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Steve Purcell

Steven Ross Purcell[1] (born October 1, 1961)[2] is an American cartoonist, animator, game designer and voice actor. He is the creator of the media franchise Sam & Max, for which Purcell received an Eisner Award in 2007. The series has grown to incorporate an animated television series and several video games.

Steve Purcell
Purcell at the 2008 Game Developers Conference.
Born
Steven Ross Purcell

(1961-10-01) October 1, 1961 (age 61)
Alma materCalifornia College of Arts and Crafts
Occupation(s)Cartoonist, animator, game designer, voice actor, director, writer
Years active1987–present
Employers
Spouse
Collette Michaud
(m. 1993)
Children2
WebsitePersonal Blog

A graduate of the California College of Arts and Craft, Purcell began his career creating comic strips for the college newsletter. He performed freelance work for Marvel Comics and Fishwrap Productions before publishing his first Sam & Max comic in 1987. Purcell was hired by LucasArts as an artist and animator in 1988 and worked on several LucasArts adventure games, including the first three Monkey Island games, Indiana Jones and the Last Crusade and Sam & Max Hit the Road.

Purcell collaborated with Nelvana to create a Sam & Max television series in 1997, and briefly worked as an animator for Industrial Light & Magic after leaving LucasArts. He is currently employed in the story development department at Pixar.

Career

Early career

Purcell entered into a career with comic books while an undergraduate at the California College of the Arts in 1980; he produced comic strips for the weekly newsletter. These strips featured Sam and Max, an anthropomorphic dog and rabbit duo who work as vigilantes and private investigators; Purcell drew the first strip the night before the deadline. Following his graduation in 1982,[3] Purcell became involved in freelance illustration, working briefly for Marvel Comics, Chaosium, and on Steven Moncuse's Fish Police series. Moncuse approached Purcell about the possibility of another comic book series to accompany his well-performing Fish Police series in 1987.[4] Purcell agreed, and wrote his first feature-length comic using the characters of Sam and Max. The 32-page comic was published by Fishwrap Productions in 1987.[5] The comic contained two Sam & Max stories: "Monkeys Violating the Heavenly Temple", a name that Purcell found on a firework and thought was appropriate; and "Night of the Gilded Heron-Shark". Purcell published a further story in a 1987 issue of Critters titled "Night of the Cringing Wildebeest". These three stories established the basics for Purcell's future work with the characters.[4]

LucasArts

Purcell was hired by LucasArts, then known as Lucasfilm Games, as an animator in 1988, but was subsequently laid off when the project he was working on was canceled.[6] He was rehired to produce art for the graphic adventure game Zak McKracken and the Alien Mindbenders.[7] Purcell was later commissioned to create the cover artwork for Maniac Mansion and the first two Monkey Island games and researched into whips for the adventure game version of Indiana Jones and the Last Crusade. He worked with animation in several LucasArts adventure games, published three more Sam & Max comic books during this time, and began creating brief comic strips for LucasArts' quarterly newsletter, The Adventurer.[8] The characters eventually became involved as training material for LucasArts programmers working with SCUMM, the core game engine used by LucasArts adventure games; Purcell created versions of Sam and Max in their office for new programmers under Ron Gilbert to practice on.[6] References to the characters were occasionally made in unrelated LucasArts adventure games as a clandestine appearance in backgrounds. Purcell wrote the six-issue comic book series Defenders of Dynatron City for Marvel Comics in 1992.[9]

 
A 1988 issue of Sam & Max, published by Comico; Purcell has been surprised at the cult status that the characters have acquired.[8] Note the rat on the car's grille, a common theme in Purcell's work.

After a positive reaction to the Sam & Max strips in The Adventurer and wanting to expand into other franchises following Maniac Mansion and Monkey Island, LucasArts offered to create a graphic adventure game on the characters in 1992.[10] Sam & Max Hit the Road was conceived and developed by a small team headed by Purcell, Sean Clark, Michael Stemmle and Collette Michaud.[11] Purcell decided to base the game on one of his earlier Sam & Max stories, the 1988 story "On The Road".[6] In 1995, Purcell combined all published Sam & Max printed media into a 154-page paperback compilation titled Sam & Max: Surfin' the Highway.[12] After producing the cover art for Herc's Adventures and concept art for The Curse of Monkey Island, Purcell left LucasArts.[13][14]

Later work

Purcell joined with story editor Dan Smith from Canadian studio Nelvana to create an animated television series of Sam & Max in 1996. The result was the 1997 series The Adventures of Sam & Max: Freelance Police, broadcast on Fox Kids in the United States, YTV in Canada and Channel 4 in the United Kingdom. Purcell wrote the jokes for each installment of the 24-episode series, and wrote the scripts for four episodes. Despite the violence and profanity common in the Sam & Max franchise having been toned down due to the target audience of children, Purcell was content that the characters maintained their moral ambiguity. Some parent groups in the United States attempted to have the series pulled from networks due to content issues; Purcell was pleased that they "had managed to ruffle some feathers along the way".[12] Two Sam & Max comic strips appeared in Fox's Totally Fox Kids Magazine in 1998 to accompany the series; other Sam & Max strips appeared in Wizard and Oni Double Feature. During the development of the television series in 1997, Purcell co-authored and illustrated the Hellboy Christmas Special with Mike Mignola and Gary Gianni.[15] After the conclusion of the Sam & Max animated series, Purcell was briefly employed by Industrial Light & Magic to work on digital effects for a film version of Frankenstein. Despite his work, the project was canceled; Purcell believes that some of the development work morphed into ILM's contributions to Van Helsing.[7] While at ILM, Purcell was involved in a project to create an animated film based on Monkey Island;[16] while the project did not reach fruition, Purcell began posting concept art he had produced for the film on his personal blog several years after.[17][18]

Pixar and Telltale Games

After the brief stint at ILM, Purcell moved to Pixar.[8] Despite being employed by Pixar, Purcell acted as an advisor in the development of Sam & Max: Freelance Police, a sequel to Sam & Max Hit the Road that began development in 2002 under LucasArts. Purcell provided Michael Stemmle's development team with concept art and assisted in the creation of the game's plot.[19] Despite its smoothly proceeding development, LucasArts abruptly canceled the project in March 2004. Purcell was unable to understand why development halted; he described himself as "frustrated and disappointed" at the decision.[20]

In 2005, LucasArt's license with Purcell that gave them the right to produce games based on the Sam & Max franchise expired; this allowed Purcell to take the franchise to Telltale Games, a new company formed by members of Stemmle's development team. A new episodic series of Sam & Max games, Sam & Max Save the World, was announced.[21] Purcell's work on the new game series encompassed design and writing, as well as the design of the game's cover art; despite his work, Purcell described it as "minimal" due to the effectiveness of the team.[22] At the same time, Purcell began a Sam & Max webcomic hosted on the Telltale Games website. The webcomic ran for twelve issues, and it earned Purcell an Eisner Award for "Best Digital Comic" when the comic finished its run in 2007.[23] Purcell assisted with design and writing when Sam & Max Beyond Time and Space began development in 2007. Through Telltale Games, he released two sketchbooks of his Sam & Max work and a 20th anniversary edition of Sam & Max: Surfin' the Highway in 2008.[24] Purcell later painted the cover art for Telltale's Tales of Monkey Island.[25]

 
Purcell's work at Pixar has included character design, such as the "Screaming Banshee" from the short Mater and the Ghostlight.

At Pixar's story development department, Purcell contributed screenplay material and voice work for the 2006 film Cars, and designed the character of the Screaming Banshee in the short Mater and the Ghostlight.[26][27] Providing scripts and voice work for three games based on Cars, Purcell became involved with THQ's video game adaptations of Pixar films.[28][29][30] Purcell was credited for involvement with Pixar's 2007 film Ratatouille;[31] he provided the voice for the character of Carl in George & A.J.—a 2009 short based on the film Up.[32] Purcell was key for Pixar's 2012 film Brave, co-directing the film alongside Brenda Chapman and Mark Andrews in addition to providing work for the screenplay; Brave constituted Purcell's biggest role in a Pixar project to date.[33]

In 2014, Purcell wrote and directed the Pixar Christmas special Toy Story That Time Forgot which aired on ABC on December 2, 2014.[34] Purcell is not considering the possibility of Pixar adapting Sam & Max into a film, as the characters' moral ambiguity is inconsistent with traditional Pixar stories.[35]

Personal life

Purcell grew up in California, where he still resides. In a 2000 interview, Purcell said that he had been drawing all his life, and that he still possesses drawings from when he was three years old.[36] Noting that his line of creative work depends entirely on things one learns, Purcell describes himself as an "average" student at school, but wishing that he had tried harder at some classes.[36] After studying film-making courses at junior college, Purcell enrolled in the California College of the Arts to read fine art; he now holds a bachelor's degree there. Purcell befriended Mike Mignola, and later Art Adams while at the college.[4] Citing the Marx Brothers, Peter Sellers and Monty Python as among his interests, he says that he is inspired by "creative people who have made their seemingly most self-indulgent artistic whims into a career".[36] During the development of Sam & Max Hit the Road in 1993, Purcell married fellow lead designer Collette Michaud; the wedding cake was topped with figurines of Sam and Max as a bride and groom.[6] Purcell has two sons.[5]

The characters of Sam and Max were created in Purcell's youth; Purcell's younger brother Dave originally came up with several comics around the idea of a dog and rabbit detective duo. Dave would often leave unfinished comics around the house. Deliberately making the characters mix up each other's names, shoot at each other and mock the way in which they had been drawn, Steve, in a case of sibling rivalry, would sometimes finish the stories in parodies of their original form. This developed from Steve mocking his brother's to the creation of his own stories with the characters. In the late 1970s, Dave Purcell gave Steve the rights to the characters; he signed them over in a contract on Steve's birthday and allowed him to develop the characters in his own way.[37][38][39] Purcell believes that his younger brother has recovered and forgiven him from their earlier years.[40] Having kept one as a pet in his youth, Purcell has an interest in rats, which are commonly featured in his artistic work.[4]

Credited works

Films

Year Title Director Writer Story Artist Other Voice Notes
2006 Cars No No Yes Yes Additional Voices Additional Screenplay Material
2007 Ratatouille No No No Yes Pixar Productions
2012 Brave Co-Director Screenplay No Yes The Crow Song Lyricist: "Song of Mor'du"
2017 Coco No No No Yes Pixar Senior Creative Team
2018 Incredibles 2 No No No Yes
2019 Toy Story 4 No No No Yes The Dummies
2022 Turning Red No No No Yes
Lightyear No No No Yes

Shorts

Year Title Director Writer Other Voice Notes
2006 Mater and the Ghostlight No No Yes Screaming Banshee[41] Additional Character Designer
2009 George and A.J. No No Yes Carl
2009-10 Cars Toons: Mater's Tall Tales No No Yes Additional Voices Episodes 5-9
2012 The Legend of Mor'du No Yes Yes The Crow
2013-14 Cars Toons: Tales from Radiator Springs No No Yes Additional Voices / Sandy Dunes Episodes 3-4
2014 Toy Story That Time Forgot Yes Yes Yes The Cleric TV Special
2015 Borrowed Time No No Yes Additional Voices
2022 Cars on the Road Yes Yes Yes Randy / Wraith Rod Disney+ Original Short Films

Television

Bibliography

Video games

References

  1. ^ Staff (2010-04-29). "Interview with Steve Purcell". Sam & Max.co.uk. Retrieved 2010-04-29.
  2. ^ .[dead link]
  3. ^ . California College of the Arts. Archived from the original on 2011-08-14. Retrieved 2011-05-31. Steve Purcell ('82): cartoonist and creator of Sam & Max.
  4. ^ a b c d . The History of Sam & Max. Telltale Games. 2007-06-12. Archived from the original on 2008-01-05. Retrieved 2009-02-10.
  5. ^ a b Mamen, Erik-André Vik; Jong, Philip (2008-01-01). "Steve Purcell – Interview". Adventure Classic Gaming. Retrieved 2009-02-10.
  6. ^ a b c d . The History of Sam & Max. Telltale Games. 2007-06-26. Archived from the original on 2009-02-21. Retrieved 2009-02-10.
  7. ^ a b . The World of Monkey Island. LF Network, LLC. 2006-04-11. Archived from the original on 2015-05-06. Retrieved 2009-02-10.
  8. ^ a b c Cifaldi, Frank; Carless, Simon (2005-07-25). "Playing Catch-Up: Steve Purcell". Gamasutra. Retrieved 2009-02-10.
  9. ^ . The International House of Mojo. LF Network, LLC. 2004-09-12. Archived from the original on August 19, 2007. Retrieved 2009-02-10.
  10. ^ "Sam & Max Hit the Road". gamesTM Retro. United Kingdom: Highbury Entertainment. 1: 128–129.
  11. ^ Honeywell, Steve. "Sam & Max Hit the Road: Credits". Allgame. Retrieved 2009-02-10.
  12. ^ a b . The History of Sam & Max. Telltale Games. 2007-07-10. Archived from the original on 2013-01-23. Retrieved 2009-02-10.
  13. ^ Sutyak, Jonathan. "Herc's Adventures: Credits". Allgame. Retrieved 2009-02-10.
  14. ^ "Game Credits for The Curse of Monkey Island". MobyGames. Retrieved 2009-02-10.
  15. ^ "Hellboy Christmas Special profile". Dark Horse Comics. Retrieved 2009-02-10.
  16. ^ "Monkey Island movie art?". SCUMM Bar. LF Network, LLC. 2005-01-09. Retrieved 2010-01-21.
  17. ^ Day, Ashley (2009). "Tales from Monkey Island". Retro Gamer. No. 70. Imagine Publishing. p. 35.
  18. ^ . The World of Monkey Island. LF Network, LLC. 2007-06-07. Archived from the original on 2015-05-06. Retrieved 2010-01-21.
  19. ^ . The History of Sam & Max. Telltale Games. 2007-07-24. Archived from the original on 2007-12-31. Retrieved 2009-02-10.
  20. ^ Rodkin, Jake (2004-03-05). "Steve Purcell comments on Sam & Max 2's cancellation". Adventure Gamers. Retrieved 2008-12-22.
  21. ^ Sinclair, Brendan (2005-11-15). "Sam & Max resurrected". GameSpot. Archived from the original on 2012-07-17. Retrieved 2008-12-06.
  22. ^ Kietzmann, Ludwig (2007-03-06). "Joystiq interviews Sam & Max creator, Steve Purcell". Joystiq. Retrieved 2009-02-10.
  23. ^ . Comic-Con International. 2007. Archived from the original on June 26, 2010. Retrieved 2008-12-04.
  24. ^ McLean, Gary (2008-02-08). . Voodoo Extreme. IGN. Archived from the original on April 4, 2008. Retrieved 2009-02-10.
  25. ^ Bailey, Kat (2009-06-02). "Telltale Announces Tales of Monkey Island Pre-Order Bonus". 1UP.com. Retrieved 2009-06-02.
  26. ^ Buchanan, Jason. "Cars Overview". Allmovie. Retrieved 2009-02-10.
  27. ^ Crystal, Billy; Goodman, John (2004). Pixar Short Films Collection – Volume 1 (DVD). United States: Pixar.
  28. ^ Leach, Gracie. "Cars: Credits". Allgame. Retrieved 2009-02-10.
  29. ^ Leach, Gracie. "Cars: Radiator Springs Adventures: Credits". Allgame. Retrieved 2009-02-10.
  30. ^ "Game Credits for Disney/Pixar Cars: Mater-National Championship". MobyGames. Retrieved 2009-02-10.
  31. ^ "Ratatouille (2007) – Cast and Credits". Yahoo! Movies. Retrieved 2008-02-11.
  32. ^ Mariotti, Greg (2009-11-11). "iTunes Version of Up Includes Exclusive Short: George and A.J.!". Pixar Talk. Retrieved 2010-01-21.
  33. ^ Rizvi, Samad (2012-05-04). "Sam & Max Creator Steve Purcell Credited As Co-Director Of Brave". Pixaar Times. Retrieved 2012-06-30.
  34. ^ Hill, Jim (2014-12-02). "Galyn Susman Talks About Pixar's First Ever Christmas Special, "Toy Story That Time Forgot"". huffingtonpost.com. Retrieved 2014-12-04.
  35. ^ Day, Ashley (2009). "Tales from Monkey Island". Retro Gamer. No. 70. Imagine Publishing. p. 32.
  36. ^ a b c Rodkin, Jake; Grubaugh, Sebastian (2000). . Sam & Max: The Unofficial Website. Archived from the original on 2004-08-22. Retrieved 2009-02-10.
  37. ^ . The History of Sam & Max. Telltale Games. 2007-06-12. Archived from the original on 2008-01-03. Retrieved 2008-12-04.
  38. ^ Purcell, Steve (2008-03-11). A COMIC-CONversation With Steve Purcell!!! (DVD). Shout! Factory.
  39. ^ Kohler, Chris (2007-11-21). "Interview: Sam & Max Creators On How Games Wag The Dog (And Rabbit)". Wired News. Retrieved 2009-02-10.
  40. ^ Trimlett, Andy (2008-07-26). . KPBS. Archived from the original on 2008-08-02. Retrieved 2009-02-10.
  41. ^ Raffe, Jon. "Hitting the road with Steve Purcell". Thunder Chunky. Retrieved 26 December 2020.

External links

  •   Media related to Steve Purcell at Wikimedia Commons
  •   Quotations related to Steve Purcell at Wikiquote
  • Steve Purcell at MobyGames
  • Steve Purcell at IMDb

steve, purcell, director, director, steven, ross, purcell, born, october, 1961, american, cartoonist, animator, game, designer, voice, actor, creator, media, franchise, which, purcell, received, eisner, award, 2007, series, grown, incorporate, animated, televi. For the director see Steve Purcell director Steven Ross Purcell 1 born October 1 1961 2 is an American cartoonist animator game designer and voice actor He is the creator of the media franchise Sam amp Max for which Purcell received an Eisner Award in 2007 The series has grown to incorporate an animated television series and several video games Steve PurcellPurcell at the 2008 Game Developers Conference BornSteven Ross Purcell 1961 10 01 October 1 1961 age 61 Alma materCalifornia College of Arts and CraftsOccupation s Cartoonist animator game designer voice actor director writerYears active1987 presentEmployersLucasArts 1988 1997 Nelvana 1997 2000 Pixar Animation Studios 2000 present SpouseCollette Michaud m 1993 wbr Children2WebsitePersonal BlogA graduate of the California College of Arts and Craft Purcell began his career creating comic strips for the college newsletter He performed freelance work for Marvel Comics and Fishwrap Productions before publishing his first Sam amp Max comic in 1987 Purcell was hired by LucasArts as an artist and animator in 1988 and worked on several LucasArts adventure games including the first three Monkey Island games Indiana Jones and the Last Crusade and Sam amp Max Hit the Road Purcell collaborated with Nelvana to create a Sam amp Max television series in 1997 and briefly worked as an animator for Industrial Light amp Magic after leaving LucasArts He is currently employed in the story development department at Pixar Contents 1 Career 1 1 Early career 1 2 LucasArts 1 3 Later work 1 4 Pixar and Telltale Games 2 Personal life 3 Credited works 3 1 Films 3 1 1 Shorts 3 2 Television 3 3 Bibliography 3 4 Video games 4 References 5 External linksCareer EditEarly career Edit Purcell entered into a career with comic books while an undergraduate at the California College of the Arts in 1980 he produced comic strips for the weekly newsletter These strips featured Sam and Max an anthropomorphic dog and rabbit duo who work as vigilantes and private investigators Purcell drew the first strip the night before the deadline Following his graduation in 1982 3 Purcell became involved in freelance illustration working briefly for Marvel Comics Chaosium and on Steven Moncuse s Fish Police series Moncuse approached Purcell about the possibility of another comic book series to accompany his well performing Fish Police series in 1987 4 Purcell agreed and wrote his first feature length comic using the characters of Sam and Max The 32 page comic was published by Fishwrap Productions in 1987 5 The comic contained two Sam amp Max stories Monkeys Violating the Heavenly Temple a name that Purcell found on a firework and thought was appropriate and Night of the Gilded Heron Shark Purcell published a further story in a 1987 issue of Critters titled Night of the Cringing Wildebeest These three stories established the basics for Purcell s future work with the characters 4 LucasArts Edit Purcell was hired by LucasArts then known as Lucasfilm Games as an animator in 1988 but was subsequently laid off when the project he was working on was canceled 6 He was rehired to produce art for the graphic adventure game Zak McKracken and the Alien Mindbenders 7 Purcell was later commissioned to create the cover artwork for Maniac Mansion and the first two Monkey Island games and researched into whips for the adventure game version of Indiana Jones and the Last Crusade He worked with animation in several LucasArts adventure games published three more Sam amp Max comic books during this time and began creating brief comic strips for LucasArts quarterly newsletter The Adventurer 8 The characters eventually became involved as training material for LucasArts programmers working with SCUMM the core game engine used by LucasArts adventure games Purcell created versions of Sam and Max in their office for new programmers under Ron Gilbert to practice on 6 References to the characters were occasionally made in unrelated LucasArts adventure games as a clandestine appearance in backgrounds Purcell wrote the six issue comic book series Defenders of Dynatron City for Marvel Comics in 1992 9 A 1988 issue of Sam amp Max published by Comico Purcell has been surprised at the cult status that the characters have acquired 8 Note the rat on the car s grille a common theme in Purcell s work After a positive reaction to the Sam amp Max strips in The Adventurer and wanting to expand into other franchises following Maniac Mansion and Monkey Island LucasArts offered to create a graphic adventure game on the characters in 1992 10 Sam amp Max Hit the Road was conceived and developed by a small team headed by Purcell Sean Clark Michael Stemmle and Collette Michaud 11 Purcell decided to base the game on one of his earlier Sam amp Max stories the 1988 story On The Road 6 In 1995 Purcell combined all published Sam amp Max printed media into a 154 page paperback compilation titled Sam amp Max Surfin the Highway 12 After producing the cover art for Herc s Adventures and concept art for The Curse of Monkey Island Purcell left LucasArts 13 14 Later work Edit Purcell joined with story editor Dan Smith from Canadian studio Nelvana to create an animated television series of Sam amp Max in 1996 The result was the 1997 series The Adventures of Sam amp Max Freelance Police broadcast on Fox Kids in the United States YTV in Canada and Channel 4 in the United Kingdom Purcell wrote the jokes for each installment of the 24 episode series and wrote the scripts for four episodes Despite the violence and profanity common in the Sam amp Max franchise having been toned down due to the target audience of children Purcell was content that the characters maintained their moral ambiguity Some parent groups in the United States attempted to have the series pulled from networks due to content issues Purcell was pleased that they had managed to ruffle some feathers along the way 12 Two Sam amp Max comic strips appeared in Fox s Totally Fox Kids Magazine in 1998 to accompany the series other Sam amp Max strips appeared in Wizard and Oni Double Feature During the development of the television series in 1997 Purcell co authored and illustrated the Hellboy Christmas Special with Mike Mignola and Gary Gianni 15 After the conclusion of the Sam amp Max animated series Purcell was briefly employed by Industrial Light amp Magic to work on digital effects for a film version of Frankenstein Despite his work the project was canceled Purcell believes that some of the development work morphed into ILM s contributions to Van Helsing 7 While at ILM Purcell was involved in a project to create an animated film based on Monkey Island 16 while the project did not reach fruition Purcell began posting concept art he had produced for the film on his personal blog several years after 17 18 Pixar and Telltale Games Edit After the brief stint at ILM Purcell moved to Pixar 8 Despite being employed by Pixar Purcell acted as an advisor in the development of Sam amp Max Freelance Police a sequel to Sam amp Max Hit the Road that began development in 2002 under LucasArts Purcell provided Michael Stemmle s development team with concept art and assisted in the creation of the game s plot 19 Despite its smoothly proceeding development LucasArts abruptly canceled the project in March 2004 Purcell was unable to understand why development halted he described himself as frustrated and disappointed at the decision 20 In 2005 LucasArt s license with Purcell that gave them the right to produce games based on the Sam amp Max franchise expired this allowed Purcell to take the franchise to Telltale Games a new company formed by members of Stemmle s development team A new episodic series of Sam amp Max games Sam amp Max Save the World was announced 21 Purcell s work on the new game series encompassed design and writing as well as the design of the game s cover art despite his work Purcell described it as minimal due to the effectiveness of the team 22 At the same time Purcell began a Sam amp Max webcomic hosted on the Telltale Games website The webcomic ran for twelve issues and it earned Purcell an Eisner Award for Best Digital Comic when the comic finished its run in 2007 23 Purcell assisted with design and writing when Sam amp Max Beyond Time and Space began development in 2007 Through Telltale Games he released two sketchbooks of his Sam amp Max work and a 20th anniversary edition of Sam amp Max Surfin the Highway in 2008 24 Purcell later painted the cover art for Telltale s Tales of Monkey Island 25 Purcell s work at Pixar has included character design such as the Screaming Banshee from the short Mater and the Ghostlight At Pixar s story development department Purcell contributed screenplay material and voice work for the 2006 film Cars and designed the character of the Screaming Banshee in the short Mater and the Ghostlight 26 27 Providing scripts and voice work for three games based on Cars Purcell became involved with THQ s video game adaptations of Pixar films 28 29 30 Purcell was credited for involvement with Pixar s 2007 film Ratatouille 31 he provided the voice for the character of Carl in George amp A J a 2009 short based on the film Up 32 Purcell was key for Pixar s 2012 film Brave co directing the film alongside Brenda Chapman and Mark Andrews in addition to providing work for the screenplay Brave constituted Purcell s biggest role in a Pixar project to date 33 In 2014 Purcell wrote and directed the Pixar Christmas special Toy Story That Time Forgot which aired on ABC on December 2 2014 34 Purcell is not considering the possibility of Pixar adapting Sam amp Max into a film as the characters moral ambiguity is inconsistent with traditional Pixar stories 35 Personal life EditPurcell grew up in California where he still resides In a 2000 interview Purcell said that he had been drawing all his life and that he still possesses drawings from when he was three years old 36 Noting that his line of creative work depends entirely on things one learns Purcell describes himself as an average student at school but wishing that he had tried harder at some classes 36 After studying film making courses at junior college Purcell enrolled in the California College of the Arts to read fine art he now holds a bachelor s degree there Purcell befriended Mike Mignola and later Art Adams while at the college 4 Citing the Marx Brothers Peter Sellers and Monty Python as among his interests he says that he is inspired by creative people who have made their seemingly most self indulgent artistic whims into a career 36 During the development of Sam amp Max Hit the Road in 1993 Purcell married fellow lead designer Collette Michaud the wedding cake was topped with figurines of Sam and Max as a bride and groom 6 Purcell has two sons 5 The characters of Sam and Max were created in Purcell s youth Purcell s younger brother Dave originally came up with several comics around the idea of a dog and rabbit detective duo Dave would often leave unfinished comics around the house Deliberately making the characters mix up each other s names shoot at each other and mock the way in which they had been drawn Steve in a case of sibling rivalry would sometimes finish the stories in parodies of their original form This developed from Steve mocking his brother s to the creation of his own stories with the characters In the late 1970s Dave Purcell gave Steve the rights to the characters he signed them over in a contract on Steve s birthday and allowed him to develop the characters in his own way 37 38 39 Purcell believes that his younger brother has recovered and forgiven him from their earlier years 40 Having kept one as a pet in his youth Purcell has an interest in rats which are commonly featured in his artistic work 4 Credited works EditFilms Edit Year Title Director Writer Story Artist Other Voice Notes2006 Cars No No Yes Yes Additional Voices Additional Screenplay Material2007 Ratatouille No No No Yes Pixar Productions2012 Brave Co Director Screenplay No Yes The Crow Song Lyricist Song of Mor du 2017 Coco No No No Yes Pixar Senior Creative Team2018 Incredibles 2 No No No Yes2019 Toy Story 4 No No No Yes The Dummies2022 Turning Red No No No YesLightyear No No No YesShorts Edit Year Title Director Writer Other Voice Notes2006 Mater and the Ghostlight No No Yes Screaming Banshee 41 Additional Character Designer2009 George and A J No No Yes Carl2009 10 Cars Toons Mater s Tall Tales No No Yes Additional Voices Episodes 5 92012 The Legend of Mor du No Yes Yes The Crow2013 14 Cars Toons Tales from Radiator Springs No No Yes Additional Voices Sandy Dunes Episodes 3 42014 Toy Story That Time Forgot Yes Yes Yes The Cleric TV Special2015 Borrowed Time No No Yes Additional Voices2022 Cars on the Road Yes Yes Yes Randy Wraith Rod Disney Original Short FilmsTelevision Edit The Completely Mental Misadventures of Ed Grimley 1988 production crew The Adventures of Sam amp Max Freelance Police 1997 1998 writing and designBibliography Edit Amazing High Adventure 1984 cover artwork Different Worlds 33 35 36 and 37 1984 cover artwork New Mutants 43 1986 pencils Fish Police 6 1987 pencils Fish Police 7 1987 pencils inks and letters Fish Police 9 1987 pencils and inks Alpha Flight 47 1987 pencils Sam amp Max Freelance Police special edition 1987 Critters 19 Sam amp Max in Night of the Cringing Wildebeest 1987 Tournament of Dreams 1987 cover artwork RuneQuest 1987 88 cover artwork Gumby s Winter Fun Special 1988 writing GrimJack 52 Sam amp Max in Fair Wind to Java 1988 Sam amp Max Freelance Police special 1989 Critters 50 Sam amp Max in The Damned Don t Dance 1990 Marvel Comics Presents 41 Wolverine 1990 pencils and inks Sam amp Max Freelance Police Bad Day on the Moon 1992 Sam amp Max Freelance Police special color edition 1992 Fast Forward 3 1992 pencils inks and color Defenders of Dynatron City 1992 The Collected Sam amp Max Surfin The Highway 1995 Dark Horse Presents 107 Rusty Razorclam President of Neptune 1996 writing Hellboy Christmas Special 1997 writing pencils ink and color Wizard Sam amp Max in Belly of the Beast 1997 Oni Double Feature 10 Sam amp Max in Skeptical Investigators 1998 Totally Fox Kids Magazine 10 Sam amp Max in Something s Not Right Here 1998 Totally Fox Kids Magazine 31 Sam amp Max in Action Figure Surgery 1998 Batman Villains Secret Files and Origins 1 If A Man Be Clay 2005 Sam amp Max The Big Sleep 2005 2007 The Age of S amp M 2006 The Effigy Mound 2007 Sam amp Max Surfin The Highway anniversary edition 2008 Brave One Perfect Day 2012 Video games Edit Zak McKracken and the Alien Mindbenders 1988 artwork Their Finest Hour 1989 testing Pipe Dream 1989 artwork Indiana Jones and the Last Crusade The Graphic Adventure 1989 animation artwork and whip research Maniac Mansion 1987 artwork Loom 1990 animation graphics and artwork The Secret of Monkey Island 1990 graphics and artwork Monkey Island 2 LeChuck s Revenge 1991 animation graphics and artwork ToeJam amp Earl 1991 Original concept art Character Designs Zombies Ate My Neighbors 1993 artwork ToeJam amp Earl in Panic on Funkotron 1993 Original concept art Character Designs Sam amp Max Hit the Road 1993 design graphics and artwork The Horde 1994 artwork Mortimer and the Riddles of the Medallion 1996 artwork Herc s Adventures 1997 artwork The Curse of Monkey Island 1997 artwork Cars 2006 writing and additional voices Cars Radiator Springs Adventures 2006 writing and additional voices Cars Mater National Championship 2007 writing and additional voices Sam amp Max Save the World 2006 2007 writing and design Sam amp Max Beyond Time and Space 2007 2008 writing and design Tales of Monkey Island 2009 artwork Sam amp Max The Devil s Playhouse 2010 artwork Sam amp Max This Time It s Virtual 2020 writing and design and the voice of Duncan DillsReferences Edit Staff 2010 04 29 Interview with Steve Purcell Sam amp Max co uk Retrieved 2010 04 29 Intelius report on Steven R Purcell in California dead link 100 Alumni of Note California College of the Arts Archived from the original on 2011 08 14 Retrieved 2011 05 31 Steve Purcell 82 cartoonist and creator of Sam amp Max a b c d The Early Years part 2 The History of Sam amp Max Telltale Games 2007 06 12 Archived from the original on 2008 01 05 Retrieved 2009 02 10 a b Mamen Erik Andre Vik Jong Philip 2008 01 01 Steve Purcell Interview Adventure Classic Gaming Retrieved 2009 02 10 a b c d The Golden Era The History of Sam amp Max Telltale Games 2007 06 26 Archived from the original on 2009 02 21 Retrieved 2009 02 10 a b Interviews Steve Purcell The World of Monkey Island LF Network LLC 2006 04 11 Archived from the original on 2015 05 06 Retrieved 2009 02 10 a b c Cifaldi Frank Carless Simon 2005 07 25 Playing Catch Up Steve Purcell Gamasutra Retrieved 2009 02 10 Defenders of Dynatron City The International House of Mojo LF Network LLC 2004 09 12 Archived from the original on August 19 2007 Retrieved 2009 02 10 Sam amp Max Hit the Road gamesTM Retro United Kingdom Highbury Entertainment 1 128 129 Honeywell Steve Sam amp Max Hit the Road Credits Allgame Retrieved 2009 02 10 a b Sam amp Max Hit it Big The History of Sam amp Max Telltale Games 2007 07 10 Archived from the original on 2013 01 23 Retrieved 2009 02 10 Sutyak Jonathan Herc s Adventures Credits Allgame Retrieved 2009 02 10 Game Credits for The Curse of Monkey Island MobyGames Retrieved 2009 02 10 Hellboy Christmas Special profile Dark Horse Comics Retrieved 2009 02 10 Monkey Island movie art SCUMM Bar LF Network LLC 2005 01 09 Retrieved 2010 01 21 Day Ashley 2009 Tales from Monkey Island Retro Gamer No 70 Imagine Publishing p 35 Steve Purcell artwork The World of Monkey Island LF Network LLC 2007 06 07 Archived from the original on 2015 05 06 Retrieved 2010 01 21 After Darkness Comes Light The History of Sam amp Max Telltale Games 2007 07 24 Archived from the original on 2007 12 31 Retrieved 2009 02 10 Rodkin Jake 2004 03 05 Steve Purcell comments on Sam amp Max 2 s cancellation Adventure Gamers Retrieved 2008 12 22 Sinclair Brendan 2005 11 15 Sam amp Max resurrected GameSpot Archived from the original on 2012 07 17 Retrieved 2008 12 06 Kietzmann Ludwig 2007 03 06 Joystiq interviews Sam amp Max creator Steve Purcell Joystiq Retrieved 2009 02 10 2007 Eisner Awards Shine Spotlight on Comic Industry s Best Comic Con International 2007 Archived from the original on June 26 2010 Retrieved 2008 12 04 McLean Gary 2008 02 08 Sam amp Max Comic Book Series to be Re issued Voodoo Extreme IGN Archived from the original on April 4 2008 Retrieved 2009 02 10 Bailey Kat 2009 06 02 Telltale Announces Tales of Monkey Island Pre Order Bonus 1UP com Retrieved 2009 06 02 Buchanan Jason Cars Overview Allmovie Retrieved 2009 02 10 Crystal Billy Goodman John 2004 Pixar Short Films Collection Volume 1 DVD United States Pixar Leach Gracie Cars Credits Allgame Retrieved 2009 02 10 Leach Gracie Cars Radiator Springs Adventures Credits Allgame Retrieved 2009 02 10 Game Credits for Disney Pixar Cars Mater National Championship MobyGames Retrieved 2009 02 10 Ratatouille 2007 Cast and Credits Yahoo Movies Retrieved 2008 02 11 Mariotti Greg 2009 11 11 iTunes Version of Up Includes Exclusive Short George and A J Pixar Talk Retrieved 2010 01 21 Rizvi Samad 2012 05 04 Sam amp Max Creator Steve Purcell Credited As Co Director Of Brave Pixaar Times Retrieved 2012 06 30 Hill Jim 2014 12 02 Galyn Susman Talks About Pixar s First Ever Christmas Special Toy Story That Time Forgot huffingtonpost com Retrieved 2014 12 04 Day Ashley 2009 Tales from Monkey Island Retro Gamer No 70 Imagine Publishing p 32 a b c Rodkin Jake Grubaugh Sebastian 2000 Interview Sam amp Max The Unofficial Website Archived from the original on 2004 08 22 Retrieved 2009 02 10 The Early Years part 1 The History of Sam amp Max Telltale Games 2007 06 12 Archived from the original on 2008 01 03 Retrieved 2008 12 04 Purcell Steve 2008 03 11 A COMIC CONversation With Steve Purcell DVD Shout Factory Kohler Chris 2007 11 21 Interview Sam amp Max Creators On How Games Wag The Dog And Rabbit Wired News Retrieved 2009 02 10 Trimlett Andy 2008 07 26 Sam amp Max Creator Steve Purcell KPBS Archived from the original on 2008 08 02 Retrieved 2009 02 10 Raffe Jon Hitting the road with Steve Purcell Thunder Chunky Retrieved 26 December 2020 External links Edit Media related to Steve Purcell at Wikimedia Commons Quotations related to Steve Purcell at Wikiquote Steve Purcell at MobyGames Steve Purcell at IMDb Retrieved from https en wikipedia org w index php title Steve Purcell amp oldid 1137663669, wikipedia, wiki, book, books, library,

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