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Mecha anime and manga

Mecha anime and manga, known in Japan as robot anime (ロボットアニメ, robotto anime) and robot manga (ロボット漫画, robotto manga), are anime and manga that feature robots (mecha) in battle. The genre is broken down into two subcategories; "super robot", featuring super-sized, implausible robots, and "real robot", where robots are governed by realistic physics and technological limitations.

Mecha series cover a wide variety of genres, from action to comedy to drama, and the genre has expanded into other media, such as video game adaptations. Mecha has also contributed to the popularity of scale model robots.

History edit

The 1940 short manga Electric Octopus (デンキダコ, Denki Dako) featured a powered, piloted, mechanical octopus.[1] The 1943 Yokoyama Ryūichi's propaganda manga The Science Warrior Appears in New York (科学戦士ニューヨークに出現す, Kagaku Senshi New York ni Shutsugensu) featured a sword-wielding, steam-powered, giant humanoid mecha.[2] The first series in the mecha genre was Mitsuteru Yokoyama's 1956 manga Tetsujin 28-go (which was later animated in 1963 and also released abroad as Gigantor).[3] Yokoyama was inspired to become a manga creator by Osamu Tezuka, and began serializing the manga in Shonen, an iconic boy's magazine, in 1956.[3] In this series, the robot, which was made as a last-ditch effort to win World War II by the Japanese military, was remote-controlled by the protagonist Shotaro Kaneda, a twelve-year-old detective and "whiz kid".[3] The story turned out to have immense mass appeal, and inspired generations of imitators.[3]

In 1972, Go Nagai, another of Japan's greatest manga creators, defined the super robot genre with Mazinger Z, which was directly inspired by the former series.[3] He had the revolutionary idea to create a mecha that people could control like a car, while waiting to cross a busy street.[3] The concept became "explosively popular", making the manga and anime into a success.[3] The series also was the genesis for different tropes of the genre, such as the idea of a robot as a "dynamic entity" that could join with other machines or humans to become unstoppable.[3] Anime critic Fred Patten wrote that almost all mecha anime plots, such as monster of the week shows, were actually metaphors for re-fighting World War II, and defending Japan and its culture from Western encroachment.[3]

By 1977, a large number of super robot anime had been created, including Brave Raideen and Danguard Ace.[3] The market for super robot toys also grew, spawning metal die-cast toys such as the Chogokin series in Japan and the Shogun Warriors in the U.S., that were (and still are) very popular with children and collectors.[3] The super robot genre became heavily commercialized and stagnant, creating an opening for innovation, which was seized upon by Yoshiyuki Tomino in 1979 with the creation of Mobile Suit Gundam, a complex "space saga" that was called the "Star Wars of Japan" and birthed the real robot genre, which featured more realistic, gritty technology.[3] Tomino did not like the formulaic storylines and overt advertising of the super robot shows he had worked on, and wanted to create a movie where robots were used as tools.[3] While the response to Gundam was lukewarm at first, efforts by dedicated fans led to it becoming a success.[3] It created a massive market for mecha model robots, and became an industry that earned Bandai ¥42.8 billion in 2004.[3] Many real robot series and other media were later created, such as Full Metal Panic! and the video game series Armored Core.[3]

1990 saw the release of Patlabor, a breakthrough animated movie directed by Mamoru Oshii that popularized the mecha genre and aesthetic in the West.[4] Neon Genesis Evangelion, created by Hideaki Anno in 1995, was a major influence on the super robot genre, arriving when the real robot genre was dominant on television.[3] A deconstruction of classic mecha anime tropes, it recast the "saintly" inventor/father as a sinister figure, and the enthusiastic teenage protagonist as a "vacillating" introvert.[5] Due to its unusual psychological themes, the show became a massive success,[3] and further caused Japanese anime culture to spread widely and rapidly around the world.[6]

The mecha anime genre (as well as Japanese kaiju films) received a Western homage with the 2013 film Pacific Rim directed by Guillermo del Toro.[7] Similarly the genre was inspirational for the 1998 first-person shooter Shogo: Mobile Armor Division developed by Monolith Productions.[8]

Subgenres edit

Super robot edit

Some of the first mecha featured in manga and anime were "super robots" (スーパーロボット sūpā robotto).[3] The super robot genre features superhero-like giant robots that are often one-of-a-kind and the product of an ancient civilization, aliens or a mad genius. These robots are usually piloted by Japanese teenagers via voice command or neural uplink, and are often powered by mystical or exotic energy sources.[3] Their abilities are described as "quasi-magical".[9]

Real robot edit

The later real robot (リアルロボット riaru robotto) genre features robots that do not have mythical superpowers, but rather use largely conventional, albeit futuristic weapons and power sources, and are often mass-produced on a large scale for use in wars.[3] The real robot genre also tends to feature more complex characters with moral conflicts and personal problems.[10] The genre is therefore aimed primarily at young adults instead of children.[11] The genre has been compared to hard science fiction by its fanbase, and is strongly associated with sales of popular toy models such as Gunpla.

One of the "founding fathers" of real robot design was Kunio Okawara, who started out working on Gundam and continued on to other real robot series such as Armored Trooper Votoms.[9]

Mobile Suit Gundam (1979) is largely considered the first series to introduce the real robot concept and, along with The Super Dimension Fortress Macross (1982), would form the basis of what people would later call real robot anime.[12] In an interview with Yoshiyuki Tomino and other production crew members in the April 1989 issue of Newtype, about his views on the first Gundam anime that was not directed by him, he commented on the realism of the show, in which he sees the sponsors, Sunrise, as imaginary enemies of Gundam, since they did not accept a certain level of realism.[13] Armored Trooper Votoms is viewed by Famitsu magazine as the peak of real-robot anime.[14]

The concepts behind "real robots" that set it apart from previous robot anime are such as:

  • The robot is used as an industrial machine with arm-like manipulators and is manufactured by military and commercial enterprises of various nations.[15]
  • The concept of industrial production and commercial manufacturing processes appeared for the first time in the history of robot shows, introducing manufacturing language like "mass-production" (MP), "prototype" and "test-type".[15]
  • While classic super robots typically use special attacks activated by voice commands, real robots more commonly use manually operated scaled-up/advanced versions of infantry weapons, such as lasers/particle beams, firearms, melee weapons (swords, axes, etc) and shields.
  • Real robots use mostly ranged weapons that require an ammunition supply.[16][user-generated source]
  • Real robots require periodic maintenance and are often prone to malfunction and break down, like real machines.[15]

Types edit

Piloted edit

This ubiquitous subgenre features mecha piloted internally as vehicles. The first series to feature such mecha was Go Nagai's Mazinger Z (1972). In a 2009 interview, Go Nagai claimed the idea came to mind when he was stuck in a traffic jam and wished his car could sprout arms and legs to walk over the cars in front.[17] Other examples include Science Ninja Team Gatchaman (1972), Mobile Suit Gundam (1979), The Super Dimension Fortress Macross (1982), and Tengen Toppa Gurren Lagann (2007). There are series that have piloted mecha that are also in the sentient category, usually because of an AI system to assist and care for the pilot, as featured in Blue Comet SPT Layzner (1985) and Gargantia on the Verdurous Planet (2013),[18] or going berserk because the mecha has biological aspects, as featured in Neon Genesis Evangelion (1995).

Sentient edit

These are mecha that have the ability to be self-aware, think, and sometimes feel emotion. The source of sentience varies from aliens, such as the titular characters of American-produced and Japanese-animated series, The Transformers (1984), to artificial intelligence or synthetic intelligence, such as the robots of Dragon's Heaven (1988) & Brave Police J-Decker (1994) to magic, such as Da-Garn of The Brave Fighter of Legend Da-Garn (1992). The first series that featured a sentient giant robot, also the first mecha anime in color, was Astroganger (1972).[19]

Remote controlled edit

These are mecha that are controlled externally. The first mecha anime, Tetsujin 28-go (1966), and Giant Robo (1967) are famous examples.

Transforming edit

A transforming mech can transform between a standard vehicle (such as a fighter plane or transport truck) and a fighting mecha robot. The concept of transforming mecha was pioneered by Japanese mecha designer Shōji Kawamori in the early 1980s, when he created the Diaclone toy line in 1980 and then the Macross anime franchise in 1982. Some of Kawamori's most iconic transforming mecha designs include the VF-1 Valkyrie from the Macross and Robotech franchises, and Optimus Prime (called Convoy in Japan) from the Transformers and Diaclone franchises. The concept later became more popular in the mid-1980s, with Macross: Do You Remember Love? (1984) and Zeta Gundam (1985) in Japan, and with Transformers (1984 adaptation of Diaclone)[20] and Robotech (1985 adaptation of Macross) in the West.[21][22][23]

Wearable edit

This refers to mecha that are powered exoskeletons rather than piloted as vehicles, such as in Genesis Climber MOSPEADA (1983), Bubblegum Crisis (1987) and Active Raid (2016); merge with the mecha, such as in Detonator Orgun (1991) & The King of Braves GaoGaiGar (1997); combine with the robots, such as in Transformers: Super-God Masterforce (1988); or become mechanical themselves, such as in Brave Command Dagwon (1996) and Fire Robo (2016).

Model robot edit

Assembling and painting mecha scale model kits is a popular pastime among mecha enthusiasts. Like other models such as cars or airplanes, more advanced kits require much more intricate assembly. Lego mecha construction can present unique engineering challenges; the balancing act between a high range of motion, good structural stability, and aesthetic appeal can be difficult to manage. In 2006, the Lego Group released their own somewhat manga-inspired mecha line with the Lego Exo-Force series.

See also edit

References edit

  1. ^ 井上晴樹 (August 2007). 日本ロボット戦争記 1939~1945. NTT出版. ISBN 9784757160149. Retrieved 2018-04-01.
  2. ^ 井上晴樹 (August 2007). The Anime Encyclopedia, 3rd Revised Edition: A Century of Japanese Animation. NTT出版. ISBN 9784757160149. Retrieved 2019-09-08.
  3. ^ a b c d e f g h i j k l m n o p q r s t u Hornyak, Timothy N. (2006). "Chapter 4". Loving the Machine: the Art and Science of Japanese Robots (1st ed.). Tokyo: Kodansha International. pp. 57–70. ISBN 4770030126. OCLC 63472559.
  4. ^ Hanson, Matt (2005). Building sci-fi moviescapes : the science behind the fiction. East Sussex, England: Rotovision. p. 38. ISBN 0240807723. OCLC 60800154.
  5. ^ Haslem, Wendy; Ndalianis, Angela; Mackie, C. J. (2007). Super/heroes : from Hercules to Superman. Washington, DC: New Academia Pub. p. 113. ISBN 978-0977790845. OCLC 123026083.
  6. ^ "TV Tokyo's Iwata Discusses Anime's 'Road to Survival' (Updated)". Anime News Network. Retrieved 2017-09-21.
  7. ^ Axinto, Jemarc (24 April 2014). "Pacific Rim: In-depth study of the influence of Anime". The Artifice. Retrieved 14 November 2014.
  8. ^ Sabbagh, Michel (December 17, 2015). (PDF). Worcester Polytechnic Institute. Archived from the original (PDF) on January 1, 2016. Retrieved December 29, 2015.
  9. ^ a b Clements, Jonathan; McCarthy, Helen (2015-02-09). The anime encyclopedia : a century of Japanese animation (3rd revised ed.). Berkeley, California. ISBN 978-1611729092. OCLC 904144859.{{cite book}}: CS1 maint: location missing publisher (link)
  10. ^ Tomino, Yoshiyuki; Schodt, Frederik L. (2012). Mobile Suit Gundam: Awakening, Escalation, Confrontation (2nd ed.). Berkeley, CA: Stone Bridge Press. p. 8. ISBN 978-1611720051. OCLC 772711844.
  11. ^ Denison, Rayna (2015). "Chapter 5". Anime: a Critical Introduction. London. ISBN 978-1472576767. OCLC 879600213.{{cite book}}: CS1 maint: location missing publisher (link)
  12. ^ 10 commandments of Real robot, Gundam Sentinel introduction, Gundam workshop, Format ACG
  13. ^ Newtype magazine, April, 1989
  14. ^ famitsu news リアルロボットアニメの最高峰がスクリーンで蘇える! 『装甲騎兵ボトムズ ペールゼン・ファイルズ 劇場版』 Peak of Real Robot anime on screen, Votoms movie.
  15. ^ a b c Robot Watch SF seminar, 29 April 2007, Interview of Ryōsuke Takahashi The side of Real Robot (SFセミナー「高橋良輔インタビュー リアルロボットの向こう側」レポート)
  16. ^ Hatena keyword[user-generated source] Hatena
  17. ^ "永井 豪 | R25". 30オトコの本音に向き合う、ビジネスマン向けサイト | R25. Retrieved 2016-10-25.
  18. ^ Barder, Ollie. "How A Blue Comet Influenced The Last 30 Years Of Japanese Pop-Culture And Beyond". Forbes. Retrieved 2016-10-25.
  19. ^ Daigo Otaki - Encirobot.com. "Astroganga – Pagina Principale". Encirobot.com. Retrieved 2014-06-30.
  20. ^ "Hasbro Publishes Transformers Timeline to Movie".
  21. ^ Barder, Ollie (December 10, 2015). "Shoji Kawamori, The Creator Hollywood Copies But Never Credits". Forbes. Retrieved 16 April 2020.
  22. ^ Knott, Kylie (27 February 2019). "He created Macross and designed Transformers toys: Japanese anime legend Shoji Kawamori". South China Morning Post. Retrieved 16 April 2020.
  23. ^ culture, Japanese (27 August 2023). "interesting thing you have learned from a foreign culture: Japanese anime legend Shoji Kawamori". Ieltsfree.ca. Retrieved 10 August 2023.

External links edit

  • Gears Online
  • Brickshelf Lego mecha galleries
  • Mecha Anime HQ: Extensive coverage on Gundams and other mecha.

mecha, anime, manga, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, 2016, . This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Mecha anime and manga news newspapers books scholar JSTOR May 2016 Learn how and when to remove this template message Mecha anime and manga known in Japan as robot anime ロボットアニメ robotto anime and robot manga ロボット漫画 robotto manga are anime and manga that feature robots mecha in battle The genre is broken down into two subcategories super robot featuring super sized implausible robots and real robot where robots are governed by realistic physics and technological limitations Mecha series cover a wide variety of genres from action to comedy to drama and the genre has expanded into other media such as video game adaptations Mecha has also contributed to the popularity of scale model robots Contents 1 History 2 Subgenres 2 1 Super robot 2 2 Real robot 3 Types 3 1 Piloted 3 2 Sentient 3 3 Remote controlled 3 4 Transforming 3 5 Wearable 4 Model robot 5 See also 6 References 7 External linksHistory editThe 1940 short manga Electric Octopus デンキダコ Denki Dako featured a powered piloted mechanical octopus 1 The 1943 Yokoyama Ryuichi s propaganda manga The Science Warrior Appears in New York 科学戦士ニューヨークに出現す Kagaku Senshi New York ni Shutsugensu featured a sword wielding steam powered giant humanoid mecha 2 The first series in the mecha genre was Mitsuteru Yokoyama s 1956 manga Tetsujin 28 go which was later animated in 1963 and also released abroad as Gigantor 3 Yokoyama was inspired to become a manga creator by Osamu Tezuka and began serializing the manga in Shonen an iconic boy s magazine in 1956 3 In this series the robot which was made as a last ditch effort to win World War II by the Japanese military was remote controlled by the protagonist Shotaro Kaneda a twelve year old detective and whiz kid 3 The story turned out to have immense mass appeal and inspired generations of imitators 3 In 1972 Go Nagai another of Japan s greatest manga creators defined the super robot genre with Mazinger Z which was directly inspired by the former series 3 He had the revolutionary idea to create a mecha that people could control like a car while waiting to cross a busy street 3 The concept became explosively popular making the manga and anime into a success 3 The series also was the genesis for different tropes of the genre such as the idea of a robot as a dynamic entity that could join with other machines or humans to become unstoppable 3 Anime critic Fred Patten wrote that almost all mecha anime plots such as monster of the week shows were actually metaphors for re fighting World War II and defending Japan and its culture from Western encroachment 3 By 1977 a large number of super robot anime had been created including Brave Raideen and Danguard Ace 3 The market for super robot toys also grew spawning metal die cast toys such as the Chogokin series in Japan and the Shogun Warriors in the U S that were and still are very popular with children and collectors 3 The super robot genre became heavily commercialized and stagnant creating an opening for innovation which was seized upon by Yoshiyuki Tomino in 1979 with the creation of Mobile Suit Gundam a complex space saga that was called the Star Wars of Japan and birthed the real robot genre which featured more realistic gritty technology 3 Tomino did not like the formulaic storylines and overt advertising of the super robot shows he had worked on and wanted to create a movie where robots were used as tools 3 While the response to Gundam was lukewarm at first efforts by dedicated fans led to it becoming a success 3 It created a massive market for mecha model robots and became an industry that earned Bandai 42 8 billion in 2004 3 Many real robot series and other media were later created such as Full Metal Panic and the video game series Armored Core 3 1990 saw the release of Patlabor a breakthrough animated movie directed by Mamoru Oshii that popularized the mecha genre and aesthetic in the West 4 Neon Genesis Evangelion created by Hideaki Anno in 1995 was a major influence on the super robot genre arriving when the real robot genre was dominant on television 3 A deconstruction of classic mecha anime tropes it recast the saintly inventor father as a sinister figure and the enthusiastic teenage protagonist as a vacillating introvert 5 Due to its unusual psychological themes the show became a massive success 3 and further caused Japanese anime culture to spread widely and rapidly around the world 6 The mecha anime genre as well as Japanese kaiju films received a Western homage with the 2013 film Pacific Rim directed by Guillermo del Toro 7 Similarly the genre was inspirational for the 1998 first person shooter Shogo Mobile Armor Division developed by Monolith Productions 8 Subgenres editSuper robot edit Some of the first mecha featured in manga and anime were super robots スーパーロボット supa robotto 3 The super robot genre features superhero like giant robots that are often one of a kind and the product of an ancient civilization aliens or a mad genius These robots are usually piloted by Japanese teenagers via voice command or neural uplink and are often powered by mystical or exotic energy sources 3 Their abilities are described as quasi magical 9 Real robot edit Real robot redirects here For robots in reality see Robot For the UK published magazine named Real Robot in Japan see Real Robots The later real robot リアルロボット riaru robotto genre features robots that do not have mythical superpowers but rather use largely conventional albeit futuristic weapons and power sources and are often mass produced on a large scale for use in wars 3 The real robot genre also tends to feature more complex characters with moral conflicts and personal problems 10 The genre is therefore aimed primarily at young adults instead of children 11 The genre has been compared to hard science fiction by its fanbase and is strongly associated with sales of popular toy models such as Gunpla One of the founding fathers of real robot design was Kunio Okawara who started out working on Gundam and continued on to other real robot series such as Armored Trooper Votoms 9 Mobile Suit Gundam 1979 is largely considered the first series to introduce the real robot concept and along with The Super Dimension Fortress Macross 1982 would form the basis of what people would later call real robot anime 12 In an interview with Yoshiyuki Tomino and other production crew members in the April 1989 issue of Newtype about his views on the first Gundam anime that was not directed by him he commented on the realism of the show in which he sees the sponsors Sunrise as imaginary enemies of Gundam since they did not accept a certain level of realism 13 Armored Trooper Votoms is viewed by Famitsu magazine as the peak of real robot anime 14 The concepts behind real robots that set it apart from previous robot anime are such as The robot is used as an industrial machine with arm like manipulators and is manufactured by military and commercial enterprises of various nations 15 The concept of industrial production and commercial manufacturing processes appeared for the first time in the history of robot shows introducing manufacturing language like mass production MP prototype and test type 15 While classic super robots typically use special attacks activated by voice commands real robots more commonly use manually operated scaled up advanced versions of infantry weapons such as lasers particle beams firearms melee weapons swords axes etc and shields Real robots use mostly ranged weapons that require an ammunition supply 16 user generated source Real robots require periodic maintenance and are often prone to malfunction and break down like real machines 15 Types editThis section possibly contains original research Please improve it by verifying the claims made and adding inline citations Statements consisting only of original research should be removed May 2020 Learn how and when to remove this template message Piloted edit This ubiquitous subgenre features mecha piloted internally as vehicles The first series to feature such mecha was Go Nagai s Mazinger Z 1972 In a 2009 interview Go Nagai claimed the idea came to mind when he was stuck in a traffic jam and wished his car could sprout arms and legs to walk over the cars in front 17 Other examples include Science Ninja Team Gatchaman 1972 Mobile Suit Gundam 1979 The Super Dimension Fortress Macross 1982 and Tengen Toppa Gurren Lagann 2007 There are series that have piloted mecha that are also in the sentient category usually because of an AI system to assist and care for the pilot as featured in Blue Comet SPT Layzner 1985 and Gargantia on the Verdurous Planet 2013 18 or going berserk because the mecha has biological aspects as featured in Neon Genesis Evangelion 1995 Sentient edit These are mecha that have the ability to be self aware think and sometimes feel emotion The source of sentience varies from aliens such as the titular characters of American produced and Japanese animated series The Transformers 1984 to artificial intelligence or synthetic intelligence such as the robots of Dragon s Heaven 1988 amp Brave Police J Decker 1994 to magic such as Da Garn of The Brave Fighter of Legend Da Garn 1992 The first series that featured a sentient giant robot also the first mecha anime in color was Astroganger 1972 19 Remote controlled edit These are mecha that are controlled externally The first mecha anime Tetsujin 28 go 1966 and Giant Robo 1967 are famous examples Transforming edit A transforming mech can transform between a standard vehicle such as a fighter plane or transport truck and a fighting mecha robot The concept of transforming mecha was pioneered by Japanese mecha designer Shōji Kawamori in the early 1980s when he created the Diaclone toy line in 1980 and then the Macross anime franchise in 1982 Some of Kawamori s most iconic transforming mecha designs include the VF 1 Valkyrie from the Macross and Robotech franchises and Optimus Prime called Convoy in Japan from the Transformers and Diaclone franchises The concept later became more popular in the mid 1980s with Macross Do You Remember Love 1984 and Zeta Gundam 1985 in Japan and with Transformers 1984 adaptation of Diaclone 20 and Robotech 1985 adaptation of Macross in the West 21 22 23 Wearable edit This refers to mecha that are powered exoskeletons rather than piloted as vehicles such as in Genesis Climber MOSPEADA 1983 Bubblegum Crisis 1987 and Active Raid 2016 merge with the mecha such as in Detonator Orgun 1991 amp The King of Braves GaoGaiGar 1997 combine with the robots such as in Transformers Super God Masterforce 1988 or become mechanical themselves such as in Brave Command Dagwon 1996 and Fire Robo 2016 Model robot editMain article Model robot Assembling and painting mecha scale model kits is a popular pastime among mecha enthusiasts Like other models such as cars or airplanes more advanced kits require much more intricate assembly Lego mecha construction can present unique engineering challenges the balancing act between a high range of motion good structural stability and aesthetic appeal can be difficult to manage In 2006 the Lego Group released their own somewhat manga inspired mecha line with the Lego Exo Force series See also editList of mecha animeReferences edit 井上晴樹 August 2007 日本ロボット戦争記 1939 1945 NTT出版 ISBN 9784757160149 Retrieved 2018 04 01 井上晴樹 August 2007 The Anime Encyclopedia 3rd Revised Edition A Century of Japanese Animation NTT出版 ISBN 9784757160149 Retrieved 2019 09 08 a b c d e f g h i j k l m n o p q r s t u Hornyak Timothy N 2006 Chapter 4 Loving the Machine the Art and Science of Japanese Robots 1st ed Tokyo Kodansha International pp 57 70 ISBN 4770030126 OCLC 63472559 Hanson Matt 2005 Building sci fi moviescapes the science behind the fiction East Sussex England Rotovision p 38 ISBN 0240807723 OCLC 60800154 Haslem Wendy Ndalianis Angela Mackie C J 2007 Super heroes from Hercules to Superman Washington DC New Academia Pub p 113 ISBN 978 0977790845 OCLC 123026083 TV Tokyo s Iwata Discusses Anime s Road to Survival Updated Anime News Network Retrieved 2017 09 21 Axinto Jemarc 24 April 2014 Pacific Rim In depth study of the influence of Anime The Artifice Retrieved 14 November 2014 Sabbagh Michel December 17 2015 Effort Upon Effort Japanese Influences in Western First Person Shooters PDF Worcester Polytechnic Institute Archived from the original PDF on January 1 2016 Retrieved December 29 2015 a b Clements Jonathan McCarthy Helen 2015 02 09 The anime encyclopedia a century of Japanese animation 3rd revised ed Berkeley California ISBN 978 1611729092 OCLC 904144859 a href Template Cite book html title Template Cite book cite book a CS1 maint location missing publisher link Tomino Yoshiyuki Schodt Frederik L 2012 Mobile Suit Gundam Awakening Escalation Confrontation 2nd ed Berkeley CA Stone Bridge Press p 8 ISBN 978 1611720051 OCLC 772711844 Denison Rayna 2015 Chapter 5 Anime a Critical Introduction London ISBN 978 1472576767 OCLC 879600213 a href Template Cite book html title Template Cite book cite book a CS1 maint location missing publisher link 10 commandments of Real robot Gundam Sentinel introduction Gundam workshop Format ACG Newtype magazine April 1989 famitsu news リアルロボットアニメの最高峰がスクリーンで蘇える 装甲騎兵ボトムズ ペールゼン ファイルズ 劇場版 Peak of Real Robot anime on screen Votoms movie a b c Robot Watch SF seminar 29 April 2007 Interview of Ryōsuke Takahashi The side of Real Robot SFセミナー 高橋良輔インタビュー リアルロボットの向こう側 レポート Hatena keyword user generated source Hatena 永井 豪 R25 30オトコの本音に向き合う ビジネスマン向けサイト R25 Retrieved 2016 10 25 Barder Ollie How A Blue Comet Influenced The Last 30 Years Of Japanese Pop Culture And Beyond Forbes Retrieved 2016 10 25 Daigo Otaki Encirobot com Astroganga Pagina Principale Encirobot com Retrieved 2014 06 30 Hasbro Publishes Transformers Timeline to Movie Barder Ollie December 10 2015 Shoji Kawamori The Creator Hollywood Copies But Never Credits Forbes Retrieved 16 April 2020 Knott Kylie 27 February 2019 He created Macross and designed Transformers toys Japanese anime legend Shoji Kawamori South China Morning Post Retrieved 16 April 2020 culture Japanese 27 August 2023 interesting thing you have learned from a foreign culture Japanese anime legend Shoji Kawamori Ieltsfree ca Retrieved 10 August 2023 External links editGears Online Brickshelf Lego mecha galleries Mecha Anime HQ Extensive coverage on Gundams and other mecha Retrieved from https en wikipedia org w index php title Mecha anime and manga amp oldid 1194096320 Super robot, wikipedia, wiki, book, books, library,

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