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The Curse of Monkey Island

The Curse of Monkey Island is an adventure game developed and published by LucasArts in 1997. A sequel to 1991's Monkey Island 2: LeChuck's Revenge, it is the third game in the Monkey Island series.

The Curse of Monkey Island
Developer(s)LucasArts
Publisher(s)LucasArts
Director(s)Larry Ahern
Jonathan Ackley
Designer(s)Larry Ahern
Jonathan Ackley
Programmer(s)Jonathan Ackley
Aric Wilmunder
Artist(s)Larry Ahern
Bill Tiller
Writer(s)Jonathan Ackley
Chuck Jordan
Chris Purvis
Larry Ahern
Composer(s)Michael Land
SeriesMonkey Island
EngineSCUMM
iMUSE
Platform(s)Microsoft Windows
OS X
ReleaseMicrosoft Windows
OS X
  • WW: March 22, 2018
Genre(s)Graphic adventure
Mode(s)Single-player

It follows protagonist Guybrush Threepwood as he seeks to lift a curse from his love Elaine Marley, while once again being menaced by undead pirate LeChuck. It was made by a different creative team than the prior games, and took new directions in graphics and gameplay: The art has a cartoon-like cel animation style, and the previous games' verb command and inventory menus are replaced by a pop-up action menu and inventory chest. The Curse of Monkey Island was the twelfth and final LucasArts game to use the SCUMM engine, which was extensively upgraded for the game. It was the first game in the series to be released on CD-ROM, allowing for a full musical score, fully animated cutscenes, and the introduction of voice acting for the characters. Dominic Armato, Alexandra Boyd, and Earl Boen respectively voiced Guybrush, Elaine, and LeChuck, and would reprise these roles in later installments.

The game sold well, particularly in Germany; lead background artist Bill Tiller estimated that it sold half a million units worldwide over the next several years. It was nominated for several gaming awards, and was named the best adventure game of the year by several gaming publications. It was followed in 2000 by Escape from Monkey Island, which again took the series' graphics and gameplay in new directions.

Gameplay edit

 
A scene from The Curse of Monkey Island shows Guybrush Threepwood and Wally below decks in LeChuck's ship, with the coin-shaped pop-up menu indicating possible actions.

The Curse of Monkey Island is a point-and-click adventure game. The SCUMM engine used to create the interface in the previous Monkey Island games was also used for this installment, but the verb command and inventory menus which previously took up the lower portion of the screen are replaced by a pop-up action menu and inventory chest, allowing the game's scenes to occupy the entire screen. This was modeled on a similar system used for 1995's Full Throttle.

The player controls Guybrush's actions using a computer mouse and optional keyboard shortcuts. An on-screen cursor changes color to indicate objects or people with which Guybrush may interact. The player can then bring up the action menu, which resembles a gold coin and has three icons: a hand, a skull, and a parrot, respectively corresponding to actions related to the hands, eyes and mouth. The hand typically corresponds to physical actions such as picking something up, using an item, or operating a mechanism; the skull is usually used to look at something; and the parrot to talk to someone or eat something. Alternatively, clicking the right mouse button acts as shortcut to perform the most obvious action; right clicking on a person, for example, will cause Guybrush to talk to them.

The player can also bring up their inventory, which appears as an open chest taking up most of the screen and containing all of the items which Guybrush has collected. By clicking and dragging items around the screen, the player can attempt to use them with other objects in the inventory (for example, combining a diamond with an engagement band to make a diamond ring), or with objects or people in the current scene.

At the start of the game, the player may choose between two difficulty levels: a normal mode, or a "Mega-Monkey" mode with more puzzles to solve. Similarly, during the game's third chapter, a choice is offered to either have Guybrush's crew assist with ship-to-ship sea combat, or for the player to have full control during these battles.

Plot edit

Following the events of Monkey Island 2, Guybrush Threepwood has regained his adult form and escaped from the zombie pirate LeChuck's "Carnival of the Damned". Drifting to Plunder Island, he finds his love interest Elaine Marley under siege by LeChuck. Guybrush is captured and encounters Wally, the diminutive cartographer from the previous game. His actions in escaping cause LeChuck to drop a "voodoo cannonball" which explodes, seemingly obliterating the villain. Guybrush proposes to Elaine using a diamond ring he found in LeChuck's treasure hold, but Wally reveals that it carries a curse. Elaine is transformed into a gold statue and soon stolen by pirates. Guybrush receives guidance from the Voodoo Lady, who assisted him in his prior adventures. She tells him that to save Elaine, he must replace the ring with a non-cursed one of greater value which can be found on Blood Island.

Through actions involving a chicken restaurant, a barber shop, a theater performance, caber tossing, a banjo duel, ventriloquism and an exclusive beach club, Guybrush recovers Elaine, obtains a map to Blood Island, commandeers a ship and assembles a crew of three pirate barbers. However, the map is soon stolen by the vain Captain Rottingham. By engaging in sea battles with other pirates, Guybrush acquires treasure to upgrade his ship's cannons, and learns enough barbs and retorts to defeat Rottingham in rhyming insult sword fighting. Guybrush's ship is caught in a storm and crashes on Blood Island. Meanwhile, LeChuck returns as a fiery demon still bent on eliminating Guybrush and forcing Elaine to become his bride.

On Blood Island, Guybrush encounters the cannibals from Monkey Island, now volcano-worshipping vegetarians. He also finds Stan, a salesman from the previous games, who sets up an insurance business. Guybrush's quests on the island involve a hotel, nacho cheese, a hangover cure, tofu, crypts, a talking skull named Murray, a broken lighthouse, and a makeshift compass. He meets the ghost of a debutante who was seduced by LeChuck, who stole the diamond from her heirloom engagement ring and sold it to smugglers on nearby Skull Island. Guybrush acquires her engagement band by reuniting her with another lost love, and cheats at poker to win the diamond from the smugglers. Putting the two together, he places the ring on Elaine's finger and breaks the curse, restoring her to normal. However, Guybrush and Elaine are swiftly captured by LeChuck's minions and taken to his Carnival of the Damned on Monkey Island.

LeChuck reveals that Big Whoop, the treasure Guybrush sought in the prior game, is actually a portal to hell which turns those who pass through it into immortal undead. When Elaine first spurned him, LeChuck set out to impress her by finding the secret of Monkey Island. His ship was caught in a typhoon, and he was marooned on Blood Island until a ship captained by Elaine's grandfather arrived. Learning that Captain Marley and his crew had a map to Big Whoop, Lechuck stole the debutante's diamond, sold it to the smugglers, bought a ship, and beat them to its location on Monkey Island, where he passed through the portal and gained supernatural powers. Marley and his crew divided up the map to keep anyone else from finding Big Whoop. LeChuck arranged the crew members' deaths, and sent Marley and his ship into a whirlpool. Dinky Island, where the map pieces led Guybrush, is an atoll off the coast of Monkey Island, connected to it by underground tunnels. LeChuck built the Big Whoop Carnival to lure sailors onto a roller coaster which carries them into a river of lava, turning them into his skeletal army.

LeChuck transforms Guybrush into a child, but he manages to break the spell and board the roller coaster. Jumping off at dioramas depicting scenes from the previous games, Guybrush improvises an explosive and sets off an avalanche, burying LeChuck under the theme park. Guybrush and Elaine marry and set sail for their honeymoon.

Development edit

The Curse of Monkey Island was announced during the European Computer Trade Show in September 1996.[3][4] According to Next Generation, the game's predecessors had been "relatively minor hit[s]" in the United States, but became blockbusters on the PC and the Amiga throughout Europe.[3] Monkey Island creator Ron Gilbert had parted ways with the series after Monkey Island 2, and the new project leaders were Jonathan Ackley and Larry Ahern, both of whom had previously worked on Full Throttle (the interface of the game was adopted almost entirely). The lead background artist was Bill Tiller.

During production, examples of major changes include enhancing the role of Murray, the talking skull. Originally intended only to be featured in the first chapter, he proved so popular with test players that he was written to reappear at several points later in the game.

The game was later rereleased on a CD-ROM compilation of Monkey Island games, bundled with The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge called the Monkey Island Bounty Pack.

After the game shipped, a Monkey Island film was in the works. This was only brought to light when Tony Stacchi, a concept artist for the project, sent his work to The Scumm Bar, a Monkey Island fansite.[5] The film was cancelled in the early stages of development but Tony Stacchi published the artwork on his portfolio.[6]

Audio edit

Michael Land, who provided much of the music for the first two games, composed the score. The Curse of Monkey Island was the first game in the series to feature voice acting. The primary voice cast consisted of Dominic Armato as Guybrush Threepwood; Alexandra Boyd as Elaine Marley and Son Pirate; Earl Boen as LeChuck; Denny Delk as Murray, Skully, and Father Pirate; Neil Ross as Wally B. Feed; Alan Young as Haggis McMutton; Michael Sorich as Edward Van Helgen and Charles DeGoulash (Ghost Groom); Gregg Berger as Cutthroat Bill; and Leilani Jones Wilmore as the Voodoo Lady. Other voice actors included Kay E. Kuter as Griswold Goodsoup, Tom Kane as Captain René Rottingham and the Flying Welshman, Patrick Pinney as Stan, and Victor Raider-Wexler as Slappy Cromwell and the Snowcone Guy.[7] Notables among the remaining voices include Mary Kay Bergman as Minnie "Stronie" Goodsoup (Ghost Bride), Gary Coleman as Kenny Falmouth, and future Angel star Glenn Quinn as Pirate #5.

Differences in localized versions edit

Non-English versions of the game omit the section at the beginning of the second CD, where Guybrush's crew sings the song "A Pirate I Was Meant To Be". In this section, the player as Guybrush has to stop the crew's singing - however, at each attempt, they just start a new stanza rhyming to the player's line, until he says a line ending with the word "orange" making the song unable to continue. As the whole section relies on Anglophonic rhyming, it was removed from non-English versions of the game.

Reception edit

Sales edit

The Curse of Monkey Island sold 52,049 copies in the United States by the end of 1997, according to market research firm PC Data.[8] Another 40,538 copies were purchased in the country between January 1998 and July 1998, which drew revenues of $1.57 million for the period.[9] The game was a success in the German market: Heinrich Lenhardt of PC Gamer US wrote, "[I]f it wasn't for the sales figures in Germany, LucasArts probably wouldn't have bothered" to continue the franchise.[10] In the second half of November 1997, Curse debuted at #4 on Media Control's computer game sales charts for the German market.[11] It held in the top 10 through January 1998, peaking in third place for the first half of December,[12][13] and its streak in the top 20 continued through March.[14][15] The game had spent 24 weeks in Media Control's top rankings by the end of May, when it secured 27th place.[16] In August 1998, Curse received a "Gold" award from the Verband der Unterhaltungssoftware Deutschland (V.U.D.),[17] indicating sales of at least 100,000 units across Germany, Austria and Switzerland.[18]

The game remained on shelves by 2001: that year, PC Data reported sales of another 19,552 units in North America.[19] Louis Castle of Westwood Studios estimated The Curse of Monkey Island's lifetime sales at 300,000 copies by 2002,[20] while LucasArts' Bill Tiller stated in 2003 that CMI sold over half a million units worldwide.[21] Tiller recalled total sales between 700,000 and 800,000 copies in 2009.[22]

Critical reviews edit

Computer Gaming World said that The Curse of the Monkey Island is a worthy addition in LucasArts's pantheon of the adventure games.[26] GameSpot praised the cartoonish graphical style, the music, the pop culture witticisms, the characters, and the challenging but not frustrating puzzles.[28] Next Generation remarked that the game is superficially attractive, with LucasArts's usual superlative production values showing in the music, artwork, voice acting, and animation, but suffers from uninspired puzzle design, a lack of a strong narrative pull, an absence of genuine innovation over the first two Monkey Island games, and a number of pop culture references that serve only to jerk the player out of the atmosphere. They concluded that the game is just barely fun enough to satisfy fans of the series.[29] Just Adventure praised the game's music as enjoyable and not having a loops.[33] Adventure Classic Gaming addressed plot criticism, saying "Some gamers may criticize the numerous farfetched plot twists in this game", while "some may just call it creative writing!",[34] and Adrenaline Vault likened The Curse of Monkey Island to the adventure genre as a whole: "The twin vitals of an adventure game are a good plot coupled with strong dialogue. This game has both, in spades".[citation needed]

Although Adventure Gamers cited the graphic style's "refusal to take itself seriously" was adding "immensely to the game's charm", they found the secondary characters "criminally underdeveloped" and the ending as anticlimactic.[24] The abrupt ending of the game received criticism from GameSpot, Just Adventure and Computer Gaming World, the last of which called it "the game's only real disappointment".[26] PC Zone described that due to the introduction of cartoonish graphics "for Monkey devotees of the first two titles something tiny and almost intangible has been lost", while still scoring the game a 92/100, praising the voice over work and humor of the game.[31]

In a retrospective review, RPGFan commented that the additions of detailed graphics and the spoken dialogue managed to take the story to a whole new level.[35]

Awards edit

The Academy of Interactive Arts & Sciences nominated The Curse of Monkey Island for "Computer Entertainment Title of the Year", "PC Adventure Game of the Year", and "Outstanding Achievement in Art/Graphics" at the inaugural Interactive Achievement Awards,[36] which were ultimately awarded to StarCraft, Blade Runner, and Riven: The Sequel to Myst, respectively.[37] Similarly, the Computer Game Developers Conference nominated Curse for four Spotlight Awards, including "Best Adventure/RPG", but these ultimately went to other titles.[38] However, it was named the best adventure game of 1997 by Computer Games Strategy Plus,[39] Computer Gaming World,[40] GameSpot and PC Gamer US.[41][8] It also won GameSpot's "Best Cinematics" prize.[41] The editors of Computer Gaming World wrote: "Simply everything is done right in this game: lush graphics, outstanding voice acting, strong storyline, clever puzzles, and, best of all, a script with more big laughs in it than just about anything at the movies these days. It is, easily, the most entertaining adventure in years".[40]

Legacy edit

In 1998, PC Gamer declared it the 33rd-best computer game ever released, and the editors called it "a grand, timeless adventure, sharply written and flawlessly voice-acted".[42]

In 2008, Ron Gilbert praised The Curse of Monkey Island, calling it "great" and remarking that "they did an excellent job of capturing the humor and feel of the game".[43]

In 2011, Adventure Gamers named The Curse of Monkey Island the 45th-best adventure game ever released.[44]

References edit

  1. ^ . Online Gaming Review. November 1997. Archived from the original on February 7, 1998. Retrieved December 5, 2019.
    "November 11, 1997: [The] Curse of Monkey Island from LucasArts ha[s] been released."
  2. ^ "STEAM - The Curse of Monkey Island". Retrieved December 10, 2022.
  3. ^ a b Staff (September 11, 1996). . Next Generation. Archived from the original on June 6, 1997.
  4. ^ . 1 January 1997. Archived from the original on 1 January 1997.
  5. ^ "Monkey Island movie art?". The Scumm Bar. 2005-01-09. from the original on 2008-03-05. Retrieved 2008-03-30.
  6. ^ . stacchi.com. Archived from the original on 2009-06-19. Retrieved 2008-03-30.
  7. ^ "Full cast and crew for The Curse of Monkey Island". IMDb. from the original on 2009-07-27. Retrieved 2007-11-25.
  8. ^ a b Staff (April 1998). "How Did the PCG Award Winners Fare?". PC Gamer US. 5 (4): 45.
  9. ^ Staff (November 1998). "Letters; Mys-Adventures". Computer Gaming World. No. 172. p. 34.
  10. ^ Lenhardt, Heinrich (July 2001). "Gaming Goes Global". PC Gamer US. 8 (7): 44–47, 50–52.
  11. ^ Staff (February 1998). "Verkaufs-Charts". PC Player: 68.
  12. ^ Staff (March 1998). "Spiele-Charts". PC Player (in German): 54.
  13. ^ Staff (April 1998). "Spiele-Charts". PC Player (in German): 64.
  14. ^ Staff (May 1998). "Spiele-Charts". PC Player (in German): 76.
  15. ^ Staff (June 1998). "Spiele-Charts". PC Player (in German): 76.
  16. ^ (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on June 14, 1998.
  17. ^ (Press release) (in German). Verband der Unterhaltungssoftware Deutschland. August 26, 1998. Archived from the original on July 13, 2000.
  18. ^ Horn, Andre (January 14, 2004). "VUD-Gold-Awards 2003". GamePro Germany. from the original on July 18, 2018.
  19. ^ Sluganski, Randy (March 2002). . Just Adventure. Archived from the original on June 19, 2002.
  20. ^ Pearce, Celia (December 2002). "The Player with Many Faces". Game Studies. 2 (2). from the original on June 27, 2003.
  21. ^ . The Inventory. No. 5. Just Adventure. March 2003. pp. 8–19. Archived from the original on August 13, 2006.
  22. ^ Staff (May 21, 2009). "LucasArts' Secret History: The Curse of Monkey Island: Buried Treasures: Bills Eaken and Tiller". The International House of Mojo. from the original on October 29, 2016.
  23. ^ "The Cure of Monkey Island Reviews". Metacritic. from the original on 2015-01-22. Retrieved 2014-11-15.
  24. ^ a b Schembri, Tamara (2002-05-20). "The Curse of Monkey Island Review". Adventure Gamers. Retrieved 2013-11-13.
  25. ^ House, Michael L. . AllGame. Archived from the original on 2014-11-15. Retrieved 2014-11-15.
  26. ^ a b c Green, Jeff (March 1998). "Monkey Shines (The Curse of Monkey Island Review)" (PDF). Computer Gaming World. No. 164. pp. 152–153. from the original on August 16, 2000. Retrieved September 9, 2016.
  27. ^ Edge staff (December 25, 1997). "The Curse of Monkey Island". Edge. No. 53.
  28. ^ a b Ryan, Michael E. (1997-11-25). "The Curse of Monkey Island Review". GameSpot. from the original on 2006-04-12. Retrieved 2014-11-15.
  29. ^ a b "Finals". Next Generation. No. 39. Imagine Media. March 1998. p. 113.
  30. ^ Trotter, William R. (February 1998). . PC Gamer: 95. Archived from the original on 1999-12-06. Retrieved 2014-11-15.
  31. ^ a b Lopez, Amaya (1997). . PC Zone. Archived from the original on 2008-04-07. Retrieved 2014-11-15.
  32. ^ Brenesal, Barry (January 5, 1998). . PC Games. Archived from the original on August 28, 1999.
  33. ^ Rollo, Peter (1997-11-25). . Just Adventure. Archived from the original on 2011-06-10. Retrieved 2006-01-24.
  34. ^ Linkola, Joonas (1998-01-10). "The Curse of Monkey Island Review". Adventure Classic Gaming. from the original on 2006-03-21. Retrieved 2006-01-24.
  35. ^ Slime (2001). . RPGFan. Archived from the original on 2006-05-21. Retrieved 2006-01-24.
  36. ^ . Academy of Interactive Arts & Sciences. Archived from the original on June 15, 1998.
  37. ^ . Academy of Interactive Arts & Sciences. Archived from the original on June 15, 1998.
  38. ^ Jensen, Chris (May 8, 1998). . Online Gaming Review. Strategy Plus, Inc. Archived from the original on April 29, 1999.
  39. ^ Staff (January 19, 1998). . Computer Games Strategy Plus. Archived from the original on February 6, 2005.
  40. ^ a b Staff (March 1998). "CGW Presents The Best & Worst of 1997". Computer Gaming World. No. 164. pp. 74–77, 80, 84, 88, 89.
  41. ^ a b Staff. . GameSpot. Archived from the original on February 8, 2001.
  42. ^ The PC Gamer Editors (October 1998). "The 50 Best Games Ever". PC Gamer US. 5 (10): 86, 87, 89, 90, 92, 98, 101, 102, 109, 110, 113, 114, 117, 118, 125, 126, 129, 130. {{cite journal}}: |author= has generic name (help)
  43. ^ Smith, Rob (November 26, 2008). Rogue Leaders: The Story of LucasArts. Chronicle Books. p. 56. ISBN 978-0-8118-6184-7.
  44. ^ AG Staff (December 30, 2011). "Top 100 All-Time Adventure Games". Adventure Gamers. from the original on June 4, 2012.

External links edit

curse, monkey, island, comi, redirects, here, centre, main, interest, cross, border, insolvency, adventure, game, developed, published, lucasarts, 1997, sequel, 1991, monkey, island, lechuck, revenge, third, game, monkey, island, series, developer, lucasartspu. CoMI redirects here For Centre of Main Interest see cross border insolvency The Curse of Monkey Island is an adventure game developed and published by LucasArts in 1997 A sequel to 1991 s Monkey Island 2 LeChuck s Revenge it is the third game in the Monkey Island series The Curse of Monkey IslandDeveloper s LucasArtsPublisher s LucasArtsDirector s Larry AhernJonathan AckleyDesigner s Larry AhernJonathan AckleyProgrammer s Jonathan AckleyAric WilmunderArtist s Larry AhernBill TillerWriter s Jonathan AckleyChuck JordanChris PurvisLarry AhernComposer s Michael LandSeriesMonkey IslandEngineSCUMMiMUSEPlatform s Microsoft WindowsOS XReleaseMicrosoft WindowsEU October 31 1997 2 NA November 11 1997 1 OS XWW March 22 2018Genre s Graphic adventureMode s Single player It follows protagonist Guybrush Threepwood as he seeks to lift a curse from his love Elaine Marley while once again being menaced by undead pirate LeChuck It was made by a different creative team than the prior games and took new directions in graphics and gameplay The art has a cartoon like cel animation style and the previous games verb command and inventory menus are replaced by a pop up action menu and inventory chest The Curse of Monkey Island was the twelfth and final LucasArts game to use the SCUMM engine which was extensively upgraded for the game It was the first game in the series to be released on CD ROM allowing for a full musical score fully animated cutscenes and the introduction of voice acting for the characters Dominic Armato Alexandra Boyd and Earl Boen respectively voiced Guybrush Elaine and LeChuck and would reprise these roles in later installments The game sold well particularly in Germany lead background artist Bill Tiller estimated that it sold half a million units worldwide over the next several years It was nominated for several gaming awards and was named the best adventure game of the year by several gaming publications It was followed in 2000 by Escape from Monkey Island which again took the series graphics and gameplay in new directions Contents 1 Gameplay 2 Plot 3 Development 3 1 Audio 3 2 Differences in localized versions 4 Reception 4 1 Sales 4 2 Critical reviews 4 3 Awards 5 Legacy 6 References 7 External linksGameplay edit nbsp A scene from The Curse of Monkey Island shows Guybrush Threepwood and Wally below decks in LeChuck s ship with the coin shaped pop up menu indicating possible actions The Curse of Monkey Island is a point and click adventure game The SCUMM engine used to create the interface in the previous Monkey Island games was also used for this installment but the verb command and inventory menus which previously took up the lower portion of the screen are replaced by a pop up action menu and inventory chest allowing the game s scenes to occupy the entire screen This was modeled on a similar system used for 1995 s Full Throttle The player controls Guybrush s actions using a computer mouse and optional keyboard shortcuts An on screen cursor changes color to indicate objects or people with which Guybrush may interact The player can then bring up the action menu which resembles a gold coin and has three icons a hand a skull and a parrot respectively corresponding to actions related to the hands eyes and mouth The hand typically corresponds to physical actions such as picking something up using an item or operating a mechanism the skull is usually used to look at something and the parrot to talk to someone or eat something Alternatively clicking the right mouse button acts as shortcut to perform the most obvious action right clicking on a person for example will cause Guybrush to talk to them The player can also bring up their inventory which appears as an open chest taking up most of the screen and containing all of the items which Guybrush has collected By clicking and dragging items around the screen the player can attempt to use them with other objects in the inventory for example combining a diamond with an engagement band to make a diamond ring or with objects or people in the current scene At the start of the game the player may choose between two difficulty levels a normal mode or a Mega Monkey mode with more puzzles to solve Similarly during the game s third chapter a choice is offered to either have Guybrush s crew assist with ship to ship sea combat or for the player to have full control during these battles Plot editFollowing the events of Monkey Island 2 Guybrush Threepwood has regained his adult form and escaped from the zombie pirate LeChuck s Carnival of the Damned Drifting to Plunder Island he finds his love interest Elaine Marley under siege by LeChuck Guybrush is captured and encounters Wally the diminutive cartographer from the previous game His actions in escaping cause LeChuck to drop a voodoo cannonball which explodes seemingly obliterating the villain Guybrush proposes to Elaine using a diamond ring he found in LeChuck s treasure hold but Wally reveals that it carries a curse Elaine is transformed into a gold statue and soon stolen by pirates Guybrush receives guidance from the Voodoo Lady who assisted him in his prior adventures She tells him that to save Elaine he must replace the ring with a non cursed one of greater value which can be found on Blood Island Through actions involving a chicken restaurant a barber shop a theater performance caber tossing a banjo duel ventriloquism and an exclusive beach club Guybrush recovers Elaine obtains a map to Blood Island commandeers a ship and assembles a crew of three pirate barbers However the map is soon stolen by the vain Captain Rottingham By engaging in sea battles with other pirates Guybrush acquires treasure to upgrade his ship s cannons and learns enough barbs and retorts to defeat Rottingham in rhyming insult sword fighting Guybrush s ship is caught in a storm and crashes on Blood Island Meanwhile LeChuck returns as a fiery demon still bent on eliminating Guybrush and forcing Elaine to become his bride On Blood Island Guybrush encounters the cannibals from Monkey Island now volcano worshipping vegetarians He also finds Stan a salesman from the previous games who sets up an insurance business Guybrush s quests on the island involve a hotel nacho cheese a hangover cure tofu crypts a talking skull named Murray a broken lighthouse and a makeshift compass He meets the ghost of a debutante who was seduced by LeChuck who stole the diamond from her heirloom engagement ring and sold it to smugglers on nearby Skull Island Guybrush acquires her engagement band by reuniting her with another lost love and cheats at poker to win the diamond from the smugglers Putting the two together he places the ring on Elaine s finger and breaks the curse restoring her to normal However Guybrush and Elaine are swiftly captured by LeChuck s minions and taken to his Carnival of the Damned on Monkey Island LeChuck reveals that Big Whoop the treasure Guybrush sought in the prior game is actually a portal to hell which turns those who pass through it into immortal undead When Elaine first spurned him LeChuck set out to impress her by finding the secret of Monkey Island His ship was caught in a typhoon and he was marooned on Blood Island until a ship captained by Elaine s grandfather arrived Learning that Captain Marley and his crew had a map to Big Whoop Lechuck stole the debutante s diamond sold it to the smugglers bought a ship and beat them to its location on Monkey Island where he passed through the portal and gained supernatural powers Marley and his crew divided up the map to keep anyone else from finding Big Whoop LeChuck arranged the crew members deaths and sent Marley and his ship into a whirlpool Dinky Island where the map pieces led Guybrush is an atoll off the coast of Monkey Island connected to it by underground tunnels LeChuck built the Big Whoop Carnival to lure sailors onto a roller coaster which carries them into a river of lava turning them into his skeletal army LeChuck transforms Guybrush into a child but he manages to break the spell and board the roller coaster Jumping off at dioramas depicting scenes from the previous games Guybrush improvises an explosive and sets off an avalanche burying LeChuck under the theme park Guybrush and Elaine marry and set sail for their honeymoon Development editThe Curse of Monkey Island was announced during the European Computer Trade Show in September 1996 3 4 According to Next Generation the game s predecessors had been relatively minor hit s in the United States but became blockbusters on the PC and the Amiga throughout Europe 3 Monkey Island creator Ron Gilbert had parted ways with the series after Monkey Island 2 and the new project leaders were Jonathan Ackley and Larry Ahern both of whom had previously worked on Full Throttle the interface of the game was adopted almost entirely The lead background artist was Bill Tiller During production examples of major changes include enhancing the role of Murray the talking skull Originally intended only to be featured in the first chapter he proved so popular with test players that he was written to reappear at several points later in the game The game was later rereleased on a CD ROM compilation of Monkey Island games bundled with The Secret of Monkey Island and Monkey Island 2 LeChuck s Revenge called the Monkey Island Bounty Pack After the game shipped a Monkey Island film was in the works This was only brought to light when Tony Stacchi a concept artist for the project sent his work to The Scumm Bar a Monkey Island fansite 5 The film was cancelled in the early stages of development but Tony Stacchi published the artwork on his portfolio 6 Audio edit Michael Land who provided much of the music for the first two games composed the score The Curse of Monkey Island was the first game in the series to feature voice acting The primary voice cast consisted of Dominic Armato as Guybrush Threepwood Alexandra Boyd as Elaine Marley and Son Pirate Earl Boen as LeChuck Denny Delk as Murray Skully and Father Pirate Neil Ross as Wally B Feed Alan Young as Haggis McMutton Michael Sorich as Edward Van Helgen and Charles DeGoulash Ghost Groom Gregg Berger as Cutthroat Bill and Leilani Jones Wilmore as the Voodoo Lady Other voice actors included Kay E Kuter as Griswold Goodsoup Tom Kane as Captain Rene Rottingham and the Flying Welshman Patrick Pinney as Stan and Victor Raider Wexler as Slappy Cromwell and the Snowcone Guy 7 Notables among the remaining voices include Mary Kay Bergman as Minnie Stronie Goodsoup Ghost Bride Gary Coleman as Kenny Falmouth and future Angel star Glenn Quinn as Pirate 5 Differences in localized versions edit Non English versions of the game omit the section at the beginning of the second CD where Guybrush s crew sings the song A Pirate I Was Meant To Be In this section the player as Guybrush has to stop the crew s singing however at each attempt they just start a new stanza rhyming to the player s line until he says a line ending with the word orange making the song unable to continue As the whole section relies on Anglophonic rhyming it was removed from non English versions of the game Reception editSales edit The Curse of Monkey Island sold 52 049 copies in the United States by the end of 1997 according to market research firm PC Data 8 Another 40 538 copies were purchased in the country between January 1998 and July 1998 which drew revenues of 1 57 million for the period 9 The game was a success in the German market Heinrich Lenhardt of PC Gamer US wrote I f it wasn t for the sales figures in Germany LucasArts probably wouldn t have bothered to continue the franchise 10 In the second half of November 1997 Curse debuted at 4 on Media Control s computer game sales charts for the German market 11 It held in the top 10 through January 1998 peaking in third place for the first half of December 12 13 and its streak in the top 20 continued through March 14 15 The game had spent 24 weeks in Media Control s top rankings by the end of May when it secured 27th place 16 In August 1998 Curse received a Gold award from the Verband der Unterhaltungssoftware Deutschland V U D 17 indicating sales of at least 100 000 units across Germany Austria and Switzerland 18 The game remained on shelves by 2001 that year PC Data reported sales of another 19 552 units in North America 19 Louis Castle of Westwood Studios estimated The Curse of Monkey Island s lifetime sales at 300 000 copies by 2002 20 while LucasArts Bill Tiller stated in 2003 that CMI sold over half a million units worldwide 21 Tiller recalled total sales between 700 000 and 800 000 copies in 2009 22 Critical reviews edit ReceptionAggregate scoreAggregatorScoreMetacritic89 100 23 Review scoresPublicationScoreAdventure Gamers nbsp nbsp nbsp nbsp nbsp 24 AllGame nbsp nbsp nbsp nbsp nbsp 25 Computer Gaming World nbsp nbsp nbsp nbsp nbsp 26 Edge8 10 27 GameSpot9 10 28 Next Generation nbsp nbsp nbsp nbsp nbsp 29 PC Gamer US 95 30 PC Zone92 31 PC GamesA 32 Computer Gaming World said that The Curse of the Monkey Island is a worthy addition in LucasArts s pantheon of the adventure games 26 GameSpot praised the cartoonish graphical style the music the pop culture witticisms the characters and the challenging but not frustrating puzzles 28 Next Generation remarked that the game is superficially attractive with LucasArts s usual superlative production values showing in the music artwork voice acting and animation but suffers from uninspired puzzle design a lack of a strong narrative pull an absence of genuine innovation over the first two Monkey Island games and a number of pop culture references that serve only to jerk the player out of the atmosphere They concluded that the game is just barely fun enough to satisfy fans of the series 29 Just Adventure praised the game s music as enjoyable and not having a loops 33 Adventure Classic Gaming addressed plot criticism saying Some gamers may criticize the numerous farfetched plot twists in this game while some may just call it creative writing 34 and Adrenaline Vault likened The Curse of Monkey Island to the adventure genre as a whole The twin vitals of an adventure game are a good plot coupled with strong dialogue This game has both in spades citation needed Although Adventure Gamers cited the graphic style s refusal to take itself seriously was adding immensely to the game s charm they found the secondary characters criminally underdeveloped and the ending as anticlimactic 24 The abrupt ending of the game received criticism from GameSpot Just Adventure and Computer Gaming World the last of which called it the game s only real disappointment 26 PC Zone described that due to the introduction of cartoonish graphics for Monkey devotees of the first two titles something tiny and almost intangible has been lost while still scoring the game a 92 100 praising the voice over work and humor of the game 31 In a retrospective review RPGFan commented that the additions of detailed graphics and the spoken dialogue managed to take the story to a whole new level 35 Awards edit The Academy of Interactive Arts amp Sciences nominated The Curse of Monkey Island for Computer Entertainment Title of the Year PC Adventure Game of the Year and Outstanding Achievement in Art Graphics at the inaugural Interactive Achievement Awards 36 which were ultimately awarded to StarCraft Blade Runner and Riven The Sequel to Myst respectively 37 Similarly the Computer Game Developers Conference nominated Curse for four Spotlight Awards including Best Adventure RPG but these ultimately went to other titles 38 However it was named the best adventure game of 1997 by Computer Games Strategy Plus 39 Computer Gaming World 40 GameSpot and PC Gamer US 41 8 It also won GameSpot s Best Cinematics prize 41 The editors of Computer Gaming World wrote Simply everything is done right in this game lush graphics outstanding voice acting strong storyline clever puzzles and best of all a script with more big laughs in it than just about anything at the movies these days It is easily the most entertaining adventure in years 40 Legacy editIn 1998 PC Gamer declared it the 33rd best computer game ever released and the editors called it a grand timeless adventure sharply written and flawlessly voice acted 42 In 2008 Ron Gilbert praised The Curse of Monkey Island calling it great and remarking that they did an excellent job of capturing the humor and feel of the game 43 In 2011 Adventure Gamers named The Curse of Monkey Island the 45th best adventure game ever released 44 References edit News for November 11 1997 Online Gaming Review November 1997 Archived from the original on February 7 1998 Retrieved December 5 2019 November 11 1997 The Curse of Monkey Island from LucasArts ha s been released STEAM The Curse of Monkey Island Retrieved December 10 2022 a b Staff September 11 1996 ECTS Lucas Monkeying Around Next Generation Archived from the original on June 6 1997 Computer Games Online News 1 January 1997 Archived from the original on 1 January 1997 Monkey Island movie art The Scumm Bar 2005 01 09 Archived from the original on 2008 03 05 Retrieved 2008 03 30 Tony Stacchi s FOLIO stacchi com Archived from the original on 2009 06 19 Retrieved 2008 03 30 Full cast and crew for The Curse of Monkey Island IMDb Archived from the original on 2009 07 27 Retrieved 2007 11 25 a b Staff April 1998 How Did the PCG Award Winners Fare PC Gamer US 5 4 45 Staff November 1998 Letters Mys Adventures Computer Gaming World No 172 p 34 Lenhardt Heinrich July 2001 Gaming Goes Global PC Gamer US 8 7 44 47 50 52 Staff February 1998 Verkaufs Charts PC Player 68 Staff March 1998 Spiele Charts PC Player in German 54 Staff April 1998 Spiele Charts PC Player in German 64 Staff May 1998 Spiele Charts PC Player in German 76 Staff June 1998 Spiele Charts PC Player in German 76 Charts CD ROM Spiele uber DM 55 in German Verband der Unterhaltungssoftware Deutschland Archived from the original on June 14 1998 Uhr TCM Hannover ein glanzender Event auf der CebitHome Press release in German Verband der Unterhaltungssoftware Deutschland August 26 1998 Archived from the original on July 13 2000 Horn Andre January 14 2004 VUD Gold Awards 2003 GamePro Germany Archived from the original on July 18 2018 Sluganski Randy March 2002 State of Adventure Gaming March 2002 2001 Sales Table Just Adventure Archived from the original on June 19 2002 Pearce Celia December 2002 The Player with Many Faces Game Studies 2 2 Archived from the original on June 27 2003 The Celebrity Corner Interview with Bill Tiller The Inventory No 5 Just Adventure March 2003 pp 8 19 Archived from the original on August 13 2006 Staff May 21 2009 LucasArts Secret History The Curse of Monkey Island Buried Treasures Bills Eaken and Tiller The International House of Mojo Archived from the original on October 29 2016 The Cure of Monkey Island Reviews Metacritic Archived from the original on 2015 01 22 Retrieved 2014 11 15 a b Schembri Tamara 2002 05 20 The Curse of Monkey Island Review Adventure Gamers Retrieved 2013 11 13 House Michael L The Curse of Monkey Island Review AllGame Archived from the original on 2014 11 15 Retrieved 2014 11 15 a b c Green Jeff March 1998 Monkey Shines The Curse of Monkey Island Review PDF Computer Gaming World No 164 pp 152 153 Archived from the original on August 16 2000 Retrieved September 9 2016 Edge staff December 25 1997 The Curse of Monkey Island Edge No 53 a b Ryan Michael E 1997 11 25 The Curse of Monkey Island Review GameSpot Archived from the original on 2006 04 12 Retrieved 2014 11 15 a b Finals Next Generation No 39 Imagine Media March 1998 p 113 Trotter William R February 1998 Curse of Monkey Island The PC Gamer 95 Archived from the original on 1999 12 06 Retrieved 2014 11 15 a b Lopez Amaya 1997 PC Review Monkey Island 3 The Curse Of Monkey Island PC Zone Archived from the original on 2008 04 07 Retrieved 2014 11 15 Brenesal Barry January 5 1998 The Curse of Monkey Island PC Games Archived from the original on August 28 1999 Rollo Peter 1997 11 25 Review The Curse of Monkey Island Just Adventure Archived from the original on 2011 06 10 Retrieved 2006 01 24 Linkola Joonas 1998 01 10 The Curse of Monkey Island Review Adventure Classic Gaming Archived from the original on 2006 03 21 Retrieved 2006 01 24 Slime 2001 The Curse of Monkey Island Review RPGFan Archived from the original on 2006 05 21 Retrieved 2006 01 24 The Award Award Updates Academy of Interactive Arts amp Sciences Archived from the original on June 15 1998 The Award Award Updates Academy of Interactive Arts amp Sciences Archived from the original on June 15 1998 Jensen Chris May 8 1998 Spotlight Award Winners Online Gaming Review Strategy Plus Inc Archived from the original on April 29 1999 Staff January 19 1998 The winners of the 1997 Computer Games Awards Computer Games Strategy Plus Archived from the original on February 6 2005 a b Staff March 1998 CGW Presents The Best amp Worst of 1997 Computer Gaming World No 164 pp 74 77 80 84 88 89 a b Staff Best amp Worst Awards 1997 GameSpot Archived from the original on February 8 2001 The PC Gamer Editors October 1998 The 50 Best Games Ever PC Gamer US 5 10 86 87 89 90 92 98 101 102 109 110 113 114 117 118 125 126 129 130 a href Template Cite journal html title Template Cite journal cite journal a author has generic name help Smith Rob November 26 2008 Rogue Leaders The Story of LucasArts Chronicle Books p 56 ISBN 978 0 8118 6184 7 AG Staff December 30 2011 Top 100 All Time Adventure Games Adventure Gamers Archived from the original on June 4 2012 External links editOfficial web page Internet Archive link The Curse of Monkey Island at IMDb nbsp The Curse of Monkey Island at the Monkey Island Wiki Internet Archive link The Curse of Monkey Island at MobyGames Retrieved from https en wikipedia org w index php title The Curse of Monkey Island amp oldid 1217308033, wikipedia, wiki, book, books, library,

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