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Zombies Ate My Neighbors

Zombies Ate My Neighbors is a run and gun video game developed by LucasArts and published by Konami for the Super NES and Sega Genesis consoles in 1993.

Zombies Ate My Neighbors
North American Sega Genesis cover art
Developer(s)LucasArts[a]
Publisher(s)Konami
Lucasfilm Games (Re-release)
Designer(s)Mike Ebert
Programmer(s)Dean Sharpe
Artist(s)Collette Michaud
Composer(s)Joe McDermott
Platform(s)
ReleaseSuper NES
Genesis
Windows, Switch, PlayStation 4, Xbox One
  • WW: June 29, 2021
Genre(s)Run and gun
Mode(s)Single-player, Cooperative

One or two players take control of the protagonists, Zeke and Julie, in order to rescue the titular neighbors from monsters often seen in horror movies. Aiding them in this task are a variety of weapons and power-ups that can be used to battle the numerous enemies in each level. Various elements and aspects of horror movies are referenced in the game with some of its more violent content being censored in various territories such as Europe and Australia, where it is known only as Zombies.

While not a great commercial success, the game was well-received for its graphical style, humor and deep gameplay. It spawned a sequel, Ghoul Patrol, released in 1994. Both games were re-released as part of Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol for the Nintendo Switch, PlayStation 4, Xbox One and Microsoft Windows by Disney Interactive in June 2021.

Gameplay edit

 
Zeke at the end of a level

The mad scientist Dr. Tongue has created a wide variety of monsters within the bowels of his castle and has unleashed them on nearby suburban areas, terrorizing its inhabitants. Two teenage friends, Zeke and Julie, having witnessed the attack of said monsters, arm themselves with a great deal of unconventional weaponry and items to combat them and save their neighbors from certain death. Ultimately, they will come face to face with Dr. Tongue himself and defeat him to put an end to his plans.

The player can choose between Zeke and Julie, or play both in a two-player mode. They navigate suburban neighborhoods, shopping malls, pyramids, haunted castles, and other areas, destroying a variety of horror-movie monsters, including vampires, werewolves, huge demonic babies, spiders, squidmen, evil dolls, aliens, UFOs, giant ants, blobs, giant worms, mummies, chainsaw-wielding maniacs, "pod people" (aggressive alien clones of the players), and the game's namesake, zombies. In each of the 48 stages, which includes seven optional bonus levels, the players must rescue numerous types of neighbors, including barbecue chefs, teachers, babies, tourists, archeologists, soldiers, dogs, and cheerleaders. Once all neighbors on a level have been killed by zombies or saved by the players touching them, a door opens that will take the player to the next stage.[3]

All types of neighbors will be killed if an enemy touches them, preventing them from being saved for the remainder of the game or until an "Extra Bonus Victim" is awarded. On some levels, daytime gradually turns to night. Upon nightfall, tourists transform into werewolves and cannot be saved; the game counts it as if they had been killed. At least one neighbor must be saved from each level to progress to the next. The game is lost if the players lose all of their lives or if all of the neighbors are killed. Scoring points earns players neighbors to save and extra lives. Each level has at most ten neighbors, and each neighbor type is worth a different number of points.

There are various items that the players can pick up along the way. These include keys that open up doors, health packs that restore health, and potions with various effects such as increasing speed or temporarily transforming the player into a powerful monster. Players can also collect various types of weapons, such as an Uzi water gun, bazookas, weed-whackers, explosive soda cans, ice pops, tomatoes, silverware, dishes, ancient crucifixes, flamethrowers, fire extinguishers and Martian bubble guns, each with their own effectiveness against certain types of enemies.

Development edit

Zombies Ate My Neighbors was originally developed by LucasArts. It was published by Konami, a company already known for platformers in 1993.[4] Music for the game was composed by Joseph "Joe" McDermott. The game was developed on the Super NES, before it was ported to the Sega Genesis about halfway through.[5] The ZAMN engine would later be used for Ghoul Patrol, Metal Warriors and Big Sky Trooper.[6] The developer wanted to include a battery save in the game but was unable to as they could not afford it.[7]

The monsters in the game are based on classic horror films released in the 1950s and more modern films like Friday the 13th and The Texas Chain Saw Massacre.[8] Weapon effectiveness is also based on these depictions; werewolves die in one hit if attacked with silverware and vampires die faster if attacked with the crucifix. In the SNES version of the game, there's a flamethrower which is not included in the Sega Mega Drive version.[8] The North American release was released with a variant cover art in limited quantities.[citation needed]

Release edit

The game was subject to some censorship. This game was released before the ESRB existed and, before then, Nintendo did not want violence in their video games. Nintendo of America ordered all depictions of blood and gore to be removed or changed to purple ooze.[9] Censorship committees in several European Nations – the United Kingdom, Ireland, Italy, France, Spain, Austria, Portugal, Finland, Denmark, Norway, Sweden and Germany – censored it further by having the game renamed to Zombies, and ordered other changes including the replacement of the chainsaw-wielding enemies with lumberjacks wielding axes.[10]

In October 2009, the Super NES version of Zombies Ate My Neighbors was re-released for the Wii Virtual Console.[11][12]

In May 2021, the game and its sequel were announced for the Nintendo Switch, PlayStation 4, Xbox One and Windows, with a port developed by Dotemu and co-published by Disney Interactive and Lucasfilm Games. Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol was released on June 29, 2021.[13][14][15]

Reception edit

Although not an immediate success, Zombies Ate My Neighbors became a cult classic years after its release.[3][20] Upon its release, it got above average praise, earning an 84.5% on Gamerankings.com.[16] Reviewers of the game often cited its humor, two-player mode, graphics and music as some of its best aspects.

Mike Seiblier of Sega-16.com said the variety of weapons shows off the game's "tongue in cheek nature by giving you weapons and items like silverware, dishes, soda can grenades, a weed whacker, keys, bazookas as well as health packs".[4] The Armchair Empire similarly praised the variety and strategy that the weapon system incorporated. They also made note of the "little details that make it so cool to play", saying "If you come across a door, which you don't have the key for, you can blow it open with the bazooka."[24] Critics agreed the co-op mode is "highly recommended".[25]

The game's "colorful and detailed" graphics have been praised as well as its soundtrack, which Seibler called an "homage to the spooky, over the top music found in old, scary flicks".[4] He went on to mention the sound effects are equally impressive. Corbie Dillard of Nintendolife.com said the graphics do not "exactly set new 16-bit standards, but they still manage to look sharp and the creative use of the darker color scheme used throughout the game really makes the creepy visuals come to life onscreen".[3] He ended his review by affectionately calling the game a "second-rate horror movie" version of Contra. Power Unlimited praised the game calling it a "Fantastically wacky game", praised the two-player mode and found the SNES version has better graphics than the Mega Drive counterpart.[26] They also reviewed the Mega Drive version and found the game to be almost as good as the SNES version, except for the controls being more difficult and graphics not as good.[27]

Upon the game's release for the Wii Virtual Console, Zombies Ate My Neighbors received immense praise and earned an Editor's Choice Award from IGN.[20] The game has been regarded as one of "the most requested additions to the VC system even before the Wii launch".[20][25]

Accolades edit

Mega ranked the game 42nd in their "Top 50 Mega Drive Games" in 1994.[28] IGN ranks it the 48th best Super Nintendo game. They called the game "Incredibly fun and funny."[29] In 2018, Complex listed the game 48th on its "The Best Super Nintendo Games of All Time" list. They felt the game was amazing and the only criticism they had was the levels got a little repetitive.[30] In 2017, GamesRadar rated the game 21st on their "Best Sega Genesis/Mega Drive Games of All Time"[31] In 1995, Total! ranked the game 43rd in their Top 100 SNES Games.[32] In 1996, GamesMaster listed the Mega Drive version ninth in their "The GamesMaster Mega Drive Top 10."[33]

Legacy edit

In 1997, LucasArts released a game for the PlayStation and the Sega Saturn titled Herc's Adventures, which uses the same basic gameplay format and mechanics as Zombies Ate My Neighbors.[34][35] Programmer Chris Long cited Zombies Ate My Neighbors as a major influence on his 1997 game Swagman.[36]

Day of the Tentacle, another game developed by LucasArts, is referenced in Zombies Ate My Neighbors through a secret level.[37] Comparisons to the game Dead Rising, released for the Xbox 360 in 2006, have been drawn, Lucas Thomas of IGN saying "Zombies Ate My Neighbors is basically a comical 16-bit template for the new Xbox 360 release, Dead Rising. And like that game, this one arm you with a pretty bizarre arsenal. Weed whackers, exploding soda cans, and flying silverware all make an appearance to help you, or you and a friend, put a hurt on these living dead."[25]

Sequels and spin-offs edit

A sequel entitled Ghoul Patrol was released in 1994, but was not as well-received as its predecessor. Originally, Ghoul Patrol was not intended to be released as a sequel to Zombies Ate My Neighbors, but was re-worked as such to increase sales.

As of 2011, a film based on the game was in development.[38] The film was being penned and produced by screenwriter and director John Darko, known for his work on James Wan's Insidious[39] and Aaron Sims' Archetype. At the time of the report, the film was in the process of securing rights from LucasArts and obtaining a director, as well as financing.[40]

An unofficial, spiritual sequel, Demons Ate My Neighbors, has been in development by Tuned-Out Games since 2020.[41]

Notes edit

  1. ^ Lucasfilm Classic Games version developed by DotEmu.

References edit

  1. ^ Nintendo staff. (PDF). Nintendo. Archived from the original (PDF) on June 14, 2011. Retrieved September 24, 2011.
  2. ^ Toxic Tommy (November 1993). "Genesis ProReview: Zombies Ate My Neighbors". No. 52. GamePro. p. 60. {{cite magazine}}: Cite magazine requires |magazine= (help)
  3. ^ a b c d Dillard, Corbie (October 9, 2009). "Zombies Ate My Neighbors". Nintendolife.com. from the original on October 12, 2009. Retrieved October 26, 2009.
  4. ^ a b c d Seibler, Mike (August 18, 2005). . Archived from the original on January 2, 2010. Retrieved October 26, 2009.
  5. ^ "Sega-16 – Interview: Toshiyasu Morita (SOA Technical Director)". www.sega-16.com. from the original on November 29, 2014. Retrieved August 1, 2018.
  6. ^ "Interview: Toshiyasu Morita at Sega-16.com". from the original on November 29, 2014. Retrieved February 5, 2010.
  7. ^ . Archived from the original on December 28, 2012. Retrieved November 30, 2012.
  8. ^ a b "Zombies Ate My Neighbours and they're shambling towards the VC". September 25, 2009. Retrieved October 26, 2009.[permanent dead link]
  9. ^ "Nintendo: Banned in the USA". July 22, 2009. from the original on June 16, 2011. Retrieved October 26, 2009.
  10. ^ Webster, Andrew (May 19, 2009). "Z-Day Approaches: A Look At The History Of Zombies In Games". from the original on May 22, 2009. Retrieved October 26, 2009.
  11. ^ "Nintendo Offers Downloadable Halloween Fun from Axe to Zombies". Nintendo of America. October 26, 2009. from the original on October 29, 2009. Retrieved October 27, 2009.
  12. ^ "Zombies Ate My Neighbors". Nintendo Life. from the original on November 3, 2009. Retrieved October 27, 2009.
  13. ^ "Disney And Dotemu Releasing LucasArts Classic Games On Switch eShop Next Month". Nintendo Life. May 11, 2021. Retrieved May 11, 2021.
  14. ^ "Disney bringing Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol to Switch". Nintendo Everything. May 11, 2021. Retrieved May 11, 2021.
  15. ^ Romano, Sal (May 11, 2021). "Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol announced for PS4, Xbox One, Switch, and PC". Gematsu. Retrieved May 11, 2021.
  16. ^ a b c "Zombies Ate My Neighbors". GameRankings. from the original on November 29, 2009. Retrieved October 26, 2009.
  17. ^ Sutyak, Jonathan. . AllGame. Archived from the original on November 15, 2014. Retrieved September 3, 2021.
  18. ^ "Review Crew: Zombies Ate My Neighbors". Electronic Gaming Monthly. Vol. 6, no. 11. November 1993. p. 48. Retrieved August 22, 2021.
  19. ^ Toxic Tommy (August 1993). "Super NES ProReview: Zombies Ate My Neighbor". GamePro. No. 49. pp. 84–85. Retrieved August 22, 2021.
  20. ^ a b c d Thomas, Lucas (October 27, 2009). . IGN.com. Archived from the original on October 30, 2009. Retrieved October 30, 2009.
  21. ^ Mandel, Josh (October 1993). "Zombies Ate My Neighbors". Video Games & Computer Entertainment. No. 57. p. 55. Retrieved September 3, 2021.
  22. ^ . powerweb.nl (in Dutch). November 1994. Archived from the original on August 27, 2003. Retrieved December 18, 2022.
  23. ^ . powerweb.nl (in Dutch). November 1994. Archived from the original on August 27, 2003. Retrieved December 18, 2022.
  24. ^ . July 22, 2002. Archived from the original on March 11, 2009. Retrieved October 26, 2009.
  25. ^ a b c Thomas, Lucas (August 10, 2006). . IGN.com. Archived from the original on February 14, 2009. Retrieved October 30, 2009.
  26. ^ . powerweb.nl (in Dutch). November 1994. Archived from the original on August 27, 2003. Retrieved December 18, 2022.
  27. ^ . powerweb.nl (in Dutch). November 1994. Archived from the original on August 27, 2003. Retrieved December 18, 2022.
  28. ^ "Top 50 Mega Drives Games". Mega Magazine (26). United Kingdom: Maverick Magazines: 78. November 1994. Retrieved February 26, 2021.
  29. ^ "Top 100 SNES Games of All Time". Retrieved May 11, 2021.
  30. ^ Knight, Rich (April 30, 2018). "The Best Super Nintendo Games of All Time". Complex. Retrieved February 4, 2022.
  31. ^ GamesRadar Staff (June 21, 2017). "Best Sega Genesis/Mega Drive games of all time". gamesradar. Retrieved February 27, 2022.
  32. ^ "Top 100 SNES Games". Total! (43): 45. July 1995. Retrieved March 2, 2022.
  33. ^ "The GamesMaster Mega Drive Top 10" (PDF). GamesMaster (44): 74. July 1996.
  34. ^ "Herc's Adventures: Get Pumped Up with Herc". Electronic Gaming Monthly. No. 93. Ziff Davis. April 1997. p. 101.
  35. ^ "Herc's Adventures". GamePro. No. 103. IDG. April 1997. p. 50.
  36. ^ Yeo, Matt (May 1997). "Swagman Interview: Master of Minds". Sega Saturn Magazine. No. 19. Emap International Limited. p. 47.
  37. ^ . The International House of Mojo. Archived from the original on October 22, 2008. Retrieved June 30, 2012.
  38. ^ Billington, Alex (February 3, 2011). "Excl: Horror-Comedy 'Zombies Ate My Neighbors' in Development" February 7, 2011, at the Wayback Machine. First Showing. Retrieved June 30, 2012.
  39. ^ Williams, Owen (February 4, 2011) "Zombies Ate My Neighbours Onscreen" October 20, 2012, at the Wayback Machine. Empire. Retrieved June 30, 2012.
  40. ^ Plante, Chris (February 4, 2012). ""Zombies Ate My Neighbors" Movie Likely Stuck in Development Purgatory". from the original on January 4, 2014. Retrieved November 3, 2012.
  41. ^ . Steam. November 1, 2020. Archived from the original on November 1, 2020. Retrieved February 23, 2024.

External links edit

zombies, neighbors, video, game, developed, lucasarts, published, konami, super, sega, genesis, consoles, 1993, north, american, sega, genesis, cover, artdeveloper, lucasarts, publisher, konamilucasfilm, games, release, designer, mike, ebertprogrammer, dean, s. Zombies Ate My Neighbors is a run and gun video game developed by LucasArts and published by Konami for the Super NES and Sega Genesis consoles in 1993 Zombies Ate My NeighborsNorth American Sega Genesis cover artDeveloper s LucasArts a Publisher s KonamiLucasfilm Games Re release Designer s Mike EbertProgrammer s Dean SharpeArtist s Collette MichaudComposer s Joe McDermottPlatform s Super Nintendo Entertainment SystemSega GenesisMicrosoft WindowsNintendo SwitchPlayStation 4Xbox OneReleaseSuper NESNA September 1993 1 EU 1993GenesisNA November 1993 2 EU 1993Windows Switch PlayStation 4 Xbox One WW June 29 2021Genre s Run and gunMode s Single player CooperativeOne or two players take control of the protagonists Zeke and Julie in order to rescue the titular neighbors from monsters often seen in horror movies Aiding them in this task are a variety of weapons and power ups that can be used to battle the numerous enemies in each level Various elements and aspects of horror movies are referenced in the game with some of its more violent content being censored in various territories such as Europe and Australia where it is known only as Zombies While not a great commercial success the game was well received for its graphical style humor and deep gameplay It spawned a sequel Ghoul Patrol released in 1994 Both games were re released as part of Lucasfilm Classic Games Zombies Ate My Neighbors and Ghoul Patrol for the Nintendo Switch PlayStation 4 Xbox One and Microsoft Windows by Disney Interactive in June 2021 Contents 1 Gameplay 2 Development 3 Release 4 Reception 4 1 Accolades 5 Legacy 5 1 Sequels and spin offs 6 Notes 7 References 8 External linksGameplay edit nbsp Zeke at the end of a levelThe mad scientist Dr Tongue has created a wide variety of monsters within the bowels of his castle and has unleashed them on nearby suburban areas terrorizing its inhabitants Two teenage friends Zeke and Julie having witnessed the attack of said monsters arm themselves with a great deal of unconventional weaponry and items to combat them and save their neighbors from certain death Ultimately they will come face to face with Dr Tongue himself and defeat him to put an end to his plans The player can choose between Zeke and Julie or play both in a two player mode They navigate suburban neighborhoods shopping malls pyramids haunted castles and other areas destroying a variety of horror movie monsters including vampires werewolves huge demonic babies spiders squidmen evil dolls aliens UFOs giant ants blobs giant worms mummies chainsaw wielding maniacs pod people aggressive alien clones of the players and the game s namesake zombies In each of the 48 stages which includes seven optional bonus levels the players must rescue numerous types of neighbors including barbecue chefs teachers babies tourists archeologists soldiers dogs and cheerleaders Once all neighbors on a level have been killed by zombies or saved by the players touching them a door opens that will take the player to the next stage 3 All types of neighbors will be killed if an enemy touches them preventing them from being saved for the remainder of the game or until an Extra Bonus Victim is awarded On some levels daytime gradually turns to night Upon nightfall tourists transform into werewolves and cannot be saved the game counts it as if they had been killed At least one neighbor must be saved from each level to progress to the next The game is lost if the players lose all of their lives or if all of the neighbors are killed Scoring points earns players neighbors to save and extra lives Each level has at most ten neighbors and each neighbor type is worth a different number of points There are various items that the players can pick up along the way These include keys that open up doors health packs that restore health and potions with various effects such as increasing speed or temporarily transforming the player into a powerful monster Players can also collect various types of weapons such as an Uzi water gun bazookas weed whackers explosive soda cans ice pops tomatoes silverware dishes ancient crucifixes flamethrowers fire extinguishers and Martian bubble guns each with their own effectiveness against certain types of enemies Development editZombies Ate My Neighbors was originally developed by LucasArts It was published by Konami a company already known for platformers in 1993 4 Music for the game was composed by Joseph Joe McDermott The game was developed on the Super NES before it was ported to the Sega Genesis about halfway through 5 The ZAMN engine would later be used for Ghoul Patrol Metal Warriors and Big Sky Trooper 6 The developer wanted to include a battery save in the game but was unable to as they could not afford it 7 The monsters in the game are based on classic horror films released in the 1950s and more modern films like Friday the 13th and The Texas Chain Saw Massacre 8 Weapon effectiveness is also based on these depictions werewolves die in one hit if attacked with silverware and vampires die faster if attacked with the crucifix In the SNES version of the game there s a flamethrower which is not included in the Sega Mega Drive version 8 The North American release was released with a variant cover art in limited quantities citation needed Release editThe game was subject to some censorship This game was released before the ESRB existed and before then Nintendo did not want violence in their video games Nintendo of America ordered all depictions of blood and gore to be removed or changed to purple ooze 9 Censorship committees in several European Nations the United Kingdom Ireland Italy France Spain Austria Portugal Finland Denmark Norway Sweden and Germany censored it further by having the game renamed to Zombies and ordered other changes including the replacement of the chainsaw wielding enemies with lumberjacks wielding axes 10 In October 2009 the Super NES version of Zombies Ate My Neighbors was re released for the Wii Virtual Console 11 12 In May 2021 the game and its sequel were announced for the Nintendo Switch PlayStation 4 Xbox One and Windows with a port developed by Dotemu and co published by Disney Interactive and Lucasfilm Games Lucasfilm Classic Games Zombies Ate My Neighbors and Ghoul Patrol was released on June 29 2021 13 14 15 Reception editReceptionAggregate scoreAggregatorScoreGameRankings84 5 16 Review scoresPublicationScoreAllGameSMD nbsp nbsp nbsp nbsp nbsp 17 Electronic Gaming MonthlySMD 42 50 18 GameProSNES 18 5 20 19 IGN8 10 20 Nintendo Life8 10 3 Nintendo Power3 8 5 16 VideoGames amp Computer EntertainmentSNES 9 10 21 Sega 168 10 4 Power UnlimitedSNES 91 22 SMD 90 23 Although not an immediate success Zombies Ate My Neighbors became a cult classic years after its release 3 20 Upon its release it got above average praise earning an 84 5 on Gamerankings com 16 Reviewers of the game often cited its humor two player mode graphics and music as some of its best aspects Mike Seiblier of Sega 16 com said the variety of weapons shows off the game s tongue in cheek nature by giving you weapons and items like silverware dishes soda can grenades a weed whacker keys bazookas as well as health packs 4 The Armchair Empire similarly praised the variety and strategy that the weapon system incorporated They also made note of the little details that make it so cool to play saying If you come across a door which you don t have the key for you can blow it open with the bazooka 24 Critics agreed the co op mode is highly recommended 25 The game s colorful and detailed graphics have been praised as well as its soundtrack which Seibler called an homage to the spooky over the top music found in old scary flicks 4 He went on to mention the sound effects are equally impressive Corbie Dillard of Nintendolife com said the graphics do not exactly set new 16 bit standards but they still manage to look sharp and the creative use of the darker color scheme used throughout the game really makes the creepy visuals come to life onscreen 3 He ended his review by affectionately calling the game a second rate horror movie version of Contra Power Unlimited praised the game calling it a Fantastically wacky game praised the two player mode and found the SNES version has better graphics than the Mega Drive counterpart 26 They also reviewed the Mega Drive version and found the game to be almost as good as the SNES version except for the controls being more difficult and graphics not as good 27 Upon the game s release for the Wii Virtual Console Zombies Ate My Neighbors received immense praise and earned an Editor s Choice Award from IGN 20 The game has been regarded as one of the most requested additions to the VC system even before the Wii launch 20 25 Accolades edit Mega ranked the game 42nd in their Top 50 Mega Drive Games in 1994 28 IGN ranks it the 48th best Super Nintendo game They called the game Incredibly fun and funny 29 In 2018 Complex listed the game 48th on its The Best Super Nintendo Games of All Time list They felt the game was amazing and the only criticism they had was the levels got a little repetitive 30 In 2017 GamesRadar rated the game 21st on their Best Sega Genesis Mega Drive Games of All Time 31 In 1995 Total ranked the game 43rd in their Top 100 SNES Games 32 In 1996 GamesMaster listed the Mega Drive version ninth in their The GamesMaster Mega Drive Top 10 33 Legacy editIn 1997 LucasArts released a game for the PlayStation and the Sega Saturn titled Herc s Adventures which uses the same basic gameplay format and mechanics as Zombies Ate My Neighbors 34 35 Programmer Chris Long cited Zombies Ate My Neighbors as a major influence on his 1997 game Swagman 36 Day of the Tentacle another game developed by LucasArts is referenced in Zombies Ate My Neighbors through a secret level 37 Comparisons to the game Dead Rising released for the Xbox 360 in 2006 have been drawn Lucas Thomas of IGN saying Zombies Ate My Neighbors is basically a comical 16 bit template for the new Xbox 360 release Dead Rising And like that game this one arm you with a pretty bizarre arsenal Weed whackers exploding soda cans and flying silverware all make an appearance to help you or you and a friend put a hurt on these living dead 25 Sequels and spin offs edit A sequel entitled Ghoul Patrol was released in 1994 but was not as well received as its predecessor Originally Ghoul Patrol was not intended to be released as a sequel to Zombies Ate My Neighbors but was re worked as such to increase sales As of 2011 update a film based on the game was in development 38 The film was being penned and produced by screenwriter and director John Darko known for his work on James Wan s Insidious 39 and Aaron Sims Archetype At the time of the report the film was in the process of securing rights from LucasArts and obtaining a director as well as financing 40 An unofficial spiritual sequel Demons Ate My Neighbors has been in development by Tuned Out Games since 2020 41 Notes edit Lucasfilm Classic Games version developed by DotEmu References edit Nintendo staff Super NES Games PDF Nintendo Archived from the original PDF on June 14 2011 Retrieved September 24 2011 Toxic Tommy November 1993 Genesis ProReview Zombies Ate My Neighbors No 52 GamePro p 60 a href Template Cite magazine html title Template Cite magazine cite magazine a Cite magazine requires magazine help a b c d Dillard Corbie October 9 2009 Zombies Ate My Neighbors Nintendolife com Archived from the original on October 12 2009 Retrieved October 26 2009 a b c d Seibler Mike August 18 2005 Zombies Ate My Neighbors Genesis Archived from the original on January 2 2010 Retrieved October 26 2009 Sega 16 Interview Toshiyasu Morita SOA Technical Director www sega 16 com Archived from the original on November 29 2014 Retrieved August 1 2018 Interview Toshiyasu Morita at Sega 16 com Archived from the original on November 29 2014 Retrieved February 5 2010 Intro Zombies Ate My Neighbors Archived from the original on December 28 2012 Retrieved November 30 2012 a b Zombies Ate My Neighbours and they re shambling towards the VC September 25 2009 Retrieved October 26 2009 permanent dead link Nintendo Banned in the USA July 22 2009 Archived from the original on June 16 2011 Retrieved October 26 2009 Webster Andrew May 19 2009 Z Day Approaches A Look At The History Of Zombies In Games Archived from the original on May 22 2009 Retrieved October 26 2009 Nintendo Offers Downloadable Halloween Fun from Axe to Zombies Nintendo of America October 26 2009 Archived from the original on October 29 2009 Retrieved October 27 2009 Zombies Ate My Neighbors Nintendo Life Archived from the original on November 3 2009 Retrieved October 27 2009 Disney And Dotemu Releasing LucasArts Classic Games On Switch eShop Next Month Nintendo Life May 11 2021 Retrieved May 11 2021 Disney bringing Lucasfilm Classic Games Zombies Ate My Neighbors and Ghoul Patrol to Switch Nintendo Everything May 11 2021 Retrieved May 11 2021 Romano Sal May 11 2021 Lucasfilm Classic Games Zombies Ate My Neighbors and Ghoul Patrol announced for PS4 Xbox One Switch and PC Gematsu Retrieved May 11 2021 a b c Zombies Ate My Neighbors GameRankings Archived from the original on November 29 2009 Retrieved October 26 2009 Sutyak Jonathan Zombies Ate My Neighbors AllGame Archived from the original on November 15 2014 Retrieved September 3 2021 Review Crew Zombies Ate My Neighbors Electronic Gaming Monthly Vol 6 no 11 November 1993 p 48 Retrieved August 22 2021 Toxic Tommy August 1993 Super NES ProReview Zombies Ate My Neighbor GamePro No 49 pp 84 85 Retrieved August 22 2021 a b c d Thomas Lucas October 27 2009 The cult classic comes to Virtual Console just in time for Halloween IGN com Archived from the original on October 30 2009 Retrieved October 30 2009 Mandel Josh October 1993 Zombies Ate My Neighbors Video Games amp Computer Entertainment No 57 p 55 Retrieved September 3 2021 Power Unlimited Game Database powerweb nl in Dutch November 1994 Archived from the original on August 27 2003 Retrieved December 18 2022 Power Unlimited Game Database powerweb nl in Dutch November 1994 Archived from the original on August 27 2003 Retrieved December 18 2022 Zombies Ate My Neighbors July 22 2002 Archived from the original on March 11 2009 Retrieved October 26 2009 a b c Thomas Lucas August 10 2006 Retro Remix Round 24 IGN com Archived from the original on February 14 2009 Retrieved October 30 2009 Power Unlimited Game Database powerweb nl in Dutch November 1994 Archived from the original on August 27 2003 Retrieved December 18 2022 Power Unlimited Game Database powerweb nl in Dutch November 1994 Archived from the original on August 27 2003 Retrieved December 18 2022 Top 50 Mega Drives Games Mega Magazine 26 United Kingdom Maverick Magazines 78 November 1994 Retrieved February 26 2021 Top 100 SNES Games of All Time Retrieved May 11 2021 Knight Rich April 30 2018 The Best Super Nintendo Games of All Time Complex Retrieved February 4 2022 GamesRadar Staff June 21 2017 Best Sega Genesis Mega Drive games of all time gamesradar Retrieved February 27 2022 Top 100 SNES Games Total 43 45 July 1995 Retrieved March 2 2022 The GamesMaster Mega Drive Top 10 PDF GamesMaster 44 74 July 1996 Herc s Adventures Get Pumped Up with Herc Electronic Gaming Monthly No 93 Ziff Davis April 1997 p 101 Herc s Adventures GamePro No 103 IDG April 1997 p 50 Yeo Matt May 1997 Swagman Interview Master of Minds Sega Saturn Magazine No 19 Emap International Limited p 47 International House of Mojo Day of the Tentacle The International House of Mojo Archived from the original on October 22 2008 Retrieved June 30 2012 Billington Alex February 3 2011 Excl Horror Comedy Zombies Ate My Neighbors in Development Archived February 7 2011 at the Wayback Machine First Showing Retrieved June 30 2012 Williams Owen February 4 2011 Zombies Ate My Neighbours Onscreen Archived October 20 2012 at the Wayback Machine Empire Retrieved June 30 2012 Plante Chris February 4 2012 Zombies Ate My Neighbors Movie Likely Stuck in Development Purgatory Archived from the original on January 4 2014 Retrieved November 3 2012 Demons Ate My Neighbors Steam November 1 2020 Archived from the original on November 1 2020 Retrieved February 23 2024 External links edit nbsp United States portal nbsp 1990s portal nbsp Video games portalZombies Ate My Neighbors at MobyGames Retrieved from https en wikipedia org w index php title Zombies Ate My Neighbors amp oldid 1217310057, wikipedia, wiki, book, books, library,

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