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Syndicate (1993 video game)

Syndicate is an isometric real-time tactical and strategic game from Bullfrog Productions created in 1993, and released for a variety of platforms beginning with the PC and Commodore Amiga. It is the first title in the Syndicate series. Set in a dystopian future in which corporations have replaced governments, Syndicate puts the player in control of a corporation vying for global dominance.

The game consists of a series of missions, in which the player controls a team of cybernetically modified agents attempting to take control of a particular country. The agents must frequently overcome local police forces and heavily armed agents from rival syndicates to achieve mission objectives, which range from assassinations to capture or rescue of personnel. Agent armaments, cybernetic modifications and behavioral attributes can be controlled by the player to make them more suited for particular tasks.

The player corporation makes money through taxes gathered from occupied territories, which can be used to research and purchase more potent weaponry and cybernetic modifications. The player controls the level of taxation, with excessive taxation bringing the risk of revolt, requiring a further mission to re-capture the territory.

The game was critically acclaimed upon release, with particular praise for the realistic presentation, writing and violence of the gameplay. It cemented Bullfrog's reputation following its early successes with the Populous series and Powermonger, and has appeared on several lists of the greatest video games of all time.

An expansion pack, Syndicate: American Revolt, a sequel, Syndicate Wars, and a reboot Syndicate have also been released. The original game and expansion pack were re-released together in 1996 as Syndicate Plus.

Gameplay edit

 
In-game screenshot (PC version)

Gameplay of Syndicate involves ordering a one to four-person team of cyborg agents around cities displayed in a fixed-view isometric style, in pursuit of mission goals such as assassinating executives of a rival syndicate, rescuing captured allies, "persuading" civilians and scientists to join the player's company or killing all enemy agents.

As the player progresses through the game, they must manage the research and development of new weaponry and cyborg upgrades. The player has limited funds, requiring taxation of the conquered territories. Over-taxed territories may revolt, resulting in the loss of that territory and requiring the replay of that mission. The player begins the game with pistols, progressing through increasingly destructive weaponry that includes Uzis, miniguns, flamethrowers, sniper rifles, time bombs, lasers and the destructive Gauss gun. In addition, the player can use items such as medikits to heal their agents, scanners to locate pedestrians/vehicles and the "Persuadertron" to brainwash the player's targets into blind obedience.

Plot edit

The backstory of Syndicate is contained in the manual, instead of the game itself.[1] As multinational corporations gained power and influence they came to exercise direct influence over the world's governments, eventually replacing them, controlling the lives of people through commerce. One such "megacorp", named EuroCorp, invented the "CHIP", a device inserted into the neck which alters a person's perception of the outside world, numbing their senses to the misery and squalor around them. It also opened the user to suggestion and manipulation by the megacorps. Before long the megacorps became corrupt crime Syndicates, fighting amongst each other for monopoly over CHIP manufacturing and control over populations.[2]

The game puts the player in charge of a self-named corporation in a near-future cyberpunk-style world in the year 2096. The teams of up to four cyborg agents - who according to the game's intro cutscene, are ordinary civilians who have been captured, cybernetically enhanced and reprogrammed. The agents are used in a series of missions, which include assassinations, infiltration, theft and "persuasion" (using a device called a Persuadertron to capture individuals of importance, or hordes of civilians, police and others to act as cannon fodder). New agents can also be Persuaded and added to the player's roster, to replace those who have been injured or killed. Losing all agents results in a Game Over screen, as the player's corporation sets the player's control airship to self destruct and crash.

During the course of the game, the player establishes worldwide dominance with their established syndicate, one territory at a time, while engaging and eliminating rival syndicates (such as The Tao, Sphinx Inc., and The Castrilos) and putting down internal mutinies. The finale sees the squad eliminating wave upon wave of enemy agents on the Atlantic Accelerator research station: victory declares the dawn of a new Empire across the Earth.[2]

Release edit

The game appeared in 1993 on the Amiga and PC DOS computers and was subsequently ported across to a wide variety of other formats. The DOS version used the standard 320x200 256-color resolution (Mode 13h) just for the planning and main menus, with the tactical simulation part rendered at 640x480 with only 16 colors. The higher resolution permitted finer detail in the graphics and allowed for the illusion that more than 16 colors were used by means of dithering. Similar graphics and same levels design were used in the Macintosh, 3DO, Atari Jaguar and RiscPC ports.

A separate version was made for the simpler, 16-bit consoles, as the hardware could not support the complexity of the original game. It contained new level design and different graphics, and was released for Sega Mega Drive and SNES. Later, it was released on the PlayStation Portable as part of EA Replay, a compilation of retro games released in the United States on November 7, 2006; this version is the SNES version and is executed on PSP by an emulator.[3]

In January 2012, the DOS version of Syndicate was re-released, packaged with pre-configured versions of the DOSBox emulator for both OS X and modern versions of Windows.[4] In 2015, Syndicate was available for free on Electronic Arts' Origin platform.[5]

An expansion pack named, Syndicate: American Revolt, was subsequently released in 1993.[6][7]

Reception edit

Computer Gaming World criticized the lack of multiplayer, random research, poor AI, and repetitive missions. The magazine concluded that "Syndicate is a polished and significant effort" that would appeal to fans of other Bullfrog games but "doesn't quite offer the staying power of its predecessors".[17] COMPUTE! noted, "This isn't a game to use as a morality lesson for the kids – it's bloody, it requires you to be ruthless, and some people may take issue with the use of drugs to control your agents. But it's a ball to play."[18]

GamePro described the Genesis version as a "clumsy translation", remarking that targeting and maneuvering are much more difficult with gamepad button combinations, and that the graphics aren't clear enough for the player to make out essential details.[19] Next Generation reviewed the Genesis version of the game, and stated that "Often the intense strategy games of the PC domain never make much of a 16bit game and Syndicate is a prime example."[14]

The four reviewers of Electronic Gaming Monthly concurred that the Jaguar version was the best home console version of the game to date, but still clearly inferior to the PC version. They especially criticized the use of the Jaguar controller's number pad, saying it made the controls needlessly complicated.[9] GamePro instead actually praised the use of the Jaguar controller's many buttons, but also remarked that the Jaguar version suffers from a hard-to-read display and sharp, erratic slowdown.[20] A reviewer for Next Generation disagreed with both of them, saying that the Jaguar version is "as close to the original title as is possible without the use of a mouse." They applauded the game in general for its detailed gore and "oppressive atmosphere."[10]

Next Generation also published a positive review for the 3DO version, with the reviewer commenting, "There's been a version of this for nearly every system, and it has to be said this one takes a close second behind that found on PC. ... easily the best looking and smoothest controlling version for any home system." Despite this, he gave it a lower score than the Jaguar version.[12] Next Generation reviewed the 3DO version of the game again, and stated that "Of all the versions we've looked at, this is a close second behind the PC, noticeably better than the Jaguar, and miles ahead of the Genesis and Sega CD versions. Otherwise, it's exactly the same."[11]

GamePro gave the SNES version an overall positive review based on the depth of the gameplay, calling it "a thinking man's shoot-em-up game."[21]

Next Generation reviewed the Macintosh version of the game, and stated that "players who enjoy being the Greedy, Amoral, Corporate Bastard are in for a satisfying depraved chunk of murder."[13]

Accolades edit

In 1996, Computer Gaming World ranked it as the 67th best PC game of all time, stating that "it was just fun to mow down civilians in this strategic action game of futuristic gang warfare."[22] That same year, Next Generation ranked it as the 29th top game of all time for being "fast, furious and tons of fun" in spite of its complexity.[23] Also in 1996, Syndicate was ranked as the seventh best Amiga game by Amiga Power.[24] In 2010, UGO.com included the game on its list of 42 best games ever made.[25] It was also included in the 2011 list of the best violent video games of all time by The Daily Telegraph for the reason that "few games have ever been so keen to have their protagonists murder civilians, burning them with flamethrowers, blowing them up with rocket launchers and simply mowing them down."[26] That same year, Wirtualna Polska ranked it as the third best Amiga game.[27] In 1994, PC Gamer US named Syndicate as the 16th best computer game ever. The editors hailed it as "slick, addictive, and one-of-a-kind gaming.""[28] That same year, PC Gamer UK named it the 11th best computer game of all time. The editors wrote, "Very few titles provide an atmosphere as dark and seductive as the one in Syndicate, and it strikes just the right balance between strategy and arcade blasting."[29] In 1995, Total! ranked the game 37th on their Top 100 SNES Games writing: "Bullfrog deliver heaps of moody atmosphere in this bleak futuristic shooter. It’s gripping and a little dangerous."[30] In 1996, GamesMaster ranked the 3DO version 8th in its "The GamesMaster 3DO Top 10."[31] In the same magazine, they also ranked the game 22nd in their "Top 100 Games of All Time."[32]

Legacy edit

Syndicate Wars is a 1996 direct sequel to Syndicate, featuring 3D graphics and released for the PC and PlayStation. Several attempts by Bullfrog to produce another Syndicate game were all ultimately abandoned. These canceled games included at least one for the PC and another for the PlayStation 2.[33] The game was re-imagined by Starbreeze Studios as Syndicate, a first-person shooter released for the PC, PlayStation 3 and Xbox 360 in 2012. A spiritual successor, Satellite Reign, was developed by some of the original staff.[34]

References edit

  1. ^ "Retro Rewind: Syndicate Has A Long Manual". GameFront. 2012-01-25. Retrieved 2013-08-11.
  2. ^ a b Syndicate - Manual (USA PC) (PDF). Electronic Arts. 1993. pp. 3–6, 51–53.
  3. ^ Die Google Ranking (2006-10-16). . 1UP.com. Archived from the original on 2007-09-27. Retrieved 2008-11-30. {{cite web}}: |author= has generic name (help)
  4. ^ Sharkey, Mike (2012-01-17). "Original Syndicate Headed to Good Old Games". gampespy.com. Retrieved 2012-03-02.
  5. ^ Purchese, Robert (2015-03-04). "Bullfrog classic Syndicate free on EA Origin now". Eurogamer. Retrieved 2019-03-20.
  6. ^ Webb, Russell. "SYNDICATE: AMERICAN REVOLT from Bullfrog/Electronic Arts". Game Bytes Magazine. Retrieved 2019-03-21.
  7. ^ "Syndicate: American Revolt". IGDB.com. Retrieved 2019-03-25.
  8. ^ NEW GAMES CROSS REVIEW: シンジケート. Weekly Famicom Tsūshin. No.336. Pg.30. 26 May 1995.
  9. ^ a b "Syndicate Review". Electronic Gaming Monthly. No. 69. Ziff Davis. April 1995. p. 38.
  10. ^ a b "Formidable". Next Generation. Imagine Media (4): 89. April 1995.
  11. ^ a b "Finals". Next Generation. No. 9. Imagine Media. September 1995. p. 89.
  12. ^ a b "Syndicate". Next Generation. Imagine Media (6): 102. June 1995.
  13. ^ a b "Finals". Next Generation. No. 8. Imagine Media. August 1995. p. 75.
  14. ^ a b "Finals". Next Generation. No. 2. Imagine Media. February 1995. p. 101.
  15. ^ . Archived from the original on 14 November 2014.
  16. ^ . Archived from the original on 14 November 2014.
  17. ^ Lee, Wyatt (September 1993). "Electronic Arts' Syndicate". Computer Gaming World. p. 94. Retrieved 30 July 2014.
  18. ^ Compute!, November 1993, page 130.
  19. ^ "ProReview: Syndicate". GamePro. No. 76. IDG. January 1995. p. 45.
  20. ^ "ProReview: Syndicate". GamePro. No. 78. IDG. March 1995. p. 102.
  21. ^ "ProReview: Syndicate". GamePro. No. 84. IDG. September 1995. p. 60.
  22. ^ CGW 148: 150 Best Games of All Time
  23. ^ Next Generation 21 (September 1996), p.60.
  24. ^ Amiga Power issue 64, Future Publishing, August 1996
  25. ^ Syndicate Is the Best Game Ever That Might Be Remade – UGO.co 2012-02-01 at the Wayback Machine, UGO.com, August 25, 2010
  26. ^ "The best violent video games of all time". Telegraph. 2011-06-28. Retrieved 2013-08-11.
  27. ^ 3. Syndicate – 30 najlepszych gier na Amigę – Imperium gier, WP.PL (in Polish)
  28. ^ Staff (August 1994). "PC Gamer Top 40: The Best Games of All Time". PC Gamer US (3): 32–42.
  29. ^ Staff (April 1994). "The PC Gamer Top 50 PC Games of All Time". PC Gamer UK. No. 5. pp. 43–56.
  30. ^ "Top 100 SNES Games". Total! (43): 44. July 1995. Retrieved March 3, 2022.
  31. ^ "The GameMasters 3DO Top 10" (PDF). GamesMaster (44): 75. July 1996.
  32. ^ "Top 100 Games of All Time" (PDF). GamesMaster (44): 77. July 1996.
  33. ^ The Syndicate Games That Never Were – Kotaku February 29, 2012, at the Wayback Machine
  34. ^ "Satellite Reign by 5 Lives Studios – Kickstarter". Kickstarter.com. Retrieved 2013-08-11.

External links edit

  • Syndicate at MobyGames
  • Syndicate at the Hall of Light
  • FreeSynd (a game engine recreation of the game)
  • Official website of the Acorn RiscPC version
  • Demo version for the Acorn RiscPC

syndicate, 1993, video, game, this, article, about, 1993, game, 2012, reboot, syndicate, 2012, video, game, syndicate, isometric, real, time, tactical, strategic, game, from, bullfrog, productions, created, 1993, released, variety, platforms, beginning, with, . This article is about the 1993 game For the 2012 reboot see Syndicate 2012 video game Syndicate is an isometric real time tactical and strategic game from Bullfrog Productions created in 1993 and released for a variety of platforms beginning with the PC and Commodore Amiga It is the first title in the Syndicate series Set in a dystopian future in which corporations have replaced governments Syndicate puts the player in control of a corporation vying for global dominance SyndicateEuropean box artDeveloper s Bullfrog ProductionsPublisher s Electronic Arts Mindscape CD32 Ocean Software Jaguar R Comp Acorn Domark Sega CD Producer s Peter Molyneux Bullfrog Kevin Buckner EA Designer s Sean CooperProgrammer s Sean Cooper Phillip JonesArtist s Chris Hill Paul McLaughlinComposer s Russell ShawSeriesSyndicatePlatform s MS DOS Amiga Amiga CD32 Mac Sega Genesis SNES FM Towns NEC PC 9801 Atari Jaguar 3DO Sega CD Acorn ArchimedesReleaseJune 6 1993Genre s Real time tacticsMode s Single playerThe game consists of a series of missions in which the player controls a team of cybernetically modified agents attempting to take control of a particular country The agents must frequently overcome local police forces and heavily armed agents from rival syndicates to achieve mission objectives which range from assassinations to capture or rescue of personnel Agent armaments cybernetic modifications and behavioral attributes can be controlled by the player to make them more suited for particular tasks The player corporation makes money through taxes gathered from occupied territories which can be used to research and purchase more potent weaponry and cybernetic modifications The player controls the level of taxation with excessive taxation bringing the risk of revolt requiring a further mission to re capture the territory The game was critically acclaimed upon release with particular praise for the realistic presentation writing and violence of the gameplay It cemented Bullfrog s reputation following its early successes with the Populous series and Powermonger and has appeared on several lists of the greatest video games of all time An expansion pack Syndicate American Revolt a sequel Syndicate Wars and a reboot Syndicate have also been released The original game and expansion pack were re released together in 1996 as Syndicate Plus Contents 1 Gameplay 2 Plot 3 Release 4 Reception 4 1 Accolades 5 Legacy 6 References 7 External linksGameplay edit nbsp In game screenshot PC version Gameplay of Syndicate involves ordering a one to four person team of cyborg agents around cities displayed in a fixed view isometric style in pursuit of mission goals such as assassinating executives of a rival syndicate rescuing captured allies persuading civilians and scientists to join the player s company or killing all enemy agents As the player progresses through the game they must manage the research and development of new weaponry and cyborg upgrades The player has limited funds requiring taxation of the conquered territories Over taxed territories may revolt resulting in the loss of that territory and requiring the replay of that mission The player begins the game with pistols progressing through increasingly destructive weaponry that includes Uzis miniguns flamethrowers sniper rifles time bombs lasers and the destructive Gauss gun In addition the player can use items such as medikits to heal their agents scanners to locate pedestrians vehicles and the Persuadertron to brainwash the player s targets into blind obedience Plot editThe backstory of Syndicate is contained in the manual instead of the game itself 1 As multinational corporations gained power and influence they came to exercise direct influence over the world s governments eventually replacing them controlling the lives of people through commerce One such megacorp named EuroCorp invented the CHIP a device inserted into the neck which alters a person s perception of the outside world numbing their senses to the misery and squalor around them It also opened the user to suggestion and manipulation by the megacorps Before long the megacorps became corrupt crime Syndicates fighting amongst each other for monopoly over CHIP manufacturing and control over populations 2 The game puts the player in charge of a self named corporation in a near future cyberpunk style world in the year 2096 The teams of up to four cyborg agents who according to the game s intro cutscene are ordinary civilians who have been captured cybernetically enhanced and reprogrammed The agents are used in a series of missions which include assassinations infiltration theft and persuasion using a device called a Persuadertron to capture individuals of importance or hordes of civilians police and others to act as cannon fodder New agents can also be Persuaded and added to the player s roster to replace those who have been injured or killed Losing all agents results in a Game Over screen as the player s corporation sets the player s control airship to self destruct and crash During the course of the game the player establishes worldwide dominance with their established syndicate one territory at a time while engaging and eliminating rival syndicates such as The Tao Sphinx Inc and The Castrilos and putting down internal mutinies The finale sees the squad eliminating wave upon wave of enemy agents on the Atlantic Accelerator research station victory declares the dawn of a new Empire across the Earth 2 Release editThe game appeared in 1993 on the Amiga and PC DOS computers and was subsequently ported across to a wide variety of other formats The DOS version used the standard 320x200 256 color resolution Mode 13h just for the planning and main menus with the tactical simulation part rendered at 640x480 with only 16 colors The higher resolution permitted finer detail in the graphics and allowed for the illusion that more than 16 colors were used by means of dithering Similar graphics and same levels design were used in the Macintosh 3DO Atari Jaguar and RiscPC ports A separate version was made for the simpler 16 bit consoles as the hardware could not support the complexity of the original game It contained new level design and different graphics and was released for Sega Mega Drive and SNES Later it was released on the PlayStation Portable as part of EA Replay a compilation of retro games released in the United States on November 7 2006 this version is the SNES version and is executed on PSP by an emulator 3 In January 2012 the DOS version of Syndicate was re released packaged with pre configured versions of the DOSBox emulator for both OS X and modern versions of Windows 4 In 2015 Syndicate was available for free on Electronic Arts Origin platform 5 An expansion pack named Syndicate American Revolt was subsequently released in 1993 6 7 Reception editReceptionReview scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp PC 15 nbsp nbsp nbsp nbsp nbsp GEN 16 Electronic Gaming Monthly6 75 10 JAG 9 Famitsu22 40 SNES 8 Next Generation nbsp nbsp nbsp nbsp nbsp JAG 3DO 10 11 nbsp nbsp nbsp nbsp nbsp 3DO MAC 12 13 nbsp nbsp nbsp nbsp nbsp GEN 14 Computer Gaming World criticized the lack of multiplayer random research poor AI and repetitive missions The magazine concluded that Syndicate is a polished and significant effort that would appeal to fans of other Bullfrog games but doesn t quite offer the staying power of its predecessors 17 COMPUTE noted This isn t a game to use as a morality lesson for the kids it s bloody it requires you to be ruthless and some people may take issue with the use of drugs to control your agents But it s a ball to play 18 GamePro described the Genesis version as a clumsy translation remarking that targeting and maneuvering are much more difficult with gamepad button combinations and that the graphics aren t clear enough for the player to make out essential details 19 Next Generation reviewed the Genesis version of the game and stated that Often the intense strategy games of the PC domain never make much of a 16bit game and Syndicate is a prime example 14 The four reviewers of Electronic Gaming Monthly concurred that the Jaguar version was the best home console version of the game to date but still clearly inferior to the PC version They especially criticized the use of the Jaguar controller s number pad saying it made the controls needlessly complicated 9 GamePro instead actually praised the use of the Jaguar controller s many buttons but also remarked that the Jaguar version suffers from a hard to read display and sharp erratic slowdown 20 A reviewer for Next Generation disagreed with both of them saying that the Jaguar version is as close to the original title as is possible without the use of a mouse They applauded the game in general for its detailed gore and oppressive atmosphere 10 Next Generation also published a positive review for the 3DO version with the reviewer commenting There s been a version of this for nearly every system and it has to be said this one takes a close second behind that found on PC easily the best looking and smoothest controlling version for any home system Despite this he gave it a lower score than the Jaguar version 12 Next Generation reviewed the 3DO version of the game again and stated that Of all the versions we ve looked at this is a close second behind the PC noticeably better than the Jaguar and miles ahead of the Genesis and Sega CD versions Otherwise it s exactly the same 11 GamePro gave the SNES version an overall positive review based on the depth of the gameplay calling it a thinking man s shoot em up game 21 Next Generation reviewed the Macintosh version of the game and stated that players who enjoy being the Greedy Amoral Corporate Bastard are in for a satisfying depraved chunk of murder 13 Accolades edit In 1996 Computer Gaming World ranked it as the 67th best PC game of all time stating that it was just fun to mow down civilians in this strategic action game of futuristic gang warfare 22 That same year Next Generation ranked it as the 29th top game of all time for being fast furious and tons of fun in spite of its complexity 23 Also in 1996 Syndicate was ranked as the seventh best Amiga game by Amiga Power 24 In 2010 UGO com included the game on its list of 42 best games ever made 25 It was also included in the 2011 list of the best violent video games of all time by The Daily Telegraph for the reason that few games have ever been so keen to have their protagonists murder civilians burning them with flamethrowers blowing them up with rocket launchers and simply mowing them down 26 That same year Wirtualna Polska ranked it as the third best Amiga game 27 In 1994 PC Gamer US named Syndicate as the 16th best computer game ever The editors hailed it as slick addictive and one of a kind gaming 28 That same year PC Gamer UK named it the 11th best computer game of all time The editors wrote Very few titles provide an atmosphere as dark and seductive as the one in Syndicate and it strikes just the right balance between strategy and arcade blasting 29 In 1995 Total ranked the game 37th on their Top 100 SNES Games writing Bullfrog deliver heaps of moody atmosphere in this bleak futuristic shooter It s gripping and a little dangerous 30 In 1996 GamesMaster ranked the 3DO version 8th in its The GamesMaster 3DO Top 10 31 In the same magazine they also ranked the game 22nd in their Top 100 Games of All Time 32 Legacy editSyndicate Wars is a 1996 direct sequel to Syndicate featuring 3D graphics and released for the PC and PlayStation Several attempts by Bullfrog to produce another Syndicate game were all ultimately abandoned These canceled games included at least one for the PC and another for the PlayStation 2 33 The game was re imagined by Starbreeze Studios as Syndicate a first person shooter released for the PC PlayStation 3 and Xbox 360 in 2012 A spiritual successor Satellite Reign was developed by some of the original staff 34 References edit Retro Rewind Syndicate Has A Long Manual GameFront 2012 01 25 Retrieved 2013 08 11 a b Syndicate Manual USA PC PDF Electronic Arts 1993 pp 3 6 51 53 Die Google Ranking 2006 10 16 EA Replay Preview 1UP com Archived from the original on 2007 09 27 Retrieved 2008 11 30 a href Template Cite web html title Template Cite web cite web a author has generic name help Sharkey Mike 2012 01 17 Original Syndicate Headed to Good Old Games gampespy com Retrieved 2012 03 02 Purchese Robert 2015 03 04 Bullfrog classic Syndicate free on EA Origin now Eurogamer Retrieved 2019 03 20 Webb Russell SYNDICATE AMERICAN REVOLT from Bullfrog Electronic Arts Game Bytes Magazine Retrieved 2019 03 21 Syndicate American Revolt IGDB com Retrieved 2019 03 25 NEW GAMES CROSS REVIEW シンジケート Weekly Famicom Tsushin No 336 Pg 30 26 May 1995 a b Syndicate Review Electronic Gaming Monthly No 69 Ziff Davis April 1995 p 38 a b Formidable Next Generation Imagine Media 4 89 April 1995 a b Finals Next Generation No 9 Imagine Media September 1995 p 89 a b Syndicate Next Generation Imagine Media 6 102 June 1995 a b Finals Next Generation No 8 Imagine Media August 1995 p 75 a b Finals Next Generation No 2 Imagine Media February 1995 p 101 Syndicate PC Review Archived from the original on 14 November 2014 Syndicate Sega Genesis Review Archived from the original on 14 November 2014 Lee Wyatt September 1993 Electronic Arts Syndicate Computer Gaming World p 94 Retrieved 30 July 2014 Compute November 1993 page 130 ProReview Syndicate GamePro No 76 IDG January 1995 p 45 ProReview Syndicate GamePro No 78 IDG March 1995 p 102 ProReview Syndicate GamePro No 84 IDG September 1995 p 60 CGW 148 150 Best Games of All Time Next Generation 21 September 1996 p 60 Amiga Power issue 64 Future Publishing August 1996 Syndicate Is the Best Game Ever That Might Be Remade UGO co Archived 2012 02 01 at the Wayback Machine UGO com August 25 2010 The best violent video games of all time Telegraph 2011 06 28 Retrieved 2013 08 11 3 Syndicate 30 najlepszych gier na Amige Imperium gier WP PL in Polish Staff August 1994 PC Gamer Top 40 The Best Games of All Time PC Gamer US 3 32 42 Staff April 1994 The PC Gamer Top 50 PC Games of All Time PC Gamer UK No 5 pp 43 56 Top 100 SNES Games Total 43 44 July 1995 Retrieved March 3 2022 The GameMasters 3DO Top 10 PDF GamesMaster 44 75 July 1996 Top 100 Games of All Time PDF GamesMaster 44 77 July 1996 The Syndicate Games That Never Were Kotaku Archived February 29 2012 at the Wayback Machine Satellite Reign by 5 Lives Studios Kickstarter Kickstarter com Retrieved 2013 08 11 External links editSyndicate at MobyGames Syndicate at the Hall of Light FreeSynd a game engine recreation of the game Official website of the Acorn RiscPC version Demo version for the Acorn RiscPCPortals nbsp 1990s nbsp United Kingdom nbsp Video games Retrieved from https en wikipedia org w index php title Syndicate 1993 video game amp oldid 1161863444, wikipedia, wiki, book, books, 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