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FM Towns

The FM Towns (Japanese: エフエムタウンズ, Hepburn: Efu Emu Taunzu) is a Japanese personal computer, built by Fujitsu from February 1989 to the summer of 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. In 1993, the FM Towns Marty was released, a game console compatible with existing FM Towns games.

FM Towns
FM Towns Model 2F
DeveloperFujitsu
ManufacturerFujitsu
Product familyFM Towns
GenerationFourth Generation
Release date
  • JP: February 28, 1989
Lifespan1989–1997
DiscontinuedSummer 1997
Units sold500,000[1]
MediaCompact disc
Operating systemTowns OS, Windows 3.1, Windows 95
Display320×200 - 720×512 resolutions, 256 colors on-screen out of a palette of 32 768
GraphicsFujitsu custom graphics chip
SoundRicoh RF5c68
Yamaha YM2612
RelatedFM Towns Marty

The "FM" part of the name means "Fujitsu Micro" like their earlier products, while the "Towns" part is derived from the code name the system was assigned while in development, "Townes". This refers to Charles Townes, one of the winners of the 1964 Nobel Prize in Physics, following a custom of Fujitsu at the time to code name PC products after Nobel Prize winners. The e in "Townes" was dropped when the system went into production to make it clearer that the term was to be pronounced like the word "towns" rather than the potential "tow-nes".[2]

History

Fujitsu decided to release a new home computer after the FM-7 was technologically overcome by NEC's PC-8801. During the life of the FM-7, Fujitsu learnt that software sales drove hardware sales, and in order to acquire usable software quickly, the new computer was to be based on Fujitsu's "FMR50" system architecture. The FMR50 system, released at 1986, was another x86/DOS-based computer similar to NEC's popular PC-9801. The FMR50 computers were sold with moderate success in Japanese offices, particularly in Japanese government offices. There were hundreds of software packages available for the FMR, including Lotus 1-2-3, WordStar, Multiplan, and dBASE III. With this basis of compatibility, the more multimedia-friendly FM Towns was created.

NEC's PC-9801 computers were widespread and dominated in the 1980s, at one point reaching 70% of the 16/32-bit computer market. However, the early models had limited graphics (640×400 with 16 of 4096 colors) and sounds (4-operator/3 voice monaural FM sounds + 3 channel SSG sounds). Just as Commodore saw an opening for the Amiga in some global markets against the IBM PC, a computer with improved graphics and sound was considered to overcome the PC-9801 in the home-use field in Japan.

With many multimedia innovations for its time, the FM Towns was that system, though for a number of reasons it never broke far beyond the boundaries of its niche market status.

Eventually the FM Towns lost much of its uniqueness by adding a DOS/V (PC clone plus DOS with native Japanese language support) compatibility mode switch, until Fujitsu finally discontinued making FM Towns specific hardware and software and moved to focus on the IBM PC clones (Fujitsu FMV) that many Japanese manufacturers—who previously were not players in the PC market—were building by the mid to late 1990s. To this day, Fujitsu is known for its laptop PCs globally, and FM Towns (and Marty) users have been relegated to a small community of aficionados.

Overview

Several variants were built; the first system (FM TOWNS model1 and model2) is based on an Intel 80386DX processor running at a clock speed of 16 MHz, with the option of adding an 80387 FPU, features one or two megabytes of RAM (with a possible maximum of 6 MB), one or two 3.5" floppy disk drives, a PCMCIA memory card slot and a single-speed CD-ROM drive. Its package includes a gamepad, a mouse and a microphone.

The earlier, more distinctive models featuring a vertical CD-ROM tray on the front of the case (model1, model2, 1F, 2F, 1H, 2H, 10F and 20F) were often referred to as the "Gray" Towns, and were the ones most directly associated with the "FM Towns" brand. Most featured 3 memory expansion slots and used 72-pin non-parity SIMMs with a required timing of 100ns or less and a recommended timing of 60ns.

Hard drives are not standard equipment, and are not required for most uses. The OS is loaded from CD-ROM by default. A SCSI Centronics 50/SCSI-1/Full-Pitch port is provided for connecting external SCSI disk drives, and is the most common way to connect a hard drive to an FM Towns PC. Although internal drives are rare, there is a hidden compartment with a SCSI 50-pin connector where a hard drive may be connected, however the power supply module does not typically provide the required Molex connector to power the drive.

The video output is 15 kHz RGB (though some programs used a 31 kHz mode) using the same DB15 connector and pinouts as the PC-9801.

Operating system

The operating system used is Windows 3.0/3.1/95 and a graphical OS called Towns OS, based on MS-DOS[3] and the Phar Lap DOS extender (RUN386.EXE). Most games for the system were written in protected mode Assembly and C using the Phar Lap DOS extender. These games usually utilize the Towns OS API (TBIOS) for handling several graphic modes, sprites, sounds, a mouse, gamepads, and CD-audio.

The FM Towns is capable of booting its graphical Towns OS straight from CD in 1989 - two years before Amiga CDTV booted its GUI-based AmigaOS 1.3 from internal CD drive and the CD-bootable System 7 was released for the Macintosh in 1991, and five years before the El Torito specification standardized boot-CDs on IBM PC compatibles in 1994.

To boot the system from CD-ROM, the FM TOWNS has a "hidden C:" ROM drive in which a minimum MS-DOS system, CD-ROM driver and MSCDEX.EXE are installed. This minimal DOS system runs first, and the DOS system reads and executes the Towns OS IPL stored in CD-ROM after that. The Towns OS CD-ROM has an IPL, MS-DOS system (IO.SYS), DOS extender, and Towns API (TBIOS).

A minimal DOS system that allows the CD-ROM drive to be accessed is contained in a system ROM; this, coupled with Fujitsu's decision to charge only a minimal license fee for the inclusion of a bare-bones Towns OS on game CD-ROMs, allows game developers to make games bootable directly from CD-ROM without the need for a boot floppy or hard disk.

Various Linux and BSD distributions have also been ported to the FM Towns system, including Debian and Gentoo.[4][5]

Graphics

The FM Towns features a custom Fujitsu graphics chip, enabling video modes ranging from 320×200 to 720×512 resolutions,[6][2] with 16 to 32,768 simultaneous colors out of a possible 4096 to 16 million (depending on the video mode); most of these video modes have two memory pages, and it allows the use of up to 1024 sprites of 16×16 pixels each. It also has a built-in font ROM for the display of kanji characters.

The system has the ability to overlay different video modes; for example, the 320×200 video mode with 32,768 colors can be overlaid with a 640×480 mode using 16 colors, which allows games to combine high-color graphics with high-resolution kanji text.

It uses 640 KB of video RAM, including 512 KB VRAM and 128 KB sprite RAM.[7]

Sprite layer:[2]

Up to two graphical layers can be overlaid, whether it is two bitmap layers, or the sprite layer with a bitmap background layer. The latter is useful for action games, though the sprite function is not as advanced as that of rival 32-bit computer, the Sharp X68000.[2] When the sprite layer is used, it is rendered to VRAM layer 1 on top, with the bitmap background as VRAM layer 0 below. When two bitmap layers are used, then both are rendered to VRAM layers 0 and 1.[6]

CPU

 
FM TOWNS II, HR and MX models

The following is a list of models and the CPUs they contain from the factory.

  • 80386SX (16 MHz) : UX, Marty, Marty II, Car Marty
  • 80386SX (20 MHz) : UG
  • 80386DX (16 MHz) : CX
  • 80386DX (20 MHz) : HG
  • 80486SX (20 MHz) : HR, UR
  • 80486SX (25 MHz) : ME
  • 80486SX (33 MHz) : MA, MF, Fresh, FreshTV, Fresh-T, EA
  • 80486DX2 (66 MHz) : MX, Fresh-E, Fresh-ES, Fresh-ET, HA
  • 486DX4 (100 MHz) : Fresh-FS, Fresh-FT
  • Pentium (Socket4/60 MHz) : HB
  • Pentium (Socket5/90 MHz) : HC

FMV Towns[9]

  • Pentium (Socket5/90 MHz) : Fresh GT, Fresh GS
  • Pentium (Socket5/120 MHz) : Model H

Sound

The FM Towns system is able to play regular audio CDs, and also supports the use of 8 PCM voices and 6 FM channels, using the Ricoh RF5c68 and Yamaha YM2612 sound chips, respectively. The system has ports in the front to accommodate karaoke, LEDs to indicate volume level, and software to add popular voice-altering effects such as echoes.

Games on the FM Towns regularly use Red Book Audio CD music tracks, especially if they are designed specifically for the Fujitsu system. Games ported from the PC-9801, for instance, might have used only PCM/FM music. This was a novelty and innovation far ahead of other PCs of the time made possible by the standard CD-ROM drive found in every FM Towns computer.

Ricoh RF5c68

The Ricoh RF5c68 is an eight-channel sound chip developed by Ricoh. It is notably used in Fujitsu's FM Towns computer series, along with Sega's System 18 and System 32 arcade game system boards.[10]

The RF5c68 supports eight 8-bit PCM channels, with 19.6 kHz[11] or variable sampling rate. Audio bit depth ranges from 8-bit to 10-bit.[11][12]

See also

References

  1. ^ "FMV-TOWNS - AzbyClub サポート". www.fmworld.net. Fujitsu. 1995. Retrieved 2019-06-10.
  2. ^ a b c d e f g h . Old-Computers.Com. Archived from the original on 2020-01-03. Retrieved 2020-01-06.
  3. ^ Boyd, John (April 1997). "From Chaos to Competition - Japan's PC industry in transformation". Computing Japan Magazine. from the original on 2017-01-16. Retrieved 2017-01-16.
  4. ^ Linux / TOWNS Information Memo 2nd Edition
  5. ^
  6. ^ a b c d FM Towns video hardware - MAME source
  7. ^ "ACE Magazine Issue 27". December 1989. Retrieved 2016-05-18.
  8. ^ . Jcec.co.uk. Archived from the original on 2015-03-14. Retrieved 2016-05-18.
  9. ^ "FMV-TOWNS-Computer Museum". museum.ipsj.or.jp. Retrieved 2020-04-09.
  10. ^ "System 16 - Sega System 32 Hardware (Sega)". www.system16.com. Retrieved 2020-04-09.
  11. ^ a b "RF5C68A PDF Datasheet - Ricoh Corporation". Datasheets360.com. Retrieved 2020-10-19.
  12. ^ Ricoh RF5C68 PCM controller - MAME source

External links

  • FM Towns entry at Old-Computers.com
  • UNZ (うんづ) - An FM Towns emulator
  • – An FM Towns emulator based on Bochs
  • The Collectible Ultima site referencing the Ultima VI for FM Towns.
  • Vector: Freeware Library For FM Towns (Japanese)
  • How to create and format an HD image and installing MS-DOS with full CD support in it using the Unz emulator
  • at GameEx.com

towns, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, possibly, contains, original, research, please, improve, verifying, claims, made, adding, inline, . This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article possibly contains original research Please improve it by verifying the claims made and adding inline citations Statements consisting only of original research should be removed March 2010 Learn how and when to remove this template message This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources FM Towns news newspapers books scholar JSTOR February 2013 Learn how and when to remove this template message Learn how and when to remove this template message The FM Towns Japanese エフエムタウンズ Hepburn Efu Emu Taunzu is a Japanese personal computer built by Fujitsu from February 1989 to the summer of 1997 It started as a proprietary PC variant intended for multimedia applications and PC games but later became more compatible with IBM PC compatibles In 1993 the FM Towns Marty was released a game console compatible with existing FM Towns games FM TownsFM Towns Model 2FDeveloperFujitsuManufacturerFujitsuProduct familyFM TownsGenerationFourth GenerationRelease dateJP February 28 1989Lifespan1989 1997DiscontinuedSummer 1997Units sold500 000 1 MediaCompact discOperating systemTowns OS Windows 3 1 Windows 95Display320 200 720 512 resolutions 256 colors on screen out of a palette of 32 768GraphicsFujitsu custom graphics chipSoundRicoh RF5c68Yamaha YM2612RelatedFM Towns MartyThe FM part of the name means Fujitsu Micro like their earlier products while the Towns part is derived from the code name the system was assigned while in development Townes This refers to Charles Townes one of the winners of the 1964 Nobel Prize in Physics following a custom of Fujitsu at the time to code name PC products after Nobel Prize winners The e in Townes was dropped when the system went into production to make it clearer that the term was to be pronounced like the word towns rather than the potential tow nes 2 Contents 1 History 2 Overview 2 1 Operating system 2 2 Graphics 2 3 CPU 2 4 Sound 2 4 1 Ricoh RF5c68 3 See also 4 References 5 External linksHistory EditFujitsu decided to release a new home computer after the FM 7 was technologically overcome by NEC s PC 8801 During the life of the FM 7 Fujitsu learnt that software sales drove hardware sales and in order to acquire usable software quickly the new computer was to be based on Fujitsu s FMR50 system architecture The FMR50 system released at 1986 was another x86 DOS based computer similar to NEC s popular PC 9801 The FMR50 computers were sold with moderate success in Japanese offices particularly in Japanese government offices There were hundreds of software packages available for the FMR including Lotus 1 2 3 WordStar Multiplan and dBASE III With this basis of compatibility the more multimedia friendly FM Towns was created NEC s PC 9801 computers were widespread and dominated in the 1980s at one point reaching 70 of the 16 32 bit computer market However the early models had limited graphics 640 400 with 16 of 4096 colors and sounds 4 operator 3 voice monaural FM sounds 3 channel SSG sounds Just as Commodore saw an opening for the Amiga in some global markets against the IBM PC a computer with improved graphics and sound was considered to overcome the PC 9801 in the home use field in Japan With many multimedia innovations for its time the FM Towns was that system though for a number of reasons it never broke far beyond the boundaries of its niche market status Eventually the FM Towns lost much of its uniqueness by adding a DOS V PC clone plus DOS with native Japanese language support compatibility mode switch until Fujitsu finally discontinued making FM Towns specific hardware and software and moved to focus on the IBM PC clones Fujitsu FMV that many Japanese manufacturers who previously were not players in the PC market were building by the mid to late 1990s To this day Fujitsu is known for its laptop PCs globally and FM Towns and Marty users have been relegated to a small community of aficionados Overview EditSeveral variants were built the first system FM TOWNS model1 and model2 is based on an Intel 80386DX processor running at a clock speed of 16 MHz with the option of adding an 80387 FPU features one or two megabytes of RAM with a possible maximum of 6 MB one or two 3 5 floppy disk drives a PCMCIA memory card slot and a single speed CD ROM drive Its package includes a gamepad a mouse and a microphone The earlier more distinctive models featuring a vertical CD ROM tray on the front of the case model1 model2 1F 2F 1H 2H 10F and 20F were often referred to as the Gray Towns and were the ones most directly associated with the FM Towns brand Most featured 3 memory expansion slots and used 72 pin non parity SIMMs with a required timing of 100ns or less and a recommended timing of 60ns Hard drives are not standard equipment and are not required for most uses The OS is loaded from CD ROM by default A SCSI Centronics 50 SCSI 1 Full Pitch port is provided for connecting external SCSI disk drives and is the most common way to connect a hard drive to an FM Towns PC Although internal drives are rare there is a hidden compartment with a SCSI 50 pin connector where a hard drive may be connected however the power supply module does not typically provide the required Molex connector to power the drive The video output is 15 kHz RGB though some programs used a 31 kHz mode using the same DB15 connector and pinouts as the PC 9801 Operating system Edit The operating system used is Windows 3 0 3 1 95 and a graphical OS called Towns OS based on MS DOS 3 and the Phar Lap DOS extender RUN386 EXE Most games for the system were written in protected mode Assembly and C using the Phar Lap DOS extender These games usually utilize the Towns OS API TBIOS for handling several graphic modes sprites sounds a mouse gamepads and CD audio The FM Towns is capable of booting its graphical Towns OS straight from CD in 1989 two years before Amiga CDTV booted its GUI based AmigaOS 1 3 from internal CD drive and the CD bootable System 7 was released for the Macintosh in 1991 and five years before the El Torito specification standardized boot CDs on IBM PC compatibles in 1994 To boot the system from CD ROM the FM TOWNS has a hidden C ROM drive in which a minimum MS DOS system CD ROM driver and MSCDEX EXE are installed This minimal DOS system runs first and the DOS system reads and executes the Towns OS IPL stored in CD ROM after that The Towns OS CD ROM has an IPL MS DOS system IO SYS DOS extender and Towns API TBIOS A minimal DOS system that allows the CD ROM drive to be accessed is contained in a system ROM this coupled with Fujitsu s decision to charge only a minimal license fee for the inclusion of a bare bones Towns OS on game CD ROMs allows game developers to make games bootable directly from CD ROM without the need for a boot floppy or hard disk Various Linux and BSD distributions have also been ported to the FM Towns system including Debian and Gentoo 4 5 Graphics Edit The FM Towns features a custom Fujitsu graphics chip enabling video modes ranging from 320 200 to 720 512 resolutions 6 2 with 16 to 32 768 simultaneous colors out of a possible 4096 to 16 million depending on the video mode most of these video modes have two memory pages and it allows the use of up to 1024 sprites of 16 16 pixels each It also has a built in font ROM for the display of kanji characters The system has the ability to overlay different video modes for example the 320 200 video mode with 32 768 colors can be overlaid with a 640 480 mode using 16 colors which allows games to combine high color graphics with high resolution kanji text It uses 640 KB of video RAM including 512 KB VRAM and 128 KB sprite RAM 7 Sprite layer 2 Resolution 256 240 pixels 2 Colors 256 on screen out of 32 768 palette 8 Sprite RAM 128 KB 8 KB attributes 120 KB pattern colour data 6 Maximum sprite count Up to 1024 on screen 2 Sprite size 16 16 pixels 2 Colors per sprite 16 6 Overlay support Bitmap modes 1 11 2 Up to two graphical layers can be overlaid whether it is two bitmap layers or the sprite layer with a bitmap background layer The latter is useful for action games though the sprite function is not as advanced as that of rival 32 bit computer the Sharp X68000 2 When the sprite layer is used it is rendered to VRAM layer 1 on top with the bitmap background as VRAM layer 0 below When two bitmap layers are used then both are rendered to VRAM layers 0 and 1 6 CPU Edit FM TOWNS II HR and MX models The following is a list of models and the CPUs they contain from the factory 80386SX 16 MHz UX Marty Marty II Car Marty 80386SX 20 MHz UG 80386DX 16 MHz CX 80386DX 20 MHz HG 80486SX 20 MHz HR UR 80486SX 25 MHz ME 80486SX 33 MHz MA MF Fresh FreshTV Fresh T EA 80486DX2 66 MHz MX Fresh E Fresh ES Fresh ET HA 486DX4 100 MHz Fresh FS Fresh FT Pentium Socket4 60 MHz HB Pentium Socket5 90 MHz HCFMV Towns 9 Pentium Socket5 90 MHz Fresh GT Fresh GS Pentium Socket5 120 MHz Model HSound Edit The FM Towns system is able to play regular audio CDs and also supports the use of 8 PCM voices and 6 FM channels using the Ricoh RF5c68 and Yamaha YM2612 sound chips respectively The system has ports in the front to accommodate karaoke LEDs to indicate volume level and software to add popular voice altering effects such as echoes Games on the FM Towns regularly use Red Book Audio CD music tracks especially if they are designed specifically for the Fujitsu system Games ported from the PC 9801 for instance might have used only PCM FM music This was a novelty and innovation far ahead of other PCs of the time made possible by the standard CD ROM drive found in every FM Towns computer Ricoh RF5c68 Edit The Ricoh RF5c68 is an eight channel sound chip developed by Ricoh It is notably used in Fujitsu s FM Towns computer series along with Sega s System 18 and System 32 arcade game system boards 10 The RF5c68 supports eight 8 bit PCM channels with 19 6 kHz 11 or variable sampling rate Audio bit depth ranges from 8 bit to 10 bit 11 12 See also Edit Japan portal Electronics portalList of FM Towns games FM 7 FM Towns MartyReferences Edit FMV TOWNS AzbyClub サポート www fmworld net Fujitsu 1995 Retrieved 2019 06 10 a b c d e f g h OLD COMPUTERS COM Museum Fujitsu FM Towns Old Computers Com Archived from the original on 2020 01 03 Retrieved 2020 01 06 Boyd John April 1997 From Chaos to Competition Japan s PC industry in transformation Computing Japan Magazine Archived from the original on 2017 01 16 Retrieved 2017 01 16 Linux TOWNS Information Memo 2nd Edition TOWNS Linux SHU s homepage a b c d FM Towns video hardware MAME source ACE Magazine Issue 27 December 1989 Retrieved 2016 05 18 Japanese Computer Emulation Centre FM Towns emulators Jcec co uk Archived from the original on 2015 03 14 Retrieved 2016 05 18 FMV TOWNS Computer Museum museum ipsj or jp Retrieved 2020 04 09 System 16 Sega System 32 Hardware Sega www system16 com Retrieved 2020 04 09 a b RF5C68A PDF Datasheet Ricoh Corporation Datasheets360 com Retrieved 2020 10 19 Ricoh RF5C68 PCM controller MAME sourceExternal links EditFM Towns entry at Old Computers com The world of FM Towns UNZ うんづ An FM Towns emulator FM Towns Bochs An FM Towns emulator based on Bochs The Collectible Ultima site referencing the Ultima VI for FM Towns Vector Freeware Library For FM Towns Japanese How to create and format an HD image and installing MS DOS with full CD support in it using the Unz emulator FM Towns entry at GameEx com Retrieved from https en wikipedia org w index php title FM Towns amp oldid 1152393412, wikipedia, wiki, book, books, library,

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