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Tango Gameworks

Tango Gameworks is a Japanese video game developer based in Tokyo. Founded in March 2010 by Shinji Mikami, previously of Capcom, the company was acquired by ZeniMax Media in October that year after suffering financial issues. Tango developed The Evil Within, a survival horror game released in 2014, its sequel, The Evil Within 2, released in 2017, Ghostwire: Tokyo, an action-adventure game released in 2022, and Hi-Fi Rush, a rhythm-based action game, released in 2023.

Tango Gameworks
FormerlyTango K.K. (2010)
TypeDivision
IndustryVideo games
Founded1 March 2010; 13 years ago (2010-03-01) in Odaiba, Tokyo, Japan
FounderShinji Mikami
Headquarters
Shibaura, Tokyo
,
Japan
Key people
Products
Number of employees
65 (2012)
ParentZeniMax Asia (2010–present)
Websitetangogameworks.com

History Edit

Shinji Mikami had been with video game developer Capcom since 1989, working on several of its franchises and creating the Resident Evil series of horror video games. Over time, Capcom grew too large for Mikami, who also wished to develop games based around concepts other than horror, as he had for Capcom. For some time, he worked on a freelance basis, directing the action game Vanquish for PlatinumGames and producing the action-horror game Shadows of the Damned for Grasshopper Manufacture. He was repeatedly inquired by Sega to develop a horror game for them, which he rejected.[1] On 1 March 2010, a 44-year-old Mikami and a team of twelve developers founded Tango in Odaiba, Tokyo, where he moved to from his previous office in Osaka.[1][2] Shigenori Nishikawa, the director of MadWorld for PlatinumGames, joined the company in May 2010.[3] Tango immediately began work on multiple projects, with a small team working for six months on a joke game that would have starred a cockroach standing on two legs and shooting a gun.[1]

Their primary project was Noah, a sci-fi open world survival-adventure game inspired by the 1984 film Dune. In this game, Earth had become mostly uninhabitable and humankind moved to other planets, where one colony loses contact with the others and a research team is tasked with finding them. Shortly after development on this game began, Tango ran into financial issues; according to Mikami, "something happened".[1] American video game publisher Bethesda Softworks stepped in to assist and had its parent company, ZeniMax Media, acquire the studio. That deal was announced on 28 October 2010.[1][4] For the acquisition, ZeniMax used a part of the US$150 million it had previously raised in private funding.[5] Mikami agreed to the acquisition because he felt Bethesda and ZeniMax would provide the "most independent" development environment for Tango.[6] The studio was merged into ZeniMax Asia K.K., ZeniMax's Asia-Pacific branch based in Tokyo's Aomi area, and reorganised as a division called Tango Gameworks.[2][4] In November 2010, composer Masafumi Takada (formerly of Grasshopper Manufacture), as well as artist Naoki Katakai and programmer Shinichiro Ishikawa (both formerly of Capcom), joined Tango.[7] By March 2012, the studio had 65 employees, with Mikami expecting to eventually grow to 100 staffers.[8]

Following the acquisition by ZeniMax, Mikami envisioned Tango to continue developing multiple games at a time. Noah was cancelled and development on another AAA project, Zwei, commenced. Initially, this game saw a man and woman chained together hunting down a vampire, with either two players controlling each character individually, or one player both simultaneously.[1] Zwei was formally announced in April 2012.[9] Over time, the game evolved into a single-player survival horror game and was retitled The Evil Within, which was announced in April 2013.[1][10] In August 2014, Tango moved from Aomi to the Shibaura district.[2] The Evil Within was released by Bethesda in October 2014.[11] It was the last game directed by Mikami, who stepped back from this role to have future Tango games provide opportunities for other people.[1] A sequel to The Evil Within, The Evil Within 2, was announced at E3 2017 and released by Bethesda in October 2017.[12][13] In June 2019, during Bethesda's press conference at E3 2019, Mikami and creative director Ikumi Nakamura announced Ghostwire: Tokyo, an action-adventure game with horror elements.[14] Nakamura resigned from Tango in September 2019, leaving the studio after nine years.[15]

ZeniMax Media was acquired by Microsoft for US$7.5 billion in March 2021 and became part of Xbox Game Studios.[16][17] In March 2022, Tango released the mobile game Hero Dice and shut it down five months later.[18] At the Xbox and Bethesda Developer_Direct on January 25, 2023, Tango Gameworks announced Hi-Fi Rush, a rhythm-action game which then released later that day.[19] In February 2023, Bethesda Softworks announced that Mikami will leave Tango Gameworks in the coming months.[20]

Games developed Edit

Year Title Platform(s) Publisher(s)
2014 The Evil Within PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One Bethesda Softworks
2017 The Evil Within 2 PlayStation 4, Windows, Xbox One
2022 Ghostwire: Tokyo PlayStation 5, Windows, Xbox Series X/S
Hero Dice Android, iOS ZeniMax Asia
2023 Hi-Fi Rush Windows, Xbox Series X/S Bethesda Softworks

References Edit

  1. ^ a b c d e f g h Leone, Matt (20 February 2014). "Shinji Mikami and the fountain of youth". Polygon. from the original on 23 April 2017. Retrieved 14 June 2017.
  2. ^ a b c "Company". Tango Gameworks (in Japanese). from the original on 18 June 2019. Retrieved 7 September 2019.
  3. ^ Jenkins, David (10 May 2010). "MadWorld director leaves Platinum Games". GamesIndustry.biz. from the original on 30 August 2018. Retrieved 7 September 2019.
  4. ^ a b Kietzmann, Ludwig (28 October 2010). "Shinji Mikami to develop games for Bethesda, as Zenimax acquires Tango". Engadget. from the original on 22 December 2017. Retrieved 14 June 2017.
  5. ^ Martin, Matt (28 October 2010). "Resident Evil creator Shinji Mikami joins ZeniMax". GamesIndustry.biz. from the original on 30 August 2018. Retrieved 7 September 2019.
  6. ^ Cullen, Johnny (3 November 2010). "Mikami chose Bethesda for Tango buyout because it had "the most independent development environment"". VG247. from the original on 18 September 2016. Retrieved 7 September 2019.
  7. ^ Fletcher, JC (5 November 2011). "Former Grasshopper composer, ex-Capcom staff join Mikami's Tango". Engadget. from the original on 29 August 2018. Retrieved 14 June 2017.
  8. ^ Cullen, Johnny (13 March 2012). "Tango's first game coming in 2013 at earliest, uses external engine". VG247. from the original on 13 October 2017. Retrieved 14 June 2017.
  9. ^ Walker, John (26 April 2012). "Bethesda Announce New Shinji Mikami Horror: Zwei". Rock Paper Shotgun. from the original on 19 July 2019. Retrieved 7 September 2019.
  10. ^ Ivan, Tom (19 April 2013). "Bethesda reveals Shinji Mikami game The Evil Within". GamesRadar+. from the original on 18 February 2019. Retrieved 7 September 2019.
  11. ^ Williams, Mike (20 October 2014). "The Evil Within PS4 Review: Trapped in the Past, With an Eye Towards the Future". USgamer. from the original on 18 June 2019. Retrieved 7 September 2019.
  12. ^ Sliva, Marty (12 June 2017). "E3 2017: The Evil Within 2 Announced, Release Date Revealed". IGN. from the original on 6 March 2019. Retrieved 7 September 2019.
  13. ^ Fenlon, Wes (12 June 2017). "The Evil Within 2 brings back the horror this October on Friday the 13th". PC Gamer. from the original on 26 July 2018. Retrieved 7 September 2019.
  14. ^ O'Connor, Alice (10 June 2019). "The Evil Within studio spooking us again with GhostWire: Tokyo". Rock Paper Shotgun. from the original on 11 June 2019. Retrieved 14 June 2019.
  15. ^ Hall, Charlie (4 September 2019). "The star of E3 2019 is leaving her big Bethesda game, GhostWire: Tokyo". Polygon. from the original on 5 September 2019. Retrieved 7 September 2019.
  16. ^ Bass, Dina; Schreier, Jason (21 September 2020). "Microsoft to Buy Bethesda for $7.5 Billion to Boost Xbox". Bloomberg News. from the original on 3 May 2021. Retrieved 21 September 2020.
  17. ^ Robinson, Andy (9 March 2021). "Microsoft confirms its Bethesda acquisition is complete and 'some games' will be exclusive". Video Games Chronicle. from the original on 9 March 2021. Retrieved 9 March 2021.
  18. ^ Middler, Jordan (30 June 2022). "Tango Gameworks is shutting down its mobile game after just 5 months". Video Games Chronicle. from the original on 1 July 2022. Retrieved 1 July 2022.
  19. ^ Bailey, Kat (25 January 2023). "Tango Gameworks Announces Hi-Fi Rush During Xbox Developer_Direct Showcase, Out Today". IGN. from the original on 25 January 2023. Retrieved 25 January 2023.
  20. ^ Romano, Sal (23 February 2023). "Shinji Mikami to leave Tango Gameworks". Gematsu. from the original on 23 February 2023. Retrieved 23 February 2023.

External links Edit

  • Official website

tango, gameworks, japanese, video, game, developer, based, tokyo, founded, march, 2010, shinji, mikami, previously, capcom, company, acquired, zenimax, media, october, that, year, after, suffering, financial, issues, tango, developed, evil, within, survival, h. Tango Gameworks is a Japanese video game developer based in Tokyo Founded in March 2010 by Shinji Mikami previously of Capcom the company was acquired by ZeniMax Media in October that year after suffering financial issues Tango developed The Evil Within a survival horror game released in 2014 its sequel The Evil Within 2 released in 2017 Ghostwire Tokyo an action adventure game released in 2022 and Hi Fi Rush a rhythm based action game released in 2023 Tango GameworksFormerlyTango K K 2010 TypeDivisionIndustryVideo gamesFounded1 March 2010 13 years ago 2010 03 01 in Odaiba Tokyo JapanFounderShinji MikamiHeadquartersShibaura Tokyo JapanKey peopleHidetoshi Yokota studio manager Shinji Mikami executive producer ProductsThe Evil WithinThe Evil Within 2Ghostwire TokyoHi Fi RushNumber of employees65 2012 ParentZeniMax Asia 2010 present Websitetangogameworks com Contents 1 History 2 Games developed 3 References 4 External linksHistory EditShinji Mikami had been with video game developer Capcom since 1989 working on several of its franchises and creating the Resident Evil series of horror video games Over time Capcom grew too large for Mikami who also wished to develop games based around concepts other than horror as he had for Capcom For some time he worked on a freelance basis directing the action game Vanquish for PlatinumGames and producing the action horror game Shadows of the Damned for Grasshopper Manufacture He was repeatedly inquired by Sega to develop a horror game for them which he rejected 1 On 1 March 2010 a 44 year old Mikami and a team of twelve developers founded Tango in Odaiba Tokyo where he moved to from his previous office in Osaka 1 2 Shigenori Nishikawa the director of MadWorld for PlatinumGames joined the company in May 2010 3 Tango immediately began work on multiple projects with a small team working for six months on a joke game that would have starred a cockroach standing on two legs and shooting a gun 1 Their primary project was Noah a sci fi open world survival adventure game inspired by the 1984 film Dune In this game Earth had become mostly uninhabitable and humankind moved to other planets where one colony loses contact with the others and a research team is tasked with finding them Shortly after development on this game began Tango ran into financial issues according to Mikami something happened 1 American video game publisher Bethesda Softworks stepped in to assist and had its parent company ZeniMax Media acquire the studio That deal was announced on 28 October 2010 1 4 For the acquisition ZeniMax used a part of the US 150 million it had previously raised in private funding 5 Mikami agreed to the acquisition because he felt Bethesda and ZeniMax would provide the most independent development environment for Tango 6 The studio was merged into ZeniMax Asia K K ZeniMax s Asia Pacific branch based in Tokyo s Aomi area and reorganised as a division called Tango Gameworks 2 4 In November 2010 composer Masafumi Takada formerly of Grasshopper Manufacture as well as artist Naoki Katakai and programmer Shinichiro Ishikawa both formerly of Capcom joined Tango 7 By March 2012 the studio had 65 employees with Mikami expecting to eventually grow to 100 staffers 8 Following the acquisition by ZeniMax Mikami envisioned Tango to continue developing multiple games at a time Noah was cancelled and development on another AAA project Zwei commenced Initially this game saw a man and woman chained together hunting down a vampire with either two players controlling each character individually or one player both simultaneously 1 Zwei was formally announced in April 2012 9 Over time the game evolved into a single player survival horror game and was retitled The Evil Within which was announced in April 2013 1 10 In August 2014 Tango moved from Aomi to the Shibaura district 2 The Evil Within was released by Bethesda in October 2014 11 It was the last game directed by Mikami who stepped back from this role to have future Tango games provide opportunities for other people 1 A sequel to The Evil Within The Evil Within 2 was announced at E3 2017 and released by Bethesda in October 2017 12 13 In June 2019 during Bethesda s press conference at E3 2019 Mikami and creative director Ikumi Nakamura announced Ghostwire Tokyo an action adventure game with horror elements 14 Nakamura resigned from Tango in September 2019 leaving the studio after nine years 15 ZeniMax Media was acquired by Microsoft for US 7 5 billion in March 2021 and became part of Xbox Game Studios 16 17 In March 2022 Tango released the mobile game Hero Dice and shut it down five months later 18 At the Xbox and Bethesda Developer Direct on January 25 2023 Tango Gameworks announced Hi Fi Rush a rhythm action game which then released later that day 19 In February 2023 Bethesda Softworks announced that Mikami will leave Tango Gameworks in the coming months 20 Games developed EditYear Title Platform s Publisher s 2014 The Evil Within PlayStation 3 PlayStation 4 Windows Xbox 360 Xbox One Bethesda Softworks2017 The Evil Within 2 PlayStation 4 Windows Xbox One2022 Ghostwire Tokyo PlayStation 5 Windows Xbox Series X SHero Dice Android iOS ZeniMax Asia2023 Hi Fi Rush Windows Xbox Series X S Bethesda SoftworksReferences Edit a b c d e f g h Leone Matt 20 February 2014 Shinji Mikami and the fountain of youth Polygon Archived from the original on 23 April 2017 Retrieved 14 June 2017 a b c Company Tango Gameworks in Japanese Archived from the original on 18 June 2019 Retrieved 7 September 2019 Jenkins David 10 May 2010 MadWorld director leaves Platinum Games GamesIndustry biz Archived from the original on 30 August 2018 Retrieved 7 September 2019 a b Kietzmann Ludwig 28 October 2010 Shinji Mikami to develop games for Bethesda as Zenimax acquires Tango Engadget Archived from the original on 22 December 2017 Retrieved 14 June 2017 Martin Matt 28 October 2010 Resident Evil creator Shinji Mikami joins ZeniMax GamesIndustry biz Archived from the original on 30 August 2018 Retrieved 7 September 2019 Cullen Johnny 3 November 2010 Mikami chose Bethesda for Tango buyout because it had the most independent development environment VG247 Archived from the original on 18 September 2016 Retrieved 7 September 2019 Fletcher JC 5 November 2011 Former Grasshopper composer ex Capcom staff join Mikami s Tango Engadget Archived from the original on 29 August 2018 Retrieved 14 June 2017 Cullen Johnny 13 March 2012 Tango s first game coming in 2013 at earliest uses external engine VG247 Archived from the original on 13 October 2017 Retrieved 14 June 2017 Walker John 26 April 2012 Bethesda Announce New Shinji Mikami Horror Zwei Rock Paper Shotgun Archived from the original on 19 July 2019 Retrieved 7 September 2019 Ivan Tom 19 April 2013 Bethesda reveals Shinji Mikami game The Evil Within GamesRadar Archived from the original on 18 February 2019 Retrieved 7 September 2019 Williams Mike 20 October 2014 The Evil Within PS4 Review Trapped in the Past With an Eye Towards the Future USgamer Archived from the original on 18 June 2019 Retrieved 7 September 2019 Sliva Marty 12 June 2017 E3 2017 The Evil Within 2 Announced Release Date Revealed IGN Archived from the original on 6 March 2019 Retrieved 7 September 2019 Fenlon Wes 12 June 2017 The Evil Within 2 brings back the horror this October on Friday the 13th PC Gamer Archived from the original on 26 July 2018 Retrieved 7 September 2019 O Connor Alice 10 June 2019 The Evil Within studio spooking us again with GhostWire Tokyo Rock Paper Shotgun Archived from the original on 11 June 2019 Retrieved 14 June 2019 Hall Charlie 4 September 2019 The star of E3 2019 is leaving her big Bethesda game GhostWire Tokyo Polygon Archived from the original on 5 September 2019 Retrieved 7 September 2019 Bass Dina Schreier Jason 21 September 2020 Microsoft to Buy Bethesda for 7 5 Billion to Boost Xbox Bloomberg News Archived from the original on 3 May 2021 Retrieved 21 September 2020 Robinson Andy 9 March 2021 Microsoft confirms its Bethesda acquisition is complete and some games will be exclusive Video Games Chronicle Archived from the original on 9 March 2021 Retrieved 9 March 2021 Middler Jordan 30 June 2022 Tango Gameworks is shutting down its mobile game after just 5 months Video Games Chronicle Archived from the original on 1 July 2022 Retrieved 1 July 2022 Bailey Kat 25 January 2023 Tango Gameworks Announces Hi Fi Rush During Xbox Developer Direct Showcase Out Today IGN Archived from the original on 25 January 2023 Retrieved 25 January 2023 Romano Sal 23 February 2023 Shinji Mikami to leave Tango Gameworks Gematsu Archived from the original on 23 February 2023 Retrieved 23 February 2023 External links EditOfficial website Retrieved from https en wikipedia org w index php title Tango Gameworks amp oldid 1180000003, wikipedia, wiki, book, books, library,

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