24 2013 Retrieved July 2 2011 a b Lang Derrik J January 29 2013 Disney closing Epic Mickey video game developer The Washington Times AP Archived from the original on November 5 2013 Retrieved January 30 2013 Matulef Jeffrey March 6 2014 Disney Interactive lays off 700 staff Eurogamer Gamer Network Archived from the original on March 7 2014 Retrieved March 7 2014 a b Macy Seth G May 10 2016 Disney Cancels Infinity No Longer Self Publishing Games IGN Archived from the original on April 5 2017 Retrieved May 10 2016 Lumines Plus Metacritic CBS Interactive Inc February 27 2007 Archived from the original on September 23 2018 Retrieved September 18 2018 Davis Ryan November 28 2006 Every Extend Extra Review GameSpot CBS Interactive Inc Archived from the original on July 8 2018 Retrieved September 18 2018 Meteos Disney Magic IGN Ziff Davis LLC February 27 2007 Archived from the original on September 18 2018 Retrieved September 18 2018 McFerran Damien April 20 2007 Meteos Disney Magic Review DS Nintendo Life Gamer Network Archived from the original on September 19 2018 Retrieved September 18 2018 http na square enix com games kingdomhearts Archived 2012 01 28 at the Wayback Machine c Disney Developed by SQUARE ENIX Kauppalehti Rocket Pack Oy Yritys ja taloustiedot Kauppalehti Tarkeimmat talousuutiset Kauppalehti in Finnish Retrieved January 2 2021 Retrieved from https en wikipedia org w index php title Disney Interactive Studios amp oldid 1180170765, wikipedia, wiki, book, books, library,

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